Log file open, 04/23/20 20:07:33 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 34 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:26228). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D3BE9310] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-283530 LogInit: Engine Version: 4.22.3-283530+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-283530+++DeadByDaylight+Live LogInit: Net CL: 283530 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, GPU: NVIDIA GeForce RTX 2080 LogInit: Compiled (64-bit): Feb 15 2020 17:36:06 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.18-02.48.48.log LogStreaming: Deleting old log file C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.18-05.04.22.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.24-01.07.41:075][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.04.24-01.07.41:075][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.24-01.07.41:075][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.24-01.07.41:075][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.04.24-01.07.41:076][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.04.24-01.07.41:076][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.24-01.07.41:079][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.24-01.07.41:079][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.24-01.07.41:079][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.04.24-01.07.41:079][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:2048]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.24-01.07.41:079][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.24-01.07.41:079][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.04.24-01.07.41:080][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.24-01.07.41:080][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.24-01.07.41:080][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.24-01.07.41:080][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.04.24-01.07.41:117][ 0]LogHAL: Display: Platform has ~ 16 GB [17060306944 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.04.24-01.07.41:117][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.24-01.07.41:117][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.24-01.07.41:117][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.24-01.07.41:117][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.24-01.07.41:117][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.04.24-01.07.41:117][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:2048]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.24-01.07.41:117][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.24-01.07.41:117][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.24-01.07.41:118][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.24-01.07.41:118][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/repli/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.24-01.07.41:119][ 0]LogInit: Computer: DESKTOP-FSTFAL2 [2020.04.24-01.07.41:119][ 0]LogInit: User: repli [2020.04.24-01.07.41:119][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.04.24-01.07.41:119][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.04.24-01.07.41:119][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.04.24-01.07.41:119][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.04.24-01.07.41:119][ 0]LogMemory: Process Physical Memory: 138.77 MB used, 275.92 MB peak [2020.04.24-01.07.41:119][ 0]LogMemory: Process Virtual Memory: 122.18 MB used, 283.89 MB peak [2020.04.24-01.07.41:119][ 0]LogMemory: Physical Memory: 6586.63 MB used, 9683.35 MB free, 16269.98 MB total [2020.04.24-01.07.41:119][ 0]LogMemory: Virtual Memory: 4681.13 MB used, 134213048.00 MB free, 134217728.00 MB total [2020.04.24-01.07.44:160][ 0]LogInit: Using OS detected language (en-US). [2020.04.24-01.07.44:160][ 0]LogInit: Using OS detected locale (en-US). [2020.04.24-01.07.44:161][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.04.24-01.07.47:000][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.04.24-01.07.47:001][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.04.24-01.07.47:945][ 0]LogD3D11RHI: D3D11 adapters: [2020.04.24-01.07.57:475][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2080' (Feature Level 11_0) [2020.04.24-01.07.57:475][ 0]LogD3D11RHI: 8010/0/8134 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.04.24-01.07.57:764][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.04.24-01.07.57:764][ 0]LogD3D11RHI: 0/0/8134 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.04.24-01.07.57:764][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.04.24-01.07.57:774][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.04.24-01.07.57:775][ 0]LogD3D11RHI: GPU DeviceId: 0x1e87 (for the marketing name, search the web for "GPU Device Id") [2020.04.24-01.07.57:775][ 0]LogWindows: EnumDisplayDevices: [2020.04.24-01.07.57:775][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2080' (P:1 D:1) [2020.04.24-01.07.57:776][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2080' (P:0 D:0) [2020.04.24-01.07.57:777][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2080' (P:0 D:0) [2020.04.24-01.07.57:777][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2080' (P:0 D:0) [2020.04.24-01.07.57:778][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.04.24-01.07.57:778][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2080 [2020.04.24-01.07.57:778][ 0]LogD3D11RHI: Driver Version: 442.59 (internal:26.21.14.4259, unified:442.59) [2020.04.24-01.07.57:778][ 0]LogD3D11RHI: Driver Date: 3-4-2020 [2020.04.24-01.07.57:778][ 0]LogRHI: Texture pool is 5607 MB (70% of 8010 MB) [2020.04.24-01.07.59:472][ 0]LogD3D11RHI: Async texture creation enabled [2020.04.24-01.07.59:483][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.24-01.07.59:483][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.24-01.07.59:483][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.24-01.07.59:490][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.04.24-01.07.59:493][ 0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061081). [2020.04.24-01.07.59:494][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1842 unique shaders. [2020.04.24-01.07.59:494][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.04.24-01.07.59:494][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.24-01.07.59:494][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.24-01.07.59:494][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.24-01.07.59:494][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.24-01.07.59:495][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.24-01.07.59:496][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.24-01.07.59:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.24-01.07.59:498][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.24-01.07.59:499][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.24-01.07.59:500][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.24-01.07.59:500][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.24-01.07.59:500][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.24-01.07.59:500][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.24-01.07.59:500][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.24-01.07.59:529][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.07.59:551][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.04.24-01.07.59:578][ 0]LogSlate: Using FreeType 2.6.0 [2020.04.24-01.07.59:612][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.04.24-01.07.59:774][ 0]LogMoviePlayer: Initializing movie player [2020.04.24-01.08.00:154][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 34621 unique shaders. [2020.04.24-01.08.00:154][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.04.24-01.08.00:154][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.24-01.08.00:154][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.24-01.08.00:154][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.04.24-01.08.00:154][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.24-01.08.00:154][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.24-01.08.00:154][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.24-01.08.00:154][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.24-01.08.00:154][ 0]LogInit: Using OS detected language (en-US). [2020.04.24-01.08.00:154][ 0]LogInit: Using OS detected locale (en-US). [2020.04.24-01.08.00:155][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.04.24-01.08.00:182][ 0]LogTextLocalizationManager: Compacting localization data took 0.88ms [2020.04.24-01.08.00:392][ 0]LogAssetRegistry: FAssetRegistry took 0.2090 seconds to start up [2020.04.24-01.08.00:541][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 1 prioritized culture(s) in 0.000097 seconds [2020.04.24-01.08.00:825][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.01:016][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.24-01.08.01:152][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 283530, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3554101609) [2020.04.24-01.08.02:362][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.24-01.08.02:362][ 0]LogUObjectGlobals: BeginLoad(/Game/Data/ItemVariation/ItemVariationTags) is flushing async loading [2020.04.24-01.08.02:362][ 0]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.08.02:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.08.02:363][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.24-01.08.02:371][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.24-01.08.02:371][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.081 s [2020.04.24-01.08.02:375][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.08.02:375][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.08.02:376][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.02:392][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.02:394][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.02:401][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.02:608][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.08.02:612][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.02:669][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.24-01.08.02:683][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.24-01.08.02:686][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.08.04:272][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.04.24-01.08.04:272][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.04:272][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.24-01.08.04:272][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.24-01.08.04:668][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.1, custom build patched for: WG-44785, WG-46558. Copyright (c) 2006-6977 Audiokinetic Inc. [2020.04.24-01.08.04:670][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows/. [2020.04.24-01.08.04:721][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.04:721][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.04.24-01.08.04:722][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.04.24-01.08.04:722][ 0]LogDMM: DMM Module start [2020.04.24-01.08.04:722][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.04.24-01.08.04:729][ 0]LogUObjectArray: 60276 objects as part of root set at end of initial load. [2020.04.24-01.08.04:729][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.04.24-01.08.04:729][ 0]LogUObjectAllocator: 10171984 out of 0 bytes used by permanent object pool. [2020.04.24-01.08.04:729][ 0]LogUObjectArray: CloseDisregardForGC: 60276/60276 objects in disregard for GC pool [2020.04.24-01.08.04:808][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.04.24-01.08.04:811][ 0]LogEngine: Initializing Engine... [2020.04.24-01.08.05:633][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.04.24-01.08.06:164][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.04.24-01.08.06:474][ 0]LogInit: XAudio2 using 'Headset Earphone (Razer ManO'War)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.04.24-01.08.06:681][ 0]LogInit: FAudioDevice initialized. [2020.04.24-01.08.06:695][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.04.24-01.08.06:695][ 0]LogInit: Texture streaming: Enabled [2020.04.24-01.08.06:728][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.24-01.08.06:728][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.24-01.08.06:728][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:728][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.24-01.08.06:729][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.06:729][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:729][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:729][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:729][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.06:729][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.06:730][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:730][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:730][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.04.24-01.08.06:730][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.04.24-01.08.06:730][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.04.24-01.08.06:730][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.04.24-01.08.06:743][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:17840). [2020.04.24-01.08.06:743][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.06:743][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.06:743][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:743][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.06:743][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:743][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.06:743][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:743][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.06:743][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.04.24-01.08.06:757][ 0]LogOnline: Verbose: OSS: Created thread (ID:5920). [2020.04.24-01.08.07:223][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:223][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:223][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.07:223][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:223][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.07:224][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:224][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.07:224][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:224][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.24-01.08.07:224][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:224][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.24-01.08.07:224][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.24-01.08.07:800][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.04.24-01.08.07:944][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 1 prioritized culture(s) in 0.000048 seconds [2020.04.24-01.08.07:944][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.24-01.08.07:944][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.24-01.08.08:325][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_429_283530 [2020.04.24-01.08.08:326][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.24-01.08.08:704][ 0]LogSlate: Slate font cache was flushed [2020.04.24-01.08.09:816][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960730540 [2020.04.24-01.08.14:960][ 0]LogScaleformUI: Initializing Scaleform [2020.04.24-01.08.14:961][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.04.24-01.08.14:961][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.04.24-01.08.14:961][ 0]LogInit: Display: Game Engine Initialized. [2020.04.24-01.08.14:961][ 0]LogInit: Display: RandInit(-123518997) SRandInit(-123518993). [2020.04.24-01.08.14:961][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.04.24-01.08.14:961][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.04.24-01.08.14:961][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.24-01.08.14:961][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.24-01.08.14:961][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.24-01.08.14:961][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.24-01.08.14:966][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.24-01.08.14:966][ 0]LogInit: Display: Starting Game. [2020.04.24-01.08.14:966][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.04.24-01.08.14:966][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.04.24-01.08.14:977][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.09ms [2020.04.24-01.08.15:403][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.04.24-01.08.15:403][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.04.24-01.08.15:403][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.04.24-01.08.15:403][ 0]LogStreaming: Flushing async loaders. [2020.04.24-01.08.15:441][ 0]LogStreaming: Flushing async loaders took 38ms. [2020.04.24-01.08.15:442][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.04.24-01.08.15:442][ 0]LogStreaming: Flushing async loaders. [2020.04.24-01.08.15:881][ 0]LogStreaming: Flushing async loaders took 440ms. [2020.04.24-01.08.15:883][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.04.23-20.08.15 [2020.04.24-01.08.15:911][ 0]LogWorld: Bringing up level for play took: 0.029166 [2020.04.24-01.08.15:912][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.08.15:912][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.24-01.08.15:913][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.24-01.08.15:913][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.08.15:913][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.08.15:913][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.08.15:914][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000039 seconds [2020.04.24-01.08.15:914][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000023 seconds [2020.04.24-01.08.15:914][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.04.24-01.08.15:914][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.08.15:914][ 0]LogLoad: Took 0.948045 seconds to LoadMap(/Game/Maps/StartScreen) [2020.04.24-01.08.15:915][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.04.24-01.08.15:915][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.04.24-01.08.15:915][ 0]LogLoad: (Engine Initialization) Total time: 46.89 seconds [2020.04.24-01.08.15:943][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.04.24-01.08.15:955][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1876895 bytes [2020.04.24-01.08.16:010][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.24-01.08.16:011][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.04.24-01.08.16:011][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.04.24-01.08.16:015][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.04.24-01.08.16:016][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:043][ 0]LogLinker: ResetLoaders(/Game/UI/Main/Main) is flushing async loading [2020.04.24-01.08.16:043][ 0]LogStreaming: Flushing async loaders. [2020.04.24-01.08.16:047][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.08.16:052][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.08.16:052][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:052][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.08.16:053][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.08.16:119][ 0]LogStreaming: Flushing async loaders took 75ms. [2020.04.24-01.08.16:141][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.04.24-01.08.16:142][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.04.24-01.08.16:142][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.08.16:142][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.04.24-01.08.16:143][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.08.16:143][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.08.16:143][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.08.16:157][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.24-01.08.16:163][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.04.24-01.08.16:163][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.04.24-01.08.16:164][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.04.24-01.08.16:164][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.24-01.08.16:174][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.16:174][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-01.08.16:175][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-01.08.16:175][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:175][ 2]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-01.08.16:175][ 2]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.08.16:177][ 2]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.08.16:222][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-01.08.16:222][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-01.08.16:223][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-01.08.16:225][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.16:225][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.16:225][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.16:225][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.08.16:228][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.08.16:228][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.08.16:228][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:229][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.08.16:229][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.08.16:229][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:231][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.08.16:231][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.08.16:231][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.08.16:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.08.16:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.08.16:235][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.08.16:235][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.08.16:236][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.08.16:236][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.08.16:238][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.08.16:239][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:240][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.08.16:240][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.08.16:240][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:241][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.08.16:241][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.08.16:242][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:243][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.08.16:243][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.08.16:243][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:244][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.08.16:245][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.08.16:245][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:246][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.08.16:246][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.08.16:247][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:248][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.08.16:248][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.08.16:248][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:249][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.08.16:249][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.08.16:249][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.08.16:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.08.16:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.08.16:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.08.16:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.08.16:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.08.16:254][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:255][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.08.16:255][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.08.16:255][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:256][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.08.16:256][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.08.16:256][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:257][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.08.16:257][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.08.16:257][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:260][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.08.16:260][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.08.16:260][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:261][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.08.16:261][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.08.16:261][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:263][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.08.16:263][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.08.16:263][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.08.16:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.08.16:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.08.16:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.08.16:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.08.16:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.08.16:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.08.16:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.08.16:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.08.16:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.08.16:270][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:272][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.08.16:272][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.08.16:272][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:274][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.08.16:274][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.08.16:274][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:275][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.08.16:275][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.08.16:275][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:277][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.08.16:277][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.08.16:277][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:278][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.08.16:278][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.08.16:278][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:280][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.08.16:280][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.08.16:280][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:281][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.08.16:281][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.08.16:281][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:282][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.08.16:282][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.08.16:282][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:283][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.08.16:283][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.08.16:283][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:285][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.08.16:285][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.08.16:285][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:286][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.08.16:286][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.08.16:286][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:287][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.08.16:287][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.08.16:287][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:288][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.08.16:288][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.08.16:288][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:351][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.08.16:351][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.08.16:351][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:353][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.08.16:353][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.08.16:353][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:609][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.16:609][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.04.24-01.08.16:612][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.16:612][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.24-01.08.16:612][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.04.24-01.08.16:613][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.04.24-01.08.16:613][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.08.16:613][ 3]LogAsyncLoad: Start loading library async: Menu [2020.04.24-01.08.16:614][ 3]LogAsyncLoad: 215 assets in Menu [2020.04.24-01.08.16:614][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.04.24-01.08.16:614][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.08.16:614][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.04.24-01.08.16:615][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.24-01.08.16:615][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.04.24-01.08.16:615][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.04.24-01.08.16:616][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.08.16:616][ 3]LogLinker: ResetLoaders(/Game/UI/ToastNotifications/ToastNotifications) is flushing async loading [2020.04.24-01.08.16:616][ 3]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.08.16:617][ 3]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.08.16:643][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.04.24-01.08.16:643][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.04.24-01.08.16:644][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:647][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:648][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:649][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.24-01.08.16:667][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.24-01.08.16:667][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.04.24-01.08.16:668][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.24-01.08.16:669][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.24-01.08.16:669][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.24-01.08.16:669][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.24-01.08.16:669][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.04.24-01.08.16:669][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.04.24-01.08.16:669][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.04.24-01.08.16:669][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.04.24-01.08.16:669][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.04.24-01.08.16:679][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.17:270][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-01.08.17:332][ 43]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.17:417][ 48]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.08.17:809][ 72]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.17:809][ 72]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.17:809][ 72]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.17:894][ 77]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.18:174][ 94]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.18:424][109]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.18:425][109]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.18:491][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.18:491][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.18:691][125]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.19:191][155]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.19:543][174]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.19:625][179]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.19:975][200]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:026][203]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:029][204]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.20:125][209]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:246][215]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.20:561][234]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.20:659][240]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:660][240]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:837][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:837][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.20:838][252]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.20:950][258]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:258][277]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:258][277]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:357][283]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:541][294]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:558][295]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 14.68 ms [2020.04.24-01.08.21:641][300]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:641][300]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:641][300]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:675][301]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.21:858][312]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.21:859][313]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.22:116][327]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:117][327]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:117][327]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:117][327]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:165][330]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:165][330]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:401][344]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:401][344]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:402][345]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.22:550][353]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.08.22:642][359]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:643][359]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:643][359]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:741][365]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:891][374]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.22:913][375]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.23:059][384]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.23:113][387]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.04.24-01.08.23:114][387]GameFlow: Cached NetUniqueId:  G3  76561198006573177 (7998C20201001001) [2020.04.24-01.08.23:114][387]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-04-24T01:08:23.114Z [2020.04.24-01.08.23:114][387]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-24T01:08:23.114Z [2020.04.24-01.08.23:114][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.24-01.08.23:114][387]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:114][387]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.24-01.08.23:114][387]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:115][387]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.24-01.08.23:115][387]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:115][387]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:115][387]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:115][387]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:115][387]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.24-01.08.23:129][388]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:129][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-01.08.23:130][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-01.08.23:146][389]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:146][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-01.08.23:147][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-01.08.23:210][390]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:210][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-01.08.23:210][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-01.08.23:210][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-01.08.23:210][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-01.08.23:210][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-01.08.23:210][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-01.08.23:290][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-01.08.23:290][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.08.23:290][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.08.23:290][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-01.08.23:294][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-01.08.23:349][391]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:350][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-01.08.23:350][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-01.08.23:350][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.08.23:350][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.08.23:350][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-01.08.23:352][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-01.08.23:486][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-01.08.23:535][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.08.23:535][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.08.23:535][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-01.08.23:539][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-01.08.23:548][392]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-01.08.23:549][392]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-24T01:08:23.114Z, endTime: 2020-04-24T01:08:23.549Z, progress complete in 0.435000 seconds [2020.04.24-01.08.23:549][392]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-24T01:08:23.549Z [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:549][392]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.24-01.08.23:549][392]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.24-01.08.23:549][392]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.23:550][392]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.24-01.08.23:550][392]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-4 [2020.04.24-01.08.23:556][392]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:556][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.04.24-01.08.23:556][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.04.24-01.08.23:811][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.04.24-01.08.23:811][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.04.24-01.08.23:880][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.04.24-01.08.23:915][393]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.24-01.08.23:915][393]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.24-01.08.23:915][393]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.6.2] [2020.04.24-01.08.23:921][393]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:937][394]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.23:937][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-01.08.23:937][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-01.08.23:997][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-01.08.23:997][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-01.08.23:997][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-01.08.24:030][395]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.6.2] [2020.04.24-01.08.24:030][395]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.04.24-01.08.24:036][395]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:052][396]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:053][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.04.24-01.08.24:053][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.04.24-01.08.24:061][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.04.24-01.08.24:061][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.04.24-01.08.24:061][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.04.24-01.08.24:068][397]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:085][398]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:112][399]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:122][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.04.24-01.08.24:122][400]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.6.0_289644live' [2020.04.24-01.08.24:122][400]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam  G3  [2020.04.24-01.08.24:123][400]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.24-01.08.24:124][400]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.24:124][400]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.24:124][400]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.24:124][400]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:124][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-01.08.24:125][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-01.08.24:146][401]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.24:146][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-01.08.24:148][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-01.08.24:291][402]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.24:291][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.04.24-01.08.24:292][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.04.24-01.08.24:293][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-01.08.24:293][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-01.08.24:293][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-01.08.24:294][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-01.08.25:037][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.04.24-01.08.25:037][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.04.24-01.08.25:040][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-01.08.25:040][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-01.08.25:040][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-01.08.25:040][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-01.08.25:041][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-01.08.25:041][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-01.08.25:041][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-01.08.25:041][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-01.08.25:041][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-01.08.25:041][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-01.08.25:042][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-01.08.25:042][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-01.08.25:042][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-01.08.25:051][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-01.08.25:052][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:107][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:108][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.24-01.08.25:109][403]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-01.08.25:109][403]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.24-01.08.25:110][403]LogMirrors: Mirrors Auth: Reconnecting user id cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-01.08.25:110][403]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.04.24-01.08.25:110][403]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.24-01.08.25:110][403]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.24-01.08.25:110][403]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.25:110][403]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.04.24-01.08.25:110][403]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.24-01.08.25:110][403]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.04.24-01.08.25:110][403]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.24-01.08.25:110][403]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: cec69f00-079e-11e7-a358-d70fb0c33422. [2020.04.24-01.08.25:110][403]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-24T01:08:23.549Z, endTime: 2020-04-24T01:08:25.110Z, progress complete in 1.561000 seconds [2020.04.24-01.08.25:110][403]LogDBDGeneral: Date-time synced online: 2020.04.24-01.08.24 (service used - Mirrors) [2020.04.24-01.08.25:110][403]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-24T01:08:25.110Z [2020.04.24-01.08.25:110][403]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.24-01.08.25:117][404]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.04.24-01.08.25:117][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.24-01.08.25:133][404]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.25:133][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.04.24-01.08.25:133][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.04.24-01.08.25:249][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.04.24-01.08.25:257][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.04.24-01.08.25:257][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.08.25:257][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.04.24-01.08.25:263][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.24-01.08.25:264][405]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.24-01.08.25:265][405]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-24T01:08:25.110Z, endTime: 2020-04-24T01:08:25.265Z, progress complete in 0.155000 seconds [2020.04.24-01.08.25:265][405]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-2, sa-east-1, us-east-1, us-west-2 [2020.04.24-01.08.25:266][405]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-24T01:08:25.265Z [2020.04.24-01.08.25:266][405]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-24T01:08:25.265Z, endTime: 2020-04-24T01:08:25.266Z, progress complete in 0.001000 seconds [2020.04.24-01.08.25:266][405]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-24T01:08:25.266Z [2020.04.24-01.08.25:267][405]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.24-01.08.25:272][405]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.25:289][406]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.25:306][407]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.25:308][408]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.24-01.08.25:308][408]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/cec69f00-079e-11e7-a358-d70fb0c33422:c0959b8f8e46291703c91817b3300e5c9ddd100c4c08136720db077a313972de275ea91a9e4908c104bb4fc6603d0cea [2020.04.24-01.08.25:309][408]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/cec69f00-079e-11e7-a358-d70fb0c33422:c0959b8f8e46291703c91817b3300e5c9ddd100c4c08136720db077a313972de275ea91a9e4908c104bb4fc6603d0cea [2020.04.24-01.08.25:310][408]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.04.24-01.08.25:323][408]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.25:339][409]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.08.25:339][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.04.24-01.08.25:340][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.04.24-01.08.25:447][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.04.24-01.08.25:447][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.04.24-01.08.25:448][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.04.24-01.08.25:450][410]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.24-01.08.25:450][410]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-24T01:08:25.266Z, endTime: 2020-04-24T01:08:25.450Z, progress complete in 0.184000 seconds [2020.04.24-01.08.25:450][410]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-24T01:08:25.266Z [2020.04.24-01.08.25:450][410]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.04.24-01.08.25:450][410]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000060 seconds [2020.04.24-01.08.25:456][410]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.08.25:456][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.04.24-01.08.25:457][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.04.24-01.08.25:464][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.04.24-01.08.25:464][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.04.24-01.08.25:465][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.04.24-01.08.25:496][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 86 [2020.04.24-01.08.25:496][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.04.24-01.08.25:496][411]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.24-01.08.25:502][411]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.08.25:502][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.04.24-01.08.25:502][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.04.24-01.08.25:610][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.04.24-01.08.25:610][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.04.24-01.08.25:613][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.04.24-01.08.25:615][412]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.25:616][412]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.08.25:616][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.04.24-01.08.25:616][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.04.24-01.08.25:724][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.04.24-01.08.25:724][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.04.24-01.08.25:726][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.04.24-01.08.25:729][413]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.24-01.08.25:729][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.04.24-01.08.25:729][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.04.24-01.08.25:729][413]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/cec69f00-079e-11e7-a358-d70fb0c33422/friends?platform=steam] [2020.04.24-01.08.25:735][413]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.08.25:735][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.04.24-01.08.25:735][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.04.24-01.08.26:264][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.04.24-01.08.26:264][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.04.24-01.08.26:268][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:270][414]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.24-01.08.26:271][414]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/cec69f00-079e-11e7-a358-d70fb0c33422/friends?platform=steam] [2020.04.24-01.08.26:271][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.04.24-01.08.26:272][414]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.08.26:272][414]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/cec69f00-079e-11e7-a358-d70fb0c33422:c0959b8f8e46291703c91817b3300e5c9ddd100c4c08136720db077a313972de275ea91a9e4908c104bb4fc6603d0cea [2020.04.24-01.08.26:279][414]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.26:279][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.08.26:279][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-01.08.26:407][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.08.26:408][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-01.08.26:408][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-01.08.26:410][415]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.04.24-01.08.26:410][415]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.04.24-01.08.26:410][415]LogRealTimeMessaging: Display: Real time messaging connection established [2020.04.24-01.08.26:410][415]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.04.24-01.08.26:410][415]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.04.24-01.08.26:416][415]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.26:416][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.08.26:417][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-01.08.26:537][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.08.26:537][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-01.08.26:537][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-01.08.26:539][416]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: crazyspaz, friend Id: 1d0cfb86-4ef3-48a8-8bcd-64da9c10fde7 [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: SynnerG, friend Id: 67520d09-83c7-44e0-a5e7-087c7ffb1dd4 [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Brick, friend Id: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ssupermario92, friend Id: ce7d8590-e453-11e6-9832-8ff3e309ce90 [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ryfry, friend Id: 76047d94-93ff-4c91-ac0f-f01703a25d8b [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: {BYB}Hungry Carrot, friend Id: 90a5cde0-d7b0-11e6-8b2e-15ea65be848b [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: |>LN<| CNC Guy, friend Id: bff9c48a-449d-4796-94a7-0b154b8913dc [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Sethbane, friend Id: b76a60b0-9805-11e7-aa48-018b20679b73 [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: The Chosen One, friend Id: 3072a070-bdce-11e6-a04f-63514e0f3f2a [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Grenth Taurus, friend Id: 62a87300-1344-11e7-8f75-cbca6b25c5c9 [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Sora, friend Id: 01745fb0-c5c2-11e6-bb7e-a9a4184e5a5c [2020.04.24-01.08.26:539][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lily215, friend Id: d8355310-079e-11e7-a7e7-99e37797a396 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: XFactor, friend Id: 4afb7630-c63c-11e6-a30c-074fecdaa6b9 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Dean Toliver, friend Id: d691e8cf-dc5e-4282-b454-9801b5e9c248 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Madlib, friend Id: b03ea6e0-9849-11e7-bc53-5fcc28d0f21a [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Charokk, friend Id: c7e99740-38ff-11e7-80e1-1dec7f2fd8cd [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Tom Hank, friend Id: 791952ee-da34-41e0-8398-fb237cb595cb [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Chip Dip Triple Flips are Hip, friend Id: 2bdc2387-07fd-4723-a4a0-f2af2c635876 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BattlePuppy_JIM, friend Id: e0cca82a-aecf-4ab3-af0f-1bbe234e4d94 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cactipus, friend Id: e35959a0-2eed-11e7-b948-0db029c5d3be [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PorkFriedBrice, friend Id: 891da2a0-9817-11e7-aa48-018b20679b73 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: AnuFish, friend Id: 68607036-e15a-4041-86b0-0455042281e7 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: XThe BeastX, friend Id: a56a7890-bec2-11e6-9d06-1bd7b528ed31 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nascent, friend Id: 66f49510-cebb-11e6-91d1-098744ba446a [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PlainOleDave, friend Id: dad98a2c-c892-4937-b61e-051a2cae2fc9 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Matt, friend Id: 8925ebcc-1354-486d-94fb-2550ac47a584 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ttv/saucemonster, friend Id: d7a141bf-dd18-4820-b7e0-437a0d8db941 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cobalt, friend Id: 8ca6db8b-0327-46ba-8a58-b9db8eaad770 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Synapse, friend Id: d4d67c7b-81ee-4746-928f-9499af2959cb [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: SamandCheese, friend Id: 92ea9280-2ded-4d8e-a208-5f00fcde0951 [2020.04.24-01.08.26:540][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: eeb ;3;, friend Id: ae29a98f-f633-4dae-9dea-0fb8717a3bca [2020.04.24-01.08.26:540][416]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-24T01:08:25.266Z, endTime: 2020-04-24T01:08:26.540Z, progress complete in 1.274000 seconds [2020.04.24-01.08.26:540][416]LogOnline: Warning: Sync friends success - 0 [2020.04.24-01.08.26:540][416]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-24T01:08:26.540Z [2020.04.24-01.08.26:657][416]LogDBDEasyAntiCheat: Client Auth is created [2020.04.24-01.08.26:657][416]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.24-01.08.26:663][416]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.26:663][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-01.08.26:663][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-01.08.26:789][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.26:789][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-01.08.26:789][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-01.08.26:791][417]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.24-01.08.26:791][417]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.24-01.08.26:797][417]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.26:797][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.04.24-01.08.26:798][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.04.24-01.08.26:940][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.26:940][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.04.24-01.08.26:941][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.04.24-01.08.26:942][418]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.24-01.08.26:942][418]LogDBDEasyAntiCheat: client created [2020.04.24-01.08.26:942][418]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.04.24-01.08.26:943][418]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-24T01:08:26.540Z, endTime: 2020-04-24T01:08:26.943Z, progress complete in 0.403000 seconds [2020.04.24-01.08.26:943][418]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-24T01:08:26.943Z [2020.04.24-01.08.26:948][418]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.26:948][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-01.08.26:949][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-01.08.27:083][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.27:083][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-01.08.27:085][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-01.08.27:161][419]LogLatencyCalculator: Latency of id eu-west-2: 147 [2020.04.24-01.08.27:164][419]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.27:164][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-01.08.27:164][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-01.08.27:293][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.27:293][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-01.08.27:293][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-01.08.27:295][420]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-24T01:08:26.943Z, endTime: 2020-04-24T01:08:27.295Z, progress complete in 0.352000 seconds [2020.04.24-01.08.27:295][420]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-24T01:08:27.295Z [2020.04.24-01.08.27:295][420]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.04.24-01.08.27:310][420]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.27:311][420]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.27:311][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-01.08.27:311][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-01.08.27:473][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.27:473][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-01.08.27:473][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-01.08.27:582][421]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.04.24-01.08.27:582][421]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.04.24-01.08.27:582][421]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.24-01.08.27:588][421]LogLatencyCalculator: Latency of id ap-south-1: 268 [2020.04.24-01.08.27:594][421]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.27:594][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-01.08.27:595][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-01.08.27:760][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.27:760][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-01.08.27:761][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-01.08.27:762][422]LogLatencyCalculator: Latency of id ap-southeast-1: 244 [2020.04.24-01.08.27:768][422]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.08.27:768][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.08.27:769][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-01.08.27:917][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-01.08.27:917][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-01.08.27:918][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-01.08.27:920][423]LogLatencyCalculator: Latency of id ap-southeast-2: 273 [2020.04.24-01.08.28:005][426]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.24-01.08.28:005][426]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.04.24-01.08.28:005][426]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.04.24-01.08.28:005][426]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.04.24-01.08.28:005][426]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.04.24-01.08.28:048][427]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.04.24-01.08.28:048][427]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-24T01:08:27.295Z, endTime: 2020-04-24T01:08:28.048Z, progress complete in 0.753000 seconds [2020.04.24-01.08.28:048][427]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-24T01:08:28.048Z [2020.04.24-01.08.28:048][427]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-24T01:08:28.048Z, endTime: 2020-04-24T01:08:28.048Z, progress complete in 0.000000 seconds [2020.04.24-01.08.28:048][427]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-24T01:08:28.048Z [2020.04.24-01.08.28:048][427]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.08.28:072][428]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.28:072][428]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.28:154][432]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.08.28:155][432]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.08.28:155][432]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-24T01:08:28.048Z, endTime: 2020-04-24T01:08:28.155Z, progress complete in 0.107000 seconds [2020.04.24-01.08.28:155][432]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-24T01:08:28.155Z [2020.04.24-01.08.28:155][432]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-24T01:08:28.155Z, endTime: 2020-04-24T01:08:28.155Z, progress complete in 0.000000 seconds [2020.04.24-01.08.28:155][432]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-24T01:08:28.155Z [2020.04.24-01.08.28:197][434]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.04.24-01.08.28:197][434]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-24T01:08:28.155Z, endTime: 2020-04-24T01:08:28.197Z, progress complete in 0.042000 seconds [2020.04.24-01.08.28:198][434]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.04.24-01.08.28:198][434]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-24T01:08:28.155Z, endTime: 2020-04-24T01:08:28.198Z, progress complete in 0.043000 seconds [2020.04.24-01.08.28:198][434]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-24T01:08:28.198Z [2020.04.24-01.08.28:198][434]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.24-01.08.28:198][434]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.24-01.08.28:240][434]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.08.28:241][434]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.24-01.08.28:287][436]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.28:309][437]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.28:450][444]LogLatencyCalculator: Latency of id eu-central-1: 158 [2020.04.24-01.08.28:450][444]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.24-01.08.28:473][444]GameFlow: Save validation data initialized. UID: 7998C20201001001 [2020.04.24-01.08.28:474][444]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.08.28:474][444]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.24-01.08.28:474][444]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.24-01.08.28:474][444]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.08.28:474][444]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.24-01.08.28:474][444]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.24-01.08.28:474][444]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.24-01.08.28:474][444]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.24-01.08.28:474][444]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.24-01.08.28:621][444]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-24T01:08:28.198Z, endTime: 2020-04-24T01:08:28.620Z, progress complete in 0.422000 seconds [2020.04.24-01.08.28:627][444]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-24T01:08:28.627Z [2020.04.24-01.08.28:627][444]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.24-01.08.28:635][445]LogLatencyCalculator: Latency of id us-east-1: 63 [2020.04.24-01.08.28:680][447]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.24-01.08.28:720][448]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.28:860][455]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.24-01.08.28:860][455]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-24T01:08:28.627Z, endTime: 2020-04-24T01:08:28.860Z, progress complete in 0.233000 seconds [2020.04.24-01.08.28:860][455]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-24T01:08:28.860Z [2020.04.24-01.08.28:860][455]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.24-01.08.28:970][460]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.24-01.08.28:970][460]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-24T01:08:28.860Z, endTime: 2020-04-24T01:08:28.970Z, progress complete in 0.110000 seconds [2020.04.24-01.08.28:970][460]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-24T01:08:28.970Z [2020.04.24-01.08.28:970][460]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.24-01.08.29:080][465]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.24-01.08.29:080][465]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.04.24-01.08.29:080][465]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-24T01:08:28.970Z, endTime: 2020-04-24T01:08:29.080Z, progress complete in 0.110000 seconds [2020.04.24-01.08.29:080][465]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-24T01:08:29.080Z [2020.04.24-01.08.29:080][465]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.24-01.08.29:139][467]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:139][467]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:139][467]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:139][467]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:140][467]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:166][469]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.24-01.08.29:337][477]LogLatencyCalculator: Latency of id ap-northeast-2: 219 [2020.04.24-01.08.29:337][477]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-24T01:08:29.080Z, endTime: 2020-04-24T01:08:29.337Z, progress complete in 0.257000 seconds [2020.04.24-01.08.29:337][477]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-24T01:08:29.337Z [2020.04.24-01.08.29:358][478]LogLatencyCalculator: Latency of id ap-northeast-1: 210 [2020.04.24-01.08.29:377][479]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.04.24-01.08.29:377][479]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-24T01:08:29.337Z, endTime: 2020-04-24T01:08:29.377Z, progress complete in 0.040000 seconds [2020.04.24-01.08.29:377][479]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-24T01:08:29.377Z [2020.04.24-01.08.29:377][479]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.04.24-01.08.29:377][479]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.24-01.08.29:394][479]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:415][480]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.29:462][483]LogLatencyCalculator: Latency of id us-west-2: 89 [2020.04.24-01.08.29:462][483]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.24-01.08.29:462][483]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.04.24-01.08.29:462][483]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-24T01:08:29.377Z, endTime: 2020-04-24T01:08:29.462Z, progress complete in 0.085000 seconds [2020.04.24-01.08.29:462][483]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-24T01:08:29.462Z [2020.04.24-01.08.29:504][485]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-24T01:08:29.462Z, endTime: 2020-04-24T01:08:29.504Z, progress complete in 0.042000 seconds [2020.04.24-01.08.29:504][485]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-24T01:08:29.504Z [2020.04.24-01.08.29:685][493]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-24T01:08:29.504Z, endTime: 2020-04-24T01:08:29.685Z, progress complete in 0.181000 seconds [2020.04.24-01.08.29:685][493]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-24T01:08:29.685Z [2020.04.24-01.08.29:686][493]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-24T01:08:29.685Z, endTime: 2020-04-24T01:08:29.686Z, progress complete in 0.001000 seconds [2020.04.24-01.08.29:686][493]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-24T01:08:29.686Z [2020.04.24-01.08.29:755][493]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-24T01:08:29.686Z, endTime: 2020-04-24T01:08:29.755Z, progress complete in 0.069000 seconds [2020.04.24-01.08.29:755][493]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.24-01.08.29:755][493]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-04-24T01:08:23.114Z, endTime: 2020-04-24T01:08:29.755Z, progress complete in 6.641000 seconds [2020.04.24-01.08.29:759][493]GameFlow: [GameInit] New Init Complete State: Success [2020.04.24-01.08.29:759][493]LogWindows: EnumDisplayDevices: [2020.04.24-01.08.29:760][493]LogWindows: 0. 'NVIDIA GeForce RTX 2080' (P:1 D:1) [2020.04.24-01.08.29:760][493]LogWindows: 1. 'NVIDIA GeForce RTX 2080' (P:0 D:0) [2020.04.24-01.08.29:761][493]LogWindows: 2. 'NVIDIA GeForce RTX 2080' (P:0 D:0) [2020.04.24-01.08.29:762][493]LogWindows: 3. 'NVIDIA GeForce RTX 2080' (P:0 D:0) [2020.04.24-01.08.29:762][493]LogWindows: DebugString: FoundDriverCount:4 [2020.04.24-01.08.29:764][493]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/%EE%81%96%20G3%20%EE%81%96] [2020.04.24-01.08.29:890][499]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:890][499]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.29:890][500]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.24-01.08.30:056][508]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/%EE%81%96%20G3%20%EE%81%96] [2020.04.24-01.08.30:056][508]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.04.24-01.08.30:056][508]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.04.24-01.08.30:056][508]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.04.24-01.08.30:056][508]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.04.24-01.08.30:057][508]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/ownedProducts/reportOwnedProducts] [2020.04.24-01.08.30:135][512]LogLatencyCalculator: Latency of id sa-east-1: 213 [2020.04.24-01.08.30:194][515]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/ownedProducts/reportOwnedProducts] [2020.04.24-01.08.30:407][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522167A50] Result: '1' k_EResultOK (success) [2020.04.24-01.08.30:407][526]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId:  G3  [0x25522167A50]' succeeded in 0.350126 seconds [2020.04.24-01.08.30:408][526]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.24-01.08.30:408][526]LogRanks: URankManager::Async_GetPlayerPips [2020.04.24-01.08.30:408][526]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-01.08.30:419][526]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.08.30:502][531]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-01.08.30:502][531]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=55 Killer=52 [2020.04.24-01.08.30:502][531]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.08.30:502][531]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=52 [2020.04.24-01.08.30:502][531]GameFlow: Reading Profile Stat DBD_KillerSkulls: 52 [2020.04.24-01.08.30:502][531]GameFlow: Reading Profile Stat DBD_CamperSkulls: 55 [2020.04.24-01.08.30:502][531]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.08.30:502][531]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.08.30:502][531]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.08.30:555][531]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71496] [2020.04.24-01.08.30:555][531]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.08.30:556][531]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22530&schemaVersion=0] [2020.04.24-01.08.30:556][531]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.04.24-01.08.30:556][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.08.30:657][537]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.08.30:658][537]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.04.24-01.08.30:658][537]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.04.24-01.08.30:658][537]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.04.24-01.08.30:658][537]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.08.30:659][537]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.24-01.08.30:659][537]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.08.30:659][537]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.04.24-01.08.30:659][537]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.04.24-01.08.30:676][537]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.04.24-01.08.30:714][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522284F00] Result: '1' k_EResultOK (success) [2020.04.24-01.08.30:714][540]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522284F00]' succeeded in 0.293002 seconds [2020.04.24-01.08.30:714][540]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.08.30:751][542]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.08.30:802][544]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.30:802][544]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.30:802][544]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.30:802][544]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.30:802][544]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.30:882][549]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.24-01.08.30:917][550]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.08.30:973][554]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.08.30:973][554]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.08.30:973][554]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.08.31:027][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522285350] Result: '1' k_EResultOK (success) [2020.04.24-01.08.31:027][557]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522285350]' succeeded in 0.518619 seconds [2020.04.24-01.08.31:063][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522285350] Result: '1' k_EResultOK (success) [2020.04.24-01.08.31:081][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506014 seconds [2020.04.24-01.08.31:147][563]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.31:221][564]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.31:399][575]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.31:509][582]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22530&schemaVersion=0] [2020.04.24-01.08.31:509][582]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.08.31:561][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.08.31:561][585]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.08.31:562][585]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.08.31:663][591]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.08.31:663][591]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.08.31:678][591]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.08.31:678][591]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.08.31:678][591]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.08.31:791][591]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Laurie/Models/Torsos/LS_Torso01_REF.LS_Torso01_REF; this export was not properly precached. [2020.04.24-01.08.31:825][591]LogStreaming: Flushing async loaders took 147ms. [2020.04.24-01.08.31:835][591]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.04.24-01.08.31:835][591]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.31:836][592]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.04.24-01.08.31:837][592]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-01.08.31:849][592]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-01.08.31:859][592]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms [2020.04.24-01.08.31:869][592]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-01.08.31:869][592]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-01.08.31:869][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.08.31:869][592]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.08.33:796][592]LogStreaming: Flushing async loaders took 1927ms. [2020.04.24-01.08.33:797][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.08.33:797][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.33:852][592]LogStreaming: Flushing async loaders took 55ms. [2020.04.24-01.08.33:852][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.08.33:852][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.33:852][592]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.08.33:852][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.08.33:852][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.35:625][592]LogStreaming: Flushing async loaders took 1773ms. [2020.04.24-01.08.35:628][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.08.35:629][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.35:629][592]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.08.35:629][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.08.35:629][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.35:630][592]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.08.35:630][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-01.08.35:630][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.35:656][592]LogStreaming: Flushing async loaders took 26ms. [2020.04.24-01.08.35:656][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.08.35:656][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.36:550][592]LogStreaming: Flushing async loaders took 893ms. [2020.04.24-01.08.36:550][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-01.08.36:550][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.36:623][592]LogStreaming: Flushing async loaders took 72ms. [2020.04.24-01.08.36:623][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-01.08.36:623][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.36:740][592]LogStreaming: Flushing async loaders took 117ms. [2020.04.24-01.08.36:740][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.08.36:740][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.36:740][592]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.08.36:740][592]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-01.08.36:740][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.38:517][592]LogStreaming: Flushing async loaders took 1777ms. [2020.04.24-01.08.38:670][592]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-20.08.38 [2020.04.24-01.08.38:670][592]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.08.38:670][592]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.08.38:670][592]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.08.38:670][592]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.08.38:670][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.08.38:670][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.08.38:670][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.08.38:670][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.08.38:670][592]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.08.38:682][592]LogWorld: Bringing up level for play took: 0.013219 [2020.04.24-01.08.38:683][592]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-01.08.38:683][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.08.38:683][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.08.38:683][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.08.38:683][592]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.08.38:683][592]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.08.38:684][592]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.08.38:684][592]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.08.38:684][592]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.08.38:729][592]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71496] [2020.04.24-01.08.38:729][592]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.08.38:729][592]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.08.38:729][592]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.08.38:729][592]LogCustomization: ------ [2020.04.24-01.08.38:729][592]LogCustomization: ------ [2020.04.24-01.08.38:729][592]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.08.38:729][592]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.08.38:729][592]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.08.38:744][592]LogStreaming: Flushing async loaders. [2020.04.24-01.08.40:231][592]LogStreaming: Flushing async loaders took 1487ms. [2020.04.24-01.08.40:262][592]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-01.08.40:284][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000063 seconds [2020.04.24-01.08.40:285][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000027 seconds [2020.04.24-01.08.40:285][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000029 seconds [2020.04.24-01.08.40:285][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000027 seconds [2020.04.24-01.08.40:285][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000033 seconds [2020.04.24-01.08.40:285][592]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.08.40:286][592]LogLoad: Took 8.436601 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-01.08.40:286][592]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.08.40:287][592]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.08.40:287][592]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.08.40:312][593]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.04.24-01.08.40:312][593]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:312][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.04.24-01.08.40:312][593]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:312][593]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:312][593]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:313][593]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:313][593]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.08.40:313][593]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:313][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.04.24-01.08.40:319][593]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:319][593]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:319][593]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:319][593]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.04.24-01.08.40:319][593]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.08.40:319][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.04.24-01.08.40:319][593]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:320][593]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:320][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.04.24-01.08.40:320][593]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:320][593]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:320][593]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:320][593]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:371][593]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71496] [2020.04.24-01.08.40:371][593]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.08.40:371][593]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.08.40:371][593]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:371][593]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:371][593]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:371][593]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:371][593]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:371][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.24-01.08.40:375][593]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.40:375][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.24-01.08.40:375][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.08.40:400][593]LogUObjectGlobals: BeginLoad(/Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01) is flushing async loading [2020.04.24-01.08.40:400][593]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.08.40:420][593]LogStreaming: Flushing async loaders took 20ms. [2020.04.24-01.08.40:793][593]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.04.24-01.08.40:796][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000053 seconds [2020.04.24-01.08.40:822][593]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.08.40:841][593]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.40:965][593]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.08.40:965][593]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.08.41:031][593]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.08.41:031][593]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.08.41:051][593]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.08.41:213][593]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.24-01.08.41:214][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.08.41:214][593]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_01 [2020.04.24-01.08.41:238][593]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_01 [2020.04.24-01.08.41:238][593]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-01.08.41:238][593]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-01.08.41:238][593]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-01.08.41:238][593]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-01.08.41:307][593]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.04.24-01.08.41:627][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-01.08.41:627][593]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.24-01.08.41:628][593]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.24-01.08.41:628][593]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.04.24-01.08.41:647][593]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.04.24-01.08.41:647][593]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.24-01.08.41:647][593]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.24-01.08.41:707][593]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.04.24-01.08.41:970][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000042 seconds [2020.04.24-01.08.41:970][593]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.04.24-01.08.41:971][593]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.04.24-01.08.41:971][593]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.24-01.08.41:972][593]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.24-01.08.41:972][593]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.24-01.08.41:972][593]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.24-01.08.41:972][593]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.42:160][593]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.42:456][593]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.04.24-01.08.43:087][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000035 seconds [2020.04.24-01.08.43:146][593]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-01.08.43:179][593]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-01.08.43:179][593]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-01.08.43:499][593]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-01.08.43:500][593]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-01.08.43:656][593]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-01.08.43:656][593]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.08.43:656][593]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.24-01.08.43:656][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.08.43:656][593]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.08.43:656][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.08.43:656][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.08.43:656][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.08.43:656][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.08.43:656][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.08.43:656][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-01.08.43:657][593]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.24-01.08.43:658][593]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.08.43:731][593]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.08.43:731][593]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.08.43:731][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.24-01.08.43:732][593]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.43:732][593]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:732][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.08.43:763][593]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:763][593]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:763][593]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.08.43:763][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.08.43:764][593]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:764][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.24-01.08.43:764][593]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:764][593]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:765][593]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:765][593]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:765][593]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:765][593]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:765][593]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:765][593]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.43:780][593]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_CondensedItalic" glyph 'V' (0xe056) in ".instance1240.instance1204.instance856.main.topRightMC.playerNameTF". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_CondensedItalic" Movie resource: "$Roboto_CondensedItalic" not found. Imports : "$Roboto_CondensedItalic" not found. Exported : "$Roboto_CondensedItalic" not found. Registered fonts: "$Roboto_CondensedItalic" not found. Applying FontMap: "$Roboto_CondensedItalic" mapped to "Roboto Condensed"[Italic] Searching FontLib: "Roboto Condensed" [Italic] found. [2020.04.24-01.08.43:786][594]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.08.43:786][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.08.43:786][594]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-01.08.43:786][594]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 8.468652. This could result into websocket disconnection! [2020.04.24-01.08.43:786][594]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.08.43:789][594]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.43:908][595]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.08.43:995][596]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.24-01.08.44:569][621]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.44:569][621]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.44:569][621]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.45:074][649]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.45:624][681]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.45:643][682]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.08.45:981][703]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.46:006][705]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.25 ms [2020.04.24-01.08.46:580][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.24-01.08.46:580][739]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.08.46:690][746]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.08.46:690][746]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.08.46:974][761]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.46:974][761]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.47:642][801]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.47:642][801]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.47:750][808]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-01.08.48:058][826]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.49:285][899]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.04.24-01.08.49:763][910]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.04.24-01.08.49:763][910]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.49:763][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.24-01.08.49:763][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.08.49:763][910]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.49:763][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-01.08.49:763][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.08.49:763][910]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.49:763][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.04.24-01.08.49:767][910]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.49:767][910]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.49:767][910]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.49:814][910]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.04.24-01.08.49:814][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.04.24-01.08.50:810][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.50:810][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.50:810][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.51:575][982]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.52:625][ 45]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.52:625][ 45]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.52:625][ 45]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.53:298][ 86]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.16 ms [2020.04.24-01.08.53:775][114]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.53:775][114]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.53:775][114]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.53:776][114]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.53:776][114]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.54:392][151]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.54:859][179]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.55:080][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.08.55:097][193]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.55:097][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.04.24-01.08.55:098][193]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.55:098][193]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.55:098][193]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.24-01.08.55:098][193]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.08.55:098][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.24-01.08.55:098][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.08.55:098][193]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.08.55:098][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-01.08.55:098][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.08.55:921][234]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.56:297][257]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.08.56:691][281]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.57:075][304]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.57:708][342]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.57:708][342]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.58:158][369]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.58:757][405]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.58:758][405]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.59:258][435]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.59:258][435]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.59:892][473]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.08.59:951][477]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.04.24-01.09.00:491][509]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.00:492][509]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.00:492][509]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:024][541]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:024][541]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:024][541]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:025][541]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:025][541]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:058][543]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:158][549]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:159][549]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:258][555]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:324][559]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:457][567]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:841][590]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:842][590]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:842][590]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:842][590]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:842][590]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.01:974][598]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.02:141][608]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.02:141][608]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.02:458][627]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-01.09.02:458][627]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.09.02:458][627]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.09.02:458][627]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.09.02:458][627]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-01.09.02:459][627]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.09.02:641][638]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.02:641][638]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.02:642][638]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.03:058][663]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.03:198][672]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.09.03:329][679]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.03:330][679]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.03:330][679]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.03:330][679]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.03:348][680]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.09.04:141][727]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:141][727]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:141][727]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:224][732]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:451][746]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-01.09.04:558][752]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:824][768]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:824][768]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:824][768]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.04:941][775]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:124][786]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:291][796]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:291][796]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:291][796]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:291][796]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:491][808]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:859][830]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:859][830]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.05:942][835]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-01.09.05:942][835]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.09.05:942][835]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.09.05:942][835]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.09.05:942][835]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-01.09.05:943][835]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.09.06:091][844]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:091][844]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:358][860]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:375][861]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.24-01.09.06:375][861]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.24-01.09.06:375][861]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.24-01.09.06:375][861]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.24-01.09.06:375][861]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.24-01.09.06:376][861]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-01.09.06:490][868]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-01.09.06:490][868]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-01.09.06:490][868]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.24-01.09.06:490][868]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.24-01.09.06:490][868]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.24-01.09.06:490][868]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-01.09.06:607][875]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:607][875]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:607][875]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:623][876]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-01.09.06:623][876]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.24-01.09.06:708][881]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:741][883]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:939][895]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240982894480 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.314533 seconds [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2554F234FC0] [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...1790] [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1369494936 : OnlineService [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1147517044 : OnlineService [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1756467334 : OnlineService [2020.04.24-01.09.06:941][895]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=303903903 : OnlineService [2020.04.24-01.09.06:941][895]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.24-01.09.06:942][895]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.06:977][897]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:977][897]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.06:977][897]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:040][901]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 51a0d598-bb9a-478c-974e-6f7a121d349f [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 51a0d598-bb9a-478c-974e-6f7a121d349f [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.24-01.09.07:040][901]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-283530-live [2020.04.24-01.09.07:040][901]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player:  G3 , ID( 70753 ) setting playerRole : VE_Camper [2020.04.24-01.09.07:046][901]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.24-01.09.07:046][901]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.09.07:046][901]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-01.09.07:051][901]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.09.07:052][901]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.09.07:052][901]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.07:052][901]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:052][901]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:052][901]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:052][901]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:052][901]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:052][901]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:052][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:053][901]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:053][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.24-01.09.07:090][904]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.09.07:139][907]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.07:140][907]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.09.07:207][911]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.09.07:338][919]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-01.09.07:596][934]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:596][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.09.07:604][934]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:604][934]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:604][934]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:604][934]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.09.07:604][934]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:604][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.09.07:651][934]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:651][934]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:651][934]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.09.07:651][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.09.07:651][934]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:674][934]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:675][934]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:676][934]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:676][934]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:676][934]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.09.07:676][934]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:677][934]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:677][934]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:677][934]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:677][934]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:677][934]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:677][934]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.09.07:677][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.09.07:680][934]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.07:680][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.04.24-01.09.07:680][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.04.24-01.09.07:680][934]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.07:681][934]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:681][934]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:741][934]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71476] [2020.04.24-01.09.07:741][934]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.09.07:742][934]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22531&schemaVersion=0] [2020.04.24-01.09.07:742][934]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:742][934]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.07:743][934]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.24-01.09.07:754][935]LogUObjectGlobals: BeginLoad(/Game/UI/ArchiveWidget/ArchiveWidget) is flushing async loading [2020.04.24-01.09.07:754][935]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.09.07:755][935]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.09.07:763][935]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.09.07:763][935]LogLinker: ResetLoaders(/Game/UI/ArchiveWidget/ArchiveWidget) is flushing async loading [2020.04.24-01.09.07:763][935]LogStreaming: Flushing async loaders. [2020.04.24-01.09.07:797][935]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.09.07:798][935]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.09.07:798][935]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.09.07:798][935]LogStreaming: Flushing async loaders took 35ms. [2020.04.24-01.09.07:951][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.04.24-01.09.07:951][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.04.24-01.09.07:952][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.04.24-01.09.07:980][936]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:982][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:983][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:983][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:983][936]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.07:983][936]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.09.07:983][936]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.07:983][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.09.07:984][936]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.09.07:984][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.09.07:984][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.09.07:984][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2556BC1D480] [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...1790] [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1369494936 : OnlineService [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1147517044 : OnlineService [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1756467334 : OnlineService [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=303903903 : OnlineService [2020.04.24-01.09.07:984][936]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982894480 : OnlineService [2020.04.24-01.09.07:984][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.09.07:985][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.09.07:985][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-01.09.07:985][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.09.07:985][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.09.07:991][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.07:991][936]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.07:991][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.09.07:992][936]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.07:992][936]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.07:992][936]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.07:992][936]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.09.07:998][936]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.09.07:998][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.09.08:012][937]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22531&schemaVersion=0] [2020.04.24-01.09.08:012][937]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.09.08:018][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.09.08:018][937]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.09.08:018][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.09.08:020][937]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.04.24-01.09.08:021][937]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.09.08:021][937]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.08:022][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.08:022][937]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.09.08:022][937]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.09.08:138][938]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.09.08:138][938]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.09.08:138][938]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.09.08:138][938]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.09.08:158][939]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.09.08:158][939]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.09.08:158][939]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.08:158][939]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.08:684][962]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.09.08:785][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.09.08:785][968]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-01.09.08:785][968]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.09.08:857][968]LogLinker: Warning: Hitch on async loading of AnimNotify_AkEvent_C /Game/Characters/Slashers/Mali/AnimSequences/Interactions/MK_Mori01.MK_Mori01:AnimNotify_AkEvent_C_0; this export was not properly precached. [2020.04.24-01.09.08:857][968]LogLinker: Warning: Hitch on async loading of AnimSequence /Game/Characters/Slashers/Mali/AnimSequences/Interactions/MK_Mori01.MK_Mori01; this export was not properly precached. [2020.04.24-01.09.08:863][968]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-01.09.08:863][968]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-01.09.08:864][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-01.09.08:865][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-01.09.08:866][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-01.09.08:867][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-01.09.08:867][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-01.09.08:867][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-01.09.08:867][968]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-01.09.08:867][968]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-01.09.08:867][968]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-01.09.08:869][968]LogStreaming: Flushing async loaders took 83ms. [2020.04.24-01.09.08:898][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.09.08:917][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.09.08:918][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.09.08:919][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.09.08:920][968]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-01.09.08:920][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.09.08:924][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.08:925][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.08:925][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.08:925][968]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.08:926][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.08:932][969]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.09.08:932][969]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.09.08:932][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.09.08:934][969]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.09.08:935][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.09.08:937][969]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-01.09.08:937][969]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.04.24-01.09.08:937][969]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.09.08:937][969]LogCustomization: ------ [2020.04.24-01.09.08:937][969]LogCustomization: --> D_Head02 [2020.04.24-01.09.08:937][969]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.09.08:937][969]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.09.08:937][969]LogCustomization: ------ [2020.04.24-01.09.08:937][969]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.09.08:937][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.09.08:937][969]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.09.08:938][969]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.09.08:938][969]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.09.08:938][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.09.08:938][969]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Customization/Charms/CamperCharmAttacher3) is flushing async loading [2020.04.24-01.09.08:938][969]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.09.09:218][969]LogStreaming: Flushing async loaders took 280ms. [2020.04.24-01.09.09:272][969]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.09.09:484][969]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.09:484][969]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.09:874][990]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.09:874][990]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:048][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:167][ 7]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:645][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:645][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:645][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:646][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:646][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:646][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:646][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:646][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:646][ 36]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:941][ 54]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.10:941][ 54]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:013][ 58]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:125][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:125][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:125][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:126][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:127][ 65]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:473][ 86]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:474][ 86]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:663][ 98]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-01.09.11:663][ 98]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-01.09.11:663][ 98]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.09.11:663][ 98]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.09.11:663][ 98]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.09.11:663][ 98]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-01.09.11:664][ 98]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.09.11:924][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:924][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:924][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:924][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.11:924][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:024][119]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:190][129]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:293][135]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-01.09.12:293][135]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-01.09.12:293][135]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.09.12:294][135]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.09.12:294][135]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.09.12:294][135]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-01.09.12:294][135]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.09.12:541][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:541][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:541][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:541][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:541][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:542][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:690][159]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:690][159]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:691][159]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:841][168]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:841][168]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.12:841][168]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.13:091][183]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.13:091][183]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.13:313][197]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.09.13:392][201]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-01.09.14:240][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197968435475 [2020.04.24-01.09.14:240][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197968435475, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.09.14:240][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: crazyspaz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.09.15:479][326]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.04.24-01.09.15:496][327]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.15:496][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.24-01.09.15:496][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-01.09.15:496][327]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.15:496][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-01.09.15:496][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-01.09.15:496][327]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.15:497][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.09.15:497][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-01.09.15:497][327]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.15:497][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.04.24-01.09.15:500][327]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.15:500][327]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.15:500][327]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.15:500][327]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.24-01.09.15:500][327]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.04.24-01.09.15:500][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c7e99740-38ff-11e7-80e1-1dec7f2fd8cd]. Entry will be ignored [2020.04.24-01.09.15:500][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2bdc2387-07fd-4723-a4a0-f2af2c635876]. Entry will be ignored [2020.04.24-01.09.15:500][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1d0cfb86-4ef3-48a8-8bcd-64da9c10fde7]. Entry will be ignored [2020.04.24-01.09.15:500][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d691e8cf-dc5e-4282-b454-9801b5e9c248]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [66f49510-cebb-11e6-91d1-098744ba446a]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [76047d94-93ff-4c91-ac0f-f01703a25d8b]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b76a60b0-9805-11e7-aa48-018b20679b73]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d7a141bf-dd18-4820-b7e0-437a0d8db941]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bff9c48a-449d-4796-94a7-0b154b8913dc]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [68607036-e15a-4041-86b0-0455042281e7]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b03ea6e0-9849-11e7-bc53-5fcc28d0f21a]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [891da2a0-9817-11e7-aa48-018b20679b73]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [ce7d8590-e453-11e6-9832-8ff3e309ce90]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [791952ee-da34-41e0-8398-fb237cb595cb]. Entry will be ignored [2020.04.24-01.09.15:501][327]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [a56a7890-bec2-11e6-9d06-1bd7b528ed31]. Entry will be ignored [2020.04.24-01.09.15:510][327]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.24-01.09.15:510][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.04.24-01.09.15:975][355]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-01.09.17:191][428]LogAsyncLoad: Done loading library async: Menu in 60.6 sec [2020.04.24-01.09.17:191][428]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.24-01.09.17:191][428]LogAsyncLoad: Start loading library async: Global [2020.04.24-01.09.17:191][428]LogAsyncLoad: 0 assets in Global [2020.04.24-01.09.17:191][428]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.24-01.09.17:774][463]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player be005268-348a-486c-8fb3-48aa9a83025a. [2020.04.24-01.09.17:774][463]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.04.24-01.09.17:774][463]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f/invite] [2020.04.24-01.09.17:923][472]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f/invite] [2020.04.24-01.09.17:923][472]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.04.24-01.09.17:923][472]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player be005268-348a-486c-8fb3-48aa9a83025a. [2020.04.24-01.09.17:973][475]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.04.24-01.09.17:974][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification '○チヨ G3 ○チヨ ○チヨ G3 ○チヨ has invited Brick to the party. [2020.04.24-01.09.17:974][475]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_CondensedItalic" glyph '?' (0xffee) in ".instance1817.instance29.instance28.main.topRightMc.notificationsContainerMc.notification3.NotificationText". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_CondensedItalic" Movie resource: "$Roboto_CondensedItalic" not found. Imports : "$Roboto_CondensedItalic" not found. Exported : "$Roboto_CondensedItalic" not found. Registered fonts: "$Roboto_CondensedItalic" not found. Applying FontMap: "$Roboto_CondensedItalic" mapped to "Roboto Condensed"[Italic] Searching FontLib: "Roboto Condensed" [Italic] found. [2020.04.24-01.09.17:976][475]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '?' (0xffee) in ".instance1817.instance29.instance28.main.topRightMc.notificationsContainerMc.notification3.titleTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.04.24-01.09.17:978][475]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0xffee) in ".instance1240.instance1204.instance856.main.chatContainer.chat.chatLog.textField". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" [Bold] Movie resource: "$Roboto_Condensed" [Bold] not found. Imports : "$Roboto_Condensed" [Bold] not found. Exported : "$Roboto_Condensed" [Bold] not found. Registered fonts: "$Roboto_Condensed"[Bold] not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.04.24-01.09.19:674][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.09.19:690][578]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.19:690][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.04.24-01.09.19:693][578]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.19:693][578]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.19:693][578]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.04.24-01.09.19:693][578]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.24-01.09.19:924][592]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.09.19:924][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.24-01.09.19:925][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.24-01.09.19:925][592]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.09.19:925][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-01.09.19:925][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.24-01.09.19:925][592]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.09.19:925][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.09.19:925][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.24-01.09.22:289][734]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.04.24-01.09.22:290][734]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.09.22:291][734]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.22:291][734]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.22:291][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Brick Brick has joined the party. [2020.04.24-01.09.22:293][734]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.09.22:293][734]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.09.22:293][734]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.09.22:293][734]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.09.22:293][734]LogCustomization: ------ [2020.04.24-01.09.22:293][734]LogCustomization: --> D_Head02 [2020.04.24-01.09.22:293][734]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.09.22:293][734]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.09.22:293][734]LogCustomization: ------ [2020.04.24-01.09.22:293][734]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.09.22:293][734]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.09.22:293][734]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.09.22:293][734]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.09.22:293][734]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.09.22:293][734]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.09.22:294][734]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.09.22:295][734]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.22:295][734]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.22:295][734]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.09.22:295][734]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.09.22:295][734]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.09.22:295][734]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.22:406][741]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.09.22:406][741]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.09.22:440][743]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.22:440][743]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.09.22:473][745]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.09.22:473][745]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.09.22:473][745]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.22:474][745]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.22:474][745]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.09.22:576][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Brick [0x25522311450] Instigator: Brick [0x25522311450] Result: '1' k_EChatMemberStateChangeEntered (Join chat) [2020.04.24-01.09.22:604][752]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.04.24-01.09.22:928][773]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.09.22:940][773]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...1790] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.09.22:940][773]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.24-01.09.22:960][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 0 [2020.04.24-01.09.22:960][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.04.24-01.09.23:274][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.24-01.09.27:290][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 1 [2020.04.24-01.09.27:290][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 1, removing. [2020.04.24-01.09.27:608][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.24-01.09.27:924][ 72]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.09.27:924][ 72]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-01.09.28:290][ 94]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.09.28:290][ 94]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.09.28:294][ 94]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.09.28:294][ 94]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.28:294][ 94]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.09.28:294][ 94]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.09.28:295][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.09.28:295][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.09.28:295][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.09.28:316][ 94]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.09.28:316][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.09.28:318][ 94]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.09.28:318][ 94]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.04.24-01.09.28:318][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.09.28:318][ 94]LogCustomization: ------ [2020.04.24-01.09.28:318][ 94]LogCustomization: --> MT_Head005 [2020.04.24-01.09.28:318][ 94]LogCustomization: --> MT_Torso005 [2020.04.24-01.09.28:318][ 94]LogCustomization: --> MT_Legs05 [2020.04.24-01.09.28:318][ 94]LogCustomization: ------ [2020.04.24-01.09.28:318][ 94]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.09.28:468][ 94]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.09.28:468][ 94]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.09.28:533][ 94]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_7.SkeletalMeshComponent0' [2020.04.24-01.09.28:534][ 94]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.09.28:534][ 94]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.09.28:586][ 94]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.09.35:079][475]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.09.35:080][475]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.35:090][476]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.09.35:090][476]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.09.35:090][476]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.09.35:090][476]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.09.35:090][476]LogCustomization: ------ [2020.04.24-01.09.35:090][476]LogCustomization: --> D_Head02 [2020.04.24-01.09.35:090][476]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.09.35:090][476]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.09.35:090][476]LogCustomization: ------ [2020.04.24-01.09.35:090][476]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.09.35:091][476]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.09.35:091][476]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.09.35:091][476]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.09.35:091][476]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.09.35:091][476]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.09.35:092][476]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.09.35:092][476]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.35:092][476]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.09.35:093][476]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.09.35:093][476]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.09.35:189][482]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.09.35:189][482]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.09.35:239][485]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.09.35:240][485]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.09.35:240][485]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.35:240][485]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.09.38:275][668]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.09.38:290][668]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.09.38:456][678]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.09.38:456][678]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.09.38:457][678]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.09.38:457][678]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-01.09.38:457][678]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.09.38:457][678]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-01.09.38:458][678]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.09.38:458][678]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.09.38:458][678]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.09.38:459][678]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.09.38:459][678]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.09.38:459][678]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.09.38:459][678]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.09.38:459][678]LogCustomization: ------ [2020.04.24-01.09.38:459][678]LogCustomization: --> MT_Head005 [2020.04.24-01.09.38:459][678]LogCustomization: --> MT_Torso005 [2020.04.24-01.09.38:459][678]LogCustomization: --> MT_Legs05 [2020.04.24-01.09.38:459][678]LogCustomization: ------ [2020.04.24-01.09.38:459][678]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.09.38:459][678]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.09.38:459][678]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.09.38:459][678]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.09.38:459][678]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.09.38:459][678]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.09.38:460][678]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.09.38:460][678]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.09.38:460][678]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-01.09.38:460][678]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.09.38:460][678]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.38:476][679]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-01.09.38:476][679]GameFlow: Starting Quickmatch: GameSession [2020.04.24-01.09.38:476][679]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=7 : Near : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-01.09.38:476][679]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-01.09.38:476][679]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.09.38:477][679]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.09.38:477][679]GameFlow: Verbose: Doing Find Sessions [2020.04.24-01.09.38:489][680]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.09.38:556][684]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.09.38:556][684]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.09.38:606][687]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.09.38:955][708]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.09.38:968][709]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.489510 seconds [2020.04.24-01.09.47:205][203]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.09.47:206][203]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.09.47:206][203]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.24-01.09.47:206][203]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.09.47:207][203]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.09.47:207][203]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.09.47:207][203]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.09.47:207][203]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.09.47:207][203]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.09.47:207][203]LogCustomization: ------ [2020.04.24-01.09.47:207][203]LogCustomization: --> MT_Head005 [2020.04.24-01.09.47:207][203]LogCustomization: --> MT_Torso005 [2020.04.24-01.09.47:207][203]LogCustomization: --> MT_Legs05 [2020.04.24-01.09.47:207][203]LogCustomization: ------ [2020.04.24-01.09.47:207][203]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.09.47:207][203]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.09.47:207][203]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.09.47:207][203]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.09.47:207][203]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.09.47:207][203]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.09.49:006][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.09.49:156][320]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.09.49:173][321]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.181641 seconds [2020.04.24-01.09.53:653][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-01.09.53:655][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.09.59:206][923]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.09.59:338][931]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.09.59:351][932]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159181 seconds [2020.04.24-01.10.08:344][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.10.08:356][472]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.10.09:372][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.09:505][541]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.09:518][542]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159967 seconds [2020.04.24-01.10.19:555][144]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.19:756][156]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.19:765][157]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.223419 seconds [2020.04.24-01.10.29:132][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-01.10.29:138][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.10.29:805][759]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.29:955][768]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.29:972][769]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.181366 seconds [2020.04.24-01.10.40:006][371]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.40:155][380]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.40:172][381]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.181439 seconds [2020.04.24-01.10.50:188][982]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.50:354][992]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.10.50:355][992]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.181943 seconds [2020.04.24-01.11.00:388][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.11.00:555][604]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: MirrorsSessionId=844d1229-50d0-4579-b92a-ec680a2f8493 : OnlineService [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: MatchMembersA=["a28cd5fb-8dc6-44da-a498-edec16fa8ff4"] : OnlineService [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","be005268-348a-486c-8fb3-48aa9a83025a","7f324b55-b33f-4452-ad76-928044c98fb6","8e0d9a40-5aeb-11e7-a5f2-6dc57ac869dc"] : OnlineService [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: EncryptionKey=dVY4AIM71ExSixiS+EHxtgVbZmCPPBLU7xASuUouY98= : OnlineService [2020.04.24-01.11.00:555][604]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.11.00:576][606]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202255 seconds [2020.04.24-01.11.00:588][606]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.11.00:589][606]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.04.24-01.11.00:590][606]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-01.11.00:590][606]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.11.00:590][606]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.11.00:590][606]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.11.00:590][606]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.11.00:722][614]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.11.00:722][614]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.11.00:788][618]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.11.05:538][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-01.11.05:538][903]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.05:621][908]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.05:621][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.05:621][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-01.11.05:622][908]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-01.11.05:622][908]GameFlow: Joining sesion : GameSession [2020.04.24-01.11.05:622][908]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.24-01.11.05:622][908]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-01.11.05:622][908]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-01.11.05:622][908]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-01.11.05:622][908]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-01.11.05:622][908]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-01.11.05:622][908]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.11.05:622][908]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-01.11.05:623][908]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.11.05:623][908]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-01.11.05:623][908]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.11.05:623][908]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.11.05:623][908]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-01.11.05:623][908]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.11.05:623][908]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.11.05:624][908]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.11.05:624][908]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-01.11.05:624][908]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.11.05:624][908]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.11.05:625][908]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.11.05:625][908]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.11.05:625][908]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.11.05:626][908]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:626][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.11.05:633][908]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:633][908]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:633][908]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:633][908]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:634][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:634][908]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:635][908]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:637][908]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.11.05:638][908]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.11.05:638][908]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-01.11.05:639][908]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.11.05:639][908]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.05:639][908]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-01.11.05:639][908]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.11.05:639][908]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.11.05:639][908]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.11.05:639][908]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.05:639][908]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.11.05:639][908]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.05:640][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.11.05:640][908]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.05:640][908]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.05:640][908]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.05:640][908]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.11.05:640][908]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:640][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.11.05:642][908]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:642][908]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:642][908]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:642][908]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.11.05:642][908]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.11.05:642][908]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.11.05:642][908]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.11.05:642][908]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.11.05:642][908]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-01.11.05:642][908]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-01.11.05:642][908]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.11.05:642][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.11.05:643][908]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.05:643][908]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.11.05:644][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.11.05:644][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.11.05:644][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:646][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.11.05:646][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.11.05:646][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:647][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.11.05:647][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.11.05:647][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:649][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.11.05:649][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.11.05:649][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:650][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.11.05:650][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.11.05:650][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:651][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.11.05:651][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.11.05:651][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:653][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.11.05:653][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.11.05:653][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:654][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.11.05:654][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.11.05:654][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:655][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.11.05:655][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.11.05:655][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:656][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.11.05:656][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.11.05:656][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:658][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.11.05:658][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.11.05:658][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:659][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.11.05:659][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.11.05:659][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:660][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.11.05:660][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.11.05:660][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:661][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.11.05:661][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.11.05:661][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:662][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.11.05:662][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.11.05:662][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:663][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.11.05:663][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.11.05:663][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:664][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.11.05:664][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.11.05:664][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:664][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.11.05:664][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.11.05:664][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:665][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.11.05:665][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.11.05:665][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:666][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.11.05:666][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.11.05:666][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:668][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.11.05:669][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.11.05:669][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:669][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.11.05:669][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.11.05:669][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:671][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.11.05:671][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.11.05:671][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:673][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.11.05:673][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.11.05:673][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:674][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.11.05:674][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.11.05:674][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:675][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.11.05:675][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.11.05:675][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:676][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.11.05:677][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.11.05:677][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:678][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.11.05:678][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.11.05:678][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:679][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.11.05:679][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.11.05:679][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:684][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.11.05:685][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.11.05:685][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:687][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.11.05:687][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.11.05:687][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:688][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.11.05:688][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.11.05:688][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:690][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.11.05:690][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.11.05:690][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:691][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.11.05:691][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.11.05:691][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:693][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.11.05:693][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.11.05:693][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:694][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.11.05:694][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.11.05:694][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:696][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.11.05:696][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.11.05:696][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:698][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.11.05:698][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.11.05:698][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:699][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.11.05:699][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.11.05:699][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:700][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.11.05:700][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.11.05:700][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:702][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.11.05:702][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.11.05:702][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:702][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.11.05:702][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.11.05:702][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:705][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.11.05:705][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.11.05:705][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:707][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.11.05:707][908]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.11.05:707][908]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.05:710][909]r.CullAll = "1" [2020.04.24-01.11.05:711][909]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.05:711][909]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.05:711][909]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.11.05:711][909]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.05:711][909]LogCustomization: ------ [2020.04.24-01.11.05:711][909]LogCustomization: --> D_Head02 [2020.04.24-01.11.05:711][909]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.05:711][909]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.05:711][909]LogCustomization: ------ [2020.04.24-01.11.05:711][909]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.11.05:711][909]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.11.05:711][909]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.11.05:711][909]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.11.05:711][909]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.11.05:711][909]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.11.05:713][909]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.11.05:713][909]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.11.06:030][911]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.06:030][911]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.11.06:030][911]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.06:031][911]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.11.06:031][911]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.11.06:031][911]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.11.06:031][911]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.11.06:031][911]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.11.06:031][911]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.11.06:087][915]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.06:188][921]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.06:388][933]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.06:642][948]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.11.06:643][948]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-01.11.06:643][948]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.11.06:658][949]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.11.06:658][949]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.11.06:658][949]LogNet: Browse: 3.94.130.217:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.11.06:658][949]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-01.11.06:659][949]LogInit: WinSock: I am DESKTOP-FSTFAL2 (192.168.1.77:0) [2020.04.24-01.11.06:659][949]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-01.11.06:659][949]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-01.11.06:660][949]LogNet: Game client on port 7778, rate 10000 [2020.04.24-01.11.06:804][958]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 283530, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3691029492) [2020.04.24-01.11.06:805][958]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.94.130.217:7778, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-01.11.06:954][967]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-01.11.06:971][967]LogLoad: LoadMap: 3.94.130.217:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-01.11.06:972][967]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.11.06:972][967]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-01.11.06:972][967]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.11.06:972][967]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.06:972][967]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-01.11.06:972][967]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.11.06:972][967]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-01.11.07:157][967]LogUObjectHash: Compacting FUObjectHashTables data took 5.62ms [2020.04.24-01.11.07:176][967]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.11.11:004][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.11.11:004][967]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.11.11:219][967]LogStreaming: Flushing async loaders took 215ms. [2020.04.24-01.11.11:222][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.11.11:222][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.11:286][967]LogStreaming: Flushing async loaders took 64ms. [2020.04.24-01.11.11:286][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.11.11:286][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.11:298][967]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.11.11:298][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-01.11.11:298][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.12:440][967]LogStreaming: Flushing async loaders took 1142ms. [2020.04.24-01.11.12:441][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.11.12:441][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.12:441][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.11.12:441][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.11.12:441][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.12:441][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.11.12:441][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.11.12:441][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.12:443][967]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.11.12:443][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.11.12:443][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.12:443][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.11.12:443][967]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.11.12:443][967]LogStreaming: Flushing async loaders. [2020.04.24-01.11.12:444][967]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.11.12:446][967]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-20.11.12 [2020.04.24-01.11.12:446][967]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.11.12:446][967]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.11.12:451][967]LogWorld: Bringing up level for play took: 0.005500 [2020.04.24-01.11.12:452][967]LogLoad: Took 5.480548 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-01.11.12:452][967]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.02, Realtime: 5.50. SteamNetDriver_0 [2020.04.24-01.11.12:455][968]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.11.12:456][968]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.11.12:456][968]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.12:461][968]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.50, Realtime: 0.01. SteamNetDriver_0 [2020.04.24-01.11.12:598][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-01.11.12:598][969]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.12:598][969]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.501711. This could result into websocket disconnection! [2020.04.24-01.11.12:603][969]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-01.11.12:605][969]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-01.11.12:605][969]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-01.11.12:606][969]LogDBDEasyAntiCheat: slave connected [2020.04.24-01.11.12:645][970]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.11.12:693][971]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000036 seconds [2020.04.24-01.11.12:693][971]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-01.11.12:693][971]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-01.11.12:747][975]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.12:748][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.12:748][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-01.11.12:847][980]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.11.12:847][980]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8e0d9a40-5aeb-11e7-a5f2-6dc57ac869dc|76561198395779901 [2020.04.24-01.11.12:847][980]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.11.12:847][980]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.12:847][980]LogCustomization: ------ [2020.04.24-01.11.12:848][980]LogCustomization: --> BO_Head01 [2020.04.24-01.11.12:848][980]LogCustomization: --> BO_Torso01_P01 [2020.04.24-01.11.12:848][980]LogCustomization: --> BO_Legs01_P01 [2020.04.24-01.11.12:848][980]LogCustomization: ------ [2020.04.24-01.11.12:848][980]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.11.12:912][984]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.11.12:913][984]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-01.11.12:913][984]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.11.12:913][984]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.12:913][984]LogCustomization: ------ [2020.04.24-01.11.12:913][984]LogCustomization: --> D_Head02 [2020.04.24-01.11.12:913][984]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.12:913][984]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.12:913][984]LogCustomization: ------ [2020.04.24-01.11.12:913][984]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.11.12:913][984]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.11.12:914][984]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.284' TotalLoadTime='7.284' TimeStamp='2020-04-24T01:11:12.621Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.11.12:914][984]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.11.12:914][984]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.284' TimeStamp='2020-04-24T01:11:12.621Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.11.12:914][984]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.11.12:946][986]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.11.12:946][986]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a28cd5fb-8dc6-44da-a498-edec16fa8ff4|76561198038571695 [2020.04.24-01.11.12:946][986]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.11.12:946][986]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.12:946][986]LogCustomization: ------ [2020.04.24-01.11.12:946][986]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.12:946][986]LogCustomization: --> S01_Body01 [2020.04.24-01.11.12:946][986]LogCustomization: --> TR_W02 [2020.04.24-01.11.12:946][986]LogCustomization: ------ [2020.04.24-01.11.12:946][986]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.11.13:014][990]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.11.13:126][997]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.13:126][997]LogCustomization: ------ [2020.04.24-01.11.13:126][997]LogCustomization: --> D_Head02 [2020.04.24-01.11.13:126][997]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.13:127][997]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.13:127][997]LogCustomization: ------ [2020.04.24-01.11.13:159][999]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.13:159][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.13:159][999]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.11.13:159][999]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7f324b55-b33f-4452-ad76-928044c98fb6|76561198261181933 [2020.04.24-01.11.13:159][999]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.11.13:159][999]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.13:159][999]LogCustomization: ------ [2020.04.24-01.11.13:159][999]LogCustomization: --> MT_Head05 [2020.04.24-01.11.13:159][999]LogCustomization: --> M_Torso01_P01 [2020.04.24-01.11.13:159][999]LogCustomization: --> M_Legs02 [2020.04.24-01.11.13:159][999]LogCustomization: ------ [2020.04.24-01.11.13:160][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.11.13:191][ 1]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.11.13:191][ 1]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-01.11.13:191][ 1]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.11.13:191][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.13:191][ 1]LogCustomization: ------ [2020.04.24-01.11.13:191][ 1]LogCustomization: --> MT_Head005 [2020.04.24-01.11.13:191][ 1]LogCustomization: --> MT_Torso005 [2020.04.24-01.11.13:191][ 1]LogCustomization: --> MT_Legs05 [2020.04.24-01.11.13:191][ 1]LogCustomization: ------ [2020.04.24-01.11.13:192][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.11.13:207][ 2]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.13:566][ 25]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-01.11.13:624][ 28]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000034 seconds [2020.04.24-01.11.13:624][ 28]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000025 seconds [2020.04.24-01.11.13:624][ 28]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-01.11.13:638][ 29]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.11.13:638][ 29]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.11.13:654][ 30]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.11.13:655][ 30]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.747' TotalLoadTime='8.031' TimeStamp='2020-04-24T01:11:13.368Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.11.13:655][ 30]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.11.13:655][ 30]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.031' TimeStamp='2020-04-24T01:11:13.368Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.11.13:655][ 30]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.11.13:655][ 30]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.11.13:671][ 31]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.11.13:671][ 31]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.11.13:671][ 31]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.130.217:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.11.14:155][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.14:155][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.14:205][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.14:671][ 91]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.11.14:671][ 91]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.11.14:671][ 91]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.11.14:671][ 91]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.11.14:671][ 91]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.11.14:671][ 91]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:671][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.11.14:671][ 91]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:671][ 91]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:671][ 91]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:671][ 91]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.11.14:672][ 91]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.11.14:672][ 91]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:672][ 91]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.11.14:672][ 91]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:672][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.11.14:681][ 91]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:681][ 91]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:681][ 91]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:681][ 91]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.11.14:681][ 91]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.11.14:682][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.11.14:682][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:682][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.11.14:708][ 91]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:708][ 91]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:708][ 91]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:708][ 91]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.14:709][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.11.14:710][ 91]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.14:710][ 91]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.14:710][ 91]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:732][ 91]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.11.14:732][ 91]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.11.14:732][ 91]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.14:732][ 91]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.11.14:733][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.11.14:733][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.11.14:737][ 91]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.11.14:737][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.11.14:737][ 91]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:737][ 91]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:790][ 91]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71476] [2020.04.24-01.11.14:790][ 91]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.11.14:790][ 91]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.11.14:790][ 91]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:790][ 91]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.14:790][ 91]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.11.14:791][ 92]r.CullAll = "0" [2020.04.24-01.11.14:792][ 92]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.11.14:902][ 93]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.11.14:903][ 93]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.11.14:903][ 93]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.14:903][ 93]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-01.11.14:903][ 93]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.11.14:963][ 93]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71476] [2020.04.24-01.11.14:963][ 93]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.11.14:964][ 93]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22532&schemaVersion=0] [2020.04.24-01.11.14:964][ 93]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.15:035][ 94]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.11.15:036][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.11.15:036][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.11.15:036][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.11.15:038][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.11.15:040][ 94]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.11.15:040][ 94]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.3 [2020.04.24-01.11.15:040][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.15:040][ 94]LogCustomization: ------ [2020.04.24-01.11.15:040][ 94]LogCustomization: --> D_Head02 [2020.04.24-01.11.15:040][ 94]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.15:040][ 94]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.15:040][ 94]LogCustomization: ------ [2020.04.24-01.11.15:040][ 94]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.11.15:050][ 94]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.11.15:050][ 94]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.11.15:055][ 94]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.11.15:055][ 94]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.11.15:056][ 94]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.11.15:080][ 94]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]LogCustomization: --> BO_Head01 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> BO_Torso01_P01 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> BO_Legs01_P01 [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.15:081][ 94]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> S01_Body01 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> TR_W02 [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.15:081][ 94]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]LogCustomization: --> MT_Head05 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> M_Torso01_P01 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> M_Legs02 [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.15:081][ 94]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]LogCustomization: --> MT_Head005 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> MT_Torso005 [2020.04.24-01.11.15:081][ 94]LogCustomization: --> MT_Legs05 [2020.04.24-01.11.15:081][ 94]LogCustomization: ------ [2020.04.24-01.11.15:081][ 94]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.11.15:171][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.11.15:171][ 95]LogCustomization: ------ [2020.04.24-01.11.15:171][ 95]LogCustomization: --> D_Head02 [2020.04.24-01.11.15:171][ 95]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.15:171][ 95]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.15:171][ 95]LogCustomization: ------ [2020.04.24-01.11.15:171][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.15:171][ 95]LogCustomization: ------ [2020.04.24-01.11.15:171][ 95]LogCustomization: --> D_Head02 [2020.04.24-01.11.15:171][ 95]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.15:171][ 95]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.15:171][ 95]LogCustomization: ------ [2020.04.24-01.11.15:171][ 95]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.11.15:171][ 95]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.11.15:171][ 95]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.11.15:171][ 95]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.11.15:172][ 95]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.11.15:172][ 95]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.11.15:172][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.15:172][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-01.11.15:207][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.11.15:207][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.11.15:207][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.11.15:207][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.04.24-01.11.15:208][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000036 seconds [2020.04.24-01.11.15:209][ 95]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.04.24-01.11.15:209][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.15:209][ 95]LogCustomization: ------ [2020.04.24-01.11.15:209][ 95]LogCustomization: --> BO_Head01 [2020.04.24-01.11.15:209][ 95]LogCustomization: --> BO_Torso01_P01 [2020.04.24-01.11.15:209][ 95]LogCustomization: --> BO_Legs01_P01 [2020.04.24-01.11.15:209][ 95]LogCustomization: ------ [2020.04.24-01.11.15:209][ 95]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-01.11.15:209][ 95]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-01.11.15:209][ 95]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01_P01 [2020.04.24-01.11.15:282][ 95]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01_P01 [2020.04.24-01.11.15:282][ 95]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01_P01 [2020.04.24-01.11.15:396][ 95]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01_P01 [2020.04.24-01.11.15:396][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.15:396][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.15:396][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.11.15:396][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.15:396][ 95]LogCustomization: ------ [2020.04.24-01.11.15:396][ 95]LogCustomization: --> D_Head02 [2020.04.24-01.11.15:396][ 95]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.15:396][ 95]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.15:396][ 95]LogCustomization: ------ [2020.04.24-01.11.15:396][ 95]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.11.15:396][ 95]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.11.15:396][ 95]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.11.15:396][ 95]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.11.15:397][ 95]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.11.15:397][ 95]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.11.15:397][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.11.15:397][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.11.15:397][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.11.15:397][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.04.24-01.11.15:398][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000048 seconds [2020.04.24-01.11.15:416][ 95]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.04.24-01.11.15:416][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.15:416][ 95]LogCustomization: ------ [2020.04.24-01.11.15:416][ 95]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.15:416][ 95]LogCustomization: --> S01_Body01 [2020.04.24-01.11.15:416][ 95]LogCustomization: --> TR_W02 [2020.04.24-01.11.15:416][ 95]LogCustomization: ------ [2020.04.24-01.11.15:416][ 95]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.11.15:417][ 95]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.11.15:582][ 95]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.11.15:582][ 95]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.11.15:582][ 95]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.11.15:582][ 95]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.04.24-01.11.15:736][ 95]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.04.24-01.11.15:736][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.11.15:736][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.11.15:736][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.11.15:736][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.11.15:737][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-01.11.15:738][ 95]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.24-01.11.15:738][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.15:738][ 95]LogCustomization: ------ [2020.04.24-01.11.15:738][ 95]LogCustomization: --> MT_Head05 [2020.04.24-01.11.15:738][ 95]LogCustomization: --> M_Torso01_P01 [2020.04.24-01.11.15:738][ 95]LogCustomization: --> M_Legs02 [2020.04.24-01.11.15:738][ 95]LogCustomization: ------ [2020.04.24-01.11.15:738][ 95]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.04.24-01.11.17:543][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.04.24-01.11.17:543][ 95]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.24-01.11.17:909][ 95]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.24-01.11.17:909][ 95]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.04.24-01.11.18:113][ 95]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.24-01.11.18:510][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.11.18:510][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.11.18:510][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.11.18:510][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.11.18:511][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-01.11.18:511][ 95]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.04.24-01.11.18:511][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.18:511][ 95]LogCustomization: ------ [2020.04.24-01.11.18:511][ 95]LogCustomization: --> MT_Head005 [2020.04.24-01.11.18:511][ 95]LogCustomization: --> MT_Torso005 [2020.04.24-01.11.18:511][ 95]LogCustomization: --> MT_Legs05 [2020.04.24-01.11.18:512][ 95]LogCustomization: ------ [2020.04.24-01.11.18:512][ 95]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-01.11.18:524][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.11.18:524][ 95]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.11.18:530][ 95]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_5.SkeletalMeshComponent0' [2020.04.24-01.11.18:530][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.11.18:530][ 95]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.11.18:533][ 95]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.11.19:216][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.11.19:216][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-01.11.19:216][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.19:217][ 95]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.11.19:217][ 95]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.11.19:226][ 96]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22532&schemaVersion=0] [2020.04.24-01.11.19:226][ 96]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.11.19:226][ 96]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.11.19:226][ 96]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.11.19:229][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.19:229][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.19:229][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.11.19:229][ 96]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.19:229][ 96]LogCustomization: ------ [2020.04.24-01.11.19:229][ 96]LogCustomization: --> MT_Head05 [2020.04.24-01.11.19:229][ 96]LogCustomization: --> M_Torso01_P01 [2020.04.24-01.11.19:229][ 96]LogCustomization: --> M_Legs02 [2020.04.24-01.11.19:229][ 96]LogCustomization: ------ [2020.04.24-01.11.19:229][ 96]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.04.24-01.11.19:229][ 96]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.04.24-01.11.19:229][ 96]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.24-01.11.19:229][ 96]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.24-01.11.19:229][ 96]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.04.24-01.11.19:229][ 96]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.24-01.11.19:249][ 97]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-01.11.19:249][ 97]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.19:337][ 98]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.11.19:337][ 98]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.11.19:436][ 99]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.11.19:436][ 99]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.19:436][ 99]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.19:436][ 99]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-01.11.19:438][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.19:438][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.19:438][ 99]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.11.19:438][ 99]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.19:438][ 99]LogCustomization: ------ [2020.04.24-01.11.19:438][ 99]LogCustomization: --> MT_Head005 [2020.04.24-01.11.19:438][ 99]LogCustomization: --> MT_Torso005 [2020.04.24-01.11.19:438][ 99]LogCustomization: --> MT_Legs05 [2020.04.24-01.11.19:438][ 99]LogCustomization: ------ [2020.04.24-01.11.19:438][ 99]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-01.11.19:438][ 99]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.11.19:438][ 99]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.11.19:438][ 99]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.11.19:438][ 99]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.11.19:439][ 99]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.11.20:033][127]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.20:033][127]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.20:033][127]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-01.11.20:033][127]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.20:033][127]LogCustomization: ------ [2020.04.24-01.11.20:033][127]LogCustomization: --> BO_Head01 [2020.04.24-01.11.20:033][127]LogCustomization: --> BO_Torso01_P01 [2020.04.24-01.11.20:033][127]LogCustomization: --> BO_Legs01_P01 [2020.04.24-01.11.20:033][127]LogCustomization: ------ [2020.04.24-01.11.20:033][127]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-01.11.20:033][127]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-01.11.20:033][127]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01_P01 [2020.04.24-01.11.20:033][127]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01_P01 [2020.04.24-01.11.20:033][127]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01_P01 [2020.04.24-01.11.20:033][127]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01_P01 [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.20:171][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-01.11.20:216][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.20:216][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.20:216][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.20:216][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.11.20:216][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.11.20:216][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-01.11.20:236][137]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.20:236][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.20:236][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.11.20:237][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.20:237][137]LogCustomization: ------ [2020.04.24-01.11.20:237][137]LogCustomization: --> D_Head02 [2020.04.24-01.11.20:237][137]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.11.20:237][137]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.11.20:237][137]LogCustomization: ------ [2020.04.24-01.11.20:237][137]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.11.20:237][137]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.11.20:237][137]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.11.20:237][137]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.11.20:237][137]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.11.20:237][137]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.11.21:171][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-01.11.21:172][194]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.21:172][194]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.21:173][194]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-01.11.21:173][194]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.21:173][194]LogCustomization: ------ [2020.04.24-01.11.21:173][194]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.21:173][194]LogCustomization: --> S01_Body01 [2020.04.24-01.11.21:173][194]LogCustomization: --> TR_W02 [2020.04.24-01.11.21:173][194]LogCustomization: ------ [2020.04.24-01.11.21:173][194]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.11.21:173][194]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.11.21:173][194]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.11.21:173][194]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.11.21:173][194]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.04.24-01.11.21:173][194]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.04.24-01.11.21:174][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.11.24:354][385]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-01.11.24:354][385]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.24:470][392]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.24:471][392]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.24:471][392]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-01.11.29:422][689]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.29:422][689]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.29:422][689]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-01.11.29:422][689]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.29:422][689]LogCustomization: ------ [2020.04.24-01.11.29:422][689]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.29:422][689]LogCustomization: --> S01_Body01 [2020.04.24-01.11.29:422][689]LogCustomization: --> TR_W02 [2020.04.24-01.11.29:422][689]LogCustomization: ------ [2020.04.24-01.11.29:422][689]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.11.29:422][689]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.11.29:422][689]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.11.29:422][689]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.11.29:422][689]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.04.24-01.11.29:423][689]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.04.24-01.11.29:454][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-01.11.29:454][691]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.29:554][697]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.29:554][697]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.29:554][697]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-01.11.33:555][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.33:555][937]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.33:555][937]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-01.11.33:555][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.33:555][937]LogCustomization: ------ [2020.04.24-01.11.33:555][937]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.33:555][937]LogCustomization: --> S01_Body01 [2020.04.24-01.11.33:555][937]LogCustomization: --> TR_W02 [2020.04.24-01.11.33:555][937]LogCustomization: ------ [2020.04.24-01.11.33:555][937]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.11.33:555][937]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.11.33:555][937]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.11.33:555][937]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.11.33:555][937]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.04.24-01.11.33:555][937]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.04.24-01.11.34:571][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-01.11.34:571][998]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.34:721][ 7]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.34:721][ 7]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.34:721][ 7]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-01.11.35:623][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.11.35:623][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.11.35:623][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-01.11.35:623][ 61]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.11.35:623][ 61]LogCustomization: ------ [2020.04.24-01.11.35:623][ 61]LogCustomization: --> TR_Mask007 [2020.04.24-01.11.35:623][ 61]LogCustomization: --> S01_Body01 [2020.04.24-01.11.35:623][ 61]LogCustomization: --> TR_W02 [2020.04.24-01.11.35:623][ 61]LogCustomization: ------ [2020.04.24-01.11.35:623][ 61]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.11.35:623][ 61]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.11.35:623][ 61]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.11.35:623][ 61]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.11.35:623][ 61]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_W02 [2020.04.24-01.11.35:623][ 61]GameFlow: (CustomizedAudio) - Update Sound with item TR_W02 [2020.04.24-01.11.39:721][307]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-01.11.39:721][307]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.39:821][313]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.39:821][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.39:821][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-01.11.41:411][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.11.41:411][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.11.41:411][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.11.41:411][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.11.41:411][404]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.11.41:411][404]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-01.11.41:412][404]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-01.11.41:412][404]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-01.11.41:412][404]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Petrified Oak [2020.04.24-01.11.41:412][404]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Petrified Oak [2020.04.24-01.11.41:412][404]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ebony Memento Mori [2020.04.24-01.11.41:414][405]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-01.11.41:414][405]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.11.41:430][406]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-01.11.44:404][585]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-01.11.44:404][585]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-01.11.44:404][585]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-01.11.44:485][588]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.95 ms [2020.04.24-01.11.44:503][590]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-01.11.44:503][590]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.11.44:503][590]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-01.11.44:837][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-01.11.44:837][606]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.44:937][612]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.11.44:938][612]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.11.44:938][612]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-01.11.46:004][676]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-01.11.46:004][676]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-01.11.46:004][676]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-01.11.46:146][676]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.24-01.11.46:317][677]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.11.46:317][677]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.11.46:317][677]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-01.11.46:317][677]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-01.11.46:317][677]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.11.46:317][677]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 11 [2020.04.24-01.11.49:405][854]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-01.11.49:405][854]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 7 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 7 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 11 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-01.11.49:405][854]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.04.24-01.11.51:421][974]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-01.11.51:421][974]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 7 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 7 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 11 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-01.11.51:421][974]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.04.24-01.11.51:422][974]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-01.11.51:422][974]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-01.11.51:423][974]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.11.51:423][974]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:423][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:431][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:431][974]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.51:433][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.51:433][974]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.11.51:433][974]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.11.51:433][974]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:433][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.11.51:435][974]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:435][974]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:435][974]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:435][974]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.11.51:435][974]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.11.51:435][974]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.130.217:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.11.51:435][974]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.11.51:435][974]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.11.51:435][974]LogAsyncLoad: Unloading library Menu [2020.04.24-01.11.51:435][974]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-01.11.51:435][974]LogAsyncLoad: Start loading library async: Game [2020.04.24-01.11.51:435][974]LogAsyncLoad: 27 assets in Game [2020.04.24-01.11.51:435][974]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.11.51:435][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.11.51:435][974]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.11.51:435][974]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.11.51:462][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.11.51:462][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.11.51:462][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.51:545][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.11.51:545][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.11.51:545][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.51:625][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.11.51:625][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.11.51:625][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.51:627][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.11.51:627][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.11.51:627][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:115][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.11.52:115][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.11.52:115][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:227][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.11.52:227][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.11.52:227][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:264][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.11.52:264][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.11.52:264][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:283][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.11.52:283][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.11.52:283][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:386][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.11.52:386][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.11.52:386][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:464][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.11.52:464][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.11.52:464][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:540][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.11.52:540][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.11.52:540][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:655][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.11.52:655][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.11.52:655][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:861][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.11.52:861][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.11.52:861][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.52:958][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.11.52:959][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.11.52:959][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.53:065][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.11.53:065][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.11.53:065][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.53:113][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.11.53:113][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.11.53:113][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.53:274][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.11.53:275][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.11.53:275][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.53:438][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.11.53:438][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.11.53:438][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.53:471][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.11.53:472][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.11.53:472][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.11.53:477][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.11.53:477][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.11.53:477][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.12.00:022][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:022][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-01.12.00:023][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-01.12.00:023][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-01.12.00:023][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-01.12.00:023][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:023][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-01.12.00:023][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.12.00:023][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-01.12.00:024][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-01.12.00:024][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-01.12.00:025][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-01.12.00:025][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:025][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-01.12.00:026][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.12.00:026][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.12.00:026][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-01.12.00:026][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-01.12.00:028][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-01.12.00:028][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-01.12.00:028][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-01.12.00:029][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-01.12.00:029][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:029][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-01.12.00:029][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-01.12.00:029][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-01.12.00:030][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-01.12.00:030][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:030][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-01.12.00:030][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-01.12.00:030][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-01.12.00:030][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-01.12.00:030][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-01.12.00:031][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-01.12.00:031][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-01.12.00:032][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-01.12.00:032][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-01.12.00:032][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-01.12.00:032][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-01.12.00:033][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-01.12.00:033][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-01.12.00:034][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-01.12.00:034][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.12.00:034][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-01.12.00:035][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-01.12.00:035][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:035][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-01.12.00:035][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-01.12.00:035][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-01.12.00:035][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-01.12.00:035][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:035][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-01.12.00:036][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-01.12.00:036][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-01.12.00:036][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-01.12.00:037][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-01.12.00:037][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:037][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-01.12.00:037][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-01.12.00:037][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-01.12.00:037][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-01.12.00:037][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.12.00:038][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.12.00:038][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-01.12.00:038][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-01.12.00:038][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-01.12.00:257][975]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.12.00:258][975]r.CullAll = "1" [2020.04.24-01.12.00:258][975]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 8.84, Realtime: 8.84. SteamNetDriver_0 [2020.04.24-01.12.00:260][975]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.12.00:260][975]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.12.00:260][975]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.12.00:260][975]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.12.00:263][975]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.12.00:263][975]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.12.00:678][976]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.12.00:678][976]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.12.00:678][976]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.12.00:678][976]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.12.00:678][976]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 8.837615. This could result into websocket disconnection! [2020.04.24-01.12.00:678][976]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.12.00:679][976]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.12.00:686][976]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.00:686][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.24-01.12.00:686][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.24-01.12.01:369][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.24-01.12.01:369][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.24-01.12.01:374][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:379][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:380][977]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.24-01.12.01:385][977]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-01.12.01:402][977]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.01:402][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.24-01.12.01:403][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.24-01.12.01:890][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036031618 [2020.04.24-01.12.01:890][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.24-01.12.01:890][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.24-01.12.01:891][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.24-01.12.01:896][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036031618, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.12.01:897][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Dean Toliver, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.12.01:902][978]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.12.01:902][978]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.04.24-01.12.01:902][978]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.12.01:902][978]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.12.01:902][978]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.12.01:902][978]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.12.01:902][978]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.12.01:902][978]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.12.01:902][978]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.04.24-01.12.01:903][978]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.12.01:919][978]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.01:943][979]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.12.01:976][980]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.12.02:075][982]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.12.02:075][982]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='10.633' TotalLoadTime='10.633' TimeStamp='2020-04-24T01:12:01.767Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.12.02:075][982]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.12.03:022][ 21]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.12.03:022][ 21]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.24-01.12.03:022][ 21]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.24-01.12.03:022][ 21]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.12.03:022][ 21]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.12.03:022][ 21]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.12.03:022][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.12.03:022][ 21]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.12.04:739][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 7.53ms [2020.04.24-01.12.04:748][ 88]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.04.24-01.12.04:748][ 88]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.04.23-20.12.04 [2020.04.24-01.12.04:748][ 88]LogWorld: Bringing up level for play took: 0.000206 [2020.04.24-01.12.04:748][ 88]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.12.04:748][ 88]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-01.12.05:927][137]LogLinker: Warning: Hitch on async loading of Material /Game/Effects/Materials/Liquid/M_BloodLit.M_BloodLit; this export was not properly precached. [2020.04.24-01.12.05:928][137]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_BloodLit.M_BloodLit:MaterialExpressionScalarParameter_0; this export was not properly precached. [2020.04.24-01.12.05:928][137]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/Liquid/M_BloodLit.M_BloodLit:MaterialExpressionFeatureLevelSwitch_1; this export was not properly precached. [2020.04.24-01.12.05:928][137]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/Liquid/M_BloodLit.M_BloodLit:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-01.12.06:343][147]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.12.06:343][147]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Moving on to next batch since asset not loaded after 5 sec: Game [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (20/27) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (20/27) /Game/Blueprints/Perks/SurvivorPerks/Resilience.Resilience_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (21/27) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (21/27) /Game/Blueprints/Perks/SurvivorPerks/SpineChill.SpineChill_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (22/27) /Game/Blueprints/Perks/SurvivorPerks/Adrenaline.Adrenaline_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (22/27) /Game/Blueprints/Perks/SurvivorPerks/Adrenaline.Adrenaline_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (23/27) /Game/Blueprints/Perks/SurvivorPerks/SmallGame.SmallGame_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (23/27) /Game/Blueprints/Perks/SurvivorPerks/SmallGame.SmallGame_C [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (24/27) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_023_REF.RW_023_REF [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (24/27) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_023_REF.RW_023_REF [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (25/27) /Game/Meshes/Charms/Models/Charms/Rwanda/Survivor_Charms/RW_009_REF.RW_009_REF [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (25/27) /Game/Meshes/Charms/Models/Charms/Rwanda/Survivor_Charms/RW_009_REF.RW_009_REF [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: IsAsyncLoadComplete is false for Game (26/27) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_014_REF.RW_014_REF [2020.04.24-01.12.09:834][278]LogAsyncLoad: Warning: Invalid asset reference for Game (26/27) /Game/Meshes/Charms/Models/Charms/Rwanda/Universal_Charms/RW_014_REF.RW_014_REF [2020.04.24-01.12.09:855][279]LogAsyncLoad: Done loading library async: Game in 18.4 sec [2020.04.24-01.12.11:228][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036031618 [2020.04.24-01.12.11:228][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036031618, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.12.11:228][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Dean Toliver, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.12.11:571][352]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 40.26 ms [2020.04.24-01.12.11:595][353]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Effects/Materials/MI_Blood_Chunks.MI_Blood_Chunks; this export was not properly precached. [2020.04.24-01.12.11:804][354]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 175.01 ms [2020.04.24-01.12.11:949][361]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.12.17:496][588]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 17.84 ms [2020.04.24-01.12.19:023][637]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-01.12.19:031][637]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-01.12.19:068][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-01.12.19:069][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-01.12.19:070][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:071][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:072][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-01.12.19:073][637]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-01.12.19:074][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:075][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.12.19:076][637]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.12.19:077][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.12.19:078][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:079][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:079][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:079][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.12.19:079][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.12.19:079][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.12.19:080][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.12.19:080][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.12.19:080][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.12.19:080][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.12.19:080][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.12.19:080][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.12.19:081][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.12.19:081][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:082][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-01.12.19:083][637]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:084][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-01.12.19:085][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-01.12.19:086][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.12.19:087][637]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.12.19:088][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-01.12.19:089][637]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-01.12.19:089][637]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-01.12.19:089][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-01.12.19:089][637]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-01.12.19:089][637]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.12.19:089][637]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.12.19:094][638]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-01.12.19:094][638]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-01.12.19:096][638]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.12.19:097][638]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.12.19:098][638]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-01.12.19:098][638]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.12.19:099][638]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-01.12.19:280][644]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.12.20:201][683]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms [2020.04.24-01.12.20:208][683]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-01.12.20:208][683]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-20.12.20 [2020.04.24-01.12.20:208][683]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T01:12:19.885Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014C009208D7E7EC5B9702A6E247F1B2 [2020.04.24-01.12.20:209][683]LogWorld: Bringing up level for play took: 0.001157 [2020.04.24-01.12.20:209][683]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.12.20:209][683]LogWorld: ----SeamlessTravel finished in 18.82 seconds ------ [2020.04.24-01.12.20:246][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.12.20:352][687]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.12.20:424][690]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.12.20:424][690]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='18.369' TotalLoadTime='29.002' TimeStamp='2020-04-24T01:12:20.136Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.12.20:424][690]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.12.20:475][692]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.12.20:541][695]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.12.20:614][698]LogUObjectGlobals: BeginLoad(/Game/ProceduralLevelGeneration/TiledMaps/Completed/09-England/Eng_Street_03) is flushing async loading [2020.04.24-01.12.20:614][698]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.12.20:756][698]LogLinker: Warning: Hitch on async loading of Material /Game/Effects/Materials/M_LoudNoiseParticleEffect2.M_LoudNoiseParticleEffect2; this export was not properly precached. [2020.04.24-01.12.20:757][698]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_LoudNoiseParticleEffect2.M_LoudNoiseParticleEffect2:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.24-01.12.20:996][698]LogStreaming: Flushing async loaders took 381ms. [2020.04.24-01.12.21:002][698]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-01.12.21:002][698]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.12.21:003][698]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.415, totalTime=0.415, timeStamp=2020-04-24T01:12:20.300Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA2F1C08D7E7EC7ED4F1C4E5CE226A, lobbyId=014C009208D7E7EC5B9702A6E247F1B2 [2020.04.24-01.12.21:005][699]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.023, totalTime=0.438, timeStamp=2020-04-24T01:12:20.324Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA2F1C08D7E7EC7ED4F1C4E5CE226A, lobbyId=014C009208D7E7EC5B9702A6E247F1B2 [2020.04.24-01.12.21:005][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.24-01.12.21:005][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.24-01.12.21:081][702]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.12.21:151][705]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.12.21:151][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.12.21:151][705]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.12.21:151][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.12.21:583][723]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 23.69 ms [2020.04.24-01.12.22:043][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.04.24-01.12.22:043][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.24-01.12.22:159][736]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.12.22:159][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.12.22:159][736]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.12.22:159][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.12.22:223][739]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=1.612, totalTime=2.051, timeStamp=2020-04-24T01:12:21.936Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA2F1C08D7E7EC7ED4F1C4E5CE226A, lobbyId=014C009208D7E7EC5B9702A6E247F1B2 [2020.04.24-01.12.22:245][740]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-01.12.21) [2020.04.24-01.12.22:245][740]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-01.12.22:247][740]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587690741 [2020.04.24-01.12.22:247][740]ProceduralLevelGeneration: InitLevel: Theme: England Map: Eng_Street_03 Generation Seed: -1 [2020.04.24-01.12.22:247][740]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.051, timeStamp=2020-04-24T01:12:21.936Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA2F1C08D7E7EC7ED4F1C4E5CE226A, lobbyId=014C009208D7E7EC5B9702A6E247F1B2 [2020.04.24-01.12.23:053][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.04.24-01.12.23:053][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.04.24-01.12.23:156][782]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.12.23:156][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.12.23:156][782]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.12.23:156][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.12.23:278][788]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.12.24:142][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.12.24:679][861]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_Light02) is flushing async loading [2020.04.24-01.12.24:679][861]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.12.24:694][861]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Props/Tarps/SM_Tarp04.SM_Tarp04:BodySetup_2; this export was not properly precached. [2020.04.24-01.12.28:666][861]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.12.31:591][861]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.12.42:545][861]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.12.46:961][861]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.12.50:139][861]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-01.12.50:139][861]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.12.50:140][861]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.12.50:141][861]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.12.50:141][861]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-01.12.50:142][861]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:SimpleConstructionScript_3.SCS_Node_107; this export was not properly precached. [2020.04.24-01.12.55:991][861]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.13.17:850][861]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.435, totalTime=4.485, timeStamp=2020-04-24T01:12:24.370Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA2F1C08D7E7EC7ED4F1C4E5CE226A, lobbyId=014C009208D7E7EC5B9702A6E247F1B2 [2020.04.24-01.13.17:856][861]LogStreaming: Flushing async loaders took 53177ms. [2020.04.24-01.13.17:856][861]LogStreaming: Warning: Flushing async loaders took a very long time. As this function blocks the main thread, this could create issue with network. [2020.04.24-01.13.18:783][861]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-01.13.18:785][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.13.18:785][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.13.18:786][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.13.18:786][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.13.18:803][861]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-01.13.18:804][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.13.18:804][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.13.18:805][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.13.18:805][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.13.19:341][861]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.13.19:341][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.13.20:683][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:189][861]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.24-01.13.23:189][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_0 [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:189][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:190][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:191][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:192][861]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.04.24-01.13.23:192][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_1 [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:192][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:194][861]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.24-01.13.23:194][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_2 [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:194][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:196][861]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.24-01.13.23:196][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_3 [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:196][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:198][861]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.24-01.13.23:198][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_4 [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:198][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:200][861]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.04.24-01.13.23:200][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_5 [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:200][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:202][861]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.04.24-01.13.23:202][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_6 [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:202][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:204][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:204][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:204][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:204][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:204][861]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.04.24-01.13.23:204][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_7 [2020.04.24-01.13.23:204][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:205][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:205][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:205][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:206][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:206][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:206][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:206][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:206][861]LogSM: [BP_SmallMeatLocker_Sandman_C_8][CLIENT SLAVE] [2020.04.24-01.13.23:207][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_8 [2020.04.24-01.13.23:207][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:207][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:207][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:207][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:208][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:208][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:208][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:208][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.Break Chargeable Enabled?: Enabled [2020.04.24-01.13.23:208][861]LogSM: [BP_SmallMeatLocker_Sandman_C_9][CLIENT SLAVE] [2020.04.24-01.13.23:209][861]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_9 [2020.04.24-01.13.23:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_9.Break Chargeable Enabled?: Disabled [2020.04.24-01.13.23:209][861]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/MeatLocker/BP_MeatLockerBasement03) is flushing async loading [2020.04.24-01.13.23:209][861]LogStreaming: Flushing async loaders. [2020.04.24-01.13.23:544][861]LogStreaming: Flushing async loaders took 335ms. [2020.04.24-01.13.23:635][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:635][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:635][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:635][861]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.13.23:635][861]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-01.13.23:635][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:635][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:636][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:638][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:638][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:638][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:638][861]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.13.23:638][861]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-01.13.23:638][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:638][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:638][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:704][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:704][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:704][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:704][861]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.13.23:704][861]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-01.13.23:704][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:704][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:704][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:706][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.13.23:706][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.13.23:706][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.13.23:707][861]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.13.23:707][861]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-01.13.23:707][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.13.23:707][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.13.23:707][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.13.23:735][861]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-01.13.23:735][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-01.13.23:735][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-01.13.23:736][861]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-01.13.23:736][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-01.13.23:773][861]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-01.13.23:773][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-01.13.24:075][861]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-01.13.24:075][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-01.13.24:290][861]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-01.13.24:291][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-01.13.24:445][861]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.24-01.13.24:446][861]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-01.13.24:799][861]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp. [2020.04.24-01.13.24:799][861]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.94.130.217:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x25528B3EB30] [2020.04.24-01.13.24:799][861]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.94.130.217:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x25528B3EB30], Channels: 46, Time: 2020.04.24-01.13.24 [2020.04.24-01.13.24:799][861]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.94.130.217:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x25528B3F760] [2020.04.24-01.13.24:800][861]LogNet: Warning: UIpNetDriver::TickDispatch: Took too long to receive packets. Time: 60.12 SteamNetDriver_0 [2020.04.24-01.13.24:800][861]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.04.24-01.13.24:800][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'InGame' [2020.04.24-01.13.24:800][861]LogNet: SetIsDisconnected from: false to: true [2020.04.24-01.13.24:800][861]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: : Client is 'InGame' and it's likely to be sent to Offline Tally [2020.04.24-01.13.24:800][861]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'PlayerLeftDuringLoading' [2020.04.24-01.13.24:800][861]GameFlow: UDBDEngineUtils::OnGameEndDisconnectNetworkCheck Setting player as VE_Disconnected [2020.04.24-01.13.24:800][861]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.04.24-01.13.24:800][861]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.13.24:800][861]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-01.13.24:800][861]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.13.24:800][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:800][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:800][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:800][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:800][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:800][861]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-01.13.24:801][861]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.13.24:801][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:801][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:801][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:801][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:801][861]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.13.24:801][861]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 0 FearTokens: 0 [2020.04.24-01.13.24:801][861]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.24-01.13.24:801][861]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.13.24:849][861]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-01.13.24:849][861]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.13.24:850][861]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22533&schemaVersion=0] [2020.04.24-01.13.24:920][861]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.13.24:920][861]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.13.24:922][861]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.13.24:922][861]GameFlow: [UGameFlowHandler::ProcessConnectionFailure] Connection failure. CurrentGameFlowStep=InGame, onServerLeft=false [2020.04.24-01.13.24:922][861]GameFlow: [UGameFlowHandler::ProcessConnectionFailure] Executing transition 0 [2020.04.24-01.13.24:922][861]LogNet: SetIsDisconnected from: true to: false [2020.04.24-01.13.24:922][861]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.04.24-01.13.24:922][861]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.24:924][861]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:924][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.13.24:924][861]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:924][861]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:924][861]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:924][861]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.13.24:924][861]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.13.24:924][861]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:924][861]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.13.24:924][861]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:924][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.13.24:927][861]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:927][861]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:927][861]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:927][861]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.24-01.13.24:927][861]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.13.24:927][861]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.130.217:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.13.24:927][861]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.13.24:927][861]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.13.24:927][861]LogAsyncLoad: Start loading library async: Menu [2020.04.24-01.13.24:927][861]LogAsyncLoad: 215 assets in Menu [2020.04.24-01.13.24:927][861]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.13.24:927][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.13.24:928][861]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:928][861]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.13.24:929][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.13.24:929][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.13.24:929][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:930][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.13.24:931][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.13.24:931][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:932][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.13.24:932][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.13.24:932][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:933][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.13.24:934][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.13.24:934][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:934][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.13.24:934][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.13.24:934][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:935][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.13.24:935][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.13.24:935][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:937][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.13.24:937][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.13.24:937][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:938][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.13.24:938][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.13.24:938][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:939][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.13.24:939][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.13.24:939][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:940][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.13.24:940][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.13.24:940][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:942][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.13.24:942][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.13.24:942][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:943][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.13.24:943][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.13.24:943][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:944][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.13.24:944][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.13.24:944][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:945][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.13.24:945][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.13.24:945][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:946][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.13.24:946][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.13.24:946][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:947][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.13.24:947][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.13.24:947][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:948][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.13.24:948][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.13.24:948][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:948][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.13.24:948][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.13.24:948][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:949][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.13.24:949][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.13.24:949][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:950][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.13.24:950][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.13.24:950][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:952][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.13.24:952][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.13.24:952][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:953][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.13.24:953][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.13.24:953][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:955][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.13.24:955][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.13.24:955][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:957][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.13.24:957][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.13.24:957][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:957][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.13.24:957][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.13.24:957][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:958][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.13.24:958][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.13.24:958][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:959][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.13.24:959][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.13.24:959][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:960][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.13.24:960][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.13.24:960][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:961][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.13.24:961][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.13.24:961][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:965][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.13.24:965][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.13.24:965][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:967][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.13.24:968][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.13.24:968][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:968][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.13.24:968][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.13.24:969][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:970][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.13.24:970][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.13.24:970][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:971][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.13.24:971][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.13.24:971][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:972][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.13.24:972][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.13.24:972][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:973][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.13.24:973][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.13.24:973][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:974][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.13.24:974][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.13.24:974][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:975][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.13.24:976][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.13.24:976][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:977][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.13.24:977][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.13.24:977][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:977][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.13.24:978][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.13.24:978][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:979][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.13.24:979][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.13.24:979][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:979][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.13.24:979][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.13.24:979][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:981][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.13.24:981][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.13.24:981][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:982][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.13.24:982][861]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.13.24:982][861]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.13.24:985][861]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.24:985][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-01.13.24:985][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-01.13.24:990][862]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.13.24:990][862]r.CullAll = "0" [2020.04.24-01.13.24:990][862]r.CullAll = "1" [2020.04.24-01.13.24:992][862]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 60.32, Realtime: 60.31. SteamNetDriver_0 [2020.04.24-01.13.24:992][862]LogHandshake: Beginning restart handshake process. [2020.04.24-01.13.24:992][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.24:992][862]LogNet: SetIsDisconnected from: false to: true [2020.04.24-01.13.24:992][862]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.24:993][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.24:997][862]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.316' TimeoutTimeStamp='2020-04-24T01:13:24.704Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.13.24:997][862]GameFlow: LoadingContextComponent FlushAnalytics took 0ms. [2020.04.24-01.13.25:334][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528AD2B60] Result: '1' k_EResultOK (success) [2020.04.24-01.13.25:334][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528AD2B60]' succeeded in 0.502344 seconds [2020.04.24-01.13.25:334][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-01.13.25:334][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-01.13.25:334][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-01.13.25:364][863]LogMirrors: Warning: [IMirrorsCommand::Tick] Overly long tick in mirrors command taking 60.316319 seconds. Ignoring tick [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 60.316319. This could result into websocket disconnection! [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: stream truncated [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: Error: RTM Internal error: WebSocket Read: stream truncated [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Operation Canceled [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: RTM: Real Time Messaging closed: Operation cancelled while state is opened or opening: connection aborted. [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: Closed successfully with expected error: Operation cancelled while state is opened or opening: connection aborted [106] [2020.04.24-01.13.25:364][863]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=false [2020.04.24-01.13.25:364][863]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.04.24-01.13.25:364][863]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.04.24-01.13.25:364][863]PartyFacade: Error: [UPartyFacade::SetError] Current error set to ConnectionToPartyManagementLost [2020.04.24-01.13.25:364][863]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-01.13.25:364][863]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.24-01.13.25:364][863]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: Warning: Connection was closed unexpectedly, restarting connection [2020.04.24-01.13.25:364][863]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.04.24-01.13.25:365][863]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22533&schemaVersion=0] [2020.04.24-01.13.25:365][863]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.13.25:370][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:370][863]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:372][864]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.04.24-01.13.25:372][864]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.24-01.13.25:384][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:384][864]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:416][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:416][865]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:438][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:438][866]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:472][867]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.24-01.13.25:472][867]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/cec69f00-079e-11e7-a358-d70fb0c33422:82696b0ee21dcee9ad781bcbdd0414261dd105a85ca91d0bb965ae89ead621d668bb3dbe1fc32e594cd1e68ecbc86f51 [2020.04.24-01.13.25:472][867]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/cec69f00-079e-11e7-a358-d70fb0c33422:82696b0ee21dcee9ad781bcbdd0414261dd105a85ca91d0bb965ae89ead621d668bb3dbe1fc32e594cd1e68ecbc86f51 [2020.04.24-01.13.25:472][867]LogMirrors: RESPONSE: code 403, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.13.25:472][867]LogMirrors: Warning: Mirrors non-ok response received. Code 'Operation not allowed, Only the party host may perform this action' [DELETE https://steam.live.bhvrdbd.com/api/v1/party/51a0d598-bb9a-478c-974e-6f7a121d349f] [2020.04.24-01.13.25:472][867]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyPlatformSessionOrNotify] [MirrorsSocialPresence::DestroyPlatformSessionOrNotify] Begin destroy party platform session [2020.04.24-01.13.25:473][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:473][867]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:503][868]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...1790]' succeeded in 0.030265 seconds [2020.04.24-01.13.25:503][868]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.04.24-01.13.25:503][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:503][868]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:537][869]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.063995 seconds [2020.04.24-01.13.25:537][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:537][869]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:567][870]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.24-01.13.25:568][870]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.24-01.13.25:568][870]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.24-01.13.25:568][870]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnDestroyPlatformSessionComplete] [MirrorsocialPresence::OnDestroyPlatformSessionComplete] Destroy party platform session completed. Success:true [2020.04.24-01.13.25:568][870]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.24-01.13.25:568][870]PartyFacade: [UPartyFacade::LeaveParty] Party not left. Error code [403] [2020.04.24-01.13.25:568][870]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = UnknownError. Is critical = 1 [2020.04.24-01.13.25:568][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:568][870]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:595][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:595][871]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:626][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:626][872]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:628][873]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.04 ms [2020.04.24-01.13.25:648][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:648][873]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:667][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:667][874]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:686][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:686][875]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:704][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:704][876]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:723][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:723][877]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:742][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:742][878]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:742][879]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/cec69f00-079e-11e7-a358-d70fb0c33422:82696b0ee21dcee9ad781bcbdd0414261dd105a85ca91d0bb965ae89ead621d668bb3dbe1fc32e594cd1e68ecbc86f51 [2020.04.24-01.13.25:760][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:760][879]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:778][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:778][880]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:796][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:796][881]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:815][882]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.04.24-01.13.25:815][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:815][882]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:816][883]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.04.24-01.13.25:816][883]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.04.24-01.13.25:816][883]LogRealTimeMessaging: Display: Real time messaging connection established [2020.04.24-01.13.25:816][883]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=false IsShuttingdown=false [2020.04.24-01.13.25:816][883]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.04.24-01.13.25:833][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:833][883]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:850][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:850][884]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:865][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:865][885]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:884][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:884][886]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:907][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:907][887]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:924][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:925][888]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:938][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.24-01.13.25:938][889]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.24-01.13.25:938][889]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.24-01.13.25:938][889]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.24-01.13.25:938][889]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.25:938][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-01.13.25:940][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-01.13.26:086][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-01.13.26:086][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-01.13.26:086][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-01.13.26:086][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-01.13.26:091][890]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.13.26:105][890]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.13.26:106][890]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Meg/Models/Torsos/MT_Torso01_REF.MT_Torso01_REF; this export was not properly precached. [2020.04.24-01.13.26:107][890]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.13.26:107][890]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.13.26:107][890]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.04.24-01.13.26:107][890]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.04.24-01.13.26:108][890]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.04.24-01.13.26:174][890]LogUObjectHash: Compacting FUObjectHashTables data took 6.04ms [2020.04.24-01.13.26:356][890]LogAIModule: Creating AISystem for world ParadiseTransition [2020.04.24-01.13.26:356][890]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.04.24-01.13.26:359][890]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.04.23-20.13.26 [2020.04.24-01.13.26:360][890]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'PlayerLeftDuringLoading' [2020.04.24-01.13.26:360][890]LogWorld: Bringing up level for play took: 0.003369 [2020.04.24-01.13.26:360][890]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.13.26:360][890]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.13.26:361][890]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.13.26:361][890]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.24-01.13.26:362][890]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.13.26:363][890]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.13.26:363][890]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.13.26:930][890]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.13.26:930][890]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.13.27:011][890]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.13.32:104][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.13.32:105][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.13.32:105][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.13.32:105][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.13.32:105][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.13.32:105][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.13.32:106][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.13.32:107][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-01.13.32:107][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.13.32:107][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-01.13.32:107][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-01.13.32:107][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.13.32:107][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:119][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-01.13.32:120][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.13.32:120][890]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.13.32:120][890]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.13.32:120][890]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.13.32:120][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.13.32:122][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.13.32:122][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.13.32:122][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.13.32:122][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.13.32:122][890]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.13.32:122][890]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-01.13.32:122][890]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000045 seconds [2020.04.24-01.13.32:123][890]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.13.37:352][890]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.13.37:352][890]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.13.39:700][890]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.13.39:700][890]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.13.39:705][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.13.39:705][890]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.13.39:706][890]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.13.39:714][890]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.13.39:714][890]LogLoad: Took 13.606931 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.04.24-01.13.39:714][890]LogSM: [BP_CamperMale01_C_0][SERVER SLAVE] [2020.04.24-01.13.39:716][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.39:716][890]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.39:719][890]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.39:720][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-01.13.39:720][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-01.13.39:908][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-01.13.40:043][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.13.40:043][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.13.40:043][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-01.13.40:044][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-01.13.40:052][891]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.13.40:052][891]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.13.40:054][891]LogUObjectGlobals: BeginLoad(/Game/Data/SurfaceTypeNameDB) is flushing async loading [2020.04.24-01.13.40:055][891]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.13.40:056][891]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Meg/Models/Legs/MT_Legs01_REF.MT_Legs01_REF; this export was not properly precached. [2020.04.24-01.13.40:056][891]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.13.40:057][891]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.40:057][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-01.13.40:058][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-01.13.40:231][891]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554FBCDD50] Result: '1' k_EResultOK (success) [2020.04.24-01.13.40:231][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-01.13.40:370][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.13.40:370][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.13.40:370][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-01.13.40:371][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-01.13.40:415][892]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.04.24-01.13.40:415][892]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 13.962578. This could result into websocket disconnection! [2020.04.24-01.13.40:418][892]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.40:418][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-01.13.40:419][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-01.13.40:743][892]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 14.320107 seconds [2020.04.24-01.13.40:743][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-01.13.40:891][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.13.40:891][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.13.40:891][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-01.13.40:895][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-01.13.40:898][893]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-01.13.40:904][893]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.483587 seconds [2020.04.24-01.13.40:904][893]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.40:904][893]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.40:946][894]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 86 [2020.04.24-01.13.40:946][894]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.04.24-01.13.40:946][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.24-01.13.40:968][895]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.40:968][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-01.13.40:969][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-01.13.41:139][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-01.13.41:139][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-01.13.41:140][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-01.13.41:143][896]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.24-01.13.41:143][896]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.04.24-01.13.41:143][896]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.04.24-01.13.41:143][896]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/cec69f00-079e-11e7-a358-d70fb0c33422/friends?platform=steam] [2020.04.24-01.13.41:255][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/cec69f00-079e-11e7-a358-d70fb0c33422/friends?platform=steam] [2020.04.24-01.13.41:256][901]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.04.24-01.13.41:256][901]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.13.41:257][901]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.41:257][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-01.13.41:258][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-01.13.41:464][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-01.13.41:464][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-01.13.41:464][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-01.13.41:467][902]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.13.41:467][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: crazyspaz, friend Id: 1d0cfb86-4ef3-48a8-8bcd-64da9c10fde7 [2020.04.24-01.13.41:467][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: SynnerG, friend Id: 67520d09-83c7-44e0-a5e7-087c7ffb1dd4 [2020.04.24-01.13.41:467][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Brick, friend Id: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ssupermario92, friend Id: ce7d8590-e453-11e6-9832-8ff3e309ce90 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ryfry, friend Id: 76047d94-93ff-4c91-ac0f-f01703a25d8b [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: {BYB}Hungry Carrot, friend Id: 90a5cde0-d7b0-11e6-8b2e-15ea65be848b [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: |>LN<| CNC Guy, friend Id: bff9c48a-449d-4796-94a7-0b154b8913dc [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Sethbane, friend Id: b76a60b0-9805-11e7-aa48-018b20679b73 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: The Chosen One, friend Id: 3072a070-bdce-11e6-a04f-63514e0f3f2a [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Grenth Taurus, friend Id: 62a87300-1344-11e7-8f75-cbca6b25c5c9 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Sora, friend Id: 01745fb0-c5c2-11e6-bb7e-a9a4184e5a5c [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lily215, friend Id: d8355310-079e-11e7-a7e7-99e37797a396 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: XFactor, friend Id: 4afb7630-c63c-11e6-a30c-074fecdaa6b9 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Dean Toliver, friend Id: d691e8cf-dc5e-4282-b454-9801b5e9c248 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Madlib, friend Id: b03ea6e0-9849-11e7-bc53-5fcc28d0f21a [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Charokk, friend Id: c7e99740-38ff-11e7-80e1-1dec7f2fd8cd [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Tom Hank, friend Id: 791952ee-da34-41e0-8398-fb237cb595cb [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Chip Dip Triple Flips are Hip, friend Id: 2bdc2387-07fd-4723-a4a0-f2af2c635876 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BattlePuppy_JIM, friend Id: e0cca82a-aecf-4ab3-af0f-1bbe234e4d94 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cactipus, friend Id: e35959a0-2eed-11e7-b948-0db029c5d3be [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PorkFriedBrice, friend Id: 891da2a0-9817-11e7-aa48-018b20679b73 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: AnuFish, friend Id: 68607036-e15a-4041-86b0-0455042281e7 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: XThe BeastX, friend Id: a56a7890-bec2-11e6-9d06-1bd7b528ed31 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nascent, friend Id: 66f49510-cebb-11e6-91d1-098744ba446a [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PlainOleDave, friend Id: dad98a2c-c892-4937-b61e-051a2cae2fc9 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Matt, friend Id: 8925ebcc-1354-486d-94fb-2550ac47a584 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ttv/saucemonster, friend Id: d7a141bf-dd18-4820-b7e0-437a0d8db941 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cobalt, friend Id: 8ca6db8b-0327-46ba-8a58-b9db8eaad770 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Synapse, friend Id: d4d67c7b-81ee-4746-928f-9499af2959cb [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: SamandCheese, friend Id: 92ea9280-2ded-4d8e-a208-5f00fcde0951 [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: eeb ;3;, friend Id: ae29a98f-f633-4dae-9dea-0fb8717a3bca [2020.04.24-01.13.41:468][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::CheckRequestedSyncs] SyncFriends done. success = true, resultCode = 0 [2020.04.24-01.13.41:470][902]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.41:471][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-01.13.41:472][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-01.13.41:642][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-01.13.43:013][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-01.13.43:013][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-01.13.43:013][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-01.13.43:013][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-01.13.43:013][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-01.13.43:013][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-01.13.43:014][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-01.13.43:014][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-01.13.43:014][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-01.13.43:014][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-01.13.43:014][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-01.13.43:014][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-01.13.43:015][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-01.13.43:025][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-01.13.43:028][903]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-01.13.43:040][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.24-01.13.43:040][903]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.43:040][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.04.24-01.13.43:040][903]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.43:370][915]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.43:370][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.13.43:371][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-01.13.43:573][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.13.43:573][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-01.13.43:573][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-01.13.43:578][916]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.43:578][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.13.43:579][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-01.13.43:787][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.13.43:787][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-01.13.43:787][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-01.13.43:793][917]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.43:793][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-01.13.43:794][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-01.13.44:005][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-01.13.44:006][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-01.13.44:006][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-01.13.44:034][919]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.44:035][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-01.13.44:036][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-01.13.44:250][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-01.13.44:250][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-01.13.44:251][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-01.13.44:256][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.44:256][920]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.44:257][920]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.44:257][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-01.13.44:257][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-01.13.44:475][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-01.13.44:475][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-01.13.44:475][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-01.13.44:483][921]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.44:483][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-01.13.44:484][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-01.13.44:707][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-01.13.44:707][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-01.13.44:707][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-01.13.44:712][922]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.44:712][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-01.13.44:713][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-01.13.44:951][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-01.13.44:951][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-01.13.44:951][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-01.13.44:957][923]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.44:957][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.13.44:958][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-01.13.45:186][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-01.13.45:186][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-01.13.45:187][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-01.13.45:223][925]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.24-01.13.45:223][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='80.544' TotalLoadTime='80.544' TimeStamp='2020-04-24T01:13:44.931Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='80.544' TimeStamp='2020-04-24T01:13:44.931Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='80.544' TimeStamp='2020-04-24T01:13:44.931Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='80.544' TimeStamp='2020-04-24T01:13:44.931Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.04.24-01.13.45:224][925]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.24-01.13.45:245][926]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.13.45:245][926]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.13.45:245][926]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live' [2020.04.24-01.13.45:272][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.45:272][927]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.46:241][965]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.24-01.13.46:241][965]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-01.13.46:241][965]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.04.24-01.13.46:241][965]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.24-01.13.46:241][965]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:241][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.13.46:241][965]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:241][965]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:241][965]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:241][965]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.24-01.13.46:241][965]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.13.46:241][965]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:241][965]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.13.46:241][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:242][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-01.13.46:276][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:277][965]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:277][965]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.46:277][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.46:277][965]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:277][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.13.46:298][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:298][965]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:298][965]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.46:298][965]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.13.46:299][965]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.13.46:299][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.13.46:299][965]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.13.46:299][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.13.46:299][965]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:300][965]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:300][965]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:302][965]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:302][965]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:302][965]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:302][965]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:302][965]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:393][966]r.CullAll = "0" [2020.04.24-01.13.46:399][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.46:399][966]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.46:399][966]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:399][966]GameFlow: TallyContextComponent::Enter [2020.04.24-01.13.46:408][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2281 [2020.04.24-01.13.46:469][966]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-01.13.46:469][966]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.13.46:469][966]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.13.46:469][966]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.24-01.13.46:469][966]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.13.46:469][966]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.13.46:470][966]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.13.46:470][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-01.13.46:471][966]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.46:471][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.04.24-01.13.46:471][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.13.46:471][966]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.46:471][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-01.13.46:471][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.13.46:471][966]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.46:471][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.13.46:472][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.13.46:472][966]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.46:472][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.24-01.13.46:480][966]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.46:480][966]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.46:480][966]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.46:483][966]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-01.13.46:483][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.24-01.13.46:501][967]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.13.46:502][967]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.13.46:502][967]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.13.46:553][967]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.13.47:918][967]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults2.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.13.47:921][968]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.13.47:922][968]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.13.47:922][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.13.47:922][968]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.13.47:922][968]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.13.47:922][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.13.47:928][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.47:928][968]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.47:928][968]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.47:928][968]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.47:928][968]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.48:049][973]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.13.48:050][973]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.13.48:050][973]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.13.48:100][975]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.13.48:106][976]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.13.48:136][977]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.13.48:136][977]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.13.49:005][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.04.24-01.13.49:005][ 12]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.49:006][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.24-01.13.49:006][ 12]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.50:106][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.50:106][ 63]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.50:442][ 80]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-01.13.50:457][ 81]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.50:457][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.24-01.13.50:457][ 81]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.50:457][ 81]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.50:457][ 81]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.13.50:457][ 81]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.50:457][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.04.24-01.13.50:458][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.13.50:458][ 81]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.50:458][ 81]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.50:458][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-01.13.50:458][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.13.50:458][ 81]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.50:458][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.13.50:458][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.13.51:197][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.51:197][121]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.51:712][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-01.13.51:712][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.51:712][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.13.51:712][151]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.51:712][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-01.13.51:713][151]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.13.51:867][161]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_HairTAA_Anim.M_Slasher_HairTAA_Anim:MaterialExpressionMaterialFunctionCall_13; this export was not properly precached. [2020.04.24-01.13.51:867][161]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_HairTAA_Anim.M_Slasher_HairTAA_Anim:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-01.13.51:867][161]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Characters/Slashers/Materials/M_Slasher_HairTAA_Anim.M_Slasher_HairTAA_Anim:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-01.13.52:030][171]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-01.13.52:288][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.52:288][186]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.52:307][188]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-01.13.52:378][192]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-01.13.52:378][192]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.52:378][192]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.13.52:378][192]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.52:378][192]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-01.13.52:378][192]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.13.52:544][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.04.24-01.13.52:544][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-01.13.52:657][208]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.13.52:662][209]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.13.52:670][209]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-01.13.52:671][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-01.13.52:672][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.52:673][209]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-01.13.53:004][229]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-01.13.53:004][229]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-01.13.53:004][229]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.53:005][229]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-01.13.53:005][229]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.53:005][229]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-01.13.53:005][229]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.13.53:175][240]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-01.13.53:176][240]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-01.13.53:176][240]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-01.13.53:176][240]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.53:176][240]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.13.53:176][240]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.53:176][240]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-01.13.53:177][240]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.13.53:209][242]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-01.13.53:290][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.53:290][246]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.53:404][253]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-01.13.53:404][253]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-01.13.53:404][253]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.53:404][253]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.13.53:404][253]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.53:404][253]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-01.13.53:405][253]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-01.13.53:537][261]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.13.54:035][291]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Materials/MI_Slasher_Alpha_Body.MI_Slasher_Alpha_Body; this export was not properly precached. [2020.04.24-01.13.54:038][291]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Materials/MI_Slasher_Dither.MI_Slasher_Dither; this export was not properly precached. [2020.04.24-01.13.54:040][291]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Materials/Variants/MV_Slasher_Alpha_Dissolve.MV_Slasher_Alpha_Dissolve; this export was not properly precached. [2020.04.24-01.13.54:171][300]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.13.54:390][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.04.24-01.13.54:390][312]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.54:391][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.24-01.13.54:391][312]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.54:572][324]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.04.24-01.13.54:607][325]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-01.13.54:958][346]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.13.55:013][350]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.13.55:070][353]LogAsyncLoad: Done loading library async: Menu in 90.7 sec [2020.04.24-01.13.55:486][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.55:487][378]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.56:487][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.56:487][438]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.57:256][485]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.13.57:269][485]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-01.13.57:269][485]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.13.57:586][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.57:586][504]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.58:437][555]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_ROLE_SELECTION(7) [2020.04.24-01.13.58:453][556]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:453][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-01.13.58:454][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:454][556]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:454][556]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:454][556]GameFlow: TallyContextComponent::Leave [2020.04.24-01.13.58:455][556]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.13.58:455][556]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.13.58:455][556]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-01.13.58:455][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.13.58:455][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: 0: 8e0d9...79901 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: 2: a28cd...71695 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: 3: 7f324...81933 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:11:00.229Z : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: MirrorsSessionId=844d1229-50d0-4579-b92a-ec680a2f8493 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.130.217 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: EncryptionKey=dVY4AIM71ExSixiS+EHxtgVbZmCPPBLU7xASuUouY98= : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5BFB08D7E7EC5B72F032E2445640|3.94.130.217|7778 : OnlineService [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.13.58:455][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.13.58:455][556]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.13.58:455][556]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.94.130.217:7778 SessionId: 00CC5...45640 [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:11:00.229Z : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: MirrorsSessionId=844d1229-50d0-4579-b92a-ec680a2f8493 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.130.217 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: EncryptionKey=dVY4AIM71ExSixiS+EHxtgVbZmCPPBLU7xASuUouY98= : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5BFB08D7E7EC5B72F032E2445640|3.94.130.217|7778 : OnlineService [2020.04.24-01.13.58:456][556]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.13.58:456][556]LogOnline: Destroying session GameSession [2020.04.24-01.13.58:456][556]LogDBDEasyAntiCheat: DestroySession [2020.04.24-01.13.58:456][556]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-01.13.58:456][556]LogOnline: Destroying session GameSession [2020.04.24-01.13.58:456][556]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.13.58:456][556]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.13.58:456][556]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:460][556]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:460][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:460][556]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.13.58:462][556]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.58:462][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.13.58:463][556]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.58:463][556]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.58:463][556]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.13.58:463][556]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.13.58:471][557]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.13.58:587][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.13.58:587][564]LogDBDEasyAntiCheat: RPC Message from client [2020.04.24-01.13.58:602][565]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/844d1229-50d0-4579-b92a-ec680a2f8493] [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: 0: 8e0d9...79901 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: 2: a28cd...71695 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: 3: 7f324...81933 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:11:00.229Z : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: MirrorsSessionId=844d1229-50d0-4579-b92a-ec680a2f8493 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.130.217 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: EncryptionKey=dVY4AIM71ExSixiS+EHxtgVbZmCPPBLU7xASuUouY98= : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5BFB08D7E7EC5B72F032E2445640|3.94.130.217|7778 : OnlineService [2020.04.24-01.13.58:602][565]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.13.58:602][565]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-01.13.58:618][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.160288 seconds [2020.04.24-01.13.58:618][566]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-01.13.58:619][566]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-01.13.58:619][566]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-01.13.58:969][587]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:970][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.13.58:972][587]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:972][587]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:972][587]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:972][587]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.04.24-01.13.58:972][587]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.24-01.13.58:972][587]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live' [2020.04.24-01.13.58:973][587]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.13.58:973][587]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.13.58:973][587]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-01.13.58:973][587]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-01.13.58:973][587]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.13.58:973][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.13.58:973][587]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.13.58:973][587]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.13.58:985][588]r.CullAll = "1" [2020.04.24-01.13.59:985][648]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.04.24-01.13.59:985][648]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.04.24-01.14.00:001][649]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.14.00:001][649]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.14.00:001][649]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-01.14.00:018][649]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-01.14.00:019][649]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.04.24-01.14.00:019][649]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.14.00:019][649]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.14.00:019][649]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.14.00:019][649]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.14.00:019][649]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.14.00:019][649]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.14.00:019][649]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.14.00:019][649]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.14.00:057][649]LogUObjectHash: Compacting FUObjectHashTables data took 6.34ms [2020.04.24-01.14.00:070][649]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-01.14.00:070][649]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-01.14.00:070][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-01.14.00:070][649]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.14.00:235][649]LogStreaming: Flushing async loaders took 165ms. [2020.04.24-01.14.00:236][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.14.00:236][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:237][649]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.14.00:237][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.14.00:237][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:436][649]LogStreaming: Flushing async loaders took 198ms. [2020.04.24-01.14.00:439][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.14.00:439][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:441][649]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.14.00:441][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-01.14.00:441][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:452][649]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.14.00:453][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.14.00:453][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:453][649]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.14.00:453][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.14.00:453][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:453][649]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.14.00:453][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.14.00:453][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:465][649]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.14.00:465][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-01.14.00:465][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:466][649]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.14.00:466][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-01.14.00:466][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:470][649]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-01.14.00:470][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.14.00:470][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:470][649]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.14.00:470][649]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.14.00:470][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:540][649]LogStreaming: Flushing async loaders took 69ms. [2020.04.24-01.14.00:543][649]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-20.14.00 [2020.04.24-01.14.00:543][649]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.14.00:543][649]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.14.00:543][649]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.14.00:543][649]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.14.00:543][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.14.00:543][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.14.00:543][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.14.00:543][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.14.00:543][649]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.14.00:555][649]LogWorld: Bringing up level for play took: 0.013278 [2020.04.24-01.14.00:556][649]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-01.14.00:556][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.14.00:556][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.14.00:556][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.14.00:556][649]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.14.00:556][649]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.14.00:561][649]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.14.00:561][649]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.14.00:608][649]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-01.14.00:608][649]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.14.00:609][649]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.14.00:609][649]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.14.00:609][649]LogCustomization: ------ [2020.04.24-01.14.00:609][649]LogCustomization: --> D_Head02 [2020.04.24-01.14.00:609][649]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.14.00:609][649]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.14.00:609][649]LogCustomization: ------ [2020.04.24-01.14.00:609][649]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.14.00:609][649]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.14.00:609][649]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.14.00:623][649]LogStreaming: Flushing async loaders. [2020.04.24-01.14.00:788][649]LogStreaming: Flushing async loaders took 166ms. [2020.04.24-01.14.00:816][649]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-01.14.00:832][649]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-01.14.00:832][649]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.14.00:832][649]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.14.00:832][649]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-01.14.00:832][649]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.04.24-01.14.00:832][649]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.14.00:833][649]LogLoad: Took 0.813883 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-01.14.00:833][649]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.14.00:833][649]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.14.00:833][649]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.14.01:426][684]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.04.24-01.14.01:426][684]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.457' TotalLoadTime='2.457' TimeStamp='2020-04-24T01:14:01.139Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.457' TimeStamp='2020-04-24T01:14:01.139Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.457' TimeStamp='2020-04-24T01:14:01.139Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.457' TimeStamp='2020-04-24T01:14:01.139Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_ROLE_SELECTION. [2020.04.24-01.14.01:427][684]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.14.01:443][685]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.14.01:443][685]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.14.01:443][685]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.14.02:435][745]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.04.24-01.14.02:436][745]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.24-01.14.02:436][745]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_ROLE_SELECTION. [2020.04.24-01.14.02:436][745]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.14.02:436][745]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.14.02:436][745]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.04.24-01.14.02:436][745]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.14.02:436][745]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.14.02:436][745]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:436][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.24-01.14.02:440][745]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:440][745]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.24-01.14.02:440][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.14.02:464][745]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.04.24-01.14.02:466][745]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-01.14.02:466][745]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.14.02:477][745]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.14.02:477][745]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.14.02:482][745]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.14.02:482][745]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.14.02:482][745]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.14.02:483][745]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.0 [2020.04.24-01.14.02:484][745]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-01.14.02:484][745]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.04.24-01.14.02:484][745]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.04.24-01.14.02:484][745]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.24-01.14.02:484][745]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.24-01.14.02:484][745]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.24-01.14.02:485][745]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.24-01.14.02:485][745]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.04.24-01.14.02:486][745]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000027 seconds [2020.04.24-01.14.02:486][745]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.24-01.14.02:486][745]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.24-01.14.02:486][745]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.24-01.14.02:486][745]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.24-01.14.02:486][745]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.24-01.14.02:486][745]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.24-01.14.02:487][745]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.04.24-01.14.02:487][745]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000044 seconds [2020.04.24-01.14.02:488][745]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head01 [2020.04.24-01.14.02:488][745]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.04.24-01.14.02:488][745]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-01.14.02:488][745]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-01.14.02:488][745]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-01.14.02:488][745]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-01.14.02:488][745]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.04.24-01.14.02:492][745]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000045 seconds [2020.04.24-01.14.02:500][745]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-01.14.02:502][745]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-01.14.02:502][745]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-01.14.02:521][745]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-01.14.02:521][745]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-01.14.02:532][745]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-01.14.02:532][745]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.14.02:532][745]LogNet: SetIsDisconnected from: true to: false [2020.04.24-01.14.02:532][745]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.24-01.14.02:532][745]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.14.02:532][745]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.14.02:532][745]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.14.02:532][745]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.14.02:532][745]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.14.02:532][745]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.14.02:532][745]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.14.02:533][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-01.14.02:533][745]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.24-01.14.02:534][745]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.14.02:602][745]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.14.02:602][745]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.14.02:602][745]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.14.02:602][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.24-01.14.02:602][745]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:602][745]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:602][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.14.02:623][745]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:623][745]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:623][745]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.14.02:623][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.14.02:623][745]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:623][745]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:624][745]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:710][746]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.14.02:710][746]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.14.02:710][746]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-01.14.02:710][746]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.14.02:710][746]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.14.02:710][746]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.14.02:711][746]r.CullAll = "0" [2020.04.24-01.14.02:711][746]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.14.02:713][746]GameFlow: [PartyErrorContextComponent::Run] Consuming error from party facade. Error code = ConnectionToPartyManagementLost. Is critical = 1 [2020.04.24-01.14.02:713][746]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.24-01.14.02:713][746]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.02:713][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.24-01.14.02:713][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.14.02:713][746]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.02:713][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-01.14.02:713][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.14.02:713][746]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.02:713][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.24-01.14.02:717][746]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.02:717][746]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.02:717][746]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.02:719][746]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-01.14.02:719][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.24-01.14.05:020][883]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-01.14.05:037][884]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.05:037][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.24-01.14.05:037][884]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.05:037][884]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.05:037][884]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.14.05:037][884]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.05:037][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.24-01.14.05:038][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.14.05:038][884]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.05:038][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-01.14.05:038][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.14.06:787][988]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.24-01.14.06:787][988]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.24-01.14.06:787][988]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.24-01.14.06:787][988]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.24-01.14.06:787][988]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.24-01.14.06:787][988]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-01.14.06:935][997]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-01.14.06:935][997]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-01.14.06:935][997]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.24-01.14.06:935][997]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.24-01.14.06:935][997]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.24-01.14.06:936][997]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-01.14.07:052][ 4]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-01.14.07:052][ 4]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.24-01.14.07:281][ 18]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240982908740 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.228183 seconds [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254D3BE0520] [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.14.07:286][ 18]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.14.07:286][ 18]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.24-01.14.07:287][ 18]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.07:402][ 25]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 1a8fd8fa-bb8c-441c-a627-ae01282282fe [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 1a8fd8fa-bb8c-441c-a627-ae01282282fe [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.24-01.14.07:402][ 25]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-283530-live [2020.04.24-01.14.07:402][ 25]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player:  G3 , ID( 106453 ) setting playerRole : VE_Camper [2020.04.24-01.14.07:408][ 25]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.24-01.14.07:408][ 25]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.14.07:408][ 25]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-01.14.07:408][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.14.07:409][ 25]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.14.07:409][ 25]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:410][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.24-01.14.07:518][ 32]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.07:518][ 32]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.14.07:585][ 36]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.14.07:677][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-01.14.07:937][ 57]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:937][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.14.07:958][ 57]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:958][ 57]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:958][ 57]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.07:958][ 57]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.14.07:958][ 57]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:958][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.14.07:987][ 57]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:987][ 57]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.07:987][ 57]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.14.07:987][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.14.07:988][ 57]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.08:010][ 57]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:010][ 57]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:012][ 57]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.14.08:012][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.14.08:016][ 57]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.14.08:016][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.14.08:016][ 57]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.14.08:016][ 57]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.14.08:016][ 57]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.08:016][ 57]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.08:070][ 57]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-01.14.08:070][ 57]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.14.08:070][ 57]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.14.08:070][ 57]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.08:070][ 57]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.08:070][ 57]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.24-01.14.08:070][ 57]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.14.08:070][ 57]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.14.08:071][ 57]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.14.08:071][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.14.08:089][ 59]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.14.08:089][ 59]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.14.08:091][ 59]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.14.08:091][ 59]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.08:091][ 59]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.14.08:091][ 59]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.14.08:091][ 59]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.14.08:091][ 59]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.14.08:091][ 59]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2553679E4A0] [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.14.08:091][ 59]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.14.08:092][ 59]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.14.08:092][ 59]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.14.08:092][ 59]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.14.08:092][ 59]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-01.14.08:092][ 59]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.14.08:092][ 59]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.14.08:093][ 59]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:107][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.14.08:107][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.14.08:107][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.14.08:109][ 60]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.04.24-01.14.08:110][ 60]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.14.08:110][ 60]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.08:110][ 60]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:110][ 60]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.14.08:110][ 60]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.14.08:202][ 66]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.14.08:202][ 66]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.14.08:302][ 72]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.14.08:302][ 72]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.14.08:335][ 74]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.14.08:335][ 74]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.14.08:335][ 74]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.08:335][ 74]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:903][108]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.14.08:908][108]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.14.08:909][108]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.14.08:910][108]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.14.08:911][108]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.14.08:912][108]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-01.14.08:913][108]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.14.08:916][108]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:919][108]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:919][108]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:919][108]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.08:919][108]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.08:921][109]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.14.08:921][109]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.14.08:921][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.14.08:923][109]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.14.08:923][109]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.14.08:924][109]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-01.14.08:925][109]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.04.24-01.14.08:925][109]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.14.08:925][109]LogCustomization: ------ [2020.04.24-01.14.08:925][109]LogCustomization: --> D_Head02 [2020.04.24-01.14.08:925][109]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.14.08:925][109]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.14.08:925][109]LogCustomization: ------ [2020.04.24-01.14.08:925][109]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.14.08:925][109]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.14.08:925][109]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.14.08:925][109]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.14.08:926][109]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.14.08:926][109]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.14.10:086][179]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.04.24-01.14.10:103][180]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.10:103][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.24-01.14.10:103][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-01.14.10:103][180]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.10:103][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-01.14.10:104][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-01.14.10:104][180]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.14.10:104][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.14.10:104][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-01.14.10:104][180]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.10:104][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.04.24-01.14.10:104][180]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.10:104][180]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.10:104][180]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.10:104][180]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.24-01.14.10:104][180]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c7e99740-38ff-11e7-80e1-1dec7f2fd8cd]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2bdc2387-07fd-4723-a4a0-f2af2c635876]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1d0cfb86-4ef3-48a8-8bcd-64da9c10fde7]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d691e8cf-dc5e-4282-b454-9801b5e9c248]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [66f49510-cebb-11e6-91d1-098744ba446a]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [76047d94-93ff-4c91-ac0f-f01703a25d8b]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b76a60b0-9805-11e7-aa48-018b20679b73]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d7a141bf-dd18-4820-b7e0-437a0d8db941]. Entry will be ignored [2020.04.24-01.14.10:104][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bff9c48a-449d-4796-94a7-0b154b8913dc]. Entry will be ignored [2020.04.24-01.14.10:105][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [68607036-e15a-4041-86b0-0455042281e7]. Entry will be ignored [2020.04.24-01.14.10:105][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b03ea6e0-9849-11e7-bc53-5fcc28d0f21a]. Entry will be ignored [2020.04.24-01.14.10:105][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [891da2a0-9817-11e7-aa48-018b20679b73]. Entry will be ignored [2020.04.24-01.14.10:105][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [ce7d8590-e453-11e6-9832-8ff3e309ce90]. Entry will be ignored [2020.04.24-01.14.10:105][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [791952ee-da34-41e0-8398-fb237cb595cb]. Entry will be ignored [2020.04.24-01.14.10:105][180]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [a56a7890-bec2-11e6-9d06-1bd7b528ed31]. Entry will be ignored [2020.04.24-01.14.10:113][180]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.24-01.14.10:113][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.04.24-01.14.11:219][247]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-01.14.11:219][247]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.14.11:219][247]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.14.11:219][247]GameFlow: [FriendsListContextComponent::UpdateFriend] Friend Chip Dip Triple Flips are Hip updated, Status: onlinePlayers, Presence: Offline [2020.04.24-01.14.11:219][247]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2bdc2387-07fd-4723-a4a0-f2af2c635876]. Entry will be ignored [2020.04.24-01.14.22:235][908]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.14.22:235][908]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.24-01.14.22:235][908]GameFlow: [FriendsListContextComponent::UpdateFriend] Friend Brick updated, Status: inGamePlayers, Presence: InMenus [2020.04.24-01.14.22:236][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsList: updateFriendData: current data Friend Data id: be005268-348a-486c-8fb3-48aa9a83025a name: Brick status: 2 richPresence: 2 canInvite: false canJoin: false canViewProfile: true [2020.04.24-01.14.22:236][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsList: updateFriendData: new data Friend Data id: be005268-348a-486c-8fb3-48aa9a83025a name: Brick status: 2 richPresence: 1 canInvite: true canJoin: false canViewProfile: true [2020.04.24-01.14.24:386][ 37]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player be005268-348a-486c-8fb3-48aa9a83025a. [2020.04.24-01.14.24:386][ 37]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.04.24-01.14.24:387][ 37]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe/invite] [2020.04.24-01.14.24:535][ 46]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe/invite] [2020.04.24-01.14.24:535][ 46]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.04.24-01.14.24:535][ 46]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player be005268-348a-486c-8fb3-48aa9a83025a. [2020.04.24-01.14.24:635][ 52]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.04.24-01.14.24:635][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification '○チヨ G3 ○チヨ ○チヨ G3 ○チヨ has invited Brick to the party. [2020.04.24-01.14.24:635][ 52]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_CondensedItalic" glyph '?' (0xffee) in ".instance1817.instance29.instance28.main.topRightMc.notificationsContainerMc.notification2.NotificationText". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_CondensedItalic" Movie resource: "$Roboto_CondensedItalic" not found. Imports : "$Roboto_CondensedItalic" not found. Exported : "$Roboto_CondensedItalic" not found. Registered fonts: "$Roboto_CondensedItalic" not found. Applying FontMap: "$Roboto_CondensedItalic" mapped to "Roboto Condensed"[Italic] Searching FontLib: "Roboto Condensed" [Italic] found. [2020.04.24-01.14.24:653][ 53]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph '?' (0xffee) in ".instance1817.instance29.instance28.main.topRightMc.notificationsContainerMc.notification2.titleTxt". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.04.24-01.14.28:518][285]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.04.24-01.14.28:518][285]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.14.28:520][285]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.28:520][285]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.28:520][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Brick Brick has joined the party. [2020.04.24-01.14.28:522][285]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.14.28:522][285]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.14.28:522][285]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.14.28:522][285]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.14.28:522][285]LogCustomization: ------ [2020.04.24-01.14.28:522][285]LogCustomization: --> D_Head02 [2020.04.24-01.14.28:522][285]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.14.28:522][285]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.14.28:522][285]LogCustomization: ------ [2020.04.24-01.14.28:522][285]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.14.28:522][285]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.14.28:522][285]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.14.28:522][285]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.14.28:522][285]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.14.28:522][285]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.14.28:524][285]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.14.28:524][285]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.28:524][285]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.28:524][285]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.14.28:524][285]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.14.28:524][285]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.14.28:524][285]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.28:618][291]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.14.28:618][291]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.14.28:652][293]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.28:652][293]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.14.28:734][298]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.14.28:735][298]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.14.28:735][298]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.28:735][298]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.28:735][298]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.14.28:763][300]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041552790 [2020.04.24-01.14.28:768][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041552790, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-01.14.28:818][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Brick [0x2552246E6E0] Instigator: Brick [0x2552246E6E0] Result: '1' k_EChatMemberStateChangeEntered (Join chat) [2020.04.24-01.14.28:818][303]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.04.24-01.14.29:128][322]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.14.29:136][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.14.29:136][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.24-01.14.29:136][322]GameFlow: [FriendsListContextComponent::UpdateFriend] Friend Brick updated, Status: inGamePlayers, Presence: InMenus [2020.04.24-01.14.29:136][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsList: updateFriendData: current data Friend Data id: be005268-348a-486c-8fb3-48aa9a83025a name: Brick status: 2 richPresence: 1 canInvite: false canJoin: false canViewProfile: true [2020.04.24-01.14.29:136][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsList: updateFriendData: new data Friend Data id: be005268-348a-486c-8fb3-48aa9a83025a name: Brick status: 2 richPresence: 1 canInvite: false canJoin: false canViewProfile: true [2020.04.24-01.14.29:619][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 2 [2020.04.24-01.14.29:619][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 2, removing. [2020.04.24-01.14.29:920][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.24-01.14.32:420][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.24-01.14.32:420][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.14.32:435][519]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.32:435][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.04.24-01.14.32:439][519]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.32:439][519]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.32:439][519]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.04.24-01.14.32:439][519]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.24-01.14.32:586][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.24-01.14.32:670][533]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.14.32:670][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.24-01.14.32:670][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.24-01.14.32:670][533]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.14.32:670][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-01.14.32:670][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.24-01.14.32:670][533]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.14.32:670][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.14.32:670][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.24-01.14.33:503][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 3 [2020.04.24-01.14.33:503][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 3, removing. [2020.04.24-01.14.33:823][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.24-01.14.33:868][605]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.14.33:868][605]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-01.14.33:935][609]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.14.33:935][609]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.14.33:940][609]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.14.33:940][609]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.33:940][609]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.14.33:940][609]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.14.33:941][609]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.14.33:941][609]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.14.33:941][609]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.14.33:962][609]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.14.33:962][609]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.14.33:963][609]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-01.14.33:964][609]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.04.24-01.14.33:964][609]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.14.33:964][609]LogCustomization: ------ [2020.04.24-01.14.33:964][609]LogCustomization: --> MT_Head005 [2020.04.24-01.14.33:964][609]LogCustomization: --> MT_Torso005 [2020.04.24-01.14.33:964][609]LogCustomization: --> MT_Legs05 [2020.04.24-01.14.33:964][609]LogCustomization: ------ [2020.04.24-01.14.33:964][609]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.14.33:976][609]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.14.33:976][609]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.14.33:981][609]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_7.SkeletalMeshComponent0' [2020.04.24-01.14.33:981][609]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.14.33:981][609]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.14.33:984][609]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.14.42:296][108]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.14.42:296][108]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.42:308][109]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.14.42:308][109]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.14.42:308][109]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.14.42:308][109]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.14.42:308][109]LogCustomization: ------ [2020.04.24-01.14.42:308][109]LogCustomization: --> D_Head02 [2020.04.24-01.14.42:308][109]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.14.42:308][109]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.14.42:308][109]LogCustomization: ------ [2020.04.24-01.14.42:308][109]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.14.42:308][109]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.14.42:308][109]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.14.42:308][109]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.14.42:308][109]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.14.42:308][109]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.14.42:309][109]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.14.42:309][109]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.42:309][109]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.14.42:310][109]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.14.42:310][109]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.14.42:401][115]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.14.42:401][115]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.14.42:468][119]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.14.42:468][119]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.14.42:468][119]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.42:468][119]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.14.43:238][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-01.14.43:252][166]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.14.43:252][166]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.14.52:534][723]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.14.52:534][723]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.14.52:535][723]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.14.52:535][723]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-01.14.52:535][723]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.14.52:535][723]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-01.14.52:535][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.14.52:536][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.14.52:536][723]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.14.52:536][723]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.14.52:536][723]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.14.52:536][723]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.14.52:536][723]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.14.52:536][723]LogCustomization: ------ [2020.04.24-01.14.52:536][723]LogCustomization: --> MT_Head005 [2020.04.24-01.14.52:536][723]LogCustomization: --> MT_Torso005 [2020.04.24-01.14.52:536][723]LogCustomization: --> MT_Legs05 [2020.04.24-01.14.52:536][723]LogCustomization: ------ [2020.04.24-01.14.52:536][723]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.14.52:536][723]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.14.52:536][723]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.14.52:536][723]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.14.52:536][723]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.14.52:536][723]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.14.52:537][723]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.14.52:537][723]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.14.52:537][723]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-01.14.52:537][723]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.14.52:537][723]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.52:553][724]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-01.14.52:553][724]GameFlow: Starting Quickmatch: GameSession [2020.04.24-01.14.52:553][724]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.14.52:553][724]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-01.14.52:553][724]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-01.14.52:553][724]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-01.14.52:553][724]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=7 : Near : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-01.14.52:554][724]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-01.14.52:554][724]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.14.52:554][724]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.14.52:554][724]GameFlow: Verbose: Doing Find Sessions [2020.04.24-01.14.52:567][725]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.14.52:684][732]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.14.52:684][732]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.14.52:701][733]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.14.52:717][734]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.160618 seconds [2020.04.24-01.14.52:734][735]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.15.02:734][335]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.02:868][343]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.02:883][344]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159609 seconds [2020.04.24-01.15.05:027][473]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-01.15.05:034][473]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.15.12:901][945]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.13:167][961]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.13:172][962]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.285802 seconds [2020.04.24-01.15.23:218][564]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.23:352][572]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.23:365][573]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.161086 seconds [2020.04.24-01.15.33:401][175]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.33:651][190]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.33:669][192]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.282631 seconds [2020.04.24-01.15.43:717][794]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.43:867][803]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.43:884][804]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180141 seconds [2020.04.24-01.15.53:917][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.54:150][420]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.15.54:167][421]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.265964 seconds [2020.04.24-01.16.04:217][ 24]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.16.04:367][ 33]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.16.04:383][ 34]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180142 seconds [2020.04.24-01.16.14:416][636]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.16.14:550][644]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.16.14:562][645]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158967 seconds [2020.04.24-01.16.24:600][247]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.16.24:749][256]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:16:19.904Z : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e653179-afb3-40a8-9933-49d092c51807 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: HostPublicIp=3.82.12.218 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: EncryptionKey=OwSufc7+QTPP/DX90rXgfMeZJccxDA+f3Y2nUe8+V3c= : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE93408D7E7ED19160E1C6DEB9EFC|3.82.12.218|7779 : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: MatchMembersA=["c95e84f0-c488-11e6-bfff-cd3cebd9943a"] : OnlineService [2020.04.24-01.16.24:750][256]LogOnlineSession: Verbose: OSS: MatchMembersB=["d7edf530-c313-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","ca53931e-a09a-437d-8840-7bb3a978bf3c","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-01.16.24:750][256]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-01.16.24:751][256]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.24:768][258]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183068 seconds [2020.04.24-01.16.24:783][258]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-01.16.24:783][258]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-01.16.24:783][258]GameFlow: Joining sesion : GameSession [2020.04.24-01.16.24:783][258]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-01.16.24:783][258]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-01.16.24:784][258]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-01.16.24:784][258]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-01.16.24:784][258]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-01.16.24:784][258]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.16.24:784][258]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-01.16.24:784][258]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.16.24:785][258]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-01.16.24:785][258]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.16.24:785][258]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.16.24:785][258]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-01.16.24:785][258]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.16.24:785][258]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.16.24:786][258]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.16.24:786][258]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-01.16.24:786][258]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.16.24:786][258]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.16.24:786][258]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.16.24:786][258]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-01.16.24:786][258]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.16.24:786][258]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.16.24:786][258]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.16.24:786][258]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.16.24:788][258]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:788][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:796][258]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:796][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.16.24:797][258]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:797][258]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:797][258]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:797][258]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:798][258]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:801][258]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.16.24:802][258]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.16.24:802][258]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-01.16.24:802][258]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.16.24:802][258]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.24:802][258]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-01.16.24:802][258]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.16.24:802][258]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.16.24:803][258]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.16.24:803][258]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.24:803][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.24:803][258]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.24:803][258]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.16.24:803][258]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:803][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.16.24:805][258]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:805][258]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:805][258]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:805][258]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.16.24:805][258]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.16.24:805][258]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.16.24:805][258]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.16.24:805][258]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.16.24:805][258]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-01.16.24:805][258]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-01.16.24:805][258]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.16.24:805][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.16.24:805][258]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.24:805][258]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.16.24:807][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.16.24:807][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.16.24:807][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:808][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.16.24:808][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.16.24:808][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:809][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.16.24:809][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.16.24:809][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:811][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.16.24:811][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.16.24:811][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:812][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.16.24:812][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.16.24:812][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:813][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.16.24:813][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.16.24:813][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:815][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.16.24:815][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.16.24:815][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:816][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.16.24:816][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.16.24:816][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:817][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.16.24:817][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.16.24:817][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:818][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.16.24:818][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.16.24:819][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:820][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.16.24:820][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.16.24:820][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:821][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.16.24:821][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.16.24:821][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:822][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.16.24:822][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.16.24:822][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:823][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.16.24:823][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.16.24:823][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:824][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.16.24:824][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.16.24:824][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:825][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.16.24:825][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.16.24:825][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:826][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.16.24:826][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.16.24:826][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:826][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.16.24:827][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.16.24:827][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:827][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.16.24:827][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.16.24:827][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:828][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.16.24:828][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.16.24:828][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:831][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.16.24:831][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.16.24:831][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:831][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.16.24:832][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.16.24:832][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:833][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.16.24:833][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.16.24:833][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:835][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.16.24:835][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.16.24:835][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:835][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.16.24:835][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.16.24:835][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:836][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.16.24:836][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.16.24:836][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:837][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.16.24:837][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.16.24:837][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:838][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.16.24:838][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.16.24:839][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:839][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.16.24:839][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.16.24:840][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:843][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.16.24:843][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.16.24:843][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:845][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.16.24:845][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.16.24:845][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:846][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.16.24:846][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.16.24:846][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:847][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.16.24:847][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.16.24:847][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:848][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.16.24:848][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.16.24:848][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:849][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.16.24:849][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.16.24:850][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:850][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.16.24:851][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.16.24:851][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:852][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.16.24:852][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.16.24:852][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:853][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.16.24:853][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.16.24:853][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:854][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.16.24:854][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.16.24:854][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:855][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.16.24:855][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.16.24:855][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:856][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.16.24:856][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.16.24:856][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:857][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.16.24:857][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.16.24:857][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:858][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.16.24:858][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.16.24:858][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:860][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.16.24:860][258]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.16.24:860][258]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.16.24:879][259]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.24:879][259]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.24:879][259]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-01.16.24:879][259]r.CullAll = "1" [2020.04.24-01.16.24:879][259]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.24:879][259]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.24:879][259]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.16.24:879][259]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.24:879][259]LogCustomization: ------ [2020.04.24-01.16.24:879][259]LogCustomization: --> D_Head02 [2020.04.24-01.16.24:879][259]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.24:879][259]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.24:879][259]LogCustomization: ------ [2020.04.24-01.16.24:879][259]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.16.24:879][259]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.16.24:879][259]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.16.24:879][259]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.16.24:880][259]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.16.24:880][259]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.16.24:881][259]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.16.24:881][259]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.16.24:892][260]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.16.24:892][260]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.16.24:966][265]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.24:983][266]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.16.24:983][266]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.16.25:017][268]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.16.25:017][268]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.16.25:067][271]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.16.25:068][271]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.25:450][294]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.25:499][297]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.25:817][316]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.16.25:817][316]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-01.16.25:817][316]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.16.25:833][317]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.16.25:833][317]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.16.25:833][317]LogNet: Browse: 3.82.12.218:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.16.25:833][317]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-01.16.25:834][317]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-01.16.25:834][317]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-01.16.25:834][317]LogNet: Game client on port 7779, rate 10000 [2020.04.24-01.16.25:983][326]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.82.12.218:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-01.16.26:133][335]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.26:150][336]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-01.16.26:167][336]LogLoad: LoadMap: 3.82.12.218:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-01.16.26:167][336]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.16.26:167][336]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-01.16.26:167][336]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.16.26:167][336]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.26:167][336]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-01.16.26:167][336]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.16.26:167][336]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-01.16.26:189][336]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms [2020.04.24-01.16.26:210][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.16.26:210][336]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.16.26:420][336]LogStreaming: Flushing async loaders took 211ms. [2020.04.24-01.16.26:423][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.16.26:423][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:496][336]LogStreaming: Flushing async loaders took 72ms. [2020.04.24-01.16.26:496][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.16.26:496][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:508][336]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-01.16.26:508][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-01.16.26:508][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:529][336]LogStreaming: Flushing async loaders took 21ms. [2020.04.24-01.16.26:529][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.16.26:529][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:531][336]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.16.26:531][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.16.26:531][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:531][336]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.16.26:531][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.16.26:531][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:532][336]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.16.26:532][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.16.26:532][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:532][336]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.16.26:532][336]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.16.26:532][336]LogStreaming: Flushing async loaders. [2020.04.24-01.16.26:532][336]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.16.26:534][336]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-20.16.26 [2020.04.24-01.16.26:534][336]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.16.26:534][336]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.16.26:539][336]LogWorld: Bringing up level for play took: 0.005510 [2020.04.24-01.16.26:540][336]LogLoad: Took 0.374105 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-01.16.26:614][339]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-01.16.26:614][339]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-01.16.26:614][339]LogDBDEasyAntiCheat: slave connected [2020.04.24-01.16.26:713][345]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.16.26:714][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-01.16.26:714][345]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.16.26:714][345]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.26:714][345]LogCustomization: ------ [2020.04.24-01.16.26:714][345]LogCustomization: --> D_Head02 [2020.04.24-01.16.26:714][345]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.26:714][345]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.26:714][345]LogCustomization: ------ [2020.04.24-01.16.26:714][345]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.26:733][347]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.16.26:746][347]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.26:746][347]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.26:830][352]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.26:830][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.26:831][352]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.16.26:831][352]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.038' TotalLoadTime='2.038' TimeStamp='2020-04-24T01:16:26.537Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C009208D7E7EC5B9702A6E247F1B2' [2020.04.24-01.16.26:831][352]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.16.26:922][358]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.16.26:922][358]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.16.27:052][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000060 seconds [2020.04.24-01.16.27:052][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-01.16.27:052][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-01.16.27:052][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000031 seconds [2020.04.24-01.16.27:052][366]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-01.16.27:052][366]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-01.16.27:053][366]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.27:053][366]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.16.27:053][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.228' TotalLoadTime='2.266' TimeStamp='2020-04-24T01:16:26.765Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.16.27:054][366]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.16.27:054][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.266' TimeStamp='2020-04-24T01:16:26.765Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.16.27:054][366]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.16.27:054][366]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.266' TimeStamp='2020-04-24T01:16:26.765Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.16.27:054][366]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.16.27:054][366]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.16.27:068][367]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.16.27:068][367]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.16.27:068][367]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.82.12.218:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.16.27:183][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.27:183][374]LogCustomization: ------ [2020.04.24-01.16.27:183][374]LogCustomization: --> D_Head02 [2020.04.24-01.16.27:183][374]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.27:183][374]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.27:183][374]LogCustomization: ------ [2020.04.24-01.16.27:383][386]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.16.27:383][386]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ca53931e-a09a-437d-8840-7bb3a978bf3c|76561198372492009 [2020.04.24-01.16.27:383][386]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.16.27:383][386]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.27:383][386]LogCustomization: ------ [2020.04.24-01.16.27:383][386]LogCustomization: --> FM_Head011 [2020.04.24-01.16.27:383][386]LogCustomization: --> FM_Torso006 [2020.04.24-01.16.27:383][386]LogCustomization: --> FM_Legs002_01 [2020.04.24-01.16.27:383][386]LogCustomization: ------ [2020.04.24-01.16.27:384][386]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.27:449][390]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.16.27:449][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c95e84f0-c488-11e6-bfff-cd3cebd9943a|76561198254833092 [2020.04.24-01.16.27:449][390]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.16.27:449][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.27:449][390]LogCustomization: ------ [2020.04.24-01.16.27:449][390]LogCustomization: --> OK_Mask02 [2020.04.24-01.16.27:449][390]LogCustomization: --> OK_Body02 [2020.04.24-01.16.27:449][390]LogCustomization: --> OK_W02 [2020.04.24-01.16.27:450][390]LogCustomization: ------ [2020.04.24-01.16.27:450][390]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.16.27:450][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d7edf530-c313-11e6-bfff-cd3cebd9943a|76561198300976213 [2020.04.24-01.16.27:450][390]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.16.27:450][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.27:450][390]LogCustomization: ------ [2020.04.24-01.16.27:450][390]LogCustomization: --> DK_Head01 [2020.04.24-01.16.27:450][390]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.27:450][390]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.27:450][390]LogCustomization: ------ [2020.04.24-01.16.27:450][390]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.27:450][390]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.27:651][402]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.16.27:651][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-01.16.27:651][402]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.16.27:651][402]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.27:651][402]LogCustomization: ------ [2020.04.24-01.16.27:651][402]LogCustomization: --> MT_Head005 [2020.04.24-01.16.27:651][402]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.27:651][402]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.27:651][402]LogCustomization: ------ [2020.04.24-01.16.27:652][402]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.16.27:749][408]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.27:749][408]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.27:833][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.28:067][427]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.16.28:067][427]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.16.28:067][427]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.16.28:067][427]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.16.28:067][427]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.16.28:067][427]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:067][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.16.28:067][427]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:067][427]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:067][427]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:067][427]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.16.28:067][427]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.16.28:067][427]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:067][427]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.16.28:067][427]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:067][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.16.28:089][427]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:089][427]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:089][427]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:089][427]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.16.28:090][427]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.16.28:090][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.16.28:090][427]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:090][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.16.28:119][427]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:119][427]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:119][427]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:119][427]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:120][427]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.28:121][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.16.28:121][427]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.28:121][427]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.28:121][427]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:143][427]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.16.28:143][427]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.16.28:144][427]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.16.28:144][427]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.16.28:144][427]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.16.28:144][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.16.28:148][427]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.16.28:148][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.16.28:148][427]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:148][427]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:198][427]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-01.16.28:198][427]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.16.28:198][427]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.16.28:198][427]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:198][427]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.16.28:198][427]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.16.28:199][428]r.CullAll = "0" [2020.04.24-01.16.28:199][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.28:199][428]LogCustomization: ------ [2020.04.24-01.16.28:199][428]LogCustomization: --> MT_Head005 [2020.04.24-01.16.28:199][428]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.28:199][428]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.28:199][428]LogCustomization: ------ [2020.04.24-01.16.28:299][429]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.16.28:299][429]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.16.28:299][429]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.16.28:299][429]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-01.16.28:300][429]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.16.28:354][429]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-01.16.28:354][429]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.16.28:355][429]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22534&schemaVersion=0] [2020.04.24-01.16.28:355][429]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.28:446][430]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.16.28:446][430]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.16.28:446][430]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.16.28:447][430]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.16.28:447][430]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.16.28:447][430]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.16.28:449][430]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.16.28:450][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000035 seconds [2020.04.24-01.16.28:451][430]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.04.24-01.16.28:451][430]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.28:451][430]LogCustomization: ------ [2020.04.24-01.16.28:451][430]LogCustomization: --> D_Head02 [2020.04.24-01.16.28:451][430]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.28:451][430]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.28:451][430]LogCustomization: ------ [2020.04.24-01.16.28:451][430]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.16.28:461][430]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.16.28:461][430]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.16.28:465][430]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.16.28:465][430]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.16.28:466][430]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.16.28:474][430]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]LogCustomization: --> FM_Head011 [2020.04.24-01.16.28:474][430]LogCustomization: --> FM_Torso006 [2020.04.24-01.16.28:474][430]LogCustomization: --> FM_Legs002_01 [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.28:474][430]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]LogCustomization: --> OK_Mask02 [2020.04.24-01.16.28:474][430]LogCustomization: --> OK_Body02 [2020.04.24-01.16.28:474][430]LogCustomization: --> OK_W02 [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.28:474][430]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]LogCustomization: --> DK_Head01 [2020.04.24-01.16.28:474][430]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.28:474][430]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.28:474][430]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]LogCustomization: --> MT_Head005 [2020.04.24-01.16.28:474][430]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.28:474][430]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.28:474][430]LogCustomization: ------ [2020.04.24-01.16.28:474][430]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.16.28:573][431]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22534&schemaVersion=0] [2020.04.24-01.16.28:573][431]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.16.28:582][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.28:582][431]LogCustomization: ------ [2020.04.24-01.16.28:582][431]LogCustomization: --> D_Head02 [2020.04.24-01.16.28:582][431]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.28:582][431]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.28:582][431]LogCustomization: ------ [2020.04.24-01.16.28:582][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.28:582][431]LogCustomization: ------ [2020.04.24-01.16.28:582][431]LogCustomization: --> D_Head02 [2020.04.24-01.16.28:582][431]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.28:582][431]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.28:582][431]LogCustomization: ------ [2020.04.24-01.16.28:582][431]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.16.28:582][431]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.16.28:582][431]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.16.28:582][431]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.16.28:582][431]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.16.28:582][431]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.16.28:583][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.28:583][431]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.28:583][431]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.16.28:583][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.28:583][431]LogCustomization: ------ [2020.04.24-01.16.28:583][431]LogCustomization: --> D_Head02 [2020.04.24-01.16.28:583][431]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.28:583][431]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.28:583][431]LogCustomization: ------ [2020.04.24-01.16.28:583][431]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.16.28:583][431]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.16.28:583][431]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.16.28:583][431]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.16.28:583][431]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.16.28:583][431]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.16.28:584][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.16.28:584][431]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.16.28:584][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.16.28:584][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.24-01.16.28:585][431]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000057 seconds [2020.04.24-01.16.28:585][431]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.04.24-01.16.28:585][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.28:585][431]LogCustomization: ------ [2020.04.24-01.16.28:585][431]LogCustomization: --> FM_Head011 [2020.04.24-01.16.28:585][431]LogCustomization: --> FM_Torso006 [2020.04.24-01.16.28:586][431]LogCustomization: --> FM_Legs002_01 [2020.04.24-01.16.28:586][431]LogCustomization: ------ [2020.04.24-01.16.28:586][431]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.24-01.16.28:717][431]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.24-01.16.28:717][431]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso006 [2020.04.24-01.16.28:777][431]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.24-01.16.28:777][431]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.04.24-01.16.28:956][431]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.04.24-01.16.28:956][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.16.28:956][431]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.16.28:956][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.16.28:956][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.04.24-01.16.28:964][431]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000068 seconds [2020.04.24-01.16.28:976][431]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.04.24-01.16.28:976][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.28:976][431]LogCustomization: ------ [2020.04.24-01.16.28:976][431]LogCustomization: --> OK_Mask02 [2020.04.24-01.16.28:976][431]LogCustomization: --> OK_Body02 [2020.04.24-01.16.28:976][431]LogCustomization: --> OK_W02 [2020.04.24-01.16.28:976][431]LogCustomization: ------ [2020.04.24-01.16.28:976][431]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask02 [2020.04.24-01.16.29:029][431]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask02 [2020.04.24-01.16.29:029][431]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body02 [2020.04.24-01.16.29:224][431]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body02 [2020.04.24-01.16.29:224][431]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W02 [2020.04.24-01.16.29:281][431]GameFlow: (CustomizedAudio) - Update Sound with item OK_W02 [2020.04.24-01.16.29:281][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.16.29:281][431]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.16.29:281][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.16.29:281][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.24-01.16.29:283][431]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.16.29:283][431]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.04.24-01.16.29:283][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.29:283][431]LogCustomization: ------ [2020.04.24-01.16.29:283][431]LogCustomization: --> DK_Head01 [2020.04.24-01.16.29:283][431]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.29:283][431]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.29:283][431]LogCustomization: ------ [2020.04.24-01.16.29:283][431]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.16.29:283][431]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.16.29:283][431]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.16.29:283][431]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.16.29:283][431]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.16.29:284][431]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.16.29:284][431]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.16.29:284][431]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.16.29:284][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.16.29:284][431]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.16.29:285][431]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000044 seconds [2020.04.24-01.16.29:285][431]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.04.24-01.16.29:285][431]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.29:285][431]LogCustomization: ------ [2020.04.24-01.16.29:285][431]LogCustomization: --> MT_Head005 [2020.04.24-01.16.29:285][431]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.29:285][431]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.29:285][431]LogCustomization: ------ [2020.04.24-01.16.29:285][431]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.16.29:297][431]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.16.29:297][431]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.16.29:302][431]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_6.SkeletalMeshComponent0' [2020.04.24-01.16.29:302][431]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.16.29:302][431]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.16.29:305][431]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.16.29:308][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.29:308][431]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.16.29:308][431]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.16.29:319][432]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.29:319][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-01.16.29:353][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.16.29:354][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-01.16.29:354][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.29:415][436]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.16.29:416][436]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.16.29:482][440]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.29:762][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-01.16.29:843][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.29:843][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.29:843][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.29:843][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.16.29:843][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.16.29:843][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-01.16.29:852][457]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-01.16.29:852][457]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.29:931][461]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.16.29:931][461]LogCustomization: ------ [2020.04.24-01.16.29:931][461]LogCustomization: --> MT_Head005 [2020.04.24-01.16.29:931][461]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.29:931][461]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.29:931][461]LogCustomization: ------ [2020.04.24-01.16.29:931][461]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.29:931][461]LogCustomization: ------ [2020.04.24-01.16.29:931][461]LogCustomization: --> MT_Head005 [2020.04.24-01.16.29:932][461]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.29:932][461]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.29:932][461]LogCustomization: ------ [2020.04.24-01.16.29:932][461]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.16.29:932][461]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.16.29:932][461]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.16.29:932][461]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.16.29:932][461]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.16.29:932][461]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.16.29:933][461]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.29:933][461]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.29:933][461]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.16.29:933][461]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.29:933][461]LogCustomization: ------ [2020.04.24-01.16.29:933][461]LogCustomization: --> MT_Head005 [2020.04.24-01.16.29:933][461]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.29:933][461]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.29:933][461]LogCustomization: ------ [2020.04.24-01.16.29:933][461]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.16.29:933][461]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.16.29:933][461]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.16.29:933][461]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.16.29:933][461]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.16.29:933][461]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.16.29:986][465]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.29:986][465]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.29:986][465]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-01.16.30:002][466]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.16.30:003][466]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.16.30:759][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-01.16.30:776][512]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.16.30:783][513]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.16.30:783][513]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.16.35:016][767]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-01.16.35:016][767]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.35:149][775]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.35:149][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.35:150][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-01.16.40:165][ 76]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-01.16.40:166][ 76]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.40:299][ 84]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.40:299][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.40:299][ 84]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-01.16.45:282][383]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-01.16.45:282][383]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.45:382][389]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.45:382][389]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.45:382][389]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-01.16.46:884][479]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.46:884][479]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.46:884][479]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.16.46:884][479]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.46:884][479]LogCustomization: ------ [2020.04.24-01.16.46:884][479]LogCustomization: --> MT_Head005 [2020.04.24-01.16.46:884][479]LogCustomization: --> MT_Torso005 [2020.04.24-01.16.46:884][479]LogCustomization: --> MT_Legs05 [2020.04.24-01.16.46:884][479]LogCustomization: ------ [2020.04.24-01.16.46:884][479]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.16.46:884][479]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.16.46:884][479]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.16.46:884][479]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.16.46:884][479]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.16.46:884][479]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.16.50:400][690]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-01.16.50:400][690]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.50:499][696]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.50:500][696]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.50:500][696]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.16.50:500][696]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.50:500][696]LogCustomization: ------ [2020.04.24-01.16.50:500][696]LogCustomization: --> D_Head02 [2020.04.24-01.16.50:500][696]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.16.50:500][696]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.16.50:500][696]LogCustomization: ------ [2020.04.24-01.16.50:500][696]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.16.50:500][696]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.16.50:500][696]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.16.50:500][696]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.16.50:500][696]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.16.50:500][696]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.16.50:565][700]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.50:566][700]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.50:566][700]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-01.16.51:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.51:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.51:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.16.51:301][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.51:301][742]LogCustomization: ------ [2020.04.24-01.16.51:301][742]LogCustomization: --> DK_Head01 [2020.04.24-01.16.51:301][742]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.51:301][742]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.51:301][742]LogCustomization: ------ [2020.04.24-01.16.51:301][742]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.16.51:301][742]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.16.51:301][742]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.16.51:301][742]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.16.51:301][742]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.16.51:301][742]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.16.53:334][866]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.53:334][866]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.53:334][866]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.16.53:334][866]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.53:334][866]LogCustomization: ------ [2020.04.24-01.16.53:334][866]LogCustomization: --> DK_Head01 [2020.04.24-01.16.53:334][866]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.53:334][866]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.53:334][866]LogCustomization: ------ [2020.04.24-01.16.53:334][866]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.16.53:334][866]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.16.53:334][866]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.16.53:334][866]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.16.53:334][866]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.16.53:334][866]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.16.55:400][990]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.55:400][990]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.55:400][990]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.16.55:400][990]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.55:400][990]LogCustomization: ------ [2020.04.24-01.16.55:401][990]LogCustomization: --> DK_Head01 [2020.04.24-01.16.55:401][990]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.55:401][990]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.55:401][990]LogCustomization: ------ [2020.04.24-01.16.55:401][990]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.16.55:401][990]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.16.55:401][990]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.16.55:401][990]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.16.55:401][990]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.16.55:401][990]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.16.55:549][999]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-01.16.55:549][999]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.55:649][ 5]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.16.55:649][ 5]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.16.55:649][ 5]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-01.16.57:433][112]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.16.57:433][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.16.57:433][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.16.57:433][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.16.57:433][112]LogCustomization: ------ [2020.04.24-01.16.57:433][112]LogCustomization: --> DK_Head01 [2020.04.24-01.16.57:433][112]LogCustomization: --> DK_Torso01 [2020.04.24-01.16.57:433][112]LogCustomization: --> DK_Legs01 [2020.04.24-01.16.57:433][112]LogCustomization: ------ [2020.04.24-01.16.57:434][112]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.16.57:434][112]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.16.57:434][112]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.16.57:434][112]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.16.57:434][112]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.16.57:434][112]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.17.00:551][299]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.17.00:551][299]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.17.00:551][299]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.17.00:551][299]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.17.00:551][299]LogCustomization: ------ [2020.04.24-01.17.00:551][299]LogCustomization: --> DK_Head01 [2020.04.24-01.17.00:551][299]LogCustomization: --> DK_Torso01 [2020.04.24-01.17.00:551][299]LogCustomization: --> DK_Legs01 [2020.04.24-01.17.00:551][299]LogCustomization: ------ [2020.04.24-01.17.00:551][299]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.17.00:551][299]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.17.00:551][299]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.17.00:551][299]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.17.00:551][299]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.17.00:551][299]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.17.00:666][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-01.17.00:666][306]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.00:782][313]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.00:782][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.00:782][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-01.17.01:517][357]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.17.01:517][357]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.17.01:517][357]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.24-01.17.01:517][357]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.17.01:517][357]LogCustomization: ------ [2020.04.24-01.17.01:517][357]LogCustomization: --> FM_Head011 [2020.04.24-01.17.01:517][357]LogCustomization: --> FM_Torso006 [2020.04.24-01.17.01:517][357]LogCustomization: --> FM_Legs002_01 [2020.04.24-01.17.01:517][357]LogCustomization: ------ [2020.04.24-01.17.01:517][357]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.24-01.17.01:517][357]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.24-01.17.01:517][357]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso006 [2020.04.24-01.17.01:517][357]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.24-01.17.01:517][357]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.04.24-01.17.01:517][357]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.04.24-01.17.01:583][361]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.17.01:584][361]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.17.01:584][361]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.17.01:584][361]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.17.01:584][361]LogCustomization: ------ [2020.04.24-01.17.01:584][361]LogCustomization: --> DK_Head01 [2020.04.24-01.17.01:584][361]LogCustomization: --> DK_Torso01 [2020.04.24-01.17.01:584][361]LogCustomization: --> DK_Legs01 [2020.04.24-01.17.01:584][361]LogCustomization: ------ [2020.04.24-01.17.01:584][361]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.17.01:584][361]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.17.01:584][361]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.17.01:584][361]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.17.01:584][361]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.17.01:584][361]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.17.02:618][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.17.02:618][423]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.17.02:618][423]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.24-01.17.02:618][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.17.02:618][423]LogCustomization: ------ [2020.04.24-01.17.02:618][423]LogCustomization: --> DK_Head01 [2020.04.24-01.17.02:618][423]LogCustomization: --> DK_Torso01 [2020.04.24-01.17.02:618][423]LogCustomization: --> DK_Legs01 [2020.04.24-01.17.02:618][423]LogCustomization: ------ [2020.04.24-01.17.02:618][423]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.17.02:618][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.17.02:618][423]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.17.02:618][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.17.02:618][423]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.17.02:618][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.17.05:783][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-01.17.05:783][609]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.05:899][616]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.05:899][616]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.05:899][616]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-01.17.10:899][916]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-01.17.10:899][916]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.11:032][924]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.11:032][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.11:032][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-01.17.16:016][223]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-01.17.16:016][223]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.16:099][228]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.16:099][228]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.16:099][228]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-01.17.21:099][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-01.17.21:099][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.21:215][535]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.21:215][535]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.21:215][535]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-01.17.23:349][663]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.17.23:349][663]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.17.23:349][663]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.04.24-01.17.23:350][663]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.17.23:350][663]LogCustomization: ------ [2020.04.24-01.17.23:350][663]LogCustomization: --> OK_Mask02 [2020.04.24-01.17.23:350][663]LogCustomization: --> OK_Body02 [2020.04.24-01.17.23:350][663]LogCustomization: --> OK_W02 [2020.04.24-01.17.23:350][663]LogCustomization: ------ [2020.04.24-01.17.23:350][663]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask02 [2020.04.24-01.17.23:350][663]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask02 [2020.04.24-01.17.23:350][663]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body02 [2020.04.24-01.17.23:350][663]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body02 [2020.04.24-01.17.23:350][663]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W02 [2020.04.24-01.17.23:350][663]GameFlow: (CustomizedAudio) - Update Sound with item OK_W02 [2020.04.24-01.17.26:232][836]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-01.17.26:232][836]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.26:348][843]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.26:348][843]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.26:348][843]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.17.28:617][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.17.28:617][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.17.28:618][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.17.28:618][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.17.28:618][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.17.28:618][975]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.17.28:618][975]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-01.17.28:618][975]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-01.17.28:618][975]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-01.17.28:618][975]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sealed Envelope [2020.04.24-01.17.28:618][975]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sealed Envelope [2020.04.24-01.17.28:623][976]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-01.17.28:623][976]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.17.28:640][977]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-01.17.29:869][ 51]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.29:967][ 57]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.24-01.17.29:967][ 57]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.30:766][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.17.31:071][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.17.31:071][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.04.24-01.17.31:071][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.04.24-01.17.31:349][140]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-01.17.31:349][140]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.31:432][145]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.17.31:432][145]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.17.31:432][145]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-01.17.31:615][156]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-01.17.31:615][156]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-01.17.31:615][156]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-01.17.31:698][159]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.46 ms [2020.04.24-01.17.31:715][161]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-01.17.31:715][161]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.17.31:715][161]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-01.17.31:763][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.31:763][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.31:763][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.31:763][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.31:763][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.31:763][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.17.32:071][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.17.32:071][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.04.24-01.17.32:766][225]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.32:766][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.32:766][225]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.32:766][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.17.33:166][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.17.33:166][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.17.33:215][252]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-01.17.33:215][252]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-01.17.33:215][252]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-01.17.33:235][253]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.17.33:666][278]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-01.17.33:666][278]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-01.17.33:765][284]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.33:765][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.34:166][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.34:765][344]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.34:765][344]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.35:266][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.04.24-01.17.35:266][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.04.24-01.17.35:765][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.35:765][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.35:765][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.35:765][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.35:765][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.35:765][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.17.35:766][404]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-01.17.35:766][404]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-01.17.36:034][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.24-01.17.36:152][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.24-01.17.36:152][427]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.24-01.17.36:169][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:shifttab [2020.04.24-01.17.36:169][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.24-01.17.36:272][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.17.36:272][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.17.36:765][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.36:765][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.37:366][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.37:765][523]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.37:765][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.37:782][524]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-01.17.37:782][524]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-01.17.37:782][524]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-01.17.37:782][524]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-01.17.37:783][524]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.17.37:783][524]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:783][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:791][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:791][524]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.17.37:793][524]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.17.37:793][524]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.17.37:793][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.17.37:794][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.17.37:794][524]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.17.37:794][524]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.17.37:794][524]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.17.37:794][524]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:794][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.17.37:795][524]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:795][524]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:795][524]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:795][524]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.17.37:795][524]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.17.37:796][524]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.82.12.218:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.17.37:796][524]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.17.37:796][524]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.17.37:796][524]LogAsyncLoad: Unloading library Menu [2020.04.24-01.17.37:796][524]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-01.17.37:796][524]LogAsyncLoad: Resume loading library async: Game [2020.04.24-01.17.37:796][524]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.04.24-01.17.37:796][524]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.17.37:796][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.17.37:796][524]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:796][524]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.17.37:797][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.17.37:797][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.17.37:797][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:797][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.17.37:798][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.17.37:798][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:798][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.17.37:799][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.17.37:799][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:799][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.17.37:799][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.17.37:799][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:801][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.17.37:801][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.17.37:801][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:802][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.17.37:802][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.17.37:802][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:802][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.17.37:802][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.17.37:802][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:804][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.17.37:804][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.17.37:804][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:805][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.17.37:805][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.17.37:805][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:805][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.17.37:805][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.17.37:805][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:806][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.17.37:806][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.17.37:806][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:807][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.17.37:807][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.17.37:807][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:810][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.17.37:810][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.17.37:810][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:812][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.17.37:812][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.17.37:812][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:814][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.17.37:814][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.17.37:814][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:815][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.17.37:815][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.17.37:815][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:817][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.17.37:817][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.17.37:817][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:819][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.17.37:819][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.17.37:819][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:821][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.17.37:821][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.17.37:821][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:824][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.17.37:825][524]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.17.37:825][524]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.17.37:826][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-01.17.37:826][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-01.17.37:826][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-01.17.37:827][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-01.17.37:827][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:827][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-01.17.37:827][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.17.37:827][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.17.37:827][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-01.17.37:827][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-01.17.37:828][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-01.17.37:828][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:828][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-01.17.37:828][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.17.37:828][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.17.37:829][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-01.17.37:829][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-01.17.37:830][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-01.17.37:830][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-01.17.37:830][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-01.17.37:831][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-01.17.37:831][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:831][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-01.17.37:831][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-01.17.37:831][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-01.17.37:832][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-01.17.37:832][524]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.17.37:832][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-01.17.37:832][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-01.17.37:832][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-01.17.37:832][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-01.17.37:832][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-01.17.37:833][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-01.17.37:833][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-01.17.37:833][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-01.17.37:834][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-01.17.37:834][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-01.17.37:834][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-01.17.37:835][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-01.17.37:835][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-01.17.37:836][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-01.17.37:836][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.17.37:836][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-01.17.37:837][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-01.17.37:837][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-01.17.37:837][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-01.17.37:838][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-01.17.37:838][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-01.17.37:838][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-01.17.37:839][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-01.17.37:839][524]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-01.17.37:839][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-01.17.37:840][525]r.CullAll = "1" [2020.04.24-01.17.37:841][525]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.17.37:842][525]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.17.37:842][525]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.17.37:842][525]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.17.38:094][526]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.17.38:094][526]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.17.38:094][526]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.17.38:094][526]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.17.38:094][526]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.17.38:095][526]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.17.38:378][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.38:532][553]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.17.38:765][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.38:765][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.38:800][569]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.17.38:800][569]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.17.38:939][575]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.17.38:939][575]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.156' TotalLoadTime='1.156' TimeStamp='2020-04-24T01:17:38.652Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA2F1C08D7E7EC7ED4F1C4E5CE226A' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.17.38:939][575]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.17.39:182][590]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-01.17.39:305][591]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms [2020.04.24-01.17.39:310][591]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-01.17.39:310][591]LogWorld: Bringing World /Temp/Untitled_2.Untitled up for play (max tick rate 0) at 2020.04.23-20.17.39 [2020.04.24-01.17.39:311][591]LogWorld: Bringing up level for play took: 0.000175 [2020.04.24-01.17.39:311][591]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.17.39:311][591]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-01.17.39:343][593]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.17.39:417][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.39:582][599]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Effects/Materials/MI_Blood_Chunks.MI_Blood_Chunks; this export was not properly precached. [2020.04.24-01.17.39:629][602]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-01.17.39:630][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:630][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-01.17.39:630][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-01.17.39:630][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-01.17.39:630][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:631][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-01.17.39:632][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-01.17.39:633][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-01.17.39:634][602]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-01.17.39:635][602]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-01.17.39:636][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:637][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.17.39:638][602]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.17.39:639][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:640][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:641][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:641][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.17.39:641][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.17.39:641][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.17.39:642][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.17.39:642][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.17.39:642][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.17.39:642][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.17.39:642][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.17.39:642][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.17.39:643][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.17.39:643][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.17.39:644][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:644][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:644][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:644][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:644][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:644][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:645][602]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:646][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:647][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:648][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.17.39:649][602]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-01.17.39:650][602]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.17.39:651][602]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.39:656][603]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-01.17.39:656][603]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-01.17.39:657][603]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-01.17.39:658][603]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-01.17.39:658][603]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-01.17.39:658][603]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-01.17.39:658][603]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-01.17.39:659][603]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.17.39:660][603]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-01.17.39:729][607]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms [2020.04.24-01.17.39:736][607]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-01.17.39:736][607]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-20.17.39 [2020.04.24-01.17.39:736][607]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T01:17:39.419Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA2F1C08D7E7EC7ED4F1C4E5CE226A, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.39:737][607]LogWorld: Bringing up level for play took: 0.001065 [2020.04.24-01.17.39:737][607]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.17.39:737][607]LogWorld: ----SeamlessTravel finished in 0.56 seconds ------ [2020.04.24-01.17.39:755][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.39:755][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.39:821][613]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.17.39:821][613]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.17.39:823][613]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.17.39:827][613]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.17.39:827][613]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.17.39:854][615]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.17.39:854][615]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.17.39:954][621]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.17.39:954][621]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.015' TotalLoadTime='2.171' TimeStamp='2020-04-24T01:17:39.666Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.17.39:954][621]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.17.39:959][622]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-01.17.39:959][622]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionDynamicParameter_4; this export was not properly precached. [2020.04.24-01.17.39:986][623]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.17.40:084][629]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.17.40:265][640]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.17.40:265][640]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.17.40:266][640]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.17.40:332][644]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.17.40:333][644]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.17.40:333][644]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.17.40:465][652]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.40:602][660]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-01.17.40:602][660]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.876, totalTime=0.876, timeStamp=2020-04-24T01:17:40.296Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.40:615][661]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=0.893, timeStamp=2020-04-24T01:17:40.313Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.40:649][663]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=0.943, timeStamp=2020-04-24T01:17:40.362Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.40:665][664]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-01.17.40) [2020.04.24-01.17.40:665][664]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-01.17.40:666][664]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587691061 [2020.04.24-01.17.40:666][664]ProceduralLevelGeneration: InitLevel: Theme: Asylum Map: Asy_Chapel Generation Seed: -1 [2020.04.24-01.17.40:666][664]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.943, timeStamp=2020-04-24T01:17:40.362Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.40:689][666]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.17.40:707][667]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.17.40:771][670]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.40:771][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.40:841][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.17.40:841][675]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.17.40:842][675]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.17.40:843][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-01.17.40:921][680]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.24-01.17.40:923][680]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Vegetations/SM_TallTree01.SM_TallTree01; this export was not properly precached. [2020.04.24-01.17.40:940][681]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.17.41:308][703]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-01.17.41:317][703]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.17.41:423][710]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-01.17.41:470][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.41:770][730]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.41:770][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.41:837][734]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.27 ms [2020.04.24-01.17.41:870][736]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.17.42:473][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.42:773][790]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.42:773][790]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.43:571][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.43:593][840]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.17.43:770][850]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.43:770][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.43:870][856]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-01.17.43:870][856]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.17.43:898][856]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/Asylum/MI_Asylum_CaravanGold01.MI_Asylum_CaravanGold01; this export was not properly precached. [2020.04.24-01.17.43:926][856]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/England/MI_Eng_BrickBlocker01.MI_Eng_BrickBlocker01; this export was not properly precached. [2020.04.24-01.17.43:927][856]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_HayRound02.MI_HayRound02; this export was not properly precached. [2020.04.24-01.17.43:929][856]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Farm/Structures/Blockers/Hay_Pile01.Hay_Pile01:BodySetup_301; this export was not properly precached. [2020.04.24-01.17.43:969][856]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Farm/Structures/Blockers/Hay_Pile01.Hay_Pile01; this export was not properly precached. [2020.04.24-01.17.43:995][856]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/England/Props/SM_Eng_BrickBlock01.SM_Eng_BrickBlock01:BodySetup_2; this export was not properly precached. [2020.04.24-01.17.44:037][856]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Vegetations/SM_rockS_10.SM_rockS_10:BodySetup_22; this export was not properly precached. [2020.04.24-01.17.44:038][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_16x16_MD31.BP_TL_Fr_16x16_MD31_C:UberGraphFrame; this export was not properly precached. [2020.04.24-01.17.44:162][856]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Asylum/Structures/SM_Asylum_Caravan01.SM_Asylum_Caravan01:BodySetup_0; this export was not properly precached. [2020.04.24-01.17.44:246][856]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Asylum/Structures/SM_Asylum_Caravan01.SM_Asylum_Caravan01:NavCollision_2; this export was not properly precached. [2020.04.24-01.17.44:247][856]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Asylum/Structures/SM_Asylum_Caravan01.SM_Asylum_Caravan01; this export was not properly precached. [2020.04.24-01.17.45:353][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:UberGraphFrame; this export was not properly precached. [2020.04.24-01.17.45:353][856]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.17.45:354][856]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-01.17.45:354][856]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-01.17.45:354][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.17.45:354][856]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.17.45:354][856]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.17.45:354][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_CarnivalWagon_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_CarnivalWagon_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.EntryPoint; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-01.17.45:355][856]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-01.17.45:356][856]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-01.17.45:356][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.17.45:356][856]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BP_LunchBox; this export was not properly precached. [2020.04.24-01.17.45:358][856]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-01.17.49:426][856]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.200, totalTime=4.143, timeStamp=2020-04-24T01:17:43.562Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.49:428][856]LogStreaming: Flushing async loaders took 5558ms. [2020.04.24-01.17.49:576][856]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-01.17.49:577][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.17.49:577][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.17.49:577][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.17.49:577][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.17.49:594][856]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-01.17.49:595][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.17.49:595][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.17.49:595][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.17.49:596][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.17.49:658][856]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.49:947][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:947][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:947][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:948][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:948][856]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.17.49:948][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_0 [2020.04.24-01.17.49:948][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:948][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:948][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:948][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:950][856]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.17.49:950][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_1 [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:950][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:951][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:952][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:952][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:952][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:952][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:952][856]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.17.49:952][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_2 [2020.04.24-01.17.49:952][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:952][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:953][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:953][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:954][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:954][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:954][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:954][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:954][856]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.17.49:954][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_3 [2020.04.24-01.17.49:955][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:955][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:955][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:955][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:956][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:956][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:956][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:956][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:956][856]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.17.49:956][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_4 [2020.04.24-01.17.49:957][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:957][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:957][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:957][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:958][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:958][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:958][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:958][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:958][856]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.17.49:959][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_5 [2020.04.24-01.17.49:959][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:959][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:959][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:959][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:960][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:960][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:960][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:960][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:960][856]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.17.49:961][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_6 [2020.04.24-01.17.49:961][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:961][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:961][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:961][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:962][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:962][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:962][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:962][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:963][856]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.17.49:963][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_7 [2020.04.24-01.17.49:963][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:963][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:963][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:963][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:964][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.49:964][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Enabled [2020.04.24-01.17.49:964][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.49:965][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-01.17.49:965][856]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.17.49:965][856]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_8 [2020.04.24-01.17.49:965][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.49:965][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Disabled [2020.04.24-01.17.49:965][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.49:965][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-01.17.49:965][856]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MediumTree01) is flushing async loading [2020.04.24-01.17.49:965][856]LogStreaming: Flushing async loaders. [2020.04.24-01.17.49:972][856]LogStreaming: Flushing async loaders took 7ms. [2020.04.24-01.17.50:034][856]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-01.17.50:034][856]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-01.17.50:063][856]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-01.17.50:063][856]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-01.17.50:064][856]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-01.17.50:064][856]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-01.17.50:064][856]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-01.17.50:064][856]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-01.17.50:069][856]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-01.17.50:069][856]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-01.17.50:076][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.50:076][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.17.50:076][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.50:076][856]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:076][856]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-01.17.50:076][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.50:076][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.17.50:076][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.50:079][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.50:079][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.17.50:079][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.50:079][856]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:079][856]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-01.17.50:079][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.50:079][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.17.50:079][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.50:081][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.50:081][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.17.50:081][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.50:081][856]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:081][856]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-01.17.50:081][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.50:081][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.17.50:081][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.50:083][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.17.50:083][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.17.50:083][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.17.50:083][856]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:084][856]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-01.17.50:084][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.17.50:084][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.17.50:084][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.17.50:084][856]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-01.17.50:146][856]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.24-01.17.50:147][856]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.17.50:176][856]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.50:203][856]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-01.17.50:204][856]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.50:206][856]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000029 seconds [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.17.50:240][856]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.17.50:241][856]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.17.50:241][856]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.17.50:241][856]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:241][856]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:241][856]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:241][856]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:244][856]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.50:250][857]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.39, Realtime: 6.38. SteamNetDriver_1 [2020.04.24-01.17.50:251][857]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-01.17.50:254][857]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=4.159, timeStamp=2020-04-24T01:17:43.579Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.50:295][858]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.385240. This could result into websocket disconnection! [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.17.50:298][858]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.17.50:299][858]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.17.50:299][858]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.17.50:299][858]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.17.50:338][859]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SM_Asylum_Chandelier_GEN_VARIABLE_BP_SM_Asylum_Chandelier_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SM_Asylum_Chandelier_GEN_VARIABLE_BP_SM_Asylum_Chandelier_C_CAT_0.SM_Asylum_ChandelierVine01' which is static to it. Aborting. [2020.04.24-01.17.51:251][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.24-01.17.51:251][860]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.24-01.17.51:251][860]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 362] [2020.04.24-01.17.51:251][860]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-01.17.51:380][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000028 seconds [2020.04.24-01.17.51:380][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-01.17.51:380][860]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetStandard) is flushing async loading [2020.04.24-01.17.51:381][860]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.17.51:381][860]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.17.51:549][860]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.52:599][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-01.17.52:599][860]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Searchable/Searchable_BP) is flushing async loading [2020.04.24-01.17.52:599][860]LogStreaming: Flushing async loaders. [2020.04.24-01.17.52:600][860]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.17.52:750][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-01.17.52:750][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-01.17.52:751][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000028 seconds [2020.04.24-01.17.52:751][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-01.17.52:753][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000041 seconds [2020.04.24-01.17.52:753][860]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.52:753][860]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.52:753][860]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.52:758][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.52:758][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-01.17.52:758][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.52:758][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-01.17.52:759][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000031 seconds [2020.04.24-01.17.52:759][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-01.17.52:786][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.52:786][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.52:787][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-01.17.52:790][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.52:790][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-01.17.52:790][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.52:790][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-01.17.52:791][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000028 seconds [2020.04.24-01.17.52:791][860]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.52:792][860]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.52:795][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000046 seconds [2020.04.24-01.17.52:798][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.52:798][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-01.17.52:799][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.52:799][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-01.17.52:799][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000026 seconds [2020.04.24-01.17.52:801][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.52:802][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.52:802][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000025 seconds [2020.04.24-01.17.52:802][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.24-01.17.52:803][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.17.52:803][860]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Totem/BP_TotemBase) is flushing async loading [2020.04.24-01.17.52:803][860]LogStreaming: Flushing async loaders. [2020.04.24-01.17.52:854][860]LogStreaming: Flushing async loaders took 51ms. [2020.04.24-01.17.52:964][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.17.52:965][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.17.52:965][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000028 seconds [2020.04.24-01.17.52:966][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.17.52:966][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.17.52:966][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000044 seconds [2020.04.24-01.17.52:969][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.52:969][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-01.17.52:970][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.52:970][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-01.17.52:970][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000026 seconds [2020.04.24-01.17.52:971][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.17.52:971][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.24-01.17.52:972][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-01.17.52:974][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.52:974][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.52:974][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000044 seconds [2020.04.24-01.17.52:976][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.52:976][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.52:977][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000043 seconds [2020.04.24-01.17.52:980][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.52:980][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.17.52:980][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.52:980][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.17.52:980][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000046 seconds [2020.04.24-01.17.52:982][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000026 seconds [2020.04.24-01.17.52:983][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-01.17.52:986][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.52:986][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-01.17.52:987][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.52:987][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-01.17.52:987][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000044 seconds [2020.04.24-01.17.53:025][860]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:025][860]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.17.53:048][860]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.53:151][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.17.53:151][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.17.53:151][865]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000049 seconds [2020.04.24-01.17.53:179][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.17.53:179][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000045 seconds [2020.04.24-01.17.53:204][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.17.53:205][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.17.53:205][867]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000071 seconds [2020.04.24-01.17.53:236][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.53:237][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.53:237][868]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000030 seconds [2020.04.24-01.17.53:289][870]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_0) missing some fog at index 0 [2020.04.24-01.17.53:289][870]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_0) missing some fog at index 2 [2020.04.24-01.17.53:336][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-01.17.53:341][872]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_32x32_CarnivalWagon_C_0.BP_ST_Carnival' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ST_Carnival_GEN_VARIABLE_BP_ST_Carnival_C_CAT_0.root_0' which is static to it. Aborting. [2020.04.24-01.17.53:345][872]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_32x32_CarnivalWagon_C_0.BP_ST_Caravan' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ST_Caravan_GEN_VARIABLE_BP_ST_Caravan_C_CAT_0.root_0' which is static to it. Aborting. [2020.04.24-01.17.53:420][872]LogDBDAudio: Request Async LoadSoundBank: Zoltar [2020.04.24-01.17.53:420][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Horse took 0.000042 seconds [2020.04.24-01.17.53:425][873]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.53:445][874]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000051 seconds [2020.04.24-01.17.53:497][877]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.53:504][877]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_1) missing some fog at index 1 [2020.04.24-01.17.53:504][877]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_1) missing some fog at index 3 [2020.04.24-01.17.53:539][879]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.04.24-01.17.53:539][879]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.04.24-01.17.53:540][879]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.04.24-01.17.53:575][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.53:576][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.53:576][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-01.17.53:578][881]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-01.17.53:578][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000056 seconds [2020.04.24-01.17.53:629][884]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-01.17.53:629][884]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000062 seconds [2020.04.24-01.17.53:633][884]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_0) missing some fog at index 1 [2020.04.24-01.17.53:633][884]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_0) missing some fog at index 3 [2020.04.24-01.17.53:667][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.04.24-01.17.53:668][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.04.24-01.17.53:668][886]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.04.24-01.17.53:685][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.53:685][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.53:685][887]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000067 seconds [2020.04.24-01.17.53:690][887]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 2 [2020.04.24-01.17.53:701][888]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-01.17.53:701][888]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000031 seconds [2020.04.24-01.17.53:702][888]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-01.17.53:702][888]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000026 seconds [2020.04.24-01.17.53:720][889]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-01.17.53:720][889]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000065 seconds [2020.04.24-01.17.53:772][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-01.17.53:806][894]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.53:806][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.53:807][894]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.17.53:844][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.53:844][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.53:844][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.24-01.17.53:865][897]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_0) missing some fog at index 1 [2020.04.24-01.17.53:865][897]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_0) missing some fog at index 2 [2020.04.24-01.17.53:882][898]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_1) missing some fog at index 2 [2020.04.24-01.17.53:934][901]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_1) missing some fog at index 3 [2020.04.24-01.17.53:949][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.53:949][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.53:949][902]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.24-01.17.54:035][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.17.54:035][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.17.54:035][907]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000067 seconds [2020.04.24-01.17.54:051][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.54:136][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000046 seconds [2020.04.24-01.17.54:141][913]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_3) missing some fog at index 0 [2020.04.24-01.17.54:141][913]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_3) missing some fog at index 3 [2020.04.24-01.17.54:202][917]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-01.17.54:238][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.17.54:238][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-01.17.54:239][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.17.54:239][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-01.17.54:239][919]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000048 seconds [2020.04.24-01.17.54:243][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_4) missing some fog at index 1 [2020.04.24-01.17.54:243][919]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_4) missing some fog at index 2 [2020.04.24-01.17.54:255][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_5) missing some fog at index 0 [2020.04.24-01.17.54:255][920]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_5) missing some fog at index 3 [2020.04.24-01.17.54:272][921]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_5) missing some fog at index 0 [2020.04.24-01.17.54:288][922]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_6) missing some fog at index 3 [2020.04.24-01.17.54:419][930]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_2) missing some fog at index 0 [2020.04.24-01.17.54:419][930]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_2) missing some fog at index 2 [2020.04.24-01.17.54:431][931]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.54:437][931]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 2 [2020.04.24-01.17.54:468][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 0 [2020.04.24-01.17.54:468][933]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 2 [2020.04.24-01.17.54:500][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_8) missing some fog at index 1 [2020.04.24-01.17.54:514][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-01.17.54:577][940]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000057 seconds [2020.04.24-01.17.54:609][942]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.54:614][942]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_10) missing some fog at index 1 [2020.04.24-01.17.54:614][942]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_10) missing some fog at index 3 [2020.04.24-01.17.54:645][944]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_11) missing some fog at index 1 [2020.04.24-01.17.54:661][945]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_12) missing some fog at index 3 [2020.04.24-01.17.54:675][946]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000077 seconds [2020.04.24-01.17.54:727][949]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_0.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.17.54:728][949]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.17.54:728][949]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_2.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.17.54:743][950]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.24-01.17.54:775][952]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.54:796][953]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.17.54:797][953]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.17.54:797][953]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light042' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_5.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.17.54:809][954]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.54:810][954]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.54:844][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000081 seconds [2020.04.24-01.17.54:862][957]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_3) missing some fog at index 0 [2020.04.24-01.17.54:875][958]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=10.993, totalTime=15.153, timeStamp=2020-04-24T01:17:54.572Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.54:891][959]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=15.169, timeStamp=2020-04-24T01:17:54.588Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.54:908][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000061 seconds [2020.04.24-01.17.54:909][960]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=15.185, timeStamp=2020-04-24T01:17:54.604Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_6] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_1] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_2] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Wl_16x16_HD34_C_0] - randomizer [Palletizer1]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_9] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_9] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_4] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_7] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_7] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_7] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_11] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_11] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_8] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_8] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_0] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_3] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:923][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_13] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_13] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_12] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_12] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_10] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_10] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_5] - randomizer [Wall Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_6] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_6] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:924][961]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.04.24-01.17.54:945][961]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.55:469][961]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=15.201, timeStamp=2020-04-24T01:17:54.620Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.55:472][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.17.55:472][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.17.55:473][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000074 seconds [2020.04.24-01.17.55:474][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000075 seconds [2020.04.24-01.17.55:474][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.17.55:476][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000055 seconds [2020.04.24-01.17.55:476][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.17.55:476][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000055 seconds [2020.04.24-01.17.55:477][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-01.17.55:478][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000055 seconds [2020.04.24-01.17.55:479][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-01.17.55:479][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-01.17.55:479][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000054 seconds [2020.04.24-01.17.55:480][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-01.17.55:480][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-01.17.55:480][962]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.55:483][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000046 seconds [2020.04.24-01.17.55:485][962]ProceduralLevelGeneration: HasLevelBeenSpawned Asy_Chapel: 0 Spawned : 44/44 Dependencies : 1 [2020.04.24-01.17.55:485][962]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.016, totalTime=15.217, timeStamp=2020-04-24T01:17:54.636Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.55:485][962]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-01.17.55:486][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.55:569][968]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.17.55:651][973]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000080 seconds [2020.04.24-01.17.55:715][977]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-01.17.55:716][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-01.17.55:716][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-01.17.55:716][977]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000044 seconds [2020.04.24-01.17.55:785][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-01.17.55:815][983]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.55:815][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.55:848][985]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-01.17.55:883][987]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-01.17.55:950][991]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.17.56:049][997]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.17.56:049][997]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-01.17.56:083][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-01.17.56:083][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.24-01.17.56:115][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.24-01.17.56:116][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-01.17.56:150][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-01.17.56:251][ 9]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.17.56:316][ 13]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-01.17.56:349][ 15]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000066 seconds [2020.04.24-01.17.56:500][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.56:815][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.56:815][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.57:600][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.17.58:131][122]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=3.192, totalTime=18.409, timeStamp=2020-04-24T01:17:57.829Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014C389D08D7E7ED193896D06DEF130E [2020.04.24-01.17.58:132][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.58:444][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.17.58:444][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.17.58:444][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.17.58:444][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.17.58:444][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.17.58:444][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.17.58:813][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.17.58:813][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.58:813][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.58:814][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.58:814][122]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.17.58:814][122]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.17.58:814][122]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.17.58:814][122]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.17.58:814][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.58:814][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.17.58:814][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.17.58:814][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.17.58:814][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.17.58:815][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.17.58:816][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.58:816][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.58:816][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.58:816][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.17.58:816][122]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-01.17.58:816][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000041 seconds [2020.04.24-01.17.58:817][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.58:856][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.58:910][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.59:163][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.17.59:163][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.17.59:163][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.17.59:163][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.17.59:163][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.17.59:163][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.17.59:177][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.17.59:177][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.59:177][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.59:177][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.59:178][122]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-01.17.59:178][122]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-01.17.59:178][122]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-01.17.59:178][122]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-01.17.59:178][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.59:178][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.17.59:178][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.17.59:178][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.17.59:178][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.17.59:178][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.17.59:178][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:178][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:178][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:178][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-01.17.59:179][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-01.17.59:179][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_05 took 0.000021 seconds [2020.04.24-01.17.59:179][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:202][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.17.59:351][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.17.59:351][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.17.59:351][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.17.59:351][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.17.59:351][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.17.59:351][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.17.59:374][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.17.59:374][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.24-01.17.59:375][122]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.24-01.17.59:375][122]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.24-01.17.59:375][122]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.17.59:375][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.17.59:376][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.17.59:376][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:376][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:376][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:376][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000053 seconds [2020.04.24-01.17.59:376][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_05 took 0.000043 seconds [2020.04.24-01.17.59:377][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:427][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.17.59:427][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.17.59:427][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.17.59:427][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.17.59:427][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.17.59:427][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.17.59:451][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.17.59:451][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.59:451][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.17.59:452][122]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.17.59:452][122]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.17.59:452][122]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.17.59:452][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.17.59:452][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:452][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:452][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.17.59:452][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000068 seconds [2020.04.24-01.17.59:453][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-01.17.59:453][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.17.59:518][122]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.17.59:518][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.17.59:659][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.17.59:659][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.17.59:659][122]LogUObjectGlobals: BeginLoad(/Game/Data/Dlc/Oman/GhostTunableDB) is flushing async loading [2020.04.24-01.17.59:659][122]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.18.00:257][122]LogStreaming: Flushing async loaders took 598ms. [2020.04.24-01.18.00:307][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.18.00:307][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Enabled [2020.04.24-01.18.00:307][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.18.00:307][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.00:308][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.18.00:308][122]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.18.00:308][122]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.04.24-01.18.00:308][122]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.18.00:308][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.00:315][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.18.00:315][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.18.00:315][122]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.18.00:315][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.18.00:315][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Disabled [2020.04.24-01.18.00:352][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-01.18.00:354][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-01.18.00:354][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.18.00:354][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-01.18.00:355][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-01.18.00:355][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.18.00:355][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-01.18.00:356][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-01.18.00:356][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.18.00:356][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-01.18.00:356][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-01.18.00:356][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.18.00:356][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-01.18.00:358][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-01.18.00:358][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.18.00:358][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-01.18.00:359][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-01.18.00:359][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.18.00:359][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-01.18.00:360][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-01.18.00:360][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.18.00:360][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-01.18.00:360][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-01.18.00:360][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.18.00:360][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-01.18.00:361][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000029 seconds [2020.04.24-01.18.00:361][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000032 seconds [2020.04.24-01.18.00:362][122]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.04.24-01.18.00:362][122]GameFlow: SetLoadoutSpawned. [2020.04.24-01.18.00:362][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.00:362][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.00:362][122]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:362][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:362][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:362][122]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:374][123]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:374][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:375][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-01.18.00:376][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-01.18.00:465][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:465][124]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.18.00:466][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:482][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-01.18.00:483][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.00:483][125]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.18.00:533][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:638][132]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:734][137]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.00:734][137]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.01:408][175]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.01:408][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.01:442][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 238 [2020.04.24-01.18.02:635][227]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.18.02:826][227]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.18.02:826][227]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.18.02:830][227]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.18.02:830][227]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.18.02:831][227]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.18.02:838][227]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011 [2020.04.24-01.18.02:861][227]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.24-01.18.02:861][227]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso006 [2020.04.24-01.18.02:865][227]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.24-01.18.02:865][227]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.04.24-01.18.02:894][227]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.04.24-01.18.02:906][227]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01 [2020.04.24-01.18.02:906][227]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.18.02:906][227]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.18.02:907][227]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.18.02:907][227]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.18.02:907][227]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.18.02:907][227]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.18.02:919][227]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.18.02:920][227]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.18.02:924][227]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_6.SkeletalMeshComponent0' [2020.04.24-01.18.02:924][227]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.18.02:924][227]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.18.02:927][227]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.18.02:928][227]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Mask02 [2020.04.24-01.18.02:938][227]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask02 [2020.04.24-01.18.02:938][227]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Body02 [2020.04.24-01.18.02:964][227]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body02 [2020.04.24-01.18.02:964][227]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_W02 [2020.04.24-01.18.02:970][227]GameFlow: (CustomizedAudio) - Update Sound with item OK_W02 [2020.04.24-01.18.02:979][227]GameFlow: OnRep_BegunPlayFenceGuid 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.02:979][227]GameFlow: BegunPlayFenceGuid 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.02:980][227]GameFlow: OnCreationFence 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.02:980][227]GameFlow: Waiting for fence 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.02:980][227]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05B01CDB08D7E7ED560C7E1E74044637 [2020.04.24-01.18.02:980][227]GameFlow: ACollectable::BeginPlay [2020.04.24-01.18.02:980][227]GameFlow: BegunPlayFenceGuid 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.02:980][227]GameFlow: OnCreationFence 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.02:980][227]GameFlow: Warning: Already Waiting for fence 05B01CDB-08D7-E7ED-560C-7E1E74044637 [2020.04.24-01.18.03:148][227]GameFlow: OnRep_BegunPlayFenceGuid 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:148][227]GameFlow: BegunPlayFenceGuid 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:148][227]GameFlow: OnCreationFence 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:148][227]GameFlow: Waiting for fence 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:148][227]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05AF307008D7E7ED560C296E74043DBE [2020.04.24-01.18.03:149][227]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000033 seconds [2020.04.24-01.18.03:149][227]GameFlow: ACollectable::BeginPlay [2020.04.24-01.18.03:149][227]GameFlow: BegunPlayFenceGuid 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:149][227]GameFlow: OnCreationFence 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:149][227]GameFlow: Warning: Already Waiting for fence 05AF3070-08D7-E7ED-560C-296E74043DBE [2020.04.24-01.18.03:149][227]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.03:149][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.03:149][227]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.03:149][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.03:150][227]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-01.18.03:150][227]GameFlow: GameState : Level is ready to play; map theme name: Asylum [2020.04.24-01.18.03:196][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.03:196][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.18.03:471][229]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.24-01.18.03:471][229]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.24-01.18.03:471][229]GameFlow: Collected received : GhostPower_C_0. [2020.04.24-01.18.03:471][229]GameFlow: AddToInventory received : GhostPower_C_0. [2020.04.24-01.18.03:471][229]GameFlow: Fence Opened 05AF3070-08D7-E7ED-560C-296E74043DBE. [2020.04.24-01.18.03:471][229]GameFlow: Fence Opened 05B01CDB-08D7-E7ED-560C-7E1E74044637. [2020.04.24-01.18.03:493][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:493][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:499][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_CamperFemale05_Character_C_0 - Captain Creampie, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:501][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_CamperFemale05_Character_C_0 - Captain Creampie, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:508][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:508][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:521][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:521][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:521][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Super Friendly Smart, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:521][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:541][229]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - camkan, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.18.03:541][229]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.03:541][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.04:241][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.18.04:241][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.18.04:241][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.18.04:241][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.18.04:241][263]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-01.18.04:241][263]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-01.18.04:241][263]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.18.04:241][263]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=true new= false [2020.04.24-01.18.04:287][263]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71476] [2020.04.24-01.18.04:287][263]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.18.04:288][263]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22535&schemaVersion=0] [2020.04.24-01.18.04:288][263]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.18.04:288][263]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.18.04:293][263]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.18.04:293][263]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='24.288' TotalLoadTime='26.459' TimeStamp='2020-04-24T01:18:03.954Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.18.04:293][263]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.18.04:294][263]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='26.459' TimeStamp='2020-04-24T01:18:03.954Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.18.04:294][263]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.18.04:294][263]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.18.04:298][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.04:298][264]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.18.04:298][264]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.18.04:298][264]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.82.12.218:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.18.04:412][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.04:412][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.04:532][279]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22535&schemaVersion=0] [2020.04.24-01.18.04:532][279]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.18.04:558][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2553305AA80] Result: '1' k_EResultOK (success) [2020.04.24-01.18.04:564][281]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273106 seconds [2020.04.24-01.18.05:302][325]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.18.05:302][325]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-01.18.05:302][325]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.18.05:302][325]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.18.05:302][325]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:302][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.18.05:302][325]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:302][325]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:302][325]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:302][325]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.18.05:302][325]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.18.05:302][325]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:302][325]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.18.05:302][325]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:302][325]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:303][325]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:595][326]r.CullAll = "0" [2020.04.24-01.18.05:599][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.05:600][326]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:600][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-01.18.05:607][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.18.05:613][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.18.05:613][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.18.05:615][326]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:615][326]GameFlow: InGameContextComponent::Enter [2020.04.24-01.18.05:616][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.18.05:616][326]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-01.18.05:616][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.18.05:616][326]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-01.18.05:616][326]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.18.05:616][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:618][326]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.18.05:727][327]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance3441.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.18.05:727][327]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance3441.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.18.05:803][332]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.18.05:803][332]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.18.06:100][350]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.18.06:100][350]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-01.18.06:100][350]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.18.06:418][369]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.06:418][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.06:668][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.06:715][387]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.18.06:715][387]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.18.07:414][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.07:414][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.07:668][444]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.08:414][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.08:414][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.08:668][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 204 [2020.04.24-01.18.08:668][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.04.24-01.18.09:414][549]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.09:414][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.09:415][549]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.09:415][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.09:415][549]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.09:415][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.09:768][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.09:768][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.04.24-01.18.10:415][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.10:415][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.10:415][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.10:415][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.10:769][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.10:769][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.18.11:415][669]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.11:415][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.11:768][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.04.24-01.18.11:769][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.04.24-01.18.12:415][729]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.12:415][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.12:415][729]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.12:415][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.12:415][729]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.12:415][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.12:716][747]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-01.18.12:716][747]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-01.18.12:716][747]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.24-01.18.12:716][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.12:716][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.12:716][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.12:736][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-01.18.12:750][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.12:750][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.12:750][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.12:772][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.12:772][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.04.24-01.18.12:772][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.24-01.18.12:984][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.12:984][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.12:984][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:084][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:084][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:084][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:133][772]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:133][772]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:133][772]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.13:432][790]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.13:432][790]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.13:432][790]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.13:432][790]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.13:432][790]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.13:432][790]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.13:770][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-01.18.13:868][816]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.13:868][816]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.18.14:398][848]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.14:398][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.14:796][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-01.18.14:874][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.15:398][899]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.15:398][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.15:667][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-01.18.15:667][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.15:968][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.16:216][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-01.18.16:216][948]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.16:393][952]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.16:393][952]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.17:072][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.17:389][995]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.17:389][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.17:438][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.18.17:438][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.17:439][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.18.17:439][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.17:439][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.17:440][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.17:440][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.17:440][998]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.17:440][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.17:440][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.18.17:440][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.17:440][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.17:440][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.17:440][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.17:440][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.17:569][ 6]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.18.17:569][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.18.17:570][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.17:570][ 6]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.17:570][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.17:570][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.17:570][ 6]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.17:570][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.17:570][ 6]Interaction: Interaction time: 80.000000 [2020.04.24-01.18.17:570][ 6]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.17:570][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.18:015][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.18:015][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.18:015][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.18:015][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.18:015][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.24-01.18.18:015][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.18:039][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.18.18:168][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.18:398][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.18:398][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.18:515][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.18:515][ 56]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.18:516][ 56]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.18:516][ 56]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.18:516][ 56]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.18.18:516][ 56]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.18:516][ 56]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.18:516][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.18:516][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.18:516][ 56]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.18:516][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.18:516][ 56]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.18:516][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.18:598][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.18:598][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.18:616][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.18:616][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.18:616][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.18:616][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.18:616][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.18:616][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.18:616][ 62]Interaction: Interaction time: 80.000000 [2020.04.24-01.18.18:616][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.18:616][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.18:699][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.18.18:699][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.18.19:169][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.19:398][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.19:398][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.20:268][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.20:399][169]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.20:399][169]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.21:268][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.21:398][229]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.21:398][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.21:631][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.18.21:631][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:631][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.18.21:631][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:633][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:633][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:633][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.21:633][243]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.21:633][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:633][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.18.21:633][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:633][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.21:633][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:633][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.21:633][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:699][247]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.21:699][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:699][247]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.21:699][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:701][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:701][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:701][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.21:701][247]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.21:701][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:701][247]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.21:701][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:701][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.21:701][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:701][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.21:701][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:732][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.18.21:733][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:733][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.21:733][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:733][249]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:733][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.21:733][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:733][249]Interaction: Interaction time: 84.245262 [2020.04.24-01.18.21:733][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.21:733][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:766][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:766][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.21:766][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:766][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:766][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.21:766][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:766][251]Interaction: Interaction time: 0.000000 [2020.04.24-01.18.21:766][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.21:766][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:800][253]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:800][253]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.21:800][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:800][253]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:800][253]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.21:800][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:833][255]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:833][255]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.21:833][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:833][255]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.21:833][255]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.21:833][255]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.21:833][255]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.21:833][255]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.21:833][255]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.21:833][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.21:833][255]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.21:833][255]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.21:833][255]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.22:368][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.23:081][330]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.18.23:081][330]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.18.23:369][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.23:415][350]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.23:415][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.24:415][410]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.24:415][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.24:469][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.25:420][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.25:420][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.25:472][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.26:414][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.26:414][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.26:568][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.27:414][590]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.27:414][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.27:568][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.28:415][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.28:415][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.28:569][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.29:414][710]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.29:414][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.29:667][725]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.30:415][770]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.30:415][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.30:667][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.31:416][830]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.31:416][830]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.31:669][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.32:431][891]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.32:431][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.32:669][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.33:398][949]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.33:398][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.33:768][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.34:219][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7436808347702026, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.18.34:219][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.18.34:236][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514518074691296, xOffset=0, yOffset=0) [2020.04.24-01.18.34:252][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03013272397220135, xOffset=0, yOffset=0) [2020.04.24-01.18.34:268][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04511944949626923, xOffset=0, yOffset=0) [2020.04.24-01.18.34:285][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060229267925024, xOffset=0, yOffset=0) [2020.04.24-01.18.34:301][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07547090202569962, xOffset=0, yOffset=0) [2020.04.24-01.18.34:318][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09045835584402084, xOffset=0, yOffset=0) [2020.04.24-01.18.34:335][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1055623590946198, xOffset=0, yOffset=0) [2020.04.24-01.18.34:352][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212042644619942, xOffset=0, yOffset=0) [2020.04.24-01.18.34:369][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364922672510147, xOffset=0, yOffset=0) [2020.04.24-01.18.34:386][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1518165469169617, xOffset=0, yOffset=0) [2020.04.24-01.18.34:398][ 9]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.34:398][ 9]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.34:402][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668076366186142, xOffset=0, yOffset=0) [2020.04.24-01.18.34:419][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817993670701981, xOffset=0, yOffset=0) [2020.04.24-01.18.34:436][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967910975217819, xOffset=0, yOffset=0) [2020.04.24-01.18.34:452][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118472754955292, xOffset=0, yOffset=0) [2020.04.24-01.18.34:468][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2269684523344, xOffset=0, yOffset=0) [2020.04.24-01.18.34:485][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2420067191123962, xOffset=0, yOffset=0) [2020.04.24-01.18.34:502][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574101686477661, xOffset=0, yOffset=0) [2020.04.24-01.18.34:519][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724030017852783, xOffset=0, yOffset=0) [2020.04.24-01.18.34:535][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287624180316925, xOffset=0, yOffset=0) [2020.04.24-01.18.34:552][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028279840946198, xOffset=0, yOffset=0) [2020.04.24-01.18.34:568][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3178447186946869, xOffset=0, yOffset=0) [2020.04.24-01.18.34:585][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331789076328278, xOffset=0, yOffset=0) [2020.04.24-01.18.34:602][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348222553730011, xOffset=0, yOffset=0) [2020.04.24-01.18.34:618][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633478283882141, xOffset=0, yOffset=0) [2020.04.24-01.18.34:635][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787869215011597, xOffset=0, yOffset=0) [2020.04.24-01.18.34:652][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937841951847076, xOffset=0, yOffset=0) [2020.04.24-01.18.34:668][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40891420841217, xOffset=0, yOffset=0) [2020.04.24-01.18.34:686][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244318306446075, xOffset=0, yOffset=0) [2020.04.24-01.18.34:703][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394294619560242, xOffset=0, yOffset=0) [2020.04.24-01.18.34:719][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544263780117035, xOffset=0, yOffset=0) [2020.04.24-01.18.34:735][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695298373699188, xOffset=0, yOffset=0) [2020.04.24-01.18.34:752][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845415651798248, xOffset=0, yOffset=0) [2020.04.24-01.18.34:768][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.34:769][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996660053730011, xOffset=0, yOffset=0) [2020.04.24-01.18.34:786][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149880051612854, xOffset=0, yOffset=0) [2020.04.24-01.18.34:802][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299858450889587, xOffset=0, yOffset=0) [2020.04.24-01.18.34:819][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545207142829895, xOffset=0, yOffset=0) [2020.04.24-01.18.34:836][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606670379638672, xOffset=0, yOffset=0) [2020.04.24-01.18.34:852][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756655931472778, xOffset=0, yOffset=0) [2020.04.24-01.18.34:869][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59066504240036, xOffset=0, yOffset=0) [2020.04.24-01.18.34:886][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056642532348633, xOffset=0, yOffset=0) [2020.04.24-01.18.34:903][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212859749794, xOffset=0, yOffset=0) [2020.04.24-01.18.34:919][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363572478294373, xOffset=0, yOffset=0) [2020.04.24-01.18.34:935][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513583660125732, xOffset=0, yOffset=0) [2020.04.24-01.18.34:952][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663579940795898, xOffset=0, yOffset=0) [2020.04.24-01.18.34:969][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.681706964969635, xOffset=0, yOffset=0) [2020.04.24-01.18.34:985][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6967748999595642, xOffset=0, yOffset=0) [2020.04.24-01.18.35:002][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7117894291877747, xOffset=0, yOffset=0) [2020.04.24-01.18.35:019][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270940542221069, xOffset=0, yOffset=0) [2020.04.24-01.18.35:036][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423427700996399, xOffset=0, yOffset=0) [2020.04.24-01.18.35:053][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.757474958896637, xOffset=0, yOffset=0) [2020.04.24-01.18.35:069][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7724941372871399, xOffset=0, yOffset=0) [2020.04.24-01.18.35:082][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.18.35:082][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.18.35:087][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.18.35:167][ 55]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.18.35:167][ 55]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.18.35:398][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.35:398][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.35:494][ 75]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F6C118A0] Result: '1' k_EResultOK (success) [2020.04.24-01.18.35:494][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F6C118A0]' succeeded in 0.326529 seconds [2020.04.24-01.18.35:519][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F6C118A0] Result: '1' k_EResultOK (success) [2020.04.24-01.18.35:541][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371540 seconds [2020.04.24-01.18.35:598][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.35:598][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.35:598][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.35:598][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.35:598][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.18.35:598][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.18.35:598][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.18.35:599][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.35:599][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.35:599][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.35:599][ 81]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.35:599][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.35:599][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.35:599][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.35:599][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.35:599][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.35:599][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.35:599][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.35:675][ 85]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.35:675][ 85]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.35:675][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.35:675][ 85]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.35:675][ 85]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.35:675][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.35:675][ 85]Interaction: Interaction time: 0.000000 [2020.04.24-01.18.35:676][ 85]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.35:676][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.35:769][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.36:399][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.36:399][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.36:869][156]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.37:397][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.37:397][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.37:668][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.18.37:764][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.18.37:968][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.38:399][248]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.38:399][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.38:433][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:433][250]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.38:433][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:433][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:433][250]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.38:433][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:466][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:466][252]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.38:466][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:466][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:466][252]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.38:466][252]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.38:466][252]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.38:466][252]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.38:466][252]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.38:466][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:466][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.18.38:466][252]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.38:467][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:566][258]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:566][258]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.38:566][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:566][258]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:566][258]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.38:566][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:600][260]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:600][260]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.38:600][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:600][260]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:600][260]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.38:600][260]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.38:600][260]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.38:600][260]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.38:600][260]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.38:600][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.38:600][260]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.18.38:600][260]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.38:600][260]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.38:603][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.18.38:603][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.18.38:603][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.18.38:967][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.39:164][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.579630 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.18.39:397][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.39:398][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.39:968][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 156 [2020.04.24-01.18.39:968][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.04.24-01.18.40:398][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.40:398][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.40:398][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.40:398][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.40:969][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.04.24-01.18.41:414][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.41:414][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.41:414][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.41:414][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.41:414][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.41:414][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.18.41:616][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.41:616][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.41:616][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.41:616][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.41:616][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.41:616][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.41:616][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.41:616][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.41:616][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.41:616][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.41:616][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.41:616][441]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.41:616][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.41:616][441]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.41:616][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.41:616][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.41:616][441]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.18.41:617][441]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.41:617][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.41:619][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.18.41:714][447]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.24-01.18.42:068][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.42:068][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.18.42:068][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.24-01.18.42:182][475]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 16.729277 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.18.42:247][479]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.18.42:249][479]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.42:249][479]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.42:280][481]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 16.695885 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.18.42:414][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.42:414][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.42:514][495]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.191742 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.18.42:748][509]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.18.43:015][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.18.43:048][527]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.18.43:069][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.43:414][549]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.43:414][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.44:168][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.44:415][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.44:415][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.44:583][619]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.44:583][619]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.45:168][654]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.45:415][669]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.45:415][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.46:168][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.46:181][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003491 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.18.46:415][729]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.46:415][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.47:167][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.47:414][789]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.47:414][789]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.48:215][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.18.48:215][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.48:215][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.18.48:215][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.48:216][837]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:216][837]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:216][837]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.48:216][837]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.48:216][837]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:216][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.18.48:216][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.48:216][837]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.48:216][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.48:216][837]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.48:216][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.48:268][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.48:383][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:383][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.48:384][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.48:384][847]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:384][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.48:384][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.48:384][847]Interaction: Interaction time: 0.600000 [2020.04.24-01.18.48:384][847]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.04.24-01.18.48:384][847]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.18.48:384][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.48:384][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.48:415][849]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.48:415][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.48:799][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.18.48:982][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:982][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.48:982][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.48:982][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.48:982][883]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.48:982][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:016][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:016][885]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.49:016][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:016][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:016][885]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.49:016][885]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.49:016][885]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.49:016][885]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.49:016][885]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.18.49:016][885]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.49:016][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:016][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.18.49:016][885]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.49:016][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:248][899]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_3] [2020.04.24-01.18.49:249][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.49:249][899]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.04.24-01.18.49:249][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.49:250][899]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:250][899]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:250][899]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.49:250][899]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.49:250][899]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:250][899]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.24-01.18.49:250][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.49:250][899]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.49:250][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:250][899]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.49:251][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:269][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.49:414][909]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.49:414][909]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.49:516][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:516][915]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.49:516][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:516][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.49:516][915]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.49:516][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:516][915]Interaction: Interaction time: 2.600000 [2020.04.24-01.18.49:516][915]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.18.49:516][915]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.18.49:517][915]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.49:517][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.49:822][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.49:891][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.49:921][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.49:990][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:018][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:087][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:116][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:188][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:217][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:285][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:314][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:368][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.50:381][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:384][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:414][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:452][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:482][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:485][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:515][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:602][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:614][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:701][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:730][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:801][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:831][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.50:884][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.50:931][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.51:002][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.51:031][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.51:328][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.51:357][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.51:377][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.51:421][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.18.51:421][ 28]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.51:421][ 28]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.51:425][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.18.51:425][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.51:454][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.51:522][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.51:550][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.51:635][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.51:664][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.18.51:866][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.18.52:116][ 70]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.18.52:165][ 73]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:165][ 73]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:165][ 73]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:165][ 73]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.52:165][ 73]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.52:165][ 73]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.18.52:166][ 73]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.52:166][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:166][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.04.24-01.18.52:166][ 73]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.52:166][ 73]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:364][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.04.24-01.18.52:364][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.52:397][ 87]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.18.52:397][ 87]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.04.24-01.18.52:397][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.52:397][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.52:397][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.52:399][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:399][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:399][ 87]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.18.52:399][ 87]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.52:399][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:399][ 87]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.04.24-01.18.52:399][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.52:399][ 87]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.18.52:399][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:399][ 87]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-01.18.52:399][ 87]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.18.52:399][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:399][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:399][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:467][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.52:664][103]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.18.52:699][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:699][105]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.18.52:699][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:699][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.52:700][105]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.18.52:700][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:700][105]Interaction: Interaction time: 1.050000 [2020.04.24-01.18.52:700][105]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-01.18.52:700][105]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.18.52:700][105]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.18.52:700][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.52:731][107]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.18.52:731][107]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.815312 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.18.52:934][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.18.52:999][123]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-01.18.53:398][147]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.53:398][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.53:468][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.53:631][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.18.53:734][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.18.53:765][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_Slasher_Character_16_C_0 [2020.04.24-01.18.53:766][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.53:766][169]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.53:766][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.53:766][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.53:766][169]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.53:766][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.53:766][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.53:766][169]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.53:767][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.53:767][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.53:767][169]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.18.53:767][169]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.53:767][169]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.53:767][169]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.53:767][169]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.18.53:767][169]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.53:767][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.53:767][169]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.04.24-01.18.53:767][169]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.53:767][169]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.18.54:232][197]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.54:232][197]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.18.54:397][207]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.54:397][207]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.54:568][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.54:634][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.18.55:397][267]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.55:397][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.55:568][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.56:218][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.459450364112854, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.18.56:218][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.18.56:235][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01502654422074556, xOffset=0, yOffset=0) [2020.04.24-01.18.56:251][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03028545528650284, xOffset=0, yOffset=0) [2020.04.24-01.18.56:269][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04564136266708374, xOffset=0, yOffset=0) [2020.04.24-01.18.56:285][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06050518155097961, xOffset=0, yOffset=0) [2020.04.24-01.18.56:302][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07564236223697662, xOffset=0, yOffset=0) [2020.04.24-01.18.56:318][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09088090807199478, xOffset=0, yOffset=0) [2020.04.24-01.18.56:335][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058341860771179, xOffset=0, yOffset=0) [2020.04.24-01.18.56:352][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212858185172081, xOffset=0, yOffset=0) [2020.04.24-01.18.56:369][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364514529705048, xOffset=0, yOffset=0) [2020.04.24-01.18.56:385][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514210850000381, xOffset=0, yOffset=0) [2020.04.24-01.18.56:397][327]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.56:397][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.56:402][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668580770492554, xOffset=0, yOffset=0) [2020.04.24-01.18.56:418][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818332523107529, xOffset=0, yOffset=0) [2020.04.24-01.18.56:435][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967755258083344, xOffset=0, yOffset=0) [2020.04.24-01.18.56:452][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123868018388748, xOffset=0, yOffset=0) [2020.04.24-01.18.56:469][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273845225572586, xOffset=0, yOffset=0) [2020.04.24-01.18.56:485][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423866093158722, xOffset=0, yOffset=0) [2020.04.24-01.18.56:502][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575701475143433, xOffset=0, yOffset=0) [2020.04.24-01.18.56:519][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726970613002777, xOffset=0, yOffset=0) [2020.04.24-01.18.56:535][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876564264297485, xOffset=0, yOffset=0) [2020.04.24-01.18.56:552][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028809726238251, xOffset=0, yOffset=0) [2020.04.24-01.18.56:569][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182702362537384, xOffset=0, yOffset=0) [2020.04.24-01.18.56:585][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332546949386597, xOffset=0, yOffset=0) [2020.04.24-01.18.56:602][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483076095581055, xOffset=0, yOffset=0) [2020.04.24-01.18.56:618][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634632527828217, xOffset=0, yOffset=0) [2020.04.24-01.18.56:635][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785668015480042, xOffset=0, yOffset=0) [2020.04.24-01.18.56:652][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939295411109924, xOffset=0, yOffset=0) [2020.04.24-01.18.56:668][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.56:669][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091075360774994, xOffset=0, yOffset=0) [2020.04.24-01.18.56:685][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241132736206055, xOffset=0, yOffset=0) [2020.04.24-01.18.56:702][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392600059509277, xOffset=0, yOffset=0) [2020.04.24-01.18.56:719][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545086324214935, xOffset=0, yOffset=0) [2020.04.24-01.18.56:736][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698148965835571, xOffset=0, yOffset=0) [2020.04.24-01.18.56:752][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848486185073853, xOffset=0, yOffset=0) [2020.04.24-01.18.56:765][349]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.18.56:765][349]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.18.56:765][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:767][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:770][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.18.56:783][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:799][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:816][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:832][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:849][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:865][355]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.18.56:865][355]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.18.56:867][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:882][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:899][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:916][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:933][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:949][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:966][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:982][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.56:999][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:016][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:032][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:049][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:066][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:082][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:099][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:116][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:133][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:149][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:166][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:183][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.18.57:219][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554D9E25C0] Result: '1' k_EResultOK (success) [2020.04.24-01.18.57:219][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554D9E25C0]' succeeded in 0.349648 seconds [2020.04.24-01.18.57:252][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D9E25C0] Result: '1' k_EResultOK (success) [2020.04.24-01.18.57:274][380]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405774 seconds [2020.04.24-01.18.57:397][387]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.57:397][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.57:431][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.272391 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.18.57:550][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.18.57:550][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.18.57:550][396]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.57:550][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.18.57:550][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.57:550][396]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.57:550][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.18.57:550][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.57:567][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.57:567][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.18.57:567][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.57:567][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.57:567][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.18.57:567][397]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.57:567][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.18.57:567][397]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.18.57:567][397]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.18.57:567][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.18.57:567][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.57:567][397]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.57:567][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.57:567][397]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.57:567][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.18.57:635][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.18.57:664][403]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.18.57:664][403]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.526680 [2020.04.24-01.18.57:670][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.57:672][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.18.57:698][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.027910 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.18.57:698][405]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.24-01.18.57:983][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.57:983][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.57:983][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.24-01.18.57:983][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.57:983][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.24-01.18.57:983][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.58:014][424]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552231F400] Result: '1' k_EResultOK (success) [2020.04.24-01.18.58:020][425]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552231F400]' succeeded in 0.351486 seconds [2020.04.24-01.18.58:054][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552231F400] Result: '1' k_EResultOK (success) [2020.04.24-01.18.58:074][428]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406739 seconds [2020.04.24-01.18.58:232][437]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.18.58:398][447]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.58:398][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.58:498][453]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.134384 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.18.58:770][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.18.58:934][479]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.18.58:934][479]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.18.58:934][479]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.18.59:084][488]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.18.59:382][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-01.18.59:382][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.59:382][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.24-01.18.59:382][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.59:382][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-01.18.59:382][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.59:397][507]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.18.59:397][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.18.59:616][520]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-01.18.59:616][520]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.59:616][520]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.24-01.18.59:616][520]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.18.59:770][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.00:007][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-01.19.00:007][543]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.00:397][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.00:398][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.00:869][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.04.24-01.19.00:869][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.04.24-01.19.01:414][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.01:414][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.01:415][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.01:415][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.01:415][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.01:415][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.01:747][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-01.19.01:747][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.01:748][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-01.19.01:748][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.01:749][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.01:749][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.01:749][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.01:749][648]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.01:749][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.01:749][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-01.19.01:749][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.01:749][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.01:749][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.01:749][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.01:749][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.01:914][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.19.01:915][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.19.01:915][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.01:915][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.01:915][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.01:916][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.01:916][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.01:916][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.01:916][658]Interaction: Interaction time: 50.228661 [2020.04.24-01.19.01:916][658]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.01:916][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.01:969][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.01:969][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.19.01:981][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300529 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.02:414][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.02:414][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-01.19.02:782][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.02:948][720]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.19.02:950][720]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.02:950][720]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.02:969][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.03:315][742]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.19.03:378][744]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.19.03:379][744]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.03:379][744]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.24-01.19.03:382][744]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-01.19.03:401][745]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=23.863 [2020.04.24-01.19.03:475][746]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.03:475][746]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-01.19.03:527][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.19.03:534][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:535][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.19.03:535][747]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:535][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.03:535][747]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:540][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.03:550][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.03:550][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.03:550][748]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.19.03:550][748]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.03:550][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.03:550][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.03:550][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:551][748]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.03:551][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:551][748]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.03:551][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:551][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:567][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:584][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:601][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:615][752]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.19.03:618][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:634][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:649][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.03:649][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:649][754]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.03:649][754]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.03:651][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:667][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:684][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:700][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:716][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.03:716][758]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.03:716][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:716][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.03:716][758]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.03:716][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:716][758]Interaction: Interaction time: 0.600000 [2020.04.24-01.19.03:716][758]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.24-01.19.03:716][758]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.03:716][758]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.03:716][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:717][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:717][758]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.04.24-01.19.03:733][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:750][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:766][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:783][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:799][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:818][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:831][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:848][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:863][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:880][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:896][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:910][770]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.19.03:910][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:910][770]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.19.03:910][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:912][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.03:912][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.03:912][770]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.03:912][770]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.03:912][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.03:912][770]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.19.03:912][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.03:912][770]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.03:912][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:912][770]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.03:912][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.03:913][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:928][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:944][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:960][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:976][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.03:992][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.04:008][776]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.04:008][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.04:008][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:008][776]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.04:008][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.04:008][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:008][776]Interaction: Interaction time: 2.000000 [2020.04.24-01.19.04:008][776]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface. [2020.04.24-01.19.04:008][776]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.04:009][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:009][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.04:024][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.04:040][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.04:056][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.04:075][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.04:121][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.04:251][791]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet [2020.04.24-01.19.04:332][796]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.04:332][796]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.04:332][796]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.04:332][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.04:332][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:332][796]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.04:332][796]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.04:332][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:349][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.04:349][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.04:349][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:349][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.04:349][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.19.04:349][797]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.04:349][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.04:349][797]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.04:349][797]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.04:349][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.04:349][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.04:349][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.04:349][797]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.04:349][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.04:349][797]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.04:349][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.04:414][801]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.04:414][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.04:453][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.04:699][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.04:699][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.04:699][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-01.19.04:699][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.04:749][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.19.04:749][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.04:749][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.19.04:749][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.04:832][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-01.19.04:832][826]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.05:167][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.05:351][857]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-01.19.05:366][858]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=25.032 [2020.04.24-01.19.05:414][861]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.05:414][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.05:681][877]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.19.05:681][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.05:681][877]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.19.05:681][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.05:682][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.05:682][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.05:682][877]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.05:682][877]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.05:682][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.05:682][877]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.19.05:682][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.05:682][877]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.05:682][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.05:682][877]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.05:682][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.05:750][881]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.05:815][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.19.05:816][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.05:816][885]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.05:816][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.05:816][885]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.05:816][885]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.05:816][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.05:816][885]Interaction: Interaction time: 51.466694 [2020.04.24-01.19.05:816][885]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.05:816][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:000][896]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.19.06:016][897]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:016][897]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.06:016][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:016][897]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:016][897]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.06:016][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:049][899]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:050][899]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.06:050][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:050][899]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:050][899]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.06:050][899]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:050][899]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.06:050][899]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:050][899]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.06:050][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:050][899]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.19.06:050][899]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:050][899]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:115][903]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_4] [2020.04.24-01.19.06:115][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:115][903]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.04.24-01.19.06:115][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:116][903]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:116][903]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:117][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.06:117][903]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:117][903]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:117][903]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.24-01.19.06:117][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:117][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.06:117][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:117][903]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.06:117][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:169][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.06:381][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:381][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:381][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:381][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:382][919]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:383][919]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:383][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.06:383][919]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:383][919]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:383][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:383][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:383][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.06:383][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:383][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.06:383][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:414][921]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.06:414][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.06:415][921]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:416][921]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.06:416][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:416][921]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:416][921]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.06:416][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:416][921]Interaction: Interaction time: 2.600000 [2020.04.24-01.19.06:416][921]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.19.06:416][921]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.06:416][921]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.06:416][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:480][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.19.06:482][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:482][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.06:482][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:482][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:482][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.06:482][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:482][925]Interaction: Interaction time: 80.000000 [2020.04.24-01.19.06:482][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:482][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.06:482][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:482][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:482][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.06:482][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:515][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:515][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.06:515][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:515][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:515][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.06:515][927]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:515][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.06:515][927]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:515][927]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.06:515][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:515][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:515][927]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:515][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:914][951]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:914][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:914][951]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:914][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:916][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:916][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:916][951]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.06:916][951]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.06:916][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.06:916][951]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.06:916][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.06:916][951]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.06:916][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.06:916][951]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.06:916][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.07:015][957]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.19.07:015][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.19.07:016][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.07:016][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.07:016][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.07:016][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.07:016][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.07:016][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.07:016][957]Interaction: Interaction time: 80.000000 [2020.04.24-01.19.07:016][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.07:016][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.07:169][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.07:413][981]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.07:413][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-01.19.07:516][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.07:535][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-01.19.08:015][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:016][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-01.19.08:016][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:016][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-01.19.08:016][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.08:090][ 22]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.19.08:097][ 22]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.19.08:269][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.08:413][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.08:413][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.08:765][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.08:999][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.19.09:014][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.006927 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.19.09:050][ 79]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.09:050][ 79]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.09:050][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.09:050][ 79]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.09:050][ 79]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.09:050][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.09:084][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.09:084][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.09:084][ 81]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.09:084][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.09:084][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_4] [2020.04.24-01.19.09:085][ 81]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.09:085][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.09:088][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-01.19.09:097][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.19.09:368][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.10:369][158]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.10:414][161]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.10:414][161]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.11:396][220]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.11:396][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.11:467][224]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.12:399][280]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.12:399][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.12:469][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.12:730][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.525380 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.12:797][304]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.19.13:398][340]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.13:398][340]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.13:568][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 76 [2020.04.24-01.19.13:568][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.04.24-01.19.14:397][399]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.14:397][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.14:397][399]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.14:397][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.14:397][399]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.14:397][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.14:668][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.14:668][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.04.24-01.19.15:397][459]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.15:397][459]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.15:397][459]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.15:397][459]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.15:669][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.15:669][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.19.16:397][519]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.16:397][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.16:767][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.17:397][579]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.17:397][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.17:768][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.18:298][633]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.19.18:398][639]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.18:398][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.18:768][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.19:133][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.19:133][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.19:133][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.19:133][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.19:133][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.19:133][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.19:133][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.19:133][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.19:133][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.19:133][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.19:133][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.19:133][683]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.19:133][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.19:133][683]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.19:133][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.19:133][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.19:134][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.19:134][683]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.19:134][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.19:136][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.19.19:398][699]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.19:398][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.19:868][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.19:981][734]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.361645 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.19.20:414][760]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.20:414][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.20:869][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.21:414][820]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.21:414][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.21:868][847]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.21:980][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.509706 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.22:415][880]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.22:415][880]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.22:967][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.23:414][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.23:414][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.23:968][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.04.24-01.19.23:968][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.04.24-01.19.24:413][998]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.24:413][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.24:413][998]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.24:413][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.25:068][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.25:414][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.25:414][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.25:414][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.25:414][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.26:068][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.26:068][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.19.26:182][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.24-01.19.26:182][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:249][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.19.26:249][108]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:249][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.19.26:249][108]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:282][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-01.19.26:282][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:282][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.24-01.19.26:282][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:414][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.26:414][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.26:716][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.19.26:717][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:717][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.19.26:717][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:750][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.26:750][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:750][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.24-01.19.26:750][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:766][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.24-01.19.26:767][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:767][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.19.26:767][139]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:767][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.26:767][139]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:771][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.26:782][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.26:782][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.26:782][140]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.19.26:782][140]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.26:782][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.26:782][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.26:783][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:783][140]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.26:783][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.26:783][140]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.26:783][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.26:783][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.24-01.19.26:783][140]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:800][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-01.19.26:800][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:800][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.24-01.19.26:800][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:832][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-01.19.26:832][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:832][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.24-01.19.26:832][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:881][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.26:881][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.26:915][148]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.26:915][148]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.26:915][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.26:916][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.26:931][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.26:948][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.26:965][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.26:981][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.26:998][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:014][154]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:014][154]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.27:014][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:014][154]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:014][154]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.27:014][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:015][154]Interaction: Interaction time: 0.600000 [2020.04.24-01.19.27:015][154]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.24-01.19.27:015][154]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.27:015][154]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.27:015][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:016][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:032][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:049][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:065][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:082][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:097][159]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.27:097][159]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.27:099][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:116][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:132][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:148][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:165][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:168][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.27:182][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:198][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:215][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:232][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:247][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.007036 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.19.27:249][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:266][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:282][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:298][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:316][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:332][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:349][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:366][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:382][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:399][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:414][178]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.27:414][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.27:416][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:416][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.27:432][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:449][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:465][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:482][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:498][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.27:616][190]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.27:616][190]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.27:616][190]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:616][190]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.27:616][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:616][190]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:616][190]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.27:616][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:632][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:632][191]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.27:632][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:632][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:632][191]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.19.27:633][191]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.27:633][191]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.27:633][191]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.27:633][191]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.27:633][191]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.27:633][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:633][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.27:633][191]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:633][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.27:633][191]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:633][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.27:719][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.27:814][202]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.19.27:814][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:814][202]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.19.27:814][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:816][202]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.27:816][202]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.27:816][202]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.27:816][202]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.27:816][202]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.27:816][202]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.19.27:816][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:816][202]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.27:816][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:816][202]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.27:816][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.27:891][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.27:891][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:891][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.24-01.19.27:891][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:923][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-01.19.27:923][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.27:923][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.24-01.19.27:923][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.28:005][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.24-01.19.28:005][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.28:151][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.28:151][222]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.28:151][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.28:151][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.28:151][222]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.28:151][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.28:151][222]Interaction: Interaction time: 2.600000 [2020.04.24-01.19.28:151][222]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.19.28:151][222]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.28:151][222]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.28:152][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.28:169][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.28:413][238]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.28:413][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.29:268][289]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.29:430][299]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.29:430][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.30:064][337]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.30:064][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.30:064][337]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.30:064][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.30:066][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:066][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:066][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.30:066][337]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:066][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:066][337]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.19.30:066][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.30:066][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.30:066][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:066][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.30:066][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:165][343]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.19.30:165][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.19.30:166][343]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:166][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.30:166][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:166][343]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:166][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.30:166][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:166][343]Interaction: Interaction time: 67.638351 [2020.04.24-01.19.30:167][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.30:167][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:268][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.04.24-01.19.30:269][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.04.24-01.19.30:397][357]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.30:397][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.30:397][357]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.30:397][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.30:498][363]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.30:700][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.19.30:748][378]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.19.30:765][379]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.19.30:765][379]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.19.30:765][379]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.19.30:765][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Scalars [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Textures [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Vectors [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Scalars [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Textures [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Vectors [2020.04.24-01.19.30:765][379]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.19.30:766][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:766][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.30:766][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:766][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:766][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.30:766][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:766][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:766][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.30:766][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:766][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:766][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.30:766][379]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:766][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.30:766][379]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:766][379]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.30:766][379]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.30:766][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:766][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.19.30:766][379]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.30:766][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:798][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:798][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.30:798][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:798][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:798][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.30:798][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:798][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:798][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.30:798][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:798][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:798][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.30:798][381]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:798][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.30:798][381]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:798][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.30:798][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:798][381]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.19.30:798][381]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.30:798][381]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:865][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:865][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.19.30:865][385]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.19.30:865][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.19.30:865][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:865][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.30:865][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:865][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:865][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.30:865][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:898][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:898][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.30:898][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:898][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.30:898][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.30:898][387]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:898][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.30:898][387]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.30:898][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.30:898][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.30:898][387]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-01.19.30:899][387]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.30:899][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.31:269][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.19.31:397][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.31:397][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.31:397][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.31:397][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.31:431][419]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.869415 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.19.31:530][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.375912 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_14] [2020.04.24-01.19.31:832][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.31:851][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_14] [2020.04.24-01.19.32:265][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:367][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.32:367][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.19.32:582][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.32:582][488]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:602][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.32:714][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-01.19.32:714][496]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:714][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.32:714][496]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:716][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.32:716][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.32:716][496]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.19.32:716][496]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.32:716][496]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.32:716][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.32:716][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:716][496]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.32:716][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.32:716][496]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.32:716][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.32:797][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.32:797][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:797][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.32:931][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.32:931][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.32:931][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.32:933][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.32:948][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-01.19.32:948][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:948][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-01.19.32:948][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.32:949][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.32:966][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.32:982][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.32:999][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:015][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:033][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:049][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:066][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:083][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:099][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:116][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:131][521]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.33:131][521]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.33:133][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:149][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:165][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:181][524]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:181][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.33:181][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:182][524]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:182][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.33:182][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:182][524]Interaction: Interaction time: 0.700000 [2020.04.24-01.19.33:182][524]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-01.19.33:182][524]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.33:182][524]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.33:182][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:183][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:200][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:216][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:233][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:249][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:265][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:282][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:299][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:315][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:332][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:349][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:366][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:368][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 34 [2020.04.24-01.19.33:368][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.04.24-01.19.33:382][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:396][537]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.33:396][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.33:399][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:415][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:432][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:448][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-01.19.33:448][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:448][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-01.19.33:448][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:448][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.19.33:448][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:449][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:466][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:482][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:499][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:515][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:532][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:549][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.33:581][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-01.19.33:582][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:582][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-01.19.33:582][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:582][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.33:582][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:868][565]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.33:883][566]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.33:883][566]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.33:883][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:883][566]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.33:883][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:883][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:883][566]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.33:883][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:900][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:900][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.33:900][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:900][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:900][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.19.33:900][567]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.33:900][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.33:900][567]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.33:900][567]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.33:900][567]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.33:900][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.33:900][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.33:900][567]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:900][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.33:900][567]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.33:900][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.33:997][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.33:997][573]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.19.33:997][573]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-01.19.33:998][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.33:998][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768034 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.19.34:005][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.34:015][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-01.19.34:016][574]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.34:016][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-01.19.34:016][574]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.34:284][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554EF845D0] Result: '1' k_EResultOK (success) [2020.04.24-01.19.34:284][591]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554EF845D0]' succeeded in 0.284250 seconds [2020.04.24-01.19.34:318][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554EF83100] Result: '1' k_EResultOK (success) [2020.04.24-01.19.34:333][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.19.34:333][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.34:340][594]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340208 seconds [2020.04.24-01.19.34:397][597]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.34:397][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.34:397][597]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.34:397][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.34:397][597]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.34:397][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.34:430][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.19.34:430][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.34:430][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.19.34:430][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.34:431][599]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.34:431][599]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.34:431][599]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.34:431][599]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.34:431][599]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.34:431][599]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.19.34:431][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.34:432][599]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.34:432][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.34:432][599]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-01.19.34:432][599]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.34:432][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.34:468][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.34:468][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.19.34:531][605]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 25.043829 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.19.34:664][613]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 25.043827 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.19.34:830][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.19.34:831][623]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.34:831][623]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.34:831][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.34:831][623]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.34:831][623]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.34:831][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.34:831][623]Interaction: Interaction time: 14.000000 [2020.04.24-01.19.34:832][623]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-01.19.34:832][623]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.34:832][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.34:832][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-01.19.35:397][657]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.35:397][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.35:567][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.04.24-01.19.35:567][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.36:266][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.36:398][717]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.36:398][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.36:398][717]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.36:398][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.36:398][717]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.36:398][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.36:568][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.36:568][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.04.24-01.19.36:898][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.667044 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.36:931][748]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.19.37:082][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:397][776]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.37:397][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.37:397][776]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.37:397][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.37:433][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.19.37:433][778]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:500][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.37:500][782]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:500][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.37:500][782]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:517][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.37:517][783]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:517][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.19.37:517][783]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:571][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.37:571][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.37:999][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:019][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.38:049][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.19.38:049][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.38:066][816]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:414][836]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.38:414][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.19.38:414][836]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.19.38:414][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.19.38:468][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.19.38:550][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.38:550][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:550][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.38:550][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:599][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.38:599][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:599][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.38:599][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.38:666][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.38:666][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.41:187][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.42:286][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-01.19.42:297][ 69]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.19.42:297][ 69]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.19.43:247][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.371263 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.45:180][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.19.45:180][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.45:180][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.19.45:180][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.45:181][242]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.45:181][242]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.45:181][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.45:181][242]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.45:182][242]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.45:182][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.19.45:182][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.45:182][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.45:182][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.45:182][242]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.45:182][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.45:314][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.19.45:314][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.19.45:315][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.45:315][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.45:316][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.45:316][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.45:316][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.45:316][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.45:316][250]Interaction: Interaction time: 80.000000 [2020.04.24-01.19.45:316][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.45:316][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.46:149][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:280][308]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.46:649][330]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:665][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.46:665][331]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:669][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.46:716][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.19.46:716][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:732][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.46:733][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.47:299][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.48:867][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.48:898][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:033][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.49:033][473]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.19.49:033][473]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.19.49:033][473]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.19.49:033][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:033][473]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.49:033][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:033][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.49:033][473]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.49:033][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:065][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.19.49:066][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.49:066][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.49:066][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:066][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.49:066][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.49:066][475]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.49:066][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.49:066][475]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.49:066][475]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.49:066][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:066][475]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.19.49:066][475]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:066][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.49:069][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.19.49:366][493]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:383][494]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.19.49:383][494]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:386][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.49:433][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.19.49:433][497]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:433][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.49:433][497]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:434][497]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.49:434][497]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.49:434][497]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.19.49:434][497]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.49:434][497]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.49:434][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.49:434][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:434][497]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.49:434][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:434][497]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.49:434][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:435][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.49:435][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.49:449][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:531][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.49:531][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.49:631][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.49:631][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.49:631][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:632][509]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.49:632][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.49:632][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:632][509]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.49:632][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.49:632][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:632][509]Interaction: Interaction time: 0.600000 [2020.04.24-01.19.49:632][509]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.24-01.19.49:632][509]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.49:632][509]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.49:632][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.49:633][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:649][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:665][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:681][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:698][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:715][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:732][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:748][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:765][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:781][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:797][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.19.49:797][519]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.19.49:798][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:814][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:832][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:849][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:865][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:882][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:899][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:915][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:933][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:949][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:966][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:983][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.49:999][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:015][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:033][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:033][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.50:049][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:065][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:082][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:099][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:115][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:131][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:148][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:165][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:181][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:198][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.19.50:230][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001737 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.50:232][545]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.50:232][545]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.19.50:232][545]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.50:232][545]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.50:232][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.50:232][545]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.50:232][545]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.50:232][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.50:248][546]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.50:248][546]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.50:248][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.50:248][546]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.50:248][546]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.19.50:248][546]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.50:248][546]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.50:248][546]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.50:248][546]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.50:248][546]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.50:248][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.50:248][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.50:248][546]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.50:248][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.50:248][546]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.50:248][546]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.19.50:336][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.50:671][572]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-01.19.50:681][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.19.50:681][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.19.50:849][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.19.50:849][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.50:849][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.19.50:849][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.50:865][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.50:865][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.50:865][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.19.50:865][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.50:915][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.19.50:915][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.51:023][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.19.51:030][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.19.54:696][813]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_9] [2020.04.24-01.19.54:696][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.54:696][813]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.04.24-01.19.54:697][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.54:698][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.54:698][813]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.54:698][813]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.54:698][813]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.54:698][813]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.54:698][813]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.54:698][813]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.54:698][813]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.24-01.19.54:698][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.54:698][813]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.54:698][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.54:698][813]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.54:698][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.54:881][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.54:881][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.54:881][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.54:881][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:031][833]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:031][833]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.55:032][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:032][833]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:032][833]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.55:032][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:032][833]Interaction: Interaction time: 2.600000 [2020.04.24-01.19.55:032][833]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.19.55:032][833]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.19.55:032][833]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.55:032][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:065][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.55:065][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:065][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.55:065][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:282][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.19.55:282][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:282][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.19.55:282][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:285][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.19.55:499][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.55:499][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:499][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.19.55:499][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:732][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.19.55:732][874]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:797][878]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.19.55:797][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:797][878]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.19.55:797][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:798][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:798][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:798][878]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.19.55:798][878]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.55:798][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:798][878]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.19.55:798][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.55:798][878]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.19.55:798][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:798][878]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.19.55:798][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:964][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.19.55:964][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.19.55:965][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:965][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.19.55:965][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:966][888]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.19.55:966][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.19.55:966][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.55:966][888]Interaction: Interaction time: 37.865612 [2020.04.24-01.19.55:966][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.19.55:966][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.57:382][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.19.57:632][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.19.57:648][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.57:648][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.19.57:648][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.57:648][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.57:648][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.19.57:648][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.57:648][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.57:648][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.19.57:648][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.57:648][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.57:648][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.19.57:648][989]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.57:648][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.19.57:648][989]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.19.57:648][989]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.19.57:648][989]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.19.57:648][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.19.57:649][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_9] [2020.04.24-01.19.57:649][989]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.57:649][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.19.58:364][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.19.58:364][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.58:764][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.19.58:764][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.58:813][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.521684 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.19.58:816][ 59]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.19.59:282][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.59:364][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.19.59:365][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.19.59:365][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.19.59:365][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_2] [2020.04.24-01.20.00:148][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:097][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:097][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:097][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:097][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:098][736]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:098][736]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:098][736]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.10:098][736]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.10:098][736]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:098][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:098][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:098][736]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.10:099][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:099][736]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.10:099][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]Interaction: Interaction time: 0.000000 [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.10:233][744]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.10:233][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:233][744]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:233][744]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:233][744]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:296][748]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:296][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:330][750]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:330][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:331][750]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:331][750]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:331][750]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.10:331][750]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.10:331][750]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:331][750]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.10:331][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:331][750]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.10:331][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:331][750]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.10:331][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:431][756]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:432][756]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.10:432][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:432][756]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:432][756]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.10:432][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:432][756]Interaction: Interaction time: 0.000000 [2020.04.24-01.20.10:432][756]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.10:432][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:596][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.20.10:596][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.20.10:864][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:864][782]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.10:864][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:864][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:864][782]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.10:864][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:864][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:864][782]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.10:864][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:864][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:864][782]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.10:864][782]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.10:864][782]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.10:864][782]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.10:864][782]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.10:864][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.10:864][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.20.10:864][782]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.10:864][782]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.10:867][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.20.11:335][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.20.11:335][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.20.11:565][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.11:565][824]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.11:565][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.11:565][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.11:565][824]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.11:565][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.11:599][826]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.11:599][826]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.11:599][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.11:599][826]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.11:599][826]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.11:599][826]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.11:599][826]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.11:599][826]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.11:599][826]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.11:599][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.11:599][826]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.11:599][826]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.11:599][826]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.11:764][836]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.545170 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.12:330][870]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.12:330][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.12:330][870]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.12:330][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.12:330][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.20.12:330][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.20.12:332][870]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.12:332][870]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.12:332][870]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.12:332][870]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.12:332][870]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.12:332][870]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.12:332][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.12:332][870]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.12:332][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.12:332][870]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.12:332][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.12:398][874]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.12:398][874]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.12:398][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.12:398][874]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.12:398][874]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.12:398][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.12:398][874]Interaction: Interaction time: 0.000000 [2020.04.24-01.20.12:398][874]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.12:398][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.13:567][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.20.13:567][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.20.13:652][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.13:663][950]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.13:764][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.20.13:764][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.20.13:801][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.20.13:801][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.20.13:898][964]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.13:898][964]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.13:898][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.13:899][964]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.13:899][964]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.13:899][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.13:932][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.13:932][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.13:932][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.13:932][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.13:932][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.13:932][966]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.13:932][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.13:932][966]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.13:932][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.13:932][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.13:932][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.13:932][966]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.13:932][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.14:514][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.20.14:514][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.14:580][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.14:580][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.14:580][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.14:580][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.14:615][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.20.14:615][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.14:615][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.20.14:615][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.14:730][ 14]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.988333 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.20.15:065][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.15:065][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:065][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.15:065][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:098][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.20.15:098][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:098][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.20.15:098][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:115][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.20.15:115][ 37]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:119][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.15:132][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.20.15:132][ 38]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:148][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.20.15:148][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:148][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.20.15:148][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:165][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.20.15:166][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:166][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.20.15:166][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:274][ 47]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.15:280][ 47]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.15:281][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.20.15:281][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:281][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.20.15:281][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:283][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:283][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:283][ 47]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.15:283][ 47]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.15:283][ 47]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:283][ 47]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.20.15:283][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:283][ 47]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.15:283][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:283][ 47]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.15:283][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:296][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.15:297][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.15:448][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:448][ 57]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.15:448][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:448][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:449][ 57]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.15:449][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:449][ 57]Interaction: Interaction time: 0.600000 [2020.04.24-01.20.15:449][ 57]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.04.24-01.20.15:449][ 57]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.15:449][ 57]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.15:449][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:472][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.15:514][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.601050 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.15:580][ 65]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.20.15:582][ 65]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:582][ 65]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:747][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.20.15:747][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:747][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.20.15:747][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:749][ 75]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:749][ 75]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:749][ 75]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.15:749][ 75]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.15:749][ 75]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:749][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.20.15:749][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.15:749][ 75]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.15:749][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:749][ 75]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.15:749][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:815][ 79]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:815][ 79]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.15:815][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:815][ 79]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.15:815][ 79]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.15:815][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:815][ 79]Interaction: Interaction time: 2.000000 [2020.04.24-01.20.15:815][ 79]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface. [2020.04.24-01.20.15:815][ 79]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.15:815][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.15:865][ 82]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.16:003][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.16:032][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.16:032][ 92]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.16:032][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:032][ 92]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.16:032][ 92]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.16:032][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:048][ 93]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet [2020.04.24-01.20.16:065][ 94]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:065][ 94]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.16:065][ 94]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.16:065][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:065][ 94]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.20.16:065][ 94]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.16:065][ 94]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.16:163][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.20.16:163][100]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.16:163][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.16:163][100]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.16:165][100]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.16:165][100]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.16:165][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.20.16:165][100]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.16:165][100]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.16:165][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.16:165][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.16:165][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.16:165][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:165][100]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.16:165][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:242][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.16:242][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.16:243][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.16:243][104]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.16:243][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:243][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.16:243][104]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.16:243][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:243][104]Interaction: Interaction time: 32.000000 [2020.04.24-01.20.16:243][104]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.16:243][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.16:340][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.20.16:598][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.20.16:599][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.16:683][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.16:713][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.16:717][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.20.16:783][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.16:814][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.16:881][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.20.16:884][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.16:913][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.16:983][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:013][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:084][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:113][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:184][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:212][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:283][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:313][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:314][169]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.20.17:314][169]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.20.17:314][169]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.17:314][169]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.17:314][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:314][169]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.17:314][169]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.17:314][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:331][170]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.17:331][170]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.17:331][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:331][170]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.17:331][170]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.20.17:331][170]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.17:331][170]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.17:331][170]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.17:331][170]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.17:331][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:331][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.17:331][170]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.17:331][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.17:331][170]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.17:331][170]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.17:351][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.17:383][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:413][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:416][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.20.17:417][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.17:483][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:513][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:548][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.17:583][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:612][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:683][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:712][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:783][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:813][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:814][199]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:814][199]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.17:814][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:814][199]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:814][199]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.17:814][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:814][199]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:814][199]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.17:814][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:814][199]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:814][199]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.17:814][199]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.17:814][199]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.17:814][199]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.17:814][199]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.17:814][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:814][199]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.20.17:814][199]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.17:814][199]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:883][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:913][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SlasherBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.17:913][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.17:916][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.20.17:980][209]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_0] [2020.04.24-01.20.17:980][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.17:980][209]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.04.24-01.20.17:980][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.17:981][209]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:981][209]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:981][209]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.17:981][209]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.17:982][209]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.17:982][209]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.24-01.20.17:982][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.17:982][209]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.17:982][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:982][209]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.17:982][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.17:984][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.18:013][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.18:281][227]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.18:281][227]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.18:281][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.18:281][227]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.18:281][227]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.18:281][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.18:281][227]Interaction: Interaction time: 2.600000 [2020.04.24-01.20.18:281][227]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.20.18:281][227]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.18:281][227]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.18:281][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.19:417][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.19:612][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.19:683][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.19:712][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.19:749][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.19:780][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.19:947][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.19:947][327]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.19:947][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.19:947][327]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.19:948][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.19:948][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.19:948][327]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.20.19:948][327]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.19:948][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.19:948][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.19:948][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.19:949][327]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.19:949][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.19:949][327]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.19:949][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.19:984][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:012][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:046][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.20:046][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.20:046][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SlasherBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.20:048][333]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.20:048][333]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.20:048][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:048][333]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.20:048][333]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.20:048][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:048][333]Interaction: Interaction time: 30.931473 [2020.04.24-01.20.20:048][333]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.20:048][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:084][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:113][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:147][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.20.20:184][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:214][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:285][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:314][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:384][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:413][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:484][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:513][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:584][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:613][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:614][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.20:683][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:712][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:783][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:812][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:864][382]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.20.20:883][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.20:913][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.20:914][385]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.20:914][385]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.20:914][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:914][385]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.20:914][385]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.20:914][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:948][387]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.20:948][387]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.20:948][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:948][387]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.20:948][387]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.20:948][387]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.20:948][387]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.20:948][387]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.20:948][387]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.20:949][387]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.20:949][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.20:949][387]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.04.24-01.20.20:949][387]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.20:949][387]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.20:984][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.21:013][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.20.21:380][413]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.24-01.20.22:049][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.20.22:247][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.20.22:413][475]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.20.22:415][475]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.22:415][475]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.22:546][483]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.20.22:879][503]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.20.22:879][503]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.20.23:250][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.20.24:382][593]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.24:382][593]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.24:749][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.20.24:749][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.20.24:749][615]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.24:749][615]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.24:749][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.24:749][615]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.24:749][615]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.24:749][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.24:764][616]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.24:765][616]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.24:765][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.24:765][616]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.24:765][616]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.20.24:765][616]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.24:765][616]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.24:765][616]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.24:765][616]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.24:765][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.24:765][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.24:765][616]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.24:765][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.20.24:765][616]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.24:765][616]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.24:786][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.24:868][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.20.25:263][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133574 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.25:382][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.20.25:382][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:382][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.20.25:382][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:416][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.20.25:416][655]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:416][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.20.25:416][655]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:432][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.20.25:432][656]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:436][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.25:448][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.20.25:448][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:464][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.20.25:464][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:464][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.20.25:465][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:481][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.25:481][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:482][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.25:482][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:920][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.20.25:920][685]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:920][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.20.25:920][685]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:952][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.25:952][687]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.25:952][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.20.25:952][687]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.26:017][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.20.26:017][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.28:431][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:152][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.29:163][880]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.20.29:198][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:364][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.015405 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.29:364][892]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.24-01.20.29:728][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901561 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.20.29:829][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-01.20.29:829][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:829][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-01.20.29:829][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:829][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.29:830][920]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.29:830][920]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.29:830][920]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.29:830][920]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.29:830][920]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.29:830][920]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-01.20.29:830][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.29:830][920]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.29:830][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.29:830][920]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.29:830][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.29:896][924]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.24-01.20.30:163][940]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.30:164][940]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.30:164][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:164][940]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.30:164][940]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.30:164][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:164][940]Interaction: Interaction time: 0.700000 [2020.04.24-01.20.30:164][940]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-01.20.30:164][940]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.30:164][940]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.30:164][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:847][981]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.30:863][982]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.30:863][982]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.30:863][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:863][982]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.30:863][982]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.30:863][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:896][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.30:896][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.30:897][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.30:897][984]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.30:897][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:897][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.30:897][984]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.30:897][984]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.30:897][984]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.30:897][984]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.30:897][984]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.30:897][984]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.30:897][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.30:897][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-01.20.30:897][984]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.30:897][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.31:367][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.04.24-01.20.31:934][ 46]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-01.20.31:934][ 46]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.20.32:029][ 52]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.20.32:029][ 52]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.20.32:233][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.20.32:396][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.20.32:396][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.20.32:396][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.20.32:396][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.20.32:397][ 74]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.20.32:397][ 74]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.20.32:397][ 74]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.20.32:397][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.32:397][ 74]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.20.32:397][ 74]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.20.32:397][ 74]LogDBDGeneral: Warning: Scalars [2020.04.24-01.20.32:397][ 74]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.20.32:397][ 74]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.20.32:397][ 74]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Textures [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Vectors [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Scalars [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Textures [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Vectors [2020.04.24-01.20.32:398][ 74]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.20.32:436][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.32:436][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.32:436][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.32:436][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.32:436][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.32:436][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.20.32:436][ 76]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.32:436][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.32:471][ 78]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.20.33:163][120]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.864746 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.20.33:779][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500864 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.20.36:001][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:150][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.20.36:216][303]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.20.36:216][303]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.20.36:216][303]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.20.36:216][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Scalars [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Textures [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Vectors [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Scalars [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Textures [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Vectors [2020.04.24-01.20.36:216][303]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.20.36:249][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:249][305]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.36:249][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:249][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:249][305]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.36:249][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:249][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:249][305]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.36:249][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:249][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:249][305]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.36:249][305]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.36:249][305]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.36:249][305]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.36:249][305]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.36:249][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:249][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.20.36:249][305]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:249][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:634][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.20.36:813][339]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-01.20.36:813][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:813][339]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-01.20.36:813][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:813][339]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-01.20.36:814][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:814][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:814][339]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.36:814][339]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.36:814][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:814][339]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-01.20.36:814][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.36:814][339]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.36:814][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:814][339]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.36:814][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:815][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.36:815][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.36:980][349]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.637527 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.20.36:980][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.20.36:981][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:981][349]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.36:981][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:981][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.36:981][349]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.36:981][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.36:981][349]Interaction: Interaction time: 13.111643 [2020.04.24-01.20.36:981][349]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.36:982][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.37:812][399]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.20.37:812][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.37:846][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.20.37:846][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.37:846][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.37:847][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.37:847][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.37:847][401]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.37:847][401]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.37:847][401]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.37:847][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.20.37:847][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.37:847][401]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.37:847][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.37:847][401]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.37:847][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:148][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:148][419]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.38:148][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:148][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:148][419]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.38:148][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:148][419]Interaction: Interaction time: 0.700000 [2020.04.24-01.20.38:148][419]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-01.20.38:148][419]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.38:149][419]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.38:149][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:380][433]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.20.38:382][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:382][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:812][459]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.20.38:848][461]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.38:879][463]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.20.38:880][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.20.38:880][463]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.38:880][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.38:880][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.38:880][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015741 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.20.38:881][463]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:882][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.38:882][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:882][463]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:882][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.38:882][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:882][463]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:882][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.38:882][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:882][463]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:882][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.38:882][463]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.38:882][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.38:882][463]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.38:882][463]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.38:882][463]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.38:882][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.38:882][463]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.20.38:882][463]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.38:882][463]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.38:884][463]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Super Friendly Smart]: On [2020.04.24-01.20.38:946][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.20.38:946][467]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.24-01.20.38:950][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.20.39:113][477]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.20.39:648][509]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.20.39:798][518]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.20.39:813][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.20.39:813][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.39:813][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.20.39:813][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.39:814][519]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:814][519]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:814][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.39:814][519]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.39:814][519]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:814][519]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.20.39:814][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.39:814][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.39:814][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:814][519]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.39:814][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:847][521]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.20.39:847][521]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.20.39:879][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.20.39:880][523]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:880][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.39:880][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:880][523]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:880][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.39:880][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:880][523]Interaction: Interaction time: 16.000000 [2020.04.24-01.20.39:880][523]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.39:880][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:913][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:913][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.39:913][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:913][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:913][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.39:913][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:914][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:914][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.39:914][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:914][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:914][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.39:914][525]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.39:914][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.39:914][525]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.39:914][525]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.39:914][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.39:914][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.20.39:914][525]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.39:914][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.39:917][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.20.40:882][583]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Super Friendly Smart]: Off [2020.04.24-01.20.42:148][659]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:148][659]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:179][661]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-01.20.42:179][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.42:180][661]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-01.20.42:180][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.42:181][661]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:181][661]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:181][661]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.42:181][661]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.42:181][661]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:181][661]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-01.20.42:181][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.42:181][661]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.42:181][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.42:181][661]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.42:181][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.42:248][665]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:248][665]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.42:248][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.42:248][665]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.42:248][665]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.42:248][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.42:248][665]Interaction: Interaction time: 1.700000 [2020.04.24-01.20.42:248][665]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface. [2020.04.24-01.20.42:248][665]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.42:248][665]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.42:249][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.43:642][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.43:646][749]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.43:704][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.43:713][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.43:715][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.43:914][765]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.20.43:997][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.43:997][770]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.43:997][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.43:997][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.43:997][770]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.43:997][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.43:997][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.43:997][770]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.43:997][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.43:997][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.43:997][770]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.43:997][770]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.43:997][770]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.43:997][770]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.43:997][770]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.43:997][770]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.43:997][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.43:997][770]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-01.20.43:997][770]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.43:997][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:529][802]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.20.44:529][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.44:529][802]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.20.44:529][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.44:531][802]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:531][802]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:531][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.44:531][802]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.44:531][802]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:531][802]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.20.44:531][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.44:531][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.44:531][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.44:531][802]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-01.20.44:532][802]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Male. [2020.04.24-01.20.44:532][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.44:532][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:896][824]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.20.44:898][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:898][824]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.44:898][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.44:898][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:898][824]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.44:898][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.44:898][824]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-01.20.44:898][824]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.24-01.20.44:898][824]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.20.44:898][824]Interaction: Interaction time: 2.700000 [2020.04.24-01.20.44:899][824]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-01.20.44:899][824]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.44:899][824]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.44:899][824]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.44:899][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.44:964][828]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.44:964][828]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.45:115][837]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-01.20.46:140][899]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.46:145][899]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.46:389][914]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.20.46:396][914]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.20.47:564][984]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.47:597][986]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.47:597][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.47:597][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.47:597][986]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.20.47:597][986]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.20.47:597][986]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.47:597][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.47:597][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.47:597][986]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.47:597][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.47:597][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.47:597][986]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.47:597][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.47:597][986]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.47:597][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.47:597][986]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.47:597][986]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.47:598][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.47:598][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.47:598][986]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.20.47:598][986]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.47:598][986]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.48:428][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.48:428][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.48:428][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.48:428][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.48:430][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.48:430][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.48:430][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.48:430][ 36]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.48:430][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.48:430][ 36]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.48:430][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.48:430][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.48:430][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.48:430][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.48:430][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.48:496][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.20.48:497][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.48:497][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.48:497][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.48:497][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.48:497][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.48:497][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.48:497][ 40]Interaction: Interaction time: 16.000000 [2020.04.24-01.20.48:497][ 40]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.48:498][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.48:498][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.49:263][ 86]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:266][ 86]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.20.49:268][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.20.49:296][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.20.49:333][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.20.49:431][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.49:431][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.49:431][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.49:431][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.49:431][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.49:431][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-01.20.49:431][ 96]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.49:431][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.49:462][ 98]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-01.20.49:464][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.49:464][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.20.50:001][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.50:247][145]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.50:264][146]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.50:449][157]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.20.50:632][168]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.20.50:633][168]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.20.50:648][169]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.20.50:733][174]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.20.50:733][174]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.20.50:734][174]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.20.52:048][253]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.52:064][254]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.52:249][265]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.20.53:313][329]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.04.24-01.20.53:313][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:313][329]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.04.24-01.20.53:313][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:315][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:315][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:315][329]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.53:315][329]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.53:315][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:315][329]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.04.24-01.20.53:315][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:315][329]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.53:315][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:315][329]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.53:315][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:447][337]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.20.53:449][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:449][337]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.53:449][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:449][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:449][337]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.53:449][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:449][337]Interaction: Interaction time: 0.000000 [2020.04.24-01.20.53:449][337]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-01.20.53:449][337]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.53:449][337]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.53:449][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:549][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:549][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.53:549][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:549][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:549][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.53:549][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:549][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:549][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.53:549][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:549][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:549][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.53:549][343]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.53:549][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.53:549][343]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.53:549][343]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.53:549][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:549][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.53:549][343]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:549][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:647][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.53:647][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:647][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.53:647][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:649][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:649][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:649][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.53:649][349]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.53:649][349]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:649][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.53:649][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.53:649][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.53:649][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:649][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.53:649][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:716][353]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:716][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.53:716][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:716][353]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.53:716][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.53:716][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:716][353]Interaction: Interaction time: 10.967073 [2020.04.24-01.20.53:716][353]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.53:716][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.53:716][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.53:782][357]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.20.54:745][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.448311 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.20.55:213][443]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.04.24-01.20.55:213][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.55:215][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:215][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:215][443]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.55:215][443]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.55:215][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:215][443]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.04.24-01.20.55:215][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.55:215][443]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.55:215][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:215][443]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-01.20.55:215][443]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-01.20.55:215][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.55:215][443]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.55:215][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:231][444]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.55:231][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.24-01.20.55:248][445]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.24-01.20.55:315][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:315][449]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.55:315][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:315][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:315][449]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.55:315][449]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.55:315][449]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.55:315][449]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.55:315][449]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.55:315][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:315][449]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.20.55:315][449]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.55:315][449]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:347][451]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.04.24-01.20.55:347][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.55:398][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.20.55:448][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:448][457]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.55:448][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:448][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.20.55:448][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:448][457]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.55:448][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:481][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:481][459]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.55:481][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:481][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:481][459]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.55:481][459]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.55:481][459]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.55:481][459]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.55:481][459]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.55:481][459]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.55:481][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:481][459]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.04.24-01.20.55:481][459]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.55:481][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:513][461]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:513][461]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:579][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.20.55:580][465]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:580][465]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.55:580][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:580][465]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.55:580][465]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.55:580][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:581][465]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.20.55:581][465]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.20.55:581][465]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.20.55:581][465]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.20.55:581][465]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.20.55:581][465]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.20.55:581][465]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-01.20.55:581][465]Interaction: Interaction time: 1.500000 [2020.04.24-01.20.55:581][465]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.20.55:581][465]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.55:581][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.55:581][465]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-01.20.57:084][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.20.57:147][559]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.20.57:147][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.20.57:147][559]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.20.57:147][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.57:147][559]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.20.57:147][559]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.20.57:147][559]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.20.57:150][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.20.57:178][561]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.20.57:179][561]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.20.57:180][561]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:180][561]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:180][561]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:180][561]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.04.24-01.20.57:180][561]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut. [2020.04.24-01.20.57:180][561]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.20.57:180][561]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-01.20.57:181][561]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:181][561]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.57:181][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.57:181][561]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:181][561]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.57:181][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.57:212][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.20.57:213][563]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:213][563]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:213][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:213][563]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.57:213][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.57:214][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:214][563]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.57:214][563]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.57:214][563]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.57:214][563]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.57:214][563]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.57:214][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.57:214][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.04.24-01.20.57:214][563]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.57:214][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.57:216][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.20.59:298][688]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.20.59:712][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.59:712][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.59:712][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.59:712][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.59:714][713]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:714][713]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:714][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.20.59:714][713]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.59:714][713]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:714][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.59:714][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.59:714][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.20.59:714][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:714][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.20.59:714][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:781][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:781][717]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.20.59:781][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:781][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:781][717]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.20.59:781][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:781][717]Interaction: Interaction time: 0.000000 [2020.04.24-01.20.59:781][717]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.20.59:781][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:814][719]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:814][719]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.20.59:814][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:814][719]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:814][719]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.20.59:814][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:847][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:848][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.20.59:848][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:848][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.20.59:848][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.20.59:848][721]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.59:848][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.20.59:848][721]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.20.59:848][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.20.59:848][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.20.59:848][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.20.59:848][721]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.20.59:848][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.21.00:997][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:048][793]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.21.01:048][793]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.21.01:098][796]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.21.01:531][822]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:548][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.21.01:548][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:553][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.01:598][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.21.01:598][826]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.01:615][827]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.01:915][845]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.01:915][845]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.01:915][845]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.01:915][845]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.04.24-01.21.01:915][845]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle. [2020.04.24-01.21.01:915][845]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-01.21.02:003][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.21.02:931][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:947][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.21.02:947][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:951][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.02:998][910]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.03:463][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.21.03:463][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.03:463][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.21.03:464][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.03:480][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.03:480][939]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.03:480][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.03:480][939]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.03:546][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.21.03:547][943]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.10:030][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.21.10:030][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.10:213][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.21.10:213][343]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.13:793][556]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-01.21.13:795][556]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.21.15:080][633]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.15:080][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.15:080][633]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.15:080][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.15:080][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.21.15:080][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.21.15:081][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.15:081][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.15:081][633]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.15:081][633]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.15:081][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.15:081][633]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.15:081][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.15:081][633]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.15:081][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.15:081][633]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.15:082][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.15:147][637]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.15:147][637]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.15:147][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.15:147][637]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.15:147][637]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.15:147][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.15:147][637]Interaction: Interaction time: 0.000000 [2020.04.24-01.21.15:147][637]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.15:147][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:008][686]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:008][686]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.16:008][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:008][686]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:008][686]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.16:008][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:057][689]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:057][689]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.16:057][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:057][689]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:057][689]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.16:057][689]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.16:057][689]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.16:057][689]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.16:057][689]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.16:057][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:057][689]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.16:057][689]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.16:057][689]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:059][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.21.16:059][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.21.16:217][699]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.04.24-01.21.16:217][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.16:217][699]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.04.24-01.21.16:217][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.16:218][699]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:218][699]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:218][699]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.16:218][699]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.16:218][699]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:218][699]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.04.24-01.21.16:218][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.16:218][699]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.16:218][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:218][699]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.16:218][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:314][705]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.21.16:316][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:316][705]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.16:316][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:316][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.16:316][705]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.16:316][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.16:316][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.21.16:316][705]Interaction: Interaction time: 0.000000 [2020.04.24-01.21.16:316][705]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-01.21.16:316][705]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.21.16:316][705]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.16:316][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.18:615][843]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.21.18:814][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.18:814][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.18:814][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.18:814][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.18:814][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.18:814][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.18:814][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.18:814][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.18:814][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.18:814][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.18:814][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.18:814][855]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.18:814][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.18:814][855]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.18:814][855]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.21.18:814][855]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_14] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.18:814][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.18:815][855]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.04.24-01.21.18:815][855]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.18:815][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.20:365][948]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.24-01.21.20:365][948]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.24-01.21.20:365][948]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.24-01.21.20:979][985]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.21.22:397][ 70]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.21.24:097][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.21.24:097][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:163][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.24:163][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:163][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.24:163][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:197][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.21.24:197][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:197][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.21.24:197][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.21.24:647][205]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:664][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.21.24:664][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:668][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.24:714][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.21.24:714][209]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:730][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.539795 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.21.24:732][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.24:733][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:929][222]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.04.24-01.21.24:929][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:929][222]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.04.24-01.21.24:929][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:930][222]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.24:930][222]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.24:930][222]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.24:931][222]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.24:931][222]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.24:931][222]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.04.24-01.21.24:931][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.24:931][222]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.24:931][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.24:931][222]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.24:931][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.25:062][230]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-01.21.25:062][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.21.25:064][230]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:064][230]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.25:064][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.25:064][230]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:064][230]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.25:064][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.25:064][230]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.21.25:064][230]Interaction: Interaction time: 1.000000 [2020.04.24-01.21.25:064][230]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-01.21.25:064][230]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-01.21.25:064][230]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.25:064][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.25:096][232]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:096][232]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:096][232]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:096][232]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookIn. [2020.04.24-01.21.25:096][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.21.25:096][232]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-01.21.25:096][232]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.21.25:130][234]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:130][234]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.25:297][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.21.25:297][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.25:297][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.21.25:297][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.25:313][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.25:313][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.25:313][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.21.25:313][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.25:347][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.21.25:347][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.25:763][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.809402 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.21.25:796][274]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.21.26:067][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.21.26:129][294]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Super Friendly Smart, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.21.26:131][294]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.21.26:131][294]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.21.26:131][294]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.21.26:131][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.26:162][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.21.26:164][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.26:164][296]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.26:164][296]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.26:164][296]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.21.26:164][296]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.21.26:164][296]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.21.26:164][296]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-01.21.26:164][296]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookOut. [2020.04.24-01.21.26:164][296]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.21.26:164][296]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-01.21.26:164][296]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.21.26:165][296]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.26:165][296]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-01.21.26:165][296]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.26:165][296]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.26:167][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.21.26:229][300]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.193139 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.21.26:230][300]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.26:230][300]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.26:230][300]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.21.26:230][300]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.21.27:264][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-01.21.27:264][362]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.27:531][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-01.21.27:531][378]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.27:562][380]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.21.27:562][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.21.27:563][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.27:563][380]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.27:563][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.27:564][380]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.21.27:564][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.27:564][380]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.27:564][380]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.27:564][380]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.27:564][380]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.27:564][380]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.27:564][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.27:564][380]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.21.27:564][380]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.04.24-01.21.27:564][380]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.27:564][380]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.27:566][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.21.27:630][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.27:630][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.29:564][500]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.21.29:848][517]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.21.30:480][555]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.21.31:146][595]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.24-01.21.31:146][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:146][595]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.24-01.21.31:146][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:148][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.31:148][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.31:148][595]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.31:148][595]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.31:148][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.31:148][595]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.24-01.21.31:148][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:148][595]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.31:148][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.31:148][595]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.31:148][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.31:279][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-01.21.31:281][603]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.31:281][603]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.31:281][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.31:281][603]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.31:281][603]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.31:281][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.31:281][603]Interaction: Interaction time: 2.000000 [2020.04.24-01.21.31:281][603]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-01.21.31:281][603]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.31:281][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.31:463][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.21.31:463][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:465][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.21.31:484][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.31:580][621]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.24-01.21.31:581][621]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.24-01.21.31:581][621]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.24-01.21.31:597][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.21.31:597][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:597][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.21.31:597][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:647][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.21.31:647][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.31:647][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.21.31:647][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:164][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.21.32:164][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.21.32:164][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.21.32:166][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.21.32:214][659]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.21.32:412][671]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.21.32:412][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.21.32:412][671]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.21.32:412][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.21.32:412][671]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.21.32:412][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.21.32:466][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.21.32:480][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.21.32:480][675]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:480][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.21.32:480][675]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:531][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.21.32:531][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:531][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.21.32:531][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:547][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.21.32:547][679]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:569][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.32:597][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.21.32:597][682]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:614][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.21.32:614][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:614][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.21.32:614][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:663][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.21.32:663][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.32:663][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.21.32:663][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.33:030][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.21.33:281][723]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.21.33:283][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-01.21.33:379][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.21.33:379][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-01.21.33:381][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.33:381][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.33:381][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.33:381][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.33:381][729]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.33:381][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.33:381][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.24-01.21.33:381][729]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.33:381][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.33:384][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-01.21.33:514][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.21.33:514][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.33:514][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.21.33:514][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.33:597][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.21.33:597][742]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.33:597][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.21.33:597][742]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.33:747][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.21.33:747][751]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.34:978][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 10.586517 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.21.35:245][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.342973 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.21.39:729][110]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.39:729][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.39:729][110]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.39:729][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.39:731][110]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.39:731][110]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.39:731][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.39:731][110]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.39:731][110]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.39:731][110]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.39:731][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.39:731][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.39:731][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.39:731][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.39:732][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.39:828][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.21.39:828][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.21.39:830][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.39:830][116]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.39:830][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.39:830][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.39:830][116]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.39:830][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.39:830][116]Interaction: Interaction time: 80.000000 [2020.04.24-01.21.39:830][116]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.39:830][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.41:194][198]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Super Friendly Smart, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.21.43:430][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:431][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.21.43:663][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:298][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.21.45:298][444]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:298][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.04.24-01.21.45:298][444]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:298][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.04.24-01.21.45:298][444]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:318][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.21.45:480][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.21.45:480][455]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:480][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.21.45:480][455]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:481][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.21.45:481][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.21.45:481][455]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.21.45:481][455]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.45:481][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.21.45:481][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.21.45:481][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:481][455]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.45:481][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.45:481][455]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.45:481][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.45:563][460]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.21.45:563][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.45:597][462]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.21.45:598][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.45:598][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.45:598][462]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.21.45:598][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.45:598][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.45:598][462]Interaction: Interaction time: 57.513077 [2020.04.24-01.21.45:598][462]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.45:598][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.45:696][468]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.21.45:696][468]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.24-01.21.45:696][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.21.46:050][490]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF7112D0] Result: '1' k_EResultOK (success) [2020.04.24-01.21.46:050][490]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF7112D0]' succeeded in 0.350860 seconds [2020.04.24-01.21.46:062][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.46:062][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.46:062][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.46:062][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.46:063][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:063][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:063][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.46:063][490]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.46:063][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:064][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.46:064][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.46:064][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.46:064][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:064][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.46:064][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:084][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D9E25C0] Result: '1' k_EResultOK (success) [2020.04.24-01.21.46:104][493]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405960 seconds [2020.04.24-01.21.46:130][494]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:130][494]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.46:130][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:130][494]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:130][494]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.46:130][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:130][494]Interaction: Interaction time: 0.000000 [2020.04.24-01.21.46:130][494]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.46:130][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:163][496]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:163][496]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.46:163][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:163][496]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:163][496]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.46:163][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:163][496]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:163][496]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.46:163][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:163][496]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:163][496]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.46:163][496]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.46:163][496]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.46:163][496]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.46:163][496]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.46:163][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.46:163][496]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.46:163][496]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.46:163][496]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.46:961][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.110710 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.21.47:597][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.47:597][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.47:597][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.47:597][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.47:597][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.47:597][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.47:597][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.47:597][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.47:597][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.47:597][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.47:597][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.47:597][582]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.47:597][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.47:597][582]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.47:597][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.47:597][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.47:597][582]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.47:597][582]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.47:597][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.47:599][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.21.48:462][634]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.898225 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.21.48:844][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.48:844][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.48:844][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.48:844][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.48:846][657]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.48:846][657]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.48:846][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.48:846][657]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.48:846][657]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.48:846][657]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.48:846][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.48:846][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.48:846][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.48:846][657]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.48:846][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.48:945][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.21.48:945][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.21.48:946][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.48:946][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.48:946][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.48:946][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.48:946][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.48:946][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.48:946][663]Interaction: Interaction time: 72.101776 [2020.04.24-01.21.48:946][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.48:946][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.49:512][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.136995 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.21.49:545][699]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.49:545][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.49:545][699]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.49:545][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.49:547][699]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.49:547][699]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.49:547][699]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.49:547][699]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.49:547][699]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.49:547][699]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.49:547][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.49:547][699]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.49:547][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.49:547][699]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.49:547][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.49:613][703]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.49:613][703]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.49:613][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.49:613][703]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.49:614][703]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.49:614][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.49:614][703]Interaction: Interaction time: 0.000000 [2020.04.24-01.21.49:614][703]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.49:614][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.49:779][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.21.49:779][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.21.50:178][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.642991 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.21.51:544][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.21.51:544][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.51:544][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.21.51:544][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.51:545][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.51:545][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.51:545][819]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.21.51:545][819]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.51:545][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.51:545][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.21.51:545][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.51:545][819]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.21.51:545][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.51:545][819]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.21.51:545][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.51:712][829]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.21.51:712][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.21.51:713][829]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.51:713][829]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.21.51:713][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.51:713][829]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.51:713][829]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.21.51:713][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.51:713][829]Interaction: Interaction time: 80.000000 [2020.04.24-01.21.51:713][829]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.21.51:713][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.53:112][913]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.53:112][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.53:112][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.53:112][913]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.53:112][913]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.53:112][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.53:114][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.21.53:145][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.53:145][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.53:145][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.53:145][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.53:145][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.53:145][915]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.53:145][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.53:145][915]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.53:145][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.53:145][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.53:146][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-01.21.53:146][915]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.53:146][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.21.54:012][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.173700 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.21.54:448][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.21.54:448][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.21.55:412][ 51]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.55:412][ 51]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.55:412][ 51]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.55:412][ 51]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.55:412][ 51]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.21.55:413][ 51]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.55:413][ 51]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.21.55:413][ 51]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.21.55:413][ 51]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.21.55:413][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.21.55:413][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.21.55:413][ 51]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.21.55:413][ 51]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.21.58:528][238]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.24-01.22.00:562][360]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-01.22.01:894][440]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.22.01:896][440]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.01:896][440]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.01:928][442]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.22.02:028][448]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-01.22.02:028][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.22.02:029][448]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.04.24-01.22.02:042][448]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Captain Creampie]: On [2020.04.24-01.22.02:229][460]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.22.02:261][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901483 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.04:030][568]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Captain Creampie]: Off [2020.04.24-01.22.04:495][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.673005 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.22.05:199][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6975697875022888, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.22.05:199][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.22.05:215][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01533963717520237, xOffset=0, yOffset=0) [2020.04.24-01.22.05:233][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03036945685744286, xOffset=0, yOffset=0) [2020.04.24-01.22.05:249][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04565700143575668, xOffset=0, yOffset=0) [2020.04.24-01.22.05:266][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06112845614552498, xOffset=0, yOffset=0) [2020.04.24-01.22.05:282][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07615990936756134, xOffset=0, yOffset=0) [2020.04.24-01.22.05:296][644]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.05:296][644]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.05:299][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09119000285863876, xOffset=0, yOffset=0) [2020.04.24-01.22.05:315][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062193661928177, xOffset=0, yOffset=0) [2020.04.24-01.22.05:332][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121488094329834, xOffset=0, yOffset=0) [2020.04.24-01.22.05:349][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1367111802101135, xOffset=0, yOffset=0) [2020.04.24-01.22.05:366][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517428159713745, xOffset=0, yOffset=0) [2020.04.24-01.22.05:382][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667735427618027, xOffset=0, yOffset=0) [2020.04.24-01.22.05:398][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818623691797256, xOffset=0, yOffset=0) [2020.04.24-01.22.05:416][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19713245332241, xOffset=0, yOffset=0) [2020.04.24-01.22.05:433][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21216382086277, xOffset=0, yOffset=0) [2020.04.24-01.22.05:449][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275146394968033, xOffset=0, yOffset=0) [2020.04.24-01.22.05:466][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242644190788269, xOffset=0, yOffset=0) [2020.04.24-01.22.05:482][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257676362991333, xOffset=0, yOffset=0) [2020.04.24-01.22.05:499][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272709459066391, xOffset=0, yOffset=0) [2020.04.24-01.22.05:516][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28803327679634, xOffset=0, yOffset=0) [2020.04.24-01.22.05:533][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030663728713989, xOffset=0, yOffset=0) [2020.04.24-01.22.05:549][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181585669517517, xOffset=0, yOffset=0) [2020.04.24-01.22.05:566][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333358466625214, xOffset=0, yOffset=0) [2020.04.24-01.22.05:583][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487603962421417, xOffset=0, yOffset=0) [2020.04.24-01.22.05:599][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637941181659698, xOffset=0, yOffset=0) [2020.04.24-01.22.05:616][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3791031241416931, xOffset=0, yOffset=0) [2020.04.24-01.22.05:633][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941380381584167, xOffset=0, yOffset=0) [2020.04.24-01.22.05:650][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4096379578113556, xOffset=0, yOffset=0) [2020.04.24-01.22.05:666][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42467251420021, xOffset=0, yOffset=0) [2020.04.24-01.22.05:683][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397060573101044, xOffset=0, yOffset=0) [2020.04.24-01.22.05:699][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454738974571228, xOffset=0, yOffset=0) [2020.04.24-01.22.05:716][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699220657348633, xOffset=0, yOffset=0) [2020.04.24-01.22.05:733][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849562644958496, xOffset=0, yOffset=0) [2020.04.24-01.22.05:749][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49998927116394, xOffset=0, yOffset=0) [2020.04.24-01.22.05:766][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152972936630249, xOffset=0, yOffset=0) [2020.04.24-01.22.05:783][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303661227226257, xOffset=0, yOffset=0) [2020.04.24-01.22.05:800][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.545836329460144, xOffset=0, yOffset=0) [2020.04.24-01.22.05:817][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5613366961479187, xOffset=0, yOffset=0) [2020.04.24-01.22.05:841][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58308058977127, xOffset=0, yOffset=0) [2020.04.24-01.22.05:857][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5981214046478271, xOffset=0, yOffset=0) [2020.04.24-01.22.05:874][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6131393313407898, xOffset=0, yOffset=0) [2020.04.24-01.22.05:890][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6281340718269348, xOffset=0, yOffset=0) [2020.04.24-01.22.05:907][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6431065201759338, xOffset=0, yOffset=0) [2020.04.24-01.22.05:923][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65805697441101, xOffset=0, yOffset=0) [2020.04.24-01.22.05:939][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.672987163066864, xOffset=0, yOffset=0) [2020.04.24-01.22.05:955][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.687896728515625, xOffset=0, yOffset=0) [2020.04.24-01.22.05:973][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7027879357337952, xOffset=0, yOffset=0) [2020.04.24-01.22.05:988][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7176608443260193, xOffset=0, yOffset=0) [2020.04.24-01.22.06:005][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7325171828269958, xOffset=0, yOffset=0) [2020.04.24-01.22.06:021][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7473575472831726, xOffset=0, yOffset=0) [2020.04.24-01.22.06:037][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7621813416481018, xOffset=0, yOffset=0) [2020.04.24-01.22.06:050][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.22.06:050][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.22.06:054][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.22.06:132][694]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.22.06:132][694]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.22.06:437][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E75837C0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.06:437][713]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E75837C0]' succeeded in 0.304998 seconds [2020.04.24-01.22.06:468][715]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E75837C0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.06:487][716]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354033 seconds [2020.04.24-01.22.06:861][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.344221 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.22.06:861][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.06:928][742]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-01.22.08:045][809]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-01.22.08:045][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.08:045][809]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-01.22.08:045][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.08:046][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.08:046][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.08:046][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.08:046][809]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.08:046][809]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.08:046][809]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-01.22.08:046][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.08:046][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.08:046][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.08:046][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.08:046][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.08:145][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.22.08:145][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.22.08:146][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.08:146][815]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.08:146][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.08:146][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.08:146][815]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.08:147][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.08:147][815]Interaction: Interaction time: 62.319336 [2020.04.24-01.22.08:147][815]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.08:147][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:077][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-01.22.09:077][871]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.09:078][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-01.22.09:078][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.09:079][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:079][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:079][871]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.09:079][871]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.09:079][871]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:079][871]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-01.22.09:079][871]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.09:079][871]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.09:079][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:079][871]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.09:079][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:279][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:279][883]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.09:279][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:279][883]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:279][883]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.09:279][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:280][883]Interaction: Interaction time: 0.600000 [2020.04.24-01.22.09:280][883]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.04.24-01.22.09:280][883]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.09:280][883]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.09:280][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:679][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.09:879][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:879][919]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.09:879][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:879][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:879][919]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.09:879][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:912][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:912][921]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.09:912][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:912][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.09:912][921]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.09:912][921]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.09:913][921]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.09:913][921]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.09:913][921]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.09:913][921]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_5] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.09:913][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.09:913][921]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-01.22.09:913][921]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.09:913][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.10:145][935]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_5] [2020.04.24-01.22.10:145][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.10:145][935]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.04.24-01.22.10:145][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.10:146][935]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.10:146][935]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.10:146][935]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.10:146][935]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.10:146][935]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.10:146][935]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.24-01.22.10:146][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.10:146][935]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.10:146][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.10:146][935]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.10:146][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.10:412][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:445][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:482][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:512][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:581][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:581][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:611][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:645][965]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.10:645][965]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.10:645][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.10:645][965]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.10:646][965]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.10:646][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.10:646][965]Interaction: Interaction time: 2.600000 [2020.04.24-01.22.10:646][965]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.22.10:646][965]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.10:646][965]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.10:646][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.10:681][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:710][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:744][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:781][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:811][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:881][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:911][981]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.22.10:911][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.10:948][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.22.10:981][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:011][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:082][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:111][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:178][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:182][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:212][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:282][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:311][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:382][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:411][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:482][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:511][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:583][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:612][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:617][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.22.11:777][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.22.11:977][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.135317 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.22.12:248][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.22.12:749][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.12:979][105]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.12:980][105]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.12:980][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.12:980][105]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.12:980][105]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.12:980][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.13:013][107]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.13:013][107]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.13:013][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.13:013][107]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.13:013][107]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.13:013][107]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.13:013][107]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.13:013][107]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.13:013][107]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.13:013][107]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.13:013][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.13:013][107]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.04.24-01.22.13:013][107]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.13:013][107]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.14:184][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7210702896118164, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.22.14:184][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.22.14:200][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466418150812387, xOffset=0, yOffset=0) [2020.04.24-01.22.14:216][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02958772704005241, xOffset=0, yOffset=0) [2020.04.24-01.22.14:233][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04448409005999565, xOffset=0, yOffset=0) [2020.04.24-01.22.14:249][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05940372496843338, xOffset=0, yOffset=0) [2020.04.24-01.22.14:266][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07461408525705338, xOffset=0, yOffset=0) [2020.04.24-01.22.14:283][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09024845063686371, xOffset=0, yOffset=0) [2020.04.24-01.22.14:299][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1049762666225433, xOffset=0, yOffset=0) [2020.04.24-01.22.14:317][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209837198257446, xOffset=0, yOffset=0) [2020.04.24-01.22.14:333][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1356474459171295, xOffset=0, yOffset=0) [2020.04.24-01.22.14:349][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1504858136177063, xOffset=0, yOffset=0) [2020.04.24-01.22.14:366][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1656405478715897, xOffset=0, yOffset=0) [2020.04.24-01.22.14:383][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1810848116874695, xOffset=0, yOffset=0) [2020.04.24-01.22.14:399][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1959808170795441, xOffset=0, yOffset=0) [2020.04.24-01.22.14:416][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2112080007791519, xOffset=0, yOffset=0) [2020.04.24-01.22.14:433][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2262286394834518, xOffset=0, yOffset=0) [2020.04.24-01.22.14:449][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2413432747125626, xOffset=0, yOffset=0) [2020.04.24-01.22.14:466][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2565813660621643, xOffset=0, yOffset=0) [2020.04.24-01.22.14:483][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2717236280441284, xOffset=0, yOffset=0) [2020.04.24-01.22.14:499][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2869131863117218, xOffset=0, yOffset=0) [2020.04.24-01.22.14:516][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30200383067131, xOffset=0, yOffset=0) [2020.04.24-01.22.14:532][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.317172646522522, xOffset=0, yOffset=0) [2020.04.24-01.22.14:549][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3322610855102539, xOffset=0, yOffset=0) [2020.04.24-01.22.14:565][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473886251449585, xOffset=0, yOffset=0) [2020.04.24-01.22.14:582][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3626492619514465, xOffset=0, yOffset=0) [2020.04.24-01.22.14:598][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3776407241821289, xOffset=0, yOffset=0) [2020.04.24-01.22.14:616][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3930716216564178, xOffset=0, yOffset=0) [2020.04.24-01.22.14:632][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4079579710960388, xOffset=0, yOffset=0) [2020.04.24-01.22.14:648][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4232414364814758, xOffset=0, yOffset=0) [2020.04.24-01.22.14:666][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4385940730571747, xOffset=0, yOffset=0) [2020.04.24-01.22.14:682][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.453687995672226, xOffset=0, yOffset=0) [2020.04.24-01.22.14:699][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4686663448810577, xOffset=0, yOffset=0) [2020.04.24-01.22.14:715][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839875102043152, xOffset=0, yOffset=0) [2020.04.24-01.22.14:732][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4991215169429779, xOffset=0, yOffset=0) [2020.04.24-01.22.14:749][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5143930315971375, xOffset=0, yOffset=0) [2020.04.24-01.22.14:765][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5291473269462585, xOffset=0, yOffset=0) [2020.04.24-01.22.14:782][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54445993900299, xOffset=0, yOffset=0) [2020.04.24-01.22.14:799][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5600115656852722, xOffset=0, yOffset=0) [2020.04.24-01.22.14:815][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5748056769371033, xOffset=0, yOffset=0) [2020.04.24-01.22.14:832][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5899198651313782, xOffset=0, yOffset=0) [2020.04.24-01.22.14:849][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6050127744674683, xOffset=0, yOffset=0) [2020.04.24-01.22.14:866][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6201868653297424, xOffset=0, yOffset=0) [2020.04.24-01.22.14:882][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6352506875991821, xOffset=0, yOffset=0) [2020.04.24-01.22.14:898][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6506984829902649, xOffset=0, yOffset=0) [2020.04.24-01.22.14:915][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6655937433242798, xOffset=0, yOffset=0) [2020.04.24-01.22.14:932][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6809852719306946, xOffset=0, yOffset=0) [2020.04.24-01.22.14:949][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6960674524307251, xOffset=0, yOffset=0) [2020.04.24-01.22.14:966][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7108278274536133, xOffset=0, yOffset=0) [2020.04.24-01.22.14:982][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7263087630271912, xOffset=0, yOffset=0) [2020.04.24-01.22.14:998][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7412630319595337, xOffset=0, yOffset=0) [2020.04.24-01.22.15:015][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.756435215473175, xOffset=0, yOffset=0) [2020.04.24-01.22.15:028][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.22.15:028][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.22.15:028][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:029][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:032][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.22.15:046][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:062][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:080][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:096][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:112][233]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.22.15:112][233]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.22.15:114][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:129][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:147][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:163][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:179][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:196][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:213][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:229][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:246][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:263][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:280][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:296][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:314][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:330][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:347][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:363][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:380][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:396][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:400][251]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554EF84180] Result: '1' k_EResultOK (success) [2020.04.24-01.22.15:400][251]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554EF84180]' succeeded in 0.286686 seconds [2020.04.24-01.22.15:413][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:430][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:434][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554EF84180] Result: '1' k_EResultOK (success) [2020.04.24-01.22.15:447][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.15:453][254]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338933 seconds [2020.04.24-01.22.19:594][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.19:594][502]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.19:594][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.19:594][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.19:594][502]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.19:595][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.19:595][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.19:595][502]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.19:595][502]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.19:595][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.19:595][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.19:596][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.19:596][502]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.19:596][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.19:596][502]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.19:596][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:104][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:105][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.20:105][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:105][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:105][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.20:105][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:105][532]Interaction: Interaction time: 0.700000 [2020.04.24-01.22.20:105][532]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-01.22.20:105][532]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.20:105][532]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.20:105][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:154][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:154][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.20:154][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:154][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:154][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.20:154][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:154][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:154][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.20:154][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:154][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:155][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.20:155][535]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.20:155][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.20:155][535]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.20:155][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.20:155][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:155][535]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.22.20:155][535]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.20:155][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:158][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.22.20:190][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6854240298271179, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.22.20:190][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.22.20:207][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01485818065702915, xOffset=0, yOffset=0) [2020.04.24-01.22.20:223][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02969317883253098, xOffset=0, yOffset=0) [2020.04.24-01.22.20:239][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04450781643390656, xOffset=0, yOffset=0) [2020.04.24-01.22.20:255][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05930281430482864, xOffset=0, yOffset=0) [2020.04.24-01.22.20:272][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0740804448723793, xOffset=0, yOffset=0) [2020.04.24-01.22.20:288][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08884162455797195, xOffset=0, yOffset=0) [2020.04.24-01.22.20:300][544]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.22.20:302][544]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:302][544]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:305][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1035864427685738, xOffset=0, yOffset=0) [2020.04.24-01.22.20:320][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1183191686868668, xOffset=0, yOffset=0) [2020.04.24-01.22.20:337][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1330392509698868, xOffset=0, yOffset=0) [2020.04.24-01.22.20:353][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1477484405040741, xOffset=0, yOffset=0) [2020.04.24-01.22.20:369][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1624488085508347, xOffset=0, yOffset=0) [2020.04.24-01.22.20:385][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1771411746740341, xOffset=0, yOffset=0) [2020.04.24-01.22.20:401][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1918266266584396, xOffset=0, yOffset=0) [2020.04.24-01.22.20:418][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.206507533788681, xOffset=0, yOffset=0) [2020.04.24-01.22.20:434][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2211848050355911, xOffset=0, yOffset=0) [2020.04.24-01.22.20:450][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2358602583408356, xOffset=0, yOffset=0) [2020.04.24-01.22.20:466][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2505356967449188, xOffset=0, yOffset=0) [2020.04.24-01.22.20:483][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2656394243240356, xOffset=0, yOffset=0) [2020.04.24-01.22.20:499][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2806507050991058, xOffset=0, yOffset=0) [2020.04.24-01.22.20:517][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.296208530664444, xOffset=0, yOffset=0) [2020.04.24-01.22.20:533][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3112384378910065, xOffset=0, yOffset=0) [2020.04.24-01.22.20:549][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3261758983135223, xOffset=0, yOffset=0) [2020.04.24-01.22.20:566][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3412496149539948, xOffset=0, yOffset=0) [2020.04.24-01.22.20:583][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3565824329853058, xOffset=0, yOffset=0) [2020.04.24-01.22.20:599][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3716406226158142, xOffset=0, yOffset=0) [2020.04.24-01.22.20:616][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3868160843849182, xOffset=0, yOffset=0) [2020.04.24-01.22.20:633][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4020714461803436, xOffset=0, yOffset=0) [2020.04.24-01.22.20:649][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4168887138366699, xOffset=0, yOffset=0) [2020.04.24-01.22.20:666][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4323872625827789, xOffset=0, yOffset=0) [2020.04.24-01.22.20:682][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4475773572921753, xOffset=0, yOffset=0) [2020.04.24-01.22.20:698][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4624491631984711, xOffset=0, yOffset=0) [2020.04.24-01.22.20:716][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4776681661605835, xOffset=0, yOffset=0) [2020.04.24-01.22.20:732][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49317780137062, xOffset=0, yOffset=0) [2020.04.24-01.22.20:748][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5078791379928589, xOffset=0, yOffset=0) [2020.04.24-01.22.20:766][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5231789350509644, xOffset=0, yOffset=0) [2020.04.24-01.22.20:779][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.20:782][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.538459300994873, xOffset=0, yOffset=0) [2020.04.24-01.22.20:794][574]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.22.20:795][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:795][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.20:795][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:795][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:796][574]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.20:796][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:799][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5537500381469727, xOffset=0, yOffset=0) [2020.04.24-01.22.20:815][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5687355995178223, xOffset=0, yOffset=0) [2020.04.24-01.22.20:827][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.20:827][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.20:829][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:829][576]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.20:829][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:829][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:829][576]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.20:829][576]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.20:829][576]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.20:829][576]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.20:829][576]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.20:829][576]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.20:829][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.20:829][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.20:829][576]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.20:829][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.20:833][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5837857723236084, xOffset=0, yOffset=0) [2020.04.24-01.22.20:849][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5992422103881836, xOffset=0, yOffset=0) [2020.04.24-01.22.20:866][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6140258312225342, xOffset=0, yOffset=0) [2020.04.24-01.22.20:882][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6292749047279358, xOffset=0, yOffset=0) [2020.04.24-01.22.20:898][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6442747116088867, xOffset=0, yOffset=0) [2020.04.24-01.22.20:915][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6593106985092163, xOffset=0, yOffset=0) [2020.04.24-01.22.20:927][582]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.683947 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.22.20:932][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6747932434082031, xOffset=0, yOffset=0) [2020.04.24-01.22.20:949][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6902574896812439, xOffset=0, yOffset=0) [2020.04.24-01.22.20:966][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7050201296806335, xOffset=0, yOffset=0) [2020.04.24-01.22.20:983][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7205385565757751, xOffset=0, yOffset=0) [2020.04.24-01.22.21:000][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7355948090553284, xOffset=0, yOffset=0) [2020.04.24-01.22.21:011][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.22.21:011][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.22.21:016][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.22.21:028][588]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface. [2020.04.24-01.22.21:028][588]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.22.21:122][590]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.22.21:122][590]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.22.21:294][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:294][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:332][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:361][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:432][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:462][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:507][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522575AA0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.21:507][610]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522575AA0]' succeeded in 0.381908 seconds [2020.04.24-01.22.21:532][611]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522575AA0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.21:532][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:554][613]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.428663 seconds [2020.04.24-01.22.21:562][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:633][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:662][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:733][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:762][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:831][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:862][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.21:931][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.21:961][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:031][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:061][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:098][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:131][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:161][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:231][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:261][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:261][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:332][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:362][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:432][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:461][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:532][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:562][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.22:564][673]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.22:564][673]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.22:633][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.22:662][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.22.23:027][701]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.22.23:064][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.22.23:761][745]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.04.24-01.22.23:761][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.23:761][745]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.24-01.22.23:761][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.23:763][745]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.23:763][745]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.23:763][745]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.23:763][745]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.23:763][745]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.23:763][745]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-01.22.23:763][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.23:763][745]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.23:763][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.23:763][745]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.24-01.22.23:763][745]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.23:763][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.23:998][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.22.24:063][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:063][763]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.24:063][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:063][763]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:063][763]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.24:063][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:063][763]Interaction: Interaction time: 1.050000 [2020.04.24-01.22.24:063][763]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.24-01.22.24:063][763]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.24:063][763]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.24:063][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:261][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.22.24:261][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.24:261][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.22.24:261][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.24:262][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:262][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:262][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.24:262][775]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.24:262][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:262][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.22.24:262][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.24:262][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.24:262][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:262][775]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.24:262][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:346][780]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.22.24:427][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.22.24:428][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.22.24:429][785]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:429][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.24:429][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:429][785]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.24:429][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.24:429][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.24:429][785]Interaction: Interaction time: 51.316055 [2020.04.24-01.22.24:429][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.24:429][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:095][825]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.25:128][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:128][827]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.25:128][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:128][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:128][827]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.25:128][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:128][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:128][827]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.25:128][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:128][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:128][827]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.25:128][827]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.25:128][827]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.25:128][827]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.25:129][827]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.25:129][827]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.25:129][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:129][827]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.24-01.22.25:129][827]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.25:129][827]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:611][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_1] [2020.04.24-01.22.25:612][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.25:612][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_1] [2020.04.24-01.22.25:612][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.25:612][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.25:613][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:613][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:613][856]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.25:613][856]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.25:614][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:614][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_1] [2020.04.24-01.22.25:614][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.25:614][856]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.25:614][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:614][856]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.25:614][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:712][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:713][862]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.25:713][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:713][862]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.25:713][862]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.25:713][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.25:713][862]Interaction: Interaction time: 1.000000 [2020.04.24-01.22.25:713][862]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.24-01.22.25:713][862]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.25:713][862]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.25:713][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.26:696][921]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.26:712][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.26:712][922]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.26:712][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.26:712][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.26:712][922]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.26:712][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.26:728][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.26:729][923]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.26:729][923]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.26:729][923]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.26:729][923]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.26:729][923]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.26:729][923]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.26:729][923]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.26:729][923]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.26:729][923]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.26:729][923]Interaction: Verbose: [VaultMid2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.26:729][923]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.26:729][923]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_1] [2020.04.24-01.22.26:729][923]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.26:729][923]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.27:910][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.971786 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.22.28:182][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7014590501785278, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.22.28:182][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.22.28:199][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517718099057674, xOffset=0, yOffset=0) [2020.04.24-01.22.28:215][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034763596951962, xOffset=0, yOffset=0) [2020.04.24-01.22.28:232][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04541900008916855, xOffset=0, yOffset=0) [2020.04.24-01.22.28:248][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06049000099301338, xOffset=0, yOffset=0) [2020.04.24-01.22.28:265][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07555872946977615, xOffset=0, yOffset=0) [2020.04.24-01.22.28:282][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09076427668333054, xOffset=0, yOffset=0) [2020.04.24-01.22.28:298][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058349087834358, xOffset=0, yOffset=0) [2020.04.24-01.22.28:316][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214340031147, xOffset=0, yOffset=0) [2020.04.24-01.22.28:332][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365054547786713, xOffset=0, yOffset=0) [2020.04.24-01.22.28:349][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515755504369736, xOffset=0, yOffset=0) [2020.04.24-01.22.28:365][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666453629732132, xOffset=0, yOffset=0) [2020.04.24-01.22.28:382][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817143559455872, xOffset=0, yOffset=0) [2020.04.24-01.22.28:398][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968926340341568, xOffset=0, yOffset=0) [2020.04.24-01.22.28:415][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120389044284821, xOffset=0, yOffset=0) [2020.04.24-01.22.28:432][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272735387086868, xOffset=0, yOffset=0) [2020.04.24-01.22.28:444][ 26]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.22.28:445][ 26]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.28:445][ 26]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.28:449][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423423528671265, xOffset=0, yOffset=0) [2020.04.24-01.22.28:465][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257411003112793, xOffset=0, yOffset=0) [2020.04.24-01.22.28:482][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725253701210022, xOffset=0, yOffset=0) [2020.04.24-01.22.28:499][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878822684288025, xOffset=0, yOffset=0) [2020.04.24-01.22.28:516][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029519021511078, xOffset=0, yOffset=0) [2020.04.24-01.22.28:532][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180209100246429, xOffset=0, yOffset=0) [2020.04.24-01.22.28:549][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333415389060974, xOffset=0, yOffset=0) [2020.04.24-01.22.28:565][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348611980676651, xOffset=0, yOffset=0) [2020.04.24-01.22.28:583][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636806309223175, xOffset=0, yOffset=0) [2020.04.24-01.22.28:599][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787499070167542, xOffset=0, yOffset=0) [2020.04.24-01.22.28:615][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938183486461639, xOffset=0, yOffset=0) [2020.04.24-01.22.28:632][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088866114616394, xOffset=0, yOffset=0) [2020.04.24-01.22.28:649][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242255091667175, xOffset=0, yOffset=0) [2020.04.24-01.22.28:665][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393303394317627, xOffset=0, yOffset=0) [2020.04.24-01.22.28:683][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4543976187705994, xOffset=0, yOffset=0) [2020.04.24-01.22.28:698][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695048034191132, xOffset=0, yOffset=0) [2020.04.24-01.22.28:716][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847077131271362, xOffset=0, yOffset=0) [2020.04.24-01.22.28:733][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998660683631897, xOffset=0, yOffset=0) [2020.04.24-01.22.28:749][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149349570274353, xOffset=0, yOffset=0) [2020.04.24-01.22.28:766][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303619503974915, xOffset=0, yOffset=0) [2020.04.24-01.22.28:778][ 46]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.22.28:783][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54543137550354, xOffset=0, yOffset=0) [2020.04.24-01.22.28:799][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56050020456314, xOffset=0, yOffset=0) [2020.04.24-01.22.28:817][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756462216377258, xOffset=0, yOffset=0) [2020.04.24-01.22.28:832][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907487869262695, xOffset=0, yOffset=0) [2020.04.24-01.22.28:849][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058681607246399, xOffset=0, yOffset=0) [2020.04.24-01.22.28:867][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6209900975227356, xOffset=0, yOffset=0) [2020.04.24-01.22.28:878][ 52]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.22.28:878][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.22.28:879][ 52]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.28:879][ 52]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.24-01.22.28:879][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.353155 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.22.28:882][ 52]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Super Friendly Smart]: On [2020.04.24-01.22.28:885][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361721158027649, xOffset=0, yOffset=0) [2020.04.24-01.22.28:899][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6512420177459717, xOffset=0, yOffset=0) [2020.04.24-01.22.28:911][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.22.28:911][ 54]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.24-01.22.28:915][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.22.28:916][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663901209831238, xOffset=0, yOffset=0) [2020.04.24-01.22.28:932][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816487312316895, xOffset=0, yOffset=0) [2020.04.24-01.22.28:950][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969791650772095, xOffset=0, yOffset=0) [2020.04.24-01.22.28:965][ 57]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.28:967][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71206510066986, xOffset=0, yOffset=0) [2020.04.24-01.22.28:984][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7274402976036072, xOffset=0, yOffset=0) [2020.04.24-01.22.29:000][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425106763839722, xOffset=0, yOffset=0) [2020.04.24-01.22.29:016][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75758159160614, xOffset=0, yOffset=0) [2020.04.24-01.22.29:033][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726519703865051, xOffset=0, yOffset=0) [2020.04.24-01.22.29:050][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7877220511436462, xOffset=0, yOffset=0) [2020.04.24-01.22.29:060][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.22.29:062][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.22.29:062][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:063][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:066][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.22.29:078][ 64]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.22.29:079][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:095][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:112][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:129][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:145][ 68]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.22.29:145][ 68]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.22.29:147][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:162][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:179][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:195][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:213][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:229][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:246][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:263][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:279][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:296][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:313][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:329][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:346][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:362][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:379][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:396][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:410][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.29:410][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.29:412][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:429][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:446][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:462][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.22.29:516][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF55FBE0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.29:518][ 91]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF55FBE0]' succeeded in 0.370895 seconds [2020.04.24-01.22.29:549][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF55FBE0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.29:570][ 94]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421951 seconds [2020.04.24-01.22.29:965][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.30:410][144]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.30:410][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.30:864][171]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Super Friendly Smart]: Off [2020.04.24-01.22.30:964][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.31:411][204]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.31:411][204]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.32:064][243]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.32:112][246]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:112][246]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:311][258]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.22.32:311][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.32:311][258]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.22.32:311][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.32:313][258]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:313][258]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:313][258]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.32:313][258]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.32:313][258]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:313][258]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.22.32:313][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.32:313][258]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.32:313][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.32:313][258]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-01.22.32:313][258]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Male. [2020.04.24-01.22.32:313][258]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.32:313][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.32:411][264]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.32:411][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.32:611][276]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.22.32:611][276]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.22.32:611][276]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.22.32:611][276]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.22.32:613][276]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:613][276]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.32:613][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.32:613][276]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:613][276]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.32:613][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.32:613][276]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-01.22.32:613][276]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.24-01.22.32:614][276]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.22.32:614][276]Interaction: Interaction time: 2.700000 [2020.04.24-01.22.32:614][276]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-01.22.32:614][276]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.32:614][276]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.32:614][276]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.32:614][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.32:679][280]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:679][280]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.32:847][290]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-01.22.33:164][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.33:411][324]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.33:411][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.34:264][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.34:411][384]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.34:411][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.35:264][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.35:295][437]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.35:312][438]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.22.35:410][444]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.35:410][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.35:412][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:412][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.35:412][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:412][444]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.22.35:412][444]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.22.35:412][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:412][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.35:412][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:412][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:412][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.35:412][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:412][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:412][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.35:412][444]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.35:412][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.35:412][444]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.35:412][444]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.35:412][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.35:412][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:413][444]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.22.35:413][444]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.35:413][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:511][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.22.35:511][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.35:511][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.22.35:511][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.35:513][450]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:513][450]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:513][450]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.35:513][450]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.35:513][450]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:513][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.22.35:513][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.35:513][450]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.35:513][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:513][450]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.35:513][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:595][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.22.35:596][455]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:596][455]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.35:596][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:596][455]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.35:596][455]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.35:596][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.35:596][455]Interaction: Interaction time: 16.000000 [2020.04.24-01.22.35:596][455]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.35:596][455]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.35:596][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.36:266][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.36:427][505]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.36:427][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.37:329][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.37:336][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197968435475 [2020.04.24-01.22.37:344][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197968435475, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.22.37:344][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: crazyspaz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.22.37:345][560]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.37:364][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.37:596][575]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.22.38:394][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.38:395][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.38:466][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.39:095][665]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.39:111][666]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.39:346][680]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.22.39:395][683]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.39:395][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.39:564][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.40:393][743]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.40:393][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.40:564][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.40:834][770]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.22.40:844][770]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.22.40:846][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.40:863][771]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.41:112][786]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.22.41:395][803]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.41:395][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.41:665][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.42:394][862]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.42:394][862]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.42:612][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.42:629][876]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.42:665][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.42:863][890]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.22.43:027][900]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.43:027][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:028][900]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:029][900]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:029][900]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.43:029][900]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.43:029][900]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:029][900]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.43:029][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:029][900]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.43:029][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:029][900]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-01.22.43:029][900]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.43:029][900]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.43:029][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:029][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.43:045][901]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.43:045][901]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.04.24-01.22.43:045][901]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.04.24-01.22.43:128][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:128][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.43:128][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:128][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:128][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.43:128][906]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.43:128][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.43:128][906]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.43:128][906]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.43:128][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:128][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.22.43:128][906]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:128][906]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:160][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.43:160][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:262][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.22.43:262][914]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.22.43:262][914]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.22.43:262][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Scalars [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Textures [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Vectors [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Scalars [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Textures [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Vectors [2020.04.24-01.22.43:262][914]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.22.43:265][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.22.43:278][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.22.43:278][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.22.43:278][915]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.22.43:278][915]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.43:278][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:278][915]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.22.43:278][915]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.43:278][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:293][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.22.43:295][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.22.43:295][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.43:295][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:295][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.22.43:295][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.22.43:295][916]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.43:295][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.43:295][916]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.43:295][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.43:295][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:295][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.22.43:295][916]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:295][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.22.43:295][916]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:295][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.22.43:295][916]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:295][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.43:295][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:295][916]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.43:295][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.43:295][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:296][916]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-01.22.43:296][916]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.22.43:296][916]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.22.43:296][916]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.43:296][916]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.22.43:296][916]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.22.43:296][916]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-01.22.43:296][916]Interaction: Interaction time: 1.500000 [2020.04.24-01.22.43:296][916]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.22.43:296][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.43:296][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.43:297][916]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-01.22.43:394][922]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.22.43:394][922]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.718775 [2020.04.24-01.22.43:395][922]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.43:395][922]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.43:666][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.43:768][945]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554D9E25C0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.43:768][945]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554D9E25C0]' succeeded in 0.371369 seconds [2020.04.24-01.22.43:801][947]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D9E25C0] Result: '1' k_EResultOK (success) [2020.04.24-01.22.43:819][948]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421623 seconds [2020.04.24-01.22.43:880][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.22.43:880][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:880][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.04.24-01.22.43:880][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:880][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.04.24-01.22.43:880][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.43:994][958]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 57.534515 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.22.44:395][982]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.44:395][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.44:765][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.44:798][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.22.44:863][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.22.44:863][ 10]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.22.44:863][ 10]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.22.44:863][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.44:863][ 10]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.22.44:863][ 10]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.22.44:863][ 10]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.22.44:866][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.22.44:894][ 12]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.22.44:895][ 12]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.44:895][ 12]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.44:896][ 12]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.44:896][ 12]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookCamperOut. [2020.04.24-01.22.44:896][ 12]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.24-01.22.44:896][ 12]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.22.44:896][ 12]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-01.22.44:897][ 12]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:897][ 12]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.44:897][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.44:897][ 12]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:897][ 12]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.44:897][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.44:927][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.22.44:929][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:929][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:929][ 14]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.44:930][ 14]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.44:930][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.44:930][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.44:930][ 14]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.44:930][ 14]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.44:933][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.22.45:394][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.45:394][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.45:766][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.45:880][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.45:880][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.45:880][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.45:880][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.45:880][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.45:880][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.22.45:880][ 71]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.45:880][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.45:883][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:013][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.24-01.22.46:381][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.46:411][103]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.46:411][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.46:677][119]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.515562 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.22.46:864][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.47:411][163]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.47:411][163]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.47:864][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.48:411][223]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.48:411][223]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.48:864][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.49:410][283]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.49:410][283]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.49:712][301]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.49:712][301]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.49:712][301]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.49:712][301]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookIdle. [2020.04.24-01.22.49:712][301]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.24-01.22.49:712][301]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-01.22.49:745][303]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.49:745][303]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.49:745][303]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookReactionIn. [2020.04.24-01.22.49:745][303]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn. [2020.04.24-01.22.49:745][303]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-01.22.49:811][307]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.49:811][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.49:844][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.49:844][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.49:846][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.49:846][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.49:846][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.49:846][309]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.49:846][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.49:846][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.22.49:846][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.49:846][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.49:846][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.49:846][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.49:846][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.49:912][313]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.49:912][313]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.49:912][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.49:913][313]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.49:913][313]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.49:913][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.49:913][313]Interaction: Interaction time: 0.000000 [2020.04.24-01.22.49:913][313]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.49:913][313]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.49:913][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.49:964][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.49:979][317]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.22.49:979][317]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.22.50:378][341]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.50:378][341]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.50:379][341]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookReaction. [2020.04.24-01.22.50:379][341]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction. [2020.04.24-01.22.50:379][341]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-01.22.50:379][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.22.50:380][341]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.22.50:412][343]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.50:412][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.50:445][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.24-01.22.50:445][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.50:445][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.24-01.22.50:445][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.50:447][345]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.50:447][345]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.50:447][345]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.50:447][345]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.50:447][345]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.50:447][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.24-01.22.50:447][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.50:447][345]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.50:447][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.50:447][345]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.50:447][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.50:744][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-01.22.50:746][363]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.50:746][363]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.50:746][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.50:746][363]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.50:746][363]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.50:746][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.50:746][363]Interaction: Interaction time: 2.000000 [2020.04.24-01.22.50:746][363]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-01.22.50:746][363]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.50:746][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.50:878][371]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.50:878][371]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.50:878][371]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookReactionOut. [2020.04.24-01.22.50:878][371]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut. [2020.04.24-01.22.50:878][371]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-01.22.50:879][371]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.22.50:913][373]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.22.50:965][376]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.51:410][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.51:410][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.51:965][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.52:245][453]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.52:245][453]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.22.52:245][453]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookStruggle. [2020.04.24-01.22.52:245][453]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle. [2020.04.24-01.22.52:245][453]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-01.22.52:245][453]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.22.52:246][453]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.22.52:411][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.52:411][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.52:528][470]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.22.52:728][482]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.22.52:747][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-01.22.52:844][489]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.22.52:844][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.22.52:845][489]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.52:845][489]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.22.52:845][489]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.22.52:845][489]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.22.52:845][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.52:845][489]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.22.52:845][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.52:845][489]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.52:845][489]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.22.52:845][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.52:877][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-01.22.52:879][491]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.52:879][491]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.22.52:879][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.52:879][491]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.52:879][491]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.22.52:879][491]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.52:879][491]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.22.52:879][491]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.52:879][491]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.22.52:879][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.52:879][491]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.24-01.22.52:879][491]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.52:879][491]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.52:881][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-01.22.53:065][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.53:411][523]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.53:411][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.54:064][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.54:411][583]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.54:411][583]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.55:065][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.55:427][644]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.55:427][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.55:627][656]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.22.55:994][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.040274 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.22.56:066][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.56:427][704]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.56:428][704]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.56:467][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-01.22.56:478][707]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.22.56:761][724]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.22.56:763][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.56:763][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.57:164][748]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.57:294][756]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.22.57:395][762]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.57:395][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.57:563][772]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.22.57:595][774]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.22.58:164][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.58:395][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.58:395][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.59:129][866]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:129][866]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:165][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.22.59:279][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-01.22.59:279][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:346][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.22.59:346][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:346][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.22.59:346][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:362][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-01.22.59:362][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:362][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-01.22.59:362][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:394][882]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.22.59:394][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.22.59:427][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467502 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.22.59:561][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.59:561][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:561][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.59:561][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:561][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.22.59:562][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:562][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:562][892]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.22.59:562][892]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.22.59:562][892]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:562][892]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.22.59:562][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:562][892]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.22.59:562][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.59:562][892]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.22.59:562][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-01.22.59:813][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:829][908]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:829][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.22.59:829][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.59:829][908]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.22.59:829][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.22.59:829][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.59:829][908]Interaction: Interaction time: 0.700000 [2020.04.24-01.22.59:829][908]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.24-01.22.59:829][908]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.22.59:829][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.22.59:829][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.22.59:830][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-01.22.59:830][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:833][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.22.59:880][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-01.22.59:880][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.22.59:896][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:264][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.00:345][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-01.23.00:345][939]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:345][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-01.23.00:345][939]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:378][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.23.00:378][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:378][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.23.00:378][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:394][942]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.00:394][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.00:445][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-01.23.00:445][945]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:495][948]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.00:495][948]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.00:495][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.00:495][948]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.00:495][948]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.00:495][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.00:527][950]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.00:528][950]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_Slasher_Character_16_C_0 [2020.04.24-01.23.00:528][950]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.00:529][950]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.00:529][950]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.00:529][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.00:529][950]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.00:529][950]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.00:529][950]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.00:529][950]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.00:529][950]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.00:529][950]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.00:529][950]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.00:529][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.00:529][950]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.23.00:529][950]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.00:529][950]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.01:144][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799653739 [2020.04.24-01.23.01:144][987]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799653739, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.23.01:144][987]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: SamandCheese, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.23.01:264][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.01:394][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.01:394][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.02:273][ 54]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.02:399][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.02:399][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.02:828][ 88]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_0] [2020.04.24-01.23.02:828][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.02:861][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.04.24-01.23.02:861][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.02:861][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.02:862][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.02:862][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.02:862][ 90]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.02:862][ 90]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.02:862][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.02:862][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.24-01.23.02:863][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.02:863][ 90]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.02:863][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.02:863][ 90]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.02:863][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:029][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.03:029][100]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.03:029][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:029][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.03:029][100]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.03:029][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:029][100]Interaction: Interaction time: 1.000000 [2020.04.24-01.23.03:029][100]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.24-01.23.03:029][100]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.23.03:030][100]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.03:030][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:365][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.03:960][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.03:960][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.03:961][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.03:961][156]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.03:961][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:961][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.03:961][156]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.03:962][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:962][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.03:962][156]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.03:962][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:962][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.03:962][156]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.03:962][156]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.03:962][156]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.03:962][156]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.03:962][156]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.03:962][156]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.03:962][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.03:962][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.04.24-01.23.03:962][156]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.03:962][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.04:013][159]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.04.24-01.23.04:394][182]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.04:394][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.04:464][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.05:410][243]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.05:410][243]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.05:465][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.06:411][303]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.06:411][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.06:465][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.06:811][327]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.186294 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.06:811][327]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.23.07:411][363]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.07:411][363]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.07:565][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.08:412][423]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.08:412][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.08:665][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.09:412][483]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.09:412][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.09:765][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.09:883][512]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.23.09:894][512]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.23.10:410][543]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.10:410][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.10:481][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.10:544][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.10:544][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.10:544][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0 - Super Friendly Smart, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.10:545][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.10:545][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-01.23.10:546][551]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-01.23.10:548][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.23.10:548][551]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.10:548][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.10:548][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Scalars [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Textures [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Vectors [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Scalars [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Textures [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Vectors [2020.04.24-01.23.10:548][551]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.23.10:579][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.10:579][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.10:579][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.10:579][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.10:579][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.10:579][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.10:579][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.10:579][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.10:579][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.10:579][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.10:579][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.10:579][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.10:579][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.10:579][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.10:579][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.10:579][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.10:580][553]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-01.23.10:580][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.10:580][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.10:678][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.10:683][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.10:683][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Scalars [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Textures [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Vectors [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Scalars [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Textures [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Vectors [2020.04.24-01.23.10:711][561]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Scalars [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Textures [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Vectors [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Scalars [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Textures [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Vectors [2020.04.24-01.23.10:712][561]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.23.10:768][564]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.11:243][593]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.927727 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.23.11:411][603]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.11:411][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.11:866][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.12:412][663]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.12:412][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.12:412][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636190 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.12:547][671]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.23.12:547][671]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.24-01.23.12:547][671]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.23.12:762][684]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.23.12:965][696]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.13:411][723]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.13:411][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.14:065][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.14:229][772]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.23.14:412][783]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.14:412][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.14:463][786]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.23.14:463][786]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.24-01.23.14:463][786]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.23.15:166][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.15:394][842]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.15:428][844]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.15:428][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.15:594][854]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.16:266][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.16:393][902]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.16:393][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.17:365][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.18:394][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.18:394][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.18:466][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.19:161][ 68]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-01.23.19:394][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.19:394][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.19:564][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.20:394][142]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.20:394][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.20:565][152]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.21:394][202]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.21:394][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.21:565][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.22:327][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.23.22:327][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.22:327][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.23.22:327][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.22:328][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.22:328][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.22:328][258]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.22:328][258]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.22:328][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.22:328][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.23.22:328][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.22:328][258]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.22:328][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.22:328][258]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.22:328][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.22:393][262]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.22:393][262]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.22:493][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.23.22:494][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.22:494][268]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.22:494][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.22:494][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.22:494][268]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.22:494][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.22:494][268]Interaction: Interaction time: 20.000000 [2020.04.24-01.23.22:494][268]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-01.23.22:494][268]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.22:494][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.22:664][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.22:960][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.676727 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.23.23:393][322]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.23:393][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.23:764][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.24:412][383]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.24:412][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.24:765][404]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.25:410][443]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.25:410][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.25:864][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.26:411][503]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.26:411][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.26:964][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.27:410][563]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.27:410][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.27:964][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.28:411][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.28:411][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.28:877][651]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.23.28:879][651]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.28:879][651]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.28:965][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.29:079][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.29:079][663]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.29:183][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.23.29:261][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-01.23.29:261][674]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.29:261][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.29:261][674]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.29:262][674]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.29:263][674]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.29:263][674]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.23.29:263][674]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.29:263][674]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.29:263][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.29:263][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.29:263][674]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.29:263][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.29:263][674]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.29:263][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.29:343][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.29:344][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.29:361][680]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.29:361][680]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.29:362][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.29:362][680]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.29:362][680]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.29:362][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.29:362][680]Interaction: Interaction time: 20.000000 [2020.04.24-01.23.29:362][680]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.24-01.23.29:362][680]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.29:362][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.29:377][681]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.23.29:412][683]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.29:412][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.29:444][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.23.29:577][693]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-01.23.29:578][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-01.23.29:578][693]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.23.29:578][693]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-01.23.29:578][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.418180 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.23.29:580][693]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Captain Creampie]: On [2020.04.24-01.23.29:610][695]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-01.23.29:722][697]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.23.29:974][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.30:410][739]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.30:410][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.31:064][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.31:411][799]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.31:411][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.31:563][808]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Captain Creampie]: Off [2020.04.24-01.23.32:064][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.32:411][859]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.32:411][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.32:710][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.23.32:710][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.32:710][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.23.32:710][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.32:711][877]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:711][877]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:711][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.32:711][877]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.32:711][877]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:711][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.23.32:711][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.32:711][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.32:711][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.32:711][877]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.32:711][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.32:712][877]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:712][877]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:776][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.23.32:777][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:777][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.32:778][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.32:778][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.32:778][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.32:778][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.32:778][881]Interaction: Interaction time: 11.851851 [2020.04.24-01.23.32:778][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.32:778][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.32:828][884]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.23.33:165][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.33:427][920]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.33:427][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.33:527][926]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.23.33:527][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.33:528][926]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:528][926]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:528][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.33:528][926]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.33:528][926]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:528][926]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.23.33:528][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.33:528][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.33:528][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:528][926]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-01.23.33:528][926]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-01.23.33:528][926]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.33:528][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:612][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:612][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.33:612][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:612][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:612][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.33:612][931]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.33:612][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.33:612][931]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.33:612][931]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.33:612][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:612][931]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.23.33:612][931]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.33:612][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:615][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.23.33:644][933]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.23.33:644][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.33:861][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:861][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.33:861][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:861][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:861][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.33:861][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:861][946]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-01.23.33:861][946]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.24-01.23.33:861][946]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.23.33:861][946]Interaction: Interaction time: 2.700000 [2020.04.24-01.23.33:861][946]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-01.23.33:861][946]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.23.33:862][946]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.23.33:862][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.33:862][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.33:927][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.33:927][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.34:111][961]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-01.23.34:263][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.34:426][980]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.34:426][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.35:263][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.35:392][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.35:392][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.36:363][ 96]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.36:544][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.23.36:561][108]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.23.36:594][110]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:594][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.36:594][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:594][110]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.23.36:594][110]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.23.36:594][110]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:594][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.36:594][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:594][110]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:594][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.36:594][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:594][110]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:594][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.36:594][110]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.36:594][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.36:594][110]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.36:594][110]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.36:595][110]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.36:595][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:595][110]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.23.36:595][110]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.36:595][110]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:692][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.23.36:692][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.36:693][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.23.36:693][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.36:694][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:694][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:694][116]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.36:694][116]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.36:694][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:694][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.23.36:694][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.36:694][116]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.36:694][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:694][116]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.36:694][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:759][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.23.36:761][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:761][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.36:761][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:761][120]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.36:761][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.36:761][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.36:761][120]Interaction: Interaction time: 16.000000 [2020.04.24-01.23.36:761][120]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-01.23.36:761][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.36:761][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.37:372][156]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.37:384][157]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.37:384][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.38:393][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.38:393][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.38:463][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.38:511][225]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.23.38:527][226]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.23.38:644][233]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.23.39:393][278]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.39:393][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.39:563][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.39:578][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.23.39:578][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.23.39:578][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.23.39:578][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.23.39:578][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.24-01.23.39:578][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.23.40:279][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.23.40:295][332]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.23.40:393][338]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.40:393][338]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.40:412][339]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.23.40:663][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.40:859][366]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.40:859][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.40:861][366]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.40:861][366]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.40:861][366]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.40:861][366]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.40:861][366]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.40:861][366]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.40:861][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.40:861][366]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.40:861][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.40:861][366]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-01.23.40:861][366]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.23.40:861][366]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.40:861][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.40:862][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.23.40:877][367]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.23.40:877][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.24-01.23.40:878][367]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.23.40:878][367]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.24-01.23.40:961][372]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.40:961][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.40:961][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.40:961][372]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.40:961][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.40:961][372]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.40:961][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.40:961][372]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.40:961][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.40:961][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.40:961][372]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.23.40:961][372]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.40:961][372]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.40:992][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.40:992][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.41:093][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.23.41:095][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.41:095][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.41:095][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.41:095][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.41:095][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.41:095][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.41:095][380]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.23.41:095][380]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.23.41:095][380]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.23.41:095][380]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.23.41:095][380]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.23.41:095][380]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.23.41:095][380]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-01.23.41:095][380]Interaction: Interaction time: 1.500000 [2020.04.24-01.23.41:095][380]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.23.41:095][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.41:095][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.41:096][380]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-01.23.41:393][398]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.41:393][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.41:664][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.42:392][458]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.42:392][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.42:496][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.23.42:614][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.23.42:676][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:676][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:677][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:677][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:677][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:677][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:677][475]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.23.42:685][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:685][475]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.23.42:685][475]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.42:685][475]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.42:685][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:685][475]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.42:685][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:685][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:685][475]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.42:685][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:712][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:712][477]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.42:712][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:712][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:712][477]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.42:712][477]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.42:712][477]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.42:712][477]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.42:712][477]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.42:712][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:712][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.23.42:712][477]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.42:712][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:712][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:712][477]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.23.42:712][477]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.42:712][477]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.42:712][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:712][477]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.23.42:712][477]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.23.42:712][477]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.42:713][477]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.42:713][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:713][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:713][477]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.42:713][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:715][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.23.42:743][479]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-01.23.42:744][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.23.42:745][479]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.42:745][479]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.42:745][479]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.42:745][479]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookCamperOut. [2020.04.24-01.23.42:745][479]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut. [2020.04.24-01.23.42:745][479]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.23.42:745][479]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-01.23.42:746][479]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:746][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.42:746][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:746][479]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:746][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.42:746][479]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.42:746][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.42:746][479]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.42:746][479]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.42:746][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.42:746][479]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.42:746][479]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.42:746][479]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:748][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.23.42:762][480]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:762][480]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.42:765][480]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.43:410][519]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.43:410][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:647][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:652][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.23.43:766][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.44:410][579]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.44:410][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.44:512][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.23.44:512][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.24-01.23.44:512][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.23.44:662][594]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.23.44:864][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.45:409][639]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.45:409][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.45:864][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.46:409][699]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.46:409][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.46:864][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.47:410][759]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.47:410][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.47:511][765]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.47:511][765]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.47:511][765]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.47:511][765]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.47:511][765]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.47:511][765]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.23.47:677][775]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.47:677][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.47:677][775]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.47:677][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.47:678][775]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.47:678][775]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.47:678][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.47:678][775]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.47:678][775]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.47:678][775]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.47:678][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.47:678][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.47:678][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.47:678][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.47:678][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.47:742][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.23.47:744][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.47:744][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.47:744][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.47:744][779]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.47:744][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.47:744][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.47:744][779]Interaction: Interaction time: 1.500000 [2020.04.24-01.23.47:744][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.47:744][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.47:744][779]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.23.47:777][781]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.47:777][781]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.47:777][781]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookAttemptEscape. [2020.04.24-01.23.47:777][781]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.23.47:777][781]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-01.23.47:777][781]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-01.23.47:777][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.47:864][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.48:012][795]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.23.48:409][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.48:409][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.48:964][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.49:247][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.23.49:311][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:311][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:313][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:313][873]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.49:313][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:313][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:313][873]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.49:313][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:313][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:313][873]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.49:313][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:313][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:313][873]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.49:313][873]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:313][873]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.49:313][873]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:313][873]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.49:313][873]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.49:313][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:313][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:313][873]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:313][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:314][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.23.49:314][873]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.49:314][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.49:314][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:343][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:343][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:344][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.23.49:345][875]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.49:345][875]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.49:345][875]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.49:345][875]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.49:345][875]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.23.49:345][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.49:345][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:345][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:345][875]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.49:345][875]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:345][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:345][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:345][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:345][875]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.49:345][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:345][875]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.49:345][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:346][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:346][875]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.49:346][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:346][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:346][875]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.49:346][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:346][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:346][875]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.49:346][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:346][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:346][875]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.49:346][875]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:346][875]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.49:346][875]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:346][875]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.49:346][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:346][875]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.49:346][875]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:346][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:348][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.23.49:410][879]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.49:410][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.49:412][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:412][879]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.49:412][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:412][879]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:412][879]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.49:412][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:412][879]Interaction: Interaction time: 0.000000 [2020.04.24-01.23.49:412][879]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.49:412][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:445][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:445][881]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:445][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:445][881]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:445][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:445][881]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:445][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:445][881]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:445][881]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:445][881]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:445][881]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:445][881]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:445][881]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:445][881]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.49:445][881]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.49:445][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:448][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.23.49:461][882]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.23.49:461][882]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.23.49:461][882]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.49:461][882]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.49:461][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:461][882]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.49:461][882]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.49:461][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:477][883]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.23.49:478][883]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.23.49:478][883]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.23.49:478][883]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.23.49:478][883]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookSacrificeIn. [2020.04.24-01.23.49:478][883]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn. [2020.04.24-01.23.49:478][883]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-01.23.49:478][883]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.23.49:479][883]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.49:479][883]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.49:479][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:479][883]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.49:479][883]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.23.49:479][883]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:479][883]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.49:479][883]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:479][883]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.49:479][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:479][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.49:479][883]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:479][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.49:479][883]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:479][883]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.49:543][887]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:543][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:543][887]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.23.49:543][887]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.04.24-01.23.49:543][887]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:543][887]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:545][887]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:545][887]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:545][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.49:545][887]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:545][887]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:545][887]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:545][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:545][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.49:545][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:545][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.49:545][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:545][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.23.49:545][887]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.23.49:561][888]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.23.49:561][888]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.23.49:579][889]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.23.49:579][889]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.23.49:595][890]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.23.49:595][890]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.23.49:612][891]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.23.49:612][891]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.23.49:628][892]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.23.49:628][892]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.23.49:645][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:645][893]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-01.23.49:646][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:646][893]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.49:646][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:646][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:646][893]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.49:646][893]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:646][893]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.49:646][893]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.49:646][893]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_6] - [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.49:646][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.49:646][893]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Super Friendly Smart][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Nurse_C_6] [2020.04.24-01.23.49:646][893]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.49:646][893]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.49:900][909]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522388680] Result: '1' k_EResultOK (success) [2020.04.24-01.23.49:900][909]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522388680]' succeeded in 0.350846 seconds [2020.04.24-01.23.49:964][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.49:978][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.49:978][913]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.50:222][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522388680] Result: '1' k_EResultOK (success) [2020.04.24-01.23.50:243][929]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.697761 seconds [2020.04.24-01.23.50:409][939]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.50:409][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.50:964][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.51:413][999]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.51:413][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.51:976][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.51:976][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.51:976][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.51:976][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.51:977][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.51:977][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.51:977][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.51:977][ 33]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.51:977][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.51:977][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.51:977][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.51:977][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.51:977][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.51:977][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.51:977][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.52:043][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.23.52:045][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.52:045][ 37]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.52:045][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.52:045][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.52:045][ 37]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.52:045][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.52:045][ 37]Interaction: Interaction time: 1.500000 [2020.04.24-01.23.52:045][ 37]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.52:045][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.52:063][ 38]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.52:077][ 39]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.52:077][ 39]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.52:077][ 39]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookAttemptEscape. [2020.04.24-01.23.52:077][ 39]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.23.52:077][ 39]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-01.23.52:077][ 39]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-01.23.52:077][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.52:311][ 53]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.23.52:409][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.52:409][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.53:028][ 96]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-01.23.53:028][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.23.53:028][ 96]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:028][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:028][ 96]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:028][ 96]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.23.53:030][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:030][ 96]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:030][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:030][ 96]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:030][ 96]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.23.53:044][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:044][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:044][ 97]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.23.53:044][ 97]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:044][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:044][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:044][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:044][ 97]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.53:044][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:044][ 97]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.53:044][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:092][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.23.53:092][100]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:092][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.23.53:092][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:094][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:094][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:094][100]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.53:094][100]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:094][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:094][100]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.23.53:094][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:094][100]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.53:094][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:094][100]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.53:094][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:126][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:126][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:127][102]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:127][102]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.53:127][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:127][102]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:127][102]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.53:127][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:127][102]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-01.23.53:127][102]Interaction: Interaction time: 0.000000 [2020.04.24-01.23.53:127][102]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.23.53:127][102]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.53:127][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:130][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.53:130][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.53:143][103]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.04.24-01.23.53:143][103]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.23.53:144][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:144][103]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.53:144][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:144][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:144][103]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.23.53:144][103]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:144][103]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.53:144][103]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:144][103]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.53:144][103]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.53:144][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:144][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:144][103]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:144][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.23.53:144][103]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:144][103]GameFlow: EscapeMap Interaction ended player escaped = true [2020.04.24-01.23.53:144][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:144][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.23.53:163][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.53:226][108]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.23.53:226][108]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:260][110]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:261][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:261][110]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.53:261][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:261][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:261][110]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.53:261][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:261][110]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.23.53:261][110]Interaction: Interaction time: 0.000000 [2020.04.24-01.23.53:261][110]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.23.53:261][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:261][110]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.53:261][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:261][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:261][110]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.53:261][110]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:261][110]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.53:261][110]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:261][110]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.23.53:261][110]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.53:261][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:262][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.23.53:262][110]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:262][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:262][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:293][112]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.23.53:293][112]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.23.53:293][112]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookSacrificeOut. [2020.04.24-01.23.53:293][112]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut. [2020.04.24-01.23.53:293][112]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.53:326][114]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 10.883528, Lifetime Duration: 40.000000 [2020.04.24-01.23.53:427][120]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.53:427][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.53:515][126]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2553567E500] Result: '1' k_EResultOK (success) [2020.04.24-01.23.53:515][126]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2553567E500]' succeeded in 0.287304 seconds [2020.04.24-01.23.53:548][128]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2553567E500] Result: '1' k_EResultOK (success) [2020.04.24-01.23.53:564][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.23.53:570][129]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339384 seconds [2020.04.24-01.23.53:628][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.23.53:628][132]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.53:628][132]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.53:628][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:660][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.23.53:661][134]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.53:661][134]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.53:661][134]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.53:661][134]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.53:661][134]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.23.53:661][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.53:662][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:662][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.53:662][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:662][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:662][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.53:662][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:662][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:662][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.53:662][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:662][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:662][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.53:662][134]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:662][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.53:662][134]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.53:662][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.53:662][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.53:662][134]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.53:662][134]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.53:662][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.53:664][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.23.54:028][156]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-01.23.54:163][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.54:359][176]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.23.54:359][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.54:359][176]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.23.54:359][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.54:361][176]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:361][176]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:361][176]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.54:361][176]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.54:361][176]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:361][176]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.23.54:361][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.54:361][176]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.54:361][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:361][176]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.54:361][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:393][178]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.54:393][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.54:461][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:461][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.54:461][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:461][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:461][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.54:461][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:461][182]Interaction: Interaction time: 0.000000 [2020.04.24-01.23.54:461][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:461][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.54:461][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:461][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:461][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.54:461][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:494][184]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:494][184]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.54:494][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:494][184]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.54:495][184]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.54:495][184]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.54:495][184]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.54:495][184]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.54:495][184]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.54:495][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.54:495][184]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.23.54:495][184]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.54:495][184]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.23.55:263][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.55:393][238]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.55:393][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.56:263][290]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.56:392][298]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.56:392][298]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.56:626][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.56:626][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.56:626][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.56:626][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.56:628][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.56:628][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.56:628][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.56:628][312]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.56:628][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.56:628][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.56:628][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.56:628][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.56:628][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.56:628][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.56:628][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.56:693][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.23.56:694][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.56:695][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.56:695][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.56:695][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.56:695][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.56:695][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.56:695][316]Interaction: Interaction time: 1.500000 [2020.04.24-01.23.56:695][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.56:695][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.56:727][318]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.56:727][318]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.56:727][318]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookAttemptEscape. [2020.04.24-01.23.56:727][318]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.23.56:727][318]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-01.23.56:727][318]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-01.23.56:727][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.56:962][332]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.23.57:263][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.57:392][358]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.57:392][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.57:993][394]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.23.57:993][394]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.23.58:061][394]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.23.58:061][394]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.23.58:063][394]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.23.58:063][394]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 658.349854 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 898.468201 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.901586 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.529119 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.113790 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.005211 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 35.964996 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.704684 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.619384 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.028919 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.332129 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.120821 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:063][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 581.015198 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 746.681763 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 500.867340 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 192.376083 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 10.017439 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 44.139256 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Spotter Bloodpoints Value: 500.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 1250.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.04.24-01.23.58:064][394]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-01.23.58:064][394]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.23.58:064][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13898.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:064][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13898.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:064][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13898.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:064][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13898.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:064][394]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.23.58:064][394]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 13898 [2020.04.24-01.23.58:064][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13898.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:064][394]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-01.23.58:064][394]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.23.58:065][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:065][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:065][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:065][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:065][394]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.23.58:065][394]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 13898 FearTokens: 7 [2020.04.24-01.23.58:065][394]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.24-01.23.58:065][394]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.23.58:065][394]LogQuestEvent: player did finish playing [2020.04.24-01.23.58:073][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:073][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:079][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:079][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:095][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:095][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:112][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:112][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:129][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:129][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:145][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:145][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:161][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:162][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:163][401]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.23.58:178][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:178][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:194][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:194][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:211][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.23.58:211][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:211][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:224][404]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.23.58:228][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:228][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:243][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:243][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:258][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.23.58:258][406]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.23.58:258][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.23.58:258][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.58:260][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:260][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:276][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.58:276][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:276][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:289][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.23.58:290][408]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.58:290][408]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.58:290][408]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.58:290][408]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.24-01.23.58:290][408]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.23.58:290][408]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.58:290][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.58:290][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.23.58:290][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.58:290][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.58:290][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.23.58:290][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.58:290][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.58:290][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.23.58:290][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.58:290][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.58:291][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.23.58:291][408]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.58:291][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.23.58:291][408]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.58:291][408]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.23.58:291][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.58:291][408]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.58:291][408]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:291][408]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.58:293][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.23.58:293][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:293][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:309][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:309][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:321][410]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-01.23.58:322][410]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.58:322][410]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.58:322][410]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookReactionIn. [2020.04.24-01.23.58:322][410]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn. [2020.04.24-01.23.58:322][410]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-01.23.58:326][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:326][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:341][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:341][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:357][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:357][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:372][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:372][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:385][414]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.23.58:385][414]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.23.58:389][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:389][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:404][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:404][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:405][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DB1A7E0] Result: '1' k_EResultOK (success) [2020.04.24-01.23.58:405][416]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DB1A7E0]' succeeded in 0.341400 seconds [2020.04.24-01.23.58:421][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:421][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:437][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:437][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:453][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:453][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:469][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:469][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:485][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:485][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:501][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:502][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:518][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:518][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:534][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:534][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:550][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:550][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:566][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:566][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:582][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:582][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:598][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:598][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:615][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:615][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:631][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:631][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:647][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:647][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:663][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:663][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:680][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:680][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:696][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:696][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:713][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:713][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:730][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:730][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:746][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:746][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:763][437]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554EF89D30] Result: '1' k_EResultOK (success) [2020.04.24-01.23.58:763][437]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554EF89D30]' succeeded in 0.694804 seconds [2020.04.24-01.23.58:763][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:763][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:779][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:779][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:796][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:796][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:798][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554EF89D30] Result: '1' k_EResultOK (success) [2020.04.24-01.23.58:813][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:813][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:818][441]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.747722 seconds [2020.04.24-01.23.58:830][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:830][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:846][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:846][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:864][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:864][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:880][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:880][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:896][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:896][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:913][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.58:913][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.58:978][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.23.58:978][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.23.58:978][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.23.58:978][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.23.58:978][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.23.58:978][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.23.58:979][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.23.58:980][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-01.23.58:980][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.23.58:980][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-01.23.58:980][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-01.23.58:980][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.23.58:980][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-01.23.58:981][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.23.58:981][447]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.23.58:981][447]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.23.58:981][447]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.23.58:981][447]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.23.58:981][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.23.58:982][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.23.58:983][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.23.58:983][447]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.23.58:983][447]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.23.58:983][447]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.23.58:983][447]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.23.58:983][447]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000045 seconds [2020.04.24-01.23.58:984][447]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.23.58:984][447]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.58:984][447]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.23.58:985][447]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.23.58:985][447]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.23.58:985][447]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.23.58:985][447]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.23.58:985][447]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.23.59:036][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.23.59:037][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.23.59:037][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.23.59:037][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.23.59:037][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.23.59:037][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.23.59:037][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.23.59:038][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-01.23.59:038][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.23.59:038][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-01.23.59:039][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-01.23.59:039][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.23.59:039][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-01.23.59:039][447]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:039][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.23.59:039][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.23.59:039][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.23.59:040][447]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.23.59:040][447]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.23.59:040][447]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.23.59:040][447]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.23.59:040][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.23.59:040][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.23.59:040][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.23.59:040][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.23.59:040][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.23.59:040][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.23.59:040][447]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.23.59:040][447]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.23.59:040][447]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.23.59:040][447]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-01.23.59:041][447]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-01.23.59:041][447]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.23.59:041][447]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.23.59:041][447]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-01.23.59:042][447]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.23.59:042][447]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.23.59:042][447]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_10.SkeletalMeshComponent0' [2020.04.24-01.23.59:042][447]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.23.59:042][447]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.23.59:042][447]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.23.59:046][447]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-01.23.59:046][447]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-01.23.59:047][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:047][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:050][448]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.59:050][448]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.59:050][448]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookReaction. [2020.04.24-01.23.59:050][448]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction. [2020.04.24-01.23.59:050][448]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-01.23.59:053][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:053][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:070][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:070][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:086][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:086][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:102][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:102][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:118][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:119][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:135][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:135][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:151][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:151][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:167][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:167][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:183][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:183][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:199][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:199][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:215][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:215][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:232][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:232][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:248][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:248][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:264][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:264][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:280][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:280][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:297][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:297][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:313][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:313][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:330][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:330][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:347][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:347][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:360][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.59:360][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:360][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.59:360][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:361][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.59:361][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.59:361][467]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.23.59:361][467]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.23.59:361][467]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.59:361][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.23.59:361][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.23.59:361][467]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.23.59:361][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.59:361][467]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.23.59:361][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.59:364][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.23.59:364][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:364][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:380][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:380][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:397][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:397][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:413][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:413][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:428][471]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.59:428][471]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.23.59:428][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.59:428][471]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.23.59:428][471]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.23.59:428][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.59:428][471]Interaction: Interaction time: 0.000000 [2020.04.24-01.23.59:428][471]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.23.59:428][471]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.23.59:428][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.23.59:431][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:432][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:447][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:447][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:464][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:464][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:480][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:480][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:493][475]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.59:493][475]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.23.59:493][475]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookReactionOut. [2020.04.24-01.23.59:493][475]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut. [2020.04.24-01.23.59:493][475]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-01.23.59:493][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.23.59:494][475]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.23.59:496][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:496][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:513][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:513][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:529][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:529][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:546][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:546][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:563][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:563][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:579][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:579][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:596][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:596][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:613][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:613][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:629][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:629][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:646][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:646][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:663][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:663][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:679][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:679][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:697][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:697][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:713][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:713][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:730][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:730][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:746][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:746][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:763][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:763][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:780][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:780][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:797][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:797][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:813][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:813][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:830][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:830][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:846][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:846][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:863][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:863][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:879][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:879][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:896][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:896][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:913][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:913][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:930][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:930][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:946][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:946][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:963][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:963][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:980][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:980][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.23.59:997][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.23.59:997][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:014][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:014][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:031][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:031][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:046][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:046][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:064][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:064][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:080][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:080][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:096][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:097][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:114][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:114][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:130][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:130][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:146][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:146][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:163][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:163][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:180][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:180][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:197][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:197][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:213][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:213][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:230][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:230][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:247][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:247][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:264][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:264][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:281][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:281][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:297][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:297][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:314][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:314][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:330][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:330][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:347][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:347][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:364][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:364][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:380][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:380][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:393][529]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.00:393][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.00:397][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:397][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:413][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:413][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:430][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:430][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:447][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:447][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:463][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.00:464][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:464][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:480][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:480][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:497][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:497][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:513][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:514][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:529][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:529][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:546][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:546][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:563][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:563][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:579][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:579][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:596][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:596][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:612][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:613][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:630][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:630][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:646][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:646][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:663][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:663][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:679][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:679][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:696][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:696][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:713][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:713][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:730][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:730][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:746][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:746][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:763][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:763][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:779][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:779][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:796][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:796][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:813][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:813][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:829][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:829][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:846][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:846][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:860][557]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.00:860][557]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.00:860][557]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookStruggle. [2020.04.24-01.24.00:860][557]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle. [2020.04.24-01.24.00:860][557]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-01.24.00:860][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.24.00:863][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:863][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:880][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:880][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:896][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:896][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:911][560]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.24.00:913][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:913][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:929][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:929][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:946][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:946][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:963][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:963][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:979][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:979][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.00:996][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.00:996][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:013][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:013][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:030][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:030][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:046][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:046][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:063][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:063][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:080][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:080][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:097][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:097][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:114][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:114][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:130][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:130][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:146][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:146][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:164][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:164][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:179][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:179][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:196][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:197][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:213][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:213][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:230][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:230][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:246][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:246][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:263][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:263][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:280][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:280][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:297][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:297][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:313][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:313][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:330][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:330][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:347][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:347][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:364][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:364][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:380][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:380][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:393][589]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.01:393][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.01:397][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:397][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:413][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:413][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:430][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:430][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:446][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:446][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:463][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:463][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:480][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:480][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:497][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:497][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:513][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:513][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:530][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:530][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:547][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:547][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:563][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.01:564][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:564][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:580][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:580][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:597][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:597][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:613][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:613][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:630][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:630][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:647][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:647][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:664][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:664][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:679][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:679][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:697][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:697][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:713][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:713][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:729][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:729][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:746][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:746][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:763][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:763][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:779][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:779][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:796][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:796][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:812][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:812][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:830][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:830][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:846][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:846][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:863][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:863][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:879][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:879][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:896][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:896][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:913][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:913][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:929][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:929][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:946][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:946][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:963][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:963][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:980][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:980][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.01:997][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.01:997][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:013][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:013][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:029][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:029][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:046][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:046][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:064][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:064][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:079][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:079][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:097][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:097][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:113][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:113][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:130][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:130][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:146][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:146][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:163][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:163][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:180][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:180][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:196][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:196][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:213][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:213][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:230][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:230][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:246][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:246][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:263][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:263][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:280][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:280][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:296][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:296][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:313][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:313][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:329][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:329][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:346][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:346][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:363][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:363][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:379][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:379][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:396][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:396][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:410][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.02:410][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.02:413][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:413][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:430][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:430][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:446][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:446][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:463][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:463][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:480][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:480][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:496][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:496][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:514][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:514][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:530][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:530][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:546][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:546][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:563][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.02:564][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:564][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:580][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:580][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:597][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:597][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:614][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:614][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:630][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:630][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:647][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:647][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:663][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:663][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:680][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:680][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:696][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:696][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:714][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:714][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:730][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:730][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:746][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:746][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:764][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:764][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:780][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:780][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:797][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:797][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:814][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:814][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:830][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:830][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:847][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:847][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:863][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:863][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:880][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:880][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:897][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:897][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:913][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:913][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:930][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:930][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:947][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:947][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:963][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:963][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:980][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:980][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.02:996][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.02:996][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.03:015][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.24.03:015][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.24.03:015][686]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-01.24.03:016][686]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:016][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-01.24.03:017][686]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:017][686]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:017][686]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:017][686]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:019][686]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:019][686]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:019][686]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:019][686]GameFlow: InGameContextComponent::Leave [2020.04.24-01.24.03:020][686]LogAsyncLoad: Unloading library Game [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:020][686]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:021][686]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:022][686]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:022][686]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:022][686]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:022][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-01.24.03:038][686]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:038][686]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:038][686]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:038][686]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-01.24.03:038][686]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:038][686]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.24.03:038][686]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.03:038][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.24.03:039][686]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.03:039][686]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.03:039][686]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:039][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.24.03:070][686]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:070][686]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:071][686]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.03:071][686]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.24.03:071][686]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.24.03:071][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.24.03:071][686]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.24.03:071][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.24.03:071][686]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:072][686]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:072][686]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:074][686]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:074][686]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:074][686]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:074][686]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:074][686]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.03:080][687]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:080][687]GameFlow: TallyContextComponent::Enter [2020.04.24-01.24.03:087][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2281 [2020.04.24-01.24.03:136][687]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.24.03:136][687]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.24.03:137][687]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22536&schemaVersion=0] [2020.04.24-01.24.03:138][687]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-01.24.03:138][687]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-01.24.03:138][687]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-01.24.03:138][687]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-01.24.03:138][687]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "358", matchId: "01EA1A3C-08D7-E7ED-4891-89C872AB2D3F", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.04.24-01.24.03:138][687]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-01.24.03:145][687]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.24.03:145][687]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.24.03:146][687]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.24.03:146][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-01.24.03:297][688]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.24.03:298][688]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.24.03:298][688]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.24.03:298][688]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.24.03:298][688]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.24.03:335][688]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.24.03:765][689]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.24.03:765][689]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22536&schemaVersion=0] [2020.04.24-01.24.03:765][689]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.24.03:815][689]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.24.03:815][689]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.24.03:815][689]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.24.03:816][689]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.24.03:816][689]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.24.03:816][689]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.24.03:816][689]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.24.03:816][689]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.24.03:816][689]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-01.24.03:816][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2957 - reached levels:1 - xp bonuses:3 [2020.04.24-01.24.03:817][689]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.24.03:817][689]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.24.03:817][689]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.24.03:818][689]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.03:818][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.03:818][689]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.806861 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.24.03:819][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.24.03:819][689]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.24-01.24.03:819][689]GameFlow: OnDropped 446.018372 [2020.04.24-01.24.03:819][689]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.24.03:868][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.24.03:870][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-01.24.03:870][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.24.03:870][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-01.24.03:870][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-01.24.03:870][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.24.03:870][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-01.24.03:870][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.04.24-01.24.03:871][689]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.24-01.24.03:871][689]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.24-01.24.03:871][689]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.24.03:871][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.24.03:871][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.24.03:871][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.24.03:872][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.24.03:872][689]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.24.03:872][689]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_05 took 0.000043 seconds [2020.04.24-01.24.03:872][689]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.24.03:873][689]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.24.03:873][689]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head01 [2020.04.24-01.24.03:873][689]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.04.24-01.24.03:873][689]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01 [2020.04.24-01.24.03:873][689]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01 [2020.04.24-01.24.03:873][689]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs01 [2020.04.24-01.24.03:873][689]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.04.24-01.24.03:875][689]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.03:875][689]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.24.03:875][689]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.24.03:876][689]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.04.24-01.24.03:877][689]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:877][689]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:877][689]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:877][689]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:877][689]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:877][689]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:877][689]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.24.03:878][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.03:879][689]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.24.03:879][689]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.24.03:879][689]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.24.03:884][689]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:884][689]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:884][689]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.03:946][694]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.24.03:947][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.24.03:947][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.24.03:964][695]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.24.03:982][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.24.03:982][696]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.24.03:982][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.24.04:086][702]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.24.04:207][709]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.24.04:207][709]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.24.04:406][720]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.04:406][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.04:428][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-01.24.04:899][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.05:275][773]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.05:275][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.05:275][773]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.05:275][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.05:276][773]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:277][773]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:277][773]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.24.05:277][773]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.05:277][773]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:277][773]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.05:277][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.05:277][773]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.24.05:277][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:277][773]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.24.05:277][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:343][777]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:343][777]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.24.05:343][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:343][777]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:343][777]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.24.05:344][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:344][777]Interaction: Interaction time: 0.000000 [2020.04.24-01.24.05:344][777]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.24.05:344][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:377][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:377][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.24.05:377][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:377][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:377][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.24.05:377][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:377][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:377][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.24.05:377][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:377][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:377][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.05:377][779]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.05:377][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.05:377][779]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.05:377][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.05:377][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.05:377][779]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.05:377][779]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.05:377][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:409][781]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.05:409][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.05:676][797]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.24.05:677][797]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:677][797]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.05:997][816]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.06:177][827]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.24.06:410][841]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.06:410][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.06:431][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-01.24.06:509][847]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.24.07:098][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.07:410][901]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.07:410][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.08:077][941]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.08:077][941]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.08:196][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.08:409][961]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.08:409][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.08:480][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799653739 [2020.04.24-01.24.08:493][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799653739, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.24.08:493][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: SamandCheese, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.24.09:290][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.09:301][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.04.24-01.24.09:422][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.09:422][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.10:135][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-01.24.10:295][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.10:409][ 73]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.10:409][ 73]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.11:395][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.04.24-01.24.11:395][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.04.24-01.24.12:396][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.12:426][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.12:426][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.12:427][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.12:427][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.12:427][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.12:427][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.24.13:392][252]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.13:393][252]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.13:496][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.24.13:496][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 123 [2020.04.24-01.24.13:496][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-01.24.13:598][264]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.24.13:598][264]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.24-01.24.13:613][265]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:614][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.24.13:614][265]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:614][265]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:614][265]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.24.13:616][265]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:616][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-01.24.13:617][265]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:617][265]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:617][265]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:617][265]GameFlow: TallyContextComponent::Leave [2020.04.24-01.24.13:617][265]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.24.13:617][265]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.13:619][265]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.13:619][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.13:619][265]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.24.13:619][265]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.24.14:146][297]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:146][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-01.24.14:148][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.24.14:157][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.24.14:157][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.24.14:160][297]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:160][297]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:160][297]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:160][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.24.14:160][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-01.24.14:161][297]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.24.14:161][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-01.24.14:161][297]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:161][297]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:161][297]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:161][297]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:161][297]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:164][297]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.24.14:262][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.24.14:394][310]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.14:394][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.14:394][310]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.14:394][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.14:394][310]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.14:394][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.24.14:497][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.24.14:497][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.04.24-01.24.15:165][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-01.24.15:198][358]GUI: Error: [ Client] URootMovie::OnAssert() : [FLASH][ERROR] PlayerStatusComponent: Invalid Obsession state transition: From OFF to DEAD null [2020.04.24-01.24.15:392][370]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.15:392][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.15:393][370]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.15:393][370]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.24.15:396][370]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.24.21:461][734]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.24.22:602][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978813539 [2020.04.24-01.24.22:609][803]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978813539, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.24.23:197][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.23:409][851]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.23:409][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.23:997][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.24-01.24.24:409][911]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.24:409][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.24:409][911]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.24:409][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.24.24:496][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.24.26:710][ 49]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [camkan] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-01.24.26:710][ 49]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.24.26:711][ 49]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.26:711][ 49]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.26:743][ 51]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.24.27:043][ 69]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.24.30:044][249]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.30:044][249]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.31:161][316]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.24.33:196][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.24.33:392][450]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.33:393][450]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.33:796][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.24-01.24.34:393][510]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.34:393][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.24.34:393][510]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.24.34:393][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.24.34:397][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.24.44:476][115]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.24.46:215][218]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.24.47:077][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:077][270]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.24.47:077][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:077][270]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:077][270]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.24.47:077][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:109][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:109][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:110][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:110][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:111][272]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:111][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.24.47:111][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:111][272]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:111][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.47:111][272]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:111][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.47:111][272]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:111][272]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.24.47:112][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.47:112][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:112][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:112][272]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:112][272]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:112][272]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:112][272]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:112][272]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.24.47:112][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:112][272]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:112][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:112][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:112][272]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.24.47:112][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:112][272]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.24.47:112][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:177][276]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:177][276]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.24.47:177][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:177][276]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:177][276]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.24.47:177][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:177][276]Interaction: Interaction time: 0.000000 [2020.04.24-01.24.47:177][276]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.24.47:177][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:210][278]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:210][278]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.24.47:210][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:210][278]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:210][278]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.24.47:210][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:210][278]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:210][278]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.24.47:210][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:210][278]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:210][278]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.47:210][278]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:210][278]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.47:210][278]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:210][278]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.47:210][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:210][278]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:211][278]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:211][278]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:244][280]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.47:244][280]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.47:244][280]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.47:244][280]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.47:244][280]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookSacrificeIn. [2020.04.24-01.24.47:244][280]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn. [2020.04.24-01.24.47:244][280]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.24-01.24.47:244][280]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.24.47:276][282]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:276][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:309][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:309][284]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:310][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:310][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:310][284]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.24.47:311][284]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:311][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:311][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:311][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:311][284]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.24.47:311][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:311][284]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.24.47:311][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:311][284]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.24.47:311][284]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.24.47:327][285]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.24.47:327][285]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.24.47:343][286]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.24.47:343][286]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.24.47:359][287]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.24.47:359][287]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.24.47:376][288]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.24.47:376][288]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.24.47:393][289]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-01.24.47:393][289]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-01.24.47:409][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:409][290]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-01.24.47:409][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:409][290]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.24.47:409][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:409][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.47:409][290]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.47:409][290]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:409][290]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.47:409][290]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.47:409][290]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.47:409][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.47:409][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Captain Creampie][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.24.47:409][290]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.47:410][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.24.50:393][468]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.24.51:094][510]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.51:094][510]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.24.51:094][510]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookSacrificeOut. [2020.04.24-01.24.51:094][510]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut. [2020.04.24-01.24.51:094][510]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.24-01.24.51:859][556]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.24.51:860][556]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.51:860][556]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.52:075][569]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.24.52:391][588]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.24.52:692][603]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.24.54:227][695]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:227][695]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:392][705]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:392][705]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:392][705]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:392][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:393][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:393][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:393][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.24.54:393][705]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.54:393][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:393][705]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:393][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:393][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.24.54:393][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:393][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.24.54:393][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:460][709]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:460][709]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.24.54:460][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:460][709]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:460][709]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.24.54:460][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:460][709]Interaction: Interaction time: 0.000000 [2020.04.24-01.24.54:460][709]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.24.54:460][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:493][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:493][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.24.54:493][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:493][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:494][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.24.54:494][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:494][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:494][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.24.54:494][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:494][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:494][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.54:494][711]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.54:494][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.54:494][711]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.54:494][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.54:494][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:494][711]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:494][711]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:494][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:559][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:559][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:592][717]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:592][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:593][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:593][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:593][717]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.24.54:593][717]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.54:593][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:593][717]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:593][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:593][717]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.24.54:593][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:593][717]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.24.54:593][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:660][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:660][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.24.54:660][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:660][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:660][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.24.54:660][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:660][721]Interaction: Interaction time: 0.000000 [2020.04.24-01.24.54:660][721]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.24.54:660][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:794][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:794][729]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.24.54:794][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:794][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:794][729]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.24.54:794][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:827][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:827][731]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.24.54:827][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:827][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.54:827][731]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.54:827][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.54:827][731]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.54:827][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.54:827][731]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.54:827][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.54:827][731]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.54:827][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.54:827][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.55:525][773]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.55:525][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.55:525][773]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.55:525][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.55:526][773]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.55:526][773]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.55:526][773]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.24.55:526][773]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.55:526][773]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.55:526][773]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.55:526][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.55:526][773]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.24.55:526][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.55:526][773]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.24.55:526][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.55:626][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.55:626][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.24.55:626][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.55:626][779]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.55:626][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.24.55:626][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.55:626][779]Interaction: Interaction time: 0.000000 [2020.04.24-01.24.55:626][779]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.24.55:626][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.56:093][807]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:093][807]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.24.56:093][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.56:093][807]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:093][807]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.24.56:093][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.56:127][809]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:127][809]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.24.56:127][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.56:127][809]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:127][809]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.24.56:127][809]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.56:127][809]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.24.56:127][809]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.24.56:127][809]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.24.56:127][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.24.56:127][809]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - camkan][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.24.56:127][809]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.24.56:127][809]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:326][821]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.24.56:327][821]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:327][821]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.56:526][833]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.24.56:858][853]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.24.57:197][874]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-01.24.57:209][874]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.24.58:361][943]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.58:361][943]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.58:592][957]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.24.58:594][957]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.58:594][957]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.24.58:793][969]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.24.59:092][987]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.25.00:629][ 77]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.25.00:629][ 77]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.25.00:892][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-01.25.00:892][ 93]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.25.01:408][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.25.01:409][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.25.01:409][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-01.25.01:409][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.25.01:410][124]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.25.01:410][124]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.25.01:410][124]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.25.01:410][124]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.25.01:412][124]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:412][124]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:412][124]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:412][124]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:412][124]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:412][124]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:412][124]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.25.01:413][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.25.01:447][126]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.24-01.25.01:447][126]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:447][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-01.25.01:448][126]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:448][126]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:448][126]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:448][126]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:448][126]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:450][126]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:452][126]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:452][126]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:452][126]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:452][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:469][126]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:469][126]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.01:469][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.01:469][126]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:469][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.25.01:502][126]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:502][126]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:502][126]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.01:502][126]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.25.01:503][126]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.25.01:503][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.25.01:503][126]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.25.01:503][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.25.01:503][126]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:504][126]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:504][126]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:506][126]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:506][126]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:506][126]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:506][126]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:506][126]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.01:511][127]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.01:512][127]GameFlow: TallyContextComponent::Enter [2020.04.24-01.25.01:565][127]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.25.01:565][127]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.25.01:565][127]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.25.01:565][127]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.25.01:566][127]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.25.01:566][127]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.25.01:566][127]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.25.01:566][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-01.25.01:579][128]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.25.01:627][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.25.01:627][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.25.01:627][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.25.01:627][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.25.01:627][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.25.01:627][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.25.01:628][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.25.01:629][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-01.25.01:629][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.25.01:629][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-01.25.01:629][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-01.25.01:629][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.25.01:629][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:629][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-01.25.01:630][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.01:630][128]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.01:630][128]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.01:630][128]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.25.01:630][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.25.01:631][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.25.01:631][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.01:631][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.01:631][128]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.01:631][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-01.25.01:631][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000025 seconds [2020.04.24-01.25.01:631][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_05 took 0.000021 seconds [2020.04.24-01.25.01:632][128]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.25.01:632][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.01:632][128]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head011 [2020.04.24-01.25.01:636][128]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.24-01.25.01:636][128]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso006 [2020.04.24-01.25.01:636][128]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.24-01.25.01:636][128]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs002_01 [2020.04.24-01.25.01:650][128]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.04.24-01.25.01:665][128]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-01.25.01:665][128]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-01.25.01:665][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.25.01:665][128]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.25.01:665][128]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.25.01:667][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.25.01:667][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.25.01:667][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-01.25.01:667][128]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.25.01:667][128]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.25.01:667][128]LogSM: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] [2020.04.24-01.25.01:670][128]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.25.01:670][128]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.25.01:670][128]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.25.01:708][129]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.25.01:708][129]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.25.01:708][129]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.25.01:708][129]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.25.01:808][135]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.25.01:809][135]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.25.01:809][135]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.25.01:925][142]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.25.01:925][142]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.25.02:113][153]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.02:113][153]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.02:113][153]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.02:131][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-01.25.02:263][162]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.25.02:263][162]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.25.02:263][162]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.25.04:163][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-01.25.09:829][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.24-01.25.11:030][688]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.25.11:158][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.25.11:158][696]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.25.11:158][696]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: TALLY_TO_ARCHIVE_STORY(91) [2020.04.24-01.25.11:163][696]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:163][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.25.11:164][696]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:164][696]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:164][696]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.11:165][696]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:165][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-01.25.11:166][696]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:166][696]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:166][696]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:166][696]GameFlow: TallyContextComponent::Leave [2020.04.24-01.25.11:166][696]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.25.11:166][696]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.25.11:166][696]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-01.25.11:166][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.25.11:166][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.25.11:166][696]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.11:166][696]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.25.11:166][696]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.25.11:166][696]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.25.11:166][696]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.11:166][696]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: 1: ca539...92009 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: 2: c95e8...33092 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: 3: d7edf...76213 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:16:19.904Z : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e653179-afb3-40a8-9933-49d092c51807 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: HostPublicIp=3.82.12.218 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: EncryptionKey=OwSufc7+QTPP/DX90rXgfMeZJccxDA+f3Y2nUe8+V3c= : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE93408D7E7ED19160E1C6DEB9EFC|3.82.12.218|7779 : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: MatchMembersA=["c95e84f0-c488-11e6-bfff-cd3cebd9943a"] : OnlineService [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: MatchMembersB=["d7edf530-c313-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","ca53931e-a09a-437d-8840-7bb3a978bf3c","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-01.25.11:167][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EEE1CDF0] [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.25.11:167][696]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.25.11:168][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.82.12.218:7779 SessionId: 00CCE...B9EFC [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:16:19.904Z : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e653179-afb3-40a8-9933-49d092c51807 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: HostPublicIp=3.82.12.218 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: EncryptionKey=OwSufc7+QTPP/DX90rXgfMeZJccxDA+f3Y2nUe8+V3c= : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE93408D7E7ED19160E1C6DEB9EFC|3.82.12.218|7779 : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: MatchMembersA=["c95e84f0-c488-11e6-bfff-cd3cebd9943a"] : OnlineService [2020.04.24-01.25.11:168][696]LogOnlineSession: Verbose: OSS: MatchMembersB=["d7edf530-c313-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","ca53931e-a09a-437d-8840-7bb3a978bf3c","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-01.25.11:168][696]LogOnline: Destroying session GameSession [2020.04.24-01.25.11:168][696]LogDBDEasyAntiCheat: DestroySession [2020.04.24-01.25.11:168][696]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-01.25.11:168][696]LogOnline: Destroying session GameSession [2020.04.24-01.25.11:169][696]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.25.11:169][696]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.25.11:169][696]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:170][696]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.11:170][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.11:170][696]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.11:170][696]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.25.11:176][697]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.25.11:358][708]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e653179-afb3-40a8-9933-49d092c51807] [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: 1: ca539...92009 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: 2: c95e8...33092 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: 3: d7edf...76213 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:16:19.904Z : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e653179-afb3-40a8-9933-49d092c51807 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: HostPublicIp=3.82.12.218 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: EncryptionKey=OwSufc7+QTPP/DX90rXgfMeZJccxDA+f3Y2nUe8+V3c= : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE93408D7E7ED19160E1C6DEB9EFC|3.82.12.218|7779 : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: MatchMembersA=["c95e84f0-c488-11e6-bfff-cd3cebd9943a"] : OnlineService [2020.04.24-01.25.11:359][708]LogOnlineSession: Verbose: OSS: MatchMembersB=["d7edf530-c313-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","ca53931e-a09a-437d-8840-7bb3a978bf3c","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-01.25.11:359][708]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-01.25.11:365][709]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.193919 seconds [2020.04.24-01.25.11:365][709]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-01.25.11:375][709]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-01.25.11:376][709]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-01.25.11:376][709]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-01.25.11:376][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.25.11:381][710]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002294 seconds [2020.04.24-01.25.11:712][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:712][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.25.11:716][729]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:716][729]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:716][729]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:716][729]GameFlow: LoadingContextComponent::Enter - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.24-01.25.11:716][729]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.25.11:716][729]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.82.12.218:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.25.11:716][729]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.25.11:716][729]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.25.11:716][729]LogAsyncLoad: Start loading library async: Menu [2020.04.24-01.25.11:716][729]LogAsyncLoad: 215 assets in Menu [2020.04.24-01.25.11:716][729]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.25.11:716][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.25.11:716][729]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:716][729]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.25.11:717][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.25.11:717][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.25.11:717][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:719][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.25.11:719][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.25.11:719][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:719][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.25.11:719][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.25.11:719][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:721][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.25.11:721][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.25.11:721][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:723][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.25.11:723][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.25.11:723][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:723][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.25.11:723][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.25.11:723][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:725][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.25.11:725][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.25.11:725][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:726][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.25.11:726][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.25.11:726][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:727][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.25.11:727][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.25.11:727][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:729][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.25.11:729][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.25.11:729][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:730][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.25.11:730][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.25.11:730][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:731][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.25.11:731][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.25.11:731][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:732][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.25.11:732][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.25.11:732][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:733][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.25.11:733][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.25.11:733][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:734][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.25.11:734][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.25.11:734][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:735][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.25.11:735][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.25.11:735][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:736][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.25.11:736][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.25.11:736][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:736][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.25.11:736][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.25.11:736][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:737][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.25.11:737][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.25.11:737][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:738][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.25.11:738][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.25.11:738][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:740][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.25.11:741][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.25.11:741][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:741][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.25.11:742][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.25.11:742][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:743][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.25.11:743][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.25.11:743][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:745][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.25.11:745][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.25.11:745][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:745][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.25.11:745][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.25.11:745][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:746][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.25.11:746][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.25.11:746][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:747][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.25.11:747][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.25.11:747][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:748][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.25.11:748][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.25.11:749][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:751][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.25.11:751][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.25.11:751][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:753][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.25.11:753][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.25.11:753][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:755][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.25.11:755][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.25.11:755][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:756][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.25.11:756][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.25.11:756][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:757][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.25.11:758][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.25.11:758][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:758][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.25.11:759][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.25.11:759][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:760][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.25.11:760][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.25.11:760][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:761][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.25.11:761][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.25.11:761][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:762][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.25.11:762][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.25.11:762][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:763][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.25.11:763][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.25.11:763][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:765][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.25.11:765][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.25.11:765][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:765][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.25.11:766][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.25.11:766][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:767][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.25.11:767][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.25.11:767][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:767][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.25.11:767][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.25.11:767][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:830][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.25.11:830][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.25.11:830][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:832][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.25.11:833][729]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.25.11:833][729]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:971][729]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.11:971][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-01.25.11:971][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-01.25.11:972][730]r.CullAll = "1" [2020.04.24-01.25.11:985][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.25.11:985][730]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-01.25.11:985][730]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.25.11:987][730]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.25.12:089][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-01.25.12:089][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-01.25.12:089][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-01.25.12:720][767]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.24-01.25.12:721][767]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.24-01.25.12:721][767]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.12:721][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-01.25.12:721][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-01.25.12:735][768]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-01.25.12:744][768]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.25.12:745][768]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.25.12:745][768]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-01.25.12:745][768]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.04.24-01.25.12:745][768]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.04.24-01.25.12:747][768]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.82.12.218:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2557F73CB80], Channels: 163, Time: 2020.04.24-01.25.12 [2020.04.24-01.25.12:748][768]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.82.12.218:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2557F736AF0] [2020.04.24-01.25.12:748][768]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-01.25.12:751][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:751][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:751][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:751][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.25.12:751][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.04.24-01.25.12:752][768]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - camkan, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - camkan, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:752][768]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_0 - camkan, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - camkan, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_CamperFemale05_Character_C_0 - Captain Creampie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_CamperFemale05_Character_C_0 - Captain Creampie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_CamperFemale05_Character_C_0 - Captain Creampie, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_CamperFemale05_Character_C_0 - Captain Creampie, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: BP_Slasher_Character_16_C_0 - camkan, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Captain Creampie, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.12:753][768]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-01.25.12:753][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:753][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:753][768]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.25.12:753][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.25.12:964][768]LogUObjectHash: Compacting FUObjectHashTables data took 6.64ms [2020.04.24-01.25.13:037][768]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-01.25.13:037][768]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-01.25.13:037][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.25.13:037][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:169][768]LogStreaming: Flushing async loaders took 131ms. [2020.04.24-01.25.13:170][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-01.25.13:170][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:331][768]LogStreaming: Flushing async loaders took 161ms. [2020.04.24-01.25.13:333][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.25.13:333][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:333][768]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.25.13:333][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-01.25.13:333][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:342][768]LogStreaming: Flushing async loaders took 8ms. [2020.04.24-01.25.13:342][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.25.13:342][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:342][768]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.25.13:342][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.25.13:342][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:343][768]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.25.13:343][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.25.13:343][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:473][768]LogStreaming: Flushing async loaders took 131ms. [2020.04.24-01.25.13:476][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.25.13:476][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:489][768]LogStreaming: Flushing async loaders took 13ms. [2020.04.24-01.25.13:489][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-01.25.13:489][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:490][768]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.25.13:491][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.25.13:491][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:616][768]LogStreaming: Flushing async loaders took 125ms. [2020.04.24-01.25.13:616][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.25.13:616][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:617][768]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.25.13:617][768]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-01.25.13:617][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:629][768]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.25.13:632][768]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-20.25.13 [2020.04.24-01.25.13:632][768]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.25.13:632][768]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.25.13:632][768]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.25.13:632][768]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.25.13:632][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.25.13:632][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.25.13:632][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2554CE64FF0] [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.13:632][768]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.25.13:633][768]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.25.13:633][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.25.13:633][768]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.25.13:644][768]LogWorld: Bringing up level for play took: 0.013422 [2020.04.24-01.25.13:645][768]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-01.25.13:645][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.25.13:645][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.25.13:645][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EEF0CA60] [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.25.13:645][768]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.25.13:645][768]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.25.13:646][768]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.25.13:650][768]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.25.13:650][768]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.25.13:698][768]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.25.13:698][768]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.25.13:698][768]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.25.13:699][768]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.25.13:699][768]LogCustomization: ------ [2020.04.24-01.25.13:700][768]LogCustomization: --> D_Head02 [2020.04.24-01.25.13:700][768]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.25.13:700][768]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.25.13:700][768]LogCustomization: ------ [2020.04.24-01.25.13:700][768]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.25.13:700][768]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.25.13:700][768]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.25.13:713][768]LogStreaming: Flushing async loaders. [2020.04.24-01.25.13:886][768]LogStreaming: Flushing async loaders took 173ms. [2020.04.24-01.25.13:906][768]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-01.25.13:967][768]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000049 seconds [2020.04.24-01.25.13:967][768]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-01.25.13:967][768]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.24-01.25.13:967][768]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.24-01.25.13:967][768]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.04.24-01.25.13:967][768]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.25.13:968][768]LogLoad: Took 1.223462 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-01.25.13:968][768]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.25.13:969][768]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.25.13:969][768]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.25.13:970][768]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.13:970][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-01.25.13:971][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-01.25.14:120][769]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.14:120][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-01.25.14:120][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-01.25.14:123][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-01.25.14:123][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-01.25.14:123][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-01.25.14:123][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-01.25.14:285][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-01.25.14:285][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.25.14:285][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.25.14:285][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-01.25.14:286][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-01.25.14:369][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.25.14:369][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.25.14:369][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-01.25.14:370][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-01.25.14:380][770]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.14:380][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-01.25.14:381][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-01.25.14:652][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-01.25.14:743][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.25.14:743][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.25.14:743][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-01.25.14:747][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-01.25.14:750][771]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-01.25.14:809][773]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.14:809][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-01.25.14:810][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-01.25.14:946][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-01.25.14:946][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-01.25.14:946][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-01.25.15:077][779]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.15:077][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-01.25.15:077][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-01.25.15:212][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-01.25.15:212][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-01.25.15:212][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-01.25.15:218][780]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.15:219][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-01.25.15:220][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-01.25.15:327][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-01.25.16:314][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-01.25.16:314][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-01.25.16:315][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-01.25.16:315][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-01.25.16:315][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-01.25.16:315][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-01.25.16:316][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-01.25.16:329][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-01.25.16:332][781]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-01.25.16:709][793]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.16:709][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.25.16:710][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-01.25.16:880][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.25.16:880][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-01.25.16:880][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-01.25.16:893][794]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.16:893][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.25.16:895][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-01.25.17:040][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.25.17:040][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-01.25.17:040][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-01.25.17:050][795]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.17:050][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-01.25.17:051][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-01.25.17:193][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-01.25.17:193][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-01.25.17:194][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-01.25.17:220][797]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.17:220][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-01.25.17:221][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-01.25.17:367][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-01.25.17:367][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-01.25.17:368][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-01.25.17:374][798]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.17:374][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-01.25.17:375][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-01.25.17:520][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-01.25.17:520][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-01.25.17:521][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-01.25.17:530][799]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.17:530][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-01.25.17:531][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-01.25.17:686][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-01.25.17:686][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-01.25.17:686][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-01.25.17:691][800]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.17:691][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-01.25.17:692][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-01.25.17:849][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-01.25.17:849][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-01.25.17:849][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-01.25.17:855][801]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.25.17:855][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.25.17:856][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-01.25.18:014][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-01.25.18:014][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-01.25.18:014][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-01.25.18:043][803]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.334' TotalLoadTime='6.334' TimeStamp='2020-04-24T01:25:17.756Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.334' TimeStamp='2020-04-24T01:25:17.756Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.334' TimeStamp='2020-04-24T01:25:17.756Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.334' TimeStamp='2020-04-24T01:25:17.756Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with TALLY_TO_ARCHIVE_STORY. [2020.04.24-01.25.18:044][803]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.25.18:066][804]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.25.18:066][804]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.25.18:066][804]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.25.19:048][845]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.24-01.25.19:048][845]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: TALLY_TO_ARCHIVE_STORY(91) [2020.04.24-01.25.19:048][845]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with TALLY_TO_ARCHIVE_STORY. [2020.04.24-01.25.19:048][845]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.25.19:048][845]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:048][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.25.19:048][845]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:048][845]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:048][845]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:048][845]GameFlow: LoadingContextComponent::Leave - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.24-01.25.19:049][845]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.25.19:049][845]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:049][845]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:049][845]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.19:049][845]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.19:049][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.19:049][845]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.25.19:049][845]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.25.19:049][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.25.19:050][846]r.CullAll = "0" [2020.04.24-01.25.20:556][912]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.20:556][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.24-01.25.20:564][912]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.20:564][912]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.24-01.25.20:564][912]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.24-01.25.20:569][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-01.25.20:571][912]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.25.20:573][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-01.25.20:574][912]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome02] [2020.04.24-01.25.20:577][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-01.25.20:578][912]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.24-01.25.20:578][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-01.25.20:578][912]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.04.24-01.25.20:579][912]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.25.20:579][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.24-01.25.20:579][912]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.20:579][912]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.20:579][912]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:579][912]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:579][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.25.20:621][912]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:621][912]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:621][912]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.25.20:621][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.25.20:621][912]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:621][912]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:622][912]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:622][912]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:622][912]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.20:678][916]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome02] [2020.04.24-01.25.20:787][922]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.25.20:816][923]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.04.24-01.25.20:829][924]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.24-01.25.20:829][924]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.24-01.25.20:829][924]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.24-01.25.20:884][927]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.04.24-01.25.20:960][931]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.04.24-01.25.20:979][931]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.24-01.25.20:979][931]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.24-01.25.23:969][ 62]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-01.25.23:969][ 62]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.23:969][ 62]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.25.23:970][ 62]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.23:970][ 62]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-01.25.23:970][ 62]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.25.24:345][ 86]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.25.24:496][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.029775 [2020.04.24-01.25.24:515][ 96]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-01.25.24:515][ 96]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.24:515][ 96]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.25.24:515][ 96]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.24:515][ 96]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-01.25.24:515][ 96]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.25.24:528][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.319375 [2020.04.24-01.25.24:559][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.557775 [2020.04.24-01.25.24:593][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.75 [2020.04.24-01.25.24:631][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.9038999999999999 [2020.04.24-01.25.24:659][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.9710999999999999 [2020.04.24-01.25.24:677][106]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.25.24:696][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=1 [2020.04.24-01.25.24:696][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_L4_17 [2020.04.24-01.25.24:696][106]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/activeNode] [2020.04.24-01.25.24:711][108]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-01.25.24:833][114]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:833][114]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:833][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-01.25.24:834][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-01.25.24:835][114]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-01.25.24:836][114]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-01.25.24:837][114]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.24:837][114]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-01.25.24:891][117]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/activeNode] [2020.04.24-01.25.24:933][120]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978813539 [2020.04.24-01.25.24:941][120]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978813539, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.25.25:077][129]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.25.25:159][133]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-01.25.25:159][133]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-01.25.25:159][133]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.25:160][133]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-01.25.25:160][133]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.25:160][133]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-01.25.25:160][133]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.25.25:338][144]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-01.25.25:338][144]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-01.25.25:338][144]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-01.25.25:338][144]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.25:338][144]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.25.25:339][144]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.25:339][144]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-01.25.25:339][144]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-01.25.25:561][157]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.25.25:710][166]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-01.25.25:710][166]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-01.25.25:710][166]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.25.25:711][166]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.25.25:711][166]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.25.25:711][166]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-01.25.25:711][166]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.25.25:845][175]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.25.26:019][185]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.25.26:144][193]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.25.26:145][193]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-01.25.26:715][227]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-01.25.27:026][245]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.25.27:026][245]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-01.25.27:038][246]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-01.25.27:038][246]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-01.25.27:038][246]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-01.25.27:044][246]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:044][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.27:047][246]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:047][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:048][246]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:049][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.25.27:049][246]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:049][246]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:049][246]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:049][246]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.25.27:049][246]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:049][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.25.27:093][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:093][246]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:093][246]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:093][246]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.25.27:093][246]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.25.27:093][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.25.27:094][246]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:094][246]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:094][246]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:095][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:095][246]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.25.27:095][246]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.25.27:097][246]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.25.27:097][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.25.27:118][248]LogLinker: Warning: Hitch on async loading of Material /Game/Effects/Materials/M_Oni_Aura_Mesh.M_Oni_Aura_Mesh; this export was not properly precached. [2020.04.24-01.25.27:119][248]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSample /Game/Effects/Materials/M_Oni_Aura_Mesh.M_Oni_Aura_Mesh:MaterialExpressionTextureSample_1; this export was not properly precached. [2020.04.24-01.25.27:120][248]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Oni_Aura_Mesh.M_Oni_Aura_Mesh:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.24-01.25.27:120][248]LogLinker: Warning: Hitch on async loading of Material /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked; this export was not properly precached. [2020.04.24-01.25.27:122][249]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameterSubUV /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionTextureSampleParameterSubUV_4; this export was not properly precached. [2020.04.24-01.25.27:123][249]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionDynamicParameter_2; this export was not properly precached. [2020.04.24-01.25.27:156][251]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-01.25.27:234][255]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.25.27:278][258]LogAsyncLoad: Done loading library async: Menu in 106.3 sec [2020.04.24-01.25.27:625][279]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.25.27:626][279]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.25.27:626][279]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.25.27:626][279]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.25.27:626][279]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.25.27:626][279]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.25.27:626][279]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.25.27:626][279]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254ED7CED10] [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.25.27:626][279]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.25.27:626][279]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.25.27:627][279]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.25.27:627][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-01.25.27:627][279]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.25.27:627][279]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.25.27:632][279]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.25.27:633][279]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.25.27:634][279]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.25.27:636][279]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.25.27:637][279]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-01.25.27:637][279]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.25.27:641][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:645][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:645][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:645][279]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.27:645][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:645][279]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.25.27:648][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:648][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:651][279]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.25.27:651][279]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.27:651][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:651][279]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.25.27:653][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:662][280]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.25.27:662][280]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.25.27:662][280]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.25.27:664][280]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.25.27:664][280]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.25.27:666][280]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-01.25.27:666][280]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.04.24-01.25.27:666][280]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.25.27:666][280]LogCustomization: ------ [2020.04.24-01.25.27:666][280]LogCustomization: --> D_Head02 [2020.04.24-01.25.27:666][280]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.25.27:666][280]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.25.27:666][280]LogCustomization: ------ [2020.04.24-01.25.27:666][280]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.25.27:676][280]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.25.27:676][280]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.25.27:681][280]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.25.27:681][280]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.25.27:682][280]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.25.27:699][280]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.25.27:699][280]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.25.27:699][280]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.25.27:720][280]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.25.27:720][280]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.25.27:721][280]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-01.25.27:722][280]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.04.24-01.25.27:722][280]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.25.27:722][280]LogCustomization: ------ [2020.04.24-01.25.27:722][280]LogCustomization: --> MT_Head005 [2020.04.24-01.25.27:722][280]LogCustomization: --> MT_Torso005 [2020.04.24-01.25.27:722][280]LogCustomization: --> MT_Legs05 [2020.04.24-01.25.27:722][280]LogCustomization: ------ [2020.04.24-01.25.27:722][280]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.25.27:734][280]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.25.27:734][280]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.25.27:738][280]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-01.25.27:739][280]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.25.27:739][280]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.25.27:742][280]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.25.27:747][280]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.25.27:747][280]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.27:747][280]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.27:747][280]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.25.27:747][280]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.25.27:757][281]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.25.27:757][281]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.25.27:858][287]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.25.27:858][287]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.25.27:909][290]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.25.27:909][290]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.25.27:909][290]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.27:909][290]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.25.28:160][305]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:160][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.25.28:197][305]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:197][305]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:197][305]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:220][305]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.25.28:220][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.25.28:224][305]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:224][305]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:273][305]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.25.28:273][305]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.25.28:273][305]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.25.28:273][305]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:273][305]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.25.28:273][305]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.25.29:465][376]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.25.29:466][376]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.29:475][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.25.29:475][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.25.29:475][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.25.29:475][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.25.29:475][377]LogCustomization: ------ [2020.04.24-01.25.29:475][377]LogCustomization: --> D_Head02 [2020.04.24-01.25.29:475][377]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.25.29:475][377]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.25.29:475][377]LogCustomization: ------ [2020.04.24-01.25.29:475][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.25.29:475][377]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.25.29:475][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.25.29:475][377]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.25.29:475][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.25.29:475][377]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.25.29:477][377]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.25.29:477][377]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.29:477][377]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.25.29:477][377]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.25.29:477][377]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.25.29:641][387]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.25.29:642][387]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.25.29:708][391]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.25.29:709][391]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.25.29:709][391]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.25.29:709][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.25.31:425][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.24-01.25.37:156][837]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197968435475 [2020.04.24-01.25.37:158][837]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197968435475, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.25.37:158][837]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: crazyspaz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.26.11:756][913]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.26.11:757][913]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.26.11:757][913]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.26.11:757][913]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.26.11:758][913]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-01.26.11:758][913]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.26.11:758][913]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-01.26.11:758][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.26.11:758][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.26.11:759][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.26.11:759][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.26.11:759][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.26.11:759][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.26.11:759][913]LogCustomization: ------ [2020.04.24-01.26.11:759][913]LogCustomization: --> MT_Head005 [2020.04.24-01.26.11:759][913]LogCustomization: --> MT_Torso005 [2020.04.24-01.26.11:759][913]LogCustomization: --> MT_Legs05 [2020.04.24-01.26.11:759][913]LogCustomization: ------ [2020.04.24-01.26.11:759][913]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.26.11:759][913]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.26.11:759][913]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.26.11:759][913]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.26.11:759][913]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.26.11:759][913]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.26.11:760][913]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.26.11:760][913]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.26.11:760][913]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-01.26.11:760][913]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.26.11:760][913]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.26.11:776][914]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-01.26.11:776][914]GameFlow: Starting Quickmatch: GameSession [2020.04.24-01.26.11:776][914]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=7 : Near : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-01.26.11:776][914]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-01.26.11:776][914]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.26.11:776][914]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.26.11:776][914]GameFlow: Verbose: Doing Find Sessions [2020.04.24-01.26.11:790][915]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.11:874][920]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.26.11:874][920]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.26.11:907][922]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.26.12:074][932]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.12:080][933]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.301711 seconds [2020.04.24-01.26.22:124][535]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.22:256][543]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.22:270][544]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.161507 seconds [2020.04.24-01.26.30:444][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197978813539 [2020.04.24-01.26.30:457][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197978813539, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-01.26.32:290][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.32:474][156]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.32:475][157]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.199838 seconds [2020.04.24-01.26.42:523][759]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.42:707][770]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.42:712][771]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201969 seconds [2020.04.24-01.26.52:740][372]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.52:890][381]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.26.52:908][383]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182184 seconds [2020.04.24-01.27.02:956][985]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.03:173][998]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.03:187][999]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.243658 seconds [2020.04.24-01.27.13:223][601]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.13:372][610]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.13:389][611]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.181132 seconds [2020.04.24-01.27.14:825][698]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960730540 [2020.04.24-01.27.14:840][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960730540, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-01.27.23:423][213]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.23:607][224]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.23:610][225]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201166 seconds [2020.04.24-01.27.29:929][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960730540 [2020.04.24-01.27.29:940][604]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960730540, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-01.27.33:656][827]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.33:789][835]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.33:802][836]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159575 seconds [2020.04.24-01.27.43:839][438]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.43:989][447]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.44:006][448]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182163 seconds [2020.04.24-01.27.54:023][ 49]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.54:189][ 59]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.27.54:210][ 61]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201268 seconds [2020.04.24-01.28.04:255][663]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.28.04:389][671]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:27:58.987Z : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1f29537b-4a43-44c3-b1cf-463f49eff082 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: HostPublicIp=18.215.175.98 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: EncryptionKey=A/9TicH3UigpRIeM0mCWbVDucdV5xDKKB3LurBCXVCw= : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4C208D7E7EEB938112883DFC3DF|18.215.175.98|7777 : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: MatchMembersA=["cd4b5fa9-419f-4886-98fb-d23439f1590a"] : OnlineService [2020.04.24-01.28.04:389][671]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","2fb2a730-c5a2-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","021c7246-2dd7-4d9d-9ff2-b1b53ab7319f"] : OnlineService [2020.04.24-01.28.04:403][672]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.160971 seconds [2020.04.24-01.28.04:406][672]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-01.28.04:407][672]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-01.28.04:407][672]GameFlow: Joining sesion : GameSession [2020.04.24-01.28.04:407][672]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-01.28.04:407][672]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-01.28.04:407][672]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-01.28.04:407][672]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-01.28.04:407][672]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-01.28.04:407][672]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.28.04:407][672]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-01.28.04:407][672]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.28.04:407][672]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.28.04:407][672]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-01.28.04:408][672]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.28.04:408][672]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-01.28.04:408][672]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.28.04:408][672]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.28.04:408][672]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-01.28.04:409][672]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.04:409][672]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.28.04:409][672]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-01.28.04:410][672]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.28.04:410][672]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.28.04:410][672]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.28.04:410][672]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-01.28.04:410][672]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.28.04:410][672]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.28.04:410][672]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.28.04:410][672]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.28.04:412][672]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:412][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.28.04:420][672]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:420][672]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:420][672]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:420][672]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:421][672]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:421][672]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:421][672]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:421][672]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:421][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.28.04:422][672]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:422][672]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:422][672]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:422][672]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:424][672]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:428][672]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.28.04:429][672]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.28.04:429][672]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-01.28.04:429][672]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.28.04:429][672]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.04:429][672]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-01.28.04:429][672]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.28.04:429][672]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.28.04:429][672]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.28.04:429][672]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.28.04:429][672]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:429][672]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:429][672]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:429][672]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:429][672]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:429][672]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:430][672]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:430][672]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.04:430][672]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.28.04:430][672]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.04:430][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.28.04:430][672]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.04:430][672]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.04:430][672]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.04:430][672]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.28.04:430][672]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:430][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.28.04:432][672]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:432][672]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:432][672]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:432][672]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.28.04:432][672]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.28.04:432][672]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.28.04:432][672]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.28.04:432][672]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.28.04:432][672]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-01.28.04:432][672]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-01.28.04:432][672]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.28.04:432][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.28.04:433][672]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.04:433][672]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.28.04:434][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.28.04:434][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.28.04:434][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:435][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.28.04:436][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.28.04:436][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:437][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.28.04:437][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.28.04:437][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:439][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.28.04:439][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.28.04:439][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:440][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.28.04:440][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.28.04:440][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:441][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.28.04:441][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.28.04:441][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:442][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.28.04:442][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.28.04:443][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:444][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.28.04:444][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.28.04:444][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:445][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.28.04:445][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.28.04:445][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:446][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.28.04:446][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.28.04:446][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:447][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.28.04:447][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.28.04:447][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:449][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.28.04:449][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.28.04:449][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:449][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.28.04:450][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.28.04:450][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:450][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.28.04:451][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.28.04:451][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:451][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.28.04:451][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.28.04:451][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:452][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.28.04:452][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.28.04:452][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:453][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.28.04:453][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.28.04:453][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:454][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.28.04:454][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.28.04:454][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:455][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.28.04:455][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.28.04:455][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:456][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.28.04:456][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.28.04:456][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:458][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.28.04:458][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.28.04:458][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:459][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.28.04:459][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.28.04:459][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:460][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.28.04:460][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.28.04:460][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:462][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.28.04:462][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.28.04:462][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:463][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.28.04:463][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.28.04:463][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:463][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.28.04:464][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.28.04:464][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:465][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.28.04:465][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.28.04:465][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:466][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.28.04:466][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.28.04:466][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:467][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.28.04:467][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.28.04:467][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:470][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.28.04:470][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.28.04:470][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:472][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.28.04:472][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.28.04:472][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:473][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.28.04:473][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.28.04:473][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:475][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.28.04:475][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.28.04:475][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:475][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.28.04:476][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.28.04:476][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:477][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.28.04:477][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.28.04:477][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:478][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.28.04:478][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.28.04:478][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:479][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.28.04:479][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.28.04:479][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:480][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.28.04:480][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.28.04:480][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:481][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.28.04:482][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.28.04:482][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:482][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.28.04:482][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.28.04:482][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:483][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.28.04:484][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.28.04:484][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:484][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.28.04:484][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.28.04:484][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:486][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.28.04:486][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.28.04:486][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:487][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.28.04:487][672]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.28.04:487][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.28.04:490][673]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.28.04:490][673]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.28.04:490][673]r.CullAll = "1" [2020.04.24-01.28.04:490][673]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.04:490][673]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.04:490][673]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.28.04:490][673]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.04:490][673]LogCustomization: ------ [2020.04.24-01.28.04:490][673]LogCustomization: --> D_Head02 [2020.04.24-01.28.04:490][673]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.04:490][673]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.04:490][673]LogCustomization: ------ [2020.04.24-01.28.04:490][673]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.28.04:490][673]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.28.04:490][673]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.28.04:490][673]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.28.04:490][673]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.28.04:490][673]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.28.04:492][673]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.28.04:492][673]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.28.04:518][674]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.04:518][674]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.04:518][674]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-01.28.04:518][674]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.28.04:519][674]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.28.04:539][676]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.04:556][677]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.28.04:590][679]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.28.04:590][679]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.28.04:639][682]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.04:839][694]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.05:072][708]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.05:440][730]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.28.05:440][730]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-01.28.05:440][730]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.28.05:455][731]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.28.05:455][731]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.28.05:455][731]LogNet: Browse: 18.215.175.98//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.28.05:456][731]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-01.28.05:457][731]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-01.28.05:457][731]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-01.28.05:457][731]LogNet: Game client on port 7777, rate 10000 [2020.04.24-01.28.05:472][732]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.05:656][743]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.215.175.98:7777, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-01.28.05:856][755]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-01.28.05:873][755]LogLoad: LoadMap: 18.215.175.98//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-01.28.05:873][755]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.28.05:873][755]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-01.28.05:873][755]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.28.05:873][755]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.05:873][755]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-01.28.05:873][755]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.28.05:873][755]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-01.28.05:897][755]LogUObjectHash: Compacting FUObjectHashTables data took 5.94ms [2020.04.24-01.28.05:918][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.28.05:918][755]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.28.05:920][755]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.28.05:920][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.28.05:920][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.05:921][755]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.28.05:921][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.28.05:921][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.05:922][755]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.28.05:922][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.28.05:922][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.06:042][755]LogStreaming: Flushing async loaders took 121ms. [2020.04.24-01.28.06:043][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.28.06:043][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.06:175][755]LogStreaming: Flushing async loaders took 132ms. [2020.04.24-01.28.06:178][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-01.28.06:178][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.06:197][755]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-01.28.06:197][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.28.06:197][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.06:209][755]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.28.06:210][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.28.06:210][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.06:210][755]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.28.06:210][755]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.28.06:210][755]LogStreaming: Flushing async loaders. [2020.04.24-01.28.06:210][755]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.28.06:212][755]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-20.28.06 [2020.04.24-01.28.06:212][755]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.28.06:212][755]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.28.06:217][755]LogWorld: Bringing up level for play took: 0.005340 [2020.04.24-01.28.06:218][755]LogLoad: Took 0.345177 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-01.28.06:293][757]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-01.28.06:293][757]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-01.28.06:294][757]LogDBDEasyAntiCheat: slave connected [2020.04.24-01.28.06:393][763]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.28.06:393][763]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-01.28.06:393][763]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.28.06:393][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.06:393][763]LogCustomization: ------ [2020.04.24-01.28.06:393][763]LogCustomization: --> D_Head02 [2020.04.24-01.28.06:393][763]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.06:393][763]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.06:394][763]LogCustomization: ------ [2020.04.24-01.28.06:394][763]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.06:442][766]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.28.06:442][766]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.028' TotalLoadTime='2.028' TimeStamp='2020-04-24T01:28:06.150Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014C389D08D7E7ED193896D06DEF130E' [2020.04.24-01.28.06:442][766]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.28.06:493][769]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.28.06:493][769]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:021c7246-2dd7-4d9d-9ff2-b1b53ab7319f|76561199047803135 [2020.04.24-01.28.06:493][769]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.28.06:493][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.06:493][769]LogCustomization: ------ [2020.04.24-01.28.06:493][769]LogCustomization: --> CM_Head05 [2020.04.24-01.28.06:493][769]LogCustomization: --> C_Torso01 [2020.04.24-01.28.06:493][769]LogCustomization: --> C_Legs01 [2020.04.24-01.28.06:493][769]LogCustomization: ------ [2020.04.24-01.28.06:494][769]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.06:494][769]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.06:557][773]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.06:557][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.06:590][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.06:654][779]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.28.06:654][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:2fb2a730-c5a2-11e6-bfff-cd3cebd9943a|76561198339522626 [2020.04.24-01.28.06:654][779]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.28.06:654][779]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.06:654][779]LogCustomization: ------ [2020.04.24-01.28.06:654][779]LogCustomization: --> CM_Head05 [2020.04.24-01.28.06:654][779]LogCustomization: --> C_Torso01 [2020.04.24-01.28.06:654][779]LogCustomization: --> C_Legs01 [2020.04.24-01.28.06:654][779]LogCustomization: ------ [2020.04.24-01.28.06:654][779]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.06:712][783]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.28.06:713][783]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.28.06:793][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000079 seconds [2020.04.24-01.28.06:793][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.28.06:793][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.28.06:793][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-01.28.06:794][788]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-01.28.06:794][788]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-01.28.06:794][788]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.06:794][788]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.357' TotalLoadTime='2.384' TimeStamp='2020-04-24T01:28:06.507Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.384' TimeStamp='2020-04-24T01:28:06.507Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.384' TimeStamp='2020-04-24T01:28:06.507Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.28.06:795][788]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.28.06:809][789]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.28.06:809][789]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.28.06:809][789]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.215.175.98//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.28.06:922][796]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.06:922][796]LogCustomization: ------ [2020.04.24-01.28.06:922][796]LogCustomization: --> D_Head02 [2020.04.24-01.28.06:922][796]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.06:922][796]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.06:922][796]LogCustomization: ------ [2020.04.24-01.28.06:988][800]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.28.06:989][800]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cd4b5fa9-419f-4886-98fb-d23439f1590a|76561198177154519 [2020.04.24-01.28.06:989][800]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.28.06:989][800]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.06:989][800]LogCustomization: ------ [2020.04.24-01.28.06:989][800]LogCustomization: --> GK_Head010 [2020.04.24-01.28.06:989][800]LogCustomization: --> GK_Body007 [2020.04.24-01.28.06:989][800]LogCustomization: --> GK_W007 [2020.04.24-01.28.06:989][800]LogCustomization: ------ [2020.04.24-01.28.06:989][800]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.07:156][810]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.28.07:156][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-01.28.07:156][810]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.28.07:156][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.07:156][810]LogCustomization: ------ [2020.04.24-01.28.07:156][810]LogCustomization: --> MT_Head005 [2020.04.24-01.28.07:156][810]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.07:156][810]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.07:156][810]LogCustomization: ------ [2020.04.24-01.28.07:156][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.07:556][834]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.07:556][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.07:589][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.07:656][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.07:656][840]LogCustomization: ------ [2020.04.24-01.28.07:656][840]LogCustomization: --> GK_Head010 [2020.04.24-01.28.07:656][840]LogCustomization: --> GK_Body007 [2020.04.24-01.28.07:656][840]LogCustomization: --> GK_W007 [2020.04.24-01.28.07:656][840]LogCustomization: ------ [2020.04.24-01.28.07:656][840]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.28.07:689][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.07:689][842]LogCustomization: ------ [2020.04.24-01.28.07:689][842]LogCustomization: --> MT_Head005 [2020.04.24-01.28.07:689][842]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.07:689][842]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.07:689][842]LogCustomization: ------ [2020.04.24-01.28.07:806][849]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.28.07:806][849]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.28.07:806][849]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.28.07:806][849]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.28.07:806][849]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.28.07:806][849]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:806][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.28.07:806][849]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:806][849]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:806][849]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:806][849]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.28.07:806][849]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.28.07:806][849]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:806][849]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.28.07:806][849]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:806][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.28.07:852][849]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:852][849]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:852][849]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:852][849]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.28.07:852][849]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.28.07:852][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.28.07:853][849]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:853][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.28.07:888][849]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:888][849]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:888][849]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:888][849]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:889][849]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:889][849]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.28.07:889][849]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:889][849]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:889][849]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:889][849]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:890][849]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:890][849]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.07:890][849]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.07:890][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.28.07:890][849]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.07:890][849]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.07:890][849]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:912][849]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.28.07:912][849]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.28.07:912][849]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.28.07:912][849]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.28.07:912][849]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.28.07:912][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.28.07:916][849]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.28.07:916][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.28.07:916][849]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:916][849]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:964][849]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.28.07:964][849]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.28.07:964][849]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.28.07:965][849]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:965][849]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.28.07:965][849]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.28.07:966][850]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.28.07:969][850]r.CullAll = "0" [2020.04.24-01.28.08:086][851]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.28.08:087][851]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.28.08:087][851]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.28.08:087][851]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-01.28.08:087][851]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.28.08:139][851]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-01.28.08:139][851]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.28.08:140][851]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22537&schemaVersion=0] [2020.04.24-01.28.08:140][851]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.08:234][852]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.28.08:234][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.28.08:234][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.28.08:234][852]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.28.08:234][852]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.28.08:236][852]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.28.08:238][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000038 seconds [2020.04.24-01.28.08:238][852]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.04.24-01.28.08:238][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.08:238][852]LogCustomization: ------ [2020.04.24-01.28.08:238][852]LogCustomization: --> D_Head02 [2020.04.24-01.28.08:238][852]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.08:238][852]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.08:238][852]LogCustomization: ------ [2020.04.24-01.28.08:238][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.28.08:248][852]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.28.08:248][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.28.08:253][852]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.28.08:253][852]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.28.08:254][852]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.28.08:272][852]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]LogCustomization: --> CM_Head05 [2020.04.24-01.28.08:272][852]LogCustomization: --> C_Torso01 [2020.04.24-01.28.08:272][852]LogCustomization: --> C_Legs01 [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.08:272][852]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]LogCustomization: --> CM_Head05 [2020.04.24-01.28.08:272][852]LogCustomization: --> C_Torso01 [2020.04.24-01.28.08:272][852]LogCustomization: --> C_Legs01 [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.08:272][852]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]LogCustomization: --> GK_Head010 [2020.04.24-01.28.08:272][852]LogCustomization: --> GK_Body007 [2020.04.24-01.28.08:272][852]LogCustomization: --> GK_W007 [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.08:272][852]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]LogCustomization: --> MT_Head005 [2020.04.24-01.28.08:272][852]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.08:272][852]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.08:272][852]LogCustomization: ------ [2020.04.24-01.28.08:272][852]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.28.08:292][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.28.08:292][853]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.28.08:292][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.28.08:292][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.24-01.28.08:294][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000035 seconds [2020.04.24-01.28.08:294][853]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.04.24-01.28.08:294][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.08:294][853]LogCustomization: ------ [2020.04.24-01.28.08:294][853]LogCustomization: --> CM_Head05 [2020.04.24-01.28.08:294][853]LogCustomization: --> C_Torso01 [2020.04.24-01.28.08:294][853]LogCustomization: --> C_Legs01 [2020.04.24-01.28.08:294][853]LogCustomization: ------ [2020.04.24-01.28.08:294][853]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.04.24-01.28.08:295][853]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.28.08:409][853]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.28.08:409][853]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.24-01.28.08:410][853]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.28.08:410][853]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.04.24-01.28.08:410][853]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.28.08:412][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.28.08:412][853]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.28.08:412][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.28.08:412][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.24-01.28.08:413][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000067 seconds [2020.04.24-01.28.08:413][853]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.04.24-01.28.08:413][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.08:413][853]LogCustomization: ------ [2020.04.24-01.28.08:413][853]LogCustomization: --> CM_Head05 [2020.04.24-01.28.08:413][853]LogCustomization: --> C_Torso01 [2020.04.24-01.28.08:413][853]LogCustomization: --> C_Legs01 [2020.04.24-01.28.08:413][853]LogCustomization: ------ [2020.04.24-01.28.08:413][853]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head05 [2020.04.24-01.28.08:414][853]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.28.08:414][853]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.04.24-01.28.08:414][853]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.28.08:414][853]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Legs01 [2020.04.24-01.28.08:414][853]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.28.08:414][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.28.08:414][853]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.28.08:414][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.28.08:414][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435467. [2020.04.24-01.28.08:415][853]PIE: Warning: AttachTo: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.CollisionCylinder' is not static , cannot attach '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.Arrow1' which is static to it. Aborting. [2020.04.24-01.28.08:419][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000029 seconds [2020.04.24-01.28.08:445][853]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.24-01.28.08:445][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.08:445][853]LogCustomization: ------ [2020.04.24-01.28.08:445][853]LogCustomization: --> GK_Head010 [2020.04.24-01.28.08:445][853]LogCustomization: --> GK_Body007 [2020.04.24-01.28.08:445][853]LogCustomization: --> GK_W007 [2020.04.24-01.28.08:445][853]LogCustomization: ------ [2020.04.24-01.28.08:445][853]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.08:613][853]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.08:613][853]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.08:921][853]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.08:921][853]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.08:990][853]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.08:990][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.28.08:990][853]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.28.08:990][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.28.08:990][853]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.28.08:992][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.28.08:992][853]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.04.24-01.28.08:992][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.08:992][853]LogCustomization: ------ [2020.04.24-01.28.08:992][853]LogCustomization: --> MT_Head005 [2020.04.24-01.28.08:992][853]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.08:992][853]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.08:992][853]LogCustomization: ------ [2020.04.24-01.28.08:992][853]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.28.09:004][853]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.28.09:004][853]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.28.09:008][853]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_11.SkeletalMeshComponent0' [2020.04.24-01.28.09:008][853]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.28.09:008][853]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.28.09:011][853]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.28.09:025][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.09:030][854]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22537&schemaVersion=0] [2020.04.24-01.28.09:030][854]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.28.09:038][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.09:038][854]LogCustomization: ------ [2020.04.24-01.28.09:038][854]LogCustomization: --> D_Head02 [2020.04.24-01.28.09:038][854]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.09:038][854]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.09:038][854]LogCustomization: ------ [2020.04.24-01.28.09:038][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.09:038][854]LogCustomization: ------ [2020.04.24-01.28.09:038][854]LogCustomization: --> D_Head02 [2020.04.24-01.28.09:038][854]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.09:038][854]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.09:038][854]LogCustomization: ------ [2020.04.24-01.28.09:038][854]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.28.09:038][854]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.28.09:038][854]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.28.09:038][854]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.28.09:038][854]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.28.09:038][854]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.28.09:039][854]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.09:039][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-01.28.09:074][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.09:074][854]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.09:074][854]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.28.09:074][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.09:074][854]LogCustomization: ------ [2020.04.24-01.28.09:074][854]LogCustomization: --> D_Head02 [2020.04.24-01.28.09:074][854]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.09:074][854]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.09:074][854]LogCustomization: ------ [2020.04.24-01.28.09:074][854]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.28.09:074][854]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.28.09:074][854]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.28.09:074][854]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.28.09:074][854]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.28.09:074][854]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.28.09:075][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.28.09:075][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-01.28.09:075][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.09:076][854]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.28.09:076][854]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.28.09:173][860]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.28.09:173][860]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.28.09:192][861]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.28.09:192][861]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.28.09:306][867]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.09:330][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.28.09:330][868]LogCustomization: ------ [2020.04.24-01.28.09:330][868]LogCustomization: --> MT_Head005 [2020.04.24-01.28.09:330][868]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.09:330][868]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.09:330][868]LogCustomization: ------ [2020.04.24-01.28.09:330][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.09:330][868]LogCustomization: ------ [2020.04.24-01.28.09:330][868]LogCustomization: --> MT_Head005 [2020.04.24-01.28.09:330][868]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.09:330][868]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.09:330][868]LogCustomization: ------ [2020.04.24-01.28.09:330][868]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.28.09:330][868]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.28.09:330][868]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.28.09:330][868]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.28.09:330][868]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.28.09:330][868]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.28.09:331][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.09:331][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.09:331][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.28.09:331][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.09:331][868]LogCustomization: ------ [2020.04.24-01.28.09:331][868]LogCustomization: --> MT_Head005 [2020.04.24-01.28.09:331][868]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.09:331][868]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.09:331][868]LogCustomization: ------ [2020.04.24-01.28.09:331][868]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.28.09:331][868]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.28.09:331][868]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.28.09:331][868]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.28.09:331][868]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.28.09:331][868]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.28.09:423][874]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-01.28.09:423][874]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.09:559][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-01.28.09:630][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.09:630][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.09:630][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.09:630][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.28.09:630][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.28.09:630][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-01.28.10:156][916]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.28.10:156][916]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.28.10:556][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-01.28.10:624][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.28.11:972][ 25]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.11:972][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.11:972][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-01.28.12:674][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.12:674][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.12:674][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.28.12:674][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.12:674][ 67]LogCustomization: ------ [2020.04.24-01.28.12:674][ 67]LogCustomization: --> D_Head02 [2020.04.24-01.28.12:674][ 67]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.28.12:674][ 67]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.28.12:674][ 67]LogCustomization: ------ [2020.04.24-01.28.12:674][ 67]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.28.12:674][ 67]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.28.12:674][ 67]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.28.12:674][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.28.12:674][ 67]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.28.12:674][ 67]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.28.13:191][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.13:191][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.13:191][ 98]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.13:191][ 98]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.13:191][ 98]LogCustomization: ------ [2020.04.24-01.28.13:191][ 98]LogCustomization: --> GK_Head010 [2020.04.24-01.28.13:191][ 98]LogCustomization: --> GK_Body007 [2020.04.24-01.28.13:191][ 98]LogCustomization: --> GK_W007 [2020.04.24-01.28.13:191][ 98]LogCustomization: ------ [2020.04.24-01.28.13:191][ 98]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.13:191][ 98]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.13:191][ 98]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.13:191][ 98]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.13:191][ 98]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.13:191][ 98]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.14:240][161]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.14:240][161]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.14:240][161]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.14:240][161]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.14:240][161]LogCustomization: ------ [2020.04.24-01.28.14:240][161]LogCustomization: --> GK_Head010 [2020.04.24-01.28.14:240][161]LogCustomization: --> GK_Body007 [2020.04.24-01.28.14:240][161]LogCustomization: --> GK_W007 [2020.04.24-01.28.14:240][161]LogCustomization: ------ [2020.04.24-01.28.14:240][161]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.14:240][161]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.14:240][161]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.14:240][161]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.14:240][161]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.14:240][161]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.16:988][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-01.28.16:988][326]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.17:088][332]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.17:088][332]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.17:088][332]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-01.28.22:089][632]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-01.28.22:089][632]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.22:205][639]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.22:205][639]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.22:205][639]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-01.28.23:389][710]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.23:389][710]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.23:389][710]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.28.23:389][710]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.23:389][710]LogCustomization: ------ [2020.04.24-01.28.23:389][710]LogCustomization: --> MT_Head005 [2020.04.24-01.28.23:389][710]LogCustomization: --> MT_Torso005 [2020.04.24-01.28.23:389][710]LogCustomization: --> MT_Legs05 [2020.04.24-01.28.23:389][710]LogCustomization: ------ [2020.04.24-01.28.23:389][710]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.28.23:389][710]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.28.23:389][710]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.28.23:389][710]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.28.23:389][710]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.28.23:389][710]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.28.24:556][780]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.24:556][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.24:556][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.24:556][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.24:557][780]LogCustomization: ------ [2020.04.24-01.28.24:557][780]LogCustomization: --> GK_Head010 [2020.04.24-01.28.24:557][780]LogCustomization: --> GK_Body007 [2020.04.24-01.28.24:557][780]LogCustomization: --> GK_W007 [2020.04.24-01.28.24:557][780]LogCustomization: ------ [2020.04.24-01.28.24:557][780]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.24:557][780]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.24:557][780]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.24:557][780]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.24:557][780]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.24:557][780]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.26:624][904]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.26:624][904]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.26:624][904]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.26:624][904]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.26:624][904]LogCustomization: ------ [2020.04.24-01.28.26:624][904]LogCustomization: --> GK_Head010 [2020.04.24-01.28.26:624][904]LogCustomization: --> GK_Body007 [2020.04.24-01.28.26:624][904]LogCustomization: --> GK_W007 [2020.04.24-01.28.26:624][904]LogCustomization: ------ [2020.04.24-01.28.26:624][904]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.26:624][904]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.26:624][904]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.26:624][904]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.26:624][904]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.26:624][904]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.27:222][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-01.28.27:222][940]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.27:372][949]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.27:372][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.27:372][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-01.28.30:756][152]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.30:756][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.30:756][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.30:757][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.30:757][152]LogCustomization: ------ [2020.04.24-01.28.30:757][152]LogCustomization: --> GK_Head010 [2020.04.24-01.28.30:757][152]LogCustomization: --> GK_Body007 [2020.04.24-01.28.30:757][152]LogCustomization: --> GK_W007 [2020.04.24-01.28.30:757][152]LogCustomization: ------ [2020.04.24-01.28.30:757][152]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.30:757][152]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.30:757][152]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.30:757][152]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.30:757][152]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.30:757][152]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.32:389][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-01.28.32:389][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.32:505][257]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.32:505][257]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.32:505][257]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-01.28.36:940][523]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.36:940][523]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.36:940][523]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.36:940][523]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.36:940][523]LogCustomization: ------ [2020.04.24-01.28.36:940][523]LogCustomization: --> GK_Head010 [2020.04.24-01.28.36:940][523]LogCustomization: --> GK_Body007 [2020.04.24-01.28.36:940][523]LogCustomization: --> GK_W007 [2020.04.24-01.28.36:940][523]LogCustomization: ------ [2020.04.24-01.28.36:940][523]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.36:940][523]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.36:940][523]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.36:940][523]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.36:940][523]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.36:940][523]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.37:521][558]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-01.28.37:522][558]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.37:805][575]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.37:805][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.37:805][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-01.28.42:090][832]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.42:090][832]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.42:090][832]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.42:090][832]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.42:090][832]LogCustomization: ------ [2020.04.24-01.28.42:090][832]LogCustomization: --> GK_Head010 [2020.04.24-01.28.42:090][832]LogCustomization: --> GK_Body007 [2020.04.24-01.28.42:090][832]LogCustomization: --> GK_W007 [2020.04.24-01.28.42:090][832]LogCustomization: ------ [2020.04.24-01.28.42:090][832]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.42:090][832]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.42:090][832]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.42:090][832]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.42:090][832]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.42:090][832]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.42:821][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-01.28.42:821][876]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.43:005][887]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.43:005][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.43:005][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-01.28.48:022][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-01.28.48:022][188]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.48:138][195]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.48:138][195]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.48:138][195]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-01.28.52:439][453]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.28.52:439][453]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.28.52:439][453]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.28.52:439][453]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.28.52:439][453]LogCustomization: ------ [2020.04.24-01.28.52:439][453]LogCustomization: --> GK_Head010 [2020.04.24-01.28.52:439][453]LogCustomization: --> GK_Body007 [2020.04.24-01.28.52:439][453]LogCustomization: --> GK_W007 [2020.04.24-01.28.52:439][453]LogCustomization: ------ [2020.04.24-01.28.52:439][453]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.28.52:439][453]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.28.52:439][453]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.28.52:440][453]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.28.52:440][453]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.28.52:440][453]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.28.53:138][495]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-01.28.53:138][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.53:288][504]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.53:288][504]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.53:288][504]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-01.28.58:288][804]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-01.28.58:288][804]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.58:405][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.28.58:405][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.28.58:405][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-01.29.02:223][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.29.02:224][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.29.02:224][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.24-01.29.02:224][ 40]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.29.02:224][ 40]LogCustomization: ------ [2020.04.24-01.29.02:224][ 40]LogCustomization: --> CM_Head05 [2020.04.24-01.29.02:224][ 40]LogCustomization: --> C_Torso01 [2020.04.24-01.29.02:224][ 40]LogCustomization: --> C_Legs01 [2020.04.24-01.29.02:224][ 40]LogCustomization: ------ [2020.04.24-01.29.02:224][ 40]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.04.24-01.29.02:224][ 40]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.29.02:224][ 40]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.24-01.29.02:224][ 40]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.29.02:224][ 40]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.04.24-01.29.02:224][ 40]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.29.02:224][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.29.02:224][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.29.02:224][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.24-01.29.02:224][ 40]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.29.02:224][ 40]LogCustomization: ------ [2020.04.24-01.29.02:224][ 40]LogCustomization: --> CM_Head05 [2020.04.24-01.29.02:224][ 40]LogCustomization: --> C_Torso01 [2020.04.24-01.29.02:224][ 40]LogCustomization: --> C_Legs01 [2020.04.24-01.29.02:224][ 40]LogCustomization: ------ [2020.04.24-01.29.02:224][ 40]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Head05 [2020.04.24-01.29.02:224][ 40]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.29.02:224][ 40]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.04.24-01.29.02:224][ 40]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.29.02:224][ 40]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Legs01 [2020.04.24-01.29.02:224][ 40]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.29.02:756][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.29.02:756][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.29.02:756][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.04.24-01.29.02:756][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.29.02:756][ 72]LogCustomization: ------ [2020.04.24-01.29.02:756][ 72]LogCustomization: --> GK_Head010 [2020.04.24-01.29.02:756][ 72]LogCustomization: --> GK_Body007 [2020.04.24-01.29.02:756][ 72]LogCustomization: --> GK_W007 [2020.04.24-01.29.02:756][ 72]LogCustomization: ------ [2020.04.24-01.29.02:756][ 72]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.29.02:756][ 72]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.29.02:756][ 72]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.29.02:756][ 72]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.29.02:756][ 72]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.29.02:756][ 72]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.29.03:421][112]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-01.29.03:421][112]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.29.03:605][123]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.29.03:605][123]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.29.03:605][123]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.29.08:124][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.29.08:124][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.29.08:124][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.29.08:125][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.29.08:125][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.29.08:125][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.29.08:125][390]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-01.29.08:125][390]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-01.29.08:125][390]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-01.29.08:127][391]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-01.29.08:128][391]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-01.29.08:128][391]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-01.29.08:129][391]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.29.08:129][391]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:129][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.29.08:137][391]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:137][391]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:137][391]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:137][391]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:138][391]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:138][391]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:138][391]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:138][391]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:138][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.29.08:139][391]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:139][391]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:139][391]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:139][391]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:140][391]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:140][391]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.29.08:141][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.29.08:141][391]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.29.08:141][391]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.29.08:141][391]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:141][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.29.08:144][391]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:144][391]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:144][391]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:144][391]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.29.08:144][391]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.29.08:144][391]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.215.175.98//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.29.08:144][391]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.29.08:144][391]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.29.08:144][391]LogAsyncLoad: Unloading library Menu [2020.04.24-01.29.08:144][391]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-01.29.08:144][391]LogAsyncLoad: Start loading library async: Game [2020.04.24-01.29.08:144][391]LogAsyncLoad: 27 assets in Game [2020.04.24-01.29.08:144][391]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.29.08:144][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.29.08:144][391]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:144][391]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.29.08:145][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.29.08:145][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.29.08:145][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:146][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.29.08:146][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.29.08:146][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:147][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.29.08:147][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.29.08:147][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:147][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.29.08:147][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.29.08:148][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:149][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.29.08:149][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.29.08:149][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:150][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.29.08:150][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.29.08:150][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:150][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.29.08:151][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.29.08:151][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:152][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.29.08:152][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.29.08:152][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:153][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.29.08:153][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.29.08:153][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:153][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.29.08:153][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.29.08:153][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:154][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.29.08:154][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.29.08:154][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:155][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.29.08:155][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.29.08:155][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:158][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.29.08:158][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.29.08:158][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:160][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.29.08:160][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.29.08:160][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:162][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.29.08:162][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.29.08:162][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:163][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.29.08:163][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.29.08:163][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:165][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.29.08:165][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.29.08:165][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:167][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.29.08:167][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.29.08:167][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:169][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.29.08:169][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.29.08:169][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:172][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.29.08:172][391]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.29.08:172][391]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.29.08:173][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:173][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-01.29.08:173][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-01.29.08:173][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-01.29.08:174][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-01.29.08:174][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:174][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-01.29.08:175][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.29.08:175][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.29.08:175][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-01.29.08:175][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-01.29.08:176][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-01.29.08:176][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:176][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-01.29.08:176][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.29.08:176][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.29.08:177][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-01.29.08:177][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-01.29.08:178][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-01.29.08:178][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:178][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-01.29.08:179][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-01.29.08:179][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-01.29.08:179][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-01.29.08:179][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:179][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-01.29.08:179][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-01.29.08:179][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-01.29.08:180][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-01.29.08:180][391]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-01.29.08:180][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-01.29.08:181][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-01.29.08:181][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-01.29.08:181][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-01.29.08:181][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-01.29.08:182][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-01.29.08:182][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-01.29.08:183][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-01.29.08:183][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-01.29.08:184][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-01.29.08:184][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-01.29.08:185][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-01.29.08:185][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-01.29.08:185][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-01.29.08:186][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-01.29.08:186][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:186][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-01.29.08:187][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-01.29.08:187][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-01.29.08:187][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-01.29.08:188][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-01.29.08:188][391]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-01.29.08:188][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-01.29.08:189][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-01.29.08:448][392]r.CullAll = "1" [2020.04.24-01.29.08:452][392]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.29.08:452][392]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.29.08:452][392]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.29.08:452][392]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.29.08:572][400]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.29.08:572][400]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.29.08:592][401]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.29.08:592][401]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.29.08:609][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-01.29.08:609][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.29.08:711][408]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.29.08:711][408]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.29.08:711][408]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-01.29.08:779][412]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.29.08:779][412]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.29.08:821][414]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-01.29.08:970][423]LogAsyncLoad: Done loading library async: Game in 19.2 sec [2020.04.24-01.29.09:150][434]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.29.09:150][434]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.09:247][440]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.09:247][440]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.119' TotalLoadTime='1.119' TimeStamp='2020-04-24T01:29:08.960Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA1A3C08D7E7ED489189C872AB2D3F' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.29.09:247][440]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.09:288][443]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.29.09:623][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.09:659][465]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-01.29.09:793][466]LogUObjectHash: Compacting FUObjectHashTables data took 6.26ms [2020.04.24-01.29.09:798][466]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-01.29.09:798][466]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.04.23-20.29.09 [2020.04.24-01.29.09:798][466]LogWorld: Bringing up level for play took: 0.000164 [2020.04.24-01.29.09:798][466]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.29.09:798][466]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-01.29.09:822][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.04.24-01.29.09:822][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.04.24-01.29.09:906][469]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01; this export was not properly precached. [2020.04.24-01.29.09:906][469]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleRequired_1; this export was not properly precached. [2020.04.24-01.29.09:906][469]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleLifetime_11; this export was not properly precached. [2020.04.24-01.29.09:906][469]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleColorOverLife_0; this export was not properly precached. [2020.04.24-01.29.09:906][469]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleAccelerationDrag_2; this export was not properly precached. [2020.04.24-01.29.09:906][469]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleVelocityOverLifetime_3; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSpawn_3; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveCylinder /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleLocationPrimitiveCylinder_2; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleAccelerationDrag_7; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleSpriteEmitter_10; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSize_7; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleColorOverLife_6; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleSpriteEmitter_11; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleLifetime_0; this export was not properly precached. [2020.04.24-01.29.09:907][469]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleColorOverLife_8; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleSpriteEmitter_12; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleLifetime_2; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleColorOverLife_10; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleAccelerationDrag_1; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleVelocityOverLifetime_2; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSpawn_14; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSpawn_1; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleLifetime_18; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleColorOverLife_17; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleVelocityOverLifetime_0; this export was not properly precached. [2020.04.24-01.29.09:908][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSpawn_16; this export was not properly precached. [2020.04.24-01.29.09:909][469]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleSpriteEmitter_18.ParticleLODLevel_30; this export was not properly precached. [2020.04.24-01.29.09:909][469]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleSpawn_36; this export was not properly precached. [2020.04.24-01.29.09:909][469]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleParameterDynamic_1; this export was not properly precached. [2020.04.24-01.29.09:909][469]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleColorOverLife_1; this export was not properly precached. [2020.04.24-01.29.09:909][469]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleAccelerationDrag_8; this export was not properly precached. [2020.04.24-01.29.10:082][475]LogLinker: Warning: Hitch on async loading of AnimSequence /Game/Meshes/InteractableObjects/Entity_Objects/Animations/AnimSequences/Entity_EndGame_FT.Entity_EndGame_FT; this export was not properly precached. [2020.04.24-01.29.10:082][475]LogLinker: Warning: Hitch on async loading of AnimNotify_PlayParticleEffect /Game/Meshes/InteractableObjects/Entity_Objects/Animations/AnimSequences/Entity_EndGame_FT.Entity_EndGame_FT:AnimNotify_PlayParticleEffect_0; this export was not properly precached. [2020.04.24-01.29.10:122][478]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-01.29.10:123][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-01.29.10:124][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-01.29.10:125][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.29.10:126][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-01.29.10:127][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-01.29.10:128][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:129][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.29.10:130][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-01.29.10:131][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-01.29.10:132][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:133][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:134][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:134][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.10:134][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.29.10:134][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.29.10:135][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.29.10:136][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:137][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-01.29.10:138][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-01.29.10:139][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-01.29.10:140][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-01.29.10:141][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.29.10:142][478]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-01.29.10:143][478]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-01.29.10:144][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-01.29.10:144][478]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-01.29.10:144][478]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.29.10:144][478]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.10:148][478]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-01.29.10:148][478]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-01.29.10:150][478]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-01.29.10:150][478]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-01.29.10:150][478]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-01.29.10:151][478]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.29.10:152][478]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-01.29.10:221][482]LogUObjectHash: Compacting FUObjectHashTables data took 3.93ms [2020.04.24-01.29.10:229][482]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.04.24-01.29.10:229][482]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-20.29.10 [2020.04.24-01.29.10:229][482]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T01:29:09.910Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA1A3C08D7E7ED489189C872AB2D3F, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.10:230][482]LogWorld: Bringing up level for play took: 0.001166 [2020.04.24-01.29.10:230][482]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.29.10:230][482]LogWorld: ----SeamlessTravel finished in 0.57 seconds ------ [2020.04.24-01.29.10:313][488]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.29.10:313][488]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.29.10:313][488]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.29.10:313][488]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.29.10:314][488]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.29.10:444][496]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.10:444][496]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.196' TotalLoadTime='2.316' TimeStamp='2020-04-24T01:29:10.156Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.29.10:444][496]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.10:449][497]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-01.29.10:449][497]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionDynamicParameter_4; this export was not properly precached. [2020.04.24-01.29.10:475][498]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.29.10:475][498]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.29.10:475][498]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.29.10:507][500]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.29.10:507][500]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.29.10:508][500]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.10:572][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.29.10:605][506]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.29.10:638][508]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.29.10:638][508]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.29.10:638][508]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.29.10:891][523]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-01.29.10:891][523]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.674, totalTime=0.674, timeStamp=2020-04-24T01:29:10.585Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.10:904][524]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=0.691, timeStamp=2020-04-24T01:29:10.601Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.10:924][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.29.10:925][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.29.10:955][527]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=0.758, timeStamp=2020-04-24T01:29:10.668Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.10:971][528]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-01.29.10) [2020.04.24-01.29.10:971][528]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-01.29.10:972][528]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587691751 [2020.04.24-01.29.10:972][528]ProceduralLevelGeneration: InitLevel: Theme: Asylum Map: Asy_Asylum Generation Seed: -1 [2020.04.24-01.29.10:972][528]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.758, timeStamp=2020-04-24T01:29:10.668Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.11:296][548]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.29.11:296][548]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.11:296][548]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.11:296][548]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-01.29.11:296][548]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-01.29.11:297][548]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.29.11:297][548]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.11:297][548]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.29.11:297][548]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.11:297][548]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-01.29.11:346][551]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-01.29.11:398][554]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Farm/Tiles/Tiles_New/SM_GT_16x16_Frm_Hill01.SM_GT_16x16_Frm_Hill01; this export was not properly precached. [2020.04.24-01.29.11:399][554]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Farm/Tiles/Tiles_New/SM_GT_16x16_Frm_Hill01.SM_GT_16x16_Frm_Hill01:NavCollision_4; this export was not properly precached. [2020.04.24-01.29.11:576][564]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.11:576][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.11:597][566]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.29.11:662][570]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Asylum/Props/SM_Asylum_CarnivalSign01.SM_Asylum_CarnivalSign01; this export was not properly precached. [2020.04.24-01.29.11:665][570]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Asylum/Props/SM_Asylum_CarnivalSign01.SM_Asylum_CarnivalSign01:NavCollision_2; this export was not properly precached. [2020.04.24-01.29.11:678][571]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.29.11:680][571]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.01 ms [2020.04.24-01.29.11:825][579]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.29.11:825][579]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.11:825][579]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-01.29.11:825][579]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.29.11:826][579]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.11:826][579]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.11:826][579]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.29.11:826][579]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_CarnivalWagon_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BndEvt__AudioAmbienceBox_CarnivalWagon_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.EntryPoint; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-01.29.11:827][579]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-01.29.11:828][579]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-01.29.11:828][579]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:ExecuteUbergraph_BP_TL_Fr_32x32_CarnivalWagon.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.29.11:828][579]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_Fr_32x32_CarnivalWagon.BP_TL_Fr_32x32_CarnivalWagon_C:BP_LunchBox; this export was not properly precached. [2020.04.24-01.29.11:928][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.04.24-01.29.11:928][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.04.24-01.29.12:047][593]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:ExecuteUbergraph_BP_TL_St_16x16_AssShack; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:ExecuteUbergraph_BP_TL_St_16x16_AssShack.EntryPoint; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:ExecuteUbergraph_BP_TL_St_16x16_AssShack.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:ExecuteUbergraph_BP_TL_St_16x16_AssShack.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:048][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:ExecuteUbergraph_BP_TL_St_16x16_AssShack.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.29.12:049][593]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:ExecuteUbergraph_BP_TL_St_16x16_AssShack.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.12:049][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_16x16_AssShack.BP_TL_St_16x16_AssShack_C:AudioGodWall1; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__SM_ST_Asylum_AudioMesh01_Main_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__SM_ST_Asylum_AudioMesh01_Main_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__SM_ST_Asylum_AudioMesh01_Main_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__SM_ST_Asylum_AudioMesh02_Up_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__SM_ST_Asylum_AudioMesh02_Up_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__SM_ST_Asylum_AudioMesh02_Up_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.12:058][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum.EntryPoint; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:ExecuteUbergraph_BP_TL_St_32x32_Asylum.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.12:059][593]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Asylum.BP_TL_St_32x32_Asylum_C:HierarchicalInstancedStaticMesh1; this export was not properly precached. [2020.04.24-01.29.12:580][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.12:580][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.12:580][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.12:580][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.12:580][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.12:580][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.29.12:649][628]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-01.29.12:716][631]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.29.12:737][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.29.12:737][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.12:737][633]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-01.29.12:737][633]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.29.12:738][633]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.12:738][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:738][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.29.12:738][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.12:738][633]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-01.29.12:738][633]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.29.12:739][633]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.29.12:739][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:739][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.29.12:739][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BndEvt__AudioMesh_04_Asylum_Chapel1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.12:739][633]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel; this export was not properly precached. [2020.04.24-01.29.12:740][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.EntryPoint; this export was not properly precached. [2020.04.24-01.29.12:740][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.29.12:740][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.29.12:740][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.29.12:740][633]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-01.29.12:741][633]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-01.29.12:741][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.CallFunc_GetSpawnedObject_ReturnValue; this export was not properly precached. [2020.04.24-01.29.12:741][633]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.12:741][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-01.29.12:742][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-01.29.12:742][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-01.29.12:742][633]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-01.29.12:742][633]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.29.12:742][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ExecuteUbergraph_BP_TL_St_32x32_Chapel.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:AudioMesh_04_Asylum_Chapel1; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:SM_Asylum_ChandelierVine01; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:BP_WL_Br_2mCap01_Asy_0; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:AudioGodWall2; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:AudioGodWall1; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:AudioGodWall; this export was not properly precached. [2020.04.24-01.29.12:743][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:AudioAmbienceBox; this export was not properly precached. [2020.04.24-01.29.12:744][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ActorSpawner13; this export was not properly precached. [2020.04.24-01.29.12:744][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ActorSpawner12; this export was not properly precached. [2020.04.24-01.29.12:744][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ActorSpawner10; this export was not properly precached. [2020.04.24-01.29.12:744][633]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/04-Asylum/BP_TL_St_32x32_Chapel.BP_TL_St_32x32_Chapel_C:ActorSpawner1; this export was not properly precached. [2020.04.24-01.29.12:769][635]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.807, totalTime=2.564, timeStamp=2020-04-24T01:29:12.475Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.12:817][636]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=2.581, timeStamp=2020-04-24T01:29:12.491Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/P_Generator.P_Generator; this export was not properly precached. [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleModuleCollisionGPU /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleCollisionGPU_0; this export was not properly precached. [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_1; this export was not properly precached. [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleSize_1; this export was not properly precached. [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleColorOverLife_1; this export was not properly precached. [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_10; this export was not properly precached. [2020.04.24-01.29.12:845][638]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleColor_2; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_12; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleSize_21; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleLocation /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleLocation_3; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleLocation /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleLocation_10; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleLifetime_2; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleColorOverLife_2; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_3; this export was not properly precached. [2020.04.24-01.29.12:846][638]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleLifetime_3; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleColorOverLife_3; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleAccelerationDrag_1; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleVelocityOverLifetime_2; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleAcceleration_0; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_4; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleLifetime_4; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleColorOverLife_6; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleColor_3; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleVelocity_8; this export was not properly precached. [2020.04.24-01.29.12:847][638]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationConstant /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleAccelerationConstant_0; this export was not properly precached. [2020.04.24-01.29.12:848][638]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_9; this export was not properly precached. [2020.04.24-01.29.12:848][638]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleSpriteEmitter_8.ParticleLODLevel_41; this export was not properly precached. [2020.04.24-01.29.12:848][638]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleVelocity_9; this export was not properly precached. [2020.04.24-01.29.12:848][638]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationConstant /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleAccelerationConstant_1; this export was not properly precached. [2020.04.24-01.29.12:942][643]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-01.29.12:954][643]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000057 seconds [2020.04.24-01.29.12:960][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.29.12:960][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.24-01.29.12:987][645]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_0) missing some fog at index 3 [2020.04.24-01.29.13:004][646]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_1) missing some fog at index 0 [2020.04.24-01.29.13:024][647]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_5.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:025][647]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_6.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:025][647]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light042' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_7.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:035][648]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameterSubUV /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionTextureSampleParameterSubUV_4; this export was not properly precached. [2020.04.24-01.29.13:035][648]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionDynamicParameter_2; this export was not properly precached. [2020.04.24-01.29.13:084][651]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.24-01.29.13:085][651]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.24-01.29.13:085][651]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.13:086][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.13:086][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.13:087][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.29.13:087][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.24-01.29.13:088][651]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.24-01.29.13:089][651]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.24-01.29.13:089][651]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.24-01.29.13:101][652]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.24-01.29.13:101][652]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.24-01.29.13:102][652]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.24-01.29.13:102][652]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.24-01.29.13:102][652]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.24-01.29.13:189][657]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_8.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:189][657]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_9.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:190][657]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_10.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:254][661]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_0) missing some fog at index 3 [2020.04.24-01.29.13:287][663]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_3) missing some fog at index 1 [2020.04.24-01.29.13:287][663]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_3) missing some fog at index 2 [2020.04.24-01.29.13:319][665]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_4) missing some fog at index 3 [2020.04.24-01.29.13:335][666]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_2) missing some fog at index 1 [2020.04.24-01.29.13:366][668]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_1) missing some fog at index 0 [2020.04.24-01.29.13:400][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_5) missing some fog at index 0 [2020.04.24-01.29.13:416][671]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_11.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:417][671]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_12.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:417][671]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_1.BP_Light042' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_13.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:463][674]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_6) missing some fog at index 1 [2020.04.24-01.29.13:559][680]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_2) missing some fog at index 1 [2020.04.24-01.29.13:559][680]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_2) missing some fog at index 3 [2020.04.24-01.29.13:588][682]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.13:588][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.13:641][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 0 [2020.04.24-01.29.13:641][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 2 [2020.04.24-01.29.13:708][689]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_8) missing some fog at index 1 [2020.04.24-01.29.13:708][689]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_8) missing some fog at index 3 [2020.04.24-01.29.13:809][695]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_14.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:809][695]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_15.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:809][695]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_16.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:875][699]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_9) missing some fog at index 2 [2020.04.24-01.29.13:942][703]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_2.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_17.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:942][703]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_2.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_18.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.13:943][703]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_2.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_19.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.29.14:024][708]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_4) missing some fog at index 1 [2020.04.24-01.29.14:025][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.14:125][714]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_11) missing some fog at index 0 [2020.04.24-01.29.14:125][714]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_11) missing some fog at index 3 [2020.04.24-01.29.14:176][717]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_13) missing some fog at index 0 [2020.04.24-01.29.14:176][717]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_13) missing some fog at index 2 [2020.04.24-01.29.14:191][718]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_5) missing some fog at index 1 [2020.04.24-01.29.14:191][718]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_5) missing some fog at index 2 [2020.04.24-01.29.14:209][719]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_14) missing some fog at index 1 [2020.04.24-01.29.14:209][719]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_14) missing some fog at index 2 [2020.04.24-01.29.14:292][724]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 0 [2020.04.24-01.29.14:292][724]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 2 [2020.04.24-01.29.14:324][726]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_6) missing some fog at index 1 [2020.04.24-01.29.14:324][726]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_6) missing some fog at index 3 [2020.04.24-01.29.14:341][727]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 0 [2020.04.24-01.29.14:341][727]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 3 [2020.04.24-01.29.14:375][729]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_8) missing some fog at index 0 [2020.04.24-01.29.14:375][729]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_8) missing some fog at index 3 [2020.04.24-01.29.14:504][737]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.710, totalTime=4.291, timeStamp=2020-04-24T01:29:14.201Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.14:521][738]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=4.307, timeStamp=2020-04-24T01:29:14.218Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.14:538][739]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=4.324, timeStamp=2020-04-24T01:29:14.235Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.14:554][740]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.14:554][740]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_6] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Fr_16x16_MD33_C_0] - randomizer [ObjectRandomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Fr_16x16_MD33_C_0] - randomizer [ObjectRandomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_5] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_4] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Wl_16x16_HD34_C_1] - randomizer [Palletizer1]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_1] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Fr_16x16_MD33_C_1] - randomizer [ObjectRandomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Fr_16x16_MD33_C_1] - randomizer [ObjectRandomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_6] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_6] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_7] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_3] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_2] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_0] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.04.24-01.29.14:555][740]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_8] - randomizer [Wall Randomizer]. [2020.04.24-01.29.14:580][740]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.14:608][740]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_12.Default__BP_Slasher_Character_12_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.15:406][740]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=4.341, timeStamp=2020-04-24T01:29:14.251Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.15:454][741]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-01.29.15:455][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.29.15:455][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.29.15:456][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.29.15:456][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.29.15:473][741]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-01.29.15:475][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.29.15:475][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.29.15:475][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.29.15:475][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.29.15:475][741]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_EscapeBlocker) is flushing async loading [2020.04.24-01.29.15:475][741]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.29.15:531][741]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Meshes/InteractableObjects/Closets/Models/SK_Closet01_REF.SK_Closet01_REF; this export was not properly precached. [2020.04.24-01.29.15:535][741]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01:BodySetup_1; this export was not properly precached. [2020.04.24-01.29.15:535][741]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01; this export was not properly precached. [2020.04.24-01.29.15:728][741]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.15:737][741]LogStreaming: Flushing async loaders took 262ms. [2020.04.24-01.29.15:752][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.16:553][790]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.16:555][790]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.16:772][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.17:554][850]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.17:554][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.17:871][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.18:856][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:856][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:856][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:857][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:857][928]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.29.18:857][928]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_0 [2020.04.24-01.29.18:857][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:857][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:857][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:857][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:859][928]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.29.18:859][928]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_1 [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:859][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:861][928]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.29.18:861][928]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_2 [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:861][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:862][928]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.29.18:862][928]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.29.18:862][928]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.29.18:865][929]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.29.18:874][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:874][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:874][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:874][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:874][929]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.29.18:874][929]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_3 [2020.04.24-01.29.18:875][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:875][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:875][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:875][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:876][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:877][929]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.29.18:877][929]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_4 [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:877][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:879][929]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.29.18:879][929]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_5 [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:879][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:881][929]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.29.18:881][929]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_6 [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:881][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:882][929]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.29.18:882][929]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.29.18:882][929]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.29.18:882][929]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.29.18:882][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:890][930]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.29.18:890][930]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_7 [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:890][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:891][930]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.29.18:939][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Enabled [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-01.29.18:940][933]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.29.18:940][933]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_8 [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Disabled [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.18:940][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-01.29.18:940][933]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-01.29.18:940][933]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-01.29.18:941][933]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.18:941][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.18:942][933]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.29.19:271][953]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-01.29.19:271][953]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-01.29.19:274][953]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:274][953]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000031 seconds [2020.04.24-01.29.19:289][954]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:289][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000032 seconds [2020.04.24-01.29.19:290][954]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:290][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000028 seconds [2020.04.24-01.29.19:323][956]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:323][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000047 seconds [2020.04.24-01.29.19:323][956]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:323][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000043 seconds [2020.04.24-01.29.19:621][974]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-01.29.19:621][974]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-01.29.19:654][976]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.19:655][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.19:672][977]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:673][977]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000031 seconds [2020.04.24-01.29.19:688][978]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:689][978]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000031 seconds [2020.04.24-01.29.19:739][981]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_8.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_8.Scene' which is static to it. Aborting. [2020.04.24-01.29.19:739][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000030 seconds [2020.04.24-01.29.19:905][991]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-01.29.19:905][991]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-01.29.19:974][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.20:221][ 10]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-01.29.20:221][ 10]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-01.29.20:454][ 24]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.24-01.29.20:454][ 24]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-01.29.20:462][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.20:462][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.29.20:462][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.20:462][ 24]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:462][ 24]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-01.29.20:462][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.20:462][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.29.20:462][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.20:465][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.20:465][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.29.20:465][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.20:466][ 24]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:466][ 24]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-01.29.20:466][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.20:466][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.29.20:466][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.20:468][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.20:468][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.29.20:468][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.20:469][ 24]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:469][ 24]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-01.29.20:469][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.20:469][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.29.20:469][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.20:471][ 24]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:471][ 24]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:471][ 24]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:493][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.29.20:493][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.29.20:493][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.29.20:493][ 26]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:493][ 26]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-01.29.20:493][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.29.20:493][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.29.20:493][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.29.20:495][ 26]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.29.20:523][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-01.29.20:655][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.20:655][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.20:755][ 42]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.04.24-01.29.20:755][ 42]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.24-01.29.21:021][ 58]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 455] [2020.04.24-01.29.21:021][ 58]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.04.24-01.29.21:057][ 58]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack03_C_0.root' which is static to it. Aborting. [2020.04.24-01.29.21:057][ 58]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack02_C_0.root' which is static to it. Aborting. [2020.04.24-01.29.21:058][ 58]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack01_C_0.root' which is static to it. Aborting. [2020.04.24-01.29.21:058][ 58]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack05_C_0.root' which is static to it. Aborting. [2020.04.24-01.29.21:060][ 58]ProceduralLevelGeneration: HasLevelBeenSpawned Asy_Asylum: 0 Spawned : 57/57 Dependencies : 1 [2020.04.24-01.29.21:060][ 58]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=6.467, totalTime=10.808, timeStamp=2020-04-24T01:29:20.718Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.21:060][ 58]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-01.29.21:082][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.21:554][ 89]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.29.21:555][ 89]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.24-01.29.21:588][ 91]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.29.21:622][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.29.21:623][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.29.21:623][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000032 seconds [2020.04.24-01.29.21:654][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.21:654][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.21:655][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.29.21:655][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.29.21:656][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000047 seconds [2020.04.24-01.29.21:723][ 99]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000063 seconds [2020.04.24-01.29.21:788][103]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.21:891][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.21:891][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-01.29.21:891][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.21:891][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-01.29.21:891][109]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-01.29.22:088][121]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.29.22:089][121]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-01.29.22:123][123]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-01.29.22:172][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.22:188][127]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000068 seconds [2020.04.24-01.29.22:221][129]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.22:288][133]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.22:390][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.22:391][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.22:391][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-01.29.22:456][143]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-01.29.22:554][149]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.22:622][153]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000049 seconds [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.29.22:623][153]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.24-01.29.22:654][155]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.22:654][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.22:655][155]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:655][155]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:655][155]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:655][155]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:689][157]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000052 seconds [2020.04.24-01.29.22:689][157]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:689][157]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:689][157]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:689][157]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.29.22:756][161]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-01.29.22:855][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-01.29.22:855][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-01.29.22:855][167]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000047 seconds [2020.04.24-01.29.22:889][169]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000047 seconds [2020.04.24-01.29.22:956][173]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-01.29.23:055][179]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.29.23:055][179]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000041 seconds [2020.04.24-01.29.23:088][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.29.23:089][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.29.23:089][181]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-01.29.23:125][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.23:125][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-01.29.23:125][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.23:125][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-01.29.23:125][183]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000052 seconds [2020.04.24-01.29.23:273][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.04.24-01.29.23:273][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 170 [2020.04.24-01.29.23:288][193]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.23:355][197]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.29.23:391][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.23:391][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-01.29.23:391][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.23:391][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-01.29.23:392][199]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-01.29.23:588][211]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000034 seconds [2020.04.24-01.29.23:588][211]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.29.23:624][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.23:624][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-01.29.23:625][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.23:625][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-01.29.23:625][213]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-01.29.23:654][215]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.23:654][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.23:654][215]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.23:654][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.23:820][225]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.23:890][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.23:890][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.29.23:891][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.23:891][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.29.23:891][229]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000053 seconds [2020.04.24-01.29.24:054][239]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-01.29.24:091][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.24:091][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-01.29.24:091][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.24:091][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-01.29.24:091][241]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000059 seconds [2020.04.24-01.29.24:289][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.29.24:289][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.29.24:289][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000033 seconds [2020.04.24-01.29.24:323][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.24:324][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.24:324][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000034 seconds [2020.04.24-01.29.24:372][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.29.24:422][261]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000059 seconds [2020.04.24-01.29.24:522][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.29.24:522][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000041 seconds [2020.04.24-01.29.24:556][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.29.24:556][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.29.24:556][269]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000048 seconds [2020.04.24-01.29.24:590][271]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000053 seconds [2020.04.24-01.29.24:654][275]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.24:655][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.24:655][275]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.24:655][275]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.29.24:688][277]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.24:758][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.24:758][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-01.29.24:759][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.29.24:759][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-01.29.24:759][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000050 seconds [2020.04.24-01.29.24:954][293]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.29.24:955][293]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.29.24:989][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000068 seconds [2020.04.24-01.29.25:054][299]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.29.25:089][301]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.29.25:155][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000062 seconds [2020.04.24-01.29.25:258][311]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000034 seconds [2020.04.24-01.29.25:258][311]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.25:325][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.25:325][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.25:325][315]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-01.29.25:372][318]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.29.25:372][318]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 108 [2020.04.24-01.29.25:454][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-01.29.25:455][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-01.29.25:455][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000031 seconds [2020.04.24-01.29.25:489][325]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-01.29.25:554][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-01.29.25:589][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-01.29.25:654][335]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.25:654][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.29.25:654][335]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.29.25:654][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.29.25:673][336]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.29.25:688][337]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-01.29.25:721][339]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.25:788][343]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.29.25:823][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.25:823][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.25:824][345]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000079 seconds [2020.04.24-01.29.25:890][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.25:890][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.25:890][349]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-01.29.25:990][355]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.29.26:105][362]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.26:155][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-01.29.26:155][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-01.29.26:156][365]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000036 seconds [2020.04.24-01.29.26:190][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.26:190][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.26:190][367]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-01.29.26:904][410]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=5.883, totalTime=16.691, timeStamp=2020-04-24T01:29:26.601Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014CF33D08D7E7EEB9628C1E83E4035E [2020.04.24-01.29.26:905][410]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.27:039][410]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.27:480][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.29.27:480][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.29.27:480][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.29.27:480][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.29.27:480][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.29.27:481][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.29.27:841][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.29.27:841][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.27:841][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.29.27:842][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.27:842][410]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.24-01.29.27:842][410]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.24-01.29.27:842][410]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.24-01.29.27:842][410]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.24-01.29.27:842][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.29.27:842][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.29.27:842][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.29.27:842][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.29.27:842][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.29.27:843][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.29.27:843][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:843][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:843][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:843][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-01.29.27:843][410]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-01.29.27:843][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000045 seconds [2020.04.24-01.29.27:843][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000023 seconds [2020.04.24-01.29.27:844][410]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.27:845][410]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.29.27:899][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.29.27:899][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.29.27:899][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.29.27:899][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.29.27:899][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.29.27:899][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.29.27:926][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.29.27:926][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.29.27:927][410]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.29.27:927][410]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.29.27:927][410]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.29.27:927][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.29.27:928][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.29.27:928][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:928][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:928][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:929][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000037 seconds [2020.04.24-01.29.27:929][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000027 seconds [2020.04.24-01.29.27:930][410]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.27:979][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.29.27:980][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.27:980][410]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.27:980][410]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.27:980][410]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.27:980][410]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.27:980][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.29.27:980][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.29.27:980][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.29.27:980][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.29.27:980][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.29.27:981][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.29.27:981][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:981][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:981][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.27:981][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.29.27:981][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-01.29.27:981][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000022 seconds [2020.04.24-01.29.27:982][410]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.28:031][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.29.28:032][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.29.28:032][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.29.28:032][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.29.28:032][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.29.28:032][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.28:056][410]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.29.28:056][410]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.29.28:056][410]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.29.28:056][410]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.29.28:056][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.29.28:057][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.29.28:057][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.29.28:057][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.28:057][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.28:057][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.28:057][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-01.29.28:058][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-01.29.28:058][410]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.28:060][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-01.29.28:060][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.29.28:060][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-01.29.28:060][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-01.29.28:060][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.29.28:060][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-01.29.28:063][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.28:063][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.28:063][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000045 seconds [2020.04.24-01.29.28:063][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.28:065][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.28:068][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000045 seconds [2020.04.24-01.29.28:069][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-01.29.28:071][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-01.29.28:071][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.29.28:071][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-01.29.28:071][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-01.29.28:071][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.29.28:071][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-01.29.28:191][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.29.28:192][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.29.28:192][410]LogUObjectGlobals: BeginLoad(/Game/Data/Dlc/Guam/ClownTunableDB) is flushing async loading [2020.04.24-01.29.28:192][410]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.29.28:521][410]LogStreaming: Flushing async loaders took 329ms. [2020.04.24-01.29.28:564][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.28:564][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.29.28:565][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.29.28:565][410]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_12_C_0 [2020.04.24-01.29.28:565][410]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_12_C_0 [2020.04.24-01.29.28:565][410]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_12_C_0 [2020.04.24-01.29.28:565][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.29.28:568][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.28:569][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.28:569][410]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.29.28:651][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-01.29.28:653][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-01.29.28:654][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.29.28:654][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-01.29.28:654][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-01.29.28:654][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.29.28:654][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-01.29.28:657][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.28:657][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.28:657][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-01.29.28:659][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-01.29.28:659][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.28:662][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-01.29.28:663][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.28:666][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000027 seconds [2020.04.24-01.29.28:667][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000045 seconds [2020.04.24-01.29.28:668][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000026 seconds [2020.04.24-01.29.28:668][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000022 seconds [2020.04.24-01.29.28:669][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:669][410]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.04.24-01.29.28:669][410]GameFlow: SetLoadoutSpawned. [2020.04.24-01.29.28:669][410]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.28:669][410]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.28:669][410]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.29.28:669][410]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:669][410]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:681][411]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:681][411]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.29.28:681][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:681][411]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:681][411]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:681][411]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-01.29.28:683][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:684][411]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.ClownKill_C_0) Already registered. Aborting. [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-01.29.28:705][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:738][413]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000036 seconds [2020.04.24-01.29.28:740][413]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.ClownKill_C_0) Already registered. Aborting. [2020.04.24-01.29.28:740][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:740][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:740][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-01.29.28:741][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:741][413]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.ClownKill_C_0) Already registered. Aborting. [2020.04.24-01.29.28:758][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000037 seconds [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-01.29.28:761][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:762][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.29.28:762][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.28:812][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-01.29.28:977][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.28:977][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.28:977][423]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000070 seconds [2020.04.24-01.29.29:010][425]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000036 seconds [2020.04.24-01.29.29:046][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.29:046][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.29:046][427]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-01.29.29:148][433]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000039 seconds [2020.04.24-01.29.29:260][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.29.29:262][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000030 seconds [2020.04.24-01.29.29:349][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.29:349][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.29:349][439]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000080 seconds [2020.04.24-01.29.29:415][443]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.29:518][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-01.29.29:518][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.29.29:518][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-01.29.29:518][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-01.29.29:518][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.29.29:518][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-01.29.29:520][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:520][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:520][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:520][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:520][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-01.29.29:521][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.29:521][449]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.ClownKill_C_0) Already registered. Aborting. [2020.04.24-01.29.29:685][459]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000061 seconds [2020.04.24-01.29.29:782][465]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000052 seconds [2020.04.24-01.29.29:814][467]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.29:878][471]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.29.29:945][475]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-01.29.30:026][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.29.30:026][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.29.30:026][480]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000078 seconds [2020.04.24-01.29.30:415][502]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head05 [2020.04.24-01.29.30:424][502]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.29.30:424][502]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01 [2020.04.24-01.29.30:424][502]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.29.30:424][502]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01 [2020.04.24-01.29.30:424][502]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.29.30:431][502]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.29.30:441][502]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.29.30:441][502]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.29.30:446][502]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.29.30:446][502]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.29.30:447][502]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.29.30:448][502]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head05 [2020.04.24-01.29.30:449][502]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.29.30:449][502]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso01 [2020.04.24-01.29.30:449][502]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.29.30:449][502]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Legs01 [2020.04.24-01.29.30:449][502]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.29.30:449][502]GameFlow: (BP_Slasher_Character_12_C_0) - UpdateCustomization with item GK_Head010 [2020.04.24-01.29.30:465][502]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head010 [2020.04.24-01.29.30:465][502]GameFlow: (BP_Slasher_Character_12_C_0) - UpdateCustomization with item GK_Body007 [2020.04.24-01.29.30:492][502]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body007 [2020.04.24-01.29.30:492][502]GameFlow: (BP_Slasher_Character_12_C_0) - UpdateCustomization with item GK_W007 [2020.04.24-01.29.30:494][502]GameFlow: (CustomizedAudio) - Update Sound with item GK_W007 [2020.04.24-01.29.30:494][502]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.29.30:508][502]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.29.30:508][502]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.29.30:512][502]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_11.SkeletalMeshComponent0' [2020.04.24-01.29.30:512][502]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.29.30:512][502]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.29.30:515][502]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.29.30:517][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:538][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:538][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:539][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:539][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:539][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:539][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:539][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.30:539][502]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-01.29.30:540][502]GameFlow: GameState : Level is ready to play; map theme name: Asylum [2020.04.24-01.29.30:990][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.29.30:991][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.29.30:991][525]GameFlow: OnRep_BegunPlayFenceGuid 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.30:991][525]GameFlow: BegunPlayFenceGuid 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.30:991][525]GameFlow: OnCreationFence 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.30:991][525]GameFlow: Waiting for fence 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.30:991][525]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0587329B08D7E7EEF0366B98895F98A2 [2020.04.24-01.29.30:991][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.29.30:991][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.29.30:991][525]GameFlow: ACollectable::BeginPlay [2020.04.24-01.29.30:991][525]GameFlow: BegunPlayFenceGuid 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.30:991][525]GameFlow: OnCreationFence 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.30:991][525]GameFlow: Warning: Already Waiting for fence 0587329B-08D7-E7EE-F036-6B98895F98A2 [2020.04.24-01.29.32:004][586]GameFlow: Collected received : BombSpawner_C_0. [2020.04.24-01.29.32:004][586]GameFlow: AddToInventory received : BombSpawner_C_0. [2020.04.24-01.29.32:004][586]GameFlow: Fence Opened 0587329B-08D7-E7EE-F036-6B98895F98A2. [2020.04.24-01.29.32:088][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_CamperFemale02_Character_C_0 - zkentk000, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:089][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_CamperFemale02_Character_C_0 - zkentk000, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:090][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_CamperFemale02_Character_C_0 - zkentk000, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:091][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:091][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:091][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_CamperFemale02_Character_C_1 - vincy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:091][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_CamperFemale02_Character_C_1 - vincy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:092][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_CamperFemale02_Character_C_1 - vincy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:094][591]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:137][594]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:138][594]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_12_C_0 - BrandOh, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.29.32:904][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.32:904][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.32:905][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.32:905][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.29.32:906][640]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-01.29.32:906][640]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-01.29.32:906][640]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.29.32:906][640]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-01.29.32:959][640]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71496] [2020.04.24-01.29.32:959][640]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.29.32:960][640]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22538&schemaVersion=0] [2020.04.24-01.29.32:960][640]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.29.32:960][640]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.29.32:966][640]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.32:966][640]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='22.462' TotalLoadTime='24.778' TimeStamp='2020-04-24T01:29:32.618Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.29.32:966][640]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.29.32:966][640]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='24.778' TimeStamp='2020-04-24T01:29:32.618Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.29.32:966][640]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.29.32:966][640]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.29.32:970][641]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.29.32:970][641]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.29.32:970][641]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.215.175.98//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.29.33:171][654]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22538&schemaVersion=0] [2020.04.24-01.29.33:171][654]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.29.33:266][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25528AE1DE0] Result: '1' k_EResultOK (success) [2020.04.24-01.29.33:282][661]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.314858 seconds [2020.04.24-01.29.33:973][702]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.29.33:973][702]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-01.29.33:973][702]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.29.33:973][702]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.29.33:973][702]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.29.33:973][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.29.33:973][702]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.29.33:973][702]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.29.33:973][702]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:973][702]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:987][703]r.CullAll = "0" [2020.04.24-01.29.33:990][703]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.33:990][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-01.29.33:991][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.29.33:999][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.29.33:999][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.29.34:003][703]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:003][703]GameFlow: InGameContextComponent::Enter [2020.04.24-01.29.34:003][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.29.34:004][703]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-01.29.34:004][703]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.29.34:004][703]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-01.29.34:004][703]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.29.34:004][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:005][703]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.29.34:309][704]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.29.34:309][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.29.34:330][704]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance4591.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.29.34:330][704]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance4591.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.29.34:821][727]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.29.34:822][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.29.35:096][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.29.35:104][744]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-01.29.35:104][744]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.29.41:388][121]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-01.29.41:388][121]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-01.29.41:388][121]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.29.41:388][121]LogQuestEvent: A Quest was evaluated [2020.04.24-01.29.41:388][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:388][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:388][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:389][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.41:389][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.41:389][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.41:389][121]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.29.41:389][121]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.29.41:389][121]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.29.41:407][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-01.29.41:556][131]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:556][131]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:556][131]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:788][145]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:788][145]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:789][145]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.41:789][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.29.41:789][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.41:789][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-01.29.41:789][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.41:789][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-01.29.41:789][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.41:808][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.29.41:987][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.29.41:987][157]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.41:988][157]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.41:988][157]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.41:988][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.29.41:988][157]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.41:988][157]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.41:989][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.29.41:989][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.41:989][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.29.41:989][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.41:989][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.29.41:989][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.42:088][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.29.42:088][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.42:106][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.42:106][164]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.29.42:106][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.42:106][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.29.42:106][164]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.29.42:106][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.42:106][164]Interaction: Interaction time: 80.000000 [2020.04.24-01.29.42:106][164]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.29.42:106][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.42:188][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.29.42:188][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.42:425][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-01.29.43:458][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-01.29.45:087][343]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.29.45:087][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.45:087][343]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.29.45:087][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.45:088][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.45:088][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.45:088][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.29.45:088][343]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.45:088][343]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.45:088][343]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.29.45:088][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.45:088][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.29.45:088][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.45:088][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.29.45:088][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.45:187][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.29.45:188][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.29.45:188][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.45:189][349]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.29.45:189][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.45:189][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.29.45:189][349]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.29.45:189][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.45:189][349]Interaction: Interaction time: 80.000000 [2020.04.24-01.29.45:189][349]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.29.45:189][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.46:121][405]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.29.46:122][405]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.46:122][405]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.46:322][417]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.29.46:624][435]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.29.47:022][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.47:022][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.47:023][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.47:023][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.04.24-01.29.47:721][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.47:721][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.48:171][528]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.29.48:172][528]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.48:172][528]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.48:254][533]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.29.48:554][551]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.29.49:672][618]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.49:672][618]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:404][662]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.50:404][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:404][662]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.50:404][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:405][662]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:405][662]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:405][662]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.29.50:405][662]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.50:405][662]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:405][662]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.50:405][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:405][662]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.29.50:405][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:405][662]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.29.50:405][662]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.29.50:405][662]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.29.50:405][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:471][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.29.50:472][666]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:472][666]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.29.50:472][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:472][666]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:472][666]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.29.50:472][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:472][666]Interaction: Interaction time: 1.000000 [2020.04.24-01.29.50:472][666]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.29.50:472][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:572][672]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:572][672]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.29.50:572][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:572][672]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:572][672]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.29.50:572][672]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.29.50:572][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:573][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.29.50:804][686]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.50:804][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:838][688]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.29.50:838][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.29.50:839][688]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:839][688]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.29.50:839][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:839][688]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:839][688]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.29.50:839][688]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.50:839][688]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.29.50:839][688]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.50:839][688]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.29.50:839][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:839][688]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.50:839][688]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:839][688]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:841][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.29.50:855][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:855][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:856][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:856][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:856][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:856][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:856][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:856][689]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.29.50:871][690]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.50:871][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:872][690]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:872][690]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:872][690]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.29.50:872][690]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.50:872][690]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.50:872][690]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.50:872][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.50:872][690]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.29.50:872][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.50:872][690]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.29.50:872][690]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.29.50:872][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:475][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-01.29.51:487][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.29.51:872][750]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.51:872][750]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.29.51:872][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:872][750]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.51:872][750]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.29.51:872][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:872][750]Interaction: Interaction time: 0.000000 [2020.04.24-01.29.51:872][750]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.29.51:872][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:906][752]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.51:906][752]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.29.51:906][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:906][752]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.51:906][752]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.29.51:906][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:939][754]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.51:939][754]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.29.51:939][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:939][754]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.51:939][754]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.29.51:939][754]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.51:939][754]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.29.51:939][754]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.51:939][754]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.29.51:939][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.51:939][754]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.51:939][754]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.51:939][754]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.52:674][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6293426156044, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.29.52:674][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.29.52:690][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516218204051256, xOffset=0, yOffset=0) [2020.04.24-01.29.52:707][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03021681681275368, xOffset=0, yOffset=0) [2020.04.24-01.29.52:724][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04529763385653496, xOffset=0, yOffset=0) [2020.04.24-01.29.52:741][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06050226837396622, xOffset=0, yOffset=0) [2020.04.24-01.29.52:757][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757158100605011, xOffset=0, yOffset=0) [2020.04.24-01.29.52:775][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09109726548194885, xOffset=0, yOffset=0) [2020.04.24-01.29.52:791][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059394478797913, xOffset=0, yOffset=0) [2020.04.24-01.29.52:807][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12125626206398, xOffset=0, yOffset=0) [2020.04.24-01.29.52:824][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365112662315369, xOffset=0, yOffset=0) [2020.04.24-01.29.52:840][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15135608613491, xOffset=0, yOffset=0) [2020.04.24-01.29.52:857][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662219017744064, xOffset=0, yOffset=0) [2020.04.24-01.29.52:874][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821270883083344, xOffset=0, yOffset=0) [2020.04.24-01.29.52:890][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969762742519379, xOffset=0, yOffset=0) [2020.04.24-01.29.52:907][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118339091539383, xOffset=0, yOffset=0) [2020.04.24-01.29.52:924][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272546291351318, xOffset=0, yOffset=0) [2020.04.24-01.29.52:940][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423169910907745, xOffset=0, yOffset=0) [2020.04.24-01.29.52:957][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574966251850128, xOffset=0, yOffset=0) [2020.04.24-01.29.52:974][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728511691093445, xOffset=0, yOffset=0) [2020.04.24-01.29.52:990][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877050638198853, xOffset=0, yOffset=0) [2020.04.24-01.29.53:007][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30289950966835, xOffset=0, yOffset=0) [2020.04.24-01.29.53:024][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181686103343964, xOffset=0, yOffset=0) [2020.04.24-01.29.53:040][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331851661205292, xOffset=0, yOffset=0) [2020.04.24-01.29.53:057][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483106195926666, xOffset=0, yOffset=0) [2020.04.24-01.29.53:074][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638701736927032, xOffset=0, yOffset=0) [2020.04.24-01.29.53:090][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787294328212738, xOffset=0, yOffset=0) [2020.04.24-01.29.53:107][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938139677047729, xOffset=0, yOffset=0) [2020.04.24-01.29.53:124][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40939050912857, xOffset=0, yOffset=0) [2020.04.24-01.29.53:141][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242532253265381, xOffset=0, yOffset=0) [2020.04.24-01.29.53:157][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391928613185883, xOffset=0, yOffset=0) [2020.04.24-01.29.53:174][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545914828777313, xOffset=0, yOffset=0) [2020.04.24-01.29.53:191][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697573781013489, xOffset=0, yOffset=0) [2020.04.24-01.29.53:207][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846233725547791, xOffset=0, yOffset=0) [2020.04.24-01.29.53:224][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999964535236359, xOffset=0, yOffset=0) [2020.04.24-01.29.53:240][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151481628417969, xOffset=0, yOffset=0) [2020.04.24-01.29.53:257][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302066802978516, xOffset=0, yOffset=0) [2020.04.24-01.29.53:274][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454834699630737, xOffset=0, yOffset=0) [2020.04.24-01.29.53:290][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603534579277039, xOffset=0, yOffset=0) [2020.04.24-01.29.53:307][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756427049636841, xOffset=0, yOffset=0) [2020.04.24-01.29.53:324][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909092426300049, xOffset=0, yOffset=0) [2020.04.24-01.29.53:340][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059226989746094, xOffset=0, yOffset=0) [2020.04.24-01.29.53:357][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210914850234985, xOffset=0, yOffset=0) [2020.04.24-01.29.53:373][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363468766212463, xOffset=0, yOffset=0) [2020.04.24-01.29.53:390][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515944004058838, xOffset=0, yOffset=0) [2020.04.24-01.29.53:406][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664695143699646, xOffset=0, yOffset=0) [2020.04.24-01.29.53:423][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816295385360718, xOffset=0, yOffset=0) [2020.04.24-01.29.53:440][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968278884887695, xOffset=0, yOffset=0) [2020.04.24-01.29.53:454][845]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.29.53:454][845]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.29.53:457][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.29.53:538][850]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.29.53:538][850]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.29.53:907][873]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEEDF5B0] Result: '1' k_EResultOK (success) [2020.04.24-01.29.53:908][873]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEEDF5B0]' succeeded in 0.366698 seconds [2020.04.24-01.29.53:943][875]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEEDF5B0] Result: '1' k_EResultOK (success) [2020.04.24-01.29.53:963][876]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422828 seconds [2020.04.24-01.29.54:838][928]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.54:838][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.54:838][928]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.54:838][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.54:839][928]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.54:839][928]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.54:839][928]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.29.54:839][928]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.54:839][928]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.54:839][928]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.54:839][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.54:839][928]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.29.54:839][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.54:839][928]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.29.54:839][928]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.29.54:839][928]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.29.54:839][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.54:905][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.29.54:906][932]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.54:906][932]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.29.54:906][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.54:906][932]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.54:907][932]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.29.54:907][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.54:907][932]Interaction: Interaction time: 1.000000 [2020.04.24-01.29.54:907][932]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.29.54:907][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:056][941]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:056][941]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.29.55:056][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:056][941]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:056][941]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.29.55:056][941]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.29.55:056][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:057][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.29.55:270][954]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.55:270][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.55:303][956]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.29.55:304][956]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.55:304][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.55:304][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.29.55:305][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:305][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:305][956]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.29.55:305][956]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.55:305][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:305][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:305][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.55:305][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.55:305][956]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.55:305][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:305][956]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.29.55:305][956]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.29.55:305][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.55:307][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.29.56:348][ 18]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.56:348][ 18]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.29.56:348][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:348][ 18]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.56:348][ 18]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.29.56:348][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:348][ 18]Interaction: Interaction time: 0.000000 [2020.04.24-01.29.56:348][ 18]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.29.56:348][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:380][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:380][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:380][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:380][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.29.56:380][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.29.56:380][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.29.56:380][ 20]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.29.56:380][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.58:521][149]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.29.58:523][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.58:523][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.29.58:654][157]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.29.58:690][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5082970857620239, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.29.58:691][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.29.58:707][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517090853303671, xOffset=0, yOffset=0) [2020.04.24-01.29.58:724][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03027909062802792, xOffset=0, yOffset=0) [2020.04.24-01.29.58:740][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045522179454565, xOffset=0, yOffset=0) [2020.04.24-01.29.58:757][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06095999851822853, xOffset=0, yOffset=0) [2020.04.24-01.29.58:774][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579599320888519, xOffset=0, yOffset=0) [2020.04.24-01.29.58:790][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09099362790584564, xOffset=0, yOffset=0) [2020.04.24-01.29.58:806][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058318987488747, xOffset=0, yOffset=0) [2020.04.24-01.29.58:824][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211755350232124, xOffset=0, yOffset=0) [2020.04.24-01.29.58:840][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364079862833023, xOffset=0, yOffset=0) [2020.04.24-01.29.58:857][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512492597103119, xOffset=0, yOffset=0) [2020.04.24-01.29.58:874][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665569841861725, xOffset=0, yOffset=0) [2020.04.24-01.29.58:890][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18189625442028, xOffset=0, yOffset=0) [2020.04.24-01.29.58:907][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19685161113739, xOffset=0, yOffset=0) [2020.04.24-01.29.58:924][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21200805902481, xOffset=0, yOffset=0) [2020.04.24-01.29.58:940][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227066233754158, xOffset=0, yOffset=0) [2020.04.24-01.29.58:954][175]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.29.58:957][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426415085792542, xOffset=0, yOffset=0) [2020.04.24-01.29.58:974][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2579566836357117, xOffset=0, yOffset=0) [2020.04.24-01.29.58:990][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728064060211182, xOffset=0, yOffset=0) [2020.04.24-01.29.59:007][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878513038158417, xOffset=0, yOffset=0) [2020.04.24-01.29.59:024][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303191751241684, xOffset=0, yOffset=0) [2020.04.24-01.29.59:040][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181568384170532, xOffset=0, yOffset=0) [2020.04.24-01.29.59:057][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332658410072327, xOffset=0, yOffset=0) [2020.04.24-01.29.59:074][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485274910926819, xOffset=0, yOffset=0) [2020.04.24-01.29.59:091][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635966777801514, xOffset=0, yOffset=0) [2020.04.24-01.29.59:107][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787022233009338, xOffset=0, yOffset=0) [2020.04.24-01.29.59:124][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940095007419586, xOffset=0, yOffset=0) [2020.04.24-01.29.59:141][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092038571834564, xOffset=0, yOffset=0) [2020.04.24-01.29.59:157][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424063116312027, xOffset=0, yOffset=0) [2020.04.24-01.29.59:174][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393121004104614, xOffset=0, yOffset=0) [2020.04.24-01.29.59:191][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544771015644073, xOffset=0, yOffset=0) [2020.04.24-01.29.59:207][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696129262447357, xOffset=0, yOffset=0) [2020.04.24-01.29.59:224][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48511055111885, xOffset=0, yOffset=0) [2020.04.24-01.29.59:241][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001196265220642, xOffset=0, yOffset=0) [2020.04.24-01.29.59:258][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151306390762329, xOffset=0, yOffset=0) [2020.04.24-01.29.59:274][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302187204360962, xOffset=0, yOffset=0) [2020.04.24-01.29.59:291][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453739166259766, xOffset=0, yOffset=0) [2020.04.24-01.29.59:307][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605419874191284, xOffset=0, yOffset=0) [2020.04.24-01.29.59:321][197]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.29.59:321][197]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.29.59:321][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:322][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:324][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.29.59:338][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:355][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:372][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:389][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:406][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:422][203]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.29.59:422][203]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.29.59:424][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:439][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:455][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:472][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:488][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:504][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:521][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:538][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:555][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:571][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:588][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:605][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:621][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:638][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:656][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:671][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:688][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:704][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:721][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:738][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.29.59:750][223]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255746D68E0] Result: '1' k_EResultOK (success) [2020.04.24-01.29.59:750][223]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255746D68E0]' succeeded in 0.327679 seconds [2020.04.24-01.29.59:775][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255746D68E0] Result: '1' k_EResultOK (success) [2020.04.24-01.29.59:797][226]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372837 seconds [2020.04.24-01.30.00:056][241]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.00:056][241]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.00:187][249]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-01.30.00:187][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.00:187][249]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-01.30.00:187][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.00:189][249]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.00:189][249]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.00:189][249]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.00:189][249]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.00:189][249]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.00:189][249]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-01.30.00:189][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.00:189][249]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.00:189][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.00:189][249]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.00:189][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.00:387][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-01.30.00:388][261]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.00:388][261]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.00:388][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.00:389][261]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.00:389][261]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.00:389][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.00:389][261]Interaction: Interaction time: 10.000000 [2020.04.24-01.30.00:389][261]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: ChestOpen AnimTag_Female. [2020.04.24-01.30.00:389][261]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.00:389][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.00:987][297]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.00:987][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.00:987][297]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.00:987][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.00:988][297]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.00:988][297]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.00:988][297]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.00:988][297]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.00:988][297]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.00:988][297]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.00:988][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.00:988][297]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.00:988][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.00:988][297]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.00:988][297]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.00:988][297]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.00:988][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:053][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.01:054][301]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:054][301]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.01:054][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:054][301]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:054][301]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.01:054][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:054][301]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.01:054][301]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.01:054][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:155][307]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:155][307]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.01:155][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:155][307]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:155][307]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.01:155][307]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.01:155][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:156][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.01:387][321]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.01:387][321]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.01:421][323]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.01:421][323]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.01:421][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.01:421][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.01:423][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:423][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:423][323]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.01:423][323]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.01:423][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:423][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:423][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.01:423][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.01:423][323]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.01:423][323]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:423][323]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.01:423][323]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.01:423][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.01:424][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.02:455][385]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:455][385]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.02:455][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.02:455][385]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:455][385]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.02:455][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.02:455][385]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.02:455][385]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:455][385]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.02:455][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.02:455][385]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:455][385]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.02:455][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.02:488][387]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:489][387]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.02:489][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.02:489][387]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:489][387]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.02:489][387]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.02:489][387]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.02:489][387]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.02:489][387]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.02:489][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.02:489][387]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.02:489][387]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.02:489][387]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.02:857][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.30.03:253][433]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.03:255][433]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.03:255][433]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.03:454][445]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.03:587][453]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.664490 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.30.03:754][463]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.04:422][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.04:422][503]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.04:422][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.04:422][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.04:422][503]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.04:422][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.04:455][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.04:455][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.04:455][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.04:455][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.04:455][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.04:455][505]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.04:455][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.04:455][505]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.04:455][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.04:455][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.04:455][505]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-01.30.04:455][505]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.04:455][505]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.04:855][529]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.04:855][529]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.05:253][553]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.05:253][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.05:253][553]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.05:253][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.05:255][553]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.05:255][553]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.05:255][553]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.05:255][553]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.05:255][553]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.05:255][553]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.05:255][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.05:255][553]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.05:255][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.05:255][553]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.05:255][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.05:320][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.30.05:321][557]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.05:321][557]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.05:321][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.05:321][557]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.05:321][557]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.05:321][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.05:321][557]Interaction: Interaction time: 5.000000 [2020.04.24-01.30.05:321][557]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.30.05:321][557]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.05:321][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.09:004][778]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.30.09:004][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.09:004][778]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.30.09:004][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.09:005][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.09:005][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.09:005][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.09:005][778]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.09:005][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.09:005][778]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.30.09:005][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.09:005][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.09:005][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.09:005][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.09:005][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.09:170][788]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.30.09:170][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.30.09:171][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.09:171][788]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.09:171][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.09:171][788]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.09:171][788]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.09:171][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.09:171][788]Interaction: Interaction time: 70.335510 [2020.04.24-01.30.09:171][788]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.09:171][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.09:657][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.30.09:691][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5080169439315796, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.30.09:691][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.30.09:707][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504717860370874, xOffset=0, yOffset=0) [2020.04.24-01.30.09:724][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030092179775238, xOffset=0, yOffset=0) [2020.04.24-01.30.09:740][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04513581469655037, xOffset=0, yOffset=0) [2020.04.24-01.30.09:757][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06017854064702988, xOffset=0, yOffset=0) [2020.04.24-01.30.09:774][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07565972208976746, xOffset=0, yOffset=0) [2020.04.24-01.30.09:790][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09070499241352081, xOffset=0, yOffset=0) [2020.04.24-01.30.09:807][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057494506239891, xOffset=0, yOffset=0) [2020.04.24-01.30.09:824][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212731748819351, xOffset=0, yOffset=0) [2020.04.24-01.30.09:841][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363178044557571, xOffset=0, yOffset=0) [2020.04.24-01.30.09:857][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15136407315731, xOffset=0, yOffset=0) [2020.04.24-01.30.09:874][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665416210889816, xOffset=0, yOffset=0) [2020.04.24-01.30.09:890][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815866231918335, xOffset=0, yOffset=0) [2020.04.24-01.30.09:907][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1966322660446167, xOffset=0, yOffset=0) [2020.04.24-01.30.09:923][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2117439061403275, xOffset=0, yOffset=0) [2020.04.24-01.30.09:940][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270093560218811, xOffset=0, yOffset=0) [2020.04.24-01.30.09:956][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 243 [2020.04.24-01.30.09:957][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2420707195997238, xOffset=0, yOffset=0) [2020.04.24-01.30.09:974][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257116436958313, xOffset=0, yOffset=0) [2020.04.24-01.30.09:990][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2723731696605682, xOffset=0, yOffset=0) [2020.04.24-01.30.10:007][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875430881977081, xOffset=0, yOffset=0) [2020.04.24-01.30.10:024][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030247092247, xOffset=0, yOffset=0) [2020.04.24-01.30.10:041][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180728852748871, xOffset=0, yOffset=0) [2020.04.24-01.30.10:057][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331202566623688, xOffset=0, yOffset=0) [2020.04.24-01.30.10:074][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483100831508636, xOffset=0, yOffset=0) [2020.04.24-01.30.10:090][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633690774440765, xOffset=0, yOffset=0) [2020.04.24-01.30.10:107][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784171640872955, xOffset=0, yOffset=0) [2020.04.24-01.30.10:124][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940627872943878, xOffset=0, yOffset=0) [2020.04.24-01.30.10:141][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091107845306396, xOffset=0, yOffset=0) [2020.04.24-01.30.10:157][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241586029529572, xOffset=0, yOffset=0) [2020.04.24-01.30.10:174][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392061531543732, xOffset=0, yOffset=0) [2020.04.24-01.30.10:191][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4543584287166595, xOffset=0, yOffset=0) [2020.04.24-01.30.10:207][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694060683250427, xOffset=0, yOffset=0) [2020.04.24-01.30.10:224][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4844531714916229, xOffset=0, yOffset=0) [2020.04.24-01.30.10:240][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997330904006958, xOffset=0, yOffset=0) [2020.04.24-01.30.10:257][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5147806406021118, xOffset=0, yOffset=0) [2020.04.24-01.30.10:274][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299635529518127, xOffset=0, yOffset=0) [2020.04.24-01.30.10:290][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5450698137283325, xOffset=0, yOffset=0) [2020.04.24-01.30.10:307][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5601192712783813, xOffset=0, yOffset=0) [2020.04.24-01.30.10:324][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5753319263458252, xOffset=0, yOffset=0) [2020.04.24-01.30.10:337][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.30.10:337][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.30.10:337][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.30.10:337][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.30.10:337][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.30.10:337][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.30.10:338][858]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.30.10:338][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.30.10:341][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.30.10:341][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.30.10:404][862]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.30.10:404][862]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.30.10:404][862]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.30.10:404][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:406][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-01.30.10:438][864]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.30.10:438][864]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.30.10:472][866]GameFlow: OnRep_BegunPlayFenceGuid 05C49578-08D7-E7EF-0819-EE888BC32541 [2020.04.24-01.30.10:472][866]GameFlow: BegunPlayFenceGuid 05C49578-08D7-E7EF-0819-EE888BC32541 [2020.04.24-01.30.10:472][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000034 seconds [2020.04.24-01.30.10:472][866]GameFlow: ACollectable::BeginPlay [2020.04.24-01.30.10:472][866]GameFlow: BegunPlayFenceGuid 05C49578-08D7-E7EF-0819-EE888BC32541 [2020.04.24-01.30.10:473][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.10:473][866]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.10:473][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:473][866]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.30.10:473][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.30.10:473][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.10:473][866]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.10:473][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:473][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.10:473][866]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.10:474][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:474][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.10:474][866]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.10:474][866]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.10:474][866]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.10:474][866]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.10:474][866]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.10:474][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:474][866]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.10:474][866]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.10:474][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.10:474][866]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.30.10:474][866]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.30.10:474][866]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.30.10:474][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:504][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.04.24-01.30.10:504][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.30.10:505][868]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.10:505][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.10:505][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:505][868]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.10:505][868]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.24-01.30.10:505][868]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.10:505][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.10:507][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.30.10:766][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF4DA3F0] Result: '1' k_EResultOK (success) [2020.04.24-01.30.10:766][884]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF4DA3F0]' succeeded in 0.327370 seconds [2020.04.24-01.30.10:791][886]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255746D7D50] Result: '1' k_EResultOK (success) [2020.04.24-01.30.10:813][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373306 seconds [2020.04.24-01.30.10:957][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.30.12:505][988]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:505][988]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.12:505][988]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.12:505][988]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:505][988]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.12:505][988]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.12:505][988]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.12:505][988]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.12:505][988]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.12:505][988]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.12:505][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-01.30.12:505][988]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.12:505][988]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:704][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.30.12:704][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.12:704][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.30.12:704][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.12:705][ 0]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:705][ 0]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:705][ 0]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.12:705][ 0]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.12:705][ 0]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:705][ 0]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.30.12:705][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.12:706][ 0]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.12:706][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.12:706][ 0]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.12:706][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.12:773][ 4]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:773][ 4]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.12:773][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.12:773][ 4]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.12:773][ 4]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.12:773][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.12:773][ 4]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.12:773][ 4]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: ItemCollect AnimTag_Female. [2020.04.24-01.30.12:773][ 4]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.04.24-01.30.12:773][ 4]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.12:773][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.13:236][ 32]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-01.30.13:237][ 32]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-01.30.13:255][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.30.13:470][ 46]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.30.13:471][ 46]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.13:471][ 46]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.13:703][ 60]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.13:755][ 63]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.30.13:772][ 64]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.13:772][ 64]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.13:772][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.13:772][ 64]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.13:772][ 64]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.13:772][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.13:805][ 66]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.13:805][ 66]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.13:805][ 66]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.13:805][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.13:805][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.30.13:805][ 66]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.13:805][ 66]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.14:004][ 78]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.15:072][142]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.15:072][142]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.15:470][166]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.15:471][166]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.15:472][166]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.15:603][174]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.15:904][192]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.16:900][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.30.16:903][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.30.17:005][258]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:005][258]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:037][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-01.30.17:037][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.17:037][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-01.30.17:037][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.17:038][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:038][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:038][260]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.17:038][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.17:038][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:038][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-01.30.17:038][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.17:038][260]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.17:038][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:038][260]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.17:038][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:188][269]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.30.17:188][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:188][269]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.17:189][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:189][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:189][269]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.17:189][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:189][269]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.17:189][269]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-01.30.17:189][269]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.30.17:189][269]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.17:189][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:753][303]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.17:753][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.17:753][303]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.17:753][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.17:754][303]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:754][303]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:754][303]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.17:755][303]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.17:755][303]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:755][303]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.17:755][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.17:755][303]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.17:755][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:755][303]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.17:755][303]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.17:755][303]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.17:755][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:821][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.17:822][307]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:822][307]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.17:822][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:822][307]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:822][307]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.17:822][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:822][307]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.17:822][307]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.17:822][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:921][313]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:921][313]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.17:921][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:921][313]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.17:922][313]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.17:922][313]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.17:922][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.17:923][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.18:154][327]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.18:154][327]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.18:154][327]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.18:154][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.18:155][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.18:155][327]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.18:155][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.18:155][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.18:155][327]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.18:155][327]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.18:155][327]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.18:155][327]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.18:155][327]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.18:155][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.18:156][327]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.18:156][327]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.18:156][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.18:158][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:172][328]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.18:187][329]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.18:187][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.18:188][329]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.18:188][329]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.18:188][329]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.18:188][329]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.18:188][329]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.18:188][329]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.18:188][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.18:188][329]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.18:188][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.18:188][329]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.18:188][329]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.18:188][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.18:586][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.008832 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.30.19:138][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.30.19:188][389]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:188][389]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.19:188][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:188][389]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.30.19:188][389]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:188][389]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.19:188][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:221][391]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:222][391]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:222][391]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:222][391]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.19:222][391]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.19:222][391]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.30.19:222][391]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:222][391]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-01.30.19:222][391]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.19:222][391]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:222][391]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:222][391]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:222][391]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:222][391]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:222][391]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.19:222][391]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.19:222][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:255][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:255][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:255][393]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:255][393]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.19:255][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:255][393]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:255][393]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.19:255][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:288][395]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:288][395]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.19:288][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:288][395]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.19:288][395]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.19:288][395]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.19:288][395]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.19:288][395]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.19:289][395]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.19:289][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.19:289][395]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.19:289][395]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.19:289][395]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:187][569]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.22:187][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:187][569]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.22:187][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:188][569]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:188][569]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:188][569]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.22:188][569]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.22:188][569]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:188][569]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.22:188][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:188][569]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.22:188][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:188][569]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.22:188][569]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.22:188][569]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.22:188][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:253][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.22:254][573]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:254][573]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.22:254][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:254][573]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:254][573]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.22:254][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:255][573]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.22:255][573]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.22:255][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:388][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:388][581]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.22:388][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:388][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:388][581]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.22:388][581]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.22:388][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:390][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.22:620][595]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.22:620][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:654][597]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.22:654][597]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.22:654][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:654][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.22:655][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:656][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:656][597]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.22:656][597]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:656][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:656][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:656][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.22:656][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.22:656][597]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.22:656][597]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:656][597]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.22:656][597]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.22:656][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.22:658][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.23:688][659]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:688][659]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.23:688][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:688][659]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:688][659]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.23:688][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:688][659]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.23:688][659]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.23:688][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:707][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.518152117729187, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.30.23:707][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.30.23:721][661]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:722][661]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.23:722][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:722][661]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:722][661]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.23:722][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:724][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504290755838156, xOffset=0, yOffset=0) [2020.04.24-01.30.23:740][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03008581884205341, xOffset=0, yOffset=0) [2020.04.24-01.30.23:754][663]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:754][663]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.23:755][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:755][663]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:755][663]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.23:755][663]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.23:755][663]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.23:755][663]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.23:755][663]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.23:755][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.23:755][663]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.23:755][663]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.23:755][663]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.23:757][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04512781649827957, xOffset=0, yOffset=0) [2020.04.24-01.30.23:774][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06054245308041573, xOffset=0, yOffset=0) [2020.04.24-01.30.23:791][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07558435946702957, xOffset=0, yOffset=0) [2020.04.24-01.30.23:807][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09062662720680237, xOffset=0, yOffset=0) [2020.04.24-01.30.23:824][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058354452252388, xOffset=0, yOffset=0) [2020.04.24-01.30.23:840][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208802610635757, xOffset=0, yOffset=0) [2020.04.24-01.30.23:857][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360629945993423, xOffset=0, yOffset=0) [2020.04.24-01.30.23:874][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516102701425552, xOffset=0, yOffset=0) [2020.04.24-01.30.23:891][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16665418446064, xOffset=0, yOffset=0) [2020.04.24-01.30.23:907][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818310022354126, xOffset=0, yOffset=0) [2020.04.24-01.30.23:924][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968755424022675, xOffset=0, yOffset=0) [2020.04.24-01.30.23:940][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119196355342865, xOffset=0, yOffset=0) [2020.04.24-01.30.23:957][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2269713580608368, xOffset=0, yOffset=0) [2020.04.24-01.30.23:974][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24215717613697, xOffset=0, yOffset=0) [2020.04.24-01.30.23:990][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572000026702881, xOffset=0, yOffset=0) [2020.04.24-01.30.24:007][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725022733211517, xOffset=0, yOffset=0) [2020.04.24-01.30.24:024][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288007915019989, xOffset=0, yOffset=0) [2020.04.24-01.30.24:040][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030528128147125, xOffset=0, yOffset=0) [2020.04.24-01.30.24:057][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318100631237, xOffset=0, yOffset=0) [2020.04.24-01.30.24:074][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332061767578125, xOffset=0, yOffset=0) [2020.04.24-01.30.24:088][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.04.24-01.30.24:089][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.04.24-01.30.24:089][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.04.24-01.30.24:089][683]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.04.24-01.30.24:091][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482506275177, xOffset=0, yOffset=0) [2020.04.24-01.30.24:107][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633521795272827, xOffset=0, yOffset=0) [2020.04.24-01.30.24:124][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786004483699799, xOffset=0, yOffset=0) [2020.04.24-01.30.24:140][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936463594436646, xOffset=0, yOffset=0) [2020.04.24-01.30.24:157][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4087863564491272, xOffset=0, yOffset=0) [2020.04.24-01.30.24:175][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4251228868961334, xOffset=0, yOffset=0) [2020.04.24-01.30.24:192][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4401687979698181, xOffset=0, yOffset=0) [2020.04.24-01.30.24:208][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4552106261253357, xOffset=0, yOffset=0) [2020.04.24-01.30.24:225][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4702498912811279, xOffset=0, yOffset=0) [2020.04.24-01.30.24:241][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852867126464844, xOffset=0, yOffset=0) [2020.04.24-01.30.24:258][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500328004360199, xOffset=0, yOffset=0) [2020.04.24-01.30.24:274][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153617262840271, xOffset=0, yOffset=0) [2020.04.24-01.30.24:291][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303923487663269, xOffset=0, yOffset=0) [2020.04.24-01.30.24:307][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454234480857849, xOffset=0, yOffset=0) [2020.04.24-01.30.24:324][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604541897773743, xOffset=0, yOffset=0) [2020.04.24-01.30.24:340][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5755028128623962, xOffset=0, yOffset=0) [2020.04.24-01.30.24:357][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907855629920959, xOffset=0, yOffset=0) [2020.04.24-01.30.24:374][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058165431022644, xOffset=0, yOffset=0) [2020.04.24-01.30.24:387][701]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.30.24:387][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.30.24:387][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:388][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:390][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.30.24:405][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:421][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:438][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:454][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:471][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:488][707]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.30.24:488][707]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.30.24:489][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:505][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:527][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:544][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:560][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:577][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:593][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:610][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:626][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:643][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:659][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:676][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:692][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:708][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:725][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:741][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:757][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:774][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:791][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.24:795][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF4DE4A0] Result: '1' k_EResultOK (success) [2020.04.24-01.30.24:795][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF4DE4A0]' succeeded in 0.306154 seconds [2020.04.24-01.30.24:826][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF4DE4A0] Result: '1' k_EResultOK (success) [2020.04.24-01.30.24:847][729]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357243 seconds [2020.04.24-01.30.25:853][789]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.25:854][789]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.25:854][789]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.25:986][797]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.26:287][815]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.27:149][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799653739 [2020.04.24-01.30.27:153][867]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799653739, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.30.27:153][867]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: SamandCheese, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.30.27:270][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 35.996288 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.30.27:404][882]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.27:404][882]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:370][940]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.28:370][940]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:370][940]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.28:370][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:371][940]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:371][940]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:371][940]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.28:371][940]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.28:371][940]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:371][940]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.28:371][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:372][940]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.28:372][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:372][940]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.28:372][940]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.28:372][940]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.28:372][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:437][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.28:438][944]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:438][944]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.28:438][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:438][944]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:438][944]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.28:438][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:438][944]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.28:438][944]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.28:438][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:537][950]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:538][950]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.28:538][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:538][950]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:538][950]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.28:538][950]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.28:538][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:539][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.28:736][962]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.28:736][962]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:770][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.28:770][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.28:771][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:771][964]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.28:771][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:771][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:771][964]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.28:771][964]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.28:771][964]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.28:771][964]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.28:771][964]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.28:771][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:771][964]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.28:771][964]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:771][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:773][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.28:788][965]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.28:788][965]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.28:788][965]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.28:788][965]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.28:788][965]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.28:803][966]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.28:803][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:804][966]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:804][966]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:804][966]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.28:804][966]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.28:804][966]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.28:804][966]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.28:804][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.28:804][966]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.28:804][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.28:805][966]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.28:805][966]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.28:805][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:838][ 28]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.29:838][ 28]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.29:838][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:838][ 28]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.29:838][ 28]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.29:838][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:838][ 28]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.29:838][ 28]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.29:838][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:871][ 30]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.29:871][ 30]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.29:871][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:871][ 30]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.29:871][ 30]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.29:871][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:904][ 32]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:904][ 32]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.29:904][ 32]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.29:905][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.29:905][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.29:905][ 32]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.29:905][ 32]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.30:637][ 76]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.30:638][ 76]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.30:638][ 76]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.30:803][ 86]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.31:104][104]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.32:204][170]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:205][170]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:603][194]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.32:603][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.32:603][194]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.32:603][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.32:604][194]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:604][194]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:604][194]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.32:604][194]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.32:604][194]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:604][194]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.32:604][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.32:604][194]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.32:604][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:604][194]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.32:604][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:670][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.30.32:671][198]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:671][198]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.32:671][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:671][198]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.32:671][198]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.32:671][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:671][198]Interaction: Interaction time: 5.000000 [2020.04.24-01.30.32:671][198]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.30.32:671][198]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.32:671][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:690][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8364632129669189, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.30.32:690][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.30.32:706][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01512591075152159, xOffset=0, yOffset=0) [2020.04.24-01.30.32:723][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030218182131648, xOffset=0, yOffset=0) [2020.04.24-01.30.32:740][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04525099694728851, xOffset=0, yOffset=0) [2020.04.24-01.30.32:756][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06034481525421143, xOffset=0, yOffset=0) [2020.04.24-01.30.32:773][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07572008669376373, xOffset=0, yOffset=0) [2020.04.24-01.30.32:790][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09075299650430679, xOffset=0, yOffset=0) [2020.04.24-01.30.32:807][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058951765298843, xOffset=0, yOffset=0) [2020.04.24-01.30.32:823][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209999918937683, xOffset=0, yOffset=0) [2020.04.24-01.30.32:840][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362174451351166, xOffset=0, yOffset=0) [2020.04.24-01.30.32:857][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515325307846069, xOffset=0, yOffset=0) [2020.04.24-01.30.32:870][210]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.30.32:870][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.32:870][210]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.30.32:870][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.32:871][210]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.32:871][210]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.32:871][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.32:871][210]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.32:871][210]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.32:871][210]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.30.32:871][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.32:871][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.32:871][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:871][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.32:871][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.32:874][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665658950805664, xOffset=0, yOffset=0) [2020.04.24-01.30.32:890][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817889809608459, xOffset=0, yOffset=0) [2020.04.24-01.30.32:906][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968238949775696, xOffset=0, yOffset=0) [2020.04.24-01.30.32:923][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118580788373947, xOffset=0, yOffset=0) [2020.04.24-01.30.32:940][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2269913554191589, xOffset=0, yOffset=0) [2020.04.24-01.30.32:956][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422069013118744, xOffset=0, yOffset=0) [2020.04.24-01.30.32:973][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573736310005188, xOffset=0, yOffset=0) [2020.04.24-01.30.32:989][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724078893661499, xOffset=0, yOffset=0) [2020.04.24-01.30.33:003][218]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.30.33:004][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.30.33:004][218]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.33:005][218]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.33:005][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.33:005][218]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.30.33:005][218]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.33:005][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.33:005][218]Interaction: Interaction time: 80.000000 [2020.04.24-01.30.33:005][218]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.33:005][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.33:007][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878842651844025, xOffset=0, yOffset=0) [2020.04.24-01.30.33:023][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029189109802246, xOffset=0, yOffset=0) [2020.04.24-01.30.33:040][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.317956805229187, xOffset=0, yOffset=0) [2020.04.24-01.30.33:056][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333038717508316, xOffset=0, yOffset=0) [2020.04.24-01.30.33:073][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3480829894542694, xOffset=0, yOffset=0) [2020.04.24-01.30.33:090][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635808825492859, xOffset=0, yOffset=0) [2020.04.24-01.30.33:106][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786182403564453, xOffset=0, yOffset=0) [2020.04.24-01.30.33:124][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936551511287689, xOffset=0, yOffset=0) [2020.04.24-01.30.33:140][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.408815324306488, xOffset=0, yOffset=0) [2020.04.24-01.30.33:156][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241136014461517, xOffset=0, yOffset=0) [2020.04.24-01.30.33:173][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43935751914978, xOffset=0, yOffset=0) [2020.04.24-01.30.33:190][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4543962478637695, xOffset=0, yOffset=0) [2020.04.24-01.30.33:206][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469433605670929, xOffset=0, yOffset=0) [2020.04.24-01.30.33:223][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845820665359497, xOffset=0, yOffset=0) [2020.04.24-01.30.33:240][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999365210533142, xOffset=0, yOffset=0) [2020.04.24-01.30.33:256][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149751305580139, xOffset=0, yOffset=0) [2020.04.24-01.30.33:273][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530013382434845, xOffset=0, yOffset=0) [2020.04.24-01.30.33:289][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5450564622879028, xOffset=0, yOffset=0) [2020.04.24-01.30.33:306][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5602856278419495, xOffset=0, yOffset=0) [2020.04.24-01.30.33:323][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5753237009048462, xOffset=0, yOffset=0) [2020.04.24-01.30.33:340][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5904245972633362, xOffset=0, yOffset=0) [2020.04.24-01.30.33:356][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056930422782898, xOffset=0, yOffset=0) [2020.04.24-01.30.33:373][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210540533065796, xOffset=0, yOffset=0) [2020.04.24-01.30.33:390][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361767053604126, xOffset=0, yOffset=0) [2020.04.24-01.30.33:406][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6512176394462585, xOffset=0, yOffset=0) [2020.04.24-01.30.33:423][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663487553596497, xOffset=0, yOffset=0) [2020.04.24-01.30.33:440][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68140023946762, xOffset=0, yOffset=0) [2020.04.24-01.30.33:456][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6967408657073975, xOffset=0, yOffset=0) [2020.04.24-01.30.33:473][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7117823958396912, xOffset=0, yOffset=0) [2020.04.24-01.30.33:489][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7268493175506592, xOffset=0, yOffset=0) [2020.04.24-01.30.33:506][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74217540025711, xOffset=0, yOffset=0) [2020.04.24-01.30.33:523][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7573984265327454, xOffset=0, yOffset=0) [2020.04.24-01.30.33:539][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7724419832229614, xOffset=0, yOffset=0) [2020.04.24-01.30.33:556][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7876136302947998, xOffset=0, yOffset=0) [2020.04.24-01.30.33:573][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8028768301010132, xOffset=0, yOffset=0) [2020.04.24-01.30.33:589][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.817942738533, xOffset=0, yOffset=0) [2020.04.24-01.30.33:606][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8330380916595459, xOffset=0, yOffset=0) [2020.04.24-01.30.33:623][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8482551574707031, xOffset=0, yOffset=0) [2020.04.24-01.30.33:639][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8633613586425781, xOffset=0, yOffset=0) [2020.04.24-01.30.33:656][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8785979747772217, xOffset=0, yOffset=0) [2020.04.24-01.30.33:671][258]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.30.33:671][258]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.30.33:674][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.30.33:771][264]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.30.33:771][264]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.30.34:078][283]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552213EDD0] Result: '1' k_EResultOK (success) [2020.04.24-01.30.34:078][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552213EDD0]' succeeded in 0.305748 seconds [2020.04.24-01.30.34:109][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552213EDD0] Result: '1' k_EResultOK (success) [2020.04.24-01.30.34:131][286]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.357008 seconds [2020.04.24-01.30.35:922][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-01.30.35:923][393]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.30.36:020][399]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.30.36:020][399]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.30.37:689][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.30.37:754][503]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.30.37:754][503]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.30.37:754][503]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.30.37:754][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.37:787][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.37:787][505]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.37:787][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.37:787][505]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.30.37:787][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.30.37:787][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.37:787][505]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.37:787][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.37:819][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.30.37:820][507]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.37:820][507]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.37:820][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.37:820][507]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.37:820][507]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.37:820][507]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.37:820][507]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.37:820][507]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.37:820][507]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.37:821][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.37:821][507]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.37:821][507]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.37:821][507]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.37:822][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.30.39:928][634]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964392521 [2020.04.24-01.30.39:936][634]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964392521, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.30.40:854][689]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.30.40:855][689]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.40:855][689]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.41:087][703]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.41:386][721]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.42:453][785]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.42:454][785]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.42:853][809]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.42:854][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.42:854][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.42:987][817]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.43:287][835]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.44:354][899]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.44:354][899]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:120][945]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.45:120][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:120][945]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.45:120][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:121][945]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:121][945]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:121][945]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.45:121][945]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.45:121][945]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:121][945]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.45:121][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:121][945]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.45:121][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:121][945]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.45:121][945]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.45:121][945]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.45:121][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:220][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.45:221][951]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:221][951]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.45:221][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:221][951]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:221][951]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.45:221][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:221][951]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.45:221][951]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.45:221][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:287][955]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:287][955]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.45:287][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:287][955]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:287][955]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.45:287][955]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.45:287][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:289][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.45:520][969]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.45:520][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:520][969]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.45:521][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.45:522][969]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:522][969]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.45:522][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:522][969]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:522][969]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.45:522][969]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.45:522][969]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.45:522][969]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.45:522][969]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.45:522][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:522][969]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.45:522][969]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:522][969]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:522][969]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.45:522][969]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.45:522][969]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.45:522][969]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.45:522][969]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.45:524][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.45:554][971]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.45:554][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:555][971]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:555][971]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:555][971]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.45:555][971]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.45:555][971]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.45:555][971]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.45:555][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.45:555][971]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.45:555][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.45:555][971]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.45:555][971]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.45:555][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:604][ 34]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:604][ 34]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.46:604][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:604][ 34]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:604][ 34]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.46:604][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:604][ 34]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.46:604][ 34]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.46:604][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:638][ 36]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:638][ 36]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.46:638][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:638][ 36]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:638][ 36]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.46:638][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:671][ 38]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:671][ 38]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.46:671][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.46:671][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.46:671][ 38]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.46:671][ 38]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.46:690][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5221732258796692, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.30.46:690][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.30.46:706][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01501817908138037, xOffset=0, yOffset=0) [2020.04.24-01.30.46:723][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03000308759510517, xOffset=0, yOffset=0) [2020.04.24-01.30.46:740][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04530227184295654, xOffset=0, yOffset=0) [2020.04.24-01.30.46:756][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06076927110552788, xOffset=0, yOffset=0) [2020.04.24-01.30.46:773][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757562667131424, xOffset=0, yOffset=0) [2020.04.24-01.30.46:790][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09074226766824722, xOffset=0, yOffset=0) [2020.04.24-01.30.46:806][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058088168501854, xOffset=0, yOffset=0) [2020.04.24-01.30.46:823][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121162086725235, xOffset=0, yOffset=0) [2020.04.24-01.30.46:840][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364612728357315, xOffset=0, yOffset=0) [2020.04.24-01.30.46:856][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514502763748169, xOffset=0, yOffset=0) [2020.04.24-01.30.46:873][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664389073848724, xOffset=0, yOffset=0) [2020.04.24-01.30.46:890][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816630810499191, xOffset=0, yOffset=0) [2020.04.24-01.30.46:907][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197196900844574, xOffset=0, yOffset=0) [2020.04.24-01.30.46:924][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125759869813919, xOffset=0, yOffset=0) [2020.04.24-01.30.46:940][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22756689786911, xOffset=0, yOffset=0) [2020.04.24-01.30.46:957][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425554394721985, xOffset=0, yOffset=0) [2020.04.24-01.30.46:975][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2586929798126221, xOffset=0, yOffset=0) [2020.04.24-01.30.46:991][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27368351817131, xOffset=0, yOffset=0) [2020.04.24-01.30.47:007][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2886705994606018, xOffset=0, yOffset=0) [2020.04.24-01.30.47:024][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3036547899246216, xOffset=0, yOffset=0) [2020.04.24-01.30.47:041][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31863659620285, xOffset=0, yOffset=0) [2020.04.24-01.30.47:057][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336170613765717, xOffset=0, yOffset=0) [2020.04.24-01.30.47:074][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485977947711945, xOffset=0, yOffset=0) [2020.04.24-01.30.47:090][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36357769370079, xOffset=0, yOffset=0) [2020.04.24-01.30.47:106][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378556877374649, xOffset=0, yOffset=0) [2020.04.24-01.30.47:123][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940953314304352, xOffset=0, yOffset=0) [2020.04.24-01.30.47:140][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090764224529266, xOffset=0, yOffset=0) [2020.04.24-01.30.47:156][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240561425685883, xOffset=0, yOffset=0) [2020.04.24-01.30.47:172][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393213093280792, xOffset=0, yOffset=0) [2020.04.24-01.30.47:189][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45430102944374, xOffset=0, yOffset=0) [2020.04.24-01.30.47:206][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695673882961273, xOffset=0, yOffset=0) [2020.04.24-01.30.47:222][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48472112417221, xOffset=0, yOffset=0) [2020.04.24-01.30.47:239][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49974313378334, xOffset=0, yOffset=0) [2020.04.24-01.30.47:256][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51486724615097, xOffset=0, yOffset=0) [2020.04.24-01.30.47:273][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303492546081543, xOffset=0, yOffset=0) [2020.04.24-01.30.47:289][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453324317932129, xOffset=0, yOffset=0) [2020.04.24-01.30.47:306][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604263544082642, xOffset=0, yOffset=0) [2020.04.24-01.30.47:323][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.576015830039978, xOffset=0, yOffset=0) [2020.04.24-01.30.47:340][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910012125968933, xOffset=0, yOffset=0) [2020.04.24-01.30.47:353][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.30.47:353][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.30.47:353][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:354][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:356][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.30.47:371][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:387][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:404][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:420][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:437][ 84]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.30.47:437][ 84]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.30.47:438][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:453][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:470][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:487][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:504][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:520][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:537][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:554][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:571][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:587][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:604][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:621][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:637][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:654][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:671][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:687][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:704][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:721][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:737][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:754][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:771][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.30.47:806][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255746DA750] Result: '1' k_EResultOK (success) [2020.04.24-01.30.47:807][107]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255746DA750]' succeeded in 0.366796 seconds [2020.04.24-01.30.47:840][109]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF4DAD80] Result: '1' k_EResultOK (success) [2020.04.24-01.30.47:863][110]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423186 seconds [2020.04.24-01.30.49:603][214]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.49:603][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.49:603][214]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.49:603][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.49:604][214]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:604][214]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:604][214]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.49:604][214]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.49:604][214]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:604][214]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.49:604][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.49:604][214]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.49:604][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:604][214]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.49:604][214]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.49:604][214]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.49:604][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:703][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.49:704][220]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:704][220]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.49:704][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:704][220]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:704][220]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.49:704][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:704][220]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.49:704][220]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.49:704][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:771][224]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:771][224]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.49:771][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:771][224]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.49:771][224]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.49:771][224]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.49:771][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.49:772][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.50:003][238]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.50:003][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.50:037][240]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.50:037][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.50:038][240]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.50:038][240]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.50:038][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.50:038][240]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.50:038][240]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.50:038][240]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.50:038][240]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.50:038][240]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.50:038][240]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.50:038][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.50:038][240]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.50:038][240]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.50:038][240]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.50:040][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.50:070][242]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.50:070][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.50:071][242]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.50:071][242]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.50:071][242]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.50:071][242]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.50:071][242]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.50:071][242]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.50:071][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.50:071][242]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.50:071][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.50:071][242]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.50:071][242]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.50:071][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.50:107][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.30.50:120][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.30.51:070][302]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.51:070][302]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.51:070][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:070][302]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.51:070][302]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.51:070][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:070][302]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.51:070][302]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.51:070][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:104][304]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.51:104][304]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.51:104][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:104][304]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.51:104][304]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.51:104][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:137][306]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.51:137][306]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.51:137][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:137][306]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.51:137][306]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.51:137][306]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.51:137][306]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.51:137][306]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.51:137][306]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.51:137][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.51:137][306]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.51:137][306]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.51:137][306]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.53:237][432]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.53:238][432]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.53:238][432]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.53:370][440]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.53:670][458]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.54:738][522]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.54:738][522]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:720][581]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.55:720][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.55:720][581]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.55:720][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.55:721][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:721][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:721][581]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.55:721][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.55:721][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:721][581]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.55:721][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.55:721][581]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.55:721][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:721][581]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.30.55:721][581]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.30.55:721][581]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.55:721][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:820][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.55:821][587]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:821][587]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.55:821][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:821][587]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:821][587]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.55:821][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:821][587]Interaction: Interaction time: 1.000000 [2020.04.24-01.30.55:821][587]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.55:821][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:870][590]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:870][590]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.55:870][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:870][590]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.55:870][590]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.30.55:870][590]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.55:870][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.55:872][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.56:119][605]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.56:119][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.56:153][607]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.30.56:153][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.30.56:154][607]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.56:154][607]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.56:154][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.56:154][607]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.56:154][607]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.56:154][607]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.56:154][607]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.56:154][607]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.56:154][607]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.56:154][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.56:154][607]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.30.56:154][607]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.56:154][607]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.56:156][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:171][608]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.30.56:186][609]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.56:186][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.56:187][609]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.56:187][609]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.56:187][609]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.56:187][609]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.56:187][609]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.56:187][609]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.56:187][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.56:187][609]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.56:187][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.56:187][609]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.30.56:187][609]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.56:187][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.56:690][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3655473589897156, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.30.56:690][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.30.56:707][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01537618227303028, xOffset=0, yOffset=0) [2020.04.24-01.30.56:724][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03042018041014671, xOffset=0, yOffset=0) [2020.04.24-01.30.56:740][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546426981687546, xOffset=0, yOffset=0) [2020.04.24-01.30.56:757][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0605069063603878, xOffset=0, yOffset=0) [2020.04.24-01.30.56:773][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07554854452610016, xOffset=0, yOffset=0) [2020.04.24-01.30.56:790][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09090672433376312, xOffset=0, yOffset=0) [2020.04.24-01.30.56:806][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059878170490265, xOffset=0, yOffset=0) [2020.04.24-01.30.56:824][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121193453669548, xOffset=0, yOffset=0) [2020.04.24-01.30.56:840][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362361758947372, xOffset=0, yOffset=0) [2020.04.24-01.30.56:857][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515616327524185, xOffset=0, yOffset=0) [2020.04.24-01.30.56:874][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666041761636734, xOffset=0, yOffset=0) [2020.04.24-01.30.56:890][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816472709178925, xOffset=0, yOffset=0) [2020.04.24-01.30.56:906][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968090832233429, xOffset=0, yOffset=0) [2020.04.24-01.30.56:923][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118527144193649, xOffset=0, yOffset=0) [2020.04.24-01.30.56:940][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272012531757355, xOffset=0, yOffset=0) [2020.04.24-01.30.56:956][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422689795494, xOffset=0, yOffset=0) [2020.04.24-01.30.56:974][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25786080956459, xOffset=0, yOffset=0) [2020.04.24-01.30.56:990][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27290654182434, xOffset=0, yOffset=0) [2020.04.24-01.30.57:007][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879517376422882, xOffset=0, yOffset=0) [2020.04.24-01.30.57:024][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029949069023132, xOffset=0, yOffset=0) [2020.04.24-01.30.57:040][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180380761623383, xOffset=0, yOffset=0) [2020.04.24-01.30.57:057][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33308207988739, xOffset=0, yOffset=0) [2020.04.24-01.30.57:073][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481249809265137, xOffset=0, yOffset=0) [2020.04.24-01.30.57:090][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633398115634918, xOffset=0, yOffset=0) [2020.04.24-01.30.57:107][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786092698574066, xOffset=0, yOffset=0) [2020.04.24-01.30.57:123][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936536312103271, xOffset=0, yOffset=0) [2020.04.24-01.30.57:140][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088323712348938, xOffset=0, yOffset=0) [2020.04.24-01.30.57:156][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242590069770813, xOffset=0, yOffset=0) [2020.04.24-01.30.57:169][668]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.30.57:169][668]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.30.57:173][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.30.57:187][669]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:187][669]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.30.57:187][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:187][669]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:187][669]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.30.57:187][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:187][669]Interaction: Interaction time: 0.000000 [2020.04.24-01.30.57:187][669]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.30.57:187][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:220][671]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:220][671]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.30.57:220][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:220][671]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:220][671]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.30.57:220][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:253][673]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.30.57:253][673]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.30.57:255][673]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:255][673]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.30.57:255][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:255][673]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:255][673]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.30.57:255][673]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.57:255][673]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.30.57:255][673]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.57:255][673]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.30.57:255][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.57:255][673]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.30.57:255][673]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.57:255][673]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.57:606][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF4DECE0] Result: '1' k_EResultOK (success) [2020.04.24-01.30.57:607][695]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF4DECE0]' succeeded in 0.349297 seconds [2020.04.24-01.30.57:641][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522137090] Result: '1' k_EResultOK (success) [2020.04.24-01.30.57:662][698]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405347 seconds [2020.04.24-01.30.58:020][719]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.30.58:021][719]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.58:021][719]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.58:187][729]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.30.58:453][745]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.30.59:554][811]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.59:554][811]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.59:986][837]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.59:986][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.59:986][837]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.59:987][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.59:987][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.59:987][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.59:987][837]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.30.59:988][837]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.30.59:988][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.30.59:988][837]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.30.59:988][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.30.59:988][837]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.30.59:988][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.30.59:988][837]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.30.59:988][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.00:053][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.31.00:054][841]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.00:054][841]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.00:054][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.00:054][841]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.00:054][841]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.00:054][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.00:054][841]Interaction: Interaction time: 5.000000 [2020.04.24-01.31.00:054][841]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.31.00:054][841]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.00:054][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.02:187][969]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.31.02:187][969]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.02:187][969]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.02:187][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Scalars [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Textures [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Vectors [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Scalars [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Textures [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Vectors [2020.04.24-01.31.02:187][969]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.31.02:189][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.31.02:203][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.31.02:203][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.31.02:203][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.02:203][970]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.02:203][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.02:204][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.02:204][970]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.02:204][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.02:220][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.02:220][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.02:220][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.02:220][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.02:220][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.31.02:220][971]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.02:220][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.02:220][971]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.02:220][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.02:220][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.02:220][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.31.02:220][971]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.02:220][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.31.02:220][971]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.02:220][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.02:319][977]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.31.02:319][977]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.04.24-01.31.02:668][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552213F370] Result: '1' k_EResultOK (success) [2020.04.24-01.31.02:668][998]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552213F370]' succeeded in 0.346567 seconds [2020.04.24-01.31.02:692][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552213F370] Result: '1' k_EResultOK (success) [2020.04.24-01.31.02:712][ 1]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388911 seconds [2020.04.24-01.31.02:955][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.31.02:955][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.02:955][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-01.31.02:955][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.02:955][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-01.31.02:955][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.03:086][ 23]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.31.05:056][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.31.05:121][145]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.31.05:121][145]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.05:121][145]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.05:121][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.05:155][147]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.05:155][147]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.05:155][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.05:155][147]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.31.05:155][147]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.31.05:155][147]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.05:155][147]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.05:155][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.05:187][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.31.05:188][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.05:188][149]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.05:188][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.05:188][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.05:188][149]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.05:188][149]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.05:188][149]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.05:189][149]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.05:189][149]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.05:189][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.05:189][149]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.05:189][149]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.05:189][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.05:190][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.31.08:204][330]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.31.08:205][330]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.08:205][330]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.08:238][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.04.24-01.31.08:238][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.08:238][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.04.24-01.31.08:238][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.08:238][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.24-01.31.08:238][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.08:258][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.31.08:436][344]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.08:721][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.04.24-01.31.08:721][361]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.08:721][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.04.24-01.31.08:721][361]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.08:721][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.24-01.31.08:721][361]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.08:736][362]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.09:756][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.31.09:837][428]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.09:837][428]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.10:155][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.04.24-01.31.10:203][450]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.31.10:204][450]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.10:204][450]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.10:337][458]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.10:337][458]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.31.10:337][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.31.10:337][458]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.31.10:337][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.31.10:669][478]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.11:337][518]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.31.11:337][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.31.11:356][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.31.11:771][544]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.11:771][544]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:502][588]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.12:502][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:503][588]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.12:503][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:504][588]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:504][588]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:504][588]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.12:504][588]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.12:504][588]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:504][588]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.12:504][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:504][588]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.12:504][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:504][588]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.31.12:504][588]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.31.12:504][588]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.12:504][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:602][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.12:604][594]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:604][594]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.12:604][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:604][594]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:604][594]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.12:604][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:604][594]Interaction: Interaction time: 1.000000 [2020.04.24-01.31.12:604][594]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.12:604][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:637][596]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:637][596]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.12:637][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:637][596]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:637][596]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.31.12:637][596]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.12:637][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:639][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.12:761][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.31.12:770][604]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.31.12:870][610]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.12:870][610]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:870][610]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.12:870][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.12:872][610]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:872][610]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.12:872][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:872][610]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:872][610]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.12:872][610]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.12:872][610]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.12:872][610]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.12:872][610]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.12:872][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:872][610]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.12:872][610]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:872][610]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:873][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.12:888][611]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.12:888][611]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.12:888][611]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.12:888][611]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.12:888][611]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.12:903][612]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.12:903][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:904][612]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:904][612]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:904][612]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.12:904][612]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.12:904][612]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.12:905][612]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.12:905][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.12:905][612]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.12:905][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.12:905][612]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.31.12:905][612]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.12:905][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:905][672]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.13:905][672]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.13:905][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:905][672]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.13:905][672]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.13:905][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:905][672]Interaction: Interaction time: 0.000000 [2020.04.24-01.31.13:905][672]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.13:905][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:921][673]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.31.13:937][674]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.13:937][674]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.13:937][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:937][674]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.13:937][674]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.13:937][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:971][676]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.13:971][676]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.13:972][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:972][676]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.13:972][676]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.13:972][676]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.13:972][676]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.13:972][676]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.13:972][676]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.13:972][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.13:972][676]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.13:972][676]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.13:972][676]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.15:555][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.31.15:555][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.15:639][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.31.15:639][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.15:639][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.31.15:639][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.15:655][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.31.15:655][777]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.15:655][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.31.15:655][777]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.31.16:155][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:171][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.31.16:171][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:174][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.31.16:221][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.31.16:221][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.31.16:237][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:754][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.31.16:754][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:754][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.31.16:754][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:787][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.31.16:787][845]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:787][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.31.16:787][845]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:870][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.31.16:870][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:920][853]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.16:920][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:920][853]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.16:920][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:922][853]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.16:922][853]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.16:922][853]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.16:922][853]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.16:922][853]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.16:922][853]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.16:922][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.16:922][853]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.16:922][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.16:922][853]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.31.16:922][853]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.31.16:922][853]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.16:922][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.16:987][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.16:988][857]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.16:988][857]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.16:988][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.16:988][857]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.16:988][857]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.16:988][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.16:988][857]Interaction: Interaction time: 1.000000 [2020.04.24-01.31.16:988][857]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.16:988][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.17:122][865]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:122][865]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.17:122][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.17:122][865]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:122][865]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.31.17:122][865]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.17:122][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.17:124][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.17:353][879]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.17:353][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.17:386][881]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.17:386][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.17:388][881]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:388][881]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.17:388][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.17:388][881]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:388][881]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.17:388][881]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.17:388][881]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.17:388][881]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.17:388][881]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.17:388][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.17:388][881]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.17:388][881]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.17:388][881]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:388][881]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.17:390][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.17:419][883]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.17:419][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.17:421][883]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:421][883]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:421][883]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.17:421][883]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.17:421][883]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.17:421][883]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.17:421][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.17:421][883]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.17:421][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.17:421][883]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.31.17:421][883]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.17:421][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:422][943]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.18:422][943]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.18:422][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:422][943]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.18:422][943]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.18:422][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:422][943]Interaction: Interaction time: 0.000000 [2020.04.24-01.31.18:422][943]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.18:422][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:456][945]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.18:456][945]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.18:456][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:456][945]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.18:456][945]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.18:456][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:488][947]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.18:488][947]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.18:488][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:488][947]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.18:488][947]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.18:488][947]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.18:488][947]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.18:488][947]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.18:488][947]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.18:488][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.18:488][947]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.18:488][947]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.18:488][947]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.19:188][989]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.24-01.31.19:189][989]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.19:189][989]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.19:189][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.19:189][989]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.19:189][989]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.19:189][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.19:191][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.31.19:207][990]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.31.19:208][990]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000035 seconds [2020.04.24-01.31.19:222][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.19:222][991]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.19:222][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.19:222][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.19:222][991]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.19:222][991]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.19:222][991]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.19:222][991]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.19:222][991]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.19:222][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.19:222][991]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.19:222][991]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.19:223][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.19:919][ 33]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 70.022263 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.31.20:587][ 73]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.31.20:589][ 73]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.20:589][ 73]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.20:722][ 81]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.21:053][101]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.22:127][165]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.22:127][165]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:053][221]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.23:053][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:053][221]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.23:053][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:054][221]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:054][221]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:054][221]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.23:054][221]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.23:054][221]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:054][221]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.23:054][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:054][221]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.23:054][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:054][221]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.31.23:054][221]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.31.23:054][221]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.23:054][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:119][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.23:121][225]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:121][225]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.23:121][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:121][225]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:121][225]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.23:121][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:121][225]Interaction: Interaction time: 1.000000 [2020.04.24-01.31.23:121][225]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.23:121][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:254][233]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:254][233]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.23:254][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:255][233]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:255][233]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.31.23:255][233]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.23:255][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:256][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.23:485][247]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.23:486][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:519][249]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.23:520][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.23:521][249]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:521][249]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.23:521][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:521][249]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:521][249]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.23:521][249]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.23:521][249]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.23:521][249]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.23:521][249]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.23:521][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:521][249]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.23:521][249]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:521][249]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:522][249]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:522][249]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:522][249]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:523][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.23:537][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:538][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:538][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:538][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.23:553][251]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.23:553][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:554][251]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:554][251]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:554][251]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.23:554][251]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.23:554][251]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.23:554][251]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.23:554][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.23:554][251]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.23:554][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.23:555][251]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.31.23:555][251]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.23:555][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:455][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.24:455][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:455][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.24:455][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:455][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.04.24-01.31.24:455][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:475][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.31.24:571][312]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:571][312]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.24:571][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:571][312]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:571][312]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.24:571][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:571][312]Interaction: Interaction time: 0.000000 [2020.04.24-01.31.24:571][312]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.24:571][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:605][314]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:605][314]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.24:605][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:605][314]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:605][314]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.24:605][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:637][316]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:637][316]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.24:638][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:638][316]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:638][316]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.24:638][316]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.24:638][316]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.24:638][316]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.24:638][316]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.24:638][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:638][316]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.24:638][316]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:638][316]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.24:670][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.31.24:670][318]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:671][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.24:671][318]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:672][318]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.24:672][318]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.24:672][318]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.31.24:672][318]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.24:672][318]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.24:672][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.24:672][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:672][318]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.24:672][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:672][318]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.24:672][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:769][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.24:769][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.24:787][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.24:787][325]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.24:787][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:787][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.24:787][325]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.24:787][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:787][325]Interaction: Interaction time: 0.312645 [2020.04.24-01.31.24:787][325]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.24:787][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.24:869][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.31.24:870][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.31.25:203][350]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.31.25:203][350]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.25:203][350]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.25:203][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Scalars [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.31.25:203][350]LogDBDGeneral: Warning: Textures [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Vectors [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Scalars [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Textures [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Vectors [2020.04.24-01.31.25:204][350]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.31.25:206][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.31.25:219][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.31.25:219][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.31.25:220][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.25:220][351]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.25:220][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.25:220][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.25:220][351]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.25:220][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.25:236][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.25:236][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.25:236][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.25:236][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.25:236][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.31.25:236][352]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.25:236][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.25:236][352]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.25:236][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.25:236][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.25:236][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.25:236][352]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.25:236][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.25:236][352]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.25:237][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.25:335][358]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.31.25:335][358]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.003908 [2020.04.24-01.31.25:369][360]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.31.25:370][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.25:370][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.25:536][370]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.25:685][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552851A7E0] Result: '1' k_EResultOK (success) [2020.04.24-01.31.25:685][379]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552851A7E0]' succeeded in 0.347295 seconds [2020.04.24-01.31.25:707][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552851A7E0] Result: '1' k_EResultOK (success) [2020.04.24-01.31.25:727][382]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388763 seconds [2020.04.24-01.31.25:836][388]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.26:103][404]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.312621 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.31.26:287][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.26:287][415]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.26:287][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.26:287][415]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.26:287][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.04.24-01.31.26:287][415]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.26:937][454]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.26:937][454]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:236][472]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-01.31.27:236][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.27:236][472]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-01.31.27:236][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.27:237][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:237][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:237][472]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.27:237][472]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.27:237][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:237][472]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-01.31.27:237][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.27:237][472]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.27:237][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:237][472]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.27:237][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:336][478]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.27:336][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.27:336][478]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.27:336][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.27:338][478]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:338][478]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:338][478]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.27:338][478]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.27:338][478]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:338][478]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.27:338][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.27:338][478]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.27:338][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:338][478]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.27:338][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:370][480]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.31.27:370][480]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.31.27:371][480]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:371][480]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.27:371][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:371][480]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:371][480]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.27:371][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:371][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.31.27:371][480]Interaction: Interaction time: 0.000000 [2020.04.24-01.31.27:371][480]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-01.31.27:371][480]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.31.27:371][480]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.27:371][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:403][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.31.27:404][482]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:404][482]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.27:404][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:404][482]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.27:404][482]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.27:405][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.27:405][482]Interaction: Interaction time: 5.000000 [2020.04.24-01.31.27:405][482]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.31.27:405][482]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.27:405][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.29:621][615]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.31.29:821][627]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.31.29:837][628]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.29:837][628]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.29:837][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.29:837][628]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.29:837][628]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.29:837][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.29:869][630]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.24-01.31.29:870][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.29:870][630]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.29:870][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.29:870][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.29:870][630]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.29:870][630]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.29:870][630]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.29:870][630]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.29:870][630]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.31.29:870][630]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_8] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.29:870][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.29:870][630]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.31.29:870][630]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.31.29:871][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-01.31.29:871][630]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.29:871][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.31:537][730]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.31.32:406][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.31.32:470][786]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.31.32:470][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.32:470][786]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.32:470][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.32:504][788]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.32:504][788]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.32:504][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.32:504][788]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.31.32:504][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.31.32:504][788]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.32:504][788]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.32:504][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.32:536][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.31.32:537][790]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.32:537][790]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.32:537][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.32:537][790]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.32:537][790]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.32:537][790]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.32:537][790]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.32:537][790]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.32:537][790]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.32:537][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.32:537][790]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.32:537][790]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.32:537][790]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.32:539][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.31.33:402][842]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.31.33:402][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.33:402][842]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.31.33:402][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.33:403][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.33:403][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.33:403][842]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.33:403][842]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.33:403][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.33:403][842]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.31.33:403][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.33:403][842]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.33:403][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.33:403][842]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.24-01.31.33:403][842]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.33:403][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.34:852][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768025 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.31.34:920][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.34:920][933]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.34:920][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.34:920][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.34:920][933]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-01.31.34:920][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.34:953][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.34:953][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.34:953][935]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.34:953][935]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.34:953][935]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.34:953][935]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.34:953][935]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.34:953][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.34:953][935]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.31.34:953][935]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.34:953][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.35:419][963]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.813583 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.31.35:552][971]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.31.35:553][971]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.35:554][971]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.35:637][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.31.35:637][976]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.35:704][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.31.35:704][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.35:704][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.31.35:704][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.35:737][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.31.35:737][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.35:737][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.31.35:737][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.35:786][985]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.36:085][ 3]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.36:085][ 3]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.31.36:236][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:253][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.31.36:253][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:256][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.31.36:303][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.31.36:303][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.31.36:320][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:771][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.31.36:771][ 44]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:771][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.31.36:771][ 44]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:804][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.31.36:805][ 46]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:805][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.31.36:805][ 46]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.36:872][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.31.36:872][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.37:187][ 69]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.37:187][ 69]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.37:586][ 93]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.31.37:587][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.37:588][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.37:719][101]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.37:987][117]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.38:020][119]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.39:120][185]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:120][185]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:853][229]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.39:853][229]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.39:853][229]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.39:853][229]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.39:855][229]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:855][229]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:855][229]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.39:855][229]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.39:855][229]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:855][229]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.39:855][229]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.39:855][229]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.39:855][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:855][229]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.31.39:855][229]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.31.39:855][229]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.39:855][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:952][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.39:954][235]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:954][235]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.39:954][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:954][235]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:954][235]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.39:954][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:954][235]Interaction: Interaction time: 1.000000 [2020.04.24-01.31.39:954][235]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.39:954][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:987][237]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:987][237]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.39:987][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:987][237]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.39:987][237]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.31.39:987][237]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.39:987][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.39:989][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.40:252][253]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.40:252][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.40:252][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.40:252][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.40:254][253]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.40:254][253]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.40:254][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.40:254][253]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.40:254][253]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.40:254][253]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.40:254][253]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.40:254][253]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.40:254][253]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.40:254][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.40:254][253]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.40:254][253]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.40:254][253]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.40:254][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:255][253]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.40:256][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.40:285][255]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.40:285][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.40:287][255]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.40:287][255]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.40:287][255]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.40:287][255]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.40:287][255]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.40:287][255]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.40:287][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.40:287][255]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.40:287][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.40:287][255]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.31.40:287][255]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.40:287][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:320][317]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.41:320][317]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.41:320][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:320][317]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.41:320][317]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.41:321][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:321][317]Interaction: Interaction time: 0.000000 [2020.04.24-01.31.41:321][317]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.41:321][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:354][319]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.41:354][319]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.41:354][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:354][319]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.41:354][319]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.41:354][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:387][321]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.41:387][321]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.41:387][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:387][321]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.41:387][321]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.41:387][321]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.41:387][321]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.41:387][321]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.41:387][321]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.41:387][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.41:387][321]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.41:387][321]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.41:387][321]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.43:902][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.43:902][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.43:902][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.43:902][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.43:903][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.43:903][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.43:903][472]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.43:903][472]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.43:903][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.43:903][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.43:903][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.43:903][472]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.43:903][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.43:903][472]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.31.43:903][472]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.43:903][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:302][495]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.44:302][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:302][495]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.44:302][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:304][495]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:304][495]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:304][495]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.44:304][495]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.44:304][495]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:304][495]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.44:304][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:304][495]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.44:304][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:304][495]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.31.44:304][495]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.31.44:304][495]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.44:304][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:403][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.44:405][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:405][501]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.44:405][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:405][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:405][501]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.44:405][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:405][501]Interaction: Interaction time: 1.000000 [2020.04.24-01.31.44:405][501]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.44:405][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:471][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:471][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.44:471][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:472][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:472][505]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.31.44:472][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.44:472][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:473][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.44:702][519]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.44:702][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:736][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.44:736][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.31.44:737][521]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:737][521]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.44:737][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:737][521]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:737][521]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.44:738][521]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.44:738][521]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.44:738][521]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.44:738][521]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.44:738][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:738][521]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.31.44:738][521]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:738][521]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:738][521]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:738][521]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:738][521]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:739][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.31.44:754][522]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:754][522]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:754][522]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:754][522]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.31.44:769][523]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.44:769][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:771][523]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:771][523]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:771][523]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.44:771][523]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.44:771][523]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.44:771][523]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.44:771][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.44:771][523]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.44:771][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.44:771][523]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.31.44:771][523]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.44:771][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:203][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:203][549]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.45:203][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:203][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:203][549]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-01.31.45:203][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:236][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:237][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:237][551]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.45:237][551]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.45:237][551]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.45:237][551]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.45:237][551]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.45:237][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:237][551]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.45:237][551]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.45:237][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:805][585]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:805][585]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.45:805][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:805][585]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:805][585]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.45:805][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:805][585]Interaction: Interaction time: 0.000000 [2020.04.24-01.31.45:805][585]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.45:805][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:838][587]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:838][587]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.45:838][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:838][587]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:838][587]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.45:838][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:873][589]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:873][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.45:873][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:873][589]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.45:873][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.45:873][589]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.45:873][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.45:873][589]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.45:873][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.45:873][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.45:873][589]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.31.45:873][589]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.45:873][589]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.46:574][631]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.026100 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.31.46:605][633]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.31.47:403][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.47:403][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.47:403][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.47:403][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.47:404][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:404][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:404][681]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.47:404][681]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.47:404][681]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:404][681]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.47:404][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.47:404][681]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.47:404][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.47:404][681]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.31.47:404][681]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.47:404][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.47:936][713]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [BrandOh] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-01.31.47:936][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.31.47:936][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.47:936][713]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.31.47:936][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.31.47:936][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.47:937][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:937][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:937][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.47:937][713]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.47:937][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:937][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.31.47:937][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.47:937][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.47:937][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.47:937][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.47:937][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.47:938][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:938][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.47:969][715]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.48:035][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.31.48:036][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.31.48:037][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.48:037][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.48:037][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.48:037][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.48:037][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.48:037][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.48:037][719]Interaction: Interaction time: 80.000000 [2020.04.24-01.31.48:037][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.48:037][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.48:068][721]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_12_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.31.48:069][721]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.31.48:073][721]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.31.48:135][725]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.31.48:303][735]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Succeed Clown. [2020.04.24-01.31.48:304][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.48:304][735]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.48:304][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.48:304][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.48:305][735]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.48:305][735]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.48:305][735]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.48:305][735]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.48:305][735]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.48:305][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.48:305][735]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.31.48:305][735]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.48:305][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.49:403][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.31.49:403][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.49:423][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.31.49:603][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.31.49:603][813]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.49:603][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.31.49:603][813]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.49:604][813]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.49:604][813]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.49:604][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.31.49:604][813]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.49:604][813]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.49:604][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.31.49:604][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.49:604][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.49:604][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.49:604][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.49:604][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.49:703][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.31.49:703][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.49:820][826]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.49:820][826]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.49:820][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.49:820][826]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.49:820][826]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.49:820][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.49:820][826]Interaction: Interaction time: 10.000000 [2020.04.24-01.31.49:820][826]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.24-01.31.49:820][826]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.49:820][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.49:902][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-01.31.50:036][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.50:037][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.50:037][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.50:037][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.50:037][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.50:037][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.50:037][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.50:037][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.50:037][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.50:037][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.50:037][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.50:037][839]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.50:037][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.50:037][839]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.50:037][839]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.50:037][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.50:037][839]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-01.31.50:037][839]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.50:037][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.50:040][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.31.50:054][840]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.31.50:835][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.509555 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.31.50:835][887]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.003519 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.31.51:336][917]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.51:336][917]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.52:719][ 0]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.31.52:720][ 0]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.52:720][ 0]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.52:885][ 10]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.31.53:021][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.31.53:087][ 22]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.31.53:087][ 22]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.53:087][ 22]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.53:087][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Scalars [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Textures [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Vectors [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Scalars [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Textures [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Vectors [2020.04.24-01.31.53:087][ 22]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.31.53:120][ 24]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.53:120][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.53:120][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.53:120][ 24]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.53:120][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.53:120][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.53:154][ 26]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.53:154][ 26]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.53:154][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.53:154][ 26]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.31.53:154][ 26]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.53:154][ 26]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.53:185][ 28]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.31.53:185][ 28]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.31.53:585][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.521856 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.31.53:753][ 62]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.31.54:287][ 94]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:287][ 94]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:719][120]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.54:719][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.54:719][120]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.54:719][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.54:721][120]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:721][120]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:721][120]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.54:721][120]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.54:721][120]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:721][120]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.54:721][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.54:721][120]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.54:721][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:721][120]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.54:721][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:785][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.31.54:785][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.54:785][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.31.54:785][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.54:787][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:787][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:787][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.54:787][124]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.54:787][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:787][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.31.54:787][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.54:787][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.54:787][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:787][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.54:787][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:819][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.31.54:820][126]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:820][126]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.54:820][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:820][126]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:820][126]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.54:820][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:821][126]Interaction: Interaction time: 5.000000 [2020.04.24-01.31.54:821][126]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.31.54:821][126]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.54:821][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:952][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.31.54:952][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.31.54:953][134]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:953][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.31.54:953][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:953][134]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.31.54:954][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.31.54:954][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.54:954][134]Interaction: Interaction time: 71.556404 [2020.04.24-01.31.54:954][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.31.54:954][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.57:585][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.550824 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.31.57:586][292]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.31.59:822][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.31.59:886][430]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.31.59:886][430]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.59:886][430]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.59:886][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:920][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.31.59:920][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.31.59:920][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.31.59:920][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:920][432]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.59:920][432]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.59:920][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:920][432]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.31.59:920][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.31.59:920][432]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.59:920][432]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.59:920][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:922][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-01.31.59:936][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.31.59:936][433]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.31.59:936][433]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.59:936][433]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.31.59:936][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:936][433]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.31.59:936][433]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.24-01.31.59:936][433]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.31.59:936][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:952][434]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.31.59:952][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.59:952][434]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.31.59:952][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.59:952][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.31.59:953][434]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.59:953][434]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.31.59:953][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:953][434]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.59:953][434]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.31.59:953][434]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.59:953][434]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.31.59:953][434]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.59:953][434]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.31.59:953][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:953][434]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.31.59:953][434]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.59:953][434]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.31.59:954][434]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.59:954][434]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.59:954][434]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.31.59:954][434]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.31.59:954][434]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.31.59:954][434]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.31.59:954][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.31.59:954][434]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.31.59:954][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:954][434]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-01.31.59:954][434]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.31.59:954][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.31.59:955][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.32.00:019][438]GameFlow: OnRep_BegunPlayFenceGuid 0629CFDA-08D7-E7EF-4967-26B2924ADCCA [2020.04.24-01.32.00:019][438]GameFlow: BegunPlayFenceGuid 0629CFDA-08D7-E7EF-4967-26B2924ADCCA [2020.04.24-01.32.00:019][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000047 seconds [2020.04.24-01.32.00:019][438]GameFlow: ACollectable::BeginPlay [2020.04.24-01.32.00:019][438]GameFlow: BegunPlayFenceGuid 0629CFDA-08D7-E7EF-4967-26B2924ADCCA [2020.04.24-01.32.00:019][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.00:019][438]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.00:019][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.00:019][438]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.00:352][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.32.00:353][458]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.00:353][458]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.00:353][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.00:353][458]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.00:353][458]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.00:353][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.00:353][458]Interaction: Interaction time: 14.000000 [2020.04.24-01.32.00:353][458]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-01.32.00:353][458]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.00:353][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.00:354][458]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-01.32.00:818][486]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.32.00:818][486]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.04.24-01.32.01:148][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554E20C400] Result: '1' k_EResultOK (success) [2020.04.24-01.32.01:148][506]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554E20C400]' succeeded in 0.328843 seconds [2020.04.24-01.32.01:173][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554E20C400] Result: '1' k_EResultOK (success) [2020.04.24-01.32.01:195][509]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.374144 seconds [2020.04.24-01.32.01:936][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.01:936][553]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.01:936][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.01:936][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.01:936][553]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.32.01:936][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.01:936][553]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.01:936][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.01:936][553]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.01:936][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.01:936][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.32.01:936][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.01:936][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.32.01:936][553]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.01:936][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.01:956][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.02:040][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.32.02:040][556]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:040][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.02:040][556]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:041][556]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.02:041][556]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.02:041][556]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.32.02:041][556]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.02:041][556]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.02:041][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.02:041][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:041][556]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.02:041][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:041][556]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.02:041][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:122][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.02:122][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:124][561]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.02:124][561]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.02:124][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:124][561]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.02:124][561]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.02:124][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:124][561]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.02:124][561]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.24-01.32.02:124][561]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.32.02:124][561]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.02:124][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:223][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.02:223][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.02:223][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:223][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.02:223][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.02:223][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:223][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.02:223][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.02:223][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:223][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.02:223][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.02:223][567]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.02:223][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.02:223][567]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.02:223][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.02:223][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.02:223][567]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.32.02:223][567]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:223][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.02:225][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.32.02:272][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-01.32.02:668][594]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.24-01.32.02:668][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.02:668][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:668][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.02:668][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.02:668][594]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.24-01.32.02:672][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-01.32.02:870][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.32.02:901][608]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.32.02:903][608]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.02:903][608]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.03:120][621]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.32.03:136][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.32.03:136][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.32.03:136][622]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.03:136][622]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.03:136][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.03:136][622]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.03:136][622]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.03:136][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.03:153][623]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.03:153][623]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.03:153][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.03:153][623]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.03:153][623]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.32.03:153][623]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.03:153][623]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.03:153][623]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.03:153][623]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.32.03:153][623]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.03:153][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.03:153][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.03:153][623]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.03:153][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.03:153][623]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.03:153][623]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.03:168][624]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.03:168][624]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.934568 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.32.03:469][642]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.03:620][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-01.32.03:620][651]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.03:835][664]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.639741 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.32.04:537][706]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.04:537][706]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.04:936][730]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.04:937][730]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.04:937][730]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.05:036][736]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.05:368][756]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.05:669][774]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.32.06:437][820]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.06:437][820]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:202][866]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.07:202][866]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:202][866]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.07:202][866]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:204][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:204][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:204][866]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.07:204][866]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.07:204][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:204][866]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.07:204][866]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:204][866]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.07:204][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:204][866]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.32.07:204][866]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.32.07:204][866]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.07:204][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:268][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.07:270][870]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:270][870]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.07:270][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:270][870]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:270][870]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.07:270][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:270][870]Interaction: Interaction time: 1.000000 [2020.04.24-01.32.07:270][870]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.07:270][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:337][874]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:337][874]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.07:337][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:337][874]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:337][874]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.32.07:337][874]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.07:337][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:339][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.07:602][890]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.07:602][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:602][890]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.07:602][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.07:604][890]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:604][890]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.07:604][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:604][890]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:604][890]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.07:604][890]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.07:604][890]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.07:604][890]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.07:604][890]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.07:604][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:604][890]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.07:604][890]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:604][890]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:604][890]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:604][890]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:604][890]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:604][890]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:605][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.07:622][891]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:622][891]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:622][891]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:622][891]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.07:635][892]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.07:635][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:637][892]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:637][892]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:637][892]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.07:637][892]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.07:637][892]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.07:637][892]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.07:637][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.07:637][892]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.07:637][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.07:637][892]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.32.07:638][892]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.07:638][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:678][954]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.08:678][954]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.08:678][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:678][954]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.08:678][954]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.08:678][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:679][954]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.08:679][954]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.08:679][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:711][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.08:711][956]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.08:711][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:711][956]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.08:711][956]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.08:711][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:744][958]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.08:744][958]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.08:744][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:744][958]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.08:744][958]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.08:744][958]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.08:744][958]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.08:744][958]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.08:744][958]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.08:744][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.08:744][958]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.08:744][958]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.08:744][958]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.09:335][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901620 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.32.09:854][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.32.10:336][ 54]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.32.10:336][ 54]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.32.10:455][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.32.10:634][ 72]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.32.11:335][114]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.32.11:335][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.32.11:554][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.04.24-01.32.11:651][133]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.11:651][133]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.11:651][133]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.11:651][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.11:653][133]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:653][133]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:653][133]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.11:653][133]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.11:653][133]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:653][133]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.11:653][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.11:653][133]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.11:653][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:653][133]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.32.11:653][133]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.32.11:653][133]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.11:653][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:752][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.11:754][139]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:754][139]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.11:754][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:754][139]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:754][139]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.11:754][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:754][139]Interaction: Interaction time: 1.000000 [2020.04.24-01.32.11:754][139]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.11:754][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:821][143]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:821][143]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.11:821][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:821][143]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.11:821][143]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.32.11:821][143]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.11:821][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.11:823][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.11:956][152]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-01.32.11:968][152]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.32.12:036][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:037][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:051][157]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.12:051][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:051][157]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.12:052][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.444486 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.32.12:055][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.32.12:055][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.12:057][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.12:057][157]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.12:057][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.12:057][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.12:057][157]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.12:057][157]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.12:057][157]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.12:057][157]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.12:057][157]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.12:057][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.12:057][157]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.12:057][157]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:057][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.12:058][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.12:058][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.12:058][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.12:058][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.12:058][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.12:059][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.12:084][159]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.12:084][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:086][159]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.12:086][159]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.12:086][159]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.12:086][159]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.12:086][159]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.12:086][159]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.12:086][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:086][159]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.12:086][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.12:086][159]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.32.12:087][159]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.12:087][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.12:118][161]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.32.12:169][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:169][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:169][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:169][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:352][175]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.32.12:352][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.32.12:352][175]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.32.12:352][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.32.12:355][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.32.12:504][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:504][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:504][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:505][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:505][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:505][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:505][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:505][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:654][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:654][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.12:654][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Nurse_C_1] [2020.04.24-01.32.12:654][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.13:087][219]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:087][219]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.13:087][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:087][219]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:087][219]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.13:087][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:087][219]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.13:087][219]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.13:087][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:121][221]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.32.13:154][223]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:154][223]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.13:154][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:154][223]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:154][223]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.13:154][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:154][223]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:154][223]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.13:154][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:154][223]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:154][223]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.13:154][223]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.13:154][223]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.13:154][223]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.13:154][223]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.13:154][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.13:154][223]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.13:154][223]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.13:154][223]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.13:920][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.32.13:920][269]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.13:986][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.32.13:986][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.13:986][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.32.13:987][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:020][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.32.14:020][275]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:020][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.32.14:020][275]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:389][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.32.14:454][301]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.14:454][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.32.14:454][301]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.32.14:454][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.32.14:454][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.14:454][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.14:454][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.14:454][301]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.14:454][301]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.14:454][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.14:474][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.14:485][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.32.14:487][303]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.14:487][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.14:487][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.14:487][303]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.14:487][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.14:487][303]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.14:487][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.14:487][303]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.14:487][303]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.14:487][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.14:488][303]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.32.14:488][303]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:488][303]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.32.14:489][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.32.14:586][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.708142 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.32.14:598][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-01.32.14:601][310]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.32.14:653][313]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.32.14:653][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:653][313]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.32.14:653][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:654][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.14:654][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.14:654][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.14:654][313]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.14:655][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.14:655][313]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.32.14:655][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.14:655][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.14:655][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.14:655][313]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.24-01.32.14:655][313]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.14:655][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:003][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.32.15:004][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:004][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.32.15:004][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:020][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.32.15:020][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:020][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.32.15:020][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:052][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.32.15:053][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:053][337]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.15:053][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:053][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:053][337]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.15:053][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:053][337]Interaction: Interaction time: 12.844036 [2020.04.24-01.32.15:053][337]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.24-01.32.15:053][337]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.15:053][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:054][337]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-01.32.15:136][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.32.15:136][342]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:318][353]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.15:320][353]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:320][353]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:451][361]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.15:652][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.32.15:652][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:652][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.32.15:652][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:653][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:653][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:653][373]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.15:653][373]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.15:653][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:653][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.32.15:653][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.15:653][373]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.15:653][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:653][373]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.15:653][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:718][377]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.15:752][379]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.15:784][381]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.32.15:784][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.32.15:785][381]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:785][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.15:785][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:785][381]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.15:785][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.15:785][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.15:785][381]Interaction: Interaction time: 70.061913 [2020.04.24-01.32.15:785][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.15:786][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.32.16:055][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.16:501][424]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-01.32.16:502][424]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.32.16:502][424]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.32.16:828][443]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.16:828][443]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:786][501]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.17:786][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.17:786][501]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.17:786][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.17:787][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:787][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:787][501]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.17:787][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.17:787][501]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:787][501]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.17:788][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.17:788][501]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.17:788][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:788][501]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.32.17:788][501]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.32.17:788][501]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.17:788][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:851][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.17:853][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:853][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.17:853][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:853][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:853][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.17:853][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:853][505]Interaction: Interaction time: 1.000000 [2020.04.24-01.32.17:853][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.17:853][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:953][511]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:954][511]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.17:954][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:954][511]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.17:954][511]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.32.17:954][511]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.17:954][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.17:955][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.18:186][525]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.18:186][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:218][527]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.18:219][527]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.18:219][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:219][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.18:220][527]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.18:220][527]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.18:220][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.18:220][527]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.18:220][527]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.18:220][527]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.18:220][527]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.18:220][527]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.18:220][527]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.18:220][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.18:220][527]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.18:220][527]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:220][527]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.18:220][527]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.18:220][527]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.18:220][527]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.18:220][527]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.18:220][527]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.18:220][527]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.18:220][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:221][527]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.18:221][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.18:221][527]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.32.18:221][527]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.18:221][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.18:222][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.18:419][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.785412 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.32.18:935][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.18:935][570]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:935][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.18:935][570]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:936][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.18:936][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.18:936][570]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.32.18:936][570]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.18:936][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.18:936][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.18:936][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.18:937][570]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.18:937][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.18:937][570]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.18:937][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:018][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.19:018][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.19:019][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.19:019][575]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.19:019][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:019][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.19:019][575]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.19:019][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:019][575]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.19:019][575]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.24-01.32.19:019][575]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.32.19:019][575]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.19:019][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:202][586]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemDrop [2020.04.24-01.32.19:253][589]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:253][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.19:253][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:253][589]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:253][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.19:253][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:253][589]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.19:253][589]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.19:253][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:253][589]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.32.19:286][591]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:286][591]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.19:286][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:286][591]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:286][591]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.19:286][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:320][593]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:320][593]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.19:320][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:320][593]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:320][593]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.19:320][593]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.19:320][593]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.19:320][593]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.19:320][593]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.19:320][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.19:320][593]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.19:320][593]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.19:320][593]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.19:618][611]GameFlow: OnDropped 251.593994 [2020.04.24-01.32.19:619][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015515 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.32.19:652][613]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.32.19:755][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.32.19:887][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:888][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:906][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:921][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:938][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:954][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:971][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.19:988][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.20:004][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.20:004][634]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.32.20:019][635]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.32.20:019][635]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.32.20:019][635]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.20:019][635]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.20:019][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.20:019][635]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.20:019][635]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.20:020][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.20:020][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.32.20:036][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.20:036][636]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.20:036][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.20:036][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.20:036][636]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.32.20:036][636]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.20:036][636]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.20:036][636]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.20:036][636]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.32.20:036][636]Interaction: Verbose: [DropItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.20:036][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.20:036][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.20:036][636]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:036][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.20:036][636]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:036][636]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.20:056][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.20:085][639]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.20:085][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.973458 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.32.20:088][639]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.20:088][639]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.20:251][649]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.32.20:322][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:453][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.20:453][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:453][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.20:453][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.20:585][669]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.21:670][734]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.21:670][734]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.22:068][758]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.22:069][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.22:069][758]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.22:069][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.22:070][758]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.22:070][758]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.22:070][758]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.22:070][758]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.22:070][758]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.22:070][758]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.22:070][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.22:070][758]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.22:070][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.22:070][758]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.22:070][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.22:169][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.32.22:170][764]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.22:170][764]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.22:170][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.22:170][764]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.22:170][764]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.22:170][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.22:170][764]Interaction: Interaction time: 5.000000 [2020.04.24-01.32.22:170][764]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.32.22:170][764]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.22:170][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.27:171][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.32.27:269][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.27:269][ 70]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.32.27:269][ 70]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.32.27:269][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.27:269][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.27:301][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.32.27:303][ 72]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.27:303][ 72]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.27:303][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.27:303][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.27:303][ 72]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.27:303][ 72]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.27:304][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.32.27:906][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.32.28:104][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.28:104][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.32.28:104][120]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.32.28:104][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.32.28:104][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.28:105][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.28:105][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.28:105][120]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.28:105][120]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.28:105][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.28:136][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.32.28:137][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.28:137][122]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.28:137][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.28:137][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.28:137][122]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.28:137][122]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.28:137][122]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.28:137][122]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.28:137][122]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.28:137][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.28:137][122]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.32.28:137][122]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.28:137][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.28:139][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.32.28:953][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-01.32.28:953][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.28:972][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.29:236][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.29:236][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:236][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-01.32.29:236][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:325][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.29:469][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.29:469][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:469][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.29:469][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:470][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.29:470][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.29:470][202]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.29:470][202]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.29:470][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.29:470][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.29:470][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:471][202]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.29:471][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:471][202]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.29:471][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:486][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.32.29:486][203]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:486][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.29:486][203]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:487][203]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.29:487][203]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.29:487][203]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.32.29:487][203]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.29:487][203]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.29:487][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.29:487][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:488][203]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.29:488][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:488][203]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.32.29:488][203]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.29:488][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:488][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:504][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:521][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:537][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:554][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:569][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.29:569][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.29:569][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.641361 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.32.29:571][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:586][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:603][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:620][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:636][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.29:636][212]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.29:636][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:636][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.29:636][212]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.29:636][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:636][212]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.29:636][212]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.24-01.32.29:636][212]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.32.29:636][212]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.29:636][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:637][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:653][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:670][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:686][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:704][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:720][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:737][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:754][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:771][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:786][221]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.29:786][221]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.29:786][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:786][221]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.29:786][221]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.29:786][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:786][221]Interaction: Interaction time: 1.050000 [2020.04.24-01.32.29:786][221]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.32.29:786][221]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.32.29:786][221]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.29:786][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.29:787][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:804][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:820][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:837][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:854][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:870][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:887][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.29:904][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.32.30:068][238]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.24-01.32.30:068][238]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.24-01.32.30:086][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_1] [2020.04.24-01.32.30:086][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:086][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_1] [2020.04.24-01.32.30:086][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:086][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.32.30:086][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:086][239]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.32.30:136][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.32.30:235][248]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.32.30:236][248]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:236][248]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:370][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.30:370][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:370][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-01.32.30:370][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:370][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-01.32.30:370][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:501][264]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.30:636][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:636][272]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.30:636][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:636][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:636][272]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.30:636][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:636][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:636][272]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.30:636][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:636][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:636][272]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.30:636][272]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.30:636][272]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.30:636][272]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.30:636][272]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.32.30:636][272]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.30:636][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:636][272]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.32.30:636][272]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:636][272]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.30:818][283]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.30:820][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.32.30:835][284]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.32.30:835][284]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.32.30:835][284]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.30:835][284]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.30:835][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:835][284]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.30:835][284]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.30:835][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:852][285]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.30:852][285]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.30:852][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:852][285]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.30:852][285]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.32.30:852][285]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.30:852][285]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.30:852][285]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.30:852][285]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.32.30:852][285]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.30:852][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.30:852][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.30:852][285]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:852][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.30:852][285]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.30:852][285]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.30:955][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.31:320][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_1] [2020.04.24-01.32.31:320][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.31:320][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_1] [2020.04.24-01.32.31:320][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.31:336][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-01.32.31:336][314]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.31:886][347]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.31:886][347]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.32:284][371]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.32:286][371]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.32:286][371]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.32:418][379]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.32:718][397]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.33:819][463]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.33:819][463]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:518][505]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.34:518][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:518][505]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.34:518][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:519][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:519][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:519][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.34:519][505]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.34:519][505]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:519][505]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.34:519][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:519][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.34:519][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:519][505]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.32.34:519][505]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.32.34:520][505]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.34:520][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:585][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.34:586][509]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:586][509]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.34:586][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:586][509]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:586][509]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.34:586][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:586][509]Interaction: Interaction time: 1.000000 [2020.04.24-01.32.34:586][509]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.34:586][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:719][517]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:719][517]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.34:719][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:719][517]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:719][517]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.32.34:719][517]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.34:719][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:721][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.34:920][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.32.34:920][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:951][531]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.34:951][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:985][533]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.34:985][533]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.34:985][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:985][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.34:986][533]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:987][533]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:987][533]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.34:987][533]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:987][533]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:987][533]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:987][533]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.34:987][533]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.34:987][533]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.34:987][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:987][533]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.32.34:987][533]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.34:987][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.34:989][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.35:386][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.32.35:386][557]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.35:536][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.35:536][566]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.35:740][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.32.35:769][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_1] [2020.04.24-01.32.35:769][580]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.35:769][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.35:769][580]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.35:771][580]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.35:771][580]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.35:771][580]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.32.35:771][580]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.35:771][580]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.35:771][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.35:771][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.35:771][580]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.35:771][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.35:771][580]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.32.35:771][580]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.35:771][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.35:852][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.35:852][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.36:020][595]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:020][595]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.36:020][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:020][595]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:020][595]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.36:020][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:020][595]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.36:020][595]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.36:020][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:054][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:054][597]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.36:054][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:054][597]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:054][597]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.36:054][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:087][599]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:087][599]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.36:087][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:087][599]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:087][599]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.36:087][599]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.36:087][599]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.36:087][599]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.36:087][599]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.36:087][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:087][599]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.36:087][599]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.36:087][599]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.36:187][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.36:187][605]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.36:187][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:187][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.36:187][605]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.36:187][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:187][605]Interaction: Interaction time: 14.000000 [2020.04.24-01.32.36:187][605]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.32.36:187][605]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.36:187][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.36:187][605]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.32.36:285][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.32.38:984][773]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.38:984][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.38:985][773]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.38:985][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.38:986][773]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.38:986][773]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.38:986][773]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.38:986][773]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.38:986][773]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.38:986][773]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.38:986][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.38:986][773]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.38:986][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.38:986][773]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.32.38:986][773]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.32.38:986][773]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.38:986][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:052][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.39:053][777]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:053][777]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.39:053][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:053][777]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:053][777]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.39:053][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:053][777]Interaction: Interaction time: 1.000000 [2020.04.24-01.32.39:053][777]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.39:053][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:153][783]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:153][783]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.39:153][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:153][783]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:153][783]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.32.39:153][783]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.39:153][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:155][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.39:418][799]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.39:418][799]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.39:452][801]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.39:452][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.39:453][801]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:453][801]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.39:453][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:453][801]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:453][801]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.39:453][801]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.39:453][801]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.39:453][801]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.39:454][801]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.39:454][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:454][801]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.39:454][801]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.39:454][801]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:454][801]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.39:455][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.39:484][803]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.39:484][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.39:486][803]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:486][803]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:486][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.39:486][803]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.39:486][803]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.39:486][803]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.39:486][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.39:486][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.39:486][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.39:486][803]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.32.39:486][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.39:486][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:502][864]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.40:502][864]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.40:502][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:502][864]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.40:502][864]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.40:502][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:502][864]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.40:502][864]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.40:502][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:519][865]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.32.40:536][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.40:536][866]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.40:536][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:536][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.40:536][866]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.40:536][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:536][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.40:536][866]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.40:536][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:536][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.40:536][866]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.40:536][866]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.40:536][866]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.40:536][866]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.40:536][866]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.40:536][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.40:536][866]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.40:536][866]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.40:536][866]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.42:668][994]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.42:669][994]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.42:669][994]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.42:686][995]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.24-01.32.42:686][995]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.32.42:686][995]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.04.24-01.32.42:801][ 2]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.42:886][ 7]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_12_C_0 [2020.04.24-01.32.42:935][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.114071 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.32.43:134][ 22]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.44:235][ 88]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.04.24-01.32.44:236][ 88]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.44:236][ 88]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:134][142]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.45:134][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:134][142]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.45:134][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:136][142]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:136][142]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:136][142]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.45:136][142]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.45:136][142]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:136][142]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.45:136][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:136][142]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.45:136][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:136][142]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.32.45:136][142]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.32.45:136][142]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.45:136][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:201][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.45:202][146]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:202][146]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.45:202][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:202][146]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:202][146]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.45:203][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:203][146]Interaction: Interaction time: 1.000000 [2020.04.24-01.32.45:203][146]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.45:203][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:303][152]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:303][152]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.45:303][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:303][152]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:303][152]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.32.45:303][152]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.45:303][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:305][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.45:534][166]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.45:534][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:568][168]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.45:568][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.32.45:569][168]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:569][168]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.45:569][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:569][168]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:569][168]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.45:569][168]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.45:569][168]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.45:569][168]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.45:569][168]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.45:569][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:569][168]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.32.45:569][168]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:569][168]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:572][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:586][169]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.32.45:601][170]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.45:601][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:602][170]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:603][170]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:603][170]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.45:603][170]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.45:603][170]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.45:603][170]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.45:603][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.45:603][170]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.45:603][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.45:603][170]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.32.45:603][170]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.45:603][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:603][230]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.46:603][230]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.46:603][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:603][230]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.46:603][230]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.46:603][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:603][230]Interaction: Interaction time: 0.000000 [2020.04.24-01.32.46:603][230]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.46:603][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:636][232]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.46:636][232]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.46:636][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:636][232]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.46:636][232]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.46:636][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:669][234]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.46:669][234]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.46:669][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:669][234]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.46:669][234]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.46:669][234]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.46:669][234]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.46:669][234]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.46:669][234]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.46:669][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.46:669][234]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.32.46:669][234]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.46:670][234]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.47:434][280]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.47:436][280]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.47:436][280]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.47:601][290]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.47:901][308]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.47:934][310]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.48:001][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.426775 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.32.49:036][376]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:036][376]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:417][399]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.49:417][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.49:417][399]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.49:417][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.49:419][399]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:419][399]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:419][399]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.49:419][399]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.49:419][399]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:419][399]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.49:419][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.49:419][399]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.49:419][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.49:419][399]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.49:419][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.49:517][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.32.49:519][405]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:519][405]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.49:519][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.49:519][405]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.49:519][405]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.49:519][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.49:519][405]Interaction: Interaction time: 5.000000 [2020.04.24-01.32.49:519][405]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.32.49:519][405]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.49:519][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:303][452]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.32.50:303][452]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.32.50:303][452]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.32.50:303][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:305][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.32.50:319][453]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-01.32.50:320][453]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-01.32.50:320][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.50:320][453]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.50:320][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:320][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.50:320][453]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.50:320][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:336][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.50:336][454]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.50:336][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:336][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.50:336][454]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.32.50:336][454]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.50:336][454]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.50:336][454]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.50:336][454]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.50:336][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:336][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.50:336][454]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.50:336][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.50:336][454]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.50:337][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.32.50:419][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.32.50:422][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.32.50:486][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.32.50:486][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.50:486][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.32.50:486][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.50:487][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.50:487][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.50:487][463]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.32.50:487][463]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.50:487][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.50:487][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.32.50:487][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.50:487][463]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.32.50:487][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:487][463]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.32.50:487][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:652][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.32.50:652][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.32.50:653][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.50:653][473]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.32.50:653][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:653][473]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.32.50:653][473]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.32.50:653][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:653][473]Interaction: Interaction time: 73.394493 [2020.04.24-01.32.50:653][473]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.32.50:653][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.50:720][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.32.50:720][477]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.53:418][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367320 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.32.54:522][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.32.54:620][711]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.54:620][711]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.32.54:620][711]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.32.54:620][711]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.32.54:620][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.54:620][711]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.32.54:620][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.54:620][711]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.32.54:620][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.32.54:620][711]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.54:620][711]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.32.54:620][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.54:651][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.32.54:653][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.54:653][713]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.32.54:653][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.54:653][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.54:653][713]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.32.54:653][713]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.54:653][713]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.32.54:653][713]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.32.54:653][713]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.32.54:653][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.32.54:653][713]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.32.54:653][713]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.32.54:653][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.54:655][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.32.57:618][891]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.32.57:620][891]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.57:620][891]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.57:684][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.523505 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.32.57:851][905]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.32.58:118][921]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.32.58:152][923]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.32.59:219][987]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.59:219][987]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.59:634][ 12]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.32.59:636][ 12]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.59:636][ 12]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.32.59:767][ 20]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.00:068][ 38]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.00:068][ 38]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.01:169][104]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.01:169][104]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.01:419][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-01.33.01:419][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:436][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.01:436][120]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:436][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.01:436][120]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:470][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.24-01.33.01:470][122]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:470][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.24-01.33.01:470][122]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:901][148]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.01:901][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:901][148]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.01:901][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:902][148]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.01:902][148]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.01:902][148]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.01:902][148]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.01:902][148]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.01:902][148]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.01:902][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:902][148]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.01:902][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.01:902][148]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.01:902][148]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.01:903][148]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.01:903][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.01:985][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.01:985][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:986][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.01:986][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:986][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.24-01.33.01:986][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.01:986][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.24-01.33.01:986][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:002][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.02:003][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.24-01.33.02:003][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:003][154]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:003][154]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.02:003][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:003][154]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:003][154]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.02:003][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:003][154]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.02:003][154]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.02:003][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:007][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.02:052][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-01.33.02:052][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.02:069][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:069][158]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:069][158]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.02:069][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:069][158]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:069][158]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.02:069][158]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.02:069][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:071][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.02:301][172]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.02:301][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:335][174]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.02:336][174]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.02:336][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:336][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.02:337][174]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:337][174]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.02:337][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:337][174]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:337][174]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.02:337][174]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.02:337][174]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.02:337][174]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.02:337][174]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.02:337][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:337][174]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.02:337][174]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:337][174]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:337][174]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:337][174]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:337][174]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.02:337][174]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.02:337][174]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.02:337][174]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.02:337][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:338][174]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.02:338][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:338][174]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.02:338][174]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.02:338][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.02:340][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.02:520][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.24-01.33.02:520][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:520][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.24-01.33.02:520][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:536][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.02:537][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:537][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.02:537][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:603][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.24-01.33.02:603][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.02:624][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799653739 [2020.04.24-01.33.02:635][192]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799653739, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.33.02:635][192]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: SamandCheese, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.33.03:369][236]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.03:369][236]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.03:369][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:369][236]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.03:369][236]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.03:369][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:369][236]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.03:369][236]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.03:369][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:403][238]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.03:403][238]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.03:403][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:403][238]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.03:403][238]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.03:403][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:437][240]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.03:437][240]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.03:437][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:437][240]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.03:437][240]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.03:437][240]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.03:437][240]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.03:437][240]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.03:437][240]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.03:437][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.03:437][240]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.03:437][240]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.03:437][240]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.04:036][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.04.24-01.33.04:036][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:036][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.04:036][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:036][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.04.24-01.33.04:036][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:053][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.33.04:053][277]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:053][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.04:053][277]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:056][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.04:069][278]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.04:069][278]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.04:069][278]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.33.04:069][278]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.04:069][278]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.04:069][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.04:069][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:069][278]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.04:069][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.04:069][278]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.33.04:069][278]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.04:069][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.04:168][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.04:168][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:385][297]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.04:385][297]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.04:385][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.04:385][297]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.04:385][297]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.04:385][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.04:385][297]Interaction: Interaction time: 1.050000 [2020.04.24-01.33.04:385][297]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.33.04:385][297]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.33.04:385][297]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.04:385][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.04:686][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.04.24-01.33.04:686][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:686][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.04.24-01.33.04:686][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:686][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.24-01.33.04:686][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:687][315]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.33.04:969][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.04:969][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:969][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.04.24-01.33.04:969][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.04:969][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.04.24-01.33.04:969][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.05:052][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:054][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:070][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:087][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:103][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:120][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:137][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:154][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:170][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:186][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:204][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:220][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:237][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:253][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:270][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:286][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:303][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:319][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:336][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:353][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:370][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:386][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:403][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:420][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:420][359]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.33.05:435][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.33.05:435][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.33.05:435][360]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.05:435][360]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.05:435][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.05:435][360]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.05:435][360]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.05:436][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.05:436][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.33.05:452][361]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.05:452][361]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.05:452][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.05:452][361]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.05:452][361]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.33.05:452][361]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.05:452][361]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.05:452][361]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.05:452][361]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.33.05:452][361]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.05:452][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.05:452][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.05:452][361]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.05:452][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.05:452][361]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.05:453][361]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.05:540][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.05:869][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.04.24-01.33.05:869][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.05:869][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.04.24-01.33.05:869][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.05:885][387]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.24-01.33.05:885][387]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.06:334][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:334][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.06:334][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:336][414]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:336][414]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:336][414]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.06:336][414]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.06:336][414]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:336][414]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.06:336][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:336][414]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.06:336][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:336][414]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.06:336][414]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.06:336][414]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.06:336][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:434][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.06:435][420]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:435][420]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.06:435][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:436][420]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:436][420]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.06:436][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:436][420]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.06:436][420]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.06:436][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:502][424]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:502][424]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.06:502][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:502][424]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:502][424]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.06:502][424]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.06:502][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:504][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.06:735][438]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.06:735][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:768][440]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.06:769][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.06:770][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:770][440]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.06:770][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:770][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:770][440]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.06:770][440]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.06:770][440]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.06:770][440]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.06:770][440]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.06:770][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:770][440]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.06:770][440]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:770][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:773][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:786][441]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.06:801][442]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.06:801][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:803][442]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:803][442]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:803][442]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.06:803][442]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.06:803][442]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.06:803][442]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.06:803][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.06:803][442]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.06:803][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.06:803][442]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.06:803][442]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.06:803][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:802][502]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.07:802][502]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.07:802][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:802][502]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.07:802][502]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.07:802][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:802][502]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.07:802][502]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.07:802][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:819][503]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.33.07:870][506]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.07:870][506]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.07:870][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:870][506]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.07:870][506]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.07:870][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:870][506]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.07:870][506]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.07:870][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:870][506]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.07:870][506]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.07:870][506]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.07:870][506]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.07:870][506]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.07:870][506]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.07:870][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.07:870][506]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.07:870][506]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.07:870][506]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.09:954][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.33.10:017][635]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.33.10:018][635]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.10:018][635]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.10:150][643]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.10:351][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.33.10:351][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.33.10:417][659]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.10:451][661]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.10:654][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.33.11:317][713]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.33.11:317][713]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.33.11:552][727]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.11:552][727]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.11:654][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 136 [2020.04.24-01.33.12:317][773]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.33.12:317][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.33.12:317][773]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.33.12:317][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.33.12:354][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.33.12:484][783]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.12:484][783]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:484][783]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.12:484][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:485][783]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:485][783]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:485][783]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.12:485][783]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.12:485][783]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:485][783]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.12:485][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:485][783]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.12:485][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:485][783]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.12:485][783]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.12:485][783]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.12:486][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:550][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.12:552][787]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:552][787]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.12:552][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:552][787]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:552][787]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.12:552][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:552][787]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.12:552][787]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.12:552][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:619][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.24-01.33.12:619][791]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:652][793]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:652][793]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.12:653][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:653][793]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:653][793]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.12:653][793]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.12:653][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:655][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.12:686][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.12:686][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:686][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.12:686][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:719][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.24-01.33.12:719][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:719][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.24-01.33.12:719][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:884][807]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.12:884][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:918][809]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.12:918][809]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.12:918][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:918][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.12:920][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:920][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:920][809]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.12:920][809]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:920][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:920][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:920][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.12:920][809]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.12:920][809]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.12:920][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:920][809]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.12:920][809]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.12:920][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.12:922][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.24-01.33.13:185][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:202][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-01.33.13:202][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:206][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.13:217][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.527076 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.33.13:252][829]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.04.24-01.33.13:253][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.24-01.33.13:253][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.13:270][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:736][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.24-01.33.13:736][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:736][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.24-01.33.13:736][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:769][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.13:769][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:769][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.33.13:769][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:835][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-01.33.13:835][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.13:952][871]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.13:952][871]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.13:952][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.13:952][871]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.13:952][871]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.13:952][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.13:952][871]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.13:952][871]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.13:952][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.13:985][873]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.13:985][873]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.13:985][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.13:985][873]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.13:986][873]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.13:986][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.14:019][875]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.14:019][875]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.14:019][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.14:019][875]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.14:020][875]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.14:020][875]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.14:020][875]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.14:020][875]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.14:020][875]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.14:020][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.14:020][875]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.14:020][875]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.14:020][875]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.14:784][921]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.33.14:785][921]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.14:785][921]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.14:951][931]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.15:251][949]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.15:251][949]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.04.24-01.33.15:284][951]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.16:385][ 17]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:385][ 17]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:751][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.16:751][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.16:751][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.16:751][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.16:753][ 39]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:753][ 39]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:753][ 39]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.16:753][ 39]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.16:753][ 39]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:753][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.16:753][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.16:753][ 39]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.16:753][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.16:753][ 39]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.16:753][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.16:851][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.33.16:852][ 45]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:852][ 45]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.16:852][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.16:853][ 45]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.16:853][ 45]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.16:853][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.16:853][ 45]Interaction: Interaction time: 5.000000 [2020.04.24-01.33.16:853][ 45]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.33.16:853][ 45]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.16:853][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.19:001][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003535 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.33.21:871][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.33.21:936][350]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.33.21:936][350]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.33.21:936][350]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.33.21:936][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.21:968][352]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.21:968][352]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.21:969][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.21:969][352]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.33.21:969][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.33.21:969][352]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.21:969][352]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.21:969][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:001][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.33.22:002][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:002][354]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.22:002][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:003][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:003][354]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.22:003][354]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.22:003][354]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.22:003][354]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.22:003][354]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.22:003][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:003][354]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.22:003][354]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.22:003][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:005][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.33.22:671][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.33.22:735][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:735][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.33.22:735][398]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.33.22:735][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.33.22:735][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Scalars [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Textures [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Vectors [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Scalars [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Textures [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Vectors [2020.04.24-01.33.22:735][398]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.33.22:735][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.22:735][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:736][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:736][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.22:736][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:769][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:769][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.22:769][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:769][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.22:769][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.22:769][400]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.22:769][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.22:769][400]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.22:769][400]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.22:769][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.22:769][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.33.22:769][400]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.22:769][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.23:356][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.23:356][435]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.23:356][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.23:357][435]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.23:357][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.23:357][435]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.23:357][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.23:357][435]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.23:585][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.23:585][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.23:585][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.23:585][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.23:600][450]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 70.061409 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.24:318][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.24:335][494]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.24:335][494]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.24:335][494]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Nurse_C_7] [2020.04.24-01.33.24:335][494]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.24:968][532]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.33.24:970][532]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.24:970][532]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.25:200][546]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.25:501][564]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.25:534][566]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.25:852][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.24-01.33.25:852][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.25:871][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.26:085][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.24-01.33.26:085][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:468][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.24-01.33.26:468][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:468][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.26:468][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:468][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.24-01.33.26:468][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:488][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.26:584][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_9] [2020.04.24-01.33.26:584][629]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:584][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.26:584][629]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:586][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.26:586][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.26:586][629]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.33.26:586][629]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.26:586][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.26:586][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.26:586][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:586][629]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.26:586][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.26:586][629]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.33.26:586][629]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.26:586][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.26:587][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:602][630]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.26:602][630]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.26:602][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:619][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:636][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:653][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:668][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.26:668][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.26:669][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:686][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:703][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:719][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:735][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:752][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:769][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:786][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:803][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:818][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:835][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:851][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:868][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:885][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:901][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.26:901][648]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.26:901][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.26:901][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.26:901][648]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.26:901][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.26:901][648]Interaction: Interaction time: 1.050000 [2020.04.24-01.33.26:901][648]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.33.26:901][648]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.33.26:901][648]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.26:901][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.26:902][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:918][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:935][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:951][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:968][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.26:985][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.27:001][654]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.33.27:002][654]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.27:002][654]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.27:003][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.33.27:100][660]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.27:168][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_15] [2020.04.24-01.33.27:168][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:168][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.24-01.33.27:168][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:168][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.24-01.33.27:168][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:185][665]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.33.27:367][676]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.27:400][678]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.27:435][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.27:435][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:435][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.24-01.33.27:435][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:435][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.24-01.33.27:435][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:935][710]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.33.27:952][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.33.27:952][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.33.27:952][711]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.27:952][711]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.27:952][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.27:952][711]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.27:952][711]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.27:952][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.27:968][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.27:968][712]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.27:968][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.27:969][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.27:969][712]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.33.27:969][712]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.27:969][712]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.27:969][712]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.27:969][712]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.33.27:969][712]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.27:969][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.27:969][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.27:969][712]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:969][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_15] [2020.04.24-01.33.27:969][712]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.27:969][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.33.28:050][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_Slasher_Character_12_C_0 [2020.04.24-01.33.28:050][717]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.33.28:050][717]GameFlow: Writing Profile Stat DBD_DLC9_Camper_Stat1: 1 [2020.04.24-01.33.28:056][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.28:353][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_15] [2020.04.24-01.33.28:353][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.28:353][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.24-01.33.28:353][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.28:407][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255225761C0] Result: '1' k_EResultOK (success) [2020.04.24-01.33.28:407][739]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255225761C0]' succeeded in 0.351124 seconds [2020.04.24-01.33.28:441][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255225761C0] Result: '1' k_EResultOK (success) [2020.04.24-01.33.28:461][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.408106 seconds [2020.04.24-01.33.28:504][744]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.28:504][744]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.28:835][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.04.24-01.33.28:835][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:251][789]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.29:251][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:251][789]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.29:251][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:252][789]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:252][789]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:252][789]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.29:252][789]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.29:252][789]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:252][789]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.29:252][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:252][789]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.29:252][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:252][789]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.29:252][789]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.29:252][789]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.29:252][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:351][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.29:353][795]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:353][795]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.29:353][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:353][795]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:353][795]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.29:353][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:353][795]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.29:353][795]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.29:353][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:418][799]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:419][799]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.29:419][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:419][799]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:419][799]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.29:419][799]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.29:419][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:420][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.29:650][813]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.29:650][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:684][815]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.29:684][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.29:685][815]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:685][815]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.29:685][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:685][815]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:685][815]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.29:685][815]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.29:685][815]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.29:685][815]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.29:686][815]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.29:686][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:686][815]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.29:686][815]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:686][815]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:687][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.29:717][817]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.29:717][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:719][817]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:719][817]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:719][817]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.29:719][817]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.29:719][817]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.29:719][817]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.29:719][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.29:719][817]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.29:719][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.29:719][817]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.29:719][817]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.29:719][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:708][876]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.30:708][876]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.30:708][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:708][876]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.30:708][876]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.30:708][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:708][876]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.30:708][876]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.30:708][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:741][878]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.30:741][878]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.30:741][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:741][878]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.30:741][878]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.30:741][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:791][881]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.30:791][881]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.30:791][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:791][881]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.30:791][881]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.30:791][881]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.30:791][881]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.30:791][881]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.30:791][881]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.30:791][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.30:791][881]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.30:791][881]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.30:791][881]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.32:251][969]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.33.33:683][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.33:683][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.33:683][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.33:683][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.33:684][ 55]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:684][ 55]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.33:685][ 55]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:685][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.33:685][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.33:685][ 55]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.33:685][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:750][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.33:751][ 59]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:751][ 59]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.33:752][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:752][ 59]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:752][ 59]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.33:752][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:752][ 59]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.33:752][ 59]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.33:752][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:885][ 67]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:885][ 67]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.33:885][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:885][ 67]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.33:885][ 67]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.33:885][ 67]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.33:885][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.33:888][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.34:117][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.34:117][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.34:151][ 83]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.34:152][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.34:153][ 83]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.34:153][ 83]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.34:153][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.34:153][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.34:153][ 83]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.34:153][ 83]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.34:156][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.34:184][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.34:184][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.34:185][ 85]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.34:185][ 85]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.34:185][ 85]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.34:185][ 85]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.34:185][ 85]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.34:185][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.34:185][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.34:185][ 85]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.34:186][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.34:186][ 85]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.34:186][ 85]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.34:186][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:186][145]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.35:186][145]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.35:186][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:186][145]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.35:186][145]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.35:186][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:186][145]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.35:186][145]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.35:186][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:186][145]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.33.35:219][147]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.35:219][147]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.35:219][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:219][147]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.35:219][147]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.35:219][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:253][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.35:253][149]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.35:253][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:253][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.35:253][149]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.35:253][149]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.35:253][149]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.35:253][149]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.35:253][149]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.35:253][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.35:253][149]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.35:253][149]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.35:253][149]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.36:083][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.848686 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.33.37:401][278]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.33.37:402][278]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.37:402][278]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.37:407][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-01.33.37:417][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.33.37:417][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.33.37:517][285]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.37:801][302]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.37:834][304]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.38:969][372]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.38:969][372]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.39:833][424]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.39:834][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.39:834][424]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.39:834][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.39:835][424]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.39:835][424]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.39:835][424]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.39:835][424]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.39:835][424]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.39:835][424]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.39:835][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.39:835][424]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.39:835][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.39:835][424]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.39:835][424]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.39:835][424]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.39:835][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.39:933][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.39:935][430]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.39:935][430]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.39:935][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.39:935][430]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.39:935][430]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.39:935][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.39:935][430]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.39:935][430]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.39:935][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.40:035][436]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:035][436]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.40:035][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.40:035][436]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:035][436]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.40:035][436]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.40:035][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.40:038][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.40:268][450]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.40:268][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.40:268][450]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.40:268][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.40:270][450]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:270][450]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.40:270][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.40:270][450]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:270][450]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.40:270][450]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.40:270][450]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.40:270][450]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.40:270][450]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.40:270][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.40:270][450]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.40:270][450]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.40:270][450]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:273][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.40:286][451]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:286][451]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:286][451]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:286][451]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:286][451]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:318][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:319][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:319][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:319][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:319][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:319][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:319][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.40:333][454]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.40:333][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.40:335][454]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:335][454]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:335][454]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.40:335][454]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.40:335][454]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.40:335][454]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.40:335][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.40:335][454]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.40:335][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.40:335][454]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.40:335][454]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.40:335][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:335][514]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:335][514]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.41:335][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:335][514]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:335][514]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.41:335][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:335][514]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.41:335][514]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:335][514]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.41:335][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:335][514]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:335][514]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.41:335][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:402][518]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:402][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.41:402][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:402][518]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:402][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.41:402][518]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.41:402][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.41:402][518]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.41:402][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.41:402][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.41:402][518]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.41:402][518]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.41:402][518]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.41:519][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.24-01.33.41:519][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.41:539][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.41:768][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.24-01.33.41:768][540]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.42:134][562]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.33.42:136][562]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:136][562]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:202][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:203][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.42:203][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.42:203][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:203][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.42:203][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.42:205][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.33.42:235][568]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:236][568]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.42:236][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.42:236][568]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:236][568]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.42:236][568]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.42:236][568]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.42:236][568]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.42:236][568]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.42:236][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.42:236][568]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.33.42:236][568]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.42:236][568]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.42:300][572]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.42:500][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.280773 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.33.42:501][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.33.42:501][584]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.04.24-01.33.42:567][588]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.42:634][592]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.33.42:934][610]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 59.396244 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.33.43:033][616]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_12] [2020.04.24-01.33.43:033][616]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.43:033][616]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_12] [2020.04.24-01.33.43:033][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.43:033][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.33.43:035][616]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.43:035][616]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.43:035][616]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.43:035][616]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.43:035][616]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.43:035][616]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_12] [2020.04.24-01.33.43:035][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.43:035][616]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.43:035][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.43:035][616]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.43:035][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.43:168][624]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.43:168][624]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.43:168][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.43:168][624]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.43:168][624]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.43:168][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.43:168][624]Interaction: Interaction time: 0.943396 [2020.04.24-01.33.43:168][624]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.24-01.33.43:168][624]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.04.24-01.33.43:169][624]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.43:169][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.43:669][654]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.43:669][654]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.43:867][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.620239 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.33.43:867][666]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.33.44:069][678]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.33.44:134][682]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.44:134][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:134][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_Slasher_Character_12_C_0 [2020.04.24-01.33.44:134][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.33.44:134][682]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.44:134][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.44:136][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:136][682]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:136][682]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.44:136][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.44:136][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.44:136][682]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.04.24-01.33.44:136][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.44:136][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:136][682]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_12] [2020.04.24-01.33.44:136][682]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:136][682]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.33.44:201][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.33.44:203][686]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:203][686]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.44:203][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:203][686]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:203][686]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.44:203][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:203][686]Interaction: Interaction time: 5.000000 [2020.04.24-01.33.44:203][686]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.33.44:203][686]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.44:203][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:971][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-01.33.44:971][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:972][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-01.33.44:972][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:973][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:973][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:973][732]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.44:973][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.44:973][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.44:973][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-01.33.44:973][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.44:973][732]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.44:973][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.44:973][732]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.44:973][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.45:201][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-01.33.45:203][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.45:203][746]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.45:203][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.45:203][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.45:203][746]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.45:203][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.45:203][746]Interaction: Interaction time: 9.174312 [2020.04.24-01.33.45:203][746]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.24-01.33.45:203][746]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.45:203][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.46:885][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.04.24-01.33.47:752][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.47:817][903]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.04.24-01.33.49:221][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.33.49:285][991]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.33.49:285][991]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.33.49:285][991]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.33.49:285][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.49:318][993]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.49:318][993]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.49:318][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.49:318][993]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.33.49:318][993]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.33.49:318][993]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.49:318][993]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.49:318][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.49:350][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.33.49:351][995]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.49:351][995]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.49:351][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.49:351][995]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.49:351][995]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.49:352][995]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.49:352][995]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.49:352][995]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.49:352][995]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.49:352][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.49:352][995]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.33.49:352][995]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.49:352][995]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.49:354][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.24-01.33.50:153][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:172][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.50:284][ 51]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.24-01.33.50:403][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:619][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:619][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:619][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:619][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.24-01.33.50:620][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:639][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.24-01.33.50:886][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.51:750][139]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.873545 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.33.52:267][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.24-01.33.52:267][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.52:316][173]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.33.52:318][173]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.52:318][173]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.52:416][179]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.33.52:483][183]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_12_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.24-01.33.52:484][183]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.33.52:484][183]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.04.24-01.33.52:487][183]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - zkentk000]: On [2020.04.24-01.33.52:750][199]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Succeed Clown. [2020.04.24-01.33.52:751][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.24-01.33.52:751][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.54:084][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.411330 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.33.54:387][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-01.33.54:486][303]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - zkentk000]: Off [2020.04.24-01.33.54:552][307]GameFlow: OnRep_BegunPlayFenceGuid 069CFF65-08D7-E7EF-8DAB-97A4991E8057 [2020.04.24-01.33.54:552][307]GameFlow: BegunPlayFenceGuid 069CFF65-08D7-E7EF-8DAB-97A4991E8057 [2020.04.24-01.33.54:552][307]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000039 seconds [2020.04.24-01.33.54:552][307]GameFlow: ACollectable::BeginPlay [2020.04.24-01.33.54:552][307]GameFlow: BegunPlayFenceGuid 069CFF65-08D7-E7EF-8DAB-97A4991E8057 [2020.04.24-01.33.54:553][307]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.33.54:553][307]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.33.54:553][307]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.33.54:554][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.54:585][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.54:585][309]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.54:585][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.54:585][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.54:585][309]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.24-01.33.54:585][309]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.54:585][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.55:801][382]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.55:801][382]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:552][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:552][427]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.56:552][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:552][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:552][427]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.56:552][427]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.56:552][427]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.56:552][427]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.56:552][427]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.56:552][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:552][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-01.33.56:552][427]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.56:552][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:585][429]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.56:585][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.56:585][429]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.56:585][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.56:586][429]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:586][429]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:586][429]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.56:586][429]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.56:586][429]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:586][429]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.56:586][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.56:586][429]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.56:586][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:586][429]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.33.56:587][429]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.33.56:587][429]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.56:587][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:667][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.56:669][434]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:669][434]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.56:669][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:669][434]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:669][434]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.56:669][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:669][434]Interaction: Interaction time: 1.000000 [2020.04.24-01.33.56:669][434]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.56:669][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:752][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:752][439]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.56:752][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:752][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.56:752][439]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.33.56:752][439]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.56:752][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.56:755][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.56:999][454]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.56:999][454]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:033][456]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.33.57:034][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.33.57:035][456]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:035][456]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.57:035][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:035][456]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:035][456]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.57:035][456]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.57:035][456]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.57:035][456]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.57:035][456]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.57:035][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:035][456]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.33.57:035][456]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:035][456]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:038][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:053][457]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.33.57:067][458]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.57:067][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:069][458]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:069][458]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:069][458]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.57:069][458]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.57:069][458]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:069][458]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.57:069][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:069][458]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.57:069][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:069][458]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.33.57:069][458]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.57:069][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:666][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.33.57:666][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:666][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.33.57:666][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:668][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:668][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:668][494]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.33.57:668][494]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.57:668][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:668][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.33.57:668][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.57:668][494]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.33.57:668][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:668][494]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.33.57:668][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:834][504]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:834][504]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.57:834][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:834][504]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.57:834][504]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.57:834][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.57:834][504]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.57:834][504]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.24-01.33.57:834][504]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.33.57:835][504]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.57:835][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:069][518]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:069][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.33.58:069][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:069][518]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:069][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.33.58:069][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:069][518]Interaction: Interaction time: 0.000000 [2020.04.24-01.33.58:069][518]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.33.58:069][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:085][519]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.33.58:102][520]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:102][520]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.58:102][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:102][520]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:102][520]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.58:102][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:135][522]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:135][522]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.58:135][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:135][522]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:135][522]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.58:135][522]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.58:135][522]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.58:135][522]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.58:135][522]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.58:135][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:135][522]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.33.58:135][522]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.58:135][522]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:233][528]GameFlow: OnDropped 350.209106 [2020.04.24-01.33.58:234][528]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.04.24-01.33.58:234][528]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.04.24-01.33.58:336][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.33.58:802][562]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.33.58:835][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:835][564]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.33.58:835][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:835][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:835][564]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.33.58:835][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:869][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:869][566]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.33.58:869][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:869][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:869][566]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.33.58:869][566]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.58:869][566]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.33.58:869][566]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.33.58:869][566]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.33.58:869][566]Interaction: Verbose: [CollectItem][BP_Toolbox_004_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.33.58:869][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.33.58:869][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.33.58:869][566]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.58:869][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.33.58:936][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.33.58:936][570]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:004][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.33.59:004][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:004][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.33.59:004][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:037][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.33.59:037][576]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:037][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.33.59:037][576]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.33.59:502][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:522][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.33.59:552][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.33.59:552][607]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.33.59:568][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.00:084][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.34.00:084][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.00:084][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.34.00:084][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.00:101][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.34.00:101][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.00:101][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.34.00:101][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.00:168][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.34.00:168][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:067][698]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.01:067][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:067][698]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.01:067][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:069][698]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:069][698]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:069][698]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.01:069][698]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.01:069][698]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:069][698]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.01:069][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:069][698]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.01:069][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:069][698]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.01:069][698]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.01:069][698]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.01:069][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:134][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.01:136][702]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:136][702]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.01:136][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:136][702]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:136][702]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.01:136][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:136][702]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.01:136][702]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.01:136][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:235][708]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:235][708]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.01:235][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:235][708]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:235][708]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.01:235][708]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.01:235][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:237][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.01:434][720]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.01:434][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:467][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.01:468][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.01:469][722]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:469][722]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.01:469][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:469][722]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:469][722]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.01:469][722]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.01:469][722]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.01:469][722]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.01:469][722]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.01:469][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:469][722]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.01:469][722]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:469][722]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:472][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:486][723]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.01:502][724]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.01:502][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:503][724]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:503][724]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:504][724]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.01:504][724]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.01:504][724]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.01:504][724]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.01:504][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.01:504][724]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.01:504][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.01:504][724]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.01:504][724]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.01:504][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:502][784]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.02:502][784]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.02:502][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:502][784]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.02:502][784]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.02:502][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:502][784]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.02:502][784]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.02:502][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:535][786]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.02:535][786]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.02:535][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:535][786]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.02:535][786]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.02:535][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:569][788]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.02:569][788]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.02:569][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:569][788]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.02:569][788]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.02:569][788]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.02:569][788]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.02:569][788]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.02:569][788]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.02:569][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.02:569][788]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.02:569][788]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.02:570][788]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.04:699][916]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.04:701][916]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.04:701][916]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.04:833][924]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.04:835][924]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_12_C_0 [2020.04.24-01.34.04:918][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.24-01.34.04:918][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.34.04:918][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.04.24-01.34.05:101][940]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.05:134][942]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.05:816][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.526850 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.05:816][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.34.05:817][983]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.34.06:218][ 7]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.06:218][ 7]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.06:834][ 44]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.34.06:884][ 47]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.34.07:184][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.07:184][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:184][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.07:184][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:185][ 65]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:186][ 65]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.07:186][ 65]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:186][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.07:186][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.07:186][ 65]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.07:186][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:283][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.07:285][ 71]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:285][ 71]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.07:285][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:285][ 71]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:285][ 71]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.07:285][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:285][ 71]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.07:285][ 71]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.07:285][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:386][ 77]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:386][ 77]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.07:386][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:386][ 77]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:387][ 77]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.07:387][ 77]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.07:387][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:390][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.07:616][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.07:616][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:650][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.07:650][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.07:650][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:650][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.07:652][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:652][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:652][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.07:652][ 93]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:652][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:652][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:652][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.07:652][ 93]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.07:652][ 93]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.07:652][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.07:652][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.07:653][ 93]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.07:653][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:653][ 93]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.07:653][ 93]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.07:653][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.07:655][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.08:685][155]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.08:685][155]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.08:685][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:685][155]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.08:685][155]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.08:685][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:685][155]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.08:686][155]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.08:686][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:719][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.08:719][157]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.08:719][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:719][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.08:719][157]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.08:719][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:719][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.08:719][157]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.08:719][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:719][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.08:719][157]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.08:719][157]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.08:719][157]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.08:719][157]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.08:719][157]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.08:719][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.08:719][157]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.08:719][157]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.08:719][157]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.09:483][203]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.09:485][203]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.09:485][203]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.09:650][213]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.09:916][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.09:950][231]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.10:054][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.34.10:317][253]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.34.10:317][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.34.10:583][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.001782 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.10:753][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.34.11:052][297]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:053][297]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:094][300]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-01.34.11:099][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.34.11:317][313]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.34.11:317][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.34.11:483][323]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.11:483][323]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.11:483][323]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.11:483][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.11:485][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:485][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:485][323]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.11:485][323]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.11:485][323]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:485][323]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.11:485][323]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.11:485][323]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.11:485][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.11:485][323]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.11:485][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.11:550][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.34.11:552][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:552][327]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.11:552][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.11:552][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.11:552][327]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.11:552][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.11:552][327]Interaction: Interaction time: 5.000000 [2020.04.24-01.34.11:552][327]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.34.11:552][327]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.11:552][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.11:754][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.04.24-01.34.12:317][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.34.12:317][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.34.12:317][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.34.12:317][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.34.12:355][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.34.15:952][591]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.24-01.34.16:554][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.34.16:619][631]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.34.16:619][631]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.34.16:619][631]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.34.16:619][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.16:669][634]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.16:669][634]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.16:669][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.16:669][634]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.34.16:669][634]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.34.16:669][634]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.16:669][634]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.16:669][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.16:702][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.34.16:704][636]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.16:704][636]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.16:704][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.16:704][636]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.16:704][636]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.16:704][636]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.16:704][636]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.16:704][636]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.16:704][636]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.16:704][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.16:704][636]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.16:704][636]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.16:704][636]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.16:706][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.34.18:239][729]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028230296 [2020.04.24-01.34.18:250][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028230296, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.34.18:250][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Grenth Taurus, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.34.18:700][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.887234 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.18:700][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.34.18:700][756]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.34.19:666][814]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.34.19:668][814]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.19:668][814]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.19:900][828]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.20:200][846]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.20:234][848]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.20:333][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 32.556255 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.34.20:367][856]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.04.24-01.34.20:833][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.20:833][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.20:833][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.20:833][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.20:833][884]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.04.24-01.34.20:834][884]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.20:834][884]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.20:834][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.20:834][884]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.20:834][884]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.20:834][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.20:834][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.20:834][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.20:834][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.20:834][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.20:834][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.20:900][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.34.20:901][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.20:901][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.20:901][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.20:901][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.20:901][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.20:901][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.20:901][888]Interaction: Interaction time: 31.372549 [2020.04.24-01.34.20:901][888]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.20:901][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.21:302][912]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.21:302][912]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.21:699][936]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.21:701][936]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.21:701][936]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.21:834][944]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.22:100][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.22:134][962]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.22:700][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.22:700][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.22:700][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.22:700][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.22:702][996]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.22:702][996]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.22:702][996]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.22:702][996]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.22:702][996]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.22:702][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.22:702][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.22:702][996]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.22:702][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.22:702][996]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.22:702][996]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.22:702][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.22:703][996]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.24-01.34.22:703][996]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.04.24-01.34.22:703][996]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.34.22:908][ 8]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_12_C_0 [2020.04.24-01.34.23:235][ 28]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.23:235][ 28]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.23:833][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302141 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.23:934][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.23:934][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.23:934][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.23:934][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.23:935][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.23:935][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.23:935][ 70]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.23:935][ 70]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.23:935][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.23:935][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.23:935][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.23:935][ 70]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.23:935][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.23:935][ 70]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.23:936][ 70]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.23:936][ 70]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.23:936][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:033][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.24:035][ 76]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:035][ 76]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.24:035][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:035][ 76]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:035][ 76]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.24:035][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:035][ 76]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.24:035][ 76]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.24:035][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:101][ 80]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:101][ 80]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.24:101][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:101][ 80]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:101][ 80]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.24:101][ 80]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.24:101][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:103][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.24:135][ 82]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:135][ 82]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:135][ 82]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.24:135][ 82]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.24:135][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:135][ 82]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.24:135][ 82]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.24:135][ 82]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.24:334][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.24:334][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.24:366][ 96]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.24:367][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.24:369][ 96]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:369][ 96]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.24:369][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:369][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.24:369][ 96]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.24:369][ 96]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:369][ 96]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:369][ 96]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:369][ 96]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:371][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.24:386][ 97]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:386][ 97]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:386][ 97]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:387][ 97]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.24:401][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.24:401][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.24:402][ 98]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:402][ 98]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:402][ 98]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.24:402][ 98]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.24:402][ 98]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.24:403][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.24:403][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.24:403][ 98]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.24:403][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:403][ 98]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.24:403][ 98]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.24:403][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.24:732][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500856 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.34.25:418][159]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:418][159]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.25:418][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:418][159]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:418][159]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.25:418][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:418][159]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.25:418][159]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.25:418][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:435][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-01.34.25:435][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:435][160]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:435][160]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.25:435][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:435][160]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:435][160]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.25:435][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:469][162]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:469][162]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.25:469][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:469][162]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:469][162]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.25:469][162]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.25:469][162]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.25:469][162]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.25:469][162]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.25:469][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.25:469][162]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.25:469][162]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:469][162]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.25:501][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.04.24-01.34.25:501][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:501][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.04.24-01.34.25:501][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:535][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-01.34.25:535][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:535][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.04.24-01.34.25:535][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:951][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.04.24-01.34.25:952][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:952][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.04.24-01.34.25:952][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:985][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.04.24-01.34.25:985][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.25:985][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.04.24-01.34.25:985][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:001][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-01.34.26:001][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:001][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-01.34.26:001][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:004][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.34.26:018][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-01.34.26:018][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:018][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.04.24-01.34.26:018][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:068][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-01.34.26:068][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:068][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-01.34.26:068][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:415][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.26:415][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:416][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.26:416][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:417][219]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.26:417][219]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.26:417][219]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.26:417][219]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.26:417][219]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.26:417][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.26:417][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:417][219]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.26:418][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.26:418][219]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.26:418][219]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.26:418][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.26:485][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.04.24-01.34.26:485][223]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:485][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.04.24-01.34.26:485][223]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:501][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-01.34.26:501][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:501][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-01.34.26:501][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.26:568][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-01.34.26:568][228]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.27:737][298]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.24-01.34.27:919][309]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.27:919][309]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.27:919][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:919][309]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.27:919][309]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-01.34.27:919][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:951][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.27:951][311]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.27:951][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:951][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.27:951][311]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.27:951][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:952][311]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.27:952][311]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.27:952][311]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.27:952][311]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.27:952][311]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.27:952][311]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.27:952][311]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.27:952][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:952][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.27:952][311]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.27:952][311]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.27:954][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.34.27:985][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.27:985][313]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.27:985][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:985][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.27:985][313]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.27:985][313]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.27:985][313]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.27:985][313]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.27:985][313]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.27:985][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.27:985][313]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.27:985][313]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.27:985][313]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:417][339]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.28:417][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:417][339]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.28:417][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:419][339]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:419][339]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:419][339]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.28:419][339]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.28:419][339]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:419][339]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.28:419][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:419][339]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.28:419][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:419][339]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.28:419][339]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.28:419][339]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.28:419][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:483][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.28:485][343]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:485][343]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.28:485][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:485][343]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:485][343]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.28:485][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:485][343]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.28:485][343]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.28:485][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:584][349]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:585][349]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.28:585][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:585][349]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:585][349]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.28:585][349]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.28:585][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:587][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.28:784][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-01.34.28:784][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:816][363]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.28:816][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:849][365]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.28:850][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.28:852][365]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:852][365]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.28:852][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:852][365]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:852][365]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.28:852][365]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.28:852][365]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.28:852][365]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.28:852][365]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.28:852][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:852][365]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.28:852][365]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:852][365]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:853][365]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.28:854][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.28:883][367]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.28:883][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:885][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-01.34.28:885][367]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:885][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.28:885][367]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:885][367]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:885][367]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:885][367]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.28:885][367]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.28:885][367]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.28:885][367]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.28:885][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.28:885][367]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.28:885][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:885][367]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.28:885][367]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.28:885][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.28:904][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.34.29:000][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_15] [2020.04.24-01.34.29:000][374]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:001][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.29:001][374]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:002][374]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.29:002][374]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.29:002][374]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.34.29:002][374]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.29:002][374]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.29:002][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.29:002][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:002][374]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.29:002][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:002][374]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.29:002][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:084][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.29:084][379]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:085][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.29:085][379]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.29:085][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:085][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.29:085][379]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.29:085][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:085][379]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.29:085][379]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.24-01.34.29:085][379]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.34.29:086][379]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.29:086][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:600][410]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.24-01.34.29:600][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.29:600][410]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:600][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.29:600][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:600][410]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.24-01.34.29:604][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-01.34.29:818][423]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.34.29:885][427]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.29:885][427]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.29:885][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:885][427]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.29:885][427]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.29:885][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:885][427]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.29:885][427]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.29:885][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:917][429]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.29:918][429]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.29:918][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:918][429]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.29:918][429]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.29:918][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:951][431]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.29:951][431]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.29:951][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:951][431]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.29:951][431]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.29:951][431]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.29:951][431]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.29:951][431]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.29:951][431]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.29:951][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.29:951][431]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.29:951][431]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.29:951][431]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.30:086][439]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.34.30:101][440]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.34.30:101][440]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.34.30:101][440]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.30:101][440]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.30:102][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.30:102][440]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.30:102][440]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.30:102][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.30:118][441]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.30:118][441]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.30:118][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.30:118][441]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.30:118][441]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.34.30:118][441]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.30:118][441]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.30:118][441]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.30:118][441]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.34.30:118][441]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.30:118][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.30:118][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.30:118][441]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.30:118][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.30:118][441]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.30:119][441]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.30:401][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-01.34.30:401][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:050][557]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.32:051][557]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:052][557]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:116][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.32:116][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:116][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.32:116][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:118][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:118][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:118][561]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.32:118][561]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.32:118][561]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:118][561]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.32:118][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:118][561]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.32:118][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:118][561]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.32:118][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:183][565]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.32:183][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.34.32:184][565]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:184][565]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.32:184][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:184][565]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.32:184][565]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.32:184][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:184][565]Interaction: Interaction time: 24.326927 [2020.04.24-01.34.32:184][565]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.32:184][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:401][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.32:401][578]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:401][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.32:401][578]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:401][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.34.32:401][578]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:421][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.34.32:483][583]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.32:483][583]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.32:584][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.34.32:584][589]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:584][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.32:584][589]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:585][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.32:585][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.32:585][589]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.34.32:585][589]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.32:585][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.32:585][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.32:585][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:585][589]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.32:585][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:585][589]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.32:585][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:683][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.32:683][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.32:684][595]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.32:684][595]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.32:684][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:684][595]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.32:684][595]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.32:684][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:684][595]Interaction: Interaction time: 20.603752 [2020.04.24-01.34.32:684][595]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.32:684][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.32:783][601]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.34.32:783][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.34.33:584][649]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.33:584][649]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:116][681]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.34:116][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:116][681]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.34:116][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:118][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.34:118][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.34:118][681]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.34:118][681]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.34:118][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.34:118][681]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.34:118][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:118][681]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.34:118][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:118][681]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.34:118][681]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.34:118][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:549][707]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.34:549][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:549][707]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.34:549][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:550][707]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:550][707]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:550][707]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.34:550][707]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.34:550][707]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:550][707]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.34:550][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:550][707]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.34:550][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:550][707]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.34:550][707]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.34:550][707]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.34:550][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:616][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.34:617][711]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:617][711]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.34:617][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:617][711]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:617][711]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.34:617][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:617][711]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.34:617][711]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.34:617][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:717][717]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:717][717]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.34:717][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:717][717]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:717][717]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.34:717][717]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.34:717][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:719][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.34:950][731]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.34:950][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:983][733]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.34:983][733]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.34:983][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:983][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.34:985][733]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:985][733]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:985][733]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.34:985][733]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:985][733]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:985][733]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:985][733]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.34:985][733]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.34:985][733]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.34:985][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:985][733]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.34:985][733]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.34:985][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.34:987][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.35:333][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.205592 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.35:618][771]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:618][771]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.35:618][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:618][771]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:618][771]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.35:618][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:618][771]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.35:618][771]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.35:618][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:668][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:668][774]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.35:668][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:668][774]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:668][774]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.35:668][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:701][776]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:701][776]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.35:701][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:701][776]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:701][776]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.35:701][776]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.35:701][776]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.35:701][776]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.35:701][776]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.35:701][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:701][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.35:701][776]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.35:701][776]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:932][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.35:932][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.35:932][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.35:932][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.35:934][790]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:934][790]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:934][790]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.35:934][790]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.35:934][790]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.35:934][790]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.35:934][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.35:934][790]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.35:934][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.35:934][790]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.35:934][790]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.35:934][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:034][796]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:034][796]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.36:034][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:034][796]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:034][796]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.36:034][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:034][796]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.36:034][796]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.36:034][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:067][798]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:067][798]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.36:067][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:067][798]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:067][798]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.36:067][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:067][798]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:067][798]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.36:067][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:067][798]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:067][798]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.36:067][798]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.36:067][798]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.36:067][798]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.36:067][798]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.36:067][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.36:067][798]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.36:067][798]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.36:067][798]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:599][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434042 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.34.36:832][844]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.36:834][844]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:834][844]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.36:966][852]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.37:266][870]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.37:299][872]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.37:434][880]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.37:434][880]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.37:434][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:434][880]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.37:434][880]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.37:434][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:434][880]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.37:434][880]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.37:434][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:435][880]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.34.37:467][882]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.37:467][882]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.37:467][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:467][882]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.37:467][882]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.37:467][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:501][884]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.37:501][884]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.37:501][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:501][884]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.37:501][884]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.37:501][884]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.37:501][884]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.37:501][884]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.37:501][884]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.37:501][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.37:501][884]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.37:501][884]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.37:501][884]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.38:303][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4463652372360229, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.34.38:303][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.34.38:319][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01523854676634073, xOffset=0, yOffset=0) [2020.04.24-01.34.38:336][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0305221788585186, xOffset=0, yOffset=0) [2020.04.24-01.34.38:353][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04554199799895287, xOffset=0, yOffset=0) [2020.04.24-01.34.38:366][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.530439 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.34.38:370][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06066663563251495, xOffset=0, yOffset=0) [2020.04.24-01.34.38:386][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757935494184494, xOffset=0, yOffset=0) [2020.04.24-01.34.38:399][938]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.04.24-01.34.38:400][938]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:400][938]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:403][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09096300601959229, xOffset=0, yOffset=0) [2020.04.24-01.34.38:419][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060884594917297, xOffset=0, yOffset=0) [2020.04.24-01.34.38:437][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1215040981769562, xOffset=0, yOffset=0) [2020.04.24-01.34.38:453][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365264654159546, xOffset=0, yOffset=0) [2020.04.24-01.34.38:470][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517507433891296, xOffset=0, yOffset=0) [2020.04.24-01.34.38:486][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669547408819199, xOffset=0, yOffset=0) [2020.04.24-01.34.38:503][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819783747196198, xOffset=0, yOffset=0) [2020.04.24-01.34.38:519][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970009207725525, xOffset=0, yOffset=0) [2020.04.24-01.34.38:536][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21222473680973, xOffset=0, yOffset=0) [2020.04.24-01.34.38:553][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272479236125946, xOffset=0, yOffset=0) [2020.04.24-01.34.38:569][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424257397651672, xOffset=0, yOffset=0) [2020.04.24-01.34.38:587][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2579787373542786, xOffset=0, yOffset=0) [2020.04.24-01.34.38:603][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730050086975098, xOffset=0, yOffset=0) [2020.04.24-01.34.38:619][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880285382270813, xOffset=0, yOffset=0) [2020.04.24-01.34.38:637][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30355679988861, xOffset=0, yOffset=0) [2020.04.24-01.34.38:653][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185817897319794, xOffset=0, yOffset=0) [2020.04.24-01.34.38:670][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336050510406494, xOffset=0, yOffset=0) [2020.04.24-01.34.38:686][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348627507686615, xOffset=0, yOffset=0) [2020.04.24-01.34.38:703][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636498749256134, xOffset=0, yOffset=0) [2020.04.24-01.34.38:720][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789497911930084, xOffset=0, yOffset=0) [2020.04.24-01.34.38:736][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939729630947113, xOffset=0, yOffset=0) [2020.04.24-01.34.38:753][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090866148471832, xOffset=0, yOffset=0) [2020.04.24-01.34.38:770][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245247840881348, xOffset=0, yOffset=0) [2020.04.24-01.34.38:787][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399017691612244, xOffset=0, yOffset=0) [2020.04.24-01.34.38:803][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549256861209869, xOffset=0, yOffset=0) [2020.04.24-01.34.38:820][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699491262435913, xOffset=0, yOffset=0) [2020.04.24-01.34.38:832][964]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.38:833][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.38:833][964]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.38:833][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.38:834][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:834][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:834][964]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.38:834][964]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.38:834][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:834][964]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.38:834][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.38:834][964]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.38:834][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.38:834][964]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.38:834][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.38:837][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849734008312225, xOffset=0, yOffset=0) [2020.04.24-01.34.38:854][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002849698066711, xOffset=0, yOffset=0) [2020.04.24-01.34.38:870][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153096318244934, xOffset=0, yOffset=0) [2020.04.24-01.34.38:883][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.34.38:883][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.34.38:887][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.34.38:899][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.34.38:901][968]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:901][968]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.38:901][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.38:901][968]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.38:901][968]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.38:901][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.38:901][968]Interaction: Interaction time: 5.000000 [2020.04.24-01.34.38:901][968]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.34.38:901][968]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.38:901][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.38:967][972]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.34.38:967][972]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.34.39:299][992]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552213D9F0] Result: '1' k_EResultOK (success) [2020.04.24-01.34.39:299][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552213D9F0]' succeeded in 0.329221 seconds [2020.04.24-01.34.39:367][996]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.04.24-01.34.39:590][ 10]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2548EC23910] Result: '1' k_EResultOK (success) [2020.04.24-01.34.39:612][ 11]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.642064 seconds [2020.04.24-01.34.42:100][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.42:100][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.42:100][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.42:100][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.42:101][160]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.42:101][160]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.42:101][160]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.42:101][160]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.42:101][160]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.42:101][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.42:101][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.42:101][160]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.42:101][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.42:101][160]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.42:101][160]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.42:101][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:232][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834781 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.34.43:634][252]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:634][252]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.43:634][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:634][252]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:634][252]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.43:634][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:634][252]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.43:634][252]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.43:634][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:667][254]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:667][254]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.43:667][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:667][254]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:667][254]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.43:667][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:667][254]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:667][254]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.43:667][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:667][254]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:667][254]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.43:667][254]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.43:667][254]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.43:667][254]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.43:667][254]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.43:667][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.43:667][254]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.43:667][254]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.43:667][254]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.43:903][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.34.44:000][274]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.44:000][274]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.34.44:000][274]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.34.44:000][274]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.34.44:000][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.44:000][274]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.44:000][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.44:000][274]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.34.44:000][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.34.44:000][274]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.44:000][274]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.44:000][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.44:032][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.34.44:033][276]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.44:033][276]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.44:033][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.44:033][276]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.44:033][276]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.44:033][276]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.44:033][276]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.44:033][276]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.44:033][276]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.44:033][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.44:033][276]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.34.44:033][276]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.44:033][276]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.44:035][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.34.44:065][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.44:065][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.44:066][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.44:066][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.44:067][278]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.44:067][278]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.44:067][278]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.44:067][278]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.44:067][278]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.44:067][278]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.44:067][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.44:067][278]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.44:067][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.44:067][278]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.44:067][278]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.44:067][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:617][371]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.45:617][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.45:617][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:617][371]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.45:617][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.45:617][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:617][371]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.45:617][371]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.45:617][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.45:617][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:617][371]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.45:617][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.45:617][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:650][373]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.45:650][373]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.45:650][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:651][373]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.45:651][373]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.45:651][373]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.45:651][373]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.45:651][373]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.45:651][373]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.45:651][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.45:651][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.45:651][373]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.45:651][373]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:016][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.46:016][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.46:016][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.46:016][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.46:017][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:017][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:017][395]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.46:017][395]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.46:017][395]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:017][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.46:017][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.46:017][395]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.46:018][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.46:018][395]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.46:018][395]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.46:018][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.46:785][441]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:785][441]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.46:785][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.46:785][441]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:785][441]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-01.34.46:785][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.46:818][443]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:818][443]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.46:818][443]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.46:818][443]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.46:818][443]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.46:818][443]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.46:818][443]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.46:818][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.46:818][443]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.46:818][443]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.46:818][443]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.47:050][457]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.34.47:052][457]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.47:052][457]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.47:273][470]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.47:551][487]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.47:583][489]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.48:286][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7376326322555542, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.34.48:287][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.34.48:303][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01481254585087299, xOffset=0, yOffset=0) [2020.04.24-01.34.48:319][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02992917969822884, xOffset=0, yOffset=0) [2020.04.24-01.34.48:336][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04494418203830719, xOffset=0, yOffset=0) [2020.04.24-01.34.48:353][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06027717888355255, xOffset=0, yOffset=0) [2020.04.24-01.34.48:370][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07532799988985062, xOffset=0, yOffset=0) [2020.04.24-01.34.48:386][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09042763710021973, xOffset=0, yOffset=0) [2020.04.24-01.34.48:403][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.105478547513485, xOffset=0, yOffset=0) [2020.04.24-01.34.48:419][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208389103412628, xOffset=0, yOffset=0) [2020.04.24-01.34.48:436][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136028453707695, xOffset=0, yOffset=0) [2020.04.24-01.34.48:453][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1508509069681168, xOffset=0, yOffset=0) [2020.04.24-01.34.48:470][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663838177919388, xOffset=0, yOffset=0) [2020.04.24-01.34.48:486][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817358136177063, xOffset=0, yOffset=0) [2020.04.24-01.34.48:503][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1965619921684265, xOffset=0, yOffset=0) [2020.04.24-01.34.48:519][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2117833495140076, xOffset=0, yOffset=0) [2020.04.24-01.34.48:536][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271461635828018, xOffset=0, yOffset=0) [2020.04.24-01.34.48:553][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419821619987488, xOffset=0, yOffset=0) [2020.04.24-01.34.48:569][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572483420372, xOffset=0, yOffset=0) [2020.04.24-01.34.48:587][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27264580130577, xOffset=0, yOffset=0) [2020.04.24-01.34.48:603][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874776124954224, xOffset=0, yOffset=0) [2020.04.24-01.34.48:619][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3025922477245331, xOffset=0, yOffset=0) [2020.04.24-01.34.48:637][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183448016643524, xOffset=0, yOffset=0) [2020.04.24-01.34.48:653][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33318081498146, xOffset=0, yOffset=0) [2020.04.24-01.34.48:669][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3480165302753448, xOffset=0, yOffset=0) [2020.04.24-01.34.48:684][555]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.48:684][555]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.48:686][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633829951286316, xOffset=0, yOffset=0) [2020.04.24-01.34.48:703][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3783719837665558, xOffset=0, yOffset=0) [2020.04.24-01.34.48:719][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3934774398803711, xOffset=0, yOffset=0) [2020.04.24-01.34.48:736][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.408595085144043, xOffset=0, yOffset=0) [2020.04.24-01.34.48:753][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239530861377716, xOffset=0, yOffset=0) [2020.04.24-01.34.48:769][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4389582574367523, xOffset=0, yOffset=0) [2020.04.24-01.34.48:786][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454471081495285, xOffset=0, yOffset=0) [2020.04.24-01.34.48:802][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46961098909378, xOffset=0, yOffset=0) [2020.04.24-01.34.48:819][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484571635723114, xOffset=0, yOffset=0) [2020.04.24-01.34.48:835][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4994159042835236, xOffset=0, yOffset=0) [2020.04.24-01.34.48:853][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149132609367371, xOffset=0, yOffset=0) [2020.04.24-01.34.48:869][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299317240715027, xOffset=0, yOffset=0) [2020.04.24-01.34.48:886][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454561114311218, xOffset=0, yOffset=0) [2020.04.24-01.34.48:902][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603052973747253, xOffset=0, yOffset=0) [2020.04.24-01.34.48:919][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5752967596054077, xOffset=0, yOffset=0) [2020.04.24-01.34.48:935][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5903936624526978, xOffset=0, yOffset=0) [2020.04.24-01.34.48:952][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.605688750743866, xOffset=0, yOffset=0) [2020.04.24-01.34.48:969][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6208779215812683, xOffset=0, yOffset=0) [2020.04.24-01.34.48:986][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6360455751419067, xOffset=0, yOffset=0) [2020.04.24-01.34.49:002][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6511334776878357, xOffset=0, yOffset=0) [2020.04.24-01.34.49:019][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6662262082099915, xOffset=0, yOffset=0) [2020.04.24-01.34.49:036][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817485094070435, xOffset=0, yOffset=0) [2020.04.24-01.34.49:049][577]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.49:050][577]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.49:050][577]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.49:054][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6967074871063232, xOffset=0, yOffset=0) [2020.04.24-01.34.49:069][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71163922548294, xOffset=0, yOffset=0) [2020.04.24-01.34.49:086][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7266879677772522, xOffset=0, yOffset=0) [2020.04.24-01.34.49:103][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7419232130050659, xOffset=0, yOffset=0) [2020.04.24-01.34.49:119][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.757287859916687, xOffset=0, yOffset=0) [2020.04.24-01.34.49:136][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7729378342628479, xOffset=0, yOffset=0) [2020.04.24-01.34.49:149][583]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.49:154][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878028154373169, xOffset=0, yOffset=0) [2020.04.24-01.34.49:169][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8028862476348877, xOffset=0, yOffset=0) [2020.04.24-01.34.49:183][585]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.34.49:183][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.34.49:183][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:185][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:187][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.34.49:200][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:217][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:234][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:251][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:267][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:284][591]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.34.49:284][591]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.34.49:286][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:301][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:317][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:334][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:350][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:367][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:384][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:400][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:418][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:434][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:449][601]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.49:450][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:467][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:483][603]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.34.49:484][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:500][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:517][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:534][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:550][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:567][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:584][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:600][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.34.49:655][614]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522576E80] Result: '1' k_EResultOK (success) [2020.04.24-01.34.49:655][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522576E80]' succeeded in 0.369149 seconds [2020.04.24-01.34.49:687][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522576E80] Result: '1' k_EResultOK (success) [2020.04.24-01.34.49:707][617]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421281 seconds [2020.04.24-01.34.50:583][669]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.50:583][669]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:316][713]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.51:316][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:316][713]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.51:316][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:317][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:317][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:317][713]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.51:317][713]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.51:317][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:317][713]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.51:317][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:317][713]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.51:317][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:317][713]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.51:317][713]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.51:317][713]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.51:317][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:382][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.51:383][717]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:383][717]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.51:383][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:383][717]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:384][717]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.51:384][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:384][717]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.51:384][717]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.51:384][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:400][718]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.34.51:400][718]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.34.51:400][718]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.51:400][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.51:400][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:400][718]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.51:400][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.51:400][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:417][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.51:417][719]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.51:417][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:417][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.51:417][719]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.34.51:417][719]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.51:417][719]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.51:417][719]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.51:417][719]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.51:417][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:417][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.51:417][719]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:417][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.51:417][719]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:417][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.34.51:450][721]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:450][721]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.51:450][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:450][721]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:451][721]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.51:451][721]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.51:451][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:452][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.51:486][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.34.51:516][725]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.34.51:516][725]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.233748 [2020.04.24-01.34.51:523][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.34.51:682][735]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.51:682][735]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:715][737]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.51:716][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.51:717][737]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:717][737]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.51:717][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:717][737]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:717][737]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.51:717][737]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.51:717][737]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.51:717][737]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.51:717][737]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.51:717][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:717][737]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.51:717][737]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:717][737]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:718][737]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.34.51:719][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.51:748][739]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.51:748][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:750][739]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:750][739]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:750][739]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.51:750][739]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.51:750][739]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.51:750][739]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.51:750][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.51:750][739]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.51:750][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:750][739]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.51:750][739]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.51:750][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.51:844][745]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554F2363D0] Result: '1' k_EResultOK (success) [2020.04.24-01.34.51:844][745]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554F2363D0]' succeeded in 0.327446 seconds [2020.04.24-01.34.51:872][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554F2363D0] Result: '1' k_EResultOK (success) [2020.04.24-01.34.51:892][748]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373697 seconds [2020.04.24-01.34.52:349][775]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.699249 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.34.52:534][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.52:534][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.52:534][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.34.52:534][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.52:534][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.34.52:534][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.52:751][799]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.52:751][799]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.52:751][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:751][799]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.52:751][799]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.52:751][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:751][799]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.52:751][799]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.52:751][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:784][801]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.52:784][801]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.52:784][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:784][801]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.52:784][801]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.52:784][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:817][803]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.52:817][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.52:817][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:817][803]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.52:817][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.52:817][803]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.52:817][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.52:817][803]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.52:817][803]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.52:817][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.52:817][803]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.52:817][803]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.52:817][803]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.53:383][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.53:383][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.53:383][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.53:383][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.53:385][837]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.53:385][837]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.53:385][837]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.53:385][837]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.53:385][837]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.53:385][837]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.53:385][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.53:385][837]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.53:385][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.53:385][837]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.53:385][837]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.53:385][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:933][930]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.54:935][930]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.54:935][930]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.54:935][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:935][930]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.54:935][930]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.54:935][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:935][930]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.54:935][930]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.54:935][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:936][930]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:936][930]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:936][930]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:936][930]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:936][930]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:936][930]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:936][930]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.34.54:937][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.34.54:966][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.34.54:968][932]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.54:968][932]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.54:968][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:968][932]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.54:968][932]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.54:968][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:968][932]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.54:968][932]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.54:968][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:968][932]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.54:968][932]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.54:968][932]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.54:968][932]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.54:968][932]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.54:968][932]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.54:968][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.54:968][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.54:968][932]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.54:968][932]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.55:001][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:001][934]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.55:001][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:001][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:001][934]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.55:001][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:001][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:001][934]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.55:001][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:001][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:001][934]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.55:001][934]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.55:001][934]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.55:001][934]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.55:001][934]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.55:001][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:001][934]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.34.55:001][934]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.55:001][934]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:004][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.34.55:765][980]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.55:765][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.55:765][980]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.55:765][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.55:767][980]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:767][980]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:767][980]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.55:767][980]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.55:767][980]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:767][980]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.55:767][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.55:767][980]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.55:767][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:767][980]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.34.55:767][980]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.34.55:767][980]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.55:767][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:832][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.55:834][984]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:834][984]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.55:834][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:834][984]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:834][984]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.55:834][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:834][984]Interaction: Interaction time: 1.000000 [2020.04.24-01.34.55:834][984]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.55:834][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:934][990]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:934][990]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.55:934][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:934][990]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.55:934][990]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.34.55:934][990]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.55:934][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.55:936][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.55:966][992]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.34.56:199][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.56:199][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:233][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.56:233][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.56:233][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:233][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.34.56:235][ 8]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:235][ 8]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:235][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.34.56:235][ 8]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:235][ 8]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:235][ 8]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:235][ 8]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.56:235][ 8]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:235][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.56:235][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:235][ 8]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.56:235][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:238][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.34.56:566][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-01.34.56:566][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:566][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-01.34.56:566][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:566][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.34.56:567][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:567][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:567][ 28]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.56:567][ 28]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.56:567][ 28]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:567][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-01.34.56:567][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.56:567][ 28]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.56:567][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:567][ 28]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.56:567][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:866][ 46]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: BombDirectHitReaction None AnimTag_Female. [2020.04.24-01.34.56:935][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:935][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.56:935][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:935][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.56:935][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.56:935][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.56:935][ 50]Interaction: Interaction time: 0.642202 [2020.04.24-01.34.56:935][ 50]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.24-01.34.56:935][ 50]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.34.56:935][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.56:935][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:267][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:267][ 70]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.34.57:267][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:267][ 70]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:267][ 70]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.34.57:267][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:267][ 70]Interaction: Interaction time: 0.000000 [2020.04.24-01.34.57:267][ 70]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.34.57:267][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:300][ 72]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:300][ 72]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.57:300][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:300][ 72]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:301][ 72]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.57:301][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:334][ 74]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:334][ 74]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.57:334][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:334][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.34.57:334][ 74]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.57:335][ 74]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:517][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.34.57:567][ 88]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:567][ 88]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.34.57:567][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:567][ 88]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:567][ 88]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.34.57:567][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:599][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.34.57:600][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:600][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.57:600][ 90]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.34.57:600][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.57:601][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-01.34.57:601][ 90]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.57:601][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.34.58:833][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.869906 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.34.58:966][172]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.58:966][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.58:966][172]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.58:966][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.58:967][172]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.58:967][172]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.58:967][172]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.34.58:967][172]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.34.58:967][172]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.34.58:967][172]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.34.58:967][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.34.58:967][172]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.34.58:967][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.58:968][172]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.34.58:968][172]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.34.58:968][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.34.59:433][200]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.34.59:434][200]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.59:434][200]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.34.59:532][206]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.34.59:832][224]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.34.59:832][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367302 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.34.59:866][226]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.00:467][262]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:467][262]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.00:467][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:467][262]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:467][262]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.00:467][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:467][262]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.00:467][262]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.00:467][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:500][264]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:500][264]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.00:500][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:500][264]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:500][264]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.00:500][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:533][266]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:534][266]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.00:534][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:534][266]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:534][266]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.00:534][266]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.00:534][266]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.00:534][266]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.00:534][266]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.00:534][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.00:534][266]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.00:534][266]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.00:534][266]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.00:975][292]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.00:975][292]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.01:899][348]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.01:899][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.01:899][348]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.01:899][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.01:901][348]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.01:901][348]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.01:901][348]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.01:901][348]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.01:901][348]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.01:901][348]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.01:901][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.01:901][348]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.01:901][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.01:901][348]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.35.01:901][348]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.35.01:901][348]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.01:901][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.01:999][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.02:001][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:001][354]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.02:001][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:001][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:001][354]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.02:001][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:001][354]Interaction: Interaction time: 1.000000 [2020.04.24-01.35.02:001][354]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.02:001][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:100][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:100][360]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.02:100][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:100][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:100][360]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.35.02:100][360]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.02:100][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:102][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.02:298][372]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.02:299][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:332][374]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.02:332][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.02:334][374]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:334][374]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.02:334][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:334][374]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:334][374]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.02:334][374]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.02:334][374]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.02:334][374]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.02:334][374]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.02:334][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:334][374]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.02:334][374]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:334][374]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:335][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.02:336][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.02:350][375]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.02:351][375]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.02:351][375]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.02:351][375]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.02:365][376]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.02:365][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:367][376]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:367][376]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:367][376]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.02:367][376]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.02:367][376]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.02:367][376]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.02:367][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:367][376]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.02:367][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:367][376]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.35.02:367][376]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.02:367][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:965][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.02:966][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:966][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.02:966][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:967][412]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.02:967][412]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.02:967][412]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.02:967][412]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.02:967][412]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.02:967][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.02:967][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.02:967][412]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.02:967][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.02:967][412]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.02:967][412]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.02:967][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:418][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.03:418][439]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.03:418][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:418][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.03:418][439]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.03:418][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:418][439]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.03:418][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.03:418][439]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.03:418][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:418][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.03:418][439]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.03:418][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:434][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.03:434][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.03:434][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:434][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.03:434][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.03:434][440]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.03:434][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.03:434][440]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.03:434][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.03:435][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.03:435][440]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.03:435][440]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.03:435][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.04:182][485]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.04:183][485]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.04:183][485]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.04:333][494]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.04:484][503]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:484][503]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.04:484][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:484][503]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:484][503]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.04:484][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:484][503]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.04:484][503]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.04:484][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:517][505]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:517][505]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.04:517][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:517][505]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:517][505]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.04:517][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:550][507]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:550][507]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.04:550][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:550][507]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:550][507]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.04:550][507]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.04:550][507]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.04:550][507]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.04:550][507]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.04:550][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.04:550][507]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.04:550][507]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.04:551][507]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.04:649][513]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.04:682][515]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.05:784][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.05:784][581]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.05:915][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.546421 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.35.05:915][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.06:182][605]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.35.06:183][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.06:183][605]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.35.06:183][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.06:184][605]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.06:184][605]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.06:184][605]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.06:184][605]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.06:184][605]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.06:184][605]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.35.06:184][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.06:184][605]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.06:184][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.06:184][605]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.06:184][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.06:249][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.35.06:250][609]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.06:250][609]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.06:250][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.06:250][609]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.06:250][609]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.06:250][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.06:250][609]Interaction: Interaction time: 5.000000 [2020.04.24-01.35.06:250][609]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.35.06:250][609]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.06:250][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.06:815][643]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.919197 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.06:816][643]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.35.06:849][645]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.35.10:153][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 237 [2020.04.24-01.35.10:282][851]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.10:282][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.10:282][851]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.10:282][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.10:284][851]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.10:284][851]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.10:284][851]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.10:284][851]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.10:284][851]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.10:284][851]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.10:284][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.10:284][851]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.10:284][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.10:284][851]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.10:284][851]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.10:284][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.10:315][853]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.35.10:315][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.35.10:612][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028230296 [2020.04.24-01.35.10:615][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028230296, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.35.10:615][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Grenth Taurus, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.35.11:252][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.35.11:315][913]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.35.11:315][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.35.11:317][913]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.35.11:317][913]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.35.11:317][913]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.35.11:317][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:350][915]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.11:350][915]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.11:351][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:351][915]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.35.11:351][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.35.11:351][915]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.11:351][915]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.11:351][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:353][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.35.11:382][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.35.11:384][917]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.11:384][917]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.11:384][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:384][917]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.11:384][917]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.11:384][917]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.11:384][917]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.11:384][917]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.11:384][917]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.11:384][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:384][917]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.35.11:384][917]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.11:384][917]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.11:386][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.35.11:817][943]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.11:817][943]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.11:817][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:817][943]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.11:817][943]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.11:817][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:817][943]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.11:817][943]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.11:817][943]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.11:817][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:817][943]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.11:817][943]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.11:817][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:850][945]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.11:850][945]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.11:850][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:850][945]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.11:850][945]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.11:850][945]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.11:850][945]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.11:850][945]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.11:850][945]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.11:850][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.11:850][945]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.11:850][945]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.11:850][945]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.12:249][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.12:249][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.12:249][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.12:249][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.12:251][969]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.12:251][969]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.12:251][969]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.12:251][969]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.12:251][969]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.12:251][969]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.12:251][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.12:251][969]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.12:251][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.12:251][969]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.12:251][969]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.12:251][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.12:416][979]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.35.13:783][ 61]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.13:783][ 61]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.13:783][ 61]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.13:783][ 61]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.13:783][ 61]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.13:783][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.13:833][ 64]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.13:833][ 64]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.13:833][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.13:834][ 64]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.13:834][ 64]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.13:834][ 64]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.13:834][ 64]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.13:834][ 64]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.13:834][ 64]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.13:834][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.13:834][ 64]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.13:834][ 64]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.13:834][ 64]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.14:298][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.35.14:298][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.14:298][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.35.14:298][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.14:299][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:299][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:299][ 92]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.14:299][ 92]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.14:300][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:300][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.35.14:300][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.14:300][ 92]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.14:300][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.14:300][ 92]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.24-01.35.14:300][ 92]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.14:300][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.14:399][ 98]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeLeft. [2020.04.24-01.35.14:401][ 98]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:401][ 98]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:633][112]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.14:700][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.35.14:701][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:701][116]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.14:701][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.14:701][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.14:701][116]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.14:701][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.14:701][116]Interaction: Interaction time: 12.844036 [2020.04.24-01.35.14:701][116]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.24-01.35.14:701][116]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.14:701][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.14:702][116]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-01.35.14:736][118]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.24-01.35.14:898][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.14:931][130]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.16:033][196]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.16:033][196]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.16:332][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.609794 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.16:399][218]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.16:401][218]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.16:401][218]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.16:533][226]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.16:832][244]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.16:865][246]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.17:298][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.17:299][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.17:299][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.17:299][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.17:300][272]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.17:300][272]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.17:300][272]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.17:300][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.17:300][272]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.17:300][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.17:300][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.17:300][272]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.17:300][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.17:300][272]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.17:300][272]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.17:300][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.17:818][303]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.24-01.35.17:967][312]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.17:967][312]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:350][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.18:350][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:350][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.18:350][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:350][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.35.18:350][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:369][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.18:666][354]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.18:666][354]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:666][354]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.18:666][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:668][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:668][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:668][354]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.18:668][354]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.18:668][354]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:668][354]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.18:668][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:668][354]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.18:668][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:668][354]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.35.18:668][354]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.35.18:668][354]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.18:668][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:765][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.18:767][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:767][360]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.18:767][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:767][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:767][360]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.18:767][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:767][360]Interaction: Interaction time: 1.000000 [2020.04.24-01.35.18:767][360]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.18:767][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:800][362]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:800][362]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.18:800][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:800][362]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.18:800][362]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.35.18:800][362]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.18:800][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:800][362]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.18:800][362]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.18:800][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:800][362]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.18:800][362]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.18:800][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:800][362]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.18:800][362]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.18:800][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:802][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.18:817][363]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.35.18:833][364]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.18:833][364]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.18:833][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:833][364]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.18:833][364]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.18:833][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:867][366]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.18:867][366]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.18:867][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:867][366]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.18:867][366]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.18:867][366]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.18:867][366]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.18:867][366]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.18:867][366]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.18:867][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.18:867][366]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.18:867][366]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.18:867][366]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.19:032][376]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.19:032][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:065][378]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.19:066][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.19:067][378]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.19:067][378]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.19:067][378]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.19:067][378]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.19:067][378]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.19:067][378]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.19:067][378]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.19:067][378]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.19:067][378]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.19:067][378]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.19:067][378]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.19:067][378]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:067][378]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.19:069][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.19:099][380]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.19:099][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:100][380]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.19:100][380]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.19:100][380]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.19:100][380]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.19:100][380]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.19:100][380]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.19:100][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:100][380]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.19:100][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.19:100][380]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.35.19:100][380]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.19:100][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.19:132][382]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.711505 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.19:132][382]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.35.19:199][386]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.35.19:232][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.19:232][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:232][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.19:232][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:234][388]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.19:234][388]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.19:234][388]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.19:234][388]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.19:234][388]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.19:234][388]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.19:234][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.19:234][388]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.19:234][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.19:234][388]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.19:234][388]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.19:234][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.19:698][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-01.35.19:698][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.35.20:101][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:101][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.20:101][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:101][440]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:101][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.20:101][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:101][440]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.20:101][440]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.20:101][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:117][441]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.35.20:134][442]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:134][442]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.20:134][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:134][442]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:134][442]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.20:134][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:167][444]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:167][444]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.20:167][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:167][444]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:167][444]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.20:167][444]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:167][444]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.20:167][444]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:167][444]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.20:167][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:167][444]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.20:167][444]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:167][444]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.20:199][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:199][446]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:199][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:199][446]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:201][446]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:201][446]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:201][446]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.20:201][446]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:201][446]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:201][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:201][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:201][446]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.20:201][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:201][446]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.20:201][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:299][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:299][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:300][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:300][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.20:300][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:300][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:300][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.20:300][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:300][452]Interaction: Interaction time: 1.903877 [2020.04.24-01.35.20:301][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.20:301][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:317][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.20:317][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.20:317][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:317][453]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.20:317][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:317][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:317][453]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.20:317][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:334][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:334][454]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.20:334][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:334][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:334][454]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.20:334][454]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:334][454]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.20:334][454]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:334][454]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.20:334][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:334][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:334][454]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:334][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:334][454]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:334][454]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:398][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.20:436][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.20:734][478]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:734][478]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.20:734][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:734][478]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:734][478]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.20:734][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:734][478]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.20:734][478]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.20:734][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:750][479]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.35.20:766][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:766][480]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:766][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:766][480]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:767][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:767][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:767][480]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.20:767][480]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:767][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:767][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:767][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:767][480]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.20:767][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:767][480]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.20:767][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:767][480]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:768][480]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.20:768][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:768][480]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:768][480]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.20:768][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:800][482]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:800][482]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.20:800][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:800][482]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:800][482]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.20:800][482]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:800][482]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.20:800][482]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:800][482]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.20:800][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:800][482]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.20:800][482]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:800][482]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.20:865][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:865][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:884][487]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:884][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.20:884][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:884][487]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:884][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.20:884][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:884][487]Interaction: Interaction time: 1.903877 [2020.04.24-01.35.20:884][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.20:884][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:900][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.20:900][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.20:900][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:900][488]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.20:900][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:900][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:900][488]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.20:900][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:917][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:917][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.20:917][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:917][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:917][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.20:917][489]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:917][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.20:917][489]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.20:917][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.20:917][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.20:917][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:917][489]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:917][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.20:917][489]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.20:917][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.20:965][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.21:003][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.21:183][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:183][505]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:183][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:183][505]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:184][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:184][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:184][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.21:184][505]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:184][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:184][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:184][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:185][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.21:185][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:185][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.21:185][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:266][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:266][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:283][511]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:283][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.21:283][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:283][511]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:283][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.21:283][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:283][511]Interaction: Interaction time: 1.903877 [2020.04.24-01.35.21:283][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.21:283][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:300][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.21:300][512]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.21:300][512]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:300][512]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.21:300][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:300][512]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:300][512]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.21:300][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:316][513]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:316][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.21:316][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:316][513]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:316][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.21:316][513]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:316][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.21:316][513]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:316][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.21:317][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:317][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:317][513]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:317][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:317][513]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:317][513]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:366][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.21:402][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.21:566][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:566][528]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:566][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:566][528]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:567][528]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:567][528]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:567][528]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.21:567][528]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:567][528]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:567][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:567][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:567][528]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.21:567][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:567][528]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.21:567][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:632][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:632][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:666][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:666][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.21:666][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:666][534]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:666][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.21:666][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:667][534]Interaction: Interaction time: 1.903877 [2020.04.24-01.35.21:667][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.21:667][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:683][535]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.21:683][535]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.21:683][535]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:683][535]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.21:683][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:683][535]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:683][535]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.21:683][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:700][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:700][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.21:700][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:700][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:700][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.21:700][536]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:700][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.21:700][536]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:700][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.21:700][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:700][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:700][536]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:700][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:700][536]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:700][536]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:732][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.21:732][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.21:765][540]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.35.21:765][540]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.000417 [2020.04.24-01.35.21:769][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.21:770][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.21:949][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:949][551]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:949][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:949][551]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:950][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:951][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:951][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.21:951][551]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.21:951][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.21:951][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.21:951][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.21:951][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.21:951][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.21:951][551]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.21:951][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:032][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:032][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:052][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEEB72A0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.22:052][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEEB72A0]' succeeded in 0.285334 seconds [2020.04.24-01.35.22:067][558]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:067][558]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.22:067][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:067][558]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:067][558]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.22:067][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:067][558]Interaction: Interaction time: 1.870483 [2020.04.24-01.35.22:067][558]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.22:067][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:083][559]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.22:083][559]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.22:083][559]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:083][559]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.22:083][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:083][559]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:083][559]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.22:084][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:088][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEEB72A0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.22:100][560]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:100][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.22:100][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:100][560]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:100][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.22:100][560]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:100][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.22:100][560]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:100][560]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.22:100][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:100][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:100][560]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:100][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:100][560]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:100][560]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:109][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340341 seconds [2020.04.24-01.35.22:132][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.22:132][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.22:165][564]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.35.22:166][564]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.000417 [2020.04.24-01.35.22:169][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.22:170][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.22:316][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:316][573]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:316][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:316][573]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:317][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:317][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:317][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.22:317][573]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:317][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:317][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:317][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:317][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.22:317][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:317][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.22:317][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:333][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.936719 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.22:399][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:399][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:417][579]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:417][579]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.22:417][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:417][579]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:417][579]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.22:417][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:417][579]Interaction: Interaction time: 1.837090 [2020.04.24-01.35.22:417][579]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.22:417][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:434][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.22:434][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.22:434][580]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:434][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.22:434][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:434][580]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:434][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.22:434][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:450][581]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:450][581]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.22:450][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:450][581]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:450][581]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.22:450][581]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:450][581]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.22:450][581]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:450][581]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.22:450][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:450][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:450][581]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:450][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:450][581]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:450][581]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:495][584]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0F3FA0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.22:495][584]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0F3FA0]' succeeded in 0.327960 seconds [2020.04.24-01.35.22:498][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.22:520][586]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0F3FA0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.22:536][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.22:543][587]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.374052 seconds [2020.04.24-01.35.22:699][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:699][596]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:699][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:700][596]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:701][596]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:701][596]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:701][596]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.22:701][596]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:701][596]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:701][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:701][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:701][596]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.22:701][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:701][596]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.22:701][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:782][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:782][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:816][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:816][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.22:816][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:816][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:816][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.22:816][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:816][603]Interaction: Interaction time: 1.837090 [2020.04.24-01.35.22:816][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.22:816][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:833][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.22:833][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.22:833][604]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:833][604]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.22:833][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:833][604]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:833][604]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.22:833][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:849][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:850][605]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.22:850][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:850][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:850][605]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.22:850][605]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:850][605]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.22:850][605]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.22:850][605]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.22:850][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.22:850][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:850][605]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:850][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.22:850][605]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.22:850][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.22:899][608]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.22:936][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.23:065][618]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.066782 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.23:082][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:082][619]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:083][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:083][619]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:084][619]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:084][619]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:084][619]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.23:084][619]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:084][619]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:084][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:084][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:084][619]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.23:084][619]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:084][619]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.23:084][619]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:115][621]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.23:115][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:115][621]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.23:115][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:116][621]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:116][621]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:116][621]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.23:116][621]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:116][621]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:116][621]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.23:116][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:116][621]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.23:116][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:116][621]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.35.23:116][621]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.35.23:117][621]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.23:117][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:183][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:183][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:199][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.23:200][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:200][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.23:200][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:200][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:201][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.23:201][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:201][626]Interaction: Interaction time: 1.837090 [2020.04.24-01.35.23:201][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.23:201][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:201][626]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:201][626]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.23:201][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:201][626]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:201][626]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.23:201][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:201][626]Interaction: Interaction time: 1.000000 [2020.04.24-01.35.23:201][626]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.23:201][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:217][627]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.23:217][627]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.23:217][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:217][627]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.23:217][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:217][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:217][627]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.23:217][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:233][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:233][628]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.23:233][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:233][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:233][628]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.23:233][628]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:233][628]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.23:233][628]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:233][628]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.23:233][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:233][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:233][628]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:233][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:233][628]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:233][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:282][631]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.23:282][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.23:284][631]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:284][631]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.23:284][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:284][631]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:284][631]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.35.23:284][631]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.23:284][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:285][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.23:315][633]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.35.23:315][633]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.000417 [2020.04.24-01.35.23:319][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.23:320][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.23:466][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:466][642]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:466][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:466][642]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:467][642]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:467][642]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:467][642]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.23:467][642]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:467][642]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:467][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:467][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:467][642]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.23:467][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:467][642]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.23:467][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:515][645]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.23:515][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:548][647]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.23:549][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:549][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:549][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.23:550][647]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:550][647]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.23:550][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:550][647]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:550][647]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.23:550][647]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:550][647]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.23:550][647]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:550][647]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.23:550][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:550][647]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.23:550][647]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:550][647]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:552][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.23:582][649]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.23:582][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:584][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:584][649]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.23:584][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:584][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:584][649]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.23:584][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:584][649]Interaction: Interaction time: 1.803696 [2020.04.24-01.35.23:584][649]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.23:584][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:584][649]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:584][649]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:584][649]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.23:584][649]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:584][649]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.23:584][649]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.23:584][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:584][649]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.23:584][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:584][649]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.35.23:584][649]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.23:584][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:600][650]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.23:600][650]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.23:600][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:600][650]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.23:600][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:600][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:600][650]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.23:600][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:604][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-01.35.23:616][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.35.23:617][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:617][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.23:617][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:617][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:617][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.23:617][651]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:617][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.23:617][651]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:617][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.23:617][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:617][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:617][651]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:617][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:617][651]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:617][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:623][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF756C10] Result: '1' k_EResultOK (success) [2020.04.24-01.35.23:623][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF756C10]' succeeded in 0.305360 seconds [2020.04.24-01.35.23:653][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF756C10] Result: '1' k_EResultOK (success) [2020.04.24-01.35.23:674][655]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356288 seconds [2020.04.24-01.35.23:682][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.23:719][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.23:883][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:883][667]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:883][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:883][667]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:884][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:884][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:884][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.23:884][667]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.23:884][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.23:884][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:884][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.23:884][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.23:884][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:884][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.23:884][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.23:982][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.23:982][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:000][674]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:000][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.24:000][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:000][674]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:000][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.24:000][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:000][674]Interaction: Interaction time: 1.803696 [2020.04.24-01.35.24:000][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.24:000][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:016][675]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.24:017][675]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.24:017][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:017][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.24:017][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:017][675]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:017][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.24:017][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:033][676]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:033][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.24:033][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:033][676]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:033][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.24:033][676]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:033][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.24:033][676]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:033][676]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.24:033][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:034][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:034][676]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:034][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:034][676]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:034][676]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:082][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.24:082][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.24:115][681]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.35.24:115][681]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.000417 [2020.04.24-01.35.24:118][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.24:120][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.24:249][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:249][689]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:249][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:249][689]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:250][689]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:251][689]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:251][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.24:251][689]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:251][689]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:251][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:251][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:251][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.24:251][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:251][689]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.24:251][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:348][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:348][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:366][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:366][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.24:366][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:366][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:366][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.24:367][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:367][696]Interaction: Interaction time: 1.770302 [2020.04.24-01.35.24:367][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.24:367][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:383][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.24:383][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.24:383][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:383][697]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.24:383][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:383][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:383][697]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.24:383][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:400][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:400][698]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.24:400][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:400][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:400][698]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.24:400][698]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:400][698]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.24:400][698]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:400][698]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.24:400][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:400][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:400][698]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:400][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:400][698]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:400][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:446][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255225720B0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.24:446][701]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255225720B0]' succeeded in 0.328842 seconds [2020.04.24-01.35.24:448][701]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.24:448][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.24:470][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255225720B0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.24:482][703]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.35.24:482][703]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.000417 [2020.04.24-01.35.24:485][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.24:487][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.24:489][704]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372435 seconds [2020.04.24-01.35.24:582][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:582][709]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:582][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:582][709]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:584][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:584][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:584][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.24:584][709]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:584][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:584][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:584][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:584][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.24:584][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:584][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.24:584][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:584][709]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:584][709]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.24:584][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:584][709]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:584][709]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.24:584][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:584][709]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.24:584][709]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.24:584][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:585][709]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.35.24:616][711]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:616][711]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.24:616][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:616][711]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:616][711]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.24:616][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:650][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:650][713]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.24:650][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:650][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:650][713]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.24:650][713]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:650][713]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.24:650][713]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:650][713]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.24:650][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:650][713]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.24:650][713]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:650][713]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.24:682][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:682][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:684][715]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:684][715]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.24:684][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:684][715]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:684][715]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.24:684][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:684][715]Interaction: Interaction time: 1.736908 [2020.04.24-01.35.24:684][715]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.24:684][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:700][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.24:700][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.24:700][716]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:700][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.24:700][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:700][716]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:700][716]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.24:700][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:716][717]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:716][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.24:716][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:716][717]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:716][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.24:716][717]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:717][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.24:717][717]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:717][717]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.24:717][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:717][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:717][717]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:717][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:717][717]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:717][717]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:782][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.24:787][722]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2556BC14480] Result: '1' k_EResultOK (success) [2020.04.24-01.35.24:788][722]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2556BC14480]' succeeded in 0.305153 seconds [2020.04.24-01.35.24:819][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.24:966][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:966][732]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:966][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:966][732]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:967][732]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:967][732]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:967][732]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.24:967][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.24:967][732]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.24:967][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.24:967][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.24:967][732]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.24:967][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.24:967][732]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.24:967][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:048][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:048][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:084][739]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:084][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.25:084][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:084][739]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:084][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.25:084][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:084][739]Interaction: Interaction time: 1.736908 [2020.04.24-01.35.25:084][739]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.25:084][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:087][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551F0D9F70] Result: '1' k_EResultOK (success) [2020.04.24-01.35.25:087][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId:  G3  [0x2551F0D9F70]' succeeded in 0.588863 seconds [2020.04.24-01.35.25:099][740]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.24-01.35.25:099][740]LogRanks: URankManager::Async_GetPlayerPips [2020.04.24-01.35.25:099][740]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-01.35.25:100][740]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.25:100][740]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.25:100][740]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:100][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.25:100][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:100][740]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:100][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.25:100][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:117][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:117][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.25:117][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:117][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:117][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.25:117][741]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:117][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.25:117][741]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:117][741]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.25:117][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:117][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:117][741]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:117][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:117][741]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:117][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:183][745]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.25:220][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.25:349][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.100179 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.25:349][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:349][755]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:349][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:349][755]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:351][755]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:351][755]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:351][755]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.25:351][755]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:351][755]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:351][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:351][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:351][755]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.25:351][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:351][755]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.25:351][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:381][757]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-01.35.25:381][757]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=55 Killer=52 [2020.04.24-01.35.25:381][757]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.35.25:381][757]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=52 [2020.04.24-01.35.25:381][757]GameFlow: Reading Profile Stat DBD_KillerSkulls: 52 [2020.04.24-01.35.25:381][757]GameFlow: Reading Profile Stat DBD_CamperSkulls: 55 [2020.04.24-01.35.25:381][757]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.24-01.35.25:381][757]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.35.25:381][757]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.35.25:450][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:450][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:451][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:451][761]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.25:451][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:451][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:451][761]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.25:451][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:451][761]Interaction: Interaction time: 1.736908 [2020.04.24-01.35.25:451][761]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.25:451][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:467][762]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.25:467][762]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.25:467][762]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:467][762]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.25:467][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:467][762]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:467][762]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.25:467][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:484][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:484][763]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.25:484][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:484][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:484][763]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.25:484][763]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:484][763]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.25:484][763]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:484][763]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.25:484][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:484][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:484][763]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:484][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:484][763]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:484][763]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:549][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.25:586][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.25:699][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:699][776]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:699][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:699][776]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:701][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:701][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:701][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.25:701][776]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:701][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:701][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:701][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:701][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.25:701][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:701][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.25:701][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:752][780]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522463370] Result: '1' k_EResultOK (success) [2020.04.24-01.35.25:752][780]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522463370]' succeeded in 0.370493 seconds [2020.04.24-01.35.25:782][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:782][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:786][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522463370] Result: '1' k_EResultOK (success) [2020.04.24-01.35.25:808][783]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422463 seconds [2020.04.24-01.35.25:816][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:816][783]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.25:816][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:816][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:816][783]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.25:816][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:816][783]Interaction: Interaction time: 1.736908 [2020.04.24-01.35.25:816][783]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.25:816][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:833][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.25:833][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.25:833][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:833][784]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.25:833][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:833][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:833][784]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.25:833][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:849][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:849][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.25:849][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:849][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:849][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.25:849][785]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:849][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.25:849][785]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.25:849][785]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.25:849][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.25:850][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:850][785]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:850][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.25:850][785]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.25:850][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.25:916][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.25:953][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.26:782][841]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.26:784][841]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.26:784][841]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.26:915][849]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.26:916][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.26:916][849]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.26:916][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.26:916][849]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.26:917][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.26:917][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.26:917][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.26:917][849]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.26:917][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.26:917][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.26:917][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.26:917][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.26:917][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.26:917][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.26:917][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:015][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.27:015][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.27:033][856]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.27:033][856]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.27:033][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:033][856]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.27:033][856]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.27:033][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:033][856]Interaction: Interaction time: 1.736908 [2020.04.24-01.35.27:033][856]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.27:034][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:115][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.27:115][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.27:182][865]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.27:215][867]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.27:551][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.35.27:716][897]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.27:716][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.35.27:716][897]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.35.27:716][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.35.27:716][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:716][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.27:716][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:716][897]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.27:716][897]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.27:716][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:748][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.35.27:749][899]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.27:749][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.27:749][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:749][899]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.27:749][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.27:749][899]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.27:749][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.27:749][899]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.27:749][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.27:750][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.27:750][899]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.35.27:750][899]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.27:750][899]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.27:751][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.35.27:848][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.875203 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.28:316][933]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.28:317][933]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.28:883][967]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.35.28:883][967]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.35.28:883][967]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.35.28:883][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: Scalars [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.35.28:883][967]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Textures [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Vectors [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Scalars [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Textures [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Vectors [2020.04.24-01.35.28:884][967]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.35.28:885][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.28:900][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.28:900][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.28:900][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.28:900][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.28:900][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.28:900][968]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.28:900][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.28:900][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.28:916][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.28:916][969]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.28:916][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.28:916][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.28:916][969]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.28:916][969]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.28:916][969]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.28:916][969]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.28:916][969]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.28:916][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.28:916][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.28:917][969]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.28:917][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.28:917][969]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.28:917][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.28:982][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.35.28:982][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.35.28:982][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.35.28:982][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.35.28:982][973]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.35.28:983][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-01.35.28:984][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-01.35.28:986][973]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.28:986][973]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.28:986][973]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.28:986][973]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.28:986][973]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.28:986][973]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.28:986][973]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.35.29:015][975]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.35.29:015][975]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.021711 [2020.04.24-01.35.29:114][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Scalars [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Textures [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Vectors [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Scalars [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Textures [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Vectors [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: Scalars [2020.04.24-01.35.29:115][981]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Textures [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Vectors [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Scalars [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Textures [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Vectors [2020.04.24-01.35.29:116][981]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.35.29:119][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.29:182][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.35.29:185][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.35.29:248][989]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.29:248][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:248][989]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.29:248][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:250][989]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:250][989]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:250][989]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.29:250][989]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.29:250][989]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:250][989]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.29:250][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:250][989]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.29:250][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:250][989]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.35.29:250][989]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.35.29:250][989]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.29:250][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:315][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.29:317][993]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:317][993]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.29:317][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:317][993]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:317][993]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.29:317][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:317][993]Interaction: Interaction time: 1.000000 [2020.04.24-01.35.29:317][993]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.29:317][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:349][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.29:349][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:349][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.29:349][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:350][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.29:350][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.29:350][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.29:350][995]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.29:350][995]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.29:350][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.29:351][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:351][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.29:351][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:351][995]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.29:351][995]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.29:351][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:363][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EC20FD0] Result: '1' k_EResultOK (success) [2020.04.24-01.35.29:363][996]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EC20FD0]' succeeded in 0.346841 seconds [2020.04.24-01.35.29:387][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF752E00] Result: '1' k_EResultOK (success) [2020.04.24-01.35.29:408][999]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390327 seconds [2020.04.24-01.35.29:417][999]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:418][999]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.29:418][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:418][999]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:418][999]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.35.29:418][999]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.29:418][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:419][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.29:449][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.540934 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.35.29:482][ 3]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.04.24-01.35.29:582][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.736787 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.29:615][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.29:615][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:648][ 13]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.29:648][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.29:650][ 13]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:650][ 13]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.29:650][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:650][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.29:650][ 13]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:650][ 13]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:651][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.29:652][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.29:667][ 14]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.29:667][ 14]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.29:667][ 14]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.29:667][ 14]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.35.29:682][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.29:682][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:684][ 15]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:684][ 15]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:684][ 15]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.29:684][ 15]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.29:684][ 15]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.29:684][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.29:684][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.29:684][ 15]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.29:684][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.29:684][ 15]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.35.29:684][ 15]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.29:684][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:102][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.30:102][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.30:102][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.30:102][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.30:102][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.35.30:102][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.30:716][ 77]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:717][ 77]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:717][ 77]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.30:717][ 77]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:717][ 77]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.30:717][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:751][ 79]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:751][ 79]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.30:751][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:751][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.30:751][ 79]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.30:751][ 79]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.30:884][ 87]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.30:884][ 87]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.30:884][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:884][ 87]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.30:884][ 87]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.30:884][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:884][ 87]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.30:884][ 87]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.30:884][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:917][ 89]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.30:917][ 89]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.30:917][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:917][ 89]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.30:917][ 89]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.30:917][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:950][ 91]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:951][ 91]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.30:951][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.30:951][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.30:951][ 91]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.30:951][ 91]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:198][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.31:198][106]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.31:198][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.31:198][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.31:200][106]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:200][106]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:200][106]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.31:200][106]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.31:200][106]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:200][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.31:200][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.31:200][106]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.31:200][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.31:200][106]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-01.35.31:200][106]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.31:200][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.31:482][123]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [BrandOh] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-01.35.31:515][125]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.31:517][125]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.31:517][125]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.31:548][127]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.31:665][134]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_12_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.04.24-01.35.31:665][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.04.24-01.35.31:665][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.31:665][134]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.35.31:674][134]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - vincy]: On [2020.04.24-01.35.31:754][139]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:754][139]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.31:754][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.31:754][139]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:754][139]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.31:754][139]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.31:754][139]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.31:754][139]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.31:754][139]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.31:754][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.31:754][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.35.31:754][139]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.31:754][139]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.31:882][147]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Succeed Clown. [2020.04.24-01.35.32:799][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.35.32:799][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.32:799][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.35.32:799][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.32:801][202]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.32:801][202]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.32:801][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.32:801][202]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.32:801][202]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.32:801][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.35.32:801][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.32:801][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.32:801][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.32:801][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.32:801][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.32:865][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.35.32:867][206]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.32:867][206]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.32:867][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.32:867][206]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.32:867][206]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.32:867][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.32:867][206]Interaction: Interaction time: 16.000000 [2020.04.24-01.35.32:867][206]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.32:867][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.33:668][254]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - vincy]: Off [2020.04.24-01.35.34:033][276]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.35.34:900][328]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.34:900][328]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.35:465][362]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.35.37:183][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.35.37:183][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:250][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.35.37:251][469]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:251][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.35.37:251][469]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:284][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.35.37:284][471]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:284][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.35.37:284][471]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:717][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.35.37:717][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:717][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-01.35.37:717][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:734][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.35.37:734][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:734][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.35.37:734][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:750][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.35.37:751][499]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:754][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.37:784][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-01.35.37:784][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:801][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-01.35.37:801][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:801][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-01.35.37:801][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:817][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.35.37:817][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:817][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.35.37:817][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.37:970][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.39:331][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.043843 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.39:865][626]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.39:865][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.39:865][626]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.39:865][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.39:865][626]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-01.35.39:866][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.39:867][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.39:867][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.39:867][626]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.39:867][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.39:867][626]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.39:867][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.39:867][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.39:867][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:867][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.39:867][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.39:933][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.39:933][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]Interaction: Interaction time: 12.214102 [2020.04.24-01.35.39:933][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.39:933][630]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.39:933][630]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.39:933][630]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:933][630]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.39:933][630]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.39:933][630]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.39:934][630]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.39:934][630]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.39:934][630]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.39:934][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.39:934][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.35.39:934][630]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.39:934][630]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.40:871][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.41:316][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-01.35.41:316][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.41:316][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-01.35.41:316][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.41:350][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.35.41:350][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.41:350][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-01.35.41:350][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.41:416][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-01.35.41:416][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.41:748][739]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.35.41:749][739]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.41:750][739]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.41:966][752]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.42:281][771]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.42:281][771]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.43:383][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.43:383][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.43:749][859]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.43:751][859]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.43:751][859]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.43:898][868]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.44:198][886]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.44:232][888]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.45:033][936]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_12_C_0 [2020.04.24-01.35.45:083][939]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.24-01.35.45:083][939]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.04.24-01.35.45:083][939]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.35.45:249][949]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=238.821 [2020.04.24-01.35.45:299][952]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.45:299][952]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.45:683][975]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.003 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.254 [2020.04.24-01.35.45:699][976]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.016 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.271 [2020.04.24-01.35.45:716][977]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.028 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.287 [2020.04.24-01.35.45:733][978]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.041 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.304 [2020.04.24-01.35.45:749][979]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.053 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.321 [2020.04.24-01.35.45:766][980]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.066 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.337 [2020.04.24-01.35.45:783][981]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.078 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.354 [2020.04.24-01.35.45:799][982]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.091 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.371 [2020.04.24-01.35.45:816][983]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.103 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.387 [2020.04.24-01.35.45:831][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.709964 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.45:834][984]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.115 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.404 [2020.04.24-01.35.45:849][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.128 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.421 [2020.04.24-01.35.45:866][986]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.140 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.437 [2020.04.24-01.35.45:883][987]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.153 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.454 [2020.04.24-01.35.45:900][988]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.165 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.471 [2020.04.24-01.35.45:916][989]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.178 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.487 [2020.04.24-01.35.45:933][990]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.190 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.504 [2020.04.24-01.35.45:949][991]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.203 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.520 [2020.04.24-01.35.45:966][992]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.215 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.538 [2020.04.24-01.35.45:983][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.228 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.554 [2020.04.24-01.35.45:998][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.532414 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.45:999][994]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.240 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.571 [2020.04.24-01.35.46:016][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.252 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.587 [2020.04.24-01.35.46:031][996]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.46:031][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:031][996]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.46:031][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:031][996]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.35.46:033][996]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.265 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.604 [2020.04.24-01.35.46:033][996]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:033][996]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:033][996]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.46:033][996]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.46:033][996]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:033][996]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.46:033][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:033][996]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.46:033][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:033][996]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.35.46:033][996]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.35.46:033][996]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.46:033][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:049][997]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.277 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.621 [2020.04.24-01.35.46:066][998]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.290 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.637 [2020.04.24-01.35.46:082][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.302 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.654 [2020.04.24-01.35.46:098][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.46:099][ 0]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.315 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.671 [2020.04.24-01.35.46:099][ 0]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:099][ 0]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.46:099][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:099][ 0]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:100][ 0]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.46:100][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:100][ 0]Interaction: Interaction time: 1.000000 [2020.04.24-01.35.46:100][ 0]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.46:100][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:116][ 1]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.327 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.687 [2020.04.24-01.35.46:133][ 2]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.340 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.704 [2020.04.24-01.35.46:149][ 3]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.352 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.721 [2020.04.24-01.35.46:166][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.365 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.738 [2020.04.24-01.35.46:167][ 4]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:167][ 4]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.46:167][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:167][ 4]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:167][ 4]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.35.46:167][ 4]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.46:167][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:169][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.46:183][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.377 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.754 [2020.04.24-01.35.46:199][ 6]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.390 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.771 [2020.04.24-01.35.46:216][ 7]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.402 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.787 [2020.04.24-01.35.46:233][ 8]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.415 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.804 [2020.04.24-01.35.46:249][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.427 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.821 [2020.04.24-01.35.46:266][ 10]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.440 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.837 [2020.04.24-01.35.46:283][ 11]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.452 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.854 [2020.04.24-01.35.46:299][ 12]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.465 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.871 [2020.04.24-01.35.46:316][ 13]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.477 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.887 [2020.04.24-01.35.46:332][ 14]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.489 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.904 [2020.04.24-01.35.46:349][ 15]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.502 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.921 [2020.04.24-01.35.46:367][ 16]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.514 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.938 [2020.04.24-01.35.46:383][ 17]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.527 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.954 [2020.04.24-01.35.46:398][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.46:398][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:399][ 18]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.540 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.971 [2020.04.24-01.35.46:416][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.552 For [BP_CamperMale01_C_0 -  G3 ] at Time=239.988 [2020.04.24-01.35.46:431][ 20]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.46:432][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.46:432][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:432][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.35.46:433][ 20]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.564 For [BP_CamperMale01_C_0 -  G3 ] at Time=240.004 [2020.04.24-01.35.46:433][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:433][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.46:433][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:433][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.35.46:434][ 20]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:434][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:434][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:434][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:434][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.46:434][ 20]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.46:434][ 20]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:434][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.46:434][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:434][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.46:434][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:434][ 20]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.35.46:434][ 20]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.46:434][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:435][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.35.46:449][ 21]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.577 For [BP_CamperMale01_C_0 -  G3 ] at Time=240.021 [2020.04.24-01.35.46:465][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.589 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.037 [2020.04.24-01.35.46:482][ 23]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.602 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.054 [2020.04.24-01.35.46:499][ 24]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.614 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.071 [2020.04.24-01.35.46:516][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.626 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.087 [2020.04.24-01.35.46:532][ 26]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.639 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.104 [2020.04.24-01.35.46:549][ 27]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.652 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.121 [2020.04.24-01.35.46:566][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:566][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:566][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:566][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.46:566][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.46:566][ 28]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.46:566][ 28]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.46:566][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.46:566][ 28]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.664 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.137 [2020.04.24-01.35.46:568][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.35.46:582][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.677 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.154 [2020.04.24-01.35.46:598][ 30]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.04.24-01.35.46:599][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.689 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.171 [2020.04.24-01.35.46:616][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.701 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.187 [2020.04.24-01.35.46:633][ 32]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.714 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.204 [2020.04.24-01.35.46:649][ 33]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.726 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.221 [2020.04.24-01.35.46:666][ 34]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.739 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.237 [2020.04.24-01.35.46:666][ 34]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.46:666][ 34]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.46:682][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.751 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.254 [2020.04.24-01.35.46:699][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.764 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.271 [2020.04.24-01.35.46:716][ 37]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.776 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.287 [2020.04.24-01.35.46:733][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.789 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.304 [2020.04.24-01.35.46:749][ 39]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.801 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.321 [2020.04.24-01.35.46:766][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.814 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.337 [2020.04.24-01.35.46:782][ 41]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.826 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.354 [2020.04.24-01.35.46:799][ 42]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.838 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.370 [2020.04.24-01.35.46:816][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.851 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.387 [2020.04.24-01.35.46:833][ 44]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.863 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.404 [2020.04.24-01.35.46:849][ 45]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.876 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.420 [2020.04.24-01.35.46:865][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.888 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.437 [2020.04.24-01.35.46:883][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.901 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.454 [2020.04.24-01.35.46:899][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.913 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.471 [2020.04.24-01.35.46:916][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.926 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.487 [2020.04.24-01.35.46:933][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.938 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.504 [2020.04.24-01.35.46:949][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.951 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.520 [2020.04.24-01.35.46:966][ 52]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.963 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.537 [2020.04.24-01.35.46:983][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.976 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.554 [2020.04.24-01.35.47:001][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.988 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.571 [2020.04.24-01.35.47:016][ 55]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=0.587 [2020.04.24-01.35.47:098][ 60]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.35.47:467][ 82]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.47:467][ 82]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.47:467][ 82]Interaction: Interaction time: 0.000000 [2020.04.24-01.35.47:467][ 82]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.47:467][ 82]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.47:467][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.47:501][ 84]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.47:501][ 84]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.47:501][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.47:501][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.35.47:501][ 84]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.47:501][ 84]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.47:998][114]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.24-01.35.49:565][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.49:565][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.49:565][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.49:565][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.49:565][208]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-01.35.49:566][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.49:566][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.49:566][208]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.49:566][208]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.49:566][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.49:566][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.49:566][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.49:566][208]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.49:566][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.49:566][208]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.49:566][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.49:631][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.35.49:632][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.49:633][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.49:633][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.49:633][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.49:633][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.49:633][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.49:633][212]Interaction: Interaction time: 5.717052 [2020.04.24-01.35.49:633][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.49:633][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.49:633][212]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.49:633][212]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.51:831][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233742 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.52:683][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.52:683][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.52:683][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.52:683][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.52:684][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.52:685][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.52:685][395]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.52:685][395]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.52:685][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.52:685][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.52:685][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.52:685][395]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.52:685][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.52:685][395]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-01.35.52:685][395]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.52:685][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.52:982][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.52:982][413]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.52:982][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.52:982][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.52:982][413]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.52:982][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.52:982][413]Interaction: Interaction time: 1.050000 [2020.04.24-01.35.52:982][413]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-01.35.52:982][413]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.35.52:982][413]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.52:982][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.53:267][430]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-01.35.54:016][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.35.54:049][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:049][477]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.54:049][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.54:049][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:049][477]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.54:049][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.54:049][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:049][477]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.54:049][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.54:049][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:049][477]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.54:049][477]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.54:049][477]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.54:049][477]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.54:049][477]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.35.54:049][477]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.54:049][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.54:050][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.54:050][477]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.54:050][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:115][481]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.54:117][481]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:117][481]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.54:248][489]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.54:548][507]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.54:581][509]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.55:349][555]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.046603 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.35.55:349][555]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.35.55:352][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.35.55:381][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.35.55:415][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.35.55:418][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.35.55:683][575]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:683][575]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:715][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:715][577]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.55:715][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.55:715][577]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:715][577]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.55:715][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.55:718][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.35.55:749][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:749][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.55:749][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.55:749][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:749][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.55:749][579]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.55:749][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.55:749][579]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.55:749][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.55:749][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.55:749][579]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.55:749][579]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.55:749][579]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.55:781][581]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.04.24-01.35.55:850][585]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.55:850][585]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.56:515][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.35.56:515][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:515][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.35.56:515][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:515][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.514980 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.35.56:516][625]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.56:516][625]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.56:516][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.56:517][625]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.56:517][625]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.56:517][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.35.56:517][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:517][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.56:517][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:517][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.56:517][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:548][627]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.24-01.35.56:615][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.35.56:615][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:615][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.35.56:615][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:616][631]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.56:616][631]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.56:617][631]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.56:617][631]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.56:617][631]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.56:617][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.35.56:617][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:617][631]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.56:617][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:617][631]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.56:617][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:681][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.35.56:681][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.35.56:683][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.56:683][635]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.56:683][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:683][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.56:683][635]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.56:683][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:683][635]Interaction: Interaction time: 20.000000 [2020.04.24-01.35.56:683][635]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-01.35.56:683][635]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.56:683][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:683][635]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.56:683][635]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.56:683][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:683][635]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.56:683][635]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.56:683][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:683][635]Interaction: Interaction time: 31.398893 [2020.04.24-01.35.56:683][635]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.56:683][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.56:849][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.35.56:849][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.56:868][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.57:299][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.57:299][672]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:299][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-01.35.57:299][672]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:319][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.57:398][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.35.57:398][678]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:398][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.57:398][678]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:399][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.57:399][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.57:399][678]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.35.57:399][678]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.57:399][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.57:399][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.57:399][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:399][678]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.57:400][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:400][678]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.35.57:400][678]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.57:400][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:482][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.57:482][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:716][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.57:716][697]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.57:716][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:716][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.57:716][697]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.57:716][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:716][697]Interaction: Interaction time: 1.050000 [2020.04.24-01.35.57:716][697]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.35.57:716][697]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.35.57:716][697]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.57:716][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:749][699]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.57:749][699]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.57:749][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:749][699]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.57:749][699]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.57:749][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:751][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.35.57:783][701]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.57:783][701]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.57:783][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:783][701]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.57:783][701]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.35.57:783][701]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.57:783][701]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.57:783][701]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.57:783][701]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.57:783][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.57:783][701]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.35.57:783][701]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.57:783][701]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.58:016][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.35.58:016][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:016][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-01.35.58:016][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:016][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-01.35.58:016][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:016][715]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.35.58:048][717]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.58:048][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:048][717]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.58:048][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:048][717]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-01.35.58:049][717]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:049][717]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:049][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.35.58:049][717]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.58:049][717]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:049][717]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.35.58:049][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:049][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.35.58:049][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:049][717]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.35.58:049][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:116][721]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.58:116][721]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.35.58:182][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.35.58:183][725]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:183][725]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.35.58:183][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:183][725]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:183][725]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.35.58:183][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:183][725]Interaction: Interaction time: 15.165211 [2020.04.24-01.35.58:183][725]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.35.58:183][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:300][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.58:300][732]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:300][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-01.35.58:300][732]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:300][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.35.58:300][732]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:755][759]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.35.58:770][760]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.58:771][760]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.35.58:771][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.58:771][760]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.35.58:771][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:771][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.58:771][760]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.35.58:771][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:787][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.58:787][761]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.35.58:787][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:787][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.58:787][761]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.35.58:787][761]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.58:787][761]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.35.58:787][761]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.35.58:787][761]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.35.58:787][761]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.35.58:787][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.35.58:787][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.58:787][761]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:787][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_3] [2020.04.24-01.35.58:787][761]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.58:787][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.35.58:883][767]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.35.58:885][767]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:885][767]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.35.58:888][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.35.59:048][777]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.35.59:183][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-01.35.59:183][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.59:183][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-01.35.59:183][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.35.59:348][795]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.35.59:749][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-01.35.59:749][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:417][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:451][861]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:451][861]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Nurse_C_3] [2020.04.24-01.36.00:533][866]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:881][887]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.00:881][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:881][887]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.00:881][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:882][887]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:882][887]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:882][887]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.00:882][887]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.00:882][887]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:883][887]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.00:883][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.00:883][887]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.00:883][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.00:883][887]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.00:883][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.00:948][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.36.00:950][891]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:950][891]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.00:950][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.00:950][891]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.00:950][891]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.00:950][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.00:950][891]Interaction: Interaction time: 5.000000 [2020.04.24-01.36.00:950][891]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.36.00:950][891]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.00:950][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.01:581][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.968292 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.36.05:968][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.36.06:032][196]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.36.06:032][196]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.36.06:032][196]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.36.06:032][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.06:065][198]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.06:065][198]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.06:065][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.06:065][198]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.36.06:065][198]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.36.06:065][198]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.06:065][198]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.06:065][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.06:097][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.36.06:099][200]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.06:099][200]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.06:099][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.06:099][200]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.06:099][200]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.06:099][200]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.06:099][200]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.06:099][200]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.06:099][200]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.06:099][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.06:099][200]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.06:099][200]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.06:099][200]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.06:101][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.36.09:102][380]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.36.09:104][380]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.09:104][380]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.09:331][394]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.09:631][412]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.10:251][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.04.24-01.36.10:330][454]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.36.10:330][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.36.10:732][478]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.10:732][478]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.36.11:020][495]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:098][500]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.36.11:099][500]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.11:099][500]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.11:198][506]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.11:332][514]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.36.11:332][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.36.11:334][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.36.11:334][514]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.11:352][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.36.11:531][526]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.12:616][591]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.12:616][591]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.12:900][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:900][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:900][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:900][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:916][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:916][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:916][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:916][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:917][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:917][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:917][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:917][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:932][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:932][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:932][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:932][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:933][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:933][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:933][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:933][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:949][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:949][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:949][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:949][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:950][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:950][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:950][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:950][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:967][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:983][613]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:999][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:999][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.12:999][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.12:999][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:000][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:000][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:000][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:000][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:017][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:017][615]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:017][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:017][615]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:018][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:018][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:018][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:018][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:033][616]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:065][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:066][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:066][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:066][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:347][635]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.13:347][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:347][635]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.13:347][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:348][635]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.046603 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.13:348][635]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.36.13:348][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.36.13:349][635]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:349][635]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:349][635]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.13:349][635]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.13:349][635]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:349][635]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.13:349][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:349][635]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.13:349][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:349][635]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.36.13:349][635]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.36.13:349][635]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.13:349][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:351][635]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:351][635]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:351][635]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:351][635]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:351][635]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:351][635]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:351][635]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.36.13:352][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.36.13:352][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.36.13:381][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.36.13:415][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:415][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.13:415][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:415][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:415][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.13:415][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:415][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:415][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.13:415][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:415][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:415][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.13:415][639]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.13:415][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.13:415][639]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.13:415][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.13:415][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:415][639]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.36.13:415][639]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:415][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:418][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.36.13:447][641]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.04.24-01.36.13:448][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.13:449][641]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:449][641]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.13:449][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:449][641]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:449][641]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.13:449][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:449][641]Interaction: Interaction time: 1.000000 [2020.04.24-01.36.13:449][641]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.13:449][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:515][645]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.13:515][645]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.13:549][647]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:549][647]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.13:549][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:549][647]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:549][647]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.36.13:549][647]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.13:549][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:551][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.13:716][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:716][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:716][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.13:716][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:781][661]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.13:781][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:814][663]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.13:815][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.13:816][663]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:816][663]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.13:816][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:816][663]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:816][663]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.13:816][663]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.13:816][663]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.13:816][663]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.13:816][663]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.13:816][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:816][663]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.13:816][663]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:817][663]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:817][663]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:817][663]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:817][663]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:819][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.13:833][664]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:833][664]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:833][664]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:833][664]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.13:848][665]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.13:848][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:849][665]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:849][665]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:849][665]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.13:849][665]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.13:849][665]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.13:849][665]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.13:849][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.13:849][665]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.13:849][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.13:849][665]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.36.13:849][665]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.13:849][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:099][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.14:099][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.14:099][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.14:099][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.14:483][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.14:483][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.14:483][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.14:483][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.14:850][725]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:850][725]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.14:850][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:850][725]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:850][725]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.14:850][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:850][725]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.14:850][725]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.14:850][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:851][725]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.36.14:883][727]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:883][727]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.14:883][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:883][727]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:883][727]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.14:883][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:917][729]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:917][729]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.14:917][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:917][729]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:917][729]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.14:917][729]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.14:917][729]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.14:917][729]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.14:917][729]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.14:917][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.14:917][729]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.14:917][729]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.14:917][729]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.14:951][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.14:951][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.14:951][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.14:951][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.15:048][737]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.04.24-01.36.16:684][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.36.16:847][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:848][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:848][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:848][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:848][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:848][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:848][845]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.36.16:849][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.16:849][845]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.36.16:849][845]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.36.16:849][845]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.36.16:849][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.16:849][845]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.16:849][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.16:849][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.16:849][845]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.16:849][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.16:882][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.16:882][847]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.16:882][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.16:882][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.16:882][847]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.16:882][847]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.16:882][847]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.16:882][847]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.16:882][847]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.16:882][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.16:882][847]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.36.16:882][847]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.16:882][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.17:183][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.17:183][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.17:183][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.17:183][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.17:814][903]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.17:814][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.17:814][903]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.17:814][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:815][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.36.17:816][903]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.17:816][903]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.17:816][903]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.17:816][903]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.17:816][903]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.17:816][903]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.17:816][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.17:816][903]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.17:816][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.17:816][903]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.36.17:817][903]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.36.17:817][903]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.17:817][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:819][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.36.17:881][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.17:883][907]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.17:883][907]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.17:883][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.17:883][907]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.17:883][907]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.17:883][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.17:883][907]Interaction: Interaction time: 1.000000 [2020.04.24-01.36.17:883][907]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.17:883][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:016][915]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:016][915]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.18:016][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:016][915]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:016][915]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.36.18:016][915]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.18:016][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:018][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.18:214][927]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.18:214][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:248][929]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.18:248][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.18:250][929]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:250][929]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.18:250][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:250][929]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:250][929]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.18:250][929]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.18:250][929]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.18:250][929]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.18:250][929]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.18:250][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:250][929]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.18:250][929]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:250][929]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:250][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.18:250][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.18:250][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.18:250][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.18:250][929]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.18:252][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.18:281][931]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.18:281][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:282][931]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:282][931]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:282][931]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.18:282][931]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.18:282][931]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.18:282][931]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.18:282][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:282][931]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.18:282][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:282][931]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.36.18:283][931]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.18:283][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.18:299][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:299][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:299][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:299][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:300][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:300][932]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:300][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:300][932]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:316][933]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:332][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:332][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:332][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:332][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:333][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:333][934]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:333][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:333][934]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:349][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:349][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:349][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:349][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:382][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:383][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:482][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.36.18:483][943]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:883][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:883][967]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:883][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:883][967]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:899][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:899][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:899][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:899][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:900][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:900][968]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:900][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:900][968]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:917][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:917][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:917][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:917][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:918][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:918][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:918][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:918][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:932][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:933][970]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:949][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:949][971]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.18:949][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.18:949][971]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.19:014][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.973692 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.36.19:014][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901563 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.36.19:015][975]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.04.24-01.36.19:181][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.36.19:182][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.19:215][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.36.19:215][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.19:217][987]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.19:217][987]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.19:217][987]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.19:217][987]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.19:217][987]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.19:217][987]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.36.19:217][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.19:217][987]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.19:217][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:217][987]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.19:217][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:283][991]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:284][991]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.19:284][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:284][991]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:284][991]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.19:284][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:284][991]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.19:284][991]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.19:284][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:316][993]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:316][993]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.19:316][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:316][993]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:316][993]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.19:316][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:349][995]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:349][995]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.19:349][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:349][995]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:349][995]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.19:349][995]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.19:349][995]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.19:349][995]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.19:349][995]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.19:349][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:349][995]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.19:349][995]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.19:349][995]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.19:416][999]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.19:416][999]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.19:416][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:416][999]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.19:416][999]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.19:416][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:416][999]Interaction: Interaction time: 0.600000 [2020.04.24-01.36.19:416][999]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.04.24-01.36.19:416][999]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.04.24-01.36.19:416][999]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.19:416][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.19:767][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.36.20:015][ 35]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:015][ 35]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.20:015][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:015][ 35]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:015][ 35]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.20:015][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:049][ 37]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:049][ 37]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.20:049][ 37]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.20:049][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:049][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.36.20:049][ 37]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:049][ 37]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:181][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.36.20:181][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:181][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.36.20:181][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:181][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.36.20:183][ 45]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:183][ 45]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:183][ 45]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.20:183][ 45]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.20:183][ 45]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:183][ 45]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.36.20:183][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:183][ 45]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.20:183][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:183][ 45]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.20:183][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:282][ 51]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:282][ 51]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.20:282][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:282][ 51]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.20:282][ 51]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.20:282][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:282][ 51]Interaction: Interaction time: 1.037736 [2020.04.24-01.36.20:282][ 51]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.24-01.36.20:282][ 51]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.04.24-01.36.20:283][ 51]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.20:283][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.20:816][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.20:816][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:816][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.20:816][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:833][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.20:833][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.20:833][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.20:833][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:135][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.36.21:183][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.36.21:185][105]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.21:185][105]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.21:185][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.21:185][105]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.21:185][105]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.21:185][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.21:185][105]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.21:185][105]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.21:185][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.21:185][105]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.21:185][105]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.21:185][105]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.21:185][105]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.21:185][105]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.21:185][105]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.04.24-01.36.21:185][105]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.21:185][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.21:185][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.36.21:185][105]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:185][105]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.36.21:448][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:448][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:448][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:448][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:449][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:449][121]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:449][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:449][121]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:464][122]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.36.21:465][122]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.21:465][122]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.21:582][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:582][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:583][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:583][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:583][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:583][129]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:583][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:583][129]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.36.21:615][131]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:630][132]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.36.21:751][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.21:915][149]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.22:999][214]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.22:999][214]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.23:964][272]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.23:964][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.23:964][272]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.23:964][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.23:966][272]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.23:966][272]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.23:966][272]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.23:966][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.23:966][272]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.23:966][272]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.23:966][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.23:966][272]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.23:966][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.23:966][272]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.36.23:966][272]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.36.23:966][272]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.23:966][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:064][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.24:066][278]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:066][278]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.24:066][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:066][278]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:066][278]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.24:066][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:066][278]Interaction: Interaction time: 1.000000 [2020.04.24-01.36.24:066][278]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.24:066][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:082][279]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-01.36.24:082][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_3] [2020.04.24-01.36.24:082][279]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:083][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:083][279]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:083][279]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.36.24:085][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:085][279]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:085][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:085][279]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:085][279]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.36.24:099][280]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:099][280]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:099][280]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.36.24:099][280]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.24:099][280]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:099][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:099][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:099][280]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.24:099][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:099][280]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.24:099][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:132][282]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:132][282]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.24:132][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:132][282]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:133][282]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.36.24:133][282]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.24:133][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:134][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.24:197][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:198][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:198][286]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.04.24-01.36.24:198][286]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.36.24:199][286]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:199][286]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.24:199][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:199][286]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:199][286]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.24:199][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:199][286]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-01.36.24:199][286]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.24:199][286]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.36.24:199][286]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.24:199][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:202][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.24:202][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.24:215][287]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:215][287]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.24:215][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:215][287]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:215][287]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.36.24:215][287]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.24:215][287]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.24:215][287]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.24:215][287]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.36.24:215][287]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.24:215][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:215][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:215][287]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:215][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.36.24:215][287]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:215][287]GameFlow: EscapeMap Interaction ended player escaped = true [2020.04.24-01.36.24:215][287]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:215][287]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.36.24:299][292]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.36.24:299][292]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-01.36.24:299][292]GameFlow: Writing Profile Stat DBD_FixSecondFloorGenerator_MapAsy_Asylum: 1 [2020.04.24-01.36.24:299][292]GameFlow: Writing Profile Stat DBD_EscapeNoBlood_MapAsy_Asylum: 1 [2020.04.24-01.36.24:301][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.36.24:301][292]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.36.24:301][292]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.04.24-01.36.24:331][294]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.24:331][294]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.24:331][294]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.24:331][294]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.24:331][294]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.24:331][294]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.24:364][296]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.24:364][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:398][298]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.24:398][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.24:400][298]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:400][298]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.24:400][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:400][298]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:400][298]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.24:400][298]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.24:400][298]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.24:400][298]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.24:400][298]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.24:400][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:400][298]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.24:400][298]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:400][298]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:403][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.24:431][300]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.24:431][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:433][300]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:433][300]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:433][300]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.24:433][300]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.24:433][300]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.24:433][300]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.24:433][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.24:433][300]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.24:433][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:434][300]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.36.24:434][300]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.24:434][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.24:646][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF4D60D0] Result: '1' k_EResultOK (success) [2020.04.24-01.36.24:646][313]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF4D60D0]' succeeded in 0.345040 seconds [2020.04.24-01.36.25:004][335]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF4D60D0] Result: '1' k_EResultOK (success) [2020.04.24-01.36.25:004][335]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF4D60D0]' succeeded in 0.697828 seconds [2020.04.24-01.36.25:037][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF4D60D0] Result: '1' k_EResultOK (success) [2020.04.24-01.36.25:057][338]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.753688 seconds [2020.04.24-01.36.25:165][344]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-01.36.25:433][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.25:433][360]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.25:433][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:433][360]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.25:433][360]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.25:433][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:433][360]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.25:433][360]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.25:433][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:466][362]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.25:466][362]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.25:466][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:466][362]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.25:466][362]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.25:466][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:499][364]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.25:500][364]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.25:500][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:500][364]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.25:500][364]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.25:500][364]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.25:500][364]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.25:500][364]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.25:500][364]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.25:500][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.25:500][364]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.25:500][364]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.25:500][364]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.26:231][408]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.36.26:233][408]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.26:233][408]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.26:397][418]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.26:697][436]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.27:799][502]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.27:799][502]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.28:231][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.28:231][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.28:231][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.28:231][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.28:232][528]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.28:232][528]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.28:233][528]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.28:233][528]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.28:233][528]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.28:233][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.28:233][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.28:233][528]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.28:233][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.28:233][528]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.28:233][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.28:331][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.36.28:333][534]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.28:333][534]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.28:333][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.28:333][534]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.28:333][534]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.28:333][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.28:333][534]Interaction: Interaction time: 5.000000 [2020.04.24-01.36.28:333][534]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.36.28:333][534]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.28:333][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.28:831][564]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.019217 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.36.29:163][584]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.36.29:164][584]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.36.29:231][584]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.36.29:231][584]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.36.29:233][584]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.36.29:233][584]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-01.36.29:233][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:233][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:233][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:233][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:233][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 4.885048 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 292.185547 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 0.521764 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 0.521764 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 0.521839 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 0.521764 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 0.521764 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 27.139187 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 37.565567 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.704861 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.920373 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 13.924082 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.302126 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.609718 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.810156 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.129890 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 257.779419 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FixSpecialMapGenerator Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionEscape Bloodpoints Value: 1500.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.04.24-01.36.29:234][584]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-01.36.29:234][584]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.36.29:234][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10971.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:234][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10971.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:234][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10971.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:234][584]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.36.29:234][584]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 10971 [2020.04.24-01.36.29:234][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10971.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:234][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10971.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:234][584]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-01.36.29:235][584]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.36.29:235][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:235][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:235][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:235][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:235][584]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.36.29:235][584]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 10971 FearTokens: 8 [2020.04.24-01.36.29:235][584]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.24-01.36.29:235][584]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.36.29:235][584]LogQuestEvent: player did finish playing [2020.04.24-01.36.29:243][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:243][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:249][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:249][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:266][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:266][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:282][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:282][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:299][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:299][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:316][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:316][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:332][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:332][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:349][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:349][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:365][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:365][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:381][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:381][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:398][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:398][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:415][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:415][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:416][596]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.36.29:431][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:431][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:447][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:447][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:463][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:463][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:480][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:480][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:496][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:496][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:512][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:512][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:528][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:528][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:545][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:545][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:560][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2556BC15C50] Result: '1' k_EResultOK (success) [2020.04.24-01.36.29:561][604]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2556BC15C50]' succeeded in 0.323334 seconds [2020.04.24-01.36.29:561][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:561][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:577][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:577][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:593][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:593][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:609][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:609][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:625][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:625][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:641][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:641][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:657][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:657][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:674][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:674][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:690][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:690][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:706][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:706][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:722][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:722][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:738][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:738][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:754][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:754][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:771][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:771][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:787][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:787][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:803][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:803][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:819][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:819][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:831][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.36.29:831][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.29:831][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.36.29:831][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.29:832][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.29:832][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.29:832][621]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.29:832][621]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.29:832][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.29:832][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.36.29:832][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.29:832][621]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.29:833][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.29:833][621]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.29:833][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.29:836][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:836][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:851][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:851][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:869][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:869][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:884][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:884][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:901][625]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EC27960] Result: '1' k_EResultOK (success) [2020.04.24-01.36.29:901][625]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EC27960]' succeeded in 0.662639 seconds [2020.04.24-01.36.29:901][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:901][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:919][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:919][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:935][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:935][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:936][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554F23F040] Result: '1' k_EResultOK (success) [2020.04.24-01.36.29:951][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:951][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:959][629]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.717233 seconds [2020.04.24-01.36.29:968][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:968][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:984][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.29:984][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.29:998][631]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.29:998][631]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.834015, Lifetime Duration: 40.000000 [2020.04.24-01.36.29:999][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.29:999][631]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.29:999][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.29:999][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.29:999][631]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.29:999][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.29:999][631]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.36.29:999][631]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.29:999][631]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.36.29:999][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.29:999][631]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.29:999][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.30:000][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.30:000][631]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.30:000][631]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.30:000][631]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.30:000][631]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.30:000][631]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.36.30:000][631]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.30:000][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.30:000][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.36.30:000][631]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:000][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.30:000][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.36.30:003][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:003][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:018][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:018][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:035][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:035][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:051][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:051][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:066][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-01.36.30:066][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:115][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.36.30:115][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.36.30:115][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.36.30:115][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.36.30:115][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.36.30:115][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.36.30:116][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.36.30:118][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-01.36.30:118][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.36.30:118][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-01.36.30:118][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-01.36.30:118][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.36.30:118][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:118][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:119][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:119][635]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-01.36.30:119][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.36.30:119][635]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.36.30:119][635]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.36.30:119][635]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.36.30:119][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.36.30:120][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.36.30:120][635]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.30:120][635]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.30:120][635]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.30:120][635]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000067 seconds [2020.04.24-01.36.30:121][635]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000026 seconds [2020.04.24-01.36.30:121][635]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.36.30:121][635]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.30:121][635]GameFlow: Spawn Item: Item_Camper_MedKit [2020.04.24-01.36.30:122][635]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000026 seconds [2020.04.24-01.36.30:122][635]GameFlow: ACollectable::BeginPlay [2020.04.24-01.36.30:122][635]GameFlow: BegunPlayFenceGuid 3B8F3A07-4CE5-A4D4-73F3-448D35EE2515 [2020.04.24-01.36.30:122][635]GameFlow: OnCreationFence 3B8F3A07-4CE5-A4D4-73F3-448D35EE2515 [2020.04.24-01.36.30:122][635]GameFlow: Waiting for fence 3B8F3A07-4CE5-A4D4-73F3-448D35EE2515 [2020.04.24-01.36.30:122][635]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 3B8F3A074CE5A4D473F3448D35EE2515 [2020.04.24-01.36.30:122][635]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-01.36.30:123][635]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.36.30:123][635]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.36.30:123][635]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.36.30:123][635]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.36.30:123][635]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.36.30:126][635]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-01.36.30:128][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:128][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:133][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:133][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:149][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:149][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:168][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:168][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:185][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:185][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:201][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:201][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:218][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:218][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:236][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:236][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:251][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:251][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:268][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:268][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:285][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:285][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:301][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:301][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:318][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:318][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:336][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:336][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:351][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:351][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:368][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:368][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:385][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:385][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:401][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:401][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:417][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:417][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:434][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:434][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:450][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:450][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:467][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:467][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:484][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:484][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:501][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:501][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:517][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:517][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:536][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:536][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:551][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:551][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:567][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:567][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:583][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:583][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:601][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:601][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:617][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:617][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:635][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:635][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:651][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:651][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:667][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:667][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:684][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:684][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:701][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:701][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:717][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:717][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:734][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:734][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:750][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:750][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:767][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:767][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:784][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:784][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:802][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:802][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:817][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:817][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:835][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:835][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:850][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:850][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:867][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:867][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:884][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:884][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:901][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:901][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:917][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:917][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:935][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:935][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:950][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:950][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:967][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:967][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.30:984][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.30:984][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:000][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:000][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:017][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:017][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:035][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:035][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:050][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:051][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:067][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:067][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:084][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:084][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:101][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:101][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:117][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:117][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:134][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:134][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:150][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:151][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:167][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:167][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:184][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:184][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:201][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:201][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:217][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:217][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:234][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:234][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:251][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:251][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:267][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:267][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:284][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:284][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:301][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:301][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:317][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:317][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:334][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:334][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:351][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:351][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:367][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:367][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:384][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:384][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:401][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:401][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:417][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:417][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:435][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:435][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:451][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:451][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:467][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:467][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:484][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:484][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:500][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:500][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:518][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:518][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:535][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:535][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:551][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:551][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:568][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:568][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:584][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:584][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:601][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:601][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:618][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:618][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:634][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:634][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:651][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:651][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:668][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:669][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:685][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:685][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:701][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:701][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:716][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:716][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:734][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:734][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:750][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:750][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:767][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:767][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:784][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:784][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:800][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:800][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:817][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:817][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:833][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:833][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:850][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:850][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:868][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:868][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:884][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:884][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:900][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:900][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:917][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:917][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:934][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:934][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:951][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:951][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:967][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:967][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.31:983][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.31:983][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:000][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:000][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:017][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:017][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:034][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:034][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:052][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:052][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:067][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:067][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:084][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:084][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:100][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:100][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:117][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:117][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:134][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:134][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:150][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:150][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:167][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:167][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:184][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:184][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:200][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:200][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:217][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:217][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:234][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:234][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:250][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:250][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:267][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:267][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:284][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:284][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:301][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:301][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:317][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:317][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:334][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:334][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:351][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:351][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:367][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:367][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:384][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:384][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:400][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:400][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:417][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:417][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:434][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:434][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:450][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:450][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:467][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:467][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:484][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:484][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:500][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:500][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:517][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:517][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:534][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:534][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:550][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:550][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:567][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:567][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:584][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:584][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:601][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:601][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:617][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:617][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:634][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:634][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:650][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:650][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:667][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:667][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:684][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:684][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:700][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:700][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:717][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:717][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:734][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:734][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:751][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:751][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:767][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:767][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:784][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:784][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:800][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:801][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:818][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:818][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:834][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:834][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:851][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:851][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:868][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:868][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:884][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:884][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:901][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:901][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:918][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:918][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:935][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:935][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:951][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:951][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:968][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:968][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.32:984][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.32:984][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:000][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:000][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:016][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:016][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:033][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:033][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:050][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:050][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:066][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:066][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:083][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:083][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:100][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:100][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:117][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:117][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:133][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:133][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:150][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:150][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:166][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:166][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:184][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:184][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:200][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:200][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:217][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:217][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:233][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:233][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:250][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:250][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:267][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:267][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:284][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:284][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:300][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:300][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:317][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:317][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:334][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:334][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:350][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.36.33:350][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:350][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:367][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:367][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:383][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:383][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:400][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:400][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:417][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:417][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:434][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:434][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:448][835]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.36.33:448][835]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.36.33:448][835]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.36.33:448][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.33:450][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:450][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:467][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:467][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:482][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.33:482][837]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.33:482][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.33:482][837]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.36.33:482][837]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.36.33:482][837]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.33:482][837]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.33:482][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.33:484][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:484][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:500][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:500][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:514][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.36.33:515][839]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.33:515][839]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.33:515][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.33:515][839]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.33:515][839]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.33:515][839]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.33:515][839]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.33:515][839]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.33:515][839]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.33:515][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.33:515][839]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.33:515][839]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.33:515][839]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.33:516][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.36.33:517][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:517][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:534][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:534][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:551][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:551][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:567][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:567][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:583][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:584][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:600][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:600][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:617][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:617][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:633][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:634][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:650][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:650][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:667][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:667][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:685][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:685][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:701][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:701][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:717][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:717][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:734][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:734][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:750][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:750][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:767][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:767][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:785][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:785][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:800][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:800][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:817][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:817][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:834][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:834][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:851][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:851][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:867][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:867][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:884][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:884][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:900][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:900][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:918][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:918][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:934][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:934][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:950][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:950][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:967][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:967][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.33:984][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.33:984][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:000][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:000][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:018][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:018][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:034][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:034][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:051][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:051][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:068][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:068][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:084][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:084][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:100][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:100][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:116][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:116][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:134][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:134][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:150][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:150][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:167][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.36.34:167][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.36.34:167][878]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-01.36.34:168][878]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:168][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-01.36.34:169][878]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:169][878]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:169][878]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:169][878]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:171][878]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:171][878]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:171][878]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:171][878]GameFlow: InGameContextComponent::Leave [2020.04.24-01.36.34:172][878]LogAsyncLoad: Unloading library Game [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:172][878]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:173][878]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:173][878]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:173][878]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:173][878]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:173][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-01.36.34:190][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:190][878]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:190][878]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:190][878]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-01.36.34:190][878]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:190][878]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.36.34:190][878]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.34:190][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.36.34:191][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.34:191][878]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.34:191][878]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:191][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.36.34:244][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:245][878]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:245][878]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.34:245][878]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.36.34:245][878]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-01.36.34:245][878]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-01.36.34:245][878]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.36.34:245][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.36.34:245][878]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.36.34:245][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.36.34:245][878]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:246][878]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:246][878]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:248][878]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:248][878]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:248][878]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:248][878]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:248][878]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.34:262][879]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:262][879]GameFlow: TallyContextComponent::Enter [2020.04.24-01.36.34:275][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2957 [2020.04.24-01.36.34:325][879]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.36.34:325][879]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.36.34:326][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22539&schemaVersion=0] [2020.04.24-01.36.34:327][879]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-01.36.34:327][879]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-01.36.34:327][879]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-01.36.34:327][879]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.24-01.36.34:327][879]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "421", matchId: "01EA3748-08D7-E7EE-E42B-E35A882B580C", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.04.24-01.36.34:327][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-01.36.34:337][879]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.36.34:337][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.36.34:338][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.36.34:338][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-01.36.34:351][880]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-01.36.34:355][880]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.36.34:355][880]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.36.34:355][880]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.36.34:355][880]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.36.34:355][880]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.36.34:355][880]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.36.34:394][880]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.36.34:641][880]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults3.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.36.34:644][881]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.36.34:644][881]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.36.34:645][881]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.36.34:645][881]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.36.34:645][881]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.36.34:645][881]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.36.34:645][881]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.36.34:645][881]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-01.36.34:645][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3396 - reached levels:1 - xp bonuses:2 [2020.04.24-01.36.34:648][881]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.36.34:697][884]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22539&schemaVersion=0] [2020.04.24-01.36.34:697][884]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.36.34:742][884]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.36.34:742][884]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.36.34:742][884]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.36.34:778][886]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.36.34:829][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.36.34:829][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.36.34:829][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.36.34:829][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.36.34:829][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.36.34:829][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.36.34:830][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.36.34:831][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-01.36.34:831][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.36.34:831][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-01.36.34:831][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-01.36.34:831][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.36.34:831][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:831][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:832][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:832][886]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-01.36.34:832][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.36.34:832][886]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.36.34:832][886]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.36.34:832][886]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.36.34:832][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.36.34:833][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.36.34:833][886]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.34:833][886]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.34:833][886]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.34:833][886]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.36.34:833][886]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-01.36.34:834][886]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.36.34:834][886]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.36.34:834][886]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-01.36.34:834][886]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.36.34:834][886]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.36.34:835][886]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_15.SkeletalMeshComponent0' [2020.04.24-01.36.34:835][886]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.36.34:835][886]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.36.34:835][886]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.36.34:837][886]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-01.36.34:840][887]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.36.34:840][887]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.36.34:840][887]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.36.34:841][887]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.36.34:862][888]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:862][888]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:862][888]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.34:950][894]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.36.34:950][894]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.36.35:258][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-01.36.35:274][913]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.36.36:448][984]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.36.36:449][984]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.36:449][984]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.36:681][998]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.36:980][ 16]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.37:267][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-01.36.38:082][ 82]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.38:082][ 82]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.38:448][104]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.36.38:449][104]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.38:449][104]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.38:581][112]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.38:880][130]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.39:948][194]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.39:948][194]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:247][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.525017 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.36.40:490][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.36.40:497][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.36.40:497][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.36.40:530][229]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.36.40:731][241]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.40:731][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.40:731][241]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.40:731][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.40:732][241]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:732][241]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:732][241]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.40:732][241]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.40:732][241]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:732][241]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.40:732][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.40:732][241]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.40:733][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:733][241]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.36.40:733][241]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.36.40:733][241]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.40:733][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:781][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.40:782][244]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:782][244]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.40:782][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:782][244]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:782][244]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.40:782][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:782][244]Interaction: Interaction time: 1.000000 [2020.04.24-01.36.40:782][244]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.40:782][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:849][248]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:849][248]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.40:849][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:849][248]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.40:849][248]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.36.40:849][248]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.40:849][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.40:850][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.41:080][262]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.41:080][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.41:130][265]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.41:130][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.41:132][265]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.41:132][265]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.41:132][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.41:132][265]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.41:132][265]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.41:132][265]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.41:132][265]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.41:132][265]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.41:132][265]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.41:132][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.41:132][265]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.41:132][265]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.41:132][265]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:132][265]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.41:133][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.41:164][267]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.41:164][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.41:165][267]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.41:165][267]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.41:165][267]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.41:165][267]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.41:165][267]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.41:165][267]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.41:166][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.41:166][267]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.41:166][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.41:166][267]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.36.41:166][267]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.41:166][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:165][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.42:165][327]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.42:165][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:165][327]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.42:165][327]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.42:165][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:165][327]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.42:165][327]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.42:165][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:198][329]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.42:198][329]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.42:198][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:198][329]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.42:198][329]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.42:198][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:231][331]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.42:232][331]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.42:232][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:232][331]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.42:232][331]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.42:232][331]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.42:232][331]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.42:232][331]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.42:232][331]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.42:232][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.42:232][331]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.42:232][331]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.42:232][331]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:164][504]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.45:164][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:164][504]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.45:164][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:165][504]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:165][504]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:165][504]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.45:165][504]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.45:165][504]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:165][504]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.45:165][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:165][504]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.45:165][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:165][504]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.36.45:166][504]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.36.45:166][504]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.45:166][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:230][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.45:231][508]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:231][508]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.45:231][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:231][508]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:231][508]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.45:231][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:232][508]Interaction: Interaction time: 1.000000 [2020.04.24-01.36.45:232][508]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.45:232][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:237][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-01.36.45:330][514]GameFlow: OnDropped 517.310242 [2020.04.24-01.36.45:330][514]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.24-01.36.45:330][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.24-01.36.45:331][514]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:331][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-01.36.45:331][514]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:331][514]Interaction: ------------------------ [2020.04.24-01.36.45:331][514]Interaction: - Interactions in Zone - [2020.04.24-01.36.45:331][514]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-01.36.45:331][514]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:331][514]Interaction: ------------------------ [2020.04.24-01.36.45:331][514]Interaction: - Interactions in Zone - [2020.04.24-01.36.45:331][514]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:331][514]Interaction: ---------------------------- [2020.04.24-01.36.45:331][514]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-01.36.45:332][514]Interaction: ---------------------------- [2020.04.24-01.36.45:332][514]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.36.45:332][514]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.36.45:332][514]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.36.45:332][514]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.36.45:332][514]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.45:332][514]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.45:332][514]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.36.45:333][514]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.36.45:365][516]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:365][516]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.45:365][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:365][516]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:365][516]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.36.45:365][516]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.45:365][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:366][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.45:564][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.45:564][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:597][530]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.45:597][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.45:598][530]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:598][530]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.45:598][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:598][530]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:598][530]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.45:598][530]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.45:598][530]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.45:599][530]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.45:599][530]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.45:599][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:599][530]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.45:599][530]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:599][530]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:600][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.45:630][532]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.45:630][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:632][532]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:632][532]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:632][532]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.45:632][532]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.45:632][532]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.45:632][532]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.45:632][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.45:632][532]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.45:632][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:632][532]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.36.45:632][532]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.45:632][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.45:771][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-01.36.46:632][592]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.46:632][592]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.46:632][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:632][592]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.46:632][592]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.46:632][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:632][592]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.46:632][592]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.46:632][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:648][593]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.36.46:665][594]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.46:665][594]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.46:665][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:665][594]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.46:665][594]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.46:665][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:698][596]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.46:698][596]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.46:698][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:698][596]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.46:698][596]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.46:698][596]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.46:698][596]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.46:698][596]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.46:698][596]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.46:698][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.46:698][596]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.46:698][596]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.46:698][596]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.48:334][694]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.36.48:334][694]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.24-01.36.48:350][695]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:350][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.36.48:351][695]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:351][695]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:351][695]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.36.48:353][695]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:353][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-01.36.48:354][695]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:354][695]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:354][695]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:354][695]GameFlow: TallyContextComponent::Leave [2020.04.24-01.36.48:354][695]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.36.48:354][695]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:356][695]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.48:356][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.48:356][695]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.36.48:356][695]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.36.48:832][724]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.36.48:833][724]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.48:833][724]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.48:884][727]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:885][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-01.36.48:886][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.36.48:896][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.36.48:896][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.36.48:899][727]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:899][727]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:899][727]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:899][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.36.48:899][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-01.36.48:900][727]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.36.48:900][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-01.36.48:900][727]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:900][727]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:900][727]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:900][727]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:900][727]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:903][727]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.36.48:972][732]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.49:013][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.36.49:264][749]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.49:901][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-01.36.50:366][815]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.50:367][815]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:314][872]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.51:314][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:314][872]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.51:314][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:316][872]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:316][872]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:316][872]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.51:316][872]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.51:316][872]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:316][872]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.51:316][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:316][872]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.51:316][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:316][872]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.36.51:316][872]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.36.51:316][872]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.51:316][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:381][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.51:382][876]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:382][876]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.51:382][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:382][876]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:382][876]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.51:382][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:382][876]Interaction: Interaction time: 1.000000 [2020.04.24-01.36.51:382][876]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.51:382][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:482][882]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:482][882]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.51:482][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:482][882]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:482][882]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.36.51:482][882]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.51:482][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:484][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.51:714][896]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.51:714][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:746][898]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.36.51:747][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.36.51:748][898]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:748][898]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.51:748][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:748][898]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:748][898]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.51:748][898]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.51:748][898]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.51:748][898]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.51:748][898]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.51:748][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:748][898]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.36.51:748][898]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:748][898]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:749][898]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:749][898]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:749][898]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:750][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.36.51:765][899]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:765][899]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:765][899]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:765][899]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.24-01.36.51:780][900]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.51:780][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:781][900]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:781][900]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:782][900]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.51:782][900]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.51:782][900]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.51:782][900]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.51:782][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.51:782][900]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.51:782][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:782][900]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.36.51:782][900]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.51:782][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.51:957][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-01.36.51:959][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.36.52:782][960]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.52:782][960]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.52:782][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:782][960]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.52:782][960]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.52:782][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:782][960]Interaction: Interaction time: 0.000000 [2020.04.24-01.36.52:782][960]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.52:782][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:782][960]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.36.52:848][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.52:848][964]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.36.52:848][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:848][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.52:848][964]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.36.52:848][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:849][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.52:849][964]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.36.52:849][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:849][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.52:849][964]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.36.52:849][964]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.52:849][964]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.36.52:849][964]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.52:849][964]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.36.52:849][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.52:849][964]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.36.52:849][964]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.52:849][964]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.53:613][ 10]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.36.53:615][ 10]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.53:615][ 10]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.53:746][ 18]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.36.54:080][ 38]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.36.55:188][104]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:188][104]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:580][128]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.55:580][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.55:580][128]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.55:580][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.55:581][128]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:581][128]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:581][128]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.36.55:581][128]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.36.55:581][128]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:581][128]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.36.55:581][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.36.55:581][128]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.36.55:581][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.55:581][128]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.36.55:581][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.55:646][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.36.55:647][132]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:647][132]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.36.55:647][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.55:647][132]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.36.55:648][132]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.36.55:648][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.36.55:648][132]Interaction: Interaction time: 5.000000 [2020.04.24-01.36.55:648][132]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_INLOOP Clown. [2020.04.24-01.36.55:648][132]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.36.55:648][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.00:318][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.37.00:666][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.37.00:732][437]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.37.00:732][437]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.37.00:732][437]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.37.00:732][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.00:765][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.00:765][439]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.37.00:765][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.00:765][439]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: ReloadBombs_OUT Clown. [2020.04.24-01.37.00:765][439]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.37.00:765][439]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.00:765][439]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.37.00:765][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.00:798][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.04.24-01.37.00:799][441]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.00:799][441]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.37.00:799][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.00:799][441]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.00:799][441]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.37.00:799][441]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.00:799][441]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.37.00:799][441]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.00:799][441]Interaction: Verbose: [ReloadBombs][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.37.00:799][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.00:799][441]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [ReloadBombs][BombSpawner_C_0] [2020.04.24-01.37.00:799][441]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.00:799][441]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.00:801][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.04.24-01.37.01:114][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-01.37.01:114][460]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.37.03:796][621]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown AnimTag_StrafeRight. [2020.04.24-01.37.03:798][621]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.03:798][621]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.04:030][635]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.37.04:031][635]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetOverlappingEscape will not be processed. [2020.04.24-01.37.04:064][637]GameFlow: EscapeMap player end overlap escape zone: BP_CamperFemale02_Character_C_0 [2020.04.24-01.37.04:064][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetOverlappingEscape will not be processed. [2020.04.24-01.37.04:330][653]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.37.04:663][673]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.37.04:663][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.04:696][675]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.37.04:697][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.04:698][675]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:698][675]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:698][675]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.37.04:698][675]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.04:698][675]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:698][675]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.37.04:698][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.04:698][675]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.37.04:698][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:698][675]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.37.04:698][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:730][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.37.04:731][677]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:731][677]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.37.04:731][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:731][677]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:731][677]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.37.04:731][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:732][677]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-01.37.04:732][677]Interaction: Interaction time: 0.000000 [2020.04.24-01.37.04:732][677]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.04.24-01.37.04:732][677]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.37.04:732][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:798][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:798][681]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.37.04:798][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:798][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:798][681]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.37.04:798][681]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.04:798][681]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.37.04:798][681]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.04:798][681]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.04.24-01.37.04:798][681]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.37.04:798][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.04:798][681]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - vincy][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.37.04:798][681]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.04:798][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:798][681]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_CamperFemale02_Character_C_1 - vincy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_CamperFemale02_Character_C_1 - vincy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: BP_CamperFemale02_Character_C_1 - vincy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.04:863][685]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_1 - vincy, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:263][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.37.05:263][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.05:264][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.37.05:264][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.05:265][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:265][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:265][709]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.37.05:265][709]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.05:265][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:265][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.37.05:265][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.05:265][709]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.37.05:265][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.05:265][709]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.37.05:265][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.05:331][713]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:331][713]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:331][713]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:332][713]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_CamperFemale02_Character_C_0 - zkentk000, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:332][713]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_CamperFemale02_Character_C_0 - zkentk000, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:332][713]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: BP_CamperFemale02_Character_C_0 - zkentk000, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:332][713]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale02_Character_C_0 - zkentk000, Originating Player: None, Custom Param: 0.000000, Originating Effect: No_One_Escapes_Death, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.05:332][713]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetOverlappingEscape will not be processed. [2020.04.24-01.37.05:333][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:333][713]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.37.05:333][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.05:333][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:333][713]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.37.05:333][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.05:333][713]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.37.05:333][713]Interaction: Interaction time: 0.000000 [2020.04.24-01.37.05:333][713]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.37.05:333][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:333][713]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.37.05:333][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.05:333][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:333][713]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.37.05:333][713]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.05:333][713]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.37.05:333][713]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.05:333][713]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.37.05:333][713]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.37.05:333][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.05:333][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.37.05:333][713]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.05:333][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:333][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:375][715]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.24-01.37.05:375][715]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:375][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-01.37.05:377][715]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:377][715]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:377][715]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:377][715]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:377][715]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:379][715]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:381][715]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:381][715]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:381][715]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:381][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-01.37.05:398][715]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:398][715]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:398][715]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:398][715]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-01.37.05:398][715]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:398][715]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.37.05:399][715]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.05:399][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.37.05:399][715]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.05:399][715]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.05:399][715]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:399][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.37.05:454][715]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:454][715]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:454][715]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.05:454][715]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.37.05:456][715]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.37.05:456][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.37.05:456][715]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.37.05:456][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.37.05:456][715]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:457][715]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:457][715]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:458][715]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:458][715]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:458][715]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:459][715]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:459][715]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.05:470][716]GameFlow: EscapeMap player end overlap escape zone: BP_CamperFemale02_Character_C_0 [2020.04.24-01.37.05:470][716]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetOverlappingEscape will not be processed. [2020.04.24-01.37.05:471][716]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:471][716]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:474][716]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.05:474][716]GameFlow: TallyContextComponent::Enter [2020.04.24-01.37.05:531][716]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.37.05:531][716]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.37.05:531][716]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.37.05:531][716]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.37.05:532][716]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.37.05:532][716]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.37.05:532][716]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.37.05:532][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-01.37.05:547][717]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.37.05:547][717]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.37.05:547][717]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.37.05:547][717]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.37.05:585][717]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults4.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.37.05:634][721]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.37.05:634][721]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.37.05:680][724]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.37.05:731][727]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.37.05:746][728]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.37.05:748][728]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.37.05:748][728]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.37.05:790][730]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Open Clown. [2020.04.24-01.37.05:792][730]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:792][730]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.05:863][735]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.37.05:863][735]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.37.05:923][738]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Hitting Clown. [2020.04.24-01.37.06:058][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-01.37.06:073][747]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.06:073][747]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.06:073][747]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.06:231][757]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: Attack_Slash_Miss Clown. [2020.04.24-01.37.07:331][823]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.07:331][823]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:063][867]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.37.08:063][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:063][867]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.37.08:063][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:064][867]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:064][867]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:064][867]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.37.08:064][867]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.08:064][867]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:064][867]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.37.08:064][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:064][867]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.37.08:064][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:065][867]Interaction: Verbose: [InteractionEnter] Interaction ThrowBomb is set to start the update montage during the enter phase and the Update phase is set not to scale to the montage's duration, which could lead to the montage ending before the Update phase is over if their durations were suposed to match. [2020.04.24-01.37.08:065][867]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowIn Clown. [2020.04.24-01.37.08:065][867]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.37.08:065][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:067][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-01.37.08:130][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.37.08:131][871]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:131][871]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.37.08:131][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:131][871]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:131][871]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.37.08:131][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:131][871]Interaction: Interaction time: 1.000000 [2020.04.24-01.37.08:131][871]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.37.08:131][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:232][877]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:232][877]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.37.08:232][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:232][877]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:232][877]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowOut Clown. [2020.04.24-01.37.08:232][877]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.37.08:232][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:233][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.37.08:464][891]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.37.08:464][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:497][893]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ThrowBomb Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.37.08:497][893]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.37.08:497][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:497][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.04.24-01.37.08:498][893]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:498][893]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.37.08:498][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:498][893]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:498][893]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.37.08:498][893]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.08:498][893]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.37.08:498][893]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.08:498][893]Interaction: Verbose: [BombThrow][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.37.08:498][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:499][893]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrow][BombSpawner_C_0] [2020.04.24-01.37.08:499][893]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:499][893]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:499][893]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:499][893]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:499][893]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.37.08:499][893]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.08:499][893]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.08:499][893]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.37.08:499][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.08:499][893]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.37.08:499][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:499][893]AnimLeader: BP_Slasher_Character_12_C_0 Requested to Play: BombThrowCooldown Clown. [2020.04.24-01.37.08:499][893]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.37.08:499][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.08:500][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.04.24-01.37.09:531][955]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:531][955]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.37.09:531][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:531][955]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:531][955]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.37.09:531][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:531][955]Interaction: Interaction time: 0.000000 [2020.04.24-01.37.09:531][955]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.37.09:531][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:565][957]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:565][957]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.37.09:565][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:565][957]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:565][957]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.37.09:565][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:565][957]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:565][957]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.37.09:565][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:565][957]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:565][957]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.37.09:565][957]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.09:565][957]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.37.09:565][957]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.37.09:565][957]Interaction: Verbose: [BombThrowCooldown][BombSpawner_C_0] - [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.37.09:565][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.37.09:565][957]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [EndInteraction Called] - [BombThrowCooldown][BombSpawner_C_0] [2020.04.24-01.37.09:565][957]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:565][957]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.09:713][966]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.37.09:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.37.09:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Enabled [2020.04.24-01.37.09:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot01 Enabled?: Enabled [2020.04.24-01.37.09:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot02 Enabled?: Enabled [2020.04.24-01.37.09:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.MendChargeable Enabled?: Enabled [2020.04.24-01.37.09:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.37.09:762][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedCharge Enabled?: Enabled [2020.04.24-01.37.09:763][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-01.37.09:763][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.37.09:763][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-01.37.09:763][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-01.37.09:763][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.37.09:763][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:763][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-01.37.09:764][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.09:764][966]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.09:764][966]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.09:764][966]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot01 Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.HPSlot02 Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.MendChargeable Enabled?: Disabled [2020.04.24-01.37.09:764][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.37.09:765][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_2.StalkedCharge Enabled?: Disabled [2020.04.24-01.37.09:765][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.09:765][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.09:765][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.09:765][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-01.37.09:765][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000054 seconds [2020.04.24-01.37.09:765][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000022 seconds [2020.04.24-01.37.09:766][966]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.37.09:766][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.09:766][966]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item CM_Head05 [2020.04.24-01.37.09:767][966]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.37.09:767][966]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item C_Torso01 [2020.04.24-01.37.09:767][966]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.37.09:767][966]GameFlow: (BP_CamperFemale02_Character_C_2) - UpdateCustomization with item C_Legs01 [2020.04.24-01.37.09:767][966]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.37.09:767][966]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-01.37.09:767][966]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.37.09:768][966]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.04.24-01.37.09:768][966]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.37.09:768][966]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_12_C_0 Target: [2020.04.24-01.37.09:770][966]LogSM: [BP_CamperFemale02_Character_C_2][SERVER SLAVE] [2020.04.24-01.37.10:113][988]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.CarryEscape Enabled?: Enabled [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.MendChargeable Enabled?: Enabled [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.37.10:163][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedCharge Enabled?: Enabled [2020.04.24-01.37.10:164][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-01.37.10:165][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.37.10:165][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.10:166][988]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.10:166][988]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.10:166][988]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.MendChargeable Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.37.10:166][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_3.StalkedCharge Enabled?: Disabled [2020.04.24-01.37.10:166][988]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.10:166][988]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.10:166][988]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.10:166][988]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000066 seconds [2020.04.24-01.37.10:167][988]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000072 seconds [2020.04.24-01.37.10:167][988]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000022 seconds [2020.04.24-01.37.10:167][988]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.37.10:168][988]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.10:168][988]GameFlow: (BP_CamperFemale02_Character_C_3) - UpdateCustomization with item CM_Head05 [2020.04.24-01.37.10:168][988]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.04.24-01.37.10:168][988]GameFlow: (BP_CamperFemale02_Character_C_3) - UpdateCustomization with item C_Torso01 [2020.04.24-01.37.10:168][988]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.24-01.37.10:168][988]GameFlow: (BP_CamperFemale02_Character_C_3) - UpdateCustomization with item C_Legs01 [2020.04.24-01.37.10:168][988]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.24-01.37.10:170][988]LogSM: [BP_CamperFemale02_Character_C_3][SERVER SLAVE] [2020.04.24-01.37.10:257][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.37.10:849][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.37.11:313][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.37.11:313][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.37.11:313][ 58]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.37.11:313][ 58]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.37.11:950][ 96]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.04.24-01.37.12:313][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.37.12:313][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.37.12:313][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.37.12:313][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.37.12:349][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.37.15:325][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-01.37.15:331][299]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.37.17:669][438]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ReportPlayerPopupContext (UReportPlayerPopupScreen)(11) Transition: NONE(0) [2020.04.24-01.37.17:685][439]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.37.17:685][439]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.37.17:685][439]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-01.37.17:685][439]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.17:685][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-01.37.17:686][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-01.37.17:704][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.17:705][440]LogLinker: ResetLoaders(/Game/UI/ReportPlayerPopup/ReportPlayerPopup) is flushing async loading [2020.04.24-01.37.17:705][440]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.37.17:709][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.37.17:709][440]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.37.17:711][440]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.17:711][440]LogStreaming: Flushing async loaders took 6ms. [2020.04.24-01.37.17:805][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-01.37.17:805][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-01.37.17:805][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-01.37.17:817][442]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.17:817][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ReportPlayerPopupScreen , layerIndex:6 ) [2020.04.24-01.37.17:831][442]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.17:831][442]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.17:831][442]LogContextSystem: Enter Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.17:832][442]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-01.37.17:832][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ReportPlayerPopupScreen) [2020.04.24-01.37.19:247][528]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.37.19:247][528]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-01.37.19:463][541]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.37.22:764][739]GameFlow: OnDropped 554.741943 [2020.04.24-01.37.22:764][739]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.04.24-01.37.22:764][739]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.04.24-01.37.22:764][739]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.22:764][739]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-01.37.22:764][739]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.22:764][739]Interaction: ------------------------ [2020.04.24-01.37.22:764][739]Interaction: - Interactions in Zone - [2020.04.24-01.37.22:764][739]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - BrandOh][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-01.37.22:764][739]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.22:764][739]Interaction: ------------------------ [2020.04.24-01.37.22:764][739]Interaction: - Interactions in Zone - [2020.04.24-01.37.22:764][739]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.37.22:764][739]Interaction: ---------------------------- [2020.04.24-01.37.22:764][739]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_12_C_0 - BrandOh, Originating Player: BP_Slasher_Character_12_C_0 - BrandOh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.22:764][739]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_12_C_0 [2020.04.24-01.37.22:764][739]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_12_C_0 [2020.04.24-01.37.22:764][739]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_12_C_0 [2020.04.24-01.37.22:764][739]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.22:764][739]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.22:764][739]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.22:765][739]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.04.24-01.37.22:765][739]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.37.30:833][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.24-01.37.30:933][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.24-01.37.31:264][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.24-01.37.31:393][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.24-01.37.31:866][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.24-01.37.31:933][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.24-01.37.31:966][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.24-01.37.32:067][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.24-01.37.32:366][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.24-01.37.32:466][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.24-01.37.32:466][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.24-01.37.32:566][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.24-01.37.33:529][381]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.24-01.37.33:529][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.24-01.37.33:529][381]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.33:529][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-01.37.33:529][381]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.33:529][381]Interaction: ------------------------ [2020.04.24-01.37.33:529][381]Interaction: - Interactions in Zone - [2020.04.24-01.37.33:529][381]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:529][381]Interaction: ---------------------------- [2020.04.24-01.37.33:529][381]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:529][381]Interaction: ---------------------------- [2020.04.24-01.37.33:529][381]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - zkentk000][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-01.37.33:530][381]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.37.33:530][381]Interaction: ------------------------ [2020.04.24-01.37.33:530][381]Interaction: - Interactions in Zone - [2020.04.24-01.37.33:530][381]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:530][381]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-01.37.33:530][381]Interaction: ---------------------------- [2020.04.24-01.37.33:531][381]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.24-01.37.33:531][381]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.24-01.37.33:531][381]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.24-01.37.33:531][381]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.24-01.37.33:531][381]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.37.34:799][457]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-01.37.34:816][458]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.34:816][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ReportPlayerPopupScreen) [2020.04.24-01.37.34:816][458]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.34:816][458]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.34:816][458]LogContextSystem: Leave Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.34:817][458]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.04.24-01.37.34:817][458]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.34:817][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.04.24-01.37.34:817][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.37.34:817][458]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.34:817][458]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.34:817][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-01.37.34:818][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.37.34:818][458]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.34:818][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-01.37.34:818][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-01.37.34:929][465]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.04.24-01.37.36:333][549]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-01.37.36:349][550]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:349][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-01.37.36:350][550]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:350][550]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:350][550]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:350][550]GameFlow: TallyContextComponent::Leave [2020.04.24-01.37.36:350][550]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.37.36:350][550]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.37.36:350][550]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-01.37.36:350][550]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.37.36:350][550]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.37.36:350][550]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.36:350][550]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.37.36:350][550]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.37.36:350][550]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: 1: 021c7...03135 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: 2: 2fb2a...22626 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: 3: cd4b5...54519 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:27:58.987Z : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1f29537b-4a43-44c3-b1cf-463f49eff082 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: HostPublicIp=18.215.175.98 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: EncryptionKey=A/9TicH3UigpRIeM0mCWbVDucdV5xDKKB3LurBCXVCw= : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4C208D7E7EEB938112883DFC3DF|18.215.175.98|7777 : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: MatchMembersA=["cd4b5fa9-419f-4886-98fb-d23439f1590a"] : OnlineService [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","2fb2a730-c5a2-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","021c7246-2dd7-4d9d-9ff2-b1b53ab7319f"] : OnlineService [2020.04.24-01.37.36:351][550]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25524DD5AD0] [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.37.36:351][550]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.37.36:352][550]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.215.175.98:7777 SessionId: 00CCB...FC3DF [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-01.37.36:352][550]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:27:58.987Z : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1f29537b-4a43-44c3-b1cf-463f49eff082 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: HostPublicIp=18.215.175.98 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: EncryptionKey=A/9TicH3UigpRIeM0mCWbVDucdV5xDKKB3LurBCXVCw= : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4C208D7E7EEB938112883DFC3DF|18.215.175.98|7777 : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: MatchMembersA=["cd4b5fa9-419f-4886-98fb-d23439f1590a"] : OnlineService [2020.04.24-01.37.36:353][550]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","2fb2a730-c5a2-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","021c7246-2dd7-4d9d-9ff2-b1b53ab7319f"] : OnlineService [2020.04.24-01.37.36:353][550]LogOnline: Destroying session GameSession [2020.04.24-01.37.36:353][550]LogDBDEasyAntiCheat: DestroySession [2020.04.24-01.37.36:353][550]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-01.37.36:353][550]LogOnline: Destroying session GameSession [2020.04.24-01.37.36:353][550]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.37.36:353][550]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.37.36:353][550]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.37.36:354][550]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:354][550]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:354][550]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:354][550]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:354][550]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.37.36:355][550]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:355][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.37.36:356][550]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:356][550]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:356][550]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.36:357][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.36:357][550]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.36:357][550]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.37.36:363][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.37.36:496][559]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1f29537b-4a43-44c3-b1cf-463f49eff082] [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: 1: 021c7...03135 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: 2: 2fb2a...22626 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: 3: cd4b5...54519 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.36:496][559]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:27:58.987Z : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1f29537b-4a43-44c3-b1cf-463f49eff082 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: HostPublicIp=18.215.175.98 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: EncryptionKey=A/9TicH3UigpRIeM0mCWbVDucdV5xDKKB3LurBCXVCw= : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB4C208D7E7EEB938112883DFC3DF|18.215.175.98|7777 : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: MatchMembersA=["cd4b5fa9-419f-4886-98fb-d23439f1590a"] : OnlineService [2020.04.24-01.37.36:497][559]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","2fb2a730-c5a2-11e6-bfff-cd3cebd9943a","be005268-348a-486c-8fb3-48aa9a83025a","021c7246-2dd7-4d9d-9ff2-b1b53ab7319f"] : OnlineService [2020.04.24-01.37.36:497][559]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-01.37.36:512][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.156491 seconds [2020.04.24-01.37.36:513][560]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-01.37.36:513][560]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-01.37.36:513][560]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-01.37.36:534][562]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017783 seconds [2020.04.24-01.37.36:883][582]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:883][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.37.36:886][582]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:886][582]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:886][582]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:886][582]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.37.36:886][582]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.37.36:886][582]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.215.175.98//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.37.36:886][582]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.37.36:886][582]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.37.36:886][582]LogAsyncLoad: Start loading library async: Menu [2020.04.24-01.37.36:886][582]LogAsyncLoad: 215 assets in Menu [2020.04.24-01.37.36:886][582]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.37.36:886][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.37.36:886][582]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.36:886][582]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.37.36:888][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.37.36:888][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.37.36:888][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:889][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.37.36:889][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.37.36:889][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:890][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.37.36:890][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.37.36:891][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:892][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.37.36:892][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.37.36:892][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:893][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.37.36:893][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.37.36:893][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:894][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.37.36:894][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.37.36:894][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:896][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.37.36:896][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.37.36:896][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:897][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.37.36:897][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.37.36:897][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:898][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.37.36:898][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.37.36:898][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:899][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.37.36:899][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.37.36:899][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:900][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.37.36:901][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.37.36:901][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:902][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.37.36:902][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.37.36:902][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:903][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.37.36:903][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.37.36:903][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:904][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.37.36:904][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.37.36:904][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:905][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.37.36:905][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.37.36:905][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:906][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.37.36:906][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.37.36:906][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:907][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.37.36:907][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.37.36:907][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:907][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.37.36:907][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.37.36:907][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:908][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.37.36:908][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.37.36:908][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:909][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.37.36:909][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.37.36:909][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:911][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.37.36:911][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.37.36:911][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:912][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.37.36:912][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.37.36:912][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:914][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.37.36:914][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.37.36:914][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:916][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.37.36:916][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.37.36:916][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:916][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.37.36:916][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.37.36:916][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:917][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.37.36:917][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.37.36:917][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:918][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.37.36:918][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.37.36:918][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:919][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.37.36:920][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.37.36:920][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:921][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.37.36:922][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.37.36:922][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:922][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.37.36:922][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.37.36:922][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:924][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.37.36:924][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.37.36:924][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:925][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.37.36:925][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.37.36:925][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:926][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.37.36:926][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.37.36:926][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:927][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.37.36:927][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.37.36:927][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:928][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.37.36:928][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.37.36:928][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:930][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.37.36:930][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.37.36:930][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:931][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.37.36:931][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.37.36:931][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:932][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.37.36:932][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.37.36:932][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:933][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.37.36:933][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.37.36:933][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.36:933][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.37.36:933][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.37.36:933][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.37:005][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.37.37:005][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.37.37:005][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.37:007][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.37.37:007][582]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.37.37:007][582]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.37:152][582]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.37:152][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-01.37.37:153][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-01.37.37:154][583]r.CullAll = "1" [2020.04.24-01.37.37:166][583]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.37.37:166][583]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-01.37.37:166][583]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.37.37:168][583]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.37.37:237][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-01.37.37:237][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-01.37.37:237][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-01.37.37:660][610]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.37.37:725][614]LogStreaming: FLinkerLoad: creating loader took (less than) 0.06 ms [2020.04.24-01.37.37:757][616]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.37.37:900][624]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.37.37:900][624]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.37.37:900][624]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.37:900][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-01.37.37:901][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-01.37.37:991][625]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-01.37.37:991][625]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.37.38:000][625]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Wraith/Materials/MI_TWBody01.MI_TWBody01; this export was not properly precached. [2020.04.24-01.37.38:004][625]LogLinker: Warning: Hitch on async loading of ClothingAsset /Game/Characters/Slashers/Wraith/Models/Heads/TW_Head_REF.TW_Head_REF:TW_Head_REF_Clothing_0; this export was not properly precached. [2020.04.24-01.37.38:011][625]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Slashers/Wraith/Models/Heads/TW_Head_REF.TW_Head_REF; this export was not properly precached. [2020.04.24-01.37.38:012][625]LogStreaming: Flushing async loaders took 20ms. [2020.04.24-01.37.38:012][625]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-01.37.38:012][625]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.04.24-01.37.38:012][625]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.04.24-01.37.38:015][625]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.215.175.98:7777, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2548EC26A30], Channels: 196, Time: 2020.04.24-01.37.38 [2020.04.24-01.37.38:015][625]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.215.175.98:7777, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2552257F970] [2020.04.24-01.37.38:015][625]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.37.38:019][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:019][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:019][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:019][625]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-01.37.38:019][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:019][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:019][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:019][625]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.04.24-01.37.38:019][625]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_2 [2020.04.24-01.37.38:020][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:020][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:020][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:020][625]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.38:020][625]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_3 [2020.04.24-01.37.38:020][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:020][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:020][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.37.38:020][625]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.37.38:262][625]LogUObjectHash: Compacting FUObjectHashTables data took 7.94ms [2020.04.24-01.37.38:338][625]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-01.37.38:338][625]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-01.37.38:338][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.37.38:338][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:350][625]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.37.38:351][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.37.38:351][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:484][625]LogStreaming: Flushing async loaders took 133ms. [2020.04.24-01.37.38:484][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.37.38:484][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:485][625]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.37.38:485][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.37.38:485][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:485][625]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.37.38:485][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.37.38:485][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:620][625]LogStreaming: Flushing async loaders took 135ms. [2020.04.24-01.37.38:624][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-01.37.38:624][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:639][625]LogStreaming: Flushing async loaders took 14ms. [2020.04.24-01.37.38:639][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-01.37.38:639][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:802][625]LogStreaming: Flushing async loaders took 163ms. [2020.04.24-01.37.38:803][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-01.37.38:803][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:812][625]LogStreaming: Flushing async loaders took 8ms. [2020.04.24-01.37.38:812][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.37.38:812][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:812][625]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.37.38:812][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.37.38:812][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:933][625]LogStreaming: Flushing async loaders took 121ms. [2020.04.24-01.37.38:933][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.37.38:933][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:934][625]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.37.38:934][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-01.37.38:934][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.38:935][625]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.37.38:937][625]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-20.37.38 [2020.04.24-01.37.38:938][625]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.37.38:938][625]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.37.38:938][625]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.37.38:938][625]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.37.38:938][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.37.38:938][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.37.38:938][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25528B3A720] [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.37.38:938][625]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.37.38:938][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.37.38:939][625]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.37.38:950][625]LogWorld: Bringing up level for play took: 0.013470 [2020.04.24-01.37.38:951][625]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-01.37.38:951][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.37.38:951][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.37.38:951][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255223EEE90] [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.37.38:951][625]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.37.38:951][625]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.37.38:952][625]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.37.38:956][625]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.37.38:956][625]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.37.39:006][625]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.37.39:006][625]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.37.39:006][625]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.37.39:006][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.37.39:006][625]LogCustomization: ------ [2020.04.24-01.37.39:006][625]LogCustomization: --> D_Head02 [2020.04.24-01.37.39:006][625]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.37.39:006][625]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.37.39:006][625]LogCustomization: ------ [2020.04.24-01.37.39:006][625]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.37.39:006][625]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.37.39:006][625]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.37.39:020][625]LogStreaming: Flushing async loaders. [2020.04.24-01.37.39:192][625]LogStreaming: Flushing async loaders took 173ms. [2020.04.24-01.37.39:212][625]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-01.37.39:262][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-01.37.39:262][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.37.39:262][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.37.39:262][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.37.39:262][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000022 seconds [2020.04.24-01.37.39:262][625]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.37.39:263][625]LogLoad: Took 1.251376 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-01.37.39:263][625]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.37.39:264][625]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.37.39:264][625]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.37.39:264][625]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.39:264][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-01.37.39:265][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-01.37.39:361][626]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.39:361][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-01.37.39:362][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-01.37.39:366][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-01.37.39:366][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-01.37.39:366][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-01.37.39:366][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-01.37.39:553][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-01.37.39:553][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.37.39:553][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.37.39:553][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-01.37.39:554][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-01.37.39:642][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.37.39:642][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.37.39:642][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-01.37.39:643][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-01.37.39:653][627]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.39:653][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-01.37.39:655][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-01.37.39:944][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-01.37.40:040][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.37.40:040][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.37.40:040][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-01.37.40:044][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-01.37.40:048][628]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-01.37.40:086][630]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.40:086][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-01.37.40:087][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-01.37.40:221][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-01.37.40:221][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-01.37.40:221][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-01.37.40:233][632]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.08 ms [2020.04.24-01.37.40:261][633]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.22 ms [2020.04.24-01.37.40:364][636]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.40:364][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-01.37.40:365][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-01.37.40:507][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-01.37.40:507][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-01.37.40:507][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-01.37.40:512][637]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.40:513][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-01.37.40:514][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-01.37.40:628][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-01.37.41:653][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-01.37.41:653][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-01.37.41:653][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-01.37.41:653][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-01.37.41:654][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-01.37.41:654][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-01.37.41:654][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-01.37.41:654][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-01.37.41:654][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-01.37.41:654][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-01.37.41:655][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-01.37.41:655][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-01.37.41:655][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-01.37.41:666][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-01.37.41:671][638]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-01.37.42:030][650]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.42:030][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.37.42:031][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-01.37.42:206][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.37.42:206][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-01.37.42:206][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-01.37.42:213][651]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.42:213][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.37.42:214][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-01.37.42:356][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.37.42:357][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-01.37.42:357][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-01.37.42:367][652]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.42:367][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-01.37.42:368][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-01.37.42:515][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-01.37.42:515][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-01.37.42:516][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-01.37.42:542][654]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.42:542][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-01.37.42:543][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-01.37.42:693][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-01.37.42:693][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-01.37.42:694][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-01.37.42:701][655]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.42:701][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-01.37.42:702][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-01.37.42:854][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-01.37.42:854][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-01.37.42:854][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-01.37.42:882][657]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.42:882][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-01.37.42:883][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-01.37.43:055][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-01.37.43:055][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-01.37.43:055][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-01.37.43:063][658]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.37.43:063][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.37.43:064][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-01.37.43:223][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-01.37.43:223][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-01.37.43:224][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.372' TotalLoadTime='6.372' TimeStamp='2020-04-24T01:37:42.966Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.372' TimeStamp='2020-04-24T01:37:42.966Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.372' TimeStamp='2020-04-24T01:37:42.966Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.372' TimeStamp='2020-04-24T01:37:42.966Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-01.37.43:256][660]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.37.43:275][661]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.37.43:275][661]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.37.43:275][661]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.37.44:270][704]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.37.44:270][704]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.37.44:270][704]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-01.37.44:270][704]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-01.37.44:270][704]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.37.44:270][704]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:270][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.37.44:271][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:271][704]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:271][704]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:271][704]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.37.44:271][704]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.37.44:271][704]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:271][704]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.37.44:271][704]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:271][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.37.44:333][704]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:333][704]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:333][704]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:333][704]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.37.44:333][704]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.37.44:333][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.37.44:333][704]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:333][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.37.44:365][704]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:365][704]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:365][704]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:366][704]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.44:367][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.44:367][704]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:389][704]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.37.44:389][704]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.37.44:392][704]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.37.44:392][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.37.44:395][704]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.37.44:396][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.37.44:396][704]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:396][704]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:446][704]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.37.44:446][704]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.37.44:446][704]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.37.44:446][704]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:446][704]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.37.44:446][704]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.37.44:447][705]r.CullAll = "0" [2020.04.24-01.37.44:561][706]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.37.44:561][706]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.37.44:561][706]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.37.44:562][706]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.37.44:562][706]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.37.44:562][706]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.37.44:562][706]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.37.44:562][706]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2550369EA40] [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.37.44:562][706]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.37.44:562][706]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.37.44:562][706]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.37.44:562][706]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-01.37.44:562][706]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.37.44:563][706]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.37.44:568][706]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.37.44:569][706]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.37.44:570][706]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.37.44:572][706]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.37.44:573][706]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-01.37.44:573][706]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.37.44:577][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:579][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:579][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:579][706]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.44:579][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:580][706]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.37.44:581][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:582][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:585][706]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.37.44:585][706]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.44:585][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:585][706]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.37.44:587][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:682][707]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.37.44:682][707]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.37.44:683][707]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.37.44:683][707]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.37.44:683][707]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.37.44:685][707]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.37.44:686][707]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.37.44:686][707]LogUObjectGlobals: BeginLoad(/Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01) is flushing async loading [2020.04.24-01.37.44:686][707]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.37.44:689][707]LogStreaming: Flushing async loaders took 4ms. [2020.04.24-01.37.44:768][707]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-01.37.44:769][707]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.04.24-01.37.44:769][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.37.44:769][707]LogCustomization: ------ [2020.04.24-01.37.44:769][707]LogCustomization: --> D_Head02 [2020.04.24-01.37.44:769][707]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.37.44:769][707]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.37.44:769][707]LogCustomization: ------ [2020.04.24-01.37.44:769][707]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.37.44:779][707]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.37.44:779][707]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.37.44:784][707]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.37.44:784][707]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.37.44:785][707]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.37.44:803][707]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.37.44:803][707]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.37.44:803][707]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.37.44:824][707]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.37.44:824][707]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.37.44:834][707]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-01.37.44:834][707]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.04.24-01.37.44:834][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.37.44:834][707]LogCustomization: ------ [2020.04.24-01.37.44:834][707]LogCustomization: --> MT_Head005 [2020.04.24-01.37.44:834][707]LogCustomization: --> MT_Torso005 [2020.04.24-01.37.44:834][707]LogCustomization: --> MT_Legs05 [2020.04.24-01.37.44:834][707]LogCustomization: ------ [2020.04.24-01.37.44:834][707]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.37.44:847][707]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.37.44:847][707]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.37.44:852][707]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-01.37.44:852][707]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.37.44:852][707]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.37.44:855][707]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.37.44:864][707]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.37.44:864][707]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.44:864][707]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.44:865][707]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.37.44:865][707]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.37.45:067][717]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.37.45:067][717]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.37.45:129][720]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.37.45:129][720]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.37.45:129][720]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.45:129][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.37.46:956][812]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.37.46:957][812]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.46:968][813]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.37.46:968][813]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.37.46:968][813]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.37.46:968][813]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.37.46:968][813]LogCustomization: ------ [2020.04.24-01.37.46:968][813]LogCustomization: --> D_Head02 [2020.04.24-01.37.46:968][813]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.37.46:968][813]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.37.46:968][813]LogCustomization: ------ [2020.04.24-01.37.46:968][813]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.37.46:968][813]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.37.46:968][813]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.37.46:968][813]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.37.46:968][813]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.37.46:968][813]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.37.46:969][813]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.37.46:969][813]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.46:970][813]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.37.46:970][813]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.37.46:970][813]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.37.47:064][819]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.37.47:064][819]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.37.47:113][822]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.37.47:113][822]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.37.47:113][822]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.47:113][822]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.37.47:293][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-01.37.47:293][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.47:293][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.37.47:294][832]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.47:294][832]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-01.37.47:294][832]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.37.47:801][864]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-01.37.47:819][865]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.37.47:963][873]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-01.37.47:963][873]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.47:963][873]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.37.47:963][873]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.47:964][873]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-01.37.47:964][873]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.37.48:225][889]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.37.48:233][889]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-01.37.48:234][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-01.37.48:235][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-01.37.48:236][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-01.37.48:237][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-01.37.48:237][889]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-01.37.48:237][889]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.48:237][889]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-01.37.48:279][892]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.37.48:279][892]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.37.48:280][892]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.37.48:280][892]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-01.37.48:280][892]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.37.48:280][892]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-01.37.48:280][892]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.37.48:281][892]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.37.48:281][892]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.37.48:281][892]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.37.48:281][892]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.37.48:281][892]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.37.48:281][892]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.37.48:281][892]LogCustomization: ------ [2020.04.24-01.37.48:281][892]LogCustomization: --> MT_Head005 [2020.04.24-01.37.48:281][892]LogCustomization: --> MT_Torso005 [2020.04.24-01.37.48:281][892]LogCustomization: --> MT_Legs05 [2020.04.24-01.37.48:281][892]LogCustomization: ------ [2020.04.24-01.37.48:281][892]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.37.48:281][892]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.37.48:281][892]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.37.48:282][892]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.37.48:282][892]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.37.48:282][892]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.37.48:282][892]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.37.48:282][892]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.37.48:282][892]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-01.37.48:283][892]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.37.48:283][892]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.37.48:299][893]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-01.37.48:299][893]GameFlow: Starting Quickmatch: GameSession [2020.04.24-01.37.48:299][893]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=7 : Near : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-01.37.48:299][893]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-01.37.48:299][893]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.37.48:299][893]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.37.48:299][893]GameFlow: Verbose: Doing Find Sessions [2020.04.24-01.37.48:313][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.37.48:413][900]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.37.48:413][900]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.37.48:430][901]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.37.48:446][902]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.37.48:459][903]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157036 seconds [2020.04.24-01.37.48:565][909]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-01.37.48:565][909]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-01.37.48:565][909]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.48:565][909]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-01.37.48:565][909]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.48:566][909]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-01.37.48:566][909]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.37.48:731][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-01.37.48:731][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-01.37.48:732][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-01.37.48:732][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.48:732][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.37.48:732][919]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.48:732][919]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-01.37.48:733][919]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.37.48:930][931]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-01.37.48:931][931]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-01.37.48:931][931]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.48:931][931]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.37.48:931][931]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.48:931][931]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-01.37.48:931][931]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.37.49:088][940]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-01.37.49:088][940]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-01.37.49:088][940]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.37.49:088][940]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.37.49:088][940]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.37.49:088][940]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-01.37.49:089][940]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.37.49:105][942]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-01.37.49:112][942]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.37.49:155][945]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.37.49:484][965]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.37.49:668][976]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.37.49:736][980]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.37.49:783][983]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-01.37.50:019][996]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-01.37.50:319][ 15]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-01.37.50:319][ 15]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-01.37.50:319][ 15]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-01.37.50:358][ 17]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-01.37.50:358][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-01.37.50:358][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-01.37.50:358][ 17]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-01.37.50:359][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-01.37.50:359][ 17]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-01.37.50:359][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-01.37.50:359][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-01.37.50:359][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-01.37.50:363][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-01.37.50:363][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-01.37.50:363][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-01.37.50:363][ 17]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-01.37.50:363][ 17]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_17.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-01.37.50:363][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-01.37.50:364][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-01.37.50:365][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-01.37.50:365][ 17]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-01.37.50:497][ 25]LogAsyncLoad: Done loading library async: Menu in 119.9 sec [2020.04.24-01.37.58:479][504]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.37.58:613][512]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.37.58:626][513]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159842 seconds [2020.04.24-01.38.08:663][115]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.08:780][122]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.08:787][123]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.139051 seconds [2020.04.24-01.38.18:829][725]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.19:012][736]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.19:014][737]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200969 seconds [2020.04.24-01.38.29:062][339]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.29:228][349]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.29:250][351]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202086 seconds [2020.04.24-01.38.39:295][953]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.39:445][962]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.39:462][963]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182501 seconds [2020.04.24-01.38.45:084][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198195757569 [2020.04.24-01.38.45:095][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198195757569, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.38.45:095][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Matt, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.38.49:495][565]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.49:678][576]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.49:683][577]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202143 seconds [2020.04.24-01.38.59:712][178]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.59:878][188]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.38.59:898][190]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201233 seconds [2020.04.24-01.39.09:928][791]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.10:127][803]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.10:137][804]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.223659 seconds [2020.04.24-01.39.20:177][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.20:361][417]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.20:383][419]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.220072 seconds [2020.04.24-01.39.21:050][459]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964392521 [2020.04.24-01.39.21:061][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964392521, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.39.30:427][ 21]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.30:660][ 35]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.30:675][ 36]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.261577 seconds [2020.04.24-01.39.40:711][638]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.40:877][648]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.40:896][650]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.199502 seconds [2020.04.24-01.39.50:944][252]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.51:094][261]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.39.51:094][261]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:39:46.994Z : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: MirrorsSessionId=89eb2f18-1445-4a12-9976-29aba50acfc4 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.146.191 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: EncryptionKey=tUkgP/5b+tqC2BLsHLPyLOGnCXo1t+w0Ji1hb7bt+rE= : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC083608D7E7F05F5C14041AC7D25A|54.210.146.191|7777 : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: MatchMembersA=["7a015e1d-ae62-4079-8d2c-712787135819"] : OnlineService [2020.04.24-01.39.51:095][261]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","cc4127de-3354-49c9-baac-92f13d616c43","be005268-348a-486c-8fb3-48aa9a83025a","67c01b08-aa96-4ebe-bde6-c03f34df0de7"] : OnlineService [2020.04.24-01.39.51:109][262]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180869 seconds [2020.04.24-01.39.51:110][262]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-01.39.51:111][262]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-01.39.51:111][262]GameFlow: Joining sesion : GameSession [2020.04.24-01.39.51:111][262]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-01.39.51:111][262]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-01.39.51:111][262]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-01.39.51:111][262]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-01.39.51:111][262]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-01.39.51:111][262]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.39.51:111][262]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-01.39.51:112][262]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.39.51:112][262]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-01.39.51:112][262]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.39.51:112][262]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.39.51:112][262]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-01.39.51:112][262]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.39.51:112][262]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.39.51:112][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-01.39.51:113][262]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.39.51:113][262]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.39.51:114][262]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-01.39.51:114][262]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.39.51:114][262]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.39.51:114][262]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.39.51:114][262]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-01.39.51:114][262]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.39.51:114][262]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.39.51:114][262]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.39.51:114][262]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.39.51:116][262]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:116][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:123][262]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:123][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.39.51:125][262]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:125][262]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:125][262]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:125][262]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:127][262]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:130][262]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.39.51:131][262]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.39.51:131][262]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-01.39.51:131][262]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.39.51:131][262]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.51:131][262]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-01.39.51:131][262]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.39.51:131][262]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.39.51:132][262]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.39.51:132][262]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.51:132][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.51:132][262]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.51:132][262]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.39.51:132][262]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:132][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.39.51:134][262]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:134][262]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:134][262]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:134][262]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.39.51:134][262]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.39.51:134][262]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.39.51:134][262]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.39.51:134][262]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.39.51:134][262]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-01.39.51:134][262]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-01.39.51:134][262]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.39.51:134][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.39.51:134][262]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.51:134][262]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.39.51:136][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.39.51:136][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.39.51:136][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:137][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.39.51:137][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.39.51:137][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:138][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.39.51:139][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.39.51:139][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:140][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.39.51:140][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.39.51:140][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:141][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.39.51:141][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.39.51:141][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:142][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.39.51:142][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.39.51:142][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:144][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.39.51:144][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.39.51:144][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:145][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.39.51:145][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.39.51:145][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:146][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.39.51:146][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.39.51:146][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:147][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.39.51:148][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.39.51:148][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:149][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.39.51:149][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.39.51:149][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:150][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.39.51:150][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.39.51:150][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:151][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.39.51:151][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.39.51:151][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:152][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.39.51:152][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.39.51:152][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:153][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.39.51:153][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.39.51:153][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:154][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.39.51:154][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.39.51:154][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:155][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.39.51:155][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.39.51:155][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:155][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.39.51:156][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.39.51:156][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:156][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.39.51:156][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.39.51:156][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:157][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.39.51:157][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.39.51:157][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:160][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.39.51:160][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.39.51:160][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:160][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.39.51:161][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.39.51:161][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:162][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.39.51:162][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.39.51:162][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:164][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.39.51:164][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.39.51:164][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:165][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.39.51:165][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.39.51:165][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:166][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.39.51:166][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.39.51:166][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:167][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.39.51:167][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.39.51:167][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:168][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.39.51:168][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.39.51:168][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:169][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.39.51:169][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.39.51:169][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:172][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.39.51:172][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.39.51:172][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:174][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.39.51:174][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.39.51:174][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:175][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.39.51:175][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.39.51:175][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:176][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.39.51:176][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.39.51:176][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:177][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.39.51:177][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.39.51:177][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:179][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.39.51:179][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.39.51:179][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:180][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.39.51:180][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.39.51:180][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:181][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.39.51:181][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.39.51:181][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:182][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.39.51:182][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.39.51:182][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:183][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.39.51:183][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.39.51:183][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:185][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.39.51:185][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.39.51:185][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:186][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.39.51:186][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.39.51:186][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:186][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.39.51:186][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.39.51:186][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:188][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.39.51:188][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.39.51:188][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:189][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.39.51:190][262]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.39.51:190][262]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.39.51:208][263]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.39.51:208][263]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.39.51:208][263]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.39.51:209][263]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.39.51:209][263]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-01.39.51:209][263]r.CullAll = "1" [2020.04.24-01.39.51:209][263]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.39.51:209][263]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.39.51:209][263]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.39.51:209][263]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.51:209][263]LogCustomization: ------ [2020.04.24-01.39.51:209][263]LogCustomization: --> D_Head02 [2020.04.24-01.39.51:209][263]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.51:209][263]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.51:209][263]LogCustomization: ------ [2020.04.24-01.39.51:209][263]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.39.51:209][263]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.39.51:209][263]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.39.51:209][263]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.39.51:209][263]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.39.51:209][263]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.39.51:211][263]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.39.51:211][263]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.39.51:261][266]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.51:311][269]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.39.51:311][269]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.39.51:361][272]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.51:377][273]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.39.51:377][273]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.39.51:394][274]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.39.51:644][289]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.51:827][300]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.51:944][307]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.52:145][319]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.39.52:145][319]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-01.39.52:145][319]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.39.52:160][320]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.39.52:160][320]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.39.52:160][320]LogNet: Browse: 54.210.146.191//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.39.52:161][320]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-01.39.52:162][320]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-01.39.52:162][320]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-01.39.52:162][320]LogNet: Game client on port 7777, rate 10000 [2020.04.24-01.39.52:343][331]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.210.146.191:7777, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-01.39.52:544][343]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-01.39.52:561][343]LogLoad: LoadMap: 54.210.146.191//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-01.39.52:561][343]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.39.52:561][343]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-01.39.52:561][343]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.39.52:561][343]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.52:561][343]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-01.39.52:561][343]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.39.52:561][343]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-01.39.52:587][343]LogUObjectHash: Compacting FUObjectHashTables data took 6.19ms [2020.04.24-01.39.52:609][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.39.52:609][343]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.39.52:610][343]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.39.52:610][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.39.52:610][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:622][343]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.39.52:622][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-01.39.52:622][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:642][343]LogStreaming: Flushing async loaders took 20ms. [2020.04.24-01.39.52:642][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.39.52:642][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:766][343]LogStreaming: Flushing async loaders took 124ms. [2020.04.24-01.39.52:767][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.39.52:767][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:900][343]LogStreaming: Flushing async loaders took 133ms. [2020.04.24-01.39.52:903][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.39.52:903][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:903][343]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.39.52:903][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.39.52:903][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:904][343]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.39.52:904][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.39.52:904][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:904][343]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.39.52:904][343]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.39.52:904][343]LogStreaming: Flushing async loaders. [2020.04.24-01.39.52:906][343]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.39.52:908][343]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-20.39.52 [2020.04.24-01.39.52:909][343]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.39.52:909][343]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.39.52:914][343]LogWorld: Bringing up level for play took: 0.005344 [2020.04.24-01.39.52:914][343]LogLoad: Took 0.352600 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-01.39.52:930][345]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.39.53:035][348]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-01.39.53:035][348]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-01.39.53:035][348]LogDBDEasyAntiCheat: slave connected [2020.04.24-01.39.53:104][352]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.39.53:104][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cc4127de-3354-49c9-baac-92f13d616c43|76561198015110704 [2020.04.24-01.39.53:104][352]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.39.53:104][352]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.53:104][352]LogCustomization: ------ [2020.04.24-01.39.53:104][352]LogCustomization: --> JP_Head006 [2020.04.24-01.39.53:104][352]LogCustomization: --> JP_Torso08 [2020.04.24-01.39.53:104][352]LogCustomization: --> JP_Legs006 [2020.04.24-01.39.53:104][352]LogCustomization: ------ [2020.04.24-01.39.53:104][352]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.53:104][352]LogCustomization: ------ [2020.04.24-01.39.53:104][352]LogCustomization: --> JP_Head006 [2020.04.24-01.39.53:104][352]LogCustomization: --> JP_Torso08 [2020.04.24-01.39.53:104][352]LogCustomization: --> JP_Legs006 [2020.04.24-01.39.53:104][352]LogCustomization: ------ [2020.04.24-01.39.53:104][352]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.53:155][355]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.39.53:155][355]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.036' TotalLoadTime='2.036' TimeStamp='2020-04-24T01:39:52.862Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014CF33D08D7E7EEB9628C1E83E4035E' [2020.04.24-01.39.53:155][355]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.39.53:204][358]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.53:204][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.53:239][360]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.39.53:239][360]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-01.39.53:239][360]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.39.53:239][360]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.53:239][360]LogCustomization: ------ [2020.04.24-01.39.53:239][360]LogCustomization: --> D_Head02 [2020.04.24-01.39.53:239][360]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.53:239][360]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.53:239][360]LogCustomization: ------ [2020.04.24-01.39.53:239][360]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.53:288][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.53:306][364]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.39.53:306][364]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7a015e1d-ae62-4079-8d2c-712787135819|76561198135018202 [2020.04.24-01.39.53:306][364]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.39.53:306][364]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.53:306][364]LogCustomization: ------ [2020.04.24-01.39.53:306][364]LogCustomization: --> HA_Head01 [2020.04.24-01.39.53:306][364]LogCustomization: --> HA_Body01 [2020.04.24-01.39.53:306][364]LogCustomization: --> HA_Claw01 [2020.04.24-01.39.53:306][364]LogCustomization: ------ [2020.04.24-01.39.53:306][364]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.53:341][366]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.53:482][375]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.39.53:482][375]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.39.53:547][379]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.39.53:547][379]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:67c01b08-aa96-4ebe-bde6-c03f34df0de7|76561198081237212 [2020.04.24-01.39.53:547][379]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.39.53:547][379]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.53:643][385]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.04.24-01.39.53:643][385]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-01.39.53:644][385]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000025 seconds [2020.04.24-01.39.53:644][385]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.39.53:644][385]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-01.39.53:644][385]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-01.39.53:644][385]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.495' TotalLoadTime='2.530' TimeStamp='2020-04-24T01:39:53.357Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.530' TimeStamp='2020-04-24T01:39:53.357Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.530' TimeStamp='2020-04-24T01:39:53.357Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.39.53:645][385]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.39.53:659][386]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.39.53:659][386]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.39.53:659][386]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.146.191//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.39.53:740][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.53:740][391]LogCustomization: ------ [2020.04.24-01.39.53:740][391]LogCustomization: --> D_Head02 [2020.04.24-01.39.53:740][391]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.53:740][391]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.53:740][391]LogCustomization: ------ [2020.04.24-01.39.53:949][404]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.39.53:949][404]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-01.39.53:949][404]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.39.53:950][404]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.53:950][404]LogCustomization: ------ [2020.04.24-01.39.53:950][404]LogCustomization: --> MT_Head005 [2020.04.24-01.39.53:950][404]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.53:950][404]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.53:950][404]LogCustomization: ------ [2020.04.24-01.39.53:950][404]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.39.54:211][420]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.54:211][420]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.54:294][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.54:377][430]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.54:377][430]LogCustomization: ------ [2020.04.24-01.39.54:377][430]LogCustomization: --> MT_Head005 [2020.04.24-01.39.54:377][430]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.54:377][430]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.54:377][430]LogCustomization: ------ [2020.04.24-01.39.54:661][447]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.39.54:661][447]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.39.54:661][447]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.39.54:661][447]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.39.54:661][447]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.39.54:661][447]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:661][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.39.54:661][447]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:661][447]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:661][447]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:661][447]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.39.54:661][447]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.39.54:661][447]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:662][447]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.39.54:662][447]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:662][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.39.54:727][447]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:728][447]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:728][447]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:728][447]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.39.54:728][447]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.39.54:728][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.39.54:728][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:728][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.39.54:760][447]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:760][447]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:761][447]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:761][447]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:762][447]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.54:762][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.39.54:763][447]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.54:763][447]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.54:763][447]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:785][447]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.39.54:785][447]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.39.54:785][447]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.39.54:785][447]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.39.54:785][447]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.39.54:785][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.39.54:790][447]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.39.54:790][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.39.54:790][447]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:790][447]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:839][447]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.39.54:839][447]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.39.54:839][447]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.39.54:840][447]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:840][447]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.39.54:840][447]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.39.54:840][448]r.CullAll = "0" [2020.04.24-01.39.54:947][449]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.39.54:948][449]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.39.54:948][449]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.39.54:948][449]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-01.39.54:948][449]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.39.55:000][449]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.39.55:000][449]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.39.55:001][449]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22540&schemaVersion=0] [2020.04.24-01.39.55:001][449]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.55:098][450]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.39.55:100][450]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.39.55:101][450]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.39.55:101][450]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.39.55:101][450]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.39.55:101][450]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.39.55:103][450]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.39.55:105][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.39.55:105][450]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.04.24-01.39.55:105][450]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:105][450]LogCustomization: ------ [2020.04.24-01.39.55:105][450]LogCustomization: --> D_Head02 [2020.04.24-01.39.55:105][450]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.55:105][450]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.55:105][450]LogCustomization: ------ [2020.04.24-01.39.55:105][450]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.39.55:115][450]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.39.55:115][450]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.39.55:119][450]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.39.55:119][450]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.39.55:120][450]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.39.55:139][450]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]LogCustomization: --> JP_Head006 [2020.04.24-01.39.55:139][450]LogCustomization: --> JP_Torso08 [2020.04.24-01.39.55:139][450]LogCustomization: --> JP_Legs006 [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.55:139][450]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]LogCustomization: --> HA_Head01 [2020.04.24-01.39.55:139][450]LogCustomization: --> HA_Body01 [2020.04.24-01.39.55:139][450]LogCustomization: --> HA_Claw01 [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.55:139][450]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.55:139][450]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]LogCustomization: --> MT_Head005 [2020.04.24-01.39.55:139][450]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.55:139][450]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.55:139][450]LogCustomization: ------ [2020.04.24-01.39.55:139][450]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.39.55:164][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.39.55:164][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.39.55:164][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.39.55:164][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.24-01.39.55:165][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.39.55:166][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.04.24-01.39.55:166][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:166][451]LogCustomization: ------ [2020.04.24-01.39.55:166][451]LogCustomization: --> JP_Head006 [2020.04.24-01.39.55:166][451]LogCustomization: --> JP_Torso08 [2020.04.24-01.39.55:166][451]LogCustomization: --> JP_Legs006 [2020.04.24-01.39.55:166][451]LogCustomization: ------ [2020.04.24-01.39.55:166][451]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head006 [2020.04.24-01.39.55:169][451]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.39.55:259][451]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.39.55:259][451]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.39.55:438][451]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.39.55:438][451]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.39.55:475][451]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.39.55:488][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.39.55:488][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.39.55:488][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.39.55:488][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435460. [2020.04.24-01.39.55:489][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000033 seconds [2020.04.24-01.39.55:516][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.04.24-01.39.55:516][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:516][451]LogCustomization: ------ [2020.04.24-01.39.55:516][451]LogCustomization: --> HA_Head01 [2020.04.24-01.39.55:516][451]LogCustomization: --> HA_Body01 [2020.04.24-01.39.55:516][451]LogCustomization: --> HA_Claw01 [2020.04.24-01.39.55:516][451]LogCustomization: ------ [2020.04.24-01.39.55:516][451]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.04.24-01.39.55:516][451]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.04.24-01.39.55:516][451]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.04.24-01.39.55:516][451]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.04.24-01.39.55:517][451]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.04.24-01.39.55:517][451]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.04.24-01.39.55:517][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.39.55:517][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.39.55:517][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.39.55:517][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.39.55:518][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000044 seconds [2020.04.24-01.39.55:519][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.04.24-01.39.55:519][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:519][451]LogCustomization: ------ [2020.04.24-01.39.55:519][451]LogCustomization: ------ [2020.04.24-01.39.55:519][451]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.39.55:519][451]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.39.55:519][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.39.55:519][451]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.39.55:520][451]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.24-01.39.55:520][451]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.04.24-01.39.55:520][451]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:520][451]LogCustomization: ------ [2020.04.24-01.39.55:520][451]LogCustomization: --> MT_Head005 [2020.04.24-01.39.55:520][451]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.55:520][451]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.55:520][451]LogCustomization: ------ [2020.04.24-01.39.55:520][451]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.39.55:532][451]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.39.55:532][451]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.39.55:537][451]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_9.SkeletalMeshComponent0' [2020.04.24-01.39.55:537][451]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.39.55:537][451]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.39.55:540][451]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.39.55:556][452]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22540&schemaVersion=0] [2020.04.24-01.39.55:556][452]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.39.55:566][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.55:566][452]LogCustomization: ------ [2020.04.24-01.39.55:566][452]LogCustomization: --> D_Head02 [2020.04.24-01.39.55:566][452]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.55:566][452]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.55:566][452]LogCustomization: ------ [2020.04.24-01.39.55:566][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:566][452]LogCustomization: ------ [2020.04.24-01.39.55:566][452]LogCustomization: --> D_Head02 [2020.04.24-01.39.55:566][452]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.55:566][452]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.55:566][452]LogCustomization: ------ [2020.04.24-01.39.55:566][452]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.39.55:566][452]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.39.55:566][452]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.39.55:566][452]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.39.55:566][452]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.39.55:566][452]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.39.55:567][452]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.55:567][452]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-01.39.55:601][452]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.39.55:601][452]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.39.55:601][452]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.39.55:601][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.55:601][452]LogCustomization: ------ [2020.04.24-01.39.55:601][452]LogCustomization: --> D_Head02 [2020.04.24-01.39.55:601][452]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.39.55:601][452]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.39.55:601][452]LogCustomization: ------ [2020.04.24-01.39.55:601][452]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.39.55:601][452]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.39.55:601][452]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.39.55:601][452]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.39.55:601][452]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.39.55:601][452]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.39.55:603][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.39.55:603][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-01.39.55:603][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.55:603][452]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.39.55:603][452]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.39.55:710][458]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.39.55:710][458]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.39.55:743][460]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.56:127][483]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-01.39.56:127][483]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.56:208][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-01.39.56:245][488]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.39.56:245][488]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.39.56:245][488]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-01.39.56:279][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.56:279][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.56:279][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.56:279][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.39.56:279][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.39.56:279][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-01.39.56:362][496]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.39.56:362][496]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.39.56:507][504]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.56:507][504]LogCustomization: ------ [2020.04.24-01.39.56:507][504]LogCustomization: --> MT_Head005 [2020.04.24-01.39.56:507][504]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.56:507][504]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.56:507][504]LogCustomization: ------ [2020.04.24-01.39.56:507][504]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.56:507][504]LogCustomization: ------ [2020.04.24-01.39.56:507][504]LogCustomization: --> MT_Head005 [2020.04.24-01.39.56:507][504]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.56:507][504]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.56:507][504]LogCustomization: ------ [2020.04.24-01.39.56:507][504]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.39.56:507][504]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.39.56:507][504]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.39.56:507][504]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.39.56:507][504]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.39.56:507][504]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.39.56:508][504]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.39.56:509][504]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.39.56:509][504]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.39.56:509][504]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.56:509][504]LogCustomization: ------ [2020.04.24-01.39.56:509][504]LogCustomization: --> MT_Head005 [2020.04.24-01.39.56:509][504]LogCustomization: --> MT_Torso005 [2020.04.24-01.39.56:509][504]LogCustomization: --> MT_Legs05 [2020.04.24-01.39.56:509][504]LogCustomization: ------ [2020.04.24-01.39.56:509][504]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.39.56:509][504]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.39.56:509][504]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.39.56:509][504]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.39.56:509][504]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.39.56:509][504]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.39.56:845][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.39.56:846][525]LogCustomization: ------ [2020.04.24-01.39.56:846][525]LogCustomization: ------ [2020.04.24-01.39.56:846][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.56:846][525]LogCustomization: ------ [2020.04.24-01.39.56:846][525]LogCustomization: ------ [2020.04.24-01.39.56:846][525]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.39.56:846][525]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.39.56:846][525]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.39.56:846][525]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.39.56:846][525]LogCustomization: ------ [2020.04.24-01.39.56:846][525]LogCustomization: ------ [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.39.57:210][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-01.39.57:277][551]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.39.57:278][551]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.39.57:279][551]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.39.57:670][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197968435475 [2020.04.24-01.39.57:678][575]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197968435475, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.39.57:678][575]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: crazyspaz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.40.01:046][777]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.01:046][777]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.01:046][777]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.04.24-01.40.01:046][777]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.01:046][777]LogCustomization: ------ [2020.04.24-01.40.01:046][777]LogCustomization: --> HA_Head01 [2020.04.24-01.40.01:046][777]LogCustomization: --> HA_Body01 [2020.04.24-01.40.01:046][777]LogCustomization: --> HA_Claw01 [2020.04.24-01.40.01:046][777]LogCustomization: ------ [2020.04.24-01.40.01:046][777]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.04.24-01.40.01:046][777]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.04.24-01.40.01:046][777]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.04.24-01.40.01:046][777]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.04.24-01.40.01:046][777]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.04.24-01.40.01:046][777]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.04.24-01.40.01:210][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-01.40.01:210][787]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.01:394][798]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.01:394][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.01:394][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-01.40.04:291][972]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197968435475 [2020.04.24-01.40.04:294][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197968435475, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.40.04:294][972]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: crazyspaz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.40.05:562][ 48]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.05:562][ 48]LogCustomization: ------ [2020.04.24-01.40.05:562][ 48]LogCustomization: --> HA_Head01 [2020.04.24-01.40.05:562][ 48]LogCustomization: --> HA_Body01 [2020.04.24-01.40.05:562][ 48]LogCustomization: --> HA_Claw01 [2020.04.24-01.40.05:562][ 48]LogCustomization: ------ [2020.04.24-01.40.05:562][ 48]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.05:562][ 48]LogCustomization: ------ [2020.04.24-01.40.05:562][ 48]LogCustomization: --> HA_Head01 [2020.04.24-01.40.05:562][ 48]LogCustomization: --> HA_Body01 [2020.04.24-01.40.05:562][ 48]LogCustomization: --> HA_Claw01 [2020.04.24-01.40.05:562][ 48]LogCustomization: ------ [2020.04.24-01.40.05:562][ 48]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.04.24-01.40.05:562][ 48]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.04.24-01.40.05:562][ 48]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.04.24-01.40.05:563][ 48]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.04.24-01.40.05:563][ 48]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Claw01 [2020.04.24-01.40.05:563][ 48]GameFlow: (CustomizedAudio) - Update Sound with item HA_Claw01 [2020.04.24-01.40.05:563][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.05:563][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.05:563][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435466] [2020.04.24-01.40.05:563][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435460 [2020.04.24-01.40.05:628][ 52]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.05:628][ 52]LogCustomization: ------ [2020.04.24-01.40.05:628][ 52]LogCustomization: --> HA_Head01 [2020.04.24-01.40.05:628][ 52]LogCustomization: --> HA_Body01 [2020.04.24-01.40.05:628][ 52]LogCustomization: --> HA_Claw01 [2020.04.24-01.40.05:628][ 52]LogCustomization: ------ [2020.04.24-01.40.05:628][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.05:628][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.06:229][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.06:229][ 88]LogCustomization: ------ [2020.04.24-01.40.06:229][ 88]LogCustomization: --> FK_Mask01 [2020.04.24-01.40.06:229][ 88]LogCustomization: --> FK_Body01 [2020.04.24-01.40.06:229][ 88]LogCustomization: --> FK_W01 [2020.04.24-01.40.06:229][ 88]LogCustomization: ------ [2020.04.24-01.40.06:230][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.06:230][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.06:345][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.06:345][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.06:345][ 95]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.06:345][ 95]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.06:345][ 95]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.06:345][ 95]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.06:345][ 95]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.06:345][ 95]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.06:345][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.06:345][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.06:345][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435466. [2020.04.24-01.40.06:350][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000080 seconds [2020.04.24-01.40.06:373][ 95]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.04.24-01.40.06:373][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.06:373][ 95]LogCustomization: ------ [2020.04.24-01.40.06:373][ 95]LogCustomization: --> FK_Mask01 [2020.04.24-01.40.06:373][ 95]LogCustomization: --> FK_Body01 [2020.04.24-01.40.06:373][ 95]LogCustomization: --> FK_W01 [2020.04.24-01.40.06:373][ 95]LogCustomization: ------ [2020.04.24-01.40.06:373][ 95]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Mask01 [2020.04.24-01.40.06:373][ 95]GameFlow: (CustomizedAudio) - Update Sound with item FK_Mask01 [2020.04.24-01.40.06:373][ 95]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Body01 [2020.04.24-01.40.06:373][ 95]GameFlow: (CustomizedAudio) - Update Sound with item FK_Body01 [2020.04.24-01.40.06:373][ 95]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_W01 [2020.04.24-01.40.06:374][ 95]GameFlow: (CustomizedAudio) - Update Sound with item FK_W01 [2020.04.24-01.40.06:389][ 97]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-01.40.06:389][ 97]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.06:511][105]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.06:511][105]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.06:511][105]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-01.40.07:494][164]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.07:494][164]LogCustomization: ------ [2020.04.24-01.40.07:494][164]LogCustomization: --> FK_Mask01 [2020.04.24-01.40.07:494][164]LogCustomization: --> FK_Body01 [2020.04.24-01.40.07:494][164]LogCustomization: --> FK_W01 [2020.04.24-01.40.07:494][164]LogCustomization: ------ [2020.04.24-01.40.07:494][164]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.07:494][164]LogCustomization: ------ [2020.04.24-01.40.07:494][164]LogCustomization: --> FK_Mask01 [2020.04.24-01.40.07:494][164]LogCustomization: --> FK_Body01 [2020.04.24-01.40.07:494][164]LogCustomization: --> FK_W01 [2020.04.24-01.40.07:494][164]LogCustomization: ------ [2020.04.24-01.40.07:494][164]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Mask01 [2020.04.24-01.40.07:495][164]GameFlow: (CustomizedAudio) - Update Sound with item FK_Mask01 [2020.04.24-01.40.07:495][164]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_Body01 [2020.04.24-01.40.07:495][164]GameFlow: (CustomizedAudio) - Update Sound with item FK_Body01 [2020.04.24-01.40.07:495][164]GameFlow: (BP_Menu_Slasher11_C_0) - UpdateCustomization with item FK_W01 [2020.04.24-01.40.07:495][164]GameFlow: (CustomizedAudio) - Update Sound with item FK_W01 [2020.04.24-01.40.07:495][164]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.07:495][164]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.07:495][164]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435466] and selected character id [268435460] [2020.04.24-01.40.07:495][164]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435466 [2020.04.24-01.40.07:628][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.07:628][172]LogCustomization: ------ [2020.04.24-01.40.07:628][172]LogCustomization: --> FK_Mask01 [2020.04.24-01.40.07:628][172]LogCustomization: --> FK_Body01 [2020.04.24-01.40.07:628][172]LogCustomization: --> FK_W01 [2020.04.24-01.40.07:628][172]LogCustomization: ------ [2020.04.24-01.40.07:629][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.07:629][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.08:295][212]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.08:295][212]LogCustomization: ------ [2020.04.24-01.40.08:295][212]LogCustomization: --> MM_Head01 [2020.04.24-01.40.08:295][212]LogCustomization: --> MM_Body01 [2020.04.24-01.40.08:295][212]LogCustomization: --> MM_Knife01 [2020.04.24-01.40.08:295][212]LogCustomization: ------ [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.08:296][212]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.08:296][212]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.08:296][212]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.08:296][212]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.08:296][212]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.08:296][212]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.08:296][212]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.04.24-01.40.08:297][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000032 seconds [2020.04.24-01.40.08:325][212]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.04.24-01.40.08:325][212]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.08:325][212]LogCustomization: ------ [2020.04.24-01.40.08:325][212]LogCustomization: --> MM_Head01 [2020.04.24-01.40.08:325][212]LogCustomization: --> MM_Body01 [2020.04.24-01.40.08:325][212]LogCustomization: --> MM_Knife01 [2020.04.24-01.40.08:325][212]LogCustomization: ------ [2020.04.24-01.40.08:325][212]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-01.40.08:325][212]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-01.40.08:325][212]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-01.40.08:325][212]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-01.40.08:325][212]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-01.40.08:325][212]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-01.40.08:961][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.08:961][251]LogCustomization: ------ [2020.04.24-01.40.08:961][251]LogCustomization: --> MM_Head01 [2020.04.24-01.40.08:961][251]LogCustomization: --> MM_Body01 [2020.04.24-01.40.08:961][251]LogCustomization: --> MM_Knife01 [2020.04.24-01.40.08:961][251]LogCustomization: ------ [2020.04.24-01.40.08:961][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.08:961][251]LogCustomization: ------ [2020.04.24-01.40.08:961][251]LogCustomization: --> MM_Head01 [2020.04.24-01.40.08:961][251]LogCustomization: --> MM_Body01 [2020.04.24-01.40.08:961][251]LogCustomization: --> MM_Knife01 [2020.04.24-01.40.08:961][251]LogCustomization: ------ [2020.04.24-01.40.08:961][251]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-01.40.08:961][251]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-01.40.08:961][251]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-01.40.08:961][251]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-01.40.08:961][251]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-01.40.08:961][251]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-01.40.08:962][251]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.08:962][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.08:962][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435463] [2020.04.24-01.40.08:962][251]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435461 [2020.04.24-01.40.09:328][273]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.09:328][273]LogCustomization: ------ [2020.04.24-01.40.09:328][273]LogCustomization: --> BE_Mask01 [2020.04.24-01.40.09:328][273]LogCustomization: --> BE_Body01 [2020.04.24-01.40.09:328][273]LogCustomization: --> BE_W01 [2020.04.24-01.40.09:328][273]LogCustomization: ------ [2020.04.24-01.40.09:328][273]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.09:328][273]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.09:611][290]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.09:611][290]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.09:611][290]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.09:611][290]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.09:611][290]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.09:611][290]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.09:611][290]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.09:611][290]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.09:611][290]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.09:611][290]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.09:611][290]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.24-01.40.09:618][290]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000085 seconds [2020.04.24-01.40.09:648][290]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.04.24-01.40.09:648][290]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.09:648][290]LogCustomization: ------ [2020.04.24-01.40.09:648][290]LogCustomization: --> BE_Mask01 [2020.04.24-01.40.09:648][290]LogCustomization: --> BE_Body01 [2020.04.24-01.40.09:648][290]LogCustomization: --> BE_W01 [2020.04.24-01.40.09:648][290]LogCustomization: ------ [2020.04.24-01.40.09:648][290]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01 [2020.04.24-01.40.09:648][290]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01 [2020.04.24-01.40.09:648][290]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.04.24-01.40.09:648][290]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.04.24-01.40.09:648][290]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.04.24-01.40.09:648][290]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.04.24-01.40.09:830][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.09:830][302]LogCustomization: ------ [2020.04.24-01.40.09:831][302]LogCustomization: --> BE_Mask01 [2020.04.24-01.40.09:831][302]LogCustomization: --> BE_Body01 [2020.04.24-01.40.09:831][302]LogCustomization: --> BE_W01 [2020.04.24-01.40.09:831][302]LogCustomization: ------ [2020.04.24-01.40.09:831][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.09:831][302]LogCustomization: ------ [2020.04.24-01.40.09:831][302]LogCustomization: --> BE_Mask01 [2020.04.24-01.40.09:831][302]LogCustomization: --> BE_Body01 [2020.04.24-01.40.09:831][302]LogCustomization: --> BE_W01 [2020.04.24-01.40.09:831][302]LogCustomization: ------ [2020.04.24-01.40.09:831][302]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01 [2020.04.24-01.40.09:831][302]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01 [2020.04.24-01.40.09:831][302]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.04.24-01.40.09:831][302]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.04.24-01.40.09:831][302]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.04.24-01.40.09:831][302]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.04.24-01.40.09:832][302]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.09:832][302]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.09:832][302]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435459] [2020.04.24-01.40.09:832][302]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.24-01.40.10:044][315]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.10:044][315]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.10:044][315]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.10:044][315]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.10:044][315]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.10:044][315]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.10:044][315]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.10:044][315]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.10:044][315]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.10:044][315]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.10:044][315]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.04.24-01.40.10:045][315]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000038 seconds [2020.04.24-01.40.10:072][315]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.04.24-01.40.10:072][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.10:072][315]LogCustomization: ------ [2020.04.24-01.40.10:072][315]LogCustomization: --> BE_Mask01 [2020.04.24-01.40.10:072][315]LogCustomization: --> BE_Body01 [2020.04.24-01.40.10:072][315]LogCustomization: --> BE_W01 [2020.04.24-01.40.10:072][315]LogCustomization: ------ [2020.04.24-01.40.10:072][315]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item BE_Mask01 [2020.04.24-01.40.10:072][315]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item BE_Body01 [2020.04.24-01.40.10:072][315]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item BE_W01 [2020.04.24-01.40.10:368][334]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.10:368][334]LogCustomization: ------ [2020.04.24-01.40.10:368][334]LogCustomization: ------ [2020.04.24-01.40.10:368][334]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.10:368][334]LogCustomization: ------ [2020.04.24-01.40.10:368][334]LogCustomization: ------ [2020.04.24-01.40.10:369][334]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.10:369][334]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.10:369][334]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.04.24-01.40.10:369][334]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.10:369][334]LogCustomization: ------ [2020.04.24-01.40.10:369][334]LogCustomization: ------ [2020.04.24-01.40.10:978][371]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.10:978][371]LogCustomization: ------ [2020.04.24-01.40.10:978][371]LogCustomization: ------ [2020.04.24-01.40.10:978][371]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.10:978][371]LogCustomization: ------ [2020.04.24-01.40.10:978][371]LogCustomization: ------ [2020.04.24-01.40.10:978][371]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.10:978][371]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.10:979][371]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435458] [2020.04.24-01.40.10:979][371]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.04.24-01.40.11:411][397]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.11:411][397]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.11:527][404]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-01.40.11:527][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.11:777][419]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.11:777][419]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.11:777][419]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.11:777][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.11:777][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.11:777][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.11:777][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.11:777][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.11:777][419]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.11:778][419]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.11:778][419]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.04.24-01.40.11:779][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000037 seconds [2020.04.24-01.40.11:805][419]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.04.24-01.40.11:805][419]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.11:805][419]LogCustomization: ------ [2020.04.24-01.40.11:805][419]LogCustomization: ------ [2020.04.24-01.40.11:808][420]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.11:808][420]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.11:808][420]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-01.40.11:944][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.11:944][428]LogCustomization: ------ [2020.04.24-01.40.11:944][428]LogCustomization: ------ [2020.04.24-01.40.11:944][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.11:944][428]LogCustomization: ------ [2020.04.24-01.40.11:945][428]LogCustomization: ------ [2020.04.24-01.40.11:945][428]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.11:945][428]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.11:945][428]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435457] [2020.04.24-01.40.11:945][428]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.04.24-01.40.12:094][437]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.12:094][437]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.12:094][437]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.12:094][437]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.12:094][437]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.12:094][437]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.12:094][437]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.12:094][437]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.12:094][437]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.12:094][437]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.12:094][437]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.04.24-01.40.12:107][437]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000062 seconds [2020.04.24-01.40.12:163][437]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.04.24-01.40.12:163][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.12:163][437]LogCustomization: ------ [2020.04.24-01.40.12:163][437]LogCustomization: ------ [2020.04.24-01.40.12:445][455]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.12:445][455]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.12:445][455]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.04.24-01.40.12:445][455]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.12:445][455]LogCustomization: ------ [2020.04.24-01.40.12:445][455]LogCustomization: ------ [2020.04.24-01.40.12:512][459]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.12:512][459]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.12:512][459]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.24-01.40.12:512][459]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.12:512][459]LogCustomization: ------ [2020.04.24-01.40.12:512][459]LogCustomization: --> JP_Head006 [2020.04.24-01.40.12:512][459]LogCustomization: --> JP_Torso08 [2020.04.24-01.40.12:512][459]LogCustomization: --> JP_Legs006 [2020.04.24-01.40.12:512][459]LogCustomization: ------ [2020.04.24-01.40.12:512][459]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head006 [2020.04.24-01.40.12:512][459]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.40.12:512][459]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.40.12:512][459]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.40.12:512][459]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.40.12:512][459]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.40.13:077][493]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.13:077][493]LogCustomization: ------ [2020.04.24-01.40.13:077][493]LogCustomization: ------ [2020.04.24-01.40.13:078][493]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.13:078][493]LogCustomization: ------ [2020.04.24-01.40.13:078][493]LogCustomization: ------ [2020.04.24-01.40.13:078][493]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.13:078][493]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.13:078][493]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435456] [2020.04.24-01.40.13:078][493]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.04.24-01.40.13:479][517]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.13:479][517]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.13:862][540]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.13:862][540]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.13:862][540]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.13:862][540]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.13:862][540]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.13:862][540]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.13:863][540]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.13:863][540]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.13:863][540]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.13:863][540]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.13:863][540]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.04.24-01.40.13:864][540]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000036 seconds [2020.04.24-01.40.13:864][540]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.04.24-01.40.13:864][540]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.13:865][540]LogCustomization: ------ [2020.04.24-01.40.13:865][540]LogCustomization: ------ [2020.04.24-01.40.15:177][619]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.15:177][619]LogCustomization: ------ [2020.04.24-01.40.15:177][619]LogCustomization: ------ [2020.04.24-01.40.15:177][619]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.15:177][619]LogCustomization: ------ [2020.04.24-01.40.15:177][619]LogCustomization: ------ [2020.04.24-01.40.15:178][619]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.15:178][619]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.15:178][619]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435471] [2020.04.24-01.40.15:178][619]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435456 [2020.04.24-01.40.15:245][623]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.15:245][623]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.15:245][623]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.40.15:245][623]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.15:245][623]LogCustomization: ------ [2020.04.24-01.40.15:245][623]LogCustomization: --> MT_Head005 [2020.04.24-01.40.15:245][623]LogCustomization: --> MT_Torso005 [2020.04.24-01.40.15:245][623]LogCustomization: --> MT_Legs05 [2020.04.24-01.40.15:245][623]LogCustomization: ------ [2020.04.24-01.40.15:245][623]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.40.15:245][623]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.40.15:245][623]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.40.15:245][623]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.40.15:245][623]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.40.15:245][623]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.40.15:279][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.15:279][625]LogCustomization: ------ [2020.04.24-01.40.15:279][625]LogCustomization: ------ [2020.04.24-01.40.15:279][625]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.15:279][625]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.15:546][641]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.40.15:546][641]LogCustomization: ------ [2020.04.24-01.40.15:546][641]LogCustomization: --> OK_Mask01 [2020.04.24-01.40.15:546][641]LogCustomization: --> OK_Body01 [2020.04.24-01.40.15:546][641]LogCustomization: --> OK_W01 [2020.04.24-01.40.15:546][641]LogCustomization: ------ [2020.04.24-01.40.15:546][641]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.15:546][641]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-01.40.15:761][654]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.15:761][654]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.15:761][654]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.40.15:761][654]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.15:761][654]LogCustomization: ------ [2020.04.24-01.40.15:761][654]LogCustomization: --> D_Head02 [2020.04.24-01.40.15:761][654]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.40.15:761][654]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.40.15:761][654]LogCustomization: ------ [2020.04.24-01.40.15:761][654]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.40.15:761][654]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.40.15:761][654]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.40.15:761][654]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.40.15:761][654]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.40.15:761][654]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.40.15:961][666]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-01.40.15:961][666]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-01.40.15:961][666]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.40.15:961][666]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.15:961][666]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.15:961][666]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.15:961][666]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.04.24-01.40.15:961][666]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.04.24-01.40.15:961][666]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.40.15:961][666]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.40.15:961][666]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.04.24-01.40.15:969][666]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000064 seconds [2020.04.24-01.40.15:970][666]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.04.24-01.40.15:970][666]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.15:970][666]LogCustomization: ------ [2020.04.24-01.40.15:970][666]LogCustomization: --> OK_Mask01 [2020.04.24-01.40.15:970][666]LogCustomization: --> OK_Body01 [2020.04.24-01.40.15:970][666]LogCustomization: --> OK_W01 [2020.04.24-01.40.15:970][666]LogCustomization: ------ [2020.04.24-01.40.15:970][666]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-01.40.15:970][666]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-01.40.15:970][666]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-01.40.15:971][666]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-01.40.15:971][666]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-01.40.15:971][666]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-01.40.16:312][687]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.16:312][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.16:312][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.40.16:312][687]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.16:312][687]LogCustomization: ------ [2020.04.24-01.40.16:312][687]LogCustomization: ------ [2020.04.24-01.40.16:776][715]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-01.40.16:776][715]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.16:943][725]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.16:943][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.16:943][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-01.40.18:711][831]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.18:711][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.18:711][831]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.24-01.40.18:711][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.18:711][831]LogCustomization: ------ [2020.04.24-01.40.18:711][831]LogCustomization: --> JP_Head006 [2020.04.24-01.40.18:711][831]LogCustomization: --> JP_Torso08 [2020.04.24-01.40.18:711][831]LogCustomization: --> JP_Legs006 [2020.04.24-01.40.18:711][831]LogCustomization: ------ [2020.04.24-01.40.18:711][831]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head006 [2020.04.24-01.40.18:711][831]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.40.18:711][831]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.40.18:711][831]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.40.18:711][831]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.40.18:711][831]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.40.19:745][893]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.19:745][893]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.19:745][893]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.24-01.40.19:745][893]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.19:745][893]LogCustomization: ------ [2020.04.24-01.40.19:745][893]LogCustomization: --> JP_Head006 [2020.04.24-01.40.19:745][893]LogCustomization: --> JP_Torso08 [2020.04.24-01.40.19:745][893]LogCustomization: --> JP_Legs006 [2020.04.24-01.40.19:745][893]LogCustomization: ------ [2020.04.24-01.40.19:745][893]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head006 [2020.04.24-01.40.19:745][893]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.40.19:745][893]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.40.19:745][893]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.40.19:745][893]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.40.19:745][893]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.40.20:729][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.20:729][952]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.20:729][952]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.04.24-01.40.20:729][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.20:729][952]LogCustomization: ------ [2020.04.24-01.40.20:729][952]LogCustomization: --> OK_Mask01 [2020.04.24-01.40.20:729][952]LogCustomization: --> OK_Body01 [2020.04.24-01.40.20:729][952]LogCustomization: --> OK_W01 [2020.04.24-01.40.20:729][952]LogCustomization: ------ [2020.04.24-01.40.20:729][952]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-01.40.20:729][952]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-01.40.20:729][952]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-01.40.20:729][952]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-01.40.20:729][952]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-01.40.20:729][952]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-01.40.21:761][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.21:761][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.21:761][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.04.24-01.40.21:761][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.21:761][ 14]LogCustomization: ------ [2020.04.24-01.40.21:761][ 14]LogCustomization: --> OK_Mask01 [2020.04.24-01.40.21:761][ 14]LogCustomization: --> OK_Body01 [2020.04.24-01.40.21:761][ 14]LogCustomization: --> OK_W01 [2020.04.24-01.40.21:761][ 14]LogCustomization: ------ [2020.04.24-01.40.21:761][ 14]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-01.40.21:761][ 14]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-01.40.21:761][ 14]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-01.40.21:761][ 14]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-01.40.21:761][ 14]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-01.40.21:761][ 14]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-01.40.21:960][ 26]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-01.40.21:960][ 26]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.22:077][ 33]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.22:077][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.22:077][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-01.40.22:529][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.22:529][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.22:529][ 60]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.40.22:529][ 60]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.22:529][ 60]LogCustomization: ------ [2020.04.24-01.40.22:529][ 60]LogCustomization: ------ [2020.04.24-01.40.27:077][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-01.40.27:077][333]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.27:177][339]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.27:177][339]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.27:177][339]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-01.40.32:193][640]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-01.40.32:193][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.32:326][648]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.32:326][648]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.32:326][648]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-01.40.37:309][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-01.40.37:309][947]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.37:426][954]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.37:426][954]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.37:426][954]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-01.40.37:660][968]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-01.40.37:661][968]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.40.37:759][974]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.40.37:759][974]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.40.41:769][215]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198034300309 [2020.04.24-01.40.41:777][215]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198034300309, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.40.41:777][215]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lily215, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.40.42:427][254]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-01.40.42:427][254]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.42:610][265]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.42:610][265]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.42:610][265]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-01.40.47:609][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-01.40.47:609][565]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.47:893][582]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.47:893][582]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.47:893][582]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-01.40.49:761][694]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.40.49:761][694]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.40.49:761][694]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.24-01.40.49:761][694]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.40.49:761][694]LogCustomization: ------ [2020.04.24-01.40.49:762][694]LogCustomization: --> JP_Head006 [2020.04.24-01.40.49:762][694]LogCustomization: --> JP_Torso08 [2020.04.24-01.40.49:762][694]LogCustomization: --> JP_Legs006 [2020.04.24-01.40.49:762][694]LogCustomization: ------ [2020.04.24-01.40.49:762][694]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head006 [2020.04.24-01.40.49:762][694]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.40.49:762][694]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.40.49:762][694]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.40.49:762][694]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.40.49:762][694]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.40.52:877][881]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-01.40.52:877][881]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.52:977][887]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.52:977][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.52:977][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-01.40.54:878][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.40.54:878][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.40.54:879][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.40.54:879][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.40.54:879][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.40.54:879][997]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.40.54:879][997]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-01.40.54:879][997]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-01.40.54:879][997]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-01.40.54:879][997]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bog Laurel Sachet [2020.04.24-01.40.54:879][997]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bog Laurel Sachet [2020.04.24-01.40.54:879][997]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Clear Reagent [2020.04.24-01.40.54:879][997]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Clear Reagent [2020.04.24-01.40.54:886][998]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-01.40.54:886][998]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.40.54:890][999]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.40.54:900][999]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.40.54:903][999]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-01.40.56:294][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.40.56:495][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.04.24-01.40.57:209][138]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.40.57:210][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.40.57:210][138]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.40.57:210][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.40.57:210][138]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.40.57:210][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.40.57:294][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.40.57:893][179]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-01.40.57:893][179]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-01.40.57:893][179]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-01.40.57:977][182]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.63 ms [2020.04.24-01.40.58:000][184]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-01.40.58:000][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.58:002][184]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-01.40.58:002][184]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.40.58:002][184]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-01.40.58:110][191]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.40.58:110][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.40.58:110][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-01.40.59:511][275]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-01.40.59:511][275]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-01.40.59:511][275]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-01.40.59:536][275]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.24-01.40.59:546][276]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.40.59:821][293]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.41.00:260][320]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-01.41.00:261][320]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-01.41.00:261][320]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.41.00:261][320]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.24-01.41.03:459][512]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-01.41.03:459][512]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-01.41.03:459][512]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.41.03:459][512]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.24-01.41.03:459][512]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-01.41.03:459][512]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.24-01.41.04:286][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964392521 [2020.04.24-01.41.04:294][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964392521, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.41.05:476][633]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-01.41.05:476][633]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-01.41.05:476][633]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.41.05:476][633]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.24-01.41.05:476][633]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-01.41.05:476][633]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.24-01.41.05:477][633]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-01.41.05:477][633]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-01.41.05:478][633]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.41.05:478][633]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:478][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:486][633]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:486][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.41.05:487][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:487][633]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:487][633]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:487][633]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.41.05:489][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.41.05:489][633]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.41.05:489][633]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.41.05:489][633]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:489][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.41.05:491][633]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:491][633]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:491][633]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:491][633]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.41.05:491][633]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.41.05:491][633]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.146.191//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.41.05:491][633]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.41.05:491][633]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.41.05:491][633]LogAsyncLoad: Unloading library Menu [2020.04.24-01.41.05:491][633]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-01.41.05:491][633]LogAsyncLoad: Start loading library async: Game [2020.04.24-01.41.05:491][633]LogAsyncLoad: 27 assets in Game [2020.04.24-01.41.05:491][633]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.41.05:491][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.41.05:492][633]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:492][633]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.41.05:492][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.41.05:492][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.41.05:492][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:493][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.41.05:493][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.41.05:493][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:494][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.41.05:494][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.41.05:494][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:496][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.41.05:496][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.41.05:496][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:497][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.41.05:497][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.41.05:497][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:498][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.41.05:498][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.41.05:498][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:498][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.41.05:499][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.41.05:499][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:500][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.41.05:500][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.41.05:500][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:501][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.41.05:501][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.41.05:501][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:501][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.41.05:501][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.41.05:501][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:502][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.41.05:502][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.41.05:502][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:503][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.41.05:503][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.41.05:503][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:506][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.41.05:506][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.41.05:506][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:508][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.41.05:508][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.41.05:508][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:510][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.41.05:510][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.41.05:510][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:511][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.41.05:511][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.41.05:511][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:513][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.41.05:513][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.41.05:513][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:515][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.41.05:515][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.41.05:515][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:517][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.41.05:517][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.41.05:517][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:520][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.41.05:520][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.41.05:521][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.41.05:522][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-01.41.05:522][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-01.41.05:522][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-01.41.05:523][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-01.41.05:523][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:523][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-01.41.05:523][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.41.05:523][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.41.05:523][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-01.41.05:523][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-01.41.05:524][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-01.41.05:524][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:524][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-01.41.05:524][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.41.05:524][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.41.05:525][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-01.41.05:525][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-01.41.05:526][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-01.41.05:526][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:526][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-01.41.05:526][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-01.41.05:526][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-01.41.05:527][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-01.41.05:527][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:527][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-01.41.05:527][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-01.41.05:527][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-01.41.05:528][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-01.41.05:528][633]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-01.41.05:528][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-01.41.05:529][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-01.41.05:529][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-01.41.05:529][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-01.41.05:529][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-01.41.05:530][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-01.41.05:530][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-01.41.05:531][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-01.41.05:531][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-01.41.05:532][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-01.41.05:532][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-01.41.05:533][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-01.41.05:533][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.41.05:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-01.41.05:534][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-01.41.05:534][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-01.41.05:534][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-01.41.05:535][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-01.41.05:535][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-01.41.05:535][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-01.41.05:536][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-01.41.05:536][633]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-01.41.05:536][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-01.41.05:537][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-01.41.05:802][634]r.CullAll = "1" [2020.04.24-01.41.05:806][634]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.41.05:806][634]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.41.05:806][634]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.41.05:806][634]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.41.05:909][641]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-01.41.05:909][641]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-01.41.05:909][641]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-01.41.05:910][641]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.41.05:910][641]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.41.05:943][643]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/Campers/M_TrappedCamper.M_TrappedCamper:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-01.41.05:944][643]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.41.05:944][643]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.41.05:977][645]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.41.05:977][645]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.41.06:040][648]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.41.06:043][649]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.41.06:070][650]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-01.41.06:134][654]LogAsyncLoad: Done loading library async: Game in 19.9 sec [2020.04.24-01.41.06:142][655]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.41.06:494][676]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.41.06:494][676]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.06:595][682]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.06:595][682]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.117' TotalLoadTime='1.117' TimeStamp='2020-04-24T01:41:06.307Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA374808D7E7EEE42BE35A882B580C' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.41.06:595][682]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.09:742][871]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-01.41.09:852][872]LogUObjectHash: Compacting FUObjectHashTables data took 5.59ms [2020.04.24-01.41.09:856][872]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-01.41.09:856][872]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.04.23-20.41.09 [2020.04.24-01.41.09:856][872]LogWorld: Bringing up level for play took: 0.000188 [2020.04.24-01.41.09:856][872]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.41.09:857][872]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-01.41.09:886][874]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.41.10:213][884]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:214][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-01.41.10:216][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-01.41.10:217][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-01.41.10:218][884]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-01.41.10:219][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-01.41.10:220][884]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:221][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.41.10:222][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.41.10:223][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.41.10:224][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.41.10:225][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.41.10:226][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.41.10:226][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.41.10:227][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.41.10:227][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.41.10:227][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.41.10:227][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.41.10:227][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.41.10:227][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.41.10:228][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:229][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.41.10:230][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-01.41.10:231][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-01.41.10:232][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-01.41.10:233][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-01.41.10:234][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-01.41.10:235][884]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.41.10:236][884]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.10:239][884]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-01.41.10:239][884]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-01.41.10:241][884]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.41.10:242][884]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-01.41.10:243][884]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.41.10:243][884]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-01.41.10:307][888]LogUObjectHash: Compacting FUObjectHashTables data took 4.00ms [2020.04.24-01.41.10:314][888]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-01.41.10:314][888]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-20.41.10 [2020.04.24-01.41.10:315][888]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T01:41:09.997Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA374808D7E7EEE42BE35A882B580C, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.10:315][888]LogWorld: Bringing up level for play took: 0.001140 [2020.04.24-01.41.10:315][888]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.41.10:315][888]LogWorld: ----SeamlessTravel finished in 0.57 seconds ------ [2020.04.24-01.41.10:315][888]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.41.10:315][888]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.41.10:315][888]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.41.10:316][888]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.41.10:420][895]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.41.10:420][895]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.41.10:421][895]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.41.10:539][902]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.41.10:539][902]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.10:539][902]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.945' TotalLoadTime='5.062' TimeStamp='2020-04-24T01:41:10.252Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.41.10:539][902]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.10:555][903]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-01.41.10:555][903]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionDynamicParameter_4; this export was not properly precached. [2020.04.24-01.41.10:604][906]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.41.10:653][909]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.41.10:653][909]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.41.10:752][915]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.41.13:526][ 82]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.41.13:526][ 82]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.41.13:526][ 82]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.41.13:830][100]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-01.41.13:830][100]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.526, totalTime=3.526, timeStamp=2020-04-24T01:41:13.523Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.13:843][101]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.543, timeStamp=2020-04-24T01:41:13.540Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.13:893][104]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=3.610, timeStamp=2020-04-24T01:41:13.607Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.13:909][105]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-01.41.13) [2020.04.24-01.41.13:909][105]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-01.41.13:909][105]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587692474 [2020.04.24-01.41.13:910][105]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_GasStation Generation Seed: -1 [2020.04.24-01.41.13:910][105]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.610, timeStamp=2020-04-24T01:41:13.607Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.13:933][107]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.41.13:952][108]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.41.14:190][122]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.41.14:231][124]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.41.14:232][124]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.41.14:232][124]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.41.14:232][124]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-01.41.14:236][125]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.41.14:238][125]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-01.41.14:303][129]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.42 ms [2020.04.24-01.41.14:918][166]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Vegetations/SM_rockB_11_lod0.SM_rockB_11_lod0; this export was not properly precached. [2020.04.24-01.41.15:034][170]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 25.17 ms [2020.04.24-01.41.15:558][200]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Junkyard/Structures/SM_CarPile01.uasset Offset = 111735 Size = 65536 [2020.04.24-01.41.15:558][200]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Junkyard/Structures/SM_CarPile01.SM_CarPile01; this export was not properly precached. [2020.04.24-01.41.16:505][249]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 13.34 ms [2020.04.24-01.41.16:543][251]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-01.41.16:543][251]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.41.16:544][251]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/02-Junkyard/BP_TL_Pt_16x16_StraightHD11.BP_TL_Pt_16x16_StraightHD11_C:UberGraphFrame; this export was not properly precached. [2020.04.24-01.41.18:843][251]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.629, totalTime=6.238, timeStamp=2020-04-24T01:41:16.235Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.18:844][251]LogStreaming: Flushing async loaders took 2301ms. [2020.04.24-01.41.18:991][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-01.41.18:992][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.41.18:992][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.41.18:992][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.41.18:992][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.41.19:010][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-01.41.19:011][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.41.19:011][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.41.19:011][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.41.19:011][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.41.19:066][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_GasStation_C_0.BP_Trash01_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Trash01_GEN_VARIABLE_BP_Trash01_C_CAT_3.BP_Trash01' which is static to it. Aborting. [2020.04.24-01.41.19:067][251]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_GasStation_C_0.BP_Trash01_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Trash01_GEN_VARIABLE_BP_Trash01_C_CAT_4.BP_Trash01' which is static to it. Aborting. [2020.04.24-01.41.19:070][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000055 seconds [2020.04.24-01.41.19:070][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000022 seconds [2020.04.24-01.41.19:070][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000020 seconds [2020.04.24-01.41.19:070][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank GarageDoor took 0.000021 seconds [2020.04.24-01.41.19:080][252]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=6.255, timeStamp=2020-04-24T01:41:16.252Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.19:220][258]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.41.19:221][258]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_2.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.41.19:235][259]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 0 [2020.04.24-01.41.19:235][259]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 3 [2020.04.24-01.41.19:320][264]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 1 [2020.04.24-01.41.19:320][264]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 2 [2020.04.24-01.41.19:336][265]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 2 [2020.04.24-01.41.19:393][268]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.19:691][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:691][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:692][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:692][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:692][268]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-01.41.19:692][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.04.24-01.41.19:692][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:692][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:692][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:692][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:694][268]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-01.41.19:694][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:695][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:696][268]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.41.19:696][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:696][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:698][268]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-01.41.19:698][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:698][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:700][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-01.41.19:700][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:700][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:702][268]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-01.41.19:702][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:702][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:704][268]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-01.41.19:704][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:704][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.41.19:707][268]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-01.41.19:707][268]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.19:707][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.41.19:708][268]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/02-Junkyard/BP_BigTree01_Jnk) is flushing async loading [2020.04.24-01.41.19:708][268]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.41.19:715][268]LogStreaming: Flushing async loaders took 8ms. [2020.04.24-01.41.19:810][268]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-01.41.19:810][268]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-01.41.19:815][268]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-01.41.19:822][269]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 2 [2020.04.24-01.41.19:856][271]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 1 [2020.04.24-01.41.19:889][273]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 1 [2020.04.24-01.41.19:889][273]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 2 [2020.04.24-01.41.19:903][274]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-01.41.19:903][274]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-01.41.19:926][275]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 1 [2020.04.24-01.41.19:958][277]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 2 [2020.04.24-01.41.19:992][279]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 3 [2020.04.24-01.41.20:119][284]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-01.41.20:119][284]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-01.41.20:138][285]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 1 [2020.04.24-01.41.20:138][285]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 3 [2020.04.24-01.41.20:181][287]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 3 [2020.04.24-01.41.20:198][288]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 1 [2020.04.24-01.41.20:281][293]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 1 [2020.04.24-01.41.20:315][295]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 2 [2020.04.24-01.41.20:348][297]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 0 [2020.04.24-01.41.20:348][297]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 3 [2020.04.24-01.41.20:382][299]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 1 [2020.04.24-01.41.20:382][299]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 2 [2020.04.24-01.41.20:399][300]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.04.24-01.41.20:415][301]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 3 [2020.04.24-01.41.20:449][303]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 0 [2020.04.24-01.41.20:449][303]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_10) missing some fog at index 3 [2020.04.24-01.41.20:479][305]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-01.41.20:479][305]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-01.41.20:518][307]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 0 [2020.04.24-01.41.20:518][307]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 2 [2020.04.24-01.41.20:534][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 0 [2020.04.24-01.41.20:554][309]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_5.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.41.20:554][309]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_6.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.41.20:585][311]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 0 [2020.04.24-01.41.20:603][312]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_2.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_7.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.41.20:603][312]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_2.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_8.SM_Lamp02' which is static to it. Aborting. [2020.04.24-01.41.20:685][317]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=4.125, totalTime=10.380, timeStamp=2020-04-24T01:41:20.377Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.20:697][318]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=10.396, timeStamp=2020-04-24T01:41:20.393Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.20:714][319]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=10.413, timeStamp=2020-04-24T01:41:20.410Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.20:730][320]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-01.41.20:730][320]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:733][320]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.04.24-01.41.20:735][320]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.21:134][320]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=10.430, timeStamp=2020-04-24T01:41:20.427Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.21:142][321]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/MeatLocker/BP_MeatLockerBasement03) is flushing async loading [2020.04.24-01.41.21:142][321]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.41.21:160][321]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Meshes/InteractableObjects/Closets/Models/SK_Closet01_REF.SK_Closet01_REF; this export was not properly precached. [2020.04.24-01.41.21:459][321]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.21:465][321]LogStreaming: Flushing async loaders took 322ms. [2020.04.24-01.41.21:472][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.21:472][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.41.21:472][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.21:472][321]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:472][321]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-01.41.21:472][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.21:472][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.41.21:472][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.21:474][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.21:474][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.41.21:474][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.21:474][321]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:475][321]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-01.41.21:475][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.21:475][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.41.21:475][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.21:477][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.21:477][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.41.21:477][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.21:477][321]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:477][321]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-01.41.21:477][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.21:477][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.41.21:477][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.21:479][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.41.21:479][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.41.21:479][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.41.21:479][321]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:480][321]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-01.41.21:480][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.41.21:480][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.41.21:480][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.41.21:480][321]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-01.41.21:480][321]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 343] [2020.04.24-01.41.21:480][321]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-01.41.21:516][321]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:516][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000047 seconds [2020.04.24-01.41.21:516][321]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:517][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000047 seconds [2020.04.24-01.41.21:517][321]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:517][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000025 seconds [2020.04.24-01.41.21:517][321]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:518][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000025 seconds [2020.04.24-01.41.21:518][321]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:518][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000040 seconds [2020.04.24-01.41.21:519][321]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:519][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000040 seconds [2020.04.24-01.41.21:520][321]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:520][321]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.41.21:526][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.21:526][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.21:527][322]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-01.41.21:528][322]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.24-01.41.21:528][322]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000042 seconds [2020.04.24-01.41.21:561][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.21:561][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.21:561][324]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-01.41.21:632][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.21:632][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.21:632][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-01.41.21:666][330]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_GasStation: 0 Spawned : 53/53 Dependencies : 1 [2020.04.24-01.41.21:666][330]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.934, totalTime=11.364, timeStamp=2020-04-24T01:41:21.361Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.21:666][330]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-01.41.21:739][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.21:739][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-01.41.21:739][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.21:739][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-01.41.21:739][334]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000051 seconds [2020.04.24-01.41.21:973][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.22:076][354]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-01.41.22:105][356]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-01.41.22:139][358]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-01.41.22:202][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-01.41.22:203][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-01.41.22:203][362]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000032 seconds [2020.04.24-01.41.22:267][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000071 seconds [2020.04.24-01.41.22:269][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000061 seconds [2020.04.24-01.41.22:301][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000047 seconds [2020.04.24-01.41.22:365][372]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-01.41.22:461][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000095 seconds [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-01.41.22:492][380]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-01.41.22:493][380]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-01.41.22:493][380]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-01.41.22:493][380]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-01.41.22:493][380]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-01.41.22:541][383]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000035 seconds [2020.04.24-01.41.22:543][383]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000028 seconds [2020.04.24-01.41.22:606][387]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000032 seconds [2020.04.24-01.41.22:637][389]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:638][389]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:638][389]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:638][389]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:638][389]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:638][389]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:671][391]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000052 seconds [2020.04.24-01.41.22:671][391]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:672][391]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.41.22:736][395]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-01.41.22:800][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-01.41.22:899][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.22:899][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-01.41.22:900][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.22:900][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-01.41.22:900][405]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000034 seconds [2020.04.24-01.41.23:093][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-01.41.23:094][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-01.41.23:094][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000066 seconds [2020.04.24-01.41.23:143][420]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.23:211][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.23:212][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.23:212][424]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000071 seconds [2020.04.24-01.41.23:309][430]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.23:380][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.23:380][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-01.41.23:381][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.23:381][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-01.41.23:381][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000071 seconds [2020.04.24-01.41.23:578][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.23:578][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.23:578][446]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.24-01.41.23:678][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000036 seconds [2020.04.24-01.41.23:726][455]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.23:846][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.23:846][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-01.41.23:846][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.23:846][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-01.41.23:846][462]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000050 seconds [2020.04.24-01.41.24:011][472]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-01.41.24:110][478]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-01.41.24:178][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000062 seconds [2020.04.24-01.41.24:243][486]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.24:310][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-01.41.24:310][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-01.41.24:310][490]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000048 seconds [2020.04.24-01.41.24:343][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-01.41.24:380][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.24:380][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.41.24:380][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.24:380][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.41.24:380][494]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000061 seconds [2020.04.24-01.41.24:579][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.24:579][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-01.41.24:580][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.24:580][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-01.41.24:580][506]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000067 seconds [2020.04.24-01.41.24:778][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.41.24:843][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-01.41.24:879][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.24:879][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-01.41.24:880][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.41.24:880][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-01.41.24:880][524]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000061 seconds [2020.04.24-01.41.25:079][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.25:079][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.25:079][536]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-01.41.25:177][542]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000035 seconds [2020.04.24-01.41.25:210][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.25:278][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.25:278][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.25:278][548]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.24-01.41.25:378][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.25:379][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.25:379][554]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000068 seconds [2020.04.24-01.41.25:478][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.25:478][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.25:479][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000064 seconds [2020.04.24-01.41.25:576][566]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.25:644][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.41.25:644][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.41.25:644][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000048 seconds [2020.04.24-01.41.25:677][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.41.25:710][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.41.25:743][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-01.41.25:743][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-01.41.25:777][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000077 seconds [2020.04.24-01.41.25:842][582]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.24-01.41.25:877][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.41.25:877][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.41.25:878][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000047 seconds [2020.04.24-01.41.25:909][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.41.25:911][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000028 seconds [2020.04.24-01.41.26:012][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.26:012][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.26:012][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.24-01.41.26:110][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000061 seconds [2020.04.24-01.41.26:178][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.41.26:178][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.41.26:178][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-01.41.26:210][604]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.26:278][608]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-01.41.26:346][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.41.26:346][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.41.26:346][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-01.41.26:443][618]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.41.26:511][622]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-01.41.26:610][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.41.26:611][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.41.26:611][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-01.41.26:644][630]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-01.41.26:710][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.41.26:710][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.41.26:710][634]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000030 seconds [2020.04.24-01.41.33:726][ 55]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=12.062, totalTime=23.426, timeStamp=2020-04-24T01:41:33.423Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C7EDC08D7E7F05F7B90901ACAF86A [2020.04.24-01.41.33:746][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.34:151][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.41.34:151][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.41.34:151][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.41.34:151][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.41.34:151][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.41.34:151][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:520][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-01.41.34:520][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-01.41.34:520][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-01.41.34:520][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.41.34:520][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.41.34:521][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.41.34:521][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.41.34:521][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:521][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:521][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:521][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-01.41.34:522][ 55]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-01.41.34:522][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_02 took 0.000026 seconds [2020.04.24-01.41.34:522][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:523][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:524][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:525][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.34:589][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.41.34:589][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.41.34:589][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.41.34:589][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.41.34:589][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.41.34:590][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.41.34:611][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.41.34:611][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:611][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:612][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:612][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.41.34:612][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.41.34:612][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.41.34:612][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.41.34:612][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:612][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.41.34:612][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.41.34:612][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.41.34:612][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.41.34:613][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.41.34:613][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:613][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:613][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:613][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000054 seconds [2020.04.24-01.41.34:614][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000027 seconds [2020.04.24-01.41.34:615][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:615][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:615][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:616][ 55]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.41.34:709][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.41.34:709][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.41.34:710][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.41.34:710][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.41.34:710][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.41.34:710][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.41.34:732][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.41.34:732][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:732][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.41.34:733][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.41.34:733][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.41.34:733][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.41.34:733][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.41.34:734][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:734][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:734][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:734][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.41.34:734][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000046 seconds [2020.04.24-01.41.34:735][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:735][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:735][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:785][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.41.34:785][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.41.34:786][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.41.34:786][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.41.34:786][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.41.34:786][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.41.34:787][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.41.34:787][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:787][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:787][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.34:787][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.41.34:787][ 55]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.41.34:787][ 55]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.41.34:787][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.41.34:787][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.41.34:788][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.41.34:788][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.41.34:788][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.41.34:788][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.41.34:789][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.41.34:789][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:789][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:789][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.34:789][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.41.34:789][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000042 seconds [2020.04.24-01.41.34:790][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:790][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:790][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.34:908][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.41.34:908][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.41.35:076][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.41.35:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Enabled [2020.04.24-01.41.35:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.35:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.41.35:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.41.35:077][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.41.35:077][ 55]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.04.24-01.41.35:077][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.41.35:077][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.41.35:085][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.35:085][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.35:085][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.41.35:085][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.41.35:085][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Disabled [2020.04.24-01.41.35:089][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000020 seconds [2020.04.24-01.41.35:093][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-01.41.35:093][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.41.35:093][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-01.41.35:093][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-01.41.35:093][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.41.35:093][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-01.41.35:094][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-01.41.35:094][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.41.35:094][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-01.41.35:095][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-01.41.35:095][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.41.35:095][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-01.41.35:096][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-01.41.35:096][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.41.35:096][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-01.41.35:097][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-01.41.35:097][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.41.35:097][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-01.41.35:098][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-01.41.35:098][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.41.35:098][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-01.41.35:098][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-01.41.35:098][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.41.35:098][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-01.41.35:099][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000029 seconds [2020.04.24-01.41.35:099][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000022 seconds [2020.04.24-01.41.35:100][ 55]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:100][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.35:100][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.35:100][ 55]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:100][ 55]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.41.35:100][ 55]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:112][ 56]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:113][ 56]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:114][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-01.41.35:115][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-01.41.35:130][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:130][ 57]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-01.41.35:131][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:145][ 58]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:145][ 58]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.35:147][ 58]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-01.41.35:147][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.35:147][ 58]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-01.41.35:845][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.38:626][267]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.41.40:267][364]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-01.41.40:268][364]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-01.41.40:268][364]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-01.41.40:268][364]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-01.41.40:268][364]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-01.41.40:268][364]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-01.41.40:277][364]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head006 [2020.04.24-01.41.40:287][364]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.41.40:287][364]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.41.40:307][364]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.41.40:307][364]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.41.40:313][364]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.41.40:319][364]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.41.40:329][364]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.41.40:329][364]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.41.40:333][364]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.41.40:333][364]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.41.40:334][364]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.41.40:336][364]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.41.40:350][364]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.41.40:350][364]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.41.40:356][364]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_10.SkeletalMeshComponent0' [2020.04.24-01.41.40:356][364]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.41.40:356][364]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.41.40:359][364]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.41.40:364][364]GameFlow: OnRep_BegunPlayFenceGuid 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:364][364]GameFlow: BegunPlayFenceGuid 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:364][364]GameFlow: OnCreationFence 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:364][364]GameFlow: Waiting for fence 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:364][364]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EC096308D7E7F0A33CF670219186A9 [2020.04.24-01.41.40:364][364]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000047 seconds [2020.04.24-01.41.40:365][364]GameFlow: ACollectable::BeginPlay [2020.04.24-01.41.40:365][364]GameFlow: BegunPlayFenceGuid 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:365][364]GameFlow: OnCreationFence 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:365][364]GameFlow: Warning: Already Waiting for fence 04EC0963-08D7-E7F0-A33C-F670219186A9 [2020.04.24-01.41.40:366][364]GameFlow: OnRep_BegunPlayFenceGuid 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:366][364]GameFlow: BegunPlayFenceGuid 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:366][364]GameFlow: OnCreationFence 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:366][364]GameFlow: Waiting for fence 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:366][364]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EDAE6908D7E7F0A33D0DC2219188FE [2020.04.24-01.41.40:366][364]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000025 seconds [2020.04.24-01.41.40:366][364]GameFlow: ACollectable::BeginPlay [2020.04.24-01.41.40:366][364]GameFlow: BegunPlayFenceGuid 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:366][364]GameFlow: OnCreationFence 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:366][364]GameFlow: Warning: Already Waiting for fence 04EDAE69-08D7-E7F0-A33D-0DC2219188FE [2020.04.24-01.41.40:367][364]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-01.41.40:367][364]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.04.24-01.41.40:516][366]GameFlow: OnRep_BegunPlayFenceGuid 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:516][366]GameFlow: BegunPlayFenceGuid 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:516][366]GameFlow: OnCreationFence 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:516][366]GameFlow: Waiting for fence 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:516][366]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EB7ED208D7E7F0A33CC87621918210 [2020.04.24-01.41.40:516][366]GameFlow: ACollectable::BeginPlay [2020.04.24-01.41.40:516][366]GameFlow: BegunPlayFenceGuid 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:517][366]GameFlow: OnCreationFence 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:517][366]GameFlow: Warning: Already Waiting for fence 04EB7ED2-08D7-E7F0-A33C-C87621918210 [2020.04.24-01.41.40:518][366]GameFlow: OnRep_BegunPlayFenceGuid 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:518][366]GameFlow: BegunPlayFenceGuid 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:518][366]GameFlow: OnCreationFence 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:518][366]GameFlow: Waiting for fence 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:518][366]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EEBB3608D7E7F0A33D345021918CD9 [2020.04.24-01.41.40:518][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000031 seconds [2020.04.24-01.41.40:518][366]GameFlow: ACollectable::BeginPlay [2020.04.24-01.41.40:518][366]GameFlow: BegunPlayFenceGuid 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:518][366]GameFlow: OnCreationFence 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:518][366]GameFlow: Warning: Already Waiting for fence 04EEBB36-08D7-E7F0-A33D-345021918CD9 [2020.04.24-01.41.40:908][378]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.04.24-01.41.40:909][378]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.04.24-01.41.40:909][378]GameFlow: Collected received : GhostPower_C_0. [2020.04.24-01.41.40:909][378]GameFlow: AddToInventory received : GhostPower_C_0. [2020.04.24-01.41.40:909][378]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-01.41.40:909][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.41.40:909][378]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.40:909][378]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-01.41.40:909][378]GameFlow: Collected received : BP_Toolbox_005_C_0. [2020.04.24-01.41.40:909][378]GameFlow: AddToInventory received : BP_Toolbox_005_C_0. [2020.04.24-01.41.40:909][378]GameFlow: Fence Opened 04EEBB36-08D7-E7F0-A33D-345021918CD9. [2020.04.24-01.41.40:909][378]GameFlow: Fence Opened 04EB7ED2-08D7-E7F0-A33C-C87621918210. [2020.04.24-01.41.40:909][378]GameFlow: Fence Opened 04EDAE69-08D7-E7F0-A33D-0DC2219188FE. [2020.04.24-01.41.40:909][378]GameFlow: Fence Opened 04EC0963-08D7-E7F0-A33C-F670219186A9. [2020.04.24-01.41.40:910][378]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.24-01.41.40:910][378]GameFlow: SetLoadoutSpawned. [2020.04.24-01.41.41:085][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:086][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:086][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:087][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:088][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:127][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:129][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_1, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:129][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_1, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:129][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:131][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:131][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:131][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:131][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:132][387]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - DonziBuddy, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.41.41:376][402]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.41.41:377][402]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.41.41:936][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.41.41:937][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.41.41:937][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.41.41:937][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.41.41:937][435]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-01.41.41:937][435]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-01.41.41:937][435]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.41.41:937][435]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-01.41.41:986][435]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71520] [2020.04.24-01.41.41:986][435]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.41.41:987][435]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22541&schemaVersion=0] [2020.04.24-01.41.41:988][435]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.41.41:988][435]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.41.41:993][435]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.41:993][435]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='31.399' TotalLoadTime='36.460' TimeStamp='2020-04-24T01:41:41.650Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.41.41:993][435]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.41.41:993][435]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='36.460' TimeStamp='2020-04-24T01:41:41.650Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.41.41:993][435]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.41.41:993][435]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.41.41:997][436]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.41.41:997][436]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.41.41:997][436]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.146.191//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.41.42:176][447]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22541&schemaVersion=0] [2020.04.24-01.41.42:176][447]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.41.42:329][457]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F4796520] Result: '1' k_EResultOK (success) [2020.04.24-01.41.42:348][458]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356423 seconds [2020.04.24-01.41.42:996][496]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.41.42:996][496]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-01.41.42:996][496]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.41.42:996][496]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.41.42:996][496]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.41.42:996][496]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.41.42:996][496]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.41.42:996][496]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.41.42:996][496]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.42:996][496]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:009][497]r.CullAll = "0" [2020.04.24-01.41.43:012][497]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:012][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-01.41.43:013][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.41.43:019][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.41.43:019][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.41.43:023][497]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:023][497]GameFlow: InGameContextComponent::Enter [2020.04.24-01.41.43:023][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.41.43:024][497]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-01.41.43:024][497]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.41.43:024][497]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-01.41.43:024][497]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.41.43:024][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-01.41.43:025][497]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:025][497]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:025][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-01.41.43:026][497]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:026][497]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:027][497]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.41.43:333][498]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.41.43:333][498]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.41.43:355][498]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance5673.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.41.43:355][498]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance5673.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.41.43:992][528]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.41.43:993][528]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.41.44:156][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.41.44:159][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-01.41.44:159][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.41.50:427][903]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-01.41.50:427][903]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-01.41.50:427][903]LogQuestEvent: A Quest was evaluated [2020.04.24-01.41.50:427][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.50:427][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.50:427][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.50:446][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-01.41.50:678][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:678][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:678][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:678][918]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:678][918]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:678][918]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:849][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:849][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:849][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.50:883][930]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.41.50:883][930]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.41.50:883][930]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.41.51:447][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-01.41.52:043][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.52:043][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.52:043][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.52:043][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.52:045][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:045][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:045][ 0]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.52:045][ 0]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.52:045][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:045][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.52:045][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.52:045][ 0]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.52:045][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:045][ 0]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.52:045][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:121][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:121][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.52:121][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:121][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:121][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.52:121][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:121][ 4]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.52:121][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.52:121][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:153][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:153][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:153][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:153][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.52:153][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.52:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.52:153][ 6]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.52:153][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.52:447][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-01.41.53:726][101]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.53:726][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.53:726][101]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.53:726][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.53:727][101]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.53:727][101]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.53:727][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.53:727][101]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.53:727][101]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.53:728][101]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.53:728][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.53:728][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.53:728][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.53:728][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.53:728][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.53:777][104]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.53:777][104]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.53:777][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.53:777][104]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.53:777][104]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.53:777][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.53:777][104]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.53:777][104]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.53:777][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:394][200]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:394][200]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.55:394][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:394][200]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:394][200]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.55:394][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:427][202]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:427][202]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.55:427][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:427][202]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:427][202]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.55:427][202]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.55:427][202]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.55:427][202]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.55:427][202]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.55:427][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:427][202]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.55:427][202]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.55:427][202]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:659][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.55:659][216]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.55:659][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.55:659][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.55:660][216]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:660][216]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:660][216]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.55:660][216]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.55:660][216]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:660][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.55:661][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.55:661][216]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.55:661][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:661][216]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.55:661][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:748][220]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:748][220]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.55:748][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:748][220]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:748][220]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.55:748][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:748][220]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.55:748][220]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.55:748][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:781][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:782][222]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.55:782][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:782][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:782][222]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.55:782][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:782][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:782][222]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.55:782][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:782][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.55:782][222]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.55:782][222]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.55:782][222]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.55:782][222]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.55:782][222]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.55:782][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.55:782][222]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.55:782][222]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.55:782][222]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:025][237]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:025][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:025][237]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:025][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:027][237]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:027][237]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:027][237]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.56:027][237]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:027][237]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:027][237]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:027][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:027][237]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.56:027][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:027][237]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.56:027][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:093][241]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:093][241]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.56:093][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:094][241]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:094][241]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.56:094][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:094][241]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.56:094][241]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.56:094][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:193][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:193][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.56:193][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:193][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:193][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.56:193][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:193][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:193][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.56:193][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:193][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:193][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.56:194][247]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:194][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.56:194][247]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:194][247]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.56:194][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:194][247]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:194][247]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:194][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:343][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.41.56:343][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:343][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.04.24-01.41.56:343][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:343][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.04.24-01.41.56:343][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:362][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.41.56:363][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.41.56:527][267]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:527][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:527][267]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:527][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:529][267]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:529][267]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:529][267]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.56:529][267]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:529][267]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:529][267]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:529][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:529][267]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.56:529][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:529][267]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.56:529][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:577][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.41.56:577][270]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:578][270]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.56:578][270]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.56:578][270]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.41.56:578][270]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:579][270]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.56:579][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.41.56:579][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:579][270]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.56:579][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:579][270]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.56:579][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:580][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.41.56:594][271]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:594][271]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.56:594][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:594][271]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:594][271]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.56:594][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:594][271]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.56:594][271]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.56:594][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:660][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.41.56:660][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:676][276]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.56:676][276]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.56:677][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:677][276]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.41.56:677][276]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.56:677][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:677][276]Interaction: Interaction time: 80.000000 [2020.04.24-01.41.56:677][276]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.56:677][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:760][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.41.56:760][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.41.56:861][287]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:861][287]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.56:861][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:861][287]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:861][287]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.56:861][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:861][287]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:861][287]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.56:861][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:861][287]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.56:861][287]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.56:861][287]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:861][287]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.56:861][287]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.56:861][287]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.56:861][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.56:861][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.56:861][287]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.56:861][287]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.57:058][299]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.41.57:058][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.41.57:362][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.41.57:844][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:059][359]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.41.58:060][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.41.58:225][369]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.58:225][369]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:225][369]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.58:225][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:227][369]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:227][369]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:227][369]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.58:227][369]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.58:227][369]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:227][369]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.58:227][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:227][369]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.58:227][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:227][369]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.58:227][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:294][373]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:294][373]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.58:294][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:294][373]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:294][373]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.58:294][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:294][373]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.58:294][373]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.58:294][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:392][379]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-01.41.58:392][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:393][379]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-01.41.58:393][379]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:394][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:394][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:394][379]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.58:394][379]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.58:394][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:394][379]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-01.41.58:394][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:394][379]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.58:394][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:394][379]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.58:394][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:394][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:394][379]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.58:394][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:394][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:394][379]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.58:394][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:426][381]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:426][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.58:426][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:427][381]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:427][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.58:427][381]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.58:427][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.58:427][381]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.58:427][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.58:427][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:427][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.58:427][381]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.58:427][381]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:461][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.04.24-01.41.58:492][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.41.58:493][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:493][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.58:493][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:493][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.41.58:493][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.58:493][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.58:493][385]Interaction: Interaction time: 86.954102 [2020.04.24-01.41.58:493][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.58:493][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:059][419]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.41.59:059][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.41.59:059][419]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.41.59:059][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.41.59:062][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.41.59:159][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.59:160][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.59:160][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.59:160][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.59:161][425]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:161][425]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:161][425]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.41.59:161][425]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.59:161][425]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:161][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.59:161][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.59:161][425]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.41.59:161][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:161][425]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.41.59:161][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:259][431]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:259][431]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.41.59:260][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:260][431]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:260][431]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.41.59:260][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:260][431]Interaction: Interaction time: 0.000000 [2020.04.24-01.41.59:260][431]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.41.59:260][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:293][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:293][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.41.59:293][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:293][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:293][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.41.59:293][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:327][435]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:327][435]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.41.59:327][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:327][435]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.41.59:327][435]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.41.59:327][435]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.59:327][435]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.41.59:327][435]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.41.59:327][435]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.41.59:327][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.41.59:328][435]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.41.59:328][435]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.41.59:328][435]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:359][497]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.00:359][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.00:359][497]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.00:359][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.00:360][497]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:360][497]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:360][497]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.00:360][497]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.00:360][497]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:360][497]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.00:360][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.00:360][497]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.00:360][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:360][497]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.00:360][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:427][501]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:427][501]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.00:427][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:427][501]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:427][501]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.00:427][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:427][501]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.00:427][501]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.00:427][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:494][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:494][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.00:494][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:494][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:494][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.00:494][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:494][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:494][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.00:494][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:494][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.00:494][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.00:494][505]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.00:494][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.00:494][505]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.00:494][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.00:494][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.00:494][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.00:494][505]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.00:494][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:359][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:359][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:359][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:359][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:360][557]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:361][557]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:361][557]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.01:361][557]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.01:361][557]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:361][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:361][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:361][557]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.01:361][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:361][557]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.01:361][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:427][561]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:427][561]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.01:427][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:427][561]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:427][561]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.01:427][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:427][561]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.01:427][561]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.01:427][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:461][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:461][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.01:461][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:461][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:461][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.01:461][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:461][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:461][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.01:461][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:461][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:461][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.01:461][563]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.01:461][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.01:461][563]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.01:461][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.01:461][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:461][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:461][563]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:461][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:931][591]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:931][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:931][591]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:931][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:932][591]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:932][591]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:932][591]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.01:932][591]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.01:932][591]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:932][591]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.01:932][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.01:932][591]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.01:932][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:932][591]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.01:932][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:996][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:996][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.01:996][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:996][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.01:997][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.01:997][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.01:997][595]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.01:997][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.01:997][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:028][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:029][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.02:029][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:029][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:029][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.02:029][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:029][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:029][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.02:029][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:029][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:029][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.02:029][597]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.02:029][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.02:029][597]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.02:029][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.02:029][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:029][597]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.02:029][597]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.02:029][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:559][629]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.02:559][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.02:559][629]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.02:559][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.02:561][629]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:561][629]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:561][629]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.02:561][629]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.02:561][629]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:561][629]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.02:561][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.02:561][629]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.02:561][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:561][629]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.02:561][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:626][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:626][633]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.02:626][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:626][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:626][633]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.02:626][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:626][633]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.02:626][633]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.02:626][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:660][635]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:660][635]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.02:660][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:660][635]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:660][635]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.02:660][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:660][635]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:660][635]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.02:660][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:660][635]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.02:660][635]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.02:660][635]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.02:660][635]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.02:660][635]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.02:660][635]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.02:660][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.02:660][635]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.02:660][635]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.02:660][635]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:225][669]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.03:225][669]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.03:225][669]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.03:225][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.03:226][669]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:226][669]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:226][669]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.03:226][669]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.03:226][669]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:226][669]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.03:226][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.03:226][669]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.03:226][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:227][669]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.03:227][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:294][673]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:294][673]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.03:294][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:294][673]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:294][673]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.03:294][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:294][673]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.03:294][673]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.03:294][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:327][675]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:327][675]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.03:327][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:327][675]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:327][675]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.03:327][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:359][677]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:359][677]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.03:359][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:359][677]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.03:359][677]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.03:359][677]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.03:359][677]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.03:359][677]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.03:359][677]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.03:359][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.03:359][677]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.03:360][677]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.03:360][677]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:576][810]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.05:576][810]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.05:576][810]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.05:576][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.05:578][810]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:578][810]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:578][810]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.05:578][810]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.05:578][810]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:578][810]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.05:578][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.05:578][810]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.05:578][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:578][810]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.05:578][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:644][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:644][814]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.05:644][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:644][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:644][814]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.05:644][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:644][814]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.05:644][814]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.05:644][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:678][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:678][816]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.05:678][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:678][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:678][816]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.05:678][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:678][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:678][816]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.05:678][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:678][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.05:678][816]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.05:678][816]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.05:678][816]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.05:678][816]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.05:678][816]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.05:678][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.05:678][816]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.05:678][816]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.05:678][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.07:875][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.07:875][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.07:875][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.07:875][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.07:876][948]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.07:876][948]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.07:876][948]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.07:877][948]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.07:877][948]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.07:877][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.07:877][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.07:877][948]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.07:877][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.07:877][948]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.07:877][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.07:976][954]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.07:976][954]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.07:976][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.07:976][954]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.07:976][954]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.07:976][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.07:976][954]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.07:976][954]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.07:976][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.08:144][964]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.08:144][964]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.08:144][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.08:144][964]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.08:144][964]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.08:144][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.08:177][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.08:177][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.08:177][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.08:177][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.08:177][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.08:177][966]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.08:177][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.08:177][966]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.08:177][966]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.08:177][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.08:177][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.08:177][966]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.08:177][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:209][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.09:209][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.09:209][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.09:209][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.09:210][ 28]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:210][ 28]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:210][ 28]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.09:210][ 28]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.09:210][ 28]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:210][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.09:210][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.09:210][ 28]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.09:210][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:210][ 28]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.09:210][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:276][ 32]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:276][ 32]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.09:276][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:276][ 32]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:276][ 32]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.09:276][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:276][ 32]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.09:276][ 32]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.09:277][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:310][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:310][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:310][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:310][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.09:310][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.09:310][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.09:310][ 34]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.09:310][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:343][156]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.11:343][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.11:343][156]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.11:343][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.11:344][156]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:344][156]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:344][156]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.11:344][156]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.11:344][156]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:344][156]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.11:344][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.11:344][156]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.11:344][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:344][156]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.11:344][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:410][160]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:410][160]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.11:410][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:410][160]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:410][160]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.11:410][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:410][160]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.11:410][160]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.11:410][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:476][164]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:476][164]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.11:476][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:476][164]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:476][164]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.11:476][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:477][164]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:477][164]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.11:477][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:477][164]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.11:477][164]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.11:477][164]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.11:477][164]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.11:477][164]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.11:477][164]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.11:477][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.11:477][164]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.11:477][164]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.11:477][164]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:158][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.17:159][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.17:159][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.17:159][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.17:160][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:160][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:160][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.17:160][505]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.17:160][505]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:160][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.17:160][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.17:160][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.17:160][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:160][505]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.17:160][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:226][509]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:226][509]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.17:226][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:226][509]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:226][509]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.17:226][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:226][509]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.17:226][509]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.17:226][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:326][515]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:326][515]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.17:326][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:326][515]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:326][515]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.17:327][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:327][515]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:327][515]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.17:327][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:327][515]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.17:327][515]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.17:327][515]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.17:327][515]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.17:327][515]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.17:327][515]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.17:327][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.17:327][515]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.17:327][515]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.17:327][515]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:859][667]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.19:859][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.19:859][667]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.19:859][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.19:861][667]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:861][667]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:861][667]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.19:861][667]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.19:861][667]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:861][667]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.19:861][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.19:861][667]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.19:861][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.19:861][667]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.19:861][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.19:926][671]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:926][671]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.19:926][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.19:926][671]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:926][671]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.19:926][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.19:926][671]Interaction: Interaction time: 0.000000 [2020.04.24-01.42.19:926][671]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.19:926][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.19:992][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-01.42.19:992][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.19:992][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-01.42.19:992][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.19:993][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:993][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:993][675]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.19:993][675]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.19:993][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.19:993][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-01.42.19:993][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.19:993][675]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.19:993][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.19:993][675]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-01.42.19:993][675]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.19:993][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.20:359][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.42.20:360][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.20:360][697]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.20:360][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.20:360][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.20:360][697]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.20:360][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.20:360][697]Interaction: Interaction time: 13.207548 [2020.04.24-01.42.20:360][697]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-01.42.20:360][697]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.20:360][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.20:361][697]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-01.42.23:908][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.42.23:908][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.42.23:941][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.42.23:978][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.42.28:278][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5059074759483337, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.42.28:278][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.42.28:295][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01507408823817968, xOffset=0, yOffset=0) [2020.04.24-01.42.28:312][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030287180095911, xOffset=0, yOffset=0) [2020.04.24-01.42.28:329][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045463815331459, xOffset=0, yOffset=0) [2020.04.24-01.42.28:346][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06080754101276398, xOffset=0, yOffset=0) [2020.04.24-01.42.28:362][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075883999466896, xOffset=0, yOffset=0) [2020.04.24-01.42.28:379][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09095826745033264, xOffset=0, yOffset=0) [2020.04.24-01.42.28:395][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060329079627991, xOffset=0, yOffset=0) [2020.04.24-01.42.28:412][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211059987545013, xOffset=0, yOffset=0) [2020.04.24-01.42.28:428][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361802667379379, xOffset=0, yOffset=0) [2020.04.24-01.42.28:446][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514480859041214, xOffset=0, yOffset=0) [2020.04.24-01.42.28:463][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668800860643387, xOffset=0, yOffset=0) [2020.04.24-01.42.28:479][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819548159837723, xOffset=0, yOffset=0) [2020.04.24-01.42.28:495][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970299035310745, xOffset=0, yOffset=0) [2020.04.24-01.42.28:512][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121034413576126, xOffset=0, yOffset=0) [2020.04.24-01.42.28:529][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272785305976868, xOffset=0, yOffset=0) [2020.04.24-01.42.28:545][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423517107963562, xOffset=0, yOffset=0) [2020.04.24-01.42.28:562][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576610743999481, xOffset=0, yOffset=0) [2020.04.24-01.42.28:578][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727347016334534, xOffset=0, yOffset=0) [2020.04.24-01.42.28:595][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878070771694183, xOffset=0, yOffset=0) [2020.04.24-01.42.28:612][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302879273891449, xOffset=0, yOffset=0) [2020.04.24-01.42.28:628][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31812509894371, xOffset=0, yOffset=0) [2020.04.24-01.42.28:644][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331981003284454, xOffset=0, yOffset=0) [2020.04.24-01.42.28:661][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483557403087616, xOffset=0, yOffset=0) [2020.04.24-01.42.28:678][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634287416934967, xOffset=0, yOffset=0) [2020.04.24-01.42.28:694][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786127269268036, xOffset=0, yOffset=0) [2020.04.24-01.42.28:712][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939953744411469, xOffset=0, yOffset=0) [2020.04.24-01.42.28:729][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090685546398163, xOffset=0, yOffset=0) [2020.04.24-01.42.28:745][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241418242454529, xOffset=0, yOffset=0) [2020.04.24-01.42.28:761][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392938315868378, xOffset=0, yOffset=0) [2020.04.24-01.42.28:779][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544262886047363, xOffset=0, yOffset=0) [2020.04.24-01.42.28:795][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694997370243073, xOffset=0, yOffset=0) [2020.04.24-01.42.28:812][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484605997800827, xOffset=0, yOffset=0) [2020.04.24-01.42.28:828][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998932778835297, xOffset=0, yOffset=0) [2020.04.24-01.42.28:844][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150480270385742, xOffset=0, yOffset=0) [2020.04.24-01.42.28:861][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302595496177673, xOffset=0, yOffset=0) [2020.04.24-01.42.28:878][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453347563743591, xOffset=0, yOffset=0) [2020.04.24-01.42.28:895][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604093074798584, xOffset=0, yOffset=0) [2020.04.24-01.42.28:910][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.42.28:910][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.42.28:911][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5754827857017517, xOffset=0, yOffset=0) [2020.04.24-01.42.28:928][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907859802246094, xOffset=0, yOffset=0) [2020.04.24-01.42.28:942][212]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.42.28:942][212]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.42.28:945][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.42.29:042][218]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.42.29:042][218]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.42.29:347][236]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.29:348][236]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.29:348][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.29:348][236]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.29:348][236]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.29:348][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.29:348][236]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.29:348][236]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.29:348][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.29:348][236]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.29:348][236]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.29:348][236]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.29:348][236]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.29:348][236]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.29:348][236]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.29:348][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.29:348][236]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.42.29:348][236]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.29:348][236]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.29:392][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D3C124D0] Result: '1' k_EResultOK (success) [2020.04.24-01.42.29:398][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D3C124D0]' succeeded in 0.348692 seconds [2020.04.24-01.42.29:430][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D3C124D0] Result: '1' k_EResultOK (success) [2020.04.24-01.42.29:451][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405888 seconds [2020.04.24-01.42.30:508][306]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.42.30:508][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.30:508][306]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.42.30:508][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.30:509][306]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.42.30:509][306]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.42.30:509][306]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.30:509][306]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.30:509][306]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.42.30:509][306]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.42.30:509][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.30:509][306]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.30:509][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.30:509][306]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.30:509][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.30:708][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.42.30:708][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.42.30:709][318]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.42.30:709][318]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.30:709][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.30:709][318]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.42.30:709][318]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.30:709][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.30:709][318]Interaction: Interaction time: 80.000000 [2020.04.24-01.42.30:709][318]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.30:709][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.31:944][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.42.32:109][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.32:109][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.42.32:109][402]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.42.32:109][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.42.32:109][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.32:109][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.32:109][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.32:109][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.32:109][402]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.32:109][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.32:159][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.42.32:160][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.32:160][405]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.32:160][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.32:160][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.32:160][405]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.32:160][405]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.32:160][405]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.32:160][405]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.32:160][405]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.32:160][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.32:160][405]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-01.42.32:160][405]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.32:160][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.32:162][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.42.33:061][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.24-01.42.33:061][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.42.33:061][459]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-01.42.33:409][480]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-01.42.35:776][622]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-01.42.35:876][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.24-01.42.35:876][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.42.35:876][628]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-01.42.36:643][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.24-01.42.36:643][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.42.36:643][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.42.36:643][674]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-01.42.36:991][695]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.42.37:592][731]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.42.39:043][818]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.24-01.42.39:043][818]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.42.39:043][818]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.42.39:043][818]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-01.42.41:093][941]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.42.41:093][941]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.42.41:093][941]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.42.41:093][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Scalars [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Textures [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.42.41:093][941]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Vectors [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Scalars [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Textures [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Vectors [2020.04.24-01.42.41:094][941]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.42.41:095][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.42.41:110][942]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.42.41:110][942]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.42.41:110][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.41:110][942]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.41:110][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:110][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.41:110][942]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.41:110][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:127][943]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.41:127][943]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.41:127][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:127][943]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.41:127][943]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.42.41:127][943]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.41:127][943]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.41:127][943]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.41:127][943]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.41:127][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:127][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.42.41:127][943]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:127][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.42.41:127][943]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:127][943]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.41:160][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.42.41:160][945]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.42.41:160][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.42.41:160][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:193][947]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.41:193][947]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.41:193][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:194][947]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.41:194][947]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.41:194][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:194][947]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.41:194][947]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.41:194][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:194][947]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.41:194][947]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.41:194][947]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.41:194][947]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.41:194][947]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.41:194][947]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.41:194][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.41:194][947]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-01.42.41:194][947]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:194][947]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.41:225][949]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.42.41:225][949]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:327][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.42.41:328][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:489][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E74C9640] Result: '1' k_EResultOK (success) [2020.04.24-01.42.41:489][965]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E74C9640]' succeeded in 0.262748 seconds [2020.04.24-01.42.41:515][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E74C9640] Result: '1' k_EResultOK (success) [2020.04.24-01.42.41:533][968]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306000 seconds [2020.04.24-01.42.41:543][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.42.41:543][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:543][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.04.24-01.42.41:543][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:543][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.04.24-01.42.41:543][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.41:942][992]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.946358 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.42.42:025][997]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.072803 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.42.44:942][172]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 42.840611 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.42.45:031][177]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 42.740440 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.24-01.42.45:510][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:059][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.24-01.42.46:059][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:059][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.24-01.42.46:059][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:076][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.24-01.42.46:076][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:076][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.24-01.42.46:076][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:093][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.24-01.42.46:093][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:096][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.42.46:127][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-01.42.46:127][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.24-01.42.46:144][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:660][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.24-01.42.46:660][275]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:660][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.24-01.42.46:660][275]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:676][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.24-01.42.46:676][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:676][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.24-01.42.46:676][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.46:711][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.24-01.42.46:711][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:308][374]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.42.48:310][374]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:310][374]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:442][382]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.42.48:642][394]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.42.48:642][394]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:642][394]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.42.48:642][394]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:643][394]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:643][394]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:643][394]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.48:643][394]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.48:643][394]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:643][394]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.42.48:643][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:643][394]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.48:643][394]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:643][394]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.48:643][394]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:742][400]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.42.48:742][400]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.42.48:810][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:810][404]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.48:810][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:810][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:810][404]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.48:810][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:811][404]Interaction: Interaction time: 0.600000 [2020.04.24-01.42.48:811][404]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.04.24-01.42.48:811][404]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.42.48:811][404]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.48:811][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:879][408]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.42.48:879][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:879][408]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.42.48:879][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:881][408]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:881][408]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:881][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.48:881][408]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.48:881][408]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:881][408]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.42.48:881][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.48:881][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.48:881][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:881][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.48:881][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:979][414]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:979][414]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.48:979][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:979][414]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.48:979][414]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.48:979][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:979][414]Interaction: Interaction time: 2.000000 [2020.04.24-01.42.48:979][414]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface. [2020.04.24-01.42.48:980][414]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.48:980][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.48:995][415]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet [2020.04.24-01.42.49:194][427]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet [2020.04.24-01.42.49:228][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.42.49:442][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.49:442][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.49:442][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.49:442][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.49:442][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.49:442][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.49:443][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.49:443][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.49:443][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.49:443][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.49:443][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.49:443][442]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.49:443][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.49:443][442]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.49:443][442]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.42.49:443][442]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.49:443][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.49:443][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.42.49:443][442]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.49:443][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.42.50:693][517]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.42.50:943][532]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.50:943][532]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.50:943][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.50:943][532]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.50:943][532]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.50:943][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.50:977][534]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.50:977][534]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.50:977][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.50:977][534]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.50:977][534]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.50:977][534]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.50:977][534]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.50:977][534]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.50:977][534]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.50:977][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.50:977][534]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.42.50:977][534]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.50:977][534]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.51:109][542]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-01.42.51:109][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.51:109][542]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-01.42.51:109][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.51:111][542]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.51:111][542]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.51:111][542]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.42.51:111][542]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.51:111][542]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.51:111][542]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-01.42.51:111][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.51:111][542]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.51:111][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.51:111][542]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.51:111][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.51:459][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.51:459][563]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.51:459][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.51:459][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.51:459][563]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.51:459][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.51:459][563]Interaction: Interaction time: 2.600000 [2020.04.24-01.42.51:459][563]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.42.51:459][563]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.42.51:459][563]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.51:459][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.53:591][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.994298 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.42.53:592][687]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.42.53:793][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.42.53:793][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:793][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.04.24-01.42.53:793][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:793][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.04.24-01.42.53:793][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:794][699]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.42.53:811][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.53:813][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.42.54:009][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-01.42.54:009][712]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.54:009][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.42.54:009][712]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.54:010][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.54:010][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.54:010][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.42.54:010][712]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.54:010][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.54:010][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.42.54:010][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.54:010][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.42.54:010][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:011][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.42.54:011][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:060][715]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.54:060][715]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.42.54:060][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:060][715]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.54:060][715]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.42.54:060][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:092][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.42.54:092][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.54:094][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.54:094][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.42.54:094][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:094][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.54:094][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.42.54:094][717]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.54:094][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.42.54:094][717]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.42.54:094][717]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.42.54:094][717]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.42.54:094][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:094][717]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-01.42.54:094][717]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.42.54:094][717]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.42.54:127][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.54:127][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.42.54:127][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:128][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.42.54:128][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.42.54:128][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:128][719]Interaction: Interaction time: 62.867447 [2020.04.24-01.42.54:128][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.42.54:128][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.42.54:225][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.42.55:925][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934980 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.42.56:363][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.42.56:762][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.04.24-01.42.57:058][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.42.57:058][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.42.57:058][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.42.57:058][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.42.58:025][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.813525 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.42.58:058][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.42.58:058][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.42.58:061][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.43.00:174][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-01.43.00:174][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.43.00:174][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.43.03:407][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.43.03:407][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.03:407][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.43.03:407][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.03:408][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:408][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:409][276]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.03:409][276]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.03:409][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:409][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.43.03:409][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.03:409][276]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.03:409][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:409][276]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.03:409][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:609][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:610][288]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.03:610][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:610][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:610][288]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.03:610][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:610][288]Interaction: Interaction time: 0.600000 [2020.04.24-01.43.03:610][288]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.04.24-01.43.03:610][288]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.43.03:610][288]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.03:610][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:641][290]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.43.03:643][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:643][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:675][292]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.43.03:708][294]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.43.03:708][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.03:708][294]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.43.03:708][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.03:709][294]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:709][294]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:709][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.03:709][294]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.03:709][294]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:709][294]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.43.03:709][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.03:710][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.03:710][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:710][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.03:710][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:775][298]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:775][298]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.03:775][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:775][298]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.03:775][298]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.03:775][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:775][298]Interaction: Interaction time: 2.000000 [2020.04.24-01.43.03:775][298]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface. [2020.04.24-01.43.03:775][298]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.03:775][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.03:994][311]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet [2020.04.24-01.43.04:009][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.578296 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.43.04:027][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.04:210][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.04:210][324]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.04:210][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.04:210][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.04:210][324]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.04:210][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.04:210][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.04:210][324]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.04:210][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.04:210][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.04:210][324]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.04:210][324]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.04:210][324]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.04:210][324]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.04:210][324]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.43.04:210][324]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.04:210][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.04:210][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.43.04:210][324]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.04:210][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.04:642][350]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.43.05:526][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.05:726][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.43.05:775][418]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:775][418]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.05:775][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.05:775][418]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:775][418]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.05:775][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.05:810][420]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:810][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.05:810][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.05:810][420]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:810][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.05:810][420]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.05:810][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.05:810][420]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.05:810][420]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.05:810][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.05:810][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.43.05:810][420]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.05:810][420]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:942][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_1] [2020.04.24-01.43.05:942][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.05:942][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.04.24-01.43.05:942][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.05:943][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:943][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:943][428]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.05:943][428]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.05:943][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.05:943][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.24-01.43.05:943][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.05:943][428]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.05:943][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.05:943][428]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.05:943][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.06:243][446]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.06:243][446]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.06:243][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.06:243][446]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.06:243][446]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.06:243][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.06:243][446]Interaction: Interaction time: 2.600000 [2020.04.24-01.43.06:243][446]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.43.06:243][446]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.43.06:243][446]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.06:243][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.08:508][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200354 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.43.08:593][587]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.08:843][602]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.08:843][602]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.08:843][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.08:843][602]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.08:843][602]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.08:843][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.08:843][602]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.08:843][602]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.08:843][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.08:843][602]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.08:843][602]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.08:843][602]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.08:843][602]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.08:843][602]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.08:843][602]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.43.08:843][602]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.08:843][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.08:843][602]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.04.24-01.43.08:843][602]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.08:843][602]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.09:608][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.975367 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.43.09:608][648]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.43.09:712][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.522222638130188, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.43.09:712][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.43.09:729][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015277455560863, xOffset=0, yOffset=0) [2020.04.24-01.43.09:746][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03029590845108032, xOffset=0, yOffset=0) [2020.04.24-01.43.09:762][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0453905425965786, xOffset=0, yOffset=0) [2020.04.24-01.43.09:779][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06055308878421783, xOffset=0, yOffset=0) [2020.04.24-01.43.09:796][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07561181485652924, xOffset=0, yOffset=0) [2020.04.24-01.43.09:812][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09104490280151367, xOffset=0, yOffset=0) [2020.04.24-01.43.09:829][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060653552412987, xOffset=0, yOffset=0) [2020.04.24-01.43.09:845][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121084988117218, xOffset=0, yOffset=0) [2020.04.24-01.43.09:862][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361033469438553, xOffset=0, yOffset=0) [2020.04.24-01.43.09:879][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1511588841676712, xOffset=0, yOffset=0) [2020.04.24-01.43.09:895][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664621531963348, xOffset=0, yOffset=0) [2020.04.24-01.43.09:908][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.474446 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.43.09:912][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815358847379684, xOffset=0, yOffset=0) [2020.04.24-01.43.09:929][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.196763888001442, xOffset=0, yOffset=0) [2020.04.24-01.43.09:945][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119127064943314, xOffset=0, yOffset=0) [2020.04.24-01.43.09:962][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271004319190979, xOffset=0, yOffset=0) [2020.04.24-01.43.09:978][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242122158408165, xOffset=0, yOffset=0) [2020.04.24-01.43.09:995][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572230696678162, xOffset=0, yOffset=0) [2020.04.24-01.43.10:012][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726829648017883, xOffset=0, yOffset=0) [2020.04.24-01.43.10:029][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877056002616882, xOffset=0, yOffset=0) [2020.04.24-01.43.10:045][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027556836605072, xOffset=0, yOffset=0) [2020.04.24-01.43.10:062][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31818151473999, xOffset=0, yOffset=0) [2020.04.24-01.43.10:078][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332053422927856, xOffset=0, yOffset=0) [2020.04.24-01.43.10:095][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348268985748291, xOffset=0, yOffset=0) [2020.04.24-01.43.10:111][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3632928133010864, xOffset=0, yOffset=0) [2020.04.24-01.43.10:128][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784450888633728, xOffset=0, yOffset=0) [2020.04.24-01.43.10:145][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3935449123382568, xOffset=0, yOffset=0) [2020.04.24-01.43.10:161][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4086005389690399, xOffset=0, yOffset=0) [2020.04.24-01.43.10:178][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4237080812454224, xOffset=0, yOffset=0) [2020.04.24-01.43.10:195][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43910127878189, xOffset=0, yOffset=0) [2020.04.24-01.43.10:212][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45465862751007, xOffset=0, yOffset=0) [2020.04.24-01.43.10:229][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696842730045319, xOffset=0, yOffset=0) [2020.04.24-01.43.10:245][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847107231616974, xOffset=0, yOffset=0) [2020.04.24-01.43.10:262][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499923437833786, xOffset=0, yOffset=0) [2020.04.24-01.43.10:279][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150010585784912, xOffset=0, yOffset=0) [2020.04.24-01.43.10:295][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5300276279449463, xOffset=0, yOffset=0) [2020.04.24-01.43.10:310][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5451018214225769, xOffset=0, yOffset=0) [2020.04.24-01.43.10:329][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605584383010864, xOffset=0, yOffset=0) [2020.04.24-01.43.10:342][692]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.43.10:342][692]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.43.10:342][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:343][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:346][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.43.10:359][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:376][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:393][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:409][696]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.43.10:409][696]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.43.10:411][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:426][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:443][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:460][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:476][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:493][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:509][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:526][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:543][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:560][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:576][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:593][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:609][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:626][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:643][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:660][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:676][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:693][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554F234C90] Result: '1' k_EResultOK (success) [2020.04.24-01.43.10:693][713]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554F234C90]' succeeded in 0.282706 seconds [2020.04.24-01.43.10:693][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:710][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:726][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:731][716]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE9BA10] Result: '1' k_EResultOK (success) [2020.04.24-01.43.10:743][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.10:751][717]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339943 seconds [2020.04.24-01.43.10:760][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.11:224][745]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.43.11:224][745]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.43.13:890][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.43.13:893][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.43.15:711][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6855888366699219, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.43.15:711][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.43.15:728][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01494408957660198, xOffset=0, yOffset=0) [2020.04.24-01.43.15:745][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02988663502037525, xOffset=0, yOffset=0) [2020.04.24-01.43.15:761][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04482881724834442, xOffset=0, yOffset=0) [2020.04.24-01.43.15:778][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06000754237174988, xOffset=0, yOffset=0) [2020.04.24-01.43.15:795][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07525872439146042, xOffset=0, yOffset=0) [2020.04.24-01.43.15:811][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09020290523767471, xOffset=0, yOffset=0) [2020.04.24-01.43.15:829][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1056469976902, xOffset=0, yOffset=0) [2020.04.24-01.43.15:844][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1205984503030777, xOffset=0, yOffset=0) [2020.04.24-01.43.15:861][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1355549097061157, xOffset=0, yOffset=0) [2020.04.24-01.43.15:878][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.150681734085083, xOffset=0, yOffset=0) [2020.04.24-01.43.15:895][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1660197377204895, xOffset=0, yOffset=0) [2020.04.24-01.43.15:911][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1811269223690033, xOffset=0, yOffset=0) [2020.04.24-01.43.15:929][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967952847480774, xOffset=0, yOffset=0) [2020.04.24-01.43.15:945][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2117448300123215, xOffset=0, yOffset=0) [2020.04.24-01.43.15:962][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273141890764236, xOffset=0, yOffset=0) [2020.04.24-01.43.15:979][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422641813755035, xOffset=0, yOffset=0) [2020.04.24-01.43.15:995][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572127282619476, xOffset=0, yOffset=0) [2020.04.24-01.43.16:011][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2721605598926544, xOffset=0, yOffset=0) [2020.04.24-01.43.16:027][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287164568901062, xOffset=0, yOffset=0) [2020.04.24-01.43.16:044][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3024030327796936, xOffset=0, yOffset=0) [2020.04.24-01.43.16:061][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3177948594093323, xOffset=0, yOffset=0) [2020.04.24-01.43.16:077][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3328296840190887, xOffset=0, yOffset=0) [2020.04.24-01.43.16:094][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34799113869667, xOffset=0, yOffset=0) [2020.04.24-01.43.16:111][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3630526065826416, xOffset=0, yOffset=0) [2020.04.24-01.43.16:128][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3781286180019379, xOffset=0, yOffset=0) [2020.04.24-01.43.16:144][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3932756185531616, xOffset=0, yOffset=0) [2020.04.24-01.43.16:161][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4084158837795258, xOffset=0, yOffset=0) [2020.04.24-01.43.16:177][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4236392378807068, xOffset=0, yOffset=0) [2020.04.24-01.43.16:194][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.438915878534317, xOffset=0, yOffset=0) [2020.04.24-01.43.16:211][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.453872412443161, xOffset=0, yOffset=0) [2020.04.24-01.43.16:228][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469443678855896, xOffset=0, yOffset=0) [2020.04.24-01.43.16:245][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4844006896018982, xOffset=0, yOffset=0) [2020.04.24-01.43.16:262][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996248781681061, xOffset=0, yOffset=0) [2020.04.24-01.43.16:277][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5145832300186157, xOffset=0, yOffset=0) [2020.04.24-01.43.16:294][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5296202301979065, xOffset=0, yOffset=0) [2020.04.24-01.43.16:311][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5451664924621582, xOffset=0, yOffset=0) [2020.04.24-01.43.16:329][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603464841842651, xOffset=0, yOffset=0) [2020.04.24-01.43.16:345][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756013989448547, xOffset=0, yOffset=0) [2020.04.24-01.43.16:362][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907801389694214, xOffset=0, yOffset=0) [2020.04.24-01.43.16:378][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6057426929473877, xOffset=0, yOffset=0) [2020.04.24-01.43.16:395][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6209157109260559, xOffset=0, yOffset=0) [2020.04.24-01.43.16:411][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6358790993690491, xOffset=0, yOffset=0) [2020.04.24-01.43.16:428][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6508409976959229, xOffset=0, yOffset=0) [2020.04.24-01.43.16:445][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6659522652626038, xOffset=0, yOffset=0) [2020.04.24-01.43.16:462][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6812015175819397, xOffset=0, yOffset=0) [2020.04.24-01.43.16:478][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6961662173271179, xOffset=0, yOffset=0) [2020.04.24-01.43.16:495][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7114837765693665, xOffset=0, yOffset=0) [2020.04.24-01.43.16:511][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7265406847000122, xOffset=0, yOffset=0) [2020.04.24-01.43.16:529][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7418103218078613, xOffset=0, yOffset=0) [2020.04.24-01.43.16:541][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.43.16:541][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.43.16:545][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.43.16:624][ 69]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.43.16:624][ 69]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.43.16:624][ 69]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.43.16:624][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:624][ 69]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.43.16:624][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:627][ 69]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:627][ 69]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:627][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.16:627][ 69]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.16:627][ 69]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:627][ 69]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.43.16:627][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:627][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.16:627][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:627][ 69]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.16:627][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:758][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.43.16:758][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.43.16:759][ 77]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:759][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.16:759][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:759][ 77]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:759][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.16:759][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:759][ 77]Interaction: Interaction time: 80.000000 [2020.04.24-01.43.16:759][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.16:759][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:824][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.16:824][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:825][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.16:825][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:826][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:826][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:826][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.16:826][ 81]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.16:826][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:826][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.16:826][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:826][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.16:826][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:826][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.16:826][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:893][ 85]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:893][ 85]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.16:893][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:893][ 85]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:893][ 85]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.16:893][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:893][ 85]Interaction: Interaction time: 0.000000 [2020.04.24-01.43.16:893][ 85]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.16:893][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:926][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:926][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:926][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:926][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.16:926][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.16:926][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.16:926][ 87]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.16:926][ 87]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.16:950][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F40BADB0] Result: '1' k_EResultOK (success) [2020.04.24-01.43.16:950][ 89]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F40BADB0]' succeeded in 0.323686 seconds [2020.04.24-01.43.16:980][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F40BADB0] Result: '1' k_EResultOK (success) [2020.04.24-01.43.17:000][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372502 seconds [2020.04.24-01.43.17:525][123]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.17:525][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.17:525][123]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.17:525][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.17:526][123]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.17:526][123]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.17:526][123]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.17:526][123]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.17:526][123]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.17:526][123]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.17:526][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.17:526][123]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.17:526][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.17:526][123]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.17:526][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.17:592][127]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.17:592][127]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.17:592][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.17:592][127]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.17:592][127]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.17:592][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.17:592][127]Interaction: Interaction time: 0.000000 [2020.04.24-01.43.17:592][127]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.17:592][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.18:726][195]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.18:726][195]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.18:726][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.18:726][195]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.18:726][195]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.18:726][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.18:726][195]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.18:726][195]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.18:726][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.18:726][195]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.18:726][195]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.18:726][195]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.18:726][195]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.18:726][195]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.18:726][195]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.18:726][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.18:726][195]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.18:726][195]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.18:726][195]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.19:491][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.043669 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:064][395]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.43.22:179][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:475][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:476][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:493][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:508][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.22:508][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:508][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.22:508][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:509][422]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.22:509][422]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.22:509][422]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.22:509][422]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.22:509][422]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.22:509][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.22:509][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:509][422]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.22:510][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:510][422]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.22:510][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:510][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:526][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:542][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:558][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:576][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:592][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:609][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.22:609][428]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.22:609][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:609][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.22:609][428]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.22:609][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:609][428]Interaction: Interaction time: 0.000000 [2020.04.24-01.43.22:609][428]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.22:609][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:609][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:626][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:643][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:660][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:676][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:692][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:709][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:726][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:742][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:758][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:775][438]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.43.22:775][438]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.43.22:775][438]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.43.22:775][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Scalars [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Textures [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Vectors [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Scalars [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Textures [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Vectors [2020.04.24-01.43.22:775][438]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.43.22:776][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:778][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.43.22:791][439]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.22:791][439]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.22:791][439]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.22:791][439]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.22:791][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:791][439]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.22:791][439]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.22:791][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:792][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.43.22:808][440]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.22:808][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.22:808][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:808][440]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.22:808][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.43.22:808][440]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.22:808][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.22:808][440]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.22:808][440]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.22:808][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.22:808][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.43.22:808][440]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:808][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.43.22:808][440]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.22:808][440]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.22:907][446]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.43.22:907][446]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.707829 [2020.04.24-01.43.23:176][462]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.23:176][462]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.23:176][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.23:176][462]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.23:176][462]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.23:176][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.23:210][464]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.23:210][464]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.23:210][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.23:210][464]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.23:210][464]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.23:210][464]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.23:210][464]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.23:210][464]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.23:210][464]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.23:210][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.23:210][464]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.23:210][464]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:210][464]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.23:231][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F40BE3B0] Result: '1' k_EResultOK (success) [2020.04.24-01.43.23:231][466]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F40BE3B0]' succeeded in 0.322108 seconds [2020.04.24-01.43.23:259][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.43.23:259][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:259][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.04.24-01.43.23:259][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:259][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.04.24-01.43.23:259][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:264][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F40BE3B0] Result: '1' k_EResultOK (success) [2020.04.24-01.43.23:284][469]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373161 seconds [2020.04.24-01.43.23:541][484]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.261290 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.23:641][490]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.767338 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.43.23:828][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.24:841][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.24:841][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.24:841][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.24:841][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.24:841][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.43.24:841][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.43.24:843][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.24:843][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.24:843][562]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.24:843][562]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.24:843][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.24:843][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.24:843][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.24:843][562]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.24:843][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.24:843][562]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.24:843][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.24:909][566]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.24:909][566]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.24:909][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.24:909][566]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.24:909][566]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.24:909][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.24:909][566]Interaction: Interaction time: 0.000000 [2020.04.24-01.43.24:909][566]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.24:909][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:559][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.04.24-01.43.25:826][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.26:311][650]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.43.26:311][650]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.43.26:311][650]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.43.26:311][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.26:344][652]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.26:344][652]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.26:344][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.26:344][652]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.26:344][652]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.26:344][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.26:377][654]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.26:377][654]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.26:377][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.26:377][654]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.26:377][654]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.26:377][654]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.26:377][654]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.26:377][654]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.26:377][654]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.26:377][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.26:378][654]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.43.26:378][654]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.26:378][654]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.26:640][669]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 28.683346 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.43.26:775][677]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 28.716740 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.26:878][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.43.26:878][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.43.27:574][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.43.27:574][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.43.27:846][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198031752714 [2020.04.24-01.43.27:858][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198031752714, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-01.43.27:858][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Sora, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.24-01.43.28:310][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.43.28:310][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.43.28:573][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.43.28:574][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.43.30:462][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.43.30:462][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:793][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.04.24-01.43.30:794][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:813][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.30:927][926]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.30:927][926]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.30:927][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.30:927][926]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.30:927][926]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.30:927][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.30:961][928]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.30:961][928]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.30:961][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.30:961][928]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.30:961][928]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.30:961][928]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.30:961][928]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.30:961][928]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.30:961][928]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.30:961][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.30:961][928]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.30:961][928]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.30:961][928]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_9] [2020.04.24-01.43.31:308][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:792][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.43.34:793][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.34:811][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.43.35:126][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:127][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.43.35:127][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:127][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.43.35:127][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:762][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.35:762][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:762][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.35:762][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:764][215]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:764][215]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:764][215]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.35:764][215]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.35:764][215]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:764][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.35:764][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:764][215]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.35:764][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:764][215]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.35:764][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:828][219]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:829][219]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.35:829][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:829][219]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:829][219]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.35:829][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:829][219]Interaction: Interaction time: 0.000000 [2020.04.24-01.43.35:829][219]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.35:829][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:861][221]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:861][221]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.35:861][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:861][221]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:861][221]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.35:861][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:861][221]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:861][221]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.35:861][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:861][221]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.35:861][221]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.35:861][221]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.35:861][221]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.35:861][221]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.35:861][221]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.35:861][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.35:861][221]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.35:861][221]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.35:861][221]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.36:176][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-01.43.36:176][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:176][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-01.43.36:176][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:176][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-01.43.36:176][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:195][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.36:459][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.36:459][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:459][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.36:459][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:459][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-01.43.36:459][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:480][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.36:559][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-01.43.36:559][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:559][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-01.43.36:559][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:559][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-01.43.36:559][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:741][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.24-01.43.36:741][274]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:741][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.36:741][274]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:743][274]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.36:743][274]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.36:743][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.43.36:743][274]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.36:743][274]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.36:743][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.36:743][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:743][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.36:743][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:743][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.36:743][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:824][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.36:824][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:859][281]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.36:859][281]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.36:859][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:859][281]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.36:859][281]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.36:859][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:859][281]Interaction: Interaction time: 80.000000 [2020.04.24-01.43.36:859][281]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.36:859][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:924][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.43.36:925][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:925][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.43.36:925][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:926][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.36:926][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.36:926][285]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.36:926][285]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.36:926][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.36:926][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.43.36:926][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.36:926][285]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.36:926][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:926][285]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-01.43.36:926][285]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.36:926][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.36:958][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.36:958][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.43.37:292][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.43.37:293][307]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.37:293][307]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.37:293][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.37:293][307]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.37:293][307]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.37:293][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.37:293][307]Interaction: Interaction time: 14.000000 [2020.04.24-01.43.37:293][307]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-01.43.37:293][307]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.37:294][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.37:294][307]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-01.43.38:457][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.38:457][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.38:457][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.38:457][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.38:459][377]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.38:459][377]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.38:459][377]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.38:459][377]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.38:459][377]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.38:459][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.38:459][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.38:459][377]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.38:459][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:459][377]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.38:459][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:524][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.43.38:524][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.43.38:526][381]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.38:526][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.38:526][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:526][381]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.38:526][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.38:526][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:526][381]Interaction: Interaction time: 0.000000 [2020.04.24-01.43.38:526][381]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.38:526][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:894][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.43.38:894][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.43.38:959][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.38:959][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.38:959][407]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.38:959][407]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.38:959][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:959][407]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.38:959][407]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.38:959][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:975][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.38:975][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.38:975][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:975][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.38:975][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.43.38:975][408]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.38:975][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.38:976][408]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.38:976][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.38:976][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.38:976][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.38:976][408]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.38:976][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.38:976][408]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.38:976][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.39:028][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.43.39:058][413]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.43.39:058][413]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.025877 [2020.04.24-01.43.39:065][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.39:276][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.39:276][426]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.39:276][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.39:276][426]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.39:276][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-01.43.39:276][426]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.39:393][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.39:393][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.39:393][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.39:393][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.39:393][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.39:393][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.39:393][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.39:393][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.39:393][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.39:393][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.39:393][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.39:393][433]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.39:393][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.39:394][433]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.39:394][433]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.39:394][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.39:394][433]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.43.39:394][433]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.39:394][433]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.39:404][434]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE9B290] Result: '1' k_EResultOK (success) [2020.04.24-01.43.39:404][434]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE9B290]' succeeded in 0.344989 seconds [2020.04.24-01.43.39:429][436]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE9B290] Result: '1' k_EResultOK (success) [2020.04.24-01.43.39:449][437]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387772 seconds [2020.04.24-01.43.39:774][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.070189 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.39:774][456]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.43.40:792][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-01.43.40:792][517]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.40:859][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.43.40:859][521]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.40:859][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.43.40:859][521]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.40:893][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-01.43.40:893][523]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.40:893][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-01.43.40:893][523]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:310][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.43.41:310][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:310][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.43.41:310][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:359][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.41:360][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:360][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-01.43.41:360][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:360][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-01.43.41:360][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:376][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-01.43.41:376][552]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:379][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.41:393][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-01.43.41:394][553]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:394][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-01.43.41:394][553]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:426][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.43.41:426][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:426][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.43.41:426][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:759][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.43.41:759][575]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:759][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.41:759][575]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:760][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.41:760][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.41:760][575]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.43.41:760][575]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.41:760][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.41:760][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.41:760][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:760][575]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.41:760][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.41:760][575]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.41:760][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.41:761][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:777][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:794][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:811][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:827][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:842][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.41:842][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.41:844][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:860][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:877][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:893][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:910][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:924][585]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.43.41:925][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.43.41:926][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:943][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:959][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:977][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.41:993][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.41:993][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.41:993][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.41:993][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.41:993][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.41:993][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.41:994][589]Interaction: Interaction time: 0.600000 [2020.04.24-01.43.41:994][589]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.04.24-01.43.41:994][589]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.43.41:994][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.41:994][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.41:995][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:010][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:026][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:042][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:059][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:076][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:092][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:109][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:126][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:143][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:160][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:176][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:192][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:210][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:228][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:244][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:261][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:278][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:293][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:310][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:326][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:343][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.42:393][613]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.42:608][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.42:608][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.42:608][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.42:608][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.42:608][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.42:608][626]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.42:608][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.42:608][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.42:624][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.42:624][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.42:624][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.42:624][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.42:624][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.43.42:624][627]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.42:625][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.42:625][627]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.42:625][627]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.43.42:625][627]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.42:625][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.42:625][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.42:625][627]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.42:625][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.42:625][627]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.42:625][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.42:712][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.42:876][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.42:876][642]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.42:876][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-01.43.42:876][642]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.42:909][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.43.42:909][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.42:909][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.43.42:909][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.42:993][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-01.43.42:993][649]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.46:107][836]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.43.46:107][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.46:107][836]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.43.46:107][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.46:109][836]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.46:109][836]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.46:109][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.46:109][836]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.46:109][836]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.46:109][836]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.43.46:109][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.46:109][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.46:109][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.46:109][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.46:109][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.46:307][848]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.43.46:307][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.43.46:309][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.46:309][848]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.46:309][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.46:309][848]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.43.46:309][848]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.46:309][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.46:309][848]Interaction: Interaction time: 80.000000 [2020.04.24-01.43.46:309][848]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.46:309][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.47:008][890]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_10] [2020.04.24-01.43.47:008][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.47:008][890]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.04.24-01.43.47:008][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.47:009][890]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.47:009][890]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.47:009][890]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.47:009][890]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.47:009][890]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.47:009][890]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.24-01.43.47:009][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.47:009][890]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.47:009][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.47:009][890]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.47:009][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.47:309][908]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.47:309][908]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.47:309][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.47:309][908]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.47:309][908]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.47:309][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.47:309][908]Interaction: Interaction time: 2.600000 [2020.04.24-01.43.47:309][908]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.43.47:309][908]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.43.47:309][908]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.47:309][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.24-01.43.48:192][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:212][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.24-01.43.48:676][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.49:659][ 49]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.49:893][ 63]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.43.49:959][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.49:959][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.49:959][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.49:959][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.49:959][ 67]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.49:960][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.49:960][ 67]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.49:960][ 67]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.43.49:960][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.49:960][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.49:960][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_10] [2020.04.24-01.43.49:960][ 67]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.49:960][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.50:142][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.50:142][ 78]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:159][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.04.24-01.43.50:159][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:159][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.04.24-01.43.50:159][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:160][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.43.50:160][ 79]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:160][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.50:160][ 79]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:162][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.50:176][ 80]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.50:176][ 80]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.50:176][ 80]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.43.50:176][ 80]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.50:176][ 80]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.50:176][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.50:176][ 80]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:176][ 80]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.50:176][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.50:176][ 80]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.50:176][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.50:224][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.43.50:224][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.43.50:224][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:227][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:243][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:258][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.50:258][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:258][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.50:260][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:277][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:294][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:309][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:326][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:343][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:359][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:376][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:393][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:410][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:425][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.43.50:425][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.43.50:427][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:443][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:459][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:476][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.50:476][ 98]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.50:476][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.50:476][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.50:476][ 98]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.50:476][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.50:476][ 98]Interaction: Interaction time: 0.700000 [2020.04.24-01.43.50:476][ 98]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-01.43.50:476][ 98]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.43.50:476][ 98]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.50:476][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.50:477][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:494][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:510][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:526][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:543][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:559][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:577][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:593][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:609][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:646][107]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.04.24-01.43.50:647][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:651][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:668][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:684][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:701][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:717][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:733][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-01.43.50:733][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:733][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.04.24-01.43.50:733][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:733][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.04.24-01.43.50:733][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:734][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:750][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:766][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:783][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:799][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:815][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:831][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.43.50:879][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.04.24-01.43.50:879][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:879][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.04.24-01.43.50:879][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:879][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.50:879][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.50:993][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.43.51:159][139]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:159][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.43.51:159][139]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.43.51:159][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.43.51:159][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:159][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.51:159][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:159][139]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:159][139]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.51:159][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:160][139]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.51:176][140]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.51:176][140]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.43.51:176][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.51:176][140]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.51:176][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:176][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.51:176][140]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.51:176][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:191][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.43.51:192][141]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:192][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.51:192][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:192][141]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:192][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.51:192][141]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.51:192][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.51:192][141]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.51:192][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.51:192][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:192][141]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-01.43.51:192][141]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:192][141]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:193][141]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.51:193][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.51:193][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:193][141]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.51:193][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.43.51:193][141]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.51:193][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.51:193][141]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.51:193][141]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.43.51:193][141]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.51:193][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:193][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.51:193][141]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:193][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.43.51:193][141]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:193][141]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.43.51:195][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.43.51:292][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.51:293][147]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.43.51:293][147]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-01.43.51:293][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.51:300][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.43.51:343][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.04.24-01.43.51:343][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:343][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.04.24-01.43.51:343][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:559][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-01.43.51:559][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:590][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-01.43.51:590][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:591][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-01.43.51:591][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:616][167]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554E200790] Result: '1' k_EResultOK (success) [2020.04.24-01.43.51:616][167]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554E200790]' succeeded in 0.322127 seconds [2020.04.24-01.43.51:646][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554E200790] Result: '1' k_EResultOK (success) [2020.04.24-01.43.51:667][170]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370407 seconds [2020.04.24-01.43.51:958][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.43.51:958][187]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:958][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.43.51:958][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:959][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:959][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:959][187]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.51:959][187]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.51:959][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.51:959][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.43.51:959][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.51:959][187]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.51:959][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.51:959][187]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.51:959][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.52:124][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.43.52:124][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.43.52:126][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.52:126][197]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.52:126][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.52:126][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.43.52:126][197]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.52:126][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.52:126][197]Interaction: Interaction time: 80.000000 [2020.04.24-01.43.52:126][197]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.52:126][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.53:657][289]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_6] [2020.04.24-01.43.53:657][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.53:657][289]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_6] [2020.04.24-01.43.53:657][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.53:659][289]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.53:659][289]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.53:659][289]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.43.53:659][289]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.53:659][289]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.53:659][289]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.24-01.43.53:659][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.53:659][289]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.43.53:659][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.53:659][289]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.43.53:659][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.53:725][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.53:725][293]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.43.53:725][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.53:725][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.53:725][293]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.43.53:725][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.53:725][293]Interaction: Interaction time: 1.700000 [2020.04.24-01.43.53:725][293]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface. [2020.04.24-01.43.53:725][293]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.43.53:725][293]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.43.53:725][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.54:724][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.025819 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.43.54:758][355]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.43.55:209][382]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.43.55:409][394]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.43.55:459][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.55:459][397]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.43.55:459][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.55:459][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.55:459][397]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.43.55:459][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.55:459][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.55:459][397]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.43.55:459][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.55:459][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.55:459][397]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.43.55:459][397]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.55:459][397]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.43.55:459][397]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.43.55:459][397]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.43.55:459][397]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.43.55:459][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.43.55:459][397]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_6] [2020.04.24-01.43.55:459][397]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.43.55:459][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.43.56:461][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.43.56:623][467]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 0.016706, Lifetime Duration: 6.000000 [2020.04.24-01.43.57:063][493]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.43.57:063][493]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.43.57:262][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.43.57:361][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.43.58:058][553]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.43.58:058][553]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.43.58:124][557]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.052287 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.43.58:360][571]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.24-01.43.59:074][614]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.43.59:074][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.43.59:074][614]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.43.59:074][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.43.59:161][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.44.00:341][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.44.02:273][806]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.44.06:040][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.513014 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.08:738][194]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.44.08:740][194]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.44.13:091][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.13:091][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:091][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.13:091][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:091][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.44.13:091][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:111][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.13:212][463]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.44.13:224][463]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.44.13:341][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.13:342][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:342][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.13:342][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:342][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-01.44.13:342][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:363][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.13:392][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.13:392][473]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:392][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.13:392][473]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:392][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.44.13:392][473]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:424][475]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.44.13:425][475]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.13:425][475]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:427][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.44.13:544][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:592][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.13:592][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:592][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.13:592][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:592][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-01.44.13:592][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.13:924][505]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.44.14:190][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.44.14:223][523]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-01.44.14:694][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.44.14:694][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.14:694][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.44.14:694][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.14:694][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-01.44.14:694][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.14:710][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.44.14:710][552]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.14:710][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-01.44.14:710][552]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:275][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.44.15:275][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:275][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.44.15:275][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:292][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-01.44.15:292][587]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:292][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.15:292][587]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:292][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-01.44.15:292][587]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:312][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.15:343][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-01.44.15:343][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:359][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-01.44.15:359][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:360][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-01.44.15:360][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:360][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.44.15:360][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:360][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.44.15:360][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:558][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-01.44.15:558][603]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:558][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.15:558][603]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:559][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.15:559][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.15:559][603]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.44.15:559][603]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.15:559][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.15:560][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.15:560][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:560][603]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.15:560][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.15:560][603]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.15:560][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.15:658][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.15:658][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.15:725][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.15:725][613]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.15:725][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.15:725][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.15:725][613]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.15:725][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.15:725][613]Interaction: Interaction time: 0.600000 [2020.04.24-01.44.15:725][613]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.04.24-01.44.15:725][613]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.44.15:725][613]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.15:725][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.15:725][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.15:725][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.15:758][615]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.44.15:758][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.44.15:758][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:759][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:776][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:793][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:808][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:826][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:841][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:859][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:882][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:899][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:916][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:933][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:947][626]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.44.15:948][626]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.44.15:949][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:965][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:982][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.15:998][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:015][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:031][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:047][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:064][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:080][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:097][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:112][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:129][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:129][637]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.44.16:144][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:161][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:177][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:193][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:209][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:225][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:243][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:259][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:275][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:292][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:309][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:325][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.44.16:325][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.44.16:325][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.16:325][649]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.16:325][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.16:325][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.16:325][649]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.16:325][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.16:326][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.16:341][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.16:341][650]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.16:341][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.16:341][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.16:341][650]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.44.16:342][650]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.16:342][650]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.16:342][650]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.16:342][650]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.44.16:342][650]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.16:342][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.16:342][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.16:342][650]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.16:342][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.16:342][650]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.16:342][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.16:428][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.16:641][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.16:641][668]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.16:641][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-01.44.16:641][668]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.16:674][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.44.16:674][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.16:674][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-01.44.16:674][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.16:741][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-01.44.16:741][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:224][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-01.44.18:224][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-01.44.18:225][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:245][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.18:508][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.18:508][780]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.18:508][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.18:508][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.18:508][780]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.18:508][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.18:511][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.44.18:542][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.18:542][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.18:542][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.18:542][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.18:542][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.18:542][782]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.18:542][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.18:542][782]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.18:542][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.18:542][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.18:542][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.44.18:542][782]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:542][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-01.44.18:725][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.18:807][798]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.44.19:074][814]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.44.19:075][814]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.44.19:076][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.19:076][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.19:173][820]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.44.19:173][820]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.19:175][820]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-01.44.19:177][820]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.44.19:274][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.851759 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.19:407][834]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.44.19:661][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-01.44.19:662][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.19:681][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.20:040][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.20:040][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:040][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.20:040][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:040][872]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.20:042][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:042][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:042][872]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.20:042][872]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.20:042][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:042][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.20:042][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:042][872]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.20:042][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:042][872]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.20:042][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-01.44.20:159][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:242][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:242][884]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.20:242][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:242][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:242][884]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.20:242][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:242][884]Interaction: Interaction time: 0.608696 [2020.04.24-01.44.20:242][884]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.24-01.44.20:242][884]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.44.20:242][884]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.20:242][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:842][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.44.20:874][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.20:874][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.20:875][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:875][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.20:875][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:875][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:875][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.20:875][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:875][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:875][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.20:875][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:875][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.20:875][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.20:876][922]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.20:876][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.20:876][922]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.20:876][922]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.44.20:876][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.20:876][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.20:876][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.20:876][922]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.20:876][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.21:160][939]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.44.22:409][ 14]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:409][ 14]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:474][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-01.44.22:474][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.22:474][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-01.44.22:474][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.22:475][ 18]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:475][ 18]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:475][ 18]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.22:475][ 18]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.22:476][ 18]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:476][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-01.44.22:476][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.22:476][ 18]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.22:476][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.22:476][ 18]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.22:476][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.22:507][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033392 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.22:607][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-01.44.22:609][ 26]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:609][ 26]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.22:609][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.22:609][ 26]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.22:609][ 26]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.22:609][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.22:609][ 26]Interaction: Interaction time: 2.000000 [2020.04.24-01.44.22:609][ 26]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-01.44.22:609][ 26]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.22:609][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.23:874][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.44.23:878][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.44.24:359][131]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.44.24:507][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.743348 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.24:507][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.24:508][140]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.44.24:610][146]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.44.24:611][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-01.44.24:674][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.44.24:676][150]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.44.24:676][150]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.44.24:676][150]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.44.24:676][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.24:707][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-01.44.24:709][152]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.24:709][152]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.24:709][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.24:709][152]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.24:709][152]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.24:709][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.24:709][152]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.24:709][152]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.24:709][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.24:709][152]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.24:709][152]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.24:709][152]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.24:709][152]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.24:709][152]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.24:709][152]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.24:709][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.24:709][152]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-01.44.24:709][152]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.24:709][152]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.24:712][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-01.44.25:074][174]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_1] [2020.04.24-01.44.25:074][174]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.25:074][174]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_1] [2020.04.24-01.44.25:074][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.25:074][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.25:075][174]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.25:075][174]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.25:075][174]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.25:075][174]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.25:075][174]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.25:075][174]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-01.44.25:075][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.25:075][174]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.25:075][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.25:075][174]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.25:075][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.25:241][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.25:241][184]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.25:241][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.25:241][184]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.25:241][184]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.25:241][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.25:241][184]Interaction: Interaction time: 0.917431 [2020.04.24-01.44.25:241][184]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.24-01.44.25:241][184]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.44.25:241][184]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.25:241][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.25:274][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.039986 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.25:278][186]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.44.26:142][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.26:142][238]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.26:142][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.26:142][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.26:142][238]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.26:142][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.26:174][240]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.26:175][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.26:176][240]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.26:176][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.26:176][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.26:176][240]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.26:176][240]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.26:176][240]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.26:176][240]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.26:176][240]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.44.26:176][240]Interaction: Verbose: [VaultMid1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.26:176][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.26:176][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_1] [2020.04.24-01.44.26:176][240]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.26:176][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.27:006][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-01.44.27:006][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.27:006][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-01.44.27:006][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.27:007][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.27:007][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.27:007][290]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.27:007][290]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.27:007][290]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.27:007][290]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-01.44.27:007][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.27:007][290]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.27:007][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.27:007][290]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.27:007][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.27:173][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.27:174][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.27:174][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.27:174][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.27:174][300]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.27:174][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.27:174][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.27:175][300]Interaction: Interaction time: 8.130539 [2020.04.24-01.44.27:175][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.27:175][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.29:290][427]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.44.30:756][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.202094 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.31:427][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.44.31:524][561]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:524][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.44.31:524][561]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.44.31:524][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.44.31:524][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:524][561]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.44.31:524][561]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Scalars [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Textures [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Vectors [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Scalars [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Textures [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Vectors [2020.04.24-01.44.31:525][561]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.44.31:525][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.31:525][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:525][561]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:525][561]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.31:525][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:557][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:557][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:557][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:557][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:558][563]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:558][563]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.31:558][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:558][563]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:558][563]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.31:558][563]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:558][563]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.31:558][563]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:558][563]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.31:558][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:558][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-01.44.31:558][563]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:559][563]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:559][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:559][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:559][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.31:559][563]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:559][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:559][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:559][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:559][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.31:559][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:559][563]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.31:559][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:590][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.44.31:591][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.44.31:591][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:591][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.44.31:592][565]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.44.31:592][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.44.31:592][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:592][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.31:592][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:592][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:592][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.31:592][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:625][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:625][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.31:625][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:625][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:625][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.31:625][567]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:625][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.31:625][567]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:625][567]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.31:625][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:625][567]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-01.44.31:625][567]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:625][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:626][567]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:626][567]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.31:626][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:626][567]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:626][567]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.31:626][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:626][567]Interaction: Interaction time: 0.000000 [2020.04.24-01.44.31:626][567]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.31:626][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:658][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:658][569]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.31:658][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:658][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:658][569]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.31:658][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:658][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:658][569]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.31:658][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:658][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:658][569]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.31:658][569]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:659][569]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.31:659][569]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:659][569]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.31:659][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:659][569]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:659][569]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:659][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:661][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.44.31:661][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.44.31:723][573]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:723][573]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:756][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:756][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:756][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.44.31:756][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.44.31:758][575]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:758][575]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:758][575]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.31:758][575]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.31:758][575]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:758][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.31:758][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.31:758][575]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.31:758][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:758][575]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.31:758][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:825][579]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:825][579]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.31:825][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:826][579]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.31:826][579]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.31:826][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:826][579]Interaction: Interaction time: 0.000000 [2020.04.24-01.44.31:826][579]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.31:826][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.31:828][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.44.31:828][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.44.32:159][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.32:159][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.32:159][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:159][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.32:159][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.32:159][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:159][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.32:159][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.32:159][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:159][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.32:159][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.32:159][599]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.32:159][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.32:159][599]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.32:159][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.32:160][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:160][599]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.44.32:160][599]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:160][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.32:191][601]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 75.814919 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.32:258][605]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.204416 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.32:375][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.32:375][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:397][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.32:459][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-01.44.32:459][617]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:459][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.32:459][617]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:460][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.32:460][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.32:460][617]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.44.32:460][617]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.32:460][617]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.32:460][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.32:460][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:461][617]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.32:461][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:461][617]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.32:461][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:557][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.32:557][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:557][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.32:708][632]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.44.32:708][632]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.44.32:708][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:709][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:726][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:743][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:759][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:775][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-01.44.32:775][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:775][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-01.44.32:776][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.32:776][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:793][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:809][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:826][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:842][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:860][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:876][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:893][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:908][644]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.44.32:908][644]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.44.32:910][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:926][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:942][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:959][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:975][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.32:991][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.32:992][649]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.32:992][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:992][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.32:992][649]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.32:992][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:992][649]Interaction: Interaction time: 0.700000 [2020.04.24-01.44.32:992][649]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-01.44.32:992][649]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.44.32:992][649]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.32:992][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.32:993][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:009][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:026][651]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.534279 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.33:029][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:045][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:062][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:078][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:094][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:111][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:128][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:144][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:161][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:177][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:194][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:210][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:227][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:244][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:259][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-01.44.33:259][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:259][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-01.44.33:259][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:259][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.24-01.44.33:259][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:260][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:276][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:292][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:309][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:326][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.44.33:391][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-01.44.33:392][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:392][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-01.44.33:392][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:392][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.33:392][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:675][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.44.33:691][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.44.33:691][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.44.33:691][691]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.33:691][691]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.33:691][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.33:691][691]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.33:691][691]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.33:691][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.33:707][692]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.33:707][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.33:707][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.33:707][692]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.33:707][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.44.33:707][692]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.33:707][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.33:707][692]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.33:707][692]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.44.33:708][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.33:708][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.33:708][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.33:708][692]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:708][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.33:708][692]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.33:708][692]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.33:789][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.33:790][697]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.44.33:790][697]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-01.44.33:791][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.33:798][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.34:078][715]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552851C9A0] Result: '1' k_EResultOK (success) [2020.04.24-01.44.34:078][715]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552851C9A0]' succeeded in 0.285868 seconds [2020.04.24-01.44.34:111][717]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552851C9A0] Result: '1' k_EResultOK (success) [2020.04.24-01.44.34:125][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-01.44.34:125][717]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.34:125][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.24-01.44.34:125][717]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.34:132][718]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338574 seconds [2020.04.24-01.44.34:192][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-01.44.34:192][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.35:258][785]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 4.340771 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.35:423][795]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 4.340771 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-01.44.37:075][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:095][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.37:307][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.013813 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.37:357][911]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-01.44.37:359][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.41:207][142]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.44.41:207][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.41:207][142]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.44.41:207][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.41:208][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.41:208][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.41:208][142]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.41:208][142]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.41:208][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.41:208][142]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.44.41:208][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.41:208][142]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.41:208][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.41:208][142]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.41:208][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.41:374][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.41:375][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.41:375][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.41:375][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.41:375][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.41:375][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.41:375][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.41:375][152]Interaction: Interaction time: 33.137951 [2020.04.24-01.44.41:375][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.41:375][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.43:873][302]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-01.44.43:873][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.43:873][302]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-01.44.43:873][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.43:874][302]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.43:874][302]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.43:874][302]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.43:874][302]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.43:874][302]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.43:874][302]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-01.44.43:874][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.43:875][302]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.43:875][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.43:875][302]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.43:875][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.43:973][308]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.43:974][308]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.43:974][308]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.43:974][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.43:974][308]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.43:974][308]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.43:975][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.43:975][308]Interaction: Interaction time: 15.447492 [2020.04.24-01.44.43:975][308]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.43:975][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.44:945][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-01.44.44:957][367]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.44.47:291][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.47:291][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.47:291][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.47:291][507]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.47:291][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.47:291][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.47:341][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.47:341][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:341][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.47:341][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:341][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.44.47:341][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:358][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.47:358][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.47:358][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.47:358][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.47:358][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.47:358][511]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.47:358][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.47:358][511]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.47:358][511]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.47:358][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.47:358][511]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.44.47:358][511]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:358][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.47:362][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.47:592][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.47:592][525]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:592][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-01.44.47:592][525]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:592][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-01.44.47:592][525]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:642][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.47:642][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:643][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.47:643][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:643][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-01.44.47:643][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:662][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.47:675][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.47:676][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:676][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-01.44.47:676][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:676][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-01.44.47:676][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.47:823][539]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.44.48:025][551]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.490283 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.49:252][625]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-01.44.49:256][625]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.44.49:359][631]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.44.49:359][631]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.49:359][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:359][631]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.44.49:359][631]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.49:359][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:390][633]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [DonziBuddy] - Interactable: [GeneratorStandard_C_4] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [HueChiii] [2020.04.24-01.44.49:392][633]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.44.49:392][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.49:392][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:392][633]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.44.49:392][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.49:392][633]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.49:392][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.49:392][633]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.49:392][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.49:392][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:393][633]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.44.49:393][633]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:393][633]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.44.49:393][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:393][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:393][633]Interaction: Error: FAILED Interruption because of invalid definition or interuptee!!! [2020.04.24-01.44.49:393][633]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:393][633]Interaction: Error: FAILED Interruption - Super state detected error!!! [2020.04.24-01.44.49:525][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.44.49:525][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:525][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.24-01.44.49:525][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:525][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.04.24-01.44.49:525][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:544][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.44.49:591][645]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [HueChiii] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-01.44.49:593][645]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:593][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.49:593][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:593][645]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:593][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.49:593][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:593][645]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:593][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.49:593][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:593][645]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:593][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.49:593][645]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.49:593][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.49:593][645]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.49:593][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.49:593][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:593][645]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-01.44.49:593][645]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:593][645]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:595][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.44.49:693][651]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:693][651]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:693][651]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.49:824][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-01.44.49:824][659]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:824][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.44.49:824][659]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:825][659]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.49:825][659]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.49:825][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.44.49:825][659]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.49:825][659]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.49:825][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.44.49:825][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:826][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.49:826][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:826][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.49:826][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:827][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.44.49:842][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.44.49:860][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.44.49:877][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.44.49:924][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.44.49:924][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.49:926][665]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.49:926][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.49:926][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:926][665]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.44.49:926][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.49:926][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.49:926][665]Interaction: Interaction time: 59.465630 [2020.04.24-01.44.49:926][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.49:926][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.50:022][671]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.44.50:022][671]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.24-01.44.50:022][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.44.50:123][677]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 52.030205 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.44.50:257][685]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_StrafeRight. [2020.04.24-01.44.50:259][685]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.50:259][685]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.50:289][687]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255224FBB90] Result: '1' k_EResultOK (success) [2020.04.24-01.44.50:289][687]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255224FBB90]' succeeded in 0.263703 seconds [2020.04.24-01.44.50:311][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255224FBB90] Result: '1' k_EResultOK (success) [2020.04.24-01.44.50:324][689]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.24-01.44.50:334][690]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307542 seconds [2020.04.24-01.44.50:357][691]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-01.44.50:424][695]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.189365 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.50:790][717]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.44.51:023][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.24-01.44.51:024][731]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.51:024][731]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.24-01.44.51:024][731]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.910426 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.51:027][731]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Lone Wolf]: On [2020.04.24-01.44.51:090][735]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.44.53:009][850]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Lone Wolf]: Off [2020.04.24-01.44.53:123][857]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.014062 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.44.53:190][861]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.409376 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.54:091][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.54:091][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.55:339][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.44.55:340][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.55:340][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.44.55:340][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.55:342][990]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.55:342][990]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.55:342][990]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.44.55:342][990]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.55:342][990]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.55:342][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.44.55:342][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.55:342][990]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.44.55:342][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.55:342][990]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.44.55:342][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.55:423][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.44.55:425][995]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.55:425][995]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.44.55:425][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.55:425][995]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.55:425][995]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.44.55:425][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.55:425][995]Interaction: Interaction time: 2.000000 [2020.04.24-01.44.55:425][995]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-01.44.55:425][995]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.44.55:425][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.55:840][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014039 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.44.55:840][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.55:840][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.44.55:840][ 20]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.44.56:559][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.44.57:073][ 94]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.44.57:073][ 94]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.44.57:158][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.44.57:159][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.44.57:424][115]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.44.57:442][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.44.57:507][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.44.57:509][120]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.44.57:509][120]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.44.57:509][120]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.44.57:509][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.57:540][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.44.57:542][122]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.57:542][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.44.57:542][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.57:542][122]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.57:542][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.44.57:542][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.57:542][122]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.57:542][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.44.57:542][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.57:542][122]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.57:542][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.44.57:542][122]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.57:542][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.44.57:542][122]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.44.57:542][122]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.44.57:542][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.44.57:542][122]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.44.57:542][122]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.44.57:542][122]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.57:544][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.44.58:072][154]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.44.58:073][154]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.44.58:259][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 74 [2020.04.24-01.44.58:543][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6106048822402954, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.44.58:543][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.44.58:560][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504700258374214, xOffset=0, yOffset=0) [2020.04.24-01.44.58:577][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030093090608716, xOffset=0, yOffset=0) [2020.04.24-01.44.58:593][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04513927549123764, xOffset=0, yOffset=0) [2020.04.24-01.44.58:610][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06077572703361511, xOffset=0, yOffset=0) [2020.04.24-01.44.58:627][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07582291215658188, xOffset=0, yOffset=0) [2020.04.24-01.44.58:644][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086991101503372, xOffset=0, yOffset=0) [2020.04.24-01.44.58:660][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059151887893677, xOffset=0, yOffset=0) [2020.04.24-01.44.58:676][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120959460735321, xOffset=0, yOffset=0) [2020.04.24-01.44.58:693][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360044628381729, xOffset=0, yOffset=0) [2020.04.24-01.44.58:710][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513284593820572, xOffset=0, yOffset=0) [2020.04.24-01.44.58:727][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16653373837471, xOffset=0, yOffset=0) [2020.04.24-01.44.58:743][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815792918205261, xOffset=0, yOffset=0) [2020.04.24-01.44.58:760][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968117505311966, xOffset=0, yOffset=0) [2020.04.24-01.44.58:777][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.211857482790947, xOffset=0, yOffset=0) [2020.04.24-01.44.58:793][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2269491106271744, xOffset=0, yOffset=0) [2020.04.24-01.44.58:810][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424496561288834, xOffset=0, yOffset=0) [2020.04.24-01.44.58:827][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574974894523621, xOffset=0, yOffset=0) [2020.04.24-01.44.58:844][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725455760955811, xOffset=0, yOffset=0) [2020.04.24-01.44.58:860][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877239286899567, xOffset=0, yOffset=0) [2020.04.24-01.44.58:877][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027837574481964, xOffset=0, yOffset=0) [2020.04.24-01.44.58:893][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182483911514282, xOffset=0, yOffset=0) [2020.04.24-01.44.58:910][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333321750164032, xOffset=0, yOffset=0) [2020.04.24-01.44.58:927][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483714759349823, xOffset=0, yOffset=0) [2020.04.24-01.44.58:943][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634195625782013, xOffset=0, yOffset=0) [2020.04.24-01.44.58:960][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787089288234711, xOffset=0, yOffset=0) [2020.04.24-01.44.58:973][208]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.44.58:974][208]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.58:974][208]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.44.58:977][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937578499317169, xOffset=0, yOffset=0) [2020.04.24-01.44.58:993][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088455736637115, xOffset=0, yOffset=0) [2020.04.24-01.44.59:010][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240346550941467, xOffset=0, yOffset=0) [2020.04.24-01.44.59:027][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4396060109138489, xOffset=0, yOffset=0) [2020.04.24-01.44.59:044][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454657107591629, xOffset=0, yOffset=0) [2020.04.24-01.44.59:060][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697073698043823, xOffset=0, yOffset=0) [2020.04.24-01.44.59:073][214]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.44.59:073][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.44.59:073][214]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.44.59:073][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.44.59:077][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847573637962341, xOffset=0, yOffset=0) [2020.04.24-01.44.59:093][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998951852321625, xOffset=0, yOffset=0) [2020.04.24-01.44.59:110][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151485204696655, xOffset=0, yOffset=0) [2020.04.24-01.44.59:127][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303235054016113, xOffset=0, yOffset=0) [2020.04.24-01.44.59:140][218]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.44.59:144][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453741550445557, xOffset=0, yOffset=0) [2020.04.24-01.44.59:159][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.44.59:160][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606377720832825, xOffset=0, yOffset=0) [2020.04.24-01.44.59:177][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575689971446991, xOffset=0, yOffset=0) [2020.04.24-01.44.59:193][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59074068069458, xOffset=0, yOffset=0) [2020.04.24-01.44.59:206][222]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-01.44.59:207][222]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.44.59:207][222]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.04.24-01.44.59:207][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.44.59:210][222]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - HueChiii]: On [2020.04.24-01.44.59:211][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.44.59:212][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061027050018311, xOffset=0, yOffset=0) [2020.04.24-01.44.59:227][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621153712272644, xOffset=0, yOffset=0) [2020.04.24-01.44.59:243][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362943649291992, xOffset=0, yOffset=0) [2020.04.24-01.44.59:260][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515313386917114, xOffset=0, yOffset=0) [2020.04.24-01.44.59:278][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668004393577576, xOffset=0, yOffset=0) [2020.04.24-01.44.59:290][227]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.44.59:290][227]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.44.59:294][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.44.59:374][232]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.44.59:374][232]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.44.59:440][236]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.44.59:702][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F40BE2C0] Result: '1' k_EResultOK (success) [2020.04.24-01.44.59:702][252]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F40BE2C0]' succeeded in 0.325801 seconds [2020.04.24-01.44.59:728][254]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F40BE2C0] Result: '1' k_EResultOK (success) [2020.04.24-01.44.59:748][255]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371712 seconds [2020.04.24-01.44.59:973][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.650245 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.44.59:973][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.45.00:006][270]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.24-01.45.01:192][341]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - HueChiii]: Off [2020.04.24-01.45.02:441][416]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.02:441][416]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.02:906][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-01.45.02:906][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.02:906][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-01.45.02:906][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.02:907][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.02:907][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.02:907][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.02:907][444]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.02:907][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.02:907][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-01.45.02:907][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.02:907][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.02:907][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.02:907][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.02:907][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.03:073][454]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.45.03:074][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.03:074][454]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.03:074][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.03:074][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.03:074][454]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.03:074][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.03:074][454]Interaction: Interaction time: 16.177570 [2020.04.24-01.45.03:074][454]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.03:074][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.03:106][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.789080 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.45.03:139][458]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-01.45.04:273][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.45.04:273][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.04:273][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.45.04:273][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.04:274][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.04:274][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.04:274][526]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.04:274][526]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.04:275][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.04:275][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.45.04:275][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.04:275][526]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.04:275][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.04:275][526]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.04:275][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.04:339][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.45.04:341][530]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.04:341][530]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.04:341][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.04:341][530]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.04:341][530]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.04:341][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.04:341][530]Interaction: Interaction time: 27.826088 [2020.04.24-01.45.04:341][530]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.04:341][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.06:756][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.437596 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.45.07:189][701]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.372571 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.45.08:958][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.08:958][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.08:958][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.08:958][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.08:958][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.08:958][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.08:958][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.08:958][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.08:958][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.08:958][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.08:958][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.08:958][807]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.08:958][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.08:958][807]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.08:958][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.08:958][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.08:958][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-01.45.08:958][807]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.08:958][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.08:960][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.45.09:089][815]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.45.09:089][815]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.45.09:091][815]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.09:091][815]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.09:190][821]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.45.09:190][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.45.09:190][821]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.45.09:190][821]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.24-01.45.09:193][821]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.45.09:422][835]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.45.09:756][855]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.602127 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.45.11:192][941]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.45.12:424][ 15]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.12:425][ 15]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.12:989][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.45.12:989][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.12:989][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.45.12:989][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.12:991][ 49]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.12:991][ 49]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.12:991][ 49]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.12:991][ 49]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.12:991][ 49]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.12:991][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.45.12:991][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.12:991][ 49]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.12:991][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.12:991][ 49]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.12:991][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.13:089][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.45.13:091][ 55]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.13:091][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.13:091][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.13:091][ 55]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.13:091][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.13:091][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.13:091][ 55]Interaction: Interaction time: 2.000000 [2020.04.24-01.45.13:091][ 55]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-01.45.13:091][ 55]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.13:091][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.13:248][ 65]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197983590009 [2020.04.24-01.45.13:256][ 65]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197983590009, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.45.14:825][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.15:091][175]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.15:110][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.45.15:173][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.45.15:175][180]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.45.15:175][180]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.45.15:175][180]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.45.15:175][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.15:206][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.45.15:207][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.15:207][182]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.15:208][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.15:208][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.15:208][182]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.15:208][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.15:208][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.15:208][182]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.15:208][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.15:208][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.15:208][182]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.15:208][182]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.15:208][182]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.15:208][182]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.15:208][182]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.15:208][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.15:208][182]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.24-01.45.15:208][182]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.15:208][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.15:209][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.45.16:572][264]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.45.16:572][264]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.16:572][264]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.45.16:572][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.16:574][264]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.16:574][264]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.16:574][264]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.16:574][264]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.16:574][264]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.16:574][264]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.45.16:574][264]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.16:574][264]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.16:574][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.16:574][264]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-01.45.16:574][264]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-01.45.16:574][264]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.16:575][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.16:906][284]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.45.16:906][284]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.45.16:906][284]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.45.16:906][284]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.45.16:906][284]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.45.16:906][284]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.45.16:908][284]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.16:908][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.16:908][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.16:908][284]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.16:908][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.16:908][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.16:908][284]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-01.45.16:908][284]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-01.45.16:908][284]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.45.16:908][284]Interaction: Interaction time: 2.700000 [2020.04.24-01.45.16:908][284]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-01.45.16:908][284]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.16:908][284]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.45.16:908][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.16:908][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.16:910][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.45.17:073][294]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.17:073][294]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.17:158][299]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-01.45.18:639][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.450081 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.45.19:591][445]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.19:607][446]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:607][446]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.19:607][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.19:607][446]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.45.19:607][446]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.45.19:607][446]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:607][446]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.19:607][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.19:640][448]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.04.24-01.45.19:641][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:641][448]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.19:641][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.19:641][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:641][448]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.19:641][448]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.19:641][448]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.19:641][448]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.19:641][448]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.45.19:641][448]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.19:641][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.19:641][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.45.19:641][448]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.19:641][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:805][458]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.45.19:806][458]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.19:839][460]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.45.19:839][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.19:841][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:841][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:841][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.19:841][460]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.19:841][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.19:841][460]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.45.19:841][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.19:841][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.19:841][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.19:841][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.19:841][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.20:006][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.45.20:008][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.20:008][470]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.20:008][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.20:008][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.20:008][470]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.20:008][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.20:008][470]Interaction: Interaction time: 16.000000 [2020.04.24-01.45.20:008][470]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-01.45.20:008][470]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.20:008][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.21:758][575]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.21:774][576]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.21:891][583]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.23:051][653]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197983590009 [2020.04.24-01.45.23:056][653]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197983590009, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.45.23:524][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.23:540][682]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.23:657][689]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.25:291][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.25:307][788]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.25:424][795]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.27:057][893]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.27:073][894]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.27:191][901]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.28:808][998]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.28:824][999]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.28:940][ 6]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.30:356][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.45.30:356][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.30:357][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:357][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:358][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.30:358][ 91]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.30:358][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:358][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.45.30:358][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.30:358][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.30:358][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:358][ 91]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-01.45.30:358][ 91]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.30:358][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.30:358][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:358][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.30:374][ 92]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.30:374][ 92]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.24-01.45.30:375][ 92]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.30:375][ 92]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.24-01.45.30:557][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:557][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.30:557][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:557][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:557][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.30:557][103]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.30:557][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.30:557][103]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.30:557][103]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.30:557][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:557][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.45.30:557][103]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.30:557][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:589][105]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.45.30:589][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.30:689][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.45.30:690][111]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:690][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.30:690][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:690][111]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.30:690][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.30:690][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:690][111]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.45.30:690][111]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.45.30:691][111]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.45.30:691][111]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.45.30:691][111]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.45.30:691][111]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.45.30:691][111]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-01.45.30:691][111]Interaction: Interaction time: 1.500000 [2020.04.24-01.45.30:691][111]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.45.30:691][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.30:691][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.30:691][111]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-01.45.31:568][164]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.45.31:572][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.45.32:192][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.45.32:257][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.45.32:257][205]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.45.32:257][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.45.32:257][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.32:257][205]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.45.32:257][205]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.45.32:257][205]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.45.32:259][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.45.32:289][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.45.32:289][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.45.32:290][207]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.45.32:290][207]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.45.32:291][207]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.45.32:291][207]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.45.32:291][207]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.45.32:291][207]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.45.32:291][207]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-01.45.32:292][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:292][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.32:292][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.32:292][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:292][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.32:292][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.32:292][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:292][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.32:292][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.32:292][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:292][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.32:292][207]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.32:292][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.32:292][207]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.32:292][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.32:292][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.32:292][207]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.45.32:292][207]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.32:292][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:294][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.45.32:423][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:424][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.32:526][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.45061707496643, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.45.32:526][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.45.32:543][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0150911808013916, xOffset=0, yOffset=0) [2020.04.24-01.45.32:559][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0301921796053648, xOffset=0, yOffset=0) [2020.04.24-01.45.32:576][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0454937256872654, xOffset=0, yOffset=0) [2020.04.24-01.45.32:592][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06049218028783798, xOffset=0, yOffset=0) [2020.04.24-01.45.32:609][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07565281540155411, xOffset=0, yOffset=0) [2020.04.24-01.45.32:626][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09126181900501251, xOffset=0, yOffset=0) [2020.04.24-01.45.32:642][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061684563755989, xOffset=0, yOffset=0) [2020.04.24-01.45.32:660][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211286410689354, xOffset=0, yOffset=0) [2020.04.24-01.45.32:676][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363921910524368, xOffset=0, yOffset=0) [2020.04.24-01.45.32:693][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514967381954193, xOffset=0, yOffset=0) [2020.04.24-01.45.32:709][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666395515203476, xOffset=0, yOffset=0) [2020.04.24-01.45.32:726][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820573657751083, xOffset=0, yOffset=0) [2020.04.24-01.45.32:743][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969539076089859, xOffset=0, yOffset=0) [2020.04.24-01.45.32:759][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122192680835724, xOffset=0, yOffset=0) [2020.04.24-01.45.32:776][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274021804332733, xOffset=0, yOffset=0) [2020.04.24-01.45.32:793][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24268727004528, xOffset=0, yOffset=0) [2020.04.24-01.45.32:810][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577714622020721, xOffset=0, yOffset=0) [2020.04.24-01.45.32:826][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27290454506874, xOffset=0, yOffset=0) [2020.04.24-01.45.32:843][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878937125205994, xOffset=0, yOffset=0) [2020.04.24-01.45.32:859][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031538128852844, xOffset=0, yOffset=0) [2020.04.24-01.45.32:876][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183832764625549, xOffset=0, yOffset=0) [2020.04.24-01.45.32:893][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333211839199066, xOffset=0, yOffset=0) [2020.04.24-01.45.32:909][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483722805976868, xOffset=0, yOffset=0) [2020.04.24-01.45.32:923][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.45.32:927][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639235496520996, xOffset=0, yOffset=0) [2020.04.24-01.45.32:943][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.379184901714325, xOffset=0, yOffset=0) [2020.04.24-01.45.32:960][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940429985523224, xOffset=0, yOffset=0) [2020.04.24-01.45.32:976][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091421961784363, xOffset=0, yOffset=0) [2020.04.24-01.45.32:993][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243869185447693, xOffset=0, yOffset=0) [2020.04.24-01.45.33:010][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394991099834442, xOffset=0, yOffset=0) [2020.04.24-01.45.33:026][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45472502708435, xOffset=0, yOffset=0) [2020.04.24-01.45.33:043][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698451161384583, xOffset=0, yOffset=0) [2020.04.24-01.45.33:060][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48498910665512, xOffset=0, yOffset=0) [2020.04.24-01.45.33:073][254]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.45.33:073][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.45.33:073][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:074][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:077][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.45.33:090][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:107][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:125][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:140][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:157][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:173][260]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.45.33:173][260]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.45.33:176][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:190][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:207][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:224][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:241][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:257][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:275][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:291][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:308][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:324][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:341][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:358][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:373][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:391][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:407][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:424][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:441][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:457][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:474][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.33:503][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255285175D0] Result: '1' k_EResultOK (success) [2020.04.24-01.45.33:503][280]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255285175D0]' succeeded in 0.327523 seconds [2020.04.24-01.45.33:530][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255285175D0] Result: '1' k_EResultOK (success) [2020.04.24-01.45.33:548][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372854 seconds [2020.04.24-01.45.33:623][287]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.45.33:625][287]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:625][287]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:625][287]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:625][287]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:625][287]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:625][287]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:625][287]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.45.33:626][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.45.33:672][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.45.33:706][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.33:706][292]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.33:706][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.33:706][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.33:706][292]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.33:706][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.33:709][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.45.33:723][293]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.33:723][293]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.33:723][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.33:723][293]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.33:723][293]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.33:723][293]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.33:724][293]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.33:724][293]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.33:724][293]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.33:724][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.33:724][293]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.45.33:724][293]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.33:724][293]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.37:040][492]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.45.37:040][492]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.45.37:040][492]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.45.37:040][492]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookIdle. [2020.04.24-01.45.37:040][492]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-01.45.37:040][492]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.45.38:272][566]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.38:272][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.38:272][566]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.38:272][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.38:274][566]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:274][566]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:274][566]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.38:274][566]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.38:274][566]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:274][566]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.38:274][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.38:274][566]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.38:274][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:274][566]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.38:274][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:374][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:374][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.38:374][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:374][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:374][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.38:374][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:374][572]Interaction: Interaction time: 0.000000 [2020.04.24-01.45.38:374][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:374][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.38:374][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:374][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:375][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.38:375][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:407][574]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:407][574]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.38:407][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:407][574]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.38:407][574]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.38:407][574]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.38:407][574]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.38:407][574]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.38:407][574]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.38:407][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.38:407][574]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.38:407][574]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.38:407][574]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:172][680]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:172][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:172][680]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:172][680]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:174][680]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:174][680]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:174][680]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.40:174][680]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.40:174][680]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:174][680]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:174][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:174][680]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.40:174][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:174][680]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.40:174][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:241][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:241][684]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.40:241][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:241][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:241][684]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.40:241][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:241][684]Interaction: Interaction time: 0.000000 [2020.04.24-01.45.40:241][684]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.40:241][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:308][688]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:308][688]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.40:308][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:308][688]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:308][688]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.40:308][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:308][688]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:308][688]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.40:308][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:308][688]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:308][688]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.40:308][688]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.40:308][688]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.40:308][688]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.40:308][688]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.40:308][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:308][688]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:308][688]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:308][688]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:772][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:772][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:772][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:772][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:774][716]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:774][716]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:774][716]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.40:774][716]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.40:774][716]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:774][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.40:774][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.40:774][716]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.40:774][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:774][716]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.40:774][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:840][720]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:840][720]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.40:840][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:840][720]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.40:840][720]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.40:840][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.40:840][720]Interaction: Interaction time: 0.000000 [2020.04.24-01.45.40:840][720]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.40:840][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.41:140][738]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.41:140][738]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.41:140][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.41:140][738]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.41:140][738]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.41:140][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.41:141][738]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.41:141][738]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.41:141][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.41:141][738]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.41:141][738]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.41:141][738]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.41:141][738]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.41:141][738]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.41:141][738]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.41:141][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.41:141][738]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.41:141][738]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.41:141][738]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.42:859][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.45.43:055][853]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.45.43:055][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.45.43:059][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.04.24-01.45.43:543][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5804464817047119, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.45.43:543][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.45.43:562][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01550781726837158, xOffset=0, yOffset=0) [2020.04.24-01.45.43:577][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03048390708863735, xOffset=0, yOffset=0) [2020.04.24-01.45.43:593][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045526634901762, xOffset=0, yOffset=0) [2020.04.24-01.45.43:610][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06063281744718552, xOffset=0, yOffset=0) [2020.04.24-01.45.43:627][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07614000141620636, xOffset=0, yOffset=0) [2020.04.24-01.45.43:643][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09111791104078293, xOffset=0, yOffset=0) [2020.04.24-01.45.43:660][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060945466160774, xOffset=0, yOffset=0) [2020.04.24-01.45.43:676][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211855411529541, xOffset=0, yOffset=0) [2020.04.24-01.45.43:693][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1366313546895981, xOffset=0, yOffset=0) [2020.04.24-01.45.43:710][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516093611717224, xOffset=0, yOffset=0) [2020.04.24-01.45.43:727][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667478978633881, xOffset=0, yOffset=0) [2020.04.24-01.45.43:743][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818696260452271, xOffset=0, yOffset=0) [2020.04.24-01.45.43:760][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969643533229828, xOffset=0, yOffset=0) [2020.04.24-01.45.43:776][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125069946050644, xOffset=0, yOffset=0) [2020.04.24-01.45.43:792][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22748726606369, xOffset=0, yOffset=0) [2020.04.24-01.45.43:809][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424676269292831, xOffset=0, yOffset=0) [2020.04.24-01.45.43:826][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575490772724152, xOffset=0, yOffset=0) [2020.04.24-01.45.43:842][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727338969707489, xOffset=0, yOffset=0) [2020.04.24-01.45.43:860][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878823578357697, xOffset=0, yOffset=0) [2020.04.24-01.45.43:876][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031557202339172, xOffset=0, yOffset=0) [2020.04.24-01.45.43:893][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181380033493042, xOffset=0, yOffset=0) [2020.04.24-01.45.43:910][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334821760654449, xOffset=0, yOffset=0) [2020.04.24-01.45.43:927][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487350046634674, xOffset=0, yOffset=0) [2020.04.24-01.45.43:943][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637198209762573, xOffset=0, yOffset=0) [2020.04.24-01.45.43:960][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788915574550629, xOffset=0, yOffset=0) [2020.04.24-01.45.43:976][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941744565963745, xOffset=0, yOffset=0) [2020.04.24-01.45.43:993][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091603755950928, xOffset=0, yOffset=0) [2020.04.24-01.45.44:010][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242750108242035, xOffset=0, yOffset=0) [2020.04.24-01.45.44:026][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392620921134949, xOffset=0, yOffset=0) [2020.04.24-01.45.44:043][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546316266059875, xOffset=0, yOffset=0) [2020.04.24-01.45.44:055][913]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.45.44:055][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.45.44:055][913]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.45.44:055][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.45.44:059][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.45.44:060][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697522521018982, xOffset=0, yOffset=0) [2020.04.24-01.45.44:076][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4850587844848633, xOffset=0, yOffset=0) [2020.04.24-01.45.44:093][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5004611611366272, xOffset=0, yOffset=0) [2020.04.24-01.45.44:110][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5154517292976379, xOffset=0, yOffset=0) [2020.04.24-01.45.44:127][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53057438135147, xOffset=0, yOffset=0) [2020.04.24-01.45.44:143][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457273721694946, xOffset=0, yOffset=0) [2020.04.24-01.45.44:160][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607169270515442, xOffset=0, yOffset=0) [2020.04.24-01.45.44:176][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758515000343323, xOffset=0, yOffset=0) [2020.04.24-01.45.44:193][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5911968350410461, xOffset=0, yOffset=0) [2020.04.24-01.45.44:210][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061887145042419, xOffset=0, yOffset=0) [2020.04.24-01.45.44:227][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6215672492980957, xOffset=0, yOffset=0) [2020.04.24-01.45.44:243][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6365591287612915, xOffset=0, yOffset=0) [2020.04.24-01.45.44:260][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6516690254211426, xOffset=0, yOffset=0) [2020.04.24-01.45.44:276][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668865084648132, xOffset=0, yOffset=0) [2020.04.24-01.45.44:293][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6820109486579895, xOffset=0, yOffset=0) [2020.04.24-01.45.44:305][928]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.45.44:306][928]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.45.44:310][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.45.44:390][933]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.45.44:390][933]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.45.44:695][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E74C9F70] Result: '1' k_EResultOK (success) [2020.04.24-01.45.44:695][952]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E74C9F70]' succeeded in 0.303018 seconds [2020.04.24-01.45.44:728][954]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E74C9F70] Result: '1' k_EResultOK (success) [2020.04.24-01.45.44:747][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355557 seconds [2020.04.24-01.45.44:955][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.44:955][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.44:955][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.44:955][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.44:956][967]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.44:957][967]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.44:957][967]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.44:957][967]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.44:957][967]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.44:957][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.44:957][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.44:957][967]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.44:957][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.44:957][967]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.44:957][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.45:024][971]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.45:024][971]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.45:024][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.45:024][971]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.45:024][971]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.45:024][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.45:024][971]Interaction: Interaction time: 0.000000 [2020.04.24-01.45.45:024][971]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.45:024][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:156][ 99]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:156][ 99]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.47:156][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:157][ 99]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:157][ 99]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.47:157][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:190][101]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:191][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.47:191][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:191][101]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:191][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.47:191][101]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.47:191][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.47:191][101]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.47:191][101]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.47:191][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:191][101]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.47:191][101]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.47:191][101]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:321][109]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.47:321][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.47:321][109]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.47:321][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.47:323][109]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:323][109]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:323][109]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.47:323][109]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.47:323][109]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:323][109]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.47:323][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.47:323][109]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.47:323][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:323][109]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.47:323][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:391][113]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:391][113]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.47:391][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:391][113]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.47:391][113]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.47:391][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.47:391][113]Interaction: Interaction time: 0.000000 [2020.04.24-01.45.47:391][113]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.47:391][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:322][169]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.45.48:322][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.48:322][169]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.45.48:322][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.48:324][169]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.45.48:324][169]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.45.48:324][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.48:324][169]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.48:324][169]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.45.48:324][169]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.45.48:324][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.48:324][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.48:324][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:324][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.48:324][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:542][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.341058075428, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.45.48:542][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.45.48:555][183]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.45.48:555][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.45.48:557][183]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.45.48:557][183]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.48:557][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:557][183]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.45.48:557][183]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.48:557][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:557][183]Interaction: Interaction time: 70.845284 [2020.04.24-01.45.48:557][183]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.48:557][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:561][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504354458302259, xOffset=0, yOffset=0) [2020.04.24-01.45.48:576][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03053881786763668, xOffset=0, yOffset=0) [2020.04.24-01.45.48:593][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04558463394641876, xOffset=0, yOffset=0) [2020.04.24-01.45.48:609][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06062954291701317, xOffset=0, yOffset=0) [2020.04.24-01.45.48:627][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.076015904545784, xOffset=0, yOffset=0) [2020.04.24-01.45.48:643][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09106117486953735, xOffset=0, yOffset=0) [2020.04.24-01.45.48:660][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061049923300743, xOffset=0, yOffset=0) [2020.04.24-01.45.48:676][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213941723108292, xOffset=0, yOffset=0) [2020.04.24-01.45.48:693][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364608108997345, xOffset=0, yOffset=0) [2020.04.24-01.45.48:709][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515052616596222, xOffset=0, yOffset=0) [2020.04.24-01.45.48:726][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667964458465576, xOffset=0, yOffset=0) [2020.04.24-01.45.48:743][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821799874305725, xOffset=0, yOffset=0) [2020.04.24-01.45.48:760][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972262561321259, xOffset=0, yOffset=0) [2020.04.24-01.45.48:776][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122716158628464, xOffset=0, yOffset=0) [2020.04.24-01.45.48:793][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273167073726654, xOffset=0, yOffset=0) [2020.04.24-01.45.48:809][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423604279756546, xOffset=0, yOffset=0) [2020.04.24-01.45.48:826][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257404237985611, xOffset=0, yOffset=0) [2020.04.24-01.45.48:843][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726775109767914, xOffset=0, yOffset=0) [2020.04.24-01.45.48:859][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877217829227448, xOffset=0, yOffset=0) [2020.04.24-01.45.48:876][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030655980110168, xOffset=0, yOffset=0) [2020.04.24-01.45.48:893][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318346232175827, xOffset=0, yOffset=0) [2020.04.24-01.45.48:909][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333391398191452, xOffset=0, yOffset=0) [2020.04.24-01.45.48:924][205]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.48:924][205]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.48:924][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:924][205]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.48:924][205]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.48:924][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:927][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484379351139069, xOffset=0, yOffset=0) [2020.04.24-01.45.48:943][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637751042842865, xOffset=0, yOffset=0) [2020.04.24-01.45.48:957][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.48:957][207]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.48:957][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:957][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.48:957][207]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.48:957][207]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.48:957][207]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.48:957][207]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.48:957][207]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.48:957][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.48:957][207]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.48:957][207]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.48:957][207]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.48:960][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788210153579712, xOffset=0, yOffset=0) [2020.04.24-01.45.48:976][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938665688037872, xOffset=0, yOffset=0) [2020.04.24-01.45.48:992][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091127514839172, xOffset=0, yOffset=0) [2020.04.24-01.45.49:009][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244630336761475, xOffset=0, yOffset=0) [2020.04.24-01.45.49:026][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43950992822647, xOffset=0, yOffset=0) [2020.04.24-01.45.49:039][212]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.45.49:039][212]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.45.49:039][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:041][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:043][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.45.49:057][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:074][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:090][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:106][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:122][217]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.45.49:122][217]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.45.49:125][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:140][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:157][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:173][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:191][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:207][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:224][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:241][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:257][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:274][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:290][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:306][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:323][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:340][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:357][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:374][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:391][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:407][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:424][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:440][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:451][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552851B320] Result: '1' k_EResultOK (success) [2020.04.24-01.45.49:451][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552851B320]' succeeded in 0.326072 seconds [2020.04.24-01.45.49:457][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.45.49:476][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25536A0A060] Result: '1' k_EResultOK (success) [2020.04.24-01.45.49:496][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371356 seconds [2020.04.24-01.45.49:523][241]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.45.49:523][241]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.45.49:523][241]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.45.49:523][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Scalars [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Textures [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Vectors [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Scalars [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Textures [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Vectors [2020.04.24-01.45.49:523][241]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.45.49:526][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.45.49:540][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.45.49:540][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.45.49:540][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.45.49:540][242]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.49:540][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:540][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.45.49:540][242]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.49:540][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:557][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.45.49:557][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.49:557][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:557][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.45.49:557][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.45.49:557][243]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.49:557][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.49:557][243]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.49:557][243]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.49:557][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:557][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.45.49:557][243]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.49:557][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.45.49:557][243]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.49:557][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.45.49:656][249]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.45.49:656][249]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.743245 [2020.04.24-01.45.49:960][267]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.49:960][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.49:960][267]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.49:960][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.49:960][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.45.49:960][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-01.45.49:962][267]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.49:962][267]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.49:962][267]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.49:962][267]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.49:962][267]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.49:962][267]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.49:962][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.49:962][267]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.49:962][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:962][267]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.49:962][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.49:983][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528517630] Result: '1' k_EResultOK (success) [2020.04.24-01.45.49:983][269]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528517630]' succeeded in 0.326246 seconds [2020.04.24-01.45.50:015][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25528517630] Result: '1' k_EResultOK (success) [2020.04.24-01.45.50:026][271]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.50:026][271]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.50:026][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.50:026][271]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.50:027][271]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.50:027][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.50:027][271]Interaction: Interaction time: 0.000000 [2020.04.24-01.45.50:027][271]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.50:027][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.50:030][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371389 seconds [2020.04.24-01.45.50:289][287]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 59.483696 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-01.45.50:291][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:490][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.45.50:491][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:491][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-01.45.50:491][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.50:491][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-01.45.50:491][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.51:160][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.45.51:160][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-01.45.51:291][347]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.51:292][347]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.51:292][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.51:292][347]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.51:292][347]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.51:292][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.51:292][347]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.51:292][347]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.51:292][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.51:292][347]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.51:292][347]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.51:292][347]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.51:292][347]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.51:292][347]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.51:292][347]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.51:292][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.51:292][347]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.45.51:292][347]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.51:292][347]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.51:989][389]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.24-01.45.55:105][576]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-01.45.55:105][576]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.55:105][576]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-01.45.55:105][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.55:106][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:106][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:106][576]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.55:106][576]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.55:106][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:106][576]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-01.45.55:106][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.55:107][576]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.55:107][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:107][576]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.55:107][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:307][588]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:307][588]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.55:307][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:307][588]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:307][588]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.55:307][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:308][588]Interaction: Interaction time: 0.600000 [2020.04.24-01.45.55:308][588]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.04.24-01.45.55:308][588]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.45.55:308][588]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.55:308][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:707][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.55:940][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:940][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.55:940][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:940][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:940][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.55:940][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:940][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:940][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.55:940][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:940][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.55:940][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.55:940][626]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.55:940][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.55:941][626]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.55:941][626]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.45.55:941][626]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.55:941][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.55:941][626]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-01.45.55:941][626]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.55:941][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.56:560][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.45.56:759][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.04.24-01.45.57:072][694]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.45.57:072][694]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.45.57:072][694]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.45.57:072][694]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.45.57:072][694]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.45.57:072][694]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.45.57:159][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.45.58:172][760]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_1] [2020.04.24-01.45.58:172][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.58:172][760]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_1] [2020.04.24-01.45.58:172][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.58:174][760]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.58:174][760]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.58:174][760]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.58:174][760]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.58:174][760]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.58:174][760]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.24-01.45.58:174][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.58:174][760]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.58:174][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.58:174][760]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.58:174][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.58:241][764]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.58:241][764]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.58:241][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.58:241][764]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.58:241][764]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.58:241][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.58:241][764]Interaction: Interaction time: 1.700000 [2020.04.24-01.45.58:241][764]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface. [2020.04.24-01.45.58:241][764]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.45.58:241][764]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.58:241][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:724][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.45.59:805][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.45.59:805][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.59:805][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.45.59:805][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.59:805][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.45.59:807][858]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:807][858]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:807][858]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.45.59:807][858]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.59:807][858]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:807][858]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.45.59:807][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.59:807][858]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.45.59:807][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:807][858]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.45.59:807][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:924][865]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.45.59:940][866]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:940][866]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.45.59:940][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:940][866]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:940][866]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.45.59:940][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:940][866]Interaction: Interaction time: 1.100000 [2020.04.24-01.45.59:940][866]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Male. [2020.04.24-01.45.59:940][866]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.45.59:940][866]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.45.59:940][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:974][868]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:974][868]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.45.59:974][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:974][868]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:974][868]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.45.59:974][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:974][868]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:974][868]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.45.59:974][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:974][868]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.45.59:974][868]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.45.59:974][868]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.59:974][868]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.45.59:974][868]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.45.59:974][868]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.45.59:974][868]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.45.59:974][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.45.59:974][868]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_1] [2020.04.24-01.45.59:974][868]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.45.59:974][868]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:039][872]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.04.24-01.46.00:439][896]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-01.46.00:441][896]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:441][896]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:841][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.46.00:872][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.00:872][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.00:874][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:874][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.00:874][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.00:874][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:874][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.00:874][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.00:874][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:874][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.00:874][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.00:874][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:874][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.00:874][922]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.00:874][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.00:874][922]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.00:874][922]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.00:874][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.00:874][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.00:874][922]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-01.46.00:874][922]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.00:874][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.00:939][926]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.46.01:039][932]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface. [2020.04.24-01.46.01:039][932]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.46.02:590][ 25]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:590][ 25]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:655][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.46.02:655][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.02:655][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.46.02:655][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.02:657][ 29]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:657][ 29]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:657][ 29]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.02:657][ 29]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.02:657][ 29]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:657][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.46.02:657][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.02:657][ 29]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.02:657][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.02:657][ 29]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.02:657][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.02:909][ 44]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:909][ 44]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.02:909][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.02:910][ 44]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.02:910][ 44]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.02:910][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.02:910][ 44]Interaction: Interaction time: 2.600000 [2020.04.24-01.46.02:910][ 44]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-01.46.02:910][ 44]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.02:910][ 44]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.02:910][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:097][176]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964392521 [2020.04.24-01.46.05:105][176]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964392521, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.46.05:258][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.46.05:422][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.04.24-01.46.05:422][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.05:422][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.24-01.46.05:422][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.05:423][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:423][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:423][195]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.05:423][195]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.05:423][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:423][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-01.46.05:423][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.05:423][195]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.05:423][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:423][195]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.46.05:423][195]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.05:423][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:508][200]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.46.05:524][201]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:524][201]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.05:524][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:524][201]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:524][201]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.05:524][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:557][203]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:557][203]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.05:557][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:557][203]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:557][203]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.05:557][203]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.05:557][203]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.05:557][203]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.05:557][203]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.05:557][203]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.05:557][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:557][203]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-01.46.05:558][203]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.05:558][203]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:724][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:724][213]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.05:724][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:724][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.05:724][213]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.05:724][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.05:724][213]Interaction: Interaction time: 1.050000 [2020.04.24-01.46.05:724][213]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.46.05:724][213]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.05:724][213]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.05:724][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.06:007][230]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.46.06:122][237]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.46.06:757][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:758][275]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.06:758][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.06:758][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:758][275]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.06:758][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.06:788][277]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.06:790][277]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:790][277]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.06:790][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.06:790][277]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:790][277]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.06:790][277]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.06:790][277]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.06:790][277]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.06:790][277]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.06:790][277]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.06:790][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.06:790][277]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.24-01.46.06:790][277]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.06:790][277]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:955][287]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.04.24-01.46.06:955][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.06:955][287]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.04.24-01.46.06:955][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.06:956][287]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:956][287]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:956][287]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.06:956][287]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.06:957][287]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.06:957][287]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.04.24-01.46.06:957][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.06:957][287]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.06:957][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.06:957][287]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.46.06:957][287]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.06:957][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.07:258][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.07:258][305]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.07:258][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.07:258][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.07:258][305]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.07:258][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.07:258][305]Interaction: Interaction time: 1.050000 [2020.04.24-01.46.07:258][305]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.46.07:258][305]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.07:258][305]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.07:258][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.07:544][322]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.46.08:290][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.46.08:590][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.08:590][385]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.08:590][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.08:590][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.08:590][385]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.08:590][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.08:590][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.08:590][385]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.08:590][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.08:590][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.08:590][385]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.08:590][385]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.08:590][385]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.08:590][385]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.08:590][385]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.08:590][385]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.08:590][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.08:590][385]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.04.24-01.46.08:590][385]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.08:590][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:223][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:243][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.46.09:309][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:391][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.46.09:391][433]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:391][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.46.09:391][433]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:440][436]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.46.09:440][436]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:440][436]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:440][436]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:442][436]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.09:442][436]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.09:442][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.46.09:442][436]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.09:442][436]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.09:442][436]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:442][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:442][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.09:442][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.09:442][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.09:442][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.09:442][436]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:442][436]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:442][436]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:442][436]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:455][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.530510 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.09:456][437]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.24-01.46.09:522][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.09:523][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.09:541][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.09:541][442]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.09:541][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.09:541][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.09:541][442]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.09:541][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.09:541][442]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.09:541][442]Interaction: Interaction time: 1.000000 [2020.04.24-01.46.09:541][442]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.24-01.46.09:541][442]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female. [2020.04.24-01.46.09:541][442]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.09:541][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.09:623][447]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-01.46.09:623][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.46.09:657][449]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.09:657][449]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.09:657][449]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.09:657][449]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: UnhookIn. [2020.04.24-01.46.09:657][449]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.46.09:657][449]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-01.46.09:657][449]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.46.09:790][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.09:790][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.10:623][507]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.46.10:623][507]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.46.10:623][507]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.46.10:623][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.10:625][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.46.10:640][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.46.10:640][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.46.10:640][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.10:640][508]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.10:640][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.10:640][508]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.10:640][508]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.46.10:640][508]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.46.10:640][508]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-01.46.10:640][508]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: UnhookOut. [2020.04.24-01.46.10:640][508]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.46.10:640][508]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-01.46.10:640][508]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.46.10:641][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.10:641][508]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-01.46.10:641][508]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.10:641][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.10:689][511]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.46.10:689][511]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.46.10:689][511]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.24-01.46.10:789][517]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.271877 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.46.10:789][517]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.10:790][517]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.10:790][517]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.46.10:790][517]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.11:036][532]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E76C23E0] Result: '1' k_EResultOK (success) [2020.04.24-01.46.11:036][532]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E76C23E0]' succeeded in 0.345023 seconds [2020.04.24-01.46.11:061][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E76C23E0] Result: '1' k_EResultOK (success) [2020.04.24-01.46.11:083][535]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390147 seconds [2020.04.24-01.46.11:489][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:491][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:506][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:523][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:540][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:557][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:574][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:591][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:607][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:624][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:641][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:658][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:674][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:690][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:708][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:724][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:741][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:758][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:773][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:790][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:807][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:824][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:841][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:857][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:874][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:891][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.11:907][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.46.12:005][590]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.46.12:056][593]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.12:056][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.12:057][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.12:057][593]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.12:057][593]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.12:057][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.46.12:057][593]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.12:057][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.12:057][593]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.12:057][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.12:057][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.12:057][593]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.12:057][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.12:057][593]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:057][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.12:057][593]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:057][593]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.12:138][598]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.46.12:138][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.46.12:142][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.46.12:307][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.12:307][608]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.12:385][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_004_C_0] [2020.04.24-01.46.12:385][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:385][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_004_C_0] [2020.04.24-01.46.12:385][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:401][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.12:401][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:401][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.12:401][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:497][619]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:566][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.46.12:567][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.12:707][632]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_StrafeRight. [2020.04.24-01.46.12:709][632]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.12:710][632]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.12:840][640]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-01.46.12:940][646]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.46.12:940][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.46.12:940][646]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.46.12:940][646]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-01.46.12:941][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.467476 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.46.12:941][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.12:945][646]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.46.12:972][648]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.46.13:138][658]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-01.46.13:140][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.13:140][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.13:140][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.13:140][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.13:272][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.792496 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.13:774][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.13:774][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.13:775][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.13:775][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.14:173][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.14:942][766]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.46.16:141][838]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.16:141][838]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.16:973][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.46.16:973][888]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:040][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.46.17:040][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:040][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.46.17:040][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:056][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.46.17:056][893]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:056][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.46.17:057][893]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:139][898]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.46.17:139][898]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:139][898]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.46.17:139][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:140][898]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:140][898]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:140][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.17:140][898]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.17:140][898]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:140][898]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.46.17:140][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:141][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.17:141][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:141][898]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-01.46.17:141][898]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-01.46.17:141][898]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.17:141][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:474][918]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:474][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.17:474][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:474][918]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:474][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.17:474][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:474][918]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-01.46.17:474][918]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-01.46.17:474][918]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.46.17:474][918]Interaction: Interaction time: 2.700000 [2020.04.24-01.46.17:474][918]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-01.46.17:474][918]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.46.17:474][918]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.17:474][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.17:474][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:505][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.542730 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.17:508][920]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.46.17:523][921]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:540][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.46.17:540][922]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:590][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.46.17:590][925]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.46.17:607][926]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:640][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:640][928]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:671][930]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.24-01.46.17:672][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:672][930]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.24-01.46.17:672][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:673][930]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:673][930]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:673][930]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.17:673][930]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.17:673][930]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:673][930]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.24-01.46.17:673][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.17:673][930]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.17:673][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:673][930]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.17:673][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:723][933]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-01.46.17:771][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.17:773][936]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:773][936]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.17:773][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:773][936]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.17:773][936]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.17:773][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.17:773][936]Interaction: Interaction time: 11.339268 [2020.04.24-01.46.17:773][936]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.17:773][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.18:056][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.46.18:056][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:056][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.46.18:057][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:073][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.46.18:073][954]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:073][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.46.18:073][954]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:140][958]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.46.18:140][958]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:908][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:909][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:909][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.46.18:909][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:941][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.18:941][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:941][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.18:941][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:941][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-01.46.18:941][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.18:961][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.19:073][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.04.24-01.46.19:074][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.19:074][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.04.24-01.46.19:074][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.19:105][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.19:105][ 16]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.19:105][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.19:105][ 16]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.19:106][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.19:106][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.19:106][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.46.19:107][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.19:107][ 16]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.19:107][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.19:107][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.19:107][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.19:107][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.19:107][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.19:107][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.19:205][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.19:205][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.19:222][ 23]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.19:222][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.19:222][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.19:222][ 23]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.19:222][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.19:222][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.19:222][ 23]Interaction: Interaction time: 21.932837 [2020.04.24-01.46.19:222][ 23]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.19:222][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.19:305][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.20:156][ 79]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.46.20:172][ 80]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:172][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.20:172][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:172][ 80]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.46.20:173][ 80]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.46.20:173][ 80]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:173][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.20:173][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:206][ 82]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:206][ 82]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.20:206][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:206][ 82]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:206][ 82]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.20:206][ 82]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.20:206][ 82]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.20:206][ 82]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.20:206][ 82]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.20:207][ 82]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.20:207][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:207][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-01.46.20:207][ 82]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.20:207][ 82]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:371][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.46.20:371][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.20:372][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.46.20:372][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.20:373][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:373][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:373][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.20:373][ 92]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.20:373][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:373][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.46.20:373][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.20:373][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.20:373][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:373][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.20:373][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:505][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.46.20:506][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:506][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.20:506][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:506][100]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.20:506][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.20:506][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.20:506][100]Interaction: Interaction time: 16.000000 [2020.04.24-01.46.20:506][100]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-01.46.20:506][100]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.20:506][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.21:406][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.213999 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.21:855][181]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.21:855][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.21:856][181]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.21:856][181]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.21:856][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.21:856][181]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.21:856][181]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.21:856][181]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.21:856][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.21:856][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.21:856][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.21:856][181]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-01.46.21:856][181]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.46.21:856][181]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.21:856][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.21:857][181]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.46.21:872][182]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.46.21:872][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.24-01.46.21:873][182]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.46.21:873][182]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.24-01.46.22:023][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.22:023][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.22:023][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:023][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.22:023][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.22:023][191]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.22:023][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.22:023][191]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.22:023][191]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.22:023][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:023][191]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.46.22:023][191]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.22:023][191]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.22:055][193]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.22:055][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.22:121][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.46.22:122][197]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.22:122][197]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.22:123][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:123][197]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.22:123][197]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.22:123][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:123][197]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-01.46.22:123][197]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.46.22:123][197]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.46.22:123][197]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.22:123][197]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.46.22:123][197]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.46.22:123][197]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-01.46.22:123][197]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.46.22:123][197]Interaction: Interaction time: 1.500000 [2020.04.24-01.46.22:123][197]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-01.46.22:123][197]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.22:123][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:123][197]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-01.46.22:591][225]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.46.22:591][225]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.46.22:591][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.22:591][225]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.22:591][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:591][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.22:591][225]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.22:591][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:607][226]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.22:607][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.22:607][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:607][226]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.22:607][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.46.22:607][226]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.22:607][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.22:607][226]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.22:607][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.22:607][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.22:608][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.22:608][226]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.22:608][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.22:608][226]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.22:608][226]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.22:689][231]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.46.22:690][231]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.116161 [2020.04.24-01.46.22:696][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.22:873][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_005_C_0] [2020.04.24-01.46.22:873][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.22:873][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_005_C_0] [2020.04.24-01.46.22:873][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:038][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E74CC2B0] Result: '1' k_EResultOK (success) [2020.04.24-01.46.23:038][252]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E74CC2B0]' succeeded in 0.347761 seconds [2020.04.24-01.46.23:039][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.23:039][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:040][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.23:040][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:040][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-01.46.23:040][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:066][254]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E74CC2B0] Result: '1' k_EResultOK (success) [2020.04.24-01.46.23:081][255]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387823 seconds [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.23:190][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.46.23:241][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:522][281]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.035314 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.23:623][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.23:623][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:623][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.23:623][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:625][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.46.23:690][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.46.23:690][291]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.46.23:690][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.46.23:690][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.23:690][291]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.46.23:690][291]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.46.23:690][291]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.23:692][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.46.23:721][293]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.46.23:722][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.46.23:722][293]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.23:722][293]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.23:723][293]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.23:723][293]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.46.23:723][293]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.46.23:723][293]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.46.23:723][293]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-01.46.23:724][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.23:724][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.23:724][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.23:724][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.23:724][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.23:724][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.23:724][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.23:724][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.23:724][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.23:724][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.23:724][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.23:724][293]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.23:724][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.23:724][293]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.23:724][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.23:724][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.23:724][293]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.23:724][293]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.23:724][293]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.23:726][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.46.23:890][303]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.23:890][303]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:062][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.24:062][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:062][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.24:062][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:062][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.24:063][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:063][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.24:063][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:128][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.24:128][317]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:128][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-01.46.24:128][317]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-01.46.24:407][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:427][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.24:589][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.24:589][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:589][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.24:589][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:590][345]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:590][345]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:590][345]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.24:590][345]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.24:590][345]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:590][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.24:590][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:590][345]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.24:590][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:591][345]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.24:591][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:656][349]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:656][349]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.24:656][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:656][349]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:656][349]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.24:656][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:656][349]Interaction: Interaction time: 0.000000 [2020.04.24-01.46.24:656][349]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.24:656][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:689][351]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:690][351]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.24:690][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:690][351]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:690][351]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.24:690][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:690][351]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:690][351]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.24:690][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:690][351]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:690][351]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.24:690][351]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.24:690][351]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.24:690][351]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.24:690][351]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.24:690][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.24:690][351]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.24:690][351]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:690][351]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-01.46.24:890][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.25:421][395]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.25:421][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.25:421][395]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.25:422][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.25:423][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.25:423][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.25:423][395]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.25:423][395]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.25:423][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.25:423][395]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.25:423][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.25:423][395]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.25:423][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.25:423][395]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.25:423][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.25:490][399]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.25:490][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.25:490][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.25:490][399]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.25:490][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.25:490][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.25:490][399]Interaction: Interaction time: 0.000000 [2020.04.24-01.46.25:490][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.25:490][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.25:755][415]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.46.26:422][455]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 3.372571 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.26:522][461]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 3.372571 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.26:991][489]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.26:991][489]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.26:991][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.26:991][489]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.26:991][489]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.26:991][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.27:024][491]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.27:024][491]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.27:024][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.27:024][491]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.27:024][491]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.27:024][491]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.27:024][491]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.27:024][491]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.27:024][491]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.27:024][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.27:024][491]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.46.27:024][491]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.27:024][491]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.46.27:590][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.27:590][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.27:610][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.27:958][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.46.28:056][553]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-01.46.28:056][553]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-01.46.28:057][553]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.46.28:057][553]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.04.24-01.46.28:057][553]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-01.46.28:058][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:058][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.46.28:058][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.46.28:058][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.46.28:058][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Scalars [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Textures [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Vectors [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Scalars [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Textures [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Vectors [2020.04.24-01.46.28:058][553]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.46.28:059][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.28:059][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:059][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:059][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.28:059][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:059][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:059][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.28:059][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:059][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:059][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.28:059][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.28:059][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.28:059][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.28:059][553]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.28:059][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:059][553]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.04.24-01.46.28:059][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:059][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:060][553]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:060][553]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:060][553]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:060][553]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:060][553]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:060][553]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:060][553]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.46.28:157][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Scalars [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Textures [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.46.28:221][563]LogDBDGeneral: Warning: Vectors [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Scalars [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Textures [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Vectors [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Scalars [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Textures [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Vectors [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Scalars [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Textures [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Vectors [2020.04.24-01.46.28:222][563]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.46.28:222][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.46.28:226][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.46.28:356][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.46.28:356][571]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.46.28:356][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.46.28:356][571]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:390][573]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.28:390][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.28:390][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:390][573]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.28:390][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.28:390][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:423][575]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.28:423][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.28:423][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:423][575]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.28:423][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.28:423][575]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.28:423][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.28:423][575]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.28:423][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.28:423][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:423][575]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-01.46.28:423][575]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:423][575]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.28:455][577]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.28:455][577]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.28:456][577]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.28:456][577]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookIdle. [2020.04.24-01.46.28:456][577]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-01.46.28:456][577]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.46.28:488][579]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.28:488][579]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.28:488][579]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookReactionIn. [2020.04.24-01.46.28:488][579]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn. [2020.04.24-01.46.28:489][579]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-01.46.28:689][590]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.28:689][590]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:689][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.638174 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.28:722][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.28:722][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:723][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:723][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:723][592]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.28:723][592]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.28:723][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:723][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.46.28:723][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:723][592]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.28:723][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:723][592]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.28:723][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:888][602]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.538761 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.46.28:890][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:890][602]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.28:890][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:890][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.28:890][602]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.28:890][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:890][602]Interaction: Interaction time: 0.000000 [2020.04.24-01.46.28:890][602]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.28:890][602]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.28:890][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:905][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.46.28:905][603]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:906][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.28:906][603]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:907][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.28:907][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.28:907][603]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.46.28:907][603]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.28:907][603]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.28:907][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.28:907][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.28:907][603]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.28:907][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:907][603]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.46.28:907][603]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.28:907][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.28:988][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.28:988][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.29:122][616]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.29:122][616]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.29:122][616]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookReaction. [2020.04.24-01.46.29:122][616]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction. [2020.04.24-01.46.29:122][616]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-01.46.29:122][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.46.29:139][617]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.46.29:288][626]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.46.29:288][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.29:289][626]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.46.29:289][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.29:289][626]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.29:289][626]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.274179 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.46.29:291][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.29:291][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.29:291][626]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.29:291][626]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.29:291][626]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.29:291][626]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.46.29:291][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.29:291][626]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.29:291][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:291][626]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.29:291][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:306][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.29:306][627]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.29:306][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:306][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.29:306][627]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.29:306][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:306][627]Interaction: Interaction time: 14.000000 [2020.04.24-01.46.29:306][627]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.46.29:306][627]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.29:307][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:307][627]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.46.29:388][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.46.29:522][640]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.29:523][640]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.29:523][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:523][640]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.29:523][640]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.29:523][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:523][640]Interaction: Interaction time: 0.700000 [2020.04.24-01.46.29:523][640]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-01.46.29:523][640]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.46.29:523][640]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.29:523][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.29:623][646]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.29:623][646]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.29:623][646]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookReactionOut. [2020.04.24-01.46.29:623][646]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut. [2020.04.24-01.46.29:623][646]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-01.46.29:623][646]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.46.29:673][649]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.46.30:207][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.46.30:223][682]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.30:223][682]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.30:223][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.30:223][682]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.30:223][682]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.30:223][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.30:255][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.46.30:256][684]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.30:256][684]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.30:256][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.30:256][684]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.30:256][684]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.30:256][684]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.30:256][684]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.30:256][684]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.30:256][684]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.46.30:256][684]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.30:256][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.30:257][684]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.46.30:257][684]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.30:257][684]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.46.31:006][729]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.31:006][729]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.46.31:006][729]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookStruggle. [2020.04.24-01.46.31:006][729]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle. [2020.04.24-01.46.31:006][729]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-01.46.31:006][729]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.46.31:007][729]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.46.32:073][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.46.32:073][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.46.32:073][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.32:073][793]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.32:073][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.32:073][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.32:073][793]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.32:073][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.32:090][794]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.32:090][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.32:090][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.32:090][794]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.32:090][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.46.32:090][794]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.32:090][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.32:090][794]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.32:090][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.32:090][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.32:090][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.32:090][794]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.32:090][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.32:090][794]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.32:090][794]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.32:176][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.46.32:178][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.32:373][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.32:373][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.33:071][853]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.000083, Lifetime Duration: 5.000000 [2020.04.24-01.46.33:104][855]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.46.43:088][454]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.43:088][454]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.43:088][454]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.43:088][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.43:090][454]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.43:090][454]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.43:090][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.43:090][454]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.43:090][454]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.43:090][454]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.43:090][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.43:090][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.43:090][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.43:090][454]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.43:090][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:654][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.46.45:656][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.45:656][608]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.45:656][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:656][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.45:656][608]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.45:656][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:656][608]Interaction: Interaction time: 20.000000 [2020.04.24-01.46.45:656][608]AnimLeader: BP_CamperMale01_C_1 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.24-01.46.45:656][608]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.45:656][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:689][610]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.45:689][610]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.46.45:689][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:689][610]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.45:689][610]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.46.45:689][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:691][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.46.45:723][612]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.45:723][612]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.46.45:723][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:723][612]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.45:723][612]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.46.45:723][612]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.45:723][612]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.46.45:723][612]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.45:723][612]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.46.45:723][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.45:723][612]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.45:723][612]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.45:723][612]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.46:288][646]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.46:288][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.46:288][646]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.46:288][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.46:290][646]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.46:290][646]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.46:290][646]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.46.46:290][646]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.46:290][646]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.46:290][646]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.46.46:290][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.46:290][646]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.46:290][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.46:290][646]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.46:290][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.46:488][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.46.46:490][658]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.46:490][658]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.46:490][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.46:490][658]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.46.46:490][658]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.46:490][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.46:490][658]Interaction: Interaction time: 19.966610 [2020.04.24-01.46.46:490][658]AnimLeader: BP_CamperMale01_C_1 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.24-01.46.46:490][658]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.46:490][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.46:873][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:306][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:306][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:306][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:306][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:672][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:673][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:856][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:856][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.47:856][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_3] [2020.04.24-01.46.47:856][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.53:218][ 62]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.46.53:221][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...44C2] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.46.53:807][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.46.53:807][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.53:909][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.46.54:072][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-01.46.54:072][113]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.54:072][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.46.54:072][113]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.54:073][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.54:073][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.54:073][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.46.54:073][113]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.46.54:073][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.54:073][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.46.54:073][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.54:073][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.46.54:073][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.54:073][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.46.54:073][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.54:170][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.46.54:171][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.46.54:189][120]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.54:189][120]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.46.54:189][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.54:189][120]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.46.54:189][120]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.46.54:189][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.54:189][120]Interaction: Interaction time: 20.000000 [2020.04.24-01.46.54:189][120]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.24-01.46.54:189][120]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.46.54:189][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.46.54:272][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.46.56:658][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.46.57:071][293]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.46.57:071][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.46.57:757][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.04.24-01.46.58:071][353]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.46.58:071][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.46.58:071][353]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.46.58:071][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.46.58:158][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.47.04:754][753]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.04:754][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.04:754][753]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.04:754][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.04:756][753]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:756][753]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:756][753]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.47.04:756][753]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.04:756][753]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:756][753]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.04:756][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.04:756][753]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.04:756][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:756][753]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.04:756][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:822][757]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:822][757]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.04:822][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:822][757]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:822][757]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.04:822][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:822][757]Interaction: Interaction time: 0.000000 [2020.04.24-01.47.04:822][757]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.47.04:822][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:856][759]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:856][759]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.04:856][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:856][759]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:856][759]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.47.04:856][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:856][759]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:856][759]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.47.04:856][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:856][759]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.04:856][759]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.04:856][759]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.04:856][759]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.04:856][759]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.04:856][759]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.04:856][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.04:856][759]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.04:856][759]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.04:856][759]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:287][845]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.06:287][845]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.06:287][845]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.06:287][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.06:289][845]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:289][845]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:289][845]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.47.06:289][845]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.06:289][845]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:289][845]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.06:289][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.06:289][845]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.06:289][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:289][845]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.06:289][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:356][849]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:356][849]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.06:356][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:356][849]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:356][849]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.06:356][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:356][849]Interaction: Interaction time: 0.000000 [2020.04.24-01.47.06:356][849]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.47.06:356][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:458][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.47.06:822][877]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:822][877]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.06:822][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:822][877]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:822][877]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.47.06:822][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:856][879]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:856][879]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.47.06:856][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:856][879]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.06:856][879]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.06:856][879]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.06:856][879]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.06:856][879]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.06:856][879]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.06:856][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.06:856][879]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-01.47.06:856][879]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.06:856][879]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:671][108]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-01.47.10:673][108]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.47.10:673][108]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.47.10:673][108]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.47.10:673][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.10:706][110]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.10:706][110]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.10:706][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.10:706][110]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.10:706][110]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.47.10:706][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.10:746][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.10:746][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.47.10:746][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.10:746][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.10:746][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.10:746][112]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.10:746][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.10:746][112]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.10:746][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.10:746][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.10:746][112]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-01.47.10:746][112]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.10:746][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:638][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.11:641][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.47.14:272][324]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.47.14:272][324]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.47.14:272][324]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.47.14:272][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.14:274][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.47.14:288][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.47.14:288][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.47.14:288][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.14:288][325]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.14:288][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.14:288][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.14:288][325]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.47.14:289][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.14:305][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.14:305][326]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.47.14:305][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.14:305][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.14:305][326]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.47.14:305][326]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.14:305][326]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.14:305][326]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.14:305][326]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.14:305][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.14:305][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.47.14:305][326]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.14:305][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.47.14:305][326]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.14:305][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.14:371][330]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.47.14:371][330]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.04.24-01.47.14:635][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554E206D00] Result: '1' k_EResultOK (success) [2020.04.24-01.47.14:635][346]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554E206D00]' succeeded in 0.262279 seconds [2020.04.24-01.47.14:886][361]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554E206D00] Result: '1' k_EResultOK (success) [2020.04.24-01.47.14:909][363]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.533779 seconds [2020.04.24-01.47.15:039][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.47.15:039][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.16:317][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-01.47.16:320][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.47.16:321][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.47.18:189][559]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-01.47.18:189][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-01.47.18:189][559]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:189][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:189][559]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:189][559]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.47.18:191][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:191][559]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:191][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:191][559]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:191][559]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.47.18:206][560]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:206][560]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:206][560]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.47.18:206][560]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.18:206][560]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:206][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:206][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:206][560]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.18:206][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:206][560]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.18:206][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:288][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:288][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:289][565]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:289][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.18:289][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:289][565]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:289][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.18:289][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:289][565]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-01.47.18:289][565]Interaction: Interaction time: 0.000000 [2020.04.24-01.47.18:289][565]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.47.18:290][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.47.18:290][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:292][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.18:292][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.18:306][566]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.04.24-01.47.18:306][566]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-01.47.18:306][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:306][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.18:306][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:306][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:306][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.47.18:306][566]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.18:306][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.18:306][566]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.18:306][566]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.47.18:306][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.18:306][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.18:306][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:306][566]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:306][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.47.18:306][566]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.18:306][566]GameFlow: EscapeMap Interaction ended player escaped = true [2020.04.24-01.47.18:307][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:307][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.47.18:389][569]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.47.18:389][569]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-01.47.18:389][569]GameFlow: Writing Profile Stat DBD_EscapeNoBlood_MapJnk_GasStation: 1 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_1, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:422][571]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.18:698][588]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0F80B0] Result: '1' k_EResultOK (success) [2020.04.24-01.47.18:698][588]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0F80B0]' succeeded in 0.307504 seconds [2020.04.24-01.47.18:727][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0F80B0] Result: '1' k_EResultOK (success) [2020.04.24-01.47.18:746][591]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352240 seconds [2020.04.24-01.47.19:255][621]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-01.47.19:509][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-01.47.19:521][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.47.22:254][801]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.47.22:254][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.22:255][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:255][801]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.22:255][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:255][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:255][801]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.47.22:255][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:255][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:255][801]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.47.22:255][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:255][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:255][801]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.22:255][801]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.22:255][801]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.22:255][801]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.22:255][801]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.47.22:255][801]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.22:255][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:256][801]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.47.22:256][801]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.22:256][801]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:304][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.47.22:304][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.22:305][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:305][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:305][804]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.47.22:305][804]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.22:305][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:305][804]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.47.22:305][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.22:305][804]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.22:305][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:305][804]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.22:305][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:455][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:455][813]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.22:455][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:455][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:455][813]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.22:455][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:455][813]Interaction: Interaction time: 0.000000 [2020.04.24-01.47.22:455][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:455][813]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.22:455][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:455][813]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:455][813]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.47.22:455][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:488][815]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:488][815]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.47.22:488][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:488][815]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:488][815]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.22:488][815]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.22:488][815]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.22:488][815]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.22:488][815]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.22:488][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.22:488][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-01.47.22:488][815]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.22:488][815]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.22:521][817]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.22:521][817]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.22:521][817]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.22:521][817]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.22:521][817]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookSacrificeIn. [2020.04.24-01.47.22:522][817]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn. [2020.04.24-01.47.22:522][817]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.24-01.47.22:522][817]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.47.23:303][864]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.47.23:371][864]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.47.23:371][864]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.47.23:373][864]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.47.23:373][864]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 884.786072 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 32.346695 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 929.055664 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 145.201385 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1958.341431 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1415.734619 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 227.648590 [2020.04.24-01.47.23:373][864]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.440575 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 22.539043 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.602838 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 44.377487 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.822538 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Spotter Bloodpoints Value: 500.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 601.032776 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 921.599426 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.552521 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 221.709198 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveExposed Bloodpoints Value: 250.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 1250.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionEscape Bloodpoints Value: 1500.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.04.24-01.47.23:374][864]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-01.47.23:374][864]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.47.23:374][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21365.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:374][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21365.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:374][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21365.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:374][864]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.47.23:374][864]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 21365 [2020.04.24-01.47.23:374][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21365.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:374][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21365.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:374][864]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-01.47.23:375][864]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.47.23:375][864]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-01.47.23:375][864]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 21365 FearTokens: 7 [2020.04.24-01.47.23:375][864]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.24-01.47.23:375][864]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.47.23:375][864]LogQuestEvent: player did finish playing [2020.04.24-01.47.23:384][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:384][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:388][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:388][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:405][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:405][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:422][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:422][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:438][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:438][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:455][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:455][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:472][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:472][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:488][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:488][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:505][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:505][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:521][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:521][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:537][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:537][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:554][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:554][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:570][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:570][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:586][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:586][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:603][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:603][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:620][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:620][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:635][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:635][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:652][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:652][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:668][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:668][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:684][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:684][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:701][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:701][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:716][885]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255356775A0] Result: '1' k_EResultOK (success) [2020.04.24-01.47.23:716][885]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255356775A0]' succeeded in 0.338588 seconds [2020.04.24-01.47.23:716][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:716][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:732][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:732][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:748][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:748][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:764][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:764][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:781][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:781][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:797][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:797][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:813][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:813][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:829][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:830][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:845][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:845][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:861][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:861][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:877][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:877][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:894][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:894][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:910][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:911][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:926][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:926][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:942][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:942][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:958][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:958][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:974][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:974][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.23:990][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.23:990][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:007][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:007][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:024][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:024][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:041][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:041][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:057][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:057][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:074][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:074][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:091][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:091][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:092][909]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEEDAC00] Result: '1' k_EResultOK (success) [2020.04.24-01.47.24:092][909]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEEDAC00]' succeeded in 0.716942 seconds [2020.04.24-01.47.24:107][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:107][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:120][910]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-01.47.24:124][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:124][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:141][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:141][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:155][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.47.24:155][912]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:205][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.47.24:205][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Enabled [2020.04.24-01.47.24:205][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Enabled [2020.04.24-01.47.24:205][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Enabled [2020.04.24-01.47.24:205][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Enabled [2020.04.24-01.47.24:205][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.47.24:206][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Enabled [2020.04.24-01.47.24:207][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-01.47.24:207][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.47.24:207][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-01.47.24:207][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-01.47.24:207][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.47.24:207][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-01.47.24:208][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-01.47.24:208][912]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-01.47.24:208][912]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-01.47.24:208][912]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Disabled [2020.04.24-01.47.24:208][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.47.24:210][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Disabled [2020.04.24-01.47.24:210][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.24:210][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.24:210][912]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.24:210][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.47.24:210][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000055 seconds [2020.04.24-01.47.24:211][912]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.47.24:211][912]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.24:211][912]GameFlow: Spawn Item: Item_Camper_MedKit [2020.04.24-01.47.24:211][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000044 seconds [2020.04.24-01.47.24:212][912]GameFlow: ACollectable::BeginPlay [2020.04.24-01.47.24:212][912]GameFlow: BegunPlayFenceGuid 994FC180-4872-1C2E-83CC-C3BF59C13B48 [2020.04.24-01.47.24:212][912]GameFlow: OnCreationFence 994FC180-4872-1C2E-83CC-C3BF59C13B48 [2020.04.24-01.47.24:212][912]GameFlow: Waiting for fence 994FC180-4872-1C2E-83CC-C3BF59C13B48 [2020.04.24-01.47.24:212][912]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 994FC18048721C2E83CCC3BF59C13B48 [2020.04.24-01.47.24:212][912]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-01.47.24:212][912]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.47.24:212][912]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.47.24:213][912]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.47.24:213][912]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.47.24:213][912]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.47.24:216][912]LogSM: [BP_CamperMale01_C_2][SERVER SLAVE] [2020.04.24-01.47.24:217][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:217][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:222][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:222][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:239][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:239][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:254][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:254][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:270][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:271][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:286][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:286][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:303][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:303][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:319][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:319][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:335][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:335][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:351][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:351][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:367][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:367][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:383][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:383][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:399][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:399][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:416][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:416][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:431][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:431][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:448][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:448][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:454][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25536A01000] Result: '1' k_EResultOK (success) [2020.04.24-01.47.24:454][928]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25536A01000]' succeeded in 1.077799 seconds [2020.04.24-01.47.24:464][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:464][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:480][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25536A01000] Result: '1' k_EResultOK (success) [2020.04.24-01.47.24:480][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:480][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:496][930]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.114851 seconds [2020.04.24-01.47.24:496][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:496][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:512][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:512][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:528][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:528][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:544][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:544][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:561][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:561][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:578][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:578][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:594][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:594][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:609][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:609][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:626][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:626][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:642][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:642][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:658][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:658][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:674][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:674][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:690][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:690][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:707][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:707][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:724][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:724][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:741][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:741][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:757][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:757][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:774][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:774][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:791][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:791][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:807][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:807][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:824][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:824][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:842][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:842][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:857][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:857][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:874][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:874][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:890][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:890][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:907][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:907][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:923][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:923][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:940][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:941][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:957][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:957][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:973][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:973][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.24:991][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.24:991][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:007][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:007][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:024][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:024][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:041][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:041][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:057][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:057][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:074][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:074][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:090][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:090][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:107][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:107][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:124][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:124][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:140][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:140][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:157][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:157][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:173][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:173][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:190][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:190][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:207][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:207][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:223][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:223][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:240][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:240][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:257][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:257][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:274][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:274][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:290][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:290][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:307][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:307][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:323][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:323][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:340][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:340][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:358][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:358][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:373][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:373][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:390][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:390][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:407][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:407][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:423][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:423][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:440][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:440][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:456][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:457][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:473][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:473][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:490][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:490][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:507][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:507][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:524][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:524][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:540][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:540][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:557][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:557][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:574][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:574][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:590][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:590][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:607][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:607][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:623][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:623][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:640][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:640][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:657][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:657][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:673][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:673][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:690][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:690][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:707][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:707][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:723][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:723][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:740][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:740][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:757][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:757][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:773][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:773][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:790][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:790][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:807][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:807][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:823][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:823][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:840][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:840][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:857][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:857][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:873][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:873][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:890][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:890][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:906][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:907][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:924][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:924][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:940][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:940][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:957][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:957][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:973][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:973][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.25:990][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.25:990][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:006][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:006][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:023][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:023][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:040][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:040][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:057][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:057][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:073][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:073][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:091][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:091][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:107][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:107][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:123][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:123][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:140][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:140][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:157][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:157][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:173][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:173][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:190][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:190][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:207][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:207][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:223][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:223][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:240][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:240][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:257][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:257][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:273][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:273][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:290][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:290][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:304][ 39]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.26:304][ 39]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.26:304][ 39]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookSacrificeOut. [2020.04.24-01.47.26:304][ 39]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut. [2020.04.24-01.47.26:304][ 39]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.24-01.47.26:307][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:307][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:323][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:323][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:340][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:340][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:357][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:357][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:374][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:374][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:390][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:390][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:407][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:407][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:423][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:423][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:440][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:440][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:457][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:457][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:473][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:473][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:490][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:490][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:507][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:507][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:523][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:523][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:540][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:540][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:556][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:556][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:574][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:574][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:591][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:591][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:607][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:607][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:624][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:624][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:640][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:640][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:657][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:657][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:673][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:673][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:690][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:690][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:706][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:706][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:724][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:724][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:740][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:740][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:757][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:757][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:773][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:773][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:790][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:790][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:807][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:807][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:823][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:823][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:840][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:840][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:857][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:857][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:874][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:874][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:890][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:890][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:907][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:907][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:924][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:924][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:940][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:940][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:956][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:956][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:973][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:973][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.26:990][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.26:990][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:007][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:007][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:023][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:023][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:040][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:040][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:056][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:056][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:074][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:074][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:090][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:090][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:107][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:107][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:123][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:123][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:140][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:140][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:157][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:157][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:174][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:174][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:190][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:190][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:207][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:207][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:223][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:223][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:240][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:240][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:256][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:256][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:270][ 97]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.04.24-01.47.27:270][ 97]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.27:270][ 97]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.04.24-01.47.27:270][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.27:271][ 97]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.27:271][ 97]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.27:271][ 97]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.47.27:271][ 97]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.27:271][ 97]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.27:271][ 97]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.04.24-01.47.27:271][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.27:271][ 97]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.27:271][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.27:272][ 97]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.27:272][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.27:274][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:274][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:290][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:290][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:307][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:307][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:323][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:323][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:340][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:340][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:357][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:357][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:373][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:373][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:390][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:390][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:407][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:407][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:424][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:424][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:440][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:440][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:456][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:456][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:470][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.47.27:470][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.27:471][109]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.27:471][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.27:471][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.27:471][109]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.27:471][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.27:471][109]Interaction: Interaction time: 3.478261 [2020.04.24-01.47.27:471][109]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.47.27:471][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.27:473][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:473][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:490][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:490][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:506][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:506][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:523][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:523][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:540][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:540][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:556][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:556][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:574][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:574][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:590][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:590][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:607][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:607][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:624][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:624][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:640][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:640][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:657][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:657][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:674][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:674][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:690][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:690][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:707][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:707][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:724][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:724][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:740][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:740][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:757][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:757][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:775][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:775][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:790][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:790][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:806][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:806][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:823][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:823][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:840][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:841][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:856][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:857][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:873][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:873][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:890][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:890][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:907][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:907][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:923][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:923][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:940][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:940][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:957][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:957][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:973][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:973][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.27:990][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.27:990][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:007][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:007][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:023][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:023][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:040][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:040][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:056][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:056][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:074][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:074][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:090][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:090][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:107][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:107][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:123][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:123][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:140][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:140][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:157][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:157][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:174][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:174][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:190][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:190][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:207][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:207][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:223][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:223][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:240][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:240][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:256][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:256][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:273][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:273][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:290][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:290][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:307][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:307][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:324][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-01.47.28:324][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-01.47.28:324][160]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-01.47.28:324][160]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:324][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-01.47.28:326][160]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:326][160]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:326][160]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:326][160]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:327][160]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:327][160]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:327][160]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:327][160]GameFlow: InGameContextComponent::Leave [2020.04.24-01.47.28:328][160]LogAsyncLoad: Unloading library Game [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:328][160]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:329][160]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:330][160]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:330][160]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:330][160]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:330][160]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:330][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:349][160]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:349][160]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.47.28:349][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.47.28:349][160]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:349][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.47.28:464][160]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:464][160]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:464][160]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.47.28:464][160]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.47.28:464][160]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-01.47.28:464][160]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-01.47.28:464][160]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.47.28:464][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.47.28:464][160]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.47.28:464][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.47.28:464][160]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:465][160]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:465][160]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:467][160]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:467][160]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:467][160]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:467][160]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:467][160]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.47.28:483][161]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.28:483][161]GameFlow: TallyContextComponent::Enter [2020.04.24-01.47.28:494][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3396 [2020.04.24-01.47.28:547][161]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.47.28:547][161]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.47.28:548][161]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22542&schemaVersion=0] [2020.04.24-01.47.28:548][161]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-01.47.28:548][161]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-01.47.28:548][161]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.24-01.47.28:548][161]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-01.47.28:548][161]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "346", matchId: "01EAF9D8-08D7-E7F0-9155-583A1FC728F8", isFirstMatch: "False", consecutiveMatch: "3", playerType: "survivor" [2020.04.24-01.47.28:548][161]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-01.47.28:557][161]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.47.28:557][161]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.47.28:557][161]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.47.28:557][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-01.47.28:570][162]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-01.47.28:574][162]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.47.28:574][162]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.47.28:574][162]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.47.28:617][162]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.47.29:039][162]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.47.29:042][163]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.47.29:042][163]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.47.29:042][163]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.47.29:043][163]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-01.47.29:043][163]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-01.47.29:043][163]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.47.29:043][163]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.47.29:043][163]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.47.29:043][163]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-01.47.29:043][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3760 - reached levels:1 - xp bonuses:2 [2020.04.24-01.47.29:046][163]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-01.47.29:046][163]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22542&schemaVersion=0] [2020.04.24-01.47.29:047][163]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.47.29:096][163]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.47.29:096][163]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.47.29:096][163]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.47.29:116][164]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.29:116][164]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.29:116][164]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.47.29:138][166]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-01.47.29:138][166]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-01.47.29:139][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.47.29:205][170]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-01.47.29:238][172]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-01.47.29:238][172]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-01.47.29:653][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-01.47.30:939][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.47.31:037][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.47.31:038][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.31:038][280]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.31:038][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.31:038][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.31:038][280]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.31:038][280]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.31:038][280]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.31:038][280]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.31:038][280]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.31:038][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.31:038][280]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.04.24-01.47.31:038][280]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.31:038][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.31:040][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.47.31:657][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-01.47.34:880][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.47.34:887][511]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.47.34:903][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-01.47.35:494][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-01.47.36:620][615]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.728123 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.47.36:621][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.47.36:621][615]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.47.36:621][615]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.36:621][615]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.36:621][615]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.36:622][615]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-01.47.36:623][615]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:623][615]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:623][615]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:623][615]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:623][615]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:623][615]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:623][615]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.47.36:625][615]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.47.36:787][625]GameFlow: OnDropped 460.946625 [2020.04.24-01.47.36:787][625]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.47.36:838][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.47.36:838][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.47.36:838][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.47.36:838][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.47.36:838][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.47.36:838][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.47.36:839][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.47.36:840][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-01.47.36:840][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.47.36:840][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-01.47.36:840][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-01.47.36:840][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.47.36:840][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:840][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-01.47.36:841][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.47.36:841][625]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.47.36:841][625]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.47.36:841][625]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.47.36:841][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.47.36:842][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.47.36:842][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.36:842][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.36:842][625]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.36:842][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000069 seconds [2020.04.24-01.47.36:843][625]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-01.47.36:843][625]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.47.36:843][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.36:843][625]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-01.47.36:844][625]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.47.36:844][625]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.47.36:844][625]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_14.SkeletalMeshComponent0' [2020.04.24-01.47.36:844][625]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.47.36:844][625]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.47.36:844][625]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.47.36:847][625]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.36:847][625]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.36:847][625]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.36:847][625]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.47.36:847][625]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-01.47.42:899][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.47.42:904][990]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-01.47.42:904][990]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.47.42:937][992]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.47.43:087][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.45:883][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198034300309 [2020.04.24-01.47.45:887][169]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198034300309, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.47.45:887][169]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lily215, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.47.46:770][222]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.47.46:770][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.46:803][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.47.46:803][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.46:804][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:804][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:804][224]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.47.46:804][224]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.46:804][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:804][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.47.46:804][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.46:804][224]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.46:804][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:804][224]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.46:804][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:871][228]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:871][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.46:871][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:871][228]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:871][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.46:871][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:871][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.47.46:871][228]Interaction: Interaction time: 0.000000 [2020.04.24-01.47.46:871][228]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.47.46:872][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.47.46:872][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:874][228]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.47.46:905][229]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:905][229]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.46:905][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:905][229]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:905][229]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.46:905][229]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.46:905][229]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.46:905][229]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.46:906][229]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.47.46:906][229]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.46:906][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.46:906][229]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Lone Wolf][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.47.46:906][229]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.46:906][229]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:906][229]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_1, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.46:938][231]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - Lone Wolf, Originating Player: BP_CamperMale02_Character_C_0 - Lone Wolf, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 26.317802, Lifetime Duration: 40.000000 [2020.04.24-01.47.49:036][358]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.47.49:037][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.49:069][360]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.47.49:069][360]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.49:071][360]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:071][360]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:071][360]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.47.49:071][360]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.49:071][360]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:071][360]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.47.49:071][360]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.49:071][360]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.47.49:071][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:071][360]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.47.49:071][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:272][372]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:272][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.47.49:272][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:272][372]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:272][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.47.49:272][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:272][372]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-01.47.49:272][372]Interaction: Interaction time: 0.000000 [2020.04.24-01.47.49:272][372]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-01.47.49:272][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.47.49:272][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:274][372]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-01.47.49:707][398]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.49:707][398]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.49:707][398]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.49:707][398]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_1 - HueChiii, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.49:708][398]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:708][398]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.47.49:708][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:708][398]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:708][398]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.47.49:708][398]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.49:708][398]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.47.49:708][398]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.47.49:708][398]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-01.47.49:708][398]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.47.49:708][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.47.49:708][398]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - HueChiii][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.47.49:708][398]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.49:708][398]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.49:708][398]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.47.51:853][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.47.51:906][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.47.51:906][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.47.51:906][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.47.51:906][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.47.51:907][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.47.51:907][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.47.51:907][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.47.51:908][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-01.47.51:908][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.47.51:908][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-01.47.51:909][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-01.47.51:909][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.47.51:909][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-01.47.51:909][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.51:909][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.51:909][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.04.24-01.47.51:910][527]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.04.24-01.47.51:910][527]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.04.24-01.47.51:910][527]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.47.51:910][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.47.51:910][527]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.51:910][527]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.51:910][527]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.51:910][527]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-01.47.51:911][527]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_02 took 0.000028 seconds [2020.04.24-01.47.51:911][527]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.47.51:911][527]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.51:911][527]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Head006 [2020.04.24-01.47.51:912][527]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head006 [2020.04.24-01.47.51:912][527]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Torso08 [2020.04.24-01.47.51:913][527]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso08 [2020.04.24-01.47.51:913][527]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Legs006 [2020.04.24-01.47.51:913][527]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs006 [2020.04.24-01.47.51:914][527]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-01.47.51:914][527]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.47.51:915][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.47.51:915][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-01.47.51:915][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-01.47.51:915][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.47.51:915][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.47.51:915][527]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.47.51:917][527]LogSM: [BP_CamperMale02_Character_C_1][SERVER SLAVE] [2020.04.24-01.47.54:487][682]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.47.54:537][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.47.54:537][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Enabled [2020.04.24-01.47.54:537][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Enabled [2020.04.24-01.47.54:537][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Enabled [2020.04.24-01.47.54:537][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Enabled [2020.04.24-01.47.54:537][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.47.54:538][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Enabled [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-01.47.54:540][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.47.54:540][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_3 [2020.04.24-01.47.54:541][682]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.04.24-01.47.54:541][682]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.04.24-01.47.54:541][682]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_3 [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Disabled [2020.04.24-01.47.54:541][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.47.54:542][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Disabled [2020.04.24-01.47.54:542][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.54:542][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.54:542][682]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.47.54:542][682]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-01.47.54:543][682]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000026 seconds [2020.04.24-01.47.54:543][682]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-01.47.54:543][682]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.47.54:545][682]LogSM: [BP_CamperMale01_C_3][SERVER SLAVE] [2020.04.24-01.47.56:690][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.47.57:070][835]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.47.57:070][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.47.57:289][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.04.24-01.47.58:069][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.47.58:069][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.47.58:069][895]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.47.58:069][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.47.58:090][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.48.00:037][ 13]GameFlow: OnDropped 484.198639 [2020.04.24-01.48.00:037][ 13]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.04.24-01.48.00:037][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.04.24-01.48.00:037][ 13]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.48.00:037][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-01.48.00:037][ 13]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.48.00:037][ 13]Interaction: ------------------------ [2020.04.24-01.48.00:037][ 13]Interaction: - Interactions in Zone - [2020.04.24-01.48.00:037][ 13]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - DonziBuddy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-01.48.00:037][ 13]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.48.00:037][ 13]Interaction: ------------------------ [2020.04.24-01.48.00:037][ 13]Interaction: - Interactions in Zone - [2020.04.24-01.48.00:037][ 13]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:037][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:037][ 13]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-01.48.00:038][ 13]Interaction: ---------------------------- [2020.04.24-01.48.00:038][ 13]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - DonziBuddy, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.00:038][ 13]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - DonziBuddy, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.00:038][ 13]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_0 - DonziBuddy, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.00:038][ 13]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - DonziBuddy, Originating Player: BP_Slasher_Character_16_C_0 - DonziBuddy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.00:038][ 13]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.48.00:038][ 13]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.04.24-01.48.00:038][ 13]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-01.48.00:038][ 13]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.00:038][ 13]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.00:038][ 13]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.00:038][ 13]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-01.48.00:038][ 13]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.48.02:674][171]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-01.48.02:690][172]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:690][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-01.48.02:691][172]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:691][172]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:691][172]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:691][172]GameFlow: TallyContextComponent::Leave [2020.04.24-01.48.02:691][172]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.48.02:691][172]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.48.02:691][172]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-01.48.02:691][172]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.48.02:691][172]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: 0: cc412...10704 [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: 2: 7a015...18202 [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: 3: 67c01...37212 [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.48.02:691][172]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:39:46.994Z : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: MirrorsSessionId=89eb2f18-1445-4a12-9976-29aba50acfc4 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.146.191 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: EncryptionKey=tUkgP/5b+tqC2BLsHLPyLOGnCXo1t+w0Ji1hb7bt+rE= : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC083608D7E7F05F5C14041AC7D25A|54.210.146.191|7777 : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: MatchMembersA=["7a015e1d-ae62-4079-8d2c-712787135819"] : OnlineService [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","cc4127de-3354-49c9-baac-92f13d616c43","be005268-348a-486c-8fb3-48aa9a83025a","67c01b08-aa96-4ebe-bde6-c03f34df0de7"] : OnlineService [2020.04.24-01.48.02:692][172]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255224F4750] [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.48.02:692][172]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.48.02:693][172]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.210.146.191:7777 SessionId: 00CC0...7D25A [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:39:46.994Z : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: MirrorsSessionId=89eb2f18-1445-4a12-9976-29aba50acfc4 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.146.191 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: EncryptionKey=tUkgP/5b+tqC2BLsHLPyLOGnCXo1t+w0Ji1hb7bt+rE= : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC083608D7E7F05F5C14041AC7D25A|54.210.146.191|7777 : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: MatchMembersA=["7a015e1d-ae62-4079-8d2c-712787135819"] : OnlineService [2020.04.24-01.48.02:693][172]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","cc4127de-3354-49c9-baac-92f13d616c43","be005268-348a-486c-8fb3-48aa9a83025a","67c01b08-aa96-4ebe-bde6-c03f34df0de7"] : OnlineService [2020.04.24-01.48.02:693][172]LogOnline: Destroying session GameSession [2020.04.24-01.48.02:693][172]LogDBDEasyAntiCheat: DestroySession [2020.04.24-01.48.02:693][172]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-01.48.02:693][172]LogOnline: Destroying session GameSession [2020.04.24-01.48.02:693][172]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.48.02:693][172]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-01.48.02:694][172]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.48.02:695][172]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:695][172]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:695][172]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:695][172]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.02:695][172]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.48.02:695][172]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:695][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.48.02:696][172]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:696][172]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:696][172]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.02:698][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.02:698][172]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.02:698][172]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.48.02:702][173]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.48.02:823][179]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/89eb2f18-1445-4a12-9976-29aba50acfc4] [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: 0: cc412...10704 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: 2: 7a015...18202 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: 3: 67c01...37212 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: 4: be005...03918 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:39:46.994Z : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: MirrorsSessionId=89eb2f18-1445-4a12-9976-29aba50acfc4 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: HostPublicIp=54.210.146.191 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: EncryptionKey=tUkgP/5b+tqC2BLsHLPyLOGnCXo1t+w0Ji1hb7bt+rE= : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC083608D7E7F05F5C14041AC7D25A|54.210.146.191|7777 : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: MatchMembersA=["7a015e1d-ae62-4079-8d2c-712787135819"] : OnlineService [2020.04.24-01.48.02:823][179]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","cc4127de-3354-49c9-baac-92f13d616c43","be005268-348a-486c-8fb3-48aa9a83025a","67c01b08-aa96-4ebe-bde6-c03f34df0de7"] : OnlineService [2020.04.24-01.48.02:823][179]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-01.48.02:830][180]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.130746 seconds [2020.04.24-01.48.02:830][180]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-01.48.02:831][180]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-01.48.02:831][180]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-01.48.02:860][182]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.016169 seconds [2020.04.24-01.48.03:232][204]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.03:232][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.48.03:235][204]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.03:235][204]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.03:235][204]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.03:235][204]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.48.03:235][204]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.48.03:235][204]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.210.146.191//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.48.03:235][204]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.48.03:235][204]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.48.03:235][204]LogAsyncLoad: Start loading library async: Menu [2020.04.24-01.48.03:235][204]LogAsyncLoad: 215 assets in Menu [2020.04.24-01.48.03:235][204]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.48.03:235][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.48.03:235][204]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.03:235][204]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.48.03:237][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.48.03:237][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.48.03:237][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:238][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.48.03:238][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.48.03:238][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:239][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.48.03:239][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.48.03:240][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:241][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.48.03:241][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.48.03:241][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:242][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.48.03:242][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.48.03:242][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:243][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.48.03:243][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.48.03:243][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:245][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.48.03:245][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.48.03:245][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:246][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.48.03:246][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.48.03:246][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:247][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.48.03:247][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.48.03:247][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:248][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.48.03:248][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.48.03:248][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:249][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.48.03:249][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.48.03:249][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:251][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.48.03:251][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.48.03:251][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:252][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.48.03:252][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.48.03:252][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:253][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.48.03:253][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.48.03:253][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:254][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.48.03:254][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.48.03:254][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:255][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.48.03:255][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.48.03:255][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:256][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.48.03:256][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.48.03:256][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:256][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.48.03:256][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.48.03:256][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:257][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.48.03:257][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.48.03:257][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:258][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.48.03:258][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.48.03:258][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:260][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.48.03:260][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.48.03:260][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:261][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.48.03:261][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.48.03:261][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:262][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.48.03:263][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.48.03:263][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:264][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.48.03:264][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.48.03:265][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:265][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.48.03:265][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.48.03:265][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:267][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.48.03:267][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.48.03:267][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:268][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.48.03:268][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.48.03:268][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:269][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.48.03:269][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.48.03:269][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:270][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.48.03:270][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.48.03:270][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:274][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.48.03:274][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.48.03:274][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:276][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.48.03:276][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.48.03:276][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:277][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.48.03:277][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.48.03:277][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:278][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.48.03:278][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.48.03:278][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:279][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.48.03:279][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.48.03:279][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:280][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.48.03:281][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.48.03:281][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:281][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.48.03:282][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.48.03:282][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:283][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.48.03:283][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.48.03:283][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:284][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.48.03:284][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.48.03:284][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:285][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.48.03:285][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.48.03:285][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:286][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.48.03:286][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.48.03:286][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:287][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.48.03:287][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.48.03:287][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:288][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.48.03:288][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.48.03:288][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:351][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.48.03:351][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.48.03:351][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:353][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.48.03:353][204]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.48.03:353][204]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:490][204]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.03:491][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-01.48.03:491][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-01.48.03:492][205]r.CullAll = "1" [2020.04.24-01.48.03:506][205]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.48.03:506][205]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-01.48.03:506][205]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.48.03:509][205]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-01.48.03:593][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-01.48.03:593][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-01.48.03:593][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-01.48.03:728][214]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.48.04:025][232]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.48.04:125][238]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.48.04:176][241]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.24-01.48.04:176][241]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.24-01.48.04:177][241]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.24-01.48.04:240][244]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.48.04:240][244]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.48.04:240][244]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.04:240][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-01.48.04:241][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-01.48.04:314][245]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-01.48.04:317][245]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.48.04:318][245]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Wraith/Materials/MI_Machete02_Spine.MI_Machete02_Spine; this export was not properly precached. [2020.04.24-01.48.04:322][245]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Wraith/Materials/MI_Machete02_Body.MI_Machete02_Body; this export was not properly precached. [2020.04.24-01.48.04:325][245]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Slashers/Wraith/Weapons/Models/Machete02_REF.Machete02_REF; this export was not properly precached. [2020.04.24-01.48.04:327][245]LogStreaming: Flushing async loaders took 10ms. [2020.04.24-01.48.04:327][245]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-01.48.04:327][245]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.04.24-01.48.04:327][245]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.04.24-01.48.04:330][245]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.210.146.191:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x25517D8C820], Channels: 115, Time: 2020.04.24-01.48.04 [2020.04.24-01.48.04:330][245]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.210.146.191:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x25517D8C760] [2020.04.24-01.48.04:331][245]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-01.48.04:334][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:334][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:334][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.04.24-01.48.04:334][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:334][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:334][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:334][245]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.48.04:334][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_3 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_3 [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - HueChiii, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.48.04:335][245]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-01.48.04:336][245]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-01.48.04:336][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:336][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:336][245]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.48.04:336][245]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.48.04:578][245]LogUObjectHash: Compacting FUObjectHashTables data took 6.79ms [2020.04.24-01.48.04:645][245]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-01.48.04:645][245]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-01.48.04:645][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.48.04:645][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.04:776][245]LogStreaming: Flushing async loaders took 130ms. [2020.04.24-01.48.04:776][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.48.04:776][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.04:777][245]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.48.04:777][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-01.48.04:777][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.04:937][245]LogStreaming: Flushing async loaders took 160ms. [2020.04.24-01.48.04:939][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.48.04:939][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:061][245]LogStreaming: Flushing async loaders took 123ms. [2020.04.24-01.48.05:061][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.48.05:061][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:070][245]LogStreaming: Flushing async loaders took 9ms. [2020.04.24-01.48.05:070][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.48.05:070][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:070][245]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.48.05:070][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-01.48.05:070][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:083][245]LogStreaming: Flushing async loaders took 13ms. [2020.04.24-01.48.05:083][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.48.05:083][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:084][245]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.48.05:084][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.48.05:084][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:221][245]LogStreaming: Flushing async loaders took 136ms. [2020.04.24-01.48.05:223][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-01.48.05:224][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:232][245]LogStreaming: Flushing async loaders took 9ms. [2020.04.24-01.48.05:232][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.48.05:232][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:233][245]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.48.05:233][245]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-01.48.05:233][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:234][245]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.48.05:236][245]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-20.48.05 [2020.04.24-01.48.05:236][245]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.48.05:236][245]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.48.05:237][245]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.48.05:237][245]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.48.05:237][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.48.05:237][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.48.05:237][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2552210E1D0] [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.48.05:237][245]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.48.05:237][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.48.05:237][245]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.48.05:249][245]LogWorld: Bringing up level for play took: 0.013429 [2020.04.24-01.48.05:250][245]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-01.48.05:250][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.48.05:250][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.48.05:250][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255224F9790] [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.48.05:250][245]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.48.05:250][245]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.48.05:250][245]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-01.48.05:255][245]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.48.05:255][245]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.48.05:304][245]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.48.05:304][245]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.48.05:304][245]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.48.05:304][245]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.48.05:304][245]LogCustomization: ------ [2020.04.24-01.48.05:304][245]LogCustomization: --> D_Head02 [2020.04.24-01.48.05:304][245]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.48.05:304][245]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.48.05:304][245]LogCustomization: ------ [2020.04.24-01.48.05:304][245]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.48.05:304][245]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-01.48.05:305][245]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.48.05:318][245]LogStreaming: Flushing async loaders. [2020.04.24-01.48.05:487][245]LogStreaming: Flushing async loaders took 170ms. [2020.04.24-01.48.05:508][245]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-01.48.05:565][245]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-01.48.05:565][245]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.48.05:566][245]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-01.48.05:566][245]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000024 seconds [2020.04.24-01.48.05:566][245]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.04.24-01.48.05:566][245]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-01.48.05:566][245]LogLoad: Took 1.239068 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-01.48.05:567][245]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.48.05:567][245]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.48.05:567][245]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.48.05:567][245]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.05:567][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-01.48.05:568][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-01.48.05:667][246]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.05:667][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-01.48.05:668][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-01.48.05:670][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-01.48.05:670][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-01.48.05:670][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-01.48.05:671][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-01.48.05:840][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-01.48.05:840][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.48.05:841][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.48.05:841][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-01.48.05:842][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-01.48.05:926][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.48.05:926][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.48.05:926][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-01.48.05:927][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-01.48.05:939][247]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.05:939][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-01.48.05:940][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-01.48.06:209][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-01.48.06:301][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-01.48.06:301][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-01.48.06:301][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-01.48.06:306][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-01.48.06:310][248]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-01.48.06:347][250]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.06:347][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-01.48.06:348][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-01.48.06:474][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-01.48.06:474][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-01.48.06:474][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-01.48.06:603][256]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.06:603][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-01.48.06:604][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-01.48.06:726][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-01.48.06:726][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-01.48.06:726][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-01.48.06:732][257]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.06:733][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-01.48.06:734][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-01.48.06:842][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-01.48.07:828][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-01.48.07:828][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-01.48.07:828][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-01.48.07:828][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-01.48.07:829][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-01.48.07:829][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-01.48.07:829][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-01.48.07:829][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-01.48.07:830][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-01.48.07:830][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-01.48.07:830][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-01.48.07:830][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-01.48.07:830][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-01.48.07:842][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-01.48.07:846][258]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-01.48.07:972][264]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.48.08:209][270]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.08:209][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.48.08:210][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-01.48.08:371][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.48.08:372][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-01.48.08:372][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-01.48.08:379][271]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.08:379][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.48.08:380][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-01.48.08:518][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-01.48.08:518][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-01.48.08:518][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-01.48.08:530][272]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.08:530][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-01.48.08:531][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-01.48.08:672][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-01.48.08:672][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-01.48.08:672][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-01.48.08:702][274]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.08:702][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-01.48.08:703][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-01.48.08:847][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-01.48.08:847][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-01.48.08:848][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-01.48.08:854][275]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.08:854][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-01.48.08:855][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-01.48.09:002][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-01.48.09:002][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-01.48.09:002][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-01.48.09:010][276]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.09:010][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-01.48.09:011][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-01.48.09:167][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-01.48.09:167][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-01.48.09:167][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-01.48.09:178][277]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.09:178][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-01.48.09:179][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-01.48.09:337][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-01.48.09:337][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-01.48.09:337][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-01.48.09:349][278]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.48.09:349][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.48.09:350][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-01.48.09:509][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-01.48.09:509][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-01.48.09:510][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-01.48.09:539][280]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.48.09:539][280]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.310' TotalLoadTime='6.310' TimeStamp='2020-04-24T01:48:09.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.48.09:539][280]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.310' TimeStamp='2020-04-24T01:48:09.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.310' TimeStamp='2020-04-24T01:48:09.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.310' TimeStamp='2020-04-24T01:48:09.252Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-01.48.09:540][280]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.48.09:544][281]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-01.48.09:568][281]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.48.09:568][281]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.48.09:568][281]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.48.10:542][325]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.48.10:542][325]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.48.10:542][325]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-01.48.10:542][325]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-01.48.10:542][325]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.48.10:542][325]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:542][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.48.10:542][325]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:542][325]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:542][325]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:542][325]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-01.48.10:542][325]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.48.10:542][325]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:542][325]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.48.10:542][325]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:542][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.48.10:671][325]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:671][325]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:671][325]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:671][325]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.48.10:671][325]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.48.10:672][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.48.10:672][325]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:672][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.48.10:704][325]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:704][325]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:704][325]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:705][325]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:705][325]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:705][325]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.10:707][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.10:707][325]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:729][325]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.48.10:729][325]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.48.10:732][325]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.48.10:732][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.48.10:735][325]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.48.10:735][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.48.10:735][325]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:735][325]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:782][325]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.48.10:782][325]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.48.10:782][325]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.48.10:782][325]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:783][325]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.48.10:783][325]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.48.10:783][326]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.48.10:783][326]r.CullAll = "0" [2020.04.24-01.48.10:790][326]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.48.10:790][326]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.48.10:790][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-01.48.10:790][326]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-01.48.10:790][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-01.48.10:790][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-01.48.10:790][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25534409A60] [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-01.48.10:790][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-01.48.10:791][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-01.48.10:791][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-01.48.10:791][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-01.48.10:791][326]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-01.48.10:791][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.48.10:791][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.48.10:791][326]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-01.48.10:791][326]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.48.10:792][326]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-01.48.10:797][326]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.48.10:799][326]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.48.10:800][326]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.48.10:801][326]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-01.48.10:802][326]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-01.48.10:802][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.48.10:806][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:809][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:809][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:809][326]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.10:809][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:809][326]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-01.48.10:811][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:812][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:815][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.48.10:815][326]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.10:815][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:815][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.48.10:817][326]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.10:933][327]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.48.10:933][327]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.48.10:934][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.48.10:934][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.48.10:934][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.48.10:936][327]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.48.10:936][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.48.11:015][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000045 seconds [2020.04.24-01.48.11:016][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.04.24-01.48.11:016][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.11:016][327]LogCustomization: ------ [2020.04.24-01.48.11:016][327]LogCustomization: --> D_Head02 [2020.04.24-01.48.11:016][327]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.48.11:016][327]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.48.11:016][327]LogCustomization: ------ [2020.04.24-01.48.11:016][327]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.48.11:026][327]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.48.11:026][327]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.48.11:030][327]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.48.11:030][327]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.48.11:031][327]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.48.11:049][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.48.11:049][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.48.11:049][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.48.11:069][327]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-01.48.11:069][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.48.11:079][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-01.48.11:079][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.04.24-01.48.11:079][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.11:079][327]LogCustomization: ------ [2020.04.24-01.48.11:079][327]LogCustomization: --> MT_Head005 [2020.04.24-01.48.11:079][327]LogCustomization: --> MT_Torso005 [2020.04.24-01.48.11:079][327]LogCustomization: --> MT_Legs05 [2020.04.24-01.48.11:079][327]LogCustomization: ------ [2020.04.24-01.48.11:079][327]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.48.11:093][327]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.48.11:093][327]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.48.11:098][327]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-01.48.11:098][327]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.48.11:098][327]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.48.11:101][327]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.48.11:106][327]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.11:106][327]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.11:106][327]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.11:106][327]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.48.11:106][327]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.11:282][336]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.11:282][336]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.48.11:349][339]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.11:349][339]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.11:349][339]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.11:350][339]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.12:792][411]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.48.12:792][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-01.48.13:062][426]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.13:062][426]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.48.13:063][426]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.13:063][426]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.13:063][426]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.48.13:078][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.48.13:078][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.48.13:078][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.48.13:078][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.13:078][426]LogCustomization: ------ [2020.04.24-01.48.13:078][426]LogCustomization: --> MT_Head005 [2020.04.24-01.48.13:078][426]LogCustomization: --> MT_Torso005 [2020.04.24-01.48.13:078][426]LogCustomization: --> MT_Legs05 [2020.04.24-01.48.13:078][426]LogCustomization: ------ [2020.04.24-01.48.13:078][426]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.48.13:078][426]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.48.13:078][426]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.48.13:078][426]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.48.13:078][426]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.48.13:078][426]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.48.13:602][457]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-01.48.13:602][457]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.13:602][457]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.48.13:602][457]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.13:603][457]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-01.48.13:603][457]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.48.13:784][468]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.13:785][468]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.13:797][469]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.48.13:797][469]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.48.13:797][469]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.48.13:797][469]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.13:797][469]LogCustomization: ------ [2020.04.24-01.48.13:797][469]LogCustomization: --> D_Head02 [2020.04.24-01.48.13:797][469]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.48.13:797][469]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.48.13:797][469]LogCustomization: ------ [2020.04.24-01.48.13:797][469]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.48.13:797][469]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.48.13:797][469]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.48.13:797][469]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.48.13:797][469]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.48.13:797][469]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.48.13:798][469]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.13:798][469]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.13:799][469]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.13:799][469]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.48.13:799][469]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.13:886][475]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.13:886][475]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.48.13:953][478]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.13:953][478]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.13:954][478]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.13:954][478]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.14:092][487]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-01.48.14:157][489]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-01.48.14:331][499]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-01.48.14:331][499]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.14:331][499]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.48.14:331][499]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.14:331][499]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-01.48.14:331][499]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.48.14:432][505]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-01.48.14:629][517]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.48.14:643][517]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:643][517]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:643][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:643][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:643][517]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.48.14:643][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-01.48.14:644][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-01.48.14:645][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-01.48.14:646][517]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.14:647][517]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-01.48.14:973][537]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-01.48.14:973][537]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-01.48.14:973][537]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.14:974][537]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-01.48.14:974][537]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.14:974][537]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-01.48.14:974][537]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.48.15:127][547]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-01.48.15:127][547]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-01.48.15:127][547]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-01.48.15:127][547]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.15:127][547]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.48.15:128][547]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.15:128][547]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-01.48.15:128][547]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.48.15:243][554]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.48.15:337][559]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-01.48.15:337][559]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-01.48.15:337][559]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.15:338][559]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-01.48.15:338][559]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.15:338][559]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-01.48.15:338][559]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.48.15:471][567]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-01.48.15:471][567]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-01.48.15:471][567]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-01.48.15:471][567]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-01.48.15:471][567]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-01.48.15:471][567]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-01.48.15:472][567]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-01.48.15:595][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-01.48.15:604][575]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.48.15:881][592]LogStreaming: FLinkerLoad: creating loader took (less than) 3.12 ms [2020.04.24-01.48.16:027][601]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.48.16:356][621]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.48.16:391][622]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-01.48.16:693][641]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-01.48.16:693][641]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-01.48.16:693][641]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-01.48.16:731][643]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-01.48.16:731][643]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-01.48.16:731][643]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-01.48.16:731][643]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-01.48.16:731][643]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-01.48.16:731][643]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-01.48.16:732][643]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-01.48.16:732][643]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-01.48.16:736][643]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-01.48.16:736][643]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-01.48.16:736][643]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-01.48.16:736][643]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-01.48.16:737][643]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-01.48.16:737][643]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_17.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-01.48.16:737][643]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-01.48.16:737][643]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-01.48.16:737][643]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-01.48.16:737][643]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-01.48.16:738][643]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-01.48.16:747][644]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-01.48.16:870][651]LogAsyncLoad: Done loading library async: Menu in 133.5 sec [2020.04.24-01.48.21:396][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-01.48.21:403][923]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.48.21:870][951]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.21:870][951]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.48.21:871][951]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.21:871][951]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-01.48.21:871][951]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.48.21:871][951]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-01.48.21:871][951]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.21:871][951]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.21:871][951]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.48.21:872][951]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.48.21:872][951]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.48.21:872][951]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.48.21:872][951]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.21:872][951]LogCustomization: ------ [2020.04.24-01.48.21:872][951]LogCustomization: --> MT_Head005 [2020.04.24-01.48.21:872][951]LogCustomization: --> MT_Torso005 [2020.04.24-01.48.21:872][951]LogCustomization: --> MT_Legs05 [2020.04.24-01.48.21:872][951]LogCustomization: ------ [2020.04.24-01.48.21:872][951]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.48.21:872][951]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.48.21:872][951]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.48.21:872][951]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.48.21:872][951]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.48.21:872][951]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.48.21:873][951]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.48.21:873][951]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.48.21:873][951]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-01.48.21:873][951]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.48.21:873][951]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.48.21:889][952]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-01.48.21:889][952]GameFlow: Starting Quickmatch: GameSession [2020.04.24-01.48.21:889][952]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=7 : Near : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-01.48.21:889][952]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-01.48.21:889][952]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.48.21:889][952]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.48.21:889][952]GameFlow: Verbose: Doing Find Sessions [2020.04.24-01.48.21:902][953]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.48.22:003][959]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.48.22:003][959]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.48.22:036][961]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.48.22:053][962]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.48.22:069][963]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178606 seconds [2020.04.24-01.48.32:103][565]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.48.32:319][578]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.48.32:331][579]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.243237 seconds [2020.04.24-01.48.37:195][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-01.48.37:203][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.48.37:646][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-01.48.37:653][898]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.48.42:369][181]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.48.42:536][191]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.48.42:555][193]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201562 seconds [2020.04.24-01.48.43:069][223]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.43:069][223]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.48.43:070][223]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.24-01.48.43:070][223]GameFlow: Canceling Matchmaking [2020.04.24-01.48.43:070][223]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.04.24-01.48.43:070][223]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.04.24-01.48.43:070][223]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.48.43:070][223]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.48.43:070][223]GameFlow: FindSessions canceled! [2020.04.24-01.48.43:070][223]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.48.43:070][223]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : SessionCanceled [2020.04.24-01.48.43:070][223]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.43:071][223]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success. [2020.04.24-01.48.43:071][223]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.48.43:071][223]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.43:071][223]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.48.43:071][223]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.48.43:071][223]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.48.43:071][223]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.48.43:071][223]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.43:071][223]LogCustomization: ------ [2020.04.24-01.48.43:071][223]LogCustomization: --> MT_Head005 [2020.04.24-01.48.43:071][223]LogCustomization: --> MT_Torso005 [2020.04.24-01.48.43:071][223]LogCustomization: --> MT_Legs05 [2020.04.24-01.48.43:071][223]LogCustomization: ------ [2020.04.24-01.48.43:071][223]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.48.43:071][223]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.48.43:071][223]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.48.43:071][223]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.48.43:071][223]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.48.43:071][223]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.48.43:072][223]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.48.43:072][223]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.48.43:072][223]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.48.43:072][223]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.48.43:085][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.04.24-01.48.43:186][230]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.04.24-01.48.43:190][231]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.116406 seconds [2020.04.24-01.48.43:202][231]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.48.43:202][231]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.48.43:252][234]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.48.50:926][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036031618 [2020.04.24-01.48.50:935][695]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036031618, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.48.50:936][695]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Dean Toliver, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.48.57:692][100]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.57:693][100]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.57:703][101]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.48.57:703][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.48.57:703][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.48.57:703][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.57:703][101]LogCustomization: ------ [2020.04.24-01.48.57:703][101]LogCustomization: --> D_Head02 [2020.04.24-01.48.57:703][101]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.48.57:703][101]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.48.57:703][101]LogCustomization: ------ [2020.04.24-01.48.57:703][101]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.48.57:703][101]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.48.57:703][101]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.48.57:703][101]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.48.57:703][101]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.48.57:703][101]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.48.57:704][101]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.57:704][101]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.57:704][101]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.57:705][101]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.48.57:705][101]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.57:802][107]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.57:802][107]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.48.57:885][112]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.57:886][112]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.57:886][112]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.57:886][112]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.48.58:292][136]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.58:293][136]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.58:303][137]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.48.58:303][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.48.58:303][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.48.58:303][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.48.58:303][137]LogCustomization: ------ [2020.04.24-01.48.58:303][137]LogCustomization: --> D_Head02 [2020.04.24-01.48.58:303][137]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.48.58:303][137]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.48.58:303][137]LogCustomization: ------ [2020.04.24-01.48.58:303][137]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.48.58:303][137]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.48.58:303][137]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.48.58:303][137]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.48.58:303][137]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.48.58:303][137]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.48.58:304][137]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.58:304][137]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.58:304][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.48.58:305][137]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.48.58:305][137]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.58:435][145]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.48.58:435][145]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.48.58:485][148]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.48.58:485][148]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.48.58:485][148]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.48.58:486][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.49.13:969][ 77]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.49.13:969][ 77]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.49.13:970][ 77]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.49.13:970][ 77]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.49.13:970][ 77]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.49.13:970][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.49.13:970][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.49.13:970][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.49.13:970][ 77]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.49.13:970][ 77]LogCustomization: ------ [2020.04.24-01.49.13:970][ 77]LogCustomization: --> MT_Head005 [2020.04.24-01.49.13:970][ 77]LogCustomization: --> MT_Torso005 [2020.04.24-01.49.13:970][ 77]LogCustomization: --> MT_Legs05 [2020.04.24-01.49.13:970][ 77]LogCustomization: ------ [2020.04.24-01.49.13:970][ 77]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.49.13:970][ 77]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.49.13:971][ 77]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.49.13:971][ 77]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.49.13:971][ 77]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.49.13:971][ 77]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.49.14:136][ 87]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.49.14:136][ 87]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-01.49.14:137][ 87]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-01.49.14:137][ 87]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-01.49.14:137][ 87]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.49.14:137][ 87]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-01.49.14:137][ 87]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.49.14:137][ 87]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.49.14:137][ 87]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.49.14:138][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.49.14:138][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.49.14:138][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.49.14:138][ 87]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.49.14:138][ 87]LogCustomization: ------ [2020.04.24-01.49.14:138][ 87]LogCustomization: --> MT_Head005 [2020.04.24-01.49.14:138][ 87]LogCustomization: --> MT_Torso005 [2020.04.24-01.49.14:138][ 87]LogCustomization: --> MT_Legs05 [2020.04.24-01.49.14:138][ 87]LogCustomization: ------ [2020.04.24-01.49.14:138][ 87]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.49.14:138][ 87]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.49.14:138][ 87]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.49.14:138][ 87]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.49.14:138][ 87]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.49.14:138][ 87]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.49.14:139][ 87]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-01.49.14:139][ 87]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.49.14:139][ 87]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-01.49.14:139][ 87]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.49.14:139][ 87]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.49.14:155][ 88]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-01.49.14:155][ 88]GameFlow: Starting Quickmatch: GameSession [2020.04.24-01.49.14:155][ 88]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=7 : Near : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-01.49.14:155][ 88]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-01.49.14:155][ 88]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-01.49.14:155][ 88]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-01.49.14:155][ 88]GameFlow: Verbose: Doing Find Sessions [2020.04.24-01.49.14:173][ 89]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.14:419][104]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.14:422][105]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.265206 seconds [2020.04.24-01.49.14:485][108]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.49.14:485][108]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.49.14:901][133]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.49.20:254][455]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198195757569 [2020.04.24-01.49.20:269][455]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198195757569, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.49.20:269][455]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Matt, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.49.24:468][707]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.24:585][714]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.24:592][715]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138642 seconds [2020.04.24-01.49.34:635][317]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.34:768][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.34:778][326]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157868 seconds [2020.04.24-01.49.44:818][928]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.45:218][952]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.45:227][953]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.423085 seconds [2020.04.24-01.49.46:256][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-01.49.47:505][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-01.49.47:519][ 90]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.49.55:252][554]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.55:368][561]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.49.55:375][562]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138310 seconds [2020.04.24-01.50.05:401][163]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.05:584][174]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.05:588][175]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.199333 seconds [2020.04.24-01.50.15:634][777]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.15:785][786]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.15:798][787]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177654 seconds [2020.04.24-01.50.25:834][389]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.25:968][397]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.25:978][398]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157845 seconds [2020.04.24-01.50.28:360][541]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.50.28:368][541]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.50.29:125][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.50.29:134][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.50.29:389][603]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-01.50.29:401][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.50.36:018][ 0]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.36:151][ 8]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.36:166][ 9]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.162077 seconds [2020.04.24-01.50.42:618][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-01.50.42:618][396]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.50.42:717][402]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.50.42:717][402]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.50.46:201][611]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.46:484][628]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.46:490][629]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.303009 seconds [2020.04.24-01.50.56:534][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.56:700][241]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.50.56:720][243]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201974 seconds [2020.04.24-01.51.01:445][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-01.51.01:450][526]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...DCC3] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.51.01:450][526]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.51.06:767][845]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.51.06:934][855]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.51.06:953][857]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201996 seconds [2020.04.24-01.51.17:000][459]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.51.17:166][469]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.51.17:185][471]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201027 seconds [2020.04.24-01.51.27:232][ 73]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.51.27:500][ 89]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0506bbc5-218d-4595-b963-00b1d95283c2 : OnlineService [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: MatchMembersA=["bb65af00-d6ca-11e6-a57f-1d82c068e1e7"] : OnlineService [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: EncryptionKey=zbPePvaCLBn6JvlcAfJ/R1gsr331qc3Db07/iH1czHk= : OnlineService [2020.04.24-01.51.27:500][ 89]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-01.51.27:502][ 90]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.283909 seconds [2020.04.24-01.51.27:516][ 90]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.51.27:516][ 90]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.24-01.51.27:516][ 90]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-01.51.27:516][ 90]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.27:518][ 90]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-01.51.27:518][ 90]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.51.27:518][ 90]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.51.27:518][ 90]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.51.27:518][ 90]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.51.27:616][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.27:616][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.27:616][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-01.51.27:633][ 97]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.51.27:633][ 97]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.51.27:666][ 99]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.51.32:616][396]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-01.51.32:616][396]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.32:716][402]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.32:716][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.32:716][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-01.51.32:716][402]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-01.51.32:717][402]GameFlow: Joining sesion : GameSession [2020.04.24-01.51.32:717][402]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-01.51.32:717][402]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-01.51.32:717][402]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-01.51.32:717][402]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-01.51.32:717][402]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-01.51.32:717][402]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.51.32:717][402]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-01.51.32:717][402]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.51.32:718][402]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-01.51.32:718][402]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-01.51.32:718][402]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-01.51.32:718][402]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-01.51.32:718][402]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.51.32:718][402]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.51.32:719][402]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-01.51.32:719][402]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-01.51.32:719][402]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-01.51.32:719][402]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.51.32:719][402]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.51.32:719][402]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.51.32:719][402]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.51.32:721][402]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:721][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:728][402]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:728][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.51.32:729][402]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:729][402]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:729][402]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:729][402]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:731][402]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:734][402]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.51.32:736][402]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.51.32:736][402]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-01.51.32:736][402]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.51.32:736][402]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.32:736][402]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-01.51.32:736][402]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.51.32:736][402]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-01.51.32:736][402]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-01.51.32:736][402]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.32:736][402]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.51.32:737][402]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.32:737][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.51.32:737][402]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.32:737][402]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.32:737][402]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.32:737][402]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.51.32:737][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:737][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.51.32:738][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:738][402]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:738][402]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:738][402]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.51.32:738][402]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-01.51.32:739][402]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-01.51.32:739][402]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.51.32:739][402]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-01.51.32:739][402]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-01.51.32:739][402]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-01.51.32:739][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.51.32:739][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.51.32:739][402]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.32:739][402]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.51.32:741][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.51.32:741][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-01.51.32:741][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:742][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.51.32:742][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-01.51.32:742][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:743][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.51.32:743][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-01.51.32:743][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:745][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.51.32:745][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-01.51.32:745][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:746][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.51.32:746][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-01.51.32:746][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:747][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.51.32:747][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-01.51.32:747][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:749][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.51.32:749][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-01.51.32:749][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:750][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.51.32:750][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-01.51.32:750][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:751][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.51.32:751][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-01.51.32:751][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:752][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.51.32:752][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-01.51.32:752][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:753][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.51.32:754][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-01.51.32:754][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:755][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.51.32:755][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-01.51.32:755][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:757][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.51.32:757][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-01.51.32:757][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:757][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.51.32:757][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-01.51.32:757][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:757][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.51.32:759][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-01.51.32:759][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:760][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.51.32:760][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-01.51.32:760][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:761][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.51.32:761][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-01.51.32:761][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:761][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.51.32:761][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-01.51.32:761][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:761][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.51.32:761][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-01.51.32:761][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:763][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.51.32:763][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-01.51.32:763][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:764][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.51.32:764][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-01.51.32:764][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:766][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.51.32:766][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-01.51.32:766][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:767][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.51.32:767][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-01.51.32:767][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:769][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.51.32:769][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-01.51.32:769][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:770][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.51.32:770][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-01.51.32:770][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:771][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.51.32:771][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-01.51.32:771][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:772][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.51.32:772][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-01.51.32:772][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:773][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.51.32:773][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-01.51.32:773][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:774][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.51.32:774][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-01.51.32:774][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:777][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.51.32:777][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.51.32:777][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:779][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.51.32:779][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-01.51.32:779][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:780][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.51.32:780][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-01.51.32:780][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:781][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.51.32:782][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-01.51.32:782][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:782][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.51.32:782][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-01.51.32:783][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:784][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.51.32:784][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-01.51.32:784][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:785][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.51.32:785][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-01.51.32:785][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:786][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.51.32:786][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-01.51.32:786][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:787][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.51.32:787][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-01.51.32:787][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:788][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.51.32:788][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-01.51.32:788][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:789][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.51.32:789][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-01.51.32:789][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:790][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.51.32:790][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-01.51.32:791][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:791][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.51.32:791][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-01.51.32:791][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:793][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.51.32:793][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-01.51.32:793][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:794][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.51.32:794][402]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-01.51.32:794][402]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.51.32:815][403]r.CullAll = "1" [2020.04.24-01.51.32:815][403]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.32:815][403]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.32:815][403]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.51.32:815][403]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.32:815][403]LogCustomization: ------ [2020.04.24-01.51.32:815][403]LogCustomization: --> D_Head02 [2020.04.24-01.51.32:815][403]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.32:815][403]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.32:815][403]LogCustomization: ------ [2020.04.24-01.51.32:815][403]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.51.32:815][403]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.51.32:815][403]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.51.32:815][403]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.51.32:815][403]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.51.32:815][403]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.51.32:816][403]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.51.32:817][403]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.51.32:829][404]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.51.32:829][404]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.51.32:886][408]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.51.32:886][408]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.51.32:918][410]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.51.32:918][410]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.51.32:933][411]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.32:966][413]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.51.32:987][414]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.33:316][434]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.33:416][440]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.33:750][460]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.51.33:750][460]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-01.51.33:750][460]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.33:766][461]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.33:767][461]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-01.51.33:767][461]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-01.51.33:767][461]LogNet: Browse: 3.94.197.119:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-01.51.33:767][461]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-01.51.33:768][461]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-01.51.33:768][461]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-01.51.33:768][461]LogNet: Game client on port 7780, rate 10000 [2020.04.24-01.51.33:967][473]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.94.197.119:7780, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-01.51.34:166][485]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-01.51.34:182][485]LogLoad: LoadMap: 3.94.197.119:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-01.51.34:183][485]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-01.51.34:183][485]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-01.51.34:183][485]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-01.51.34:183][485]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.34:183][485]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-01.51.34:183][485]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.51.34:183][485]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-01.51.34:208][485]LogUObjectHash: Compacting FUObjectHashTables data took 5.93ms [2020.04.24-01.51.34:232][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-01.51.34:232][485]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.51.34:234][485]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-01.51.34:234][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-01.51.34:234][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:234][485]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.51.34:234][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-01.51.34:234][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:433][485]LogStreaming: Flushing async loaders took 199ms. [2020.04.24-01.51.34:436][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-01.51.34:436][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:501][485]LogStreaming: Flushing async loaders took 66ms. [2020.04.24-01.51.34:502][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-01.51.34:502][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:502][485]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.51.34:503][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-01.51.34:503][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:503][485]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.51.34:503][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-01.51.34:503][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:503][485]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-01.51.34:503][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-01.51.34:503][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:523][485]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-01.51.34:524][485]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-01.51.34:524][485]LogStreaming: Flushing async loaders. [2020.04.24-01.51.34:535][485]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-01.51.34:537][485]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-20.51.34 [2020.04.24-01.51.34:537][485]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-01.51.34:537][485]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-01.51.34:542][485]LogWorld: Bringing up level for play took: 0.005349 [2020.04.24-01.51.34:543][485]LogLoad: Took 0.360012 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-01.51.34:629][489]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-01.51.34:629][489]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-01.51.34:630][489]LogDBDEasyAntiCheat: slave connected [2020.04.24-01.51.34:672][492]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 8.15 ms [2020.04.24-01.51.34:685][493]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-01.51.34:751][496]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.34:752][496]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.026' TotalLoadTime='2.026' TimeStamp='2020-04-24T01:51:34.458Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C7EDC08D7E7F05F7B90901ACAF86A' [2020.04.24-01.51.34:752][496]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.34:832][501]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000050 seconds [2020.04.24-01.51.34:832][501]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-01.51.34:832][501]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-01.51.34:832][501]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.34:833][501]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.082' TotalLoadTime='2.107' TimeStamp='2020-04-24T01:51:34.540Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.51.34:833][501]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.34:896][505]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.51.34:896][505]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:23b8899b-6ba8-4bee-9069-4f7bea343f00|76561198802395467 [2020.04.24-01.51.34:896][505]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.51.34:896][505]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.34:896][505]LogCustomization: ------ [2020.04.24-01.51.34:896][505]LogCustomization: --> N_Head01 [2020.04.24-01.51.34:896][505]LogCustomization: --> N_Torso02 [2020.04.24-01.51.34:896][505]LogCustomization: --> N_Legs01 [2020.04.24-01.51.34:896][505]LogCustomization: ------ [2020.04.24-01.51.34:896][505]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.34:940][508]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000031 seconds [2020.04.24-01.51.34:940][508]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-01.51.34:940][508]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.24-01.51.34:956][509]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.51.34:956][509]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-01.51.34:956][509]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.51.34:956][509]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.34:956][509]LogCustomization: ------ [2020.04.24-01.51.34:956][509]LogCustomization: --> D_Head02 [2020.04.24-01.51.34:956][509]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.34:956][509]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.34:956][509]LogCustomization: ------ [2020.04.24-01.51.34:956][509]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.34:956][509]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-01.51.34:956][509]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-01.51.34:972][510]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.34:972][510]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.146' TotalLoadTime='2.253' TimeStamp='2020-04-24T01:51:34.685Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.51.34:972][510]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-01.51.34:973][510]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.253' TimeStamp='2020-04-24T01:51:34.685Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.51.34:973][510]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.51.34:973][510]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.51.34:988][511]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.51.34:988][511]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.51.34:988][511]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.197.119:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.51.35:070][516]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.35:166][522]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.35:166][522]LogCustomization: ------ [2020.04.24-01.51.35:166][522]LogCustomization: --> D_Head02 [2020.04.24-01.51.35:166][522]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.35:166][522]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.35:166][522]LogCustomization: ------ [2020.04.24-01.51.35:366][534]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.35:366][534]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.35:433][538]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.51.35:433][538]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:bb65af00-d6ca-11e6-a57f-1d82c068e1e7|76561198159940653 [2020.04.24-01.51.35:433][538]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.51.35:433][538]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.35:433][538]LogCustomization: ------ [2020.04.24-01.51.35:433][538]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.35:433][538]LogCustomization: --> S01_Body01 [2020.04.24-01.51.35:433][538]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.35:433][538]LogCustomization: ------ [2020.04.24-01.51.35:433][538]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.35:450][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.35:566][546]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.51.35:566][546]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-01.51.35:566][546]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.51.35:566][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.35:566][546]LogCustomization: ------ [2020.04.24-01.51.35:566][546]LogCustomization: --> MT_Head005 [2020.04.24-01.51.35:566][546]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.35:566][546]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.35:566][546]LogCustomization: ------ [2020.04.24-01.51.35:567][546]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.35:866][564]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.35:866][564]LogCustomization: ------ [2020.04.24-01.51.35:866][564]LogCustomization: --> MT_Head005 [2020.04.24-01.51.35:866][564]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.35:866][564]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.35:866][564]LogCustomization: ------ [2020.04.24-01.51.35:983][571]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.51.35:983][571]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-01.51.35:983][571]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-01.51.35:983][571]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-01.51.35:983][571]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.51.35:983][571]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.35:983][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.51.35:984][571]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.35:984][571]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.35:984][571]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.35:984][571]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-01.51.35:984][571]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.51.35:984][571]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.35:984][571]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.51.35:984][571]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.35:984][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-01.51.36:122][571]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:122][571]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:122][571]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:122][571]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-01.51.36:122][571]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-01.51.36:122][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-01.51.36:123][571]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:123][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-01.51.36:155][571]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:155][571]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:155][571]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:155][571]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:156][571]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.36:156][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-01.51.36:157][571]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.36:157][571]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.36:157][571]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:179][571]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.51.36:179][571]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-01.51.36:180][571]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.51.36:180][571]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-01.51.36:180][571]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.51.36:180][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-01.51.36:184][571]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-01.51.36:184][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-01.51.36:184][571]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:184][571]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:233][571]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.51.36:233][571]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.51.36:233][571]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.51.36:234][571]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:234][571]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.51.36:234][571]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.51.36:339][572]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-01.51.36:339][572]r.CullAll = "0" [2020.04.24-01.51.36:340][572]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.51.36:340][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5ab5b8d5-3d5d-4fc0-8f81-08908b1d4cb4|76561198238393320 [2020.04.24-01.51.36:340][572]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-01.51.36:340][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.36:340][572]LogCustomization: ------ [2020.04.24-01.51.36:340][572]LogCustomization: --> D_Head03 [2020.04.24-01.51.36:340][572]LogCustomization: --> D_Torso03 [2020.04.24-01.51.36:340][572]LogCustomization: --> D_Legs01 [2020.04.24-01.51.36:340][572]LogCustomization: ------ [2020.04.24-01.51.36:340][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.36:340][572]LogCustomization: ------ [2020.04.24-01.51.36:340][572]LogCustomization: --> N_Head01 [2020.04.24-01.51.36:340][572]LogCustomization: --> N_Torso02 [2020.04.24-01.51.36:340][572]LogCustomization: --> N_Legs01 [2020.04.24-01.51.36:340][572]LogCustomization: ------ [2020.04.24-01.51.36:340][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.36:340][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-01.51.36:341][572]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-01.51.36:341][572]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.51.36:341][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-01.51.36:341][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.51.36:393][572]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-01.51.36:393][572]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.51.36:394][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22543&schemaVersion=0] [2020.04.24-01.51.36:394][572]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.36:492][573]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-01.51.36:496][573]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.36:496][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.36:496][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.51.36:496][573]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.51.36:496][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.51.36:497][573]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.51.36:499][573]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-01.51.36:499][573]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.24-01.51.36:499][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.36:499][573]LogCustomization: ------ [2020.04.24-01.51.36:499][573]LogCustomization: --> D_Head02 [2020.04.24-01.51.36:499][573]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.36:499][573]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.36:499][573]LogCustomization: ------ [2020.04.24-01.51.36:499][573]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.51.36:509][573]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.51.36:509][573]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.51.36:513][573]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.51.36:513][573]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.51.36:514][573]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.51.36:535][573]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.36:536][573]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]LogCustomization: --> N_Head01 [2020.04.24-01.51.36:536][573]LogCustomization: --> N_Torso02 [2020.04.24-01.51.36:536][573]LogCustomization: --> N_Legs01 [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.36:536][573]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.36:536][573]LogCustomization: --> S01_Body01 [2020.04.24-01.51.36:536][573]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.36:536][573]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]LogCustomization: --> MT_Head005 [2020.04.24-01.51.36:536][573]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.36:536][573]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.36:536][573]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]LogCustomization: --> D_Head03 [2020.04.24-01.51.36:536][573]LogCustomization: --> D_Torso03 [2020.04.24-01.51.36:536][573]LogCustomization: --> D_Legs01 [2020.04.24-01.51.36:536][573]LogCustomization: ------ [2020.04.24-01.51.36:536][573]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-01.51.36:562][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.51.36:562][574]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.51.36:562][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.51.36:562][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.24-01.51.36:564][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000035 seconds [2020.04.24-01.51.36:564][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.04.24-01.51.36:564][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.36:564][574]LogCustomization: ------ [2020.04.24-01.51.36:564][574]LogCustomization: --> N_Head01 [2020.04.24-01.51.36:564][574]LogCustomization: --> N_Torso02 [2020.04.24-01.51.36:564][574]LogCustomization: --> N_Legs01 [2020.04.24-01.51.36:564][574]LogCustomization: ------ [2020.04.24-01.51.36:564][574]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.24-01.51.36:564][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.24-01.51.36:564][574]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.04.24-01.51.36:683][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.04.24-01.51.36:683][574]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.04.24-01.51.36:683][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.04.24-01.51.36:683][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.51.36:683][574]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.51.36:683][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.51.36:683][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.04.24-01.51.36:684][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000048 seconds [2020.04.24-01.51.36:685][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.04.24-01.51.36:685][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.36:685][574]LogCustomization: ------ [2020.04.24-01.51.36:685][574]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.36:685][574]LogCustomization: --> S01_Body01 [2020.04.24-01.51.36:685][574]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.36:685][574]LogCustomization: ------ [2020.04.24-01.51.36:685][574]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.51.36:688][574]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.51.36:688][574]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.51.36:688][574]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.51.36:688][574]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.04.24-01.51.36:847][574]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.04.24-01.51.36:847][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.51.36:847][574]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.51.36:847][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.51.36:847][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-01.51.36:848][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-01.51.36:848][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.04.24-01.51.36:848][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.36:848][574]LogCustomization: ------ [2020.04.24-01.51.36:848][574]LogCustomization: --> MT_Head005 [2020.04.24-01.51.36:848][574]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.36:848][574]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.36:848][574]LogCustomization: ------ [2020.04.24-01.51.36:849][574]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.51.36:861][574]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.51.36:861][574]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.51.36:865][574]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_5.SkeletalMeshComponent0' [2020.04.24-01.51.36:866][574]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.51.36:866][574]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.51.36:869][574]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.51.36:882][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-01.51.36:882][574]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-01.51.36:882][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-01.51.36:882][574]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-01.51.36:884][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-01.51.36:884][574]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.04.24-01.51.36:884][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.36:884][574]LogCustomization: ------ [2020.04.24-01.51.36:884][574]LogCustomization: --> D_Head03 [2020.04.24-01.51.36:884][574]LogCustomization: --> D_Torso03 [2020.04.24-01.51.36:884][574]LogCustomization: --> D_Legs01 [2020.04.24-01.51.36:884][574]LogCustomization: ------ [2020.04.24-01.51.36:884][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head03 [2020.04.24-01.51.36:955][574]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.04.24-01.51.36:955][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso03 [2020.04.24-01.51.36:984][574]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.04.24-01.51.36:984][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-01.51.36:984][574]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-01.51.36:994][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22543&schemaVersion=0] [2020.04.24-01.51.36:994][575]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.51.37:003][575]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.37:003][575]LogCustomization: ------ [2020.04.24-01.51.37:003][575]LogCustomization: --> D_Head02 [2020.04.24-01.51.37:004][575]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.37:004][575]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.37:004][575]LogCustomization: ------ [2020.04.24-01.51.37:004][575]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.37:004][575]LogCustomization: ------ [2020.04.24-01.51.37:004][575]LogCustomization: --> D_Head02 [2020.04.24-01.51.37:004][575]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.37:004][575]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.37:004][575]LogCustomization: ------ [2020.04.24-01.51.37:004][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.51.37:004][575]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.51.37:004][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.51.37:004][575]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.51.37:004][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.51.37:004][575]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.51.37:005][575]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.37:005][575]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.37:005][575]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.51.37:005][575]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.37:005][575]LogCustomization: ------ [2020.04.24-01.51.37:005][575]LogCustomization: --> D_Head02 [2020.04.24-01.51.37:005][575]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.37:005][575]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.37:005][575]LogCustomization: ------ [2020.04.24-01.51.37:005][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.51.37:005][575]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.51.37:005][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.51.37:005][575]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.51.37:005][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.51.37:005][575]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.51.37:006][575]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.51.37:007][575]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.51.37:021][576]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.51.37:021][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.51.37:189][586]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.51.37:189][586]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.51.37:249][589]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.37:358][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.37:358][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-01.51.37:396][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.51.37:396][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-01.51.37:396][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.37:690][614]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-01.51.37:690][614]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.37:823][622]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.37:823][622]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.37:823][622]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-01.51.38:183][644]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.51.38:183][644]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-01.51.38:240][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.38:240][647]LogCustomization: ------ [2020.04.24-01.51.38:241][647]LogCustomization: --> D_Head03 [2020.04.24-01.51.38:241][647]LogCustomization: --> D_Torso03 [2020.04.24-01.51.38:241][647]LogCustomization: --> D_Legs01 [2020.04.24-01.51.38:241][647]LogCustomization: ------ [2020.04.24-01.51.38:241][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.38:241][647]LogCustomization: ------ [2020.04.24-01.51.38:241][647]LogCustomization: --> D_Head03 [2020.04.24-01.51.38:241][647]LogCustomization: --> D_Torso03 [2020.04.24-01.51.38:241][647]LogCustomization: --> D_Legs01 [2020.04.24-01.51.38:241][647]LogCustomization: ------ [2020.04.24-01.51.38:241][647]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head03 [2020.04.24-01.51.38:241][647]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.04.24-01.51.38:241][647]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso03 [2020.04.24-01.51.38:241][647]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.04.24-01.51.38:241][647]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-01.51.38:241][647]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-01.51.38:242][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.38:242][647]LogCustomization: ------ [2020.04.24-01.51.38:242][647]LogCustomization: --> MT_Head005 [2020.04.24-01.51.38:242][647]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.38:242][647]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.38:242][647]LogCustomization: ------ [2020.04.24-01.51.38:242][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.38:242][647]LogCustomization: ------ [2020.04.24-01.51.38:242][647]LogCustomization: --> MT_Head005 [2020.04.24-01.51.38:242][647]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.38:242][647]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.38:242][647]LogCustomization: ------ [2020.04.24-01.51.38:242][647]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.51.38:242][647]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.51.38:242][647]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.51.38:242][647]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.51.38:242][647]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.51.38:242][647]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.51.38:243][647]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.38:243][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.38:243][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.51.38:243][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.38:243][647]LogCustomization: ------ [2020.04.24-01.51.38:243][647]LogCustomization: --> MT_Head005 [2020.04.24-01.51.38:243][647]LogCustomization: --> MT_Torso005 [2020.04.24-01.51.38:243][647]LogCustomization: --> MT_Legs05 [2020.04.24-01.51.38:243][647]LogCustomization: ------ [2020.04.24-01.51.38:243][647]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.51.38:243][647]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.51.38:243][647]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.51.38:243][647]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.51.38:243][647]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.51.38:243][647]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.51.38:244][647]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.38:244][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.38:244][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.51.38:244][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.38:244][647]LogCustomization: ------ [2020.04.24-01.51.38:244][647]LogCustomization: --> D_Head03 [2020.04.24-01.51.38:244][647]LogCustomization: --> D_Torso03 [2020.04.24-01.51.38:244][647]LogCustomization: --> D_Legs01 [2020.04.24-01.51.38:244][647]LogCustomization: ------ [2020.04.24-01.51.38:244][647]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head03 [2020.04.24-01.51.38:244][647]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.04.24-01.51.38:244][647]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso03 [2020.04.24-01.51.38:244][647]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.04.24-01.51.38:244][647]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-01.51.38:244][647]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-01.51.38:273][649]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-01.51.38:273][649]LogCustomization: ------ [2020.04.24-01.51.38:273][649]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.38:273][649]LogCustomization: --> S01_Body01 [2020.04.24-01.51.38:273][649]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.38:273][649]LogCustomization: ------ [2020.04.24-01.51.38:273][649]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.38:273][649]LogCustomization: ------ [2020.04.24-01.51.38:273][649]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.38:273][649]LogCustomization: --> S01_Body01 [2020.04.24-01.51.38:273][649]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.38:273][649]LogCustomization: ------ [2020.04.24-01.51.38:273][649]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.51.38:273][649]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.51.38:273][649]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.51.38:273][649]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.51.38:273][649]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.04.24-01.51.38:273][649]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.04.24-01.51.38:274][649]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.38:274][649]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.38:274][649]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-01.51.38:274][649]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.38:274][649]LogCustomization: ------ [2020.04.24-01.51.38:274][649]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.38:274][649]LogCustomization: --> S01_Body01 [2020.04.24-01.51.38:274][649]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.38:274][649]LogCustomization: ------ [2020.04.24-01.51.38:274][649]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.51.38:274][649]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.51.38:274][649]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.51.38:274][649]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.51.38:274][649]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.04.24-01.51.38:274][649]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.38:368][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-01.51.38:404][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.38:404][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.38:404][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.38:404][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.51.38:404][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.51.38:404][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-01.51.39:099][699]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.51.39:099][699]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-01.51.39:301][711]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.39:301][711]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.39:301][711]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.24-01.51.39:301][711]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.39:301][711]LogCustomization: ------ [2020.04.24-01.51.39:301][711]LogCustomization: --> N_Head01 [2020.04.24-01.51.39:301][711]LogCustomization: --> N_Torso02 [2020.04.24-01.51.39:301][711]LogCustomization: --> N_Legs01 [2020.04.24-01.51.39:301][711]LogCustomization: ------ [2020.04.24-01.51.39:301][711]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.24-01.51.39:301][711]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.24-01.51.39:301][711]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.04.24-01.51.39:301][711]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.04.24-01.51.39:301][711]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.04.24-01.51.39:301][711]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.04.24-01.51.39:366][715]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.39:366][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.39:366][715]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.39:366][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.39:366][715]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.39:367][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.51.39:367][715]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.51.39:367][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-01.51.39:384][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.51.39:867][745]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.39:867][745]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.39:867][745]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.51.39:867][745]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.39:867][745]LogCustomization: ------ [2020.04.24-01.51.39:867][745]LogCustomization: --> D_Head02 [2020.04.24-01.51.39:867][745]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-01.51.39:867][745]LogCustomization: --> D_Legs01_P01 [2020.04.24-01.51.39:867][745]LogCustomization: ------ [2020.04.24-01.51.39:867][745]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.51.39:867][745]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.51.39:867][745]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.51.39:867][745]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.51.39:867][745]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.51.39:867][745]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.51.42:833][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-01.51.42:833][923]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.42:965][931]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.42:966][931]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.42:966][931]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-01.51.47:086][179]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-01.51.47:099][179]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.51.47:099][179]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.51.47:982][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-01.51.47:982][232]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.48:082][238]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.48:082][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.48:082][238]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-01.51.50:250][368]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.50:250][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.50:250][368]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-01.51.50:250][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.50:250][368]LogCustomization: ------ [2020.04.24-01.51.50:250][368]LogCustomization: --> D_Head03 [2020.04.24-01.51.50:250][368]LogCustomization: --> D_Torso03 [2020.04.24-01.51.50:250][368]LogCustomization: --> D_Legs01 [2020.04.24-01.51.50:250][368]LogCustomization: ------ [2020.04.24-01.51.50:250][368]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head03 [2020.04.24-01.51.50:250][368]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.04.24-01.51.50:250][368]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso03 [2020.04.24-01.51.50:250][368]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.04.24-01.51.50:250][368]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-01.51.50:250][368]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-01.51.53:083][538]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-01.51.53:083][538]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.53:198][545]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.53:200][545]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.53:200][545]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-01.51.55:400][677]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.51.55:400][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.51.55:401][677]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-01.51.55:401][677]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.51.55:401][677]LogCustomization: ------ [2020.04.24-01.51.55:401][677]LogCustomization: --> TR_Mask007 [2020.04.24-01.51.55:401][677]LogCustomization: --> S01_Body01 [2020.04.24-01.51.55:401][677]LogCustomization: --> S01_Weapon01_P01 [2020.04.24-01.51.55:401][677]LogCustomization: ------ [2020.04.24-01.51.55:401][677]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.51.55:401][677]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.51.55:401][677]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.51.55:401][677]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.51.55:401][677]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.04.24-01.51.55:401][677]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.04.24-01.51.58:215][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-01.51.58:215][846]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.58:349][854]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.51.58:349][854]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.51.58:349][854]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-01.52.02:717][116]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-01.52.02:717][116]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-01.52.02:717][116]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-01.52.02:717][116]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-01.52.02:717][116]LogCustomization: ------ [2020.04.24-01.52.02:717][116]LogCustomization: --> MT_Head005 [2020.04.24-01.52.02:717][116]LogCustomization: --> MT_Torso005 [2020.04.24-01.52.02:717][116]LogCustomization: --> MT_Legs05 [2020.04.24-01.52.02:717][116]LogCustomization: ------ [2020.04.24-01.52.02:717][116]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.52.02:717][116]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.52.02:717][116]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.52.02:717][116]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.52.02:717][116]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.52.02:717][116]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.52.03:349][154]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-01.52.03:349][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.52.03:449][160]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.52.03:449][160]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.52.03:449][160]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-01.52.08:418][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-01.52.08:418][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-01.52.08:418][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-01.52.08:418][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.52.08:418][454]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-01.52.08:418][454]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-01.52.08:418][454]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-01.52.08:419][454]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-01.52.08:419][454]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Vigo's Shroud [2020.04.24-01.52.08:419][454]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hollow Shell [2020.04.24-01.52.08:419][454]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hollow Shell [2020.04.24-01.52.08:425][455]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-01.52.08:425][455]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.52.08:437][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-01.52.08:437][456]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.52.08:441][456]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-01.52.08:532][462]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-01.52.08:532][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-01.52.08:532][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-01.52.11:432][636]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-01.52.11:433][636]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-01.52.11:433][636]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-01.52.11:516][639]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.35 ms [2020.04.24-01.52.11:535][641]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-01.52.11:535][641]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-01.52.11:535][641]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-01.52.13:049][733]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-01.52.13:049][733]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-01.52.13:049][733]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-01.52.13:062][733]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.24-01.52.13:075][734]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.52.13:350][751]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-01.52.13:799][778]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-01.52.13:799][778]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-01.52.13:799][778]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.52.13:799][778]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.04.24-01.52.16:899][964]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-01.52.16:899][964]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-01.52.16:899][964]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.52.16:899][964]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.04.24-01.52.16:899][964]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-01.52.16:899][964]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.24-01.52.18:899][ 84]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-01.52.18:899][ 84]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-01.52.18:899][ 84]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-01.52.18:899][ 84]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.04.24-01.52.18:899][ 84]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-01.52.18:899][ 84]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.24-01.52.18:900][ 84]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-01.52.18:900][ 84]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-01.52.18:900][ 84]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-01.52.18:901][ 84]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:901][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-01.52.18:908][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:908][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:908][ 84]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:908][ 84]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:909][ 84]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:909][ 84]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:909][ 84]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:909][ 84]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:909][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-01.52.18:910][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:910][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:910][ 84]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:910][ 84]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.52.18:912][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.52.18:913][ 84]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-01.52.18:913][ 84]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-01.52.18:913][ 84]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:913][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-01.52.18:916][ 84]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:916][ 84]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:916][ 84]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:916][ 84]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.52.18:916][ 84]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-01.52.18:916][ 84]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.197.119:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.52.18:916][ 84]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-01.52.18:916][ 84]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-01.52.18:916][ 84]LogAsyncLoad: Unloading library Menu [2020.04.24-01.52.18:916][ 84]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-01.52.18:916][ 84]LogAsyncLoad: Start loading library async: Game [2020.04.24-01.52.18:916][ 84]LogAsyncLoad: 27 assets in Game [2020.04.24-01.52.18:916][ 84]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.52.18:917][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-01.52.18:917][ 84]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:917][ 84]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-01.52.18:917][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.52.18:917][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-01.52.18:918][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:918][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.52.18:918][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-01.52.18:918][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:919][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.52.18:919][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-01.52.18:919][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:920][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.52.18:920][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-01.52.18:920][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:922][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.52.18:922][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-01.52.18:922][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:923][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.52.18:923][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-01.52.18:923][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:923][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.52.18:923][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-01.52.18:923][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:924][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.52.18:925][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-01.52.18:925][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:925][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.52.18:925][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-01.52.18:925][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:925][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.52.18:926][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-01.52.18:926][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:926][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.52.18:926][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-01.52.18:926][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:927][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.52.18:927][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-01.52.18:928][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:930][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.52.18:930][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-01.52.18:930][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:932][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.52.18:932][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-01.52.18:932][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:934][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.52.18:934][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-01.52.18:934][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:935][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.52.18:935][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-01.52.18:935][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:938][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.52.18:938][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-01.52.18:938][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:940][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.52.18:940][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-01.52.18:940][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:942][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.52.18:942][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-01.52.18:942][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:945][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.52.18:945][ 84]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-01.52.18:946][ 84]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-01.52.18:947][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-01.52.18:947][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-01.52.18:947][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-01.52.18:948][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-01.52.18:948][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:948][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-01.52.18:948][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.52.18:948][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.52.18:948][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-01.52.18:948][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-01.52.18:949][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-01.52.18:949][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:949][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-01.52.18:949][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-01.52.18:949][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-01.52.18:950][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-01.52.18:950][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-01.52.18:951][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-01.52.18:951][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:951][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-01.52.18:951][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-01.52.18:951][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-01.52.18:952][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-01.52.18:952][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:952][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-01.52.18:952][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-01.52.18:952][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-01.52.18:952][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-01.52.18:953][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-01.52.18:953][ 84]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-01.52.18:953][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-01.52.18:954][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-01.52.18:954][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-01.52.18:954][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-01.52.18:954][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-01.52.18:955][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-01.52.18:955][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-01.52.18:955][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-01.52.18:955][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-01.52.18:956][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-01.52.18:956][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-01.52.18:957][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-01.52.18:957][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-01.52.18:957][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-01.52.18:958][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-01.52.18:958][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-01.52.18:958][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-01.52.18:959][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-01.52.18:959][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-01.52.18:959][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-01.52.18:960][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-01.52.18:960][ 84]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-01.52.18:960][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-01.52.18:961][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-01.52.18:961][ 85]r.CullAll = "1" [2020.04.24-01.52.18:964][ 85]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-01.52.18:965][ 85]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.52.18:965][ 85]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-01.52.18:965][ 85]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.52.19:236][ 86]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-01.52.19:237][ 86]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-01.52.19:237][ 86]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-01.52.19:237][ 86]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-01.52.19:237][ 86]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-01.52.19:237][ 86]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.52.19:263][ 88]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-01.52.19:297][ 90]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-01.52.19:297][ 90]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-01.52.19:297][ 90]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-01.52.19:324][ 91]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_5; this export was not properly precached. [2020.04.24-01.52.19:324][ 91]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-01.52.19:324][ 91]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-01.52.19:324][ 91]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-01.52.19:331][ 92]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Effects/Mesh/BeartrapPoseDwight.BeartrapPoseDwight; this export was not properly precached. [2020.04.24-01.52.19:331][ 92]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Effects/Mesh/BeartrapPoseDwight.BeartrapPoseDwight:NavCollision_8; this export was not properly precached. [2020.04.24-01.52.19:366][ 94]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.52.19:379][ 94]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.52.19:458][ 99]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-01.52.19:478][100]LogLinker: Warning: Hitch on async loading of AnimBlueprintGeneratedClass /Game/Blueprints/GameplayElements/Item/BearTrapAnimBP.BearTrapAnimBP_C; this export was not properly precached. [2020.04.24-01.52.19:525][103]LogAsyncLoad: Done loading library async: Game in 20.5 sec [2020.04.24-01.52.19:599][108]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-01.52.19:918][127]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.52.19:918][127]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.52.20:017][133]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.52.20:017][133]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.117' TotalLoadTime='1.117' TimeStamp='2020-04-24T01:52:19.729Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAF9D808D7E7F09155583A1FC728F8' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.52.20:017][133]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.52.20:281][149]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-01.52.20:283][149]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.52.27:415][577]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-01.52.27:528][578]LogUObjectHash: Compacting FUObjectHashTables data took 5.84ms [2020.04.24-01.52.27:533][578]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-01.52.27:533][578]LogWorld: Bringing World /Temp/Untitled_5.Untitled up for play (max tick rate 0) at 2020.04.23-20.52.27 [2020.04.24-01.52.27:533][578]LogWorld: Bringing up level for play took: 0.000170 [2020.04.24-01.52.27:533][578]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.52.27:533][578]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-01.52.27:864][590]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-01.52.27:865][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-01.52.27:866][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-01.52.27:867][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-01.52.27:868][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:869][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-01.52.27:870][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:871][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.52.27:872][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-01.52.27:873][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:874][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:875][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.52.27:876][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.52.27:876][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.52.27:876][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-01.52.27:877][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-01.52.27:878][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-01.52.27:879][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-01.52.27:880][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:881][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:882][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-01.52.27:883][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-01.52.27:884][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-01.52.27:885][590]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-01.52.27:886][590]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.52.27:890][591]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-01.52.27:890][591]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-01.52.27:892][591]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-01.52.27:892][591]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-01.52.27:892][591]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-01.52.27:893][591]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-01.52.27:894][591]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-01.52.27:972][595]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms [2020.04.24-01.52.27:979][595]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-01.52.27:979][595]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-20.52.27 [2020.04.24-01.52.27:979][595]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T01:52:27.655Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAF9D808D7E7F09155583A1FC728F8, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.27:980][595]LogWorld: Bringing up level for play took: 0.001212 [2020.04.24-01.52.27:980][595]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-01.52.27:980][595]LogWorld: ----SeamlessTravel finished in 0.56 seconds ------ [2020.04.24-01.52.28:050][600]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.52.28:050][600]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.52.28:050][600]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.52.28:050][600]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.52.28:051][600]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.52.28:185][608]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.52.28:185][608]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='8.169' TotalLoadTime='9.285' TimeStamp='2020-04-24T01:52:27.898Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.52.28:185][608]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.52.28:221][610]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.52.28:315][616]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.52.28:315][616]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.52.28:315][616]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.52.28:590][633]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.52.28:590][633]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.52.28:590][633]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.52.38:482][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.04.24-01.52.39:265][274]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-01.52.39:265][274]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-01.52.39:265][274]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-01.52.39:365][280]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.52.39:365][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.52.39:365][280]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.52.39:365][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.52.39:382][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.52.39:619][295]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-01.52.39:619][295]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=11.657, totalTime=11.657, timeStamp=2020-04-24T01:52:39.312Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.39:632][296]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=11.674, timeStamp=2020-04-24T01:52:39.329Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.39:666][298]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=11.724, timeStamp=2020-04-24T01:52:39.379Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.39:682][299]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-01.52.39) [2020.04.24-01.52.39:682][299]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-01.52.39:683][299]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587693160 [2020.04.24-01.52.39:683][299]ProceduralLevelGeneration: InitLevel: Theme: Kenya Map: Kny_Cottage Generation Seed: -1 [2020.04.24-01.52.39:684][299]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=11.724, timeStamp=2020-04-24T01:52:39.379Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.39:706][301]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.52.39:771][304]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-01.52.39:773][305]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.52.39:869][310]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-01.52.39:869][310]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-01.52.39:870][310]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-01.52.39:870][310]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-01.52.39:870][310]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-01.52.39:870][310]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-01.52.39:871][310]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-01.52.39:871][310]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-01.52.39:871][310]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-01.52.39:871][310]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-01.52.39:889][312]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.24-01.52.39:962][316]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_Brick_01_Wall.MI_Brick_01_Wall; this export was not properly precached. [2020.04.24-01.52.40:055][321]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.04.24-01.52.40:727][362]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-01.52.40:755][364]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/13-Kenya/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-01.52.40:756][364]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/13-Kenya/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01; this export was not properly precached. [2020.04.24-01.52.40:756][364]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/13-Kenya/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.EntryPoint; this export was not properly precached. [2020.04.24-01.52.40:756][364]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/13-Kenya/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-01.52.40:756][364]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/13-Kenya/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner; this export was not properly precached. [2020.04.24-01.52.40:826][368]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-01.52.42:520][461]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-01.52.42:520][461]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.52.42:526][461]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/Kenya/MI_Kenya_Chairlift_01.MI_Kenya_Chairlift_01; this export was not properly precached. [2020.04.24-01.52.42:528][461]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Kenya/Blockers/SM_Kenya_Med_ChairliftBrokenA_01.SM_Kenya_Med_ChairliftBrokenA_01:BodySetup_2; this export was not properly precached. [2020.04.24-01.52.42:529][461]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Kenya/Blockers/SM_Kenya_Med_ChairliftBrokenA_01.SM_Kenya_Med_ChairliftBrokenA_01:NavCollision_4; this export was not properly precached. [2020.04.24-01.52.42:529][461]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Kenya/Blockers/SM_Kenya_Med_ChairliftBrokenA_01.SM_Kenya_Med_ChairliftBrokenA_01; this export was not properly precached. [2020.04.24-01.52.42:545][461]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/Kenya/MI_Kenya_Snow_Canon_03.MI_Kenya_Snow_Canon_03; this export was not properly precached. [2020.04.24-01.52.42:591][461]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Kenya/Blockers/SM_Snow_canon.SM_Snow_canon:BodySetup_1; this export was not properly precached. [2020.04.24-01.52.42:605][461]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Kenya/Blockers/SM_Snow_canon.SM_Snow_canon:NavCollision_2; this export was not properly precached. [2020.04.24-01.52.42:605][461]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Kenya/Blockers/SM_Snow_canon.SM_Snow_canon; this export was not properly precached. [2020.04.24-01.52.46:189][461]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.833, totalTime=14.557, timeStamp=2020-04-24T01:52:42.213Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.46:192][461]LogStreaming: Flushing async loaders took 3672ms. [2020.04.24-01.52.46:247][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-01.52.46:248][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.52.46:248][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-01.52.46:249][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.52.46:249][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-01.52.46:269][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-01.52.46:271][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-01.52.46:271][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-01.52.46:271][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-01.52.46:271][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-01.52.46:320][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_Chalet_C_0.BP_fire01_Chalet' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Campfire01_Winter2017_GEN_VARIABLE_BP_KNY_FirePlace_C_CAT_0.root' which is static to it. Aborting. [2020.04.24-01.52.46:326][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-01.52.46:338][462]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=14.574, timeStamp=2020-04-24T01:52:42.229Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.46:817][483]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 3 [2020.04.24-01.52.46:849][485]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 1 [2020.04.24-01.52.46:882][487]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 1 [2020.04.24-01.52.46:917][489]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.04.24-01.52.46:950][491]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 1 [2020.04.24-01.52.47:131][502]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 3 [2020.04.24-01.52.47:195][506]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 0 [2020.04.24-01.52.47:228][508]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 2 [2020.04.24-01.52.47:308][513]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 2 [2020.04.24-01.52.47:438][521]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SnowCat_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.47:470][523]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 0 [2020.04.24-01.52.47:519][526]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 3 [2020.04.24-01.52.47:651][534]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 1 [2020.04.24-01.52.47:651][534]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 3 [2020.04.24-01.52.47:718][538]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 1 [2020.04.24-01.52.47:718][538]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 2 [2020.04.24-01.52.47:785][542]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_Hill_Watchtower_C_0.BP_Kny_Shrub_LGrass_011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_011_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_36.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.47:785][542]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_Hill_Watchtower_C_0.BP_Kny_Shrub_LGrass_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_37.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.47:786][542]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_Hill_Watchtower_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_011_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_38.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.47:842][545]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.52.48:166][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:166][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:166][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:166][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:166][545]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:167][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_0 [2020.04.24-01.52.48:167][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:167][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:167][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:167][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:168][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:168][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:168][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:169][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:169][545]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.24-01.52.48:169][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_1 [2020.04.24-01.52.48:169][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:169][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:169][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:169][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:171][545]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.52.48:171][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_2 [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:171][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:172][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:173][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:173][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:173][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:173][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:174][545]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.24-01.52.48:174][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_3 [2020.04.24-01.52.48:174][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:174][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:174][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:174][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:176][545]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.52.48:176][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_4 [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:176][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:178][545]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.52.48:178][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_5 [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:178][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:180][545]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.52.48:180][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_6 [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:180][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:182][545]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.24-01.52.48:182][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_7 [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:182][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:183][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:184][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:184][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:184][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:184][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:184][545]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.24-01.52.48:184][545]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_8 [2020.04.24-01.52.48:185][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:185][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:185][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:185][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:188][545]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 2 [2020.04.24-01.52.48:188][545]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.24-01.52.48:188][545]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:188][545]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.52.48:188][545]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.24-01.52.48:188][545]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.52.48:189][545]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.52.48:189][545]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.52.48:189][545]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.24-01.52.48:189][545]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.24-01.52.48:261][550]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 0 [2020.04.24-01.52.48:261][550]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 3 [2020.04.24-01.52.48:312][553]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.48:312][553]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.48:359][556]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 3 [2020.04.24-01.52.48:406][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:406][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:406][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:406][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.Break Chargeable Enabled?: Enabled [2020.04.24-01.52.48:406][559]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.24-01.52.48:407][559]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_9 [2020.04.24-01.52.48:407][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:407][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:407][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:407][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.Break Chargeable Enabled?: Disabled [2020.04.24-01.52.48:414][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:414][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:414][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:414][559]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:414][559]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-01.52.48:414][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:414][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:414][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:416][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:416][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:416][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:416][559]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:416][559]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-01.52.48:417][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:417][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:417][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:419][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:419][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:419][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:419][559]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:419][559]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-01.52.48:419][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:419][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:419][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:421][559]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:421][559]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.24-01.52.48:421][559]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:421][559]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:426][560]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 2 [2020.04.24-01.52.48:457][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-01.52.48:457][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-01.52.48:457][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.48:457][562]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:457][562]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-01.52.48:457][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-01.52.48:457][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-01.52.48:457][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.48:597][562]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-01.52.48:597][562]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-01.52.48:597][562]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-01.52.48:599][562]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-01.52.48:600][562]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000051 seconds [2020.04.24-01.52.48:604][562]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.52.48:615][563]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 1 [2020.04.24-01.52.48:651][565]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_1.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_4.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.48:651][565]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_1.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_5.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-01.52.48:858][574]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-01.52.48:858][574]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-01.52.48:860][574]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-01.52.48:861][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000050 seconds [2020.04.24-01.52.48:925][578]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-01.52.48:925][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000051 seconds [2020.04.24-01.52.48:926][578]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-01.52.48:926][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000025 seconds [2020.04.24-01.52.48:979][581]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_10) missing some fog at index 0 [2020.04.24-01.52.49:121][590]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-01.52.49:121][590]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-01.52.49:127][590]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 0 [2020.04.24-01.52.49:128][590]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 3 [2020.04.24-01.52.49:204][595]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-01.52.49:204][595]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000048 seconds [2020.04.24-01.52.49:224][596]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.04.24-01.52.49:240][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 1 [2020.04.24-01.52.49:240][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 2 [2020.04.24-01.52.49:286][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_11) missing some fog at index 1 [2020.04.24-01.52.49:368][605]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_12) missing some fog at index 0 [2020.04.24-01.52.49:368][605]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_12) missing some fog at index 2 [2020.04.24-01.52.49:399][607]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=6.867, totalTime=21.440, timeStamp=2020-04-24T01:52:49.096Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.49:415][608]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=21.457, timeStamp=2020-04-24T01:52:49.112Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.49:433][609]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=21.473, timeStamp=2020-04-24T01:52:49.129Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.49:467][610]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.52.49:736][610]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=21.490, timeStamp=2020-04-24T01:52:49.145Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.49:744][611]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-01.52.49:744][611]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-01.52.49:753][612]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-01.52.49:760][612]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/13-Kenya/BP_Kny_Wall02) is flushing async loading [2020.04.24-01.52.49:760][612]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.52.49:856][612]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01:BodySetup_1; this export was not properly precached. [2020.04.24-01.52.49:856][612]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01; this export was not properly precached. [2020.04.24-01.52.51:031][612]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.52.51:047][612]LogStreaming: Flushing async loaders took 1287ms. [2020.04.24-01.52.51:047][612]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-01.52.51:047][612]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-01.52.51:047][612]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 346] [2020.04.24-01.52.51:047][612]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-01.52.51:049][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:049][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.51:049][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-01.52.51:049][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:049][612]GameFlow: OnRep_BegunPlayFenceGuid 04A11DA6-08D7-E7F2-3187-78325025C797 [2020.04.24-01.52.51:049][612]GameFlow: BegunPlayFenceGuid 04A11DA6-08D7-E7F2-3187-78325025C797 [2020.04.24-01.52.51:050][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:050][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.51:050][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-01.52.51:050][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:050][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000031 seconds [2020.04.24-01.52.51:050][612]GameFlow: ACollectable::BeginPlay [2020.04.24-01.52.51:050][612]GameFlow: BegunPlayFenceGuid 04A11DA6-08D7-E7F2-3187-78325025C797 [2020.04.24-01.52.51:050][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000046 seconds [2020.04.24-01.52.51:051][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-01.52.51:054][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.51:054][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-01.52.51:054][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.51:054][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-01.52.51:055][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000043 seconds [2020.04.24-01.52.51:057][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.51:058][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.51:058][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000027 seconds [2020.04.24-01.52.51:058][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-01.52.51:058][612]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.51:062][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000044 seconds [2020.04.24-01.52.51:062][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-01.52.51:065][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.51:065][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-01.52.51:066][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.51:066][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-01.52.51:066][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000046 seconds [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.24-01.52.51:113][612]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.24-01.52.51:257][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.51:258][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-01.52.51:258][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.51:258][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-01.52.51:258][620]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-01.52.51:427][630]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-01.52.51:428][630]ProceduralLevelGeneration: HasLevelBeenSpawned Kny_Cottage: 0 Spawned : 51/51 Dependencies : 1 [2020.04.24-01.52.51:429][630]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=1.978, totalTime=23.468, timeStamp=2020-04-24T01:52:51.123Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.52.51:429][630]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-01.52.51:462][632]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000061 seconds [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:563][638]GameFlow: OnRep_BegunPlayFenceGuid 049E8148-08D7-E7F2-3186-E5AC5025B8F0 [2020.04.24-01.52.51:563][638]GameFlow: BegunPlayFenceGuid 049E8148-08D7-E7F2-3186-E5AC5025B8F0 [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-01.52.51:563][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:564][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000069 seconds [2020.04.24-01.52.51:564][638]GameFlow: ACollectable::BeginPlay [2020.04.24-01.52.51:564][638]GameFlow: BegunPlayFenceGuid 049E8148-08D7-E7F2-3186-E5AC5025B8F0 [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:630][642]GameFlow: OnRep_BegunPlayFenceGuid 049D5A5F-08D7-E7F2-3186-AF4C5025B380 [2020.04.24-01.52.51:630][642]GameFlow: BegunPlayFenceGuid 049D5A5F-08D7-E7F2-3186-AF4C5025B380 [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.04.24-01.52.51:630][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:630][642]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000049 seconds [2020.04.24-01.52.51:631][642]GameFlow: ACollectable::BeginPlay [2020.04.24-01.52.51:631][642]GameFlow: BegunPlayFenceGuid 049D5A5F-08D7-E7F2-3186-AF4C5025B380 [2020.04.24-01.52.51:697][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.51:697][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-01.52.51:698][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.51:698][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-01.52.51:698][646]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-01.52.51:889][658]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.52.51:922][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:922][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.51:922][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.04.24-01.52.51:922][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.52.51:923][660]GameFlow: OnRep_BegunPlayFenceGuid 049F2199-08D7-E7F2-3187-16B25025BDD6 [2020.04.24-01.52.51:923][660]GameFlow: BegunPlayFenceGuid 049F2199-08D7-E7F2-3187-16B25025BDD6 [2020.04.24-01.52.51:923][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:923][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.51:923][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.04.24-01.52.51:923][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.52.51:923][660]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000050 seconds [2020.04.24-01.52.51:923][660]GameFlow: ACollectable::BeginPlay [2020.04.24-01.52.51:923][660]GameFlow: BegunPlayFenceGuid 049F2199-08D7-E7F2-3187-16B25025BDD6 [2020.04.24-01.52.52:001][665]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.52:067][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.52.52:068][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.52.52:068][669]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000032 seconds [2020.04.24-01.52.52:132][673]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-01.52.52:133][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.52.52:134][673]GameFlow: OnRep_BegunPlayFenceGuid 04A09C9B-08D7-E7F2-3187-475E5025C2B5 [2020.04.24-01.52.52:134][673]GameFlow: BegunPlayFenceGuid 04A09C9B-08D7-E7F2-3187-475E5025C2B5 [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.04.24-01.52.52:134][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.52.52:134][673]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000073 seconds [2020.04.24-01.52.52:134][673]GameFlow: ACollectable::BeginPlay [2020.04.24-01.52.52:134][673]GameFlow: BegunPlayFenceGuid 04A09C9B-08D7-E7F2-3187-475E5025C2B5 [2020.04.24-01.52.52:202][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.52:202][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-01.52.52:203][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.52:203][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-01.52.52:203][677]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000043 seconds [2020.04.24-01.52.52:398][689]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.52:500][695]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.52.52:565][699]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.52:635][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.52:635][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-01.52.52:635][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.52:635][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-01.52.52:636][703]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000036 seconds [2020.04.24-01.52.52:832][715]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.52:865][717]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.52.52:865][717]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000041 seconds [2020.04.24-01.52.52:899][719]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.52.52:900][719]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-01.52.52:933][721]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-01.52.52:999][725]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.53:032][727]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.53:100][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.52.53:165][735]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.53:200][737]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000047 seconds [2020.04.24-01.52.53:265][741]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.53:332][745]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.53:400][749]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000037 seconds [2020.04.24-01.52.53:468][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.52.53:468][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-01.52.53:469][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.52.53:469][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-01.52.53:469][753]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000031 seconds [2020.04.24-01.52.53:699][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-01.52.53:699][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000045 seconds [2020.04.24-01.52.53:732][769]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.52.53:767][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.53:768][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.53:768][771]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000030 seconds [2020.04.24-01.52.53:832][775]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.52.53:867][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.53:868][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.53:868][777]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-01.52.53:965][783]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.54:066][789]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-01.52.54:132][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-01.52.54:132][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-01.52.54:132][793]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000050 seconds [2020.04.24-01.52.54:200][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.52.54:200][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.52.54:200][797]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000065 seconds [2020.04.24-01.52.54:234][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-01.52.54:300][803]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.54:366][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000052 seconds [2020.04.24-01.52.54:432][811]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.54:498][815]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.52.54:533][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-01.52.54:599][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-01.52.54:599][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-01.52.54:599][821]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000048 seconds [2020.04.24-01.52.54:634][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.54:634][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.54:635][823]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000067 seconds [2020.04.24-01.52.54:734][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.54:735][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.54:735][829]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000034 seconds [2020.04.24-01.52.54:834][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.54:834][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.54:834][835]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000061 seconds [2020.04.24-01.52.54:934][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.54:934][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.54:934][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000034 seconds [2020.04.24-01.52.55:033][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-01.52.55:100][851]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-01.52.55:198][857]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.55:265][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000036 seconds [2020.04.24-01.52.55:265][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000064 seconds [2020.04.24-01.52.55:300][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-01.52.55:365][867]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.55:434][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.55:434][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.55:435][871]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000052 seconds [2020.04.24-01.52.55:533][877]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000051 seconds [2020.04.24-01.52.55:601][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.55:602][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.55:602][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000035 seconds [2020.04.24-01.52.55:702][887]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000061 seconds [2020.04.24-01.52.55:800][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.55:801][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.55:801][893]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-01.52.55:899][899]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.55:899][899]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.55:965][903]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.56:000][905]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-01.52.56:067][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-01.52.56:167][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.56:167][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.56:168][915]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.24-01.52.56:265][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.56:266][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000054 seconds [2020.04.24-01.52.56:299][923]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-01.52.56:299][923]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.56:365][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-01.52.56:398][929]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.56:467][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.56:467][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.56:468][933]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000062 seconds [2020.04.24-01.52.56:567][939]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.52.56:667][945]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000039 seconds [2020.04.24-01.52.56:734][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.56:734][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.56:734][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-01.52.56:833][955]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-01.52.56:898][959]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.56:966][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.52.56:966][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.52.56:966][963]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000047 seconds [2020.04.24-01.52.57:031][967]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.57:099][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.52.57:100][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.52.57:100][971]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-01.52.57:131][973]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.57:199][977]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.52.57:199][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-01.52.57:200][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-01.52.57:200][977]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000026 seconds [2020.04.24-01.52.57:234][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.57:235][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.57:235][979]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-01.52.57:365][987]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-01.52.57:366][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.52.57:367][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.52.57:367][987]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000028 seconds [2020.04.24-01.52.57:399][989]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.52.57:432][991]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-01.52.57:465][993]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-01.52.57:534][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-01.52.57:534][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-01.52.57:534][997]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.24-01.52.57:633][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-01.53.01:165][215]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=9.739, totalTime=33.207, timeStamp=2020-04-24T01:53:00.862Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014C437208D7E7F203384B004B84409C [2020.04.24-01.53.01:166][215]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.53.01:300][215]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.53.01:571][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.53.01:571][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.53.01:571][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.53.01:571][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.53.01:572][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.53.01:572][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.53.01:938][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.53.01:938][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.01:938][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.01:939][215]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.01:939][215]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.01:939][215]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.53.01:939][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.53.01:939][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.01:939][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.01:939][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.01:940][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.53.01:940][215]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-01.53.01:940][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000044 seconds [2020.04.24-01.53.01:940][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_03 took 0.000021 seconds [2020.04.24-01.53.01:941][215]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.01:942][215]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-01.53.01:997][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.53.01:997][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.53.01:998][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.53.01:998][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.53.01:998][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.53.01:998][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.53.02:025][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.53.02:025][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:025][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.53.02:025][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:025][215]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.53.02:025][215]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.53.02:025][215]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-01.53.02:025][215]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-01.53.02:025][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.53.02:026][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.53.02:026][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.53.02:026][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.53.02:026][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.53.02:027][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.53.02:027][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:027][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:027][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:027][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.53.02:027][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000042 seconds [2020.04.24-01.53.02:028][215]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.02:079][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.53.02:079][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.53.02:079][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-01.53.02:079][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.53.02:079][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-01.53.02:079][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.53.02:104][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-01.53.02:104][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:104][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.53.02:105][215]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.53.02:105][215]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-01.53.02:105][215]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.53.02:105][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-01.53.02:105][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:105][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:105][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:105][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-01.53.02:106][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000029 seconds [2020.04.24-01.53.02:107][215]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.02:156][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.53.02:156][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.53.02:156][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-01.53.02:156][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.53.02:156][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-01.53.02:156][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-01.53.02:157][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-01.53.02:157][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:157][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.53.02:158][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:158][215]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.53.02:158][215]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.53.02:158][215]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-01.53.02:158][215]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-01.53.02:158][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.53.02:158][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-01.53.02:158][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.53.02:158][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-01.53.02:158][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-01.53.02:159][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-01.53.02:159][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:159][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:159][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:159][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-01.53.02:159][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000042 seconds [2020.04.24-01.53.02:160][215]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.02:166][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-01.53.02:166][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-01.53.02:166][215]LogUObjectGlobals: BeginLoad(/Game/Data/TrapperTunableDB) is flushing async loading [2020.04.24-01.53.02:166][215]LogStreaming: Display: Flushing async loaders. [2020.04.24-01.53.02:265][215]LogStreaming: Flushing async loaders took 98ms. [2020.04.24-01.53.02:289][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:289][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:289][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:289][215]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-01.53.02:289][215]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.04.24-01.53.02:289][215]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-01.53.02:289][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-01.53.02:290][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:290][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:290][215]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-01.53.02:303][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-01.53.02:305][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-01.53.02:305][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.53.02:305][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-01.53.02:306][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-01.53.02:306][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.53.02:306][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-01.53.02:307][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-01.53.02:307][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.53.02:307][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-01.53.02:308][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-01.53.02:308][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.53.02:308][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-01.53.02:309][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-01.53.02:309][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.53.02:309][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-01.53.02:309][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-01.53.02:309][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.53.02:309][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-01.53.02:310][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-01.53.02:310][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-01.53.02:310][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-01.53.02:311][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-01.53.02:311][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-01.53.02:311][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-01.53.02:311][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000028 seconds [2020.04.24-01.53.02:312][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000023 seconds [2020.04.24-01.53.02:312][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.02:313][215]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.02:313][215]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.02:313][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.02:313][215]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.02:313][215]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:326][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-01.53.02:327][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:342][217]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:342][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:343][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-01.53.02:344][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.02:359][218]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-01.53.02:789][244]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.02:789][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.02:999][257]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.03:116][264]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.03:116][264]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.05:133][385]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.06:774][482]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.04.24-01.53.06:775][482]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.24-01.53.06:775][482]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso02 [2020.04.24-01.53.06:778][482]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.04.24-01.53.06:778][482]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.04.24-01.53.06:778][482]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.04.24-01.53.06:783][482]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-01.53.06:795][482]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-01.53.06:795][482]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-01.53.06:800][482]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-01.53.06:800][482]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-01.53.06:801][482]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-01.53.06:802][482]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-01.53.06:815][482]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-01.53.06:815][482]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-01.53.06:820][482]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_6.SkeletalMeshComponent0' [2020.04.24-01.53.06:820][482]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-01.53.06:820][482]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-01.53.06:823][482]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-01.53.06:824][482]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-01.53.06:828][482]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-01.53.06:828][482]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-01.53.06:828][482]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-01.53.06:828][482]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Weapon01_P01 [2020.04.24-01.53.06:845][482]GameFlow: (CustomizedAudio) - Update Sound with item S01_Weapon01_P01 [2020.04.24-01.53.06:845][482]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head03 [2020.04.24-01.53.06:850][482]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.04.24-01.53.06:850][482]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso03 [2020.04.24-01.53.06:853][482]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.04.24-01.53.06:853][482]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-01.53.06:853][482]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-01.53.06:856][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Enabled [2020.04.24-01.53.06:856][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.53.06:856][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-01.53.06:856][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.06:856][482]GameFlow: OnRep_BegunPlayFenceGuid 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:856][482]GameFlow: BegunPlayFenceGuid 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:856][482]GameFlow: OnCreationFence 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:856][482]GameFlow: Waiting for fence 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:856][482]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0561615708D7E7F23C6FB80E513D01C1 [2020.04.24-01.53.06:857][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Disabled [2020.04.24-01.53.06:857][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.53.06:857][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-01.53.06:857][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.06:857][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000030 seconds [2020.04.24-01.53.06:857][482]GameFlow: ACollectable::BeginPlay [2020.04.24-01.53.06:857][482]GameFlow: BegunPlayFenceGuid 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:857][482]GameFlow: OnCreationFence 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:857][482]GameFlow: Warning: Already Waiting for fence 05616157-08D7-E7F2-3C6F-B80E513D01C1 [2020.04.24-01.53.06:858][482]GameFlow: OnRep_BegunPlayFenceGuid 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:858][482]GameFlow: BegunPlayFenceGuid 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:858][482]GameFlow: OnCreationFence 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:858][482]GameFlow: Waiting for fence 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:858][482]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056094BD08D7E7F23C6F65C0513CF986 [2020.04.24-01.53.06:858][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000042 seconds [2020.04.24-01.53.06:858][482]GameFlow: ACollectable::BeginPlay [2020.04.24-01.53.06:858][482]GameFlow: BegunPlayFenceGuid 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:858][482]GameFlow: OnCreationFence 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:858][482]GameFlow: Warning: Already Waiting for fence 056094BD-08D7-E7F2-3C6F-65C0513CF986 [2020.04.24-01.53.06:859][482]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-01.53.06:859][482]GameFlow: GameState : Level is ready to play; map theme name: Kenya [2020.04.24-01.53.07:558][508]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-01.53.07:558][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.53.07:558][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.07:558][508]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-01.53.07:558][508]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.04.24-01.53.07:559][508]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.04.24-01.53.07:559][508]GameFlow: Fence Opened 056094BD-08D7-E7F2-3C6F-65C0513CF986. [2020.04.24-01.53.07:559][508]GameFlow: Fence Opened 05616157-08D7-E7F2-3C6F-B80E513D01C1. [2020.04.24-01.53.07:560][508]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.24-01.53.07:560][508]GameFlow: SetLoadoutSpawned. [2020.04.24-01.53.07:713][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:714][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:715][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:715][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:715][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:715][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:715][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:715][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:716][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:716][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:716][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:717][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:718][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:719][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:751][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:751][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:751][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:751][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:761][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:763][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:763][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:763][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_2, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.07:763][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - Respeto, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.53.09:014][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.53.09:014][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.53.09:014][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.53.09:015][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-01.53.09:015][594]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-01.53.09:015][594]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-01.53.09:015][594]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-01.53.09:015][594]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-01.53.09:063][594]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-01.53.09:063][594]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-01.53.09:064][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22544&schemaVersion=0] [2020.04.24-01.53.09:065][594]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-01.53.09:065][594]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-01.53.09:070][594]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.53.09:070][594]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='40.830' TotalLoadTime='50.116' TimeStamp='2020-04-24T01:53:08.728Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.53.09:070][594]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-01.53.09:070][594]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='50.116' TimeStamp='2020-04-24T01:53:08.728Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-01.53.09:070][594]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.53.09:070][594]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.53.09:075][595]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-01.53.09:075][595]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-01.53.09:075][595]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.197.119:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-01.53.09:185][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Enabled [2020.04.24-01.53.09:185][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-01.53.09:185][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-01.53.09:185][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.09:186][602]GameFlow: OnRep_BegunPlayFenceGuid 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:186][602]GameFlow: BegunPlayFenceGuid 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:186][602]GameFlow: OnCreationFence 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:186][602]GameFlow: Waiting for fence 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:186][602]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0564E83C08D7E7F23D053AB4514BF541 [2020.04.24-01.53.09:186][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Disabled [2020.04.24-01.53.09:186][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-01.53.09:186][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-01.53.09:186][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.09:186][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000060 seconds [2020.04.24-01.53.09:186][602]GameFlow: ACollectable::BeginPlay [2020.04.24-01.53.09:186][602]GameFlow: BegunPlayFenceGuid 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:186][602]GameFlow: OnCreationFence 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:186][602]GameFlow: Warning: Already Waiting for fence 0564E83C-08D7-E7F2-3D05-3AB4514BF541 [2020.04.24-01.53.09:381][614]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.04.24-01.53.09:382][614]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.04.24-01.53.09:382][614]GameFlow: Fence Opened 0564E83C-08D7-E7F2-3D05-3AB4514BF541. [2020.04.24-01.53.09:402][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552221EF50] Result: '1' k_EResultOK (success) [2020.04.24-01.53.09:421][617]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.352675 seconds [2020.04.24-01.53.10:084][656]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.53.10:084][656]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-01.53.10:084][656]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-01.53.10:084][656]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-01.53.10:084][656]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-01.53.10:085][656]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-01.53.10:085][656]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-01.53.10:085][656]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-01.53.10:085][656]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:085][656]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:402][657]r.CullAll = "0" [2020.04.24-01.53.10:406][657]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:406][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-01.53.10:408][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.53.10:419][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.53.10:419][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.53.10:423][657]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:423][657]GameFlow: InGameContextComponent::Enter [2020.04.24-01.53.10:423][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-01.53.10:424][657]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-01.53.10:424][657]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.53.10:424][657]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-01.53.10:424][657]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-01.53.10:424][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-01.53.10:425][657]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:425][657]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:425][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-01.53.10:426][657]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:426][657]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:426][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.53.10:426][657]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:426][657]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:426][657]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:427][657]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-01.53.10:504][658]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22544&schemaVersion=0] [2020.04.24-01.53.10:504][658]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-01.53.10:505][658]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-01.53.10:505][658]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.53.10:597][658]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance6641.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.53.10:597][658]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance6641.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-01.53.10:690][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-01.53.10:691][660]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-01.53.10:691][660]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-01.53.10:691][660]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-01.53.10:691][660]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-01.53.17:515][ 68]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-01.53.17:515][ 68]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-01.53.17:515][ 68]LogQuestEvent: A Quest was evaluated [2020.04.24-01.53.17:515][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.17:515][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.17:515][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.17:535][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-01.53.17:583][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:583][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:583][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:583][ 72]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.17:583][ 72]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.17:583][ 72]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.17:752][ 82]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:752][ 82]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:752][ 82]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:783][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:783][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.17:783][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.18:553][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-01.53.19:553][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-01.53.20:398][241]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.53.20:398][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.20:398][241]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.53.20:398][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.20:399][241]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.20:399][241]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.20:399][241]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.20:399][241]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.20:399][241]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.20:399][241]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.53.20:399][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.20:399][241]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.20:399][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.20:399][241]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.20:399][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.20:498][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.53.20:498][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.53.20:500][247]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.20:500][247]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.20:500][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.20:500][247]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.20:500][247]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.20:500][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.20:500][247]Interaction: Interaction time: 80.000000 [2020.04.24-01.53.20:500][247]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.20:500][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.21:783][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:049][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:049][340]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:049][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:049][340]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:449][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:449][364]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:449][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:449][364]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.53.22:649][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.23:098][403]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.53.23:098][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.23:098][403]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.53.23:098][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.23:100][403]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.23:100][403]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.23:100][403]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.23:100][403]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.23:100][403]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.23:100][403]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.53.23:100][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.23:100][403]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.23:100][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.23:100][403]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.53.23:100][403]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.23:100][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.23:631][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.23:632][435]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.23:632][435]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.23:632][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.23:632][435]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.23:632][435]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.23:632][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.23:632][435]Interaction: Interaction time: 1.500000 [2020.04.24-01.53.23:632][435]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.53.23:633][435]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.53.23:633][435]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.23:633][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.23:866][449]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:501][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:502][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.24:502][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:516][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.24:516][488]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:516][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.24:516][488]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:516][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.24-01.53.24:516][488]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:536][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.53.24:682][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.24:682][498]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:683][498]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.24:683][498]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.24:683][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.53.24:683][498]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.24:683][498]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.24:683][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.24:683][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:683][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.24:683][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.24:683][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.24:683][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.24:764][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.24:764][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.24:799][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.24:799][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.24:799][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.24:799][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.24:799][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.24:799][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.24:799][505]Interaction: Interaction time: 84.092888 [2020.04.24-01.53.24:799][505]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.24:799][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.24:898][511]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.53.25:135][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.25:300][535]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.25:300][535]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.53.25:300][535]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.53.25:300][535]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.53.25:300][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.25:300][535]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.53.25:300][535]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.25:300][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.25:300][535]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.25:300][535]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.53.25:300][535]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.25:300][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.25:832][566]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.53.25:832][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.25:833][566]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.25:833][566]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.25:833][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.25:833][566]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.25:833][566]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.53.25:833][566]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.25:833][566]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.25:834][566]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.25:834][566]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.53.25:834][566]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.25:834][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.25:834][566]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.53.25:834][566]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.25:834][566]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.25:836][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.27:068][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:947][693]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-01.53.27:947][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:948][693]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-01.53.27:948][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:949][693]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.27:949][693]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.27:949][693]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.27:949][693]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.27:949][693]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.27:949][693]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-01.53.27:949][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.27:949][693]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.27:949][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.27:949][693]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.53.27:949][693]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.27:949][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.28:448][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.28:449][723]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.28:449][723]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.28:449][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.28:449][723]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.28:449][723]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.28:449][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.28:449][723]Interaction: Interaction time: 1.500000 [2020.04.24-01.53.28:449][723]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.53.28:449][723]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.53.28:449][723]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.28:449][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.28:683][737]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.28:785][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.29:018][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:448][783]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.53.29:448][783]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:448][783]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.53.29:448][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:449][783]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.29:449][783]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.29:449][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.29:449][783]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.29:449][783]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.29:449][783]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.53.29:449][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.29:449][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.29:449][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.29:449][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.29:449][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.29:548][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.53.29:549][789]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.29:549][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.29:549][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.29:549][789]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.29:549][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.29:549][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.29:549][789]Interaction: Interaction time: 84.052666 [2020.04.24-01.53.29:549][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.29:549][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.29:951][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.30:083][821]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.53.30:083][821]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.53.30:083][821]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.53.30:083][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.30:083][821]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.53.30:149][825]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.30:149][825]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.30:149][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.30:149][825]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.30:149][825]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.53.30:149][825]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.30:149][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.30:648][855]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.53.30:648][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.30:649][855]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.30:649][855]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.30:649][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.30:649][855]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.30:649][855]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.53.30:649][855]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.30:649][855]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.30:649][855]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.30:649][855]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.53.30:649][855]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.30:649][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.30:649][855]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-01.53.30:649][855]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.30:649][855]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.30:651][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.35:948][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_3] [2020.04.24-01.53.35:948][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.35:948][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.04.24-01.53.35:948][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.35:950][173]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.35:950][173]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.35:950][173]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.35:950][173]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.35:950][173]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.35:950][173]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.04.24-01.53.35:950][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.35:950][173]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.35:950][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.35:950][173]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.35:950][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:048][179]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:048][179]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.36:048][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:048][179]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:048][179]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.36:048][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:048][179]Interaction: Interaction time: 0.000000 [2020.04.24-01.53.36:049][179]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.53.36:049][179]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.53.36:049][179]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.36:049][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:248][191]GameFlow: Collected received : BearTrap_C_3. [2020.04.24-01.53.36:249][191]GameFlow: AddToInventory received : BearTrap_C_3. [2020.04.24-01.53.36:386][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6218442320823669, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.53.36:386][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.53.36:403][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015083635225892, xOffset=0, yOffset=0) [2020.04.24-01.53.36:420][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03012863174080849, xOffset=0, yOffset=0) [2020.04.24-01.53.36:436][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04517363384366035, xOffset=0, yOffset=0) [2020.04.24-01.53.36:452][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06021908670663834, xOffset=0, yOffset=0) [2020.04.24-01.53.36:469][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07552390545606613, xOffset=0, yOffset=0) [2020.04.24-01.53.36:485][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09058081358671188, xOffset=0, yOffset=0) [2020.04.24-01.53.36:503][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058664545416832, xOffset=0, yOffset=0) [2020.04.24-01.53.36:519][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12093199789524, xOffset=0, yOffset=0) [2020.04.24-01.53.36:535][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360069066286087, xOffset=0, yOffset=0) [2020.04.24-01.53.36:552][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512962728738785, xOffset=0, yOffset=0) [2020.04.24-01.53.36:569][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663423627614975, xOffset=0, yOffset=0) [2020.04.24-01.53.36:585][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815617233514786, xOffset=0, yOffset=0) [2020.04.24-01.53.36:600][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.53.36:602][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972109079360962, xOffset=0, yOffset=0) [2020.04.24-01.53.36:618][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122584581375122, xOffset=0, yOffset=0) [2020.04.24-01.53.36:635][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273055464029312, xOffset=0, yOffset=0) [2020.04.24-01.53.36:652][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423502802848816, xOffset=0, yOffset=0) [2020.04.24-01.53.36:669][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573946416378021, xOffset=0, yOffset=0) [2020.04.24-01.53.36:685][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724390923976898, xOffset=0, yOffset=0) [2020.04.24-01.53.36:701][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874822616577148, xOffset=0, yOffset=0) [2020.04.24-01.53.36:718][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3025407195091248, xOffset=0, yOffset=0) [2020.04.24-01.53.36:735][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31758427619934, xOffset=0, yOffset=0) [2020.04.24-01.53.36:751][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3328928351402283, xOffset=0, yOffset=0) [2020.04.24-01.53.36:768][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482036590576172, xOffset=0, yOffset=0) [2020.04.24-01.53.36:785][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3632771074771881, xOffset=0, yOffset=0) [2020.04.24-01.53.36:801][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3783840239048, xOffset=0, yOffset=0) [2020.04.24-01.53.36:818][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3934880197048187, xOffset=0, yOffset=0) [2020.04.24-01.53.36:835][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4085330963134766, xOffset=0, yOffset=0) [2020.04.24-01.53.36:852][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4237316250801086, xOffset=0, yOffset=0) [2020.04.24-01.53.36:865][228]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.53.36:868][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391250014305115, xOffset=0, yOffset=0) [2020.04.24-01.53.36:885][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454172283411026, xOffset=0, yOffset=0) [2020.04.24-01.53.36:902][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4693173766136169, xOffset=0, yOffset=0) [2020.04.24-01.53.36:919][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848668277263641, xOffset=0, yOffset=0) [2020.04.24-01.53.36:943][232]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:943][232]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.36:943][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:944][232]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:944][232]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.36:944][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:944][232]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:944][232]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.36:944][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:944][232]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:944][232]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.53.36:944][232]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.36:944][232]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.36:944][232]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.36:944][232]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.53.36:944][232]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.36:944][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.36:944][232]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.04.24-01.53.36:944][232]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.36:944][232]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.36:947][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5098592042922974, xOffset=0, yOffset=0) [2020.04.24-01.53.36:969][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299751758575439, xOffset=0, yOffset=0) [2020.04.24-01.53.36:985][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5450741052627563, xOffset=0, yOffset=0) [2020.04.24-01.53.37:002][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5601722002029419, xOffset=0, yOffset=0) [2020.04.24-01.53.37:018][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5752704739570618, xOffset=0, yOffset=0) [2020.04.24-01.53.37:035][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59036785364151, xOffset=0, yOffset=0) [2020.04.24-01.53.37:051][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6054654121398926, xOffset=0, yOffset=0) [2020.04.24-01.53.37:069][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6209723949432373, xOffset=0, yOffset=0) [2020.04.24-01.53.37:085][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6360703706741333, xOffset=0, yOffset=0) [2020.04.24-01.53.37:103][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6520199179649353, xOffset=0, yOffset=0) [2020.04.24-01.53.37:115][242]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.53.37:115][242]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.53.37:119][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.53.37:199][247]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.53.37:199][247]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.53.37:565][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EAA1EA0] Result: '1' k_EResultOK (success) [2020.04.24-01.53.37:565][269]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EAA1EA0]' succeeded in 0.364747 seconds [2020.04.24-01.53.37:587][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2548EAA1EA0] Result: '1' k_EResultOK (success) [2020.04.24-01.53.37:607][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406260 seconds [2020.04.24-01.53.38:535][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.53.39:034][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.04.24-01.53.39:297][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.53.39:297][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.53.39:297][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.53.39:297][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.53.39:297][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.53.39:297][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.53.39:334][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.53.39:664][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.53.39:664][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.39:664][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.53.39:664][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.39:666][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.39:666][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.39:666][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.39:666][395]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.39:666][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.39:666][395]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.53.39:666][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.39:666][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.39:666][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.39:666][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.39:666][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.39:831][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.53.39:831][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.53.39:832][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.39:832][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.39:832][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.39:832][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.39:832][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.39:832][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.39:832][405]Interaction: Interaction time: 80.000000 [2020.04.24-01.53.39:832][405]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.39:832][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.40:701][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.53.41:465][502]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.486961 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.53.41:498][504]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.089403 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.53.41:499][504]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.922232 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.53.41:501][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.41:501][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.41:501][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:501][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.41:501][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.41:501][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:501][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.41:501][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.41:501][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:501][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.41:501][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.53.41:501][504]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.41:501][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.41:501][504]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.41:501][504]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.41:501][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:501][504]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-01.53.41:501][504]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:501][504]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.53.41:700][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:700][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:700][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:700][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:700][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:700][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:701][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:732][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.41:732][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.41:732][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:732][518]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.41:732][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.41:732][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:734][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:766][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.41:766][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.41:766][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:766][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.41:766][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.53.41:766][520]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.41:766][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.41:766][520]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.41:766][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.41:766][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.41:766][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.53.41:766][520]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:766][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-01.53.41:834][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:868][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.41:968][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:034][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:035][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.42:035][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-01.53.42:035][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.43:264][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_3] [2020.04.24-01.53.43:264][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.43:264][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.04.24-01.53.43:264][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.43:266][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.43:266][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.43:266][609]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.53.43:266][609]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.43:266][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.43:266][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.04.24-01.53.43:266][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.43:266][609]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.53.43:266][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.43:266][609]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.53.43:266][609]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.53.43:266][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.43:665][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.53.43:798][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.43:799][641]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.43:799][641]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.53.43:799][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.43:799][641]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.43:799][641]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.53.43:799][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.43:799][641]Interaction: Interaction time: 1.500000 [2020.04.24-01.53.43:799][641]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.53.43:799][641]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.53.43:799][641]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.53.43:799][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.44:049][656]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.53.45:198][725]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 16.595421 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.53.45:301][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.45:432][739]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.53.45:432][739]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.53.45:432][739]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.53.45:432][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.45:432][739]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.53.45:465][741]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.45:465][741]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.45:465][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.45:465][741]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.45:465][741]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.53.45:465][741]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.45:465][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.45:497][743]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 12.187840 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.53.45:497][743]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 16.862560 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.53.46:048][776]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.53.46:048][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.53.46:050][776]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.46:050][776]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.46:050][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.46:050][776]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.46:050][776]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.53.46:050][776]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.46:050][776]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.46:050][776]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.46:050][776]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.53.46:050][776]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.46:050][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.46:050][776]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.04.24-01.53.46:050][776]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.46:050][776]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.53.46:052][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.53.47:386][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5118073225021362, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.53.47:386][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.53.47:403][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01505727414041758, xOffset=0, yOffset=0) [2020.04.24-01.53.47:420][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03010999970138073, xOffset=0, yOffset=0) [2020.04.24-01.53.47:439][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04515990614891052, xOffset=0, yOffset=0) [2020.04.24-01.53.47:453][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06020463258028, xOffset=0, yOffset=0) [2020.04.24-01.53.47:470][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07524654269218445, xOffset=0, yOffset=0) [2020.04.24-01.53.47:487][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09028618037700653, xOffset=0, yOffset=0) [2020.04.24-01.53.47:502][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1053218171000481, xOffset=0, yOffset=0) [2020.04.24-01.53.47:519][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120355635881424, xOffset=0, yOffset=0) [2020.04.24-01.53.47:536][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1353870034217834, xOffset=0, yOffset=0) [2020.04.24-01.53.47:552][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1504183709621429, xOffset=0, yOffset=0) [2020.04.24-01.53.47:569][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1655573695898056, xOffset=0, yOffset=0) [2020.04.24-01.53.47:586][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1809976398944855, xOffset=0, yOffset=0) [2020.04.24-01.53.47:603][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1960297375917435, xOffset=0, yOffset=0) [2020.04.24-01.53.47:619][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2110607326030731, xOffset=0, yOffset=0) [2020.04.24-01.53.47:635][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2260906398296356, xOffset=0, yOffset=0) [2020.04.24-01.53.47:651][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2411206364631653, xOffset=0, yOffset=0) [2020.04.24-01.53.47:669][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2561612725257874, xOffset=0, yOffset=0) [2020.04.24-01.53.47:685][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2711913585662842, xOffset=0, yOffset=0) [2020.04.24-01.53.47:702][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2863648235797882, xOffset=0, yOffset=0) [2020.04.24-01.53.47:719][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3016517162322998, xOffset=0, yOffset=0) [2020.04.24-01.53.47:735][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3167397081851959, xOffset=0, yOffset=0) [2020.04.24-01.53.47:752][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3319145143032074, xOffset=0, yOffset=0) [2020.04.24-01.53.47:769][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34717059135437, xOffset=0, yOffset=0) [2020.04.24-01.53.47:785][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3622110486030579, xOffset=0, yOffset=0) [2020.04.24-01.53.47:802][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3773475885391235, xOffset=0, yOffset=0) [2020.04.24-01.53.47:818][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3923803269863129, xOffset=0, yOffset=0) [2020.04.24-01.53.47:836][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4074864089488983, xOffset=0, yOffset=0) [2020.04.24-01.53.47:851][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42257285118103, xOffset=0, yOffset=0) [2020.04.24-01.53.47:868][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43767911195755, xOffset=0, yOffset=0) [2020.04.24-01.53.47:885][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4530617594718933, xOffset=0, yOffset=0) [2020.04.24-01.53.47:902][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4681264758110046, xOffset=0, yOffset=0) [2020.04.24-01.53.47:918][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4832869172096252, xOffset=0, yOffset=0) [2020.04.24-01.53.47:936][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4984411895275116, xOffset=0, yOffset=0) [2020.04.24-01.53.47:948][890]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.53.47:948][890]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.53.47:948][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.47:950][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.47:953][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.53.47:965][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.47:982][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:000][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:016][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:032][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:049][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:051][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.53.48:065][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:082][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:099][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:116][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:132][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:149][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:165][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:183][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:200][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:217][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:233][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:249][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:266][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:283][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:298][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:299][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:300][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:316][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:316][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:333][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:333][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:349][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.53.48:349][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:366][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:383][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:399][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.53.48:399][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.53.48:400][917]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.48:400][917]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.53.48:400][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.48:400][917]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.48:400][917]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.53.48:400][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.48:400][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.53.48:416][918]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.48:416][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.53.48:416][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.48:416][918]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.48:416][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.53.48:416][918]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.48:416][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.53.48:416][918]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.53.48:416][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.53.48:416][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.53.48:417][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.48:417][918]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:417][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.48:417][918]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:417][918]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.53.48:433][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.53.48:433][919]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:500][923]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.53.48:500][923]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:515][924]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.53.48:515][924]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.294985 [2020.04.24-01.53.48:524][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.53.48:733][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.48:733][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:733][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.04.24-01.53.48:733][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:733][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.04.24-01.53.48:734][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.48:747][938]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.374238 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.53.48:821][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EC29670] Result: '1' k_EResultOK (success) [2020.04.24-01.53.48:821][943]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EC29670]' succeeded in 0.303758 seconds [2020.04.24-01.53.48:855][945]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2548EC29670] Result: '1' k_EResultOK (success) [2020.04.24-01.53.48:875][946]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356889 seconds [2020.04.24-01.53.49:481][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.836472 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.53.51:034][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.51:034][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-01.53.51:198][ 84]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.53.51:399][ 96]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-01.53.55:199][324]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-01.53.55:349][333]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.53.55:399][336]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.55:399][336]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-01.53.55:698][354]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.057 [2020.04.24-01.53.55:865][364]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.012 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.225 [2020.04.24-01.53.55:882][365]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.045 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.241 [2020.04.24-01.53.55:898][366]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.076 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.258 [2020.04.24-01.53.55:915][367]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.107 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.274 [2020.04.24-01.53.55:932][368]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.138 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.291 [2020.04.24-01.53.55:948][369]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.170 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.307 [2020.04.24-01.53.55:965][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.201 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.324 [2020.04.24-01.53.55:981][371]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.232 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.341 [2020.04.24-01.53.55:998][372]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.263 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.357 [2020.04.24-01.53.56:015][373]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.295 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.374 [2020.04.24-01.53.56:031][374]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.326 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.391 [2020.04.24-01.53.56:048][375]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.358 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.407 [2020.04.24-01.53.56:065][376]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.389 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.424 [2020.04.24-01.53.56:082][377]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.420 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.441 [2020.04.24-01.53.56:099][378]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.452 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.457 [2020.04.24-01.53.56:116][379]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.484 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.475 [2020.04.24-01.53.56:132][380]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.516 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.491 [2020.04.24-01.53.56:149][381]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.547 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.508 [2020.04.24-01.53.56:165][382]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.578 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.524 [2020.04.24-01.53.56:182][383]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.609 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.541 [2020.04.24-01.53.56:199][384]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.641 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.558 [2020.04.24-01.53.56:215][385]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.672 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.574 [2020.04.24-01.53.56:232][386]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.704 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.591 [2020.04.24-01.53.56:249][387]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.736 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.608 [2020.04.24-01.53.56:266][388]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.767 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.624 [2020.04.24-01.53.56:282][389]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.798 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.641 [2020.04.24-01.53.56:299][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.829 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.657 [2020.04.24-01.53.56:316][391]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.860 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.674 [2020.04.24-01.53.56:332][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.893 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.691 [2020.04.24-01.53.56:349][393]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.924 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.708 [2020.04.24-01.53.56:366][394]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.955 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.724 [2020.04.24-01.53.56:382][395]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.986 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.741 [2020.04.24-01.53.56:399][396]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=30.757 [2020.04.24-01.53.56:448][399]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.53.56:798][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-01.53.56:798][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.57:199][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-01.53.57:199][444]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.53.59:084][557]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.24-01.53.59:084][557]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.53.59:084][557]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-01.53.59:199][564]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.54.01:666][709]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.54.01:699][711]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.54.01:732][713]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.24-01.54.01:732][713]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-01.54.11:381][292]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.54.11:381][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.11:381][292]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.54.11:381][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.11:382][292]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.11:382][292]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.11:382][292]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.11:382][292]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.11:382][292]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.11:382][292]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.54.11:382][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.11:382][292]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.11:382][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.11:382][292]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.11:382][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.11:514][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.54.11:514][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-01.54.11:515][300]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.11:515][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.11:515][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.11:515][300]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.11:515][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.11:515][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.11:515][300]Interaction: Interaction time: 52.127213 [2020.04.24-01.54.11:515][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.11:515][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.14:347][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.54.14:347][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.14:347][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.54.14:347][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.14:348][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.14:348][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.14:348][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.14:348][470]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.14:348][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.14:348][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.54.14:348][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.14:348][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.14:348][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.14:348][470]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.14:348][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.14:447][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.54.14:448][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.14:448][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.14:448][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.14:448][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.14:448][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.14:448][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.14:448][476]Interaction: Interaction time: 54.648624 [2020.04.24-01.54.14:448][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.14:448][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.18:565][723]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.54.19:365][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.54.19:365][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:432][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.54.19:432][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:432][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.54.19:432][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:448][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.54.19:448][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:448][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.54.19:448][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:898][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.54.19:898][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:898][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-01.54.19:898][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:914][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.54.19:914][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:914][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.54.19:914][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:931][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.54.19:931][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:935][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.19:965][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-01.54.19:965][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:982][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-01.54.19:982][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:982][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-01.54.19:982][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:998][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.54.19:998][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.19:998][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.54.19:998][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.20:615][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-01.54.20:615][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.20:615][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-01.54.20:615][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.20:632][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.54.20:632][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.20:632][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-01.54.20:632][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.20:665][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-01.54.20:665][849]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:497][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 28.783297 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.22:782][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.22:782][976]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:932][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.04.24-01.54.22:932][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:932][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.22:932][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:950][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.54.22:950][986]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:950][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.22:950][986]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:953][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.22:965][987]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.22:965][987]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.22:965][987]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.54.22:965][987]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.22:965][987]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.22:965][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.22:965][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.22:965][987]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.22:965][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.22:965][987]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.22:965][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.23:030][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.23:030][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.23:030][991]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.23:081][994]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.23:081][994]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.23:081][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.23:081][994]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.23:081][994]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.23:081][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.23:081][994]Interaction: Interaction time: 1.000000 [2020.04.24-01.54.23:081][994]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.04.24-01.54.23:081][994]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.54.23:081][994]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.23:081][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.23:147][998]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.54.23:147][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.54.23:147][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:148][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:165][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:182][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:198][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:216][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:232][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:249][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:265][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:281][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:298][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:315][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:332][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:348][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:365][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:382][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:399][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:415][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:432][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:449][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:465][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.23:466][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.23:466][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-01.54.23:466][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.23:466][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.24-01.54.23:466][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.23:466][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:482][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:499][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:515][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:532][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:549][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.23:682][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.04.24-01.54.23:682][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.23:682][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.23:682][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.23:682][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.23:682][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.24:066][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.54.24:082][ 54]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.54.24:082][ 54]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.54.24:082][ 54]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.24:082][ 54]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.24:082][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.24:082][ 54]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.24:082][ 54]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.24:082][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.24:098][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.24:098][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.24:098][ 55]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.54.24:098][ 55]Interaction: Verbose: [VaultMid2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.24:099][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.24:099][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.24:099][ 55]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.24:099][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.24:099][ 55]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.24:099][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.24:180][ 60]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.24:180][ 60]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.54.24:180][ 60]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-01.54.24:181][ 60]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.24:188][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.24:485][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F6C13FD0] Result: '1' k_EResultOK (success) [2020.04.24-01.54.24:485][ 79]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F6C13FD0]' succeeded in 0.302656 seconds [2020.04.24-01.54.24:520][ 81]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F6C13FD0] Result: '1' k_EResultOK (success) [2020.04.24-01.54.24:539][ 82]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355587 seconds [2020.04.24-01.54.24:581][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-01.54.24:582][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.24:582][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.24-01.54.24:582][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.24:582][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.24:582][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.26:132][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.26:132][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.26:633][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.26:633][207]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:432][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.30:432][435]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:452][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.30:548][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.30:548][442]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:548][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.30:548][442]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:549][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.30:549][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.30:549][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.54.30:549][442]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.30:549][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.30:549][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.30:549][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:549][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.30:549][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.30:549][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.30:549][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.30:550][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.04.24-01.54.30:550][442]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:550][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.30:550][442]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:647][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.30:647][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.30:647][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.30:731][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.54.30:731][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.54.30:731][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:732][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:748][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:765][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:782][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:799][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:815][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:831][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:848][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:865][461]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.30:865][461]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.30:865][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.30:865][461]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.30:865][461]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.30:865][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.30:865][461]Interaction: Interaction time: 0.700000 [2020.04.24-01.54.30:865][461]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-01.54.30:865][461]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.54.30:865][461]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.30:865][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.30:865][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:881][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:899][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:915][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:931][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:948][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:964][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:981][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.30:998][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:014][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:032][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:048][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:065][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:082][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:084][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.54.31:098][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:114][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:131][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-01.54.31:131][477]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:131][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.24-01.54.31:131][477]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:131][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.31:131][477]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:132][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:148][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.31:265][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.04.24-01.54.31:265][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:265][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.04.24-01.54.31:265][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:265][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.31:265][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:548][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.54.31:565][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.54.31:565][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.54.31:565][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.31:565][503]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.31:565][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.31:565][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.31:565][503]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.31:565][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.31:581][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.31:581][504]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.31:581][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.31:581][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.31:581][504]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.54.31:581][504]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.31:581][504]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.31:581][504]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.31:581][504]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.54.31:581][504]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.31:581][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.31:581][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.31:581][504]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:581][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.31:581][504]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:581][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.31:680][510]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.31:685][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.31:698][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-01.54.31:698][511]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:698][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.24-01.54.31:698][511]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:949][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.31:949][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:980][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.31:980][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.31:981][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.31:981][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:013][530]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 52.856201 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.54.32:080][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.524395 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.32:083][534]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.54.32:115][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:115][536]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.32:115][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:115][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:115][536]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.32:115][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:216][542]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:216][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.32:216][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:216][542]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:216][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.54.32:216][542]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.32:216][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.32:216][542]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.32:216][542]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.32:216][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:216][542]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.54.32:216][542]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:216][542]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:236][544]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-01.54.32:247][544]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.54.32:247][544]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-01.54.32:447][556]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_1] [2020.04.24-01.54.32:447][556]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:447][556]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_1] [2020.04.24-01.54.32:447][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:448][556]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:448][556]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:448][556]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.32:448][556]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.32:448][556]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:448][556]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_1] [2020.04.24-01.54.32:448][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:448][556]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.32:448][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:448][556]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.32:448][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:514][560]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.54.32:514][560]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:514][560]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.54.32:514][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:516][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:516][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:516][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.32:516][560]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.32:516][560]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:516][560]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.54.32:516][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.32:516][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.32:516][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:516][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.32:516][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:582][564]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:582][564]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.32:582][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:582][564]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:582][564]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.32:582][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:582][564]Interaction: Interaction time: 0.000000 [2020.04.24-01.54.32:582][564]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.54.32:582][564]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.54.32:582][564]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.32:582][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:681][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.54.32:682][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:682][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.32:682][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:682][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.32:682][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.32:682][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:682][570]Interaction: Interaction time: 35.143799 [2020.04.24-01.54.32:682][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.32:682][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.32:763][575]GameFlow: Collected received : BearTrap_C_1. [2020.04.24-01.54.32:764][575]GameFlow: AddToInventory received : BearTrap_C_1. [2020.04.24-01.54.33:140][597]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-01.54.33:140][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.54.33:147][598]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-01.54.33:402][613]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.54.33:417][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.33:418][614]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.33:418][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.33:418][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.33:418][614]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.33:418][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.33:450][616]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.33:450][616]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.33:450][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.33:450][616]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.33:450][616]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.54.33:450][616]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.33:450][616]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.33:450][616]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.33:450][616]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.54.33:450][616]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.33:450][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.33:450][616]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_1] [2020.04.24-01.54.33:450][616]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.33:450][616]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.33:548][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.33:548][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.34:031][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-01.54.34:032][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.34:032][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.24-01.54.34:032][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.34:051][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.34:063][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-01.54.34:448][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-01.54.34:448][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.34:448][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.24-01.54.34:448][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.34:448][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-01.54.34:448][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.34:630][687]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.54.35:430][735]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_1] [2020.04.24-01.54.35:430][735]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.35:430][735]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_1] [2020.04.24-01.54.35:430][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.35:432][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.35:432][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.35:432][735]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.35:432][735]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.35:432][735]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.35:432][735]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_1] [2020.04.24-01.54.35:432][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.35:432][735]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.35:432][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.35:432][735]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.54.35:432][735]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.35:432][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.35:929][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.54.35:930][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.35:931][765]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.35:931][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.35:931][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.35:931][765]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.35:931][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.35:931][765]Interaction: Interaction time: 1.500000 [2020.04.24-01.54.35:931][765]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.54.35:931][765]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.54.35:931][765]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.35:931][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.36:165][779]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.54.37:433][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.54.37:565][863]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.37:565][863]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.54.37:565][863]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.54.37:565][863]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.54.37:565][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.37:565][863]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.54.37:565][863]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.37:565][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.37:565][863]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.37:565][863]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.54.37:565][863]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.37:565][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.38:164][899]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.54.38:164][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.54.38:165][899]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.38:165][899]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.38:165][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.38:165][899]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.38:165][899]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.54.38:166][899]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.38:166][899]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.38:166][899]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.38:166][899]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.54.38:166][899]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.38:166][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.38:166][899]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_1] [2020.04.24-01.54.38:166][899]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.38:166][899]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.38:167][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.54.38:497][919]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003513 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.38:634][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.54.39:297][967]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.54.39:297][967]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.54.39:534][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 253 [2020.04.24-01.54.39:798][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-01.54.39:798][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.39:981][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.54.39:981][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.39:981][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.54.39:981][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.40:265][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.54.40:265][ 25]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.40:265][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-01.54.40:265][ 25]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.40:297][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.54.40:297][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.54.40:297][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.54.40:297][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.54.40:365][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-01.54.40:365][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.40:634][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.54.41:801][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-01.54.41:865][121]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.54.41:865][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.54.41:865][121]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.54.41:865][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Scalars [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Textures [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Vectors [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Scalars [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Textures [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Vectors [2020.04.24-01.54.41:865][121]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.54.41:898][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.41:898][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.41:898][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:898][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.41:898][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.41:898][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:898][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.41:898][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.41:898][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:898][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.41:898][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.54.41:898][123]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.41:898][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.41:898][123]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.41:899][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.41:899][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:899][123]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-01.54.41:899][123]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.41:899][123]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.54.41:899][123]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.41:899][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.54.41:899][123]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.54.41:899][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.54.41:899][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:899][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.41:899][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:899][123]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.41:899][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.41:899][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:932][125]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.41:932][125]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.41:932][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:932][125]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.41:932][125]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.54.41:932][125]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.41:932][125]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.41:932][125]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.41:932][125]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.41:932][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.41:932][125]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-01.54.41:932][125]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.41:932][125]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.42:696][171]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.542408 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.54.42:746][174]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.613962 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.54.43:614][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.016036 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.43:680][230]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.54.45:713][352]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 27.549250 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.54.45:747][354]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 27.549208 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.54.47:714][472]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.54.47:714][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.47:714][472]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.54.47:714][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.47:715][472]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.47:716][472]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.47:716][472]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.47:716][472]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.47:716][472]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.47:716][472]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.54.47:716][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.47:716][472]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.47:716][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.47:716][472]AnimLeader: BP_CamperMale01_C_1 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.54.47:716][472]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.47:716][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.48:113][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.54.48:114][496]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.48:114][496]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.48:114][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.48:114][496]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.54.48:114][496]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.48:114][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.48:114][496]Interaction: Interaction time: 19.999998 [2020.04.24-01.54.48:114][496]AnimLeader: BP_CamperMale01_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.54.48:114][496]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.48:115][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.48:148][498]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.54.48:614][526]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.54.51:831][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-01.54.51:831][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.51:897][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.51:897][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.51:897][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.51:897][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.51:931][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.51:931][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.51:931][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-01.54.51:931][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-01.54.52:381][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:398][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-01.54.52:398][753]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:401][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.52:447][756]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-01.54.52:448][756]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:480][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.808439 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.54.52:515][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.52:515][760]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:515][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-01.54.52:515][760]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:517][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.52:531][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.52:531][761]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:531][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-01.54.52:531][761]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:548][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.52:548][762]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:548][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-01.54.52:548][762]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:565][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.52:565][763]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:565][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-01.54.52:565][763]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:581][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-01.54.52:581][764]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:581][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.52:581][764]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:586][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.52:598][765]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.52:598][765]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.52:598][765]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.54.52:598][765]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.52:598][765]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.52:598][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.52:598][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:598][765]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.52:598][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.52:598][765]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.52:598][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.52:598][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-01.54.52:598][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:631][767]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.54.52:631][767]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.54.52:631][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:632][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-01.54.52:632][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:632][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.52:648][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:648][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:665][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.52:665][769]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.52:665][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:681][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:697][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.52:697][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.52:699][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:714][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:731][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:748][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:764][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:781][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:798][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:814][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:830][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.54.52:830][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.54.52:831][779]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.52:831][779]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.52:831][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.52:831][779]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.52:831][779]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.52:831][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.52:831][779]Interaction: Interaction time: 0.600000 [2020.04.24-01.54.52:831][779]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.04.24-01.54.52:831][779]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.54.52:831][779]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.52:831][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.52:832][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:847][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:865][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:881][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:898][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:914][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:933][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:949][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:965][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:982][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.52:999][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:015][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:032][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:048][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:065][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:081][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:098][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:115][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:131][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:148][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:164][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:181][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:198][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:214][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:231][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.54.53:231][803]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.54.53:363][811]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.54.53:431][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.54.53:431][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.54.53:432][815]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.53:432][815]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.53:432][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.53:432][815]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.53:432][815]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.53:432][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.53:448][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.53:448][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.53:448][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.53:448][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.53:448][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.54.53:448][816]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.53:448][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.53:448][816]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.53:448][816]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.54.53:449][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.53:449][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.53:449][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.53:449][816]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.53:449][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.53:449][816]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.53:449][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.54.53:536][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.53:948][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.54.53:948][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.53:948][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-01.54.53:948][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.53:981][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.53:981][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.53:981][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-01.54.53:981][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.54:081][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-01.54.54:081][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.54:932][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.54:932][905]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.54:963][907]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.04.24-01.54.54:963][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.54:963][907]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.04.24-01.54.54:963][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.54:965][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.54:965][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.54:965][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.54.54:965][907]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.54:965][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.54:965][907]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.24-01.54.54:965][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.54:965][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.54.54:965][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.54:965][907]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.54.54:965][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.55:265][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.55:265][925]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.54.55:265][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.55:265][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.55:265][925]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.54.55:265][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.55:265][925]Interaction: Interaction time: 2.166667 [2020.04.24-01.54.55:265][925]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-01.54.55:265][925]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.54.55:265][925]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.54.55:265][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.57:166][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.54.57:336][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.54.57:336][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:417][ 54]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.54.57:433][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.54.57:433][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:433][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.54.57:433][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:434][ 55]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.57:434][ 55]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.54.57:434][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.57:434][ 55]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.57:434][ 55]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.54.57:434][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.57:466][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.54.57:466][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:466][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.54.57:466][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:466][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.57:466][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.54.57:466][ 57]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.54.57:466][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.54.57:467][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.04.24-01.54.57:467][ 57]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:467][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.54.57:931][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:947][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.54.57:947][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.57:950][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.54.57:998][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-01.54.57:998][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:014][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.54.58:015][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:464][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.54.58:464][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:464][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-01.54.58:465][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:465][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-01.54.58:465][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:465][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-01.54.58:465][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:481][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-01.54.58:481][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.54.58:625][127]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-01.54.58:630][127]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-01.55.03:347][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:347][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:347][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:347][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:347][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:347][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:348][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:348][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.03:864][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.04:731][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-01.55.04:731][493]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.04:781][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.55.04:781][496]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.04:781][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.55.04:781][496]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.04:814][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-01.55.04:814][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.04:814][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-01.55.04:814][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:314][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.55.05:314][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:315][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-01.55.05:315][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:315][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-01.55.05:315][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:315][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-01.55.05:315][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:331][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-01.55.05:331][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:335][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.55.05:381][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-01.55.05:381][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:381][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-01.55.05:381][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:381][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-01.55.05:381][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:398][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.55.05:398][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:398][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.55.05:398][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:847][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-01.55.05:847][560]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:847][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-01.55.05:847][560]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:881][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.55.05:881][562]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:881][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-01.55.05:881][562]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.05:947][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-01.55.05:947][566]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.08:050][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.55.08:148][698]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.08:148][698]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.55.08:148][698]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.55.08:148][698]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.55.08:148][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.08:148][698]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.08:148][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.08:148][698]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.08:148][698]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.08:148][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.08:180][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.55.08:181][700]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.08:181][700]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.08:181][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.08:181][700]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.08:181][700]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.08:181][700]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.08:181][700]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.08:181][700]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.08:181][700]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.08:181][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.08:181][700]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-01.55.08:181][700]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.08:181][700]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.08:183][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.55.08:917][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-01.55.09:081][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.09:081][754]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.55.09:081][754]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.55.09:081][754]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.55.09:081][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Scalars [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Textures [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.55.09:081][754]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.55.09:082][754]LogDBDGeneral: Warning: Vectors [2020.04.24-01.55.09:082][754]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.55.09:082][754]LogDBDGeneral: Warning: Scalars [2020.04.24-01.55.09:082][754]LogDBDGeneral: Warning: Textures [2020.04.24-01.55.09:082][754]LogDBDGeneral: Warning: Vectors [2020.04.24-01.55.09:082][754]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.55.09:082][754]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.09:082][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.09:082][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.09:082][754]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.09:082][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.09:115][756]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.09:115][756]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.09:115][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.09:115][756]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.09:115][756]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.09:115][756]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.09:115][756]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.09:115][756]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.09:115][756]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.09:115][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.09:115][756]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-01.55.09:115][756]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.09:115][756]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.09:747][794]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.143677 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.55.13:196][ 1]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-01.55.15:130][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.514112 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.55.15:133][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.55.15:133][117]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.55.16:764][215]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.16:764][215]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.16:963][227]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.907502 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.55.17:096][235]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-01.55.17:096][235]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.55.17:097][235]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.24-01.55.17:100][235]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - EnderWolf__]: On [2020.04.24-01.55.18:181][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.55.18:181][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:421][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.55.18:421][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:421][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.55.18:421][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:453][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.55.18:453][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:453][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.55.18:453][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.55.18:965][347]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:981][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.55.18:981][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.18:985][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.55.19:031][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-01.55.19:031][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.55.19:047][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:082][354]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - EnderWolf__]: Off [2020.04.24-01.55.19:498][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.55.19:498][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:498][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-01.55.19:498][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:531][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.55.19:531][381]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:531][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-01.55.19:531][381]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.19:598][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-01.55.19:598][385]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.20:398][433]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.20:398][433]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.23:447][616]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-01.55.23:464][617]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.24-01.55.23:464][617]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-01.55.23:514][620]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-01.55.25:814][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:834][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.55.25:931][765]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.24-01.55.25:931][765]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-01.55.25:931][765]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-01.55.25:965][767]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-01.55.25:981][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.27:179][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.025072 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.55.28:480][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.348240 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.55.29:680][989]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.55.29:680][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.29:713][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.55.29:713][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.29:715][991]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.29:715][991]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.29:715][991]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.29:715][991]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.29:715][991]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.29:715][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.55.29:715][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.29:715][991]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.29:715][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.29:715][991]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.29:715][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.29:931][ 4]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.29:931][ 4]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.29:931][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.29:931][ 4]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.29:932][ 4]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.29:932][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.29:932][ 4]Interaction: Interaction time: 0.600000 [2020.04.24-01.55.29:932][ 4]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.24-01.55.29:932][ 4]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-01.55.29:932][ 4]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.29:932][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.30:314][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.30:531][ 40]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.30:531][ 40]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.30:531][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.30:531][ 40]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.30:531][ 40]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.30:531][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.30:564][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.30:564][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.30:564][ 42]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.30:564][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.30:565][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-01.55.30:565][ 42]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.30:565][ 42]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.32:798][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.55.32:798][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.32:798][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-01.55.32:798][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.32:798][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-01.55.32:798][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.32:818][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.55.32:946][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-01.55.32:946][185]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.32:946][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.55.32:946][185]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.32:947][185]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.55.32:947][185]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.55.32:947][185]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.55.32:947][185]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.32:947][185]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.55.32:947][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.55.32:947][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.32:947][185]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.32:947][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.32:948][185]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.32:948][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.33:029][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.55.33:029][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.33:047][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.55.33:047][191]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.33:047][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.33:047][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.55.33:047][191]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.33:047][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.33:047][191]Interaction: Interaction time: 80.000000 [2020.04.24-01.55.33:047][191]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.33:047][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.33:129][196]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.55.33:129][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.55.35:596][344]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.55.35:596][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.35:596][344]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.55.35:596][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.35:597][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.35:597][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.35:597][344]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.35:597][344]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.35:597][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.35:597][344]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.55.35:597][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.35:597][344]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.35:597][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.35:597][344]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.35:597][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.35:650][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4160255789756775, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.55.35:650][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.55.35:666][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01494527142494917, xOffset=0, yOffset=0) [2020.04.24-01.55.35:683][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03018626943230629, xOffset=0, yOffset=0) [2020.04.24-01.55.35:700][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04520308598875999, xOffset=0, yOffset=0) [2020.04.24-01.55.35:717][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06048935651779175, xOffset=0, yOffset=0) [2020.04.24-01.55.35:733][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07549563050270081, xOffset=0, yOffset=0) [2020.04.24-01.55.35:749][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09066645056009293, xOffset=0, yOffset=0) [2020.04.24-01.55.35:762][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.55.35:763][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.55.35:764][354]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.35:764][354]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.35:764][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.35:764][354]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.35:764][354]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.35:764][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.35:764][354]Interaction: Interaction time: 80.000000 [2020.04.24-01.55.35:764][354]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.35:764][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.35:767][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058016270399094, xOffset=0, yOffset=0) [2020.04.24-01.55.35:783][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210163533687592, xOffset=0, yOffset=0) [2020.04.24-01.55.35:800][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361240744590759, xOffset=0, yOffset=0) [2020.04.24-01.55.35:816][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512279808521271, xOffset=0, yOffset=0) [2020.04.24-01.55.35:833][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16627125442028, xOffset=0, yOffset=0) [2020.04.24-01.55.35:850][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815521717071533, xOffset=0, yOffset=0) [2020.04.24-01.55.35:867][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967158019542694, xOffset=0, yOffset=0) [2020.04.24-01.55.35:882][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2117868065834045, xOffset=0, yOffset=0) [2020.04.24-01.55.35:900][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2269357144832611, xOffset=0, yOffset=0) [2020.04.24-01.55.35:916][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2421499043703079, xOffset=0, yOffset=0) [2020.04.24-01.55.35:933][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572992742061615, xOffset=0, yOffset=0) [2020.04.24-01.55.35:949][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2722548246383667, xOffset=0, yOffset=0) [2020.04.24-01.55.35:966][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874741852283478, xOffset=0, yOffset=0) [2020.04.24-01.55.35:983][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029203712940216, xOffset=0, yOffset=0) [2020.04.24-01.55.36:000][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31815755367279, xOffset=0, yOffset=0) [2020.04.24-01.55.36:016][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331160843372345, xOffset=0, yOffset=0) [2020.04.24-01.55.36:033][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483171761035919, xOffset=0, yOffset=0) [2020.04.24-01.55.36:049][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363446980714798, xOffset=0, yOffset=0) [2020.04.24-01.55.36:067][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785335123538971, xOffset=0, yOffset=0) [2020.04.24-01.55.36:083][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39349341392517, xOffset=0, yOffset=0) [2020.04.24-01.55.36:100][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4085389673709869, xOffset=0, yOffset=0) [2020.04.24-01.55.36:116][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241195917129517, xOffset=0, yOffset=0) [2020.04.24-01.55.36:133][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4390815794467926, xOffset=0, yOffset=0) [2020.04.24-01.55.36:149][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4540436565876, xOffset=0, yOffset=0) [2020.04.24-01.55.36:163][378]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.55.36:163][378]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.55.36:168][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.55.36:263][384]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.55.36:263][384]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.55.36:588][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D3BE1FC0] Result: '1' k_EResultOK (success) [2020.04.24-01.55.36:588][404]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D3BE1FC0]' succeeded in 0.322879 seconds [2020.04.24-01.55.36:617][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF789940] Result: '1' k_EResultOK (success) [2020.04.24-01.55.36:638][407]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372837 seconds [2020.04.24-01.55.36:729][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.369183 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.55.37:464][456]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.37:464][456]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.37:464][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:464][456]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.37:464][456]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.37:464][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:464][456]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.37:464][456]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.37:464][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:464][456]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.37:464][456]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.37:464][456]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.37:464][456]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.37:464][456]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.37:465][456]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.37:465][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:465][456]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.55.37:465][456]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.37:465][456]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.37:467][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.55.37:862][480]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapCamper][BearTrap_C_3] [2020.04.24-01.55.37:862][480]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.37:895][482]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_3] [2020.04.24-01.55.37:895][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.37:897][482]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.37:897][482]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.37:897][482]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.37:897][482]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.37:897][482]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.37:897][482]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-01.55.37:897][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.37:897][482]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.37:897][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:897][482]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.37:897][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:996][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.819197 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.55.37:998][488]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.37:998][488]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.37:998][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:998][488]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.37:998][488]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.37:998][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.37:998][488]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-01.55.37:999][488]Interaction: Interaction time: 0.000000 [2020.04.24-01.55.37:999][488]AnimLeader: BP_CamperMale01_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-01.55.37:999][488]AnimLeader: BearTrap_C_3 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-01.55.37:999][488]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.37:999][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.38:030][490]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-01.55.38:266][503]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.781092 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.55.38:732][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.55.38:933][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.04.24-01.55.39:247][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.39:280][564]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.39:280][564]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.39:280][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:280][564]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.39:280][564]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.39:280][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:312][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.55.39:312][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.55.39:312][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.55.39:312][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.55.39:312][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.55.39:312][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.55.39:314][566]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.39:314][566]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.39:314][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:314][566]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.39:314][566]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.39:314][566]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.39:314][566]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.39:314][566]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.39:314][566]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.39:314][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:314][566]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [TrapCamper][BearTrap_C_3] [2020.04.24-01.55.39:314][566]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.39:314][566]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.39:333][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.55.39:572][581]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.55.39:572][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.39:572][581]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.55.39:572][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.39:573][581]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.39:573][581]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.39:573][581]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.39:573][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.39:573][581]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.39:573][581]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.55.39:573][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.39:573][581]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.39:573][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:574][581]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-01.55.39:574][581]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Injured AnimTag_Male. [2020.04.24-01.55.39:574][581]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/BearTrap/BearTrapAnimMappings.BearTrapAnimMappings'. [2020.04.24-01.55.39:574][581]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Chuckles AnimTag_Injured AnimTag_Male [2020.04.24-01.55.39:574][581]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.39:574][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:913][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.04.24-01.55.39:913][602]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_TrapPickup Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-01.55.39:915][602]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.39:915][602]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.39:915][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:915][602]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.39:915][602]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.39:915][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.39:915][602]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-01.55.39:915][602]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.04.24-01.55.39:915][602]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.55.39:916][602]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-01.55.39:916][602]Interaction: Interaction time: 2.700000 [2020.04.24-01.55.39:916][602]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-01.55.39:916][602]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.39:916][602]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.55.39:916][602]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.39:916][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.40:013][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.40:014][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.40:047][610]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.40:047][610]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.40:164][617]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-01.55.40:945][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.40:945][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.40:945][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.40:945][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.40:946][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.40:946][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.40:946][664]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.40:946][664]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.40:946][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.40:946][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.40:946][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.40:946][664]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.40:946][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.40:946][664]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.40:946][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.41:112][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.55.41:112][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.55.41:113][674]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.41:113][674]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.41:113][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.41:113][674]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.41:113][674]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.41:113][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.41:113][674]Interaction: Interaction time: 78.218910 [2020.04.24-01.55.41:113][674]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.41:113][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.41:633][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6868083477020264, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.55.41:633][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.55.41:649][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01493536587804556, xOffset=0, yOffset=0) [2020.04.24-01.55.41:666][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0301098208874464, xOffset=0, yOffset=0) [2020.04.24-01.55.41:683][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04519536346197128, xOffset=0, yOffset=0) [2020.04.24-01.55.41:699][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06034063547849655, xOffset=0, yOffset=0) [2020.04.24-01.55.41:716][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075552724301815, xOffset=0, yOffset=0) [2020.04.24-01.55.41:733][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09070418030023575, xOffset=0, yOffset=0) [2020.04.24-01.55.41:749][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060246303677559, xOffset=0, yOffset=0) [2020.04.24-01.55.41:766][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209541708230972, xOffset=0, yOffset=0) [2020.04.24-01.55.41:782][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361129879951477, xOffset=0, yOffset=0) [2020.04.24-01.55.41:799][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517328023910522, xOffset=0, yOffset=0) [2020.04.24-01.55.41:816][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16654534637928, xOffset=0, yOffset=0) [2020.04.24-01.55.41:833][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815642565488815, xOffset=0, yOffset=0) [2020.04.24-01.55.41:849][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969443410634995, xOffset=0, yOffset=0) [2020.04.24-01.55.41:866][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118894308805466, xOffset=0, yOffset=0) [2020.04.24-01.55.41:883][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272406071424484, xOffset=0, yOffset=0) [2020.04.24-01.55.41:899][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423144280910492, xOffset=0, yOffset=0) [2020.04.24-01.55.41:916][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572900652885437, xOffset=0, yOffset=0) [2020.04.24-01.55.41:932][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725475132465363, xOffset=0, yOffset=0) [2020.04.24-01.55.41:950][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875064313411713, xOffset=0, yOffset=0) [2020.04.24-01.55.41:967][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028400540351868, xOffset=0, yOffset=0) [2020.04.24-01.55.41:982][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179566860198975, xOffset=0, yOffset=0) [2020.04.24-01.55.41:999][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331800401210785, xOffset=0, yOffset=0) [2020.04.24-01.55.42:016][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482493162155151, xOffset=0, yOffset=0) [2020.04.24-01.55.42:033][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36354586482048, xOffset=0, yOffset=0) [2020.04.24-01.55.42:049][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785368502140045, xOffset=0, yOffset=0) [2020.04.24-01.55.42:066][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393709123134613, xOffset=0, yOffset=0) [2020.04.24-01.55.42:082][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4087326526641846, xOffset=0, yOffset=0) [2020.04.24-01.55.42:100][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241514801979065, xOffset=0, yOffset=0) [2020.04.24-01.55.42:116][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4390556514263153, xOffset=0, yOffset=0) [2020.04.24-01.55.42:133][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546517431735992, xOffset=0, yOffset=0) [2020.04.24-01.55.42:150][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695689380168915, xOffset=0, yOffset=0) [2020.04.24-01.55.42:166][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847746789455414, xOffset=0, yOffset=0) [2020.04.24-01.55.42:182][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996075928211212, xOffset=0, yOffset=0) [2020.04.24-01.55.42:199][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150254964828491, xOffset=0, yOffset=0) [2020.04.24-01.55.42:216][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299421548843384, xOffset=0, yOffset=0) [2020.04.24-01.55.42:233][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455306172370911, xOffset=0, yOffset=0) [2020.04.24-01.55.42:249][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604087710380554, xOffset=0, yOffset=0) [2020.04.24-01.55.42:266][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575361967086792, xOffset=0, yOffset=0) [2020.04.24-01.55.42:282][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5905440449714661, xOffset=0, yOffset=0) [2020.04.24-01.55.42:299][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059317588806152, xOffset=0, yOffset=0) [2020.04.24-01.55.42:316][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6209771037101746, xOffset=0, yOffset=0) [2020.04.24-01.55.42:333][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636197030544281, xOffset=0, yOffset=0) [2020.04.24-01.55.42:350][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515968441963196, xOffset=0, yOffset=0) [2020.04.24-01.55.42:364][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.42:366][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664417386054993, xOffset=0, yOffset=0) [2020.04.24-01.55.42:383][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816381216049194, xOffset=0, yOffset=0) [2020.04.24-01.55.42:399][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6966920495033264, xOffset=0, yOffset=0) [2020.04.24-01.55.42:417][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120748758316, xOffset=0, yOffset=0) [2020.04.24-01.55.42:433][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7271241545677185, xOffset=0, yOffset=0) [2020.04.24-01.55.42:449][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7420173287391663, xOffset=0, yOffset=0) [2020.04.24-01.55.42:466][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574064135551453, xOffset=0, yOffset=0) [2020.04.24-01.55.42:483][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726736068725586, xOffset=0, yOffset=0) [2020.04.24-01.55.42:500][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7875269651412964, xOffset=0, yOffset=0) [2020.04.24-01.55.42:516][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029897809028625, xOffset=0, yOffset=0) [2020.04.24-01.55.42:529][759]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.55.42:529][759]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.55.42:529][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:531][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:533][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.55.42:547][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:564][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:580][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:597][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:613][764]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.55.42:613][764]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.55.42:614][764]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.42:614][764]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.42:614][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:615][764]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.55.42:615][764]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.55.42:615][764]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.42:615][764]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.42:615][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:615][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:630][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:647][766]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function ServerMoveNoBase will not be processed. [2020.04.24-01.55.42:647][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.42:647][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.42:647][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:647][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.42:647][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.42:647][766]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.42:647][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.42:647][766]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.42:647][766]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.55.42:647][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.42:647][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:648][766]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-01.55.42:648][766]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.42:648][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.42:648][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:664][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:681][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:697][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:713][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:730][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:745][772]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.55.42:745][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.42:748][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:764][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:779][774]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.55.42:779][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.42:780][774]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.42:780][774]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.42:780][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.42:780][774]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.42:780][774]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.42:780][774]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.55.42:780][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.42:780][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.42:780][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:780][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.42:781][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:781][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:797][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:814][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:830][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:847][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:863][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:879][780]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DF16BE0] Result: '1' k_EResultOK (success) [2020.04.24-01.55.42:879][780]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DF16BE0]' succeeded in 0.264791 seconds [2020.04.24-01.55.42:879][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-01.55.42:880][780]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.42:880][780]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.42:880][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:880][780]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.42:880][780]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.42:880][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:880][780]Interaction: Interaction time: 16.000000 [2020.04.24-01.55.42:881][780]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-01.55.42:881][780]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.42:881][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.42:881][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:897][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:901][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554DF16BE0] Result: '1' k_EResultOK (success) [2020.04.24-01.55.42:914][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.42:921][783]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305983 seconds [2020.04.24-01.55.42:930][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.55.43:580][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.43:580][822]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.43:580][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.43:580][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.43:580][822]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.43:580][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.43:580][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.43:580][822]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.43:580][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.43:580][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.43:580][822]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.43:580][822]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.43:580][822]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.43:580][822]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.43:580][822]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.43:580][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.43:581][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.43:581][822]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.43:581][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.43:582][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.55.44:512][878]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.470961 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.55.44:615][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.44:630][885]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.44:880][900]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.55.46:381][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.46:397][991]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.46:631][ 5]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.55.48:132][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.48:147][ 96]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.48:381][110]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.55.49:914][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.49:930][203]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.50:181][218]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.55.50:963][265]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.50:963][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.50:964][265]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.50:964][265]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.50:964][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.50:964][265]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.50:964][265]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.50:964][265]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.50:964][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.50:964][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.50:964][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.50:964][265]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-01.55.50:964][265]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.50:964][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.50:964][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.50:965][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.50:980][266]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.50:980][266]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.24-01.55.50:980][266]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.24-01.55.51:097][273]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.51:097][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.51:097][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:097][273]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.51:097][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.51:097][273]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.51:097][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.51:097][273]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.51:097][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.51:097][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:097][273]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-01.55.51:097][273]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.51:097][273]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.51:129][275]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.51:129][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.51:262][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.51:262][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.51:262][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.51:262][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.51:262][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.55.51:263][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:263][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:263][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.51:263][283]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.51:263][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:263][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.55.51:263][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.51:263][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.51:263][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:263][283]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.51:263][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:264][283]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:264][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.51:264][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:264][283]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:264][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.51:264][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:264][283]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.55.51:264][283]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-01.55.51:264][283]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.55.51:264][283]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-01.55.51:264][283]AnimLeader: BP_SmallMeatLocker_Legion_C_6 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.55.51:264][283]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.55.51:264][283]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-01.55.51:264][283]Interaction: Interaction time: 1.500000 [2020.04.24-01.55.51:264][283]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.55.51:264][283]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.51:264][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:264][283]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-01.55.51:429][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.55.51:429][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.55.51:430][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:430][293]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.51:430][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:430][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.55.51:430][293]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.51:430][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.51:430][293]Interaction: Interaction time: 75.747948 [2020.04.24-01.55.51:430][293]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.51:430][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.52:730][371]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.52:764][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.55.52:765][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.55.52:896][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.55.52:896][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.55.52:896][381]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.55.52:896][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.52:896][381]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.55.52:896][381]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-01.55.52:897][381]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-01.55.52:899][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-01.55.52:929][383]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-01.55.52:930][383]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.55.52:930][383]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.55.52:930][383]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.55.52:930][383]AnimLeader: BP_SmallMeatLocker_Legion_C_6 Requested to Play: HookCamperOut. [2020.04.24-01.55.52:930][383]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.24-01.55.52:930][383]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.55.52:930][383]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-01.55.52:931][383]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.52:931][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.52:931][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.52:931][383]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.52:931][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.52:931][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.52:962][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Enabled [2020.04.24-01.55.52:964][385]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.52:964][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.52:964][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.52:964][385]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.52:964][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.52:964][385]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.52:964][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.52:964][385]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.52:965][385]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.52:965][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.52:965][385]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.55.52:965][385]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.52:965][385]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.52:966][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Disabled [2020.04.24-01.55.52:996][387]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.52:996][387]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.55.57:630][665]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.55.57:630][665]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.55.57:630][665]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.55.57:630][665]AnimLeader: BP_SmallMeatLocker_Legion_C_6 Requested to Play: HookIdle. [2020.04.24-01.55.57:630][665]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.24-01.55.57:630][665]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-01.55.57:649][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8630783557891846, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.55.57:649][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.55.57:666][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0153318140655756, xOffset=0, yOffset=0) [2020.04.24-01.55.57:683][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0306166335940361, xOffset=0, yOffset=0) [2020.04.24-01.55.57:700][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04570335894823074, xOffset=0, yOffset=0) [2020.04.24-01.55.57:716][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06075063347816467, xOffset=0, yOffset=0) [2020.04.24-01.55.57:733][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579772174358368, xOffset=0, yOffset=0) [2020.04.24-01.55.57:749][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09103462845087051, xOffset=0, yOffset=0) [2020.04.24-01.55.57:766][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061121746897697, xOffset=0, yOffset=0) [2020.04.24-01.55.57:782][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211588978767395, xOffset=0, yOffset=0) [2020.04.24-01.55.57:799][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363469064235687, xOffset=0, yOffset=0) [2020.04.24-01.55.57:816][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513930857181549, xOffset=0, yOffset=0) [2020.04.24-01.55.57:833][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664492636919022, xOffset=0, yOffset=0) [2020.04.24-01.55.57:849][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816198080778122, xOffset=0, yOffset=0) [2020.04.24-01.55.57:866][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969003528356552, xOffset=0, yOffset=0) [2020.04.24-01.55.57:882][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121778130531311, xOffset=0, yOffset=0) [2020.04.24-01.55.57:899][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273453623056412, xOffset=0, yOffset=0) [2020.04.24-01.55.57:916][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423928081989288, xOffset=0, yOffset=0) [2020.04.24-01.55.57:932][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25744017958641, xOffset=0, yOffset=0) [2020.04.24-01.55.57:949][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725991904735565, xOffset=0, yOffset=0) [2020.04.24-01.55.57:966][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877072691917419, xOffset=0, yOffset=0) [2020.04.24-01.55.57:982][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029025495052338, xOffset=0, yOffset=0) [2020.04.24-01.55.57:999][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31839981675148, xOffset=0, yOffset=0) [2020.04.24-01.55.58:016][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334492743015289, xOffset=0, yOffset=0) [2020.04.24-01.55.58:032][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484990894794464, xOffset=0, yOffset=0) [2020.04.24-01.55.58:050][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642913699150085, xOffset=0, yOffset=0) [2020.04.24-01.55.58:066][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3793408274650574, xOffset=0, yOffset=0) [2020.04.24-01.55.58:083][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39438846707344, xOffset=0, yOffset=0) [2020.04.24-01.55.58:100][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4094356596469879, xOffset=0, yOffset=0) [2020.04.24-01.55.58:116][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244818389415741, xOffset=0, yOffset=0) [2020.04.24-01.55.58:133][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395274817943573, xOffset=0, yOffset=0) [2020.04.24-01.55.58:149][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545727670192719, xOffset=0, yOffset=0) [2020.04.24-01.55.58:166][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696181416511536, xOffset=0, yOffset=0) [2020.04.24-01.55.58:183][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846815168857574, xOffset=0, yOffset=0) [2020.04.24-01.55.58:199][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000398755073547, xOffset=0, yOffset=0) [2020.04.24-01.55.58:216][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150858759880066, xOffset=0, yOffset=0) [2020.04.24-01.55.58:232][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301306247711182, xOffset=0, yOffset=0) [2020.04.24-01.55.58:249][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453431010246277, xOffset=0, yOffset=0) [2020.04.24-01.55.58:266][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56064236164093, xOffset=0, yOffset=0) [2020.04.24-01.55.58:283][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756893754005432, xOffset=0, yOffset=0) [2020.04.24-01.55.58:300][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.591020941734314, xOffset=0, yOffset=0) [2020.04.24-01.55.58:316][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60606837272644, xOffset=0, yOffset=0) [2020.04.24-01.55.58:332][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211155652999878, xOffset=0, yOffset=0) [2020.04.24-01.55.58:349][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364231109619141, xOffset=0, yOffset=0) [2020.04.24-01.55.58:366][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514714956283569, xOffset=0, yOffset=0) [2020.04.24-01.55.58:382][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665186882019043, xOffset=0, yOffset=0) [2020.04.24-01.55.58:400][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6821119785308838, xOffset=0, yOffset=0) [2020.04.24-01.55.58:416][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6971592307090759, xOffset=0, yOffset=0) [2020.04.24-01.55.58:433][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7122059464454651, xOffset=0, yOffset=0) [2020.04.24-01.55.58:445][714]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_3] [2020.04.24-01.55.58:445][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.58:446][714]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.04.24-01.55.58:446][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.58:447][714]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.58:447][714]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.58:447][714]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.55.58:447][714]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.58:447][714]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.58:447][714]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.04.24-01.55.58:447][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.58:447][714]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.55.58:447][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.58:447][714]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.55.58:447][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.58:450][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272518277168274, xOffset=0, yOffset=0) [2020.04.24-01.55.58:466][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422971725463867, xOffset=0, yOffset=0) [2020.04.24-01.55.58:482][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.757342517375946, xOffset=0, yOffset=0) [2020.04.24-01.55.58:499][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726850509643555, xOffset=0, yOffset=0) [2020.04.24-01.55.58:516][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.787731945514679, xOffset=0, yOffset=0) [2020.04.24-01.55.58:533][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029138445854187, xOffset=0, yOffset=0) [2020.04.24-01.55.58:550][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8185921907424927, xOffset=0, yOffset=0) [2020.04.24-01.55.58:564][721]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.58:564][721]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.55.58:564][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.58:564][721]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.58:564][721]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.55.58:564][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.58:564][721]Interaction: Interaction time: 0.000000 [2020.04.24-01.55.58:564][721]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.55.58:564][721]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.55.58:564][721]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.55.58:564][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.58:567][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.833640456199646, xOffset=0, yOffset=0) [2020.04.24-01.55.58:583][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8486869931221, xOffset=0, yOffset=0) [2020.04.24-01.55.58:600][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8641133308410645, xOffset=0, yOffset=0) [2020.04.24-01.55.58:617][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8791584968566895, xOffset=0, yOffset=0) [2020.04.24-01.55.58:633][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8942029476165771, xOffset=0, yOffset=0) [2020.04.24-01.55.58:650][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9094454646110535, xOffset=0, yOffset=0) [2020.04.24-01.55.58:667][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9245309829711914, xOffset=0, yOffset=0) [2020.04.24-01.55.58:683][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9395745992660522, xOffset=0, yOffset=0) [2020.04.24-01.55.58:700][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9548332095146179, xOffset=0, yOffset=0) [2020.04.24-01.55.58:713][730]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.55.58:713][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.55.58:717][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.55.58:779][734]GameFlow: Collected received : BearTrap_C_3. [2020.04.24-01.55.58:779][734]GameFlow: AddToInventory received : BearTrap_C_3. [2020.04.24-01.55.58:798][735]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.55.58:798][735]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.55.59:125][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554D38FC70] Result: '1' k_EResultOK (success) [2020.04.24-01.55.59:125][755]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554D38FC70]' succeeded in 0.325095 seconds [2020.04.24-01.55.59:130][755]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.55.59:151][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D38FC70] Result: '1' k_EResultOK (success) [2020.04.24-01.55.59:172][758]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371164 seconds [2020.04.24-01.55.59:380][770]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.55.59:413][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.59:413][772]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.55.59:413][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.59:413][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.59:413][772]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.55.59:413][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.59:446][774]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.59:446][774]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.55.59:446][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.59:447][774]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.55.59:447][774]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.55.59:447][774]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.59:447][774]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.55.59:447][774]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.55.59:447][774]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.55.59:447][774]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.55.59:447][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.55.59:447][774]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.04.24-01.55.59:447][774]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.55.59:447][774]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.00:312][826]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_3] [2020.04.24-01.56.00:312][826]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.00:312][826]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.04.24-01.56.00:312][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.00:313][826]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.00:313][826]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.00:313][826]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.00:313][826]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.00:313][826]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.00:313][826]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.04.24-01.56.00:313][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.00:313][826]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.00:313][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.00:313][826]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.56.00:313][826]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.00:313][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.00:812][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.56.00:813][856]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.00:813][856]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.00:813][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.00:813][856]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.00:813][856]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.00:813][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.00:813][856]Interaction: Interaction time: 1.500000 [2020.04.24-01.56.00:813][856]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.56.00:814][856]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.00:814][856]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.00:814][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.01:063][871]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.56.01:667][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.601128876209259, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.56.01:667][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.56.01:684][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01479381509125233, xOffset=0, yOffset=0) [2020.04.24-01.56.01:699][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02967727184295654, xOffset=0, yOffset=0) [2020.04.24-01.56.01:716][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0448407270014286, xOffset=0, yOffset=0) [2020.04.24-01.56.01:732][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060106910765171, xOffset=0, yOffset=0) [2020.04.24-01.56.01:749][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07529336214065552, xOffset=0, yOffset=0) [2020.04.24-01.56.01:766][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09067508578300476, xOffset=0, yOffset=0) [2020.04.24-01.56.01:782][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1054748147726059, xOffset=0, yOffset=0) [2020.04.24-01.56.01:799][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1205967217683792, xOffset=0, yOffset=0) [2020.04.24-01.56.01:816][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1357096284627914, xOffset=0, yOffset=0) [2020.04.24-01.56.01:832][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1510154455900192, xOffset=0, yOffset=0) [2020.04.24-01.56.01:849][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663935333490372, xOffset=0, yOffset=0) [2020.04.24-01.56.01:866][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1813843548297882, xOffset=0, yOffset=0) [2020.04.24-01.56.01:882][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1965525448322296, xOffset=0, yOffset=0) [2020.04.24-01.56.01:900][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119702696800232, xOffset=0, yOffset=0) [2020.04.24-01.56.01:916][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2267806380987167, xOffset=0, yOffset=0) [2020.04.24-01.56.01:932][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2418535500764847, xOffset=0, yOffset=0) [2020.04.24-01.56.01:950][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574063539505, xOffset=0, yOffset=0) [2020.04.24-01.56.01:966][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27221879363, xOffset=0, yOffset=0) [2020.04.24-01.56.01:983][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874393463134766, xOffset=0, yOffset=0) [2020.04.24-01.56.01:999][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028300702571869, xOffset=0, yOffset=0) [2020.04.24-01.56.02:016][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3176465332508087, xOffset=0, yOffset=0) [2020.04.24-01.56.02:032][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3327296376228333, xOffset=0, yOffset=0) [2020.04.24-01.56.02:050][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3480719923973083, xOffset=0, yOffset=0) [2020.04.24-01.56.02:066][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3629488050937653, xOffset=0, yOffset=0) [2020.04.24-01.56.02:082][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3781013488769531, xOffset=0, yOffset=0) [2020.04.24-01.56.02:099][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3935686945915222, xOffset=0, yOffset=0) [2020.04.24-01.56.02:116][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4084550738334656, xOffset=0, yOffset=0) [2020.04.24-01.56.02:133][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424092710018158, xOffset=0, yOffset=0) [2020.04.24-01.56.02:149][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.438916802406311, xOffset=0, yOffset=0) [2020.04.24-01.56.02:166][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4538497924804688, xOffset=0, yOffset=0) [2020.04.24-01.56.02:182][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4690174162387848, xOffset=0, yOffset=0) [2020.04.24-01.56.02:200][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846144318580627, xOffset=0, yOffset=0) [2020.04.24-01.56.02:216][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997500777244568, xOffset=0, yOffset=0) [2020.04.24-01.56.02:233][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5146183371543884, xOffset=0, yOffset=0) [2020.04.24-01.56.02:250][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302743315696716, xOffset=0, yOffset=0) [2020.04.24-01.56.02:266][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5451448559761047, xOffset=0, yOffset=0) [2020.04.24-01.56.02:283][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.559977650642395, xOffset=0, yOffset=0) [2020.04.24-01.56.02:299][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575215220451355, xOffset=0, yOffset=0) [2020.04.24-01.56.02:315][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.56.02:316][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5906385779380798, xOffset=0, yOffset=0) [2020.04.24-01.56.02:333][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6055715680122375, xOffset=0, yOffset=0) [2020.04.24-01.56.02:350][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212353706359863, xOffset=0, yOffset=0) [2020.04.24-01.56.02:366][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6360743045806885, xOffset=0, yOffset=0) [2020.04.24-01.56.02:379][950]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.56.02:379][950]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.56.02:379][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:380][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:382][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.56.02:396][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:413][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:430][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:446][954]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.02:446][954]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.56.02:446][954]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.56.02:446][954]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.56.02:446][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.02:446][954]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.56.02:446][954]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.02:446][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.02:447][954]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.02:447][954]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.56.02:447][954]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.02:447][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.02:447][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:463][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:479][956]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.56.02:479][956]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.56.02:481][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:497][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:513][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:530][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:546][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:563][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:580][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:596][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:613][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:630][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:646][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:664][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:680][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:696][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:713][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:730][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:747][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:763][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:768][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554F327E40] Result: '1' k_EResultOK (success) [2020.04.24-01.56.02:768][974]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554F327E40]' succeeded in 0.287454 seconds [2020.04.24-01.56.02:780][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:796][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.56.02:800][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554F328A10] Result: '1' k_EResultOK (success) [2020.04.24-01.56.02:821][977]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338708 seconds [2020.04.24-01.56.03:012][988]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.56.03:012][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.56.03:014][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.03:014][988]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.03:014][988]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.03:014][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.03:014][988]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.03:014][988]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.03:014][988]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.03:014][988]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.03:014][988]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.03:014][988]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.03:014][988]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.03:014][988]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.04.24-01.56.03:014][988]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.03:014][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.03:016][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.56.08:928][342]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Respeto] - Interactable: [GeneratorStandard_C_6] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [ G3 ] [2020.04.24-01.56.08:929][342]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.08:929][342]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.08:929][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.08:929][342]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.08:929][342]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.08:929][342]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInterruptStart] [2020.04.24-01.56.08:929][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.08:930][342]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.08:930][342]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.08:930][342]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.08:930][342]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [Respeto] - Interactable: [GeneratorStandard_C_6] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [ G3 ] [2020.04.24-01.56.08:930][342]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.08:930][342]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.08:930][342]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: GenericInterruption_In Chuckles. [2020.04.24-01.56.09:030][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.09:030][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.09:030][348]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInterruptStarted] [2020.04.24-01.56.09:030][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.09:033][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.56.09:046][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:047][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:064][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:080][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:096][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:113][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:130][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:147][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:167][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.56.09:169][356]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.09:169][356]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.09:169][356]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: GenericInterruption Chuckles. [2020.04.24-01.56.09:169][356]AnimLeader: BP_CamperMale01_C_0 Requested to Play: GenericInterruption Chuckles AnimTag_Male. [2020.04.24-01.56.09:169][356]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-01.56.09:169][356]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-01.56.09:169][356]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.56.09:169][356]Interaction: Verbose: Chose montage [AM_TT_Grab_Generic_Fast] for interruption [GeneratorRepairInterruption4] [2020.04.24-01.56.09:169][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.56.09:169][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.09:169][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-01.56.09:169][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.09:169][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-01.56.09:169][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.09:170][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.09:170][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.09:170][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:170][356]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TT_Grab_Generic_Fast_IN] differs from selected montage for interruption [AM_TT_Grab_Generic_Fast] [2020.04.24-01.56.09:181][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:198][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:214][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:232][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:247][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:264][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:281][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:298][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:314][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:332][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:347][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:364][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:380][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:398][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:414][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:430][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:447][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:464][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.09:749][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.895588 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.56.09:997][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.09:997][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.11:829][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.11:830][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.11:830][516]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.11:830][516]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.11:830][516]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.56.11:830][516]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.56.11:830][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.11:879][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.11:879][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.11:879][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInterruptEnd] [2020.04.24-01.56.11:880][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.11:880][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.11:880][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.56.11:880][519]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.11:880][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.11:880][519]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.11:880][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.11:880][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.11:880][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.56.11:880][519]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.11:880][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.56.11:880][519]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.11:880][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.11:900][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.56.11:961][524]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.56.11:961][524]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.448695 [2020.04.24-01.56.12:246][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.56.12:246][541]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.12:246][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.56.12:246][541]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.12:247][541]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.12:247][541]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.12:247][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.56.12:247][541]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.12:248][541]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.12:248][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.56.12:248][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.12:248][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.12:248][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.12:248][541]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.12:248][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.12:248][541]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-01.56.12:264][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:280][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:291][544]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552235DB70] Result: '1' k_EResultOK (success) [2020.04.24-01.56.12:291][544]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552235DB70]' succeeded in 0.324290 seconds [2020.04.24-01.56.12:297][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:314][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:318][546]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552235DB70] Result: '1' k_EResultOK (success) [2020.04.24-01.56.12:329][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.56.12:329][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.12:330][546]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.12:330][546]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.12:330][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.12:330][546]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.12:330][546]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.12:330][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.12:330][546]Interaction: Interaction time: 16.000000 [2020.04.24-01.56.12:330][546]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-01.56.12:331][546]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.12:331][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.12:331][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:337][547]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372621 seconds [2020.04.24-01.56.12:347][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:364][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:380][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:398][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:414][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:429][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.56.12:430][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:447][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:464][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:480][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:498][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:514][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:532][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:548][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:566][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:582][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:599][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:615][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:632][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:648][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:666][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:682][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:699][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:715][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:732][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:748][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:765][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:781][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:799][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:815][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:831][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:849][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:867][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:881][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:897][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.12:897][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.12:899][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:914][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:931][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:948][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:966][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:982][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.12:997][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:014][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:031][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:047][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:064][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:080][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:098][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:114][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:131][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:147][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:162][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.13:163][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.13:164][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:181][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:198][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:213][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:231][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:248][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:265][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:281][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:298][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:315][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:331][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:348][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:365][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:382][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:398][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:415][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:432][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:448][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:465][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:481][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:499][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:514][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:531][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:548][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:564][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:581][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:598][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:615][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:631][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:648][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:666][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:681][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:699][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:716][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:731][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.56.13:731][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.13:731][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.56.13:731][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.13:733][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.13:733][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.13:733][630]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.13:733][630]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.13:733][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.13:733][630]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.56.13:733][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.13:733][630]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.13:733][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.13:733][630]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.13:733][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.13:734][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:748][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:764][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:781][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:799][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:815][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:830][636]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-01.56.13:830][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.56.13:831][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.13:831][636]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.13:831][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.13:831][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.13:831][636]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.13:831][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.13:831][636]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-01.56.13:831][636]Interaction: Interaction time: 0.833333 [2020.04.24-01.56.13:831][636]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-01.56.13:831][636]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-01.56.13:831][636]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.13:831][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.13:832][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:848][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:864][638]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.56.13:864][638]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.56.13:864][638]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.56.13:864][638]AnimLeader: BP_SmallMeatLocker_Legion_C_6 Requested to Play: UnhookIn. [2020.04.24-01.56.13:864][638]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.56.13:864][638]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-01.56.13:864][638]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.56.13:866][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:881][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:898][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:915][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:930][642]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.13:930][642]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.13:931][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:947][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:965][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:981][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.13:997][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:015][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:031][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:047][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:064][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:064][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.14:080][651]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.56.14:080][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:097][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:114][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:131][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:147][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:164][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:180][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:197][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:214][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:230][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:248][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:264][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:281][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:297][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:313][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:330][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:331][666]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.56.14:348][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:364][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:381][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:397][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:414][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:430][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:448][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:465][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:481][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:497][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:514][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:531][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:547][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:564][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:580][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:597][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:614][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:630][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:647][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.14:647][685]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.14:647][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:664][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:666][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.56.14:681][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:698][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:714][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:729][690]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.56.14:731][690]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.56.14:731][690]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.56.14:731][690]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.56.14:731][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.14:732][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:748][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:764][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:780][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.14:780][693]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.14:780][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.14:780][693]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-01.56.14:780][693]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-01.56.14:781][693]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-01.56.14:781][693]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-01.56.14:781][693]AnimLeader: BP_SmallMeatLocker_Legion_C_6 Requested to Play: UnhookOut. [2020.04.24-01.56.14:781][693]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.56.14:781][693]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-01.56.14:781][693]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.56.14:781][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.14:781][693]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-01.56.14:781][693]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.14:781][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.14:782][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:798][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:814][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:828][696]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.135243 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.56.14:830][696]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.56.14:830][696]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.56.14:830][696]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-01.56.14:830][696]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.24-01.56.14:831][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:847][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:864][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:880][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:897][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:914][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:929][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.14:929][702]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.14:931][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:947][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:964][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:981][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.14:998][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:014][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:031][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:047][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:064][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:081][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:097][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:114][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:131][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:147][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:164][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:180][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:197][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:214][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:231][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:247][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:265][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:281][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:299][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:315][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:331][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:348][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:364][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:380][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:397][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:414][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:430][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:447][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:464][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:481][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:498][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:514][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:530][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:547][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:564][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:580][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:597][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:614][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:630][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:647][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:664][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:680][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:697][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:714][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:731][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:747][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:764][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:780][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:797][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:814][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:831][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:831][756]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.15:847][757]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.56.15:847][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:864][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:881][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:897][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:913][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:931][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:947][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:964][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:980][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.15:997][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:014][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:031][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:047][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:064][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:064][770]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.56.16:080][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:097][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:114][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:130][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:147][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:163][776]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-01.56.16:163][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-01.56.16:164][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.16:164][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.16:164][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.16:164][776]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.16:164][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.16:164][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.16:164][776]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.16:164][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.16:164][776]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.16:164][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.16:164][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.16:164][776]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.16:164][776]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_6] [2020.04.24-01.56.16:164][776]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:164][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.16:165][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:167][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-01.56.16:180][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:197][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:214][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:230][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:247][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:264][782]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.16:264][782]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.16:265][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:280][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:298][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:314][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:332][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:348][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:363][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.16:363][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:363][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.16:363][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:365][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:382][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.16:382][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:382][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:399][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:415][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:431][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:447][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:464][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:480][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:498][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:514][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:531][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:547][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:564][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:580][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:598][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:614][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:631][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:647][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:664][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:681][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:696][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.16:696][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:696][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.16:696][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:696][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.16:696][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.16:698][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:714][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:731][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:748][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:765][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:781][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:798][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:814][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:831][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:848][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:865][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:881][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:898][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:915][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:932][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:949][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:965][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:981][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.16:998][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:015][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:031][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:048][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:066][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:082][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:099][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:115][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:132][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:149][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:166][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:183][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:200][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:215][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:231][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:247][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:264][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:281][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:297][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:314][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:331][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:348][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:365][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:381][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:397][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:414][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:431][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:448][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:464][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:481][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:498][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:514][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:531][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:548][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:565][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:582][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:582][861]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.17:597][862]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.56.17:598][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:614][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:631][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:648][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:665][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:681][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:698][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:714][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:731][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:749][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:765][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:781][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:797][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:814][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:830][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:847][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:847][877]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.56.17:864][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:881][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:897][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:914][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:930][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:947][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:964][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.17:979][885]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.17:981][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.17:997][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:014][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:031][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:046][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:046][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:046][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:046][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:048][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:063][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:081][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:097][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:112][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.18:112][893]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:113][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.18:113][893]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:115][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:131][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.18:131][894]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:131][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:148][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:163][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.56.18:178][897]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:178][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:178][897]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-01.56.18:180][897]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.18:180][897]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.18:180][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.18:180][897]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.18:180][897]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.18:180][897]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:180][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:180][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.18:180][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:180][897]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-01.56.18:180][897]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.56.18:180][897]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.18:180][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:181][897]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:181][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.18:196][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.18:196][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.18:197][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:197][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.18:197][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.56.18:197][898]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.18:197][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.18:197][898]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.18:197][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.18:197][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:197][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.56.18:197][898]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:197][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.56.18:197][898]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:197][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.18:198][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.18:198][898]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:198][898]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:214][899]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:230][900]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:247][901]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:264][902]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:280][903]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:297][904]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:312][905]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:312][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:314][905]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:331][906]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:347][907]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:364][908]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:381][909]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:397][910]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:414][911]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:430][912]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:447][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:447][913]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:447][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.18:447][913]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.18:447][913]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:464][914]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:480][915]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:497][916]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:514][917]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:530][918]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:546][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.56.18:547][919]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.18:547][919]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.18:547][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:547][919]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.18:547][919]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.18:547][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:547][919]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.56.18:547][919]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-01.56.18:547][919]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.56.18:547][919]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.18:547][919]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.56.18:547][919]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.56.18:547][919]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-01.56.18:548][919]Interaction: Interaction time: 1.500000 [2020.04.24-01.56.18:548][919]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.56.18:548][919]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.18:548][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.18:548][919]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:548][919]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-01.56.18:564][920]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:580][921]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:597][922]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:614][923]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:630][924]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:648][925]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:664][926]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:681][927]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:697][928]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:714][929]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:730][930]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:747][931]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:764][932]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:781][933]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:797][934]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:814][935]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:830][936]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:847][937]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:864][938]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:881][939]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:897][940]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:914][941]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:931][942]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:947][943]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:964][944]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:980][945]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.18:997][946]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:014][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.19:014][947]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.19:014][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.19:014][947]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.19:015][947]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:030][948]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:047][949]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:064][950]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:081][951]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:098][952]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:114][953]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:132][954]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:148][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.19:148][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.19:149][955]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:165][956]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:182][957]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:198][958]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:215][959]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:231][960]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:248][961]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:264][962]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:281][963]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:298][964]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:315][965]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:332][966]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:348][967]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:364][968]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:381][969]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:397][970]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:414][971]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:430][972]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:447][973]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:464][974]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:481][975]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:497][976]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:514][977]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:530][978]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:547][979]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:564][980]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:580][981]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:597][982]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:615][983]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:631][984]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:648][985]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:664][986]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:681][987]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:697][988]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:714][989]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:730][990]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:747][991]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:763][992]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:780][993]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:797][994]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:813][995]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:830][996]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:847][997]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:864][998]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:881][999]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:897][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:914][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:930][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:947][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:964][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:981][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.19:999][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:015][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:031][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:031][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.20:048][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:048][ 9]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.56.20:050][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.56.20:064][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:081][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:097][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:114][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:131][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:148][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:164][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:181][ 17]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.20:181][ 17]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.56.20:181][ 17]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-01.56.20:181][ 17]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.20:181][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.56.20:181][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.20:181][ 17]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.20:181][ 17]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.20:182][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:183][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.56.20:197][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.20:197][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.20:197][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.20:213][ 19]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.56.20:213][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.04.24-01.56.20:214][ 19]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.20:214][ 19]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.20:215][ 19]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.20:215][ 19]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookCamperOut. [2020.04.24-01.56.20:215][ 19]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.24-01.56.20:215][ 19]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.56.20:215][ 19]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-01.56.20:216][ 19]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.20:216][ 19]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.20:216][ 19]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.20:216][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.20:216][ 19]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.20:216][ 19]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.20:218][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.04.24-01.56.22:714][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.22:714][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.22:714][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.22:714][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.22:714][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.22:714][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.22:714][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.22:714][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.22:714][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.22:714][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.22:714][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.22:714][169]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.22:714][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.22:714][169]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.22:715][169]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.22:715][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.22:715][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.56.22:715][169]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.22:715][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.22:717][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.56.23:512][216]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.476564 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.56.24:779][292]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-01.56.24:779][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.24:779][292]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-01.56.24:779][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.24:781][292]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.24:781][292]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.24:781][292]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.24:781][292]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.24:781][292]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.24:781][292]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-01.56.24:781][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.24:781][292]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.24:781][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.24:781][292]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.24:781][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.24:913][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-01.56.24:914][300]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.24:914][300]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.24:914][300]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.24:914][300]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookIdle. [2020.04.24-01.56.24:914][300]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle. [2020.04.24-01.56.24:914][300]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-01.56.24:915][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.24:915][300]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.24:915][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.24:915][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.24:915][300]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.24:915][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.24:915][300]Interaction: Interaction time: 1.666667 [2020.04.24-01.56.24:915][300]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-01.56.24:915][300]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.24:915][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.24:919][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.56.26:330][385]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.26:580][400]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.56.26:582][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-01.56.26:730][409]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.56.26:730][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-01.56.26:731][409]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.56.26:732][409]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.56.26:732][409]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.56.26:732][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.26:764][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-01.56.26:765][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.26:765][411]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.26:765][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.26:765][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.26:765][411]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.26:765][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.26:765][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.26:766][411]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.26:766][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.26:766][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.26:766][411]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.26:766][411]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.26:766][411]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.26:766][411]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.26:766][411]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.26:766][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.26:766][411]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-01.56.26:766][411]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.26:766][411]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.26:768][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-01.56.29:762][590]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.56.32:195][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.56.32:195][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.32:195][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.56.32:195][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.32:196][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.32:196][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.32:196][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.32:196][736]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.32:196][736]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.32:196][736]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.56.32:196][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.32:196][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.32:196][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.32:196][736]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.32:196][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.32:395][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.56.32:395][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.56.32:397][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.32:397][748]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.32:397][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.32:397][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.32:397][748]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.32:397][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.32:397][748]Interaction: Interaction time: 44.271412 [2020.04.24-01.56.32:397][748]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.32:397][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.38:012][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.56.38:013][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.38:013][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.56.38:013][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.38:013][ 84]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-01.56.38:014][ 84]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.38:014][ 84]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.38:014][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.38:014][ 84]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.38:014][ 84]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.38:014][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.56.38:014][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.38:014][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.38:014][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.38:014][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.38:014][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.38:079][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.56.38:080][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.38:080][ 88]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.38:080][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.38:080][ 88]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.38:080][ 88]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.38:080][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.38:080][ 88]Interaction: Interaction time: 13.333333 [2020.04.24-01.56.38:080][ 88]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.38:080][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.38:113][ 90]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.38:113][ 90]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.38:734][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.56.39:032][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.04.24-01.56.39:312][162]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.56.39:312][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.56.39:312][162]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.56.39:312][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.56.40:311][222]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.56.40:311][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.56.40:331][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.56.41:679][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.41:679][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.41:679][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.41:679][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.41:679][304]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.41:679][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.41:682][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.56.41:712][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.56.41:713][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.41:713][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.41:713][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.41:713][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.41:713][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.41:713][306]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.41:713][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.41:713][306]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.41:713][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.41:713][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.41:714][306]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.56.41:714][306]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.41:714][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.41:716][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.56.42:512][354]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.282864 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.56.44:795][491]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-01.56.44:795][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.44:795][491]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-01.56.44:795][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.44:797][491]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.44:797][491]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.44:797][491]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.44:797][491]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.44:797][491]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.44:797][491]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-01.56.44:797][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.44:797][491]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.44:797][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.44:797][491]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.44:797][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.44:879][496]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.44:879][496]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.44:879][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.44:879][496]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.44:879][496]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.44:879][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.44:879][496]Interaction: Interaction time: 0.000000 [2020.04.24-01.56.44:880][496]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.56.44:880][496]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.44:880][496]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.44:880][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.45:112][510]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-01.56.45:112][510]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-01.56.45:431][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.56.45:697][545]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.56.45:746][548]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.45:746][548]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.45:746][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.45:746][548]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.45:746][548]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.45:746][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.45:796][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.45:796][551]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.45:796][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.45:796][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.45:796][551]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.45:796][551]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.45:796][551]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.45:796][551]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.45:796][551]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.45:797][551]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.45:797][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.45:797][551]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-01.56.45:797][551]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.45:797][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.47:262][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.268916 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.56.51:395][887]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.56.51:398][887]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:398][887]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:398][887]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:398][887]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:398][887]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:398][887]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:398][887]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.56.51:399][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.56.51:429][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-01.56.51:463][891]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.51:463][891]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.51:463][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.51:463][891]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.51:463][891]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.51:463][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.51:465][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-01.56.51:496][893]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.51:496][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.51:496][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.51:496][893]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.51:496][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.51:496][893]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.51:496][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.51:496][893]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.51:496][893]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.51:496][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.51:496][893]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-01.56.51:496][893]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.51:496][893]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.51:528][895]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-01.56.51:663][903]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.51:663][903]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.56.55:263][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.55:263][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:263][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.55:263][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:264][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.55:264][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.55:264][119]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.55:264][119]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.55:264][119]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.55:264][119]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.55:264][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:264][119]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.55:264][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.55:264][119]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.55:264][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.55:265][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:266][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:266][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:266][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:266][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:266][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.56.55:267][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.55:281][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:297][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:313][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:330][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:347][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:364][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:380][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:397][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:413][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:430][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:445][130]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-01.56.55:445][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.56.55:446][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.55:446][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.55:446][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.55:446][130]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.55:446][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.55:446][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.55:446][130]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.55:446][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.55:446][130]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.55:447][130]Interaction: Interaction time: 0.943396 [2020.04.24-01.56.55:447][130]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-01.56.55:447][130]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-01.56.55:447][130]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.55:447][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.55:447][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:463][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:479][132]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.55:479][132]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.55:479][132]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.55:479][132]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: UnhookIn. [2020.04.24-01.56.55:479][132]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.56.55:479][132]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-01.56.55:479][132]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.56.55:480][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:496][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:513][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:530][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:547][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:564][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:580][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:598][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:614][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:632][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:647][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:666][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:680][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:698][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:714][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:731][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:747][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:766][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:781][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:797][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:814][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:831][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:847][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:864][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:881][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:897][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:913][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:930][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:946][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:963][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:979][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.55:996][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:014][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:039][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:056][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:073][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:088][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:105][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:121][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:138][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:154][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:171][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:186][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:202][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:218][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:235][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:251][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:267][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:283][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:299][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:316][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:332][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:349][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:364][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:380][186]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:397][187]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:414][188]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:416][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.56.56:431][189]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:447][190]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:464][191]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:480][192]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:497][193]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:514][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:530][195]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:547][196]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:564][197]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:579][198]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.56.56:581][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.56:581][198]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.56.56:581][198]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.56.56:581][198]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.56.56:581][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.56:581][198]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.56:581][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.56:581][198]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.56:581][198]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-01.56.56:582][198]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-01.56.56:582][198]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: UnhookOut. [2020.04.24-01.56.56:582][198]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.56.56:582][198]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-01.56.56:582][198]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.56.56:582][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.56:582][198]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-01.56.56:582][198]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.56:582][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.56:582][198]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:597][199]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:614][200]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:630][201]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:645][202]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.254623 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.56.56:646][202]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.56:646][202]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.56:646][202]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-01.56.56:646][202]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-01.56.56:647][202]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:663][203]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:678][204]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-01.56.56:678][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.56:678][204]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-01.56.56:678][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.56:680][204]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.56:680][204]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.56:680][204]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.56.56:680][204]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.56:680][204]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.56:680][204]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-01.56.56:680][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.56:680][204]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.56.56:680][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.56:680][204]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.56.56:680][204]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.56.56:680][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.56:680][204]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:697][205]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:713][206]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:730][207]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:746][208]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:763][209]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:779][210]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:796][211]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:812][212]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:829][213]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:846][214]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:863][215]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:880][216]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:896][217]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:913][218]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:930][219]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:946][220]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:964][221]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:980][222]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.56:996][223]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:013][224]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:029][225]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:046][226]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:064][227]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:080][228]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:096][229]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:113][230]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:130][231]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:147][232]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:163][233]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:178][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.56.57:180][234]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.57:180][234]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.56.57:180][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.57:180][234]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.57:180][234]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.56.57:180][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.57:180][234]Interaction: Interaction time: 1.500000 [2020.04.24-01.56.57:180][234]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.56.57:180][234]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.56.57:180][234]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.56.57:180][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.57:180][234]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:196][235]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:214][236]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:230][237]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:247][238]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:263][239]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:280][240]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:297][241]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:315][242]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:330][243]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:347][244]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:363][245]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:380][246]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:397][247]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:415][248]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:415][248]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.56.57:431][249]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:448][250]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:464][251]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:480][252]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:497][253]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:514][254]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:530][255]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:547][256]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:564][257]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:580][258]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:597][259]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:614][260]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:630][261]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:646][262]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:663][263]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:680][264]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:697][265]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:713][266]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:729][267]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:746][268]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:763][269]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:780][270]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:796][271]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:812][272]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:829][273]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:846][274]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:863][275]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:879][276]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:896][277]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:913][278]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:929][279]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:946][280]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:963][281]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:980][282]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.57:996][283]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.56.58:012][284]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-01.56.58:012][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-01.56.58:013][284]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.58:013][284]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.56.58:014][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.58:014][284]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.58:014][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.58:014][284]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.58:014][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.58:014][284]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.58:014][284]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.58:014][284]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.58:014][284]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.58:014][284]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.58:014][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.58:014][284]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.58:014][284]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:014][284]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:014][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.56.58:016][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-01.56.58:018][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.56.58:021][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.56.58:023][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-01.56.58:070][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.56.58:446][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:446][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:446][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:446][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:481][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.56.58:482][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:683][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.56.58:816][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.58:816][332]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.56.58:816][332]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.56.58:816][332]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.56.58:816][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.58:816][332]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.56.58:816][332]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.56.58:816][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.58:816][332]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.58:816][332]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.56.58:816][332]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.56.58:816][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-01.56.58:880][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.59:378][366]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.56.59:379][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.56.59:381][366]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.59:381][366]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.56.59:381][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.59:381][366]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.59:381][366]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.56.59:381][366]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.59:381][366]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.56.59:381][366]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.56.59:381][366]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.56.59:381][366]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.56.59:381][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.56.59:381][366]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-01.56.59:381][366]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.56.59:381][366]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.56.59:383][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.57.01:913][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-01.57.01:913][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.01:979][522]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.57.01:979][522]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.01:979][522]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.57.01:979][522]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:014][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.57.02:014][524]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:014][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-01.57.02:014][524]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-01.57.02:513][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:529][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-01.57.02:529][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:533][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.02:563][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-01.57.02:563][557]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.57.02:580][558]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:012][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-01.57.03:012][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:012][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-01.57.03:012][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:012][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-01.57.03:012][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:062][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-01.57.03:062][587]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:062][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-01.57.03:062][587]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:096][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.57.03:096][589]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:096][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.57.03:096][589]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.03:146][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-01.57.03:146][592]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.04:012][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-01.57.04:012][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.04:013][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-01.57.04:013][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.04:013][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-01.57.04:013][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:028][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.708196 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.57.06:312][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.24-01.57.06:313][782]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:396][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.24-01.57.06:396][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:396][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.24-01.57.06:396][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:445][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.24-01.57.06:445][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:446][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.04.24-01.57.06:446][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:946][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.24-01.57.06:946][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:946][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.24-01.57.06:946][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:963][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.04.24-01.57.06:963][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:963][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.04.24-01.57.06:963][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:963][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.04.24-01.57.06:963][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.06:983][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.07:013][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.24-01.57.07:013][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:013][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.24-01.57.07:013][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:013][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.04.24-01.57.07:013][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:029][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.04.24-01.57.07:029][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:029][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.04.24-01.57.07:029][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:495][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.04.24-01.57.07:496][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:496][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.04.24-01.57.07:496][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:530][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.04.24-01.57.07:530][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:530][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.04.24-01.57.07:530][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.07:595][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.04.24-01.57.07:596][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.10:449][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.10:452][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.10:453][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-01.57.10:648][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.57.11:233][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.11:236][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.11:237][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-01.57.11:399][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.57.11:661][103]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.57.12:428][149]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.57.13:097][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.13:097][189]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.13:462][211]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.57.13:467][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.57.13:467][211]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.57.13:467][211]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-01.57.13:467][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.101975 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.57.13:472][211]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-01.57.13:480][212]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=177.906 [2020.04.24-01.57.13:485][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.13:495][213]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.57.14:264][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.57.14:264][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.15:113][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.57.15:113][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.15:464][331]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-01.57.15:479][332]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=179.906 [2020.04.24-01.57.16:244][378]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.354650 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.57.16:780][410]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.16:780][410]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.17:011][424]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.57.17:011][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.17:011][424]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.57.17:011][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.17:013][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.17:013][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.17:013][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.57.17:013][424]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.17:013][424]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.17:013][424]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.57.17:013][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.17:013][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.57.17:013][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.17:013][424]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-01.57.17:013][424]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-01.57.17:013][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.57.17:013][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.17:029][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.57.17:030][425]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.17:346][444]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.17:346][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.57.17:346][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.17:346][444]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.17:346][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.57.17:346][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.17:346][444]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-01.57.17:346][444]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-01.57.17:346][444]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.57.17:346][444]Interaction: Interaction time: 2.700000 [2020.04.24-01.57.17:346][444]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-01.57.17:346][444]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.57.17:346][444]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.57.17:346][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.57.17:346][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.17:362][445]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.17:362][445]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.17:595][459]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-01.57.17:929][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.57.17:929][479]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.19:197][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6268495917320251, hitAreaLength=0.06999999284744263, bonusAreaLength=0.07000000029802322, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.57.19:197][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.57.19:214][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01537127234041691, xOffset=0, yOffset=0) [2020.04.24-01.57.19:231][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030407179147005, xOffset=0, yOffset=0) [2020.04.24-01.57.19:248][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045665543526411, xOffset=0, yOffset=0) [2020.04.24-01.57.19:264][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06070272624492645, xOffset=0, yOffset=0) [2020.04.24-01.57.19:281][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07589581608772278, xOffset=0, yOffset=0) [2020.04.24-01.57.19:297][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093372523784637, xOffset=0, yOffset=0) [2020.04.24-01.57.19:311][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.57.19:311][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.19:311][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.57.19:311][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.19:312][562]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.19:312][562]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.19:312][562]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.57.19:312][562]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.19:313][562]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.19:313][562]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.57.19:313][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.19:313][562]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.57.19:313][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.19:313][562]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.57.19:313][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.19:315][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1065402701497078, xOffset=0, yOffset=0) [2020.04.24-01.57.19:332][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1215810850262642, xOffset=0, yOffset=0) [2020.04.24-01.57.19:347][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1366269886493683, xOffset=0, yOffset=0) [2020.04.24-01.57.19:364][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151686891913414, xOffset=0, yOffset=0) [2020.04.24-01.57.19:381][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668308973312378, xOffset=0, yOffset=0) [2020.04.24-01.57.19:397][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818698048591614, xOffset=0, yOffset=0) [2020.04.24-01.57.19:414][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19699016213417, xOffset=0, yOffset=0) [2020.04.24-01.57.19:431][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121938914060593, xOffset=0, yOffset=0) [2020.04.24-01.57.19:447][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2277525216341019, xOffset=0, yOffset=0) [2020.04.24-01.57.19:464][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427928894758224, xOffset=0, yOffset=0) [2020.04.24-01.57.19:478][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.57.19:478][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-01.57.19:479][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.19:479][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.57.19:479][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.19:479][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.19:479][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.57.19:479][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.19:479][572]Interaction: Interaction time: 42.988670 [2020.04.24-01.57.19:479][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.57.19:479][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.19:482][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578773498535156, xOffset=0, yOffset=0) [2020.04.24-01.57.19:498][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729173600673676, xOffset=0, yOffset=0) [2020.04.24-01.57.19:515][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2887928187847137, xOffset=0, yOffset=0) [2020.04.24-01.57.19:531][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3038328289985657, xOffset=0, yOffset=0) [2020.04.24-01.57.19:548][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3188707232475281, xOffset=0, yOffset=0) [2020.04.24-01.57.19:565][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3339071869850159, xOffset=0, yOffset=0) [2020.04.24-01.57.19:582][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34894174337387, xOffset=0, yOffset=0) [2020.04.24-01.57.19:598][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36397647857666, xOffset=0, yOffset=0) [2020.04.24-01.57.19:615][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790101110935211, xOffset=0, yOffset=0) [2020.04.24-01.57.19:630][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940439224243164, xOffset=0, yOffset=0) [2020.04.24-01.57.19:647][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091697335243225, xOffset=0, yOffset=0) [2020.04.24-01.57.19:664][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242029190063477, xOffset=0, yOffset=0) [2020.04.24-01.57.19:681][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393863677978516, xOffset=0, yOffset=0) [2020.04.24-01.57.19:698][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4547535479068756, xOffset=0, yOffset=0) [2020.04.24-01.57.19:714][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4701342880725861, xOffset=0, yOffset=0) [2020.04.24-01.57.19:731][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.485169917345047, xOffset=0, yOffset=0) [2020.04.24-01.57.19:748][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002913475036621, xOffset=0, yOffset=0) [2020.04.24-01.57.19:765][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5156614184379578, xOffset=0, yOffset=0) [2020.04.24-01.57.19:779][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.57.19:781][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530697226524353, xOffset=0, yOffset=0) [2020.04.24-01.57.19:798][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457333922386169, xOffset=0, yOffset=0) [2020.04.24-01.57.19:814][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5608665943145752, xOffset=0, yOffset=0) [2020.04.24-01.57.19:831][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5760138630867, xOffset=0, yOffset=0) [2020.04.24-01.57.19:848][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910492539405823, xOffset=0, yOffset=0) [2020.04.24-01.57.19:864][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061357259750366, xOffset=0, yOffset=0) [2020.04.24-01.57.19:881][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62117201089859, xOffset=0, yOffset=0) [2020.04.24-01.57.19:897][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6367335319519043, xOffset=0, yOffset=0) [2020.04.24-01.57.19:914][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6517705321311951, xOffset=0, yOffset=0) [2020.04.24-01.57.19:931][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668074131011963, xOffset=0, yOffset=0) [2020.04.24-01.57.19:958][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6820060610771179, xOffset=0, yOffset=0) [2020.04.24-01.57.19:961][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.19:961][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.19:963][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.19:966][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.57.19:979][602]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.19:995][603]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:013][604]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:029][605]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:029][605]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.57.20:045][606]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.57.20:045][606]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.57.20:046][606]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:046][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.57.20:046][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:046][606]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.57.20:046][606]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.57.20:046][606]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:046][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.57.20:046][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:046][606]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:063][607]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:079][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:079][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.57.20:079][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:079][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:079][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.57.20:079][608]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.20:079][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.57.20:079][608]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.20:079][608]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.57.20:079][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.57.20:079][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:079][608]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.57.20:079][608]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.20:079][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:082][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.20:177][614]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.24-01.57.20:177][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.20:177][614]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.24-01.57.20:177][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.20:179][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:179][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:179][614]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.57.20:179][614]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.20:179][614]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:179][614]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.24-01.57.20:179][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.20:179][614]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.57.20:179][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:179][614]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.57.20:179][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:179][614]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:196][615]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:213][616]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:228][617]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:245][618]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.57.20:314][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:314][622]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.57.20:314][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:314][622]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.20:314][622]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.57.20:314][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:314][622]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.24-01.57.20:314][622]Interaction: Interaction time: 1.000000 [2020.04.24-01.57.20:314][622]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorStunDrop_Middle Chuckles AnimTag_Carry. [2020.04.24-01.57.20:314][622]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorStunDrop_Middle Chuckles AnimTag_Carry AnimTag_Injured AnimTag_Male. [2020.04.24-01.57.20:314][622]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_IN):Length(1.000000) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.24-01.57.20:314][622]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.57.20:314][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.20:331][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F6C1EAD0] Result: '1' k_EResultOK (success) [2020.04.24-01.57.20:331][624]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F6C1EAD0]' succeeded in 0.286828 seconds [2020.04.24-01.57.20:365][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F6C1EAD0] Result: '1' k_EResultOK (success) [2020.04.24-01.57.20:387][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340491 seconds [2020.04.24-01.57.21:297][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.57.21:312][682]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.57.21:364][684]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_01_C_0 - Respeto, Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-01.57.21:366][684]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.21:367][684]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.57.21:367][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.21:367][684]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.21:367][684]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorStunDrop_Out Chuckles AnimTag_Carry. [2020.04.24-01.57.21:367][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.24-01.57.21:367][684]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Chuckles AnimTag_Carry AnimTag_Injured AnimTag_Male [2020.04.24-01.57.21:367][684]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_Out):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.24-01.57.21:367][684]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.57.21:367][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.21:367][684]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.57.21:367][684]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale01_C_0. [2020.04.24-01.57.21:367][684]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-01.57.21:367][684]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-01.57.21:377][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.21:377][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.21:380][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.21:384][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.21:386][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-01.57.21:430][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.57.24:628][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.57.24:628][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.24:628][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.57.24:628][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.24:629][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.24:629][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.24:629][881]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.57.24:629][881]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.24:629][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.24:629][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.57.24:629][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.24:629][881]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.57.24:629][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.24:629][881]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.57.24:629][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.24:761][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.57.24:763][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.24:763][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.57.24:763][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.24:763][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.24:763][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.57.24:763][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.24:763][889]Interaction: Interaction time: 41.899982 [2020.04.24-01.57.24:763][889]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.57.24:763][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.25:396][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.25:396][927]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.57.25:396][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.25:396][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.25:396][927]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.57.25:396][927]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.25:396][927]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.57.25:396][927]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.25:396][927]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.57.25:396][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.25:396][927]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.24-01.57.25:396][927]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.25:396][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.26:362][985]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_01_C_0 - Respeto, Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.57.32:845][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.04.24-01.57.32:846][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.32:879][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.24-01.57.32:879][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.32:879][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.04.24-01.57.32:879][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.32:896][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.24-01.57.32:896][377]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.32:896][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.04.24-01.57.32:896][377]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:145][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_2] [2020.04.24-01.57.33:145][392]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:145][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_2] [2020.04.24-01.57.33:145][392]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:145][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-01.57.33:145][392]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_12] [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.04.24-01.57.33:395][407]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:412][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.04.24-01.57.33:412][408]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:416][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.33:462][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_12] [2020.04.24-01.57.33:462][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_12] [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.04.24-01.57.33:478][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:762][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_2] [2020.04.24-01.57.33:762][429]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:762][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_2] [2020.04.24-01.57.33:762][429]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:762][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-01.57.33:762][429]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:945][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_12] [2020.04.24-01.57.33:945][440]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:945][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_12] [2020.04.24-01.57.33:945][440]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:979][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.04.24-01.57.33:979][442]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.33:979][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.04.24-01.57.33:979][442]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.34:046][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.04.24-01.57.34:046][446]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.36:329][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-01.57.36:329][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.36:663][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-01.57.36:663][603]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.38:262][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:621][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.38:621][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:621][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.38:621][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.38:737][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.57.39:145][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.39:145][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.39:145][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.39:145][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_3] [2020.04.24-01.57.39:179][754]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.39:310][762]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.57.39:310][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.57.39:430][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.04.24-01.57.39:978][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.358694 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.57.40:311][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.57.40:311][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.57.40:311][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.57.40:311][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.57.40:332][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.57.43:333][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.43:336][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.57.43:337][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-01.57.43:795][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.57.43:795][ 31]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.43:795][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.57.43:795][ 31]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.43:796][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.43:796][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.43:796][ 31]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.57.43:796][ 31]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.43:796][ 31]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.43:796][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.57.43:796][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.43:796][ 31]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.57.43:796][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.43:796][ 31]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.57.43:796][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.43:816][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-01.57.43:889][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.57.43:889][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.43:890][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.43:891][ 35]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.57.43:891][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.43:891][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.43:891][ 35]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.57.43:891][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.43:891][ 35]Interaction: Interaction time: 16.000000 [2020.04.24-01.57.43:891][ 35]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.57.43:891][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.43:988][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.57.45:664][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-01.57.45:762][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:762][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.57.45:762][148]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.57.45:762][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.57.45:762][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Scalars [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Textures [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.57.45:762][148]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Vectors [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Scalars [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Textures [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Vectors [2020.04.24-01.57.45:763][148]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.57.45:763][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.57.45:763][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:763][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:763][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.57.45:763][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:763][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:763][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.57.45:763][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:763][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:763][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.57.45:763][148]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.45:763][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.57.45:763][148]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.45:763][148]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.57.45:763][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:763][148]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-01.57.45:763][148]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.45:763][148]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:828][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:829][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.57.45:829][152]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.57.45:829][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.57.45:829][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:829][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.57.45:829][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:829][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:829][152]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.57.45:829][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:863][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:863][154]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.57.45:863][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:863][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.45:863][154]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.57.45:863][154]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.45:863][154]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.57.45:863][154]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.45:863][154]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.57.45:863][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.45:863][154]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-01.57.45:863][154]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.45:863][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.46:494][192]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.812664 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.57.46:528][194]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.193096 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.57.49:494][372]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 21.036493 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.57.49:495][372]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 21.036495 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.57.50:494][432]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.57.51:461][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.968325 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.57.52:096][528]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.52:096][528]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.52:498][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7612094879150391, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.57.52:498][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.57.52:514][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01369691733270884, xOffset=0, yOffset=0) [2020.04.24-01.57.52:531][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02782558277249336, xOffset=0, yOffset=0) [2020.04.24-01.57.52:547][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0416795015335083, xOffset=0, yOffset=0) [2020.04.24-01.57.52:564][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05569825321435928, xOffset=0, yOffset=0) [2020.04.24-01.57.52:581][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.069397248327732, xOffset=0, yOffset=0) [2020.04.24-01.57.52:598][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0833335816860199, xOffset=0, yOffset=0) [2020.04.24-01.57.52:614][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09718683362007141, xOffset=0, yOffset=0) [2020.04.24-01.57.52:631][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111464127898216, xOffset=0, yOffset=0) [2020.04.24-01.57.52:644][561]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.57.52:644][561]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.57.52:645][561]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-01.57.52:647][561]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.57.52:649][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1251558363437653, xOffset=0, yOffset=0) [2020.04.24-01.57.52:664][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389852464199066, xOffset=0, yOffset=0) [2020.04.24-01.57.52:681][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15268725156784, xOffset=0, yOffset=0) [2020.04.24-01.57.52:697][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666442453861237, xOffset=0, yOffset=0) [2020.04.24-01.57.52:714][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1803910732269287, xOffset=0, yOffset=0) [2020.04.24-01.57.52:731][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1946726590394974, xOffset=0, yOffset=0) [2020.04.24-01.57.52:748][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208378404378891, xOffset=0, yOffset=0) [2020.04.24-01.57.52:765][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2220837324857712, xOffset=0, yOffset=0) [2020.04.24-01.57.52:781][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360685616731644, xOffset=0, yOffset=0) [2020.04.24-01.57.52:797][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499250620603561, xOffset=0, yOffset=0) [2020.04.24-01.57.52:814][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2636306285858154, xOffset=0, yOffset=0) [2020.04.24-01.57.52:830][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2776296436786652, xOffset=0, yOffset=0) [2020.04.24-01.57.52:848][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.292015552520752, xOffset=0, yOffset=0) [2020.04.24-01.57.52:865][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3057237863540649, xOffset=0, yOffset=0) [2020.04.24-01.57.52:881][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194829523563385, xOffset=0, yOffset=0) [2020.04.24-01.57.52:897][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334783613681793, xOffset=0, yOffset=0) [2020.04.24-01.57.52:914][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471879363059998, xOffset=0, yOffset=0) [2020.04.24-01.57.52:931][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3609131872653961, xOffset=0, yOffset=0) [2020.04.24-01.57.52:948][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749921917915344, xOffset=0, yOffset=0) [2020.04.24-01.57.52:964][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3887146115303, xOffset=0, yOffset=0) [2020.04.24-01.57.52:980][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4025793671607971, xOffset=0, yOffset=0) [2020.04.24-01.57.52:997][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165197908878326, xOffset=0, yOffset=0) [2020.04.24-01.57.53:014][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4304531216621399, xOffset=0, yOffset=0) [2020.04.24-01.57.53:031][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44446662068367, xOffset=0, yOffset=0) [2020.04.24-01.57.53:047][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4582362174987793, xOffset=0, yOffset=0) [2020.04.24-01.57.53:064][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4720045626163483, xOffset=0, yOffset=0) [2020.04.24-01.57.53:081][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4859327375888824, xOffset=0, yOffset=0) [2020.04.24-01.57.53:097][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999125003814697, xOffset=0, yOffset=0) [2020.04.24-01.57.53:114][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5136826634407043, xOffset=0, yOffset=0) [2020.04.24-01.57.53:130][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278701782226563, xOffset=0, yOffset=0) [2020.04.24-01.57.53:147][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416362881660461, xOffset=0, yOffset=0) [2020.04.24-01.57.53:164][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5554245114326477, xOffset=0, yOffset=0) [2020.04.24-01.57.53:181][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5692983269691467, xOffset=0, yOffset=0) [2020.04.24-01.57.53:197][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5831072330474854, xOffset=0, yOffset=0) [2020.04.24-01.57.53:214][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5968635082244873, xOffset=0, yOffset=0) [2020.04.24-01.57.53:230][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6110209226608276, xOffset=0, yOffset=0) [2020.04.24-01.57.53:247][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6248520016670227, xOffset=0, yOffset=0) [2020.04.24-01.57.53:264][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389694809913635, xOffset=0, yOffset=0) [2020.04.24-01.57.53:281][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6529403328895569, xOffset=0, yOffset=0) [2020.04.24-01.57.53:298][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666622757911682, xOffset=0, yOffset=0) [2020.04.24-01.57.53:314][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68041980266571, xOffset=0, yOffset=0) [2020.04.24-01.57.53:330][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6943987011909485, xOffset=0, yOffset=0) [2020.04.24-01.57.53:348][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7085619568824768, xOffset=0, yOffset=0) [2020.04.24-01.57.53:364][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7222862243652344, xOffset=0, yOffset=0) [2020.04.24-01.57.53:381][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7360193133354187, xOffset=0, yOffset=0) [2020.04.24-01.57.53:398][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7498947978019714, xOffset=0, yOffset=0) [2020.04.24-01.57.53:414][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7638329863548279, xOffset=0, yOffset=0) [2020.04.24-01.57.53:431][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7775587439537048, xOffset=0, yOffset=0) [2020.04.24-01.57.53:448][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.79159140586853, xOffset=0, yOffset=0) [2020.04.24-01.57.53:464][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8053178191184998, xOffset=0, yOffset=0) [2020.04.24-01.57.53:478][611]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.57.53:478][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.57.53:478][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:479][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:482][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.57.53:495][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:512][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:528][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:546][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:563][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:579][617]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.57.53:579][617]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.57.53:581][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:595][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:612][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:628][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:645][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:661][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:678][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:695][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:712][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:729][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:746][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:761][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:778][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:795][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:812][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:829][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:845][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:862][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:878][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.57.53:927][638]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255224B1960] Result: '1' k_EResultOK (success) [2020.04.24-01.57.53:927][638]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255224B1960]' succeeded in 0.347241 seconds [2020.04.24-01.57.53:950][640]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255224B1960] Result: '1' k_EResultOK (success) [2020.04.24-01.57.53:969][641]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388932 seconds [2020.04.24-01.57.54:277][659]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200358 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.57.54:646][681]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.57.55:912][757]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.55:912][757]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.57.56:277][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.57.56:277][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.56:277][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.57.56:277][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.56:278][779]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.56:278][779]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.56:278][779]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.57.56:278][779]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.56:278][779]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.56:278][779]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.57.56:278][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.56:278][779]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.57.56:278][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.56:278][779]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.57.56:278][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.56:378][785]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.57.56:379][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.56:379][785]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.57.56:379][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.56:379][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.56:379][785]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.57.56:379][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.56:379][785]Interaction: Interaction time: 0.000000 [2020.04.24-01.57.56:379][785]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-01.57.56:379][785]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.57.56:379][785]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.57.56:379][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.57:497][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3918915390968323, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-01.57.57:497][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-01.57.57:514][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0138283334672451, xOffset=0, yOffset=0) [2020.04.24-01.57.57:531][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02784558199346066, xOffset=0, yOffset=0) [2020.04.24-01.57.57:547][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0419333316385746, xOffset=0, yOffset=0) [2020.04.24-01.57.57:565][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0557103306055069, xOffset=0, yOffset=0) [2020.04.24-01.57.57:581][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06949924677610397, xOffset=0, yOffset=0) [2020.04.24-01.57.57:598][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08357775211334229, xOffset=0, yOffset=0) [2020.04.24-01.57.57:616][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09755475074052811, xOffset=0, yOffset=0) [2020.04.24-01.57.57:631][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1113321632146835, xOffset=0, yOffset=0) [2020.04.24-01.57.57:647][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1252650022506714, xOffset=0, yOffset=0) [2020.04.24-01.57.57:664][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1392042487859726, xOffset=0, yOffset=0) [2020.04.24-01.57.57:681][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1529815793037415, xOffset=0, yOffset=0) [2020.04.24-01.57.57:697][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667584925889969, xOffset=0, yOffset=0) [2020.04.24-01.57.57:714][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805349141359329, xOffset=0, yOffset=0) [2020.04.24-01.57.57:731][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944417506456375, xOffset=0, yOffset=0) [2020.04.24-01.57.57:748][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2089164108037949, xOffset=0, yOffset=0) [2020.04.24-01.57.57:765][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22269482910633, xOffset=0, yOffset=0) [2020.04.24-01.57.57:780][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2364735007286072, xOffset=0, yOffset=0) [2020.04.24-01.57.57:797][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2502508461475372, xOffset=0, yOffset=0) [2020.04.24-01.57.57:814][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2640290856361389, xOffset=0, yOffset=0) [2020.04.24-01.57.57:831][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778072655200958, xOffset=0, yOffset=0) [2020.04.24-01.57.57:847][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2916450202465057, xOffset=0, yOffset=0) [2020.04.24-01.57.57:864][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3054218590259552, xOffset=0, yOffset=0) [2020.04.24-01.57.57:881][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3197126090526581, xOffset=0, yOffset=0) [2020.04.24-01.57.57:897][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334908485412598, xOffset=0, yOffset=0) [2020.04.24-01.57.57:914][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347269594669342, xOffset=0, yOffset=0) [2020.04.24-01.57.57:930][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3612401783466339, xOffset=0, yOffset=0) [2020.04.24-01.57.57:947][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3752861618995667, xOffset=0, yOffset=0) [2020.04.24-01.57.57:964][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3890665769577026, xOffset=0, yOffset=0) [2020.04.24-01.57.57:981][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028465747833252, xOffset=0, yOffset=0) [2020.04.24-01.57.57:998][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167719781398773, xOffset=0, yOffset=0) [2020.04.24-01.57.58:014][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305525720119476, xOffset=0, yOffset=0) [2020.04.24-01.57.58:030][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444509148597717, xOffset=0, yOffset=0) [2020.04.24-01.57.58:044][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.57.58:044][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.57.58:048][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-01.57.58:145][891]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.57.58:145][891]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-01.57.58:345][903]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.57.58:379][905]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.57.58:411][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:411][907]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.57.58:411][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.58:411][907]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.57.58:411][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:411][907]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.57.58:411][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.58:411][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:411][907]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.57.58:411][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.58:411][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:411][907]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.57.58:411][907]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.58:411][907]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.57.58:411][907]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.58:411][907]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.57.58:411][907]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.57.58:412][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.58:412][907]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-01.57.58:412][907]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.58:412][907]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:477][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:477][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.57.58:493][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0F67F0] Result: '1' k_EResultOK (success) [2020.04.24-01.57.58:494][912]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0F67F0]' succeeded in 0.346878 seconds [2020.04.24-01.57.58:516][914]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEEDAF90] Result: '1' k_EResultOK (success) [2020.04.24-01.57.58:538][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389385 seconds [2020.04.24-01.57.59:977][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016137 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.57.59:977][ 1]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.57.59:978][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.57.59:978][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.57.59:978][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.59:979][ 1]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.57.59:979][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.59:979][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.59:979][ 1]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.57.59:979][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:980][ 1]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-01.57.59:981][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.57.59:995][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.59:995][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.57.59:995][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.57.59:995][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.57.59:995][ 2]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.59:995][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.57.59:995][ 2]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.57.59:995][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.00:011][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.58.00:047][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.58.01:960][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.520055 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.01:961][120]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.58.04:593][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.58.04:594][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.04:594][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.58.04:594][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.04:595][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.04:595][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.04:595][278]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.04:595][278]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.04:595][278]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.04:595][278]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.58.04:595][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.04:595][278]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.04:595][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.04:595][278]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.04:595][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.04:694][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.58.04:695][284]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.58.04:696][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.04:696][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.04:696][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.04:696][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.04:696][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.04:696][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.04:696][284]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.58.04:696][284]Interaction: Interaction time: 0.000000 [2020.04.24-01.58.04:696][284]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-01.58.04:696][284]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.04:696][284]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.04:696][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.06:461][390]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.58.06:996][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.07:196][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:196][434]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.07:196][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.07:196][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:196][434]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.07:196][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.07:228][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:228][436]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.07:228][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.07:228][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:228][436]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.07:228][436]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.07:228][436]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.07:228][436]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.07:228][436]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.07:229][436]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_6] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.07:229][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.07:229][436]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-01.58.07:229][436]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.07:229][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:495][452]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:495][452]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.07:760][468]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.58.07:761][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.58.07:761][468]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.07:761][468]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-01.58.07:761][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.302270 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.07:764][468]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.58.07:794][470]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.58.09:764][588]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.58.10:260][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.507759 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.11:029][664]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:029][664]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:060][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.11:060][666]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.11:060][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.11:060][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.11:062][666]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:062][666]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:062][666]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.11:062][666]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.11:062][666]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:062][666]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.11:062][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.11:062][666]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.11:062][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.11:062][666]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-01.58.11:062][666]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-01.58.11:062][666]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.11:062][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.11:445][689]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:445][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.11:445][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.11:445][689]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:445][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.11:445][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.11:445][689]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-01.58.11:445][689]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-01.58.11:445][689]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.58.11:445][689]Interaction: Interaction time: 2.700000 [2020.04.24-01.58.11:446][689]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-01.58.11:446][689]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.11:446][689]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.11:446][689]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.11:446][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.11:595][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:595][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.11:695][704]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-01.58.13:878][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.14:145][851]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:145][851]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.14:145][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:145][851]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.58.14:145][851]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.58.14:145][851]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:145][851]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.14:145][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:178][853]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:178][853]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.14:178][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:178][853]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:178][853]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.14:178][853]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.14:178][853]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.14:178][853]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.14:178][853]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.14:178][853]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.14:178][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:178][853]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.14:178][853]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.14:178][853]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:343][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.14:343][863]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.14:343][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.14:343][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.14:345][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:345][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:345][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.14:345][863]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.14:345][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:345][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.14:345][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.14:345][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.14:345][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:345][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.14:345][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:510][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.58.14:511][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:511][873]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.14:511][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:511][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.14:511][873]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.14:511][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.14:511][873]Interaction: Interaction time: 16.000000 [2020.04.24-01.58.14:511][873]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.14:511][873]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.14:511][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.16:245][977]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.16:262][978]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.16:495][992]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.16:809][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.16:810][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.16:811][ 11]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.16:811][ 11]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.16:811][ 11]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.16:811][ 11]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.16:811][ 11]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.16:811][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.16:811][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.16:811][ 11]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.16:811][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.16:811][ 11]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-01.58.16:811][ 11]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.16:811][ 11]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.16:811][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.16:812][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.16:828][ 12]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.16:828][ 12]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-01.58.16:828][ 12]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.16:828][ 12]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-01.58.16:979][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.16:979][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.16:979][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.16:979][ 21]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.16:979][ 21]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.16:979][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.17:011][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.17:011][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.17:310][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.58.17:312][ 41]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.17:312][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.17:312][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.17:312][ 41]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.17:312][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.17:312][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.17:312][ 41]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.17:312][ 41]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.58.17:312][ 41]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.58.17:312][ 41]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.17:312][ 41]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.58.17:312][ 41]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.58.17:312][ 41]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-01.58.17:312][ 41]Interaction: Interaction time: 1.500000 [2020.04.24-01.58.17:312][ 41]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.58.17:312][ 41]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.17:312][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.17:313][ 41]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-01.58.18:795][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.18:813][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.58.18:845][133]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.19:079][147]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.19:079][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.58.19:079][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.58.19:079][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.58.19:079][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.19:079][147]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.58.19:079][147]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.58.19:079][147]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.19:080][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.19:080][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.19:080][147]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.19:080][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.19:080][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.19:081][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.58.19:111][149]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.58.19:111][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.58.19:112][149]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.19:112][149]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.19:112][149]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.19:112][149]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.58.19:112][149]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.58.19:112][149]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.58.19:112][149]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-01.58.19:114][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.19:114][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.19:114][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.19:114][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.19:114][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.19:114][149]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.19:114][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.19:114][149]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.19:114][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.19:114][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.19:114][149]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.19:114][149]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.19:114][149]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.19:116][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.58.19:245][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.19:245][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:028][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:079][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:079][207]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:079][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:079][207]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:243][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.876898 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.58.20:412][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:412][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:412][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:412][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:460][230]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_14] [2020.04.24-01.58.20:460][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:460][230]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_14] [2020.04.24-01.58.20:460][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:462][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.20:462][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.20:462][230]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.20:462][230]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.20:462][230]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.20:462][230]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_14] [2020.04.24-01.58.20:462][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:462][230]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.20:462][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.20:462][230]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-01.58.20:462][230]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.20:462][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.20:678][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.58.20:678][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:745][247]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.20:746][247]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.20:746][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.20:746][247]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.20:746][247]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.20:746][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.20:746][247]Interaction: Interaction time: 1.050000 [2020.04.24-01.58.20:746][247]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-01.58.20:746][247]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-01.58.20:746][247]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.20:746][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.04.24-01.58.20:962][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:046][265]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-01.58.21:162][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-01.58.21:162][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:461][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-01.58.21:461][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:461][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-01.58.21:461][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:461][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-01.58.21:461][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:596][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.04.24-01.58.21:596][298]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:596][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_4] [2020.04.24-01.58.21:596][298]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:779][309]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.21:796][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.21:796][310]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.21:796][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.21:796][310]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.21:796][310]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.21:796][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.21:828][312]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.21:828][312]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.21:828][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.21:828][312]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.21:829][312]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.21:829][312]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.21:829][312]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.21:829][312]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.21:829][312]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-01.58.21:829][312]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.21:829][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.21:829][312]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_14] [2020.04.24-01.58.21:829][312]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.21:829][312]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.21:845][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_4] [2020.04.24-01.58.21:845][313]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:078][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.58.22:078][327]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:078][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-01.58.22:078][327]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:078][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-01.58.22:078][327]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:145][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-01.58.22:145][331]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:145][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-01.58.22:145][331]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:145][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-01.58.22:145][331]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:628][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_4] [2020.04.24-01.58.22:628][360]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:761][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_4] [2020.04.24-01.58.22:761][368]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.22:761][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_4] [2020.04.24-01.58.22:761][368]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.23:061][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-01.58.23:061][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.23:061][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-01.58.23:061][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.23:061][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-01.58.23:061][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.23:894][436]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.23:894][436]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.23:894][436]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.23:894][436]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookIdle. [2020.04.24-01.58.23:894][436]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-01.58.23:894][436]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.58.29:526][773]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_0] [2020.04.24-01.58.29:526][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:526][773]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_0] [2020.04.24-01.58.29:526][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:528][773]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.29:528][773]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.29:528][773]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.29:528][773]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.29:528][773]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.29:528][773]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_0] [2020.04.24-01.58.29:528][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:528][773]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.29:528][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:528][773]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.29:528][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:644][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.29:645][780]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:645][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.29:645][780]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:645][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-01.58.29:645][780]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:662][781]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.29:662][781]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.29:662][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:662][781]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.29:662][781]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.29:662][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:662][781]Interaction: Interaction time: 0.000000 [2020.04.24-01.58.29:662][781]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.58.29:662][781]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.29:662][781]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.29:662][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:666][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.58.29:827][791]GameFlow: Collected received : BearTrap_C_0. [2020.04.24-01.58.29:827][791]GameFlow: AddToInventory received : BearTrap_C_0. [2020.04.24-01.58.29:828][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-01.58.29:828][791]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:828][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.29:828][791]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:829][791]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.29:829][791]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.29:829][791]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.58.29:829][791]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.29:829][791]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.29:829][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.29:829][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:829][791]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.29:829][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:829][791]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.29:829][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:893][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.29:893][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.29:945][798]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.29:945][798]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.29:945][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:945][798]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.29:945][798]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.29:945][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.29:945][798]Interaction: Interaction time: 74.909355 [2020.04.24-01.58.29:945][798]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.29:945][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:027][803]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.58.30:027][803]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.24-01.58.30:027][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.58.30:028][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.58.30:028][803]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.58.30:029][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.30:029][803]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.30:029][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:029][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.30:029][803]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.30:029][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:044][804]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.30:044][804]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.30:044][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:044][804]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.30:044][804]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.58.30:044][804]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.30:044][804]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.30:044][804]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.30:044][804]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.30:044][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:045][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.30:045][804]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.30:045][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.30:045][804]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.30:045][804]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.30:098][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-01.58.30:143][810]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.58.30:143][810]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.000417 [2020.04.24-01.58.30:149][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.58.30:196][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.30:226][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901586 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.58.30:335][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522436DF0] Result: '1' k_EResultOK (success) [2020.04.24-01.58.30:335][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522436DF0]' succeeded in 0.307525 seconds [2020.04.24-01.58.30:344][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.30:345][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.30:345][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.30:345][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.30:345][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-01.58.30:345][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.30:462][829]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.30:496][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.30:496][831]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.30:496][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:496][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.30:496][831]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.30:496][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:528][833]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.30:528][833]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.30:528][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:528][833]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.30:528][833]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.30:528][833]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.30:528][833]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.30:528][833]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.30:528][833]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.30:529][833]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.30:529][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.30:529][833]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_0] [2020.04.24-01.58.30:529][833]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.30:529][833]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.30:676][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551F0D3760] Result: '1' k_EResultOK (success) [2020.04.24-01.58.30:698][844]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.668694 seconds [2020.04.24-01.58.31:001][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EC23910] Result: '1' k_EResultOK (success) [2020.04.24-01.58.31:001][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EC23910]' succeeded in 0.856736 seconds [2020.04.24-01.58.31:010][862]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.066781 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.58.31:302][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE9F850] Result: '1' k_EResultOK (success) [2020.04.24-01.58.31:302][880]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId:  G3  [0x254EEE9F850]' succeeded in 0.590304 seconds [2020.04.24-01.58.31:310][880]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.24-01.58.31:310][880]LogRanks: URankManager::Async_GetPlayerPips [2020.04.24-01.58.31:310][880]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-01.58.31:576][896]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-01.58.31:576][896]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=55 Killer=52 [2020.04.24-01.58.31:576][896]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-01.58.31:576][896]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=52 [2020.04.24-01.58.31:576][896]GameFlow: Reading Profile Stat DBD_KillerSkulls: 52 [2020.04.24-01.58.31:576][896]GameFlow: Reading Profile Stat DBD_CamperSkulls: 55 [2020.04.24-01.58.31:576][896]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.24-01.58.31:576][896]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-01.58.31:576][896]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-01.58.31:777][908]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.58.31:777][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.31:778][908]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.58.31:778][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.31:779][908]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.31:779][908]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.31:779][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.31:779][908]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.31:779][908]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.31:779][908]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.58.31:779][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.31:779][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.31:779][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.31:779][908]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.31:780][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.31:891][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E79209D0] Result: '1' k_EResultOK (success) [2020.04.24-01.58.31:891][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E79209D0]' succeeded in 0.313202 seconds [2020.04.24-01.58.31:910][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.58.31:910][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-01.58.31:912][916]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.31:912][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.31:912][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.31:912][916]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.58.31:912][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.31:912][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.31:912][916]Interaction: Interaction time: 80.000000 [2020.04.24-01.58.31:912][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.31:912][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.31:916][917]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E79209D0] Result: '1' k_EResultOK (success) [2020.04.24-01.58.31:936][918]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355542 seconds [2020.04.24-01.58.35:710][144]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_0] [2020.04.24-01.58.35:710][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.35:710][144]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_0] [2020.04.24-01.58.35:710][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.35:711][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.35:711][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.35:711][144]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.35:711][144]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.35:712][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.35:712][144]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_0] [2020.04.24-01.58.35:712][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.35:712][144]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.35:712][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.35:712][144]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles AnimTag_StrafeRight. [2020.04.24-01.58.35:712][144]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.35:712][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.36:210][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.58.36:212][174]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.36:212][174]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.36:212][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.36:212][174]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.36:212][174]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.36:212][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.36:212][174]Interaction: Interaction time: 1.500000 [2020.04.24-01.58.36:212][174]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.58.36:212][174]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.36:212][174]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.36:212][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.36:462][189]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.58.37:714][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.37:811][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:831][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.58.37:845][272]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.58.37:845][272]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.58.37:845][272]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.58.37:845][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.37:845][272]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.58.37:878][274]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.37:878][274]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.37:878][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.37:878][274]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.37:878][274]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.58.37:878][274]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.37:878][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.58.37:979][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:128][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-01.58.38:128][289]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:128][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.38:128][289]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:130][289]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.38:130][289]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.38:130][289]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.58.38:130][289]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.38:130][289]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.38:130][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.38:130][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:130][289]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.38:130][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:130][289]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.38:130][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:195][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.38:195][293]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:195][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.38:195][293]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:212][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.38:212][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:227][295]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.38:227][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.38:227][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:227][295]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.38:227][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.38:227][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:227][295]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.38:227][295]Interaction: Interaction time: 1.000000 [2020.04.24-01.58.38:227][295]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.24-01.58.38:227][295]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female. [2020.04.24-01.58.38:227][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.38:227][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:311][300]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-01.58.38:311][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.58.38:344][302]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.38:344][302]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.38:344][302]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.38:344][302]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: UnhookIn. [2020.04.24-01.58.38:344][302]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.58.38:344][302]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-01.58.38:344][302]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.58.38:410][306]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.58.38:410][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.58.38:412][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.38:412][306]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.38:412][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:412][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.38:412][306]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.38:412][306]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.38:412][306]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.38:412][306]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.38:412][306]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.38:412][306]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.38:412][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.38:412][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_0] [2020.04.24-01.58.38:412][306]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.38:412][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.38:414][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.58.38:479][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.38:479][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.38:831][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 243 [2020.04.24-01.58.39:310][360]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.58.39:310][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.58.39:310][360]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.58.39:310][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.58.39:311][360]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.58.39:311][360]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.58.39:311][360]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.58.39:311][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.39:314][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.58.39:327][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.58.39:327][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.58.39:327][361]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.39:327][361]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.39:327][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.39:327][361]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.39:328][361]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.58.39:328][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-01.58.39:328][361]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-01.58.39:328][361]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: UnhookOut. [2020.04.24-01.58.39:328][361]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.58.39:328][361]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-01.58.39:328][361]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.58.39:328][361]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.39:328][361]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-01.58.39:328][361]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.39:328][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.39:331][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.58.39:376][364]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.58.39:376][364]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-01.58.39:376][364]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.24-01.58.39:476][370]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.120495 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.58.39:477][370]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.39:477][370]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.39:477][370]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.58.39:478][370]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.39:684][383]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EC054870] Result: '1' k_EResultOK (success) [2020.04.24-01.58.39:684][383]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EC054870]' succeeded in 0.306821 seconds [2020.04.24-01.58.39:716][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EC054870] Result: '1' k_EResultOK (success) [2020.04.24-01.58.39:736][386]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356614 seconds [2020.04.24-01.58.40:760][447]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.40:761][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.40:761][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.40:761][447]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.40:761][447]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.40:761][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.58.40:761][447]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.40:761][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.40:761][447]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.40:761][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.40:761][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.40:761][447]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.40:761][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.40:761][447]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.40:761][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.40:761][447]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.40:761][447]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.58.40:844][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.40:844][452]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.40:844][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.40:845][452]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.40:860][453]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.58.40:860][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-01.58.40:863][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-01.58.41:029][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.41:029][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-01.58.41:214][474]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.41:395][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.42:559][555]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-01.58.44:060][645]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-01.58.44:959][699]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.437576 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.58.44:962][699]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.44:963][699]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-01.58.45:428][727]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.45:428][727]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.45:693][743]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.58.45:693][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.58.45:694][743]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.45:694][743]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-01.58.45:694][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.669585 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.45:697][743]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-01.58.45:725][745]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-01.58.47:695][863]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-01.58.47:759][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.504346 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-01.58.48:978][940]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.48:978][940]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.49:742][986]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.49:742][986]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.49:743][986]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.49:743][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.49:744][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.49:744][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.49:744][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.49:744][986]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.49:744][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.49:744][986]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.49:744][986]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.49:744][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.49:744][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.49:744][986]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_StrafeRight. [2020.04.24-01.58.49:744][986]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_StrafeRight AnimTag_Female. [2020.04.24-01.58.49:744][986]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.49:744][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.50:079][ 6]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.50:079][ 6]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.50:079][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.50:079][ 6]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.50:079][ 6]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.50:079][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.50:079][ 6]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-01.58.50:079][ 6]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-01.58.50:079][ 6]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.58.50:079][ 6]Interaction: Interaction time: 2.700000 [2020.04.24-01.58.50:079][ 6]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-01.58.50:079][ 6]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.50:079][ 6]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.50:079][ 6]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.50:079][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.50:244][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.50:244][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.50:312][ 20]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-01.58.52:511][152]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.52:778][168]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:778][168]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.52:778][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.52:778][168]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.58.52:778][168]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.58.52:779][168]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:779][168]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.52:779][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.52:813][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:813][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.52:813][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.52:813][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:813][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.52:813][170]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.52:813][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.52:813][170]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.52:813][170]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.52:813][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.52:813][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.52:813][170]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-01.58.52:813][170]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.52:813][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:927][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-01.58.52:927][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.52:977][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.52:977][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.52:977][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.52:977][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.52:978][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:978][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:978][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.52:978][180]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.52:978][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.52:978][180]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.52:978][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.52:978][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.52:979][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.52:979][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.52:979][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.52:995][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.58.52:995][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.52:995][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.58.52:995][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:028][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.24-01.58.53:028][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:028][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.24-01.58.53:028][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:143][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-01.58.53:145][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.53:145][190]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.53:145][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.53:145][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.53:145][190]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.53:145][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.53:145][190]Interaction: Interaction time: 16.000000 [2020.04.24-01.58.53:145][190]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.53:145][190]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.53:145][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.53:165][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_11] [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.24-01.58.53:944][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:961][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.24-01.58.53:961][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.53:965][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.58.54:011][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-01.58.54:011][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_11] [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_11] [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.58.54:027][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:443][268]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-01.58.54:478][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.04.24-01.58.54:478][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:478][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_11] [2020.04.24-01.58.54:478][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:512][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.58.54:512][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:512][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_11] [2020.04.24-01.58.54:512][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:579][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.24-01.58.54:579][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.54:861][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.54:877][294]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.55:112][308]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.55:742][346]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.58.55:742][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.55:743][346]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.58.55:743][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.55:744][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:744][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:744][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.55:744][346]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.55:744][346]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:744][346]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.58.55:744][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.55:744][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.55:744][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:744][346]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.55:744][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:776][348]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.55:776][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.55:778][348]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:778][348]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:778][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.58.55:778][348]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.55:778][348]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:778][348]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.55:778][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.55:778][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.58.55:778][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:778][348]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-01.58.55:779][348]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.55:779][348]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.58.55:779][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:779][348]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.55:795][349]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.55:795][349]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-01.58.55:795][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.55:795][349]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-01.58.55:876][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.58.55:877][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:877][354]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.55:877][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:877][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:877][354]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.55:877][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:877][354]Interaction: Interaction time: 62.248566 [2020.04.24-01.58.55:877][354]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.55:877][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:978][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:978][360]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.55:978][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:978][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.55:978][360]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.55:978][360]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.55:978][360]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.55:978][360]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.55:978][360]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.55:978][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.55:978][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-01.58.55:978][360]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.55:978][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.56:011][362]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.56:011][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.56:178][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.58.56:179][372]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.56:180][372]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.58.56:180][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.56:180][372]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.56:180][372]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.58.56:180][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.56:180][372]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-01.58.56:180][372]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-01.58.56:180][372]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.58.56:180][372]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.58.56:180][372]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.58.56:180][372]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.58.56:180][372]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-01.58.56:180][372]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.58.56:180][372]Interaction: Interaction time: 1.500000 [2020.04.24-01.58.56:180][372]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.58.56:180][372]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.58.56:180][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.56:181][372]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-01.58.57:661][461]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.58.57:680][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.58.57:728][465]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.58.57:778][468]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.58.57:778][468]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.58.57:778][468]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.58.57:778][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.57:778][468]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.58.57:778][468]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-01.58.57:778][468]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-01.58.57:780][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-01.58.57:810][470]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-01.58.57:811][470]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.57:811][470]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.57:811][470]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.58.57:811][470]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.58.57:811][470]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-01.58.57:811][470]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.58.57:811][470]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-01.58.57:812][470]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.57:812][470]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.58.57:812][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.57:812][470]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.57:812][470]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.58.57:812][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.57:828][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-01.58.57:828][471]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.57:828][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-01.58.57:828][471]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.57:828][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-01.58.57:828][471]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.57:842][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.04.24-01.58.57:844][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.04.24-01.58.57:844][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.57:844][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.58.57:844][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.57:844][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.57:844][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.58.57:844][472]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.57:844][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.58.57:844][472]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.58.57:844][472]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.58.57:844][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.58.57:844][472]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.58.57:844][472]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.57:845][472]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.58.57:847][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.04.24-01.58.57:945][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.57:945][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.58.58:061][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_0] [2020.04.24-01.58.58:061][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.58:061][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_0] [2020.04.24-01.58.58:061][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.58:727][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_0] [2020.04.24-01.58.58:727][525]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.58:727][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_0] [2020.04.24-01.58.58:727][525]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.59:344][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-01.58.59:344][562]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.59:344][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-01.58.59:344][562]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.58.59:344][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-01.58.59:344][562]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:744][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.59.00:745][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:764][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.59.00:994][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.04.24-01.59.02:061][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:081][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.04.24-01.59.02:411][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:626][759]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.02:626][759]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.02:626][759]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.02:626][759]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookIdle. [2020.04.24-01.59.02:626][759]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-01.59.02:626][759]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-01.59.02:660][761]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.02:660][761]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.02:660][761]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookReactionIn. [2020.04.24-01.59.02:660][761]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn. [2020.04.24-01.59.02:660][761]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-01.59.02:859][773]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.59.02:859][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:859][773]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.59.02:859][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:861][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.02:861][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.02:861][773]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.02:861][773]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.02:861][773]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.02:861][773]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.59.02:861][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.02:861][773]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.02:861][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.02:861][773]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.02:861][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.03:027][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.03:027][783]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.03:027][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.03:027][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.03:027][783]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.03:027][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.03:027][783]Interaction: Interaction time: 0.000000 [2020.04.24-01.59.03:027][783]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.03:027][783]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.03:027][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.03:293][799]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.03:293][799]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.03:293][799]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookReaction. [2020.04.24-01.59.03:293][799]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction. [2020.04.24-01.59.03:293][799]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-01.59.03:293][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.59.03:294][799]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.03:793][829]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.03:793][829]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.03:793][829]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookReactionOut. [2020.04.24-01.59.03:793][829]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut. [2020.04.24-01.59.03:793][829]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-01.59.03:793][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.59.03:794][829]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.04:992][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.563864 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.59.05:160][911]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.05:160][911]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-01.59.05:160][911]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookStruggle. [2020.04.24-01.59.05:160][911]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle. [2020.04.24-01.59.05:160][911]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-01.59.05:160][911]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.59.05:161][911]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.05:293][919]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_2] [2020.04.24-01.59.05:293][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.05:293][919]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_2] [2020.04.24-01.59.05:293][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.05:294][919]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.05:294][919]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.05:294][919]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.05:294][919]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.05:295][919]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.05:295][919]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_2] [2020.04.24-01.59.05:295][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.05:295][919]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.05:295][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.05:295][919]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.05:295][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.05:427][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.05:427][927]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.05:427][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.05:427][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.05:427][927]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.05:427][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.05:427][927]Interaction: Interaction time: 0.000000 [2020.04.24-01.59.05:427][927]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.59.05:427][927]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.05:427][927]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.05:427][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.05:626][939]GameFlow: Collected received : BearTrap_C_2. [2020.04.24-01.59.05:626][939]GameFlow: AddToInventory received : BearTrap_C_2. [2020.04.24-01.59.05:995][961]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.06:261][977]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.06:261][977]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.06:261][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.06:261][977]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.06:261][977]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.06:261][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.06:293][979]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.06:293][979]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.06:293][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.06:293][979]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.06:293][979]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.06:294][979]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.06:294][979]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.06:294][979]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.06:294][979]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.06:294][979]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.06:294][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.06:294][979]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_2] [2020.04.24-01.59.06:294][979]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.06:294][979]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.06:594][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.04.24-01.59.06:594][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.07:478][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.04.24-01.59.07:478][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.08:061][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.08:061][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.08:080][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.08:443][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-01.59.08:443][108]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.08:443][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.08:443][108]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.08:444][108]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.08:444][108]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.08:444][108]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.08:444][108]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.08:444][108]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.08:444][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.08:444][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.08:444][108]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.08:444][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.08:444][108]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.59.08:444][108]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.08:444][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.08:525][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.08:525][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.08:844][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.08:844][132]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.08:844][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.08:844][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.08:844][132]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.08:844][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.08:844][132]Interaction: Interaction time: 18.421053 [2020.04.24-01.59.08:844][132]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.59.08:844][132]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.08:844][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.08:845][132]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.59.08:942][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.59.10:676][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.10:677][239]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.10:677][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:677][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.10:677][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.10:677][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:677][239]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.10:677][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.10:693][240]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:693][240]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.10:693][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.10:693][240]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:693][240]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.10:693][240]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.10:693][240]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.10:693][240]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.10:693][240]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.10:693][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.10:693][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.10:693][240]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.10:693][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.10:693][240]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.10:693][240]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:779][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.59.10:780][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.10:959][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.10:959][256]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.10:959][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.10:959][256]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.10:960][256]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:960][256]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:960][256]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.10:960][256]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.10:960][256]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.10:960][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.10:960][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.10:960][256]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.10:960][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.10:960][256]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.59.10:960][256]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.10:960][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:042][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:042][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.11:110][265]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-01.59.11:377][281]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:377][281]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.11:377][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:377][281]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:377][281]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.11:377][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:377][281]Interaction: Interaction time: 18.421053 [2020.04.24-01.59.11:377][281]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.59.11:377][281]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.11:377][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:378][281]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.59.11:392][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.11:394][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.11:394][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:394][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.11:394][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:394][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:394][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.11:394][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:409][283]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:409][283]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.11:409][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:409][283]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:409][283]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.11:409][283]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.11:409][283]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.11:409][283]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.11:409][283]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.11:409][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:410][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:410][283]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.11:410][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:410][283]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.11:410][283]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:514][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.11:793][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:793][306]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.11:793][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:793][306]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.11:794][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:794][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:794][306]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.11:794][306]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.11:794][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.11:794][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:794][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.11:794][306]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.11:794][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:794][306]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.59.11:795][306]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.11:795][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.11:876][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.11:876][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:209][331]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:209][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.12:209][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:209][331]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:209][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.12:209][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:210][331]Interaction: Interaction time: 18.421053 [2020.04.24-01.59.12:210][331]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.59.12:210][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.12:210][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:210][331]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.59.12:260][334]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.12:260][334]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.12:260][334]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:260][334]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.12:260][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:260][334]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:260][334]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.12:260][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:277][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:277][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.12:277][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:277][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:277][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.12:277][335]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.12:277][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.12:277][335]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.12:277][335]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.12:277][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:277][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.12:277][335]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:277][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.12:277][335]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:278][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:308][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.59.12:345][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.59.12:376][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.59.12:379][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.59.12:381][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.12:526][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.12:526][350]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:526][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.12:526][350]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:527][350]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:527][350]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:527][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.12:527][350]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.12:527][350]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:527][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.12:527][350]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:527][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.12:527][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:527][350]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-01.59.12:527][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.12:527][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:609][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.12:609][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.12:926][374]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:926][374]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.12:926][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:926][374]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.12:926][374]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.12:926][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:926][374]Interaction: Interaction time: 18.421053 [2020.04.24-01.59.12:926][374]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-01.59.12:926][374]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.12:926][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.12:927][374]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-01.59.13:009][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-01.59.13:011][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.13:011][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.13:011][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.13:011][379]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.13:011][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.13:011][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.13:011][379]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.13:011][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.13:026][380]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.13:026][380]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.13:026][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.13:026][380]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.13:026][380]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.13:026][380]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.13:026][380]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.13:026][380]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.13:027][380]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.13:027][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.13:027][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.13:027][380]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.13:027][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.13:027][380]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.13:027][380]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.13:112][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-01.59.13:114][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.13:427][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.13:427][404]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.13:795][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.04.24-01.59.13:795][426]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.13:812][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.04.24-01.59.13:812][427]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.13:812][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.04.24-01.59.13:812][427]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.13:830][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.14:279][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.04.24-01.59.14:279][455]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.14:279][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.04.24-01.59.14:279][455]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.14:279][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.04.24-01.59.14:279][455]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.16:776][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_2] [2020.04.24-01.59.16:776][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.16:776][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_2] [2020.04.24-01.59.16:776][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.16:777][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.16:777][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.16:777][605]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.16:777][605]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.16:777][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.16:777][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_2] [2020.04.24-01.59.16:778][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.16:778][605]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.16:778][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.16:778][605]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.59.16:778][605]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.16:778][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.17:309][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.59.17:310][637]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.17:310][637]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.17:310][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.17:310][637]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.17:310][637]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.17:310][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.17:310][637]Interaction: Interaction time: 1.500000 [2020.04.24-01.59.17:311][637]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.59.17:311][637]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.17:311][637]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.17:311][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.17:410][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.59.17:410][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:410][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.59.17:411][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:431][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.17:544][651]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.59.17:560][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.59.17:561][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:812][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.59.18:944][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.18:965][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.19:061][742]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.59.19:061][742]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.59.19:061][742]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.59.19:061][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.19:061][742]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.59.19:227][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.19:227][752]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.19:227][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.19:227][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.19:227][752]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.59.19:227][752]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.19:227][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:360][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.04.24-01.59.19:361][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:559][772]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.59.19:560][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.59.19:561][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.19:561][772]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.19:561][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.19:562][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.19:562][772]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.19:562][772]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.19:562][772]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.19:562][772]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.19:562][772]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.19:562][772]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.19:562][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.19:562][772]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_2] [2020.04.24-01.59.19:562][772]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.19:562][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.19:564][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.21:644][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.21:895][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.21:895][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.21:895][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.21:895][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.21:895][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.21:895][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.22:412][943]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:444][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.22:444][945]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:444][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.22:444][945]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:694][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.22:694][960]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.22:694][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.22:694][960]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:011][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.23:011][979]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:011][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.23:011][979]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:011][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.23:011][979]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:510][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-01.59.23:510][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:510][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-01.59.23:510][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:510][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-01.59.23:510][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:610][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-01.59.23:610][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.59.23:677][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:694][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-01.59.23:694][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.23:694][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-01.59.23:694][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-01.59.24:178][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:195][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-01.59.24:195][ 50]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:199][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.24:244][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-01.59.24:244][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:244][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-01.59.24:244][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:244][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-01.59.24:244][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:261][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.59.24:261][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:261][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.59.24:261][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:710][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-01.59.24:710][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:710][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-01.59.24:710][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:726][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.59.24:726][ 82]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:726][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-01.59.24:726][ 82]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.24:794][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-01.59.24:794][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.26:129][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-01.59.26:193][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.59.26:193][170]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.59.26:193][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.59.26:193][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Scalars [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Textures [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Vectors [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-01.59.26:193][170]LogDBDGeneral: Warning: Scalars [2020.04.24-01.59.26:194][170]LogDBDGeneral: Warning: Textures [2020.04.24-01.59.26:194][170]LogDBDGeneral: Warning: Vectors [2020.04.24-01.59.26:194][170]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-01.59.26:227][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.26:227][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.26:227][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:227][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.26:227][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.26:227][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:227][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.26:227][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.26:227][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:227][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.26:227][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.26:227][172]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.26:227][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.26:227][172]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.26:227][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.26:227][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:228][172]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-01.59.26:228][172]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.26:228][172]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-01.59.26:228][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.59.26:228][172]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.59.26:228][172]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.59.26:228][172]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.59.26:228][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:228][172]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.26:228][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:228][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.59.26:228][172]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.26:228][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:260][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.59.26:260][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.26:260][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:260][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.59.26:260][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.26:260][174]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.26:260][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.26:260][174]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.26:260][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.26:260][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.26:260][174]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-01.59.26:260][174]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.26:260][174]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-01.59.26:960][216]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.188992 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.59.26:993][218]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.827324 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.59.28:260][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:260][294]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:260][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:260][294]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:260][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:260][294]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:411][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:411][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:411][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:411][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:645][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:645][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:943][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-01.59.28:943][335]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:943][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:943][335]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:960][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:960][336]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:960][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:960][336]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:960][336]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.28:960][336]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.28:960][336]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.28:960][336]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.28:960][336]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.28:960][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:960][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:960][336]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.28:960][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.28:960][336]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.28:961][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.28:977][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:977][337]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:977][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:977][337]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:977][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:977][337]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:993][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:993][338]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:993][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:993][338]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.28:993][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.28:993][338]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:010][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:010][339]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:010][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:010][339]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:010][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:010][339]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:026][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:026][340]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:027][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:027][340]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:027][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:027][340]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:043][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:043][341]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:044][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:044][341]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:044][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:044][341]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:044][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.29:044][341]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.29:044][341]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.29:045][341]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.29:045][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.29:045][341]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.29:045][341]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.29:045][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.29:045][341]Interaction: Interaction time: 0.000000 [2020.04.24-01.59.29:045][341]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.04.24-01.59.29:045][341]AnimLeader: BP_BearTrap_001_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.04.24-01.59.29:045][341]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.29:045][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.29:975][396]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 30.486296 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-01.59.30:009][398]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 30.452919 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-01.59.30:294][415]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.30:311][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.30:311][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.30:311][416]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:311][416]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.30:311][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:311][416]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:311][416]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.30:311][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:326][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:326][417]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.30:326][417]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:326][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:326][417]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.30:326][417]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.30:326][417]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.30:326][417]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.30:326][417]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.30:326][417]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:326][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.30:326][417]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.30:326][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.30:326][417]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.30:326][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:413][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.30:827][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.30:827][447]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.30:827][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.30:827][447]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.30:828][447]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:828][447]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:828][447]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.30:828][447]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.30:828][447]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:828][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.30:828][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.30:828][447]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.30:828][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:828][447]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.30:828][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:909][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.30:909][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.30:911][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:911][452]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.30:911][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:911][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.30:911][452]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.30:911][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.30:911][452]Interaction: Interaction time: 1.800000 [2020.04.24-01.59.30:911][452]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.30:911][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.31:011][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.59.32:742][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.890760 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-01.59.32:810][566]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-01.59.32:810][566]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.59.32:810][566]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.59.32:810][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.32:812][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.59.32:826][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.32:826][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-01.59.32:826][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.32:826][567]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.32:826][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.32:826][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.32:826][567]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.32:826][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.32:843][568]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.32:843][568]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.32:843][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.32:843][568]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.32:843][568]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.32:843][568]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.32:843][568]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.32:843][568]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.32:843][568]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.32:843][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.32:843][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.32:843][568]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.32:843][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.32:843][568]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.32:843][568]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.32:959][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-01.59.32:963][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-01.59.32:965][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.33:462][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.33:462][605]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:462][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.33:462][605]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:463][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:463][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:463][605]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.33:463][605]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.33:463][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:463][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.33:463][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:463][605]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.33:463][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:463][605]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.33:463][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:542][610]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.59.33:542][610]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:543][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.33:543][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:543][610]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-01.59.33:544][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:544][610]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.33:544][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:544][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:544][610]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.33:544][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:544][610]Interaction: Interaction time: 1.800000 [2020.04.24-01.59.33:544][610]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.33:544][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:544][610]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.33:544][610]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.33:544][610]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.33:545][610]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.33:545][610]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.33:545][610]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.59.33:545][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:545][610]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.33:545][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:545][610]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-01.59.33:545][610]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-01.59.33:545][610]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/BearTrap/BearTrapAnimMappings.BearTrapAnimMappings'. [2020.04.24-01.59.33:545][610]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Chuckles AnimTag_Male [2020.04.24-01.59.33:545][610]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.33:545][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:560][611]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:560][611]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.33:560][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:560][611]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:560][611]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.33:560][611]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.33:560][611]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.33:560][611]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.33:560][611]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.33:560][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:560][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.33:560][611]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:560][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.33:560][611]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:560][611]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:577][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.59.33:577][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:660][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.33:660][617]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:660][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.33:660][617]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:676][618]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.59.33:676][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.33:694][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.33:880][630]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_TrapPickup Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.59.33:880][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-01.59.33:881][630]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:881][630]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:882][630]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.33:882][630]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.33:882][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:882][630]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.33:882][630]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.33:882][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:882][630]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-01.59.33:882][630]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-01.59.33:882][630]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-01.59.33:882][630]Interaction: Interaction time: 2.700000 [2020.04.24-01.59.33:882][630]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-01.59.33:882][630]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.59.33:882][630]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.33:882][630]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.33:882][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.33:884][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-01.59.33:893][631]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.33:893][631]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.34:112][644]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-01.59.34:461][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.59.34:461][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:310][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.36:561][791]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.59.36:592][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:594][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:610][794]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:610][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.36:610][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:610][794]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-01.59.36:610][794]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.59.36:610][794]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:610][794]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.36:611][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:611][794]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:627][795]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:644][796]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:644][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.36:644][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:644][796]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:644][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.36:644][796]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.36:644][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.36:644][796]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.36:644][796]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.36:644][796]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.36:644][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:644][796]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-01.59.36:644][796]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:644][796]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:645][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.36:645][796]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:645][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.59.36:645][796]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:648][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.36:660][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:660][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:660][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.36:660][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.36:660][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:660][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.59.36:660][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:660][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.36:660][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:660][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.36:660][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:661][797]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-01.59.36:678][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.59.36:694][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.59.36:711][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.59.36:727][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.59.36:744][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-01.59.36:759][803]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.36:759][803]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:759][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.59.36:759][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:759][803]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-01.59.36:760][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:760][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.36:760][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:760][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:760][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.36:760][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:760][803]Interaction: Interaction time: 16.000000 [2020.04.24-01.59.36:760][803]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-01.59.36:760][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.36:760][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:761][803]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:761][803]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:761][803]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.36:761][803]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.36:761][803]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.36:761][803]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.36:761][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:761][803]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.36:761][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:761][803]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-01.59.36:761][803]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-01.59.36:761][803]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.36:761][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:762][803]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:762][803]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.36:776][804]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:776][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.36:776][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:776][804]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:776][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-01.59.36:776][804]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.36:776][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.36:776][804]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.36:776][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.36:776][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.36:776][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.59.36:776][804]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:776][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.59.36:776][804]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:776][804]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.36:777][804]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:794][805]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:811][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:827][807]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:844][808]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:860][809]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:875][810]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.36:875][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.36:877][810]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:894][811]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:911][812]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:927][813]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:944][814]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:961][815]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:977][816]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.36:994][817]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:011][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:027][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-01.59.37:027][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:027][819]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:044][820]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:060][821]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:077][822]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:094][823]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:110][824]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:127][825]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:144][826]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:160][827]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:177][828]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:194][829]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:210][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.37:211][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:211][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:227][831]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:244][832]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:261][833]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:276][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.59.37:277][834]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.37:277][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.37:277][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.37:277][834]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.37:277][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.37:277][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.37:278][834]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-01.59.37:278][834]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-01.59.37:278][834]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-01.59.37:278][834]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.37:278][834]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.59.37:278][834]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-01.59.37:278][834]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-01.59.37:278][834]Interaction: Interaction time: 1.500000 [2020.04.24-01.59.37:278][834]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-01.59.37:278][834]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.37:278][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.37:278][834]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:278][834]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-01.59.37:294][835]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:310][836]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:326][837]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:343][838]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:360][839]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:377][840]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:393][841]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:410][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:427][843]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:444][844]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:460][845]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:477][846]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:494][847]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:510][848]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:527][849]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:544][850]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:560][851]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:577][852]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:594][853]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:610][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:627][855]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:644][856]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:660][857]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:677][858]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:694][859]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:710][860]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:727][861]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:743][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.37:743][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:743][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.37:743][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:744][862]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:760][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.37:760][863]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:760][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.37:760][863]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:761][863]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:777][864]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:794][865]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:810][866]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:827][867]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:844][868]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:860][869]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:876][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.59.37:876][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.37:877][870]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:893][871]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:910][872]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:927][873]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:943][874]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:960][875]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:977][876]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.37:993][877]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:010][878]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:027][879]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:044][880]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:060][881]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:077][882]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:093][883]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-01.59.38:761][923]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.38:776][924]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-01.59.38:795][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.59.38:893][931]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.59.38:893][931]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.59.38:893][931]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.59.38:893][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.38:893][931]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-01.59.38:894][931]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-01.59.38:894][931]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.38:894][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-01.59.38:894][931]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.38:910][932]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.38:910][932]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.38:926][933]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-01.59.38:927][933]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.38:927][933]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.38:927][933]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.38:927][933]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookCamperOut. [2020.04.24-01.59.38:927][933]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut. [2020.04.24-01.59.38:928][933]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-01.59.38:928][933]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-01.59.38:928][933]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.38:928][933]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.38:928][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.38:928][933]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.38:929][933]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.38:929][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.38:931][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-01.59.38:959][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Enabled [2020.04.24-01.59.38:960][935]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.38:960][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.38:960][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.38:960][935]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.38:960][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.38:960][935]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.38:960][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.38:960][935]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.38:960][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.38:960][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.38:960][935]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.38:960][935]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.38:960][935]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.38:963][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Disabled [2020.04.24-01.59.39:128][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.04.24-01.59.39:292][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.59.39:292][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.59.39:292][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.59.39:292][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-01.59.39:625][975]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:625][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:625][975]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:625][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:627][975]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.39:627][975]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.39:627][975]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.39:627][975]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.39:627][975]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.39:627][975]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:627][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:627][975]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.39:627][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.39:627][975]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.39:627][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.39:760][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.39:760][983]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.39:760][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.39:760][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.39:760][983]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.39:761][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.39:761][983]Interaction: Interaction time: 0.000000 [2020.04.24-01.59.39:761][983]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-01.59.39:761][983]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.39:761][983]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.39:761][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.39:959][995]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:959][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.39:960][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.39:960][995]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.04.24-01.59.40:292][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-01.59.40:292][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-01.59.40:327][ 17]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.40:330][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-01.59.40:594][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.40:594][ 33]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.40:594][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.40:594][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.40:594][ 33]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.40:594][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.40:627][ 35]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.40:627][ 35]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.40:627][ 35]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.40:627][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.40:627][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_0] [2020.04.24-01.59.40:627][ 35]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.40:627][ 35]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.41:211][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-01.59.41:211][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.41:211][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.41:211][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.41:211][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.41:211][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.43:693][219]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.43:693][219]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.43:693][219]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.43:693][219]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookIdle. [2020.04.24-01.59.43:693][219]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle. [2020.04.24-01.59.43:693][219]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-01.59.43:697][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.43:726][221]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.43:726][221]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.43:726][221]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookReactionIn. [2020.04.24-01.59.43:726][221]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn. [2020.04.24-01.59.43:726][221]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-01.59.43:727][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-01.59.43:727][221]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.43:727][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.43:727][221]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.43:732][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-01.59.43:743][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.43:743][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.43:743][222]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-01.59.43:743][222]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.43:743][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.43:743][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.43:743][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.43:744][222]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.43:744][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.43:744][222]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.43:744][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.43:744][222]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:744][222]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.24-01.59.43:761][223]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:761][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:777][224]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:778][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:794][225]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:794][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:811][226]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:812][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:826][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-01.59.43:826][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.43:827][227]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.43:827][227]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.43:827][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.43:827][227]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-01.59.43:827][227]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.43:827][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.43:827][227]Interaction: Interaction time: 0.000000 [2020.04.24-01.59.43:827][227]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.43:828][227]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.43:828][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.43:828][227]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:828][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:844][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:844][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:860][229]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:860][229]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.43:861][229]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:861][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:877][230]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:877][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:894][231]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:894][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:910][232]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:910][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:927][233]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:927][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:927][233]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.43:944][234]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.43:944][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:960][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:977][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.43:977][236]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.43:994][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:010][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:027][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:042][240]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.44:042][240]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.44:044][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:060][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:077][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:094][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:110][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:127][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:144][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:160][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:177][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:193][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:210][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:227][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:244][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:260][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:277][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:293][255]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.44:293][255]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.44:294][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:310][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:327][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:344][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:360][259]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.44:360][259]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.44:360][259]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookReaction. [2020.04.24-01.59.44:360][259]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction. [2020.04.24-01.59.44:360][259]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-01.59.44:360][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.59.44:361][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:361][259]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.44:377][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:394][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:410][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:427][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:444][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:460][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:477][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:493][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:509][268]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.44:509][268]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.44:510][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:527][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:544][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:560][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:577][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:594][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:610][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:627][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:644][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:660][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:677][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:693][279]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.44:693][279]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.44:694][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:711][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:727][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:744][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:760][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:777][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:794][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:810][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:827][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:844][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:860][289]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.44:860][289]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.44:860][289]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookReactionOut. [2020.04.24-01.59.44:860][289]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut. [2020.04.24-01.59.44:860][289]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-01.59.44:860][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.59.44:861][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:861][289]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.44:877][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:894][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:910][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:926][293]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.44:926][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.44:927][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:944][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:960][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:977][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.44:993][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:010][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:027][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:044][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:060][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:077][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:094][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:109][304]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.45:109][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.45:111][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:127][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:144][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:160][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:177][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:194][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:210][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:227][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:243][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:260][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:277][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:293][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:310][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:326][317]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.45:326][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.45:327][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:344][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:360][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:377][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:394][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:410][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:427][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:444][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:460][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:477][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:494][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:510][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:526][329]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.45:526][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.45:527][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:543][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:560][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:577][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:593][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:610][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:627][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:644][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:660][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:677][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:693][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:710][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:727][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:742][342]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.45:743][342]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.45:744][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:760][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:777][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:793][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:810][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:827][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:843][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:860][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:877][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:894][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:910][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:927][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:944][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:959][355]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.45:959][355]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.45:960][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:977][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.45:994][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:010][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:027][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:044][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:060][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:076][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:093][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:110][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:127][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:144][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:160][367]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.46:160][367]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.46:161][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:177][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:194][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:211][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:226][371]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.46:226][371]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-01.59.46:226][371]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: HookStruggle. [2020.04.24-01.59.46:226][371]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle. [2020.04.24-01.59.46:226][371]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-01.59.46:226][371]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-01.59.46:227][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:227][371]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-01.59.46:244][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:262][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:279][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:295][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:312][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:328][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:344][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:361][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:376][380]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.46:377][380]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.46:378][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:395][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:411][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:427][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:444][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:461][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:477][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:494][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:510][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:527][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:544][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:560][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:577][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:592][393]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.46:592][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.46:594][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:610][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:626][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:643][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:660][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:677][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:694][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:710][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:727][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:744][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:760][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:777][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:792][405]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.46:792][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.46:794][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:810][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:827][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:844][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:860][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:876][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:893][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:910][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:926][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:943][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:960][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:977][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.46:993][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:009][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.47:009][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.47:010][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:027][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:044][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:060][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:077][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:094][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:111][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:127][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:143][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:160][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:176][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:193][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:209][430]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.47:209][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.47:210][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:227][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:243][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:260][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:277][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:294][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:310][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:344][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:360][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:377][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:394][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:410][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:426][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:443][444]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.47:443][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.47:444][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:460][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:475][446]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapKiller][BP_BearTrap_001_C_1] [2020.04.24-01.59.47:475][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.47:475][446]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapKiller][BP_BearTrap_001_C_1] [2020.04.24-01.59.47:475][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.47:477][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.47:477][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.47:477][446]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.47:477][446]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.47:477][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.47:477][446]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapKiller][BP_BearTrap_001_C_1] [2020.04.24-01.59.47:477][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.47:477][446]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.47:477][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.47:477][446]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.47:477][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.47:477][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:493][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:510][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:527][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:544][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:560][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:577][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:593][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:610][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:627][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:643][456]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.47:643][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.47:644][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:660][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:676][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:693][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:709][460]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.47:710][460]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.47:710][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.47:710][460]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.47:710][460]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.47:710][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.47:710][460]Interaction: Interaction time: 0.000000 [2020.04.24-01.59.47:710][460]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapTrapKiller Chuckles. [2020.04.24-01.59.47:710][460]AnimLeader: BP_BearTrap_001_C_1 Requested to Play: BearTrapTrapKiller Chuckles. [2020.04.24-01.59.47:710][460]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.47:710][460]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.47:710][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.47:710][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:726][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:743][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:760][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:776][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:794][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:810][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:827][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:844][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:860][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:876][470]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.47:876][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.47:877][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:894][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:911][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:927][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:944][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:960][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:977][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.47:993][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:010][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:027][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:044][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:060][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:077][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:092][483]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.48:092][483]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.48:094][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:110][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:127][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:144][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:160][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:177][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:194][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:210][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:227][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:244][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:260][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:277][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:294][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:309][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.48:309][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.48:310][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:327][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:344][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:360][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:377][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:394][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:411][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:427][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:444][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:460][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:477][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:493][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:510][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:525][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.48:525][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.48:527][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:543][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:560][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:576][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:593][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:610][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:627][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:644][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:660][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:677][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:694][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:710][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:727][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:743][522]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.48:743][522]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.48:744][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:760][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:777][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:794][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:810][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:827][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:844][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:860][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:877][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:893][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:910][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:927][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:944][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:959][535]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.48:959][535]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.48:961][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:977][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.48:994][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:010][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:027][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:043][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:060][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:077][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:094][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:110][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:127][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:144][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:159][547]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.49:159][547]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.49:160][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:177][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:194][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:210][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:227][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:244][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:260][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:277][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:293][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:310][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:327][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:344][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:360][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:377][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:392][561]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.49:392][561]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.49:394][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:410][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:426][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:444][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:460][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:477][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:494][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:511][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:527][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:544][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:560][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:577][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:593][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:609][574]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.49:609][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.49:610][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:627][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:644][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:660][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:677][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:693][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:710][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:727][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:744][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:760][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:777][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:794][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:810][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:826][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.49:826][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.49:827][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:843][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:860][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:877][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:893][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:910][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:927][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:944][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:960][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:977][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.49:994][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:010][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:027][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:043][600]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.50:043][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.50:044][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:061][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:077][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:094][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:110][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:127][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:143][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:160][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:177][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:194][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:210][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:227][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:243][612]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.50:243][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.50:245][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:260][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:277][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:294][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:311][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:327][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:344][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:360][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:377][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:393][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:410][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:426][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:444][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:460][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:475][626]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.50:476][626]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.50:477][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:494][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:511][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:527][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:544][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:561][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:577][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:594][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:610][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:627][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:644][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:660][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:677][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:693][639]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.50:693][639]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.50:694][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:711][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:727][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:744][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:760][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:777][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:794][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:810][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:827][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:844][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:860][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:877][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:894][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:909][652]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.50:909][652]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.50:910][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:927][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:943][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:960][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:977][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.50:993][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:010][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:027][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:044][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:060][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:077][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:094][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:109][664]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.51:109][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.51:111][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:127][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:144][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:144][666]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-01.59.51:160][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:177][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:193][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:210][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:227][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:243][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:260][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:277][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:293][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:310][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:325][677]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.51:325][677]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.51:327][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:344][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:360][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:377][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:393][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:410][682]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.51:410][682]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.51:410][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.51:410][682]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.51:410][682]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.51:410][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.51:410][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:427][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:443][684]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.51:443][684]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.51:443][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.51:443][684]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.51:443][684]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.51:443][684]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.51:443][684]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.51:443][684]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.51:443][684]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.51:443][684]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.51:443][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.51:444][684]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [TrapKiller][BP_BearTrap_001_C_1] [2020.04.24-01.59.51:444][684]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.51:444][684]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.51:444][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:460][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:477][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:493][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:510][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:527][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:542][690]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.51:542][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.51:544][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:560][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:577][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:594][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:610][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:627][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:644][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:660][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:677][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:694][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:710][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:727][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:743][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:759][703]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.51:759][703]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.51:760][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:777][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:793][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:810][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:827][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:844][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:860][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:877][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:894][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:910][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:927][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:944][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:960][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:975][716]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.51:976][716]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.51:977][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.51:993][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:010][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:027][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:043][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:060][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:077][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:094][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:110][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:127][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:144][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:160][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:177][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:194][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:209][730]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.52:209][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.52:211][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:227][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:244][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:260][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:277][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:293][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:310][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:327][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:343][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:360][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:377][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:393][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:409][742]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.52:409][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.52:410][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:427][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:444][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:460][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:477][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:493][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:510][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:527][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:543][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:560][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:577][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:593][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:610][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:625][755]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.52:625][755]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.52:627][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:644][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:660][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:677][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:694][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:710][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:727][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:744][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:760][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:777][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:794][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:810][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:826][767]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.52:826][767]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.52:827][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:844][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:860][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:877][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:893][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:910][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:927][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:944][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:960][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:977][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.52:993][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:010][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:027][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:042][780]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.53:043][780]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.53:044][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:060][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:077][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:094][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:110][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:127][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:144][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:160][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:177][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:194][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:211][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:227][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:244][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:259][793]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.53:259][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.53:261][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:277][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:294][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:311][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:327][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:343][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:360][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:377][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:393][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:410][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:427][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:443][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:460][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:475][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.53:475][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.53:477][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:494][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:510][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:527][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:544][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:560][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:577][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:594][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:610][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:626][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:644][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:660][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:677][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:693][819]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.53:693][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.53:694][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:711][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:727][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:744][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:760][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:777][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:794][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:810][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:827][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:844][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:861][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:877][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:894][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:911][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:926][833]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.53:926][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.53:927][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:944][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:960][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:977][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.53:994][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:010][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:027][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:044][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:060][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:077][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:094][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:110][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:127][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:142][846]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.54:142][846]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.54:144][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:160][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:177][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:194][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:210][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:227][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:244][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:260][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:277][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:294][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:311][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:327][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:344][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:359][859]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.54:359][859]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.54:360][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:377][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:394][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:410][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:427][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:444][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:460][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:477][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:494][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:510][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:527][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:544][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:560][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:577][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:592][873]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.54:592][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.54:594][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:610][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:627][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:644][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:660][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:677][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:694][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:710][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:727][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:743][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:760][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:777][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:794][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:809][886]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.54:809][886]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.54:810][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:827][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:844][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:860][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:877][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:894][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:911][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:927][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:944][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:960][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:977][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.54:994][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:010][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:025][899]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.55:025][899]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.55:027][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:044][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:060][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:077][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:093][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:110][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:127][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:144][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:160][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:177][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:194][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:210][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:227][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:243][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:259][913]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.55:259][913]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.55:260][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:277][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:293][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:310][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:326][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:344][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:360][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:377][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:393][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:410][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:427][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:442][924]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.55:442][924]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.55:444][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:460][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:477][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:493][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:510][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:527][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:544][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:560][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:577][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:594][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:610][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:627][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:644][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:660][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:676][938]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.55:676][938]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.55:677][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:694][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:711][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:727][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:744][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:760][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:777][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:794][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:810][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:827][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:844][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:860][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:877][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:892][951]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.55:892][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.55:894][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:910][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:927][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:944][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:960][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:977][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.55:994][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:010][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:027][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:044][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:060][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:077][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:094][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:109][964]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.56:109][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.56:111][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:127][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:144][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:160][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:177][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:194][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:210][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:227][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:244][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:260][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:277][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:294][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:310][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:326][977]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.56:326][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.56:327][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:344][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:360][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:375][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.56:375][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.56:375][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.56:375][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.56:377][980]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.56:377][980]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.56:377][980]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-01.59.56:377][980]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.56:377][980]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.56:377][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.56:377][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.56:377][980]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-01.59.56:377][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.56:377][980]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-01.59.56:377][980]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-01.59.56:377][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.56:377][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:394][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:410][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:427][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:443][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:460][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:477][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:494][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:511][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:528][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:544][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:560][991]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.56:560][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.56:562][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:577][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:594][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:611][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:627][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:644][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:661][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:677][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:696][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:713][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:729][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:746][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:763][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:777][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.56:777][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.56:779][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:796][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:812][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:829][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:845][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:861][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:878][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:893][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:910][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:925][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.59.56:926][ 13]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.56:926][ 13]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-01.59.56:926][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.56:926][ 13]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.56:926][ 13]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-01.59.56:926][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.56:926][ 13]Interaction: Interaction time: 1.500000 [2020.04.24-01.59.56:927][ 13]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-01.59.56:927][ 13]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-01.59.56:927][ 13]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-01.59.56:927][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.56:927][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:944][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:960][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:977][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.56:994][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:009][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.57:009][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.57:011][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:027][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:044][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:060][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:077][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:094][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:110][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:127][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:144][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:160][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:176][ 28]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-01.59.57:177][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:194][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:210][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:226][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.57:226][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.57:227][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:243][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:261][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:277][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:295][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:311][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:328][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:344][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:360][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:377][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:393][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:410][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:427][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:443][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:459][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.57:459][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.57:460][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:477][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:494][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:510][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:527][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:544][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:560][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:577][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:594][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:611][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:628][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:644][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:660][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:676][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.57:676][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.57:677][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:695][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:711][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:727][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:744][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:761][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:778][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:795][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:811][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:828][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:845][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:861][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:877][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:895][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:910][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.57:910][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.57:912][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:927][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:944][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:961][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:977][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.57:994][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:011][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:028][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:044][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:060][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:077][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:094][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:110][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:127][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:144][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:160][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.58:160][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.58:161][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:177][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:194][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:210][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:227][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:244][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:261][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:278][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:294][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:310][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:327][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:344][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:360][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:377][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:392][101]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.58:392][101]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.58:394][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:410][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:427][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:429][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.59.58:444][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:460][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:476][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:493][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:510][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:526][109]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-01.59.58:526][109]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-01.59.58:526][109]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-01.59.58:526][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.58:527][109]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-01.59.58:527][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:543][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:560][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.58:560][111]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-01.59.58:560][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.58:560][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.58:560][111]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-01.59.58:560][111]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-01.59.58:560][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.58:560][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:577][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:594][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:609][114]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.58:609][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.58:610][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:627][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:644][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:661][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:677][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:694][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:710][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:726][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:743][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:760][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:777][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:793][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:810][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:826][127]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.58:826][127]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.58:827][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:843][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:861][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:878][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:894][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:911][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:928][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:945][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:961][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:977][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.58:995][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:011][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:027][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:043][140]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.59:044][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.59:045][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:060][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:077][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:093][143]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-01.59.59:093][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-01.59.59:095][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.59:095][143]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-01.59.59:095][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.59:095][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.59:095][143]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-01.59.59:095][143]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.59:095][143]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-01.59.59:095][143]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-01.59.59:095][143]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-01.59.59:095][143]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-01.59.59:095][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-01.59.59:095][143]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-01.59.59:095][143]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-01.59.59:095][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-01.59.59:095][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:097][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-01.59.59:111][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:129][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:145][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:161][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:178][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:194][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:210][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:227][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:244][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:260][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:276][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:292][155]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.59:292][155]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.59:294][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:310][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:326][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:343][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:360][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:377][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:393][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:410][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:426][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:443][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:460][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:476][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:493][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:509][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.59:509][168]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.59:510][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:527][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:543][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:560][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:577][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:594][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:611][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:627][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:644][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:661][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:677][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:695][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:711][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:727][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.59:727][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.59:728][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:744][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:761][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:777][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:794][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:810][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:827][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:844][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:861][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:878][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:894][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:911][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:927][193]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-01.59.59:927][193]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-01.59.59:928][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:945][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:961][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:978][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-01.59.59:994][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:010][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:027][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:044][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:060][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:077][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:093][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:111][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:126][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:143][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:160][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:175][208]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.00:175][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.00:177][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:194][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:210][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:226][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:243][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:260][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:277][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:296][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:313][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:330][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:345][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:363][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:378][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:395][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:410][222]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.00:410][222]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.00:411][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:428][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:445][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:461][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:477][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:495][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:510][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:527][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:543][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:561][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:576][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:594][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:609][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:625][235]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.00:625][235]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.00:626][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:643][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:660][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:676][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:694][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:710][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:727][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:743][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:760][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:776][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:794][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:810][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:828][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:842][248]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.00:842][248]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.00:844][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:860][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:877][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:893][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:909][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:926][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:943][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:961][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:976][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.00:994][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:011][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:027][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:043][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:060][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:075][262]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.01:075][262]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.01:077][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:093][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:110][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:127][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:143][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:160][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:177][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:194][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:210][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:227][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:243][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:260][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:276][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:292][275]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.01:292][275]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.01:293][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:310][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:328][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:343][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:360][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:377][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:394][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:410][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:426][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:443][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:460][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:476][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:493][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:509][288]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.01:509][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.01:510][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:526][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:543][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:560][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:577][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:594][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:611][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:627][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:644][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:660][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:677][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:696][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:712][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:728][301]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.01:728][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.01:729][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:746][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:762][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:779][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:795][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:811][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:828][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:844][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:861][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:877][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:894][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:911][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:928][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:943][314]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.01:943][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.01:944][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:960][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:977][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.01:993][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:010][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:027][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:043][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:060][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:076][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:093][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:110][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:127][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:143][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:160][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:175][328]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.02:176][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.02:177][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:194][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:210][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:227][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:243][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:259][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:276][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:291][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:291][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:293][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:293][335]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.02:293][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:293][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:293][335]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.02:293][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:293][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:293][335]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.02:293][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:293][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:293][335]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.02:293][335]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:293][335]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.02:293][335]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:293][335]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.00.02:293][335]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.02:293][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:293][335]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:293][335]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:294][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:294][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:309][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:325][337]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:325][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:326][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:326][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:326][337]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.02:326][337]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:326][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:326][337]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:327][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:327][337]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.02:327][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:327][337]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.02:327][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:327][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:343][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:360][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:376][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:392][341]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.02:393][341]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.02:394][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:410][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:427][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:443][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:460][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:477][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:493][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:493][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.02:493][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:493][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:493][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.02:493][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:493][347]Interaction: Interaction time: 0.000000 [2020.04.24-02.00.02:493][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:493][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.02:493][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:493][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:493][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.02:493][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:494][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:510][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:526][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:526][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.02:526][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:526][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:526][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.02:526][349]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:526][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.02:526][349]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:526][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.02:526][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:526][349]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:526][349]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:526][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:526][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:543][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:559][351]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.02:559][351]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.02:559][351]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.02:559][351]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.02:559][351]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookSacrificeIn. [2020.04.24-02.00.02:559][351]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn. [2020.04.24-02.00.02:559][351]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.24-02.00.02:559][351]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.00.02:560][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:576][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:592][353]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.02:592][353]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.02:593][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:610][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:626][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:643][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:660][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:677][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:693][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:693][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:693][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:693][359]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:694][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:694][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:695][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.02:695][359]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:695][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:695][359]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:695][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:695][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.02:695][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:695][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.02:695][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:695][359]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:695][359]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:695][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:711][360]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:711][360]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:711][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:727][361]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:727][361]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:728][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:744][362]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:744][362]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:744][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:761][363]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:761][363]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:761][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:776][364]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:776][364]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:776][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:792][365]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.02:792][365]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.02:794][365]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:794][365]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:794][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:809][366]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:809][366]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:810][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:826][367]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:826][367]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:827][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:843][368]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.00.02:843][368]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.00.02:843][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:859][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:860][369]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-02.00.02:860][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:860][369]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.02:860][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:860][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:860][369]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.02:860][369]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:860][369]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.02:860][369]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.02:860][369]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.02:860][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.02:860][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Legion_C_2] [2020.04.24-02.00.02:860][369]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.02:860][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.02:860][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:876][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:893][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:910][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:927][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:943][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:960][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:977][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.02:994][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:009][378]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.03:009][378]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.03:010][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:027][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:043][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:059][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:076][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:094][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:110][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:127][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:143][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:160][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:176][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:193][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:210][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:225][391]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.03:226][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.03:227][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:243][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:260][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:277][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:293][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:310][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:327][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:344][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:360][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:376][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:393][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:410][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:427][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:443][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:460][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:475][406]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.03:475][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.03:477][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:493][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:510][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:527][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:543][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:560][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:576][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:593][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:609][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:627][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:643][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:659][417]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.03:659][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.03:660][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:676][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:693][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:710][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:726][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:743][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:760][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:777][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:793][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:810][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:828][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:843][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:859][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.03:859][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.03:860][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:876][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:894][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:911][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:927][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:944][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:961][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:977][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.03:994][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:010][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:027][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:043][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:060][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:075][442]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.04:075][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.04:077][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:093][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:110][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:126][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:143][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:160][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:176][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:193][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:210][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:227][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:243][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:260][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:276][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:292][455]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.04:292][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.04:293][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:310][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:327][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:343][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:360][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:377][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:393][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:409][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:426][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:443][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:460][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:476][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:493][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:510][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:525][469]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.04:525][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.04:527][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:543][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:560][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:576][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:593][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:610][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:626][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:660][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:676][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:693][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:710][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:726][481]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.04:726][481]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.04:727][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:743][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:760][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:776][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:794][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:810][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:827][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:844][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:860][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:877][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:893][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:910][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:926][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:943][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:958][495]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.04:958][495]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.04:960][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:976][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.04:993][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:010][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:027][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:043][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:060][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:076][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:094][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:110][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:127][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:143][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:160][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:175][508]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.05:175][508]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.05:177][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:193][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:210][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:226][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:243][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:260][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:276][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:293][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:310][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:326][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:343][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:360][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:377][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:392][521]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.05:392][521]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.05:394][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:410][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:427][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:443][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:460][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:476][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:493][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:510][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:527][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:543][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:560][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:576][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:593][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:609][534]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.05:609][534]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.05:610][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:627][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:643][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:660][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:677][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:693][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:710][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:727][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:743][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:760][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:776][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:793][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:809][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:827][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:843][548]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.05:843][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.05:844][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:860][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:877][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:894][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:910][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:927][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:943][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:960][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:976][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.05:993][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:009][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:026][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:043][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:059][561]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.06:059][561]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.06:060][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:077][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:093][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:110][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:127][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:143][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:160][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:177][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:193][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:210][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:227][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:243][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:260][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:275][574]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.06:275][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.06:276][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:293][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:309][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:326][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:342][578]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.06:342][578]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.06:342][578]AnimLeader: BP_SmallMeatLocker_Legion_C_2 Requested to Play: HookSacrificeOut. [2020.04.24-02.00.06:342][578]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut. [2020.04.24-02.00.06:342][578]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.24-02.00.06:344][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:360][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:377][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:393][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:410][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:427][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:444][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:460][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:476][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:492][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.06:492][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.06:494][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:510][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:526][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:543][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:560][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:577][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:593][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:610][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:627][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:644][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:661][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:677][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:695][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:710][600]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.06:710][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.06:711][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:728][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:744][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:761][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:778][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:794][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:810][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:829][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:845][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:861][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:878][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:894][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:911][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:926][613]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.06:926][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.06:927][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:944][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:960][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:977][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.06:994][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:010][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:027][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:044][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:060][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:076][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:093][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:110][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:125][625]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.07:125][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.07:126][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:143][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:160][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:177][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:193][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:210][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:227][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:244][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:260][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:277][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:293][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:310][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:327][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:344][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:359][639]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.07:359][639]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.07:360][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:377][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:393][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:410][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:427][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:444][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:460][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:477][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:494][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:510][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:527][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:543][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:560][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:576][652]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.07:576][652]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.07:577][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:593][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:610][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:626][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:643][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:660][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:677][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:694][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:712][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:727][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:744][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:761][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:778][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:794][665]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.07:794][665]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.07:796][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:811][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:828][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:845][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:861][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:877][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:894][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:910][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:927][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:944][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:960][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:977][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.07:993][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:009][678]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.08:009][678]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.08:010][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:027][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:044][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:060][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:077][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:094][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:111][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:127][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:144][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:160][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:176][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:193][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:210][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:225][691]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.08:225][691]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.08:227][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:244][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:260][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:277][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:293][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:310][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:327][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:344][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:360][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:377][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:393][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:410][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:427][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:444][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:458][705]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.08:458][705]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.08:460][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:476][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:493][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:510][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:526][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:543][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:560][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:576][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:593][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:610][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:627][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:644][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:660][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:677][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:692][719]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.08:692][719]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.08:694][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:711][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:726][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:743][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:759][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:777][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:794][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:810][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:827][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:844][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:860][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:877][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:894][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:909][732]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.08:909][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.08:910][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:927][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:944][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:960][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:977][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.08:993][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:010][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:026][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:043][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:060][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:076][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:093][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:110][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:125][745]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.09:125][745]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.09:127][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:143][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:160][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:177][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:194][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:211][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:227][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:244][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:259][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:276][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:293][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:310][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:326][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:342][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.09:342][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.09:344][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:360][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:377][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:393][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:410][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:427][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:444][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:460][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:477][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:494][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:510][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:526][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:543][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:559][771]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.09:559][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.09:560][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:577][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:593][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:610][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:626][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:643][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:660][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:677][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:694][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:710][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:727][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:744][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:760][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:776][784]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.09:776][784]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.09:777][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:793][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:810][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:826][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:844][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:860][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:877][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:893][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:910][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:927][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:944][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:960][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:977][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.09:992][797]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.09:992][797]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.09:994][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:010][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:027][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:043][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:060][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:077][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:094][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:110][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:127][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:144][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:161][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:177][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:195][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:210][810]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.10:210][810]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.10:212][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:228][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:245][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:261][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:278][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:295][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:312][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:328][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:345][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:360][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:377][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:394][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:410][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:426][823]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.10:427][823]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.10:428][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:444][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:461][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:478][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:494][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:513][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:528][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:545][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:562][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:578][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:594][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:611][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:627][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:643][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:660][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:677][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:693][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:710][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:726][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:743][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:759][843]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.10:759][843]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.10:760][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:777][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:793][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:810][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:827][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:846][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:861][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:877][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:893][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:909][852]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.10:909][852]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.10:911][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:927][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:945][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:961][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:978][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.10:994][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:011][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:027][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:044][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:060][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:076][862]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.11:076][862]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.11:077][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:093][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:110][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:126][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:143][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:160][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:177][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:193][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:210][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:225][871]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.11:226][871]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.11:227][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:244][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:260][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:277][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:293][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:310][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:327][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:344][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:360][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:377][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:394][881]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.11:394][881]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.11:395][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:411][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:427][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:445][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:460][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:477][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:494][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:510][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:527][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:544][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:561][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:576][892]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.11:576][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.11:578][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:594][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:611][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:627][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:644][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:660][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:677][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:693][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:710][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:725][901]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.11:725][901]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.11:727][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:743][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:760][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:777][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:793][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:810][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:826][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:844][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:860][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:877][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:892][911]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.11:892][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.11:893][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:910][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:927][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:943][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:960][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:976][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.11:993][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:010][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:026][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:042][920]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.12:042][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.12:043][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:060][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:076][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:093][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:110][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:127][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:143][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:160][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:177][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:194][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:210][930]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.12:210][930]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.12:211][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:227][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:245][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:260][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:277][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:295][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:311][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:327][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:344][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:361][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:378][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:394][941]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.12:394][941]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.12:396][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:411][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:428][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:444][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:461][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:477][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:494][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:510][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:526][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:542][950]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.12:542][950]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.12:544][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:560][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:576][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:593][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:610][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:626][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:643][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:660][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:677][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:693][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:710][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:727][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:744][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:760][963]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.12:760][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.12:761][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:777][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:794][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:810][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:827][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:846][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:861][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:877][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:894][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:911][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:928][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:945][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:960][975]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.12:960][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.12:962][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:978][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.12:995][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:012][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:027][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:043][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:060][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:076][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:093][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:110][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:126][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:142][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.13:142][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.13:143][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:159][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:177][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:193][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:210][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:226][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:243][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:260][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:277][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:292][995]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.13:292][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.13:293][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:310][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:326][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:343][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:360][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:376][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:393][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:410][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:427][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:444][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:461][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:477][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.13:477][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.13:478][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:494][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:511][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:527][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:544][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:561][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:577][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:594][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:610][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:626][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:643][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:659][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.13:659][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.13:660][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:677][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:693][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:710][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:726][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:743][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:760][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:777][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:793][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:810][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.13:810][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.13:811][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:827][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:846][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:861][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:877][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:894][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:911][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:928][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:944][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:961][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:977][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.13:993][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:010][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:025][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.14:026][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.14:027][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:043][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:060][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:076][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:093][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:110][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:126][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:143][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:160][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:176][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.14:176][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.14:178][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:194][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:211][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:227][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:245][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:261][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:279][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:295][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:310][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:327][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:344][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:359][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.14:359][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.14:360][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:377][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:394][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:411][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:427][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:444][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:460][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:477][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:493][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:510][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:526][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:543][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:559][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.14:559][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.14:560][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:576][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:593][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:610][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:626][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:643][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:660][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:676][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:693][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:710][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:725][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.14:725][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.14:727][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:743][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:760][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:776][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:794][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:810][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:826][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:843][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:860][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:876][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:893][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:910][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:925][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.14:925][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.14:927][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:943][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:960][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:976][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.14:993][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:010][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:026][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:043][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:060][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:077][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:093][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:109][104]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.15:109][104]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.15:110][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:126][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:143][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:160][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:176][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:193][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:210][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:227][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:243][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:260][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:277][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:293][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:309][116]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.15:309][116]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.15:310][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:327][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:344][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:360][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:377][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:393][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:410][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:426][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:443][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:459][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:476][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:492][127]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.15:492][127]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.15:493][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:510][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:527][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:543][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:560][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:577][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:593][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:610][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:627][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:644][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:660][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:676][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:692][139]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.15:692][139]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.15:693][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:710][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:727][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:743][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:760][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:777][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:793][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:810][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:826][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:844][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:860][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:876][150]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.15:876][150]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.15:877][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:893][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:910][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:926][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:943][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:960][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:977][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.15:993][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:010][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:026][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:043][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:058][161]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.16:058][161]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.16:060][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:076][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:093][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:110][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:127][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:144][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:160][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:177][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:193][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:209][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:226][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:242][172]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.16:242][172]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.16:243][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:260][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:276][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:293][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:310][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:327][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:343][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:360][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:377][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:393][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:410][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:427][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:442][184]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.16:442][184]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.16:444][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:460][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:476][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:493][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:510][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:526][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:543][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:560][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:576][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:594][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:610][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:627][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:642][196]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.16:642][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.16:643][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:658][197]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.879505 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.00.16:659][197]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.00.16:659][197]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.00.16:660][197]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.16:660][197]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.16:660][197]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.16:660][197]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.24-02.00.16:661][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:662][197]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:662][197]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:662][197]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:662][197]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:662][197]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:662][197]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:662][197]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.00.16:676][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:694][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:710][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:727][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:743][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:760][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:776][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:794][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:810][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:825][207]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.00.16:826][207]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.16:826][207]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.16:827][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.16:827][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.16:827][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.16:827][207]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.00.16:828][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:844][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:860][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:877][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:894][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:910][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:927][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:944][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:961][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:977][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.16:994][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:010][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:027][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:042][220]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.17:042][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.17:044][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:060][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:076][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:093][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:110][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:127][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:143][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:160][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:176][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:194][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:210][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:226][231]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.17:226][231]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.17:227][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:243][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:261][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:276][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:293][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:310][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:327][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:344][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:361][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:377][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:395][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:411][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:426][243]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.17:427][243]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.17:428][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:445][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:461][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:478][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:494][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:511][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:528][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:544][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:562][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:577][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:594][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:610][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:626][255]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.17:626][255]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.17:628][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:644][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:661][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:677][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:693][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:710][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:727][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:743][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:760][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:776][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:794][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:810][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:825][267]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.17:825][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.17:826][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:843][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:860][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:876][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:893][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:910][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:926][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:943][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:960][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:976][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.17:993][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:009][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.18:009][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.18:010][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:026][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:043][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:060][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:077][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:093][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:110][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:126][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:143][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:160][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:176][288]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.18:176][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.18:177][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:192][289]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_7] [2020.04.24-02.00.18:192][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.18:192][289]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_7] [2020.04.24-02.00.18:192][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.18:194][289]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.18:194][289]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.18:194][289]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.18:194][289]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.18:194][289]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.18:194][289]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_7] [2020.04.24-02.00.18:194][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.18:194][289]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.18:194][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.18:194][289]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.04.24-02.00.18:194][289]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.18:194][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.18:194][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:210][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:227][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:243][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:260][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:277][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:294][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:311][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:328][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:344][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:361][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:376][300]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.18:376][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.18:378][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:394][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:411][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:428][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:444][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:461][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:478][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:494][307]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.18:494][307]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.18:494][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.18:494][307]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.18:494][307]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.18:494][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.18:494][307]Interaction: Interaction time: 1.050000 [2020.04.24-02.00.18:494][307]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-02.00.18:494][307]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.00.18:495][307]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.18:495][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.18:495][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:511][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:528][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:545][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:561][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:576][312]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.18:576][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.18:578][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:594][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:611][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:627][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:643][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:660][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:677][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:703][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:720][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:736][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:752][322]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.18:752][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.18:753][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:769][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:786][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:786][324]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-02.00.18:802][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:819][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:836][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:852][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:868][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:884][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:900][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:916][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:932][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:947][334]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.18:947][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.18:949][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:965][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:981][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.18:997][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:013][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:029][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:046][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:062][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:078][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:094][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:110][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:126][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:142][346]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.19:142][346]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.19:143][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:160][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:176][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:193][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:210][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:227][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:243][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:260][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:276][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:293][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:310][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:326][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:342][358]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.19:342][358]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.19:344][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:360][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:376][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:394][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:410][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:427][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:443][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:461][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:476][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:493][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:510][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:527][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:527][369]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.00.19:542][370]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.19:542][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.19:543][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:559][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.19:559][371]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.19:559][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.19:559][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.19:560][371]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.19:560][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.19:560][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.19:560][371]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.19:560][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.19:560][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.19:560][371]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.19:560][371]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.19:560][371]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.19:560][371]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.19:560][371]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.00.19:560][371]Interaction: Verbose: [Vault1][WindowStandard_C_7] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.19:560][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.19:560][371]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_7] [2020.04.24-02.00.19:560][371]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.19:560][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.19:560][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:576][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:593][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:610][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:627][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:643][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:660][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:676][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:694][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:710][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:727][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:742][382]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.19:742][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.19:743][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:760][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:776][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:793][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:810][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:826][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:843][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:860][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:876][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:893][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:910][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:925][393]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.19:926][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.19:927][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:943][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:960][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:977][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.19:993][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:010][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:026][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:043][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:060][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:076][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:093][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:110][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:125][405]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.20:125][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.20:127][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:143][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:160][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:176][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:193][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:210][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:227][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:243][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:260][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:276][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:293][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:310][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:325][417]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.20:325][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.20:327][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:343][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:360][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:376][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:393][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:410][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:426][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:443][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:460][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:476][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:493][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:510][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:526][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.20:526][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.20:528][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:544][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:561][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:577][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:594][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:611][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:628][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:644][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:661][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:677][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:695][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:711][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:727][441]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.20:727][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.20:729][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:744][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:761][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:778][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:794][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:810][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:827][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:843][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:860][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:876][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:893][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:908][452]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.20:908][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.20:910][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:926][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:943][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:960][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:976][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.20:993][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:010][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:027][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:044][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:060][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:076][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:093][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:108][464]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.21:108][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.21:110][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:127][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:143][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:160][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:177][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:194][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:212][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:228][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:245][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:261][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:277][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:295][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:311][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:326][477]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.21:327][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.21:328][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:344][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:361][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:377][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:393][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:410][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:427][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:443][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:460][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:476][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:493][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:508][488]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.21:508][488]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.21:510][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:527][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:543][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:560][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:576][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:593][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:610][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:627][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:643][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:660][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:676][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:693][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:708][500]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.21:708][500]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.21:710][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:727][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:743][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:760][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:776][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:793][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:810][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:826][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:844][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:860][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:876][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:894][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:908][512]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.21:908][512]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.21:910][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:926][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:943][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:960][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:976][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.21:993][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:010][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:027][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:043][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:060][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:077][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:093][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:108][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.22:108][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.22:110][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:126][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:143][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:160][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:177][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:194][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:210][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:227][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:244][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:260][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:277][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:294][535]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.22:294][535]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.22:295][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:310][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:328][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:344][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:360][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:377][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:394][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:410][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:427][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:443][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:460][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:476][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:493][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:509][548]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.22:509][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.22:510][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:527][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:543][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:560][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:576][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:593][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:610][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:626][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:643][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:660][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:676][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:692][559]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.22:692][559]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.22:694][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:709][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:726][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:743][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:759][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:776][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:793][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:810][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:826][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:843][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:860][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:876][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.00.22:876][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:891][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.00.22:892][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.00.22:892][571]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.22:892][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.22:894][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:910][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:926][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:944][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:960][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:975][576]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.00.22:977][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.22:993][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:010][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:026][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:042][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:060][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:076][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:092][583]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.23:092][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.23:093][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:110][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:127][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:143][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:160][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:176][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:194][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:210][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:227][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:243][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:260][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:276][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:292][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.23:292][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.23:293][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:309][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:326][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:343][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:360][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:377][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:393][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:409][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:427][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:443][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:460][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:475][606]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.23:475][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.23:477][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:494][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:510][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:527][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:543][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:559][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:576][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:593][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:609][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:626][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:643][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:660][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:675][618]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.23:675][618]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.23:676][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:693][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:709][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:727][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:743][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:760][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:776][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:793][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:810][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:827][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:843][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:860][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:875][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.23:875][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.23:876][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:893][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:909][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:926][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:943][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:960][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:976][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.23:993][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:010][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:026][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:043][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:060][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:075][642]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.24:075][642]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.24:077][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:093][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:109][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:126][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:143][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:159][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:176][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:193][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:209][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:227][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:243][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:260][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:275][654]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.24:275][654]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.24:276][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:293][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:310][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:326][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:343][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:359][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:376][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:393][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:409][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:426][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:443][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:459][665]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.24:459][665]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.24:460][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:476][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:493][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:510][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:526][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:543][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:560][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:576][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:594][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:610][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:627][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:643][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:658][677]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.24:658][677]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.24:659][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:676][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:693][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:710][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:726][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:743][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:760][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:776][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:793][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:810][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:826][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:843][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:859][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.24:859][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.24:860][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:876][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:893][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:909][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:927][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:943][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:960][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:976][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.24:993][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:010][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:026][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:043][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:060][701]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.25:060][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.25:061][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:077][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:094][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:110][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:127][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:143][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:160][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:176][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:193][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:209][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:226][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:242][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:258][713]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.25:258][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.25:260][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:276][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:293][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:309][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:326][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:343][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:360][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:376][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:393][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:410][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:425][723]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.25:425][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.25:426][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:443][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:459][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:476][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:493][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:509][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:526][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:543][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:560][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:577][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:593][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:609][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:625][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.25:625][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.25:627][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:642][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:660][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:676][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:693][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:710][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:726][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:743][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:760][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:777][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:793][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:810][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:825][747]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.25:825][747]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.25:827][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:844][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:860][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:876][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:893][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:910][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:926][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:943][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:960][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:976][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.25:993][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:009][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.26:009][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.26:010][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:026][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:043][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:060][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:076][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:093][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:110][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:127][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:144][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:159][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:176][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:193][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:208][770]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.26:208][770]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.26:210][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:226][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:244][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:260][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:276][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:293][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:310][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:326][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:343][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:360][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:377][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:394][781]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.26:394][781]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.26:396][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:411][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:427][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:444][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:460][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:477][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:494][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:511][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:527][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:544][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:560][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:577][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:593][793]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.26:593][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.26:595][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:611][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:628][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:644][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:661][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:678][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:695][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:711][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:727][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:745][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:761][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:777][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:793][805]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.26:793][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.26:795][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:811][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:828][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:846][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:860][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:876][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:893][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:910][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:927][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:943][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:960][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:976][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.26:992][817]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.26:992][817]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.26:994][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:010][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:027][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:043][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:060][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:076][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:093][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:110][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:127][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:143][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:160][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:176][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:192][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.27:192][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.27:193][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:210][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:226][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:243][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:259][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:277][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:294][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:309][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:326][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:344][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:360][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:376][840]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.27:376][840]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.27:377][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:393][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:410][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:426][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:443][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:460][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:476][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:493][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:510][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:526][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:543][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:559][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:575][852]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.27:576][852]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.27:577][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:593][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:610][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:626][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:643][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:660][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:676][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:693][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:710][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:727][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:744][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:760][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:777][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:792][865]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.27:793][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.27:794][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:810][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:826][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:844][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:860][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:877][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:894][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:911][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:927][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:944][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:960][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:976][876]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.27:976][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.27:978][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.27:994][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:011][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:027][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:043][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:060][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:076][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:092][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:109][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:126][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:143][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:160][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:175][888]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.28:175][888]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.28:176][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:193][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:210][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:226][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:243][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:259][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:276][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:293][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:309][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:326][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:342][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:359][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:374][900]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-02.00.28:374][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.28:374][900]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-02.00.28:374][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.28:376][900]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.28:376][900]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.28:376][900]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.28:376][900]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.28:376][900]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.28:376][900]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-02.00.28:376][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.28:376][900]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.28:376][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.28:376][900]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.28:376][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.28:376][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:391][901]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.28:391][901]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.28:393][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:409][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:426][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:443][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:459][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:475][906]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.00.28:477][906]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.28:477][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.28:477][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.28:477][906]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.28:477][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.28:477][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.28:477][906]Interaction: Interaction time: 0.000000 [2020.04.24-02.00.28:477][906]AnimLeader: BP_CamperMale01_C_1 Requested to Play: LockerEnter AnimTag_Male. [2020.04.24-02.00.28:477][906]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.00.28:477][906]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.28:477][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.28:478][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:493][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:510][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:526][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:543][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:560][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:576][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:591][913]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.28:592][913]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.28:593][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:609][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:626][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:643][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:659][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:676][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:693][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:710][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:726][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:743][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:759][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:776][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:793][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:809][926]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.28:809][926]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.28:810][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:826][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:843][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:859][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:876][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:893][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:909][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:926][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:943][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:959][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:976][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.28:992][937]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.28:992][937]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.28:993][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:009][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:026][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:043][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:060][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:077][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:094][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:110][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:127][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:144][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:160][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:177][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:192][949]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.29:193][949]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.29:194][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:210][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:228][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:244][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:260][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:277][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:294][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:312][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:327][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:344][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:361][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:377][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:393][961]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.29:393][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.29:394][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:410][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:427][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:444][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:460][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:477][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:494][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:510][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:527][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:543][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:560][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:576][972]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.29:576][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.29:577][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:593][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:610][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:627][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:643][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:659][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:676][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:693][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:710][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:727][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:743][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:759][983]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.29:759][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.29:760][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:777][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:793][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:810][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:826][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:844][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:860][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:877][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:893][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:910][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:925][993]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.29:925][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.29:926][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:943][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:959][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:977][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.29:993][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:010][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:026][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:043][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:060][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:077][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:092][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.30:092][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.30:093][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:110][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:127][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:144][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:160][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:177][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:193][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:210][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:226][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:243][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:259][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:275][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.30:275][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.30:276][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:293][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:308][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.04.24-02.00.30:308][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.30:308][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.04.24-02.00.30:308][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.30:310][ 16]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.30:310][ 16]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.30:310][ 16]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.30:310][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.30:310][ 16]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.30:310][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.04.24-02.00.30:310][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.30:310][ 16]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.30:310][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:310][ 16]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.30:310][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:310][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:326][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:343][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:360][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:377][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:393][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:410][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.00.30:410][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:426][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.00.30:426][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.30:426][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.30:427][ 23]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.30:427][ 23]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.30:427][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:427][ 23]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.30:427][ 23]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.30:427][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:427][ 23]Interaction: Interaction time: 1.666667 [2020.04.24-02.00.30:427][ 23]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-02.00.30:428][ 23]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.30:428][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:428][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:444][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:460][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:477][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:477][ 26]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.00.30:493][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:510][ 28]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:510][ 28]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.30:510][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:510][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-02.00.30:510][ 28]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:510][ 28]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.30:510][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:510][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:526][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:544][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:544][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.30:544][ 30]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.30:544][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.30:544][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-02.00.30:544][ 30]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.30:544][ 30]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:544][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:560][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:577][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:593][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:610][ 34]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:610][ 34]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.30:610][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:626][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.30:626][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.30:627][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:644][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:660][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:677][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:694][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:711][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:727][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:743][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:759][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:775][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.30:775][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.30:776][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:793][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:809][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:826][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:843][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:859][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:876][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:893][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:910][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:926][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:943][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:960][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:975][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.30:975][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.30:977][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.30:993][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:009][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:026][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:043][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:060][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:076][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:093][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:110][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:126][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:142][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.31:142][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.31:143][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:160][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:176][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:193][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:210][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:226][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:243][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:260][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:276][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:293][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:310][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:325][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.31:325][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.31:326][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:343][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:359][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:376][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:393][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:410][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:426][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:443][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:459][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:475][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.31:475][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.31:476][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:494][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:510][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:527][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:543][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:560][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:577][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:593][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:610][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:626][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:643][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:659][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.31:659][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.31:660][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:676][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:692][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:709][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:726][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:743][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:759][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:776][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:792][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:808][106]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.31:808][106]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.31:810][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:826][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.00.31:826][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:843][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:860][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:876][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:893][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:910][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:926][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:943][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:959][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:976][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.31:991][117]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.31:991][117]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.31:993][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:009][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:026][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:043][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:059][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:076][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:078][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.00.32:092][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:109][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:126][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:126][125]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.00.32:142][126]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.32:142][126]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.32:143][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:159][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:176][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:193][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:208][130]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.00.32:208][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.00.32:210][130]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.32:210][130]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.00.32:210][130]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.00.32:210][130]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.00.32:210][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.32:210][130]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.32:210][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.32:210][130]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.32:210][130]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.32:210][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.32:210][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:226][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:242][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.00.32:243][132]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.32:243][132]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.32:243][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.32:243][132]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.32:243][132]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.32:243][132]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.32:243][132]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.32:243][132]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.32:243][132]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.32:243][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.32:243][132]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.04.24-02.00.32:243][132]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.32:243][132]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.00.32:243][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:245][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.00.32:259][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:276][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:293][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:309][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:325][137]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.32:325][137]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.32:326][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:343][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:359][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:376][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:393][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:410][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:426][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:443][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:459][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:476][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:492][147]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.32:492][147]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.32:493][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:510][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:526][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:543][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:559][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:576][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:593][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:610][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:626][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:643][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:658][157]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.32:658][157]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.32:660][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:676][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:693][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:710][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:726][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:743][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:759][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:776][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:793][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:809][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:825][167]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.32:825][167]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.32:826][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:843][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:859][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:876][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:893][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:910][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:926][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:943][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:959][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:976][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.32:991][177]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.32:992][177]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.32:993][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:010][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:026][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:043][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:060][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:076][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:093][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:110][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:127][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:143][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:158][187]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.33:158][187]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.33:160][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:176][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:193][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:210][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:226][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:243][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:260][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:276][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:293][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:310][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:325][197]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.33:325][197]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.33:327][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:343][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:359][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:376][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:393][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:410][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:426][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:443][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:459][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:476][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:492][207]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.33:492][207]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.33:493][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:510][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:526][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:543][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:560][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:576][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:593][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:609][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:626][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:643][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:658][217]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.33:658][217]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.33:660][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:676][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:693][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:709][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:726][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:743][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:760][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:776][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:793][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:810][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:827][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:842][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.33:842][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.33:843][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:860][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:877][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:893][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:909][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:926][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:943][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:959][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:976][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.33:991][237]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.33:991][237]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.33:993][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:009][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:026][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:043][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:060][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:076][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:093][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:110][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:127][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:142][246]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-02.00.34:142][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.34:142][246]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-02.00.34:142][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.34:143][246]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.34:144][246]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.34:144][246]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.34:144][246]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.34:144][246]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.34:144][246]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-02.00.34:144][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.34:144][246]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.34:144][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.34:144][246]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.34:144][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.34:144][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:159][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:176][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:191][249]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.34:192][249]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.34:193][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:209][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:226][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:243][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:259][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:274][254]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.00.34:276][254]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.34:276][254]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.34:276][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.34:276][254]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.34:276][254]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.34:276][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.34:276][254]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-02.00.34:276][254]Interaction: Interaction time: 0.000000 [2020.04.24-02.00.34:276][254]AnimLeader: BP_CamperMale01_C_1 Requested to Play: LockerExit AnimTag_Male. [2020.04.24-02.00.34:276][254]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.00.34:276][254]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.34:276][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.34:277][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:293][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:308][256]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.00.34:310][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:326][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:344][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:360][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:376][260]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.34:376][260]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.34:377][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:394][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:410][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:427][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:444][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:460][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:477][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:494][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:510][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:528][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:545][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:560][271]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.34:560][271]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.34:561][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:578][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:595][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:611][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:627][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:644][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:661][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:678][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:694][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:710][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:727][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:742][282]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.34:742][282]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.34:744][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:761][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:777][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:794][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:811][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:827][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:844][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:862][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:878][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:895][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:911][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:928][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:943][294]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.34:943][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.34:945][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:960][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:977][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.34:994][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:010][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:026][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:043][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:060][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:076][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:093][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:109][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:126][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:141][306]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.35:142][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.35:143][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:160][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:176][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:193][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:210][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:226][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:243][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:259][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:276][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:293][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:310][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:325][317]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.35:325][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.35:326][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:343][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:359][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:376][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:393][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:410][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:426][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:443][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:460][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:477][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:493][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:508][328]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.35:508][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.35:509][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:526][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:543][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:560][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:576][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:593][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:610][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:626][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:643][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:660][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:677][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:693][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:708][340]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.35:708][340]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.35:710][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:727][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:743][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:760][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:776][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:793][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:810][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:826][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:843][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.00.35:845][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.35:860][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:876][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:892][351]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.35:892][351]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.35:893][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:910][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:926][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:944][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:967][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.35:984][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:001][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:017][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:033][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:050][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:066][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:081][362]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.00.36:081][362]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.00.36:083][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:099][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:116][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:131][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:148][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:164][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:181][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:197][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.00.36:212][370]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.36:212][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.36:212][370]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.00.36:212][370]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.00.36:213][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.36:213][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.36:213][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.36:213][370]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.36:213][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.36:213][370]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.36:213][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.36:213][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.36:213][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:213][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.36:213][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:214][370]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:229][371]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.36:229][371]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.36:229][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:229][371]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.36:229][371]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.00.36:229][371]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.36:230][371]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.36:230][371]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.36:230][371]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.00.36:230][371]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.36:230][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:230][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.36:230][371]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.36:230][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.36:230][371]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.36:230][371]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.36:230][371]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:246][372]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:262][373]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:277][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:277][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:279][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:279][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:295][375]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:295][375]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:310][376]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:310][376]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:328][377]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:328][377]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:343][378]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:343][378]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:358][379]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.36:358][379]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.36:359][379]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:359][379]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:376][380]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:376][380]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:392][381]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:392][381]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:409][382]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:409][382]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:425][383]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.00.36:425][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.00.36:426][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.36:426][383]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.36:426][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:426][383]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.36:426][383]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.36:426][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:426][383]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.00.36:426][383]Interaction: Interaction time: 1.000000 [2020.04.24-02.00.36:426][383]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.24-02.00.36:426][383]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male. [2020.04.24-02.00.36:426][383]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.36:426][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:426][383]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.36:427][383]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.36:427][383]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:427][383]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:443][384]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:443][384]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:458][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:458][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:459][385]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-02.00.36:459][385]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-02.00.36:459][385]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-02.00.36:459][385]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: UnhookIn. [2020.04.24-02.00.36:459][385]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.00.36:459][385]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.00.36:459][385]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-02.00.36:460][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:460][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:476][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:476][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:493][387]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:493][387]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:510][388]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:510][388]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:526][389]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:526][389]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:526][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.00.36:543][390]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:543][390]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:560][391]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:560][391]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:576][392]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:576][392]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:593][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:593][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:609][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:609][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:626][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:626][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:641][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:641][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:643][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:643][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:659][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:659][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:676][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:676][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:693][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:693][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:709][400]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:709][400]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:726][401]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:726][401]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:727][401]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.00.36:743][402]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:743][402]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:760][403]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:760][403]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:776][404]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:776][404]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:793][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.36:793][405]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.36:793][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:793][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.36:793][405]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.36:793][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:793][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.36:793][405]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.36:793][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:793][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.36:793][405]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.36:793][405]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.36:793][405]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.36:793][405]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.36:793][405]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.00.36:793][405]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.36:793][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.36:793][405]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-02.00.36:793][405]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.36:793][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.36:794][405]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:794][405]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:810][406]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:810][406]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:826][407]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:827][407]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:841][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:841][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:842][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:843][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:859][409]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:859][409]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:876][410]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:876][410]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:893][411]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:893][411]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:909][412]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:909][412]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:927][413]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:927][413]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:944][414]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:944][414]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:960][415]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:960][415]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:977][416]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:977][416]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:994][417]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.36:994][417]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:010][418]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:010][418]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:026][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:026][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:027][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:027][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:044][420]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:044][420]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:061][421]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:061][421]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:077][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:077][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:093][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:093][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:109][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:109][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:127][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:127][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:142][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:143][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:159][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:159][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:176][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:176][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:192][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:193][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:208][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:208][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:210][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:210][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:226][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:226][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:243][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:243][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:259][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:259][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:276][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:276][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:293][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:293][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:309][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:309][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:326][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:326][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:343][438]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:343][438]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:360][439]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:360][439]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:376][440]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:376][440]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:393][441]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:393][441]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:408][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:408][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:409][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:409][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:426][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:426][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:428][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.00.37:443][444]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:443][444]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:459][445]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:459][445]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:476][446]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:476][446]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:491][447]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.00.37:492][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.00.37:492][447]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.00.37:492][447]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.00.37:492][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.37:493][447]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:493][447]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:510][448]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:510][448]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:526][449]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.37:526][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.37:526][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.37:526][449]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.00.37:526][449]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.00.37:526][449]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.00.37:526][449]AnimLeader: BP_SmallMeatLocker_Legion_C_4 Requested to Play: UnhookOut. [2020.04.24-02.00.37:526][449]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.00.37:526][449]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.00.37:526][449]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-02.00.37:526][449]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.37:526][449]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.00.37:526][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.37:526][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.37:527][449]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:527][449]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:543][450]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:543][450]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:559][451]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:559][451]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:576][452]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:576][452]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:591][453]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.685029 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.00.37:592][453]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-02.00.37:592][453]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-02.00.37:592][453]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.00.37:592][453]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.24-02.00.37:593][453]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:593][453]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:608][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:608][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:610][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:610][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:626][455]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:626][455]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:643][456]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:643][456]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:659][457]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:659][457]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:676][458]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:676][458]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:692][459]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:693][459]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:709][460]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:709][460]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:726][461]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:726][461]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:742][462]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:742][462]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:760][463]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:760][463]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:775][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:775][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:776][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:776][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:793][465]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:793][465]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:810][466]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:810][466]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:827][467]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:827][467]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:843][468]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:843][468]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:859][469]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:859][469]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:876][470]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:876][470]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:893][471]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:893][471]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:910][472]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:910][472]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:926][473]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:926][473]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:942][474]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:943][474]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:959][475]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:959][475]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:976][476]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:976][476]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:993][477]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.37:993][477]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:009][478]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:009][478]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:026][479]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:026][479]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:042][480]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:042][480]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:060][481]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:060][481]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:076][482]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:076][482]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:093][483]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:109][484]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:127][485]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:142][486]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:159][487]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:176][488]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.00.38:924][533]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.00.38:924][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.00.38:925][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.38:925][533]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.38:925][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.38:925][533]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.00.38:925][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.38:925][533]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.38:925][533]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.38:925][533]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.38:925][533]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.38:925][533]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Legion_C_4] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.38:925][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.38:925][533]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.00.38:925][533]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.38:925][533]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.38:925][533]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.38:926][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.38:926][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.00.38:928][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.00.38:930][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.00.38:934][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.00.38:936][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.00.38:981][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.00.39:029][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.00.39:291][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.00.39:291][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.00.39:342][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.39:342][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:343][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.39:343][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.00.39:562][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.00.39:576][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.40:128][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.04.24-02.00.40:291][615]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.00.40:291][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.00.41:293][675]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.00.41:293][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.00.41:329][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.00.45:274][914]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-02.00.46:575][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-02.00.46:575][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.46:575][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-02.00.46:575][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.46:577][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.46:577][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.46:577][992]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.46:577][992]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.46:577][992]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.46:577][992]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-02.00.46:577][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.46:577][992]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.46:577][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.46:577][992]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.46:577][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.46:675][998]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.00.46:676][998]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.46:677][998]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.46:677][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.46:677][998]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.46:677][998]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.46:677][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.46:677][998]Interaction: Interaction time: 0.000000 [2020.04.24-02.00.46:677][998]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-02.00.46:677][998]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.00.46:677][998]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.46:677][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.47:796][ 65]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.00.47:796][ 65]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.00.47:808][ 66]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.00.47:890][ 71]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.00.47:890][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.00.48:659][117]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.00.48:709][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.48:709][120]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.00.48:709][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.48:709][120]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.00.48:709][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.48:709][120]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.00.48:709][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.48:742][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.48:742][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.00.48:742][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.48:742][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.48:742][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.00.48:742][122]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.48:742][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.00.48:742][122]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.48:742][122]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.00.48:742][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.00.48:742][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.48:742][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.04.24-02.00.48:742][122]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.48:742][122]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.48:775][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.48:775][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.49:110][144]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.00.49:143][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.24-02.00.49:208][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.237201 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.00.49:278][154]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-02.00.50:095][203]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-02.00.50:243][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.24-02.00.50:260][213]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.00.50:475][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.242442 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.00.50:475][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.00.50:476][226]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-02.00.51:475][286]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.514668 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.00.51:880][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.00.51:884][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.00.51:885][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.00.51:899][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.00.52:541][350]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.00.52:744][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.00.54:024][439]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.00.54:024][439]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.54:024][439]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.00.54:024][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.54:026][439]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.54:026][439]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.54:026][439]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.54:026][439]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.54:026][439]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.54:026][439]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.00.54:026][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.54:026][439]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.54:026][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.54:026][439]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.54:026][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.54:125][445]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.00.54:125][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.00.54:125][445]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.54:125][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.54:125][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.54:125][445]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.00.54:125][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.54:125][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.54:125][445]Interaction: Interaction time: 80.000000 [2020.04.24-02.00.54:125][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.54:125][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.55:757][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014043 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.00.55:761][543]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.00.57:458][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.138832 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.00.59:075][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-02.00.59:075][742]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:159][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-02.00.59:159][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:159][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-02.00.59:159][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:192][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-02.00.59:192][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:192][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-02.00.59:192][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:291][755]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.00.59:791][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-02.00.59:791][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:791][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-02.00.59:791][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:793][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.59:793][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.59:793][785]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.00.59:793][785]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.00.59:793][785]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.59:793][785]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-02.00.59:793][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:793][785]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.00.59:793][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.59:793][785]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.00.59:793][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-02.00.59:794][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:809][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-02.00.59:809][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:812][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.00.59:860][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-02.00.59:860][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-02.00.59:877][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.00.59:895][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.59:895][791]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.00.59:895][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.59:895][791]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.00.59:895][791]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.00.59:895][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.59:895][791]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.00.59:895][791]Interaction: Interaction time: 0.000000 [2020.04.24-02.00.59:895][791]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-02.00.59:895][791]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.00.59:895][791]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.00.59:895][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.00.59:959][795]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.00:442][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-02.01.00:442][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.00:442][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-02.01.00:442][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.00:508][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-02.01.00:508][828]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.00:508][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-02.01.00:509][828]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.00:576][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-02.01.00:576][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.02:193][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.02:359][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.02:359][939]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.02:359][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.02:359][939]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.02:359][939]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.01.02:359][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.02:393][941]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.02:393][941]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.01.02:393][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.02:393][941]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.02:393][941]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.01.02:393][941]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.02:393][941]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.02:393][941]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.02:393][941]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.01.02:394][941]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_17] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.02:394][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.02:394][941]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.04.24-02.01.02:394][941]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.02:394][941]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.03:210][990]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.03:210][990]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.03:225][991]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.506115 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.01.03:641][ 16]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.01.03:646][ 16]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.01.03:646][ 16]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-02.01.03:646][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.374365 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.01.03:650][ 16]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.01.03:658][ 17]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=80.917 [2020.04.24-02.01.03:664][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.01.03:675][ 18]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.01.04:410][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.04:410][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.05:259][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.05:259][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.05:558][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Legion_C_4] [2020.04.24-02.01.05:558][130]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.05:558][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.01.05:558][130]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.05:559][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.05:559][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.05:559][130]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.01.05:559][130]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.05:559][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.05:559][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.01.05:559][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.05:559][130]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.05:559][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.05:559][130]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.05:559][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.05:640][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.01.05:640][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.05:642][135]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.05:642][135]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.05:642][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.05:642][135]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.05:642][135]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.05:642][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.05:642][135]Interaction: Interaction time: 11.851851 [2020.04.24-02.01.05:642][135]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.05:642][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.05:643][135]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.01.05:658][136]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=82.917 [2020.04.24-02.01.05:742][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.01.06:476][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.01.06:626][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.06:626][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.06:709][199]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.06:709][199]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.06:725][200]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.01.08:040][279]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.01.08:040][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.08:040][279]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.01.08:042][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.08:042][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.08:042][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.01.08:042][279]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.08:042][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.08:042][279]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.01.08:042][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.08:042][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.08:042][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:042][279]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-02.01.08:042][279]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-02.01.08:042][279]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.08:042][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:059][280]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.08:059][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.08:059][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:059][280]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.08:059][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.01.08:059][280]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.08:059][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.08:059][280]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.08:059][280]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.08:059][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:059][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.01.08:059][280]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.08:059][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.01.08:059][280]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.08:059][280]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.08:144][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.01.08:174][287]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.01.08:174][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.08:376][299]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.08:376][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.08:377][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:377][299]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.08:377][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.08:377][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:377][299]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-02.01.08:377][299]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-02.01.08:377][299]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.01.08:377][299]Interaction: Interaction time: 2.700000 [2020.04.24-02.01.08:377][299]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-02.01.08:377][299]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.08:377][299]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-02.01.08:377][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.08:377][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.08:392][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.08:392][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.08:610][313]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.01.08:959][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.08:959][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.09:807][385]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.24-02.01.09:807][385]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.09:807][385]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.24-02.01.09:807][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.09:808][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.09:808][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.09:808][385]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.01.09:808][385]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.09:808][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.09:808][385]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.24-02.01.09:809][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.09:809][385]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.09:809][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.09:809][385]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.09:809][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.09:908][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-02.01.09:908][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.01.09:909][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.09:909][391]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.09:909][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.09:909][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.09:909][391]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.09:909][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.09:909][391]Interaction: Interaction time: 80.000000 [2020.04.24-02.01.09:909][391]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.09:909][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.09:942][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.09:943][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.09:959][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.09:976][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.09:992][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:009][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:026][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:042][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:059][400]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:075][401]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:092][402]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:109][403]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:126][404]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:142][405]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:159][406]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:176][407]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:192][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:209][409]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:225][410]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:242][411]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:259][412]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:275][413]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:292][414]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:308][415]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:326][416]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:342][417]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:359][418]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:375][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:392][420]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:409][421]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:425][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:443][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:459][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:477][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:493][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:509][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:525][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:542][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:559][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:575][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:592][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:608][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:626][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:642][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:659][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:675][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:692][438]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:709][439]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:726][440]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:742][441]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:759][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:776][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:793][444]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:810][445]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:826][446]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:826][446]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.10:842][447]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:859][448]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:877][449]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:893][450]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:909][451]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:926][452]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:943][453]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:960][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:976][455]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.10:992][456]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:010][457]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:026][458]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:042][459]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:059][460]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:075][461]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.11:075][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.11:075][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:076][461]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.01.11:076][461]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.01.11:076][461]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.11:076][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.01.11:076][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:076][461]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:092][462]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.11:109][463]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.11:109][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.01.11:109][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:109][463]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.11:109][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.01.11:109][463]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.11:109][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.11:109][463]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.11:109][463]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-02.01.11:109][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.11:109][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:109][463]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.01.11:109][463]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:109][463]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.11:110][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.01.11:110][463]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:110][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.01.11:110][463]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:113][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.01.11:125][464]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.11:125][464]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.11:125][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.01.11:125][464]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.11:125][464]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.11:125][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.01.11:125][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:126][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.11:126][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:126][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.11:126][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:126][464]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-02.01.11:142][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:159][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:177][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:193][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:208][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.01.11:208][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:209][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.11:209][469]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.11:209][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:209][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.11:209][469]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.11:209][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:209][469]Interaction: Interaction time: 16.000000 [2020.04.24-02.01.11:209][469]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.11:209][469]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.11:209][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.11:210][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:226][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:242][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:259][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:276][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:292][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:307][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.01.11:309][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:326][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:343][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:359][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:376][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:393][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:410][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:427][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:443][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:460][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:476][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:493][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:510][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:527][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:544][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:560][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:577][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:593][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:609][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:626][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:643][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:659][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:676][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:693][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:709][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:726][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:741][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.11:741][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:741][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.11:741][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:742][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:759][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.11:759][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:759][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.11:759][502]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:759][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.11:759][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.11:759][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:776][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:792][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:809][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:826][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:843][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:859][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:876][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:892][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:909][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:925][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:942][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:958][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:976][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.11:992][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:009][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:026][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.12:026][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.12:026][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.12:026][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.12:026][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:041][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.12:041][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.12:042][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:059][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:076][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:092][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:109][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:125][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:142][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:159][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:176][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:192][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:209][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:225][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:242][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:259][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:276][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:292][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:309][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:326][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:343][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:360][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:377][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:392][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:409][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:426][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:442][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:459][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:476][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:492][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:509][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:526][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:542][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:559][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:576][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:593][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:610][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:626][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:643][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:658][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:676][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:692][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:709][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:726][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:743][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:759][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:776][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:792][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:809][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:825][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:843][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:859][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:876][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:892][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:909][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:925][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:942][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:958][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:959][574]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.12:975][575]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.12:976][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.12:992][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:009][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:025][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:042][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:059][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:076][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:093][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:109][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:126][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:142][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:159][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:176][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:192][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:209][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:209][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.01.13:225][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:242][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:259][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:276][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:292][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:309][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:325][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:342][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:359][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:376][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:392][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:409][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:426][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:443][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:459][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:475][605]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.13:475][605]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.13:475][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.13:475][605]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.13:475][605]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.01.13:475][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.13:476][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:478][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.01.13:492][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:508][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:524][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.13:524][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.13:525][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.13:525][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.01.13:525][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.13:525][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.13:525][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.01.13:526][608]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.13:526][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.13:526][608]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.13:526][608]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.13:526][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.13:526][608]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.01.13:526][608]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.13:526][608]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.13:526][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:542][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:559][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:576][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:592][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:609][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:626][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:642][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:659][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:676][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:693][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:709][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:726][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:742][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:759][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:775][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:792][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:809][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.13:809][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.13:809][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:826][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:842][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:859][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:876][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:893][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:910][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:926][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:942][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:959][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:976][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.13:993][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:008][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:026][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:042][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:059][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:076][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:092][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:109][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:126][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:142][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:159][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:176][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:193][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:209][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:225][650]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.483885 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.01.14:227][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:243][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:259][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:275][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:293][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:309][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:326][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:342][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:359][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:376][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:392][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:409][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:426][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:442][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:459][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:475][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:493][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:509][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:526][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:542][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:559][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:576][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:592][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:608][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:626][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:642][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:659][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:675][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:692][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:709][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:709][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.14:725][680]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.14:726][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:742][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:759][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:776][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:793][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:809][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:826][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:842][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:859][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:876][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:893][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:909][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:927][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:943][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:960][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:960][694]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.01.14:977][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.14:994][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:009][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:027][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:044][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:061][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:077][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:094][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:110][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:128][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:143][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:159][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:175][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:192][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:209][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:226][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:242][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:259][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:276][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:291][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.15:291][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.15:293][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:309][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:326][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:343][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:360][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:376][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:393][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:409][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:426][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:443][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:459][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:476][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:493][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:509][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:525][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:542][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:559][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:575][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.15:575][731]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.15:575][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:592][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:609][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:626][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:643][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:660][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:676][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:692][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:708][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:725][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:742][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:759][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:775][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:793][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:809][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:827][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:843][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:859][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:877][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:894][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:910][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:927][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:944][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:959][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:976][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.15:992][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:009][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:027][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:042][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:059][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:077][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:093][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:109][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:127][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:143][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:160][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:177][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:194][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:210][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:226][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:243][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:260][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:276][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:293][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:310][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:326][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:342][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:360][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:376][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:392][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:409][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:427][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:443][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:459][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:460][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.16:476][785]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.16:476][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:493][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:509][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:526][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:542][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:559][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:576][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:592][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:609][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:626][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:642][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:659][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:676][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:693][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:709][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:709][799]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.01.16:726][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:742][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:759][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:776][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:792][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:809][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:826][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:842][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:859][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:876][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:893][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:909][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:926][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:942][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:959][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:976][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.16:993][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:009][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.17:009][817]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:010][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:026][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:042][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:059][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:076][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:076][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:093][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:109][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:126][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:142][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:159][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:176][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:192][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:209][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.01.17:224][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:224][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:224][830]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.01.17:225][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.17:225][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.17:225][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.01.17:225][830]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.17:225][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.17:226][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:226][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:226][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.17:226][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:226][830]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-02.01.17:226][830]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.17:226][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.17:226][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:226][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:226][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.17:242][831]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.17:242][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.17:242][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:242][831]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.17:242][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.01.17:242][831]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.17:242][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.17:242][831]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.17:242][831]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.17:242][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:242][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.01.17:242][831]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:242][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.01.17:242][831]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:242][831]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.17:243][831]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:259][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.17:259][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:259][832]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:275][833]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:292][834]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:308][835]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:326][836]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:342][837]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:357][838]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:357][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:359][838]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:375][839]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:392][840]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:408][841]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:425][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:442][843]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:459][844]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:476][845]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:491][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.01.17:492][846]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.17:492][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.17:492][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:492][846]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.17:492][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.17:492][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:492][846]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-02.01.17:492][846]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.01.17:492][846]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.01.17:492][846]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.01.17:492][846]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-02.01.17:492][846]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.01.17:492][846]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-02.01.17:492][846]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.01.17:492][846]Interaction: Interaction time: 1.500000 [2020.04.24-02.01.17:492][846]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-02.01.17:492][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.17:492][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.17:493][846]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:493][846]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-02.01.17:509][847]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:525][848]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:542][849]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:559][850]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:575][851]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:592][852]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:608][853]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:625][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:642][855]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:659][856]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:675][857]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:692][858]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:708][859]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:725][860]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:742][861]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:758][862]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:775][863]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:792][864]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:809][865]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:825][866]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:842][867]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:858][868]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:876][869]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:892][870]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:909][871]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:926][872]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:942][873]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:958][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:958][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:958][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.17:959][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.17:959][874]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:975][875]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.17:992][876]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:008][877]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:025][878]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:042][879]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:059][880]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:076][881]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:092][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.18:092][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.18:093][882]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:110][883]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:126][884]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:142][885]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:159][886]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:175][887]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:192][888]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:209][889]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:225][890]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:242][891]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:259][892]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:275][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.18:275][893]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.18:275][893]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:292][894]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:308][895]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:325][896]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:342][897]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:359][898]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:375][899]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:391][900]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:408][901]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:425][902]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:442][903]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:458][904]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:475][905]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:491][906]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:508][907]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:525][908]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:542][909]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:559][910]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:576][911]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:592][912]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:609][913]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:625][914]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:642][915]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:658][916]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:675][917]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:691][918]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:708][919]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:725][920]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:742][921]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:758][922]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:775][923]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:792][924]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:808][925]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:825][926]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:842][927]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:859][928]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:876][929]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:892][930]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:909][931]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:925][932]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:942][933]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:958][934]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:975][935]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:975][935]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.18:992][936]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.18:992][936]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.01.18:994][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.01.19:008][937]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:025][938]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:041][939]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:058][940]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:075][941]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:092][942]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:108][943]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:125][944]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.01.19:125][944]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.01.19:125][944]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.01.19:125][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.19:125][944]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.01.19:125][944]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.01.19:125][944]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.01.19:126][944]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:127][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.01.19:141][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.19:141][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.19:142][945]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.01.19:158][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.01.19:158][946]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.19:158][946]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.19:159][946]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.19:159][946]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookCamperOut. [2020.04.24-02.01.19:159][946]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.24-02.01.19:159][946]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.01.19:159][946]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.01.19:160][946]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.19:160][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.19:160][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.19:160][946]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.19:160][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.01.19:160][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.19:160][946]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.19:160][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.01.19:160][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.19:160][946]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.19:160][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.01.19:160][946]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.19:160][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.19:160][946]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.19:160][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.19:160][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.19:160][946]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.19:160][946]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.19:160][946]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.19:162][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.01.19:191][948]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.19:191][948]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.19:191][948]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.19:191][948]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookSacrificeIn. [2020.04.24-02.01.19:192][948]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn. [2020.04.24-02.01.19:192][948]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-02.01.19:192][948]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.01.23:042][178]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.23:042][178]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.23:042][178]AnimLeader: BP_SmallMeatLocker_Legion_C_5 Requested to Play: HookSacrificeOut. [2020.04.24-02.01.23:042][178]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut. [2020.04.24-02.01.23:042][178]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-02.01.24:940][292]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-02.01.24:940][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.24:940][292]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-02.01.24:940][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.24:942][292]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.24:942][292]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.24:942][292]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.01.24:942][292]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.24:942][292]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.24:942][292]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-02.01.24:942][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.24:942][292]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.24:942][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.24:942][292]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.24:942][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.25:074][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.01.25:075][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.25:075][300]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.25:075][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.25:075][300]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.25:075][300]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.25:075][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.25:075][300]Interaction: Interaction time: 1.666667 [2020.04.24-02.01.25:075][300]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-02.01.25:075][300]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.25:075][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.26:476][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.01.26:725][399]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.01.26:743][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.01.26:840][406]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.01.26:840][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.01.26:842][406]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.01.26:842][406]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.01.26:842][406]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.01.26:842][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.26:876][408]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.26:876][408]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.26:876][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.26:876][408]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.26:876][408]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.01.26:876][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.26:907][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.01.26:908][410]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.26:908][410]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.01.26:908][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.26:908][410]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.26:908][410]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.01.26:908][410]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.26:908][410]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.26:908][410]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.26:908][410]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.26:908][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.26:908][410]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Respeto][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-02.01.26:908][410]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.26:908][410]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-02.01.26:910][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.01.27:341][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.27:341][436]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.01.27:341][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.27:341][436]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.27:341][436]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.01.27:341][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.27:344][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.01.27:374][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.27:374][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.01.27:374][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.27:374][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.27:374][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.01.27:374][438]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.27:374][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.01.27:374][438]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.27:375][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.01.27:375][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.27:375][438]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - vasilissa_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.24-02.01.27:375][438]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.27:375][438]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.24-02.01.28:240][490]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.430099 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.24-02.01.30:803][644]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.01.30:807][644]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...DCC3] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.01.30:807][644]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.01.33:356][797]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.060347 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Legion_C_5] [2020.04.24-02.01.33:357][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.33:358][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-02.01.33:358][797]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.01.33:358][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.01.33:359][797]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.33:359][797]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.33:359][797]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.33:359][797]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.24-02.01.33:360][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.33:360][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.33:360][797]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.01.33:360][797]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.01.33:360][797]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.01.33:361][797]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:361][797]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:361][797]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:361][797]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:361][797]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:361][797]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:361][797]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.01.33:362][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.01.33:456][803]GameFlow: OnDropped 594.113770 [2020.04.24-02.01.33:457][803]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.01.33:524][803]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.01.33:524][803]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.01.33:525][803]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.01.33:526][803]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 879.529663 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 368.731018 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 560.868591 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 0.521690 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 86.349892 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.010539 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.425316 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.044720 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.107550 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 37.063950 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 43.076080 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.630693 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.704759 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 52.691589 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 41.672279 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.544006 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.518347 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 540.975830 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 360.641449 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1060.564453 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 44.078999 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 97.503044 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.561707 [2020.04.24-02.01.33:526][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 174.974609 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 146.086151 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 150.260834 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeCarry Bloodpoints Value: 500.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAbility Bloodpoints Value: 500.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 301.252380 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 787.255127 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:527][803]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-02.01.33:527][803]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 12098.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 12098.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:527][803]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.01.33:527][803]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 12098 [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 12098.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 12098.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 12098.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:527][803]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-02.01.33:527][803]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:527][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:528][803]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.01.33:528][803]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.24-02.01.33:528][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:528][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:528][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.01.33:528][803]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 12098 FearTokens: 10 [2020.04.24-02.01.33:528][803]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.04.24-02.01.33:528][803]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.04.24-02.01.33:528][803]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.01.33:528][803]LogQuestEvent: player did finish playing [2020.04.24-02.01.33:537][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:537][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:537][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:537][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:543][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:543][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:559][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:559][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:575][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:575][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:592][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:592][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:609][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:609][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:625][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:625][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:643][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:643][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:644][811]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.01.33:659][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:659][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:675][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:675][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:690][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:690][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:707][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:708][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:723][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:723][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:739][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:739][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:756][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:756][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:772][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:772][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:788][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:788][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:804][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:804][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:806][821]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.01.33:806][821]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.01.33:820][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:820][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:837][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:837][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:852][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0FAF90] Result: '1' k_EResultOK (success) [2020.04.24-02.01.33:852][823]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0FAF90]' succeeded in 0.314163 seconds [2020.04.24-02.01.33:852][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:852][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:869][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:869][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:885][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:885][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:901][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:901][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:917][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:917][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:933][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:933][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:949][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:949][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:965][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:965][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:982][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:982][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.33:998][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.33:998][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:014][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:014][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:031][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:031][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:046][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:046][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:062][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:062][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:079][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:079][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:095][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:095][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:110][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:110][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:127][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:127][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:143][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:143][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:160][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:160][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:177][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:177][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:181][844]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEED7F60] Result: '1' k_EResultOK (success) [2020.04.24-02.01.34:181][844]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEED7F60]' succeeded in 0.651639 seconds [2020.04.24-02.01.34:194][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:194][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:210][845]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEED7F60] Result: '1' k_EResultOK (success) [2020.04.24-02.01.34:210][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:210][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:226][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:226][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:232][847]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.696249 seconds [2020.04.24-02.01.34:244][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:245][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:260][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:260][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:276][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:276][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:294][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:294][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:310][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:310][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:327][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:327][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:343][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:343][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:360][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:360][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:376][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:376][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:393][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:393][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:410][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:410][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:427][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:427][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:443][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:443][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:509][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.01.34:509][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Enabled [2020.04.24-02.01.34:509][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Enabled [2020.04.24-02.01.34:509][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Enabled [2020.04.24-02.01.34:509][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Enabled [2020.04.24-02.01.34:509][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.01.34:510][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Enabled [2020.04.24-02.01.34:511][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-02.01.34:511][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.01.34:511][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-02.01.34:511][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-02.01.34:511][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.01.34:511][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:511][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-02.01.34:512][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-02.01.34:512][860]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.01.34:512][860]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.01.34:512][860]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Disabled [2020.04.24-02.01.34:512][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.01.34:513][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Disabled [2020.04.24-02.01.34:513][860]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.34:513][860]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.34:513][860]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.34:513][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-02.01.34:514][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000043 seconds [2020.04.24-02.01.34:514][860]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.01.34:515][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.34:515][860]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-02.01.34:515][860]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.01.34:515][860]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.01.34:515][860]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.01.34:515][860]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.01.34:515][860]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.01.34:568][860]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255223540C0] Result: '1' k_EResultOK (success) [2020.04.24-02.01.34:568][860]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255223540C0]' succeeded in 0.715965 seconds [2020.04.24-02.01.34:568][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.01.34:568][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.01.34:568][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.01.34:568][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.01.34:568][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.01.34:568][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.01.34:569][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:569][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-02.01.34:570][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.34:570][860]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.34:570][860]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.34:570][860]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.01.34:570][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.01.34:571][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.01.34:571][860]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.34:571][860]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.34:571][860]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.34:571][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.01.34:572][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000045 seconds [2020.04.24-02.01.34:572][860]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.01.34:572][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.34:572][860]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.01.34:573][860]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.01.34:573][860]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.01.34:573][860]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_11.SkeletalMeshComponent0' [2020.04.24-02.01.34:573][860]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.01.34:573][860]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.01.34:573][860]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.01.34:576][860]LogSM: [BP_CamperMale01_C_2][SERVER SLAVE] [2020.04.24-02.01.34:576][860]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-02.01.34:578][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:578][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:583][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:584][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:599][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:599][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:616][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:616][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:632][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:632][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:648][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:648][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:665][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:665][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:680][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:680][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:696][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:696][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:712][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:712][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:729][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:729][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:744][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:744][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:760][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:760][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:778][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:778][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:794][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:794][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:810][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:810][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:827][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:827][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:844][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:844][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:862][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:862][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:879][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:879][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:895][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:895][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:911][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:911][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:927][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:927][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:944][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:944][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:961][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:961][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:977][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:977][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.34:995][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.34:995][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:010][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:010][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:027][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:027][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:045][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:045][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:061][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:061][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:078][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:078][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:094][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:094][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:111][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:111][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:127][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:127][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:143][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:143][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:161][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:161][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:178][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:178][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:194][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:194][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:210][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:210][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:227][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:227][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:243][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:243][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:260][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:260][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:277][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:277][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:293][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:293][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:310][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:311][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:327][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:328][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:343][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:343][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:360][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:360][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:377][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:377][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:394][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:394][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:409][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:410][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:427][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:427][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:443][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:443][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:460][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:460][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:476][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:476][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:493][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:493][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:510][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:510][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:527][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:527][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:543][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:543][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:560][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:560][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:577][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:577][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:593][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:593][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:609][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:609][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:627][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:627][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:643][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:643][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:659][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:659][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:677][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:677][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:694][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:694][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:710][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:710][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:726][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:727][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:743][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:743][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:760][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:760][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:776][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:776][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:793][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:793][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:810][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:810][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:827][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:827][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:843][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:843][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:861][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:861][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:877][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:877][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:894][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:894][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:910][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:910][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:927][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:927][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:943][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:943][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:960][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:960][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:977][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:977][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.35:993][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.35:993][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:009][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:009][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:027][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:027][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:044][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:044][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:060][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:060][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:076][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:076][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:094][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:094][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:110][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:110][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:126][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:126][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:144][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:144][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:160][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:160][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:177][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:177][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:194][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:194][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:211][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:211][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:228][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:228][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:244][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:244][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:261][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:261][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:278][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:278][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:294][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:294][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:311][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:311][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:328][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:328][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:345][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:345][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:360][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:360][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:377][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:377][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:393][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:393][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:410][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:410][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:427][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:427][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:443][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:443][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:460][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:460][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:477][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:477][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:494][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:494][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:510][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:510][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:527][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:527][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:544][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:544][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:561][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:561][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:577][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:577][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:594][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:594][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:611][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:611][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:627][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:628][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:645][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:645][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:661][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:661][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:678][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:678][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:694][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:694][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:711][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:711][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:728][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:728][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:744][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:744][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:761][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:761][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:777][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:777][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:794][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:794][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:811][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:811][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:827][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:828][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:843][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:843][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:860][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:860][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:877][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:877][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:893][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:893][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:909][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:909][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:927][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:927][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:943][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:943][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:960][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:960][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:977][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:977][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.36:993][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.36:993][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:009][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:009][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:027][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:027][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:043][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:043][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:060][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:061][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:076][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:076][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:094][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:094][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:110][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:110][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:126][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:126][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:143][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:143][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:160][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:160][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:176][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:176][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:193][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:193][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:210][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:210][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:227][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:227][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:243][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:243][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:260][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:260][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:277][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:277][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:293][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:293][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:311][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:311][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:327][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:327][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:343][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:343][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:359][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:359][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:377][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:377][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:393][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:393][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:409][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:409][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:427][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:427][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:444][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:444][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:460][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:460][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:476][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:476][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:493][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:494][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:510][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:510][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:526][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:526][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:544][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:544][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:560][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:560][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:576][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:576][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:594][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:594][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:610][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:610][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:626][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:626][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:643][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:643][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:660][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:660][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:676][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:676][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:693][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:693][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:710][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:710][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:727][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:727][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:743][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:743][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:760][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:760][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:777][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:777][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:793][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:793][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:809][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:809][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:827][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:827][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:844][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:844][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:860][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:860][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:876][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:876][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:894][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:894][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:910][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:910][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:926][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:926][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:943][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:943][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:960][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:960][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:977][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:977][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.37:993][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.37:993][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:010][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:010][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:026][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:027][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:043][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:043][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:060][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:060][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:077][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:077][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:093][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:093][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:110][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:110][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:127][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:127][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:144][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:144][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:159][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:159][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:176][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:176][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:194][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:194][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:210][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:210][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:227][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:227][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:243][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:243][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:260][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:260][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:277][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:277][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:292][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:292][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:310][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:310][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:327][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:327][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:343][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:343][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:360][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:360][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:377][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:377][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:393][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:393][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:410][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:410][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:427][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:427][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:444][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:444][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:460][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:460][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:476][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:476][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:493][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:493][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:510][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:510][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:526][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:526][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:544][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.01.38:544][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.01.38:544][ 99]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-02.01.38:544][ 99]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:544][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.01.38:545][ 99]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:545][ 99]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:545][ 99]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:545][ 99]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:547][ 99]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:547][ 99]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:547][ 99]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:547][ 99]GameFlow: InGameContextComponent::Leave [2020.04.24-02.01.38:548][ 99]LogAsyncLoad: Unloading library Game [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:548][ 99]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:549][ 99]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:549][ 99]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:549][ 99]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:549][ 99]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:550][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.01.38:572][ 99]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:572][ 99]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:572][ 99]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:572][ 99]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.01.38:572][ 99]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:572][ 99]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.01.38:572][ 99]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.38:572][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.01.38:573][ 99]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.38:573][ 99]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.38:573][ 99]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:573][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.01.38:705][ 99]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:705][ 99]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:705][ 99]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.38:705][ 99]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.01.38:705][ 99]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-02.01.38:705][ 99]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.01.38:705][ 99]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.01.38:705][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.01.38:705][ 99]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.01.38:706][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.01.38:706][ 99]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:706][ 99]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:707][ 99]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:709][ 99]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:709][ 99]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:709][ 99]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:709][ 99]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:709][ 99]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.38:714][100]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.38:714][100]GameFlow: TallyContextComponent::Enter [2020.04.24-02.01.38:724][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3760 [2020.04.24-02.01.38:777][100]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.01.38:777][100]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.01.38:778][100]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22545&schemaVersion=0] [2020.04.24-02.01.38:778][100]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-02.01.38:778][100]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.01.38:778][100]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.24-02.01.38:778][100]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-02.01.38:778][100]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "509", matchId: "01EAB163-08D7-E7F2-2542-F2AE4EEBB996", isFirstMatch: "False", consecutiveMatch: "4", playerType: "survivor" [2020.04.24-02.01.38:779][100]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.01.38:789][100]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.01.38:789][100]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.01.38:790][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.01.38:790][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.01.38:814][101]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.01.38:814][101]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.01.38:814][101]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.01.38:814][101]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.01.38:814][101]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.01.38:862][101]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.01.39:040][101]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults2.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.01.39:042][102]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.01.39:043][102]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.01.39:043][102]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.01.39:043][102]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22545&schemaVersion=0] [2020.04.24-02.01.39:043][102]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.01.39:099][102]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.01.39:099][102]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.01.39:099][102]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.01.39:099][102]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.01.39:099][102]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.01.39:100][102]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.01.39:100][102]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.01.39:100][102]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.01.39:100][102]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.01.39:105][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.01.39:109][103]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.01.39:109][103]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.01.39:109][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:80 - reached levels:2 - xp bonuses:2 [2020.04.24-02.01.39:112][103]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.01.39:194][108]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.01.39:194][108]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.01.39:212][109]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.01.39:213][109]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.01.39:213][109]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.01.39:229][110]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.01.39:312][114]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.01.39:312][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.01.39:317][115]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.01.39:317][115]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.01.39:332][115]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.39:332][115]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.39:332][115]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.39:436][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.01.39:688][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.24-02.01.39:851][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.24-02.01.39:980][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-02.01.40:314][175]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.01.40:314][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.01.40:527][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 160 [2020.04.24-02.01.41:306][235]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.01.41:306][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.01.41:306][235]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.01.41:306][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.01.41:325][236]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.01.42:874][329]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197970258987 [2020.04.24-02.01.42:874][329]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197970258987, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.01.42:874][329]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: SynnerG, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.01.44:097][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-02.01.45:368][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-02.01.48:994][694]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-02.01.49:010][695]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:010][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.01.49:011][695]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:011][695]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:011][695]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:011][695]GameFlow: TallyContextComponent::Leave [2020.04.24-02.01.49:011][695]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.01.49:011][695]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.01.49:011][695]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-02.01.49:011][695]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.01.49:011][695]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: 0: 23b88...95467 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: 2: bb65a...40653 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: 4: 5ab5b...93320 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.01.49:011][695]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:51:30.724Z : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0506bbc5-218d-4595-b963-00b1d95283c2 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.197.119 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: EncryptionKey=zbPePvaCLBn6JvlcAfJ/R1gsr331qc3Db07/iH1czHk= : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB12408D7E7F20312A6B64B807CF8|3.94.197.119|7780 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.01.49:012][695]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25535672890] [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.01.49:012][695]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.01.49:012][695]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.94.197.119:7780 SessionId: 00CCB...07CF8 [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:51:30.724Z : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0506bbc5-218d-4595-b963-00b1d95283c2 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.197.119 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: EncryptionKey=zbPePvaCLBn6JvlcAfJ/R1gsr331qc3Db07/iH1czHk= : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB12408D7E7F20312A6B64B807CF8|3.94.197.119|7780 : OnlineService [2020.04.24-02.01.49:013][695]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.01.49:013][695]LogOnline: Destroying session GameSession [2020.04.24-02.01.49:013][695]LogDBDEasyAntiCheat: DestroySession [2020.04.24-02.01.49:013][695]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-02.01.49:013][695]LogOnline: Destroying session GameSession [2020.04.24-02.01.49:013][695]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.01.49:013][695]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.01.49:013][695]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.01.49:015][695]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:015][695]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:015][695]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:015][695]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:015][695]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.01.49:015][695]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:016][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.01.49:016][695]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:016][695]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:017][695]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.49:018][695]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.49:018][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.01.49:019][695]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.49:019][695]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.49:019][695]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.49:019][695]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.01.49:022][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-02.01.49:140][703]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0506bbc5-218d-4595-b963-00b1d95283c2] [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: 0: 23b88...95467 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: 2: bb65a...40653 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: 4: 5ab5b...93320 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.01.49:140][703]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T01:51:30.724Z : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0506bbc5-218d-4595-b963-00b1d95283c2 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.197.119 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: EncryptionKey=zbPePvaCLBn6JvlcAfJ/R1gsr331qc3Db07/iH1czHk= : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCB12408D7E7F20312A6B64B807CF8|3.94.197.119|7780 : OnlineService [2020.04.24-02.01.49:141][703]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.01.49:141][703]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-02.01.49:144][704]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.129948 seconds [2020.04.24-02.01.49:161][704]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-02.01.49:162][704]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-02.01.49:162][704]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-02.01.49:183][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.012714 seconds [2020.04.24-02.01.49:390][718]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.01.49:390][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.49:390][718]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.01.49:390][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.49:391][718]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.49:391][718]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.49:391][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.01.49:391][718]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.01.49:391][718]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.49:391][718]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.01.49:391][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.01.49:391][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.01.49:391][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.49:391][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.01.49:391][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.49:490][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.01.49:491][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.49:491][724]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.01.49:491][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.49:491][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.01.49:491][724]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.01.49:491][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.49:491][724]Interaction: Interaction time: 66.183174 [2020.04.24-02.01.49:491][724]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - EnderWolf__][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.01.49:491][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.01.49:544][727]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:544][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.01.49:546][727]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:546][727]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:546][727]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:546][727]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.01.49:546][727]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.01.49:546][727]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.197.119:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=52?SurvivorPips=55?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.01.49:546][727]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.01.49:546][727]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.01.49:546][727]LogAsyncLoad: Start loading library async: Menu [2020.04.24-02.01.49:546][727]LogAsyncLoad: 215 assets in Menu [2020.04.24-02.01.49:546][727]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.01.49:546][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.01.49:546][727]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:546][727]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.01.49:547][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.01.49:548][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.01.49:548][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:549][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.01.49:549][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.01.49:549][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:550][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.01.49:550][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.01.49:550][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:552][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.01.49:552][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.01.49:552][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:553][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.01.49:553][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.01.49:553][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:554][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.01.49:554][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.01.49:554][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:556][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.01.49:556][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.01.49:556][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:557][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.01.49:557][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.01.49:557][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:558][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.01.49:559][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.01.49:559][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:560][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.01.49:560][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.01.49:560][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:561][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.01.49:561][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.01.49:561][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:563][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.01.49:563][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.01.49:563][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:564][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.01.49:564][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.01.49:564][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:565][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.01.49:565][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.01.49:565][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:566][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.01.49:566][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.01.49:566][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:567][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.01.49:567][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.01.49:567][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:568][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.01.49:568][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.01.49:568][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:568][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.01.49:568][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.01.49:568][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:569][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.01.49:569][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.01.49:569][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:570][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.01.49:570][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.01.49:570][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:572][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.01.49:572][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.01.49:572][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:572][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.01.49:573][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.01.49:573][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:574][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.01.49:574][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.01.49:574][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:576][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.01.49:576][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.01.49:576][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:577][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.01.49:577][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.01.49:577][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:578][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.01.49:578][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.01.49:578][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:579][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.01.49:579][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.01.49:579][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:580][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.01.49:580][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.01.49:580][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:581][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.01.49:581][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.01.49:581][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:585][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.01.49:585][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.01.49:585][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:587][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.01.49:587][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.01.49:587][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:588][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.01.49:588][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.01.49:588][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:589][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.01.49:589][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.01.49:590][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:590][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.01.49:590][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.01.49:590][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:592][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.01.49:592][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.01.49:592][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:593][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.01.49:593][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.01.49:593][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:593][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.01.49:593][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.01.49:593][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:595][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.01.49:595][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.01.49:595][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:596][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.01.49:596][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.01.49:596][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:597][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.01.49:597][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.01.49:597][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:598][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.01.49:598][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.01.49:598][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:598][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.01.49:598][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.01.49:598][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:664][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.01.49:664][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.01.49:664][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:665][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.01.49:665][727]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.01.49:665][727]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:810][727]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.49:810][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-02.01.49:811][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-02.01.49:812][728]r.CullAll = "1" [2020.04.24-02.01.49:823][728]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.01.49:824][728]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-02.01.49:824][728]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.01.49:826][728]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.01.49:924][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-02.01.49:924][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-02.01.49:924][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-02.01.50:435][760]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.01.50:547][766]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.01.50:547][766]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.01.50:547][766]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.50:547][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-02.01.50:548][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-02.01.50:620][767]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-02.01.50:624][767]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-02.01.50:624][767]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.04.24-02.01.50:624][767]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.04.24-02.01.50:626][767]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.94.197.119:7780, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254D06C3760], Channels: 145, Time: 2020.04.24-02.01.50 [2020.04.24-02.01.50:626][767]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.94.197.119:7780, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254D06C0070] [2020.04.24-02.01.50:627][767]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.04.24-02.01.50:629][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.01.50:629][767]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.01.50:629][767]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.01.50:629][767]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.01.50:630][767]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:630][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_1 - EnderWolf__, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - Respeto, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.24-02.01.50:631][767]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperFemale03_Character_C_0 - vasilissa_, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_Slasher_Character_01_C_0 - Respeto, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:631][767]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_2, Status Owner: BP_CamperFemale03_Character_C_0 - vasilissa_, Originating Player: BP_CamperMale01_C_1 - EnderWolf__, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.01.50:823][767]LogUObjectHash: Compacting FUObjectHashTables data took 6.80ms [2020.04.24-02.01.50:900][767]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-02.01.50:900][767]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-02.01.50:900][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.01.50:900][767]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.01.51:025][767]LogStreaming: Flushing async loaders took 126ms. [2020.04.24-02.01.51:025][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.01.51:025][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:026][767]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.01.51:026][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.01.51:026][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:027][767]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.01.51:027][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.01.51:027][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:156][767]LogStreaming: Flushing async loaders took 128ms. [2020.04.24-02.01.51:156][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.01.51:156][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:167][767]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.01.51:167][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-02.01.51:167][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:168][767]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.01.51:168][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-02.01.51:169][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:182][767]LogStreaming: Flushing async loaders took 13ms. [2020.04.24-02.01.51:182][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.01.51:182][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:182][767]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.01.51:182][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-02.01.51:182][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:346][767]LogStreaming: Flushing async loaders took 164ms. [2020.04.24-02.01.51:347][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-02.01.51:347][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:355][767]LogStreaming: Flushing async loaders took 9ms. [2020.04.24-02.01.51:356][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.01.51:356][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:488][767]LogStreaming: Flushing async loaders took 131ms. [2020.04.24-02.01.51:490][767]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.01.51:490][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:490][767]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.01.51:493][767]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-21.01.51 [2020.04.24-02.01.51:493][767]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.01.51:493][767]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.01.51:493][767]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.01.51:493][767]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.01.51:493][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.01.51:493][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.01.51:493][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.51:493][767]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254F41A1360] [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.01.51:494][767]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.01.51:494][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.01.51:494][767]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.01.51:506][767]LogWorld: Bringing up level for play took: 0.013470 [2020.04.24-02.01.51:507][767]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-02.01.51:507][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.01.51:507][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.01.51:507][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2548F4256B0] [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.01.51:507][767]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.01.51:507][767]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.01.51:507][767]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-02.01.51:512][767]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-02.01.51:512][767]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.24-02.01.51:559][767]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.01.51:559][767]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.01.51:559][767]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.01.51:559][767]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.01.51:559][767]LogCustomization: ------ [2020.04.24-02.01.51:559][767]LogCustomization: --> D_Head02 [2020.04.24-02.01.51:559][767]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.01.51:559][767]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.01.51:559][767]LogCustomization: ------ [2020.04.24-02.01.51:559][767]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.01.51:559][767]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.01.51:559][767]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.01.51:574][767]LogStreaming: Flushing async loaders. [2020.04.24-02.01.51:748][767]LogStreaming: Flushing async loaders took 174ms. [2020.04.24-02.01.51:775][767]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-02.01.51:831][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-02.01.51:831][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.01.51:831][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.01.51:831][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.01.51:831][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.04.24-02.01.51:831][767]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.01.51:832][767]LogLoad: Took 1.208668 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-02.01.51:832][767]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.01.51:833][767]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.01.51:833][767]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.01.51:833][767]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.51:833][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-02.01.51:834][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-02.01.51:938][768]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.51:938][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-02.01.51:939][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-02.01.51:941][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-02.01.51:941][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-02.01.51:941][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-02.01.51:942][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-02.01.52:122][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-02.01.52:123][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.01.52:123][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.01.52:123][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-02.01.52:124][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-02.01.52:210][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.01.52:210][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.01.52:210][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-02.01.52:211][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-02.01.52:223][769]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.52:223][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-02.01.52:224][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-02.01.52:497][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-02.01.52:590][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.01.52:590][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.01.52:590][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-02.01.52:596][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-02.01.52:600][770]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-02.01.52:623][772]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.24-02.01.52:623][772]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.24-02.01.52:623][772]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.24-02.01.52:643][772]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.52:643][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-02.01.52:643][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-02.01.52:779][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-02.01.52:779][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-02.01.52:779][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-02.01.52:927][778]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.52:927][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-02.01.52:928][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-02.01.53:066][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-02.01.53:066][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-02.01.53:066][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-02.01.53:071][779]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.53:071][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-02.01.53:073][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-02.01.53:184][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-02.01.54:181][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-02.01.54:181][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-02.01.54:181][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-02.01.54:181][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-02.01.54:181][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-02.01.54:181][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-02.01.54:182][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-02.01.54:182][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-02.01.54:182][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-02.01.54:182][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-02.01.54:183][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-02.01.54:183][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-02.01.54:183][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-02.01.54:195][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-02.01.54:200][780]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-02.01.54:405][788]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.20 ms [2020.04.24-02.01.54:406][788]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-02.01.54:501][792]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.54:501][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.01.54:502][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-02.01.54:642][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.01.54:642][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-02.01.54:643][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-02.01.54:650][793]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.54:650][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.01.54:651][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-02.01.54:789][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.01.54:789][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-02.01.54:789][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-02.01.54:801][794]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.54:801][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-02.01.54:802][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-02.01.54:945][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-02.01.54:945][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-02.01.54:946][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-02.01.54:972][796]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.54:973][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-02.01.54:974][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-02.01.55:118][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-02.01.55:118][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-02.01.55:119][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-02.01.55:132][797]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.55:132][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-02.01.55:133][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-02.01.55:281][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-02.01.55:281][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-02.01.55:282][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-02.01.55:292][798]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.55:292][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-02.01.55:294][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-02.01.55:451][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-02.01.55:451][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-02.01.55:452][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-02.01.55:460][799]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.55:460][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-02.01.55:461][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-02.01.55:622][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-02.01.55:623][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-02.01.55:623][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-02.01.55:629][800]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.01.55:629][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.01.55:631][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-02.01.55:792][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-02.01.55:792][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-02.01.55:793][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-02.01.55:824][802]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.284' TotalLoadTime='6.284' TimeStamp='2020-04-24T02:01:55.538Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.284' TimeStamp='2020-04-24T02:01:55.538Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.284' TimeStamp='2020-04-24T02:01:55.538Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.284' TimeStamp='2020-04-24T02:01:55.538Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014C437208D7E7F203384B004B84409C' [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.01.55:825][802]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.01.55:848][803]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.01.55:848][803]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.01.55:848][803]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.01.56:834][848]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.01.56:834][848]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.01.56:834][848]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.01.56:834][848]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.01.56:834][848]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.01.56:834][848]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.56:834][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.01.56:835][848]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.56:835][848]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.56:835][848]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.56:835][848]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.01.56:835][848]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.01.56:835][848]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.56:835][848]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.01.56:835][848]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.56:835][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.01.56:997][848]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.56:997][848]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.56:997][848]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.56:997][848]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.01.56:997][848]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.01.56:997][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.01.56:998][848]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.56:998][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.01.57:034][848]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:034][848]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:034][848]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:034][848]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:035][848]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:036][848]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.57:036][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.01.57:036][848]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.57:036][848]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.57:036][848]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:058][848]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.01.57:058][848]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.01.57:061][848]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.01.57:061][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.01.57:064][848]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.01.57:065][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.01.57:065][848]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:065][848]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:113][848]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.01.57:113][848]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.01.57:113][848]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.01.57:114][848]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:114][848]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.01.57:114][848]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.01.57:218][849]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.01.57:218][849]r.CullAll = "0" [2020.04.24-02.01.57:219][849]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.01.57:219][849]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.01.57:220][849]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.01.57:220][849]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.01.57:220][849]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.01.57:220][849]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.01.57:220][849]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EEEBB410] [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.01.57:220][849]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.01.57:220][849]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.01.57:220][849]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.01.57:220][849]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-02.01.57:221][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.01.57:221][849]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.01.57:225][849]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.01.57:227][849]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.01.57:228][849]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.01.57:229][849]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.01.57:230][849]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.01.57:230][849]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.01.57:235][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:237][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:238][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:238][849]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.01.57:238][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:238][849]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.01.57:241][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:241][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:246][849]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.01.57:247][849]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.01.57:247][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:247][849]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.01.57:250][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:358][850]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.01.57:358][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.01.57:358][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.01.57:358][850]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.01.57:358][850]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.01.57:361][850]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.01.57:361][850]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.01.57:361][850]LogUObjectGlobals: BeginLoad(/Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01) is flushing async loading [2020.04.24-02.01.57:361][850]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.01.57:368][850]LogStreaming: Flushing async loaders took 7ms. [2020.04.24-02.01.57:447][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.01.57:447][850]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.04.24-02.01.57:447][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.01.57:447][850]LogCustomization: ------ [2020.04.24-02.01.57:447][850]LogCustomization: --> D_Head02 [2020.04.24-02.01.57:447][850]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.01.57:447][850]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.01.57:447][850]LogCustomization: ------ [2020.04.24-02.01.57:447][850]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.01.57:458][850]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.01.57:458][850]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.01.57:462][850]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.01.57:462][850]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.01.57:462][850]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.01.57:480][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.01.57:480][850]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.01.57:480][850]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.01.57:500][850]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.01.57:500][850]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.01.57:510][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-02.01.57:510][850]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.04.24-02.01.57:510][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.01.57:510][850]LogCustomization: ------ [2020.04.24-02.01.57:510][850]LogCustomization: --> MT_Head005 [2020.04.24-02.01.57:510][850]LogCustomization: --> MT_Torso005 [2020.04.24-02.01.57:510][850]LogCustomization: --> MT_Legs05 [2020.04.24-02.01.57:510][850]LogCustomization: ------ [2020.04.24-02.01.57:510][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.01.57:523][850]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.01.57:524][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.01.57:528][850]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.01.57:528][850]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.01.57:528][850]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.01.57:531][850]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.01.57:537][850]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.01.57:537][850]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.01.57:537][850]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:537][850]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.01.57:537][850]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.01.57:701][856]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.01.57:701][856]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.01.57:751][858]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-02.01.57:775][859]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.01.57:775][859]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.01.57:775][859]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.01.57:775][859]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.01.57:942][866]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.92 ms [2020.04.24-02.02.00:256][989]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-02.02.00:256][989]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.00:256][989]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.02.00:256][989]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.00:256][989]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-02.02.00:256][989]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.02.00:535][ 7]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.02.00:873][ 27]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-02.02.00:873][ 27]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.00:873][ 27]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.02.00:874][ 27]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.00:874][ 27]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-02.02.00:874][ 27]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.02.01:180][ 45]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:180][ 45]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-02.02.01:181][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-02.02.01:182][ 45]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-02.02.01:183][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-02.02.01:184][ 45]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-02.02.01:184][ 45]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.01:184][ 45]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-02.02.01:507][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-02.02.01:507][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-02.02.01:508][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.01:508][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-02.02.01:508][ 63]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.01:508][ 63]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-02.02.01:508][ 63]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.02.01:527][ 65]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.02.01:609][ 70]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.02.01:664][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-02.02.01:664][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-02.02.01:664][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-02.02.01:664][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.01:664][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.02.01:665][ 73]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.01:665][ 73]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-02.02.01:665][ 73]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.02.01:891][ 86]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-02.02.01:892][ 86]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-02.02.01:892][ 86]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.01:892][ 86]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.02.01:892][ 86]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.01:892][ 86]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-02.02.01:892][ 86]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.02.02:041][ 94]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-02.02.02:041][ 94]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-02.02.02:041][ 94]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.02.02:041][ 94]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.02.02:041][ 94]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.02.02:041][ 94]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-02.02.02:042][ 94]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.02.02:364][114]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.02.02:394][116]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.02.02:469][120]LogStreaming: FLinkerLoad: creating loader took (less than) 2.96 ms [2020.04.24-02.02.02:542][124]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-02.02.02:612][128]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.02.02:912][146]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.02.02:945][148]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.24-02.02.02:986][150]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-02.02.03:064][155]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.02.03:278][168]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-02.02.03:278][168]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-02.02.03:278][168]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.02.03:314][170]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Effects/Mesh/Killer18/SM_SK_Aura_02.SM_SK_Aura_02; this export was not properly precached. [2020.04.24-02.02.03:317][170]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-02.02.03:317][170]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-02.02.03:318][170]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-02.02.03:318][170]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-02.02.03:318][170]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-02.02.03:318][170]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-02.02.03:318][170]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-02.02.03:318][170]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-02.02.03:323][170]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-02.02.03:323][170]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-02.02.03:323][170]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-02.02.03:323][170]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-02.02.03:323][170]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-02.02.03:323][170]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_28; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_15; this export was not properly precached. [2020.04.24-02.02.03:324][170]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_6.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.02.03:325][170]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_4.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.02.03:325][170]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_2; this export was not properly precached. [2020.04.24-02.02.03:325][170]LogLinker: Warning: Hitch on async loading of ParticleModuleLocation /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLocation_8; this export was not properly precached. [2020.04.24-02.02.03:325][170]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-02.02.03:337][171]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.02.03:457][178]LogAsyncLoad: Done loading library async: Menu in 147.4 sec [2020.04.24-02.02.27:805][639]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.02.27:806][639]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.02.27:806][639]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.02.27:806][639]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.03.23:939][ 7]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.04.24-02.03.23:957][ 8]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.03.23:957][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.24-02.03.23:957][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.03.23:957][ 8]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.03.23:957][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-02.03.23:957][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.03.23:957][ 8]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.03.23:957][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.03.23:957][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.03.23:957][ 8]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.23:958][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.04.24-02.03.23:962][ 8]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.23:962][ 8]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.23:962][ 8]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.24:007][ 8]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.04.24-02.03.24:007][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.04.24-02.03.25:356][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.03.25:372][ 91]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.25:372][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.04.24-02.03.25:373][ 91]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.25:373][ 91]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.25:373][ 91]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.24-02.03.25:373][ 91]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.03.25:373][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.24-02.03.25:373][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.03.25:373][ 91]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.03.25:373][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-02.03.25:373][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.03.25:373][ 91]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.03.25:373][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.03.25:373][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.03.26:556][162]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_UI(31) [2020.04.24-02.03.26:573][163]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.03.26:574][163]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.03.26:574][163]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.03.26:574][163]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.26:574][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.04.24-02.03.26:620][163]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.26:620][163]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.26:620][163]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.26:620][163]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.26:639][163]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.24-02.03.26:639][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.04.24-02.03.28:822][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198010562289 [2020.04.24-02.03.28:822][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198010562289, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.03.28:822][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Sethbane, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.03.36:906][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.03.36:923][772]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.36:923][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.04.24-02.03.36:925][772]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.36:925][772]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.36:925][772]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.36:930][772]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.24-02.03.36:930][772]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.03.36:930][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.24-02.03.36:930][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.03.36:930][772]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.03.36:930][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-02.03.36:931][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.03.36:931][772]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.03.36:931][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.03.36:931][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.03.44:619][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-02.03.44:621][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.04.16:523][147]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: PARTY_LOBBY_TO_STORE_WITH_SELECTED_CHARACTER(102) [2020.04.24-02.04.16:539][148]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:539][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.04.16:547][148]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:547][148]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:547][148]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:547][148]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:548][148]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:548][148]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:548][148]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:548][148]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:548][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.04.24-02.04.16:600][148]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:600][148]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:600][148]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:600][148]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.04.24-02.04.16:600][148]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.04.16:600][148]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.04.16:602][148]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:602][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.04.16:603][148]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:603][148]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:603][148]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:603][148]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:605][148]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:608][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.16:609][148]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.04.16:609][148]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.04.16:609][148]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.04.16:609][148]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.04.16:609][148]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.04.16:609][148]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.04.16:609][148]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.04.16:609][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.16:609][148]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:609][148]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.04.16:610][148]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.04.16:610][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.04.24-02.04.16:610][148]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:610][148]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:610][148]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:610][148]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.16:610][148]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.16:610][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.04.16:611][148]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.16:611][148]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.16:611][148]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.16:611][148]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.04.16:611][148]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:611][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.04.16:778][148]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:778][148]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:778][148]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.04.16:778][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.04.16:778][148]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:778][148]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:779][148]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:779][148]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:779][148]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:779][148]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.16:805][149]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.04.16:805][149]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.04.16:805][149]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.04.16:825][150]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.04.16:825][150]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.24-02.04.17:243][174]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.04.17:243][174]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-02.04.17:243][174]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.04.17:243][174]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.04.17:243][174]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.04.17:243][174]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.04.17:243][174]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.04.17:243][174]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.04.17:245][174]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.04.24-02.04.17:260][175]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.04.17:320][179]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.24-02.04.17:321][179]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.04.17:455][187]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.04.17:455][187]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.04.17:455][187]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.04.17:570][194]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.04.17:570][194]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.04.17:654][199]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.04.17:654][199]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.04.24-02.04.17:657][199]LogShopSystem: Error: [ Standalone] UShopManager::Local_BackendLoadShopDataCompleteSuccessfully() : Item (FM_Torso01_CNEvent03_01) is marked as IsInStore but is not on Mirrors. This item won't be available. [2020.04.24-02.04.17:657][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.24-02.04.18:060][199]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_0 [2020.04.24-02.04.18:060][199]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_0 [2020.04.24-02.04.18:062][199]LogAsyncLoad: 154 assets in CharacterItemsLibrary_0 [2020.04.24-02.04.18:161][199]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_0 [2020.04.24-02.04.18:161][199]LogAsyncLoad: Stopped loading library async: CharacterItemsLibrary_0 [2020.04.24-02.04.18:161][199]LogAsyncLoad: Resume loading library async: CharacterItemsLibrary_0 [2020.04.24-02.04.20:054][200]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:054][200]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:054][200]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:660][216]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000067 seconds [2020.04.24-02.04.20:660][216]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.04.20:660][216]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.04.20:660][216]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.04.20:661][216]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.04.20:661][216]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.04.20:661][216]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.04.20:689][218]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:690][218]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:690][218]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:690][218]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.20:690][218]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:204][247]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:204][247]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:204][247]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:273][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:274][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:274][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:274][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:274][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:274][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:274][251]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:895][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:895][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:896][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:897][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.21:897][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.22:099][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.04.24-02.04.22:099][301]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 0 [2020.04.24-02.04.22:099][301]LogAsyncLoad: Unloading library CharacterItemsLibrary_0 [2020.04.24-02.04.26:092][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.24-02.04.27:776][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.24-02.04.28:154][619]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.04.28:154][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.04.28:604][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.04.30:137][738]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.04.31:098][790]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435457 [2020.04.24-02.04.31:098][790]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_268435457 [2020.04.24-02.04.31:099][790]LogAsyncLoad: 86 assets in CharacterItemsLibrary_268435457 [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:232][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:233][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:233][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:233][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:233][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:233][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:233][797]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:608][818]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000052 seconds [2020.04.24-02.04.32:608][818]LogUObjectGlobals: BeginLoad(/Game/Audio/SoundBanks/Killer_02_Menu) is flushing async loading [2020.04.24-02.04.32:608][818]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.04.32:628][818]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Wraith/Materials/MI_TWBody01_P01.MI_TWBody01_P01; this export was not properly precached. [2020.04.24-02.04.32:631][818]LogStreaming: Flushing async loaders took 23ms. [2020.04.24-02.04.32:632][818]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item WR_Head01_01 [2020.04.24-02.04.32:632][818]GameFlow: (CustomizedAudio) - Update Sound with item WR_Head01_01 [2020.04.24-02.04.32:632][818]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body006 [2020.04.24-02.04.32:789][818]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body006 [2020.04.24-02.04.32:789][818]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.04.24-02.04.32:789][818]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.04.24-02.04.32:959][827]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:959][827]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.32:960][827]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:550][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:550][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:550][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:551][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:551][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:551][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:551][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:551][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:551][862]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:988][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:988][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:988][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.33:989][889]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:271][905]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:272][905]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:272][905]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:421][914]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:421][914]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:421][914]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:792][935]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:792][935]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:792][935]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:792][935]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.34:792][935]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:015][949]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-02.04.35:172][958]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:172][958]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:172][958]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:421][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:421][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:422][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:422][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:422][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:422][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:422][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:422][973]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:530][980]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-02.04.35:578][983]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_HairChains_ACC010_REF.AB_TW_HairChains_ACC010_REF_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_TW_HairChains_ACC010_REF_AnimGraphNode_TransitionResult_327551944399A191F70C9B85EA8810B7; this export was not properly precached. [2020.04.24-02.04.35:578][983]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_HairChains_ACC010_REF.AB_TW_HairChains_ACC010_REF_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.04.35:578][983]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_HairChains_ACC010_REF.AB_TW_HairChains_ACC010_REF_C:ExecuteUbergraph_AB_TW_HairChains_ACC010_REF; this export was not properly precached. [2020.04.24-02.04.35:578][983]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_HairChains_ACC010_REF.AB_TW_HairChains_ACC010_REF_C:ExecuteUbergraph_AB_TW_HairChains_ACC010_REF.EntryPoint; this export was not properly precached. [2020.04.24-02.04.35:578][983]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_HairChains_ACC010_REF.AB_TW_HairChains_ACC010_REF_C:AnimGraphNode_Root_078F233D4EA1B3EC4EE1318CF71BD284; this export was not properly precached. [2020.04.24-02.04.35:578][983]LogLinker: Warning: Hitch on async loading of AB_TW_HairChains_ACC010_REF_C /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_HairChains_ACC010_REF.Default__AB_TW_HairChains_ACC010_REF_C; this export was not properly precached. [2020.04.24-02.04.35:604][984]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:605][984]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:605][984]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:605][984]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:605][984]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:605][984]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:817][996]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.04.35:865][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.AB_TW_Hair_ACC011_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_TW_Hair_ACC011_AnimGraphNode_TransitionResult_505DD2254AF07740F1A2C8B4C8459644; this export was not properly precached. [2020.04.24-02.04.35:865][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.AB_TW_Hair_ACC011_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_TW_Hair_ACC011_AnimGraphNode_TransitionResult_2B9310AE44AC67AF91F9C09D4E93EB10; this export was not properly precached. [2020.04.24-02.04.35:865][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.AB_TW_Hair_ACC011_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.04.35:865][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.AB_TW_Hair_ACC011_C:ExecuteUbergraph_AB_TW_Hair_ACC011; this export was not properly precached. [2020.04.24-02.04.35:866][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.AB_TW_Hair_ACC011_C:ExecuteUbergraph_AB_TW_Hair_ACC011.EntryPoint; this export was not properly precached. [2020.04.24-02.04.35:866][999]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.AB_TW_Hair_ACC011_C:AnimGraphNode_Root_A615719E4CA13607CF13648244ACBB84; this export was not properly precached. [2020.04.24-02.04.35:866][999]LogLinker: Warning: Hitch on async loading of AB_TW_Hair_ACC011_C /Game/Characters/Slashers/Wraith/Models/Heads/ACC/Blueprints/AB_TW_Hair_ACC011.Default__AB_TW_Hair_ACC011_C; this export was not properly precached. [2020.04.24-02.04.35:889][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:889][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:889][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:889][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:889][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:890][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.35:890][ 0]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:039][ 9]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:039][ 9]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:138][ 15]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:138][ 15]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:302][ 24]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.04.36:332][ 26]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.04.36:355][ 27]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:355][ 27]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:400][ 30]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.04.36:471][ 34]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:471][ 34]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:472][ 34]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:538][ 38]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:538][ 38]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:538][ 38]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:539][ 38]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:612][ 43]LogLinker: Warning: Hitch on async loading of MaterialExpressionVectorParameter /Game/DumpingGround/M_LetsColorIt_Wireframe.M_LetsColorIt_Wireframe:MaterialExpressionVectorParameter_0; this export was not properly precached. [2020.04.24-02.04.36:719][ 49]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.04.36:839][ 56]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_268435457 in 5.8 sec [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_268435457 [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Global [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Global [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Game [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Start loading library async: Game [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: 27 assets in Game [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.04.36:888][ 59]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.04.36:908][ 61]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.10 ms [2020.04.24-02.04.37:010][ 66]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.04.37:012][ 66]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.04.37:012][ 66]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-02.04.37:012][ 66]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-02.04.37:033][ 67]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_5; this export was not properly precached. [2020.04.24-02.04.37:033][ 67]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-02.04.37:033][ 67]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.04.37:033][ 67]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.04.37:083][ 70]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-02.04.37:113][ 72]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-02.04.37:132][ 73]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.04.37:171][ 75]LogAsyncLoad: Done loading library async: Game in 20.8 sec [2020.04.24-02.04.41:688][346]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 268435457 [2020.04.24-02.04.41:688][346]LogAsyncLoad: Unloading library CharacterItemsLibrary_268435457 [2020.04.24-02.04.44:137][475]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.04.44:137][475]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.04.44:155][476]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:155][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:160][476]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:161][476]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:161][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.04.44:208][476]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:208][476]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:208][476]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:208][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.04.44:401][476]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:401][476]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:401][476]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:401][476]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.04.44:402][476]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.04.44:402][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.04.44:402][476]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:424][476]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:424][476]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:427][476]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.04.44:427][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.04.44:430][476]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.44:430][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.04.44:431][476]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.44:431][476]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.44:431][476]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:431][476]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:479][476]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.04.44:479][476]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.04.44:479][476]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.04.44:479][476]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:480][476]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.04.44:480][476]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.04.44:480][476]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.04.44:480][476]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.04.44:480][476]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.04.44:480][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.04.44:499][477]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.04.44:500][477]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.04.44:500][477]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.04.44:500][477]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.04.44:500][477]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.04.44:500][477]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.04.44:500][477]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.04.44:500][477]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25535F05DD0] [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.04.44:500][477]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.04.44:501][477]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.04.44:501][477]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.04.44:501][477]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.04.44:501][477]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.04.44:506][477]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.04.44:508][477]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.04.44:509][477]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.04.44:510][477]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.04.44:511][477]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.04.44:511][477]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.04.44:517][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:521][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:521][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:521][477]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.04.44:521][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:522][477]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.04.44:526][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:526][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:530][477]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.04.44:530][477]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.04.44:530][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:530][477]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.04.44:533][477]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.04.44:548][478]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.04.44:552][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.04.44:552][478]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.04.44:552][478]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.04.44:554][478]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.04.44:554][478]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.04.44:556][478]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.04.44:557][478]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.04.24-02.04.44:557][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.04.44:557][478]LogCustomization: ------ [2020.04.24-02.04.44:557][478]LogCustomization: --> D_Head02 [2020.04.24-02.04.44:557][478]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.04.44:557][478]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.04.44:557][478]LogCustomization: ------ [2020.04.24-02.04.44:557][478]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.04.44:566][478]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.04.44:566][478]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.04.44:571][478]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.04.44:571][478]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.04.44:572][478]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.04.44:580][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.04.44:580][478]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.04.44:580][478]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.04.44:601][478]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.04.44:601][478]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.04.44:603][478]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-02.04.44:603][478]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.04.24-02.04.44:603][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.04.44:603][478]LogCustomization: ------ [2020.04.24-02.04.44:603][478]LogCustomization: --> MT_Head005 [2020.04.24-02.04.44:603][478]LogCustomization: --> MT_Torso005 [2020.04.24-02.04.44:603][478]LogCustomization: --> MT_Legs05 [2020.04.24-02.04.44:603][478]LogCustomization: ------ [2020.04.24-02.04.44:603][478]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.04.44:615][478]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.04.44:615][478]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.04.44:620][478]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_11.SkeletalMeshComponent0' [2020.04.24-02.04.44:620][478]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.04.44:620][478]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.04.44:623][478]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.04.45:861][551]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.04.45:862][551]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.04.45:862][551]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-02.04.45:862][551]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.04.45:862][551]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-02.04.45:862][551]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.04.45:876][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.04.45:876][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.04.45:876][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.04.45:876][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.04.45:876][552]LogCustomization: ------ [2020.04.24-02.04.45:876][552]LogCustomization: --> D_Head02 [2020.04.24-02.04.45:876][552]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.04.45:876][552]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.04.45:876][552]LogCustomization: ------ [2020.04.24-02.04.45:876][552]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.04.45:876][552]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.04.45:876][552]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.04.45:876][552]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.04.45:876][552]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.04.45:876][552]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.04.45:877][552]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.04.45:877][552]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.24-02.04.45:878][552]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.04.45:878][552]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.04.45:878][552]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.04.45:878][552]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-02.04.45:878][552]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.04.45:878][552]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-02.04.45:878][552]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.04.45:878][552]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.04.45:896][553]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-02.04.45:896][553]GameFlow: Starting Quickmatch: GameSession [2020.04.24-02.04.45:896][553]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-02.04.45:896][553]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-02.04.45:896][553]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-02.04.45:896][553]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-02.04.45:896][553]GameFlow: Verbose: Doing Find Sessions [2020.04.24-02.04.45:906][554]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.04.45:987][559]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.04.45:987][559]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.04.46:054][563]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.04.46:054][563]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.04.46:054][563]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.24-02.04.46:054][563]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.04.46:136][568]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.04.46:136][568]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.04.46:170][570]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.04.46:220][573]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.04.46:232][574]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.333482 seconds [2020.04.24-02.04.56:270][176]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.04.56:403][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.04.56:413][185]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.156993 seconds [2020.04.24-02.05.06:454][787]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.06:602][796]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.06:617][797]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177307 seconds [2020.04.24-02.05.16:653][399]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.16:769][406]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.16:776][407]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.136630 seconds [2020.04.24-02.05.26:819][ 9]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.26:936][ 16]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.26:942][ 17]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.135544 seconds [2020.04.24-02.05.36:986][619]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.37:136][628]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.37:148][629]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177154 seconds [2020.04.24-02.05.39:771][787]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198082553014 [2020.04.24-02.05.39:787][787]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198082553014, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.05.47:185][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.47:319][239]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.47:329][240]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157266 seconds [2020.04.24-02.05.57:369][842]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.57:535][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.05.57:552][853]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.197054 seconds [2020.04.24-02.06.02:585][155]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.06.02:585][155]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...FE8E] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.06.07:586][455]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.07:752][465]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.07:769][466]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.197912 seconds [2020.04.24-02.06.17:802][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.17:918][ 75]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.17:925][ 76]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.136568 seconds [2020.04.24-02.06.27:720][664]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.06.27:735][664]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.06.27:735][664]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.06.27:968][678]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.28:152][689]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.28:172][691]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.216834 seconds [2020.04.24-02.06.30:748][845]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.06.30:752][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.06.30:752][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.06.38:219][293]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.38:351][301]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.38:362][302]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157512 seconds [2020.04.24-02.06.48:402][904]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.48:568][914]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.48:585][915]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.198004 seconds [2020.04.24-02.06.58:618][517]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.58:768][526]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.06.58:782][527]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177474 seconds [2020.04.24-02.07.08:334][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.07.08:335][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.07.08:335][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.07.08:818][129]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.07.09:017][141]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.07.09:020][142]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.217203 seconds [2020.04.24-02.07.19:051][743]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.07.19:234][754]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.07.19:254][756]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.217283 seconds [2020.04.24-02.07.19:330][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.07.19:335][760]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...FE8E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.07.25:201][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-02.07.25:201][112]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.07.29:301][358]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.07.29:468][368]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:07:26.456Z : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: MirrorsSessionId=00c7d0a4-8a03-49ce-a949-7c16e34f1c74 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: HostPublicIp=184.73.49.151 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: EncryptionKey=khrD6ts6fcD0PzIwwXhMt95S3HA6+CCtn076PsXPP7g= : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02B08D7E7F43C8E7D82078F4971|184.73.49.151|7780 : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: MatchMembersA=["a41aed69-9b16-496a-a0fe-f90e3d0b52a6"] : OnlineService [2020.04.24-02.07.29:468][368]LogOnlineSession: Verbose: OSS: MatchMembersB=["37cde2a0-bfe3-11e6-91d3-b339787ab1d3","cec69f00-079e-11e7-a358-d70fb0c33422","be005268-348a-486c-8fb3-48aa9a83025a","34d1e0b0-bfe3-11e6-91d3-b339787ab1d3"] : OnlineService [2020.04.24-02.07.29:468][368]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-02.07.29:468][368]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.29:484][369]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.197610 seconds [2020.04.24-02.07.29:485][369]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-02.07.29:485][369]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-02.07.29:485][369]GameFlow: Joining sesion : GameSession [2020.04.24-02.07.29:485][369]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-02.07.29:485][369]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-02.07.29:485][369]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-02.07.29:485][369]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-02.07.29:485][369]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-02.07.29:486][369]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.07.29:486][369]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-02.07.29:486][369]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.07.29:486][369]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-02.07.29:486][369]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.07.29:486][369]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.07.29:486][369]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-02.07.29:486][369]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.07.29:487][369]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.07.29:487][369]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.07.29:488][369]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-02.07.29:488][369]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.07.29:488][369]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.07.29:488][369]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.07.29:488][369]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-02.07.29:488][369]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.07.29:488][369]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.07.29:488][369]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.07.29:488][369]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.07.29:489][369]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:489][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:496][369]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:496][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.07.29:497][369]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:498][369]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:498][369]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:498][369]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:500][369]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:505][369]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.07.29:507][369]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.07.29:507][369]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.07.29:507][369]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.07.29:507][369]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.29:507][369]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.07.29:507][369]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.07.29:507][369]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.07.29:507][369]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.07.29:508][369]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.29:508][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.29:508][369]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.29:508][369]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.07.29:508][369]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:508][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.07.29:511][369]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:511][369]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:511][369]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:511][369]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.07.29:511][369]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.07.29:511][369]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.07.29:511][369]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.07.29:511][369]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.07.29:511][369]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.07.29:511][369]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.07.29:511][369]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.07.29:511][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.07.29:511][369]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.29:511][369]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.07.29:513][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.07.29:513][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.07.29:513][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:514][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.07.29:514][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.07.29:514][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:515][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.07.29:516][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.07.29:516][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:516][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.07.29:516][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.07.29:516][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:517][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.07.29:517][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.07.29:517][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:518][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.07.29:519][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.07.29:519][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:520][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.07.29:520][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.07.29:520][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:521][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.07.29:521][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.07.29:521][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:522][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.07.29:523][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.07.29:523][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:524][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.07.29:524][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.07.29:524][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:525][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.07.29:525][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.07.29:525][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:526][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.07.29:526][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.07.29:526][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:527][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.07.29:527][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.07.29:527][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:528][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.07.29:528][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.07.29:528][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:529][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.07.29:529][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.07.29:529][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:530][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.07.29:530][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.07.29:530][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:531][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.07.29:531][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.07.29:531][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:532][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.07.29:532][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.07.29:532][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:533][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.07.29:533][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.07.29:533][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:534][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.07.29:534][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.07.29:534][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:536][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.07.29:536][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.07.29:536][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:537][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.07.29:537][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.07.29:537][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:538][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.07.29:538][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.07.29:539][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:540][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.07.29:540][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.07.29:540][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:540][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.07.29:540][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.07.29:540][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:541][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.07.29:541][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.07.29:541][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:542][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.07.29:542][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.07.29:542][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:543][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.07.29:543][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.07.29:543][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:544][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.07.29:544][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.07.29:544][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:548][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.07.29:548][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.07.29:548][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:550][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.07.29:550][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.07.29:550][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:551][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.07.29:551][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.07.29:551][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:552][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.07.29:552][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.07.29:552][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:553][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.07.29:553][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.07.29:553][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:555][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.07.29:555][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.07.29:555][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:556][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.07.29:556][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.07.29:556][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:557][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.07.29:557][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.07.29:557][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:558][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.07.29:558][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.07.29:558][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:560][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.07.29:560][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.07.29:560][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:560][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.07.29:561][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.07.29:561][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:562][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.07.29:562][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.07.29:562][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:562][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.07.29:562][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.07.29:562][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:563][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.07.29:563][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.07.29:563][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:564][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.07.29:565][369]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.07.29:565][369]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.07.29:588][370]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.07.29:588][370]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.07.29:588][370]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.07.29:588][370]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.07.29:588][370]r.CullAll = "1" [2020.04.24-02.07.29:589][370]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.29:589][370]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.29:589][370]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.07.29:589][370]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.29:589][370]LogCustomization: ------ [2020.04.24-02.07.29:589][370]LogCustomization: --> D_Head02 [2020.04.24-02.07.29:589][370]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.29:589][370]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.29:589][370]LogCustomization: ------ [2020.04.24-02.07.29:589][370]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.07.29:589][370]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.07.29:589][370]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.07.29:589][370]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.07.29:589][370]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.07.29:589][370]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.07.29:590][370]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.07.29:590][370]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.07.29:605][371]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.29:605][371]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.07.29:605][371]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-02.07.29:701][377]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.07.29:701][377]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.07.29:734][379]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.29:735][379]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.07.30:251][410]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.30:518][426]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.07.30:518][426]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-02.07.30:519][426]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.07.30:534][427]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-02.07.30:534][427]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-02.07.30:534][427]LogNet: Browse: 184.73.49.151:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-02.07.30:534][427]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-02.07.30:535][427]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-02.07.30:535][427]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-02.07.30:535][427]LogNet: Game client on port 7780, rate 10000 [2020.04.24-02.07.30:568][429]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.30:667][435]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 184.73.49.151:7780, Name: SteamNetConnection_5, Driver: PendingNetDriver SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-02.07.30:801][443]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-02.07.30:818][443]LogLoad: LoadMap: 184.73.49.151:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-02.07.30:829][443]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.07.30:829][443]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.07.30:829][443]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.07.30:829][443]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.30:829][443]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-02.07.30:829][443]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.07.30:829][443]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.07.30:860][443]LogUObjectHash: Compacting FUObjectHashTables data took 6.35ms [2020.04.24-02.07.30:883][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.07.30:883][443]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.07.31:008][443]LogStreaming: Flushing async loaders took 125ms. [2020.04.24-02.07.31:009][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.07.31:009][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:020][443]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.07.31:020][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.07.31:020][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:020][443]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.07.31:021][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-02.07.31:021][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:039][443]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-02.07.31:039][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.07.31:039][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:040][443]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.07.31:040][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.07.31:040][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:175][443]LogStreaming: Flushing async loaders took 135ms. [2020.04.24-02.07.31:178][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.07.31:178][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:180][443]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.07.31:180][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.07.31:180][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:180][443]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.07.31:180][443]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.07.31:180][443]LogStreaming: Flushing async loaders. [2020.04.24-02.07.31:181][443]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.07.31:183][443]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-21.07.31 [2020.04.24-02.07.31:183][443]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.07.31:183][443]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.07.31:188][443]LogWorld: Bringing up level for play took: 0.005474 [2020.04.24-02.07.31:189][443]LogLoad: Took 0.370791 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-02.07.31:192][444]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.31:193][444]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.31:200][445]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.24-02.07.31:280][448]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-02.07.31:280][448]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-02.07.31:280][448]LogDBDEasyAntiCheat: slave connected [2020.04.24-02.07.31:299][450]LogStreaming: FLinkerLoad: creating loader took (less than) 3.83 ms [2020.04.24-02.07.31:303][450]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.91 ms [2020.04.24-02.07.31:333][452]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Ukraine/Props/Corpses/UKR_HangedMan_01.uasset Offset = 993982 Size = 65536 [2020.04.24-02.07.31:334][452]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Ukraine/Props/Corpses/UKR_HangedMan_01.UKR_HangedMan_01; this export was not properly precached. [2020.04.24-02.07.31:468][459]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000038 seconds [2020.04.24-02.07.31:468][459]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-02.07.31:468][459]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-02.07.31:518][462]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.07.31:518][462]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.025' TotalLoadTime='2.025' TimeStamp='2020-04-24T02:07:31.225Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.07.31:518][462]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.07.31:518][462]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.025' TimeStamp='2020-04-24T02:07:31.225Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.07.31:518][462]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.07.31:545][464]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.07.31:545][464]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-02.07.31:545][464]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.07.31:545][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.31:546][464]LogCustomization: ------ [2020.04.24-02.07.31:546][464]LogCustomization: --> D_Head02 [2020.04.24-02.07.31:546][464]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.31:546][464]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.31:546][464]LogCustomization: ------ [2020.04.24-02.07.31:546][464]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.31:596][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000032 seconds [2020.04.24-02.07.31:596][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.07.31:596][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.07.31:611][468]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.07.31:611][468]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.07.31:627][469]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.07.31:627][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.116' TotalLoadTime='2.141' TimeStamp='2020-04-24T02:07:31.341Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.07.31:627][469]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.07.31:628][469]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.141' TimeStamp='2020-04-24T02:07:31.341Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.07.31:628][469]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.07.31:628][469]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.07.31:646][470]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.31:647][470]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.07.31:647][470]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.07.31:647][470]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='184.73.49.151:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.07.31:774][478]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.07.31:774][478]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a41aed69-9b16-496a-a0fe-f90e3d0b52a6|76561198016208894 [2020.04.24-02.07.31:774][478]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.07.31:774][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.31:774][478]LogCustomization: ------ [2020.04.24-02.07.31:774][478]LogCustomization: --> DO_Head01 [2020.04.24-02.07.31:774][478]LogCustomization: --> DO_Body01_01 [2020.04.24-02.07.31:774][478]LogCustomization: --> DO_Weapon01_01 [2020.04.24-02.07.31:774][478]LogCustomization: ------ [2020.04.24-02.07.31:774][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.31:838][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.31:838][482]LogCustomization: ------ [2020.04.24-02.07.31:838][482]LogCustomization: --> D_Head02 [2020.04.24-02.07.31:838][482]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.31:838][482]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.31:838][482]LogCustomization: ------ [2020.04.24-02.07.32:153][501]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.32:153][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.32:153][501]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.07.32:153][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-02.07.32:153][501]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.07.32:153][501]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.32:153][501]LogCustomization: ------ [2020.04.24-02.07.32:153][501]LogCustomization: --> MT_Head005 [2020.04.24-02.07.32:153][501]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.32:153][501]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.32:153][501]LogCustomization: ------ [2020.04.24-02.07.32:153][501]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.32:153][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.32:384][515]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.32:384][515]LogCustomization: ------ [2020.04.24-02.07.32:384][515]LogCustomization: --> DO_Head01 [2020.04.24-02.07.32:384][515]LogCustomization: --> DO_Body01_01 [2020.04.24-02.07.32:384][515]LogCustomization: --> DO_Weapon01_01 [2020.04.24-02.07.32:384][515]LogCustomization: ------ [2020.04.24-02.07.32:384][515]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.32:635][530]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.07.32:635][530]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.07.32:635][530]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.07.32:635][530]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.07.32:635][530]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.07.32:635][530]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:635][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.07.32:635][530]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:635][530]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:635][530]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:635][530]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.07.32:635][530]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.07.32:635][530]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:635][530]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.07.32:635][530]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:636][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.07.32:833][530]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:833][530]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:833][530]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:833][530]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.07.32:833][530]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.07.32:833][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.07.32:834][530]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:834][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.07.32:873][530]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:873][530]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:873][530]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:873][530]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:874][530]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.32:875][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.32:875][530]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:897][530]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.07.32:897][530]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.07.32:897][530]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.07.32:897][530]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.07.32:897][530]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.07.32:897][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.07.32:901][530]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.07.32:901][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.07.32:901][530]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:901][530]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:950][530]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.07.32:950][530]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.07.32:950][530]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.07.32:950][530]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:950][530]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.07.32:950][530]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.07.33:081][531]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.07.33:083][531]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.07.33:084][531]r.CullAll = "0" [2020.04.24-02.07.33:084][531]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.33:084][531]LogCustomization: ------ [2020.04.24-02.07.33:084][531]LogCustomization: --> MT_Head005 [2020.04.24-02.07.33:084][531]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.33:084][531]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.33:084][531]LogCustomization: ------ [2020.04.24-02.07.33:085][531]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.07.33:085][531]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.07.33:085][531]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.07.33:085][531]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-02.07.33:085][531]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.07.33:139][531]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.07.33:139][531]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.07.33:140][531]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22546&schemaVersion=0] [2020.04.24-02.07.33:140][531]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.33:257][532]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.07.33:258][532]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.07.33:258][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.33:258][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.33:258][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.07.33:258][532]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.07.33:258][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.07.33:260][532]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.07.33:262][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-02.07.33:262][532]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.04.24-02.07.33:262][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.33:262][532]LogCustomization: ------ [2020.04.24-02.07.33:262][532]LogCustomization: --> D_Head02 [2020.04.24-02.07.33:263][532]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.33:263][532]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.33:263][532]LogCustomization: ------ [2020.04.24-02.07.33:263][532]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.07.33:273][532]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.07.33:273][532]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.07.33:276][532]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.07.33:276][532]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.07.33:277][532]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.07.33:285][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.33:286][532]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.07.33:286][532]LogCustomization: ------ [2020.04.24-02.07.33:286][532]LogCustomization: --> DO_Head01 [2020.04.24-02.07.33:286][532]LogCustomization: --> DO_Body01_01 [2020.04.24-02.07.33:286][532]LogCustomization: --> DO_Weapon01_01 [2020.04.24-02.07.33:286][532]LogCustomization: ------ [2020.04.24-02.07.33:286][532]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.33:286][532]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.07.33:286][532]LogCustomization: ------ [2020.04.24-02.07.33:286][532]LogCustomization: --> MT_Head005 [2020.04.24-02.07.33:286][532]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.33:286][532]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.33:286][532]LogCustomization: ------ [2020.04.24-02.07.33:286][532]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.33:306][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.07.33:306][533]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.07.33:306][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.07.33:306][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435462. [2020.04.24-02.07.33:312][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000037 seconds [2020.04.24-02.07.33:413][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.04.24-02.07.33:413][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.33:413][533]LogCustomization: ------ [2020.04.24-02.07.33:413][533]LogCustomization: --> DO_Head01 [2020.04.24-02.07.33:413][533]LogCustomization: --> DO_Body01_01 [2020.04.24-02.07.33:413][533]LogCustomization: --> DO_Weapon01_01 [2020.04.24-02.07.33:413][533]LogCustomization: ------ [2020.04.24-02.07.33:413][533]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01 [2020.04.24-02.07.33:414][533]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01 [2020.04.24-02.07.33:414][533]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.04.24-02.07.33:498][533]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.04.24-02.07.33:498][533]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.04.24-02.07.33:501][533]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.04.24-02.07.33:501][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.07.33:501][533]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.07.33:501][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.07.33:501][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.07.33:502][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-02.07.33:502][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.24-02.07.33:502][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.33:502][533]LogCustomization: ------ [2020.04.24-02.07.33:502][533]LogCustomization: --> MT_Head005 [2020.04.24-02.07.33:502][533]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.33:502][533]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.33:502][533]LogCustomization: ------ [2020.04.24-02.07.33:502][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.07.33:514][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.07.33:514][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.07.33:518][533]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_4.SkeletalMeshComponent0' [2020.04.24-02.07.33:518][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.07.33:518][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.07.33:521][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.07.33:529][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22546&schemaVersion=0] [2020.04.24-02.07.33:529][534]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.07.33:538][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.33:538][534]LogCustomization: ------ [2020.04.24-02.07.33:538][534]LogCustomization: --> D_Head02 [2020.04.24-02.07.33:538][534]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.33:538][534]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.33:538][534]LogCustomization: ------ [2020.04.24-02.07.33:538][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.33:538][534]LogCustomization: ------ [2020.04.24-02.07.33:539][534]LogCustomization: --> D_Head02 [2020.04.24-02.07.33:539][534]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.33:539][534]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.33:539][534]LogCustomization: ------ [2020.04.24-02.07.33:539][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.07.33:539][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.07.33:539][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.07.33:539][534]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.07.33:539][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.07.33:539][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.07.33:540][534]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.33:540][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.33:540][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.07.33:540][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.33:540][534]LogCustomization: ------ [2020.04.24-02.07.33:540][534]LogCustomization: --> D_Head02 [2020.04.24-02.07.33:540][534]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.33:540][534]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.33:540][534]LogCustomization: ------ [2020.04.24-02.07.33:540][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.07.33:540][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.07.33:540][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.07.33:540][534]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.07.33:540][534]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.07.33:540][534]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.07.33:542][534]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.07.33:542][534]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.07.33:718][544]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.07.33:718][544]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.07.33:785][548]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.34:154][569]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.34:154][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-02.07.34:192][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.07.34:192][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-02.07.34:192][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.34:618][596]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-02.07.34:618][596]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.34:735][603]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.34:735][603]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.07.34:735][603]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-02.07.34:852][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.34:852][610]LogCustomization: ------ [2020.04.24-02.07.34:852][610]LogCustomization: --> MT_Head005 [2020.04.24-02.07.34:852][610]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.34:852][610]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.34:852][610]LogCustomization: ------ [2020.04.24-02.07.34:852][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.34:852][610]LogCustomization: ------ [2020.04.24-02.07.34:852][610]LogCustomization: --> MT_Head005 [2020.04.24-02.07.34:852][610]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.34:852][610]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.34:852][610]LogCustomization: ------ [2020.04.24-02.07.34:852][610]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.07.34:852][610]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.07.34:852][610]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.07.34:852][610]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.07.34:852][610]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.07.34:852][610]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.07.34:853][610]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.34:853][610]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.34:853][610]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.07.34:853][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.34:853][610]LogCustomization: ------ [2020.04.24-02.07.34:853][610]LogCustomization: --> MT_Head005 [2020.04.24-02.07.34:853][610]LogCustomization: --> MT_Torso005 [2020.04.24-02.07.34:853][610]LogCustomization: --> MT_Legs05 [2020.04.24-02.07.34:853][610]LogCustomization: ------ [2020.04.24-02.07.34:853][610]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.07.34:853][610]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.07.34:853][610]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.07.34:853][610]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.07.34:853][610]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.07.34:853][610]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.07.35:007][620]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-02.07.35:018][620]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.35:151][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-02.07.35:204][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.35:204][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.35:204][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.35:204][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.07.35:204][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.07.35:204][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-02.07.35:303][637]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.07.35:303][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-02.07.35:501][649]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.07.35:501][649]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.07.36:151][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-02.07.36:201][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.07.36:317][698]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.07.36:317][698]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:37cde2a0-bfe3-11e6-91d3-b339787ab1d3|76561198059457444 [2020.04.24-02.07.36:317][698]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.07.36:317][698]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.36:317][698]LogCustomization: ------ [2020.04.24-02.07.36:317][698]LogCustomization: --> MS_Head02 [2020.04.24-02.07.36:317][698]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.36:317][698]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.36:317][698]LogCustomization: ------ [2020.04.24-02.07.36:318][698]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.36:318][698]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.07.36:319][698]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.07.36:319][698]LogCustomization: ------ [2020.04.24-02.07.36:319][698]LogCustomization: --> MS_Head02 [2020.04.24-02.07.36:319][698]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.36:319][698]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.36:319][698]LogCustomization: ------ [2020.04.24-02.07.36:319][698]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.36:335][699]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.07.36:335][699]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.07.36:335][699]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.07.36:335][699]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.04.24-02.07.36:336][699]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.07.36:336][699]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.04.24-02.07.36:336][699]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.36:336][699]LogCustomization: ------ [2020.04.24-02.07.36:336][699]LogCustomization: --> MS_Head02 [2020.04.24-02.07.36:336][699]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.36:336][699]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.36:336][699]LogCustomization: ------ [2020.04.24-02.07.36:336][699]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.07.36:499][699]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.07.36:499][699]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.07.36:499][699]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.07.36:499][699]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.07.36:499][699]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.07.36:546][702]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.36:546][702]LogCustomization: ------ [2020.04.24-02.07.36:546][702]LogCustomization: --> MS_Head02 [2020.04.24-02.07.36:546][702]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.36:546][702]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.36:546][702]LogCustomization: ------ [2020.04.24-02.07.36:546][702]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.36:546][702]LogCustomization: ------ [2020.04.24-02.07.36:546][702]LogCustomization: --> MS_Head02 [2020.04.24-02.07.36:546][702]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.36:546][702]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.36:546][702]LogCustomization: ------ [2020.04.24-02.07.36:546][702]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.07.36:546][702]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.07.36:546][702]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.07.36:546][702]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.07.36:547][702]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.07.36:547][702]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.07.37:251][741]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.07.37:251][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:34d1e0b0-bfe3-11e6-91d3-b339787ab1d3|76561198066999516 [2020.04.24-02.07.37:251][741]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.07.37:251][741]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.37:251][741]LogCustomization: ------ [2020.04.24-02.07.37:251][741]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.37:251][741]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.37:251][741]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.37:251][741]LogCustomization: ------ [2020.04.24-02.07.37:251][741]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.07.37:252][741]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.07.37:252][741]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.07.37:252][741]LogCustomization: ------ [2020.04.24-02.07.37:252][741]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.37:252][741]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.37:252][741]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.37:252][741]LogCustomization: ------ [2020.04.24-02.07.37:252][741]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.07.37:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.07.37:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.07.37:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.07.37:268][742]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.24-02.07.37:269][742]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000053 seconds [2020.04.24-02.07.37:270][742]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.04.24-02.07.37:270][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.37:270][742]LogCustomization: ------ [2020.04.24-02.07.37:270][742]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.37:270][742]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.37:270][742]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.37:270][742]LogCustomization: ------ [2020.04.24-02.07.37:270][742]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.07.37:423][742]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.07.37:423][742]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.07.37:497][742]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.07.37:497][742]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.07.37:532][742]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.07.37:687][751]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.37:687][751]LogCustomization: ------ [2020.04.24-02.07.37:687][751]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.37:687][751]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.37:687][751]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.37:687][751]LogCustomization: ------ [2020.04.24-02.07.37:687][751]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.37:687][751]LogCustomization: ------ [2020.04.24-02.07.37:687][751]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.37:687][751]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.37:687][751]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.37:687][751]LogCustomization: ------ [2020.04.24-02.07.37:687][751]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.07.37:687][751]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.07.37:687][751]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.07.37:687][751]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.07.37:687][751]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.07.37:687][751]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.07.38:219][783]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.38:219][783]LogCustomization: ------ [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Head02 [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.38:219][783]LogCustomization: ------ [2020.04.24-02.07.38:219][783]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.38:219][783]LogCustomization: ------ [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Head02 [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.38:219][783]LogCustomization: ------ [2020.04.24-02.07.38:219][783]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.07.38:219][783]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.07.38:219][783]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.07.38:219][783]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.07.38:219][783]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.07.38:219][783]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.07.38:219][783]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.38:219][783]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.38:219][783]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.24-02.07.38:219][783]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.38:219][783]LogCustomization: ------ [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Head02 [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.38:219][783]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.38:219][783]LogCustomization: ------ [2020.04.24-02.07.38:219][783]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.07.38:219][783]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.07.38:219][783]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.07.38:219][783]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.07.38:219][783]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.07.38:219][783]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.07.39:750][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-02.07.39:750][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.39:788][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.07.39:801][878]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F301] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.07.39:801][878]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.07.39:850][881]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.39:850][881]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.07.39:850][881]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-02.07.40:293][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.07.40:301][908]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F301] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.07.40:301][908]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.07.40:386][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.07.40:386][913]LogCustomization: ------ [2020.04.24-02.07.40:386][913]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.40:386][913]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.40:386][913]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.40:386][913]LogCustomization: ------ [2020.04.24-02.07.40:386][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.40:386][913]LogCustomization: ------ [2020.04.24-02.07.40:386][913]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.40:386][913]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.40:387][913]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.40:387][913]LogCustomization: ------ [2020.04.24-02.07.40:387][913]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.07.40:387][913]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.07.40:387][913]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.07.40:387][913]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.07.40:387][913]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.07.40:387][913]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.07.40:387][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.40:387][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.40:387][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.24-02.07.40:387][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.40:387][913]LogCustomization: ------ [2020.04.24-02.07.40:387][913]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.40:387][913]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.40:387][913]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.40:388][913]LogCustomization: ------ [2020.04.24-02.07.40:388][913]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.07.40:388][913]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.07.40:388][913]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.07.40:388][913]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.07.40:388][913]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.07.40:388][913]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.07.41:019][951]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.41:019][951]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.41:019][951]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435462] and selected character id [268435462] [2020.04.24-02.07.41:019][951]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.41:019][951]LogCustomization: ------ [2020.04.24-02.07.41:019][951]LogCustomization: --> DO_Head01 [2020.04.24-02.07.41:019][951]LogCustomization: --> DO_Body01_01 [2020.04.24-02.07.41:019][951]LogCustomization: --> DO_Weapon01_01 [2020.04.24-02.07.41:019][951]LogCustomization: ------ [2020.04.24-02.07.41:019][951]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Head01 [2020.04.24-02.07.41:019][951]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01 [2020.04.24-02.07.41:019][951]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.04.24-02.07.41:019][951]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.04.24-02.07.41:019][951]GameFlow: (BP_Menu_Slasher07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.04.24-02.07.41:019][951]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.04.24-02.07.41:486][979]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.41:486][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.41:486][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.07.41:486][979]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.41:486][979]LogCustomization: ------ [2020.04.24-02.07.41:486][979]LogCustomization: --> D_Head02 [2020.04.24-02.07.41:486][979]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.07.41:486][979]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.07.41:486][979]LogCustomization: ------ [2020.04.24-02.07.41:486][979]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.07.41:486][979]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.07.41:486][979]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.07.41:486][979]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.07.41:486][979]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.07.41:486][979]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.07.44:850][181]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-02.07.44:850][181]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.44:933][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.44:933][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.07.44:933][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-02.07.47:102][316]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.47:102][316]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.47:102][316]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.24-02.07.47:102][316]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.47:102][316]LogCustomization: ------ [2020.04.24-02.07.47:102][316]LogCustomization: --> JP_Head002_01 [2020.04.24-02.07.47:102][316]LogCustomization: --> JP_Torso05 [2020.04.24-02.07.47:102][316]LogCustomization: --> JP_Legs05 [2020.04.24-02.07.47:102][316]LogCustomization: ------ [2020.04.24-02.07.47:102][316]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.07.47:102][316]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.07.47:102][316]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.07.47:102][316]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.07.47:102][316]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.07.47:103][316]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.07.48:120][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.07.49:918][485]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-02.07.49:918][485]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.50:035][492]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.50:035][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.07.50:035][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-02.07.55:034][792]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-02.07.55:034][792]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.55:151][799]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.07.55:151][799]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.07.55:151][799]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-02.07.55:586][825]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.07.55:586][825]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.07.55:586][825]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.24-02.07.55:586][825]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.07.55:586][825]LogCustomization: ------ [2020.04.24-02.07.55:586][825]LogCustomization: --> MS_Head02 [2020.04.24-02.07.55:586][825]LogCustomization: --> MS_Torso01 [2020.04.24-02.07.55:586][825]LogCustomization: --> MS_Legs01 [2020.04.24-02.07.55:586][825]LogCustomization: ------ [2020.04.24-02.07.55:586][825]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.07.55:586][825]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.07.55:586][825]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.07.55:586][825]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.07.55:586][825]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.07.55:586][825]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.08.00:167][100]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-02.08.00:167][100]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.00:334][110]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.00:334][110]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.08.00:334][110]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-02.08.05:317][409]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-02.08.05:317][409]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.05:417][415]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.05:417][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.08.05:417][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-02.08.06:936][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.08.06:936][506]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.08.06:936][506]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.08.06:936][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.08.06:936][506]LogCustomization: ------ [2020.04.24-02.08.06:936][506]LogCustomization: --> MT_Head005 [2020.04.24-02.08.06:936][506]LogCustomization: --> MT_Torso005 [2020.04.24-02.08.06:936][506]LogCustomization: --> MT_Legs05 [2020.04.24-02.08.06:936][506]LogCustomization: ------ [2020.04.24-02.08.06:936][506]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.08.06:936][506]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.08.06:936][506]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.08.06:936][506]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.08.06:936][506]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.08.06:936][506]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.08.10:433][716]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-02.08.10:433][716]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.10:533][722]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.10:534][722]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.08.10:534][722]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.08.12:055][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.08.12:055][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.08.12:056][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.08.12:056][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.08.12:056][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.08.12:056][809]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.08.12:056][809]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-02.08.12:056][809]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-02.08.12:056][809]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-02.08.12:056][809]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Cypress Memento Mori [2020.04.24-02.08.12:058][810]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-02.08.12:058][810]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.08.12:075][811]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-02.08.15:067][991]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-02.08.15:067][991]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-02.08.15:067][991]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-02.08.15:151][994]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.62 ms [2020.04.24-02.08.15:168][996]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-02.08.15:168][996]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.08.15:168][996]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-02.08.15:518][ 18]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-02.08.15:518][ 18]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.15:650][ 26]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.08.15:650][ 26]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.08.15:650][ 26]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-02.08.16:684][ 88]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-02.08.16:684][ 88]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-02.08.16:684][ 88]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-02.08.16:708][ 89]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.08.17:151][116]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-02.08.17:151][116]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-02.08.19:134][235]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-02.08.19:134][235]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-02.08.19:134][235]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-02.08.19:134][235]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.04.24-02.08.21:152][356]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-02.08.21:152][356]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-02.08.21:152][356]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-02.08.21:152][356]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.04.24-02.08.21:153][356]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-02.08.21:153][356]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-02.08.21:153][356]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.08.21:154][356]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:154][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:161][356]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:161][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.08.21:162][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:162][356]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:162][356]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:162][356]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.08.21:164][356]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.08.21:165][356]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.08.21:165][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.08.21:165][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.08.21:165][356]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.08.21:165][356]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.08.21:165][356]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.08.21:165][356]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:165][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.08.21:169][356]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:169][356]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:169][356]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:169][356]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.08.21:169][356]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.08.21:169][356]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='184.73.49.151:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.08.21:169][356]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.08.21:169][356]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.08.21:169][356]LogAsyncLoad: Unloading library Menu [2020.04.24-02.08.21:169][356]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-02.08.21:169][356]LogAsyncLoad: Resume loading library async: Game [2020.04.24-02.08.21:169][356]LogAsyncLoad: Loading library async: Game: Already fully loaded. [2020.04.24-02.08.21:169][356]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.08.21:169][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.08.21:169][356]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:169][356]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.08.21:170][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.08.21:170][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.08.21:170][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:171][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.08.21:171][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.08.21:171][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:172][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.08.21:172][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.08.21:172][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:173][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.08.21:173][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.08.21:173][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:175][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.08.21:175][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.08.21:175][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:176][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.08.21:176][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.08.21:176][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:176][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.08.21:176][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.08.21:176][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:178][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.08.21:178][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.08.21:178][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:178][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.08.21:179][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.08.21:179][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:179][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.08.21:179][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.08.21:179][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:179][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.08.21:179][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.08.21:179][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:180][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.08.21:180][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.08.21:180][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:183][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.08.21:183][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.08.21:183][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:185][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.08.21:185][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.08.21:185][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:187][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.08.21:187][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.08.21:187][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:189][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.08.21:189][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.08.21:189][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:191][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.08.21:191][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.08.21:191][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:193][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.08.21:193][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.08.21:193][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:195][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.08.21:195][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.08.21:195][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:198][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.08.21:198][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.08.21:198][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.08.21:200][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-02.08.21:200][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-02.08.21:200][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-02.08.21:201][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-02.08.21:201][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:201][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-02.08.21:201][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.08.21:201][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.08.21:201][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-02.08.21:201][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-02.08.21:202][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-02.08.21:202][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:202][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-02.08.21:202][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.08.21:202][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.08.21:202][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-02.08.21:202][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-02.08.21:204][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-02.08.21:204][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-02.08.21:204][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-02.08.21:205][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-02.08.21:205][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:205][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-02.08.21:205][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-02.08.21:205][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-02.08.21:205][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-02.08.21:205][356]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.21:205][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-02.08.21:206][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-02.08.21:206][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-02.08.21:207][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-02.08.21:207][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-02.08.21:207][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-02.08.21:207][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-02.08.21:208][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-02.08.21:208][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-02.08.21:209][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-02.08.21:209][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-02.08.21:210][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-02.08.21:210][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-02.08.21:211][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-02.08.21:211][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-02.08.21:211][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-02.08.21:211][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:211][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.08.21:211][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.08.21:211][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-02.08.21:212][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-02.08.21:212][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-02.08.21:212][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-02.08.21:213][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-02.08.21:213][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-02.08.21:213][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-02.08.21:214][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-02.08.21:214][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-02.08.21:214][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-02.08.21:215][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-02.08.21:215][356]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.08.21:215][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.08.21:215][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-02.08.21:215][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-02.08.21:215][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-02.08.21:222][357]r.CullAll = "1" [2020.04.24-02.08.21:224][357]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.08.21:224][357]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.08.21:224][357]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.08.21:224][357]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.08.21:510][358]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.08.21:510][358]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.08.21:510][358]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.08.21:511][358]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.08.21:511][358]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.08.21:511][358]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.08.22:101][394]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.08.22:185][399]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.08.22:185][399]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.22:285][405]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.22:286][405]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.133' TotalLoadTime='1.133' TimeStamp='2020-04-24T02:08:21.998Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAB16308D7E7F22542F2AE4EEBB996' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.08.22:286][405]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.22:600][424]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-02.08.22:728][425]LogUObjectHash: Compacting FUObjectHashTables data took 5.65ms [2020.04.24-02.08.22:733][425]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-02.08.22:733][425]LogWorld: Bringing World /Temp/Untitled_6.Untitled up for play (max tick rate 0) at 2020.04.23-21.08.22 [2020.04.24-02.08.22:733][425]LogWorld: Bringing up level for play took: 0.000181 [2020.04.24-02.08.22:733][425]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.08.22:733][425]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-02.08.23:066][436]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-02.08.23:067][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-02.08.23:068][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-02.08.23:069][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.08.23:070][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-02.08.23:071][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-02.08.23:072][436]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:073][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:074][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:075][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.08.23:076][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.08.23:077][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.08.23:078][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.23:079][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.08.23:079][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.08.23:079][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.08.23:079][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.08.23:080][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.08.23:080][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.08.23:080][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.08.23:080][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.08.23:081][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:081][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:081][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:081][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-02.08.23:082][436]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.08.23:083][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:084][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:085][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-02.08.23:086][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-02.08.23:087][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.08.23:088][436]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.23:092][437]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-02.08.23:092][437]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-02.08.23:094][437]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.23:095][437]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.23:096][437]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-02.08.23:096][437]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.23:096][437]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-02.08.23:174][441]LogUObjectHash: Compacting FUObjectHashTables data took 3.87ms [2020.04.24-02.08.23:180][441]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-02.08.23:180][441]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-21.08.23 [2020.04.24-02.08.23:181][441]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T02:08:22.857Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAB16308D7E7F22542F2AE4EEBB996, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.23:181][441]LogWorld: Bringing up level for play took: 0.001154 [2020.04.24-02.08.23:181][441]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.08.23:181][441]LogWorld: ----SeamlessTravel finished in 0.58 seconds ------ [2020.04.24-02.08.23:268][447]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.08.23:268][447]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.08.23:269][447]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.08.23:300][449]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.08.23:301][449]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.08.23:334][451]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.08.23:334][451]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.08.23:384][454]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.23:385][454]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.099' TotalLoadTime='2.232' TimeStamp='2020-04-24T02:08:23.097Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.08.23:385][454]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.23:400][455]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.08.23:480][460]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.08.23:545][464]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.08.23:545][464]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.08.23:545][464]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.08.24:301][510]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.24-02.08.24:400][516]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.24-02.08.24:400][516]LogDBDGeneral: Date-time synced online: 2020.04.24-02.08.25 (service used - Mirrors) [2020.04.24-02.08.24:583][527]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.08.24:583][527]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.08.24:583][527]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.08.24:888][545]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-02.08.24:888][545]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.627, totalTime=2.627, timeStamp=2020-04-24T02:08:25.483Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.24:901][546]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=2.643, timeStamp=2020-04-24T02:08:25.500Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.24:951][549]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=2.710, timeStamp=2020-04-24T02:08:25.567Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.24:967][550]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-02.08.25) [2020.04.24-02.08.24:967][550]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-02.08.24:967][550]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587694105 [2020.04.24-02.08.24:968][550]ProceduralLevelGeneration: InitLevel: Theme: Boreal Map: Brl_MaHouse Generation Seed: -1 [2020.04.24-02.08.24:968][550]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.710, timeStamp=2020-04-24T02:08:25.567Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.25:151][561]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.24-02.08.25:226][566]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_Foundry_MetalPlate03.MI_Foundry_MetalPlate03; this export was not properly precached. [2020.04.24-02.08.25:242][567]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_BK_Tire01.SM_BK_Tire01; this export was not properly precached. [2020.04.24-02.08.25:288][569]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.25:289][569]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.25:289][569]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.25:289][569]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-02.08.25:289][569]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-02.08.25:290][569]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.08.25:290][569]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.25:290][569]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.08.25:290][569]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.25:291][569]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-02.08.25:314][570]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 10.33 ms [2020.04.24-02.08.25:661][592]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Vegetation/SM_BRL_Rock05.SM_BRL_Rock05; this export was not properly precached. [2020.04.24-02.08.26:282][629]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile01.SM_BRL_LogPile01; this export was not properly precached. [2020.04.24-02.08.26:306][629]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile_Square01.SM_BRL_LogPile_Square01; this export was not properly precached. [2020.04.24-02.08.26:322][630]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile01.SM_BRL_LogPile01:BodySetup_5; this export was not properly precached. [2020.04.24-02.08.26:339][631]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile01.SM_BRL_LogPile01:NavCollision_2; this export was not properly precached. [2020.04.24-02.08.26:339][631]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile_Square01.SM_BRL_LogPile_Square01:BodySetup_5; this export was not properly precached. [2020.04.24-02.08.26:355][632]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile_Square01.SM_BRL_LogPile_Square01:NavCollision_2; this export was not properly precached. [2020.04.24-02.08.26:596][647]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_MstrsRockPillar01.SM_BRL_MstrsRockPillar01; this export was not properly precached. [2020.04.24-02.08.26:613][648]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_MstrsRockPillar01.SM_BRL_MstrsRockPillar01:NavCollision_2; this export was not properly precached. [2020.04.24-02.08.26:832][662]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-02.08.27:593][708]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.08.27:906][725]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.27:906][725]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.27:907][725]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.27:907][725]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.27:907][725]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_22_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.27:907][725]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_22_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.27:907][725]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-02.08.27:907][725]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-02.08.27:908][725]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.08.27:908][725]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.24-02.08.27:908][725]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:Ak_Audio_Shack_Rain_Roof; this export was not properly precached. [2020.04.24-02.08.29:055][795]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-02.08.29:055][795]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.08.29:058][795]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/Boreal/MI_BRL_TableCloth01.MI_BRL_TableCloth01; this export was not properly precached. [2020.04.24-02.08.29:096][795]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_DinningTable01.SM_BRL_DinningTable01:BodySetup_1; this export was not properly precached. [2020.04.24-02.08.29:097][795]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_DinningTable01.SM_BRL_DinningTable01:NavCollision_1; this export was not properly precached. [2020.04.24-02.08.29:097][795]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_DinningTable01.SM_BRL_DinningTable01; this export was not properly precached. [2020.04.24-02.08.30:131][795]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Boreal/Props/SM_BRL_AnimalSkull01.SM_BRL_AnimalSkull01:BodySetup_0; this export was not properly precached. [2020.04.24-02.08.30:141][795]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Props/SM_BRL_AnimalSkull01.SM_BRL_AnimalSkull01; this export was not properly precached. [2020.04.24-02.08.30:142][795]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_WagonSmall01.SM_BRL_WagonSmall01:BodySetup_1; this export was not properly precached. [2020.04.24-02.08.30:152][795]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_WagonSmall01.SM_BRL_WagonSmall01:NavCollision_1; this export was not properly precached. [2020.04.24-02.08.30:152][795]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_WagonSmall01.SM_BRL_WagonSmall01; this export was not properly precached. [2020.04.24-02.08.30:929][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.08.30:930][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.CallFunc_RandomIntegerFromStream_ReturnValue; this export was not properly precached. [2020.04.24-02.08.30:930][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-02.08.30:930][795]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-02.08.30:930][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.30:931][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-02.08.30:931][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:OnLevelLoaded; this export was not properly precached. [2020.04.24-02.08.30:931][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:931][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:931][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:931][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:932][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:932][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:932][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:932][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:932][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:932][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:933][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:933][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:933][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:933][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:933][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:933][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:934][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:934][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:934][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:934][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:934][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:935][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:936][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:936][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:936][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:936][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:936][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:937][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:937][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:937][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:937][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:937][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:937][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:938][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:938][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:938][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:938][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:938][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:939][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:939][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:939][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:939][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:939][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:940][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:940][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:940][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:940][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:940][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:940][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:941][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:941][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:941][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:941][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:941][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:942][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:942][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:942][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:942][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:942][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:942][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:943][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:943][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:943][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:943][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:943][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:944][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.08.30:944][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.08.30:944][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:944][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.08.30:944][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:945][795]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01; this export was not properly precached. [2020.04.24-02.08.30:945][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.EntryPoint; this export was not properly precached. [2020.04.24-02.08.30:945][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.CallFunc_GetSpawnedObject_ReturnValue; this export was not properly precached. [2020.04.24-02.08.30:945][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.08.30:945][795]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent15; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor15; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex15; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep7; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult7; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent14; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor14; this export was not properly precached. [2020.04.24-02.08.30:946][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex14; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep6; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult6; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent13; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor13; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex13; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex12; this export was not properly precached. [2020.04.24-02.08.30:947][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep5; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult5; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent11; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor11; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex11; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex10; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep4; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult4; this export was not properly precached. [2020.04.24-02.08.30:948][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent9; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor9; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex9; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex8; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent7; this export was not properly precached. [2020.04.24-02.08.30:949][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor7; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex7; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex6; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex5; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent4; this export was not properly precached. [2020.04.24-02.08.30:950][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor4; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex4; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex3; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-02.08.30:951][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-02.08.30:952][795]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-02.08.30:952][795]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.08.30:952][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.08.30:952][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.08.30:952][795]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.08.30:952][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:SM_HuntingCabin01_Ropes_01; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:AudioAmbienceBox_MainHouse_3; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:AudioAmbienceBox_MainHouse_2; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:AudioAmbienceBox_MainHouse_1; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ActorSpawner2; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ActorSpawner1; this export was not properly precached. [2020.04.24-02.08.30:953][795]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ActorSpawner; this export was not properly precached. [2020.04.24-02.08.30:956][795]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:HierarchicalInstancedStaticMesh1_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.30:956][795]LogLinker: Warning: Hitch on async loading of ObjectRandomizer /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:Palletizer2_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.08.30:958][795]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:SimpleConstructionScript_6.SCS_Node_90; this export was not properly precached. [2020.04.24-02.08.35:776][795]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.35:817][795]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=4.083, totalTime=6.793, timeStamp=2020-04-24T02:08:29.650Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.35:821][795]LogStreaming: Flushing async loaders took 6766ms. [2020.04.24-02.08.35:871][795]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-02.08.35:872][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.08.35:872][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.08.35:873][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.08.35:873][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.08.35:890][795]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-02.08.35:891][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.08.35:891][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.08.35:891][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.08.35:891][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.08.36:051][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:051][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:051][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:052][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:052][795]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:052][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_0 [2020.04.24-02.08.36:052][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:052][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:052][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:052][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:054][795]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.24-02.08.36:054][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_1 [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:054][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:056][795]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.24-02.08.36:056][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_2 [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:056][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:057][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:058][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:058][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:058][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:059][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:059][795]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.24-02.08.36:059][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_3 [2020.04.24-02.08.36:059][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:059][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:059][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:059][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:061][795]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.24-02.08.36:061][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_4 [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:061][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:063][795]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.08.36:063][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_5 [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:063][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:065][795]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.24-02.08.36:065][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_6 [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:065][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:067][795]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.24-02.08.36:067][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_7 [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:067][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:068][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:069][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:069][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:069][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:069][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:069][795]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.24-02.08.36:070][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_8 [2020.04.24-02.08.36:070][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:070][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:070][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:070][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:071][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:071][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:071][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:072][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:072][795]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.24-02.08.36:072][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_9 [2020.04.24-02.08.36:072][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:072][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:072][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:072][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:074][795]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.24-02.08.36:074][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_10 [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:074][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.Break Chargeable Enabled?: Enabled [2020.04.24-02.08.36:075][795]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.24-02.08.36:075][795]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_11 [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:075][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.Break Chargeable Enabled?: Disabled [2020.04.24-02.08.36:076][795]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/08-Boreal/BP_BRL_Boulder01) is flushing async loading [2020.04.24-02.08.36:076][795]LogStreaming: Flushing async loaders. [2020.04.24-02.08.36:083][795]LogStreaming: Flushing async loaders took 7ms. [2020.04.24-02.08.36:085][795]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-02.08.36:085][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-02.08.36:085][795]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-02.08.36:085][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-02.08.36:093][795]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-02.08.36:093][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-02.08.36:094][795]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-02.08.36:094][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-02.08.36:095][795]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-02.08.36:095][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-02.08.36:101][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:101][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:101][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:101][795]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:101][795]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-02.08.36:101][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:101][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:101][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:103][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:103][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:103][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:103][795]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:104][795]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-02.08.36:104][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:104][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:104][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:106][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:106][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:106][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:106][795]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:106][795]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-02.08.36:106][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:106][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:106][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:108][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.08.36:108][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.08.36:108][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.08.36:108][795]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:109][795]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-02.08.36:109][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.08.36:109][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.08.36:109][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.08.36:109][795]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.24-02.08.36:109][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-02.08.36:109][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-02.08.36:119][795]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.08.36:119][795]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000045 seconds [2020.04.24-02.08.36:120][795]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-02.08.36:129][795]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.36:163][795]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000032 seconds [2020.04.24-02.08.36:163][795]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000023 seconds [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:165][795]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.08.36:172][796]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.12, Realtime: 7.12. SteamNetDriver_5 [2020.04.24-02.08.36:174][796]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=6.809, timeStamp=2020-04-24T02:08:29.666Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.36:175][796]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.08.36:217][797]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 7.122324. This could result into websocket disconnection! [2020.04.24-02.08.36:220][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.36:220][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.36:220][797]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000053 seconds [2020.04.24-02.08.36:223][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.36:224][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.08.36:224][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.36:224][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.08.36:224][797]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000044 seconds [2020.04.24-02.08.36:248][798]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/Walls/BP_Brl_Wall_Vault_01) is flushing async loading [2020.04.24-02.08.36:248][798]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.08.36:249][798]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.08.36:254][798]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.04.24-02.08.36:254][798]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.24-02.08.36:377][798]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 464] [2020.04.24-02.08.36:377][798]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.04.24-02.08.36:380][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.36:380][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.36:380][798]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-02.08.36:381][798]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.36:407][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.08.36:408][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.08.36:408][798]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-02.08.36:408][798]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.36:462][799]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-02.08.36:462][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000048 seconds [2020.04.24-02.08.36:463][799]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-02.08.36:463][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000025 seconds [2020.04.24-02.08.36:463][799]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-02.08.36:463][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000044 seconds [2020.04.24-02.08.36:464][799]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-02.08.36:464][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000043 seconds [2020.04.24-02.08.36:465][799]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-02.08.36:465][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000044 seconds [2020.04.24-02.08.36:592][804]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.36:592][804]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.36:594][804]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000071 seconds [2020.04.24-02.08.36:594][804]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000024 seconds [2020.04.24-02.08.36:624][805]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD73_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.36:657][806]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 1 [2020.04.24-02.08.36:657][806]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 2 [2020.04.24-02.08.36:796][810]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_0) missing some fog at index 0 [2020.04.24-02.08.36:810][811]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_3) missing some fog at index 0 [2020.04.24-02.08.36:842][813]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_4) missing some fog at index 2 [2020.04.24-02.08.36:858][814]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_14.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.36:886][816]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 1 [2020.04.24-02.08.36:886][816]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 3 [2020.04.24-02.08.36:915][818]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.24-02.08.36:915][818]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.24-02.08.36:972][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Lantern took 0.000033 seconds [2020.04.24-02.08.36:972][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000025 seconds [2020.04.24-02.08.36:996][821]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.08.37:008][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.08.37:008][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.08.37:008][821]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000032 seconds [2020.04.24-02.08.37:015][822]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000033 seconds [2020.04.24-02.08.37:023][822]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_18.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:023][822]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000030 seconds [2020.04.24-02.08.37:038][823]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_19.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:052][824]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_20.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.24-02.08.37:053][824]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.24-02.08.37:070][825]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_21.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:105][826]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.37:409][826]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.08.37:409][826]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.08.37:409][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.08.37:412][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.37:413][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.08.37:413][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.37:413][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.08.37:413][826]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000029 seconds [2020.04.24-02.08.37:414][826]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.08.37:417][826]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000027 seconds [2020.04.24-02.08.37:421][826]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 0 [2020.04.24-02.08.37:421][826]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 3 [2020.04.24-02.08.37:421][826]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.24-02.08.37:421][826]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.24-02.08.37:421][826]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.24-02.08.37:421][826]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.24-02.08.37:430][827]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000038 seconds [2020.04.24-02.08.37:433][827]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_1) missing some fog at index 1 [2020.04.24-02.08.37:433][827]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_1) missing some fog at index 3 [2020.04.24-02.08.37:437][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.04.24-02.08.37:444][828]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000032 seconds [2020.04.24-02.08.37:449][828]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_2) missing some fog at index 2 [2020.04.24-02.08.37:477][829]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000045 seconds [2020.04.24-02.08.37:484][829]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD72_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_25.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:484][829]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.08.37:492][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.08.37:494][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Lantern took 0.000046 seconds [2020.04.24-02.08.37:495][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000041 seconds [2020.04.24-02.08.37:500][830]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_3) missing some fog at index 0 [2020.04.24-02.08.37:508][831]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000050 seconds [2020.04.24-02.08.37:528][832]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_6) missing some fog at index 1 [2020.04.24-02.08.37:528][832]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_6) missing some fog at index 2 [2020.04.24-02.08.37:545][833]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_2) missing some fog at index 1 [2020.04.24-02.08.37:556][834]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000034 seconds [2020.04.24-02.08.37:561][834]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_7) missing some fog at index 0 [2020.04.24-02.08.37:561][834]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_7) missing some fog at index 3 [2020.04.24-02.08.37:578][835]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_3) missing some fog at index 2 [2020.04.24-02.08.37:590][836]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-02.08.37:647][839]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000033 seconds [2020.04.24-02.08.37:647][839]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000021 seconds [2020.04.24-02.08.37:655][840]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.08.37:663][840]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD72_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_31.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:663][840]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000064 seconds [2020.04.24-02.08.37:677][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000034 seconds [2020.04.24-02.08.37:677][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000024 seconds [2020.04.24-02.08.37:677][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000021 seconds [2020.04.24-02.08.37:691][842]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_8) missing some fog at index 1 [2020.04.24-02.08.37:725][844]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD73_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_35.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:754][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.37:754][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.08.37:754][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.37:754][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.08.37:755][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000056 seconds [2020.04.24-02.08.37:807][849]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD72_C_2.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_38.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:807][849]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000051 seconds [2020.04.24-02.08.37:828][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000079 seconds [2020.04.24-02.08.37:828][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000023 seconds [2020.04.24-02.08.37:828][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000021 seconds [2020.04.24-02.08.37:828][850]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000020 seconds [2020.04.24-02.08.37:844][851]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_5) missing some fog at index 3 [2020.04.24-02.08.37:861][852]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_WoodTorch01_C_11.Scene' which is static to it. Aborting. [2020.04.24-02.08.37:865][852]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_41.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:865][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000032 seconds [2020.04.24-02.08.37:865][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000022 seconds [2020.04.24-02.08.37:865][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000021 seconds [2020.04.24-02.08.37:875][853]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_5) missing some fog at index 0 [2020.04.24-02.08.37:875][853]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_5) missing some fog at index 2 [2020.04.24-02.08.37:894][854]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD72_C_3.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_43.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.37:894][854]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000064 seconds [2020.04.24-02.08.37:908][855]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 0 [2020.04.24-02.08.37:908][855]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 2 [2020.04.24-02.08.37:923][856]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_9) missing some fog at index 3 [2020.04.24-02.08.37:953][858]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.08.37:953][858]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000045 seconds [2020.04.24-02.08.37:957][858]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_7) missing some fog at index 2 [2020.04.24-02.08.37:987][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.37:987][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.08.37:988][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.37:988][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.08.37:988][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000067 seconds [2020.04.24-02.08.37:993][860]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 1 [2020.04.24-02.08.37:993][860]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 3 [2020.04.24-02.08.38:040][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000049 seconds [2020.04.24-02.08.38:040][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000022 seconds [2020.04.24-02.08.38:040][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000020 seconds [2020.04.24-02.08.38:053][864]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_7) missing some fog at index 3 [2020.04.24-02.08.38:101][867]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_8) missing some fog at index 1 [2020.04.24-02.08.38:145][870]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.08.38:145][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.08.38:145][870]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.08.38:145][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.08.38:167][871]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD72_C_2.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_54.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.38:183][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_8) missing some fog at index 0 [2020.04.24-02.08.38:183][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_8) missing some fog at index 3 [2020.04.24-02.08.38:194][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000075 seconds [2020.04.24-02.08.38:227][875]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.08.38:234][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.08.38:247][876]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_WoodTorch01_C_15.Scene' which is static to it. Aborting. [2020.04.24-02.08.38:250][876]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_57.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.08.38:251][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000032 seconds [2020.04.24-02.08.38:251][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000024 seconds [2020.04.24-02.08.38:251][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000022 seconds [2020.04.24-02.08.38:262][877]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_9) missing some fog at index 0 [2020.04.24-02.08.38:276][878]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=9.208, totalTime=16.018, timeStamp=2020-04-24T02:08:38.874Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.38:294][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.38:294][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.38:294][879]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-02.08.38:295][879]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=16.034, timeStamp=2020-04-24T02:08:38.890Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.38:307][880]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=16.050, timeStamp=2020-04-24T02:08:38.907Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.38:323][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_2] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_5] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_4] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_0] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_8] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_10] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_10] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_6] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_3] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_8] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_8] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_7] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_7] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_9] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_9] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_1] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:324][881]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_7] - randomizer [Wall Randomizer]. [2020.04.24-02.08.38:327][881]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_07.Default__BP_Slasher_Character_07_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.38:498][881]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=16.066, timeStamp=2020-04-24T02:08:38.923Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.38:502][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.08.38:502][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.08.38:502][882]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-02.08.38:505][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.38:505][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.38:505][882]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-02.08.38:505][882]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.38:507][882]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_MaHouse: 0 Spawned : 61/61 Dependencies : 1 [2020.04.24-02.08.38:507][882]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.016, totalTime=16.082, timeStamp=2020-04-24T02:08:38.939Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.38:507][882]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-02.08.38:549][885]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.38:648][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.38:649][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.38:649][891]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000068 seconds [2020.04.24-02.08.38:728][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.38:729][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.38:729][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000054 seconds [2020.04.24-02.08.38:824][902]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.08.38:856][904]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.38:922][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.38:923][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.38:923][908]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.08.39:019][914]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.08.39:084][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.08.39:119][920]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.08.39:204][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.39:204][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-02.08.39:204][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.39:204][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-02.08.39:204][925]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000050 seconds [2020.04.24-02.08.39:408][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.39:408][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.39:408][937]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-02.08.39:487][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.08.39:487][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.08.39:487][942]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000048 seconds [2020.04.24-02.08.39:519][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.08.39:519][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.08.39:519][944]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000049 seconds [2020.04.24-02.08.39:552][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.08.39:552][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.08.39:552][946]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000033 seconds [2020.04.24-02.08.39:586][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.39:587][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.39:587][948]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000034 seconds [2020.04.24-02.08.39:685][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.08.39:719][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.39:720][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.39:720][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.08.39:818][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-02.08.39:818][962]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.24-02.08.39:851][964]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.08.39:886][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.39:887][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.39:887][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000052 seconds [2020.04.24-02.08.39:952][970]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.08.40:051][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-02.08.40:051][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-02.08.40:051][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000051 seconds [2020.04.24-02.08.40:085][978]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.40:151][982]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.40:220][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.40:220][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.40:220][986]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.08.40:320][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.40:320][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-02.08.40:321][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.40:321][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-02.08.40:321][992]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000068 seconds [2020.04.24-02.08.40:517][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000061 seconds [2020.04.24-02.08.40:550][ 6]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.40:620][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.40:621][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.40:621][ 10]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000033 seconds [2020.04.24-02.08.40:717][ 16]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-02.08.40:752][ 18]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.08.40:819][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.40:820][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.40:820][ 22]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.08.40:917][ 28]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.41:001][ 33]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-02.08.41:036][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.08.41:037][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.08.41:037][ 35]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.08.41:100][ 39]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.41:200][ 45]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.41:267][ 49]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-02.08.41:269][ 49]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.08.41:353][ 54]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000065 seconds [2020.04.24-02.08.41:419][ 58]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000069 seconds [2020.04.24-02.08.41:502][ 63]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.08.41:603][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.08.41:603][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.08.41:604][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.08.41:604][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.08.41:604][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000049 seconds [2020.04.24-02.08.41:801][ 81]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.08.41:869][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.08.41:968][ 91]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.08.42:034][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.08.42:034][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.08.42:034][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000047 seconds [2020.04.24-02.08.42:067][ 97]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.42:135][101]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.08.42:236][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.08.42:302][111]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.08.42:417][118]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000064 seconds [2020.04.24-02.08.42:418][118]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.42:467][121]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.42:533][125]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.08.42:600][129]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-02.08.42:635][131]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-02.08.42:701][135]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.08.42:734][137]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.08.45:767][319]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=7.427, totalTime=23.509, timeStamp=2020-04-24T02:08:46.366Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014BB7E608D7E7F43CB2CE800792EB26 [2020.04.24-02.08.45:768][319]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.46:135][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.08.46:135][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.08.46:135][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.08.46:135][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.08.46:135][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.08.46:135][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.08.46:507][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.08.46:507][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:507][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:508][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:508][323]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.08.46:508][323]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.08.46:508][323]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.08.46:508][323]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.08.46:508][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:508][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.08.46:508][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.08.46:508][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.08.46:508][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.08.46:509][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.08.46:510][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:510][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:510][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:510][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.08.46:510][323]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-02.08.46:510][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000025 seconds [2020.04.24-02.08.46:511][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.46:522][323]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.46:535][323]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.46:675][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.08.46:675][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.08.46:675][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.08.46:675][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.08.46:675][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.08.46:675][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.08.46:711][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.08.46:711][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:711][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.08.46:712][323]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.08.46:712][323]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.08.46:712][323]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.08.46:712][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.08.46:712][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:712][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:712][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:713][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000041 seconds [2020.04.24-02.08.46:713][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000048 seconds [2020.04.24-02.08.46:713][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_07 took 0.000022 seconds [2020.04.24-02.08.46:714][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.46:764][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.08.46:764][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.08.46:764][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.08.46:764][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.08.46:764][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.08.46:764][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.08.46:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.08.46:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.08.46:788][323]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.08.46:788][323]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.08.46:788][323]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.08.46:788][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.08.46:788][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:788][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:788][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:788][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.08.46:789][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-02.08.46:789][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.46:790][323]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.08.46:843][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.08.46:843][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.08.46:843][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.08.46:843][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.08.46:843][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.08.46:843][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.08.46:867][323]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.08.46:867][323]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.08.46:867][323]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.08.46:867][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.08.46:868][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.08.46:868][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:868][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:868][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.46:868][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.08.46:868][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_02 took 0.000048 seconds [2020.04.24-02.08.46:868][323]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.46:870][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-02.08.46:870][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.08.46:870][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-02.08.46:870][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-02.08.46:870][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.08.46:870][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-02.08.46:871][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-02.08.46:872][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.08.46:872][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-02.08.46:872][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-02.08.46:872][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.08.46:872][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-02.08.46:996][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.08.46:997][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-02.08.46:997][323]LogUObjectGlobals: BeginLoad(/Game/Data/DoctorTunableDB) is flushing async loading [2020.04.24-02.08.46:997][323]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.08.47:083][323]LogStreaming: Flushing async loaders took 87ms. [2020.04.24-02.08.47:139][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.47:139][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.08.47:139][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.08.47:139][323]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_07_C_0 [2020.04.24-02.08.47:139][323]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.04.24-02.08.47:139][323]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_07_C_0 [2020.04.24-02.08.47:139][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_07_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.08.47:143][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.47:143][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.47:143][323]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.08.47:170][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-02.08.47:172][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-02.08.47:172][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.08.47:172][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-02.08.47:173][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-02.08.47:173][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.08.47:173][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-02.08.47:174][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-02.08.47:175][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.08.47:175][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-02.08.47:175][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-02.08.47:175][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.08.47:175][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-02.08.47:176][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000026 seconds [2020.04.24-02.08.47:176][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000024 seconds [2020.04.24-02.08.47:177][323]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.04.24-02.08.47:177][323]GameFlow: SetLoadoutSpawned. [2020.04.24-02.08.47:177][323]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.08.47:177][323]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.08.47:177][323]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:177][323]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:177][323]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:177][323]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:190][324]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:193][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-02.08.47:194][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:194][324]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.DoctorKill_C_0) Already registered. Aborting. [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:195][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:196][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:196][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:196][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:196][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-02.08.47:196][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.DoctorKill_C_0) Already registered. Aborting. [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:214][325]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.DoctorKill_C_0) Already registered. Aborting. [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-02.08.47:214][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-02.08.47:215][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.08.47:235][326]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:237][326]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.DoctorKill_C_0) Already registered. Aborting. [2020.04.24-02.08.47:270][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:270][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.08.47:994][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.08.49:501][461]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.08.52:059][613]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.08.52:070][613]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.08.52:070][613]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.08.52:075][613]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.08.52:075][613]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.08.52:076][613]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.08.52:082][613]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Head01 [2020.04.24-02.08.52:083][613]GameFlow: (CustomizedAudio) - Update Sound with item DO_Head01 [2020.04.24-02.08.52:083][613]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Body01_01 [2020.04.24-02.08.52:099][613]GameFlow: (CustomizedAudio) - Update Sound with item DO_Body01_01 [2020.04.24-02.08.52:099][613]GameFlow: (BP_Slasher_Character_07_C_0) - UpdateCustomization with item DO_Weapon01_01 [2020.04.24-02.08.52:102][613]GameFlow: (CustomizedAudio) - Update Sound with item DO_Weapon01_01 [2020.04.24-02.08.52:105][613]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.08.52:121][613]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.08.52:121][613]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.08.52:121][613]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.08.52:121][613]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.08.52:121][613]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.08.52:127][613]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.08.52:140][613]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.08.52:140][613]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.08.52:145][613]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_5.SkeletalMeshComponent0' [2020.04.24-02.08.52:145][613]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.08.52:146][613]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.08.52:149][613]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.08.52:150][613]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.08.52:164][613]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.08.52:164][613]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.08.52:175][613]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.08.52:175][613]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.08.52:177][613]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.08.52:214][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - Milker, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:216][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:333][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:333][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:333][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:333][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:333][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Insanity, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.52:334][613]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-02.08.52:334][613]GameFlow: GameState : Level is ready to play; map theme name: Boreal [2020.04.24-02.08.52:679][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.08.52:679][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.08.52:679][619]GameFlow: OnRep_BegunPlayFenceGuid 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:679][619]GameFlow: BegunPlayFenceGuid 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:679][619]GameFlow: OnCreationFence 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:679][619]GameFlow: Waiting for fence 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:679][619]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05BCEABF08D7E7F46FE4CEA20CB1870B [2020.04.24-02.08.52:679][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.08.52:679][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.08.52:679][619]GameFlow: ACollectable::BeginPlay [2020.04.24-02.08.52:679][619]GameFlow: BegunPlayFenceGuid 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:679][619]GameFlow: OnCreationFence 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:679][619]GameFlow: Warning: Already Waiting for fence 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B [2020.04.24-02.08.52:681][619]GameFlow: OnRep_BegunPlayFenceGuid 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.52:681][619]GameFlow: BegunPlayFenceGuid 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.52:681][619]GameFlow: OnCreationFence 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.52:681][619]GameFlow: Waiting for fence 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.52:681][619]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05BD89CE08D7E7F46FE540F80CB1927A [2020.04.24-02.08.52:681][619]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000047 seconds [2020.04.24-02.08.52:681][619]GameFlow: ACollectable::BeginPlay [2020.04.24-02.08.52:681][619]GameFlow: BegunPlayFenceGuid 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.52:681][619]GameFlow: OnCreationFence 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.52:681][619]GameFlow: Warning: Already Waiting for fence 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A [2020.04.24-02.08.53:131][644]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.24-02.08.53:131][644]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.24-02.08.53:131][644]GameFlow: Fence Opened 05BD89CE-08D7-E7F4-6FE5-40F80CB1927A. [2020.04.24-02.08.53:131][644]GameFlow: Collected received : CartersSpark_C_0. [2020.04.24-02.08.53:131][644]GameFlow: AddToInventory received : CartersSpark_C_0. [2020.04.24-02.08.53:131][644]GameFlow: Fence Opened 05BCEABF-08D7-E7F4-6FE4-CEA20CB1870B. [2020.04.24-02.08.53:215][649]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:216][649]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:250][649]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassI, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:250][649]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassI, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:250][649]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassI, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:250][649]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassI, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:256][650]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:257][650]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:273][651]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.53:274][651]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - Milker, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.08.54:200][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.54:200][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.54:200][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.54:200][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.08.54:209][707]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-02.08.54:209][707]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-02.08.54:209][707]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.08.54:209][707]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-02.08.54:258][707]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71476] [2020.04.24-02.08.54:258][707]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.08.54:259][707]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22547&schemaVersion=0] [2020.04.24-02.08.54:260][707]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.08.54:260][707]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.08.54:277][707]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.54:277][707]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='31.720' TotalLoadTime='33.951' TimeStamp='2020-04-24T02:08:54.816Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.08.54:277][707]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.08.54:277][707]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='33.951' TimeStamp='2020-04-24T02:08:54.816Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.08.54:277][707]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.08.54:277][707]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.08.54:283][708]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.08.54:283][708]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.08.54:283][708]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='184.73.49.151:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.08.54:534][724]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22547&schemaVersion=0] [2020.04.24-02.08.54:534][724]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.08.54:563][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551F40E470] Result: '1' k_EResultOK (success) [2020.04.24-02.08.54:582][727]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307667 seconds [2020.04.24-02.08.55:286][769]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.08.55:286][769]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-02.08.55:286][769]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.08.55:286][769]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.08.55:287][769]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.08.55:287][769]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.08.55:287][769]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.08.55:287][769]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.08.55:287][769]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:287][769]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:301][770]r.CullAll = "0" [2020.04.24-02.08.55:304][770]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:305][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-02.08.55:307][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.08.55:319][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.08.55:319][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.08.55:323][770]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:323][770]GameFlow: InGameContextComponent::Enter [2020.04.24-02.08.55:324][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.08.55:325][770]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.08.55:325][770]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.08.55:325][770]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.08.55:325][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:325][770]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.08.55:658][771]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.08.55:658][771]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.08.55:903][771]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance10005.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.08.55:903][771]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance10005.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.08.55:906][772]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.08.55:906][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.08.56:056][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.08.56:057][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-02.08.56:057][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.09.02:485][159]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:485][159]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:485][159]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:618][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:618][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:618][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:668][170]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-02.09.02:668][170]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-02.09.02:668][170]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.09.02:668][170]LogQuestEvent: A Quest was evaluated [2020.04.24-02.09.02:669][170]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.02:669][170]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.02:669][170]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.02:685][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:685][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:685][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:688][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-02.09.02:785][177]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:785][177]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.02:785][177]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-02.09.03:552][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:572][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.09.03:704][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-02.09.03:823][240]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-02.09.03:833][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.09.03:833][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.09.03:892][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.09.03:917][245]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.09.03:917][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:917][245]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.09.03:917][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:919][245]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.03:919][245]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.03:919][245]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.03:919][245]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.03:919][245]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.03:919][245]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.09.03:919][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.03:919][245]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.03:919][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.03:919][245]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.03:919][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.04:052][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.04:052][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.09.04:053][253]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.04:053][253]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.04:053][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.04:053][253]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.04:053][253]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.04:053][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.04:053][253]Interaction: Interaction time: 80.000000 [2020.04.24-02.09.04:053][253]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.04:053][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.04:151][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-02.09.04:151][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.04:151][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-02.09.04:151][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.04:168][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.09.04:168][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.04:168][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.09.04:168][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.04:168][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-02.09.04:168][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.04:707][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-02.09.06:185][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.09.06:185][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.09.06:185][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.09.06:185][380]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.09.06:263][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028230296 [2020.04.24-02.09.06:267][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028230296, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.09.06:267][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Grenth Taurus, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.09.06:799][417]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.09.06:799][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.06:799][417]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.09.06:799][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.06:801][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.06:801][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.06:801][417]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.06:801][417]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.06:801][417]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.06:801][417]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.09.06:801][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.06:801][417]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.06:801][417]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.06:801][417]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.06:801][417]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.06:867][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.09.06:868][421]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.06:868][421]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.06:868][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.06:868][421]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.06:868][421]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.06:868][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.06:868][421]Interaction: Interaction time: 2.000000 [2020.04.24-02.09.06:868][421]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.06:868][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.07:434][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.07:434][455]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.07:434][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.07:434][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.07:434][455]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.07:434][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.07:435][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.07:435][455]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.07:435][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.07:435][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.07:435][455]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.07:435][455]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.07:435][455]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.07:435][455]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.07:435][455]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.07:435][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.07:435][455]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.09.07:435][455]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.07:435][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.07:437][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.09.08:234][503]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.372838 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.08:870][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.09.08:935][545]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.09.08:936][545]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.09.08:936][545]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.09.08:936][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.08:966][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.09.08:968][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.08:968][547]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.08:968][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.08:968][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.08:968][547]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.08:968][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.08:968][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.08:968][547]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.08:968][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.08:968][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.08:968][547]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.08:968][547]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.08:968][547]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.08:968][547]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.08:968][547]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.08:968][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.08:968][547]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.09.08:968][547]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.08:969][547]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.08:970][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.09:035][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:399][573]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.04.24-02.09.09:400][573]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.04.24-02.09.09:437][575]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.04.24-02.09.09:437][575]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.04.24-02.09.09:666][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.09.09:666][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:666][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.09.09:666][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:668][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.09:668][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.09:668][589]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.09:668][589]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.09:668][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.09:668][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.09.09:668][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.09:668][589]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.09:668][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.09:668][589]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-02.09.09:668][589]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.09:668][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.10:099][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.09.10:101][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.10:101][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.10:101][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.10:101][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.10:101][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.10:101][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.10:101][615]Interaction: Interaction time: 14.000000 [2020.04.24-02.09.10:101][615]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-02.09.10:101][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.10:101][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.10:102][615]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-02.09.10:218][622]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.09.10:218][622]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.09.10:503][639]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.10:518][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.11:668][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.11:668][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.11:689][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.09.11:884][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.11:884][722]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.11:885][722]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.11:885][722]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.11:885][722]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.09.11:885][722]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.11:885][722]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.11:885][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.11:885][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.11:885][722]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.11:885][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.11:885][722]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.11:885][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.11:967][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.11:967][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.12:117][736]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.12:117][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.12:117][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.12:117][736]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.12:117][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.12:117][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.12:117][736]Interaction: Interaction time: 10.000000 [2020.04.24-02.09.12:117][736]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.24-02.09.12:117][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.12:117][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.12:200][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.09.12:966][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.768017 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.09.15:483][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.400665 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.20:816][258]Interaction: Player [BP_CamperFemale07_Character_C_0] is in chase. [2020.04.24-02.09.20:883][262]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.09.20:883][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.20:883][262]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.09.20:883][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.20:885][262]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.20:885][262]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.20:885][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.20:885][262]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.20:885][262]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.20:885][262]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.09.20:885][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.20:885][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.20:885][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.20:885][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.20:885][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.20:982][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.09.20:982][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.09.20:984][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.20:984][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.20:984][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.20:984][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.20:984][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.20:984][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.20:984][268]Interaction: Interaction time: 80.000000 [2020.04.24-02.09.20:984][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.20:984][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.22:218][342]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.09.22:218][342]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.09.22:218][342]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.09.22:218][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.22:220][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.09.22:234][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.09.22:234][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.09.22:234][343]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.22:234][343]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.22:234][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.22:234][343]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.22:234][343]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.24-02.09.22:234][343]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.22:234][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.22:284][346]GameFlow: OnRep_BegunPlayFenceGuid 05D47ED1-08D7-E7F4-81EA-28360E7EDD9A [2020.04.24-02.09.22:284][346]GameFlow: BegunPlayFenceGuid 05D47ED1-08D7-E7F4-81EA-28360E7EDD9A [2020.04.24-02.09.22:284][346]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000032 seconds [2020.04.24-02.09.22:284][346]GameFlow: ACollectable::BeginPlay [2020.04.24-02.09.22:284][346]GameFlow: BegunPlayFenceGuid 05D47ED1-08D7-E7F4-81EA-28360E7EDD9A [2020.04.24-02.09.22:284][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.09.22:284][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.22:284][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.22:284][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.22:316][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.09.22:316][348]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.09.22:316][348]GameFlow: Writing Profile Stat DBD_Event1_Stat2: 1 [2020.04.24-02.09.22:639][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E76ABA0] Result: '1' k_EResultOK (success) [2020.04.24-02.09.22:640][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551E76ABA0]' succeeded in 0.318858 seconds [2020.04.24-02.09.22:673][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551E76ABA0] Result: '1' k_EResultOK (success) [2020.04.24-02.09.22:691][371]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373263 seconds [2020.04.24-02.09.23:149][398]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.09.23:150][398]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.09.23:150][398]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.04.24-02.09.23:152][398]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.23:152][398]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.23:204][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.09.23:283][406]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.09.23:472][418]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E76B890] Result: '1' k_EResultOK (success) [2020.04.24-02.09.23:472][418]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551E76B890]' succeeded in 0.319279 seconds [2020.04.24-02.09.23:505][420]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551E76B890] Result: '1' k_EResultOK (success) [2020.04.24-02.09.23:525][421]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371558 seconds [2020.04.24-02.09.23:600][425]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.04.24-02.09.23:600][425]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.09.23:966][447]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.203841 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.09.24:135][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.09.24:233][463]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:233][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.24:233][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:233][463]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:233][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.09.24:233][463]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.24:233][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.24:233][463]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.24:233][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.24:233][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:234][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.24:234][463]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:234][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.24:234][463]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:234][463]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:253][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.09.24:283][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.24:283][466]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:283][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.24:283][466]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:284][466]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:284][466]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:284][466]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.09.24:284][466]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.24:284][466]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:284][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.24:284][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:285][466]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.24:285][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:285][466]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.24:285][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:301][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.24:301][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.09.24:301][467]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.09.24:301][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.09.24:301][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:301][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.24:301][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:301][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.24:301][467]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.24:301][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:333][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.09.24:334][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.24:334][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.24:334][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:334][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.24:334][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.24:334][469]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.24:334][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.24:334][469]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.24:334][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.24:334][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:334][469]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.09.24:334][469]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:334][469]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.24:336][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.09.24:366][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.24:366][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:367][471]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:367][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.24:367][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:367][471]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.24:367][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.24:367][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:367][471]Interaction: Interaction time: 0.000000 [2020.04.24-02.09.24:367][471]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.24-02.09.24:367][471]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.09.24:367][471]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.24:367][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.24:471][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-02.09.24:734][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066783 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.24:899][503]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-02.09.24:899][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.24:899][503]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:899][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.24:900][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.24:900][503]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-02.09.24:904][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-02.09.25:102][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.09.25:135][517]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.25:135][517]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.25:352][530]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.09.25:368][531]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.09.25:368][531]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.09.25:368][531]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.25:368][531]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.25:368][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.25:368][531]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.25:368][531]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.25:368][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.25:384][532]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.25:384][532]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.25:384][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.25:384][532]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.25:384][532]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.09.25:384][532]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.25:384][532]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.25:384][532]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.25:384][532]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.09.25:384][532]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.25:384][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.25:384][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.25:384][532]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.25:384][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.25:384][532]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.25:384][532]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.25:735][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.09.25:735][553]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.25:799][557]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.09.25:801][557]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.25:801][557]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.25:899][563]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.09.26:165][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.09.26:199][581]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.09.26:233][583]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Miss Killer07. [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.26:635][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.24-02.09.27:468][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.27:768][675]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.27:768][675]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.30:368][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.09.30:368][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.09.30:369][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.09.31:501][899]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.09.31:503][899]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.31:503][899]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.31:966][927]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.09.32:050][932]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.09.32:050][932]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.32:050][932]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-02.09.32:054][932]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: On [2020.04.24-02.09.32:282][946]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.09.33:916][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 23.544758 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.09.34:052][ 52]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: Off [2020.04.24-02.09.35:317][128]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.35:318][128]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.35:715][152]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.04.24-02.09.35:716][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.35:716][152]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.04.24-02.09.35:716][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.35:718][152]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.35:718][152]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.35:718][152]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.35:718][152]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.35:718][152]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.35:718][152]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.04.24-02.09.35:718][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.35:718][152]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.35:718][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.35:718][152]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-02.09.35:718][152]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.35:718][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.36:017][170]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.36:017][170]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.36:017][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.36:017][170]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.36:017][170]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.36:017][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.36:017][170]Interaction: Interaction time: 1.050000 [2020.04.24-02.09.36:017][170]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.09.36:017][170]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.09.36:017][170]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.36:017][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.36:236][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.09.36:302][187]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.09.36:537][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.09.36:782][216]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.09.36:782][216]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.09.36:782][216]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.09.36:782][216]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.09.37:052][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.09.37:083][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.37:085][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:085][234]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.37:085][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:085][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:085][234]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.37:085][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:085][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:085][234]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.37:085][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:085][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:085][234]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.37:085][234]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.37:085][234]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.37:085][234]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.37:085][234]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.09.37:086][234]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.37:086][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:086][234]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.04.24-02.09.37:086][234]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.37:086][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:318][248]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_15] [2020.04.24-02.09.37:318][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.37:318][248]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_15] [2020.04.24-02.09.37:318][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.37:320][248]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:320][248]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:320][248]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.37:320][248]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.37:320][248]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:321][248]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_15] [2020.04.24-02.09.37:321][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.37:321][248]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.37:321][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:321][248]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-02.09.37:321][248]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.37:321][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:539][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 144 [2020.04.24-02.09.37:652][268]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:652][268]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.37:652][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:652][268]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.37:652][268]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.37:652][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:652][268]Interaction: Interaction time: 1.050000 [2020.04.24-02.09.37:652][268]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.09.37:652][268]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.09.37:652][268]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.37:652][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.37:785][276]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.09.37:785][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.09.37:951][286]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.09.38:685][330]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.38:685][330]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.38:685][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.38:685][330]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.38:685][330]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.38:685][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.38:718][332]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.38:718][332]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.38:718][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.38:718][332]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.38:718][332]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.38:718][332]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.38:718][332]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.38:718][332]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.38:718][332]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.09.38:718][332]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.38:718][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.38:718][332]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_15] [2020.04.24-02.09.38:718][332]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.38:718][332]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.38:782][336]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.09.38:782][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.09.38:836][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.09.39:482][378]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.09.39:484][378]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.39:484][378]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.39:516][380]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.09.39:616][386]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.09.39:616][386]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.09.39:616][386]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.39:616][386]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.04.24-02.09.39:617][386]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.799555 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.09.39:620][386]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: On [2020.04.24-02.09.39:650][388]Interaction: Player [BP_CamperFemale07_Character_C_0] is not in chase anymore. [2020.04.24-02.09.39:816][398]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.09.40:220][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.09.40:882][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.09.40:883][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.40:883][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.09.40:883][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.40:884][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.40:884][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.40:884][462]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.40:884][462]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.40:884][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.40:885][462]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.09.40:885][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.40:885][462]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.40:885][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.40:885][462]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.40:885][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.40:949][466]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.657909 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.09.41:052][472]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.09.41:052][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.09.41:053][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.41:053][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.41:053][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.41:054][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.41:054][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.41:054][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.41:054][472]Interaction: Interaction time: 80.000000 [2020.04.24-02.09.41:054][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.41:054][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.41:619][506]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: Off [2020.04.24-02.09.42:867][581]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.42:867][581]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.42:999][589]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.09.42:999][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.42:999][589]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.09.42:999][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:002][589]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:002][589]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:002][589]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.43:002][589]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.43:002][589]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:002][589]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.09.43:002][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:002][589]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.43:002][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:002][589]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.04.24-02.09.43:002][589]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Female. [2020.04.24-02.09.43:002][589]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.43:002][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:117][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.43:117][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:117][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.43:117][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:117][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.04.24-02.09.43:117][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:139][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.09.43:199][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.09.43:334][609]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:334][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.43:334][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:334][609]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:335][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.43:335][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:335][609]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.04.24-02.09.43:335][609]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale07_Character_C_0. [2020.04.24-02.09.43:335][609]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.09.43:335][609]Interaction: Interaction time: 2.700000 [2020.04.24-02.09.43:335][609]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.04.24-02.09.43:335][609]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.43:335][609]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.04.24-02.09.43:335][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.43:335][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:434][615]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:434][615]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.43:584][624]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.04.24-02.09.43:633][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.09.43:633][627]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:633][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.43:633][627]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:634][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.43:634][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.43:634][627]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.09.43:634][627]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.43:634][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.43:634][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.43:634][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:634][627]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.43:634][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:634][627]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.43:634][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:732][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.43:732][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.43:733][633]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.43:733][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.43:734][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:734][633]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.43:734][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.43:734][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:734][633]Interaction: Interaction time: 80.000000 [2020.04.24-02.09.43:734][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.43:734][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.43:832][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.09.43:832][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.09.45:784][756]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.09.46:033][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:033][771]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.46:033][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:033][771]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.09.46:033][771]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.09.46:033][771]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:033][771]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.46:033][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:067][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:067][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.46:067][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:067][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:067][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.46:067][773]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.46:067][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.46:067][773]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.46:067][773]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.04.24-02.09.46:068][773]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.46:068][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:068][773]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.09.46:068][773]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.46:068][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:465][797]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.09.46:465][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.46:465][797]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.09.46:465][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.46:467][797]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:467][797]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:467][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.46:467][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.46:467][797]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:467][797]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.09.46:467][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.46:467][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.46:467][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:467][797]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.46:467][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:533][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.09.46:534][801]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:534][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.46:534][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:534][801]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.46:534][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.46:534][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.46:534][801]Interaction: Interaction time: 16.000000 [2020.04.24-02.09.46:534][801]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.46:534][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.46:534][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.47:165][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.270525 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.09.48:267][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.09.48:283][906]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.48:535][921]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.09.49:834][999]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.09.49:834][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.09.49:834][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.09.49:834][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.09.49:834][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.09.50:034][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.09.50:050][ 12]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.50:268][ 25]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.09.50:335][ 29]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.09.51:499][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.09.51:499][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.51:500][ 99]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:501][ 99]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:501][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.51:501][ 99]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.51:501][ 99]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:501][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.09.51:501][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.51:501][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.51:501][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:501][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.04.24-02.09.51:501][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.04.24-02.09.51:501][ 99]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.04.24-02.09.51:501][ 99]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.51:501][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.51:501][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:501][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.09.51:516][100]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.51:517][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-02.09.51:517][100]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.09.51:517][100]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-02.09.51:600][105]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:600][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.51:600][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:600][105]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:600][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.51:600][105]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.51:600][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.51:600][105]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.51:600][105]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.51:600][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:600][105]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.09.51:600][105]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.51:600][105]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:649][108]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.09.51:649][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.51:815][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.09.51:817][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:817][118]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.51:817][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:817][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.51:817][118]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.51:817][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:817][118]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.09.51:817][118]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.09.51:817][118]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.09.51:817][118]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.09.51:817][118]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.04.24-02.09.51:817][118]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.09.51:817][118]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry [2020.04.24-02.09.51:817][118]Interaction: Interaction time: 1.500000 [2020.04.24-02.09.51:817][118]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.04.24-02.09.51:817][118]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.51:817][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.51:818][118]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.04.24-02.09.52:337][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4847471714019775, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.09.52:337][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.09.52:353][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514763571321964, xOffset=0, yOffset=0) [2020.04.24-02.09.52:370][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03023599833250046, xOffset=0, yOffset=0) [2020.04.24-02.09.52:387][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04529517889022827, xOffset=0, yOffset=0) [2020.04.24-02.09.52:403][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06035427004098892, xOffset=0, yOffset=0) [2020.04.24-02.09.52:419][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07542445510625839, xOffset=0, yOffset=0) [2020.04.24-02.09.52:436][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0905291810631752, xOffset=0, yOffset=0) [2020.04.24-02.09.52:453][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10579590499401, xOffset=0, yOffset=0) [2020.04.24-02.09.52:470][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121089905500412, xOffset=0, yOffset=0) [2020.04.24-02.09.52:487][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361505389213562, xOffset=0, yOffset=0) [2020.04.24-02.09.52:504][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513338088989258, xOffset=0, yOffset=0) [2020.04.24-02.09.52:520][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663958132266998, xOffset=0, yOffset=0) [2020.04.24-02.09.52:537][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817527264356613, xOffset=0, yOffset=0) [2020.04.24-02.09.52:554][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968146264553, xOffset=0, yOffset=0) [2020.04.24-02.09.52:570][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119521796703339, xOffset=0, yOffset=0) [2020.04.24-02.09.52:586][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22709472477436, xOffset=0, yOffset=0) [2020.04.24-02.09.52:603][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24230109155178, xOffset=0, yOffset=0) [2020.04.24-02.09.52:619][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573628127574921, xOffset=0, yOffset=0) [2020.04.24-02.09.52:637][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724245488643646, xOffset=0, yOffset=0) [2020.04.24-02.09.52:653][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876046299934387, xOffset=0, yOffset=0) [2020.04.24-02.09.52:669][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302789181470871, xOffset=0, yOffset=0) [2020.04.24-02.09.52:687][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181854486465454, xOffset=0, yOffset=0) [2020.04.24-02.09.52:704][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332494497299194, xOffset=0, yOffset=0) [2020.04.24-02.09.52:720][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348311722278595, xOffset=0, yOffset=0) [2020.04.24-02.09.52:737][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633735477924347, xOffset=0, yOffset=0) [2020.04.24-02.09.52:753][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785071969032288, xOffset=0, yOffset=0) [2020.04.24-02.09.52:770][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938241004943848, xOffset=0, yOffset=0) [2020.04.24-02.09.52:786][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.408888190984726, xOffset=0, yOffset=0) [2020.04.24-02.09.52:804][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42395082116127, xOffset=0, yOffset=0) [2020.04.24-02.09.52:820][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439068466424942, xOffset=0, yOffset=0) [2020.04.24-02.09.52:836][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544713795185089, xOffset=0, yOffset=0) [2020.04.24-02.09.52:853][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695352017879486, xOffset=0, yOffset=0) [2020.04.24-02.09.52:870][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845983684062958, xOffset=0, yOffset=0) [2020.04.24-02.09.52:886][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996621012687683, xOffset=0, yOffset=0) [2020.04.24-02.09.52:903][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51491767168045, xOffset=0, yOffset=0) [2020.04.24-02.09.52:920][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53012591600418, xOffset=0, yOffset=0) [2020.04.24-02.09.52:932][185]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.09.52:932][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.09.52:937][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.09.53:017][190]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.09.53:017][190]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.09.53:319][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.09.53:338][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D3BE0400] Result: '1' k_EResultOK (success) [2020.04.24-02.09.53:338][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D3BE0400]' succeeded in 0.318763 seconds [2020.04.24-02.09.53:371][212]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D3BE0400] Result: '1' k_EResultOK (success) [2020.04.24-02.09.53:384][212]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.09.53:384][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.09.53:384][212]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.09.53:384][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.53:384][212]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.09.53:385][212]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.09.53:385][212]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.09.53:387][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.09.53:390][213]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371680 seconds [2020.04.24-02.09.53:417][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.09.53:418][214]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.09.53:418][214]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.09.53:418][214]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.09.53:418][214]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookCamperOut. [2020.04.24-02.09.53:418][214]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.24-02.09.53:418][214]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.09.53:418][214]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-02.09.53:418][214]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:418][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.53:418][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.53:418][214]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:418][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.53:418][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.53:449][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.09.53:451][216]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:451][216]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:451][216]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:451][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.53:451][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.53:451][216]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:451][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.53:451][216]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.53:451][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.53:451][216]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.53:451][216]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.53:451][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.53:451][216]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.09.53:451][216]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.53:451][216]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.53:454][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.09.55:317][328]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.09.55:317][328]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.09.55:317][328]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.09.55:433][335]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.09.55:816][358]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.09.55:816][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.55:816][358]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.09.55:816][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.55:818][358]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.55:818][358]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.55:818][358]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.09.55:818][358]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.55:818][358]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.55:818][358]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.09.55:818][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.55:818][358]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.09.55:818][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.55:818][358]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.09.55:818][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.55:883][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.09.55:885][362]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.55:885][362]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.09.55:885][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.55:885][362]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.55:885][362]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.09.55:885][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.55:885][362]Interaction: Interaction time: 1.000000 [2020.04.24-02.09.55:885][362]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.09.55:885][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:052][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.09.56:052][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.09.56:052][372]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.56:052][372]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.56:052][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:052][372]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.56:052][372]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.56:052][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:067][373]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.56:067][373]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.56:067][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:067][373]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.56:067][373]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.09.56:067][373]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.56:067][373]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.56:067][373]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.56:067][373]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.56:067][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:067][373]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.56:067][373]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.56:067][373]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.56:067][373]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.56:067][373]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.09.56:148][378]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.09.56:148][378]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.154019 [2020.04.24-02.09.56:154][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.09.56:157][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.09.56:430][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554D38D5A0] Result: '1' k_EResultOK (success) [2020.04.24-02.09.56:430][395]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554D38D5A0]' succeeded in 0.278995 seconds [2020.04.24-02.09.56:455][397]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D38D5A0] Result: '1' k_EResultOK (success) [2020.04.24-02.09.56:473][398]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321222 seconds [2020.04.24-02.09.56:483][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.56:483][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.56:483][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.04.24-02.09.56:483][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.56:483][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.04.24-02.09.56:483][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.56:886][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.09.56:915][424]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.321538 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.09.56:951][426]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.09.56:951][426]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.09.56:951][426]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.09.56:951][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:983][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.09.56:985][428]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.56:985][428]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.09.56:985][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:985][428]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.56:985][428]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.09.56:985][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:985][428]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.56:985][428]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.09.56:985][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:985][428]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.56:985][428]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.09.56:985][428]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.56:985][428]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.09.56:985][428]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.09.56:985][428]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.09.56:985][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.09.56:985][428]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.09.56:985][428]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.56:985][428]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.09.56:988][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.57:634][467]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.04.24-02.09.58:167][499]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.09.58:216][502]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.09.58:216][502]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.09.58:216][502]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.09.58:217][502]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.04.24-02.09.58:217][502]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle. [2020.04.24-02.09.58:217][502]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.10.01:634][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.01:634][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.01:634][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.01:634][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.01:634][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.01:634][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.01:634][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.01:634][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.01:634][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.01:634][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.01:634][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.01:634][707]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.01:634][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.01:634][707]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.01:634][707]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.01:634][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.01:634][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.10.01:634][707]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.01:634][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.01:637][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.10.02:432][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.709394 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.03:133][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-02.10.03:134][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:184][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.03:184][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:184][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.03:184][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:218][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-02.10.03:218][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:218][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-02.10.03:218][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-02.10.03:667][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:685][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-02.10.03:685][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:689][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.03:734][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-02.10.03:734][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.03:750][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:234][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-02.10.04:234][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:234][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-02.10.04:234][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:250][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.04:251][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:251][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.04:251][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:317][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-02.10.04:317][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:932][905]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.04:932][905]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:932][905]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.04:932][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:935][905]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.04:935][905]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.04:935][905]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.04:935][905]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.04:935][905]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.04:935][905]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.04:935][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.04:935][905]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.04:935][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.04:935][905]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.04:935][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.04:966][907]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.10.05:000][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.05:002][909]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.05:002][909]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.05:002][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.05:002][909]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.05:002][909]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.05:002][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.05:002][909]Interaction: Interaction time: 1.000000 [2020.04.24-02.10.05:002][909]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.05:002][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.06:003][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.06:066][972]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.10.06:066][972]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.10.06:066][972]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.10.06:066][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.06:099][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.06:101][974]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.06:101][974]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.06:101][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.06:101][974]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.06:101][974]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.06:101][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.06:101][974]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.06:101][974]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.06:101][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.06:101][974]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.06:101][974]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.06:101][974]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.06:101][974]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.06:101][974]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.06:101][974]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.06:101][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.06:101][974]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.06:101][974]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.06:101][974]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.06:104][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.06:401][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:218][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:218][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:218][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:218][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:667][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:717][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:717][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.07:717][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_10] [2020.04.24-02.10.07:717][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.08:499][118]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.08:499][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.08:499][118]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.08:499][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.08:501][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.08:501][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.08:501][118]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.08:501][118]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.08:501][118]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.08:501][118]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.08:501][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.08:501][118]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.08:501][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.08:501][118]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.08:501][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.08:566][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.08:568][122]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.08:568][122]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.08:568][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.08:568][122]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.08:568][122]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.08:568][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.08:568][122]Interaction: Interaction time: 1.000000 [2020.04.24-02.10.08:568][122]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.08:568][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.08:665][128]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.481391 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.09:569][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.09:666][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.09:668][188]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.09:668][188]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.09:668][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.09:668][188]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.09:668][188]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.09:668][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.09:668][188]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.09:668][188]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.09:668][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.09:668][188]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.09:668][188]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.09:668][188]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.09:668][188]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.09:668][188]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.09:668][188]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.09:668][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.09:668][188]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.09:668][188]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.09:668][188]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.09:670][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.11:448][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.242519 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.12:943][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.10.12:949][385]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.10.13:015][389]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.10.13:017][389]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.13:017][389]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.13:515][419]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.10.13:616][425]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.10.13:617][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.13:617][425]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.24-02.10.13:621][425]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.10.13:634][426]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=60.977 [2020.04.24-02.10.13:815][437]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.10.13:900][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-02.10.13:901][442]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:017][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.14:017][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:017][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.14:017][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:050][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-02.10.14:050][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:050][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-02.10.14:050][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-02.10.14:350][469]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:366][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-02.10.14:366][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:371][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.14:400][472]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:684][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-02.10.14:684][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:684][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-02.10.14:684][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:701][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.14:701][490]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:701][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-02.10.14:701][490]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.14:751][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-02.10.14:751][493]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.15:117][515]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.15:118][515]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.15:118][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.15:118][515]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.15:118][515]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.15:118][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.15:119][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.10.15:150][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.15:150][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.15:150][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.15:150][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.15:150][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.15:150][517]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.15:150][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.15:150][517]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.15:150][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.15:150][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.15:151][517]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.10.15:151][517]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.15:151][517]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.15:619][545]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.10.15:633][546]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=62.976 [2020.04.24-02.10.15:949][565]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.522430 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.10.16:585][603]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.10.16:652][607]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.10.16:652][607]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.16:668][608]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.24-02.10.16:850][619]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.16:850][619]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.17:949][685]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.10.19:568][782]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.24-02.10.19:601][784]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.10.19:601][784]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.19:901][802]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.10.21:532][900]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanThrowPebble, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_CamperFemale07_Character_C_0 - RocketMan, Custom Param: 0.000000, Originating Effect: Diversion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.10.21:932][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.029922 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.21:999][928]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.10.24:683][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.24:683][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.24:701][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.10.24:701][ 90]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.24:701][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.24:701][ 90]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.24:705][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.24:716][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.24:716][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.24:716][ 91]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.10.24:716][ 91]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.24:716][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.24:716][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.24:716][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.24:717][ 91]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.24:717][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.24:717][ 91]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.24:717][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.24:718][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:734][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:751][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:767][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:784][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:799][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.24:799][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.24:799][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.24:801][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:817][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:833][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:851][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:867][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:883][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:901][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:916][103]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.10.24:916][103]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.10.24:917][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:934][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:950][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:967][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.24:984][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:002][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:017][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:034][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-02.10.25:034][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:034][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.24-02.10.25:034][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:035][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:050][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:067][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:083][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:101][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:115][115]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.10.25:115][115]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.10.25:117][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:135][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:151][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:167][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:184][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:201][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:217][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:234][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:250][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:266][124]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.25:266][124]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.25:266][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.25:266][124]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.25:266][124]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.25:266][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.25:266][124]Interaction: Interaction time: 0.700000 [2020.04.24-02.10.25:266][124]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.10.25:266][124]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.10.25:266][124]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.25:266][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.25:267][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:284][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:300][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:316][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:334][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:350][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:367][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:383][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:401][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:417][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:433][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:451][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:467][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:483][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:500][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:516][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:533][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.25:533][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:533][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.25:533][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:533][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.25:533][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:534][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.25:666][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-02.10.25:666][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:666][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.24-02.10.25:666][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:666][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.25:666][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.25:968][166]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.10.25:983][167]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.10.25:983][167]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.10.25:983][167]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.25:983][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.25:983][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.25:983][167]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.25:983][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.25:983][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:001][168]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.26:001][168]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.26:001][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:001][168]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.26:001][168]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.10.26:001][168]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.26:001][168]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.26:001][168]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.26:001][168]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.10.26:001][168]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.26:001][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:001][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.26:001][168]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:001][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.26:001][168]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:001][168]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.26:099][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.26:100][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:100][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:100][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:100][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:105][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.26:132][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:132][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:132][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:132][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:134][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:134][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:134][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:134][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:139][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.26:199][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:199][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:199][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:199][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:200][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:200][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:201][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:201][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:206][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.26:265][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:265][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:265][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:265][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:267][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:267][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:267][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:267][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:273][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.26:316][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.26:316][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:332][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.26:332][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:332][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:332][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:332][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:332][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:338][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.26:449][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.26:449][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:450][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.26:450][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:483][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.26:483][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:532][200]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.26:532][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:532][200]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.26:532][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:533][200]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.26:533][200]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.26:533][200]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.26:533][200]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.26:533][200]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.26:533][200]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.26:533][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:533][200]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.26:533][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:533][200]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.26:533][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:598][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.26:601][204]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.26:601][204]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.26:601][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:601][204]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.26:601][204]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.26:601][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:601][204]Interaction: Interaction time: 1.000000 [2020.04.24-02.10.26:601][204]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.26:601][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:783][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-02.10.26:784][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:804][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:933][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-02.10.26:934][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.27:620][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.27:684][269]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.27:684][269]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.10.27:684][269]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.10.27:684][269]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.10.27:684][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.27:684][269]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.27:684][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.27:684][269]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.27:684][269]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.27:684][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.27:716][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.27:718][271]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.27:718][271]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.27:718][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.27:718][271]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.27:718][271]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.27:718][271]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.27:718][271]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.27:718][271]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.27:718][271]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.27:718][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.27:718][271]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.27:718][271]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.27:718][271]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.27:721][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.27:767][274]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.10.27:817][277]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.10.27:817][277]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.27:818][277]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.24-02.10.28:449][315]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.10.29:282][365]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.10.29:365][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.10.29:365][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.29:365][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.10.29:365][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.29:367][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.29:367][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.29:367][370]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.29:367][370]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.29:367][370]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.29:367][370]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.10.29:367][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.29:367][370]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.29:367][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.29:367][370]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.29:367][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.29:515][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.29:515][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.10.29:517][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.29:517][379]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.29:517][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.29:517][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.29:517][379]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.29:517][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.29:517][379]Interaction: Interaction time: 59.290604 [2020.04.24-02.10.29:517][379]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.29:517][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.30:117][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.30:117][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.30:117][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.30:117][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.30:117][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.30:117][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.30:117][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.30:117][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.30:117][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.30:117][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.30:117][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.30:117][415]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.30:117][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.30:117][415]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.30:118][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.30:118][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.30:118][415]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.10.30:118][415]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.30:118][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.30:121][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.10.30:915][463]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.601086 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.32:182][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.041114 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.32:415][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.447592 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.32:684][569]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.24-02.10.32:701][570]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.10.32:718][571]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.33:001][588]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.10.35:200][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.35:200][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:220][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.35:284][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.35:284][725]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:284][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.35:284][725]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:284][725]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.35:284][725]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.35:284][725]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.10.35:284][725]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.35:284][725]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.35:284][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.35:284][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:284][725]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.35:284][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.35:284][725]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.35:284][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.35:383][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.35:383][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:383][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.35:499][738]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.10.35:499][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.10.35:499][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:500][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.35:500][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:500][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.35:500][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.35:501][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:517][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:533][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:550][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:567][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:584][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:599][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:617][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:634][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:651][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:667][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:684][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:699][750]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.10.35:699][750]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.10.35:701][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:717][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:734][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:751][753]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.35:751][753]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.35:752][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.35:752][753]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.35:752][753]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.35:752][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.35:752][753]Interaction: Interaction time: 0.700000 [2020.04.24-02.10.35:752][753]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.10.35:752][753]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.10.35:752][753]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.35:752][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.35:753][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:767][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:784][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:801][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:818][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:834][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:851][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:868][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:885][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:901][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:918][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:934][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:951][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:968][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.35:984][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:000][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:015][769]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.36:015][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:015][769]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.36:015][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:017][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.36:017][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.36:017][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.36:017][769]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.36:017][769]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.36:017][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:017][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.36:017][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:017][769]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.36:017][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:017][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:034][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:050][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:066][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:082][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.36:083][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.36:083][773]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.36:083][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:083][773]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.36:083][773]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.36:083][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:084][773]Interaction: Interaction time: 1.000000 [2020.04.24-02.10.36:084][773]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.36:084][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:084][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:100][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:115][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:117][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.10.36:117][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:133][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:149][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-02.10.36:149][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:149][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.04.24-02.10.36:149][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:149][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.36:149][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:150][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:167][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:183][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:201][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:218][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:234][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:251][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:269][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:285][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:301][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:318][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:334][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:337][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.10.36:351][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:367][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:385][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:401][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:418][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:435][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:435][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.10.36:450][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.10.36:450][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.10.36:450][795]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.36:450][795]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.36:450][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:451][795]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.36:451][795]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.36:451][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:452][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.10.36:466][796]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.36:466][796]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.36:466][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:466][796]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.36:466][796]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.10.36:466][796]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.36:466][796]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.36:466][796]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.36:466][796]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.10.36:466][796]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.36:466][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.36:466][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.36:467][796]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:467][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.36:467][796]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:467][796]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.36:565][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.36:565][802]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.10.36:565][802]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-02.10.36:566][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.36:568][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-02.10.36:568][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:568][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.04.24-02.10.36:568][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.36:574][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.36:798][816]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.10.36:798][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.10.36:889][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522353E50] Result: '1' k_EResultOK (success) [2020.04.24-02.10.36:889][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522353E50]' succeeded in 0.318659 seconds [2020.04.24-02.10.36:922][824]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522353E50] Result: '1' k_EResultOK (success) [2020.04.24-02.10.36:939][825]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371348 seconds [2020.04.24-02.10.37:016][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.37:016][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.37:103][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.37:136][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.04.24-02.10.37:167][838]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.37:167][838]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.10.37:167][838]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.10.37:167][838]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.10.37:167][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.37:167][838]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.37:167][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.37:167][838]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.37:168][838]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.37:168][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.37:199][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.37:201][840]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.37:201][840]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.37:201][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.37:201][840]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.37:201][840]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.37:201][840]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.37:201][840]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.37:201][840]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.37:201][840]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.37:201][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.37:201][840]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.37:201][840]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.37:201][840]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.37:204][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.37:788][875]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.10.37:788][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.10.37:788][875]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.10.37:788][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.10.37:840][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.10.37:965][886]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.495108 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.10.38:167][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.38:167][898]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.38:209][900]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Injured AnimTag_Male. [2020.04.24-02.10.38:687][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-02.10.38:687][927]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:117][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.10.39:118][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:168][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.10.39:168][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:168][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.10.39:168][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:184][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.10.39:184][957]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:184][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.10.39:184][957]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:650][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.10.39:650][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:650][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.10.39:650][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:667][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.10.39:667][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:667][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.10.39:667][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:683][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.10.39:683][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:717][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.10.39:717][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:734][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.10.39:734][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:734][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.10.39:734][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:751][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.10.39:751][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.39:751][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.10.39:751][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:200][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.10.40:200][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:200][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.10.40:200][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:233][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.10.40:233][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:233][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.10.40:233][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:282][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.10.40:283][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:666][ 46]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.10.40:666][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:666][ 46]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.10.40:666][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:668][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:668][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:668][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.40:668][ 46]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.40:668][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:668][ 46]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.10.40:668][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.40:668][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.40:668][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.40:669][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.40:669][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.40:798][ 54]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.10.40:799][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.10.40:801][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:801][ 54]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.40:801][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.40:801][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:801][ 54]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.40:801][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.40:801][ 54]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.10.40:801][ 54]Interaction: Interaction time: 1.000000 [2020.04.24-02.10.40:801][ 54]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.24-02.10.40:801][ 54]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female. [2020.04.24-02.10.40:801][ 54]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.40:801][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.40:833][ 56]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.10.40:833][ 56]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.10.40:833][ 56]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.10.40:833][ 56]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: UnhookIn. [2020.04.24-02.10.40:833][ 56]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.10.40:833][ 56]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.10.40:834][ 56]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.10.40:867][ 58]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:867][ 58]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.40:965][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.522200 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.41:000][ 66]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.10.41:017][ 67]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.10.41:031][ 68]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.10.41:168][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.10.41:168][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.41:632][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.10.41:632][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.41:720][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.41:802][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.10.41:865][118]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.10.41:866][118]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.04.24-02.10.41:867][118]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.10.41:868][118]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.10.41:868][118]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.10.41:868][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.41:900][120]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.41:900][120]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.41:900][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.41:900][120]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.10.41:901][120]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.10.41:901][120]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.10.41:901][120]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-02.10.41:901][120]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: UnhookOut. [2020.04.24-02.10.41:901][120]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.10.41:901][120]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.10.41:901][120]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.10.41:901][120]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.41:901][120]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-02.10.41:901][120]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.41:901][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.41:937][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.41:941][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.41:942][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.10.41:954][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.10.41:964][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.355123 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.10.41:966][124]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.10.41:966][124]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.10.41:966][124]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.10.41:966][124]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.24-02.10.42:000][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.10.42:000][126]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.43:349][207]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.10.43:349][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.10.43:351][207]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.43:351][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.43:351][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.43:351][207]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.10.43:351][207]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.43:351][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.43:351][207]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.43:351][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.43:351][207]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.43:351][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.43:351][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.43:351][207]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.10.43:351][207]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.04.24-02.10.43:351][207]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.43:351][207]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.43:354][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.10.43:417][211]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.43:417][211]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.44:465][274]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.469278 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.10.45:515][337]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-02.10.45:515][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.45:515][337]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-02.10.45:515][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.45:518][337]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.45:518][337]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.45:518][337]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.45:518][337]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.45:518][337]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.45:518][337]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-02.10.45:518][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.45:518][337]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.45:518][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.45:518][337]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.45:518][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.45:616][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.10.45:618][343]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.45:618][343]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.45:618][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.45:618][343]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.45:618][343]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.45:618][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.45:618][343]Interaction: Interaction time: 2.000000 [2020.04.24-02.10.45:618][343]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.04.24-02.10.45:618][343]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.45:618][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.46:051][369]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.10.46:184][377]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.10.46:217][379]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.10.46:217][379]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.47:214][439]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.10.47:350][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.10.47:617][463]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.10.47:619][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.10.47:682][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.10.47:683][467]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.10.47:684][467]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.10.47:684][467]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.10.47:684][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.47:715][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.10.47:717][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.47:717][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.47:717][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.47:717][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.47:717][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.47:717][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.47:717][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.47:717][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.47:717][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.47:717][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.47:717][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.47:717][469]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.47:717][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.47:717][469]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.47:717][469]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.47:717][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.47:717][469]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-02.10.47:717][469]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.47:717][469]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.47:720][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.10.48:432][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.10.48:432][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.48:949][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.10.48:949][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.48:949][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.10.48:949][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.48:999][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.10.48:999][546]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.48:999][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.10.48:999][546]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:251][561]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.10.49:251][561]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.49:251][561]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.10.49:284][563]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.10.49:471][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.49:517][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.10.49:517][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:517][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.10.49:517][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:534][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.10.49:534][578]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:534][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.10.49:534][578]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:550][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.10.49:550][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:634][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.10.49:634][584]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:656][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.10.49:666][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:381][629]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.10.50:381][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:381][629]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.10.50:381][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:383][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.50:383][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.50:383][629]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.50:383][629]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.50:383][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.50:383][629]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.10.50:383][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:383][629]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.50:383][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:383][629]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.50:383][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:504][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.50:507][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.10.50:508][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.10.50:549][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.50:549][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.10.50:551][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.50:551][639]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.50:551][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:551][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.50:551][639]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.50:551][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:551][639]Interaction: Interaction time: 67.678459 [2020.04.24-02.10.50:551][639]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.50:551][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:731][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-02.10.50:731][650]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:732][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.10.50:732][650]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:733][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.50:733][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.50:733][650]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.10.50:733][650]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.50:733][650]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.50:733][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.10.50:733][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:733][650]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.50:733][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:733][650]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.50:733][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:754][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.10.50:815][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.10.50:815][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.50:815][655]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.50:815][655]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.50:815][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:815][655]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.10.50:815][655]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.50:815][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:816][655]Interaction: Interaction time: 16.000000 [2020.04.24-02.10.50:816][655]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.50:816][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.50:848][657]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.10.50:848][657]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.10.50:915][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.10.51:549][699]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.10.51:633][704]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.10.51:633][704]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.10.51:633][704]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.52:015][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.10.52:015][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.10.52:715][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.207701 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.10.53:415][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.112993 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.10.54:066][850]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.10.54:066][850]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.10.54:066][850]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.54:100][852]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.10.54:181][857]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.694820 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.10.56:165][976]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.56:165][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.56:165][976]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.56:165][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.56:167][976]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:167][976]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:167][976]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.56:167][976]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.56:167][976]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:167][976]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.56:167][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.56:167][976]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.56:167][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:167][976]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.56:167][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:231][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.56:233][980]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:233][980]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.56:233][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:233][980]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:233][980]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.56:233][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:233][980]Interaction: Interaction time: 1.000000 [2020.04.24-02.10.56:233][980]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.56:233][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:831][ 16]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.10.56:831][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.56:831][ 16]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.10.56:831][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.56:833][ 16]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:833][ 16]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:833][ 16]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.10.56:833][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.56:833][ 16]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:833][ 16]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.10.56:833][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.56:833][ 16]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.10.56:833][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:833][ 16]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.10.56:833][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:898][ 20]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.10.56:898][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.10.56:899][ 20]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:900][ 20]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.10.56:900][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:900][ 20]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.10.56:900][ 20]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.10.56:900][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:900][ 20]Interaction: Interaction time: 16.000000 [2020.04.24-02.10.56:900][ 20]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.10.56:900][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.56:999][ 26]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.24-02.10.57:235][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.57:300][ 44]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.10.57:300][ 44]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.10.57:300][ 44]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.10.57:300][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.57:332][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.10.57:334][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.57:334][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.57:334][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.57:334][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.10.57:334][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.10.57:334][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.10.57:334][ 46]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.10.57:334][ 46]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.10.57:336][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.10.58:400][110]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.10.58:683][127]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.10.58:683][127]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.10.58:683][127]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.10.59:101][152]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.10.59:102][152]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.10.59:364][168]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.10.59:364][168]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.10.59:731][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.671452 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.00:964][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033405 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.04:452][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.677592396736145, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.11.04:452][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.11.04:469][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01403799839317799, xOffset=0, yOffset=0) [2020.04.24-02.11.04:485][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02793949842453, xOffset=0, yOffset=0) [2020.04.24-02.11.04:502][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04178791493177414, xOffset=0, yOffset=0) [2020.04.24-02.11.04:519][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05574016645550728, xOffset=0, yOffset=0) [2020.04.24-02.11.04:535][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06953608244657516, xOffset=0, yOffset=0) [2020.04.24-02.11.04:552][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08385924994945526, xOffset=0, yOffset=0) [2020.04.24-02.11.04:569][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09765683114528656, xOffset=0, yOffset=0) [2020.04.24-02.11.04:586][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1118487492203712, xOffset=0, yOffset=0) [2020.04.24-02.11.04:603][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1256450861692429, xOffset=0, yOffset=0) [2020.04.24-02.11.04:620][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13944125175476, xOffset=0, yOffset=0) [2020.04.24-02.11.04:635][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1532343327999115, xOffset=0, yOffset=0) [2020.04.24-02.11.04:653][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670279949903488, xOffset=0, yOffset=0) [2020.04.24-02.11.04:669][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.180821493268013, xOffset=0, yOffset=0) [2020.04.24-02.11.04:685][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1946323215961456, xOffset=0, yOffset=0) [2020.04.24-02.11.04:702][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2084242403507233, xOffset=0, yOffset=0) [2020.04.24-02.11.04:718][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2224078178405762, xOffset=0, yOffset=0) [2020.04.24-02.11.04:736][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2364747375249863, xOffset=0, yOffset=0) [2020.04.24-02.11.04:752][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2502677440643311, xOffset=0, yOffset=0) [2020.04.24-02.11.04:768][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2640604972839355, xOffset=0, yOffset=0) [2020.04.24-02.11.04:786][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2778886556625366, xOffset=0, yOffset=0) [2020.04.24-02.11.04:802][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2917845845222473, xOffset=0, yOffset=0) [2020.04.24-02.11.04:819][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056389987468719, xOffset=0, yOffset=0) [2020.04.24-02.11.04:835][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194857537746429, xOffset=0, yOffset=0) [2020.04.24-02.11.04:852][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334822654724121, xOffset=0, yOffset=0) [2020.04.24-02.11.04:869][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34751608967781, xOffset=0, yOffset=0) [2020.04.24-02.11.04:881][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.880484 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.04:886][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3613114356994629, xOffset=0, yOffset=0) [2020.04.24-02.11.04:902][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3751189410686493, xOffset=0, yOffset=0) [2020.04.24-02.11.04:914][501]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.24-02.11.04:919][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889355361461639, xOffset=0, yOffset=0) [2020.04.24-02.11.04:935][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4029540419578552, xOffset=0, yOffset=0) [2020.04.24-02.11.04:947][503]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.24-02.11.04:947][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.04:947][503]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.24-02.11.04:947][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.04:949][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:949][503]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.04:949][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.04:949][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:949][503]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.04:949][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.04:949][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:949][503]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.04:949][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.04:949][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:949][503]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.04:949][503]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.04:949][503]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.04:949][503]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.04:949][503]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.04:949][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.04:949][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.11.04:949][503]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.04:949][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:950][503]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:950][503]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:950][503]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.04:950][503]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.04:950][503]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.04:950][503]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.24-02.11.04:950][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.04:950][503]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.04:950][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.04:950][503]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.04:950][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.04:952][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.11.04:953][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4169076383113861, xOffset=0, yOffset=0) [2020.04.24-02.11.04:968][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4307030439376831, xOffset=0, yOffset=0) [2020.04.24-02.11.04:986][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4444983005523682, xOffset=0, yOffset=0) [2020.04.24-02.11.05:002][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45832946896553, xOffset=0, yOffset=0) [2020.04.24-02.11.05:019][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4723657965660095, xOffset=0, yOffset=0) [2020.04.24-02.11.05:035][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4862718880176544, xOffset=0, yOffset=0) [2020.04.24-02.11.05:048][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.11.05:050][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:050][509]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.05:050][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:050][509]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:050][509]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.05:050][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:050][509]Interaction: Interaction time: 2.000000 [2020.04.24-02.11.05:050][509]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.04.24-02.11.05:050][509]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.05:050][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:052][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000693202018738, xOffset=0, yOffset=0) [2020.04.24-02.11.05:069][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139947533607483, xOffset=0, yOffset=0) [2020.04.24-02.11.05:086][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52829098701477, xOffset=0, yOffset=0) [2020.04.24-02.11.05:103][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5420892238616943, xOffset=0, yOffset=0) [2020.04.24-02.11.05:119][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5558865666389465, xOffset=0, yOffset=0) [2020.04.24-02.11.05:136][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5696834921836853, xOffset=0, yOffset=0) [2020.04.24-02.11.05:152][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5835357308387756, xOffset=0, yOffset=0) [2020.04.24-02.11.05:169][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5973328948020935, xOffset=0, yOffset=0) [2020.04.24-02.11.05:185][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6112558245658875, xOffset=0, yOffset=0) [2020.04.24-02.11.05:203][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6251745223999023, xOffset=0, yOffset=0) [2020.04.24-02.11.05:219][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389882564544678, xOffset=0, yOffset=0) [2020.04.24-02.11.05:235][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527862548828125, xOffset=0, yOffset=0) [2020.04.24-02.11.05:252][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666219234466553, xOffset=0, yOffset=0) [2020.04.24-02.11.05:268][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6804202795028687, xOffset=0, yOffset=0) [2020.04.24-02.11.05:285][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944959759712219, xOffset=0, yOffset=0) [2020.04.24-02.11.05:302][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7082951664924622, xOffset=0, yOffset=0) [2020.04.24-02.11.05:319][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7225528359413147, xOffset=0, yOffset=0) [2020.04.24-02.11.05:331][526]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.11.05:331][526]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.11.05:336][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.11.05:415][531]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.11.05:415][531]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.11.05:681][547]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.516444 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.05:736][551]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D31BDBA0] Result: '1' k_EResultOK (success) [2020.04.24-02.11.05:736][551]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D31BDBA0]' succeeded in 0.318371 seconds [2020.04.24-02.11.05:770][553]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D31BDBA0] Result: '1' k_EResultOK (success) [2020.04.24-02.11.05:790][554]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372211 seconds [2020.04.24-02.11.05:814][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.05:814][555]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.05:814][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.05:814][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.05:815][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:815][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:815][555]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.05:815][555]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.05:816][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:816][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.05:816][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.05:816][555]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.05:816][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:816][555]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.05:816][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:981][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.05:981][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.11.05:982][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:982][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.05:982][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:982][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.05:982][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.05:982][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.05:982][565]Interaction: Interaction time: 53.162033 [2020.04.24-02.11.05:982][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.05:982][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.06:782][613]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.11.06:915][621]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.11.06:916][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.11.06:916][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.11.06:916][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.06:916][621]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.06:916][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.06:916][621]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.06:916][621]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.06:916][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.06:917][621]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:917][621]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:917][621]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:917][621]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:917][621]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:917][621]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:917][621]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.06:918][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.11.06:933][622]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.06:933][622]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.06:933][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.06:933][622]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.06:933][622]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.11.06:933][622]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.06:933][622]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.06:933][622]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.06:933][622]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.06:933][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.06:933][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.11.06:933][622]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.06:933][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.11.06:933][622]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.06:933][622]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.06:948][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.11.06:953][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.11.06:985][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.11.07:016][627]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.11.07:051][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.11.07:114][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.11.07:116][633]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.11.07:116][633]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.11.07:116][633]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.11.07:116][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.07:149][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.11.07:151][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.07:151][635]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.07:151][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.07:151][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.07:151][635]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.07:151][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.07:151][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.07:151][635]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.07:151][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.07:152][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.07:152][635]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.07:152][635]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.07:152][635]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.07:152][635]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.07:152][635]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.07:152][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.07:152][635]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.24-02.11.07:152][635]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:152][635]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.07:154][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.11.07:883][679]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:899][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.11.07:899][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:903][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.11.07:949][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.11.07:950][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.11.07:966][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.08:416][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.11.08:416][711]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.08:416][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.11.08:416][711]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.08:449][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.11.08:450][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.08:450][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.11.08:450][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.08:499][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.11.08:499][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.12:881][979]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015441 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.11.12:881][979]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.12:884][979]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.12:884][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.11.12:931][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.11.12:950][983]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.12:950][983]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.12:950][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.12:950][983]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.12:950][983]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.12:950][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.12:952][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.11.12:982][985]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.12:982][985]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.12:982][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.12:982][985]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.12:982][985]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.12:982][985]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.12:982][985]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.12:982][985]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.12:982][985]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.12:982][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.12:982][985]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.11.12:982][985]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.12:982][985]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.12:983][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.11.12:983][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.12:983][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.11.12:983][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.24-02.11.13:117][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:117][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:117][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:117][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:132][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:499][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:499][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:499][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:499][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.11.13:916][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:566][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-02.11.14:566][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:566][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.04.24-02.11.14:566][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:566][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_6] [2020.04.24-02.11.14:566][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:586][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.11.14:649][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.11.14:649][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:649][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-02.11.14:649][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:649][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-02.11.14:649][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:665][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.24-02.11.14:665][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:665][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.04.24-02.11.14:665][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:665][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_6] [2020.04.24-02.11.14:665][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:672][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.11.14:732][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.11.14:732][ 90]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:732][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.11.14:732][ 90]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:733][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.14:733][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.14:733][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.11.14:733][ 90]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.14:733][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.14:733][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.11.14:733][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:733][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.14:733][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.14:734][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.14:734][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.14:831][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.11.14:831][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.14:833][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.14:833][ 96]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.14:833][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.14:833][ 96]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.11.14:833][ 96]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.14:833][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.14:833][ 96]Interaction: Interaction time: 80.000000 [2020.04.24-02.11.14:833][ 96]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.14:833][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.14:932][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.11.14:932][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.11.16:351][187]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.11.16:351][187]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.16:351][187]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.11.16:351][187]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.24-02.11.16:465][194]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.11.16:465][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.16:465][194]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.11.16:465][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.16:466][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.16:466][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.16:466][194]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.16:466][194]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.16:466][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.16:466][194]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.11.16:466][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.16:466][194]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.16:467][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.16:467][194]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: ThrowRock AnimTag_Crouched AnimTag_Female. [2020.04.24-02.11.16:467][194]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.16:467][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:132][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:132][234]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.17:132][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:132][234]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:132][234]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.17:132][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:133][234]Interaction: Interaction time: 0.000000 [2020.04.24-02.11.17:133][234]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.11.17:133][234]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.17:133][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:133][234]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.11.17:149][235]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.11.17:164][236]LogDBDGeneral: StatusEffect::EndPlay - Id: CanThrowPebble, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_CamperFemale07_Character_C_0 - RocketMan, Custom Param: 0.000000, Originating Effect: Diversion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.11.17:165][236]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:165][236]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.17:165][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:165][236]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:165][236]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.17:165][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:165][236]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:165][236]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.17:165][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:165][236]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:165][236]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.17:165][236]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.17:165][236]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.17:165][236]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.17:165][236]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.11.17:165][236]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.17:165][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:165][236]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [EndInteraction Called] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.11.17:165][236]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.17:165][236]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:897][280]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.17:897][280]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.17:897][280]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.17:897][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.17:898][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:898][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.17:898][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:898][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:898][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.17:898][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:898][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:898][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.17:898][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:899][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:899][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.17:899][280]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.17:899][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.17:899][280]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.17:899][280]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.17:899][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:899][280]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.17:899][280]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.17:899][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:899][280]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:899][280]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:899][280]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.17:899][280]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.17:899][280]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:899][280]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.17:899][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.17:899][280]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.17:899][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:899][280]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.17:899][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:902][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.11.17:964][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.11.17:966][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:966][284]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.17:966][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:966][284]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.17:966][284]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.17:966][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.17:966][284]Interaction: Interaction time: 1.000000 [2020.04.24-02.11.17:966][284]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.17:966][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.18:664][326]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.161322 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.18:968][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.11.19:033][348]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.11.19:033][348]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.11.19:033][348]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.11.19:033][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.19:066][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.11.19:066][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.19:066][350]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.19:066][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.19:066][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.19:066][350]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.19:066][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.19:066][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.19:066][350]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.19:066][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.19:066][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.19:066][350]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.19:066][350]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.19:067][350]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.19:067][350]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.19:067][350]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.19:067][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.19:067][350]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.19:067][350]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.19:067][350]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.19:069][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.11.20:531][438]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.11.20:635][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.11.22:164][536]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.11.22:164][536]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.22:164][536]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.11.22:164][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.22:166][536]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.22:166][536]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.22:166][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.22:166][536]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.22:166][536]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.22:166][536]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.11.22:166][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.22:166][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.22:166][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.22:166][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.22:166][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.22:298][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.22:298][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.11.22:299][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.22:299][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.22:299][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.22:299][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.22:299][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.22:299][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.22:299][544]Interaction: Interaction time: 80.000000 [2020.04.24-02.11.22:299][544]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.22:299][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.23:114][593]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.11.23:114][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.23:114][593]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.11.23:114][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.23:115][593]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.23:115][593]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.23:115][593]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.23:115][593]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.23:115][593]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.23:115][593]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.11.23:115][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.23:115][593]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.23:115][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.23:115][593]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.23:115][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.23:164][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.11.23:165][596]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.23:165][596]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.23:165][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.23:165][596]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.23:165][596]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.23:165][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.23:165][596]Interaction: Interaction time: 2.000000 [2020.04.24-02.11.23:165][596]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.23:165][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.23:785][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.11.24:283][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.24:283][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.24:283][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.24:283][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.24:283][663]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.24:283][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.24:315][665]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.24:315][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.24:315][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.24:315][665]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.24:315][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.24:315][665]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.24:315][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.24:315][665]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.24:315][665]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.24:315][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.24:316][665]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.11.24:316][665]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.24:316][665]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.24:447][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.870085 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.24:714][689]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.469240 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.25:185][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.11.25:251][721]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.11.25:251][721]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.11.25:251][721]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.11.25:251][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.25:281][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.11.25:282][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.25:282][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.25:282][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.25:282][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.25:283][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.25:283][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.25:283][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.25:283][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.25:283][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.25:283][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.25:283][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.25:283][723]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.25:283][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.25:283][723]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.25:283][723]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.25:283][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.25:283][723]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.11.25:283][723]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.25:283][723]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.25:286][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.11.25:714][749]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.04.24-02.11.25:714][749]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Female. [2020.04.24-02.11.25:715][749]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: MadnessTierUp None AnimTag_Crouched AnimTag_Female. [2020.04.24-02.11.25:733][750]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.04.24-02.11.25:734][750]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.04.24-02.11.25:734][750]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Crouched AnimTag_Female. [2020.04.24-02.11.35:231][320]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.11.35:231][320]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.11.35:232][320]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.35:232][320]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.35:331][326]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.35:332][326]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.35:332][326]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.04.24-02.11.35:334][326]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: On [2020.04.24-02.11.35:364][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.11.35:364][328]Interaction: Player [BP_CamperFemale07_Character_C_0] is in chase. [2020.04.24-02.11.35:368][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.11.35:564][340]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.11.36:434][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.11.36:763][412]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.11.36:763][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.11.37:134][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.11.37:333][446]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: Off [2020.04.24-02.11.37:616][463]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.11.37:616][463]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.37:616][463]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.11.37:697][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.163029 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.37:697][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.37:731][470]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.11.37:764][472]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.11.37:764][472]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.11.38:016][487]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.11.38:134][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.04.24-02.11.38:573][520]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.38:573][520]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.38:769][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.11.38:769][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.11.38:769][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.11.38:769][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.11.38:802][534]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.11.38:803][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.38:803][534]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.38:834][536]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.11.38:837][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.11.38:931][542]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.38:931][542]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.38:931][542]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.38:932][542]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.04.24-02.11.38:932][542]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.639641 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.38:936][542]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: On [2020.04.24-02.11.38:997][546]Interaction: Player [BP_CamperFemale07_Character_C_0] is not in chase anymore. [2020.04.24-02.11.39:130][554]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.11.39:399][570]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.11.39:565][580]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.11.39:565][580]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.11.39:565][580]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.11.39:964][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.193095 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.40:563][640]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.40:935][662]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - RocketMan]: Off [2020.04.24-02.11.42:149][735]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:149][735]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:197][738]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.11.42:197][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.42:197][738]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.11.42:197][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.42:199][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:199][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:199][738]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.42:199][738]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.42:199][738]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:199][738]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.11.42:199][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.42:200][738]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.42:200][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.42:200][738]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup_In Killer07. [2020.04.24-02.11.42:200][738]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: SurvivorPickup_In Killer07 AnimTag_Female. [2020.04.24-02.11.42:200][738]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.42:200][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.42:549][759]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:549][759]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.42:549][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.42:549][759]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:549][759]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.42:549][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.42:549][759]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.04.24-02.11.42:549][759]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale07_Character_C_0. [2020.04.24-02.11.42:550][759]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.11.42:550][759]Interaction: Interaction time: 2.700000 [2020.04.24-02.11.42:550][759]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry. [2020.04.24-02.11.42:550][759]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: SurvivorPickup Killer07 AnimTag_Carry AnimTag_Female. [2020.04.24-02.11.42:550][759]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.04.24-02.11.42:550][759]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.42:550][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.42:649][765]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:649][765]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.42:782][773]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_PickUP [2020.04.24-02.11.44:747][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.44:747][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.44:747][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.44:747][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.44:748][891]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.44:748][891]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.44:748][891]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.44:748][891]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.44:748][891]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.44:748][891]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.44:748][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.44:748][891]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.44:748][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.44:749][891]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.44:749][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.44:914][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.44:914][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.11.44:915][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.44:915][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.44:915][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.44:915][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.44:915][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.44:915][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.44:915][901]Interaction: Interaction time: 41.000748 [2020.04.24-02.11.44:915][901]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.44:915][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.44:965][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.11.45:216][919]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.11.45:248][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.45:249][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.45:249][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.45:249][921]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.11.45:249][921]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.11.45:249][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.45:249][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.45:249][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.45:249][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.45:249][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.45:249][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.45:249][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.45:249][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.45:249][921]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.45:249][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.45:249][921]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.45:249][921]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.04.24-02.11.45:249][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.45:249][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.45:249][921]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.11.45:249][921]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.45:249][921]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.46:913][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.442715 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.47:452][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5339399576187134, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.11.47:452][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.11.47:468][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01506118196994066, xOffset=0, yOffset=0) [2020.04.24-02.11.47:485][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03056318126618862, xOffset=0, yOffset=0) [2020.04.24-02.11.47:502][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04556436091661453, xOffset=0, yOffset=0) [2020.04.24-02.11.47:518][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06060517951846123, xOffset=0, yOffset=0) [2020.04.24-02.11.47:534][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573163509368896, xOffset=0, yOffset=0) [2020.04.24-02.11.47:552][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09098318219184875, xOffset=0, yOffset=0) [2020.04.24-02.11.47:568][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060681790113449, xOffset=0, yOffset=0) [2020.04.24-02.11.47:584][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211409047245979, xOffset=0, yOffset=0) [2020.04.24-02.11.47:601][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364007294178, xOffset=0, yOffset=0) [2020.04.24-02.11.47:619][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516792774200439, xOffset=0, yOffset=0) [2020.04.24-02.11.47:635][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666830033063889, xOffset=0, yOffset=0) [2020.04.24-02.11.47:651][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819100975990295, xOffset=0, yOffset=0) [2020.04.24-02.11.47:668][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19691427052021, xOffset=0, yOffset=0) [2020.04.24-02.11.47:685][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120365500450134, xOffset=0, yOffset=0) [2020.04.24-02.11.47:701][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270990014076233, xOffset=0, yOffset=0) [2020.04.24-02.11.47:719][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425338178873062, xOffset=0, yOffset=0) [2020.04.24-02.11.47:735][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578773498535156, xOffset=0, yOffset=0) [2020.04.24-02.11.47:752][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729776203632355, xOffset=0, yOffset=0) [2020.04.24-02.11.47:768][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879844307899475, xOffset=0, yOffset=0) [2020.04.24-02.11.47:785][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3034099638462067, xOffset=0, yOffset=0) [2020.04.24-02.11.47:802][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318416953086853, xOffset=0, yOffset=0) [2020.04.24-02.11.47:818][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334236741065979, xOffset=0, yOffset=0) [2020.04.24-02.11.47:834][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484303057193756, xOffset=0, yOffset=0) [2020.04.24-02.11.47:852][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639659583568573, xOffset=0, yOffset=0) [2020.04.24-02.11.47:868][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37897378206253, xOffset=0, yOffset=0) [2020.04.24-02.11.47:885][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3942458629608154, xOffset=0, yOffset=0) [2020.04.24-02.11.47:902][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092540442943573, xOffset=0, yOffset=0) [2020.04.24-02.11.47:918][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424353301525116, xOffset=0, yOffset=0) [2020.04.24-02.11.47:934][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393619298934937, xOffset=0, yOffset=0) [2020.04.24-02.11.47:951][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545150995254517, xOffset=0, yOffset=0) [2020.04.24-02.11.47:968][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696857333183289, xOffset=0, yOffset=0) [2020.04.24-02.11.47:985][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849246442317963, xOffset=0, yOffset=0) [2020.04.24-02.11.48:001][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999354481697083, xOffset=0, yOffset=0) [2020.04.24-02.11.48:019][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151230096817017, xOffset=0, yOffset=0) [2020.04.24-02.11.48:034][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301344394683838, xOffset=0, yOffset=0) [2020.04.24-02.11.48:051][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455475449562073, xOffset=0, yOffset=0) [2020.04.24-02.11.48:068][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56059318780899, xOffset=0, yOffset=0) [2020.04.24-02.11.48:085][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756424665451, xOffset=0, yOffset=0) [2020.04.24-02.11.48:101][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907386541366577, xOffset=0, yOffset=0) [2020.04.24-02.11.48:114][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.11.48:114][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.11.48:114][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:115][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:118][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.11.48:132][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:149][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:165][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:182][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:199][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:215][ 99]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.11.48:215][ 99]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.11.48:217][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:232][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:249][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:265][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:282][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:299][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:315][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:332][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:349][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:365][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:382][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:398][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:416][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:432][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:448][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:465][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:481][115]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.11.48:481][115]GameFlow: OnDropped 250.194580 [2020.04.24-02.11.48:481][115]GameFlow: Multicast_SetAsDisconnected_Implementation::CheckPlayersStatus: Setting player as VE_Disconnected [2020.04.24-02.11.48:481][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.11.48:481][115]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.04.24-02.11.48:481][115]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.644877 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.11.48:482][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.11.48:482][115]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.04.24-02.11.48:484][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:485][115]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:485][115]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:485][115]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:485][115]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:485][115]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:485][115]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:485][115]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.11.48:499][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:513][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DB1F5E0] Result: '1' k_EResultOK (success) [2020.04.24-02.11.48:513][117]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DB1F5E0]' succeeded in 0.298121 seconds [2020.04.24-02.11.48:515][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.11.48:535][119]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554DB1F5E0] Result: '1' k_EResultOK (success) [2020.04.24-02.11.48:555][120]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337321 seconds [2020.04.24-02.11.49:080][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.11.49:082][151]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.49:082][151]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.49:082][151]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.49:082][151]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.11.49:265][162]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.11.49:265][162]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.11.49:482][175]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.11.53:364][408]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-02.11.53:364][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.53:364][408]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-02.11.53:364][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.53:365][408]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:365][408]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:365][408]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.53:365][408]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.53:365][408]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:365][408]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-02.11.53:365][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.53:365][408]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.53:365][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:365][408]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.53:365][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:464][414]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.53:465][414]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:465][414]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.53:465][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:465][414]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:466][414]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.53:466][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:466][414]Interaction: Interaction time: 55.266014 [2020.04.24-02.11.53:466][414]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.53:466][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:864][438]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.53:864][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.53:864][438]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.53:864][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.53:865][438]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:865][438]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:865][438]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.53:865][438]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.53:865][438]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:865][438]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.53:865][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.53:865][438]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.53:865][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:865][438]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.53:865][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:930][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.11.53:931][442]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:931][442]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.53:932][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:932][442]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.53:932][442]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.53:932][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.53:932][442]Interaction: Interaction time: 1.000000 [2020.04.24-02.11.53:932][442]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.53:932][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.54:933][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.11.54:967][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.11.54:999][506]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.54:999][506]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.54:999][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.54:999][506]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.54:999][506]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.54:999][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:030][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.11.55:031][508]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:031][508]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.55:031][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:031][508]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:031][508]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.55:031][508]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:031][508]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.55:031][508]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:032][508]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.55:032][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:032][508]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.55:032][508]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.55:032][508]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:034][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.11.55:265][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:265][522]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.55:265][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:265][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:265][522]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.55:265][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:298][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:298][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.55:298][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:298][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:298][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.55:298][524]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:298][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.55:298][524]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:298][524]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.55:298][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:298][524]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.24-02.11.55:298][524]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.55:298][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:596][542]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.55:596][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.55:596][542]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.55:596][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.55:598][542]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:598][542]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:598][542]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.11.55:598][542]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:598][542]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:598][542]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.55:598][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.55:598][542]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.11.55:598][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:598][542]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.11.55:598][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:664][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.11.55:665][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:665][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:665][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:665][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:665][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.55:665][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:665][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.11.55:665][546]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.55:665][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:665][546]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.55:665][546]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:665][546]Interaction: Interaction time: 1.000000 [2020.04.24-02.11.55:665][546]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.11.55:665][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.55:667][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.11.55:730][550]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.502602 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.56:430][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.968443 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.56:667][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.11.56:764][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.11.56:766][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.56:766][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.56:766][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.56:766][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.11.56:766][612]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.11.56:766][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.11.56:766][612]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.11.56:766][612]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.11.56:766][612]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.56:768][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.11.57:781][673]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Female. [2020.04.24-02.11.58:364][708]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.11.58:364][708]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.11.58:365][708]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.58:365][708]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.11.58:435][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.72174596786499, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.11.58:435][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.11.58:451][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01506527327001095, xOffset=0, yOffset=0) [2020.04.24-02.11.58:463][714]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.11.58:463][714]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.11.58:464][714]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-02.11.58:464][714]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.11.58:467][714]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.11.58:469][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025591000914574, xOffset=0, yOffset=0) [2020.04.24-02.11.58:485][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045440275222063, xOffset=0, yOffset=0) [2020.04.24-02.11.58:501][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06063736230134964, xOffset=0, yOffset=0) [2020.04.24-02.11.58:517][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07570318132638931, xOffset=0, yOffset=0) [2020.04.24-02.11.58:535][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0909532755613327, xOffset=0, yOffset=0) [2020.04.24-02.11.58:551][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106018640100956, xOffset=0, yOffset=0) [2020.04.24-02.11.58:568][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213217303156853, xOffset=0, yOffset=0) [2020.04.24-02.11.58:584][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363878250122, xOffset=0, yOffset=0) [2020.04.24-02.11.58:602][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516829133033752, xOffset=0, yOffset=0) [2020.04.24-02.11.58:618][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667486429214478, xOffset=0, yOffset=0) [2020.04.24-02.11.58:634][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818978190422058, xOffset=0, yOffset=0) [2020.04.24-02.11.58:651][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.196964368224144, xOffset=0, yOffset=0) [2020.04.24-02.11.58:668][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123694568872452, xOffset=0, yOffset=0) [2020.04.24-02.11.58:684][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274356335401535, xOffset=0, yOffset=0) [2020.04.24-02.11.58:697][728]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.11.58:701][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425315380096436, xOffset=0, yOffset=0) [2020.04.24-02.11.58:718][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575975358486176, xOffset=0, yOffset=0) [2020.04.24-02.11.58:730][730]GameFlow: Multicast_SetAsDisconnected_Implementation::CheckPlayersStatus: Setting player as VE_Disconnected [2020.04.24-02.11.58:730][730]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.11.58:730][730]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.04.24-02.11.58:730][730]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.11.58:731][730]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.11.58:731][730]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.04.24-02.11.58:736][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726821601390839, xOffset=0, yOffset=0) [2020.04.24-02.11.58:751][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877871692180634, xOffset=0, yOffset=0) [2020.04.24-02.11.58:768][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030202686786652, xOffset=0, yOffset=0) [2020.04.24-02.11.58:784][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318087100982666, xOffset=0, yOffset=0) [2020.04.24-02.11.58:796][734]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.24-02.11.58:798][734]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.58:798][734]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.58:798][734]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.24-02.11.58:798][734]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.11.58:801][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333981037139893, xOffset=0, yOffset=0) [2020.04.24-02.11.58:818][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348486453294754, xOffset=0, yOffset=0) [2020.04.24-02.11.58:835][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637256324291229, xOffset=0, yOffset=0) [2020.04.24-02.11.58:851][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787938058376312, xOffset=0, yOffset=0) [2020.04.24-02.11.58:868][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393943727016449, xOffset=0, yOffset=0) [2020.04.24-02.11.58:884][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090514481067657, xOffset=0, yOffset=0) [2020.04.24-02.11.58:901][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241393506526947, xOffset=0, yOffset=0) [2020.04.24-02.11.58:918][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395819902420044, xOffset=0, yOffset=0) [2020.04.24-02.11.58:934][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4547451734542847, xOffset=0, yOffset=0) [2020.04.24-02.11.58:952][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698144495487213, xOffset=0, yOffset=0) [2020.04.24-02.11.58:968][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848879873752594, xOffset=0, yOffset=0) [2020.04.24-02.11.58:984][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001263618469238, xOffset=0, yOffset=0) [2020.04.24-02.11.59:002][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5152627229690552, xOffset=0, yOffset=0) [2020.04.24-02.11.59:018][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53033173084259, xOffset=0, yOffset=0) [2020.04.24-02.11.59:035][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5456132888793945, xOffset=0, yOffset=0) [2020.04.24-02.11.59:051][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560681939125061, xOffset=0, yOffset=0) [2020.04.24-02.11.59:068][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57592236995697, xOffset=0, yOffset=0) [2020.04.24-02.11.59:085][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909919142723083, xOffset=0, yOffset=0) [2020.04.24-02.11.59:101][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061986684799194, xOffset=0, yOffset=0) [2020.04.24-02.11.59:118][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62126886844635, xOffset=0, yOffset=0) [2020.04.24-02.11.59:135][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363384127616882, xOffset=0, yOffset=0) [2020.04.24-02.11.59:151][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514982581138611, xOffset=0, yOffset=0) [2020.04.24-02.11.59:168][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666572630405426, xOffset=0, yOffset=0) [2020.04.24-02.11.59:184][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817697882652283, xOffset=0, yOffset=0) [2020.04.24-02.11.59:201][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69712221622467, xOffset=0, yOffset=0) [2020.04.24-02.11.59:218][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712272047996521, xOffset=0, yOffset=0) [2020.04.24-02.11.59:235][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273432016372681, xOffset=0, yOffset=0) [2020.04.24-02.11.59:251][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.742414116859436, xOffset=0, yOffset=0) [2020.04.24-02.11.59:267][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574850320816, xOffset=0, yOffset=0) [2020.04.24-02.11.59:285][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.77256166934967, xOffset=0, yOffset=0) [2020.04.24-02.11.59:297][764]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.11.59:297][764]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.11.59:302][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.11.59:398][770]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.11.59:398][770]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.11.59:697][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D31BEFB0] Result: '1' k_EResultOK (success) [2020.04.24-02.11.59:697][788]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D31BEFB0]' succeeded in 0.298115 seconds [2020.04.24-02.11.59:720][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D31BEFB0] Result: '1' k_EResultOK (success) [2020.04.24-02.11.59:738][791]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338607 seconds [2020.04.24-02.12.00:450][833]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.12.01:699][908]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.01:699][908]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.02:547][959]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.24-02.12.02:547][959]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.24-02.12.02:547][959]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.02:547][959]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.12.02:547][959]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.02:547][959]Interaction: ------------------------ [2020.04.24-02.12.02:547][959]Interaction: - Interactions in Zone - [2020.04.24-02.12.02:547][959]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - RocketMan][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.12.02:547][959]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.02:547][959]Interaction: ------------------------ [2020.04.24-02.12.02:547][959]Interaction: - Interactions in Zone - [2020.04.24-02.12.02:547][959]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:547][959]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:547][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.12.02:548][959]Interaction: ---------------------------- [2020.04.24-02.12.02:548][959]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.02:548][959]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.02:548][959]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.02:548][959]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.02:548][959]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassI, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.02:548][959]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale07_Character_C_0 - RocketMan, Originating Player: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 9.335115, Lifetime Duration: 90.000000 [2020.04.24-02.12.02:548][959]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.12.02:548][959]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.12.02:548][959]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.12.02:548][959]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.12.02:548][959]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.12.02:548][959]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.12.02:548][959]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.12.02:549][959]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.12.05:647][145]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.24-02.12.05:647][145]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.24-02.12.05:647][145]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.05:647][145]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.12.05:647][145]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.05:647][145]Interaction: ------------------------ [2020.04.24-02.12.05:647][145]Interaction: - Interactions in Zone - [2020.04.24-02.12.05:647][145]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - KaziahsRevenge][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.12.05:647][145]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.05:647][145]Interaction: ------------------------ [2020.04.24-02.12.05:647][145]Interaction: - Interactions in Zone - [2020.04.24-02.12.05:647][145]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:647][145]Interaction: ---------------------------- [2020.04.24-02.12.05:647][145]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.12.05:648][145]Interaction: ---------------------------- [2020.04.24-02.12.05:648][145]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.05:648][145]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.05:648][145]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.05:648][145]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.05:648][145]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: Addon_Spark_CalmClassI, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.05:648][145]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Originating Player: BP_CamperMale02_Character_C_0 - KaziahsRevenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.05:648][145]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.12.05:648][145]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.12.05:648][145]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.12.05:648][145]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.12.05:648][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.12.05:648][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.12.05:648][145]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.12.05:649][145]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.12.05:747][151]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.12.05:747][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.05:747][151]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.12.05:747][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.05:748][151]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.05:748][151]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.05:748][151]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.12.05:748][151]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.05:748][151]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.05:748][151]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.12.05:748][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.05:748][151]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.05:748][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.05:748][151]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.05:748][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.05:813][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.12.05:815][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.05:815][155]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.05:815][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.05:815][155]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.05:815][155]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.05:815][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.05:815][155]Interaction: Interaction time: 1.000000 [2020.04.24-02.12.05:815][155]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.05:815][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.06:817][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.12.06:881][219]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.12.06:881][219]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.12.06:881][219]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.12.06:881][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.06:914][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Enabled [2020.04.24-02.12.06:916][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.06:916][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.06:916][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.06:916][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.06:916][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.06:916][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.06:916][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.06:916][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.06:916][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.06:916][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.06:916][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.12.06:916][221]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.06:916][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.06:916][221]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.06:916][221]Interaction: Verbose: [ShockTherapy][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.06:916][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.06:916][221]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [ShockTherapy][CartersSpark_C_0] [2020.04.24-02.12.06:916][221]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.06:916][221]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.06:919][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.ShockTherapyChargeable Enabled?: Disabled [2020.04.24-02.12.13:997][646]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Open Killer07. [2020.04.24-02.12.13:998][646]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.13:998][646]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.14:430][672]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Hitting Killer07. [2020.04.24-02.12.14:529][678]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.12.14:530][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.12.14:530][678]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.12.14:530][678]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-02.12.14:530][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.095058 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.12.14:533][678]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.12.14:597][682]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.12.14:729][690]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Attack_Slash_Succeed Killer07. [2020.04.24-02.12.16:532][798]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.12.17:798][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.17:798][874]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.17:986][886]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.12.17:996][886]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.12.18:435][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4454753398895264, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.12.18:436][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.12.18:451][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01493236143141985, xOffset=0, yOffset=0) [2020.04.24-02.12.18:468][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03007617965340614, xOffset=0, yOffset=0) [2020.04.24-02.12.18:485][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04523617774248123, xOffset=0, yOffset=0) [2020.04.24-02.12.18:502][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06048636138439178, xOffset=0, yOffset=0) [2020.04.24-02.12.18:518][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075420543551445, xOffset=0, yOffset=0) [2020.04.24-02.12.18:535][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090355634689331, xOffset=0, yOffset=0) [2020.04.24-02.12.18:552][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057571768760681, xOffset=0, yOffset=0) [2020.04.24-02.12.18:568][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208173558115959, xOffset=0, yOffset=0) [2020.04.24-02.12.18:585][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1359292715787888, xOffset=0, yOffset=0) [2020.04.24-02.12.18:602][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514003574848175, xOffset=0, yOffset=0) [2020.04.24-02.12.18:618][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663396209478378, xOffset=0, yOffset=0) [2020.04.24-02.12.18:634][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816038936376572, xOffset=0, yOffset=0) [2020.04.24-02.12.18:652][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1965427994728088, xOffset=0, yOffset=0) [2020.04.24-02.12.18:668][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21159416437149, xOffset=0, yOffset=0) [2020.04.24-02.12.18:685][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272202521562576, xOffset=0, yOffset=0) [2020.04.24-02.12.18:702][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422661632299423, xOffset=0, yOffset=0) [2020.04.24-02.12.18:718][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257544994354248, xOffset=0, yOffset=0) [2020.04.24-02.12.18:735][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272488534450531, xOffset=0, yOffset=0) [2020.04.24-02.12.18:751][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876648008823395, xOffset=0, yOffset=0) [2020.04.24-02.12.18:768][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3026087880134583, xOffset=0, yOffset=0) [2020.04.24-02.12.18:785][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3177599608898163, xOffset=0, yOffset=0) [2020.04.24-02.12.18:801][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3327546119689941, xOffset=0, yOffset=0) [2020.04.24-02.12.18:818][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482262492179871, xOffset=0, yOffset=0) [2020.04.24-02.12.18:835][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636156916618347, xOffset=0, yOffset=0) [2020.04.24-02.12.18:851][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785622417926788, xOffset=0, yOffset=0) [2020.04.24-02.12.18:868][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39358052611351, xOffset=0, yOffset=0) [2020.04.24-02.12.18:885][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4087775349617, xOffset=0, yOffset=0) [2020.04.24-02.12.18:901][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4238134324550629, xOffset=0, yOffset=0) [2020.04.24-02.12.18:918][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391034245491028, xOffset=0, yOffset=0) [2020.04.24-02.12.18:935][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4542750716209412, xOffset=0, yOffset=0) [2020.04.24-02.12.18:952][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695832431316376, xOffset=0, yOffset=0) [2020.04.24-02.12.18:968][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847704172134399, xOffset=0, yOffset=0) [2020.04.24-02.12.18:985][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499722421169281, xOffset=0, yOffset=0) [2020.04.24-02.12.19:002][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5148571729660034, xOffset=0, yOffset=0) [2020.04.24-02.12.19:013][947]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.12.19:013][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.12.19:013][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:014][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:018][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.12.19:031][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:048][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:065][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:082][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:098][952]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.12.19:098][952]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.12.19:100][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:114][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:132][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:148][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:164][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:180][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:198][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:214][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:231][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:249][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:265][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:281][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:298][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:315][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:331][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:347][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:356][968]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25536A02410] Result: '1' k_EResultOK (success) [2020.04.24-02.12.19:356][968]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25536A02410]' succeeded in 0.256359 seconds [2020.04.24-02.12.19:365][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:381][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:387][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25536A02410] Result: '1' k_EResultOK (success) [2020.04.24-02.12.19:398][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.19:404][971]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304485 seconds [2020.04.24-02.12.19:415][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.20:613][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.12.20:613][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9FB8] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.12.22:452][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6196029186248779, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.12.22:452][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.12.22:468][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01502818334847689, xOffset=0, yOffset=0) [2020.04.24-02.12.22:485][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03014282137155533, xOffset=0, yOffset=0) [2020.04.24-02.12.22:502][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543536528944969, xOffset=0, yOffset=0) [2020.04.24-02.12.22:518][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060465183109045, xOffset=0, yOffset=0) [2020.04.24-02.12.22:535][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07598827779293, xOffset=0, yOffset=0) [2020.04.24-02.12.22:553][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09114818274974823, xOffset=0, yOffset=0) [2020.04.24-02.12.22:569][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1065452769398689, xOffset=0, yOffset=0) [2020.04.24-02.12.22:585][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1215760931372643, xOffset=0, yOffset=0) [2020.04.24-02.12.22:603][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1366131901741028, xOffset=0, yOffset=0) [2020.04.24-02.12.22:618][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516420990228653, xOffset=0, yOffset=0) [2020.04.24-02.12.22:635][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667882800102234, xOffset=0, yOffset=0) [2020.04.24-02.12.22:652][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819739192724228, xOffset=0, yOffset=0) [2020.04.24-02.12.22:668][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970027387142181, xOffset=0, yOffset=0) [2020.04.24-02.12.22:685][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121145576238632, xOffset=0, yOffset=0) [2020.04.24-02.12.22:701][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271960079669952, xOffset=0, yOffset=0) [2020.04.24-02.12.22:719][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423777431249619, xOffset=0, yOffset=0) [2020.04.24-02.12.22:735][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25740709900856, xOffset=0, yOffset=0) [2020.04.24-02.12.22:751][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272655189037323, xOffset=0, yOffset=0) [2020.04.24-02.12.22:768][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878133654594421, xOffset=0, yOffset=0) [2020.04.24-02.12.22:785][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028540015220642, xOffset=0, yOffset=0) [2020.04.24-02.12.22:801][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31788945198059, xOffset=0, yOffset=0) [2020.04.24-02.12.22:819][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333008289337158, xOffset=0, yOffset=0) [2020.04.24-02.12.22:835][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484256565570831, xOffset=0, yOffset=0) [2020.04.24-02.12.22:852][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634577393531799, xOffset=0, yOffset=0) [2020.04.24-02.12.22:868][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786630928516388, xOffset=0, yOffset=0) [2020.04.24-02.12.22:885][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936994671821594, xOffset=0, yOffset=0) [2020.04.24-02.12.22:901][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089025557041168, xOffset=0, yOffset=0) [2020.04.24-02.12.22:918][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240594506263733, xOffset=0, yOffset=0) [2020.04.24-02.12.22:935][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391781687736511, xOffset=0, yOffset=0) [2020.04.24-02.12.22:952][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546197950839996, xOffset=0, yOffset=0) [2020.04.24-02.12.22:968][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46965479850769, xOffset=0, yOffset=0) [2020.04.24-02.12.22:985][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846898913383484, xOffset=0, yOffset=0) [2020.04.24-02.12.23:002][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999356269836426, xOffset=0, yOffset=0) [2020.04.24-02.12.23:018][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151230692863464, xOffset=0, yOffset=0) [2020.04.24-02.12.23:035][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301597714424133, xOffset=0, yOffset=0) [2020.04.24-02.12.23:052][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453115701675415, xOffset=0, yOffset=0) [2020.04.24-02.12.23:069][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604024529457092, xOffset=0, yOffset=0) [2020.04.24-02.12.23:085][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5758247375488281, xOffset=0, yOffset=0) [2020.04.24-02.12.23:102][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908625721931458, xOffset=0, yOffset=0) [2020.04.24-02.12.23:118][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058993935585022, xOffset=0, yOffset=0) [2020.04.24-02.12.23:137][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212257742881775, xOffset=0, yOffset=0) [2020.04.24-02.12.23:152][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363245844841, xOffset=0, yOffset=0) [2020.04.24-02.12.23:168][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513628363609314, xOffset=0, yOffset=0) [2020.04.24-02.12.23:185][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664988398551941, xOffset=0, yOffset=0) [2020.04.24-02.12.23:197][198]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.12.23:197][198]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.12.23:201][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.12.23:281][203]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.12.23:281][203]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.12.23:580][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25536A02410] Result: '1' k_EResultOK (success) [2020.04.24-02.12.23:580][221]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25536A02410]' succeeded in 0.297819 seconds [2020.04.24-02.12.23:604][223]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25536A02410] Result: '1' k_EResultOK (success) [2020.04.24-02.12.23:621][224]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338215 seconds [2020.04.24-02.12.25:780][353]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.12.25:780][353]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.25:780][353]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.12.25:780][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.25:781][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.25:781][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.25:781][353]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.12.25:781][353]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.25:781][353]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.25:781][353]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.12.25:781][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.25:781][353]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.25:781][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.25:781][353]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.25:781][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.25:846][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.12.25:848][357]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.25:848][357]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.25:848][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.25:848][357]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.25:848][357]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.25:848][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.25:848][357]Interaction: Interaction time: 2.000000 [2020.04.24-02.12.25:848][357]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.25:848][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.27:850][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.12.27:914][481]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.12.27:914][481]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.12.27:914][481]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.12.27:914][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.27:947][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Enabled [2020.04.24-02.12.27:948][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.27:948][483]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.27:948][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.27:948][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.27:948][483]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.27:948][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.27:948][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.27:948][483]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.27:948][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.27:948][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.27:948][483]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.12.27:948][483]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.27:948][483]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.27:948][483]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.27:948][483]Interaction: Verbose: [StaticBlast][CartersSpark_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.27:948][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.27:948][483]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [StaticBlast][CartersSpark_C_0] [2020.04.24-02.12.27:948][483]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.27:949][483]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.27:953][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.CartersSpark_C_0.StaticBlastChargeable Enabled?: Disabled [2020.04.24-02.12.28:380][509]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.12.28:380][509]AnimLeader: BP_CamperMale01_C_0 Requested to Play: MadnessTierUp None AnimTag_Male. [2020.04.24-02.12.28:380][509]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.12.28:380][509]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.12.28:384][509]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row 'Insanity_C_0' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.12.28:448][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.28:448][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.28:448][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.28:448][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.28:448][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.12.28:448][510]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.28:448][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.28:448][510]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.28:448][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.28:448][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.28:448][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.28:448][510]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.28:448][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.28:448][510]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.28:448][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.28:453][510]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Hit_ShockTherapy None AnimTag_Male. [2020.04.24-02.12.28:550][516]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.12.28:550][516]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.920360 [2020.04.24-02.12.28:556][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.12.28:559][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.12.28:812][532]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552235B1D0] Result: '1' k_EResultOK (success) [2020.04.24-02.12.28:812][532]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552235B1D0]' succeeded in 0.260622 seconds [2020.04.24-02.12.28:839][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552235B1D0] Result: '1' k_EResultOK (success) [2020.04.24-02.12.28:857][535]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.299806 seconds [2020.04.24-02.12.29:396][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.29:397][566]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.29:397][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.29:397][566]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.29:398][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.29:398][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.29:398][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.12.29:398][566]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.29:398][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.29:398][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.29:398][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.29:398][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.29:398][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.29:398][566]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.29:398][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.29:413][567]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 73.628792 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.12.29:480][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.29:480][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.29:514][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.29:514][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.29:515][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.29:515][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.29:515][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.29:515][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.29:515][573]Interaction: Interaction time: 6.371208 [2020.04.24-02.12.29:515][573]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.29:515][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.29:580][577]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.12.29:580][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.12.29:614][579]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.12.34:115][849]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.12.34:115][849]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.12.34:115][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.34:115][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.34:115][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.34:115][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.34:115][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.34:115][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.34:131][850]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.34:131][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.34:132][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.34:132][850]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.34:132][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.12.34:132][850]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.34:132][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.34:132][850]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.34:132][850]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.34:132][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.34:132][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.34:132][850]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.34:132][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.34:132][850]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.34:132][850]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.34:203][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.12.34:231][856]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.12.34:231][856]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.057604 [2020.04.24-02.12.34:239][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.12.34:565][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.34:565][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.34:565][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.34:565][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.34:565][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-02.12.34:565][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.34:591][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D31BAE70] Result: '1' k_EResultOK (success) [2020.04.24-02.12.34:591][878]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D31BAE70]' succeeded in 0.358207 seconds [2020.04.24-02.12.34:620][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D31BAE70] Result: '1' k_EResultOK (success) [2020.04.24-02.12.34:637][881]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.403479 seconds [2020.04.24-02.12.34:898][896]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.608073 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.12.35:444][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-02.12.35:447][929]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.12.35:447][929]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.12.36:434][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.12.36:733][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.12.36:762][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.12.36:762][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.12.36:814][ 11]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.12.37:733][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 162 [2020.04.24-02.12.37:762][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.12.37:762][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.12.37:798][ 70]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_07_C_0 [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.04.24-02.12.38:531][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:548][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-02.12.38:548][115]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:548][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.38:548][115]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:553][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.12.38:564][116]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.38:564][116]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.38:564][116]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.12.38:564][116]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.38:564][116]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.38:564][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.38:564][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:564][116]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.38:564][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.38:564][116]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.38:564][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.38:565][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:581][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:598][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:615][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:630][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.38:630][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.38:632][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:648][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:664][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.38:664][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.38:664][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.38:664][122]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.38:664][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.38:664][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.38:664][122]Interaction: Interaction time: 0.000000 [2020.04.24-02.12.38:664][122]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.04.24-02.12.38:664][122]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.12.38:664][122]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.38:664][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.38:665][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:682][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:698][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:714][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:730][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:747][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.38:749][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:794][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.12.38:794][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.12.38:795][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.12.38:795][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.12.38:797][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:813][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:829][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:832][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.12.38:846][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:863][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:879][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.38:896][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.12.40:665][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.12.40:682][242]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.12.40:700][243]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.12.40:701][243]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.12.40:701][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:701][243]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.40:701][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.40:701][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:701][243]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.40:701][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.40:715][244]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:715][244]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.40:715][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.40:715][244]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:715][244]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.12.40:715][244]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.40:715][244]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.40:715][244]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.40:715][244]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.12.40:715][244]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.40:715][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.40:715][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.40:715][244]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.40:715][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.40:715][244]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.40:715][244]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:780][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:780][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.40:819][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.12.42:113][328]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_2] [2020.04.24-02.12.42:113][328]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.42:113][328]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_2] [2020.04.24-02.12.42:113][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.42:115][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.42:115][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.42:115][328]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.12.42:115][328]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.42:115][328]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.42:115][328]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.24-02.12.42:115][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.42:115][328]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.42:115][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.42:115][328]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Killer07. [2020.04.24-02.12.42:115][328]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.42:115][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.42:179][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.840101 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.12.42:217][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.12.42:217][334]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.12.42:218][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.12.42:219][334]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.42:219][334]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.42:219][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.42:219][334]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.42:219][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.42:219][334]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.42:219][334]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.42:219][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.42:219][334]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_07_C_0] [2020.04.24-02.12.42:219][334]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-02.12.42:219][334]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.12.42:219][334]Interaction: Interaction time: 5.000000 [2020.04.24-02.12.42:220][334]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Killer07 AnimTag_Carry. [2020.04.24-02.12.42:220][334]AnimLeader: ClosetStandard_C_2 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Killer07 AnimTag_Carry. [2020.04.24-02.12.42:220][334]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Killer07 AnimTag_Carry AnimTag_Male. [2020.04.24-02.12.42:220][334]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.42:220][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.42:220][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.42:220][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.42:220][334]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Grab_Locker [2020.04.24-02.12.42:221][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.42:221][334]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.42:221][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-02.12.42:221][334]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.42:223][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.12.42:230][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.42:230][335]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.42:231][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.42:231][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.43:013][382]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.12.43:014][382]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.43:014][382]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.12.43:014][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.43:015][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.12.43:015][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.12.43:015][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.12.43:015][382]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.43:015][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.12.43:015][382]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.12.43:015][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.43:015][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.43:015][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.43:015][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.43:015][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.43:180][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.12.43:182][392]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.12.43:182][392]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.43:182][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.43:182][392]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.12.43:182][392]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.43:182][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.43:182][392]Interaction: Interaction time: 16.000000 [2020.04.24-02.12.43:182][392]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.43:182][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.45:214][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:214][514]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:265][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:265][517]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:280][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:280][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:281][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:281][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:480][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:480][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:481][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:481][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:498][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:498][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:697][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:697][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:982][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:982][560]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.45:982][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.45:982][560]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.46:964][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.12.47:198][633]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.12.47:215][634]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.47:215][634]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.47:215][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.47:215][634]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.47:215][634]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.47:215][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.47:264][637]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.47:264][637]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.47:264][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.47:264][637]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.47:264][637]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.12.47:264][637]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.47:264][637]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.47:264][637]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.47:264][637]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_2] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.47:264][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.47:264][637]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.12.47:264][637]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.12.47:264][637]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_2] [2020.04.24-02.12.47:264][637]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:264][637]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.47:285][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.47:598][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.04.24-02.12.47:599][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:414][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:414][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:414][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:414][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:414][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:414][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:415][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:415][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:729][965]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:729][965]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:729][965]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:729][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:731][965]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.52:731][965]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.52:731][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.12.52:731][965]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.52:731][965]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.52:731][965]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.52:731][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:731][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.52:731][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.52:731][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.04.24-02.12.52:731][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher007_AnimMappings.Slasher007_AnimMappings'. [2020.04.24-02.12.52:731][965]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry. [2020.04.24-02.12.52:731][965]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Killer07 AnimTag_Carry AnimTag_Male. [2020.04.24-02.12.52:731][965]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.52:731][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.52:748][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.52:748][966]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.52:748][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.52:748][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.53:029][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.12.53:031][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.53:031][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.53:031][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.53:031][983]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.53:031][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.53:031][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.53:031][983]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry AnimTag_Male. [2020.04.24-02.12.53:031][983]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.12.53:031][983]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.12.53:031][983]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.12.53:031][983]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.04.24-02.12.53:032][983]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.12.53:032][983]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Killer07 AnimTag_Carry [2020.04.24-02.12.53:032][983]Interaction: Interaction time: 1.500000 [2020.04.24-02.12.53:032][983]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: HookCamper Killer07 AnimTag_Carry. [2020.04.24-02.12.53:032][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.53:032][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.53:032][983]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_DO_Hook_IN [2020.04.24-02.12.53:498][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.53:498][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.53:498][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.53:498][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.53:631][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.53:631][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.53:814][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.12.53:814][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.54:533][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.12.54:597][ 77]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.12.54:598][ 77]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.12.54:598][ 77]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.12.54:598][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.54:598][ 77]LogAkAudio: Warning: [BP_Slasher_Character_07_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.12.54:598][ 77]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.12.54:598][ 77]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.12.54:613][ 78]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.54:613][ 78]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.54:629][ 79]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.12.54:630][ 79]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:630][ 79]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:631][ 79]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:631][ 79]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamperOut. [2020.04.24-02.12.54:631][ 79]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.24-02.12.54:631][ 79]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.12.54:631][ 79]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.12.54:663][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.12.54:664][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.54:664][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.54:664][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.54:664][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.54:664][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.54:664][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.54:664][ 81]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.54:664][ 81]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.54:668][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.12.55:962][159]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.04.24-02.12.55:962][159]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.55:962][159]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.04.24-02.12.55:962][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.55:964][159]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.55:964][159]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.55:964][159]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.12.55:964][159]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.55:964][159]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.55:964][159]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.04.24-02.12.55:964][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.55:964][159]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.55:964][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.55:964][159]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.55:964][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.56:097][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.12.56:099][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.56:099][167]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.12.56:099][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.56:099][167]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.56:099][167]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.12.56:099][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.56:099][167]Interaction: Interaction time: 2.000000 [2020.04.24-02.12.56:099][167]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: DamageGenerator Killer07. [2020.04.24-02.12.56:099][167]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.12.56:099][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.57:847][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.12.58:082][286]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.12.58:100][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.12.58:163][291]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.12.58:163][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.12.58:165][291]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.58:165][291]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.12.58:165][291]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.12.58:165][291]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.12.58:165][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.58:165][291]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.12.58:165][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.58:165][291]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.58:165][291]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.12.58:165][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.58:213][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.12.58:215][294]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.58:215][294]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.12.58:215][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.58:215][294]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.58:215][294]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.12.58:215][294]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.58:215][294]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.12.58:215][294]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.58:215][294]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.12.58:215][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.58:215][294]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.04.24-02.12.58:215][294]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.58:215][294]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.12.58:218][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.12.59:380][364]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.12.59:380][364]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.12.59:380][364]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.12.59:381][364]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.24-02.12.59:381][364]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.24-02.12.59:381][364]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.12.59:402][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.12.59:996][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-02.12.59:996][401]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.59:996][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.59:996][401]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.59:997][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.59:997][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.59:997][401]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.12.59:997][401]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.12.59:998][401]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.12.59:998][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.12.59:998][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.12.59:998][401]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.12.59:998][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.12.59:998][401]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.12.59:998][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:047][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:047][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.00:047][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:047][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:047][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.00:047][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:048][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:048][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.00:048][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:048][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:048][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.13.00:048][404]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.00:048][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.00:048][404]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.00:048][404]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.00:048][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:048][404]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.00:048][404]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.00:048][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:052][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.00:080][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.00:080][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.00:081][406]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.00:081][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.00:081][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:081][406]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.00:081][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.00:081][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:081][406]Interaction: Interaction time: 1.500000 [2020.04.24-02.13.00:081][406]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.00:081][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.00:178][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.13.00:213][414]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:213][414]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.00:214][414]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookAttemptEscape. [2020.04.24-02.13.00:214][414]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.13.00:214][414]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.13.00:214][414]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.13.00:214][414]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.13.00:448][428]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.13.01:680][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.13.01:680][502]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.13.01:680][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.13.01:680][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.01:684][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.13.01:696][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.01:696][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.01:696][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.01:696][503]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.01:696][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.01:696][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.01:697][503]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.01:697][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.01:714][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.01:714][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.01:714][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.01:714][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.01:714][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.13.01:714][504]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.01:714][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.01:714][504]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.01:714][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.01:714][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.01:714][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.01:714][504]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.01:714][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.01:714][504]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.01:714][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.01:813][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.13.01:814][510]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.01:814][510]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.01:814][510]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.24-02.13.01:814][510]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.24-02.13.01:814][510]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.13.01:818][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.13.01:836][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.13.02:086][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.13.02:096][527]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.13.02:096][527]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.13.02:396][545]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.02:396][545]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.02:396][545]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.02:396][545]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.02:397][545]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.02:397][545]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.02:397][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.13.02:397][545]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.02:397][545]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.02:397][545]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.02:397][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.02:397][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.13.02:397][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.02:397][545]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.13.02:397][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.02:479][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.02:479][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.02:480][550]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.02:480][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.02:480][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.02:480][550]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.02:480][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.02:480][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.02:480][550]Interaction: Interaction time: 1.500000 [2020.04.24-02.13.02:480][550]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.02:480][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.02:579][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.13.02:614][558]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.02:614][558]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.02:614][558]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookAttemptEscape. [2020.04.24-02.13.02:614][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.13.02:614][558]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.13.02:614][558]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.13.02:614][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.13.02:848][572]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.13.04:081][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.13.04:081][646]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.13.04:081][646]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.13.04:081][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:084][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.13.04:098][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.04:098][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.04:098][647]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:098][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.04:098][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:098][647]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:098][647]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.04:098][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:114][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:114][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.04:114][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:114][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:114][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.13.04:114][648]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.04:114][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.04:114][648]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.04:114][648]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.04:114][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:114][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.04:114][648]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.04:114][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.04:114][648]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.04:114][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:213][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.13.04:214][654]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.04:214][654]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.04:214][654]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.24-02.13.04:214][654]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.24-02.13.04:214][654]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.13.04:217][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.13.04:235][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.13.04:713][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.04:713][684]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.04:713][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.04:713][684]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.04:714][684]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:714][684]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:714][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.13.04:714][684]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.04:714][684]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:714][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.04:714][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.04:714][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.13.04:714][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:714][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.13.04:714][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:813][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.04:813][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.04:814][690]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:814][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.04:814][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:814][690]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.04:814][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.04:814][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:814][690]Interaction: Interaction time: 1.500000 [2020.04.24-02.13.04:814][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.04:814][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.04:913][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.13.04:947][698]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.04:947][698]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.04:947][698]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookAttemptEscape. [2020.04.24-02.13.04:947][698]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.13.04:947][698]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.13.04:947][698]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.13.04:947][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.13.05:198][713]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.13.06:414][786]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.13.06:414][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.13.06:414][786]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.13.06:414][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.06:417][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.13.06:430][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.06:430][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.06:430][787]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.06:430][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.06:430][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.06:430][787]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.06:430][787]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.06:430][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.06:447][788]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.06:447][788]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.06:447][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.06:447][788]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.06:447][788]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.13.06:447][788]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.06:447][788]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.06:447][788]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.06:447][788]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.06:447][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.06:447][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.06:447][788]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.06:447][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.06:447][788]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.06:447][788]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.06:546][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.13.06:547][794]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.06:547][794]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.06:547][794]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.24-02.13.06:547][794]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.24-02.13.06:547][794]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.13.06:550][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.13.06:567][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.13.06:579][796]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.13.06:580][796]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.06:580][796]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.06:580][796]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionIn. [2020.04.24-02.13.06:580][796]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn. [2020.04.24-02.13.06:580][796]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-02.13.06:603][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.13.07:246][836]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.07:246][836]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.07:246][836]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReaction. [2020.04.24-02.13.07:246][836]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction. [2020.04.24-02.13.07:246][836]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-02.13.07:746][866]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.07:746][866]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.07:746][866]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookReactionOut. [2020.04.24-02.13.07:746][866]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut. [2020.04.24-02.13.07:746][866]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-02.13.09:130][949]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.09:130][949]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.09:130][949]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookStruggle. [2020.04.24-02.13.09:130][949]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle. [2020.04.24-02.13.09:130][949]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-02.13.09:364][963]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_07_C_0 [2020.04.24-02.13.09:446][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.09:446][968]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.09:446][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.09:446][968]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.09:447][968]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.13.09:463][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:463][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:463][969]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.13.09:463][969]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.09:463][969]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:463][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.09:463][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.09:463][969]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.13.09:463][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:463][969]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.13.09:463][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:562][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.09:562][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.09:563][975]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:563][975]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.09:563][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:563][975]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:563][975]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.09:563][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:563][975]Interaction: Interaction time: 0.000000 [2020.04.24-02.13.09:564][975]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.09:564][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:579][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.09:579][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.13.09:579][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:579][976]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.09:579][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:579][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:580][976]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.09:580][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:597][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:597][977]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.09:597][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:597][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:597][977]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.13.09:597][977]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.09:597][977]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.09:597][977]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.09:597][977]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.09:597][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.09:597][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.09:597][977]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.09:597][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.09:597][977]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.09:597][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.09:701][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.13.09:730][985]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.09:730][985]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.09:730][985]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.09:730][985]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.09:730][985]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookSacrificeIn. [2020.04.24-02.13.09:730][985]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn. [2020.04.24-02.13.09:730][985]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-02.13.09:730][985]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.13.10:895][ 55]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.13.11:714][103]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.13.11:714][103]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.13.13:529][212]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.13:529][212]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.13:529][212]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookSacrificeOut. [2020.04.24-02.13.13:529][212]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut. [2020.04.24-02.13.13:529][212]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-02.13.14:595][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.14:595][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.14:596][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.14:596][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.14:597][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.14:597][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.14:597][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.13.14:597][276]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.14:597][276]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.14:597][276]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.14:597][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.14:597][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.13.14:597][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.14:597][276]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.13.14:597][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.14:630][278]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.13.14:630][278]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.13.14:763][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.14:764][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.14:764][286]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.14:764][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.14:764][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.14:764][286]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.14:764][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.14:764][286]Interaction: Interaction time: 7.568563 [2020.04.24-02.13.14:764][286]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.14:764][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.16:064][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.16:064][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.16:064][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.16:064][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.16:064][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.16:064][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.16:065][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.16:097][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.16:097][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.16:097][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.16:097][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.16:097][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.13.16:097][365]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.16:097][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.16:097][365]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.16:097][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.16:097][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.16:097][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.16:097][365]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.16:097][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.18:062][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.18:062][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.18:062][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.18:062][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.18:064][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.18:064][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.18:064][483]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.13.18:064][483]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.18:064][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.18:064][483]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.18:064][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.18:064][483]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.13.18:064][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.18:064][483]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.13.18:064][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.18:195][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.18:197][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.18:197][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.18:197][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.18:197][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.18:197][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.18:197][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.18:197][491]Interaction: Interaction time: 6.917431 [2020.04.24-02.13.18:197][491]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.18:197][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.23:680][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:680][820]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.23:680][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.23:680][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:680][820]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.23:680][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.23:683][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.23:713][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:713][822]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.23:713][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.23:713][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:713][822]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.13.23:713][822]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.23:713][822]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.23:713][822]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.23:713][822]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.23:713][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.23:713][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.13.23:713][822]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:713][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:845][830]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.24-02.13.23:846][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.23:847][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.23:847][830]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.13.23:848][830]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:848][830]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:848][830]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:848][830]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.24-02.13.23:849][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.23:849][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.23:849][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.13.23:849][830]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.13.23:849][830]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.13.23:850][830]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:851][830]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:851][830]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:851][830]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:851][830]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:851][830]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:851][830]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.23:946][836]GameFlow: OnDropped 345.659149 [2020.04.24-02.13.23:946][836]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.13.23:946][836]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.24:018][836]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.13.24:018][836]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.13.24:019][836]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.13.24:019][836]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 117.723785 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.811574 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.444172 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.342775 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.338978 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.520305 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 192.524033 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1150.449829 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 72.005165 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 681.196899 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 500.888000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 300.626129 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AnotherSurvivorLeft Bloodpoints Value: 600.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AnotherSurvivorLeft Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-02.13.24:020][836]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.13.24:020][836]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 5941.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.13.24:020][836]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 5941.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.13.24:020][836]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.13.24:020][836]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 5941 [2020.04.24-02.13.24:020][836]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 5941.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.13.24:020][836]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-02.13.24:021][836]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=53 [2020.04.24-02.13.24:021][836]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.13.24:021][836]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.13.24:021][836]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.13.24:021][836]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.24-02.13.24:021][836]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.13.24:021][836]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 5941 FearTokens: 6 [2020.04.24-02.13.24:021][836]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.04.24-02.13.24:021][836]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.04.24-02.13.24:021][836]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.13.24:021][836]LogQuestEvent: player did finish playing [2020.04.24-02.13.24:030][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:030][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:030][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:030][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:038][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:038][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:053][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:053][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:070][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:070][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:087][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:087][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:104][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:104][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:120][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:120][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:129][843]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.13.24:137][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:137][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:153][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:153][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:170][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:170][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:186][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:186][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:203][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:203][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:220][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:220][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:236][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:236][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:252][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:252][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:269][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:269][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:286][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:286][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:302][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:302][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:318][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522385A70] Result: '1' k_EResultOK (success) [2020.04.24-02.13.24:318][854]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522385A70]' succeeded in 0.294718 seconds [2020.04.24-02.13.24:318][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:318][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:336][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:336][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:352][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:352][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:369][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:369][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:385][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:385][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:402][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:402][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:418][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:418][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:429][861]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.13.24:429][861]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.13.24:434][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:434][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:451][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:451][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:468][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:468][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:484][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:484][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:500][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:501][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:516][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:516][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:533][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:533][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:550][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:550][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:566][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:566][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:572][870]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528A3DCF0] Result: '1' k_EResultOK (success) [2020.04.24-02.13.24:572][870]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528A3DCF0]' succeeded in 0.549560 seconds [2020.04.24-02.13.24:582][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:582][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:599][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25528A3DCF0] Result: '1' k_EResultOK (success) [2020.04.24-02.13.24:599][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:599][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:616][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:616][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:620][873]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.592301 seconds [2020.04.24-02.13.24:632][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:632][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:648][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:648][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:665][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:665][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:682][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:682][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:698][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:698][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:716][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:716][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:732][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:733][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:748][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:749][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:766][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:766][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:783][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:783][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:799][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:799][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:815][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:815][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:832][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:832][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:849][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:849][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:866][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:866][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:882][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:882][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:900][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:900][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:916][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:916][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:932][891]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528A3DCF0] Result: '1' k_EResultOK (success) [2020.04.24-02.13.24:932][891]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528A3DCF0]' succeeded in 0.503489 seconds [2020.04.24-02.13.24:932][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.24:932][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.24:997][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.13.24:997][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.13.24:997][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.24:997][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.13.24:997][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.13.24:997][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.13.24:999][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.13.25:000][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-02.13.25:000][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.13.25:000][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-02.13.25:000][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-02.13.25:000][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.13.25:000][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:000][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-02.13.25:001][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.13.25:001][892]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.13.25:001][892]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.13.25:001][892]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.13.25:001][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.13.25:003][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.13.25:003][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:003][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:003][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:003][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-02.13.25:003][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000042 seconds [2020.04.24-02.13.25:004][892]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.13.25:004][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.13.25:004][892]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.13.25:005][892]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.13.25:005][892]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.13.25:005][892]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.13.25:005][892]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.13.25:005][892]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.13.25:007][892]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.13.25:060][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.13.25:060][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.13.25:060][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.25:060][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.13.25:060][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.13.25:060][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.13.25:098][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.13.25:099][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-02.13.25:099][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.13.25:099][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-02.13.25:100][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-02.13.25:100][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.13.25:100][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-02.13.25:100][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:100][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.13.25:101][892]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.13.25:101][892]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.13.25:101][892]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.13.25:101][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.13.25:101][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:101][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:102][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:102][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.13.25:102][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000044 seconds [2020.04.24-02.13.25:102][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_07 took 0.000022 seconds [2020.04.24-02.13.25:103][892]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.13.25:103][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.13.25:103][892]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Head02 [2020.04.24-02.13.25:118][892]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head02 [2020.04.24-02.13.25:118][892]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.24-02.13.25:118][892]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.24-02.13.25:119][892]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.24-02.13.25:119][892]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.24-02.13.25:126][892]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.13.25:186][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.13.25:186][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.13.25:186][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.25:186][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.13.25:186][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.13.25:186][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.13.25:210][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.13.25:211][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-02.13.25:211][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.13.25:211][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-02.13.25:211][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-02.13.25:211][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.13.25:211][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-02.13.25:212][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.25:212][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.25:212][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.13.25:212][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.25:212][892]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.13.25:212][892]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.13.25:212][892]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.13.25:212][892]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.13.25:213][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.13.25:213][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.25:213][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.13.25:213][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.13.25:213][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.13.25:213][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.13.25:213][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:213][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:213][892]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.25:213][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.13.25:214][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_02 took 0.000028 seconds [2020.04.24-02.13.25:214][892]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.13.25:214][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.13.25:214][892]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head002_01 [2020.04.24-02.13.25:228][892]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head002_01 [2020.04.24-02.13.25:228][892]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso05 [2020.04.24-02.13.25:239][892]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.04.24-02.13.25:240][892]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs05 [2020.04.24-02.13.25:243][892]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.04.24-02.13.25:246][892]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-02.13.25:246][892]LogSM: [BP_CamperFemale07_Character_C_0][SERVER SLAVE] [2020.04.24-02.13.25:246][892]LogSM: [BP_CamperMale02_Character_C_0][SERVER SLAVE] [2020.04.24-02.13.25:249][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:249][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:256][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:256][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:272][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:272][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:290][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:290][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:306][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:306][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:323][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:323][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:340][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:340][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:357][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:357][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:373][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:373][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:391][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:391][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:407][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:407][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:424][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:425][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:442][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:442][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:460][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:460][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:475][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:475][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:491][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:491][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:508][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:508][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:525][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:525][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:541][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:541][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:558][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:558][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:574][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:574][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:591][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:591][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:607][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:607][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:624][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:624][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:641][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:641][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:657][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:657][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:675][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:675][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:690][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:690][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:706][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:706][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:723][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:723][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:738][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:738][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:754][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:755][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:771][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:771][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:787][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:787][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:803][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:803][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:820][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:820][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:836][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:836][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:852][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:852][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:868][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:869][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:885][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:885][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:900][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:901][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:918][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:918][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:933][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:933][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:949][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:949][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:966][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:966][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:983][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:983][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.25:999][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.25:999][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:016][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:016][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:032][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:032][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:050][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:050][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:066][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:066][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:083][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:083][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:099][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:100][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:116][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:116][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:132][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:132][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:149][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:149][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:165][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:166][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:178][949]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DoctorKill_C_0][BP_CamperInteractable_C_0] [2020.04.24-02.13.26:178][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.26:178][949]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DoctorKill_C_0][BP_CamperInteractable_C_0] [2020.04.24-02.13.26:178][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.26:180][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:180][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:180][949]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.13.26:180][949]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.26:180][949]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:180][949]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DoctorKill_C_0][BP_CamperInteractable_C_0] [2020.04.24-02.13.26:180][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.26:180][949]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.13.26:180][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.26:180][949]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.13.26:180][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.26:183][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:183][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:198][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:198][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:217][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:217][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:233][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:233][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:249][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:249][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:266][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:266][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:279][955]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_PrepBeingKilled] [2020.04.24-02.13.26:279][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-02.13.26:280][955]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:280][955]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.13.26:280][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.26:280][955]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:280][955]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.13.26:280][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.26:281][955]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Kill Killer07 AnimTag_Female. [2020.04.24-02.13.26:281][955]Interaction: Interaction time: 1.000000 [2020.04.24-02.13.26:281][955]AnimLeader: BP_Slasher_Character_07_C_0 Requested to Play: Kill Killer07. [2020.04.24-02.13.26:281][955]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to True [2020.04.24-02.13.26:281][955]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.13.26:281][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.26:283][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:283][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:299][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:299][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:316][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:316][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:332][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:332][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:350][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:350][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:365][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:365][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:383][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:383][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:399][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:399][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:415][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:415][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:432][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:432][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:449][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:449][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:465][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:465][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:479][967]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:479][967]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.26:482][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:482][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:499][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:499][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:515][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:515][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:532][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:532][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:549][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:549][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:566][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:566][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:582][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:582][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:597][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:597][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:616][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:616][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:632][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:632][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:648][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:648][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:666][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:666][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:682][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:682][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:698][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:698][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:715][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:715][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:732][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:732][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:749][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:749][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:765][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:765][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:782][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:782][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:799][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:799][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:816][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:816][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:832][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:832][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:849][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:849][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:866][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:866][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:882][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:882][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:900][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:900][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:916][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:916][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:932][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:932][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:948][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:948][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:965][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:965][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:982][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:982][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.26:998][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.26:998][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:016][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:016][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:032][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:032][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:048][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:048][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:065][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:065][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:082][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:082][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:098][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:099][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:115][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:115][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:132][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:132][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:149][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:149][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:165][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:165][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:182][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:182][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:199][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:199][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:215][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:215][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:233][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:233][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:249][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:249][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:265][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:265][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:281][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-02.13.27:282][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:282][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:299][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:299][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:315][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:315][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:331][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:331][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:346][ 19]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:347][ 19]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.13.27:347][ 19]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.13.27:347][ 19]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.13.27:347][ 19]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.27:349][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:349][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:365][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:365][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:378][ 21]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:382][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:382][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:399][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:399][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:412][ 23]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:416][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:416][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:431][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:431][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:446][ 25]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:448][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:448][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:466][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:466][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:478][ 27]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:482][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:482][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:498][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:498][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:512][ 29]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:516][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:516][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:532][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:532][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:545][ 31]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:549][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:549][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:566][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:566][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:579][ 33]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:582][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:582][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:599][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:599][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:612][ 35]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:615][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:615][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:633][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:633][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:645][ 37]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:649][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:649][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:665][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:665][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:679][ 39]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:683][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:683][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:699][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:699][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:712][ 41]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:716][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:716][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:732][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:732][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:745][ 43]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:749][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:749][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:765][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:765][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:779][ 45]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:782][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:782][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:799][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:799][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:812][ 47]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:816][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:816][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:832][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:832][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:846][ 49]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:850][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:850][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:865][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:866][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:878][ 51]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:882][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:882][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:899][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:899][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:912][ 53]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:916][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:916][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:932][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:932][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:946][ 55]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:949][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:949][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:966][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:966][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:979][ 57]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.27:983][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:983][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.27:999][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.27:999][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:012][ 59]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:016][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:016][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:032][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:032][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:045][ 61]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:049][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:049][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:066][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:066][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:078][ 63]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:082][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:082][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:099][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:099][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:117][ 65]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:121][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:121][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:136][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:136][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:149][ 67]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:153][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:153][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:169][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:169][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:182][ 69]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:186][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:186][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:201][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:201][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:215][ 71]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:219][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:219][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:234][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:234][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:247][ 73]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:251][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:251][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:267][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:267][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:280][ 75]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:283][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:284][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:300][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:300][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:316][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:316][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:329][ 78]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:333][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:333][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:348][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:348][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:362][ 80]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:364][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:365][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:379][ 81]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:383][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:383][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:399][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:399][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:415][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:415][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:428][ 84]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:432][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:432][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:445][ 85]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:449][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:449][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:465][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:465][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:479][ 87]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:482][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:482][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:499][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:499][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:515][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:515][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:529][ 90]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:532][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:532][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:545][ 91]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:549][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:549][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:565][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:565][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:582][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:582][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:596][ 94]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:599][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:599][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:616][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:616][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:628][ 96]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:632][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:632][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:649][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:649][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:662][ 98]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:666][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:666][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:678][ 99]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:682][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:682][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:699][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:699][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:715][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:716][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:728][102]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:732][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:732][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:748][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:748][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:762][104]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:766][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:766][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:782][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:782][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:795][106]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:798][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:798][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:815][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:815][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:829][108]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:832][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:832][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:849][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:849][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:863][110]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:865][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:865][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:882][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:883][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:895][112]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:899][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:899][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:915][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:915][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:929][114]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:932][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:933][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:949][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:949][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:962][116]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:966][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:966][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:982][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:982][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.28:994][118]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.28:998][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.28:998][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.29:016][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.29:016][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.29:028][120]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:032][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.29:032][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.29:048][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.13.29:048][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.13.29:048][121]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-02.13.29:048][121]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:048][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.13.29:050][121]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:050][121]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:050][121]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:050][121]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:052][121]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:052][121]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:052][121]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:052][121]GameFlow: InGameContextComponent::Leave [2020.04.24-02.13.29:053][121]LogAsyncLoad: Unloading library Game [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:053][121]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:054][121]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:054][121]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:054][121]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:054][121]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:054][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.13.29:073][121]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:073][121]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:073][121]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:073][121]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.13.29:073][121]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:073][121]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.13.29:074][121]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.13.29:074][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.13.29:074][121]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.13.29:074][121]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.13.29:074][121]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:074][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.13.29:229][121]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:229][121]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:229][121]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.13.29:229][121]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.13.29:229][121]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-02.13.29:229][121]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.13.29:229][121]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.13.29:229][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.13.29:230][121]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.13.29:230][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.13.29:230][121]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:231][121]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:231][121]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:234][121]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:234][121]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:234][121]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:234][121]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:234][121]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.29:247][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:247][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:247][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:247][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:247][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:247][122]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:251][122]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.29:252][122]GameFlow: TallyContextComponent::Enter [2020.04.24-02.13.29:264][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:80 [2020.04.24-02.13.29:319][122]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.13.29:319][122]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.13.29:320][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22548&schemaVersion=0] [2020.04.24-02.13.29:320][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-02.13.29:320][122]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.24-02.13.29:320][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.13.29:320][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.13.29:320][122]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "275", matchId: "01E99AE3-08D7-E7F4-5E9B-82620AF6FEA5", isFirstMatch: "False", consecutiveMatch: "5", playerType: "survivor" [2020.04.24-02.13.29:321][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.13.29:328][122]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.13.29:329][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.13.29:329][122]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.13.29:329][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.13.29:344][123]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.13.29:345][123]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:345][123]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:345][123]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.29:348][123]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.13.29:348][123]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.13.29:349][123]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.29:349][123]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.29:349][123]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.29:397][123]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.13.30:950][123]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.13.30:954][124]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.13.30:954][124]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.13.30:954][124]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.13.30:954][124]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22548&schemaVersion=0] [2020.04.24-02.13.30:954][124]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.13.31:023][124]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.13.31:023][124]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.13.31:023][124]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.13.31:024][124]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.13.31:024][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:361 - reached levels:1 - xp bonuses:2 [2020.04.24-02.13.31:027][124]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.13.31:027][124]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.13.31:027][124]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.13.31:027][124]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.13.31:028][124]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.13.31:028][124]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:028][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:029][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:030][124]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:035][124]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.31:036][124]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.31:036][124]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.31:065][126]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:079][127]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.13.31:112][128]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:145][129]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.13.31:146][129]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.13.31:146][129]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.13.31:146][129]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:179][130]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:212][131]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:245][132]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.13.31:245][132]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.13.31:246][132]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:278][133]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:312][134]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:346][135]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:378][136]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:412][137]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:445][138]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:478][139]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:496][140]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:534][142]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:570][144]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:588][145]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:624][147]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:629][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-02.13.31:661][149]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:697][151]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:733][153]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:752][154]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:787][156]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:822][158]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:858][160]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:892][162]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:928][164]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:962][166]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.31:997][168]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:031][170]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:066][172]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:100][174]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:134][176]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:168][178]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:202][180]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:235][182]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:268][184]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:302][186]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:335][188]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:368][190]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:401][192]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:433][194]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:465][196]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:498][198]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:530][200]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:563][202]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:595][204]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:627][206]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:660][208]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:692][210]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:740][213]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:756][214]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:788][216]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:836][219]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:869][221]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:901][223]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:933][225]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:966][227]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.32:998][229]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:030][231]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:063][233]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:096][235]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:128][237]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:162][239]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:195][241]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:228][243]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:263][245]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:295][247]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:329][249]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:362][251]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:395][253]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:429][255]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:462][257]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:495][259]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:528][261]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:562][263]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:595][265]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:628][267]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:648][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-02.13.33:662][269]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:694][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:965][271]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.33:975][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-02.13.34:002][273]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:034][275]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:066][277]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:098][279]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:131][281]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:163][283]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:195][285]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:229][287]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:262][289]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:295][291]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:329][293]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:362][295]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:394][297]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:428][299]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:462][301]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:495][303]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:529][305]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:562][307]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:595][309]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:629][311]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:662][313]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:696][315]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:728][317]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:762][319]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:795][321]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:829][323]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:862][325]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:895][327]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:928][329]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:962][331]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.34:996][333]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:029][335]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:061][337]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:096][339]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:128][341]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:162][343]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:195][345]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:230][347]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:263][349]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:296][351]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:330][353]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:363][355]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:395][357]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:429][359]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:462][361]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:496][363]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:529][365]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:563][367]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:596][369]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:629][371]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:663][373]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:695][375]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:729][377]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:762][379]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:795][381]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:829][383]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:862][385]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:895][387]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:929][389]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:962][391]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.35:996][393]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:029][395]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:062][397]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:095][399]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:128][401]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:162][403]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:195][405]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:228][407]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:262][409]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:295][411]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:329][413]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:362][415]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:395][417]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:429][419]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:433][419]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ReportPlayerPopupContext (UReportPlayerPopupScreen)(11) Transition: NONE(0) [2020.04.24-02.13.36:449][420]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.13.36:449][420]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.13.36:449][420]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.13.36:449][420]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.36:449][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-02.13.36:450][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-02.13.36:453][420]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.13.36:453][420]LogLinker: ResetLoaders(/Game/UI/ReportPlayerPopup/ReportPlayerPopup) is flushing async loading [2020.04.24-02.13.36:454][420]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.13.36:459][420]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.13.36:460][420]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.13.36:460][420]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.13.36:460][420]LogStreaming: Flushing async loaders took 6ms. [2020.04.24-02.13.36:554][421]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:554][421]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:554][421]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:557][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.13.36:562][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-02.13.36:562][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-02.13.36:562][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-02.13.36:570][422]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:574][422]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.36:574][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ReportPlayerPopupScreen , layerIndex:6 ) [2020.04.24-02.13.36:584][422]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.36:584][422]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.36:584][422]LogContextSystem: Enter Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.36:585][422]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-02.13.36:585][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ReportPlayerPopupScreen) [2020.04.24-02.13.36:597][423]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:631][425]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:664][427]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:697][429]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:729][431]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:763][433]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:763][433]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.13.36:763][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.13.36:796][435]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:829][437]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:862][439]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:895][441]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:928][443]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:962][445]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.36:996][447]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:029][449]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:061][451]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:095][453]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:128][455]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:162][457]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:195][459]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:228][461]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:262][463]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:295][465]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:315][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.13.37:329][467]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:363][469]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:396][471]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:429][473]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:463][475]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:496][477]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:529][479]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:563][481]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:596][483]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:629][485]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:663][487]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:696][489]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:729][491]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:778][494]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:778][494]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.13.37:778][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.13.37:795][495]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:828][497]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:862][499]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:911][502]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:929][503]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:962][505]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.37:995][507]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:029][509]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:078][512]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:112][514]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:145][516]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:178][518]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:196][519]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:245][522]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:279][524]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:312][526]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:345][528]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:378][530]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:412][532]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:415][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.04.24-02.13.38:445][534]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:479][536]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:512][538]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:545][540]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.04.24-02.13.38:613][544]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.13.38:613][544]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-02.13.38:613][544]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.13.38:669][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.13.38:669][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.13.38:669][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.38:670][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.13.38:670][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.13.38:670][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.13.38:670][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.13.38:671][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-02.13.38:671][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.13.38:671][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-02.13.38:672][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-02.13.38:672][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.13.38:672][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-02.13.38:672][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:672][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.38:672][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.13.38:673][544]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.13.38:673][544]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.13.38:673][544]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.13.38:673][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.13.38:673][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.38:673][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.38:673][544]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.13.38:674][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.13.38:674][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-02.13.38:675][544]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.13.38:675][544]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.13.38:675][544]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.13.38:675][544]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.13.38:675][544]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.13.38:675][544]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_14.SkeletalMeshComponent0' [2020.04.24-02.13.38:675][544]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.13.38:676][544]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.13.38:676][544]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.13.38:677][544]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.13.38:677][544]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.38:677][544]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.38:677][544]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 2.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.38:677][544]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.38:678][544]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_07_C_0 Target: [2020.04.24-02.13.38:678][544]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.13.38:678][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-02.13.38:678][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.13.38:680][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:680][544]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.13.38:680][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.38:680][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:680][544]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.13.38:680][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.38:680][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:680][544]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.13.38:680][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.38:680][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:680][544]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.13.38:680][544]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.38:680][544]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.13.38:680][544]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.13.38:680][544]AuthoritativeMovement: BP_Slasher_Character_07_C_0 AuthoritativeMovement set to False [2020.04.24-02.13.38:680][544]Interaction: Verbose: [DoctorKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.13.38:680][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.13.38:680][544]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.13.38:680][544]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [EndInteraction Called] - [DoctorKill_C_0][BP_CamperInteractable_C_0] [2020.04.24-02.13.38:680][544]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.13.38:680][544]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:680][544]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-02.13.38:681][544]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:681][544]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:681][544]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:681][544]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:681][544]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:681][544]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:681][544]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.13.38:683][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.13.38:683][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-02.13.38:684][544]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.38:684][544]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.38:684][544]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.13.38:784][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.13.38:784][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.13.38:784][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.13.38:784][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.13.38:820][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.13.38:918][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:918][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:918][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.13.38:918][556]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.13.38:918][556]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.13.44:991][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.13.44:995][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4F44] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.13.44:995][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.13.47:844][ 92]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.13.50:715][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.24-02.13.50:882][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.24-02.13.50:915][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.24-02.13.51:048][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.24-02.13.51:133][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.24-02.13.51:282][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.24-02.13.51:715][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.24-02.13.51:782][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.24-02.13.52:483][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.24-02.13.52:532][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.24-02.13.52:549][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.24-02.13.52:683][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.24-02.13.52:683][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.24-02.13.52:816][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.24-02.13.53:433][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:81 value:keyDown nav:null [2020.04.24-02.13.53:533][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:81 value:keyUp nav:null [2020.04.24-02.13.53:716][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.24-02.13.53:832][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.24-02.13.53:916][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.24-02.13.54:016][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.24-02.13.54:115][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.24-02.13.54:199][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.24-02.13.56:433][607]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-02.13.56:449][608]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.56:449][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ReportPlayerPopupScreen) [2020.04.24-02.13.56:449][608]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.56:449][608]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.56:449][608]LogContextSystem: Leave Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.13.56:450][608]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.04.24-02.13.56:450][608]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.56:450][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.04.24-02.13.56:450][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.13.56:450][608]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.13.56:450][608]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.13.56:450][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-02.13.56:450][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.13.56:450][608]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.13.56:450][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.13.56:450][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.13.56:562][615]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.04.24-02.14.00:682][862]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ReportPlayerPopupContext (UReportPlayerPopupScreen)(11) Transition: NONE(0) [2020.04.24-02.14.00:699][863]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.14.00:699][863]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.14.00:699][863]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.14.00:699][863]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.00:699][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ReportPlayerPopupScreen , layerIndex:6 ) [2020.04.24-02.14.00:705][863]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.00:705][863]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.00:705][863]LogContextSystem: Enter Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.00:706][863]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-02.14.00:706][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ReportPlayerPopupScreen) [2020.04.24-02.14.04:399][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.24-02.14.04:532][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.24-02.14.04:565][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.24-02.14.04:715][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.24-02.14.04:877][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.24-02.14.05:007][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.24-02.14.05:040][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.24-02.14.05:152][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.24-02.14.06:114][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.24-02.14.06:183][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.24-02.14.06:281][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.24-02.14.06:349][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.24-02.14.06:448][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.24-02.14.06:548][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.24-02.14.06:915][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.24-02.14.07:031][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.24-02.14.07:182][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.24-02.14.07:282][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.24-02.14.07:365][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.24-02.14.07:515][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.24-02.14.07:533][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.24-02.14.07:681][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.24-02.14.07:912][294]GameFlow: OnDropped 388.342133 [2020.04.24-02.14.07:912][294]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.04.24-02.14.07:912][294]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.04.24-02.14.07:912][294]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.14.07:912][294]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.14.07:912][294]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.14.07:912][294]Interaction: ------------------------ [2020.04.24-02.14.07:912][294]Interaction: - Interactions in Zone - [2020.04.24-02.14.07:912][294]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]InteractionHandler: Verbose: [BP_Slasher_Character_07_C_0 - Milker][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.14.07:912][294]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.14.07:912][294]Interaction: ------------------------ [2020.04.24-02.14.07:912][294]Interaction: - Interactions in Zone - [2020.04.24-02.14.07:912][294]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.14.07:912][294]Interaction: ---------------------------- [2020.04.24-02.14.07:912][294]LogDBDGeneral: StatusEffect::EndPlay - Id: DoctorBlockInterrupt, Status Owner: BP_Slasher_Character_07_C_0 - Milker, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.07:912][294]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_07_C_0 - Milker, Originating Player: BP_Slasher_Character_07_C_0 - Milker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.07:913][294]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_07_C_0 [2020.04.24-02.14.07:913][294]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_07_C_0 [2020.04.24-02.14.07:913][294]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_07_C_0 [2020.04.24-02.14.07:913][294]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.07:913][294]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.07:913][294]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.07:913][294]LogSM: [BP_Slasher_Character_07_C_0][CLIENT SLAVE] [2020.04.24-02.14.07:914][294]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.14.08:015][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:81 value:keyDown nav:null [2020.04.24-02.14.08:082][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:81 value:keyUp nav:null [2020.04.24-02.14.08:816][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.24-02.14.08:915][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.24-02.14.08:999][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.24-02.14.09:115][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.24-02.14.09:165][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.24-02.14.09:281][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.24-02.14.11:348][500]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-02.14.11:365][501]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.11:365][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ReportPlayerPopupScreen) [2020.04.24-02.14.11:365][501]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.11:365][501]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.11:365][501]LogContextSystem: Leave Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.11:366][501]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.04.24-02.14.11:366][501]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.11:366][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.04.24-02.14.11:366][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.14.11:366][501]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.11:366][501]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.11:366][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-02.14.11:366][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.14.11:367][501]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.11:367][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.14.11:367][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.14.11:644][518]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.04.24-02.14.18:214][909]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-02.14.18:231][910]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:231][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.14.18:231][910]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:232][910]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:232][910]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:232][910]GameFlow: TallyContextComponent::Leave [2020.04.24-02.14.18:232][910]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.14.18:232][910]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.14.18:232][910]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-02.14.18:232][910]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.14.18:232][910]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: 1: a41ae...08894 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: 2: be005...03918 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: 3: 37cde...57444 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: 4: 34d1e...99516 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.18:232][910]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:07:26.456Z : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: MirrorsSessionId=00c7d0a4-8a03-49ce-a949-7c16e34f1c74 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: HostPublicIp=184.73.49.151 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: EncryptionKey=khrD6ts6fcD0PzIwwXhMt95S3HA6+CCtn076PsXPP7g= : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02B08D7E7F43C8E7D82078F4971|184.73.49.151|7780 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: MatchMembersA=["a41aed69-9b16-496a-a0fe-f90e3d0b52a6"] : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: MatchMembersB=["37cde2a0-bfe3-11e6-91d3-b339787ab1d3","cec69f00-079e-11e7-a358-d70fb0c33422","be005268-348a-486c-8fb3-48aa9a83025a","34d1e0b0-bfe3-11e6-91d3-b339787ab1d3"] : OnlineService [2020.04.24-02.14.18:233][910]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF1F3A60] [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.14.18:233][910]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.18:233][910]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 184.73.49.151:7780 SessionId: 00CBB...F4971 [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:07:26.456Z : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: MirrorsSessionId=00c7d0a4-8a03-49ce-a949-7c16e34f1c74 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: HostPublicIp=184.73.49.151 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: EncryptionKey=khrD6ts6fcD0PzIwwXhMt95S3HA6+CCtn076PsXPP7g= : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02B08D7E7F43C8E7D82078F4971|184.73.49.151|7780 : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: MatchMembersA=["a41aed69-9b16-496a-a0fe-f90e3d0b52a6"] : OnlineService [2020.04.24-02.14.18:234][910]LogOnlineSession: Verbose: OSS: MatchMembersB=["37cde2a0-bfe3-11e6-91d3-b339787ab1d3","cec69f00-079e-11e7-a358-d70fb0c33422","be005268-348a-486c-8fb3-48aa9a83025a","34d1e0b0-bfe3-11e6-91d3-b339787ab1d3"] : OnlineService [2020.04.24-02.14.18:234][910]LogOnline: Destroying session GameSession [2020.04.24-02.14.18:234][910]LogDBDEasyAntiCheat: DestroySession [2020.04.24-02.14.18:234][910]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-02.14.18:234][910]LogOnline: Destroying session GameSession [2020.04.24-02.14.18:234][910]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.14.18:234][910]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.14.18:234][910]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.14.18:237][910]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:237][910]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:237][910]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:237][910]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:237][910]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.14.18:237][910]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:237][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.14.18:238][910]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:238][910]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:238][910]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.18:240][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.18:240][910]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.18:240][910]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.14.18:244][911]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.14.18:361][918]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/00c7d0a4-8a03-49ce-a949-7c16e34f1c74] [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: 1: a41ae...08894 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: 2: be005...03918 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: 3: 37cde...57444 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: 4: 34d1e...99516 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.18:361][918]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:07:26.456Z : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: MirrorsSessionId=00c7d0a4-8a03-49ce-a949-7c16e34f1c74 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: HostPublicIp=184.73.49.151 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: EncryptionKey=khrD6ts6fcD0PzIwwXhMt95S3HA6+CCtn076PsXPP7g= : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02B08D7E7F43C8E7D82078F4971|184.73.49.151|7780 : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: MatchMembersA=["a41aed69-9b16-496a-a0fe-f90e3d0b52a6"] : OnlineService [2020.04.24-02.14.18:362][918]LogOnlineSession: Verbose: OSS: MatchMembersB=["37cde2a0-bfe3-11e6-91d3-b339787ab1d3","cec69f00-079e-11e7-a358-d70fb0c33422","be005268-348a-486c-8fb3-48aa9a83025a","34d1e0b0-bfe3-11e6-91d3-b339787ab1d3"] : OnlineService [2020.04.24-02.14.18:362][918]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-02.14.18:366][919]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.129889 seconds [2020.04.24-02.14.18:377][919]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-02.14.18:378][919]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-02.14.18:378][919]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-02.14.18:383][920]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002079 seconds [2020.04.24-02.14.18:764][942]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:764][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.14.18:767][942]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:767][942]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:767][942]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:767][942]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.14.18:767][942]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.14.18:767][942]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='184.73.49.151:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.14.18:767][942]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.14.18:767][942]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.14.18:767][942]LogAsyncLoad: Start loading library async: Menu [2020.04.24-02.14.18:767][942]LogAsyncLoad: 215 assets in Menu [2020.04.24-02.14.18:767][942]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.14.18:767][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.14.18:767][942]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.18:767][942]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.14.18:769][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.14.18:769][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.14.18:769][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:770][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.14.18:771][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.14.18:771][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:772][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.14.18:772][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.14.18:772][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:774][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.14.18:774][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.14.18:774][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:775][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.14.18:775][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.14.18:775][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:776][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.14.18:776][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.14.18:776][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:778][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.14.18:778][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.14.18:778][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:779][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.14.18:779][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.14.18:779][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:780][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.14.18:780][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.14.18:780][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:781][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.14.18:781][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.14.18:781][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:782][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.14.18:782][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.14.18:782][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:784][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.14.18:784][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.14.18:784][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:784][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.14.18:784][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.14.18:784][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:785][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.14.18:785][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.14.18:785][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:786][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.14.18:786][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.14.18:786][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:787][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.14.18:787][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.14.18:787][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:788][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.14.18:788][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.14.18:788][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:788][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.14.18:788][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.14.18:789][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:789][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.14.18:789][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.14.18:789][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:790][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.14.18:790][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.14.18:790][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:793][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.14.18:793][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.14.18:793][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:794][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.14.18:794][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.14.18:794][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:795][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.14.18:795][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.14.18:795][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:797][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.14.18:797][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.14.18:797][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:798][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.14.18:798][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.14.18:798][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:799][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.14.18:799][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.14.18:799][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:800][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.14.18:800][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.14.18:800][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:801][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.14.18:801][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.14.18:801][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:802][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.14.18:802][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.14.18:802][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:806][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.14.18:806][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.14.18:806][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:808][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.14.18:808][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.14.18:808][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:808][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.14.18:808][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.14.18:808][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:809][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.14.18:809][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.14.18:809][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:810][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.14.18:810][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.14.18:810][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:811][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.14.18:811][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.14.18:811][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:812][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.14.18:812][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.14.18:812][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:814][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.14.18:814][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.14.18:814][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:815][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.14.18:815][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.14.18:815][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:816][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.14.18:816][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.14.18:816][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:817][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.14.18:817][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.14.18:817][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:818][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.14.18:818][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.14.18:818][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:819][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.14.18:819][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.14.18:819][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:881][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.14.18:881][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.14.18:881][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.18:883][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.14.18:883][942]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.14.18:883][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.19:017][942]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.19:017][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-02.14.19:018][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-02.14.19:021][942]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.14.19:021][942]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-02.14.19:021][942]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.14.19:025][942]LogStreaming: Flushing async loaders took 4ms. [2020.04.24-02.14.19:115][943]r.CullAll = "1" [2020.04.24-02.14.19:126][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-02.14.19:126][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-02.14.19:126][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-02.14.19:840][980]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.14.19:840][980]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.14.19:840][980]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.19:841][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-02.14.19:841][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-02.14.19:924][981]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-02.14.19:938][981]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.14.20:038][981]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Nea/Models/Legs/NK_Legs01_REF.NK_Legs01_REF; this export was not properly precached. [2020.04.24-02.14.20:050][981]LogStreaming: Flushing async loaders took 112ms. [2020.04.24-02.14.20:050][981]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-02.14.20:050][981]LogNet: World NetDriver shutdown SteamNetDriver_5 [GameNetDriver] [2020.04.24-02.14.20:050][981]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [GameNetDriver] [2020.04.24-02.14.20:053][981]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 184.73.49.151:7780, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2551E762A10], Channels: 126, Time: 2020.04.24-02.14.20 [2020.04.24-02.14.20:053][981]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 184.73.49.151:7780, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254EEEDBA40] [2020.04.24-02.14.20:054][981]LogExit: GameNetDriver SteamNetDriver_5 shut down [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.14.20:056][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Insanity, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: IllusionaryDoctorEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: BlockAllInteractions_ShockTherapy_Activatable, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Calm_Survivor_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:057][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.14.20:057][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.14.20:058][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.14.20:058][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.14.20:058][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:058][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:058][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.14.20:058][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.14.20:282][981]LogUObjectHash: Compacting FUObjectHashTables data took 6.86ms [2020.04.24-02.14.20:355][981]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-02.14.20:355][981]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-02.14.20:356][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-02.14.20:356][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:369][981]LogStreaming: Flushing async loaders took 14ms. [2020.04.24-02.14.20:369][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.14.20:369][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:370][981]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.14.20:370][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-02.14.20:370][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:372][981]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.14.20:372][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.14.20:372][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:502][981]LogStreaming: Flushing async loaders took 129ms. [2020.04.24-02.14.20:503][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.14.20:503][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:503][981]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.14.20:503][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.14.20:503][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:504][981]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.14.20:504][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.14.20:504][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:504][981]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.14.20:504][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.14.20:504][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:515][981]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.14.20:515][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.14.20:515][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:651][981]LogStreaming: Flushing async loaders took 136ms. [2020.04.24-02.14.20:654][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.14.20:654][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:779][981]LogStreaming: Flushing async loaders took 124ms. [2020.04.24-02.14.20:779][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-02.14.20:779][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:942][981]LogStreaming: Flushing async loaders took 164ms. [2020.04.24-02.14.20:944][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-02.14.20:944][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.20:953][981]LogStreaming: Flushing async loaders took 9ms. [2020.04.24-02.14.20:956][981]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-21.14.20 [2020.04.24-02.14.20:956][981]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.14.20:956][981]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.14.20:956][981]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.14.20:956][981]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.14.20:956][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.14.20:956][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.14.20:956][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255353E4F60] [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.14.20:956][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.14.20:957][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.14.20:957][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.14.20:957][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.14.20:957][981]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.14.20:957][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.14.20:957][981]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.14.20:968][981]LogWorld: Bringing up level for play took: 0.013500 [2020.04.24-02.14.20:968][981]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-02.14.20:968][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.14.20:968][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.14.20:968][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.14.20:968][981]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.20:968][981]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.14.20:968][981]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254ED9A8710] [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.14.20:969][981]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.14.20:969][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.14.20:969][981]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-02.14.20:974][981]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-02.14.20:974][981]GameFlow: FCharacterStateData::SetPips() with value=53 [2020.04.24-02.14.21:021][981]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.14.21:021][981]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.14.21:021][981]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.14.21:022][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.14.21:022][981]LogCustomization: ------ [2020.04.24-02.14.21:022][981]LogCustomization: --> D_Head02 [2020.04.24-02.14.21:022][981]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.14.21:022][981]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.14.21:022][981]LogCustomization: ------ [2020.04.24-02.14.21:022][981]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.14.21:022][981]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.14.21:022][981]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.14.21:035][981]LogStreaming: Flushing async loaders. [2020.04.24-02.14.21:217][981]LogStreaming: Flushing async loaders took 183ms. [2020.04.24-02.14.21:238][981]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-02.14.21:294][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000054 seconds [2020.04.24-02.14.21:294][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.14.21:294][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.14.21:294][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.14.21:294][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.04.24-02.14.21:294][981]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.14.21:295][981]LogLoad: Took 1.245023 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-02.14.21:295][981]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.14.21:295][981]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.14.21:295][981]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.14.21:296][981]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.21:296][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-02.14.21:297][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-02.14.21:402][982]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.21:402][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-02.14.21:403][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-02.14.21:405][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-02.14.21:405][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-02.14.21:405][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-02.14.21:406][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-02.14.21:593][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-02.14.21:594][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.14.21:594][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.14.21:594][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-02.14.21:595][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-02.14.21:688][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.14.21:688][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.14.21:688][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-02.14.21:689][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-02.14.21:698][983]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.21:698][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-02.14.21:699][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-02.14.21:996][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-02.14.22:096][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.14.22:097][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.14.22:097][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-02.14.22:102][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-02.14.22:106][984]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-02.14.22:144][986]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.22:146][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-02.14.22:146][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-02.14.22:292][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-02.14.22:292][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-02.14.22:292][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-02.14.22:303][988]LogStreaming: FLinkerLoad: creating loader took (less than) 3.11 ms [2020.04.24-02.14.22:429][992]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.22:429][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-02.14.22:429][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-02.14.22:565][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-02.14.22:565][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-02.14.22:565][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-02.14.22:571][993]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.22:571][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-02.14.22:572][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-02.14.22:689][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-02.14.23:734][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-02.14.23:734][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-02.14.23:734][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-02.14.23:734][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-02.14.23:735][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-02.14.23:735][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-02.14.23:735][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-02.14.23:735][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-02.14.23:736][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-02.14.23:736][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-02.14.23:736][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-02.14.23:736][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-02.14.23:736][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-02.14.23:750][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-02.14.23:754][994]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-02.14.24:147][ 6]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.24:147][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.14.24:148][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-02.14.24:297][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.14.24:297][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-02.14.24:297][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-02.14.24:303][ 7]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.24:303][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.14.24:304][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-02.14.24:451][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.14.24:452][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-02.14.24:452][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-02.14.24:458][ 8]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.24:458][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-02.14.24:459][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-02.14.24:609][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-02.14.24:609][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-02.14.24:609][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-02.14.24:642][ 10]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.24:642][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-02.14.24:643][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-02.14.24:795][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-02.14.24:795][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-02.14.24:796][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-02.14.24:813][ 11]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.24:813][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-02.14.24:814][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-02.14.24:970][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-02.14.24:970][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-02.14.24:970][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-02.14.24:999][ 13]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.25:000][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-02.14.25:001][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-02.14.25:167][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-02.14.25:167][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-02.14.25:167][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-02.14.25:174][ 14]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.25:174][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.14.25:174][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-02.14.25:354][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-02.14.25:354][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-02.14.25:354][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.622' TotalLoadTime='6.622' TimeStamp='2020-04-24T02:14:25.999Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.622' TimeStamp='2020-04-24T02:14:25.999Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.622' TimeStamp='2020-04-24T02:14:25.999Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.622' TimeStamp='2020-04-24T02:14:25.999Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014BB7E608D7E7F43CB2CE800792EB26' [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.14.25:384][ 16]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.14.25:409][ 17]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.14.25:409][ 17]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.14.25:409][ 17]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.14.26:395][ 61]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.14.26:395][ 61]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.14.26:395][ 61]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.14.26:395][ 61]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.14.26:395][ 61]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.14.26:395][ 61]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:395][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.14.26:395][ 61]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:395][ 61]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:395][ 61]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:395][ 61]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.14.26:395][ 61]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.14.26:395][ 61]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:395][ 61]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.14.26:395][ 61]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:395][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.14.26:589][ 61]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:589][ 61]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:589][ 61]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:589][ 61]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.14.26:589][ 61]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.14.26:589][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.14.26:590][ 61]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:590][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.14.26:625][ 61]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:625][ 61]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:625][ 61]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:625][ 61]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:626][ 61]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:627][ 61]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.26:627][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.14.26:627][ 61]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.26:627][ 61]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.26:627][ 61]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:649][ 61]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.26:649][ 61]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.14.26:652][ 61]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.14.26:652][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.14.26:656][ 61]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.14.26:656][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.14.26:656][ 61]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:656][ 61]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:704][ 61]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.14.26:704][ 61]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.14.26:704][ 61]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.14.26:705][ 61]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:705][ 61]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.26:705][ 61]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.14.26:813][ 62]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.14.26:813][ 62]r.CullAll = "0" [2020.04.24-02.14.26:818][ 62]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.14.26:819][ 62]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.26:819][ 62]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.14.26:819][ 62]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.14.26:819][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.14.26:819][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.14.26:819][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254F40B9D00] [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...4F44] [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=445634810 : OnlineService [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1148435428 : OnlineService [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1507348991 : OnlineService [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=673350398 : OnlineService [2020.04.24-02.14.26:819][ 62]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240982908740 : OnlineService [2020.04.24-02.14.26:819][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.14.26:819][ 62]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.14.26:819][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-02.14.26:820][ 62]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.14.26:820][ 62]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.14.26:820][ 62]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-02.14.26:820][ 62]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.14.26:820][ 62]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.14.26:824][ 62]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.14.26:826][ 62]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.14.26:827][ 62]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.14.26:829][ 62]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.14.26:830][ 62]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.14.26:830][ 62]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.14.26:834][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:837][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:837][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:838][ 62]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.26:838][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:838][ 62]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.14.26:841][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:841][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:847][ 62]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.14.26:847][ 62]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.26:847][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:847][ 62]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.14.26:851][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.26:873][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.14.26:873][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.14.26:873][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.14.26:875][ 63]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.14.26:875][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.14.26:954][ 63]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000029 seconds [2020.04.24-02.14.26:954][ 63]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.0 [2020.04.24-02.14.26:954][ 63]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.14.26:954][ 63]LogCustomization: ------ [2020.04.24-02.14.26:954][ 63]LogCustomization: --> D_Head02 [2020.04.24-02.14.26:954][ 63]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.14.26:954][ 63]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.14.26:954][ 63]LogCustomization: ------ [2020.04.24-02.14.26:954][ 63]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.14.26:965][ 63]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.14.26:965][ 63]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.14.26:969][ 63]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.14.26:969][ 63]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.14.26:970][ 63]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.14.26:988][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.14.26:988][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.14.26:988][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.14.27:008][ 63]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.14.27:008][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.14.27:017][ 63]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.14.27:018][ 63]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.04.24-02.14.27:018][ 63]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.14.27:018][ 63]LogCustomization: ------ [2020.04.24-02.14.27:018][ 63]LogCustomization: --> MT_Head005 [2020.04.24-02.14.27:018][ 63]LogCustomization: --> MT_Torso005 [2020.04.24-02.14.27:018][ 63]LogCustomization: --> MT_Legs05 [2020.04.24-02.14.27:018][ 63]LogCustomization: ------ [2020.04.24-02.14.27:018][ 63]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.14.27:031][ 63]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.14.27:031][ 63]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.14.27:036][ 63]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.14.27:036][ 63]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.14.27:036][ 63]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.14.27:038][ 63]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.14.27:044][ 63]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.14.27:044][ 63]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.27:044][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.27:044][ 63]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.14.27:044][ 63]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.14.27:061][ 64]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.14.27:061][ 64]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.14.27:276][ 72]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.89 ms [2020.04.24-02.14.28:999][152]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.14.29:000][152]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.29:012][153]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.14.29:012][153]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.14.29:012][153]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.14.29:012][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.14.29:012][153]LogCustomization: ------ [2020.04.24-02.14.29:012][153]LogCustomization: --> D_Head02 [2020.04.24-02.14.29:012][153]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.14.29:012][153]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.14.29:012][153]LogCustomization: ------ [2020.04.24-02.14.29:012][153]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.14.29:012][153]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.14.29:012][153]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.14.29:012][153]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.14.29:012][153]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.14.29:012][153]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.14.29:014][153]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.14.29:014][153]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.29:014][153]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.14.29:014][153]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.14.29:014][153]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.14.29:113][159]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.14.29:113][159]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.14.29:163][162]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.14.29:164][162]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.14.29:164][162]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.29:164][162]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.14.29:697][191]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.14.30:343][231]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-02.14.30:343][231]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.30:344][231]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.14.30:344][231]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.30:344][231]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-02.14.30:344][231]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.14.30:885][264]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-02.14.30:885][264]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.30:886][264]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.14.30:886][264]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.30:886][264]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-02.14.30:886][264]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.14.31:148][280]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:182][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-02.14.31:183][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-02.14.31:184][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.31:185][282]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-02.14.31:399][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-02.14.31:539][302]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.14.31:606][307]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.14.31:739][313]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-02.14.31:739][313]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-02.14.31:739][313]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-02.14.31:739][313]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.31:739][313]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.14.31:739][313]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.31:740][313]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-02.14.31:741][313]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.14.31:947][325]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-02.14.31:947][325]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-02.14.31:947][325]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.31:947][325]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.14.31:947][325]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.31:947][325]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-02.14.31:948][325]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.14.32:073][333]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.14.32:089][334]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-02.14.32:103][334]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.14.32:252][344]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.14.32:484][358]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.14.32:633][367]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-02.14.32:638][367]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-02.14.32:802][376]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.04.24-02.14.33:065][392]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.04.24-02.14.33:099][393]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-02.14.33:124][395]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.14.33:420][413]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-02.14.33:420][413]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-02.14.33:420][413]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.14.33:456][415]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-02.14.33:456][415]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-02.14.33:457][415]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-02.14.33:457][415]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-02.14.33:457][415]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-02.14.33:457][415]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3; this export was not properly precached. [2020.04.24-02.14.33:457][415]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-02.14.33:457][415]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.14.33:462][415]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.14.33:463][415]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-02.14.33:463][415]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-02.14.33:463][415]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-02.14.33:463][415]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-02.14.33:463][415]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-02.14.33:463][415]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-02.14.33:464][415]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-02.14.33:465][415]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-02.14.33:465][415]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-02.14.33:596][423]LogAsyncLoad: Done loading library async: Menu in 162.3 sec [2020.04.24-02.14.43:461][ 15]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.14.43:462][ 15]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.14.43:794][ 35]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.14.43:794][ 35]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.14.43:795][ 35]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.14.43:795][ 35]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.14.43:795][ 35]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.14.43:795][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.14.43:796][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.14.43:796][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.14.43:796][ 35]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.14.43:796][ 35]LogCustomization: ------ [2020.04.24-02.14.43:796][ 35]LogCustomization: --> MT_Head005 [2020.04.24-02.14.43:796][ 35]LogCustomization: --> MT_Torso005 [2020.04.24-02.14.43:796][ 35]LogCustomization: --> MT_Legs05 [2020.04.24-02.14.43:796][ 35]LogCustomization: ------ [2020.04.24-02.14.43:796][ 35]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.14.43:796][ 35]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.14.43:796][ 35]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.14.43:796][ 35]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.14.43:796][ 35]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.14.43:796][ 35]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.14.57:059][831]LogHttp: Warning: 0000025563AB2900: HTTP request timed out after 30.00 seconds URL=https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state [2020.04.24-02.14.57:103][831]LogHttp: Warning: 0000025563AB2900: request failed, libcurl result: 0 (No error) [2020.04.24-02.14.57:103][831]LogHttp: Warning: 0000025563AB2900: libcurl info message cache 0 (Found bundle for host steam.live.bhvrdbd.com: 0x254ef787960 [can pipeline]) [2020.04.24-02.14.57:104][831]LogHttp: Warning: 0000025563AB2900: libcurl info message cache 1 (Re-using existing connection! (#75) with host steam.live.bhvrdbd.com) [2020.04.24-02.14.57:104][831]LogHttp: Warning: 0000025563AB2900: libcurl info message cache 2 (Connected to steam.live.bhvrdbd.com (99.86.82.9) port 443 (#75)) [2020.04.24-02.14.57:104][831]LogHttp: Warning: 0000025563AB2900: libcurl info message cache 3 (We are completely uploaded and fine) [2020.04.24-02.14.57:104][831]LogHttp: Warning: 0000025563AB2900: libcurl info message cache 4 (Closing connection 75) [2020.04.24-02.14.57:104][831]LogHttp: Warning: 0000025563AB2900: libcurl info message cache 5 (TLSv1.2 (OUT), TLS alert, Client hello (1):) [2020.04.24-02.14.57:104][831]LogMirrors: Error: Request unable to connect to Mirrors: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.14.57:104][831]PartyFacade: Warning: [UPartyFacade::Async_SendCurrentMemberState] Failed to update player states. Leaving the party. Error code [-1] [2020.04.24-02.14.57:104][831]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = UnknownError. Is critical = 1 [2020.04.24-02.14.57:104][831]PartyFacade: Error: [UPartyFacade::SetError] Current error set to UnknownError [2020.04.24-02.14.57:104][831]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:104][831]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.24-02.14.57:104][831]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.14.57:105][831]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:105][831]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:105][831]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:121][832]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:121][832]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:121][832]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:138][833]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:138][833]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:138][833]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:154][834]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:154][834]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:155][834]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:171][835]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:171][835]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:171][835]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:187][836]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:187][836]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:187][836]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:203][837]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:203][837]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:203][837]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:205][838]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/1a8fd8fa-bb8c-441c-a627-ae01282282fe] [2020.04.24-02.14.57:205][838]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyPlatformSessionOrNotify] [MirrorsSocialPresence::DestroyPlatformSessionOrNotify] Begin destroy party platform session [2020.04.24-02.14.57:219][838]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...4F44]' succeeded in 0.000150 seconds [2020.04.24-02.14.57:220][838]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:220][838]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:220][838]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:236][839]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.015890 seconds [2020.04.24-02.14.57:236][839]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:236][839]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:236][839]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.04.24-02.14.57:238][840]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.24-02.14.57:238][840]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.24-02.14.57:238][840]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.24-02.14.57:238][840]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnDestroyPlatformSessionComplete] [MirrorsocialPresence::OnDestroyPlatformSessionComplete] Destroy party platform session completed. Success:true [2020.04.24-02.14.57:238][840]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.24-02.14.57:238][840]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.04.24-02.14.57:238][840]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.24-02.14.57:238][840]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.14.57:238][840]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.14.57:238][840]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.14.57:238][840]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.14.57:238][840]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.14.57:239][840]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.14.57:239][840]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.14.57:239][840]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.14.57:246][840]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.57:248][840]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.57:248][840]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.24-02.14.57:248][840]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.24-02.14.57:248][840]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.24-02.14.57:248][840]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-02.14.57:251][840]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.14.57:252][840]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.14.57:252][840]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.14.57:252][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.14.57:252][840]LogCustomization: ------ [2020.04.24-02.14.57:252][840]LogCustomization: --> D_Head02 [2020.04.24-02.14.57:252][840]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.14.57:252][840]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.14.57:252][840]LogCustomization: ------ [2020.04.24-02.14.57:252][840]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.14.57:252][840]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.14.57:252][840]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.14.57:252][840]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.14.57:252][840]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.14.57:252][840]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.14.57:253][840]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.04.24-02.14.57:253][840]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-02.14.57:253][840]PartyFacade: [UPartyFacade::LeaveParty] Player is not in a party. [2020.04.24-02.14.57:253][840]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.24-02.14.57:258][840]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.57:259][840]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.57:259][840]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.24-02.14.57:259][840]PartyFacade: Warning: [UPartyFacade::CreateParty] Can't start request while an other request is in progress [SyncingParty] [2020.04.24-02.14.57:259][840]GameFlow: Warning: [PartyContextComponent::OnPartyDestroyed] Other system is creating a kraken party. [2020.04.24-02.14.57:259][840]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.24-02.14.57:259][840]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.24-02.14.57:259][840]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:259][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.14.57:260][840]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:260][840]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:260][840]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:260][840]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:262][840]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:264][840]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.57:265][840]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.14.57:265][840]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:265][840]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.14.57:265][840]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:265][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.57:273][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.57:273][840]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.14.57:273][840]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:273][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.24-02.14.57:278][840]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:278][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.24-02.14.57:278][840]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.14.57:278][840]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.14.57:278][840]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.14.57:279][840]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.24-02.14.57:279][840]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.14.57:279][840]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.14.57:279][840]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.14.57:279][840]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.14.57:279][840]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.14.57:279][840]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.14.57:279][840]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.14.57:279][840]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-02.14.57:279][840]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.24-02.14.57:280][840]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.14.57:347][840]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.14.57:347][840]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.14.57:347][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.24-02.14.57:347][840]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:347][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.14.57:532][840]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:532][840]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:532][840]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:532][840]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.14.57:532][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:533][840]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:534][841]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.24-02.14.57:534][841]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-02.14.57:535][841]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-02.14.57:535][841]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.24-02.14.57:535][841]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.24-02.14.57:535][841]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.24-02.14.57:535][841]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-02.14.57:535][841]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-02.14.57:535][841]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.14.57:535][841]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.14.57:535][841]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.14.57:535][841]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.14.57:535][841]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.14.57:535][841]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.04.24-02.14.57:536][841]GameFlow: [PartyErrorContextComponent::Run] Consuming error from party facade. Error code = UnknownError. Is critical = 1 [2020.04.24-02.14.57:536][841]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.24-02.14.57:536][841]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.14.57:536][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.24-02.14.57:536][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.14.57:536][841]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.14.57:536][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-02.14.57:536][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-02.14.57:536][841]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.14.57:537][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.14.57:537][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: suspendFocus called on ArchiveWidgetScreen: skipped beacause the view is already in a leaving state! [2020.04.24-02.14.57:537][841]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.57:537][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.24-02.14.57:542][841]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.57:542][841]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.57:542][841]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.14.57:544][841]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-02.14.57:544][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.24-02.14.57:565][843]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-02.14.57:644][847]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-02.14.57:644][847]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.24-02.14.57:682][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.14.57:695][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.14.57:695][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.14.57:924][864]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240983068889 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.278226 seconds [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.14.57:928][864]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF752DD0] [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C0D9] [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1359373964 : OnlineService [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=754862125 : OnlineService [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1255623958 : OnlineService [2020.04.24-02.14.57:929][864]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=24055526 : OnlineService [2020.04.24-02.14.57:929][864]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.24-02.14.57:929][864]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/aef99974-2cfe-482d-b528-b2ea016f0ee6] [2020.04.24-02.14.57:989][866]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.04.24-02.14.57:990][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.14.57:990][866]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.14.57:990][866]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.14.57:990][866]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.14.57:990][866]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.14.57:990][866]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.14.57:990][866]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.14.57:991][866]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.04.24-02.14.57:999][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.14.58:000][866]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-02.14.58:000][866]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-02.14.58:000][866]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-02.14.58:001][866]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-02.14.58:001][866]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-02.14.58:002][866]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-02.14.58:002][866]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.04.24-02.14.58:005][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000046 seconds [2020.04.24-02.14.58:005][866]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.04.24-02.14.58:006][866]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.04.24-02.14.58:006][866]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_01 [2020.04.24-02.14.58:295][866]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_01 [2020.04.24-02.14.58:295][866]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.04.24-02.14.58:295][866]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.04.24-02.14.58:295][866]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.04.24-02.14.58:297][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.14.58:298][866]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head02 [2020.04.24-02.14.58:536][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-02.14.58:536][866]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head02 [2020.04.24-02.14.58:536][866]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.04.24-02.14.58:537][866]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.04.24-02.14.58:537][866]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.04.24-02.14.58:537][866]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.04.24-02.14.58:537][866]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.04.24-02.14.58:542][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000053 seconds [2020.04.24-02.14.58:812][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.14.58:812][866]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-02.14.58:815][866]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-02.14.58:815][866]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-02.14.58:832][866]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-02.14.58:832][866]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-02.14.58:844][866]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-02.14.58:844][866]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.14.58:844][866]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.14.58:844][866]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-02.14.58:844][866]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.14.58:844][866]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.14.58:849][867]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.14.58:849][867]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C0DE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.14.58:849][867]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.14.58:849][867]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/aef99974-2cfe-482d-b528-b2ea016f0ee6] [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: aef99974-2cfe-482d-b528-b2ea016f0ee6 [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: aef99974-2cfe-482d-b528-b2ea016f0ee6 [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.24-02.14.58:850][867]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-283530-live [2020.04.24-02.14.58:850][867]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player:  G3 , ID( 144872 ) setting playerRole : VE_Camper [2020.04.24-02.14.58:854][867]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.24-02.14.58:855][867]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.14.58:856][867]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.14.58:856][867]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/aef99974-2cfe-482d-b528-b2ea016f0ee6] [2020.04.24-02.14.58:923][868]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [1a8fd8fa-bb8c-441c-a627-ae01282282fe] doesn't match with the current party id [aef99974-2cfe-482d-b528-b2ea016f0ee6]. [2020.04.24-02.14.58:943][870]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/aef99974-2cfe-482d-b528-b2ea016f0ee6] [2020.04.24-02.14.58:944][870]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.14.58:978][872]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.15.04:396][196]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-02.15.04:412][197]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.15.04:412][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.24-02.15.04:413][197]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.15.04:413][197]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.15.04:413][197]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.15.04:413][197]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.04:413][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.24-02.15.04:413][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.15.04:413][197]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.04:413][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-02.15.04:413][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-02.15.04:413][197]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.04:413][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.15.05:262][248]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.24-02.15.05:262][248]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.24-02.15.05:262][248]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.24-02.15.05:262][248]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.24-02.15.05:262][248]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.24-02.15.05:262][248]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-02.15.05:360][254]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.24-02.15.05:360][254]PartyFacade: Verbose: [UPartyFacade::SyncParty] Party synced. [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: aef99974-2cfe-482d-b528-b2ea016f0ee6 [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-283530-live [2020.04.24-02.15.05:360][254]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.24-02.15.05:361][254]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.04.24-02.15.05:476][261]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.04.24-02.15.05:476][261]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeavePlatformSessionOrNotify] [MirrorsSocialPresence::LeavePlatformSessionOrNotify] Begin leaving party platform session [2020.04.24-02.15.05:500][263]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...C0D9]' succeeded in 0.016874 seconds [2020.04.24-02.15.05:516][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.033442 seconds [2020.04.24-02.15.05:527][264]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.24-02.15.05:527][264]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.24-02.15.05:527][264]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.24-02.15.05:527][264]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeavePlatformSessionComplete] [MirrorsSocialPresence::OnLeavePlatformSessionComplete] Leave party platform session completed. Success:true [2020.04.24-02.15.05:527][264]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.24-02.15.05:527][264]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.24-02.15.05:527][264]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-02.15.05:544][265]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.24-02.15.05:710][275]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-02.15.05:710][275]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.24-02.15.05:868][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-02.15.05:990][292]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240983069197 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.278984 seconds [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255211D7D20] [2020.04.24-02.15.05:994][292]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.15.05:995][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.15.05:995][292]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.24-02.15.05:995][292]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.15.06:194][304]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 035abe32-091d-4a5a-91f2-149efad3e76b [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 035abe32-091d-4a5a-91f2-149efad3e76b [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.24-02.15.06:194][304]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-283530-live [2020.04.24-02.15.06:194][304]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player:  G3 , ID( 144872 ) setting playerRole : VE_Camper [2020.04.24-02.15.06:194][304]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.04.24-02.15.06:194][304]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.24-02.15.06:194][304]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.15.06:194][304]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.15.06:194][304]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [aef99974-2cfe-482d-b528-b2ea016f0ee6] doesn't match with the current party id [035abe32-091d-4a5a-91f2-149efad3e76b]. [2020.04.24-02.15.06:196][304]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.15.06:196][304]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.15.06:196][304]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:196][304]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:196][304]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:196][304]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:196][304]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:196][304]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:197][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.15.06:197][304]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:198][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.24-02.15.06:198][304]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:198][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.15.06:385][304]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-02.15.06:386][304]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:386][304]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:386][304]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:386][304]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.15.06:386][304]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.15.06:386][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.15.06:386][304]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:386][304]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:388][304]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:389][304]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:389][304]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.06:389][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.15.06:389][304]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.06:389][304]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.06:389][304]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.06:389][304]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.15.06:392][304]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.15.06:392][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.15.06:406][305]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.15.06:406][305]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.15.06:407][305]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.15.06:443][308]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.15.06:494][311]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.15.06:506][311]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.15.06:506][311]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.06:506][311]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.15.06:506][311]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.15.06:506][311]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.15.06:506][311]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.15.06:507][311]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25522135A40] [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.15.06:507][311]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.15.06:507][311]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.15.06:507][311]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.15.06:507][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-02.15.06:507][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.15.06:508][311]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.15.06:509][311]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.06:521][312]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.15.06:521][312]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.15.06:521][312]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.15.06:523][312]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.04.24-02.15.06:525][312]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.15.06:525][312]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.06:525][312]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.06:525][312]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.15.06:525][312]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.15.06:610][318]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.15.06:610][318]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.15.06:626][319]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.15.06:626][319]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.15.06:693][323]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.15.06:694][323]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.15.06:694][323]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.06:694][323]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.06:717][324]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:717][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.15.06:757][324]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:757][324]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:757][324]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:779][324]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.15.06:779][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.15.06:783][324]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:783][324]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:835][324]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.15.06:835][324]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.15.06:835][324]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.15.06:836][324]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:836][324]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.06:836][324]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.24-02.15.07:310][353]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.15.07:311][353]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.15.07:312][353]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.15.07:314][353]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.15.07:315][353]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.15.07:316][353]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.15.07:316][353]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.15.07:322][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.07:324][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.07:325][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.07:325][353]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.07:325][353]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.07:334][354]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.15.07:334][354]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.15.07:334][354]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.15.07:337][354]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.15.07:337][354]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.15.07:339][354]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000042 seconds [2020.04.24-02.15.07:339][354]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.04.24-02.15.07:339][354]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.15.07:339][354]LogCustomization: ------ [2020.04.24-02.15.07:339][354]LogCustomization: --> D_Head02 [2020.04.24-02.15.07:339][354]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.15.07:339][354]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.15.07:339][354]LogCustomization: ------ [2020.04.24-02.15.07:339][354]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-02.15.07:340][354]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.15.07:340][354]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.15.07:340][354]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.15.07:340][354]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.15.07:340][354]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.15.09:261][470]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.04.24-02.15.09:278][471]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.15.09:278][471]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.15.09:278][471]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-02.15.09:278][471]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.09:278][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.04.24-02.15.09:279][471]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.09:279][471]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.09:279][471]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.09:279][471]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.24-02.15.09:279][471]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c7e99740-38ff-11e7-80e1-1dec7f2fd8cd]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2bdc2387-07fd-4723-a4a0-f2af2c635876]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [1d0cfb86-4ef3-48a8-8bcd-64da9c10fde7]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d691e8cf-dc5e-4282-b454-9801b5e9c248]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [66f49510-cebb-11e6-91d1-098744ba446a]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [76047d94-93ff-4c91-ac0f-f01703a25d8b]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b76a60b0-9805-11e7-aa48-018b20679b73]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [d7a141bf-dd18-4820-b7e0-437a0d8db941]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bff9c48a-449d-4796-94a7-0b154b8913dc]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [68607036-e15a-4041-86b0-0455042281e7]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [b03ea6e0-9849-11e7-bc53-5fcc28d0f21a]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [891da2a0-9817-11e7-aa48-018b20679b73]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [ce7d8590-e453-11e6-9832-8ff3e309ce90]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [791952ee-da34-41e0-8398-fb237cb595cb]. Entry will be ignored [2020.04.24-02.15.09:279][471]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [a56a7890-bec2-11e6-9d06-1bd7b528ed31]. Entry will be ignored [2020.04.24-02.15.09:287][471]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.24-02.15.09:288][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.04.24-02.15.10:995][572]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player be005268-348a-486c-8fb3-48aa9a83025a. [2020.04.24-02.15.10:995][572]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.04.24-02.15.10:996][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b/invite] [2020.04.24-02.15.11:143][581]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b/invite] [2020.04.24-02.15.11:143][581]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.04.24-02.15.11:143][581]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player be005268-348a-486c-8fb3-48aa9a83025a. [2020.04.24-02.15.11:660][612]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.04.24-02.15.11:660][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification '○チヨ G3 ○チヨ ○チヨ G3 ○チヨ has invited Brick to the party. [2020.04.24-02.15.11:928][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.24-02.15.11:929][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.15.11:945][629]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.11:945][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.04.24-02.15.11:949][629]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.11:949][629]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.11:949][629]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.04.24-02.15.11:949][629]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.24-02.15.12:028][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.24-02.15.12:178][643]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.15.12:178][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.24-02.15.12:178][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.15.12:178][643]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.15.12:178][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-02.15.12:178][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.15.12:179][643]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.15.12:179][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-02.15.12:179][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.24-02.15.13:595][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.15.14:527][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.04.24-02.15.14:528][784]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.15.14:529][784]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.14:530][784]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.14:530][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Brick Brick has joined the party. [2020.04.24-02.15.14:533][784]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.15.14:533][784]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.15.14:533][784]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.15.14:533][784]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.15.14:533][784]LogCustomization: ------ [2020.04.24-02.15.14:533][784]LogCustomization: --> D_Head02 [2020.04.24-02.15.14:533][784]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.15.14:533][784]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.15.14:533][784]LogCustomization: ------ [2020.04.24-02.15.14:533][784]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-02.15.14:533][784]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.15.14:533][784]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.15.14:533][784]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.15.14:533][784]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.15.14:533][784]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.15.14:534][784]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.15.14:534][784]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.14:534][784]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.14:535][784]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.15.14:535][784]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.15.14:535][784]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.15.14:535][784]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.15.14:633][791]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.15.14:645][791]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.15.14:645][791]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.15.14:645][791]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.15.14:645][791]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.15.14:693][794]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.15.14:711][795]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.15.14:711][795]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.15.14:732][797]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Brick [0x25590DB1D50] Instigator: Brick [0x25590DB1D50] Result: '1' k_EChatMemberStateChangeEntered (Join chat) [2020.04.24-02.15.14:743][797]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.04.24-02.15.14:761][798]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.15.14:761][798]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.15.14:761][798]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.14:761][798]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.14:910][807]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.15.14:910][807]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.15.14:910][807]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.15.14:916][807]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.15.14:916][807]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.14:916][807]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.15.14:917][807]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.15.14:917][807]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.15.14:917][807]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.15.14:938][807]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.15.14:938][807]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.15.14:939][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000067 seconds [2020.04.24-02.15.14:940][807]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.04.24-02.15.14:940][807]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.15.14:940][807]LogCustomization: ------ [2020.04.24-02.15.14:940][807]LogCustomization: --> MT_Head005 [2020.04.24-02.15.14:940][807]LogCustomization: --> MT_Torso005 [2020.04.24-02.15.14:940][807]LogCustomization: --> MT_Legs05 [2020.04.24-02.15.14:940][807]LogCustomization: ------ [2020.04.24-02.15.14:940][807]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.15.14:940][807]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.15.14:940][807]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.15.14:941][807]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_21.SkeletalMeshComponent0' [2020.04.24-02.15.14:941][807]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.15.14:941][807]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.15.14:941][807]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.15.15:020][813]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.15.15:027][813]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.15.15:027][813]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.15.16:661][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 4 [2020.04.24-02.15.16:662][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 4, removing. [2020.04.24-02.15.16:962][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.24-02.15.19:100][ 57]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.15.19:102][ 57]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.19:111][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.15.19:111][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.15.19:111][ 58]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.15.19:111][ 58]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.15.19:111][ 58]LogCustomization: ------ [2020.04.24-02.15.19:111][ 58]LogCustomization: --> D_Head02 [2020.04.24-02.15.19:111][ 58]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.15.19:111][ 58]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.15.19:111][ 58]LogCustomization: ------ [2020.04.24-02.15.19:111][ 58]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-02.15.19:111][ 58]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.15.19:111][ 58]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.15.19:111][ 58]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.15.19:111][ 58]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.15.19:111][ 58]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.15.19:113][ 58]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.15.19:113][ 58]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.19:113][ 58]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.15.19:113][ 58]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.15.19:113][ 58]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.15.19:227][ 65]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.15.19:227][ 65]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.15.19:326][ 71]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.15.19:326][ 71]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.15.19:326][ 71]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.15.19:327][ 71]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.15.19:529][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 5 [2020.04.24-02.15.19:529][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 5, removing. [2020.04.24-02.15.19:861][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.24-02.15.32:122][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-02.15.32:126][839]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.15.32:126][839]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.15.41:443][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-02.15.41:443][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.15.41:443][398]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.16.14:295][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.16.14:310][370]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.16.14:310][370]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.16.42:942][ 88]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.16.42:942][ 88]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.16.42:942][ 88]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.16.42:943][ 88]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.16.42:943][ 88]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-02.16.42:943][ 88]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.16.42:944][ 88]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-02.16.42:944][ 88]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.16.42:944][ 88]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.16.42:945][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.16.42:945][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.16.42:945][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.16.42:945][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.16.42:945][ 88]LogCustomization: ------ [2020.04.24-02.16.42:945][ 88]LogCustomization: --> MT_Head005 [2020.04.24-02.16.42:945][ 88]LogCustomization: --> MT_Torso005 [2020.04.24-02.16.42:945][ 88]LogCustomization: --> MT_Legs05 [2020.04.24-02.16.42:945][ 88]LogCustomization: ------ [2020.04.24-02.16.42:945][ 88]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.16.42:945][ 88]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.16.42:945][ 88]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.16.42:945][ 88]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.16.42:945][ 88]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.16.42:945][ 88]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.16.42:946][ 88]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-02.16.42:946][ 88]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.16.42:946][ 88]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-02.16.42:946][ 88]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.16.42:946][ 88]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.16.42:961][ 89]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-02.16.42:961][ 89]GameFlow: Starting Quickmatch: GameSession [2020.04.24-02.16.42:962][ 89]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-02.16.42:962][ 89]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-02.16.42:962][ 89]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-02.16.42:962][ 89]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-02.16.42:962][ 89]GameFlow: Verbose: Doing Find Sessions [2020.04.24-02.16.42:977][ 90]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.16.43:075][ 96]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.16.43:075][ 96]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.16.43:109][ 98]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.16.43:192][103]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.16.43:199][104]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.236257 seconds [2020.04.24-02.16.53:242][706]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.16.53:359][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.16.53:366][714]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137413 seconds [2020.04.24-02.16.54:059][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.16.54:059][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.16.55:692][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.16.55:692][853]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.16.57:631][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.16.57:642][970]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.17.03:409][316]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.03:558][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.03:572][326]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177763 seconds [2020.04.24-02.17.13:607][928]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.13:791][939]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.13:812][941]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.217715 seconds [2020.04.24-02.17.23:841][542]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.24:092][557]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.24:107][558]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.278945 seconds [2020.04.24-02.17.34:142][160]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.34:274][168]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.34:284][169]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157307 seconds [2020.04.24-02.17.36:233][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036031618 [2020.04.24-02.17.36:241][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036031618, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-02.17.36:241][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Dean Toliver, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.24-02.17.38:311][411]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.17.38:324][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.17.44:308][770]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.44:474][780]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.44:491][781]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.197010 seconds [2020.04.24-02.17.54:524][383]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.54:641][390]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.17.54:647][391]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.136516 seconds [2020.04.24-02.17.58:489][621]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079074412 [2020.04.24-02.17.58:491][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079074412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.17.58:491][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: XThe BeastX, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.18.04:691][993]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.04:807][ 0]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.04:813][ 1]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137053 seconds [2020.04.24-02.18.14:857][603]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.14:991][611]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.15:001][612]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157662 seconds [2020.04.24-02.18.25:040][214]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.25:207][224]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.25:223][225]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.197834 seconds [2020.04.24-02.18.35:257][827]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.35:457][839]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.35:459][840]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.217040 seconds [2020.04.24-02.18.45:507][442]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.45:756][457]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.45:771][458]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.277693 seconds [2020.04.24-02.18.55:790][ 59]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.55:940][ 68]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.18.55:952][ 69]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176779 seconds [2020.04.24-02.18.57:809][181]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.18.57:824][181]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.19.04:426][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.19.04:439][578]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.19.05:990][671]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.19.06:156][681]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.19.06:173][682]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.197678 seconds [2020.04.24-02.19.16:206][284]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.19.16:340][292]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:19:15.460Z : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2610c600-8519-414e-af50-7d4080692f86 : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.9.232 : OnlineService [2020.04.24-02.19.16:340][292]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: EncryptionKey=JIx9DP+yyayLoQakm5KhWET0ley/5rCMDBSH8RMglNs= : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6D5708D7E7F5E308421E5B4C5ADA|3.94.9.232|7779 : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: MatchMembersA=["52b9c200-bdb3-11e6-a118-eb9638f3fa3a"] : OnlineService [2020.04.24-02.19.16:341][292]LogOnlineSession: Verbose: OSS: MatchMembersB=["f84be62d-584c-461e-aa69-77e16defda1d","fc3b5edd-6d6f-483b-8f7d-4bec8ab5396f","be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-02.19.16:341][292]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-02.19.16:341][292]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.16:349][293]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157047 seconds [2020.04.24-02.19.16:356][293]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-02.19.16:356][293]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-02.19.16:356][293]GameFlow: Joining sesion : GameSession [2020.04.24-02.19.16:356][293]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-02.19.16:356][293]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-02.19.16:357][293]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-02.19.16:357][293]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-02.19.16:357][293]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-02.19.16:357][293]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.19.16:357][293]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-02.19.16:357][293]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.19.16:357][293]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.19.16:357][293]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-02.19.16:357][293]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.19.16:358][293]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-02.19.16:358][293]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.19.16:358][293]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.19.16:359][293]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.19.16:359][293]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-02.19.16:359][293]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.19.16:359][293]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.19.16:359][293]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.19.16:359][293]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-02.19.16:359][293]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.19.16:359][293]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.19.16:359][293]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.19.16:359][293]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.19.16:360][293]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:361][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:368][293]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:368][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.19.16:369][293]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:369][293]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:369][293]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:369][293]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:372][293]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:376][293]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.19.16:377][293]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.19.16:377][293]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.19.16:377][293]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.19.16:377][293]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.16:377][293]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.19.16:378][293]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.19.16:378][293]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.19.16:378][293]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.19.16:378][293]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.16:378][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.16:378][293]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.16:379][293]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.19.16:379][293]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:379][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.19.16:381][293]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:381][293]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:381][293]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:381][293]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.19.16:381][293]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.19.16:381][293]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.19.16:381][293]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.19.16:381][293]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.19.16:381][293]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.19.16:381][293]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.19.16:381][293]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.19.16:381][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.19.16:381][293]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.16:381][293]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.19.16:383][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.19.16:383][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.19.16:383][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:384][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.19.16:384][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.19.16:384][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:385][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.19.16:385][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.19.16:386][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:387][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.19.16:387][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.19.16:387][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:388][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.19.16:388][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.19.16:389][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:389][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.19.16:390][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.19.16:390][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:391][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.19.16:391][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.19.16:391][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:392][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.19.16:393][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.19.16:393][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:394][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.19.16:394][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.19.16:394][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:395][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.19.16:395][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.19.16:395][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:395][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.19.16:395][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.19.16:395][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:397][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.19.16:397][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.19.16:397][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:397][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.19.16:398][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.19.16:398][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:399][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.19.16:399][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.19.16:399][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:399][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.19.16:399][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.19.16:400][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:401][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.19.16:401][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.19.16:401][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:402][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.19.16:402][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.19.16:402][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:402][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.19.16:402][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.19.16:402][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:403][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.19.16:403][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.19.16:403][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:404][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.19.16:404][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.19.16:404][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:407][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.19.16:407][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.19.16:407][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:408][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.19.16:408][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.19.16:408][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:409][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.19.16:409][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.19.16:409][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:411][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.19.16:411][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.19.16:411][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:412][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.19.16:412][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.19.16:412][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:413][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.19.16:413][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.19.16:413][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:414][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.19.16:414][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.19.16:414][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:415][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.19.16:415][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.19.16:415][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:416][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.19.16:416][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.19.16:416][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:419][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.19.16:419][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.19.16:419][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:421][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.19.16:421][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.19.16:421][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:422][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.19.16:422][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.19.16:422][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:423][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.19.16:423][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.19.16:423][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:424][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.19.16:424][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.19.16:424][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:426][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.19.16:426][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.19.16:426][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:427][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.19.16:427][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.19.16:427][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:428][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.19.16:428][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.19.16:428][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:429][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.19.16:429][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.19.16:429][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:430][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.19.16:430][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.19.16:430][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:431][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.19.16:431][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.19.16:431][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:433][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.19.16:433][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.19.16:433][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:433][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.19.16:433][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.19.16:433][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:435][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.19.16:435][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.19.16:435][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:436][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.19.16:436][293]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.19.16:436][293]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.19.16:459][294]r.CullAll = "1" [2020.04.24-02.19.16:459][294]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.16:459][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.16:459][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.19.16:459][294]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.16:459][294]LogCustomization: ------ [2020.04.24-02.19.16:459][294]LogCustomization: --> D_Head02 [2020.04.24-02.19.16:459][294]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.16:459][294]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.16:459][294]LogCustomization: ------ [2020.04.24-02.19.16:459][294]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-02.19.16:459][294]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.19.16:459][294]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.19.16:459][294]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.19.16:459][294]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.19.16:459][294]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.19.16:461][294]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.19.16:461][294]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.19.16:507][297]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.19.16:507][297]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.19.16:507][297]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.16:507][297]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.16:507][297]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-02.19.16:557][300]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.16:607][303]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.19.16:607][303]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.19.16:656][306]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.19.16:673][307]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.19.16:673][307]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.19.16:723][310]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.16:973][325]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.17:390][350]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.19.17:390][350]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-02.19.17:390][350]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.19.17:406][351]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-02.19.17:406][351]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-02.19.17:406][351]LogNet: Browse: 3.94.9.232:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-02.19.17:406][351]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-02.19.17:407][351]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-02.19.17:408][351]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-02.19.17:408][351]LogNet: Game client on port 7779, rate 10000 [2020.04.24-02.19.17:505][357]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.17:590][362]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.94.9.232:7779, Name: SteamNetConnection_6, Driver: PendingNetDriver SteamNetDriver_6, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-02.19.17:756][372]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-02.19.17:773][372]LogLoad: LoadMap: 3.94.9.232:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-02.19.17:773][372]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.19.17:773][372]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.19.17:773][372]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.19.17:773][372]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.17:773][372]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-02.19.17:773][372]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.19.17:773][372]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.19.17:798][372]LogUObjectHash: Compacting FUObjectHashTables data took 5.89ms [2020.04.24-02.19.17:821][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.19.17:821][372]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.19.18:019][372]LogStreaming: Flushing async loaders took 198ms. [2020.04.24-02.19.18:022][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.19.18:022][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:034][372]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-02.19.18:034][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.19.18:034][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:035][372]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.19.18:035][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-02.19.18:035][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:054][372]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-02.19.18:054][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.19.18:054][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:117][372]LogStreaming: Flushing async loaders took 64ms. [2020.04.24-02.19.18:118][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.19.18:118][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:119][372]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.19.18:119][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.19.18:119][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:120][372]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.19.18:120][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.19.18:120][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:121][372]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.19.18:121][372]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.19.18:121][372]LogStreaming: Flushing async loaders. [2020.04.24-02.19.18:121][372]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.19.18:124][372]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-21.19.18 [2020.04.24-02.19.18:124][372]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.19.18:124][372]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.19.18:129][372]LogWorld: Bringing up level for play took: 0.005507 [2020.04.24-02.19.18:130][372]LogLoad: Took 0.356558 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-02.19.18:134][373]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.18:224][376]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-02.19.18:224][376]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-02.19.18:225][376]LogDBDEasyAntiCheat: slave connected [2020.04.24-02.19.18:393][386]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000049 seconds [2020.04.24-02.19.18:393][386]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-02.19.18:393][386]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-02.19.18:394][386]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.19.18:394][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.030' TotalLoadTime='2.030' TimeStamp='2020-04-24T02:19:19.004Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.19.18:394][386]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.19.18:394][386]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.030' TimeStamp='2020-04-24T02:19:19.004Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.19.18:395][386]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.19.18:527][394]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.19.18:527][394]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:52b9c200-bdb3-11e6-a118-eb9638f3fa3a|76561198008387677 [2020.04.24-02.19.18:527][394]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.19.18:527][394]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.18:527][394]LogCustomization: ------ [2020.04.24-02.19.18:527][394]LogCustomization: --> OK_Mask01 [2020.04.24-02.19.18:527][394]LogCustomization: --> OK_Body01 [2020.04.24-02.19.18:527][394]LogCustomization: --> OK_W01 [2020.04.24-02.19.18:527][394]LogCustomization: ------ [2020.04.24-02.19.18:528][394]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.18:621][400]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.19.18:621][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-02.19.18:621][400]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.19.18:621][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.18:621][400]LogCustomization: ------ [2020.04.24-02.19.18:621][400]LogCustomization: --> D_Head02 [2020.04.24-02.19.18:621][400]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.18:621][400]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.18:621][400]LogCustomization: ------ [2020.04.24-02.19.18:622][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.18:702][405]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000030 seconds [2020.04.24-02.19.18:702][405]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.19.18:702][405]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.24-02.19.18:719][406]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.19.18:719][406]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.19.18:736][407]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.18:737][407]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.19.18:737][407]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.346' TotalLoadTime='2.376' TimeStamp='2020-04-24T02:19:19.350Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.19.18:737][407]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.19.18:737][407]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.376' TimeStamp='2020-04-24T02:19:19.350Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.19.18:737][407]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.19.18:737][407]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.19.18:750][408]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.19.18:750][408]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.19.18:750][408]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.9.232:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.19.18:767][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.18:767][409]LogCustomization: ------ [2020.04.24-02.19.18:767][409]LogCustomization: --> OK_Mask01 [2020.04.24-02.19.18:767][409]LogCustomization: --> OK_Body01 [2020.04.24-02.19.18:767][409]LogCustomization: --> OK_W01 [2020.04.24-02.19.18:767][409]LogCustomization: ------ [2020.04.24-02.19.18:767][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.18:767][409]LogCustomization: ------ [2020.04.24-02.19.18:767][409]LogCustomization: --> D_Head02 [2020.04.24-02.19.18:767][409]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.18:767][409]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.18:767][409]LogCustomization: ------ [2020.04.24-02.19.19:159][433]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.19:159][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.19:208][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.19:260][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-02.19.19:274][440]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.19.19:657][463]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.19.19:657][463]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-02.19.19:657][463]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.19.19:657][463]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.19:657][463]LogCustomization: ------ [2020.04.24-02.19.19:657][463]LogCustomization: --> MT_Head005 [2020.04.24-02.19.19:657][463]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.19:657][463]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.19:657][463]LogCustomization: ------ [2020.04.24-02.19.19:657][463]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.19:740][468]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.19.19:740][468]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.19.19:740][468]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.19.19:740][468]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.19.19:740][468]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.19.19:740][468]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:740][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.19.19:741][468]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:741][468]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:741][468]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:741][468]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.19.19:741][468]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.19.19:741][468]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:741][468]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.19.19:741][468]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:741][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.19.19:939][468]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:939][468]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:939][468]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:939][468]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.19.19:939][468]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.19.19:939][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.19.19:939][468]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:939][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.19.19:977][468]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:977][468]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.19:977][468]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:977][468]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:978][468]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.19:979][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.19:979][468]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.20:001][468]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.19.20:001][468]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.19.20:001][468]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.19.20:001][468]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.19.20:001][468]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.19.20:001][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.19.20:006][468]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.19.20:006][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.19.20:006][468]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.20:006][468]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.20:057][468]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.19.20:057][468]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.19.20:057][468]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.19.20:057][468]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.20:057][468]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.19.20:057][468]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.19.20:058][469]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.19.20:058][469]r.CullAll = "0" [2020.04.24-02.19.20:058][469]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.20:058][469]LogCustomization: ------ [2020.04.24-02.19.20:058][469]LogCustomization: --> OK_Mask01 [2020.04.24-02.19.20:058][469]LogCustomization: --> OK_Body01 [2020.04.24-02.19.20:058][469]LogCustomization: --> OK_W01 [2020.04.24-02.19.20:058][469]LogCustomization: ------ [2020.04.24-02.19.20:059][469]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.20:059][469]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.19.20:059][469]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.19.20:059][469]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.19.20:059][469]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-02.19.20:059][469]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.19.20:111][469]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.19.20:111][469]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.19.20:111][469]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22549&schemaVersion=0] [2020.04.24-02.19.20:111][469]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.20:239][470]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.19.20:239][470]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.19.20:239][470]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.19.20:243][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.20:243][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.20:243][470]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.20:243][470]LogCustomization: ------ [2020.04.24-02.19.20:243][470]LogCustomization: --> MT_Head005 [2020.04.24-02.19.20:243][470]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.20:243][470]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.20:243][470]LogCustomization: ------ [2020.04.24-02.19.20:243][470]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.19.20:243][470]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.19.20:243][470]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.19.20:245][470]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.19.20:247][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.19.20:248][470]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.04.24-02.19.20:248][470]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.20:248][470]LogCustomization: ------ [2020.04.24-02.19.20:248][470]LogCustomization: --> D_Head02 [2020.04.24-02.19.20:248][470]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.20:248][470]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.20:248][470]LogCustomization: ------ [2020.04.24-02.19.20:248][470]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.19.20:257][470]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.19.20:257][470]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.19.20:261][470]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.19.20:261][470]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.19.20:262][470]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.19.20:280][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.20:280][470]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.19.20:280][470]LogCustomization: ------ [2020.04.24-02.19.20:280][470]LogCustomization: --> OK_Mask01 [2020.04.24-02.19.20:280][470]LogCustomization: --> OK_Body01 [2020.04.24-02.19.20:280][470]LogCustomization: --> OK_W01 [2020.04.24-02.19.20:280][470]LogCustomization: ------ [2020.04.24-02.19.20:280][470]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.20:280][470]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.19.20:280][470]LogCustomization: ------ [2020.04.24-02.19.20:280][470]LogCustomization: --> MT_Head005 [2020.04.24-02.19.20:280][470]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.20:280][470]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.20:280][470]LogCustomization: ------ [2020.04.24-02.19.20:280][470]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.20:392][471]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22549&schemaVersion=0] [2020.04.24-02.19.20:392][471]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.19.20:409][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.20:409][471]LogCustomization: ------ [2020.04.24-02.19.20:409][471]LogCustomization: --> D_Head02 [2020.04.24-02.19.20:409][471]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.20:409][471]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.20:409][471]LogCustomization: ------ [2020.04.24-02.19.20:409][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.20:409][471]LogCustomization: ------ [2020.04.24-02.19.20:409][471]LogCustomization: --> D_Head02 [2020.04.24-02.19.20:409][471]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.20:409][471]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.20:409][471]LogCustomization: ------ [2020.04.24-02.19.20:409][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.19.20:409][471]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.19.20:409][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.19.20:409][471]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.19.20:409][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.19.20:409][471]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.19.20:410][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.19.20:410][471]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.19.20:410][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.19.20:410][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.04.24-02.19.20:418][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000054 seconds [2020.04.24-02.19.20:443][471]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.6 [2020.04.24-02.19.20:443][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.20:443][471]LogCustomization: ------ [2020.04.24-02.19.20:443][471]LogCustomization: --> OK_Mask01 [2020.04.24-02.19.20:443][471]LogCustomization: --> OK_Body01 [2020.04.24-02.19.20:444][471]LogCustomization: --> OK_W01 [2020.04.24-02.19.20:444][471]LogCustomization: ------ [2020.04.24-02.19.20:444][471]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-02.19.20:444][471]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-02.19.20:444][471]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-02.19.20:444][471]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-02.19.20:444][471]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-02.19.20:444][471]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-02.19.20:444][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.20:444][471]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.20:444][471]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.19.20:444][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.20:445][471]LogCustomization: ------ [2020.04.24-02.19.20:445][471]LogCustomization: --> D_Head02 [2020.04.24-02.19.20:445][471]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.20:445][471]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.20:445][471]LogCustomization: ------ [2020.04.24-02.19.20:445][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.19.20:445][471]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.19.20:445][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.19.20:445][471]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.19.20:445][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.19.20:445][471]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.19.20:445][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.19.20:445][471]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.19.20:445][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.19.20:445][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.19.20:446][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.24-02.19.20:446][471]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.04.24-02.19.20:446][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.20:446][471]LogCustomization: ------ [2020.04.24-02.19.20:446][471]LogCustomization: --> MT_Head005 [2020.04.24-02.19.20:446][471]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.20:446][471]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.20:446][471]LogCustomization: ------ [2020.04.24-02.19.20:446][471]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.19.20:458][471]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.19.20:458][471]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.19.20:463][471]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_4.SkeletalMeshComponent0' [2020.04.24-02.19.20:463][471]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.19.20:463][471]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.19.20:466][471]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.19.20:479][471]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.19.20:479][471]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.19.20:583][472]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.19.20:583][472]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.19.20:623][475]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.21:093][501]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.19.21:093][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:fc3b5edd-6d6f-483b-8f7d-4bec8ab5396f|76561198111168765 [2020.04.24-02.19.21:093][501]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.19.21:093][501]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.21:093][501]LogCustomization: ------ [2020.04.24-02.19.21:093][501]LogCustomization: --> MS_Head006 [2020.04.24-02.19.21:093][501]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.21:093][501]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.21:093][501]LogCustomization: ------ [2020.04.24-02.19.21:094][501]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.21:095][501]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.19.21:095][501]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.19.21:095][501]LogCustomization: ------ [2020.04.24-02.19.21:095][501]LogCustomization: --> MS_Head006 [2020.04.24-02.19.21:095][501]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.21:095][501]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.21:095][501]LogCustomization: ------ [2020.04.24-02.19.21:095][501]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.21:111][502]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.19.21:111][502]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.19.21:111][502]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.19.21:111][502]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.04.24-02.19.21:112][502]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000036 seconds [2020.04.24-02.19.21:112][502]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.04.24-02.19.21:112][502]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.21:112][502]LogCustomization: ------ [2020.04.24-02.19.21:112][502]LogCustomization: --> MS_Head006 [2020.04.24-02.19.21:112][502]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.21:112][502]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.21:112][502]LogCustomization: ------ [2020.04.24-02.19.21:112][502]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.24-02.19.21:235][502]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.19.21:235][502]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.19.21:332][502]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_MS_Purse_ACC006_C_0.SkeletalMeshComponent0' [2020.04.24-02.19.21:332][502]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.19.21:332][502]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.19.21:426][502]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.19.21:428][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.21:429][503]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.21:430][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-02.19.21:462][503]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.21:462][503]LogCustomization: ------ [2020.04.24-02.19.21:462][503]LogCustomization: --> MS_Head006 [2020.04.24-02.19.21:462][503]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.21:462][503]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.21:463][503]LogCustomization: ------ [2020.04.24-02.19.21:463][503]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.21:463][503]LogCustomization: ------ [2020.04.24-02.19.21:463][503]LogCustomization: --> MS_Head006 [2020.04.24-02.19.21:463][503]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.21:463][503]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.21:463][503]LogCustomization: ------ [2020.04.24-02.19.21:463][503]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.24-02.19.21:463][503]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.19.21:463][503]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.19.21:463][503]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.19.21:463][503]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.19.21:463][503]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.19.21:555][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.19.21:555][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-02.19.21:555][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.21:586][505]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-02.19.21:586][505]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.21:607][506]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.19.21:607][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f84be62d-584c-461e-aa69-77e16defda1d|76561198189941791 [2020.04.24-02.19.21:607][506]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.19.21:607][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.21:607][506]LogCustomization: ------ [2020.04.24-02.19.21:607][506]LogCustomization: --> BO_Head01 [2020.04.24-02.19.21:607][506]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.21:607][506]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.21:607][506]LogCustomization: ------ [2020.04.24-02.19.21:608][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.19.21:609][506]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.19.21:609][506]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.19.21:609][506]LogCustomization: ------ [2020.04.24-02.19.21:609][506]LogCustomization: --> BO_Head01 [2020.04.24-02.19.21:609][506]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.21:609][506]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.21:609][506]LogCustomization: ------ [2020.04.24-02.19.21:609][506]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.19.21:631][507]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.19.21:631][507]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.19.21:631][507]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.19.21:631][507]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.04.24-02.19.21:632][507]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-02.19.21:632][507]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.04.24-02.19.21:632][507]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.21:632][507]LogCustomization: ------ [2020.04.24-02.19.21:632][507]LogCustomization: --> BO_Head01 [2020.04.24-02.19.21:632][507]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.21:632][507]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.21:632][507]LogCustomization: ------ [2020.04.24-02.19.21:632][507]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.19.21:632][507]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.19.21:632][507]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.19.21:632][507]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.19.21:632][507]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.19.21:633][507]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.19.21:730][508]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.21:730][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.21:730][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-02.19.21:869][515]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.21:869][515]LogCustomization: ------ [2020.04.24-02.19.21:869][515]LogCustomization: --> BO_Head01 [2020.04.24-02.19.21:870][515]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.21:870][515]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.21:870][515]LogCustomization: ------ [2020.04.24-02.19.21:870][515]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.21:870][515]LogCustomization: ------ [2020.04.24-02.19.21:870][515]LogCustomization: --> BO_Head01 [2020.04.24-02.19.21:870][515]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.21:870][515]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.21:870][515]LogCustomization: ------ [2020.04.24-02.19.21:870][515]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.19.21:870][515]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.19.21:870][515]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.19.21:870][515]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.19.21:870][515]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.19.21:870][515]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.19.22:170][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.22:171][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.19.22:171][532]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.22:171][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-02.19.22:205][533]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.19.22:205][533]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-02.19.22:207][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.22:207][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.22:207][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.22:207][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.19.22:207][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.19.22:207][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-02.19.22:242][535]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.22:242][535]LogCustomization: ------ [2020.04.24-02.19.22:242][535]LogCustomization: --> MT_Head005 [2020.04.24-02.19.22:242][535]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.22:242][535]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.22:242][535]LogCustomization: ------ [2020.04.24-02.19.22:242][535]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.22:242][535]LogCustomization: ------ [2020.04.24-02.19.22:242][535]LogCustomization: --> MT_Head005 [2020.04.24-02.19.22:242][535]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.22:242][535]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.22:242][535]LogCustomization: ------ [2020.04.24-02.19.22:242][535]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.19.22:242][535]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.19.22:242][535]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.19.22:242][535]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.19.22:242][535]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.19.22:242][535]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.19.22:243][535]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.22:243][535]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.22:243][535]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.19.22:243][535]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.22:243][535]LogCustomization: ------ [2020.04.24-02.19.22:243][535]LogCustomization: --> MT_Head005 [2020.04.24-02.19.22:243][535]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.22:243][535]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.22:243][535]LogCustomization: ------ [2020.04.24-02.19.22:243][535]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.19.22:243][535]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.19.22:243][535]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.19.22:243][535]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.19.22:243][535]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.19.22:243][535]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.19.23:073][586]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.19.23:073][586]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.19.23:174][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-02.19.23:208][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.19.23:374][604]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.23:374][604]LogCustomization: ------ [2020.04.24-02.19.23:374][604]LogCustomization: --> MS_Head006 [2020.04.24-02.19.23:374][604]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.23:374][604]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.23:374][604]LogCustomization: ------ [2020.04.24-02.19.23:374][604]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.23:374][604]LogCustomization: ------ [2020.04.24-02.19.23:375][604]LogCustomization: --> MS_Head006 [2020.04.24-02.19.23:375][604]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.23:375][604]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.23:375][604]LogCustomization: ------ [2020.04.24-02.19.23:375][604]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.24-02.19.23:375][604]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.19.23:375][604]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.19.23:375][604]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.19.23:375][604]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.19.23:375][604]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.19.23:376][604]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.23:376][604]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.23:376][604]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.24-02.19.23:376][604]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.23:376][604]LogCustomization: ------ [2020.04.24-02.19.23:376][604]LogCustomization: --> MS_Head006 [2020.04.24-02.19.23:376][604]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.23:376][604]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.23:376][604]LogCustomization: ------ [2020.04.24-02.19.23:376][604]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.24-02.19.23:376][604]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.19.23:376][604]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.19.23:376][604]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.19.23:376][604]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.19.23:376][604]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.19.23:541][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.19.23:541][614]LogCustomization: ------ [2020.04.24-02.19.23:541][614]LogCustomization: --> BO_Head01 [2020.04.24-02.19.23:541][614]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.23:541][614]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.23:541][614]LogCustomization: ------ [2020.04.24-02.19.23:541][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.23:541][614]LogCustomization: ------ [2020.04.24-02.19.23:541][614]LogCustomization: --> BO_Head01 [2020.04.24-02.19.23:541][614]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.23:541][614]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.23:541][614]LogCustomization: ------ [2020.04.24-02.19.23:541][614]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.19.23:541][614]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.19.23:541][614]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.19.23:541][614]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.19.23:541][614]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.19.23:541][614]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.19.23:542][614]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.23:542][614]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.23:542][614]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.19.23:542][614]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.23:542][614]LogCustomization: ------ [2020.04.24-02.19.23:542][614]LogCustomization: --> BO_Head01 [2020.04.24-02.19.23:542][614]LogCustomization: --> BO_Torso01 [2020.04.24-02.19.23:542][614]LogCustomization: --> BO_Legs01 [2020.04.24-02.19.23:542][614]LogCustomization: ------ [2020.04.24-02.19.23:542][614]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.19.23:542][614]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.19.23:542][614]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.19.23:542][614]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.19.23:542][614]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.19.23:542][614]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.19.26:639][800]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-02.19.26:639][800]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.26:923][817]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.26:923][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.26:923][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-02.19.30:690][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.30:690][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.30:690][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.19.30:690][ 43]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.30:690][ 43]LogCustomization: ------ [2020.04.24-02.19.30:690][ 43]LogCustomization: --> D_Head02 [2020.04.24-02.19.30:690][ 43]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.19.30:690][ 43]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.19.30:690][ 43]LogCustomization: ------ [2020.04.24-02.19.30:690][ 43]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.19.30:690][ 43]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.19.30:690][ 43]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.19.30:690][ 43]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.19.30:690][ 43]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.19.30:690][ 43]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.19.31:922][117]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-02.19.31:922][117]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.32:089][127]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.32:090][127]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.32:090][127]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-02.19.35:358][323]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.35:358][323]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.35:358][323]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.04.24-02.19.35:358][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.35:358][323]LogCustomization: ------ [2020.04.24-02.19.35:358][323]LogCustomization: --> OK_Mask01 [2020.04.24-02.19.35:358][323]LogCustomization: --> OK_Body01 [2020.04.24-02.19.35:358][323]LogCustomization: --> OK_W01 [2020.04.24-02.19.35:358][323]LogCustomization: ------ [2020.04.24-02.19.35:358][323]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-02.19.35:358][323]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-02.19.35:358][323]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-02.19.35:358][323]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-02.19.35:358][323]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-02.19.35:358][323]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-02.19.36:858][413]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.36:858][413]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.36:858][413]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.24-02.19.36:858][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.36:858][413]LogCustomization: ------ [2020.04.24-02.19.36:858][413]LogCustomization: --> MS_Head006 [2020.04.24-02.19.36:858][413]LogCustomization: --> MS_Torso006 [2020.04.24-02.19.36:858][413]LogCustomization: --> MS_Legs006 [2020.04.24-02.19.36:858][413]LogCustomization: ------ [2020.04.24-02.19.36:858][413]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.24-02.19.36:858][413]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.19.36:858][413]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.19.36:858][413]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.19.36:858][413]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.19.36:858][413]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.19.37:106][428]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-02.19.37:106][428]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.37:256][437]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.37:256][437]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.37:256][437]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-02.19.38:414][507]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-02.19.38:422][507]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.19.38:556][515]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091405846 [2020.04.24-02.19.38:556][515]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198091405846, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-02.19.42:041][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.19.42:041][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.19.42:041][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.19.42:041][724]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.19.42:041][724]LogCustomization: ------ [2020.04.24-02.19.42:041][724]LogCustomization: --> MT_Head005 [2020.04.24-02.19.42:041][724]LogCustomization: --> MT_Torso005 [2020.04.24-02.19.42:041][724]LogCustomization: --> MT_Legs05 [2020.04.24-02.19.42:041][724]LogCustomization: ------ [2020.04.24-02.19.42:041][724]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.19.42:041][724]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.19.42:042][724]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.19.42:042][724]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.19.42:042][724]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.19.42:042][724]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.19.42:273][738]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-02.19.42:273][738]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.42:389][745]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.42:389][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.42:389][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-02.19.47:405][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-02.19.47:405][ 46]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.47:506][ 52]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.47:506][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.47:506][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-02.19.52:505][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-02.19.52:505][352]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.52:622][359]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.52:622][359]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.52:622][359]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-02.19.57:623][659]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-02.19.57:623][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.57:888][675]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.19.57:888][675]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.19.57:888][675]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-02.20.02:889][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-02.20.02:889][975]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.03:022][983]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.03:022][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.20.03:022][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-02.20.08:022][282]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-02.20.08:022][282]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.08:138][289]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.08:139][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.20.08:139][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-02.20.13:138][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-02.20.13:138][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.13:322][600]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.13:322][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.20.13:322][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-02.20.17:090][826]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.20.17:091][826]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.20.17:091][826]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.20.17:091][826]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.20.17:091][826]LogCustomization: ------ [2020.04.24-02.20.17:091][826]LogCustomization: --> BO_Head01 [2020.04.24-02.20.17:091][826]LogCustomization: --> BO_Torso01 [2020.04.24-02.20.17:091][826]LogCustomization: --> BO_Legs01 [2020.04.24-02.20.17:091][826]LogCustomization: ------ [2020.04.24-02.20.17:091][826]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.20.17:091][826]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.20.17:091][826]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.20.17:091][826]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.20.17:091][826]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.20.17:091][826]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.20.18:322][900]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-02.20.18:322][900]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.18:438][907]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.18:438][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.20.18:438][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-02.20.22:207][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.20.22:608][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.20.22:608][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.20.22:608][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.20.22:608][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.20.22:609][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.20.22:609][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.20.22:609][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.20.22:609][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.20.22:609][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.20.22:609][153]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.20.22:609][153]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-02.20.22:609][153]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Chalk Pouch [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Chalk Pouch [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hollow Shell [2020.04.24-02.20.22:609][153]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hollow Shell [2020.04.24-02.20.22:611][154]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-02.20.22:611][154]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.20.22:627][155]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-02.20.23:008][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.04.24-02.20.23:172][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.20.23:172][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.20.23:172][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.20.23:172][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.20.23:455][205]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-02.20.23:455][205]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.23:555][211]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.20.23:555][211]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.20.23:555][211]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-02.20.24:172][248]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.20.24:172][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.20.24:206][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.20.25:234][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091405846 [2020.04.24-02.20.25:239][312]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198091405846, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.20.25:623][335]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-02.20.25:623][335]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-02.20.25:623][335]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-02.20.25:706][338]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.41 ms [2020.04.24-02.20.25:725][340]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-02.20.25:725][340]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.20.25:725][340]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-02.20.27:238][432]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-02.20.27:238][432]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-02.20.27:238][432]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-02.20.27:308][432]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.24-02.20.27:359][432]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.24-02.20.27:369][433]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.20.27:547][444]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.20.27:841][462]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.20.28:289][489]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-02.20.28:289][489]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-02.20.28:289][489]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.24-02.20.28:289][489]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.04.24-02.20.31:572][686]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.04.24-02.20.31:572][686]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.24-02.20.31:572][686]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.04.24-02.20.33:555][805]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-02.20.33:555][805]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-02.20.33:555][805]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.24-02.20.33:555][805]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.04.24-02.20.33:555][805]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.24-02.20.33:555][805]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.24-02.20.35:556][925]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-02.20.35:556][925]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-02.20.35:556][925]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.24-02.20.35:556][925]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.04.24-02.20.35:556][925]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.24-02.20.35:556][925]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.24-02.20.35:557][925]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-02.20.35:557][925]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-02.20.35:557][925]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.20.35:558][925]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:558][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:565][925]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:565][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.20.35:566][925]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:566][925]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:566][925]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:566][925]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.20.35:568][925]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.20.35:568][925]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.20.35:568][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.20.35:569][925]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.20.35:569][925]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.20.35:569][925]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.20.35:569][925]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.20.35:569][925]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:569][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.20.35:572][925]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:572][925]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:572][925]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:572][925]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.20.35:572][925]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.20.35:572][925]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.9.232:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.20.35:572][925]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.20.35:572][925]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.20.35:572][925]LogAsyncLoad: Unloading library Menu [2020.04.24-02.20.35:572][925]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-02.20.35:572][925]LogAsyncLoad: Start loading library async: Game [2020.04.24-02.20.35:572][925]LogAsyncLoad: 27 assets in Game [2020.04.24-02.20.35:572][925]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.20.35:572][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.20.35:572][925]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:572][925]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.20.35:573][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.20.35:573][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.20.35:573][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:574][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.20.35:574][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.20.35:574][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:575][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.20.35:575][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.20.35:575][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:576][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.20.35:576][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.20.35:576][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:577][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.20.35:577][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.20.35:578][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:578][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.20.35:579][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.20.35:579][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:579][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.20.35:579][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.20.35:579][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:580][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.20.35:580][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.20.35:580][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:581][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.20.35:581][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.20.35:581][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:582][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.20.35:582][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.20.35:582][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:582][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.20.35:583][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.20.35:583][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:584][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.20.35:584][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.20.35:584][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:586][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.20.35:586][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.20.35:586][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:588][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.20.35:588][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.20.35:588][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:590][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.20.35:590][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.20.35:590][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:591][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.20.35:591][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.20.35:591][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:593][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.20.35:594][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.20.35:594][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:595][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.20.35:595][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.20.35:595][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:597][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.20.35:597][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.20.35:597][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:601][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.20.35:601][925]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.20.35:601][925]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.20.35:602][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:602][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-02.20.35:602][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-02.20.35:602][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-02.20.35:603][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-02.20.35:603][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-02.20.35:603][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:604][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-02.20.35:604][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.20.35:604][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.20.35:604][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-02.20.35:604][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-02.20.35:605][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-02.20.35:605][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:605][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-02.20.35:605][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.20.35:605][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.20.35:606][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-02.20.35:606][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-02.20.35:607][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-02.20.35:607][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:607][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-02.20.35:607][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-02.20.35:607][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-02.20.35:607][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-02.20.35:607][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-02.20.35:608][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-02.20.35:608][925]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-02.20.35:608][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-02.20.35:609][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-02.20.35:609][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-02.20.35:609][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-02.20.35:609][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-02.20.35:610][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-02.20.35:610][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-02.20.35:611][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-02.20.35:611][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-02.20.35:612][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-02.20.35:612][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-02.20.35:613][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-02.20.35:613][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-02.20.35:613][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-02.20.35:613][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:613][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.20.35:613][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.20.35:613][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-02.20.35:614][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-02.20.35:614][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-02.20.35:614][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-02.20.35:615][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-02.20.35:615][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-02.20.35:615][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-02.20.35:616][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-02.20.35:616][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:616][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-02.20.35:616][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-02.20.35:616][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-02.20.35:616][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-02.20.35:616][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:616][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-02.20.35:617][925]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-02.20.35:617][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-02.20.35:887][926]r.CullAll = "1" [2020.04.24-02.20.35:891][926]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.20.35:891][926]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.20.35:891][926]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.20.35:891][926]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.20.35:969][931]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.20.35:969][931]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-02.20.35:969][931]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-02.20.35:989][932]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_5; this export was not properly precached. [2020.04.24-02.20.35:989][932]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-02.20.35:989][932]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.20.35:989][932]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.20.35:989][932]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.20.35:989][932]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.20.35:996][932]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.20.35:996][932]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.20.36:038][935]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-02.20.36:039][935]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.20.36:040][935]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.20.36:055][936]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_cloud_lit.M_cloud_lit:MaterialExpressionStaticSwitchParameter_0; this export was not properly precached. [2020.04.24-02.20.36:055][936]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_cloud_lit.M_cloud_lit:MaterialExpressionScalarParameter_0; this export was not properly precached. [2020.04.24-02.20.36:055][936]LogLinker: Warning: Hitch on async loading of MaterialExpressionCollectionParameter /Game/Effects/Materials/M_cloud_lit.M_cloud_lit:MaterialExpressionCollectionParameter_3; this export was not properly precached. [2020.04.24-02.20.36:116][939]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-02.20.36:181][943]LogAsyncLoad: Done loading library async: Game in 21.4 sec [2020.04.24-02.20.36:372][955]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.20.36:574][967]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.20.36:574][967]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.20.36:673][973]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.20.36:673][973]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.117' TotalLoadTime='1.117' TimeStamp='2020-04-24T02:20:37.288Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E99AE308D7E7F45E9B82620AF6FEA5' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.20.36:673][973]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.20.36:871][985]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-02.20.36:986][986]LogUObjectHash: Compacting FUObjectHashTables data took 5.79ms [2020.04.24-02.20.36:991][986]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-02.20.36:991][986]LogWorld: Bringing World /Temp/Untitled_7.Untitled up for play (max tick rate 0) at 2020.04.23-21.20.36 [2020.04.24-02.20.36:991][986]LogWorld: Bringing up level for play took: 0.000166 [2020.04.24-02.20.36:991][986]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.20.36:991][986]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-02.20.37:084][988]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.20.37:279][995]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Effects/Materials/MI_Blood_Chunks.MI_Blood_Chunks; this export was not properly precached. [2020.04.24-02.20.37:350][999]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-02.20.37:351][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-02.20.37:352][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-02.20.37:353][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-02.20.37:354][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:355][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:356][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:357][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:358][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.20.37:359][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.20.37:360][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.20.37:361][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.37:362][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.20.37:362][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.20.37:362][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.20.37:362][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.20.37:363][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.20.37:363][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.20.37:363][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.20.37:363][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.20.37:364][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:364][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:364][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:364][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:364][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:364][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:365][999]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-02.20.37:366][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-02.20.37:367][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:368][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.37:369][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.20.37:370][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-02.20.37:371][999]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.20.37:372][999]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.37:376][ 0]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-02.20.37:376][ 0]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-02.20.37:377][ 0]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-02.20.37:378][ 0]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.20.37:379][ 0]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-02.20.37:379][ 0]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.20.37:379][ 0]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.20.37:450][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms [2020.04.24-02.20.37:456][ 4]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-02.20.37:457][ 4]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-21.20.37 [2020.04.24-02.20.37:457][ 4]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T02:20:38.042Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E99AE308D7E7F45E9B82620AF6FEA5, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.37:458][ 4]LogWorld: Bringing up level for play took: 0.001109 [2020.04.24-02.20.37:458][ 4]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.20.37:458][ 4]LogWorld: ----SeamlessTravel finished in 0.59 seconds ------ [2020.04.24-02.20.37:476][ 6]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.20.37:476][ 6]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.20.37:544][ 10]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.20.37:544][ 10]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.20.37:545][ 10]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.20.37:644][ 16]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.20.37:644][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.971' TotalLoadTime='2.088' TimeStamp='2020-04-24T02:20:38.259Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.20.37:644][ 16]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.20.37:679][ 18]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.20.37:773][ 24]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.20.37:901][ 32]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.20.37:902][ 32]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.20.37:902][ 32]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.20.38:015][ 39]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.20.38:015][ 39]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.20.38:015][ 39]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.20.38:325][ 58]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-02.20.38:326][ 58]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.879, totalTime=0.879, timeStamp=2020-04-24T02:20:38.921Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.38:339][ 59]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=0.896, timeStamp=2020-04-24T02:20:38.938Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.38:341][ 60]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.09 ms [2020.04.24-02.20.38:388][ 62]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=0.962, timeStamp=2020-04-24T02:20:39.004Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.38:405][ 63]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-02.20.39) [2020.04.24-02.20.38:405][ 63]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-02.20.38:406][ 63]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587694839 [2020.04.24-02.20.38:406][ 63]ProceduralLevelGeneration: InitLevel: Theme: Hospital Map: Hos_Treatment Generation Seed: -1 [2020.04.24-02.20.38:406][ 63]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.962, timeStamp=2020-04-24T02:20:39.004Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.38:431][ 65]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.20.38:447][ 66]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.20.38:664][ 79]LogLinker: Warning: Hitch on async loading of Material /Game/Effects/Materials/M_LightCone.M_LightCone; this export was not properly precached. [2020.04.24-02.20.38:706][ 81]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Vegetations/SM_MergedRocks.SM_MergedRocks; this export was not properly precached. [2020.04.24-02.20.38:707][ 81]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Vegetations/SM_MergedRocks.SM_MergedRocks:NavCollision_0; this export was not properly precached. [2020.04.24-02.20.38:711][ 82]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_ST_Shack01.SM_ST_Shack01; this export was not properly precached. [2020.04.24-02.20.38:712][ 82]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Structures/SM_ST_Shack01.SM_ST_Shack01:NavCollision_1; this export was not properly precached. [2020.04.24-02.20.38:717][ 82]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.38:717][ 82]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.20.38:717][ 82]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.38:717][ 82]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-02.20.38:717][ 82]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-02.20.38:717][ 82]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.20.38:718][ 82]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.38:718][ 82]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.20.38:718][ 82]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.38:718][ 82]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-02.20.38:725][ 82]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.40:430][185]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/P_Generator.P_Generator; this export was not properly precached. [2020.04.24-02.20.40:430][185]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleSubUV_1; this export was not properly precached. [2020.04.24-02.20.40:430][185]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleSizeMultiplyLife_6; this export was not properly precached. [2020.04.24-02.20.40:430][185]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Generator.P_Generator:ParticleModuleSize_22; this export was not properly precached. [2020.04.24-02.20.40:499][189]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameterSubUV /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionTextureSampleParameterSubUV_4; this export was not properly precached. [2020.04.24-02.20.40:499][189]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionDynamicParameter_2; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleRequired_0; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleKillHeight /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleKillHeight_0; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleEventReceiverSpawn /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleEventReceiverSpawn_0; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleColorOverLife_2; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationConstant /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleAccelerationConstant_0; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleVelocityCone_4; this export was not properly precached. [2020.04.24-02.20.40:506][189]LogLinker: Warning: Hitch on async loading of ParticleModuleTypeDataGpu /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleTypeDataGpu_0; this export was not properly precached. [2020.04.24-02.20.40:507][189]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-02.20.40:507][189]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleSpriteEmitter_11.ParticleLODLevel_5; this export was not properly precached. [2020.04.24-02.20.40:507][189]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleVelocityCone_6; this export was not properly precached. [2020.04.24-02.20.40:507][189]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleLifetime_10; this export was not properly precached. [2020.04.24-02.20.40:507][189]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleColorOverLife_6; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleColorOverLife_10; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleColor_0; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleAcceleration_1; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleVelocityCone_0; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationConstant /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleAccelerationConstant_1; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleVelocityCone_2; this export was not properly precached. [2020.04.24-02.20.40:508][189]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationConstant /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleAccelerationConstant_2; this export was not properly precached. [2020.04.24-02.20.40:509][189]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character.P_Dream_Generator_Character:ParticleModuleAcceleration_0; this export was not properly precached. [2020.04.24-02.20.40:514][190]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.20.40:533][191]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.24-02.20.40:534][191]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.24-02.20.40:534][191]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.40:534][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.40:534][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.40:534][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.20.40:535][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.24-02.20.40:536][191]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.24-02.20.40:537][191]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.24-02.20.40:541][191]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.24-02.20.40:542][191]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.24-02.20.40:542][191]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.24-02.20.40:543][191]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.24-02.20.40:543][191]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.24-02.20.42:307][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.20.42:307][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:307][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:307][297]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.42:307][297]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-02.20.42:308][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-02.20.42:308][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-02.20.42:308][297]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.20.42:308][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.42:309][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.20.42:309][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:309][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:309][297]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.42:309][297]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.20.42:309][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.42:310][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.20.42:310][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:310][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:310][297]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.42:310][297]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61; this export was not properly precached. [2020.04.24-02.20.42:311][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.EntryPoint; this export was not properly precached. [2020.04.24-02.20.42:311][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-02.20.42:311][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-02.20.42:311][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.20.42:311][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-02.20.42:311][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:312][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-02.20.42:313][297]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.42:314][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.42:314][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:SM_Hos_LightRectSlimShort_01; this export was not properly precached. [2020.04.24-02.20.42:314][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Light015; this export was not properly precached. [2020.04.24-02.20.42:314][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Light014; this export was not properly precached. [2020.04.24-02.20.42:314][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_LevelCrow; this export was not properly precached. [2020.04.24-02.20.42:314][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Geny_Hos_Sign_Exit02; this export was not properly precached. [2020.04.24-02.20.42:315][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Geny_Hos_Sign_Exit01; this export was not properly precached. [2020.04.24-02.20.42:315][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BlinkBlocker_002; this export was not properly precached. [2020.04.24-02.20.42:315][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BlinkBlocker_001; this export was not properly precached. [2020.04.24-02.20.42:315][297]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:AudioAmbienceBox_Outside; this export was not properly precached. [2020.04.24-02.20.42:315][297]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:Initialized_01; this export was not properly precached. [2020.04.24-02.20.42:327][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.20.42:327][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:327][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:328][298]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.42:328][298]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-02.20.42:328][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-02.20.42:328][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-02.20.42:329][298]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.20.42:329][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.42:329][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.20.42:329][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.20.42:330][298]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62; this export was not properly precached. [2020.04.24-02.20.42:331][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.EntryPoint; this export was not properly precached. [2020.04.24-02.20.42:331][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-02.20.42:331][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-02.20.42:331][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.20.42:331][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-02.20.42:331][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.20.42:332][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.20.42:333][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-02.20.42:333][298]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.20.42:333][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.24-02.20.42:333][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-02.20.42:333][298]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-02.20.42:333][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-02.20.42:334][298]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-02.20.42:334][298]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.42:334][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.20.42:334][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris011; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris14; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Ins_Book01; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:extras; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Decal_snow01; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Decal_cross_sign01; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_LevelCrow; this export was not properly precached. [2020.04.24-02.20.42:335][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit03; this export was not properly precached. [2020.04.24-02.20.42:336][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit02; this export was not properly precached. [2020.04.24-02.20.42:336][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit01; this export was not properly precached. [2020.04.24-02.20.42:336][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist4; this export was not properly precached. [2020.04.24-02.20.42:336][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist3_0; this export was not properly precached. [2020.04.24-02.20.42:336][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist2_0; this export was not properly precached. [2020.04.24-02.20.42:337][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist1_0; this export was not properly precached. [2020.04.24-02.20.42:337][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_DoorFrame_01; this export was not properly precached. [2020.04.24-02.20.42:337][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BlinkBlocker_002; this export was not properly precached. [2020.04.24-02.20.42:337][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BlinkBlocker_001; this export was not properly precached. [2020.04.24-02.20.42:337][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:AudioAmbienceBox_Reception1; this export was not properly precached. [2020.04.24-02.20.42:338][298]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:AudioAmbienceBox_Outside; this export was not properly precached. [2020.04.24-02.20.42:338][298]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Initialized_01; this export was not properly precached. [2020.04.24-02.20.43:181][350]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.20.43:203][351]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher.M_Slasher:MaterialExpressionMaterialFunctionCall_15; this export was not properly precached. [2020.04.24-02.20.43:203][351]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher.M_Slasher:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.24-02.20.43:255][354]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.20.43:299][356]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.43:511][368]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-02.20.43:511][368]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.20.43:511][368]LogLinker: Warning: Hitch on async loading of VectorFieldStatic /Game/Effects/VectorField/Lobby/VF_Lobby_Snow.VF_Lobby_Snow; this export was not properly precached. [2020.04.24-02.20.43:534][368]LogLinker: Warning: Hitch on async loading of Material /Engine/EngineMaterials/DefaultParticle.DefaultParticle; this export was not properly precached. [2020.04.24-02.20.43:535][368]LogLinker: Warning: Hitch on async loading of DistributionFloatConstant /Game/Effects/ParticleSystems/Weather/P_Window_SnowCrack.P_Window_SnowCrack:ParticleModuleAccelerationDrag_0.DistributionDragCoefficient; this export was not properly precached. [2020.04.24-02.20.43:761][368]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_0P_LD61.BP_TL_Bd_Crn_0P_LD61_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.20.46:246][368]LogStreaming: Error: Couldn't find file for package /Script/SubstanceCore requested by async loading code. NameToLoad: /Script/SubstanceCore [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load T_Crackling_Lime1 with outer Package /Game/Materials/Substance/T_Crackling_Lime1 because its class does not exist [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load T_Crackling_Lime1_N with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_N because its class does not exist [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load T_Crackling_Lime1_R with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_R because its class does not exist [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load bhvr_crackling_lime with outer Package /Game/Materials/Substance/bhvr_crackling_lime because its class does not exist [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load T_Crackling_Lime1_AO with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_AO because its class does not exist [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load T_Crackling_Lime1_M with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_M because its class does not exist [2020.04.24-02.20.48:994][368]LogLinker: Warning: Unable to load T_Crackling_Lime1_BC with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_BC because its class does not exist [2020.04.24-02.20.49:219][368]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=5.102, totalTime=6.064, timeStamp=2020-04-24T02:20:44.106Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.49:222][368]LogStreaming: Flushing async loaders took 5711ms. [2020.04.24-02.20.49:278][368]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-02.20.49:279][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.20.49:279][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.20.49:279][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.20.49:279][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.20.49:296][368]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-02.20.49:297][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.20.49:297][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.20.49:297][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.20.49:297][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.20.49:492][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:492][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:492][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:492][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:492][368]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-02.20.49:493][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_0 [2020.04.24-02.20.49:493][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:493][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:493][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:493][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:495][368]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-02.20.49:495][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_1 [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:495][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:497][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:497][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:497][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:497][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:497][368]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-02.20.49:497][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_2 [2020.04.24-02.20.49:498][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:498][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:498][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:498][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:500][368]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.20.49:500][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_3 [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:500][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:502][368]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-02.20.49:502][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_4 [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:502][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:504][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:504][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:504][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:504][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:504][368]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-02.20.49:504][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_5 [2020.04.24-02.20.49:505][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:505][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:505][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:505][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:506][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:506][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:506][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:507][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:507][368]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-02.20.49:507][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_6 [2020.04.24-02.20.49:507][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:507][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:507][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:507][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:509][368]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-02.20.49:509][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_7 [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:509][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-02.20.49:510][368]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.20.49:510][368]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_8 [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.20.49:510][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.49:511][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-02.20.49:511][368]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/WorldObjects/LivingWorldObjects/BP_LevelCrow) is flushing async loading [2020.04.24-02.20.49:511][368]LogStreaming: Flushing async loaders. [2020.04.24-02.20.49:518][368]LogStreaming: Flushing async loaders took 7ms. [2020.04.24-02.20.49:522][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-02.20.49:523][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-02.20.49:526][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.49:526][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.20.49:527][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.49:527][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.20.49:527][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000045 seconds [2020.04.24-02.20.49:528][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-02.20.49:531][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.49:531][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.20.49:532][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.49:532][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.20.49:532][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000030 seconds [2020.04.24-02.20.49:533][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-02.20.49:533][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000043 seconds [2020.04.24-02.20.49:534][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-02.20.49:534][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-02.20.49:534][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-02.20.49:534][368]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Totem/BP_TotemBase) is flushing async loading [2020.04.24-02.20.49:534][368]LogStreaming: Flushing async loaders. [2020.04.24-02.20.49:541][368]LogStreaming: Flushing async loaders took 7ms. [2020.04.24-02.20.49:571][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.20.49:571][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.20.49:571][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000033 seconds [2020.04.24-02.20.49:571][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.20.49:572][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.20.49:572][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000026 seconds [2020.04.24-02.20.49:598][368]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.49:904][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.20.49:906][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-02.20.49:908][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.49:908][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.49:908][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-02.20.49:909][368]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/07-Hospital/BP_DoorFrame_02) is flushing async loading [2020.04.24-02.20.49:909][368]LogStreaming: Flushing async loaders. [2020.04.24-02.20.49:909][368]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.20.50:175][368]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-02.20.50:175][368]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-02.20.50:182][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.50:182][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.20.50:182][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.50:182][368]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:182][368]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-02.20.50:183][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.50:183][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.20.50:183][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.50:185][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.50:185][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.20.50:185][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.50:185][368]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:185][368]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-02.20.50:185][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.50:185][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.20.50:185][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.50:187][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.50:187][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.20.50:187][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.50:187][368]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:188][368]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-02.20.50:188][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.50:188][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.20.50:188][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.50:189][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.20.50:189][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.20.50:189][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.20.50:189][368]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:189][368]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-02.20.50:189][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.20.50:189][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.20.50:189][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.20.50:208][368]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-02.20.50:208][368]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-02.20.50:208][368]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-02.20.50:254][368]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 184] [2020.04.24-02.20.50:254][368]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-02.20.50:257][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:257][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:257][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000047 seconds [2020.04.24-02.20.50:259][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.20.50:260][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000041 seconds [2020.04.24-02.20.50:272][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.20.50:272][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.20.50:272][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000032 seconds [2020.04.24-02.20.50:274][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000028 seconds [2020.04.24-02.20.50:275][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.20.50:277][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000026 seconds [2020.04.24-02.20.50:278][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000045 seconds [2020.04.24-02.20.50:279][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-02.20.50:279][368]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:281][368]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:283][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000027 seconds [2020.04.24-02.20.50:284][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:284][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:285][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000051 seconds [2020.04.24-02.20.50:303][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000033 seconds [2020.04.24-02.20.50:303][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000045 seconds [2020.04.24-02.20.50:303][368]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:307][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000045 seconds [2020.04.24-02.20.50:308][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:308][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:308][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000044 seconds [2020.04.24-02.20.50:310][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000026 seconds [2020.04.24-02.20.50:401][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Shutter took 0.000032 seconds [2020.04.24-02.20.50:401][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Shutter took 0.000022 seconds [2020.04.24-02.20.50:401][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hos_CentralModule took 0.000022 seconds [2020.04.24-02.20.50:401][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000021 seconds [2020.04.24-02.20.50:401][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000020 seconds [2020.04.24-02.20.50:402][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000028 seconds [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-02.20.50:403][368]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:404][368]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.20.50:419][369]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.91, Realtime: 6.91. SteamNetDriver_6 [2020.04.24-02.20.50:420][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-02.20.50:420][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-02.20.50:420][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-02.20.50:421][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000027 seconds [2020.04.24-02.20.50:423][369]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=6.080, timeStamp=2020-04-24T02:20:44.122Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.50:480][370]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.912699. This could result into websocket disconnection! [2020.04.24-02.20.50:481][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.20.50:482][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.20.50:482][370]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000035 seconds [2020.04.24-02.20.50:484][370]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000064 seconds [2020.04.24-02.20.50:519][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:519][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:519][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-02.20.50:521][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:521][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:521][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000029 seconds [2020.04.24-02.20.50:521][371]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:524][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000043 seconds [2020.04.24-02.20.50:526][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:527][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:527][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000025 seconds [2020.04.24-02.20.50:528][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000046 seconds [2020.04.24-02.20.50:530][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.20.50:530][371]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:533][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000043 seconds [2020.04.24-02.20.50:533][371]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:537][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.50:537][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.50:537][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000041 seconds [2020.04.24-02.20.50:538][371]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.50:541][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000030 seconds [2020.04.24-02.20.50:541][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000042 seconds [2020.04.24-02.20.51:132][398]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=7.603, totalTime=13.683, timeStamp=2020-04-24T02:20:51.725Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.51:160][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000029 seconds [2020.04.24-02.20.51:160][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000022 seconds [2020.04.24-02.20.51:186][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000049 seconds [2020.04.24-02.20.51:186][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000022 seconds [2020.04.24-02.20.51:186][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-02.20.51:209][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000028 seconds [2020.04.24-02.20.51:209][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000022 seconds [2020.04.24-02.20.51:209][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-02.20.51:219][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000048 seconds [2020.04.24-02.20.51:219][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-02.20.51:228][399]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=13.700, timeStamp=2020-04-24T02:20:51.742Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.51:243][400]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=13.718, timeStamp=2020-04-24T02:20:51.759Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.52:567][401]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.52:653][401]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.093, totalTime=13.811, timeStamp=2020-04-24T02:20:51.853Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.52:665][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.52:665][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.20.52:666][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.52:666][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.20.52:666][402]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000052 seconds [2020.04.24-02.20.52:666][402]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.52:669][402]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000028 seconds [2020.04.24-02.20.52:669][402]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000046 seconds [2020.04.24-02.20.52:670][402]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-02.20.52:670][402]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.52:674][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.52:674][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.52:674][402]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000042 seconds [2020.04.24-02.20.52:674][402]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.52:676][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.20.52:677][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.20.52:677][402]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000025 seconds [2020.04.24-02.20.52:677][402]ProceduralLevelGeneration: HasLevelBeenSpawned Hos_Treatment: 0 Spawned : 25/25 Dependencies : 1 [2020.04.24-02.20.52:678][402]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.023, totalTime=13.834, timeStamp=2020-04-24T02:20:51.876Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.52:678][402]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:678][402]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.20.52:705][404]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.20.52:741][406]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.52:813][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.20.52:850][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.52:851][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.52:851][412]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.20.52:937][417]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.53:021][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000036 seconds [2020.04.24-02.20.53:073][425]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.20.53:142][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.53:143][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.53:143][429]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000078 seconds [2020.04.24-02.20.53:244][435]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.20.53:310][439]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.20.53:346][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.53:346][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.20.53:346][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.53:346][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.20.53:347][441]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000034 seconds [2020.04.24-02.20.53:540][453]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-02.20.53:574][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.53:575][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.53:575][455]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-02.20.53:654][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.53:655][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.53:655][460]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.20.53:750][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.20.53:846][472]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.53:912][476]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-02.20.53:978][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.53:978][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.20.53:979][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.53:979][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.20.53:979][480]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000053 seconds [2020.04.24-02.20.54:190][493]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.20.54:274][498]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.20.54:355][503]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-02.20.54:357][503]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000029 seconds [2020.04.24-02.20.54:458][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.54:458][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.24-02.20.54:459][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.54:459][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.24-02.20.54:459][509]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000049 seconds [2020.04.24-02.20.54:625][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.20.54:625][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.DamageCharge Enabled?: Enabled [2020.04.24-02.20.54:626][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.20.54:626][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.DamageCharge Enabled?: Disabled [2020.04.24-02.20.54:626][519]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-02.20.54:822][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.20.54:822][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.20.54:823][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000050 seconds [2020.04.24-02.20.54:855][533]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.54:922][537]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000046 seconds [2020.04.24-02.20.54:957][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.54:958][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.54:958][539]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.20.55:572][576]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.295, totalTime=18.129, timeStamp=2020-04-24T02:20:56.171Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014CD4CB08D7E7F5E3312F085B507288 [2020.04.24-02.20.55:586][576]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.55:961][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.20.55:961][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.20.55:962][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.20.55:962][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.20.55:962][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.20.55:962][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.20.56:339][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.20.56:339][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:339][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:339][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:339][576]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.20.56:339][576]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.20.56:339][576]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.20.56:339][576]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.20.56:340][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:340][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.20.56:340][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.20.56:340][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.20.56:340][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.20.56:340][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.20.56:340][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:340][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:340][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:340][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.20.56:341][576]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-02.20.56:341][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_04 took 0.000056 seconds [2020.04.24-02.20.56:342][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:363][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale04_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:363][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale04_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:364][576]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.56:494][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.20.56:494][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.20.56:494][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.20.56:495][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.20.56:495][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.20.56:495][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.20.56:523][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.20.56:523][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:523][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:524][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:524][576]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.20.56:524][576]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.20.56:524][576]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.20.56:524][576]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.20.56:524][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:524][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.20.56:524][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.20.56:524][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.20.56:524][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.20.56:525][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.20.56:525][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:525][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:525][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:525][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.20.56:526][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000045 seconds [2020.04.24-02.20.56:527][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:527][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:527][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:528][576]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.56:627][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.20.56:627][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.20.56:627][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.20.56:627][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.20.56:627][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.20.56:627][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.20.56:651][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.20.56:651][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:651][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:651][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:651][576]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.20.56:651][576]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.20.56:652][576]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.20.56:652][576]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.20.56:652][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:652][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.20.56:652][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.20.56:652][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.20.56:652][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.20.56:652][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.20.56:652][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:652][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:652][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:652][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000039 seconds [2020.04.24-02.20.56:653][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000029 seconds [2020.04.24-02.20.56:654][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:654][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:654][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:655][576]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.56:711][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.20.56:712][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.20.56:712][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.20.56:712][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.20.56:712][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.20.56:712][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.20.56:748][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.20.56:748][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:748][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.20.56:749][576]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.20.56:749][576]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.20.56:749][576]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.20.56:749][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.20.56:749][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:749][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:749][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.56:750][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000066 seconds [2020.04.24-02.20.56:750][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000029 seconds [2020.04.24-02.20.56:750][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_07 took 0.000022 seconds [2020.04.24-02.20.56:751][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: BP_CamperFemale07_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:751][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: BP_CamperFemale07_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:751][576]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.20.56:752][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.56:754][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.56:755][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.56:757][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.56:761][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.56:762][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.56:762][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.20.56:762][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000061 seconds [2020.04.24-02.20.56:763][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.56:766][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.20.56:768][576]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.20.56:993][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.20.56:993][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-02.20.57:417][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.20.57:417][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Enabled [2020.04.24-02.20.57:417][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.57:417][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.20.57:418][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.20.57:418][576]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-02.20.57:418][576]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.04.24-02.20.57:418][576]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-02.20.57:418][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.20.57:426][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.57:426][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.57:426][576]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.20.57:426][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.20.57:426][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Disabled [2020.04.24-02.20.57:462][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000023 seconds [2020.04.24-02.20.57:463][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.57:466][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.20.57:466][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.20.57:466][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000045 seconds [2020.04.24-02.20.57:467][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-02.20.57:468][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-02.20.57:469][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.20.57:469][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000028 seconds [2020.04.24-02.20.57:472][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.57:472][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.57:472][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000044 seconds [2020.04.24-02.20.57:473][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000024 seconds [2020.04.24-02.20.57:473][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.57:475][576]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.20.57:479][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.57:479][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.57:479][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-02.20.57:480][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000025 seconds [2020.04.24-02.20.57:480][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000021 seconds [2020.04.24-02.20.57:481][576]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:481][576]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.04.24-02.20.57:481][576]GameFlow: SetLoadoutSpawned. [2020.04.24-02.20.57:481][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.20.57:481][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.20.57:481][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:481][576]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:481][576]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:493][577]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:494][577]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:494][577]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:494][577]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:494][577]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:656][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-02.20.57:656][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.20.57:656][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-02.20.57:656][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-02.20.57:657][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.20.57:657][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-02.20.57:693][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-02.20.57:694][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:710][581]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-02.20.57:774][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-02.20.57:775][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.20.57:775][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-02.20.57:775][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-02.20.57:775][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.20.57:775][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-02.20.57:777][585]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:778][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-02.20.57:779][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.57:779][585]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-02.20.57:943][595]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000036 seconds [2020.04.24-02.20.58:042][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.20.58:107][605]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000034 seconds [2020.04.24-02.20.58:140][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.20.58:174][609]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000035 seconds [2020.04.24-02.20.58:176][609]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.20.58:274][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.20.58:372][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-02.20.58:372][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.20.58:372][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-02.20.58:373][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-02.20.58:373][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.20.58:373][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-02.20.58:376][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:377][621]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-02.20.58:540][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-02.20.58:540][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.20.58:540][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-02.20.58:540][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-02.20.58:540][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.20.58:540][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-02.20.58:544][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.58:544][631]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GhostFaceKill_C_0) Already registered. Aborting. [2020.04.24-02.20.58:708][641]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000066 seconds [2020.04.24-02.20.58:808][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.58:809][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.58:809][647]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.20.58:907][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.20.58:907][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.20.58:907][653]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000033 seconds [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.20.59:009][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.20.59:072][663]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-02.20.59:073][663]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000029 seconds [2020.04.24-02.20.59:106][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.21.02:882][890]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.21.02:882][890]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.21.02:882][890]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.21.02:883][890]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.21.02:883][890]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.21.02:883][890]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.21.02:891][890]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.24-02.21.02:891][890]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.24-02.21.02:891][890]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Body01 [2020.04.24-02.21.02:892][890]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.04.24-02.21.02:892][890]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_W01 [2020.04.24-02.21.02:892][890]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.04.24-02.21.02:898][890]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.21.02:909][890]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.21.02:909][890]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.21.02:914][890]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.21.02:914][890]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.21.02:915][890]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.21.02:916][890]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.21.02:929][890]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.21.02:929][890]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.21.02:934][890]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_4.SkeletalMeshComponent0' [2020.04.24-02.21.02:934][890]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.21.02:934][890]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.21.02:938][890]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.21.02:939][890]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Head006 [2020.04.24-02.21.02:957][890]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.21.02:957][890]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.21.02:974][890]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MS_Purse_ACC006_C_0.SkeletalMeshComponent0' [2020.04.24-02.21.02:974][890]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.21.02:974][890]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.21.02:979][890]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.21.02:987][890]GameFlow: OnRep_BegunPlayFenceGuid 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.02:987][890]GameFlow: BegunPlayFenceGuid 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.02:987][890]GameFlow: OnCreationFence 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.02:988][890]GameFlow: Waiting for fence 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.02:988][890]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 067E390F08D7E7F6237DD7E661BE7DF4 [2020.04.24-02.21.02:988][890]GameFlow: ACollectable::BeginPlay [2020.04.24-02.21.02:988][890]GameFlow: BegunPlayFenceGuid 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.02:988][890]GameFlow: OnCreationFence 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.02:988][890]GameFlow: Warning: Already Waiting for fence 067E390F-08D7-E7F6-237D-D7E661BE7DF4 [2020.04.24-02.21.03:066][890]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.04.24-02.21.03:066][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.21.03:066][890]GameFlow: OnRep_BegunPlayFenceGuid 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:066][890]GameFlow: BegunPlayFenceGuid 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:066][890]GameFlow: OnCreationFence 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:066][890]GameFlow: Waiting for fence 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:066][890]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 067DEE2E08D7E7F6237D7CEC61BE74DC [2020.04.24-02.21.03:066][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.21.03:066][890]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000047 seconds [2020.04.24-02.21.03:066][890]GameFlow: ACollectable::BeginPlay [2020.04.24-02.21.03:066][890]GameFlow: BegunPlayFenceGuid 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:066][890]GameFlow: OnCreationFence 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:066][890]GameFlow: Warning: Already Waiting for fence 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC [2020.04.24-02.21.03:068][890]GameFlow: OnRep_BegunPlayFenceGuid 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:068][890]GameFlow: BegunPlayFenceGuid 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:068][890]GameFlow: OnCreationFence 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:068][890]GameFlow: Waiting for fence 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:068][890]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 067FC3D408D7E7F6237E2C8261BE86A2 [2020.04.24-02.21.03:068][890]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000028 seconds [2020.04.24-02.21.03:068][890]GameFlow: ACollectable::BeginPlay [2020.04.24-02.21.03:068][890]GameFlow: BegunPlayFenceGuid 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:068][890]GameFlow: OnCreationFence 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:068][890]GameFlow: Warning: Already Waiting for fence 067FC3D4-08D7-E7F6-237E-2C8261BE86A2 [2020.04.24-02.21.03:069][890]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-02.21.03:070][890]GameFlow: GameState : Level is ready to play; map theme name: Hospital [2020.04.24-02.21.03:377][901]GameFlow: Collected received : BP_Item_Camper_Key_C_0. [2020.04.24-02.21.03:378][901]GameFlow: AddToInventory received : BP_Item_Camper_Key_C_0. [2020.04.24-02.21.03:378][901]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.24-02.21.03:378][901]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.24-02.21.03:378][901]GameFlow: Collected received : GhostPower_C_0. [2020.04.24-02.21.03:378][901]GameFlow: AddToInventory received : GhostPower_C_0. [2020.04.24-02.21.03:378][901]GameFlow: Fence Opened 067DEE2E-08D7-E7F6-237D-7CEC61BE74DC. [2020.04.24-02.21.03:378][901]GameFlow: Fence Opened 067FC3D4-08D7-E7F6-237E-2C8261BE86A2. [2020.04.24-02.21.03:378][901]GameFlow: Fence Opened 067E390F-08D7-E7F6-237D-D7E661BE7DF4. [2020.04.24-02.21.03:620][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: None, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:645][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:645][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:647][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:647][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:669][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:669][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:669][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:669][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:669][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:670][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:670][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:670][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:670][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:670][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:670][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.03:671][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.04:857][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.21.04:857][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.21.04:857][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.21.04:857][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.21.04:857][979]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-02.21.04:858][979]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-02.21.04:858][979]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.21.04:858][979]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-02.21.04:906][979]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71496] [2020.04.24-02.21.04:906][979]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.21.04:907][979]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22550&schemaVersion=0] [2020.04.24-02.21.04:907][979]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.21.04:907][979]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.21.04:913][979]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.21.04:914][979]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='27.214' TotalLoadTime='29.302' TimeStamp='2020-04-24T02:21:05.473Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.21.04:914][979]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.21.04:914][979]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='29.302' TimeStamp='2020-04-24T02:21:05.473Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.21.04:914][979]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.21.04:914][979]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.21.04:920][980]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.21.04:920][980]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.21.04:920][980]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.9.232:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.21.05:091][988]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22550&schemaVersion=0] [2020.04.24-02.21.05:091][988]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.21.05:206][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522434CF0] Result: '1' k_EResultOK (success) [2020.04.24-02.21.05:221][996]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.307267 seconds [2020.04.24-02.21.05:925][ 38]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.21.05:925][ 38]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-02.21.05:925][ 38]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.21.05:925][ 38]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.21.05:925][ 38]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:925][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.21.05:925][ 38]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:925][ 38]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:925][ 38]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:925][ 38]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.21.05:925][ 38]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.21.05:925][ 38]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:925][ 38]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.21.05:925][ 38]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:925][ 38]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.05:926][ 38]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:251][ 39]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.21.06:251][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.21.06:251][ 39]r.CullAll = "0" [2020.04.24-02.21.06:255][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:255][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-02.21.06:256][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.21.06:269][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.21.06:269][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.21.06:269][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.21.06:273][ 39]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:273][ 39]GameFlow: InGameContextComponent::Enter [2020.04.24-02.21.06:274][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.21.06:275][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.21.06:275][ 39]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.21.06:275][ 39]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-02.21.06:275][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.21.06:275][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-02.21.06:275][ 39]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:275][ 39]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:275][ 39]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:275][ 39]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:276][ 39]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.21.06:356][ 40]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-02.21.06:356][ 40]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.21.06:478][ 40]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance11329.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.21.06:478][ 40]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance11329.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.21.06:499][ 41]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.21.06:499][ 41]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.21.11:808][355]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.21.11:808][355]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.21.11:954][364]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.21.11:954][364]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.21.13:305][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:305][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:305][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:356][448]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-02.21.13:356][448]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-02.21.13:356][448]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.21.13:356][448]LogQuestEvent: A Quest was evaluated [2020.04.24-02.21.13:357][448]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.13:357][448]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.13:357][448]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.13:373][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:373][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:373][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:375][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-02.21.13:407][451]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:407][451]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:407][451]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:473][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:473][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.13:473][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.14:392][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-02.21.15:021][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.15:021][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:021][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.15:021][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:023][548]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:023][548]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:023][548]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.15:023][548]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.15:023][548]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:024][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.15:024][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:024][548]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.15:024][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:024][548]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.15:024][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:090][552]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:090][552]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.15:090][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:090][552]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:090][552]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.15:090][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:090][552]Interaction: Interaction time: 0.000000 [2020.04.24-02.21.15:090][552]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.15:090][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:123][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:123][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.15:123][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:123][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:123][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.15:123][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:123][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:123][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.15:123][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:123][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:123][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.15:123][554]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.15:123][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.15:123][554]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.15:123][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.15:123][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.15:123][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.15:123][554]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:123][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.15:393][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-02.21.15:608][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:627][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.21.15:746][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-02.21.15:840][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.16:588][642]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.21.16:588][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.16:588][642]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.21.16:588][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.16:589][642]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.16:589][642]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.16:589][642]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.16:589][642]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.16:589][642]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.16:589][642]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.21.16:589][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.16:589][642]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.16:589][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.16:589][642]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.16:589][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.16:688][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.21.16:689][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.16:689][648]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.16:689][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.16:689][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.16:689][648]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.16:689][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.16:689][648]Interaction: Interaction time: 1.000000 [2020.04.24-02.21.16:689][648]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.16:689][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.17:693][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.21.17:789][714]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.21.17:789][714]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.21.17:789][714]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.21.17:789][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:288][744]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.21.18:288][744]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:288][744]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.21.18:288][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:289][744]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:289][744]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:289][744]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.18:289][744]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.18:289][744]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:289][744]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.21.18:289][744]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:290][744]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.18:290][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:290][744]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.18:290][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:389][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.18:391][750]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:391][750]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.18:391][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:391][750]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:391][750]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.18:391][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:391][750]Interaction: Interaction time: 0.000000 [2020.04.24-02.21.18:391][750]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-02.21.18:391][750]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.21.18:391][750]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.18:391][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:488][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.21.18:489][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:489][756]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.18:489][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:489][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:489][756]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.18:489][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:489][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:489][756]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.18:489][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:489][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:489][756]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.18:489][756]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.18:489][756]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.18:489][756]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.18:489][756]Interaction: Verbose: [AuraReading][BP_Item_Camper_Key_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.18:489][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.18:489][756]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.21.18:489][756]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:489][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.18:492][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.21.18:631][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:392][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.21.19:393][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.20:357][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.21.20:374][869]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.21.20:423][872]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.20:423][872]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.20:423][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.20:423][872]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.21.20:423][872]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.20:423][872]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.20:423][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.20:456][874]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.20:456][874]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.20:456][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.20:456][874]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.20:456][874]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.20:456][874]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.20:456][874]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.20:456][874]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.20:456][874]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.21.20:457][874]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.20:457][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.20:457][874]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.21.20:457][874]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.20:457][874]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.20:490][876]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.20:490][876]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.22:242][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.21.22:854][ 18]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.21.22:855][ 18]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.21.23:142][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.21.23:871][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.21.23:871][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.21.24:143][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.04.24-02.21.24:871][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.21.24:871][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.21.24:871][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.21.24:871][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.21.24:942][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.21.30:390][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-02.21.30:390][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.30:473][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.21.30:473][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.30:473][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.21.30:473][475]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.30:556][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.21.30:556][480]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.30:556][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.21.30:556][480]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.30:573][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-02.21.30:573][481]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:105][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.33:105][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:105][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.33:105][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:105][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_1] [2020.04.24-02.21.33:105][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:127][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.21.33:406][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.33:406][651]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:407][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.33:407][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.33:407][651]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.21.33:407][651]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.33:407][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.33:407][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.33:407][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:407][651]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.33:407][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.33:408][651]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.33:408][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.33:488][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.33:488][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.33:507][657]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.33:507][657]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.33:507][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.33:507][657]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.33:507][657]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.33:507][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.33:507][657]Interaction: Interaction time: 80.000000 [2020.04.24-02.21.33:507][657]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.33:507][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.33:588][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.21.33:588][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.21.34:887][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.21.34:887][740]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.34:887][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.21.34:887][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.34:888][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.34:888][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.34:888][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.34:888][740]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.34:888][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.34:888][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.21.34:888][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.34:888][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.34:888][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.34:888][740]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.34:888][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.34:988][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.21.34:988][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.21.34:988][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.34:988][746]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.34:988][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.34:988][746]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.34:988][746]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.34:988][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.34:989][746]Interaction: Interaction time: 80.000000 [2020.04.24-02.21.34:989][746]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.34:989][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.35:109][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6560896635055542, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.21.35:109][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.21.35:126][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01509463507682085, xOffset=0, yOffset=0) [2020.04.24-02.21.35:143][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03011226840317249, xOffset=0, yOffset=0) [2020.04.24-02.21.35:159][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548563435673714, xOffset=0, yOffset=0) [2020.04.24-02.21.35:176][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06047317758202553, xOffset=0, yOffset=0) [2020.04.24-02.21.35:192][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075563907623291, xOffset=0, yOffset=0) [2020.04.24-02.21.35:209][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09089308977127075, xOffset=0, yOffset=0) [2020.04.24-02.21.35:225][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059350892901421, xOffset=0, yOffset=0) [2020.04.24-02.21.35:242][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210352703928947, xOffset=0, yOffset=0) [2020.04.24-02.21.35:260][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364371776580811, xOffset=0, yOffset=0) [2020.04.24-02.21.35:276][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151531457901, xOffset=0, yOffset=0) [2020.04.24-02.21.35:292][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166523277759552, xOffset=0, yOffset=0) [2020.04.24-02.21.35:309][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815555542707443, xOffset=0, yOffset=0) [2020.04.24-02.21.35:326][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968776434659958, xOffset=0, yOffset=0) [2020.04.24-02.21.35:343][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122072875499725, xOffset=0, yOffset=0) [2020.04.24-02.21.35:358][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227200835943222, xOffset=0, yOffset=0) [2020.04.24-02.21.35:376][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423820197582245, xOffset=0, yOffset=0) [2020.04.24-02.21.35:393][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576301097869873, xOffset=0, yOffset=0) [2020.04.24-02.21.35:409][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728574573993683, xOffset=0, yOffset=0) [2020.04.24-02.21.35:426][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878521978855133, xOffset=0, yOffset=0) [2020.04.24-02.21.35:442][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029868304729462, xOffset=0, yOffset=0) [2020.04.24-02.21.35:458][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179824650287628, xOffset=0, yOffset=0) [2020.04.24-02.21.35:476][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333351910114288, xOffset=0, yOffset=0) [2020.04.24-02.21.35:493][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485250174999237, xOffset=0, yOffset=0) [2020.04.24-02.21.35:509][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635666370391846, xOffset=0, yOffset=0) [2020.04.24-02.21.35:525][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786011040210724, xOffset=0, yOffset=0) [2020.04.24-02.21.35:542][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938096463680267, xOffset=0, yOffset=0) [2020.04.24-02.21.35:559][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088582694530487, xOffset=0, yOffset=0) [2020.04.24-02.21.35:575][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243664443492889, xOffset=0, yOffset=0) [2020.04.24-02.21.35:593][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394666254520416, xOffset=0, yOffset=0) [2020.04.24-02.21.35:609][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546099007129669, xOffset=0, yOffset=0) [2020.04.24-02.21.35:626][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696228206157684, xOffset=0, yOffset=0) [2020.04.24-02.21.35:643][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847175478935242, xOffset=0, yOffset=0) [2020.04.24-02.21.35:659][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997842907905579, xOffset=0, yOffset=0) [2020.04.24-02.21.35:676][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151270031929016, xOffset=0, yOffset=0) [2020.04.24-02.21.35:692][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301690101623535, xOffset=0, yOffset=0) [2020.04.24-02.21.35:709][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454190373420715, xOffset=0, yOffset=0) [2020.04.24-02.21.35:725][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604805946350098, xOffset=0, yOffset=0) [2020.04.24-02.21.35:742][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757388472557068, xOffset=0, yOffset=0) [2020.04.24-02.21.35:760][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909703969955444, xOffset=0, yOffset=0) [2020.04.24-02.21.35:777][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6062742471694946, xOffset=0, yOffset=0) [2020.04.24-02.21.35:792][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212802529335022, xOffset=0, yOffset=0) [2020.04.24-02.21.35:809][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362851858139038, xOffset=0, yOffset=0) [2020.04.24-02.21.35:826][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513912081718445, xOffset=0, yOffset=0) [2020.04.24-02.21.35:842][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666755080223083, xOffset=0, yOffset=0) [2020.04.24-02.21.35:858][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.681681215763092, xOffset=0, yOffset=0) [2020.04.24-02.21.35:876][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970922946929932, xOffset=0, yOffset=0) [2020.04.24-02.21.35:892][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71209967136383, xOffset=0, yOffset=0) [2020.04.24-02.21.35:905][801]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.21.35:905][801]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.21.35:909][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.21.35:989][806]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.21.35:989][806]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.21.36:251][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF5BA8A0] Result: '1' k_EResultOK (success) [2020.04.24-02.21.36:251][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF5BA8A0]' succeeded in 0.257193 seconds [2020.04.24-02.21.36:283][824]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF5BA8A0] Result: '1' k_EResultOK (success) [2020.04.24-02.21.36:299][825]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304219 seconds [2020.04.24-02.21.36:359][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.21.36:359][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.21.36:359][828]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:359][828]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.36:359][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:359][828]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:359][828]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.36:359][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:375][829]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:375][829]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.36:375][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:375][829]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:375][829]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.21.36:375][829]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.36:375][829]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.36:375][829]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.36:375][829]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.36:375][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:375][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.36:375][829]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:375][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.36:375][829]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:375][829]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:454][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-02.21.36:454][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:454][834]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.21.36:454][834]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.035898 [2020.04.24-02.21.36:455][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-02.21.36:455][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:457][834]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.36:457][834]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.36:457][834]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.36:457][834]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.36:457][834]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.36:457][834]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-02.21.36:457][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:457][834]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.36:457][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:457][834]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.36:457][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:460][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.21.36:463][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.21.36:621][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.21.36:623][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.36:623][844]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.36:623][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:623][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.36:623][844]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.36:623][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:623][844]Interaction: Interaction time: 82.143097 [2020.04.24-02.21.36:623][844]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.36:623][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:777][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF5BFD00] Result: '1' k_EResultOK (success) [2020.04.24-02.21.36:777][854]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF5BFD00]' succeeded in 0.323148 seconds [2020.04.24-02.21.36:810][856]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF5BFD00] Result: '1' k_EResultOK (success) [2020.04.24-02.21.36:828][857]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372244 seconds [2020.04.24-02.21.36:873][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.36:873][859]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:873][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.36:873][859]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:874][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:874][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:874][859]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.21.36:874][859]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.36:874][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:874][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.36:874][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:874][859]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.36:874][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:874][859]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.36:874][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:954][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.36:955][864]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.36:973][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:973][865]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.36:973][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:973][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.36:973][865]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.36:973][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.36:973][865]Interaction: Interaction time: 77.128166 [2020.04.24-02.21.36:973][865]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.36:973][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.37:055][870]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.21.37:055][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.21.37:877][920]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-02.21.37:888][920]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.21.38:254][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.38:254][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.38:254][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.38:254][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.38:256][942]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.38:256][942]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.38:256][942]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.38:256][942]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.38:256][942]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.38:256][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.38:256][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.38:256][942]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.38:256][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.38:256][942]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.38:256][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.38:322][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.38:322][946]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.38:322][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.38:322][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.38:322][946]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.38:322][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.38:322][946]Interaction: Interaction time: 0.000000 [2020.04.24-02.21.38:322][946]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.38:322][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.39:487][ 16]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.21.39:487][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.39:487][ 16]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.21.39:487][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.39:489][ 16]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.39:489][ 16]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.39:489][ 16]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.39:489][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.39:489][ 16]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.39:489][ 16]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.21.39:489][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.39:489][ 16]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.39:489][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.39:489][ 16]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.39:489][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.39:588][ 22]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.39:590][ 22]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.39:590][ 22]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.39:590][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.39:590][ 22]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.39:590][ 22]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.39:590][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.39:590][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.21.39:590][ 22]Interaction: Interaction time: 0.000000 [2020.04.24-02.21.39:590][ 22]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-02.21.39:590][ 22]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.21.39:590][ 22]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.39:590][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.41:889][160]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.21.42:089][172]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.21.42:105][173]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.42:105][173]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.42:105][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.42:105][173]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.42:105][173]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.42:106][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.42:156][176]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.42:156][176]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.42:156][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.42:156][176]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.42:156][176]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.42:156][176]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.42:156][176]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.42:156][176]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.42:156][176]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.21.42:156][176]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_15] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.42:156][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.42:156][176]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.21.42:156][176]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.42:156][176]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.43:372][249]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.43:372][249]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.43:372][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.43:372][249]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.43:372][249]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.43:372][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.43:406][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.43:406][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.43:406][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.43:406][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.43:406][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.43:406][251]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.43:406][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.43:406][251]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.43:406][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.43:406][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.43:406][251]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.43:406][251]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.43:406][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:504][317]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.44:504][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.44:504][317]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.44:504][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.44:506][317]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:506][317]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:506][317]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.44:506][317]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.44:507][317]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:507][317]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.44:507][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.44:507][317]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.44:507][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:507][317]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.44:507][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:573][321]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:573][321]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.44:573][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:573][321]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:573][321]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.44:573][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:573][321]Interaction: Interaction time: 0.000000 [2020.04.24-02.21.44:573][321]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.44:573][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:940][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:940][343]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.44:940][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:940][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:940][343]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.44:940][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:940][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:940][343]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.44:940][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:940][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.44:940][343]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.44:940][343]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.44:940][343]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.44:940][343]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.44:940][343]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.44:940][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.44:940][343]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-02.21.44:940][343]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.44:940][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.45:840][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.45:840][397]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.45:840][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.45:840][397]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.45:840][397]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.45:840][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.45:871][399]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.932743 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.21.45:874][399]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.45:874][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.45:874][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.45:874][399]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.45:874][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.45:874][399]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.45:874][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.45:874][399]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.45:874][399]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.45:874][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.45:874][399]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.45:874][399]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.45:874][399]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.46:171][417]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.21.46:937][463]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.46:937][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.46:937][463]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.46:937][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.46:938][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.21.46:938][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.21.46:940][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.46:940][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.46:940][463]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.46:940][463]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.46:940][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.46:940][463]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.46:940][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.46:940][463]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.46:940][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.46:940][463]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.46:940][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:006][467]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:006][467]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.47:006][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:006][467]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:006][467]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.47:006][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:006][467]Interaction: Interaction time: 0.000000 [2020.04.24-02.21.47:006][467]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.47:006][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:338][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:338][487]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.47:338][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:338][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:338][487]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.47:338][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:338][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:338][487]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.47:338][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:338][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:339][487]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.47:339][487]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.47:339][487]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.47:339][487]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.47:339][487]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.47:339][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.47:339][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.21.47:339][487]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.47:339][487]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.47:342][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.21.47:771][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.21.48:071][531]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.507874 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.21.48:242][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.21.48:306][545]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.48:306][545]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.48:306][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.48:306][545]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.48:306][545]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.48:306][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.48:339][547]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.48:339][547]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.48:339][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.48:339][547]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.48:339][547]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.48:339][547]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.48:339][547]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.48:339][547]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.48:339][547]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.48:339][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.48:340][547]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.21.48:340][547]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.48:340][547]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.48:342][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.21.48:342][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.21.48:738][571]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.24-02.21.48:804][575]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.348606 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.21.48:837][577]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.348638 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.21.49:037][589]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.21.49:040][589]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.49:040][589]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.49:071][591]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.21.49:170][597]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.21.49:171][597]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.21.49:171][597]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.24-02.21.49:175][597]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - El Juan Pi]: On [2020.04.24-02.21.49:204][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.21.49:208][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.21.49:387][610]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.21.51:157][716]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - El Juan Pi]: Off [2020.04.24-02.21.52:389][789]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.52:389][789]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.52:575][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7027280330657959, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.21.52:575][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.21.52:587][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066785 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.21.52:593][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01506399642676115, xOffset=0, yOffset=0) [2020.04.24-02.21.52:609][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03012735955417156, xOffset=0, yOffset=0) [2020.04.24-02.21.52:625][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04541481658816338, xOffset=0, yOffset=0) [2020.04.24-02.21.52:642][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06047835946083069, xOffset=0, yOffset=0) [2020.04.24-02.21.52:658][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0755426362156868, xOffset=0, yOffset=0) [2020.04.24-02.21.52:675][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090605542063713, xOffset=0, yOffset=0) [2020.04.24-02.21.52:692][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059316322207451, xOffset=0, yOffset=0) [2020.04.24-02.21.52:708][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120995357632637, xOffset=0, yOffset=0) [2020.04.24-02.21.52:725][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360587179660797, xOffset=0, yOffset=0) [2020.04.24-02.21.52:742][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1511629819869995, xOffset=0, yOffset=0) [2020.04.24-02.21.52:758][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662264317274094, xOffset=0, yOffset=0) [2020.04.24-02.21.52:776][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815193444490433, xOffset=0, yOffset=0) [2020.04.24-02.21.52:792][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967367976903915, xOffset=0, yOffset=0) [2020.04.24-02.21.52:808][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21189434826374, xOffset=0, yOffset=0) [2020.04.24-02.21.52:825][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227002888917923, xOffset=0, yOffset=0) [2020.04.24-02.21.52:842][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2421811670064926, xOffset=0, yOffset=0) [2020.04.24-02.21.52:859][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572463452816, xOffset=0, yOffset=0) [2020.04.24-02.21.52:875][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724129855632782, xOffset=0, yOffset=0) [2020.04.24-02.21.52:892][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287479430437088, xOffset=0, yOffset=0) [2020.04.24-02.21.52:909][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027526140213013, xOffset=0, yOffset=0) [2020.04.24-02.21.52:926][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31803160905838, xOffset=0, yOffset=0) [2020.04.24-02.21.52:942][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3330982327461243, xOffset=0, yOffset=0) [2020.04.24-02.21.52:958][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34827122092247, xOffset=0, yOffset=0) [2020.04.24-02.21.52:976][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633387684822083, xOffset=0, yOffset=0) [2020.04.24-02.21.52:992][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784234821796417, xOffset=0, yOffset=0) [2020.04.24-02.21.53:008][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39376875758171, xOffset=0, yOffset=0) [2020.04.24-02.21.53:026][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088351130485535, xOffset=0, yOffset=0) [2020.04.24-02.21.53:042][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241392910480499, xOffset=0, yOffset=0) [2020.04.24-02.21.53:058][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392074644565582, xOffset=0, yOffset=0) [2020.04.24-02.21.53:075][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4542735517024994, xOffset=0, yOffset=0) [2020.04.24-02.21.53:092][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694324731826782, xOffset=0, yOffset=0) [2020.04.24-02.21.53:109][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847489297389984, xOffset=0, yOffset=0) [2020.04.24-02.21.53:125][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998151957988739, xOffset=0, yOffset=0) [2020.04.24-02.21.53:141][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5148811936378479, xOffset=0, yOffset=0) [2020.04.24-02.21.53:159][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299908518791199, xOffset=0, yOffset=0) [2020.04.24-02.21.53:175][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5450981259346, xOffset=0, yOffset=0) [2020.04.24-02.21.53:191][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603151321411133, xOffset=0, yOffset=0) [2020.04.24-02.21.53:208][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575429379940033, xOffset=0, yOffset=0) [2020.04.24-02.21.53:226][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59103900194168, xOffset=0, yOffset=0) [2020.04.24-02.21.53:242][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6061071753501892, xOffset=0, yOffset=0) [2020.04.24-02.21.53:258][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211746931076, xOffset=0, yOffset=0) [2020.04.24-02.21.53:275][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636241614818573, xOffset=0, yOffset=0) [2020.04.24-02.21.53:292][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513080596923828, xOffset=0, yOffset=0) [2020.04.24-02.21.53:309][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664133071899414, xOffset=0, yOffset=0) [2020.04.24-02.21.53:326][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6815500259399414, xOffset=0, yOffset=0) [2020.04.24-02.21.53:342][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969041228294373, xOffset=0, yOffset=0) [2020.04.24-02.21.53:358][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7119714617729187, xOffset=0, yOffset=0) [2020.04.24-02.21.53:376][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270384430885315, xOffset=0, yOffset=0) [2020.04.24-02.21.53:392][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7421149611473083, xOffset=0, yOffset=0) [2020.04.24-02.21.53:404][850]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.21.53:404][850]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.21.53:404][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:406][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:409][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.21.53:423][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:439][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:456][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:473][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:488][855]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.21.53:488][855]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.21.53:491][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:506][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:523][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:539][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:555][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:573][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:589][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:605][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:623][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:639][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:656][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:673][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:690][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:706][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:722][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:739][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:757][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:768][872]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554D9ED990] Result: '1' k_EResultOK (success) [2020.04.24-02.21.53:768][872]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554D9ED990]' succeeded in 0.277933 seconds [2020.04.24-02.21.53:773][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:789][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:794][874]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D9ED990] Result: '1' k_EResultOK (success) [2020.04.24-02.21.53:806][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.53:812][875]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322092 seconds [2020.04.24-02.21.53:823][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.21.54:121][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.21.54:121][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.54:121][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.21.54:121][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.54:123][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.54:123][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.54:123][893]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.54:123][893]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.54:123][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.54:123][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.21.54:123][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.54:123][893]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.54:123][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.54:123][893]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.54:124][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.54:189][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014497 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.21.54:189][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.21.54:189][897]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.21.54:288][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.21.54:288][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.21.54:290][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.54:290][903]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.54:290][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.54:290][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.54:290][903]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.54:290][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.54:290][903]Interaction: Interaction time: 60.559387 [2020.04.24-02.21.54:290][903]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.54:291][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:158][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.21.57:158][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.57:158][ 74]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_StrafeRight. [2020.04.24-02.21.57:159][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.21.57:159][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.57:159][ 74]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperMale04_Character_C_0 - El Juan Pi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.24-02.21.57:160][ 74]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperMale04_Character_C_0 - El Juan Pi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.57:161][ 74]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:161][ 74]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:161][ 74]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.21.57:161][ 74]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.57:161][ 74]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:161][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.21.57:161][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.57:161][ 74]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.21.57:161][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:161][ 74]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.21.57:161][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:163][ 74]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:163][ 74]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:191][ 76]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.21.57:258][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:258][ 80]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.21.57:258][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:258][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:258][ 80]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.21.57:258][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:258][ 80]Interaction: Interaction time: 0.500000 [2020.04.24-02.21.57:258][ 80]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.21.57:258][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:454][ 92]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.21.57:454][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.573062 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.21.57:488][ 94]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-02.21.57:592][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7208889722824097, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.21.57:593][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.21.57:611][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01590872555971146, xOffset=0, yOffset=0) [2020.04.24-02.21.57:627][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03083600103855133, xOffset=0, yOffset=0) [2020.04.24-02.21.57:643][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04576254636049271, xOffset=0, yOffset=0) [2020.04.24-02.21.57:660][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0606873631477356, xOffset=0, yOffset=0) [2020.04.24-02.21.57:675][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07566209137439728, xOffset=0, yOffset=0) [2020.04.24-02.21.57:692][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09079945832490921, xOffset=0, yOffset=0) [2020.04.24-02.21.57:709][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062967330217361, xOffset=0, yOffset=0) [2020.04.24-02.21.57:728][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212999150156975, xOffset=0, yOffset=0) [2020.04.24-02.21.57:743][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362282782793045, xOffset=0, yOffset=0) [2020.04.24-02.21.57:755][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:755][110]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.57:755][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:755][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:755][110]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.57:755][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:759][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15135346353054, xOffset=0, yOffset=0) [2020.04.24-02.21.57:777][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668720990419388, xOffset=0, yOffset=0) [2020.04.24-02.21.57:788][112]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:788][112]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.57:788][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:789][112]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:789][112]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.21.57:789][112]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.57:789][112]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.57:789][112]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.57:789][112]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.57:789][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:789][112]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.21.57:789][112]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.57:789][112]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.21.57:795][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821432858705521, xOffset=0, yOffset=0) [2020.04.24-02.21.57:811][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970757395029068, xOffset=0, yOffset=0) [2020.04.24-02.21.57:826][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120494693517685, xOffset=0, yOffset=0) [2020.04.24-02.21.57:843][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274787425994873, xOffset=0, yOffset=0) [2020.04.24-02.21.57:853][116]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperMale04_Character_C_0 - El Juan Pi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.21.57:859][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424120157957077, xOffset=0, yOffset=0) [2020.04.24-02.21.57:875][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575552761554718, xOffset=0, yOffset=0) [2020.04.24-02.21.57:893][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728561758995056, xOffset=0, yOffset=0) [2020.04.24-02.21.57:909][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879018187522888, xOffset=0, yOffset=0) [2020.04.24-02.21.57:926][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30287817120552, xOffset=0, yOffset=0) [2020.04.24-02.21.57:943][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185858130455017, xOffset=0, yOffset=0) [2020.04.24-02.21.57:960][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335447311401367, xOffset=0, yOffset=0) [2020.04.24-02.21.57:976][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485082685947418, xOffset=0, yOffset=0) [2020.04.24-02.21.57:990][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.21.57:990][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.21.57:990][124]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.57:990][124]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.21.57:990][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:990][124]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.57:990][124]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.21.57:990][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.57:995][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639223575592041, xOffset=0, yOffset=0) [2020.04.24-02.21.58:007][125]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.58:007][125]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.21.58:007][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.58:007][125]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.58:007][125]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.21.58:007][125]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.58:007][125]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.21.58:007][125]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.21.58:007][125]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.21.58:007][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.21.58:007][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.58:007][125]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.58:007][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.58:007][125]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.58:007][125]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.21.58:011][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.21.58:088][130]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.21.58:088][130]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.162978 [2020.04.24-02.21.58:094][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.21.58:098][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.21.58:291][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.58:291][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.58:291][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_1] [2020.04.24-02.21.58:291][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.58:291][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_1] [2020.04.24-02.21.58:291][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.21.58:411][150]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551313FA00] Result: '1' k_EResultOK (success) [2020.04.24-02.21.58:411][150]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551313FA00]' succeeded in 0.320294 seconds [2020.04.24-02.21.58:445][152]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551313FA00] Result: '1' k_EResultOK (success) [2020.04.24-02.21.58:462][153]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370300 seconds [2020.04.24-02.21.58:988][184]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.910114 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.21.58:990][184]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.58:990][184]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.59:955][242]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.21.59:958][242]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.21.59:958][242]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.00:437][271]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.00:437][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.00:437][271]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.00:438][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.00:440][271]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.00:440][271]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.00:440][271]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.00:440][271]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.00:440][271]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.00:440][271]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.00:440][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.00:440][271]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.00:440][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.00:440][271]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.00:440][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.00:455][272]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.22.00:537][277]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.22.00:537][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.22.00:539][277]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.00:539][277]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.00:539][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.00:539][277]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.00:539][277]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.00:539][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.00:539][277]Interaction: Interaction time: 80.000000 [2020.04.24-02.22.00:539][277]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.00:539][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.00:770][291]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface. [2020.04.24-02.22.00:770][291]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.22.02:304][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.22.02:304][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.02:304][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.22.02:304][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.02:304][383]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.22.02:305][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:305][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:305][383]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.02:305][383]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.02:305][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:305][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.22.02:305][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.02:305][383]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.02:305][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.02:305][383]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.02:305][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.02:307][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:307][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:405][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:405][389]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.02:405][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.02:405][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.02:405][389]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.02:405][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.02:405][389]Interaction: Interaction time: 1.000000 [2020.04.24-02.22.02:405][389]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.24-02.22.02:405][389]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.02:405][389]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.02:405][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.02:495][393]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.04.24-02.22.03:074][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-02.22.03:074][429]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.03:389][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.22.03:405][449]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.03:405][449]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.03:405][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.03:405][449]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.03:405][449]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.03:405][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.03:437][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.22.03:438][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_Slasher_Character_16_C_0 [2020.04.24-02.22.03:438][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.22.03:439][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.03:439][451]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.03:439][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.03:439][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.03:439][451]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.03:439][451]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.03:439][451]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.03:439][451]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.03:439][451]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.22.03:439][451]Interaction: Verbose: [VaultMid2][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.03:439][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.03:439][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.22.03:439][451]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.03:439][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.03:539][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-02.22.03:539][457]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.06:371][626]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.22.06:374][626]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.06:374][626]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.06:670][644]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.22.06:771][650]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.22.06:771][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.22.06:772][650]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.22.06:772][650]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.04.24-02.22.06:772][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.099466 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.22.06:775][650]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - El Juan Pi]: On [2020.04.24-02.22.06:804][652]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.24-02.22.06:971][662]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.22.07:643][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.22.08:272][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.08:272][740]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.08:272][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.08:272][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.08:272][740]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.08:272][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.08:306][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.08:306][742]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.08:306][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.08:306][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.08:306][742]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.08:306][742]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.08:306][742]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.08:307][742]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.08:307][742]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.08:307][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.08:307][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.22.08:307][742]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:307][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.08:337][744]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.634178 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:339][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-02.22.08:340][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:360][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.08:471][752]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 0.016755, Lifetime Duration: 6.000000 [2020.04.24-02.22.08:757][769]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - El Juan Pi]: Off [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-02.22.08:806][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_15] [2020.04.24-02.22.09:039][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:060][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.09:373][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-02.22.09:373][806]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_15] [2020.04.24-02.22.09:523][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:793][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.09:793][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:793][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_6] [2020.04.24-02.22.09:793][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.09:813][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.09:989][843]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.09:989][843]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.10:204][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.22.10:204][856]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:204][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.10:204][856]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:206][856]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.10:206][856]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.10:206][856]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.22.10:206][856]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.10:206][856]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.10:206][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.10:206][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:206][856]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.10:206][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.10:206][856]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-02.22.10:206][856]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.10:206][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.10:220][857]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.22.10:287][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.10:287][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:505][874]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.10:505][874]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.10:505][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.10:505][874]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.10:505][874]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.10:505][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.10:505][874]Interaction: Interaction time: 1.050000 [2020.04.24-02.22.10:505][874]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-02.22.10:505][874]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.10:506][874]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.10:506][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.10:805][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.22.10:805][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:805][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_6] [2020.04.24-02.22.10:805][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:805][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_6] [2020.04.24-02.22.10:805][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.10:806][892]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-02.22.11:090][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.11:090][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.11:090][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_6] [2020.04.24-02.22.11:090][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.11:090][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-02.22.11:090][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.11:539][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.22.11:555][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.11:555][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.11:555][937]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.11:555][937]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.11:555][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.11:555][937]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.11:555][937]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.11:555][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.11:572][938]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.11:572][938]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.11:572][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.11:572][938]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.11:572][938]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.22.11:572][938]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.11:572][938]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.11:572][938]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.11:572][938]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.22.11:572][938]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.11:572][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.11:572][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.11:572][938]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.11:572][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.11:572][938]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.11:572][938]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.11:660][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.12:073][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_6] [2020.04.24-02.22.12:073][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.12:073][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_6] [2020.04.24-02.22.12:073][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.12:722][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.22.12:722][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.12:839][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.22.12:839][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.13:057][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.22.13:057][ 27]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.13:222][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.22.13:222][ 37]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.13:488][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.819843 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.13:954][ 81]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.22.13:954][ 81]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.22.13:957][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.13:957][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.14:023][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.22.14:023][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.14:054][ 87]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.22.14:055][ 87]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.14:055][ 87]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-02.22.14:055][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.22.14:059][ 87]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.22.14:061][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.22.14:121][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.671121 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.14:253][ 99]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.22.16:040][206]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.22.16:139][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.22.16:139][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:206][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.22.16:206][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:206][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.22.16:206][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:239][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.22.16:239][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:239][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.22.16:239][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:288][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.22.16:288][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:288][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.22.16:288][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:289][221]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:289][221]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:289][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.16:289][221]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.16:289][221]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:289][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.22.16:289][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:289][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.16:289][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:289][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.16:289][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:388][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.22.16:388][227]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:388][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.16:388][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:388][227]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:388][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.16:388][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:389][227]Interaction: Interaction time: 16.000000 [2020.04.24-02.22.16:389][227]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.16:389][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:623][241]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:623][241]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.16:623][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:623][241]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:623][241]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.16:623][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:628][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.22.16:654][243]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:655][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.16:655][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:655][243]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:655][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.16:655][243]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.16:655][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.16:655][243]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.16:655][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.16:655][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.16:655][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.22.16:655][243]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:655][243]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.22.16:723][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:739][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.22.16:739][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:743][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.16:789][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.22.16:789][251]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.22.16:805][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.17:273][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.22.17:273][280]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.17:273][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.22.17:273][280]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.17:289][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.22.17:289][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.17:289][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.22.17:289][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.17:289][281]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.17:289][281]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.17:355][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.22.17:355][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.17:470][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.246413 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.17:521][295]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:356][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.22.18:458][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:724][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:724][367]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:724][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:724][367]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:724][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:724][367]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:740][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:740][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:740][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:740][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:740][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:740][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:741][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:741][368]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:741][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:741][368]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:741][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:741][368]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:757][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:772][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.18:773][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:111][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:373][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:389][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:406][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:406][408]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:406][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:406][408]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:406][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:406][408]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:407][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:407][408]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:407][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:407][408]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:407][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:407][408]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:422][409]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:437][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_6] [2020.04.24-02.22.19:437][410]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:438][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.19:438][410]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:439][410]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.19:439][410]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.19:439][410]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.22.19:439][410]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.19:439][410]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.19:439][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.19:439][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:439][410]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.19:440][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.19:440][410]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.19:440][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.19:440][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:440][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:440][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:440][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:440][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:440][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:441][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:441][410]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:441][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:441][410]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:441][410]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:441][410]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:441][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:455][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:455][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:455][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:455][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:455][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.19:455][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:456][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:472][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:489][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:506][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:522][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:537][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.19:537][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.19:537][416]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.22.19:539][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:556][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:572][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:589][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:606][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:623][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:638][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.19:638][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.19:640][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:655][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.19:655][423]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.19:655][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.19:655][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.19:655][423]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.19:655][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.19:656][423]Interaction: Interaction time: 15.883126 [2020.04.24-02.22.19:656][423]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.19:656][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.19:656][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:672][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:690][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:706][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:722][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:737][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.22.19:740][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:755][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:772][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.19:790][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.22.20:673][484]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.20:673][484]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.20:673][484]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.20:673][484]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.20:673][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.20:673][484]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.20:673][484]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.20:673][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.20:689][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.20:689][485]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.20:689][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.20:689][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.20:689][485]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.22.20:689][485]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.20:689][485]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.20:689][485]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.20:689][485]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.20:689][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.20:689][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.20:689][485]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.20:689][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.20:689][485]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.20:689][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.20:710][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.20:774][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.22.20:778][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.20:803][492]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.22.20:905][498]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.20:905][498]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.21:058][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.22.21:059][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:223][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.21:223][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:223][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.21:223][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:223][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.21:223][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.21:240][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.21:503][534]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.22.21:503][534]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.064696 [2020.04.24-02.22.21:765][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522241B70] Result: '1' k_EResultOK (success) [2020.04.24-02.22.21:765][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522241B70]' succeeded in 0.259211 seconds [2020.04.24-02.22.21:795][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522241B70] Result: '1' k_EResultOK (success) [2020.04.24-02.22.21:811][553]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304485 seconds [2020.04.24-02.22.22:243][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-02.22.22:489][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:510][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.22:871][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.435860 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.22:871][616]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.22.22:871][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-02.22.22:889][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.23:041][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.22.23:271][640]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.22.23:870][676]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.22.23:870][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.22.24:141][692]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.04.24-02.22.24:589][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-02.22.24:589][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:689][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.04.24-02.22.24:689][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:689][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.24:689][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:707][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.24:707][726]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:707][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.24:707][726]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:711][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.24:723][727]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.24:723][727]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.24:723][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.22.24:723][727]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.24:723][727]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.24:723][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.24:723][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:723][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.24:723][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.24:723][727]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.24:723][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.24:724][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:740][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:756][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:774][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:791][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:818][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.24:818][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.24:819][732]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.24:819][732]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.22.24:819][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.22.24:822][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:839][733]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.24:839][733]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.24:839][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.24:839][733]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.24:839][733]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.24:839][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.24:839][733]Interaction: Interaction time: 1.000000 [2020.04.24-02.22.24:839][733]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.04.24-02.22.24:839][733]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.24:839][733]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.24:839][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.24:840][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:856][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:870][735]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.22.24:870][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.22.24:870][735]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.22.24:870][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.22.24:873][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:889][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:906][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:922][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:939][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:941][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.22.24:956][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:973][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.24:989][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:006][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:023][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:040][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:055][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:073][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:089][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:106][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:123][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:139][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:156][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:173][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:189][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:204][755]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.22.25:206][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-02.22.25:206][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:206][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.24-02.22.25:206][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:206][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-02.22.25:206][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:206][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.25:206][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.25:207][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:223][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.22.25:439][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.04.24-02.22.25:439][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:439][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.25:439][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:439][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-02.22.25:439][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:504][773]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.22.25:604][779]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.22.25:604][779]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.25:609][779]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.22.25:804][791]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.22.25:824][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.22.25:840][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.25:840][793]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.25:840][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.25:840][793]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.25:840][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.25:840][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.25:840][793]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.25:840][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.25:856][794]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.25:856][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.25:856][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.25:856][794]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.25:856][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.22.25:856][794]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.25:856][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.25:856][794]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.25:856][794]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.22.25:856][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.25:856][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.25:856][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.25:856][794]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:856][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.25:856][794]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.25:857][794]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.25:857][794]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=60.924 [2020.04.24-02.22.25:937][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.25:937][799]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.22.25:937][799]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-02.22.25:937][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.25:945][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.26:174][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-02.22.26:174][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:174][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.24-02.22.26:174][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:204][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-02.22.26:204][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:204][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.24-02.22.26:204][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:207][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-02.22.26:207][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:207][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.04.24-02.22.26:207][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:211][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.26:215][816]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552228FD60] Result: '1' k_EResultOK (success) [2020.04.24-02.22.26:215][816]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552228FD60]' succeeded in 0.277178 seconds [2020.04.24-02.22.26:244][818]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552224F190] Result: '1' k_EResultOK (success) [2020.04.24-02.22.26:255][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.24-02.22.26:255][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.26:263][819]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.320998 seconds [2020.04.24-02.22.26:971][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.444681 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.27:607][899]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.22.27:623][900]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=62.691 [2020.04.24-02.22.28:353][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367317 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-02.22.28:506][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:526][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.28:857][974]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.28:857][974]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-02.22.28:873][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:896][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-02.22.28:990][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-02.22.29:390][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.29:609][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-02.22.29:620][ 20]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.22.31:726][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-02.22.32:123][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:143][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.32:455][190]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.210133 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.22.32:523][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:523][194]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.32:523][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.32:523][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:523][194]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.32:523][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.32:523][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:523][194]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.32:523][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.32:523][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:523][194]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.32:523][194]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.32:523][194]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.32:523][194]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.32:523][194]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.32:523][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.32:523][194]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.32:523][194]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:523][194]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-02.22.32:556][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:821][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.22.32:821][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:821][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.22.32:821][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:824][212]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:824][212]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:824][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.32:824][212]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.32:824][212]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.32:824][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.22.32:824][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.32:824][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.32:824][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.32:824][212]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-02.22.32:824][212]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Male. [2020.04.24-02.22.32:824][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.32:824][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:154][232]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.22.33:157][232]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:157][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.33:157][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:157][232]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:157][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.33:157][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:157][232]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-02.22.33:157][232]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.04.24-02.22.33:157][232]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.22.33:157][232]Interaction: Interaction time: 2.700000 [2020.04.24-02.22.33:157][232]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-02.22.33:157][232]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.22.33:157][232]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.33:157][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.33:157][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:254][238]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:254][238]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:320][242]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.33:320][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.33:320][242]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.33:320][242]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.33:322][242]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:322][242]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:322][242]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.33:322][242]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.33:322][242]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:322][242]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.33:322][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.33:323][242]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.33:323][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:323][242]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.33:323][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:323][242]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.22.33:323][242]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.22.33:339][243]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.22.33:339][243]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.22.33:356][244]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.22.33:356][244]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.22.33:371][245]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.22.33:371][245]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.22.33:389][246]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.22.33:389][246]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.22.33:405][247]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.22.33:405][247]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.22.33:406][247]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-02.22.33:422][248]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:422][248]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-02.22.33:422][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:422][248]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.33:422][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:422][248]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.33:422][248]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.33:422][248]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.33:422][248]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.33:422][248]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.33:422][248]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.33:422][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.33:422][248]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.22.33:422][248]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.33:422][248]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.34:253][298]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.021020 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.34:287][300]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.22.34:606][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-02.22.34:606][319]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.34:637][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.34:831][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.04.24-02.22.34:831][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.35:840][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.22.35:856][394]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.22.35:872][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.35:872][395]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.35:872][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.35:872][395]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.22.35:873][395]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.22.35:873][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.35:873][395]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.35:873][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.35:873][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.35:873][395]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.35:873][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.35:873][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.35:873][395]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.35:873][395]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.35:873][395]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.35:873][395]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.35:873][395]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.22.35:873][395]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.35:873][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.35:873][395]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.22.35:873][395]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.35:873][395]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.40:476][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.40:920][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_4] [2020.04.24-02.22.40:920][697]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.40:920][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.22.40:920][697]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.40:922][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.40:922][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.40:922][697]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.22.40:922][697]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.40:922][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.40:922][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.22.40:922][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.40:922][697]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.40:922][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.40:922][697]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.40:922][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:010][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.22.41:010][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:013][702]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.41:013][702]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.41:013][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:013][702]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.41:013][702]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.41:013][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:013][702]Interaction: Interaction time: 32.000000 [2020.04.24-02.22.41:013][702]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.41:013][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:108][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.22.41:237][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.41:237][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:237][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.41:237][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:240][716]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:240][716]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:240][716]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.41:240][716]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.41:240][716]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:240][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.41:240][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:240][716]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.41:240][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:240][716]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-02.22.41:240][716]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.22.41:240][716]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.41:240][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:504][732]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.339216 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.22.41:537][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.22.41:539][734]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:539][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.41:539][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:539][734]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:539][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.41:539][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:539][734]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.22.41:539][734]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.22.41:539][734]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.22.41:539][734]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.41:539][734]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.22.41:539][734]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.41:539][734]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-02.22.41:539][734]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.41:539][734]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.22.41:539][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.41:539][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:540][734]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-02.22.41:604][738]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_16] [2020.04.24-02.22.41:604][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:604][738]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_16] [2020.04.24-02.22.41:604][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:606][738]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:606][738]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:606][738]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.41:606][738]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.41:606][738]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:606][738]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_16] [2020.04.24-02.22.41:606][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.41:606][738]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.41:606][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:606][738]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.22.41:606][738]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.41:606][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:905][756]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:905][756]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.41:905][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:905][756]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.41:905][756]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.41:905][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.41:905][756]Interaction: Interaction time: 1.050000 [2020.04.24-02.22.41:905][756]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.22.41:905][756]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.41:905][756]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.41:905][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.42:190][773]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.22.42:940][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.22.42:972][820]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.42:972][820]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.42:972][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.42:972][820]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.42:972][820]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.42:972][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.42:972][820]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.42:972][820]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.42:972][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.42:972][820]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.42:972][820]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.42:972][820]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.42:972][820]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.42:972][820]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.42:972][820]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.22.42:972][820]Interaction: Verbose: [Vault1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.42:972][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.42:972][820]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_16] [2020.04.24-02.22.42:972][820]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.42:972][820]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:041][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.22.43:106][828]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.22.43:106][828]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.22.43:106][828]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.22.43:106][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.43:106][828]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.22.43:106][828]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.22.43:106][828]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.22.43:137][830]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.22.43:137][830]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.22.43:138][830]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.43:138][830]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.43:138][830]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.43:138][830]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookCamperOut. [2020.04.24-02.22.43:138][830]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut. [2020.04.24-02.22.43:138][830]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.22.43:138][830]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.22.43:139][830]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:139][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.43:139][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.43:139][830]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:139][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.43:139][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.43:139][830]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:139][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.43:139][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.43:139][830]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:139][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.43:139][830]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.43:139][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.43:139][830]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.43:139][830]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.43:139][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.43:139][830]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.43:139][830]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.43:139][830]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:170][832]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperMale04_Character_C_0 - El Juan Pi, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.22.43:203][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.22.43:205][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:205][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.43:208][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.22.44:624][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5989425182342529, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.22.44:625][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.22.44:641][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01365908421576023, xOffset=0, yOffset=0) [2020.04.24-02.22.44:659][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02777725085616112, xOffset=0, yOffset=0) [2020.04.24-02.22.44:675][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04177992045879364, xOffset=0, yOffset=0) [2020.04.24-02.22.44:691][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05544108897447586, xOffset=0, yOffset=0) [2020.04.24-02.22.44:708][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06945241987705231, xOffset=0, yOffset=0) [2020.04.24-02.22.44:724][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08312775194644928, xOffset=0, yOffset=0) [2020.04.24-02.22.44:741][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0969420000910759, xOffset=0, yOffset=0) [2020.04.24-02.22.44:758][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1109240874648094, xOffset=0, yOffset=0) [2020.04.24-02.22.44:775][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1250040084123611, xOffset=0, yOffset=0) [2020.04.24-02.22.44:792][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1391139328479767, xOffset=0, yOffset=0) [2020.04.24-02.22.44:809][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527813524007797, xOffset=0, yOffset=0) [2020.04.24-02.22.44:824][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665388494729996, xOffset=0, yOffset=0) [2020.04.24-02.22.44:841][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805356740951538, xOffset=0, yOffset=0) [2020.04.24-02.22.44:857][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19420450925827, xOffset=0, yOffset=0) [2020.04.24-02.22.44:874][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2081581801176071, xOffset=0, yOffset=0) [2020.04.24-02.22.44:892][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2222437560558319, xOffset=0, yOffset=0) [2020.04.24-02.22.44:908][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.235920175909996, xOffset=0, yOffset=0) [2020.04.24-02.22.44:924][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24975000321865, xOffset=0, yOffset=0) [2020.04.24-02.22.44:941][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2636759877204895, xOffset=0, yOffset=0) [2020.04.24-02.22.44:958][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2775658369064331, xOffset=0, yOffset=0) [2020.04.24-02.22.44:975][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2914595901966095, xOffset=0, yOffset=0) [2020.04.24-02.22.44:991][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3054405152797699, xOffset=0, yOffset=0) [2020.04.24-02.22.45:008][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3191156983375549, xOffset=0, yOffset=0) [2020.04.24-02.22.45:024][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333103358745575, xOffset=0, yOffset=0) [2020.04.24-02.22.45:040][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3468377590179443, xOffset=0, yOffset=0) [2020.04.24-02.22.45:059][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611936867237091, xOffset=0, yOffset=0) [2020.04.24-02.22.45:075][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3748717606067657, xOffset=0, yOffset=0) [2020.04.24-02.22.45:091][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3886150121688843, xOffset=0, yOffset=0) [2020.04.24-02.22.45:108][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4026560187339783, xOffset=0, yOffset=0) [2020.04.24-02.22.45:125][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.416612446308136, xOffset=0, yOffset=0) [2020.04.24-02.22.45:141][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4304458498954773, xOffset=0, yOffset=0) [2020.04.24-02.22.45:157][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443740844726563, xOffset=0, yOffset=0) [2020.04.24-02.22.45:174][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4581332504749298, xOffset=0, yOffset=0) [2020.04.24-02.22.45:192][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4724989235401154, xOffset=0, yOffset=0) [2020.04.24-02.22.45:208][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861830174922943, xOffset=0, yOffset=0) [2020.04.24-02.22.45:224][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998664259910583, xOffset=0, yOffset=0) [2020.04.24-02.22.45:241][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138088464736938, xOffset=0, yOffset=0) [2020.04.24-02.22.45:258][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277135968208313, xOffset=0, yOffset=0) [2020.04.24-02.22.45:274][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54145061969757, xOffset=0, yOffset=0) [2020.04.24-02.22.45:291][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5552438497543335, xOffset=0, yOffset=0) [2020.04.24-02.22.45:308][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5692181587219238, xOffset=0, yOffset=0) [2020.04.24-02.22.45:324][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5830530524253845, xOffset=0, yOffset=0) [2020.04.24-02.22.45:341][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5969955325126648, xOffset=0, yOffset=0) [2020.04.24-02.22.45:358][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111108660697937, xOffset=0, yOffset=0) [2020.04.24-02.22.45:375][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250846385955811, xOffset=0, yOffset=0) [2020.04.24-02.22.45:391][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6387761235237122, xOffset=0, yOffset=0) [2020.04.24-02.22.45:404][966]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.22.45:404][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.22.45:408][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.22.45:488][971]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.22.45:488][971]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.22.45:638][980]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.45:638][980]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.22.45:638][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.45:638][980]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.45:638][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.45:638][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.45:638][980]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.45:638][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.45:655][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.45:655][981]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.45:655][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.45:655][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.45:655][981]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.22.45:655][981]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.45:655][981]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.45:655][981]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.45:655][981]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.45:655][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.45:655][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.22.45:655][981]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.45:655][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.22.45:655][981]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.45:655][981]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.45:725][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.22.45:827][992]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF577420] Result: '1' k_EResultOK (success) [2020.04.24-02.22.45:827][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF577420]' succeeded in 0.339010 seconds [2020.04.24-02.22.45:860][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF577420] Result: '1' k_EResultOK (success) [2020.04.24-02.22.45:876][995]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387915 seconds [2020.04.24-02.22.47:153][ 71]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000137, Lifetime Duration: 4.000000 [2020.04.24-02.22.47:856][113]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.47:856][113]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.47:856][113]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.47:856][113]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.47:856][113]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.47:856][113]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.48:120][129]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.48:120][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:120][129]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.48:120][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:122][129]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:122][129]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:122][129]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.48:122][129]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.48:122][129]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:122][129]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.48:122][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:122][129]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.48:122][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:122][129]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.48:122][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:189][133]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:189][133]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.48:189][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:189][133]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:189][133]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.48:189][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:189][133]Interaction: Interaction time: 0.000000 [2020.04.24-02.22.48:189][133]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.48:189][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:222][135]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:222][135]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.48:222][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:222][135]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:222][135]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.48:222][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:222][135]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:222][135]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.48:222][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:222][135]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:222][135]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.48:222][135]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.48:222][135]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.48:222][135]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.48:222][135]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.48:222][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.48:222][135]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.48:222][135]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:222][135]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.48:771][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:771][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:771][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:771][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:771][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:772][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:772][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:772][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-02.22.48:956][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:320][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:320][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:320][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:320][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:321][201]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:321][201]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:321][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.49:321][201]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.49:321][201]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:321][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:321][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:321][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.49:321][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:321][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.49:321][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:420][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.49:421][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:421][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.49:421][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:421][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:421][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.49:421][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:421][207]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.49:421][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.49:421][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:454][209]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:454][209]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.49:454][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:454][209]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:454][209]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.49:454][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:454][209]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.49:454][209]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.49:454][209]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookAttemptEscape. [2020.04.24-02.22.49:455][209]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.49:455][209]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.22.49:455][209]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.22.49:458][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.49:487][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.49:488][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:488][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.49:488][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:488][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:488][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.49:488][211]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.49:488][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.49:488][211]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.49:488][211]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.49:488][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:488][211]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:488][211]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:488][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:488][211]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.49:488][211]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.49:488][211]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.49:488][211]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.49:488][211]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.49:491][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.49:620][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.306069 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.22.49:694][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:694][223]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:694][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:694][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:695][223]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:695][223]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:695][223]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.49:695][223]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.49:696][223]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:696][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.49:696][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.49:696][223]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.49:696][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:696][223]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.49:696][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:787][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.49:788][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:788][228]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.49:788][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:788][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.49:788][228]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.49:788][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:788][228]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.49:788][228]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.49:788][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.49:822][230]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.49:822][230]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.49:822][230]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookAttemptEscape. [2020.04.24-02.22.49:822][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.49:822][230]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.22.49:822][230]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.22.49:822][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.22.50:039][243]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.22.50:154][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:154][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.50:154][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:154][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:154][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.50:154][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:154][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:154][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.50:154][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:154][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:154][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.50:155][250]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.50:155][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.50:155][250]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.50:155][250]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.50:155][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:155][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.50:155][250]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.50:155][250]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:155][250]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.50:155][250]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.50:155][250]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.50:155][250]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.50:155][250]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.50:158][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.50:520][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.50:520][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.50:521][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.50:521][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.50:522][272]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:522][272]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:522][272]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.50:522][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.50:522][272]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:522][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.50:522][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.50:522][272]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.50:522][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:522][272]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.50:522][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:620][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.50:621][278]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:621][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.50:621][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:621][278]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.50:621][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.50:621][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:621][278]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.50:621][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.50:621][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.50:654][280]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.50:654][280]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.50:654][280]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookAttemptEscape. [2020.04.24-02.22.50:655][280]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.50:655][280]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.22.50:655][280]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.22.50:655][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.22.50:905][295]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.22.51:420][326]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:420][326]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.51:420][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:420][326]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:420][326]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.51:420][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:420][326]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:420][326]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.51:420][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:420][326]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:420][326]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.51:420][326]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.51:420][326]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.51:420][326]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.51:420][326]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.51:420][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:421][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.51:421][326]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.51:421][326]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:421][326]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.51:421][326]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.51:421][326]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.51:421][326]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.51:421][326]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.51:425][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.51:686][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.51:687][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.51:687][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.51:687][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.51:688][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:688][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:688][342]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.51:688][342]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.51:688][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:688][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.51:688][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.51:688][342]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.51:688][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:688][342]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.51:688][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:786][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.51:787][348]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:787][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.51:787][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:787][348]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:787][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.51:787][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:787][348]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.51:787][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.51:787][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:822][350]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.51:822][350]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.51:822][350]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookAttemptEscape. [2020.04.24-02.22.51:822][350]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.51:822][350]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.22.51:822][350]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.22.51:822][350]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.22.51:954][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:954][358]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.51:954][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:954][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:954][358]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.51:954][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:954][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:954][358]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.51:954][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:954][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:954][358]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.51:954][358]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.51:954][358]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.51:954][358]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.51:954][358]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.51:954][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.51:954][358]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.51:954][358]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.51:954][358]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.51:955][358]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.51:955][358]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.51:955][358]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.51:955][358]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.51:955][358]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.51:959][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.52:320][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.52:320][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.52:320][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.52:320][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.52:321][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.52:321][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.52:321][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.52:321][380]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.52:321][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.52:321][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.52:321][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.52:321][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.52:321][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.52:321][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.52:321][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.52:419][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.52:420][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.52:420][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.52:420][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.52:420][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.52:420][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.52:420][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.52:420][386]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.52:420][386]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.52:420][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.52:454][388]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.52:454][388]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.52:454][388]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookAttemptEscape. [2020.04.24-02.22.52:454][388]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.52:454][388]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.22.52:454][388]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.22.52:455][388]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.22.52:705][403]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.22.53:924][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.54:037][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.54:037][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.22.54:037][483]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.22.54:037][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.22.54:037][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.54:037][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.54:037][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.54:037][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.54:037][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.54:037][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.54:037][483]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.54:037][483]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.54:037][483]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.54:038][483]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.54:038][483]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.54:052][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.54:053][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.54:053][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.54:053][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.54:053][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.54:053][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.54:053][484]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.54:053][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.54:053][484]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.54:053][484]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.54:053][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.54:054][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.54:054][484]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.54:054][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.54:057][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.55:203][553]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.55:203][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.55:203][553]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.55:203][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.55:204][553]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.55:204][553]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.55:204][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.55:204][553]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.55:204][553]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.55:204][553]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.55:204][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.55:204][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.55:204][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.55:204][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.55:204][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.55:303][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.55:304][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.55:304][559]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.55:304][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.55:304][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.55:304][559]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.55:305][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.55:305][559]Interaction: Interaction time: 1.500000 [2020.04.24-02.22.55:305][559]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.55:305][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.55:337][561]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.55:337][561]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.55:337][561]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookAttemptEscape. [2020.04.24-02.22.55:337][561]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.22.55:337][561]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.22.55:337][561]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.22.55:338][561]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.22.55:605][577]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.22.56:807][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.56:903][655]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.56:903][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.22.56:903][655]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.22.56:903][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.22.56:904][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.56:904][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.22.56:904][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.56:904][655]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.56:904][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.22.56:904][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.56:904][655]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.56:904][655]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.22.56:904][655]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.56:904][655]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.22.56:904][655]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.22.56:936][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.22.56:937][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.56:937][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.22.56:937][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.56:937][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.56:937][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.22.56:937][657]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.56:937][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.22.56:937][657]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.56:937][657]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.22.56:937][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.56:937][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.56:937][657]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.56:937][657]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.22.56:940][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.22.59:405][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:405][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:405][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:405][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:454][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.22.59:473][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:476][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.22.59:638][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.59:638][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:638][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.59:638][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:638][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.22.59:638][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:736][825]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.59:736][825]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:736][825]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.59:736][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:739][825]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.59:739][825]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.59:739][825]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.22.59:739][825]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.59:739][825]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.59:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.22.59:739][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:739][825]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.59:739][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:739][825]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.59:739][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:787][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.22.59:787][828]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:787][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:787][828]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:788][828]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.59:788][828]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.59:788][828]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.22.59:788][828]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.22.59:788][828]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.59:788][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:788][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:789][828]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.22.59:789][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:789][828]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.22.59:789][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:805][829]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.59:805][829]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.59:805][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:805][829]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.22.59:805][829]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.59:805][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:805][829]Interaction: Interaction time: 0.000000 [2020.04.24-02.22.59:805][829]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.59:805][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:870][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.22.59:870][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.22.59:888][834]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.59:888][834]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.22.59:888][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:888][834]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.22.59:888][834]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.22.59:888][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:888][834]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.22.59:888][834]Interaction: Interaction time: 1.000000 [2020.04.24-02.22.59:888][834]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.24-02.22.59:888][834]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.24-02.22.59:888][834]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.22.59:888][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.22.59:970][839]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.22.59:970][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.23.00:005][841]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.23.00:005][841]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.23.00:005][841]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.23.00:005][841]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: UnhookIn. [2020.04.24-02.23.00:005][841]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.23.00:005][841]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.23.00:005][841]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.23.00:071][845]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.00:071][845]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.00:972][899]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.23.00:972][899]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.23.00:972][899]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.23.00:972][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.00:975][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.23.00:989][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.23.00:989][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.23.00:989][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.00:989][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.00:989][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.00:989][900]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.00:989][900]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.23.00:989][900]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.23.00:989][900]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.24-02.23.00:989][900]AnimLeader: BP_SmallMeatLocker_Doctor_C_3 Requested to Play: UnhookOut. [2020.04.24-02.23.00:989][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.23.00:989][900]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.23.00:989][900]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.23.00:989][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.00:989][900]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.24-02.23.00:989][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.00:989][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.01:070][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.23.01:070][905]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.23.01:070][905]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.24-02.23.01:072][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.23.01:077][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.23.01:136][909]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.434628 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.23.01:137][909]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.23.01:137][909]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.23.01:137][909]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.23.01:137][909]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-02.23.01:370][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EAAF850] Result: '1' k_EResultOK (success) [2020.04.24-02.23.01:370][923]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EAAF850]' succeeded in 0.298048 seconds [2020.04.24-02.23.01:393][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2548EAAF850] Result: '1' k_EResultOK (success) [2020.04.24-02.23.01:412][926]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337822 seconds [2020.04.24-02.23.02:421][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.02:421][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.02:421][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.02:421][986]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.02:421][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.02:421][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.23.02:421][986]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.02:421][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.02:421][986]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.02:421][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.02:421][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.02:421][986]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.02:421][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:421][986]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:421][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:421][986]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:421][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.02:442][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.23.02:504][991]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.23.02:504][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.23.02:508][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.23.02:604][997]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.02:604][997]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.02:706][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:706][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:706][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:706][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:706][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:706][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:707][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:707][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:707][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:707][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:707][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:707][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:722][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:722][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:722][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:722][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:722][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:722][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:723][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:723][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:723][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:723][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:723][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:723][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:739][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:739][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:739][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:739][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:739][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:739][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:740][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:740][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:740][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:740][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:740][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:740][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:756][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:756][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:756][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:756][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:756][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:756][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:757][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:757][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:757][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:757][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:757][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:757][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:772][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:772][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:772][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:772][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:772][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.02:772][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:889][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:889][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:889][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:889][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.02:922][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:038][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.03:038][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.03:039][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.03:039][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.03:039][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.03:039][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.03:039][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.03:039][ 23]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:039][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:140][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:239][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.03:307][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:855][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.23.03:855][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:905][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.23.03:905][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:905][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.23.03:905][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:939][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.23.03:939][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.03:939][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.23.03:939][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.23.04:422][106]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:438][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.23.04:438][107]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:442][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.23.04:488][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.23.04:488][110]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.23.04:505][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:972][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.23.04:972][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.04:972][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.23.04:972][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:005][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.23.05:006][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:006][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.23.05:006][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:072][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.23.05:072][145]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:620][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.05:620][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:620][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.05:620][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:623][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.05:623][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.05:623][178]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.05:623][178]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.05:623][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.05:623][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.05:623][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.05:623][178]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.05:623][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.05:623][178]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.05:623][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.05:690][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.05:690][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.05:690][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.05:690][182]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.05:690][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.05:690][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.05:690][182]Interaction: Interaction time: 0.000000 [2020.04.24-02.23.05:690][182]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.05:690][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.06:986][260]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.23.06:986][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.06:986][260]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.23.06:987][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.06:989][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.06:989][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.06:989][260]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.06:989][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.06:989][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.06:989][260]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.23.06:989][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.06:989][260]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.06:989][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.06:989][260]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.06:989][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.07:152][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.23.07:152][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.23.07:155][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.07:155][270]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.07:155][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.07:155][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.07:155][270]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.07:155][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.07:155][270]Interaction: Interaction time: 58.798061 [2020.04.24-02.23.07:155][270]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.07:155][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.11:853][552]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.11:853][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.11:854][552]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.11:854][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.11:854][552]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.11:854][552]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.11:854][552]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.11:854][552]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.11:855][552]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.11:855][552]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.11:855][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.11:855][552]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.11:855][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.11:855][552]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.11:855][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.11:953][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.23.11:954][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.23.11:955][558]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.11:955][558]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.11:955][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.11:955][558]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.11:955][558]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.11:955][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.11:955][558]Interaction: Interaction time: 80.000000 [2020.04.24-02.23.11:955][558]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.11:955][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.12:306][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:355][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.12:355][582]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.12:355][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.12:355][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.12:355][582]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.12:355][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.12:355][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.12:355][582]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.12:355][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.12:355][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.12:355][582]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.12:355][582]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.12:355][582]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.12:355][582]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.12:355][582]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.12:355][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.12:355][582]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.12:355][582]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:355][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.12:356][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:356][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:356][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:356][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:356][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:356][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:371][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:371][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:371][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:371][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:371][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:371][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:372][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:372][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:372][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:372][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:372][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:372][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.12:405][585]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:955][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.12:955][618]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:955][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.12:955][618]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:955][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_4] [2020.04.24-02.23.12:955][618]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.12:975][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.23.13:187][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Doctor_C_3] [2020.04.24-02.23.13:187][632]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:187][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.13:187][632]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:188][632]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.13:188][632]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.13:188][632]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.23.13:188][632]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.13:188][632]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.13:188][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.13:188][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:188][632]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.13:188][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:188][632]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.13:188][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:303][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.13:303][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:305][639]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.13:305][639]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.13:305][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:305][639]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.13:305][639]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.13:305][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:305][639]Interaction: Interaction time: 87.370125 [2020.04.24-02.23.13:305][639]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.13:305][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:402][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.23.13:704][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.13:704][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.13:704][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:704][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.13:704][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.13:704][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:704][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.13:704][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.13:704][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:704][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.13:704][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.13:704][663]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.13:704][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.13:704][663]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.13:704][663]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.13:704][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.13:704][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.13:704][663]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:704][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:756][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:822][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:822][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:822][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:822][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:822][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:822][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:839][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:840][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:840][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:840][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.23.13:840][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:871][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:871][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:871][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:871][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:871][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:871][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:889][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:889][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:889][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:889][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:889][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:889][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:987][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:987][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:987][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:987][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.13:987][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.13:987][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.14:303][699]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.23.14:303][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.14:303][699]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.23.14:303][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.14:305][699]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.14:305][699]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.14:305][699]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.14:305][699]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.14:305][699]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.14:306][699]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.23.14:306][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.14:306][699]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.14:306][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.14:306][699]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.14:306][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.14:402][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.23.14:404][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.14:404][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.14:404][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.14:404][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.14:404][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.14:404][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.14:404][705]Interaction: Interaction time: 2.000000 [2020.04.24-02.23.14:404][705]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-02.23.14:405][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.14:405][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.14:569][715]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.699761 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.23.16:136][809]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.23.16:171][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.16:407][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.23.16:437][827]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.16:469][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.23.16:471][829]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.23.16:471][829]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.23.16:471][829]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.23.16:471][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.16:503][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.23.16:505][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.16:505][831]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.16:505][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.16:505][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.16:505][831]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.16:505][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.16:505][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.16:505][831]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.16:505][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.16:505][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.16:505][831]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.16:505][831]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.16:505][831]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.16:505][831]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.16:505][831]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.16:505][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.16:505][831]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.23.16:505][831]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.16:505][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.16:507][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.23.17:474][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.17:474][889]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:474][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.17:474][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:475][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.17:475][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.17:475][889]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.17:475][889]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.17:475][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.17:475][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.17:475][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:475][889]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.17:475][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.17:475][889]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.17:475][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.17:506][891]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 0.300544 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.23.17:525][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.17:525][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:525][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.17:525][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:525][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.17:525][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:570][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.23.17:571][895]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.17:572][895]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.17:572][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.17:572][895]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.17:572][895]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.17:572][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.17:572][895]Interaction: Interaction time: 82.392982 [2020.04.24-02.23.17:572][895]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.17:572][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.17:573][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.17:573][895]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:573][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.17:573][895]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:573][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.17:573][895]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.17:890][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3399374485015869, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.23.17:890][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.23.17:908][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015205455943942, xOffset=0, yOffset=0) [2020.04.24-02.23.17:924][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03038172610104084, xOffset=0, yOffset=0) [2020.04.24-02.23.17:940][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04544881731271744, xOffset=0, yOffset=0) [2020.04.24-02.23.17:958][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06066272407770157, xOffset=0, yOffset=0) [2020.04.24-02.23.17:974][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07595017552375793, xOffset=0, yOffset=0) [2020.04.24-02.23.17:990][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09097826480865479, xOffset=0, yOffset=0) [2020.04.24-02.23.18:007][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10638153553009, xOffset=0, yOffset=0) [2020.04.24-02.23.18:024][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212422624230385, xOffset=0, yOffset=0) [2020.04.24-02.23.18:041][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365554481744766, xOffset=0, yOffset=0) [2020.04.24-02.23.18:057][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513716280460358, xOffset=0, yOffset=0) [2020.04.24-02.23.18:074][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666911691427231, xOffset=0, yOffset=0) [2020.04.24-02.23.18:090][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816046237945557, xOffset=0, yOffset=0) [2020.04.24-02.23.18:107][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972179859876633, xOffset=0, yOffset=0) [2020.04.24-02.23.18:125][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122157067060471, xOffset=0, yOffset=0) [2020.04.24-02.23.18:141][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272435277700424, xOffset=0, yOffset=0) [2020.04.24-02.23.18:157][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423777133226395, xOffset=0, yOffset=0) [2020.04.24-02.23.18:175][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575739026069641, xOffset=0, yOffset=0) [2020.04.24-02.23.18:191][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726264595985413, xOffset=0, yOffset=0) [2020.04.24-02.23.18:207][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877377271652222, xOffset=0, yOffset=0) [2020.04.24-02.23.18:223][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029412627220154, xOffset=0, yOffset=0) [2020.04.24-02.23.18:242][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183313608169556, xOffset=0, yOffset=0) [2020.04.24-02.23.18:257][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333150744438171, xOffset=0, yOffset=0) [2020.04.24-02.23.18:273][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483335375785828, xOffset=0, yOffset=0) [2020.04.24-02.23.18:291][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635661602020264, xOffset=0, yOffset=0) [2020.04.24-02.23.18:307][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786943554878235, xOffset=0, yOffset=0) [2020.04.24-02.23.18:325][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941245377063751, xOffset=0, yOffset=0) [2020.04.24-02.23.18:341][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092048108577728, xOffset=0, yOffset=0) [2020.04.24-02.23.18:357][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241434335708618, xOffset=0, yOffset=0) [2020.04.24-02.23.18:374][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439556896686554, xOffset=0, yOffset=0) [2020.04.24-02.23.18:387][944]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.23.18:387][944]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.23.18:387][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:388][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:391][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.23.18:405][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:421][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:437][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:455][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:470][949]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.23.18:470][949]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.23.18:472][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:488][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:505][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:521][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:538][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:554][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:571][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:587][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:604][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:622][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:638][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:654][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:672][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:688][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:705][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:721][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:738][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:754][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:771][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:788][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:791][969]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F4394630] Result: '1' k_EResultOK (success) [2020.04.24-02.23.18:791][969]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F4394630]' succeeded in 0.318524 seconds [2020.04.24-02.23.18:805][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.23.18:824][971]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F4394630] Result: '1' k_EResultOK (success) [2020.04.24-02.23.18:842][972]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371325 seconds [2020.04.24-02.23.19:702][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.19:702][ 23]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.19:702][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.19:702][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.19:702][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.23.19:702][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.23.19:704][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:704][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:704][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.19:704][ 23]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.19:704][ 23]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:704][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.19:704][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.19:704][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.19:704][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.19:704][ 23]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.19:704][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.19:771][ 27]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:771][ 27]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.19:771][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.19:771][ 27]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:771][ 27]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.19:771][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.19:771][ 27]Interaction: Interaction time: 0.000000 [2020.04.24-02.23.19:771][ 27]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.19:771][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.19:836][ 31]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.04.24-02.23.19:836][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.19:837][ 31]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.04.24-02.23.19:837][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.19:838][ 31]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:838][ 31]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:838][ 31]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.19:838][ 31]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.19:838][ 31]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.19:839][ 31]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-02.23.19:839][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.19:839][ 31]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.19:839][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.19:839][ 31]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.23.19:839][ 31]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.19:839][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.20:139][ 49]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.20:139][ 49]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.20:139][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.20:139][ 49]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.20:139][ 49]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.20:139][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.20:139][ 49]Interaction: Interaction time: 0.990566 [2020.04.24-02.23.20:139][ 49]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.23.20:139][ 49]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.23.20:139][ 49]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.20:139][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.20:438][ 67]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.23.20:840][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.23.20:840][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.23.21:121][108]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.21:138][109]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.21:138][109]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.21:138][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.21:138][109]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.21:138][109]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.21:138][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.21:170][111]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.21:170][111]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.21:170][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.21:170][111]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.21:170][111]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.21:170][111]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.21:170][111]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.21:170][111]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.21:170][111]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.21:171][111]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.21:171][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.21:171][111]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.04.24-02.23.21:171][111]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.21:171][111]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.21:503][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.23.21:503][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.23.22:341][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.23.22:852][212]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.23.22:852][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.23.23:140][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.24-02.23.23:480][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.23.23:480][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.23.23:608][257]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.23:608][257]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.23:608][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.23:608][257]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.23:608][257]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.23:608][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.23:608][257]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.23:608][257]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.23:608][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.23:608][257]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.23:608][257]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.23:608][257]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.23:608][257]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.23:608][257]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.23:608][257]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.23:608][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.23:608][257]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.23:608][257]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.23:608][257]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.23:853][272]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.23.23:853][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.23.23:853][272]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.23.23:853][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.23.23:940][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.23.24:920][336]Interaction: Player [BP_CamperFemale07_Character_C_0] is in chase. [2020.04.24-02.23.25:486][370]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.25:486][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.25:486][370]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.25:486][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.25:486][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.23.25:487][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.23.25:489][370]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.25:489][370]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.25:489][370]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.25:489][370]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.25:489][370]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.25:489][370]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.25:489][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.25:489][370]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.25:489][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.25:489][370]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.25:489][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.25:555][374]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.25:555][374]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.25:555][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.25:555][374]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.25:555][374]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.25:555][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.25:555][374]Interaction: Interaction time: 0.000000 [2020.04.24-02.23.25:555][374]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.25:555][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.26:057][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.23.26:057][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.23.26:152][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.23.26:152][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.23.26:524][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.23.26:524][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.23.26:585][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.23.26:585][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.23.27:219][474]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-02.23.27:219][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.27:219][474]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-02.23.27:219][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.27:219][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.23.27:221][474]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:221][474]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:221][474]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.27:221][474]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.27:221][474]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:221][474]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-02.23.27:221][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.27:221][474]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.27:221][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:221][474]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.27:221][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:323][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.23.27:323][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.23.27:454][488]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:454][488]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.27:454][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:454][488]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:454][488]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.27:454][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:455][488]Interaction: Interaction time: 0.660377 [2020.04.24-02.23.27:455][488]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.24-02.23.27:455][488]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.23.27:455][488]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.27:455][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:519][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.04.24-02.23.27:954][518]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:954][518]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.27:954][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:954][518]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:954][518]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.27:954][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:988][520]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:988][520]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.27:988][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:988][520]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.27:988][520]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.27:988][520]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.27:988][520]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.27:988][520]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.27:988][520]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.27:988][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.27:988][520]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.23.27:988][520]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.27:988][520]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:105][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.28:121][528]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:121][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.28:121][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.28:121][528]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:121][528]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.28:121][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.28:153][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.23.28:153][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.23.28:155][530]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:155][530]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.28:155][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.28:155][530]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:155][530]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.28:155][530]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.28:155][530]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.28:155][530]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.28:155][530]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.28:155][530]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.28:155][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.28:155][530]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-02.23.28:155][530]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.28:155][530]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:952][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_16] [2020.04.24-02.23.28:952][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.28:952][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_16] [2020.04.24-02.23.28:952][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.28:954][578]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:955][578]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:955][578]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.28:955][578]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.28:955][578]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.28:955][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_16] [2020.04.24-02.23.28:955][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.28:955][578]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.28:955][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.28:955][578]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.28:955][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.29:021][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.29:021][582]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.29:021][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.29:021][582]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.29:021][582]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.29:021][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.29:021][582]Interaction: Interaction time: 1.700000 [2020.04.24-02.23.29:021][582]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface. [2020.04.24-02.23.29:021][582]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.23.29:021][582]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.29:021][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.30:471][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.30:705][683]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.30:721][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.30:722][684]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.30:722][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.30:722][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.30:722][684]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.30:722][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.30:754][686]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.30:754][686]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.30:754][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.30:754][686]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.30:754][686]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.30:754][686]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.30:754][686]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.30:754][686]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.30:754][686]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.30:754][686]Interaction: Verbose: [SlasherVault1][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.30:754][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.30:755][686]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_16] [2020.04.24-02.23.30:755][686]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.30:755][686]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.33:569][855]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.23.44:052][484]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.23.44:054][484]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.44:054][484]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.44:285][498]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.23.44:353][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.23.44:353][502]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.23.44:353][502]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.23.44:353][502]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-02.23.44:354][502]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.501648 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.23.44:356][502]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - c a e c e l i u s]: On [2020.04.24-02.23.44:418][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.23.44:418][506]Interaction: Player [BP_CamperFemale07_Character_C_0] is not in chase anymore. [2020.04.24-02.23.44:423][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.23.44:585][516]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.23.45:119][548]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.23.45:119][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.45:119][548]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.23.45:119][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.45:121][548]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.45:121][548]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.45:121][548]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.45:121][548]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.45:121][548]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.45:121][548]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.23.45:121][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.45:121][548]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.45:121][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.45:121][548]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.45:121][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.45:202][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.23.45:204][553]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.45:204][553]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.45:204][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.45:204][553]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.45:204][553]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.45:204][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.45:204][553]Interaction: Interaction time: 16.000000 [2020.04.24-02.23.45:204][553]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.45:204][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.46:355][622]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale07_Character_C_0 - c a e c e l i u s]: Off [2020.04.24-02.23.47:338][681]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.23.47:587][696]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.23.47:621][698]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:621][698]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:803][709]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.23.47:803][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.47:805][709]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:805][709]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:805][709]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.47:805][709]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.47:805][709]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:805][709]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.23.47:805][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.47:805][709]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.47:805][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.47:805][709]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-02.23.47:805][709]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-02.23.47:805][709]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.47:805][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.47:887][714]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:887][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.47:887][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.47:887][714]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:887][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.47:887][714]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.47:887][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.47:887][714]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.47:887][714]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.47:887][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.47:887][714]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.23.47:887][714]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.47:887][714]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.47:890][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.23.47:919][716]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.23.47:919][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.48:122][728]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.48:122][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.48:122][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.48:122][728]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.48:122][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.48:122][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.48:122][728]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-02.23.48:122][728]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale07_Character_C_0. [2020.04.24-02.23.48:122][728]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.23.48:123][728]Interaction: Interaction time: 2.700000 [2020.04.24-02.23.48:123][728]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-02.23.48:123][728]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.48:123][728]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.23.48:123][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.48:123][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.48:187][732]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.48:187][732]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.48:370][743]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-02.23.50:804][889]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.50:837][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.04.24-02.23.50:837][891]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:837][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.50:837][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.50:837][891]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.23.50:837][891]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.23.50:837][891]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:837][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.50:837][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.50:837][891]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:837][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.50:837][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.50:837][891]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:837][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.50:837][891]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.50:837][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.50:837][891]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.50:838][891]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.23.50:838][891]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.50:838][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.50:838][891]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.23.50:838][891]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.50:838][891]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:891][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5227829813957214, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.23.50:891][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.23.50:907][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01500190980732441, xOffset=0, yOffset=0) [2020.04.24-02.23.50:924][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030002724379301, xOffset=0, yOffset=0) [2020.04.24-02.23.50:936][897]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.23.50:936][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.50:936][897]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.23.50:936][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.50:938][897]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:938][897]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:938][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.50:938][897]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.50:938][897]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.50:938][897]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.23.50:938][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.50:938][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.50:938][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.50:938][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.50:938][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.50:941][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04500254243612289, xOffset=0, yOffset=0) [2020.04.24-02.23.50:957][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06016945093870163, xOffset=0, yOffset=0) [2020.04.24-02.23.50:974][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075168453156948, xOffset=0, yOffset=0) [2020.04.24-02.23.50:990][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09018445014953613, xOffset=0, yOffset=0) [2020.04.24-02.23.51:002][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.23.51:004][901]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.51:004][901]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.51:004][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.51:004][901]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.51:004][901]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.51:004][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.51:004][901]Interaction: Interaction time: 16.000000 [2020.04.24-02.23.51:004][901]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.51:005][901]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.51:005][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.51:008][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1056255400180817, xOffset=0, yOffset=0) [2020.04.24-02.23.51:024][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1206259056925774, xOffset=0, yOffset=0) [2020.04.24-02.23.51:040][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1356260925531387, xOffset=0, yOffset=0) [2020.04.24-02.23.51:058][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1510668098926544, xOffset=0, yOffset=0) [2020.04.24-02.23.51:074][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1660687178373337, xOffset=0, yOffset=0) [2020.04.24-02.23.51:091][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1810700744390488, xOffset=0, yOffset=0) [2020.04.24-02.23.51:107][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1964595317840576, xOffset=0, yOffset=0) [2020.04.24-02.23.51:124][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2114623486995697, xOffset=0, yOffset=0) [2020.04.24-02.23.51:141][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2266783565282822, xOffset=0, yOffset=0) [2020.04.24-02.23.51:158][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425381690263748, xOffset=0, yOffset=0) [2020.04.24-02.23.51:175][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257544070482254, xOffset=0, yOffset=0) [2020.04.24-02.23.51:191][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2725479006767273, xOffset=0, yOffset=0) [2020.04.24-02.23.51:207][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875500917434692, xOffset=0, yOffset=0) [2020.04.24-02.23.51:224][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3025522828102112, xOffset=0, yOffset=0) [2020.04.24-02.23.51:241][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3175795674324036, xOffset=0, yOffset=0) [2020.04.24-02.23.51:257][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3328012824058533, xOffset=0, yOffset=0) [2020.04.24-02.23.51:273][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3478041887283325, xOffset=0, yOffset=0) [2020.04.24-02.23.51:290][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3630442023277283, xOffset=0, yOffset=0) [2020.04.24-02.23.51:308][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784179389476776, xOffset=0, yOffset=0) [2020.04.24-02.23.51:324][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393421858549118, xOffset=0, yOffset=0) [2020.04.24-02.23.51:342][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4084257781505585, xOffset=0, yOffset=0) [2020.04.24-02.23.51:357][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.423688679933548, xOffset=0, yOffset=0) [2020.04.24-02.23.51:374][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43869349360466, xOffset=0, yOffset=0) [2020.04.24-02.23.51:390][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4537136852741241, xOffset=0, yOffset=0) [2020.04.24-02.23.51:407][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692621529102325, xOffset=0, yOffset=0) [2020.04.24-02.23.51:424][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4842685163021088, xOffset=0, yOffset=0) [2020.04.24-02.23.51:440][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4994075894355774, xOffset=0, yOffset=0) [2020.04.24-02.23.51:457][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.514564037322998, xOffset=0, yOffset=0) [2020.04.24-02.23.51:474][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5295706987380981, xOffset=0, yOffset=0) [2020.04.24-02.23.51:490][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5447857975959778, xOffset=0, yOffset=0) [2020.04.24-02.23.51:507][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560074508190155, xOffset=0, yOffset=0) [2020.04.24-02.23.51:524][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5751165151596069, xOffset=0, yOffset=0) [2020.04.24-02.23.51:541][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5903160572052, xOffset=0, yOffset=0) [2020.04.24-02.23.51:557][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056885123252869, xOffset=0, yOffset=0) [2020.04.24-02.23.51:573][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6206986904144287, xOffset=0, yOffset=0) [2020.04.24-02.23.51:586][936]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.23.51:586][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.23.51:590][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.23.51:669][941]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.23.51:669][941]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.23.51:950][958]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528AE5DD0] Result: '1' k_EResultOK (success) [2020.04.24-02.23.51:950][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528AE5DD0]' succeeded in 0.277852 seconds [2020.04.24-02.23.51:979][960]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25528AE5DD0] Result: '1' k_EResultOK (success) [2020.04.24-02.23.51:997][961]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.320978 seconds [2020.04.24-02.23.52:755][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.52:771][ 7]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.52:888][ 14]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.54:521][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.54:537][113]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.54:654][120]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.56:287][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.56:304][219]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-02.23.56:421][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.58:056][324]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.58:071][325]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.58:187][332]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.58:771][367]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.23.58:771][367]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.23.58:771][367]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.23.58:771][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Scalars [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Textures [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Vectors [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Scalars [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Textures [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Vectors [2020.04.24-02.23.58:771][367]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.23.58:773][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.23.58:787][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.23.58:787][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.23.58:787][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.58:787][368]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.58:787][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:787][368]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.58:787][368]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.58:787][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:804][369]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.58:804][369]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.58:804][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:804][369]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.58:804][369]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.23.58:804][369]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.58:804][369]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.58:804][369]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.58:804][369]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.58:804][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:804][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.58:804][369]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.58:804][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.58:804][369]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.58:804][369]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.58:824][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.23.58:869][373]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.58:869][373]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.23.58:869][373]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.23.58:869][373]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.23.58:870][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:870][373]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.58:870][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:870][373]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.58:870][373]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.23.58:870][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:903][375]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.23.58:903][375]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.983303 [2020.04.24-02.23.58:905][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.58:905][375]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.23.58:905][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:905][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.58:905][375]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.58:905][375]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.58:905][375]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.58:905][375]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.58:905][375]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_4] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.58:905][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.58:905][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_4] [2020.04.24-02.23.58:905][375]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.58:905][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.58:972][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.58:972][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.58:972][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.58:972][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.58:972][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.58:972][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:036][383]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.23.59:036][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:038][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:038][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:038][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.23.59:038][383]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.59:038][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:038][383]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.23.59:038][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:038][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.59:038][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:038][383]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-02.23.59:039][383]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-02.23.59:039][383]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.23.59:039][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.59:039][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:054][384]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.59:054][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.24-02.23.59:055][384]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.23.59:055][384]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.24-02.23.59:104][387]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:104][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.23.59:104][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:104][387]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:104][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.23.59:104][387]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.59:104][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.23.59:104][387]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.59:104][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.23.59:104][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:104][387]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.23.59:104][387]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:104][387]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:135][389]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.23.59:135][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:162][391]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535671210] Result: '1' k_EResultOK (success) [2020.04.24-02.23.59:162][391]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535671210]' succeeded in 0.258247 seconds [2020.04.24-02.23.59:192][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535671210] Result: '1' k_EResultOK (success) [2020.04.24-02.23.59:211][394]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304241 seconds [2020.04.24-02.23.59:255][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:255][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:255][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:255][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:255][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:255][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:270][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:270][397]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:270][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:270][397]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:270][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:270][397]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:272][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:272][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:272][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:272][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:272][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:272][397]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:287][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:287][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:287][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:287][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:287][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:287][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:288][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:288][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:288][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:288][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:288][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:288][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:305][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:305][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:305][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:305][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:305][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:305][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:306][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:306][399]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:306][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:306][399]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:306][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:306][399]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:321][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:321][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:321][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:321][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:321][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:321][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:322][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:322][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:322][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:322][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:322][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:322][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:337][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:337][401]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:337][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:337][401]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:337][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:338][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:355][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:355][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:355][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:355][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:355][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:355][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:356][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:356][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:356][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:356][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:356][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:356][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:358][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.23.59:369][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.23.59:371][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:372][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:372][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:372][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:372][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:372][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:372][403]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:372][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.59:372][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:372][403]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:372][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.59:372][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:372][403]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.23.59:372][403]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.23.59:372][403]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.23.59:372][403]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.23.59:372][403]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.23.59:372][403]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.23.59:372][403]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-02.23.59:372][403]Interaction: Interaction time: 1.500000 [2020.04.24-02.23.59:372][403]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.23.59:372][403]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.59:372][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:372][403]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-02.23.59:372][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:373][403]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:373][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:373][403]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:373][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:373][403]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:387][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:387][404]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:387][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:387][404]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:387][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:387][404]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:388][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:388][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:388][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:388][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:388][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:388][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:405][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:406][405]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:406][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:406][405]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:421][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:421][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:421][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:421][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:421][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:421][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:422][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:422][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:422][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:422][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:422][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.23.59:422][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:485][410]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.220284 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.23.59:569][415]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.086254 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.23.59:638][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:638][419]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:638][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:638][419]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:638][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_4] [2020.04.24-02.23.59:638][419]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:686][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:686][422]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:686][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:686][422]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:686][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_4] [2020.04.24-02.23.59:686][422]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:687][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:688][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:688][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:688][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:688][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorHospital_C_4] [2020.04.24-02.23.59:688][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:703][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorHospital_C_4] [2020.04.24-02.23.59:703][423]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:703][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.59:703][423]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:705][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.59:705][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.59:705][423]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.23.59:705][423]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.23.59:705][423]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.59:705][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.59:705][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:705][423]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.23.59:705][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:705][423]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.23.59:705][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:785][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.23.59:785][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.23.59:785][428]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.23.59:787][428]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.59:787][428]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.23.59:787][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:787][428]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.23.59:787][428]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.23.59:787][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:788][428]Interaction: Interaction time: 16.000000 [2020.04.24-02.23.59:788][428]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.23.59:788][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.23.59:885][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.23.59:886][434]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.23.59:886][434]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.00:890][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.24.00:955][498]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.24.00:955][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.24.00:955][498]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.24.00:955][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.00:955][498]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.24.00:955][498]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.24.00:955][498]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.24.00:963][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.24.01:012][500]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale07_Character_C_0 [2020.04.24-02.24.01:012][500]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.24.01:013][500]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.24.01:013][500]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.24.01:013][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.24.01:014][500]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.01:014][500]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.01:015][500]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.01:015][500]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamperOut. [2020.04.24-02.24.01:015][500]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut. [2020.04.24-02.24.01:015][500]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.24.01:015][500]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-02.24.01:016][500]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:016][500]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:016][500]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:016][500]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.01:016][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.01:016][500]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:016][500]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.01:016][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.01:016][500]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:016][500]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.01:016][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.01:016][500]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:016][500]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.01:016][500]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.01:016][500]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.01:016][500]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.01:016][500]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.01:016][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.01:016][500]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.01:016][500]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.01:016][500]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.01:019][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.24.02:751][605]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 41.373943 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.24.02:818][609]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 41.674488 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.24.03:406][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4025559425354, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.24.03:406][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.24.03:424][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01385541912168264, xOffset=0, yOffset=0) [2020.04.24-02.24.03:440][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02779066935181618, xOffset=0, yOffset=0) [2020.04.24-02.24.03:457][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04196691885590553, xOffset=0, yOffset=0) [2020.04.24-02.24.03:474][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05581658333539963, xOffset=0, yOffset=0) [2020.04.24-02.24.03:490][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06945283710956573, xOffset=0, yOffset=0) [2020.04.24-02.24.03:507][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08353067189455032, xOffset=0, yOffset=0) [2020.04.24-02.24.03:524][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09726608544588089, xOffset=0, yOffset=0) [2020.04.24-02.24.03:540][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.111158087849617, xOffset=0, yOffset=0) [2020.04.24-02.24.03:557][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1252710074186325, xOffset=0, yOffset=0) [2020.04.24-02.24.03:573][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388694196939468, xOffset=0, yOffset=0) [2020.04.24-02.24.03:590][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527615040540695, xOffset=0, yOffset=0) [2020.04.24-02.24.03:608][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670731753110886, xOffset=0, yOffset=0) [2020.04.24-02.24.03:624][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806865930557251, xOffset=0, yOffset=0) [2020.04.24-02.24.03:640][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944879293441772, xOffset=0, yOffset=0) [2020.04.24-02.24.03:658][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.209294006228447, xOffset=0, yOffset=0) [2020.04.24-02.24.03:675][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2228971719741821, xOffset=0, yOffset=0) [2020.04.24-02.24.03:690][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2365003377199173, xOffset=0, yOffset=0) [2020.04.24-02.24.03:706][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2501023411750793, xOffset=0, yOffset=0) [2020.04.24-02.24.03:725][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639255225658417, xOffset=0, yOffset=0) [2020.04.24-02.24.03:740][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777687013149261, xOffset=0, yOffset=0) [2020.04.24-02.24.03:757][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.291769951581955, xOffset=0, yOffset=0) [2020.04.24-02.24.03:774][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055520355701447, xOffset=0, yOffset=0) [2020.04.24-02.24.03:790][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194802701473236, xOffset=0, yOffset=0) [2020.04.24-02.24.03:807][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335822820663452, xOffset=0, yOffset=0) [2020.04.24-02.24.03:823][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471900224685669, xOffset=0, yOffset=0) [2020.04.24-02.24.03:841][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3613785207271576, xOffset=0, yOffset=0) [2020.04.24-02.24.03:859][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3754521012306213, xOffset=0, yOffset=0) [2020.04.24-02.24.03:874][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3890637755393982, xOffset=0, yOffset=0) [2020.04.24-02.24.03:891][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4029012024402618, xOffset=0, yOffset=0) [2020.04.24-02.24.03:907][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.416812539100647, xOffset=0, yOffset=0) [2020.04.24-02.24.03:923][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4305461943149567, xOffset=0, yOffset=0) [2020.04.24-02.24.03:940][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44458594918251, xOffset=0, yOffset=0) [2020.04.24-02.24.03:952][677]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.24.03:953][677]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.24.03:953][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.03:954][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.03:958][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.24.03:970][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.03:987][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:004][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:020][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:036][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:053][683]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.04:053][683]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.24.04:056][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:071][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:087][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:104][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:121][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:137][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:153][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:171][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:187][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:203][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:221][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:237][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:254][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:271][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:287][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:304][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:312][699]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF7B08B0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.04:312][699]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF7B08B0]' succeeded in 0.257598 seconds [2020.04.24-02.24.04:321][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:337][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:342][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF7B08B0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.04:354][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:359][702]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304612 seconds [2020.04.24-02.24.04:370][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.04:985][739]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.043094, Lifetime Duration: 4.000000 [2020.04.24-02.24.05:018][741]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.009503, Lifetime Duration: 4.000000 [2020.04.24-02.24.05:018][741]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.009503, Lifetime Duration: 4.000000 [2020.04.24-02.24.05:456][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.24.05:686][781]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.05:686][781]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.05:686][781]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.05:686][781]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.05:686][781]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.05:686][781]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.06:120][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:120][807]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.06:120][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:120][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:120][807]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.06:120][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:155][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:155][809]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.06:155][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:155][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:155][809]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.06:155][809]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.06:155][809]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.06:155][809]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.06:155][809]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.06:155][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:155][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.06:155][809]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.06:155][809]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:352][821]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.551605 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.24.06:451][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.06:451][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.06:452][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.06:452][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.06:454][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:454][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:454][827]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.06:454][827]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.06:454][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:454][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.06:454][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.06:454][827]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.06:454][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:454][827]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.06:454][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:618][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.24.06:620][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:620][837]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.06:620][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:620][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.06:620][837]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.06:621][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.06:621][837]Interaction: Interaction time: 7.832574 [2020.04.24-02.24.06:621][837]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.06:621][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:218][873]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:218][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:218][873]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:218][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:220][873]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:220][873]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:220][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.07:220][873]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.07:220][873]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:220][873]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:220][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:220][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.07:220][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:220][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.07:220][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:285][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.07:286][877]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:286][877]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.07:286][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:287][877]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:287][877]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.07:287][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:287][877]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.07:287][877]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.07:287][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:320][879]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.07:320][879]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.07:320][879]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.07:320][879]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.07:320][879]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.07:320][879]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.07:320][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.07:424][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5879607200622559, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.24.07:424][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.24.07:442][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.013733415864408, xOffset=0, yOffset=0) [2020.04.24-02.24.07:458][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02798675000667572, xOffset=0, yOffset=0) [2020.04.24-02.24.07:474][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04172274842858315, xOffset=0, yOffset=0) [2020.04.24-02.24.07:486][889]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:486][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.07:486][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:486][889]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:486][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.07:487][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:487][889]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:487][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.07:487][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:487][889]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:487][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.07:487][889]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.07:487][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.07:487][889]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.07:487][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.07:487][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:487][889]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:487][889]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:487][889]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:490][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.07:491][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05545749887824059, xOffset=0, yOffset=0) [2020.04.24-02.24.07:506][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06919258087873459, xOffset=0, yOffset=0) [2020.04.24-02.24.07:520][891]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.07:520][891]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.07:520][891]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.07:520][891]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.07:520][891]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.07:525][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08333583176136017, xOffset=0, yOffset=0) [2020.04.24-02.24.07:540][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09707182645797729, xOffset=0, yOffset=0) [2020.04.24-02.24.07:559][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1121596544981, xOffset=0, yOffset=0) [2020.04.24-02.24.07:584][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1334844082593918, xOffset=0, yOffset=0) [2020.04.24-02.24.07:600][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1472380757331848, xOffset=0, yOffset=0) [2020.04.24-02.24.07:617][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1609661579132, xOffset=0, yOffset=0) [2020.04.24-02.24.07:633][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1746667325496674, xOffset=0, yOffset=0) [2020.04.24-02.24.07:649][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1883423179388046, xOffset=0, yOffset=0) [2020.04.24-02.24.07:666][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2019924819469452, xOffset=0, yOffset=0) [2020.04.24-02.24.07:683][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2156173139810562, xOffset=0, yOffset=0) [2020.04.24-02.24.07:699][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.229219064116478, xOffset=0, yOffset=0) [2020.04.24-02.24.07:715][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427988201379776, xOffset=0, yOffset=0) [2020.04.24-02.24.07:732][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2563578188419342, xOffset=0, yOffset=0) [2020.04.24-02.24.07:749][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.269896388053894, xOffset=0, yOffset=0) [2020.04.24-02.24.07:764][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2834153771400452, xOffset=0, yOffset=0) [2020.04.24-02.24.07:781][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2969152927398682, xOffset=0, yOffset=0) [2020.04.24-02.24.07:797][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3103992938995361, xOffset=0, yOffset=0) [2020.04.24-02.24.07:812][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3238679468631744, xOffset=0, yOffset=0) [2020.04.24-02.24.07:829][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3373229503631592, xOffset=0, yOffset=0) [2020.04.24-02.24.07:845][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.350764274597168, xOffset=0, yOffset=0) [2020.04.24-02.24.07:855][911]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:855][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:855][911]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:855][911]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:857][911]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:857][911]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:857][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.07:857][911]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.07:857][911]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:857][911]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.07:857][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.07:857][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.07:857][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:857][911]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.07:857][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:861][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642066121101379, xOffset=0, yOffset=0) [2020.04.24-02.24.07:877][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3776482045650482, xOffset=0, yOffset=0) [2020.04.24-02.24.07:894][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3910893797874451, xOffset=0, yOffset=0) [2020.04.24-02.24.07:909][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4045304656028748, xOffset=0, yOffset=0) [2020.04.24-02.24.07:920][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.07:923][915]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:923][915]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.07:923][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:923][915]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.07:923][915]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.07:923][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:923][915]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.07:923][915]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.07:923][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.07:926][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4179727137088776, xOffset=0, yOffset=0) [2020.04.24-02.24.07:942][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4314150512218475, xOffset=0, yOffset=0) [2020.04.24-02.24.07:954][917]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.07:954][917]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.07:954][917]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.07:954][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.07:954][917]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.07:954][917]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.07:954][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.07:959][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4453500509262085, xOffset=0, yOffset=0) [2020.04.24-02.24.07:974][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4587913155555725, xOffset=0, yOffset=0) [2020.04.24-02.24.07:991][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4722324013710022, xOffset=0, yOffset=0) [2020.04.24-02.24.08:007][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860845804214478, xOffset=0, yOffset=0) [2020.04.24-02.24.08:024][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499929815530777, xOffset=0, yOffset=0) [2020.04.24-02.24.08:040][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5137454271316528, xOffset=0, yOffset=0) [2020.04.24-02.24.08:058][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277259945869446, xOffset=0, yOffset=0) [2020.04.24-02.24.08:074][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5417574048042297, xOffset=0, yOffset=0) [2020.04.24-02.24.08:086][925]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:086][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.08:086][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:086][925]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:086][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.08:086][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:086][925]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:086][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.08:086][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:086][925]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:086][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.08:086][925]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:086][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.08:087][925]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:087][925]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.08:087][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:087][925]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:087][925]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:087][925]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:090][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.08:093][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5552462935447693, xOffset=0, yOffset=0) [2020.04.24-02.24.08:107][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5696566104888916, xOffset=0, yOffset=0) [2020.04.24-02.24.08:120][927]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:120][927]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:120][927]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.08:120][927]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.08:120][927]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.08:126][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58334994316101, xOffset=0, yOffset=0) [2020.04.24-02.24.08:140][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5969231128692627, xOffset=0, yOffset=0) [2020.04.24-02.24.08:157][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111550331115723, xOffset=0, yOffset=0) [2020.04.24-02.24.08:174][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62489777803421, xOffset=0, yOffset=0) [2020.04.24-02.24.08:191][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389601826667786, xOffset=0, yOffset=0) [2020.04.24-02.24.08:202][932]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.24.08:202][932]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.24.08:207][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.24.08:286][937]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.08:286][937]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.24.08:318][939]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:318][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:318][939]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:318][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:320][939]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:320][939]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:320][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.08:320][939]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:320][939]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:320][939]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:320][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:320][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.08:320][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:320][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.08:320][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:384][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.08:386][943]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:387][943]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.08:387][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:387][943]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:387][943]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.08:387][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:387][943]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.08:387][943]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.08:387][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:419][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.24.08:420][945]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:420][945]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:420][945]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.08:420][945]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.08:420][945]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.08:420][945]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.08:420][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.08:487][949]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:487][949]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.08:487][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:487][949]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:487][949]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.08:487][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:490][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.08:519][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.08:520][951]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:520][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.08:520][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:520][951]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:520][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.08:520][951]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:520][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.08:520][951]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:520][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.08:521][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:521][951]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:521][951]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:521][951]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:524][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.08:552][953]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:552][953]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:553][953]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.08:553][953]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.08:553][953]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.08:585][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF710FA0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.08:591][956]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF710FA0]' succeeded in 0.298884 seconds [2020.04.24-02.24.08:625][958]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F45685C0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.08:644][959]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356081 seconds [2020.04.24-02.24.08:653][959]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:653][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:653][959]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:653][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:655][959]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:655][959]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:655][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.08:655][959]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:655][959]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:655][959]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:655][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:655][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.08:655][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:655][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.08:655][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:719][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.08:721][963]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:721][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.08:721][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:721][963]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:721][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.08:721][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:721][963]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.08:721][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.08:721][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:753][965]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:753][965]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:754][965]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.08:754][965]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.08:754][965]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.08:754][965]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.08:754][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.08:787][967]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:787][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.08:787][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:787][967]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:788][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.08:788][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:790][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.08:819][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.08:821][969]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:821][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.08:821][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:821][969]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:821][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.08:821][969]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:821][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.08:821][969]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.08:821][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.08:821][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.08:821][969]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.08:821][969]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.08:821][969]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.08:823][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.08:853][971]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:853][971]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.08:853][971]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.08:853][971]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.08:853][971]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.11:806][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.24.12:424][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.634442925453186, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.24.12:424][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.24.12:442][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0137397488579154, xOffset=0, yOffset=0) [2020.04.24-02.24.12:458][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02841624617576599, xOffset=0, yOffset=0) [2020.04.24-02.24.12:475][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04209258034825325, xOffset=0, yOffset=0) [2020.04.24-02.24.12:490][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05576708167791367, xOffset=0, yOffset=0) [2020.04.24-02.24.12:507][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.069441333413124, xOffset=0, yOffset=0) [2020.04.24-02.24.12:524][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08357291668653488, xOffset=0, yOffset=0) [2020.04.24-02.24.12:541][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09724675118923187, xOffset=0, yOffset=0) [2020.04.24-02.24.12:557][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1109898313879967, xOffset=0, yOffset=0) [2020.04.24-02.24.12:574][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1248555779457092, xOffset=0, yOffset=0) [2020.04.24-02.24.12:590][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1387170851230621, xOffset=0, yOffset=0) [2020.04.24-02.24.12:601][196]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.676159 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.24.12:608][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527493298053741, xOffset=0, yOffset=0) [2020.04.24-02.24.12:624][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666644066572189, xOffset=0, yOffset=0) [2020.04.24-02.24.12:641][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804158240556717, xOffset=0, yOffset=0) [2020.04.24-02.24.12:657][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1946443319320679, xOffset=0, yOffset=0) [2020.04.24-02.24.12:670][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:670][200]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.12:670][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.12:670][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:670][200]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.12:670][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.12:674][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083757519721985, xOffset=0, yOffset=0) [2020.04.24-02.24.12:690][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221310883760452, xOffset=0, yOffset=0) [2020.04.24-02.24.12:704][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:704][202]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.12:704][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.12:704][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:704][202]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.12:704][202]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.12:704][202]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.12:704][202]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.12:704][202]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.12:704][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.12:704][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.12:704][202]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.12:704][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:709][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361964285373688, xOffset=0, yOffset=0) [2020.04.24-02.24.12:724][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2498870939016342, xOffset=0, yOffset=0) [2020.04.24-02.24.12:740][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26360809803009, xOffset=0, yOffset=0) [2020.04.24-02.24.12:757][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777149379253387, xOffset=0, yOffset=0) [2020.04.24-02.24.12:774][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29151651263237, xOffset=0, yOffset=0) [2020.04.24-02.24.12:790][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30541768670082, xOffset=0, yOffset=0) [2020.04.24-02.24.12:807][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3191229403018951, xOffset=0, yOffset=0) [2020.04.24-02.24.12:824][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332150280475616, xOffset=0, yOffset=0) [2020.04.24-02.24.12:840][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3470313549041748, xOffset=0, yOffset=0) [2020.04.24-02.24.12:856][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3608207702636719, xOffset=0, yOffset=0) [2020.04.24-02.24.12:874][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749005198478699, xOffset=0, yOffset=0) [2020.04.24-02.24.12:891][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3891869485378265, xOffset=0, yOffset=0) [2020.04.24-02.24.12:919][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4124314486980438, xOffset=0, yOffset=0) [2020.04.24-02.24.12:935][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.12:935][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.12:935][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.12:935][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.12:937][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:937][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:937][215]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.12:937][215]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.12:937][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.12:937][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.12:937][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.12:937][215]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.12:937][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.12:937][215]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.12:937][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.12:941][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43048095703125, xOffset=0, yOffset=0) [2020.04.24-02.24.12:957][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443652927875519, xOffset=0, yOffset=0) [2020.04.24-02.24.12:974][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4581541121006012, xOffset=0, yOffset=0) [2020.04.24-02.24.12:990][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4720580279827118, xOffset=0, yOffset=0) [2020.04.24-02.24.13:008][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861597716808319, xOffset=0, yOffset=0) [2020.04.24-02.24.13:024][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50012183189392, xOffset=0, yOffset=0) [2020.04.24-02.24.13:040][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5138604044914246, xOffset=0, yOffset=0) [2020.04.24-02.24.13:057][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277884006500244, xOffset=0, yOffset=0) [2020.04.24-02.24.13:074][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416461229324341, xOffset=0, yOffset=0) [2020.04.24-02.24.13:090][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55554312467575, xOffset=0, yOffset=0) [2020.04.24-02.24.13:103][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.24.13:105][225]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.13:105][225]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.13:105][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.13:105][225]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.13:105][225]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.13:105][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.13:105][225]Interaction: Interaction time: 11.799278 [2020.04.24-02.24.13:105][225]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.13:105][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.13:108][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5699421167373657, xOffset=0, yOffset=0) [2020.04.24-02.24.13:125][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5836827158927917, xOffset=0, yOffset=0) [2020.04.24-02.24.13:140][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5974222421646118, xOffset=0, yOffset=0) [2020.04.24-02.24.13:157][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111618876457214, xOffset=0, yOffset=0) [2020.04.24-02.24.13:174][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249017119407654, xOffset=0, yOffset=0) [2020.04.24-02.24.13:190][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6386407017707825, xOffset=0, yOffset=0) [2020.04.24-02.24.13:207][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527493596076965, xOffset=0, yOffset=0) [2020.04.24-02.24.13:224][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665814518928528, xOffset=0, yOffset=0) [2020.04.24-02.24.13:240][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6803224682807922, xOffset=0, yOffset=0) [2020.04.24-02.24.13:257][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944775581359863, xOffset=0, yOffset=0) [2020.04.24-02.24.13:269][235]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.24.13:269][235]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.24.13:269][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:271][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:275][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.24.13:287][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:304][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:320][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:337][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:355][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:370][241]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.13:370][241]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.24.13:373][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:389][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:406][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:422][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:439][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:455][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:472][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:488][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:504][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:521][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:538][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:554][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:571][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:587][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:604][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:620][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:637][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:654][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:670][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF7BCEB0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.13:671][259]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF7BCEB0]' succeeded in 0.299086 seconds [2020.04.24-02.24.13:671][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:687][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.24.13:708][262]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF7BCEB0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.13:726][263]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.353732 seconds [2020.04.24-02.24.14:170][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:170][289]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.14:170][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:170][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:170][289]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.14:170][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:203][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:203][291]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.14:203][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:203][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:203][291]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.14:203][291]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.14:203][291]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.14:203][291]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.14:203][291]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.14:203][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:203][291]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.24.14:203][291]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.14:203][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:468][307]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.24.14:468][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.14:468][307]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.24.14:468][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.14:471][307]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:471][307]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:471][307]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.14:471][307]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.14:471][307]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:471][307]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.24.14:471][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.14:471][307]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.14:471][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:471][307]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.14:471][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:537][311]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:537][311]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.14:537][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:537][311]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:537][311]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.14:537][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:537][311]Interaction: Interaction time: 0.000000 [2020.04.24-02.24.14:537][311]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.14:537][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:571][313]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:571][313]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.14:571][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:571][313]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:571][313]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.14:571][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:604][315]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:604][315]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.14:604][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:604][315]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.14:604][315]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.14:604][315]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.14:604][315]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.14:604][315]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.14:604][315]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.14:604][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.14:604][315]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.24.14:604][315]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.14:604][315]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.15:868][391]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.104635 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.24.15:869][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.24.15:871][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.15:871][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.15:871][391]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.15:871][391]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.15:871][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.15:871][391]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.15:871][391]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.15:871][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.15:872][391]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:872][391]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:872][391]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:872][391]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:872][391]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:872][391]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:872][391]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.15:874][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.15:886][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.15:886][392]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.15:886][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.15:886][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.15:886][392]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.24.15:886][392]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.15:886][392]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.15:886][392]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.15:886][392]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.15:886][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.15:886][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.15:886][392]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.15:887][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.15:887][392]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.15:887][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.15:902][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.24.15:908][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.24.15:939][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.16:002][399]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.24.16:103][405]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.16:103][405]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.16:703][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.16:703][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.16:703][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.16:703][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.16:703][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.16:703][441]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.16:735][443]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.16:735][443]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.006261 [2020.04.24-02.24.16:735][443]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 1.006261 [2020.04.24-02.24.16:737][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.16:737][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.16:737][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.16:737][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.16:737][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.16:737][443]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:059][463]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255223E7DB0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.17:059][463]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255223E7DB0]' succeeded in 0.319175 seconds [2020.04.24-02.24.17:092][465]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522161DE0] Result: '1' k_EResultOK (success) [2020.04.24-02.24.17:108][466]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370777 seconds [2020.04.24-02.24.17:319][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.17:319][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:319][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.17:319][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:319][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.17:319][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:722][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:722][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:722][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:722][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:722][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:722][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:723][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:920][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.17:920][514]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:920][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.17:920][514]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:920][514]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.17:920][514]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.17:920][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.24.17:920][514]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.17:920][514]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.17:921][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.17:921][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.17:921][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.17:921][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.17:921][514]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.17:921][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.18:002][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.18:002][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.18:004][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.18:004][519]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.18:004][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.18:004][519]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.18:004][519]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.18:004][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.18:004][519]Interaction: Interaction time: 27.391581 [2020.04.24-02.24.18:004][519]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.18:004][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.18:101][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.24.20:625][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3857341408729553, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.24.20:625][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.24.20:642][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01379058323800564, xOffset=0, yOffset=0) [2020.04.24-02.24.20:657][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02757908031344414, xOffset=0, yOffset=0) [2020.04.24-02.24.20:673][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04156341403722763, xOffset=0, yOffset=0) [2020.04.24-02.24.20:691][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05534208193421364, xOffset=0, yOffset=0) [2020.04.24-02.24.20:707][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06940258294343948, xOffset=0, yOffset=0) [2020.04.24-02.24.20:725][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08358124643564224, xOffset=0, yOffset=0) [2020.04.24-02.24.20:741][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09736058115959167, xOffset=0, yOffset=0) [2020.04.24-02.24.20:758][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111392453312874, xOffset=0, yOffset=0) [2020.04.24-02.24.20:774][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12491674721241, xOffset=0, yOffset=0) [2020.04.24-02.24.20:790][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1386944949626923, xOffset=0, yOffset=0) [2020.04.24-02.24.20:807][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1527843326330185, xOffset=0, yOffset=0) [2020.04.24-02.24.20:823][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665632426738739, xOffset=0, yOffset=0) [2020.04.24-02.24.20:840][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1803544163703918, xOffset=0, yOffset=0) [2020.04.24-02.24.20:858][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1942407488822937, xOffset=0, yOffset=0) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.20:871][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:874][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2082169950008392, xOffset=0, yOffset=0) [2020.04.24-02.24.20:891][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2220817506313324, xOffset=0, yOffset=0) [2020.04.24-02.24.20:907][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.235860750079155, xOffset=0, yOffset=0) [2020.04.24-02.24.20:924][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2497619241476059, xOffset=0, yOffset=0) [2020.04.24-02.24.20:940][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2637175023555756, xOffset=0, yOffset=0) [2020.04.24-02.24.20:954][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:955][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:955][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:955][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:955][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:955][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:957][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27756643295288, xOffset=0, yOffset=0) [2020.04.24-02.24.20:969][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:969][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:969][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:969][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:969][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:969][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:971][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:971][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:971][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:971][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:971][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:971][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:974][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2914664447307587, xOffset=0, yOffset=0) [2020.04.24-02.24.20:985][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:985][698]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:985][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:985][698]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:985][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:985][698]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:987][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:987][698]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:987][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:987][698]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:987][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.20:987][698]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.20:992][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3052797913551331, xOffset=0, yOffset=0) [2020.04.24-02.24.21:003][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:003][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:003][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:003][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:003][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:003][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:004][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:004][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:004][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:004][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:004][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:004][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:009][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3195091187953949, xOffset=0, yOffset=0) [2020.04.24-02.24.21:020][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:020][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:020][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:020][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:020][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:020][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:025][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333405464887619, xOffset=0, yOffset=0) [2020.04.24-02.24.21:041][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471874594688416, xOffset=0, yOffset=0) [2020.04.24-02.24.21:057][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3609694540500641, xOffset=0, yOffset=0) [2020.04.24-02.24.21:074][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3750651180744171, xOffset=0, yOffset=0) [2020.04.24-02.24.21:091][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888469636440277, xOffset=0, yOffset=0) [2020.04.24-02.24.21:107][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027270376682281, xOffset=0, yOffset=0) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:122][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:124][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165094494819641, xOffset=0, yOffset=0) [2020.04.24-02.24.21:140][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4302917718887329, xOffset=0, yOffset=0) [2020.04.24-02.24.21:153][708]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.24.21:153][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.24.21:160][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:189][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:253][714]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.21:253][714]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.21:256][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:575][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522211450] Result: '1' k_EResultOK (success) [2020.04.24-02.24.21:575][734]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522211450]' succeeded in 0.317012 seconds [2020.04.24-02.24.21:611][736]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522211450] Result: '1' k_EResultOK (success) [2020.04.24-02.24.21:627][737]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372481 seconds [2020.04.24-02.24.21:886][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:886][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:886][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:886][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:886][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:886][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:988][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:988][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:988][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:988][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.21:988][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.21:988][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:386][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.22:387][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.22:387][782]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.22:387][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.22:387][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.22:387][782]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.22:387][782]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.22:387][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.22:404][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.22:404][783]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.22:404][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.22:404][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.22:404][783]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.24.22:404][783]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.22:404][783]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.22:404][783]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.22:404][783]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.22:404][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.22:404][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.22:404][783]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:404][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.22:404][783]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:404][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.22:439][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.24.22:486][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:486][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:486][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:486][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:486][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:486][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:488][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:488][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:488][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:488][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:488][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:488][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:489][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:489][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:489][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.22:490][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:490][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.22:492][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.24.22:569][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:569][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:569][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:569][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:569][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:569][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:571][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:571][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:571][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:571][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:571][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:571][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:585][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:586][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:586][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:586][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:586][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.22:586][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.22:739][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 55 [2020.04.24-02.24.22:852][810]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.24.22:852][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.24.22:852][810]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.24.22:852][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.24.23:013][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:013][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:013][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:013][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:013][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:013][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:456][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.23:538][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:635][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:636][857]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:636][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:636][857]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:636][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:636][857]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:637][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:637][857]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:637][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:637][857]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:638][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:638][857]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:653][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:653][858]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:653][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:653][858]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:653][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:653][858]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:654][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:654][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:654][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:654][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:654][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:654][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:669][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:669][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:669][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:669][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:669][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.23:669][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:769][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.23:769][865]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:769][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.23:769][865]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:771][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.23:771][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.23:771][865]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.24.23:771][865]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.23:771][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.23:771][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.23:771][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:771][865]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.23:771][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.23:771][865]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.23:771][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.23:851][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.23:851][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.23:851][870]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.24.23:851][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.24.23:853][870]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.23:853][870]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.23:853][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.23:853][870]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.23:853][870]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.23:853][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.23:853][870]Interaction: Interaction time: 23.017181 [2020.04.24-02.24.23:854][870]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.23:854][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.23:939][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.24.23:951][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.24.24:087][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.24:087][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.24:087][884]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:087][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.24:087][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.24:087][884]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:087][884]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.24:087][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.24:105][885]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:105][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.24:105][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.24:105][885]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:105][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.24.24:105][885]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.24:105][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.24:105][885]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.24:105][885]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.24:105][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.24:105][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.24:105][885]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:105][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.24:105][885]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:105][885]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:189][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.24:191][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.24.24:918][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.24.24:918][934]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:918][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.24.24:918][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:918][934]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.24.24:919][934]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.24:919][934]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.24:919][934]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.24:919][934]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.24:919][934]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.24:919][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.24.24:919][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:919][934]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.24:919][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.24:920][934]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.24:920][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.24:921][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:921][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.24:937][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.24:937][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:937][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.24:937][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:937][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.24:937][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:953][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.24:953][936]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:953][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.24:953][936]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.24:953][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.24:953][936]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.25:018][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.24.25:019][940]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.25:019][940]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.25:019][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.25:019][940]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.25:019][940]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.25:019][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.25:019][940]Interaction: Interaction time: 11.391719 [2020.04.24-02.24.25:020][940]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.25:020][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.26:718][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorHospital_C_0] [2020.04.24-02.24.26:718][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.26:719][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorHospital_C_0] [2020.04.24-02.24.26:719][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.26:720][ 42]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.26:720][ 42]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.26:720][ 42]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.26:720][ 42]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.26:720][ 42]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.26:720][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorHospital_C_0] [2020.04.24-02.24.26:720][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.26:720][ 42]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.26:720][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.26:720][ 42]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.26:720][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.26:818][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.24.26:820][ 48]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.26:820][ 48]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.26:820][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.26:820][ 48]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.26:820][ 48]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.26:820][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.26:820][ 48]Interaction: Interaction time: 2.000000 [2020.04.24-02.24.26:820][ 48]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-02.24.26:820][ 48]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.26:820][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.28:570][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.24.28:820][168]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.24.28:839][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.24.28:902][173]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.24.28:902][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.24.28:904][173]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.24.28:904][173]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.24.28:904][173]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.24.28:904][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.28:935][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.24.28:938][175]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.28:938][175]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.28:938][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.28:938][175]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.28:938][175]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.28:938][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.28:938][175]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.28:938][175]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.28:938][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.28:938][175]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.28:938][175]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.28:938][175]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.28:938][175]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.28:938][175]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.28:938][175]Interaction: Verbose: [GeneratorDamage2][GeneratorHospital_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.28:938][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.28:938][175]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorHospital_C_0] [2020.04.24-02.24.28:938][175]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.28:938][175]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.28:941][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.24.30:691][281]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.24.30:701][281]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.24.30:701][281]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.24.35:635][577]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.24-02.24.35:635][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.35:635][577]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.24-02.24.35:635][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.35:637][577]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.35:637][577]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.35:637][577]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.35:637][577]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.35:637][577]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.35:637][577]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.24-02.24.35:637][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.35:637][577]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.35:637][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.35:637][577]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.35:637][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.35:701][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.24.35:703][581]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.35:703][581]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.35:703][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.35:703][581]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.35:703][581]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.35:703][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.35:703][581]Interaction: Interaction time: 2.000000 [2020.04.24-02.24.35:703][581]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-02.24.35:703][581]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.35:703][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.36:403][623]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.24.36:406][623]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:406][623]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:406][623]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:406][623]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:406][623]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:406][623]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:406][623]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.24.36:408][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.36:436][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.24.36:474][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.36:503][629]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.24.36:504][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.36:504][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.36:504][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.36:504][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.36:504][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.36:504][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.36:504][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.36:504][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.36:504][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.36:504][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.36:504][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.36:504][629]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.36:504][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.36:504][629]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.36:504][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.36:504][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.36:504][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.24.36:504][629]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:504][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.36:505][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.36:505][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.36:621][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:621][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:621][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:621][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:621][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:621][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:622][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:622][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:622][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:622][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:622][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:622][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:637][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:637][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:637][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:637][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:637][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:637][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:638][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:638][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:638][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:638][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:638][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:638][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:654][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:654][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:654][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:654][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:654][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:654][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:655][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:655][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:655][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:655][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:655][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:655][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:681][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:681][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:681][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:681][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:681][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:681][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:986][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:986][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:986][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:986][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:986][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:986][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:987][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:987][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:987][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:987][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:987][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:987][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:988][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:988][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:988][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:988][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.36:988][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.36:988][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:003][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:003][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:003][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:003][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:003][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:003][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:004][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:004][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:004][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:004][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:004][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:004][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:020][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:037][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:037][660]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:037][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:037][660]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:037][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:037][660]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:038][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:038][660]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:038][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:038][660]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:038][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:038][660]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:053][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:054][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:104][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:240][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:305][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:319][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:319][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:319][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:319][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:319][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.37:319][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:487][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.24.37:585][693]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:585][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:585][693]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:585][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:587][693]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:587][693]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:587][693]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.37:587][693]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.37:587][693]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:587][693]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:587][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:587][693]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.37:587][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:587][693]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.37:587][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:587][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:587][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:587][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:587][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:652][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.37:654][697]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:654][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.37:654][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:654][697]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:654][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.37:654][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:654][697]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.37:654][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.37:654][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:687][699]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.37:687][699]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.37:687][699]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.37:687][699]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.37:687][699]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.37:687][699]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.37:687][699]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.37:687][699]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.24.37:704][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:704][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:704][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:704][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:723][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.37:757][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:785][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.24.37:787][705]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:787][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.37:787][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:787][705]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:787][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.37:787][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:787][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.24.37:787][705]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.24.37:787][705]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.24.37:787][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:790][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.37:819][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.37:819][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.24.37:820][707]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:820][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.37:820][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:820][707]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:820][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.37:820][707]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.37:820][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.37:820][707]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.37:820][707]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.37:820][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:820][707]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:820][707]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:820][707]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:820][707]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:821][707]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.37:821][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:821][707]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:821][707]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.37:821][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:821][707]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:821][707]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.37:821][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:821][707]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:821][707]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.37:821][707]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.37:821][707]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.37:821][707]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.37:821][707]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_1] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.37:821][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:821][707]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorHospital_C_1] [2020.04.24-02.24.37:821][707]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:821][707]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:823][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.37:823][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.24.37:852][709]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.37:852][709]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.37:852][709]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.37:852][709]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.37:852][709]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.37:951][715]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:951][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:951][715]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:951][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:953][715]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:953][715]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:953][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.37:953][715]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.37:953][715]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.37:954][715]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.37:954][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:954][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.37:954][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:954][715]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.37:954][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-02.24.37:970][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:018][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.38:020][719]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:020][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.38:020][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:020][719]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:020][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.38:020][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:020][719]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.38:020][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.38:020][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:053][721]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:053][721]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:053][721]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.38:053][721]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.38:053][721]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.38:053][721]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.38:053][721]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.38:104][724]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.38:220][731]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:220][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.38:220][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:220][731]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:220][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.38:220][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:220][731]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:220][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.38:220][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:220][731]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:220][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.38:220][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.38:220][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.38:220][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.38:220][731]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.38:220][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:220][731]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.38:220][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:220][731]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:223][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.38:253][733]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:253][733]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:253][733]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.38:253][733]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.38:253][733]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:389][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:451][745]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.38:451][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:451][745]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.38:451][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:453][745]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:453][745]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:453][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.38:453][745]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.38:453][745]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:453][745]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.38:454][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:454][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.38:454][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:454][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.38:454][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:455][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:455][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:455][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:455][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:455][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:455][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:469][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:469][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:469][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:469][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:469][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:469][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:470][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:470][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:470][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:470][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:470][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:470][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:487][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:487][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:487][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:487][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:487][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:487][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:488][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:488][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:488][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:488][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:488][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:488][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:503][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:503][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:503][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:503][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:503][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:503][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:504][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:504][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:504][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:504][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:504][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:504][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:518][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.38:520][749]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:520][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.38:520][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:520][749]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:520][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.38:520][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:520][749]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.38:520][749]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.38:520][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:520][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:520][749]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:520][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:521][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:537][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:537][750]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:537][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:537][750]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:537][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:537][750]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:538][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:538][750]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:538][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:538][750]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:538][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:538][750]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:553][751]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:553][751]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:553][751]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.38:553][751]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.38:553][751]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.38:553][751]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.38:553][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.38:554][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:554][751]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:554][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:554][751]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:554][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:554][751]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:555][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:555][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:555][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:555][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:555][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:555][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:556][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.38:557][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:570][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:670][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:670][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:670][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:670][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:670][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:670][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:804][766]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.38:838][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:838][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:838][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:838][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:838][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:838][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:852][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:852][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:852][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:852][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:852][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:852][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:854][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:854][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:854][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:854][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:854][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:854][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:870][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:870][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:871][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:886][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:886][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:886][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:886][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:886][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:886][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:887][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:887][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:887][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:887][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:887][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:887][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:902][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:902][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:902][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:902][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:902][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.38:902][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:920][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:920][773]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.38:920][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:920][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:920][773]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.38:920][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:923][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.38:952][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.38:954][775]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:954][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.38:954][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:954][775]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:954][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.38:954][775]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.38:954][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.38:954][775]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.38:954][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.38:954][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.38:954][775]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.38:954][775]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.38:954][775]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.38:957][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.38:985][777]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:985][777]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.38:986][777]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.38:986][777]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.38:986][777]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.39:119][785]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:119][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:119][785]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:119][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:121][785]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:121][785]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:121][785]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.39:121][785]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.39:121][785]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:121][785]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:121][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:121][785]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.39:121][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:121][785]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.39:121][785]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:186][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.39:187][789]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:187][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.39:187][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:187][789]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:187][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.39:187][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:187][789]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.39:187][789]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.39:187][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:220][791]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.39:220][791]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.39:220][791]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.39:220][791]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.39:220][791]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.39:220][791]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.39:220][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.39:222][791]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:223][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:224][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:224][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:238][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:238][792]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:238][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:238][792]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:238][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:238][792]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:253][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:253][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:253][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:253][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:253][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:253][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:254][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:254][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:254][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:254][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:254][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:254][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:270][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:270][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:270][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:270][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:270][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:270][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:271][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:271][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:271][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:271][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:271][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:271][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:287][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:287][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:287][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:287][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:287][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:287][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:288][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:288][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:288][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:288][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:288][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:288][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:303][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:303][796]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:303][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:303][796]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:303][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:303][796]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:304][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:304][796]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:304][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:304][796]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:304][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:304][796]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:319][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:319][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:319][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:319][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:319][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:319][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.39:322][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:470][806]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.39:520][809]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:520][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.39:520][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:520][809]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:520][809]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.39:520][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:523][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.39:551][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.39:553][811]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:553][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.39:553][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:553][811]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:553][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.39:554][811]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.39:554][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.39:554][811]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.39:554][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.39:554][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:554][811]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:554][811]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:554][811]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:557][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.39:585][813]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.39:585][813]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.39:585][813]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.39:585][813]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.39:585][813]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.39:703][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:703][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:703][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:703][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:703][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:703][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:869][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:869][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:869][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:869][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:869][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:869][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:870][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:870][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:870][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:870][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:870][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:870][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:871][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:871][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:871][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:871][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:871][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:871][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:887][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:887][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:887][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:887][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:887][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:887][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:903][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:903][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:903][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:903][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:903][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:903][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:904][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:904][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:904][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:904][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:904][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:904][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:919][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:919][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:919][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:919][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:919][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:919][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:920][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:920][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:920][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:920][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:920][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:920][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:935][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:935][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:935][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:935][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:935][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:935][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:936][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:936][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:936][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:937][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:937][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:937][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:952][835]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:952][835]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:952][835]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:952][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:953][835]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:953][835]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:953][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.39:953][835]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.39:953][835]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.39:953][835]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.39:953][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:953][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.39:953][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:953][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.39:953][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:970][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.39:971][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.39:971][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:003][838]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:004][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:004][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:004][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:004][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:004][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:004][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:018][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.40:020][839]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:020][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.40:020][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:020][839]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:020][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.40:020][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:020][839]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.40:020][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.40:020][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:052][841]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.40:052][841]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.40:052][841]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.40:052][841]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.40:052][841]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.40:052][841]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.40:052][841]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.40:155][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:155][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:155][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:155][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:155][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:155][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:170][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:170][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:170][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:170][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:170][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:170][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:171][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:171][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:171][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:171][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:171][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:171][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:187][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:187][849]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:187][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:188][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:203][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:204][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:221][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:222][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:237][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:253][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:254][853]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:270][854]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:285][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:285][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:285][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:285][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:285][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:286][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:287][855]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.40:371][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:371][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:371][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:371][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:371][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:371][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:384][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:385][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:385][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:385][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:385][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:385][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:387][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:387][861]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:387][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:387][861]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:387][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:387][861]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:519][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:519][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:519][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:519][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:519][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:519][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:520][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:520][868]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:520][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:520][868]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:520][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:520][868]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:521][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:521][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:521][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:521][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:521][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:521][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:620][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:620][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:620][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:620][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:621][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:621][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:637][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:637][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:637][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:637][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:637][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.24.40:637][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:753][882]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:754][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.40:754][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:754][882]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:754][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.40:754][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:757][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.40:785][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.40:786][884]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:786][884]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.40:786][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:786][884]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:786][884]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.40:786][884]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.40:786][884]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.40:786][884]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.40:786][884]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.40:786][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.40:786][884]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.40:786][884]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:786][884]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.24.40:789][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.40:790][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.40:819][886]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.40:819][886]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.40:819][886]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.40:819][886]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.40:819][886]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.41:018][898]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.41:018][898]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.41:018][898]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.41:018][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.41:020][898]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:020][898]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:020][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.41:020][898]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.41:020][898]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:020][898]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.41:020][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.41:020][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.41:020][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:020][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.41:020][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:085][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.41:087][902]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:087][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.41:087][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:087][902]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:087][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.41:087][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:087][902]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.41:087][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.41:087][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:120][904]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.41:120][904]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.41:120][904]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.41:120][904]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.41:120][904]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.41:120][904]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.41:120][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.41:370][919]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.41:686][938]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:686][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.41:686][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:686][938]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:686][938]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.41:686][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:689][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.41:719][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.41:721][940]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:721][940]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.41:721][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:721][940]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:721][940]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.41:721][940]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.41:721][940]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.41:721][940]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.41:721][940]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.41:721][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.41:721][940]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.41:721][940]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.41:721][940]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.41:723][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.41:752][942]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.41:752][942]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.41:752][942]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.41:752][942]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.41:752][942]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.43:492][ 47]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.24.43:501][ 47]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9C3E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.24.43:501][ 47]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.24.43:554][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.24-02.24.43:554][ 50]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.44:020][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.24-02.24.44:020][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.44:885][130]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.44:885][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.44:885][130]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.44:885][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.44:887][130]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.44:887][130]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.44:887][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.44:887][130]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.44:887][130]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.44:887][130]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.44:887][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.44:887][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.44:887][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.44:887][130]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.44:887][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.44:951][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.44:953][134]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.44:953][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.44:953][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.44:953][134]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.44:953][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.44:953][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.44:953][134]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.44:953][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.44:953][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.44:986][136]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.44:986][136]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.44:986][136]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.44:986][136]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.44:986][136]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.44:986][136]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.44:986][136]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.45:236][151]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.45:270][153]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.45:270][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.45:270][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.45:270][153]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.45:270][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.45:270][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.45:270][153]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.45:270][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.45:270][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.45:270][153]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.45:270][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.45:270][153]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.45:270][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.45:270][153]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.45:270][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.45:270][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.45:270][153]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.45:270][153]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.45:270][153]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.45:273][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.45:285][154]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.45:285][154]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.45:285][154]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.45:285][154]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.45:285][154]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.47:468][285]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.47:468][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.47:468][285]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.47:468][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.47:470][285]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:470][285]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:470][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.47:470][285]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.47:470][285]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:470][285]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.47:470][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.47:470][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.47:471][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:471][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.47:471][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:535][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.47:537][289]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:537][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.47:537][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:538][289]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:538][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.47:538][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:538][289]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.47:538][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.47:538][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:569][291]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.47:569][291]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.47:569][291]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.47:569][291]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.47:569][291]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.47:569][291]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.47:569][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.47:636][295]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:636][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.47:636][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:636][295]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:636][295]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.47:636][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:639][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.47:668][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.47:670][297]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:670][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.47:670][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:670][297]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:670][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.47:670][297]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.47:670][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.47:670][297]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.47:670][297]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.47:670][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.47:670][297]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.47:670][297]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.47:670][297]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.47:673][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.47:702][299]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.47:702][299]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.47:702][299]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.47:702][299]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.47:702][299]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.49:287][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-02.24.49:287][394]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:339][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.24.49:353][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.24.49:353][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:353][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.24.49:353][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:387][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-02.24.49:387][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:387][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-02.24.49:387][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:568][411]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.49:568][411]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:568][411]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.49:568][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:570][411]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:570][411]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:570][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.49:570][411]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.49:570][411]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:570][411]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.49:570][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:570][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.49:570][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:570][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.49:570][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:634][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.49:636][415]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:636][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.49:636][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:636][415]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:636][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.49:636][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:636][415]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.49:636][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.49:636][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:669][417]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.49:669][417]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.49:669][417]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.49:669][417]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.49:669][417]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.49:669][417]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.49:669][417]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-02.24.49:836][427]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:857][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.24.49:870][429]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:870][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.49:870][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:870][429]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:870][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.49:870][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:870][429]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:870][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.49:870][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:870][429]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:870][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.49:870][429]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.49:870][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.49:870][429]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.49:870][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.49:870][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.49:870][429]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.49:870][429]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:870][429]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.49:873][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.49:886][430]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.24-02.24.49:886][430]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:903][431]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.49:903][431]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.49:903][431]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.49:904][431]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.49:904][431]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-02.24.49:905][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:069][441]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:069][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:069][441]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:069][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:070][441]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:070][441]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:070][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.50:070][441]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.50:070][441]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:070][441]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:070][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:070][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.50:070][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:071][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.50:071][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:136][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.50:138][445]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:138][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.50:138][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:138][445]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:138][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.50:138][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:138][445]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.50:138][445]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.50:138][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:139][445]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.50:170][447]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:170][447]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:170][447]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.50:170][447]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.50:170][447]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.50:170][447]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.50:170][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.50:304][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:304][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.50:304][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:304][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:304][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.50:304][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:304][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:304][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.50:304][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:304][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:304][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.50:304][455]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.50:304][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.50:304][455]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.50:304][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.50:304][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:304][455]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:304][455]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:304][455]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:307][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.50:336][457]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:336][457]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:336][457]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.50:336][457]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.50:336][457]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.50:436][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.24-02.24.50:436][463]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:437][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.04.24-02.24.50:437][463]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:453][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.04.24-02.24.50:453][464]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:453][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.04.24-02.24.50:453][464]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:470][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.04.24-02.24.50:470][465]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:501][467]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:501][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:501][467]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:501][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:503][467]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:503][467]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:503][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.50:503][467]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.50:503][467]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:503][467]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:503][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:503][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.50:503][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:503][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.50:503][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:567][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.50:569][471]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:569][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.50:569][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:569][471]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:569][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.50:569][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:569][471]Interaction: Interaction time: 1.500000 [2020.04.24-02.24.50:569][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.50:569][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:587][472]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.24.50:602][473]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:602][473]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:602][473]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookAttemptEscape. [2020.04.24-02.24.50:602][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.50:602][473]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.24.50:602][473]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-02.24.50:602][473]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.24.50:770][483]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:770][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.50:770][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:770][483]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:770][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.50:770][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:772][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.50:801][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.24.50:804][485]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:804][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.50:804][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:804][485]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:804][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.50:804][485]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.50:804][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.50:804][485]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.50:804][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.50:804][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.50:804][485]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.50:804][485]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.50:804][485]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.50:808][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.24.50:836][487]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:836][487]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.50:836][487]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.50:836][487]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.24.50:836][487]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.24.51:504][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.04.24-02.24.51:504][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.52:060][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.04.24-02.24.52:060][560]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:370][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:370][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:371][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:371][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:371][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:371][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:371][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:371][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:391][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.24.53:441][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:441][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:441][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:441][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.24.53:442][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:735][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.24.53:735][660]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:735][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:735][660]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:736][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.53:736][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.53:736][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.24.53:736][660]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.53:736][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.53:736][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:736][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:736][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.53:736][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:736][660]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.53:736][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.24.53:770][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:834][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:834][666]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:853][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.53:853][667]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.53:853][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:853][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.53:853][667]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.53:853][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:853][667]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.24.53:853][667]Interaction: Interaction time: 1.000000 [2020.04.24-02.24.53:853][667]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.24-02.24.53:853][667]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female. [2020.04.24-02.24.53:853][667]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.53:853][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:868][668]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:868][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:868][668]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:868][668]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:870][668]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.53:870][668]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.53:870][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.24.53:870][668]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.53:870][668]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.53:870][668]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:870][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:870][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.53:870][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:870][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.53:870][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:870][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.24.53:870][668]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.24.53:886][669]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.24.53:886][669]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.24.53:905][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.24.53:905][670]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.24.53:921][671]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.24.53:921][671]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.24.53:935][672]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.24.53:935][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.24.53:937][672]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.53:937][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-02.24.53:937][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:937][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.53:937][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:937][672]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.53:937][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.24.53:937][672]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.53:937][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.53:937][672]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.53:937][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.53:937][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.53:937][672]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.53:937][672]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.53:937][672]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.53:970][674]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.53:970][674]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.53:970][674]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.53:970][674]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookIn. [2020.04.24-02.24.53:970][674]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.53:970][674]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.24.53:970][674]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.24.54:003][676]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.54:003][676]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.54:937][732]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.24.54:937][732]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.24.54:937][732]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.24.54:937][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.54:940][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.24.54:953][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.54:953][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.24.54:953][733]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.54:953][733]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.54:953][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.54:953][733]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.24.54:953][733]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.24.54:953][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.24.54:953][733]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-02.24.54:953][733]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookOut. [2020.04.24-02.24.54:953][733]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.24.54:953][733]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.24.54:953][733]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.24.54:954][733]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.54:954][733]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-02.24.54:954][733]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.54:954][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.55:051][739]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.24.55:051][739]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.55:052][739]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.24-02.24.55:053][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.24.55:057][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.24.55:101][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.402395 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.24.55:103][742]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.55:103][742]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.55:103][742]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.24.55:103][742]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.24.55:330][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF5B2140] Result: '1' k_EResultOK (success) [2020.04.24-02.24.55:330][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF5B2140]' succeeded in 0.278657 seconds [2020.04.24-02.24.55:362][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF5B2140] Result: '1' k_EResultOK (success) [2020.04.24-02.24.55:379][759]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.320801 seconds [2020.04.24-02.24.56:386][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.56:386][819]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.56:386][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.56:386][819]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.24.56:386][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.56:386][819]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.24.56:386][819]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.56:386][819]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.56:386][819]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.56:387][819]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.56:387][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.56:387][819]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.24.56:387][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.56:387][819]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.56:387][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.56:387][819]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.56:387][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.56:485][825]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.24.56:485][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.24.56:489][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.24.56:556][829]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.56:556][829]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.56:658][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.24.56:904][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.24.56:904][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.56:904][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.24.56:904][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:035][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.57:035][858]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:035][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.57:035][858]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:038][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:038][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:038][858]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.24.57:038][858]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.57:038][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:038][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.57:038][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:038][858]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.24.57:038][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:038][858]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.24.57:038][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:117][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.57:117][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:117][863]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.24.57:120][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:120][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.24.57:120][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:120][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:120][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.24.57:120][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:120][863]Interaction: Interaction time: 16.000000 [2020.04.24-02.24.57:120][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.24.57:120][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:186][867]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.57:186][867]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.57:218][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.24.57:686][897]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-02.24.57:687][897]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-02.24.57:687][897]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:687][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.24.57:687][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:687][897]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:687][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.24.57:687][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:703][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:703][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.24.57:703][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:703][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:703][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.24.57:703][898]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.57:703][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.24.57:703][898]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.24.57:703][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.24.57:703][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.24.57:703][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.57:703][898]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:703][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.57:703][898]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.57:703][898]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.24.57:789][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.24.57:818][905]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.24.57:887][909]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.57:887][909]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:071][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:072][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:072][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.24.58:072][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.58:484][945]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.24.58:484][945]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.035480 [2020.04.24-02.24.58:784][963]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535F0DE10] Result: '1' k_EResultOK (success) [2020.04.24-02.24.58:784][963]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535F0DE10]' succeeded in 0.298324 seconds [2020.04.24-02.24.58:807][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535F0DE10] Result: '1' k_EResultOK (success) [2020.04.24-02.24.58:825][966]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337761 seconds [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.59:353][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.59:354][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.59:537][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.59:537][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.24.59:537][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.24.59:537][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:088][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:088][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:088][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:088][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:088][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:089][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:106][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.00:352][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:352][ 57]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:352][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:352][ 57]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:354][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:354][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:354][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.25.00:354][ 57]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.00:354][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:354][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:354][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:354][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.00:354][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:354][ 57]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.00:354][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:452][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:452][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:452][ 63]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.25.00:453][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:453][ 63]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.00:453][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:453][ 63]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:453][ 63]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.00:453][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:453][ 63]Interaction: Interaction time: 15.432319 [2020.04.24-02.25.00:453][ 63]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.00:453][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:520][ 67]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:520][ 67]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:551][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.25.00:551][ 69]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:622][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:655][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:786][ 83]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-02.25.00:786][ 83]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-02.25.00:786][ 83]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:786][ 83]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.00:786][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:786][ 83]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:786][ 83]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.00:786][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:803][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:803][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.00:803][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:803][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:803][ 84]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:803][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.00:803][ 84]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:803][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.00:890][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.25.00:918][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.00:918][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:918][ 91]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.25.00:918][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.00:918][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:918][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.25.00:918][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.25.00:921][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:921][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:921][ 91]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.00:921][ 91]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.00:921][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:921][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.00:921][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.00:921][ 91]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.00:921][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:921][ 91]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.00:921][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:956][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.25.00:956][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.25.00:987][ 95]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:987][ 95]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:987][ 95]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:987][ 95]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.00:987][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:987][ 95]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.00:987][ 95]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.00:987][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.00:987][ 95]Interaction: Interaction time: 0.000000 [2020.04.24-02.25.00:987][ 95]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.00:987][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.01:020][ 97]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.01:020][ 97]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.01:020][ 97]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.01:020][ 97]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.01:020][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.01:020][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.01:020][ 97]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:020][ 97]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:305][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:752][141]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.25.01:752][141]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.020871 [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.01:789][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.01:824][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.02:031][158]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535F0DE10] Result: '1' k_EResultOK (success) [2020.04.24-02.25.02:031][158]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535F0DE10]' succeeded in 0.277625 seconds [2020.04.24-02.25.02:057][160]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535F0DE10] Result: '1' k_EResultOK (success) [2020.04.24-02.25.02:076][161]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321122 seconds [2020.04.24-02.25.02:237][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:237][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:237][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:237][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:238][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:238][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:238][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:238][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:254][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:254][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:254][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:254][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:270][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:270][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:270][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:270][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:271][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:271][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:271][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:271][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:384][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:384][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:384][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:384][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:387][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:387][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:387][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:387][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:388][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:388][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.02:388][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.24-02.25.02:388][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:019][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:019][217]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:019][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:019][217]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:021][217]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:021][217]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:021][217]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.25.03:021][217]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.03:021][217]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:021][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:022][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:022][217]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.03:022][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:022][217]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.03:022][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:118][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:118][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:118][223]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.25.03:120][223]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:120][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.03:120][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:120][223]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:120][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.03:120][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:120][223]Interaction: Interaction time: 15.098388 [2020.04.24-02.25.03:120][223]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.03:120][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:186][227]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.03:186][227]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.03:218][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.25.03:369][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.25.03:369][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.25.03:369][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:369][238]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.03:369][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:369][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:369][238]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.03:369][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:386][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:386][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.03:386][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:386][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:386][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.25.03:386][239]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.03:386][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.03:386][239]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.03:386][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.03:386][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:386][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:386][239]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:386][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:386][239]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:386][239]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:406][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.03:456][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.25.03:491][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.03:517][247]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.25.03:586][251]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.03:586][251]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.03:735][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:735][260]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:735][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:735][260]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:737][260]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:737][260]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:737][260]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.25.03:737][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.03:737][260]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:737][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:737][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:737][260]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.03:737][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:738][260]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.03:738][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:817][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.03:817][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.03:817][265]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.25.03:819][265]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:819][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.03:819][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:819][265]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.03:819][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.03:819][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:820][265]Interaction: Interaction time: 14.864631 [2020.04.24-02.25.03:820][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.03:820][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.03:885][269]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.03:885][269]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.03:918][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.25.07:768][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.25.07:768][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.07:768][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.25.07:768][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.07:769][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.07:769][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.07:769][501]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.07:769][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.07:769][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.07:769][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.25.07:769][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.07:769][501]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.07:769][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.07:769][501]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.07:769][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.07:901][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.25.07:901][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.25.07:902][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.07:902][509]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.07:902][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.07:902][509]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.07:902][509]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.07:902][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.07:902][509]Interaction: Interaction time: 80.000000 [2020.04.24-02.25.07:902][509]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.07:902][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:234][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.24-02.25.09:234][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.09:234][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.24-02.25.09:234][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.09:236][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:236][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:236][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.09:236][589]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.09:236][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:236][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.24-02.25.09:236][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.09:236][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.09:236][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:236][589]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.09:236][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:401][599]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.25.09:403][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:403][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:437][601]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:437][601]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.09:437][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:437][601]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:437][601]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.09:437][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:437][601]Interaction: Interaction time: 0.600000 [2020.04.24-02.25.09:437][601]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.24-02.25.09:437][601]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.09:437][601]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.09:437][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:500][605]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.25.09:500][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.09:500][605]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.25.09:500][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.09:503][605]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:503][605]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:503][605]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.09:503][605]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.09:503][605]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:503][605]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.25.09:503][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.09:503][605]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.09:503][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:503][605]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.09:503][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:569][609]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:569][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.09:569][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:569][609]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.09:569][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.09:569][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:569][609]Interaction: Interaction time: 2.000000 [2020.04.24-02.25.09:569][609]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface. [2020.04.24-02.25.09:569][609]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.09:569][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.09:803][623]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet [2020.04.24-02.25.09:837][625]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.10:036][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.10:036][637]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.10:036][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.10:036][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.10:036][637]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.10:036][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.10:068][639]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.25.10:070][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.10:070][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.10:070][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.10:070][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.10:070][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.10:070][639]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.10:070][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.10:070][639]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.10:070][639]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.10:070][639]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.10:070][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.10:070][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.24-02.25.10:070][639]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.10:070][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:320][714]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.11:569][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:569][729]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.11:569][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.11:569][729]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:569][729]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.11:569][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.11:602][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:602][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.11:602][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.11:602][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:602][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.11:603][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.11:603][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.11:603][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.11:603][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.11:603][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.11:603][731]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.25.11:603][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.11:603][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:734][739]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_12] [2020.04.24-02.25.11:734][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.11:734][739]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_12] [2020.04.24-02.25.11:734][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.11:736][739]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:736][739]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:736][739]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.11:736][739]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.11:736][739]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.11:736][739]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.24-02.25.11:736][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.11:736][739]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.11:736][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.11:737][739]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.11:737][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.12:036][757]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.12:036][757]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.12:036][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.12:037][757]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.12:037][757]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.12:037][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.12:037][757]Interaction: Interaction time: 2.600000 [2020.04.24-02.25.12:037][757]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-02.25.12:037][757]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.12:037][757]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.12:037][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.14:369][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.14:636][913]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.14:636][913]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.14:636][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.14:636][913]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.14:636][913]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.14:636][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.14:686][916]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.14:686][916]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.14:686][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.14:686][916]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.14:687][916]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.14:687][916]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.14:687][916]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.14:687][916]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.14:687][916]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.14:687][916]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.14:687][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.14:687][916]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_12] [2020.04.24-02.25.14:687][916]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.14:687][916]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.16:438][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.57874047756195, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.25.16:438][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.25.16:455][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0139194168150425, xOffset=0, yOffset=0) [2020.04.24-02.25.16:472][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02777949906885624, xOffset=0, yOffset=0) [2020.04.24-02.25.16:488][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04157974943518639, xOffset=0, yOffset=0) [2020.04.24-02.25.16:505][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05549775063991547, xOffset=0, yOffset=0) [2020.04.24-02.25.16:521][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06931191682815552, xOffset=0, yOffset=0) [2020.04.24-02.25.16:538][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08335541933774948, xOffset=0, yOffset=0) [2020.04.24-02.25.16:555][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09716416895389557, xOffset=0, yOffset=0) [2020.04.24-02.25.16:571][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.110999584197998, xOffset=0, yOffset=0) [2020.04.24-02.25.16:589][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1249014958739281, xOffset=0, yOffset=0) [2020.04.24-02.25.16:606][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388663351535797, xOffset=0, yOffset=0) [2020.04.24-02.25.16:621][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1526676714420319, xOffset=0, yOffset=0) [2020.04.24-02.25.16:639][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667981743812561, xOffset=0, yOffset=0) [2020.04.24-02.25.16:655][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.180601179599762, xOffset=0, yOffset=0) [2020.04.24-02.25.16:672][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944027543067932, xOffset=0, yOffset=0) [2020.04.24-02.25.16:688][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2085876762866974, xOffset=0, yOffset=0) [2020.04.24-02.25.16:706][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2223890125751495, xOffset=0, yOffset=0) [2020.04.24-02.25.16:722][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361902594566345, xOffset=0, yOffset=0) [2020.04.24-02.25.16:738][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500394284725189, xOffset=0, yOffset=0) [2020.04.24-02.25.16:755][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638403475284576, xOffset=0, yOffset=0) [2020.04.24-02.25.16:772][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.277934193611145, xOffset=0, yOffset=0) [2020.04.24-02.25.16:789][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2917366027832031, xOffset=0, yOffset=0) [2020.04.24-02.25.16:805][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3055375218391418, xOffset=0, yOffset=0) [2020.04.24-02.25.16:822][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194117844104767, xOffset=0, yOffset=0) [2020.04.24-02.25.16:839][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332865238189697, xOffset=0, yOffset=0) [2020.04.24-02.25.16:855][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473064303398132, xOffset=0, yOffset=0) [2020.04.24-02.25.16:872][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611087501049042, xOffset=0, yOffset=0) [2020.04.24-02.25.16:888][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749104142189026, xOffset=0, yOffset=0) [2020.04.24-02.25.16:905][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3888923227787018, xOffset=0, yOffset=0) [2020.04.24-02.25.16:922][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028880596160889, xOffset=0, yOffset=0) [2020.04.24-02.25.16:939][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4169146418571472, xOffset=0, yOffset=0) [2020.04.24-02.25.16:955][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4307180643081665, xOffset=0, yOffset=0) [2020.04.24-02.25.16:972][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4445203244686127, xOffset=0, yOffset=0) [2020.04.24-02.25.16:989][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4583221673965454, xOffset=0, yOffset=0) [2020.04.24-02.25.17:005][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721494913101196, xOffset=0, yOffset=0) [2020.04.24-02.25.17:021][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4859509170055389, xOffset=0, yOffset=0) [2020.04.24-02.25.17:038][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998708367347717, xOffset=0, yOffset=0) [2020.04.24-02.25.17:055][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5139151811599731, xOffset=0, yOffset=0) [2020.04.24-02.25.17:071][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5277648568153381, xOffset=0, yOffset=0) [2020.04.24-02.25.17:089][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5415687561035156, xOffset=0, yOffset=0) [2020.04.24-02.25.17:105][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555672645568848, xOffset=0, yOffset=0) [2020.04.24-02.25.17:121][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5693706870079041, xOffset=0, yOffset=0) [2020.04.24-02.25.17:138][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5832209587097168, xOffset=0, yOffset=0) [2020.04.24-02.25.17:155][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59721028804779, xOffset=0, yOffset=0) [2020.04.24-02.25.17:171][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.611015260219574, xOffset=0, yOffset=0) [2020.04.24-02.25.17:185][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.25.17:185][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.25.17:185][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:186][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:188][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.25.17:203][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:219][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:236][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:253][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:269][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:285][ 72]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.25.17:285][ 72]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.25.17:287][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:303][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:320][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:336][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:353][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:369][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:386][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:402][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:419][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:436][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:452][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:470][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:486][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:502][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:519][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:536][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:553][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:564][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554EF87360] Result: '1' k_EResultOK (success) [2020.04.24-02.25.17:564][ 89]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554EF87360]' succeeded in 0.277576 seconds [2020.04.24-02.25.17:569][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:586][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:589][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554EF87360] Result: '1' k_EResultOK (success) [2020.04.24-02.25.17:603][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.25.17:609][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321741 seconds [2020.04.24-02.25.18:784][162]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015722 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.25.18:784][162]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.25.18:785][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.18:785][162]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.18:785][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:785][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.18:785][162]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.18:785][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:785][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.18:785][162]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.18:785][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:785][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.18:785][162]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.18:785][162]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.18:785][162]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.18:785][162]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.18:785][162]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.18:785][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:785][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.25.18:785][162]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.18:785][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.18:786][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.25.18:787][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.25.18:787][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.18:787][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.18:787][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:787][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.18:787][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.18:787][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:788][162]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:788][162]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:788][162]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:788][162]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:788][162]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:788][162]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:788][162]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.25.18:790][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.25.18:790][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.25.18:803][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.18:803][163]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.18:803][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:803][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.18:803][163]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.25.18:803][163]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.18:803][163]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.18:803][163]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.18:803][163]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.18:803][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.18:803][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.18:803][163]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.18:803][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.18:803][163]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.18:803][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.18:817][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.25.18:856][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.25.18:918][170]Interaction: [BP_CamperFemale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.25.18:986][174]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.18:986][174]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:404][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:405][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:405][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:405][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:405][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:405][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.25.19:405][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.19:552][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.034285 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.25.19:585][210]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.886221 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.25.19:585][210]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.25.19:751][220]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.25.19:751][220]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.945738 [2020.04.24-02.25.20:031][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF5731F0] Result: '1' k_EResultOK (success) [2020.04.24-02.25.20:031][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF5731F0]' succeeded in 0.278195 seconds [2020.04.24-02.25.20:058][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF5731F0] Result: '1' k_EResultOK (success) [2020.04.24-02.25.20:074][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321329 seconds [2020.04.24-02.25.22:447][381]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.25.22:851][406]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.25.22:851][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.25.23:133][423]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_12] [2020.04.24-02.25.23:133][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.23:167][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_12] [2020.04.24-02.25.23:167][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.23:170][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.23:170][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.23:170][425]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.23:170][425]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.23:170][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.23:170][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_12] [2020.04.24-02.25.23:170][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.23:170][425]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.23:170][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.23:170][425]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-02.25.23:170][425]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.23:170][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.23:257][430]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.04.24-02.25.23:470][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.23:470][443]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.23:470][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.23:470][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.23:470][443]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.23:470][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.23:470][443]Interaction: Interaction time: 0.913043 [2020.04.24-02.25.23:470][443]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.25.23:470][443]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.23:471][443]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.23:471][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.23:753][460]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.25.23:867][467]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.25.23:867][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.25.23:867][467]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.25.23:867][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.25.23:957][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.25.24:370][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.24:370][497]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.24:370][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.24:370][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.24:370][497]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.24:370][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.24:402][499]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.24:402][499]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.24:403][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.24:403][499]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.24:403][499]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.24:403][499]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.24:403][499]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.24:403][499]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.24:403][499]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.24:403][499]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.24:403][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.24:403][499]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_12] [2020.04.24-02.25.24:403][499]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.24:403][499]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.25:220][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-02.25.25:220][548]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:270][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.25:270][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:270][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.25:270][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:287][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.24-02.25.25:287][552]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:287][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.24-02.25.25:287][552]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:567][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.738183 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.24-02.25.25:853][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:869][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.24-02.25.25:869][587]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:874][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.25:920][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-02.25.25:920][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.25:936][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.26:403][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.24-02.25.26:403][619]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.26:403][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.24-02.25.26:403][619]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.26:436][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.26:436][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.26:436][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.26:436][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.26:503][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.24-02.25.26:503][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.26:567][629]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.25.28:169][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.24-02.25.28:169][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:201][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.101966 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.25.28:236][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.28:236][729]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:236][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.28:236][729]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:253][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.24-02.25.28:253][730]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:253][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.24-02.25.28:253][730]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-02.25.28:754][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:774][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.28:803][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.24-02.25.28:803][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.28:820][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.29:200][787]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.25.29:203][787]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.29:203][787]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.29:233][789]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.25.29:300][793]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.25.29:301][793]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.25.29:301][793]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.24-02.25.29:301][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.25.29:304][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.24-02.25.29:304][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.29:304][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.24-02.25.29:304][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.29:306][793]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.25.29:308][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.25.29:310][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.29:323][794]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=151.211 [2020.04.24-02.25.29:340][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.29:340][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.29:340][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.24-02.25.29:340][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.29:388][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-02.25.29:388][798]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.29:534][807]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.25.30:467][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.179292 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.25.31:304][913]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.25.31:318][914]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=153.207 [2020.04.24-02.25.32:536][987]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.32:536][987]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.34:451][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_26] [2020.04.24-02.25.34:451][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.34:451][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_26] [2020.04.24-02.25.34:451][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.34:451][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.34:451][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.34:451][102]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.34:451][102]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.34:451][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.34:451][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_26] [2020.04.24-02.25.34:451][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.34:451][102]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.34:451][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.34:451][102]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.34:451][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.34:585][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.25.34:585][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.34:586][110]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.34:586][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.34:586][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.34:586][110]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.34:586][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.34:586][110]Interaction: Interaction time: 0.000000 [2020.04.24-02.25.34:586][110]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.04.24-02.25.34:586][110]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.34:586][110]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.34:586][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:384][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.25.36:384][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.36:385][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.25.36:385][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.36:387][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:387][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:387][218]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.36:387][218]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.36:387][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:387][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.25.36:387][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.36:387][218]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.36:387][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:387][218]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.24-02.25.36:387][218]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.36:387][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:534][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.36:584][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:584][230]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.36:584][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:584][230]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.25.36:584][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:584][230]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.36:584][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:584][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:584][230]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.36:584][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:585][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:585][230]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.36:585][230]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.36:585][230]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.36:585][230]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.36:585][230]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.36:585][230]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.36:585][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:585][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_26] [2020.04.24-02.25.36:585][230]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.36:585][230]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:685][236]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:685][236]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:817][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.25.36:819][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:819][244]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.36:819][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:819][244]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.36:819][244]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.36:819][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:819][244]Interaction: Interaction time: 12.844036 [2020.04.24-02.25.36:819][244]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.24-02.25.36:819][244]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.36:819][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.36:820][244]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-02.25.38:408][340]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079074412 [2020.04.24-02.25.38:417][340]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079074412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.25.38:417][340]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: XThe BeastX, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.25.39:850][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.624361 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.25.41:036][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:036][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:036][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:036][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:053][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:486][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:486][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:486][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:486][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_7] [2020.04.24-02.25.41:903][549]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.42:384][578]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.42:384][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.42:384][578]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.42:384][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.42:385][578]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.42:385][578]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.42:385][578]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.42:385][578]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.42:385][578]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.42:385][578]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.42:385][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.42:385][578]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.42:385][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.42:385][578]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.42:385][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.42:534][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.25.42:534][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.25.42:535][587]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.42:535][587]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.42:535][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.42:536][587]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.42:536][587]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.42:536][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.42:536][587]Interaction: Interaction time: 80.000000 [2020.04.24-02.25.42:536][587]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.42:536][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:370][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.24-02.25.44:370][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:389][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.44:669][715]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:669][715]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.44:669][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:669][715]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:669][715]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.44:669][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:672][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.25.44:703][717]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:703][717]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.44:703][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:703][717]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:703][717]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.44:703][717]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.44:703][717]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.44:703][717]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.44:703][717]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.44:703][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:703][717]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.44:703][717]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:703][717]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:803][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-02.25.44:803][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:803][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.04.24-02.25.44:803][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:867][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_26] [2020.04.24-02.25.44:867][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:867][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_26] [2020.04.24-02.25.44:867][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:868][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:868][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:868][727]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.44:868][727]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.44:868][727]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.44:868][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_26] [2020.04.24-02.25.44:868][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.44:868][727]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.44:868][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:868][727]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.44:868][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.44:959][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.45:001][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.25.45:001][735]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.25.45:002][735]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.45:002][735]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.45:002][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.45:002][735]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.45:002][735]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.45:002][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.45:002][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.25.45:002][735]Interaction: Interaction time: 0.000000 [2020.04.24-02.25.45:002][735]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.04.24-02.25.45:003][735]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.45:003][735]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.45:003][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.45:004][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-02.25.45:004][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.45:004][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.04.24-02.25.45:004][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.45:004][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.24-02.25.45:004][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.45:113][741]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.25.45:113][741]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.25.45:116][741]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.45:116][741]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.45:202][746]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.25.45:205][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.25.45:205][746]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.25.45:205][746]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.24-02.25.45:206][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.633400 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.25.45:210][746]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.25.45:225][747]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.25.45:228][747]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=167.114 [2020.04.24-02.25.45:231][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.45:391][757]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.25.45:472][762]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.171165 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.25.46:418][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.25.46:418][819]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.46:418][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.25.46:418][819]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.46:420][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.46:420][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.46:420][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.25.46:420][819]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.46:420][819]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.46:420][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.25.46:420][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.46:420][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.46:420][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.46:420][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.46:420][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.46:500][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.25.46:500][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.46:502][824]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.46:502][824]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.46:502][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.46:502][824]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.46:502][824]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.46:502][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.46:502][824]Interaction: Interaction time: 11.851851 [2020.04.24-02.25.46:502][824]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.46:502][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.46:601][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.25.47:204][866]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.25.47:220][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=169.107 [2020.04.24-02.25.47:301][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.47:500][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.47:501][884]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.47:501][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.47:501][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.47:501][884]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.47:501][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.47:501][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.47:501][884]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.47:501][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.47:501][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.47:501][884]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.47:501][884]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.47:501][884]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.47:501][884]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.47:501][884]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.47:501][884]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_26] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.47:501][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.47:501][884]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_26] [2020.04.24-02.25.47:501][884]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.47:501][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:069][918]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.25.48:234][928]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.48:234][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:234][928]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.48:234][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:236][928]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:236][928]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:236][928]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.48:236][928]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.48:236][928]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:236][928]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.48:236][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:236][928]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.48:236][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:236][928]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.48:236][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:333][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.25.48:333][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.25.48:335][934]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:335][934]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.48:335][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:335][934]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:335][934]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.48:335][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:335][934]Interaction: Interaction time: 73.423431 [2020.04.24-02.25.48:335][934]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.48:335][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:336][934]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.25.48:436][940]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:436][940]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:534][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.25.48:534][946]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:534][946]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.25.48:536][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:536][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:536][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.48:536][946]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.48:536][946]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:536][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.25.48:536][946]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:536][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.48:536][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:537][946]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-02.25.48:537][946]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Male. [2020.04.24-02.25.48:537][946]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.48:537][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:552][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.48:552][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.48:552][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:552][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.48:552][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.25.48:552][947]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.48:552][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.48:552][947]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.48:552][947]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.48:553][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:553][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.25.48:553][947]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:553][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.25.48:553][947]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:553][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.48:638][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.25.48:666][954]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.25.48:666][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.48:867][966]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.25.48:867][966]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.25.48:867][966]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.25.48:867][966]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.25.48:867][966]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.25.48:867][966]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.25.48:870][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:870][966]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.48:870][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:870][966]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.48:870][966]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.48:870][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:870][966]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-02.25.48:870][966]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-02.25.48:870][966]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.25.48:870][966]Interaction: Interaction time: 2.700000 [2020.04.24-02.25.48:870][966]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-02.25.48:870][966]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.25.48:870][966]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.48:870][966]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.48:870][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.48:872][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.25.48:872][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.25.48:886][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.48:886][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.49:119][981]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-02.25.49:604][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.25.49:769][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.49:769][ 20]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.49:770][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.49:770][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.49:801][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.25.49:803][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.49:803][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.49:803][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.49:803][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.25.49:803][ 22]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.49:803][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.49:805][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.25.51:351][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:353][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:369][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:386][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:403][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:419][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:436][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:452][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:469][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:486][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:502][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:519][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:536][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:552][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:553][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.51:569][128]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.51:569][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.51:569][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:569][128]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.25.51:570][128]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.25.51:570][128]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.51:570][128]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.51:570][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:570][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:586][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:602][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.51:619][131]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.51:619][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.51:619][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:619][131]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.51:620][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.51:620][131]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.51:620][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.51:620][131]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.51:620][131]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.51:620][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.51:620][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:620][131]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.25.51:620][131]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.51:620][131]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.51:620][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.25.51:620][131]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.51:620][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.25.51:620][131]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.51:624][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.25.51:635][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.51:635][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.51:635][132]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.25.51:635][132]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.51:635][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.51:635][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.25.51:635][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.51:636][132]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.51:636][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:636][132]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.51:636][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:636][132]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-02.25.51:653][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:671][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:687][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:703][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:717][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.25.51:717][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.51:719][137]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.51:719][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.51:719][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:719][137]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.51:719][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.51:719][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:719][137]Interaction: Interaction time: 16.000000 [2020.04.24-02.25.51:719][137]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.25.51:719][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.51:719][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.51:720][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:736][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:753][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:769][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:786][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:803][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:818][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.25.51:821][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:837][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:853][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:870][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:887][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:903][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:920][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:937][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:953][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:969][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.51:986][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:003][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:019][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:036][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:053][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:069][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:086][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:102][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:120][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:136][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:153][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:169][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:186][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:203][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:220][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:236][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:253][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:269][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:286][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:302][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:319][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:336][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:353][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:369][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:386][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:403][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:419][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:436][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:453][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:470][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:488][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:504][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:520][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:537][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:553][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:571][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:588][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:603][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:620][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:640][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:653][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:670][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:687][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:703][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:720][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:736][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:753][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:769][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:786][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:803][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:819][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:836][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:853][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:870][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:887][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:903][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:920][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:937][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:954][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:970][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.52:987][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:003][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:020][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:036][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:053][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:069][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:086][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:102][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:119][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:136][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:153][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:169][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:186][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:203][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:219][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:236][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:253][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:269][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:287][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:303][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:320][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:336][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:353][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:369][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:386][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:403][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:420][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:436][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:453][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:470][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:470][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.53:485][243]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.25.53:486][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:503][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:520][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:536][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:553][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:569][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:586][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:602][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:619][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:636][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:653][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:669][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:686][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:703][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:719][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:719][257]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.25.53:736][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:753][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:769][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:786][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:803][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:819][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:836][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:853][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:869][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:886][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:902][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:919][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:936][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:953][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:969][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.53:986][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:003][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:020][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:036][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:054][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:069][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:086][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:103][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:119][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:135][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:153][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:169][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:187][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:202][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:219][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:236][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:253][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:269][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:286][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:302][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:320][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:336][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:353][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:369][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:386][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:403][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:419][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:436][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:452][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:469][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:486][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:503][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:519][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:536][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:553][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:569][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:586][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:602][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:619][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:636][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:653][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:669][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:686][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:703][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:719][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:736][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:752][319]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.54:752][319]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.54:752][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.54:752][319]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.54:752][319]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.54:752][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.54:753][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:755][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.25.54:769][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:785][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.25.54:786][321]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.54:786][321]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.54:786][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.54:786][321]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.54:786][321]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.54:786][321]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.54:786][321]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.54:786][321]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.54:786][321]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.54:786][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.54:787][321]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.25.54:787][321]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.54:787][321]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.54:788][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:790][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.25.54:803][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:819][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:836][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:853][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:869][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:887][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:903][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:920][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:936][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:953][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:969][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.54:986][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:002][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:020][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:036][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:053][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:069][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:086][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:103][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:121][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:137][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:154][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:171][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:188][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:204][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:221][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:221][347]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.55:236][348]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.25.55:237][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:255][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:270][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:287][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:303][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:321][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:337][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:354][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:370][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:387][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:403][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:420][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:438][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:451][361]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.730010 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.25.55:454][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:471][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:471][362]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.25.55:487][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:504][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:520][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:536][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:554][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:570][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:587][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:604][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:620][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:636][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:653][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:670][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:686][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:703][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:720][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:736][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:753][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:769][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:786][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:803][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:819][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:836][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:853][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:869][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:886][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:903][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:920][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:937][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:953][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:969][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.55:986][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:003][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:020][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:036][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:053][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:069][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:087][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:103][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:120][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:136][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:153][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:170][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:186][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:203][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:221][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:236][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:254][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:270][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:286][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:303][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:319][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:336][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:353][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:369][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:386][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:403][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:419][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:436][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:453][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:469][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:486][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:487][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:504][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:519][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:537][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:553][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:569][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:586][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:603][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:620][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:620][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:620][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:620][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:620][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:636][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:653][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:670][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:686][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:703][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:719][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:737][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:753][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:770][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:787][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:803][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.25.56:817][443]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:817][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:817][443]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.25.56:819][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.56:819][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.56:819][443]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.56:819][443]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.56:819][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.56:819][443]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:819][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:819][443]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.56:819][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.56:819][443]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-02.25.56:819][443]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.25.56:819][443]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.56:819][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.56:820][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:820][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.25.56:835][444]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.56:835][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.56:835][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.56:836][444]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.56:836][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.25.56:836][444]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.56:836][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.56:836][444]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.56:836][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.56:836][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.56:836][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.25.56:836][444]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:836][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.25.56:836][444]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:836][444]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.56:837][444]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:853][445]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:869][446]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:886][447]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:903][448]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:919][449]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:937][450]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:951][451]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.56:951][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.56:954][451]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:971][452]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.56:986][453]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:003][454]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:021][455]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:036][456]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:053][457]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:070][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.57:070][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.57:070][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.57:070][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.57:070][458]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:087][459]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:102][460]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:120][461]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:136][462]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:150][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.25.57:152][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.57:152][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.57:152][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.57:152][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.57:153][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.57:153][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.57:153][463]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Male. [2020.04.24-02.25.57:153][463]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.25.57:153][463]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.25.57:153][463]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.57:153][463]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.25.57:153][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.25.57:153][463]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-02.25.57:153][463]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.25.57:153][463]Interaction: Interaction time: 1.500000 [2020.04.24-02.25.57:153][463]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.25.57:153][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.57:153][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.57:153][463]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:153][463]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-02.25.57:169][464]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:174][465]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198140182135 [2020.04.24-02.25.57:183][465]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198140182135, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.25.57:186][465]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:203][466]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:219][467]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:236][468]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:253][469]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:269][470]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:286][471]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:303][472]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:319][473]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:336][474]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:353][475]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:369][476]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:386][477]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:402][478]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:419][479]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:436][480]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:452][481]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:469][482]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:486][483]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:503][484]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:519][485]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:536][486]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:553][487]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:569][488]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:586][489]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:603][490]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:619][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.57:619][491]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.57:619][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.57:619][491]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.57:619][491]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:636][492]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:652][493]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:670][494]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:686][495]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:703][496]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:720][497]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:736][498]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:754][499]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:769][500]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:786][501]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:803][502]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:820][503]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:837][504]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:855][505]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:870][506]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:888][507]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:903][508]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:919][509]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:936][510]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:953][511]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:969][512]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.57:986][513]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:002][514]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:019][515]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:036][516]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:053][517]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:069][518]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:086][519]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:103][520]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:119][521]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:136][522]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:153][523]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:169][524]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:186][525]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:202][526]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:219][527]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:236][528]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:253][529]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:269][530]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:286][531]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:303][532]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:319][533]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:335][534]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:353][535]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:370][536]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:386][537]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:403][538]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:419][539]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:436][540]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:452][541]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:469][542]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:486][543]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:503][544]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:520][545]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:536][546]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:553][547]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:569][548]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:586][549]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:603][550]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:619][551]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:636][552]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:653][553]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:655][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.25.58:669][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:686][555]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:703][556]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:719][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.25.58:719][557]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.25.58:719][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.25.58:719][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.58:719][557]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.25.58:719][557]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.25.58:719][557]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.25.58:719][557]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:722][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.25.58:735][558]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.58:735][558]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.25.58:736][558]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.25.58:750][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.25.58:751][559]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.25.58:751][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.25.58:752][559]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.25.58:752][559]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.25.58:753][559]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.25.58:753][559]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamperOut. [2020.04.24-02.25.58:753][559]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut. [2020.04.24-02.25.58:753][559]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.25.58:753][559]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.25.58:754][559]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.58:755][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.58:755][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.58:755][559]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.58:755][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.58:755][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.58:755][559]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.58:755][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.58:755][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.58:755][559]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.58:755][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.58:755][559]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.58:755][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.58:755][559]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.58:755][559]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.58:755][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.58:755][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.25.58:755][559]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.58:755][559]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.58:758][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.25.59:251][589]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.59:251][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:251][589]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.59:251][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:253][589]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:253][589]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:253][589]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.59:253][589]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.59:254][589]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:254][589]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.59:254][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:254][589]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.59:254][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:254][589]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.59:254][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:319][593]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:319][593]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.59:319][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:319][593]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:320][593]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.59:320][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:320][593]Interaction: Interaction time: 0.000000 [2020.04.24-02.25.59:320][593]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.59:320][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:353][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:353][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.25.59:353][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:353][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:353][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.25.59:353][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:386][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:386][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.25.59:386][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:386][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:386][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.25.59:386][597]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.59:386][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.25.59:386][597]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.59:386][597]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.25.59:386][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:386][597]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.25.59:386][597]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:386][597]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:550][607]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_22] [2020.04.24-02.25.59:550][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:550][607]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_22] [2020.04.24-02.25.59:550][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:553][607]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:553][607]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:553][607]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.25.59:553][607]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.25.59:553][607]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:553][607]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_22] [2020.04.24-02.25.59:553][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.25.59:553][607]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.25.59:553][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:553][607]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.25.59:553][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:650][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.25.59:652][613]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:653][613]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.25.59:653][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:653][613]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.25.59:653][613]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.25.59:653][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.25.59:653][613]Interaction: Interaction time: 0.000000 [2020.04.24-02.25.59:653][613]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-02.25.59:653][613]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.25.59:653][613]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.25.59:653][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.01:636][732]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.01:652][733]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.01:668][734]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.01:668][734]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.01:668][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.01:668][734]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.26.01:668][734]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.01:668][734]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.01:668][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.01:702][736]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.01:702][736]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.01:702][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.01:702][736]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.01:702][736]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.01:703][736]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.01:703][736]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.01:703][736]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.01:703][736]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.01:703][736]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.01:703][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.01:703][736]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_22] [2020.04.24-02.26.01:703][736]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.01:703][736]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.01:735][738]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.01:735][738]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.02:366][776]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.02:366][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.02:366][776]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.02:366][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.02:369][776]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.02:369][776]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.02:369][776]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.02:369][776]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.02:369][776]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.02:369][776]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.02:369][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.02:369][776]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.02:369][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.02:369][776]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.02:369][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.02:436][780]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.02:436][780]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.02:436][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.02:436][780]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.02:436][780]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.02:436][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.02:436][780]Interaction: Interaction time: 0.000000 [2020.04.24-02.26.02:436][780]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.02:436][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.02:767][800]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.26.03:502][844]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.03:502][844]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.03:502][844]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.03:502][844]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.26.03:502][844]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.26.03:502][844]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.26.03:507][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.03:725][857]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_20] [2020.04.24-02.26.03:725][857]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.03:757][859]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_20] [2020.04.24-02.26.03:758][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.03:760][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.03:760][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.03:760][859]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.03:760][859]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.03:760][859]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.03:760][859]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_20] [2020.04.24-02.26.03:760][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.03:760][859]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.03:760][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.03:760][859]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.03:760][859]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.03:760][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.04:069][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.04:069][878]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.04:069][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.04:069][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.04:069][878]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.04:069][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.04:069][878]Interaction: Interaction time: 0.963303 [2020.04.24-02.26.04:069][878]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.04:069][878]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.04:069][878]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.04:069][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.04:353][895]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.26.04:900][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.26.04:900][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.26.05:019][935]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.05:036][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.05:036][936]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.05:036][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.05:036][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.05:036][936]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.05:036][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.05:068][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.05:068][938]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.05:068][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.05:068][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.05:069][938]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.05:069][938]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.05:069][938]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.05:069][938]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.05:069][938]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.05:069][938]Interaction: Verbose: [Vault1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.05:069][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.05:069][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_20] [2020.04.24-02.26.05:069][938]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.05:069][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:169][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:169][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:169][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:169][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.06:169][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:169][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.06:169][ 4]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:169][ 4]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:520][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.06:521][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:666][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.06:666][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:666][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.06:666][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:669][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:669][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:669][ 34]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.06:669][ 34]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.06:669][ 34]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:669][ 34]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.06:669][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.06:669][ 34]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.06:669][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:669][ 34]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.06:669][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:833][ 44]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.26.06:833][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.26.06:835][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.06:835][ 44]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.06:836][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:836][ 44]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.06:836][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:836][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.06:836][ 44]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.06:836][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:836][ 44]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.06:836][ 44]Interaction: Interaction time: 0.917431 [2020.04.24-02.26.06:836][ 44]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.06:836][ 44]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male. [2020.04.24-02.26.06:836][ 44]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.06:836][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.06:868][ 46]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.06:868][ 46]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.06:868][ 46]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.06:868][ 46]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookIn. [2020.04.24-02.26.06:868][ 46]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.26.06:868][ 46]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.26.06:868][ 46]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.26.07:771][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.26.07:934][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.26.07:934][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.26.07:936][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.07:936][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.26.07:936][110]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.26.07:936][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.26.07:936][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.07:936][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.07:936][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.07:936][110]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.07:936][110]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.26.07:937][110]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.07:937][110]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookOut. [2020.04.24-02.26.07:937][110]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.26.07:937][110]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.26.07:937][110]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.26.07:937][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.07:937][110]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.07:937][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.07:937][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.07:940][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.26.08:000][114]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.028106 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.26.08:002][114]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.08:002][114]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.08:002][114]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.26.08:002][114]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.08:853][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:855][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:871][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:888][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:903][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:919][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:936][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:953][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:969][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.08:986][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:002][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:018][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:035][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:052][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:069][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:085][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:102][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:118][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:136][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:153][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:170][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:186][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:203][186]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:220][187]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:237][188]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:266][189]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:287][190]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:303][191]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:320][192]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:337][193]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:353][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.26.09:367][195]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.26.09:367][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.26.09:369][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.09:369][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.09:369][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.09:369][195]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.09:369][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.09:369][195]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.09:370][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.09:370][195]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.09:370][195]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.09:370][195]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.09:370][195]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.09:370][195]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.09:370][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.09:370][195]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.09:370][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.09:370][195]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:370][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.09:372][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.26.09:374][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.09:821][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:185][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.10:185][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:185][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.10:185][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:368][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.10:368][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:368][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.10:368][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:368][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.10:369][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:369][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.10:369][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:554][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:571][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:787][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:788][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:788][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.10:854][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.11:283][310]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.24-02.26.11:283][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.11:283][310]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.24-02.26.11:283][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.11:286][310]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.11:286][310]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.11:286][310]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.11:286][310]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.11:286][310]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.11:286][310]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.24-02.26.11:286][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.11:286][310]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.11:286][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.11:286][310]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.11:286][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.11:417][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.26.11:419][318]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.11:419][318]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.11:419][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.11:419][318]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.11:419][318]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.11:419][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.11:419][318]Interaction: Interaction time: 2.000000 [2020.04.24-02.26.11:419][318]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-02.26.11:419][318]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.11:419][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:854][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:887][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:887][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.26.12:888][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:169][423]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.13:420][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.26.13:436][439]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.13:484][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.26.13:487][442]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.26.13:487][442]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.26.13:487][442]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.26.13:487][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:517][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.26.13:519][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:519][444]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.13:519][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:519][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:519][444]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.13:519][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:519][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:519][444]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.13:519][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:519][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:519][444]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.13:519][444]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.13:519][444]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.13:519][444]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.13:519][444]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.13:519][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:519][444]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.24-02.26.13:519][444]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:519][444]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:522][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.26.13:784][460]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.04.24-02.26.13:784][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:784][460]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.04.24-02.26.13:784][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:786][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:786][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:786][460]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.13:786][460]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.13:786][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:786][460]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-02.26.13:786][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:786][460]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.13:786][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:786][460]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.13:786][460]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.13:786][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:917][468]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_22] [2020.04.24-02.26.13:917][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:917][468]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_22] [2020.04.24-02.26.13:917][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:919][468]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:919][468]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:919][468]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.13:919][468]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.13:919][468]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.13:919][468]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_22] [2020.04.24-02.26.13:919][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.13:919][468]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.13:919][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.13:919][468]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.13:919][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:018][474]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:018][474]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.14:018][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:018][474]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:018][474]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.14:018][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:018][474]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.26.14:018][474]Interaction: Interaction time: 0.000000 [2020.04.24-02.26.14:018][474]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-02.26.14:018][474]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.14:018][474]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.14:018][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:050][476]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.26.14:119][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:119][480]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.14:119][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:119][480]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:119][480]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.14:119][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:119][480]Interaction: Interaction time: 0.913043 [2020.04.24-02.26.14:119][480]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.26.14:119][480]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.14:119][480]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.14:119][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:404][497]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.26.14:817][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_8] [2020.04.24-02.26.14:817][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.14:817][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_8] [2020.04.24-02.26.14:817][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.14:820][522]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:820][522]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:820][522]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.14:820][522]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.14:820][522]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:820][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.24-02.26.14:820][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.14:820][522]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.14:820][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:820][522]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.14:820][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:919][528]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:919][528]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.14:919][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:919][528]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.14:919][528]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.14:919][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.14:919][528]Interaction: Interaction time: 2.333000 [2020.04.24-02.26.14:920][528]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: LockerSearchEmpty Ghostface. [2020.04.24-02.26.14:920][528]AnimLeader: ClosetStandard_C_8 Requested to Play: LockerSearchEmpty Ghostface. [2020.04.24-02.26.14:920][528]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.14:920][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.15:019][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.15:086][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.15:086][538]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.15:086][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.15:086][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.15:086][538]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.15:086][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.15:086][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.15:086][538]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.15:086][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.15:086][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.15:086][538]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.15:086][538]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.15:086][538]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.15:086][538]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.15:086][538]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.15:086][538]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.15:086][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.15:086][538]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.04.24-02.26.15:086][538]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.15:086][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.15:469][561]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.24-02.26.16:286][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.16:503][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.16:518][624]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.16:519][624]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.16:519][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.16:519][624]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.16:519][624]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.16:519][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.16:552][626]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.16:553][626]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.16:553][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.16:553][626]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.16:553][626]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.16:553][626]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.16:553][626]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.16:553][626]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.16:553][626]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.16:553][626]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_22] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.16:553][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.16:553][626]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_22] [2020.04.24-02.26.16:553][626]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.16:553][626]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.16:986][652]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.17:087][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.26.17:152][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.04.24-02.26.17:152][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:219][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.04.24-02.26.17:219][666]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:219][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.04.24-02.26.17:219][666]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:235][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.04.24-02.26.17:235][667]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:235][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.04.24-02.26.17:235][667]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:235][667]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.17:252][668]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.17:252][668]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.17:252][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.17:252][668]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.17:252][668]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.17:252][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.17:252][668]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.17:252][668]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.17:252][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.17:252][668]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.17:253][668]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.17:253][668]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.17:253][668]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.17:253][668]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.17:253][668]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.17:253][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.17:253][668]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_8] [2020.04.24-02.26.17:253][668]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:253][668]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:719][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.04.24-02.26.17:720][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:736][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.24-02.26.17:736][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:739][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.17:785][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.04.24-02.26.17:785][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:801][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.04.24-02.26.17:801][701]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:802][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.04.24-02.26.17:802][701]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:802][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.24-02.26.17:802][701]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.17:802][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.24-02.26.17:802][701]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.18:114][720]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.26.18:117][720]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.26.18:117][720]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.26.18:269][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.24-02.26.18:269][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.18:269][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.04.24-02.26.18:269][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.18:302][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.24-02.26.18:302][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.18:302][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.24-02.26.18:302][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.18:369][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.24-02.26.18:369][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.19:999][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.26.19:999][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.19:999][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.26.19:999][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.20:002][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.20:002][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.20:002][833]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.20:002][833]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.20:002][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.20:002][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.26.20:002][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.20:002][833]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.20:002][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.20:002][833]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.20:002][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.20:167][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.26.20:167][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.26.20:169][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.20:169][843]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.20:169][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.20:169][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.20:169][843]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.20:169][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.20:169][843]Interaction: Interaction time: 73.394493 [2020.04.24-02.26.20:169][843]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.20:169][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.21:402][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-02.26.21:402][917]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:469][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.04.24-02.26.21:469][921]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:469][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.04.24-02.26.21:469][921]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:503][923]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-02.26.21:503][923]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:503][923]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.04.24-02.26.21:503][923]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.04.24-02.26.21:985][952]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:002][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-02.26.22:002][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:007][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.22:052][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-02.26.22:052][956]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:068][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-02.26.22:068][957]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:068][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.04.24-02.26.22:068][957]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:068][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.26.22:068][957]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:069][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.26.22:069][957]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:299][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.26.22:299][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:299][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.26.22:299][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:300][971]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.22:301][971]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.22:301][971]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.22:301][971]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.22:301][971]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.22:301][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.26.22:301][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:301][971]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.22:301][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.22:301][971]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.22:301][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.22:434][979]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.26.22:434][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.26.22:435][979]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.22:435][979]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.22:435][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.22:435][979]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.22:435][979]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.22:435][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.22:435][979]Interaction: Interaction time: 69.113777 [2020.04.24-02.26.22:435][979]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.22:435][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.22:455][980]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.26.22:536][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.04.24-02.26.22:537][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:537][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.04.24-02.26.22:537][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:553][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.26.22:553][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:553][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.26.22:553][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:636][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-02.26.22:636][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.22:867][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.26.22:867][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.26.23:001][ 13]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.26.23:156][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.04.24-02.26.23:866][ 65]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.26.23:866][ 65]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.26.23:866][ 65]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.26.23:866][ 65]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.26.23:891][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092588197 [2020.04.24-02.26.23:899][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092588197, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F301] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.26.23:899][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Nascent, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.26.23:955][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.26.24:090][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.25:237][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.26.26:433][219]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.26.26:433][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.26:434][219]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.26.26:434][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.26:435][219]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.26:435][219]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.26:435][219]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.26:435][219]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.26:435][219]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.26:435][219]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.26.26:435][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.26:435][219]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.26:435][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.26:436][219]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.26:436][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.26:568][227]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.26.26:568][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.26.26:569][227]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.26:569][227]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.26:569][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.26:569][227]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.26:569][227]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.26:569][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.26:569][227]Interaction: Interaction time: 80.000000 [2020.04.24-02.26.26:569][227]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.26:569][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.28:184][324]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.28:184][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.28:184][324]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.28:184][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.28:185][324]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.28:185][324]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.28:185][324]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.28:185][324]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.28:185][324]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.28:185][324]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.28:185][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.28:185][324]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.28:185][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.28:185][324]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.28:185][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.28:236][327]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.28:236][327]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.28:236][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.28:236][327]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.28:236][327]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.28:236][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.28:236][327]Interaction: Interaction time: 0.000000 [2020.04.24-02.26.28:236][327]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.28:236][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.30:252][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.30:252][448]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.30:252][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.30:252][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.30:252][448]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.30:252][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.30:286][450]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.30:286][450]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.30:286][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.30:286][450]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.30:286][450]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.30:286][450]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.30:286][450]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.30:286][450]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.30:286][450]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.30:286][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.30:286][450]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.30:286][450]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.30:286][450]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.31:136][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.26.31:136][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:136][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_1] [2020.04.24-02.26.31:136][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:136][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_1] [2020.04.24-02.26.31:136][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:158][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.31:219][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.26.31:219][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:219][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_1] [2020.04.24-02.26.31:219][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:219][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorHospital_C_1] [2020.04.24-02.26.31:220][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:241][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.26.31:271][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-02.26.31:271][509]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:271][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_1] [2020.04.24-02.26.31:271][509]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:271][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_1] [2020.04.24-02.26.31:271][509]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:419][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.26.31:419][518]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:419][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.26.31:419][518]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:421][518]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.31:421][518]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.31:421][518]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.26.31:421][518]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.31:421][518]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.31:421][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.26.31:421][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:421][518]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.31:421][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.31:421][518]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.31:421][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.31:517][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.26.31:517][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.31:535][525]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.31:535][525]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.31:535][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.31:535][525]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.26.31:535][525]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.31:535][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.31:535][525]Interaction: Interaction time: 37.296425 [2020.04.24-02.26.31:535][525]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.31:535][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.31:616][530]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.26.31:616][530]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.24-02.26.31:616][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.26.31:943][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535D22920] Result: '1' k_EResultOK (success) [2020.04.24-02.26.31:943][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535D22920]' succeeded in 0.324646 seconds [2020.04.24-02.26.32:240][568]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEFBF100] Result: '1' k_EResultOK (success) [2020.04.24-02.26.32:260][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.640335 seconds [2020.04.24-02.26.32:316][572]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.32:316][572]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.32:316][572]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.32:317][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.32:319][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.32:319][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.32:319][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.32:319][572]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.32:319][572]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.32:319][572]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.32:319][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.32:319][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.32:319][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.32:319][572]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.32:319][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.32:386][576]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.32:386][576]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.32:386][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.32:386][576]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.32:386][576]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.32:386][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.32:386][576]Interaction: Interaction time: 0.000000 [2020.04.24-02.26.32:386][576]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.32:386][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.34:216][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.26.34:217][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.26.36:720][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.26.36:720][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.26.37:284][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:284][870]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.37:285][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:285][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:285][870]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.37:285][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:287][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.26.37:318][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:318][872]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.37:318][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:318][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:318][872]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.37:318][872]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.37:318][872]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.37:318][872]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.37:318][872]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.37:318][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:318][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.26.37:318][872]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.37:318][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:685][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:685][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.37:685][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:685][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:685][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.37:685][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:685][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:685][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.37:685][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:685][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.37:685][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.37:685][894]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.37:685][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.37:685][894]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.37:685][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.37:685][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.37:685][894]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.26.37:685][894]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.37:685][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.38:033][915]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_16] [2020.04.24-02.26.38:033][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.38:033][915]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_16] [2020.04.24-02.26.38:033][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.38:035][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.38:035][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.38:035][915]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.38:035][915]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.38:035][915]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.38:035][915]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_16] [2020.04.24-02.26.38:035][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.38:035][915]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.38:035][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.38:035][915]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.38:035][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.38:083][917]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.481956 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.26.38:085][917]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.38:085][917]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.38:085][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.38:085][917]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.38:085][917]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.38:085][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.38:085][917]Interaction: Interaction time: 1.700000 [2020.04.24-02.26.38:085][917]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface. [2020.04.24-02.26.38:085][917]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.38:085][917]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.38:085][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.38:200][924]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.26.39:568][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.39:768][ 18]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.39:802][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.39:802][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.39:802][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.39:802][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.39:802][ 20]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.39:802][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.39:802][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_16] [2020.04.24-02.26.39:802][ 20]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.39:802][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.41:899][146]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.26.41:899][146]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.26.41:901][146]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.41:901][146]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.42:000][152]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.26.42:000][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.26.42:001][152]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.26.42:001][152]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.24-02.26.42:001][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.806831 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.26.42:004][152]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.26.42:066][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.26.42:066][156]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.26.42:070][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.26.42:233][166]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.26.43:986][271]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.26.45:266][348]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.26.45:266][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.45:266][348]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.26.45:266][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.45:268][348]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:268][348]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:268][348]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:268][348]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:268][348]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.45:268][348]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.45:268][348]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:268][348]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.26.45:268][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.45:268][348]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.45:268][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.45:268][348]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-02.26.45:268][348]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-02.26.45:268][348]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.45:268][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.45:601][368]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:601][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.45:601][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.45:601][368]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:601][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.45:601][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.45:602][368]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-02.26.45:602][368]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-02.26.45:602][368]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.26.45:602][368]Interaction: Interaction time: 2.700000 [2020.04.24-02.26.45:602][368]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-02.26.45:602][368]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.45:602][368]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.45:602][368]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.45:602][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.45:768][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:768][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.45:852][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-02.26.48:285][529]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.48:302][530]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.48:317][531]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:317][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.48:317][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:317][531]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.26.48:317][531]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.26.48:318][531]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:318][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.48:318][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:351][533]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:351][533]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.48:351][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:351][533]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:351][533]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.48:351][533]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.48:351][533]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.48:351][533]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.48:351][533]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.48:351][533]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.48:352][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:352][533]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.26.48:352][533]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.48:352][533]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:516][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.26.48:516][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.48:549][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.26.48:549][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.48:552][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:552][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:552][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.48:552][545]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.48:552][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:552][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.26.48:552][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.48:552][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.48:552][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:552][545]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.48:552][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:716][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.26.48:718][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:718][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.48:718][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:718][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.48:718][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.48:718][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.48:718][555]Interaction: Interaction time: 16.000000 [2020.04.24-02.26.48:718][555]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.48:718][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.48:718][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.50:451][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.50:467][660]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.50:585][667]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.51:151][701]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.51:151][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.51:151][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.51:151][701]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.51:151][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.51:151][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.51:151][701]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.51:151][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.51:151][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.51:151][701]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.51:151][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.51:152][701]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.51:152][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.51:152][701]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.51:152][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.51:152][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.51:152][701]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.26.51:152][701]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.51:152][701]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.51:155][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.26.51:949][749]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.771557 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.26.52:219][765]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.52:235][766]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.52:352][773]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.53:986][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.54:001][872]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.54:118][879]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.55:749][977]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.55:749][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.55:751][977]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.55:751][977]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.55:751][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.55:751][977]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.55:751][977]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.55:751][977]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.55:751][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.55:751][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.55:751][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.55:751][977]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry. [2020.04.24-02.26.55:751][977]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.55:751][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.55:751][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.55:752][977]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.55:767][978]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.55:767][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.04.24-02.26.55:785][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.55:785][979]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.04.24-02.26.55:918][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.55:918][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.55:918][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.55:918][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.55:918][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.55:918][987]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.55:918][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.55:918][987]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.55:918][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.55:918][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.55:918][987]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.26.55:918][987]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.55:918][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.55:949][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.55:949][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.56:016][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.26.56:018][993]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:018][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.56:018][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:018][993]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:018][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.56:018][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:018][993]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.26.56:018][993]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.26.56:018][993]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.26.56:018][993]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.56:018][993]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.26.56:018][993]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.26.56:018][993]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_Carry [2020.04.24-02.26.56:018][993]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.26.56:018][993]Interaction: Interaction time: 1.500000 [2020.04.24-02.26.56:018][993]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_Carry. [2020.04.24-02.26.56:018][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.56:018][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:018][993]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Hook_In [2020.04.24-02.26.56:816][ 41]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.04.24-02.26.56:816][ 41]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.56:816][ 41]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.04.24-02.26.56:816][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.56:819][ 41]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:819][ 41]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:819][ 41]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.26.56:819][ 41]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.56:819][ 41]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:819][ 41]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.04.24-02.26.56:819][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.56:819][ 41]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.26.56:819][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:819][ 41]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.26.56:819][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:933][ 48]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.26.56:935][ 48]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:935][ 48]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.26.56:935][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:935][ 48]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.56:935][ 48]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.26.56:935][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.56:935][ 48]Interaction: Interaction time: 0.000000 [2020.04.24-02.26.56:935][ 48]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-02.26.56:935][ 48]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.26.56:935][ 48]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.26.56:935][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.57:537][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.26.57:613][ 88]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.26.57:613][ 88]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.26.57:613][ 88]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.26.57:613][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.57:613][ 88]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.26.57:613][ 88]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.26.57:613][ 88]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.57:615][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.26.57:632][ 89]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.26.57:633][ 89]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.26.57:634][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.57:634][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.57:634][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.26.57:634][ 89]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookCamperOut. [2020.04.24-02.26.57:634][ 89]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut. [2020.04.24-02.26.57:634][ 89]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.26.57:634][ 89]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-02.26.57:635][ 89]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.57:635][ 89]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.57:635][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.57:635][ 89]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.57:636][ 89]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.57:636][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.57:666][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.26.57:668][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.57:668][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.57:668][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.57:668][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.26.57:668][ 91]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.57:668][ 91]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.26.57:671][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.26.57:751][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.57:751][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.58:935][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.26.58:952][168]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.26.58:968][169]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.58:969][169]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.26.58:969][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.58:969][169]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.26.58:969][169]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.58:969][169]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.26.58:969][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.58:969][169]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.58:969][169]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.26.58:969][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.58:969][169]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.58:969][169]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.26.58:969][169]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.58:969][169]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.26.58:969][169]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.26.58:969][169]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.26.58:969][169]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.26.58:969][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.26.58:969][169]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.04.24-02.26.58:970][169]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.26.58:970][169]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.59:034][173]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.26.59:034][173]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.01:665][331]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.27.02:139][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7359681725502014, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.27.02:139][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.27.02:155][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01514490973204374, xOffset=0, yOffset=0) [2020.04.24-02.27.02:171][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030153814703226, xOffset=0, yOffset=0) [2020.04.24-02.27.02:189][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04523500055074692, xOffset=0, yOffset=0) [2020.04.24-02.27.02:204][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06024327129125595, xOffset=0, yOffset=0) [2020.04.24-02.27.02:221][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07534682005643845, xOffset=0, yOffset=0) [2020.04.24-02.27.02:238][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086954593658447, xOffset=0, yOffset=0) [2020.04.24-02.27.02:255][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058789938688278, xOffset=0, yOffset=0) [2020.04.24-02.27.02:272][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208894476294518, xOffset=0, yOffset=0) [2020.04.24-02.27.02:288][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362890899181366, xOffset=0, yOffset=0) [2020.04.24-02.27.02:306][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512983590364456, xOffset=0, yOffset=0) [2020.04.24-02.27.02:320][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663069874048233, xOffset=0, yOffset=0) [2020.04.24-02.27.02:337][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815236210823059, xOffset=0, yOffset=0) [2020.04.24-02.27.02:355][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1965331733226776, xOffset=0, yOffset=0) [2020.04.24-02.27.02:371][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118221670389175, xOffset=0, yOffset=0) [2020.04.24-02.27.02:388][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270420789718628, xOffset=0, yOffset=0) [2020.04.24-02.27.02:400][375]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.02:400][375]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.02:400][375]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.02:400][375]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: HookIdle. [2020.04.24-02.27.02:400][375]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle. [2020.04.24-02.27.02:400][375]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-02.27.02:405][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24226826429367, xOffset=0, yOffset=0) [2020.04.24-02.27.02:422][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572785317897797, xOffset=0, yOffset=0) [2020.04.24-02.27.02:438][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727152705192566, xOffset=0, yOffset=0) [2020.04.24-02.27.02:455][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877267301082611, xOffset=0, yOffset=0) [2020.04.24-02.27.02:472][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027365505695343, xOffset=0, yOffset=0) [2020.04.24-02.27.02:487][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179536461830139, xOffset=0, yOffset=0) [2020.04.24-02.27.02:504][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331659138202667, xOffset=0, yOffset=0) [2020.04.24-02.27.02:520][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482300043106079, xOffset=0, yOffset=0) [2020.04.24-02.27.02:537][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636239171028137, xOffset=0, yOffset=0) [2020.04.24-02.27.02:555][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786343634128571, xOffset=0, yOffset=0) [2020.04.24-02.27.02:571][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937391936779022, xOffset=0, yOffset=0) [2020.04.24-02.27.02:588][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4093836545944214, xOffset=0, yOffset=0) [2020.04.24-02.27.02:605][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243944883346558, xOffset=0, yOffset=0) [2020.04.24-02.27.02:621][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394042193889618, xOffset=0, yOffset=0) [2020.04.24-02.27.02:639][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544141292572021, xOffset=0, yOffset=0) [2020.04.24-02.27.02:655][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469423234462738, xOffset=0, yOffset=0) [2020.04.24-02.27.02:672][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4844319522380829, xOffset=0, yOffset=0) [2020.04.24-02.27.02:688][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997218549251556, xOffset=0, yOffset=0) [2020.04.24-02.27.02:704][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5147961974143982, xOffset=0, yOffset=0) [2020.04.24-02.27.02:720][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52980637550354, xOffset=0, yOffset=0) [2020.04.24-02.27.02:738][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457013845443726, xOffset=0, yOffset=0) [2020.04.24-02.27.02:755][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56071138381958, xOffset=0, yOffset=0) [2020.04.24-02.27.02:771][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757208466529846, xOffset=0, yOffset=0) [2020.04.24-02.27.02:788][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907294154167175, xOffset=0, yOffset=0) [2020.04.24-02.27.02:805][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058098673820496, xOffset=0, yOffset=0) [2020.04.24-02.27.02:821][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62081903219223, xOffset=0, yOffset=0) [2020.04.24-02.27.02:838][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361466050148, xOffset=0, yOffset=0) [2020.04.24-02.27.02:854][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.651155948638916, xOffset=0, yOffset=0) [2020.04.24-02.27.02:872][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663167476654053, xOffset=0, yOffset=0) [2020.04.24-02.27.02:888][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6814731359481812, xOffset=0, yOffset=0) [2020.04.24-02.27.02:904][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6964884996414185, xOffset=0, yOffset=0) [2020.04.24-02.27.02:920][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7116269469261169, xOffset=0, yOffset=0) [2020.04.24-02.27.02:938][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.727363109588623, xOffset=0, yOffset=0) [2020.04.24-02.27.02:955][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423741221427917, xOffset=0, yOffset=0) [2020.04.24-02.27.02:973][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75738501548767, xOffset=0, yOffset=0) [2020.04.24-02.27.02:988][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7725821733474731, xOffset=0, yOffset=0) [2020.04.24-02.27.03:006][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.78775018453598, xOffset=0, yOffset=0) [2020.04.24-02.27.03:021][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8027615547180176, xOffset=0, yOffset=0) [2020.04.24-02.27.03:038][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8180043697357178, xOffset=0, yOffset=0) [2020.04.24-02.27.03:050][414]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.27.03:050][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.27.03:054][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.27.03:133][419]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.27.03:133][419]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.27.03:439][438]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F4143CD0] Result: '1' k_EResultOK (success) [2020.04.24-02.27.03:439][438]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F4143CD0]' succeeded in 0.305456 seconds [2020.04.24-02.27.03:473][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F4143CD0] Result: '1' k_EResultOK (success) [2020.04.24-02.27.03:492][441]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356247 seconds [2020.04.24-02.27.08:952][768]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.27.08:952][768]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.27.08:952][768]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.27.08:952][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Scalars [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Textures [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.27.08:952][768]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Vectors [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Scalars [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Textures [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Vectors [2020.04.24-02.27.08:953][768]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.27.08:956][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.27.08:968][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.27.08:968][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.27.08:968][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.08:968][769]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.08:968][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.08:968][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.08:968][769]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.08:968][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.08:985][770]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.08:985][770]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.08:985][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.08:985][770]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.08:985][770]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.27.08:985][770]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.08:985][770]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.08:985][770]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.08:985][770]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.08:985][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.08:985][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.27.08:985][770]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.08:985][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.27.08:986][770]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.08:986][770]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.09:006][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.27.09:083][776]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.27.09:083][776]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.466068 [2020.04.24-02.27.09:379][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEF0C160] Result: '1' k_EResultOK (success) [2020.04.24-02.27.09:379][794]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEF0C160]' succeeded in 0.284134 seconds [2020.04.24-02.27.09:407][796]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEF0C160] Result: '1' k_EResultOK (success) [2020.04.24-02.27.09:425][797]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338875 seconds [2020.04.24-02.27.09:668][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.27.09:668][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.09:668][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_1] [2020.04.24-02.27.09:668][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.09:668][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorHospital_C_1] [2020.04.24-02.27.09:668][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.09:749][816]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.310165 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.27.12:682][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.12:682][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.12:682][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.12:682][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.12:684][992]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:684][992]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:684][992]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.12:684][992]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.12:684][992]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:684][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.12:684][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.12:684][992]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.12:684][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:685][992]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.12:685][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:752][996]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:752][996]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.12:752][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:752][996]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:752][996]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.12:752][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:752][996]Interaction: Interaction time: 0.000000 [2020.04.24-02.27.12:752][996]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.12:752][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:785][998]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:785][998]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.12:785][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:785][998]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:785][998]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.12:785][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:785][998]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:785][998]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.12:785][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:785][998]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.12:785][998]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.12:786][998]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.12:786][998]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.12:786][998]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.12:786][998]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.12:786][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.12:786][998]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.12:786][998]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.12:786][998]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.18:866][362]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.24-02.27.18:866][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.18:866][362]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.24-02.27.18:866][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.18:868][362]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.18:868][362]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.18:868][362]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.18:868][362]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.18:868][362]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.18:868][362]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.24-02.27.18:868][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.18:868][362]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.18:868][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.18:868][362]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.18:868][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.19:002][370]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.19:002][370]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.19:002][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.19:002][370]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.19:002][370]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.19:002][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.19:002][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.27.19:002][370]Interaction: Interaction time: 0.000000 [2020.04.24-02.27.19:002][370]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-02.27.19:002][370]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.27.19:002][370]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.19:002][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.19:067][374]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:002][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-02.27.21:003][490]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:023][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.27.21:301][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-02.27.21:484][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:500][520]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.21:500][520]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.21:500][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.21:500][520]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.21:500][520]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.21:500][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.21:500][520]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.21:500][520]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.21:500][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.21:500][520]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.21:500][520]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.21:500][520]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.21:500][520]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.21:500][520]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.21:500][520]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.21:500][520]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.21:500][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.21:500][520]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.24-02.27.21:500][520]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:500][520]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_15] [2020.04.24-02.27.21:718][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.21:738][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.27.22:067][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-02.27.22:067][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_15] [2020.04.24-02.27.22:235][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:554][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.27.22:584][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.24-02.27.22:584][585]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:632][588]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.04.24-02.27.22:632][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:632][588]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.04.24-02.27.22:632][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:634][588]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.22:634][588]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.22:634][588]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.22:634][588]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.22:635][588]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.22:635][588]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.04.24-02.27.22:635][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.22:635][588]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.22:635][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.22:635][588]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.27.22:635][588]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.22:635][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.22:866][602]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.27.22:866][602]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.27.22:934][606]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.22:934][606]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.22:934][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.22:934][606]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.22:934][606]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.22:934][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.22:934][606]Interaction: Interaction time: 1.050000 [2020.04.24-02.27.22:934][606]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.27.22:934][606]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.27.22:934][606]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.22:934][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.23:236][624]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.27.23:255][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 238 [2020.04.24-02.27.23:833][660]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.27.23:833][660]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.27.23:833][660]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.27.23:833][660]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.27.23:968][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.27.24:001][670]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.24:001][670]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.24:001][670]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.24:001][670]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.24:001][670]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.24:001][670]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.24:001][670]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.24:001][670]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.24:001][670]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.24:001][670]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.24:001][670]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.24:001][670]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.24:001][670]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.24:001][670]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.24:001][670]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.24:001][670]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.24:001][670]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.24:001][670]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.04.24-02.27.24:001][670]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.24:001][670]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.24:353][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.27.26:750][835]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.27.26:750][835]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.26:750][835]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.27.26:750][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.26:751][835]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.26:751][835]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.26:751][835]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.26:751][835]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.26:751][835]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.26:751][835]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.27.26:751][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.26:751][835]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.26:751][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.26:751][835]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.26:751][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.26:849][841]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.27.26:849][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.27.26:851][841]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.26:851][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.26:851][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.26:851][841]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.26:851][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.26:851][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.26:851][841]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.27.26:851][841]Interaction: Interaction time: 1.000000 [2020.04.24-02.27.26:851][841]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-02.27.26:851][841]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-02.27.26:851][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.26:851][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.26:883][843]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.26:883][843]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.26:883][843]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.26:883][843]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookIn. [2020.04.24-02.27.26:883][843]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.27.26:883][843]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.27.26:883][843]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.27.27:017][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.27:017][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.27:854][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.27.27:916][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.27.27:919][905]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.27.27:919][905]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.27.27:919][905]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.27.27:919][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.27:952][907]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.27:952][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.27:952][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.27:952][907]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.27:953][907]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.27.27:953][907]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.27.27:953][907]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.27.27:953][907]AnimLeader: BP_SmallMeatLocker_Doctor_C_8 Requested to Play: UnhookOut. [2020.04.24-02.27.27:953][907]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.27.27:953][907]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.27.27:953][907]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.27.27:953][907]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.27:953][907]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.27.27:953][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.27:953][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.28:016][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.203981 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.27.28:017][911]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.28:017][911]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.28:017][911]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.27.28:017][911]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-02.27.29:350][991]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.27.29:350][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.27.29:352][991]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.29:352][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.29:352][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.29:352][991]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.29:352][991]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.29:352][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.29:352][991]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.29:352][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.29:352][991]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.29:352][991]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_8] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.29:352][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.29:352][991]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.29:352][991]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_8] [2020.04.24-02.27.29:352][991]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.29:352][991]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.29:355][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.27.29:518][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.29:518][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.29:955][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.27.30:050][ 33]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Scalars [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Textures [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Vectors [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Scalars [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Textures [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Vectors [2020.04.24-02.27.30:051][ 33]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.30:051][ 33]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.30:051][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.30:084][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.30:084][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.30:084][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.30:084][ 35]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_5] [2020.04.24-02.27.30:084][ 35]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.30:084][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.30:816][ 79]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 69.113579 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.27.31:469][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.24-02.27.31:469][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.31:984][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.24-02.27.31:984][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.33:332][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.33:332][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.33:332][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.33:332][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.33:335][230]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.33:335][230]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.33:335][230]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.33:335][230]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.33:335][230]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.33:335][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.33:335][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.33:335][230]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.33:335][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.33:335][230]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-02.27.33:335][230]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.33:335][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.33:634][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.33:635][248]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.33:635][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.33:635][248]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.33:635][248]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.33:635][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.33:635][248]Interaction: Interaction time: 0.963303 [2020.04.24-02.27.33:635][248]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.27.33:635][248]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.27.33:635][248]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.33:635][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.33:919][265]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.27.34:588][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:588][305]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.34:588][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.34:588][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:588][305]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.34:588][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.34:621][307]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:621][307]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.34:621][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.34:621][307]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:621][307]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.34:621][307]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.34:621][307]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.34:621][307]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.34:621][307]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.34:621][307]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.34:621][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.34:621][307]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.34:621][307]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.34:621][307]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:733][314]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.34:733][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.34:733][314]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.34:733][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.34:735][314]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:735][314]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:735][314]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.34:735][314]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.34:735][314]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.34:735][314]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.34:735][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.34:735][314]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.34:735][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.34:735][314]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.27.34:735][314]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.34:735][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.35:068][334]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.35:068][334]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.35:068][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.35:068][334]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.35:068][334]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.35:068][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.35:068][334]Interaction: Interaction time: 1.050000 [2020.04.24-02.27.35:068][334]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.27.35:068][334]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.27.35:068][334]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.35:068][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.35:367][352]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.27.36:101][396]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.36:101][396]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.36:101][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.36:101][396]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.36:101][396]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.36:101][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.36:134][398]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.36:134][398]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.36:134][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.36:134][398]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.36:134][398]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.36:134][398]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.36:135][398]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.36:135][398]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.36:135][398]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.27.36:135][398]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.36:135][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.36:135][398]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.04.24-02.27.36:135][398]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.36:135][398]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.36:318][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.04.24-02.27.36:318][409]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.36:338][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.27.36:450][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.27.36:451][417]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.36:451][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.27.36:451][417]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.36:501][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.27.36:501][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.36:501][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.04.24-02.27.36:501][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.37:538][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.27.37:765][496]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.27.37:765][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.37:765][496]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.27.37:765][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.37:765][496]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.27.37:767][496]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.37:767][496]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.37:767][496]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.37:767][496]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.37:767][496]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.37:767][496]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.27.37:767][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.37:767][496]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.37:767][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.37:767][496]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.37:767][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.37:832][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.27.37:834][500]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.37:834][500]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.37:834][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.37:834][500]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.37:834][500]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.37:834][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.37:834][500]Interaction: Interaction time: 11.851851 [2020.04.24-02.27.37:834][500]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.37:834][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.37:934][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.37:934][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.38:233][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-02.27.38:233][524]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.38:233][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.27.38:233][524]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.38:234][524]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.38:234][524]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.38:234][524]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.27.38:234][524]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.38:234][524]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.38:234][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.27.38:234][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.38:235][524]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.38:235][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.38:235][524]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.38:235][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.38:332][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.27.38:332][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.38:334][530]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.38:334][530]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.38:334][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.38:334][530]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.27.38:334][530]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.38:334][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.38:334][530]Interaction: Interaction time: 32.000000 [2020.04.24-02.27.38:334][530]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.38:334][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.38:432][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.27.42:932][806]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.27.49:083][175]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015025 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.27.49:083][175]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.27.49:087][175]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:087][175]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:087][175]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:087][175]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:087][175]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:087][175]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:087][175]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.27.49:088][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.27.49:116][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.27.49:151][179]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.49:151][179]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.27.49:151][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.49:151][179]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.49:151][179]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.27.49:151][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.49:154][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.27.49:185][181]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.49:185][181]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.27.49:185][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.49:185][181]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.49:185][181]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.27.49:185][181]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.49:185][181]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.27.49:185][181]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.49:185][181]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.27.49:185][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.49:185][181]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.27.49:185][181]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.49:185][181]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.49:215][183]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.27.49:383][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.49:383][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:266][486]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.27.54:266][486]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.54:266][486]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.27.54:266][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.54:268][486]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:268][486]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:268][486]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.54:268][486]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.54:268][486]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:268][486]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.27.54:268][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.54:268][486]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.54:268][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:268][486]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.54:268][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:365][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.27.54:366][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.27.54:368][492]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:368][492]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.54:368][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:368][492]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:368][492]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.54:368][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:368][492]Interaction: Interaction time: 55.228443 [2020.04.24-02.27.54:368][492]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.54:368][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:799][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.27.54:799][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.54:799][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.27.54:799][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.54:800][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:800][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:800][518]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.54:800][518]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.54:800][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:800][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.27.54:800][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.54:800][518]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.54:800][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:800][518]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.54:800][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:966][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.27.54:968][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:968][528]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.54:968][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:968][528]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.27.54:968][528]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.54:968][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.54:968][528]Interaction: Interaction time: 60.694878 [2020.04.24-02.27.54:968][528]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.54:968][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.58:932][766]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.58:932][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.58:932][766]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.58:932][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.58:932][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.27.58:932][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.27.58:934][766]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.58:934][766]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.58:934][766]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.27.58:934][766]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.27.58:934][766]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.58:934][766]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.27.58:934][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.27.58:934][766]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.27.58:934][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.58:934][766]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.27.58:934][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.59:001][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.59:001][770]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.27.59:001][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.59:001][770]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.27.59:001][770]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.27.59:001][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.27.59:001][770]Interaction: Interaction time: 0.000000 [2020.04.24-02.27.59:001][770]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.27.59:001][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:250][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.00:250][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.00:250][845]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:250][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.00:250][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:250][845]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:250][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.00:250][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:266][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:267][846]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:267][846]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.00:267][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:267][846]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:267][846]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.28.00:267][846]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.00:267][846]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.00:267][846]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.00:268][846]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.00:268][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:268][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.00:268][846]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.00:268][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.00:268][846]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.00:268][846]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:288][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.00:336][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.28.00:357][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.00:392][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.00:392][853]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.00:392][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.00:392][853]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.00:394][853]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:394][853]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:394][853]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.28.00:394][853]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.00:394][853]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:394][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.00:394][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.00:394][853]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.00:394][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:394][853]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.00:394][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:395][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:395][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:411][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:411][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:427][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:427][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:443][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:443][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:460][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:460][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:474][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.00:474][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.00:476][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:476][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:493][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:493][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:510][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:510][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:525][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:525][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:542][862]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:542][862]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.00:542][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:542][862]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.00:542][862]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.00:542][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:542][862]Interaction: Interaction time: 0.600000 [2020.04.24-02.28.00:542][862]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.24-02.28.00:542][862]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.00:542][862]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.00:542][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.00:543][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:543][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:559][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:559][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:575][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:575][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:591][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:591][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:608][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:608][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:624][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:624][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:640][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:640][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:654][869]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.28.00:654][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.28.00:656][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:656][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:673][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:673][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.00:688][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:704][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:720][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:736][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:753][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:769][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:784][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:801][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:817][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:834][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:850][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:867][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:884][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:900][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:917][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:934][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:935][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.00:935][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.00:951][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:951][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.00:967][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.00:983][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.01:000][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.01:017][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.01:034][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.01:050][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.01:065][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.28.01:066][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.28.01:068][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.01:150][899]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.01:150][899]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.01:150][899]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.01:150][899]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.01:150][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:150][899]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.01:150][899]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.01:150][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:167][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.01:167][900]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.01:167][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:167][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.01:167][900]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.28.01:167][900]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.01:167][900]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.01:167][900]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.01:167][900]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.01:167][900]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_16] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.01:167][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:167][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.01:167][900]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:167][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.01:167][900]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:167][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.01:258][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.01:467][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.01:467][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:467][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.04.24-02.28.01:467][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:501][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.28.01:501][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:501][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.28.01:501][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:584][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.04.24-02.28.01:584][925]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:772][936]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.01:773][936]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.01:773][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:773][936]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.01:773][936]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.01:773][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:803][938]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.01:803][938]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.01:803][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:804][938]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.01:804][938]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.01:804][938]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.01:804][938]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.01:804][938]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.01:804][938]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.01:804][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.01:804][938]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.01:804][938]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.01:804][938]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.01:806][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.01:806][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.01:866][942]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.28.02:082][955]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.04.24-02.28.02:082][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.02:082][955]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.04.24-02.28.02:082][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.02:083][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.02:083][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.02:083][955]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.02:083][955]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.02:083][955]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.02:083][955]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-02.28.02:083][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.02:083][955]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.02:083][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.02:083][955]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-02.28.02:083][955]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.02:083][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.02:383][973]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.02:384][973]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.02:384][973]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.02:384][973]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.02:384][973]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.02:384][973]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.02:384][973]Interaction: Interaction time: 1.050000 [2020.04.24-02.28.02:384][973]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-02.28.02:384][973]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.02:384][973]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.02:384][973]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.02:667][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-02.28.03:082][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_16] [2020.04.24-02.28.03:083][ 15]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.03:083][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_16] [2020.04.24-02.28.03:083][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.03:086][ 15]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:086][ 15]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:086][ 15]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.03:086][ 15]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.03:086][ 15]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:086][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.24-02.28.03:086][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.03:086][ 15]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.03:086][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:086][ 15]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.03:086][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:352][ 31]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:352][ 31]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.03:352][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:352][ 31]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:352][ 31]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.03:352][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:352][ 31]Interaction: Interaction time: 2.600000 [2020.04.24-02.28.03:352][ 31]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface. [2020.04.24-02.28.03:352][ 31]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.03:352][ 31]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.03:352][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:416][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:416][ 35]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.03:416][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:416][ 35]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:416][ 35]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.03:416][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:450][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:450][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.03:450][ 37]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.03:450][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.03:450][ 37]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.04.24-02.28.03:450][ 37]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.03:450][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.05:467][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.05:467][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:483][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.639800 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.05:494][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.05:517][161]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.28.05:549][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.28.05:549][163]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:549][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.05:549][163]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:551][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.05:551][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.05:551][163]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.28.05:551][163]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.05:551][163]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.05:551][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.05:551][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:551][163]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.05:551][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.05:551][163]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.05:551][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.05:648][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.05:648][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:648][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.05:749][175]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.28.05:749][175]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.28.05:749][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:750][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:750][175]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.05:766][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:783][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:800][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:817][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:833][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_18] [2020.04.24-02.28.05:834][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:834][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_18] [2020.04.24-02.28.05:834][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:834][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:851][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:868][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:884][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:900][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:917][185]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.05:917][185]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.05:917][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.05:917][185]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.05:917][185]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.05:917][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.05:917][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:934][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:950][187]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.05:950][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.05:950][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.05:950][187]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.05:950][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.05:950][187]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.05:950][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.05:950][187]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.05:950][187]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.05:950][187]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.05:950][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.05:950][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_16] [2020.04.24-02.28.05:950][187]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.05:950][187]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.05:951][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:967][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.05:984][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:000][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:018][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:034][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:051][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:066][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:066][194]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.06:066][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:066][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:066][194]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.06:066][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:066][194]Interaction: Interaction time: 0.700000 [2020.04.24-02.28.06:066][194]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.28.06:066][194]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.06:066][194]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.06:066][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:067][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:084][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:100][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:117][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:135][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:151][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.28.06:214][203]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.04.24-02.28.06:334][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.28.06:334][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:334][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.28.06:334][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:334][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_18] [2020.04.24-02.28.06:334][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:466][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_18] [2020.04.24-02.28.06:466][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:466][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_18] [2020.04.24-02.28.06:466][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:466][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.06:466][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:751][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.06:766][236]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.06:767][236]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.06:767][236]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:767][236]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.06:767][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:767][236]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:767][236]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.06:767][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:784][237]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:784][237]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.06:784][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:784][237]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:784][237]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.28.06:784][237]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.06:784][237]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.06:784][237]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.06:784][237]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.06:784][237]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.06:784][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.06:784][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.06:784][237]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:784][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.06:784][237]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:784][237]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.06:882][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.06:884][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.28.06:884][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:884][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.28.06:884][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.06:889][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.07:234][264]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.28.07:234][264]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.28.07:234][264]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.28.07:318][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_18] [2020.04.24-02.28.07:318][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.07:350][271]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-02.28.07:516][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.28.07:516][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.07:550][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.28.07:550][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.07:550][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.28.07:550][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.07:584][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.28.07:584][285]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.07:584][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.28.07:584][285]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.28.08:100][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:117][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.28.08:117][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:122][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.08:167][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.28.08:167][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.28.08:184][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:633][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.28.08:633][348]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:633][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.28.08:633][348]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:667][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.28.08:667][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:667][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.28.08:667][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.08:734][354]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.28.08:734][354]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.12:184][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.28.12:184][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.12:298][568]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.28.12:683][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.24-02.28.12:683][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.12:733][594]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.12:733][594]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.12:733][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.12:733][594]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.12:733][594]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.12:733][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.12:766][596]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.12:766][596]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.12:767][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.12:767][596]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.12:767][596]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.12:767][596]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.12:767][596]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.12:767][596]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.12:767][596]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.12:767][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.12:767][596]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.28.12:767][596]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.12:767][596]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.13:017][611]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.28.13:017][611]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.24-02.28.13:167][620]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-02.28.13:250][625]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-02.28.13:364][632]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.28.13:364][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.13:364][632]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.28.13:364][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.13:366][632]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.13:366][632]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.13:366][632]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.13:366][632]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.13:366][632]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.13:366][632]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.28.13:366][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.13:366][632]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.13:366][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.13:366][632]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.13:366][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.13:464][638]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.576618 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.28.13:498][640]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.28.13:501][640]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.13:501][640]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.13:501][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.13:501][640]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.13:501][640]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.13:501][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.13:501][640]Interaction: Interaction time: 24.329563 [2020.04.24-02.28.13:501][640]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.13:501][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.14:701][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-02.28.14:701][712]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.14:767][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-02.28.14:767][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.14:767][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-02.28.14:767][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.15:150][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-02.28.15:150][739]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.15:150][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-02.28.15:150][739]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.15:183][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-02.28.15:183][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.17:965][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.847641 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.19:798][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.374758 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.28.21:017][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.21:017][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.21:039][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.21:217][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.28.21:217][103]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.21:217][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.21:217][103]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.21:219][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.21:219][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.21:219][103]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.28.21:219][103]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.21:219][103]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.21:219][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.21:219][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.21:219][103]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.21:219][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.21:219][103]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.21:219][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.21:315][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.21:315][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.21:433][116]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.21:434][116]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.21:434][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.21:434][116]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.21:434][116]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.21:434][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.21:434][116]Interaction: Interaction time: 10.000000 [2020.04.24-02.28.21:434][116]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.04.24-02.28.21:434][116]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.21:434][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.21:515][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.28.22:652][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.28.22:848][201]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.28.22:848][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.28.23:351][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 237 [2020.04.24-02.28.23:848][261]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.28.23:848][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.28.23:848][261]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.28.23:848][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.28.24:452][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.28.25:652][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.28.25:716][373]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.28.25:716][373]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.28.25:716][373]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.28.25:716][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Scalars [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Textures [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.24-02.28.25:716][373]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Vectors [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Scalars [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Textures [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Vectors [2020.04.24-02.28.25:717][373]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.28.25:749][375]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:749][375]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.25:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:749][375]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:749][375]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.25:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:749][375]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:749][375]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.25:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:749][375]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:749][375]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.25:749][375]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.25:750][375]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.25:750][375]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.25:750][375]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.25:750][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:750][375]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-02.28.25:750][375]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.25:750][375]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:816][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:816][379]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.28.25:816][379]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.28.25:816][379]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.28.25:816][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:816][379]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.25:816][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:816][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:816][379]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.25:816][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:849][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:849][381]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.25:849][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:849][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.25:849][381]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.25:849][381]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.25:849][381]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.25:849][381]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.25:849][381]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.25:849][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.25:849][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.24-02.28.25:849][381]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.25:849][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.26:347][411]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.707672 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.26:448][417]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.969080 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.28.27:115][457]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.28.27:115][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.27:115][457]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.28.27:115][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.27:116][457]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.27:116][457]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.27:116][457]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.27:116][457]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.27:116][457]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.27:116][457]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.28.27:116][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.27:116][457]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.27:116][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.27:116][457]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.27:116][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.27:214][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.28.27:216][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.27:216][463]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.27:216][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.27:216][463]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.27:216][463]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.27:216][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.27:217][463]Interaction: Interaction time: 2.000000 [2020.04.24-02.28.27:217][463]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface. [2020.04.24-02.28.27:217][463]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.27:217][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.28:950][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.29:200][582]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.28.29:235][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.28.29:298][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.28.29:300][588]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.28.29:300][588]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.28.29:300][588]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.28.29:300][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.29:331][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.28.29:333][590]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.29:333][590]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.29:333][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.29:333][590]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.29:333][590]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.29:333][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.29:334][590]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.29:334][590]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.29:334][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.29:334][590]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.29:334][590]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.29:334][590]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.29:334][590]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.29:334][590]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.29:334][590]Interaction: Verbose: [GeneratorDamage3][GeneratorHospital_C_2] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.29:334][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.29:334][590]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorHospital_C_2] [2020.04.24-02.28.29:334][590]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.29:334][590]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.29:336][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.28.29:464][598]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 30.021177 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.28.29:598][606]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 30.087942 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.31:533][722]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.28.31:533][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.28.31:533][722]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.28.31:533][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.31:535][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.28.31:549][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.31:549][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.31:549][723]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.31:549][723]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.31:549][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.31:549][723]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.31:549][723]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.04.24-02.28.31:550][723]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.31:550][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.31:808][728]GameFlow: OnRep_BegunPlayFenceGuid 07C8524E-08D7-E7F7-2EFD-EED47C7E6983 [2020.04.24-02.28.31:808][728]GameFlow: BegunPlayFenceGuid 07C8524E-08D7-E7F7-2EFD-EED47C7E6983 [2020.04.24-02.28.31:808][728]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000049 seconds [2020.04.24-02.28.31:808][728]GameFlow: ACollectable::BeginPlay [2020.04.24-02.28.31:808][728]GameFlow: BegunPlayFenceGuid 07C8524E-08D7-E7F7-2EFD-EED47C7E6983 [2020.04.24-02.28.31:808][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.31:808][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.31:809][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.31:809][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.31:819][729]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.24-02.28.31:835][730]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-02.28.31:869][732]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.04.24-02.28.31:870][732]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.24-02.28.31:921][735]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.24-02.28.31:972][738]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-02.28.32:090][745]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.28.32:124][747]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.28.32:156][749]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.32:156][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.32:156][749]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.32:156][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.32:158][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:158][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:158][749]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.32:158][749]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.32:158][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:158][749]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.32:158][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.32:158][749]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.32:158][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:158][749]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.32:158][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:224][753]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:224][753]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.32:224][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:224][753]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:224][753]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.32:224][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:224][753]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.32:224][753]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.32:224][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:258][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:258][755]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.32:258][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:258][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:258][755]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.32:258][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:258][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:258][755]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.32:258][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:258][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:258][755]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.32:258][755]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.32:258][755]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.32:258][755]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.32:258][755]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.32:258][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.32:258][755]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.32:258][755]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.32:258][755]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.32:501][770]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.28.32:501][770]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.04.24-02.28.32:764][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522169190] Result: '1' k_EResultOK (success) [2020.04.24-02.28.32:764][786]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522169190]' succeeded in 0.261705 seconds [2020.04.24-02.28.32:788][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522169190] Result: '1' k_EResultOK (success) [2020.04.24-02.28.32:806][789]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.302027 seconds [2020.04.24-02.28.33:533][832]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:533][832]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.33:533][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:534][832]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:534][832]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.28.33:534][832]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.33:534][832]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.33:534][832]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.33:534][832]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.33:534][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:534][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.33:534][832]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.33:534][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.33:534][832]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.33:534][832]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:555][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.33:709][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.33:709][836]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.33:709][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.33:709][836]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.33:711][836]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:711][836]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:711][836]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.28.33:711][836]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.33:711][836]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:711][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.33:711][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.33:711][836]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.33:711][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:711][836]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.33:712][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:792][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.33:792][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.33:794][841]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:794][841]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.33:794][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:794][841]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.33:794][841]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.33:794][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:794][841]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.33:794][841]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.04.24-02.28.33:794][841]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.33:794][841]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.33:794][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.33:891][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-02.28.34:365][876]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.24-02.28.34:365][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.34:365][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:365][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.34:365][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:365][876]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.24-02.28.34:371][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-02.28.34:376][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.28.34:532][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:534][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:535][886]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.34:551][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:567][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:583][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:600][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:616][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:634][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:650][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:667][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:683][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:700][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:717][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:734][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:751][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:767][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:784][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:784][901]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.28.34:799][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.34:800][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.34:800][902]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.34:800][902]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.34:800][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.34:800][902]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.34:800][902]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.34:800][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.34:800][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.28.34:816][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.34:816][903]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.34:816][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.34:816][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.34:816][903]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.28.34:816][903]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.34:816][903]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.34:816][903]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.34:816][903]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.34:816][903]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.34:816][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.34:816][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.34:816][903]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:816][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.34:816][903]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:816][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.34:838][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.34:931][910]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.34:931][910]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:931][910]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.34:931][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:933][910]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.34:933][910]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.34:933][910]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.34:933][910]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.34:933][910]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.34:933][910]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.34:933][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.34:933][910]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.34:933][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.34:933][910]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.34:933][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:031][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.28.35:031][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.28.35:032][916]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.35:032][916]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.35:032][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:032][916]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.35:032][916]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.35:032][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:032][916]Interaction: Interaction time: 80.000000 [2020.04.24-02.28.35:032][916]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.35:032][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:066][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-02.28.35:066][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.35:537][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.35:748][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.28.35:748][959]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.35:748][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.35:748][959]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.35:750][959]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.35:750][959]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.35:750][959]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.28.35:750][959]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.35:750][959]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.35:750][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.35:750][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.35:750][959]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.35:750][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:750][959]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.35:750][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:831][964]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.35:831][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.35:833][964]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.35:833][964]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.35:833][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:833][964]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.35:833][964]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.35:833][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:833][964]Interaction: Interaction time: 10.093815 [2020.04.24-02.28.35:833][964]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.35:833][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.35:930][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.28.36:930][ 30]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.28.38:014][ 95]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_20] [2020.04.24-02.28.38:014][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.38:014][ 95]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_20] [2020.04.24-02.28.38:014][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.38:014][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.38:016][ 95]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:016][ 95]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:016][ 95]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.38:016][ 95]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.38:016][ 95]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:016][ 95]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_20] [2020.04.24-02.28.38:016][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.38:016][ 95]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.38:016][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:016][ 95]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.38:016][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:215][107]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.38:215][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.38:215][107]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.38:215][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.38:217][107]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:217][107]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:217][107]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.38:217][107]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.38:217][107]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:217][107]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.38:217][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.38:217][107]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.38:217][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:217][107]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.38:217][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:282][111]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:282][111]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.38:282][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:282][111]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:282][111]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.38:282][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:282][111]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.38:282][111]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.38:282][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:348][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.28.38:348][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.28.38:349][115]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:349][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.38:349][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:349][115]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.38:349][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.38:349][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:349][115]Interaction: Interaction time: 0.660377 [2020.04.24-02.28.38:349][115]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.24-02.28.38:349][115]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.38:349][115]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.38:349][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.38:785][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.38:785][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.38:983][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.39:014][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.39:014][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.39:015][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:015][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.39:015][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:015][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:015][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.39:015][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:015][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:016][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.39:016][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:016][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:016][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.39:016][155]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.39:016][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.39:016][155]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.39:016][155]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.39:016][155]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_20] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.39:016][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:016][155]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_20] [2020.04.24-02.28.39:016][155]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.39:016][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:083][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:083][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.39:083][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:083][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:083][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.39:083][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:083][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:083][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.39:083][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:083][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.39:083][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.39:083][159]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.39:083][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.39:083][159]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.39:083][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.39:083][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.39:083][159]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.39:083][159]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.39:083][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.40:147][223]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.40:147][223]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.40:147][223]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.40:147][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.40:149][223]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.40:149][223]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.40:149][223]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.40:149][223]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.40:149][223]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.40:149][223]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.40:149][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.40:149][223]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.40:149][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.40:149][223]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.40:149][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.40:216][227]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.40:216][227]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.40:216][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.40:216][227]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.40:216][227]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.40:216][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.40:216][227]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.40:216][227]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.40:216][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.41:380][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.28.41:380][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.28.42:218][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.42:218][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.42:416][359]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:416][359]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.42:416][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.42:417][359]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:417][359]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.42:417][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.42:449][361]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:449][361]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.42:449][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.42:449][361]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:449][361]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.42:449][361]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.42:449][361]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.42:449][361]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.42:449][361]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.42:449][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.42:449][361]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.42:449][361]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.42:449][361]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:848][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_16] [2020.04.24-02.28.42:848][385]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.42:848][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_16] [2020.04.24-02.28.42:848][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.42:848][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.42:850][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:850][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:850][385]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.42:850][385]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.42:850][385]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.42:850][385]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.04.24-02.28.42:850][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.42:850][385]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.42:850][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.42:850][385]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.42:850][385]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:183][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.43:183][405]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.43:183][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:183][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.43:183][405]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.43:183][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:183][405]Interaction: Interaction time: 0.700000 [2020.04.24-02.28.43:183][405]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.24-02.28.43:183][405]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.43:183][405]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.43:183][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:880][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.43:880][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.43:883][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.43:883][447]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.43:883][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:883][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.43:883][447]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.43:883][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:883][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.43:883][447]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.43:883][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:883][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.43:883][447]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.43:883][447]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.43:883][447]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.43:883][447]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.43:883][447]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.43:883][447]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.43:883][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.43:883][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_16] [2020.04.24-02.28.43:883][447]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.43:883][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.44:915][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014636 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.28.44:915][509]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.28.45:115][521]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.45:115][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.45:115][521]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.45:115][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.45:116][521]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:116][521]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:116][521]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.45:116][521]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.45:116][521]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:116][521]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.45:116][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.45:116][521]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.45:116][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:116][521]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.45:116][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:216][527]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:216][527]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.45:216][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:216][527]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:216][527]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.45:216][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:216][527]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.45:216][527]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.45:216][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:481][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.28.45:481][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.28.45:650][553]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:650][553]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.45:650][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:650][553]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:650][553]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.45:650][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:652][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.45:652][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.45:683][555]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:683][555]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.45:683][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:683][555]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.45:683][555]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.45:683][555]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.45:683][555]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.45:683][555]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.45:683][555]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.45:683][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.45:683][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.45:683][555]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.45:683][555]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.46:014][575]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015304 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.28.46:014][575]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.46:016][575]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.46:016][575]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.28.46:016][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.46:016][575]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.46:016][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.46:016][575]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.46:016][575]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.46:016][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.46:018][575]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:018][575]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:018][575]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:018][575]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:018][575]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:018][575]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:018][575]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.28.46:019][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.28.46:032][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.46:032][576]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.46:032][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.46:032][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.46:032][576]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.28.46:032][576]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.46:032][576]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.46:032][576]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.46:032][576]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.46:032][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.46:032][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.46:032][576]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.46:033][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.46:033][576]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.46:033][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.46:047][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.28.46:085][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.28.49:497][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_12] [2020.04.24-02.28.49:497][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.49:497][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_12] [2020.04.24-02.28.49:497][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.49:499][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:499][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:499][784]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.49:499][784]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.49:499][784]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:499][784]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_12] [2020.04.24-02.28.49:499][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.49:499][784]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.49:499][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:499][784]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.28.49:499][784]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.49:499][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:800][802]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:800][802]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.49:800][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:800][802]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:800][802]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.49:800][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:800][802]Interaction: Interaction time: 0.990566 [2020.04.24-02.28.49:800][802]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.28.49:800][802]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.28.49:800][802]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.49:800][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:898][808]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.49:898][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.49:898][808]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.49:898][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.49:898][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.28.49:899][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.28.49:901][808]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:901][808]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:901][808]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.49:901][808]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.49:901][808]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:901][808]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.49:901][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.49:901][808]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.49:901][808]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:901][808]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.49:901][808]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:967][812]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:967][812]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.49:967][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:967][812]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.49:967][812]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.49:967][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.49:967][812]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.49:967][812]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.49:967][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.50:084][819]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.28.50:783][861]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.28.50:800][862]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.50:800][862]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.50:800][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.50:800][862]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.50:800][862]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.50:800][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.50:833][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.50:833][864]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.50:833][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.50:833][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.50:833][864]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.50:833][864]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.50:833][864]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.50:833][864]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.50:833][864]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.28.50:834][864]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.50:834][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.50:834][864]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_12] [2020.04.24-02.28.50:834][864]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.50:834][864]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.51:235][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.51:235][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.51:299][892]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.51:300][892]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.51:300][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.51:300][892]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.51:300][892]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.51:300][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.51:333][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.51:334][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.51:334][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.51:334][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.51:334][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.51:334][894]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.51:334][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.51:334][894]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.51:334][894]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.51:334][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.51:334][894]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.51:334][894]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.51:334][894]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.52:600][970]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.04.24-02.28.52:683][975]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.28.52:683][975]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.24-02.28.52:683][975]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.24-02.28.52:882][987]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.379 [2020.04.24-02.28.53:199][ 6]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.013 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.695 [2020.04.24-02.28.53:215][ 7]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.030 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.712 [2020.04.24-02.28.53:232][ 8]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.047 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.729 [2020.04.24-02.28.53:249][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.064 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.745 [2020.04.24-02.28.53:266][ 10]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.082 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.762 [2020.04.24-02.28.53:282][ 11]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.099 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.778 [2020.04.24-02.28.53:300][ 12]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.116 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.795 [2020.04.24-02.28.53:316][ 13]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.133 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.812 [2020.04.24-02.28.53:332][ 14]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.151 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.828 [2020.04.24-02.28.53:349][ 15]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.168 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.845 [2020.04.24-02.28.53:366][ 16]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.185 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.862 [2020.04.24-02.28.53:383][ 17]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.203 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.879 [2020.04.24-02.28.53:399][ 18]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.220 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.895 [2020.04.24-02.28.53:416][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.237 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.912 [2020.04.24-02.28.53:433][ 20]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.254 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.928 [2020.04.24-02.28.53:449][ 21]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.271 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.945 [2020.04.24-02.28.53:466][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.289 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.962 [2020.04.24-02.28.53:482][ 23]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.306 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.978 [2020.04.24-02.28.53:500][ 24]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.323 For [BP_CamperMale01_C_0 -  G3 ] at Time=19.995 [2020.04.24-02.28.53:516][ 25]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.341 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.012 [2020.04.24-02.28.53:533][ 26]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.358 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.029 [2020.04.24-02.28.53:549][ 27]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.375 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.045 [2020.04.24-02.28.53:566][ 28]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.393 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.062 [2020.04.24-02.28.53:583][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.410 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.079 [2020.04.24-02.28.53:599][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.427 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.095 [2020.04.24-02.28.53:616][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.444 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.112 [2020.04.24-02.28.53:633][ 32]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.462 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.129 [2020.04.24-02.28.53:650][ 33]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.479 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.145 [2020.04.24-02.28.53:666][ 34]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.496 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.162 [2020.04.24-02.28.53:682][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.514 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.178 [2020.04.24-02.28.53:698][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.531 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.195 [2020.04.24-02.28.53:715][ 37]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.548 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.212 [2020.04.24-02.28.53:732][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.565 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.228 [2020.04.24-02.28.53:749][ 39]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.583 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.245 [2020.04.24-02.28.53:766][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.262 [2020.04.24-02.28.53:782][ 41]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.617 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.279 [2020.04.24-02.28.53:800][ 42]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.635 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.295 [2020.04.24-02.28.53:816][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.652 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.312 [2020.04.24-02.28.53:833][ 44]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.669 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.328 [2020.04.24-02.28.53:850][ 45]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.686 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.345 [2020.04.24-02.28.53:866][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.704 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.362 [2020.04.24-02.28.53:883][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.721 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.379 [2020.04.24-02.28.53:899][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.738 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.395 [2020.04.24-02.28.53:915][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.756 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.412 [2020.04.24-02.28.53:932][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.773 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.428 [2020.04.24-02.28.53:949][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.790 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.445 [2020.04.24-02.28.53:966][ 52]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.807 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.462 [2020.04.24-02.28.53:982][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.825 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.478 [2020.04.24-02.28.53:997][ 54]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.28.53:999][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.842 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.495 [2020.04.24-02.28.54:016][ 55]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.859 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.512 [2020.04.24-02.28.54:033][ 56]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.876 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.528 [2020.04.24-02.28.54:050][ 57]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.894 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.546 [2020.04.24-02.28.54:064][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.54:064][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:064][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.54:064][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:065][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.28.54:065][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.28.54:067][ 58]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.911 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.562 [2020.04.24-02.28.54:067][ 58]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:067][ 58]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:067][ 58]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.54:067][ 58]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.54:067][ 58]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:067][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.54:067][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:067][ 58]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.54:067][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:067][ 58]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.54:067][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:083][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.929 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.579 [2020.04.24-02.28.54:098][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:098][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:098][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:098][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.54:098][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:098][ 60]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.54:098][ 60]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:098][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:099][ 60]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.946 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.595 [2020.04.24-02.28.54:103][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.28.54:115][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.963 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.612 [2020.04.24-02.28.54:132][ 62]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.980 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.628 [2020.04.24-02.28.54:132][ 62]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:133][ 62]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.54:133][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:133][ 62]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:133][ 62]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.54:133][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:133][ 62]Interaction: Interaction time: 0.000000 [2020.04.24-02.28.54:133][ 62]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.54:133][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:149][ 63]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.997 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.645 [2020.04.24-02.28.54:165][ 64]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=20.662 [2020.04.24-02.28.54:231][ 68]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:519][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:535][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:535][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:535][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:535][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:535][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:536][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:583][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.28.54:583][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:583][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorHospital_C_0] [2020.04.24-02.28.54:583][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:583][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorHospital_C_0] [2020.04.24-02.28.54:583][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:605][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.28.54:665][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.28.54:665][ 94]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:665][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.28.54:665][ 94]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:667][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.54:667][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.54:667][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.28.54:667][ 94]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.54:667][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.54:667][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.28.54:667][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:668][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.54:668][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:668][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.54:668][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.28.54:703][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:765][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.28.54:765][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:783][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.54:783][101]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.54:783][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:783][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.28.54:783][101]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.54:783][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:783][101]Interaction: Interaction time: 60.931923 [2020.04.24-02.28.54:783][101]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.54:783][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:798][102]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.068079 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.28.54:865][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.28.54:865][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.28.54:897][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.54:897][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:897][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.54:897][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:898][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:898][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:898][108]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.28.54:898][108]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.54:898][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:898][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.28.54:898][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.54:898][108]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.28.54:898][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:898][108]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.28.54:898][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:998][114]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.28.54:999][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:999][114]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.28.54:999][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.54:999][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.28.54:999][114]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.28.55:000][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.55:000][114]Interaction: Interaction time: 67.547623 [2020.04.24-02.28.55:000][114]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.28.55:000][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.56:086][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.28.56:086][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.28.56:282][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.56:282][191]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.28.56:282][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.56:283][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.56:283][191]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.28.56:283][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.56:283][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.56:283][191]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.28.56:283][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.56:283][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.28.56:283][191]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.28.56:283][191]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.56:283][191]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.28.56:283][191]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.28.56:283][191]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.28.56:283][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.28.56:283][191]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.04.24-02.28.56:283][191]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.28.56:283][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.01:947][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014645 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.01:948][530]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.29.08:368][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7969936132431, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.29.08:368][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.29.08:386][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01551845483481884, xOffset=0, yOffset=0) [2020.04.24-02.29.08:402][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03053463622927666, xOffset=0, yOffset=0) [2020.04.24-02.29.08:419][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04592327028512955, xOffset=0, yOffset=0) [2020.04.24-02.29.08:437][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060868814587593, xOffset=0, yOffset=0) [2020.04.24-02.29.08:453][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07622727006673813, xOffset=0, yOffset=0) [2020.04.24-02.29.08:469][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09115536510944366, xOffset=0, yOffset=0) [2020.04.24-02.29.08:486][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1065648198127747, xOffset=0, yOffset=0) [2020.04.24-02.29.08:503][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214262768626213, xOffset=0, yOffset=0) [2020.04.24-02.29.08:519][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365822702646255, xOffset=0, yOffset=0) [2020.04.24-02.29.08:536][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151837632060051, xOffset=0, yOffset=0) [2020.04.24-02.29.08:552][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668939888477325, xOffset=0, yOffset=0) [2020.04.24-02.29.08:569][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1822768002748489, xOffset=0, yOffset=0) [2020.04.24-02.29.08:585][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973588019609451, xOffset=0, yOffset=0) [2020.04.24-02.29.08:602][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21235716342926, xOffset=0, yOffset=0) [2020.04.24-02.29.08:619][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275550663471222, xOffset=0, yOffset=0) [2020.04.24-02.29.08:636][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2431690692901611, xOffset=0, yOffset=0) [2020.04.24-02.29.08:652][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2579037845134735, xOffset=0, yOffset=0) [2020.04.24-02.29.08:669][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730408608913422, xOffset=0, yOffset=0) [2020.04.24-02.29.08:686][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288015216588974, xOffset=0, yOffset=0) [2020.04.24-02.29.08:702][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030601143836975, xOffset=0, yOffset=0) [2020.04.24-02.29.08:719][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3186433911323547, xOffset=0, yOffset=0) [2020.04.24-02.29.08:736][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33353766798973, xOffset=0, yOffset=0) [2020.04.24-02.29.08:752][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487655818462372, xOffset=0, yOffset=0) [2020.04.24-02.29.08:768][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637823164463043, xOffset=0, yOffset=0) [2020.04.24-02.29.08:785][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790704905986786, xOffset=0, yOffset=0) [2020.04.24-02.29.08:803][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3942664861679077, xOffset=0, yOffset=0) [2020.04.24-02.29.08:819][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095624685287476, xOffset=0, yOffset=0) [2020.04.24-02.29.08:836][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245232045650482, xOffset=0, yOffset=0) [2020.04.24-02.29.08:853][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395672082901, xOffset=0, yOffset=0) [2020.04.24-02.29.08:869][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546008408069611, xOffset=0, yOffset=0) [2020.04.24-02.29.08:885][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698074758052826, xOffset=0, yOffset=0) [2020.04.24-02.29.08:902][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852154850959778, xOffset=0, yOffset=0) [2020.04.24-02.29.08:918][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002299547195435, xOffset=0, yOffset=0) [2020.04.24-02.29.08:935][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153545141220093, xOffset=0, yOffset=0) [2020.04.24-02.29.08:953][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53083062171936, xOffset=0, yOffset=0) [2020.04.24-02.29.08:969][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5458076000213623, xOffset=0, yOffset=0) [2020.04.24-02.29.08:986][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5610239505767822, xOffset=0, yOffset=0) [2020.04.24-02.29.09:004][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5761449337005615, xOffset=0, yOffset=0) [2020.04.24-02.29.09:018][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909354686737061, xOffset=0, yOffset=0) [2020.04.24-02.29.09:035][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60615473985672, xOffset=0, yOffset=0) [2020.04.24-02.29.09:052][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6217482686042786, xOffset=0, yOffset=0) [2020.04.24-02.29.09:069][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6369351744651794, xOffset=0, yOffset=0) [2020.04.24-02.29.09:086][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65182226896286, xOffset=0, yOffset=0) [2020.04.24-02.29.09:103][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6672468781471252, xOffset=0, yOffset=0) [2020.04.24-02.29.09:119][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6820181608200073, xOffset=0, yOffset=0) [2020.04.24-02.29.09:136][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6972593665122986, xOffset=0, yOffset=0) [2020.04.24-02.29.09:154][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124900221824646, xOffset=0, yOffset=0) [2020.04.24-02.29.09:169][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7278173565864563, xOffset=0, yOffset=0) [2020.04.24-02.29.09:185][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.742668628692627, xOffset=0, yOffset=0) [2020.04.24-02.29.09:202][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7578122019767761, xOffset=0, yOffset=0) [2020.04.24-02.29.09:218][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7729957699775696, xOffset=0, yOffset=0) [2020.04.24-02.29.09:235][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7881891131401062, xOffset=0, yOffset=0) [2020.04.24-02.29.09:252][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031746745109558, xOffset=0, yOffset=0) [2020.04.24-02.29.09:269][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8183030486106873, xOffset=0, yOffset=0) [2020.04.24-02.29.09:286][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.83357161283493, xOffset=0, yOffset=0) [2020.04.24-02.29.09:302][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8485523462295532, xOffset=0, yOffset=0) [2020.04.24-02.29.09:314][972]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.29.09:314][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.29.09:319][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.29.09:398][977]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.29.09:398][977]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.29.09:663][993]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551313E1D0] Result: '1' k_EResultOK (success) [2020.04.24-02.29.09:663][993]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551313E1D0]' succeeded in 0.262895 seconds [2020.04.24-02.29.09:687][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551313E1D0] Result: '1' k_EResultOK (success) [2020.04.24-02.29.09:705][996]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305787 seconds [2020.04.24-02.29.16:214][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_8] [2020.04.24-02.29.16:214][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.16:214][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_8] [2020.04.24-02.29.16:214][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.16:216][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.16:216][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.16:216][386]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.16:216][386]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.16:216][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.16:216][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_8] [2020.04.24-02.29.16:216][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.16:216][386]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.16:216][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.16:216][386]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.29.16:216][386]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.16:216][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.16:385][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5050010681152344, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.29.16:386][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.29.16:402][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01520027406513691, xOffset=0, yOffset=0) [2020.04.24-02.29.16:419][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03023409098386765, xOffset=0, yOffset=0) [2020.04.24-02.29.16:435][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538745433092117, xOffset=0, yOffset=0) [2020.04.24-02.29.16:452][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0606512725353241, xOffset=0, yOffset=0) [2020.04.24-02.29.16:468][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0756848156452179, xOffset=0, yOffset=0) [2020.04.24-02.29.16:485][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090718999505043, xOffset=0, yOffset=0) [2020.04.24-02.29.16:501][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060386374592781, xOffset=0, yOffset=0) [2020.04.24-02.29.16:515][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.16:515][404]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.16:515][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.16:515][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.16:515][404]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.16:515][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.16:515][404]Interaction: Interaction time: 1.050000 [2020.04.24-02.29.16:515][404]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.29.16:515][404]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.16:515][404]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.16:515][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.16:519][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210731863975525, xOffset=0, yOffset=0) [2020.04.24-02.29.16:535][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362153589725494, xOffset=0, yOffset=0) [2020.04.24-02.29.16:553][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151577815413475, xOffset=0, yOffset=0) [2020.04.24-02.29.16:569][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667907238006592, xOffset=0, yOffset=0) [2020.04.24-02.29.16:585][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818264424800873, xOffset=0, yOffset=0) [2020.04.24-02.29.16:602][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19686235487461, xOffset=0, yOffset=0) [2020.04.24-02.29.16:619][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212100625038147, xOffset=0, yOffset=0) [2020.04.24-02.29.16:635][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271364480257034, xOffset=0, yOffset=0) [2020.04.24-02.29.16:653][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426473498344421, xOffset=0, yOffset=0) [2020.04.24-02.29.16:668][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576843500137329, xOffset=0, yOffset=0) [2020.04.24-02.29.16:687][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729558944702148, xOffset=0, yOffset=0) [2020.04.24-02.29.16:702][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881583571434021, xOffset=0, yOffset=0) [2020.04.24-02.29.16:719][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303195983171463, xOffset=0, yOffset=0) [2020.04.24-02.29.16:735][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31823244690895, xOffset=0, yOffset=0) [2020.04.24-02.29.16:752][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333385288715363, xOffset=0, yOffset=0) [2020.04.24-02.29.16:768][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483745157718658, xOffset=0, yOffset=0) [2020.04.24-02.29.16:785][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634103238582611, xOffset=0, yOffset=0) [2020.04.24-02.29.16:802][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785730600357056, xOffset=0, yOffset=0) [2020.04.24-02.29.16:815][422]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.29.16:818][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936976194381714, xOffset=0, yOffset=0) [2020.04.24-02.29.16:835][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089992642402649, xOffset=0, yOffset=0) [2020.04.24-02.29.16:852][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240368008613586, xOffset=0, yOffset=0) [2020.04.24-02.29.16:868][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439294159412384, xOffset=0, yOffset=0) [2020.04.24-02.29.16:885][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454581618309021, xOffset=0, yOffset=0) [2020.04.24-02.29.16:902][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697856307029724, xOffset=0, yOffset=0) [2020.04.24-02.29.16:918][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48482546210289, xOffset=0, yOffset=0) [2020.04.24-02.29.16:935][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49986383318901, xOffset=0, yOffset=0) [2020.04.24-02.29.16:952][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150501132011414, xOffset=0, yOffset=0) [2020.04.24-02.29.16:968][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303434133529663, xOffset=0, yOffset=0) [2020.04.24-02.29.16:985][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454375743865967, xOffset=0, yOffset=0) [2020.04.24-02.29.16:997][433]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.29.16:997][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.29.16:997][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.16:999][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:002][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.29.17:016][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:032][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:049][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:066][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:081][438]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.29.17:081][438]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.29.17:084][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:099][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:116][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:133][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:149][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:165][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:182][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:199][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:215][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:232][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:249][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:266][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:283][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:299][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:316][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:333][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:349][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:365][455]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254C2CB9FA0] Result: '1' k_EResultOK (success) [2020.04.24-02.29.17:365][455]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254C2CB9FA0]' succeeded in 0.284170 seconds [2020.04.24-02.29.17:365][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:382][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:399][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:403][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254C2CB9FA0] Result: '1' k_EResultOK (success) [2020.04.24-02.29.17:416][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.29.17:424][459]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339569 seconds [2020.04.24-02.29.17:549][466]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.17:582][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.17:582][468]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.17:582][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.17:582][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.17:582][468]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.17:582][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.17:616][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.17:616][470]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.17:616][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.17:616][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.17:616][470]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.17:616][470]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.17:616][470]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.17:616][470]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.17:616][470]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.17:616][470]Interaction: Verbose: [Vault1][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.17:616][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.17:616][470]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_8] [2020.04.24-02.29.17:616][470]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.17:616][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.19:014][554]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.29.19:080][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.29.19:080][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.19:080][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.29.19:080][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.19:082][558]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.19:082][558]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.19:082][558]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.19:082][558]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.19:082][558]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.19:082][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.29.19:082][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.19:082][558]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.19:082][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.19:082][558]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.19:082][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.19:149][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.19:149][562]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.19:149][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.19:149][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.19:149][562]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.19:149][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.19:149][562]Interaction: Interaction time: 1.700000 [2020.04.24-02.29.19:149][562]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface. [2020.04.24-02.29.19:149][562]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.19:149][562]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.19:149][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.20:599][649]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.20:832][663]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.29.20:848][664]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.20:848][664]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.20:848][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.20:848][664]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.20:848][664]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.20:848][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.20:882][666]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.20:882][666]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.20:882][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.20:882][666]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.20:882][666]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.20:882][666]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.20:882][666]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.20:882][666]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.20:882][666]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.20:882][666]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.20:882][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.20:882][666]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.29.20:882][666]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.20:882][666]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:013][674]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_16] [2020.04.24-02.29.21:013][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.21:013][674]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_16] [2020.04.24-02.29.21:013][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.21:015][674]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:015][674]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:015][674]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.21:015][674]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.21:015][674]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:015][674]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_16] [2020.04.24-02.29.21:015][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.21:015][674]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.21:015][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:015][674]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.04.24-02.29.21:015][674]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.21:016][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:315][692]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:315][692]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.21:315][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:315][692]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:315][692]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.21:315][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:315][692]Interaction: Interaction time: 1.050000 [2020.04.24-02.29.21:315][692]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.29.21:315][692]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.21:315][692]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.21:315][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:599][709]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.29.21:747][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_15] [2020.04.24-02.29.21:747][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.21:747][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.04.24-02.29.21:747][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.21:747][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.21:749][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:749][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:749][718]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.21:749][718]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.21:749][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:749][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.24-02.29.21:749][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.21:749][718]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.21:749][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:749][718]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.21:749][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:915][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:915][728]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.21:915][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:915][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.21:916][728]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.21:916][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:916][728]Interaction: Interaction time: 1.000000 [2020.04.24-02.29.21:916][728]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.24-02.29.21:916][728]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.21:916][728]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.21:916][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.21:996][733]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.04.24-02.29.22:348][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.22:382][756]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:382][756]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.22:382][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:382][756]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:382][756]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.22:382][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:415][758]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:415][758]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.22:415][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:415][758]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:415][758]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.22:416][758]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.22:416][758]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.22:416][758]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.22:416][758]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.22:416][758]Interaction: Verbose: [Vault2][WindowStandard_C_16] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.22:416][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:416][758]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_16] [2020.04.24-02.29.22:416][758]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.22:416][758]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:652][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.04.24-02.29.22:846][784]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.29.22:846][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.29.22:865][785]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.22:930][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.22:930][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.22:932][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:932][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.22:932][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:932][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:932][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.22:932][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:932][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:932][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.22:932][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:932][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.22:932][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.22:932][789]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.22:932][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.22:932][789]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.22:932][789]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.22:933][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.22:933][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.22:933][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_15] [2020.04.24-02.29.22:933][789]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.22:933][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.23:030][795]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.29.23:030][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.23:030][795]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.29.23:030][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.23:031][795]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.23:031][795]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.23:031][795]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.23:031][795]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.23:031][795]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.23:031][795]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.29.23:031][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.23:031][795]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.23:031][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.23:031][795]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.23:031][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.23:163][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.29.23:165][803]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.23:165][803]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.23:165][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.23:165][803]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.23:165][803]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.23:165][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.23:165][803]Interaction: Interaction time: 73.988449 [2020.04.24-02.29.23:165][803]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.23:165][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.23:865][845]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.29.23:865][845]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.29.23:880][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197997837749 [2020.04.24-02.29.23:880][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197997837749, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.04.24-02.29.23:880][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ryfry, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.29.23:951][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.29.24:896][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_19] [2020.04.24-02.29.24:896][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.24:930][909]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_19] [2020.04.24-02.29.24:930][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.24:930][909]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.24:932][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.24:932][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.24:932][909]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.24:932][909]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.24:932][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.24:932][909]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_19] [2020.04.24-02.29.24:932][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.24:932][909]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.24:932][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.24:932][909]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.24:932][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:132][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.25:132][921]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.25:132][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:132][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.25:132][921]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.25:132][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:133][921]Interaction: Interaction time: 0.660377 [2020.04.24-02.29.25:133][921]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.24-02.29.25:133][921]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.25:133][921]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.25:133][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:732][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.25:796][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.25:796][961]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.25:798][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.25:798][961]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.25:798][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:798][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.25:798][961]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.25:798][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:798][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.25:798][961]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.25:798][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:798][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.25:798][961]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.25:798][961]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.25:798][961]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.25:798][961]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.25:798][961]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.25:798][961]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_19] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.25:798][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.25:799][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_19] [2020.04.24-02.29.25:799][961]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.25:799][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.27:996][ 93]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 0.016896, Lifetime Duration: 6.000000 [2020.04.24-02.29.28:798][141]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.29.28:798][141]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.29.28:798][141]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.29.28:798][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Scalars [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Textures [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Vectors [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Scalars [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Textures [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Vectors [2020.04.24-02.29.28:798][141]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.29.28:801][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.29.28:815][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.29.28:815][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.29.28:815][142]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.29.28:815][142]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.28:815][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:815][142]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.29.28:815][142]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.28:815][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:831][143]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.29.28:831][143]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.28:832][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:832][143]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.29.28:832][143]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.29.28:832][143]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.28:832][143]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.28:832][143]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.28:832][143]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.28:832][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:832][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.29.28:832][143]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.28:832][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.29.28:832][143]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.28:832][143]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.29.28:897][147]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015025 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.29.28:898][147]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-02.29.28:898][147]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.29.28:899][147]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.28:899][147]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.29.28:899][147]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.29.28:899][147]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.29.28:899][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:899][147]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.28:899][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:899][147]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.28:899][147]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.28:899][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:930][149]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.29.28:930][149]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.761649 [2020.04.24-02.29.28:931][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.28:931][149]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.28:931][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:931][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.28:931][149]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.28:931][149]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.28:931][149]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.28:931][149]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.28:931][149]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.28:931][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:931][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-02.29.28:931][149]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.28:931][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.28:966][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.28:966][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.28:966][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.28:966][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.28:966][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.28:966][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.28:998][153]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.29.28:998][153]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.29.28:998][153]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.29.28:998][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Scalars [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.29.28:998][153]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Textures [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Vectors [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Scalars [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Textures [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Vectors [2020.04.24-02.29.28:999][153]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.29.29:000][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:000][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:000][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:000][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:000][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:000][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Scalars [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Textures [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.29.29:030][155]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Vectors [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Scalars [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Textures [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Vectors [2020.04.24-02.29.29:031][155]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.29.29:033][155]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.29:033][155]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.29:033][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.29:033][155]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.29:033][155]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.29:033][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.29:064][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.29.29:065][157]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.29:066][157]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.29:066][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.29:066][157]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.29:066][157]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.29:066][157]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.29:066][157]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.29:066][157]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.29:066][157]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.29:066][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.29:066][157]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.04.24-02.29.29:066][157]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:066][157]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.29:069][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.29.29:069][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.29.29:216][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255222447B0] Result: '1' k_EResultOK (success) [2020.04.24-02.29.29:216][166]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255222447B0]' succeeded in 0.285080 seconds [2020.04.24-02.29.29:216][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:216][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:216][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:216][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:216][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:216][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:232][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:232][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:232][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:232][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:232][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:232][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:233][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:233][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:233][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:233][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:233][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:233][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:249][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:254][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552243BA10] Result: '1' k_EResultOK (success) [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:266][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:272][170]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339829 seconds [2020.04.24-02.29.29:282][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:282][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:282][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:282][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:282][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:282][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:283][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:283][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:283][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:283][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:283][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:283][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:299][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:299][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:299][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:299][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:299][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:299][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:300][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:300][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:300][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:300][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:300][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:300][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:316][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:332][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:347][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:347][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:347][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:347][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:347][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:347][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:416][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:416][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:416][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:416][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:416][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:416][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:432][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:432][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:432][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:432][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:432][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:432][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:434][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:434][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:434][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:434][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:434][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:434][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:449][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:449][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:449][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:449][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:449][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:449][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:450][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:450][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:450][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:450][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:450][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:450][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:466][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:466][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:466][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:466][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:466][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:466][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:467][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:467][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:467][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:467][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:467][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:467][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:483][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:483][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:483][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:483][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:483][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:483][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:484][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:484][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:484][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:484][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:484][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:484][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:499][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:499][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:499][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:499][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:499][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.24-02.29.29:499][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:502][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:564][187]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.415976 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.29.29:566][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.29.29:566][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:566][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorHospital_C_0] [2020.04.24-02.29.29:566][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:566][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorHospital_C_0] [2020.04.24-02.29.29:566][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:569][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:601][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:602][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.29.29:602][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.29:697][195]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.777012 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.29.29:730][197]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.539532 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.29.30:564][247]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.29.30:567][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.30:567][247]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.30:597][249]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.29.30:664][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.29.30:665][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.29.30:665][253]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.30:665][253]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.24-02.29.30:666][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.687528 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.29.30:669][253]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.29.30:731][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.29.30:731][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.29.30:731][257]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.29.30:738][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.29.30:738][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.29.30:896][267]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.29.32:667][373]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.29.32:746][378]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 33.962551 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.29.32:813][382]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 33.995945 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.29.33:916][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.33:916][448]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.33:946][450]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.29.35:948][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.29.35:948][570]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:015][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.29.36:015][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:015][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.29.36:015][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:049][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.29.36:049][576]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:049][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.29.36:049][576]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.29.36:516][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:532][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.29.36:532][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:536][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.29.36:582][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.29.36:582][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.29.36:598][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:133][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.29.37:133][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:133][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.29.37:133][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:166][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.29.37:166][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:166][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.29.37:166][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:199][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.29.37:199][645]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:432][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_18] [2020.04.24-02.29.37:432][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.37:454][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.29.37:765][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_18] [2020.04.24-02.29.37:765][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.39:213][766]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.29.39:213][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.39:213][766]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.29.39:213][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.39:215][766]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:215][766]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:215][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.39:216][766]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.39:216][766]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:216][766]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.29.39:216][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.39:216][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.39:216][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.39:216][766]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-02.29.39:216][766]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-02.29.39:216][766]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.39:216][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.39:546][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:546][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:546][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:546][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:546][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:547][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:547][786]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.29.39:550][786]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:550][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.39:550][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.39:550][786]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:550][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.39:550][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.39:550][786]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-02.29.39:550][786]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-02.29.39:550][786]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.29.39:550][786]Interaction: Interaction time: 2.700000 [2020.04.24-02.29.39:550][786]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-02.29.39:550][786]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.29.39:550][786]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.39:550][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.39:550][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.39:716][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:716][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.39:766][799]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-02.29.41:830][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.474590 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.29.42:232][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.42:265][949]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:265][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.42:265][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:266][949]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.29.42:266][949]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.29.42:266][949]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:266][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.42:266][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:266][949]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:266][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.42:266][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:266][949]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:266][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.42:266][949]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.42:266][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.42:266][949]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.42:266][949]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.42:266][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.42:266][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:266][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.29.42:266][949]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.42:266][949]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:464][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.29.42:464][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.42:464][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.29.42:464][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.42:465][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:465][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:465][961]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.42:466][961]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.42:466][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:466][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.29.42:466][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.42:466][961]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.42:466][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:466][961]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.42:466][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:630][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.29.42:632][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:632][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.42:632][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:632][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.42:632][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.42:632][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.42:632][971]Interaction: Interaction time: 16.000000 [2020.04.24-02.29.42:632][971]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-02.29.42:632][971]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.42:632][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.43:083][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.04.24-02.29.43:083][998]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:132][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.29.43:132][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:133][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.29.43:133][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:166][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.29.43:166][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:166][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.04.24-02.29.43:166][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:615][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.29.43:615][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:615][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_16] [2020.04.24-02.29.43:615][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:616][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.04.24-02.29.43:616][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:616][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.04.24-02.29.43:616][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:632][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.04.24-02.29.43:632][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:682][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_16] [2020.04.24-02.29.43:682][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:698][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_16] [2020.04.24-02.29.43:698][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:699][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_16] [2020.04.24-02.29.43:699][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:699][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.04.24-02.29.43:699][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:699][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.04.24-02.29.43:699][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:898][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.43:899][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:166][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.04.24-02.29.44:166][ 63]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:166][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_16] [2020.04.24-02.29.44:166][ 63]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:182][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.04.24-02.29.44:182][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:182][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_16] [2020.04.24-02.29.44:182][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:249][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.04.24-02.29.44:249][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:400][ 77]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.44:416][ 78]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-02.29.44:532][ 85]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-02.29.44:866][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.46:200][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.46:215][186]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.29.46:341][193]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.29.47:164][243]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.29.47:164][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.47:164][243]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.29.47:164][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.47:165][243]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.47:165][243]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.47:165][243]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.47:165][243]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.47:165][243]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.47:165][243]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.29.47:165][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.47:165][243]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.47:165][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.47:165][243]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.47:165][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.47:263][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.29.47:265][249]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.47:266][249]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.47:266][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.47:266][249]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.47:266][249]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.47:266][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.47:266][249]Interaction: Interaction time: 20.000000 [2020.04.24-02.29.47:266][249]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-02.29.47:266][249]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.47:266][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.47:999][293]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.48:016][294]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.29.48:133][301]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.29.49:030][355]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.24-02.29.49:429][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.29.49:800][401]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.49:816][402]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.29.49:933][409]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.29.51:599][509]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.51:616][510]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.29.51:734][517]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.29.52:480][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropManual][BP_CamperInteractable_C_3] [2020.04.24-02.29.52:480][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.52:483][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:483][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:483][562]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.52:483][562]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.52:483][562]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:483][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.24-02.29.52:483][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.52:483][562]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.52:483][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:483][562]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.52:483][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:649][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:649][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.52:649][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:649][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:649][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.52:649][572]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.52:649][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.52:649][572]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.52:649][572]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.52:649][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:650][572]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.29.52:650][572]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.52:650][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:680][574]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_3] [2020.04.24-02.29.52:680][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.52:749][578]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:749][578]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.52:749][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:749][578]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.52:749][578]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.52:749][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:749][578]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.24-02.29.52:749][578]Interaction: Interaction time: 2.233300 [2020.04.24-02.29.52:749][578]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorDrop Ghostface AnimTag_Carry. [2020.04.24-02.29.52:750][578]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorDrop Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.29.52:750][578]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.52:750][578]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.52:750][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.52:814][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.272633 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.29.54:692][694]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.29.54:740][697]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.54:740][697]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.54:740][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.54:740][697]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.54:740][697]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.54:740][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.54:740][697]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.29.54:740][697]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_0. [2020.04.24-02.29.54:740][697]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.29.54:740][697]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.29.54:740][697]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.54:740][697]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.54:740][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.54:740][697]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.54:740][697]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.54:740][697]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.54:740][697]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.54:740][697]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.54:740][697]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.29.54:740][697]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.54:740][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.54:740][697]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_3] [2020.04.24-02.29.54:740][697]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.54:740][697]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.54:919][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.54:919][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.56:047][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.29.56:047][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.56:047][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.29.56:047][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.56:050][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.56:050][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.56:050][776]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.56:050][776]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.56:050][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.56:050][776]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.29.56:050][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.56:050][776]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.56:050][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.56:050][776]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.56:050][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.56:214][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.29.56:216][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.56:216][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.56:216][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.56:216][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.56:216][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.56:216][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.56:216][786]Interaction: Interaction time: 16.000000 [2020.04.24-02.29.56:217][786]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.56:217][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:246][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-02.29.59:246][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.59:246][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-02.29.59:246][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.59:247][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:247][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:247][968]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.29.59:247][968]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.59:247][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:247][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-02.29.59:247][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.59:247][968]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.29.59:247][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:248][968]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Male. [2020.04.24-02.29.59:248][968]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.29.59:248][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:480][982]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface. [2020.04.24-02.29.59:481][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:481][982]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.29.59:481][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:481][982]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:481][982]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.29.59:481][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:481][982]Interaction: Interaction time: 0.767000 [2020.04.24-02.29.59:481][982]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Male. [2020.04.24-02.29.59:481][982]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.29.59:481][982]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.29.59:481][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:483][982]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:483][982]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:614][990]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:614][990]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.29.59:614][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:614][990]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:614][990]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.29.59:615][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:620][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.29.59:646][992]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface. [2020.04.24-02.29.59:648][992]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:648][992]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.29.59:648][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:648][992]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:648][992]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.29.59:648][992]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.59:648][992]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.29.59:648][992]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.29.59:648][992]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.29.59:648][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.29.59:648][992]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.29.59:648][992]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.29.59:649][992]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.29.59:714][996]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.04.24-02.29.59:730][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.29.59:730][997]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.29.59:731][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.29.59:735][997]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - El Juan Pi]: On [2020.04.24-02.29.59:737][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.29.59:947][ 10]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface. [2020.04.24-02.30.00:263][ 29]Interaction: Interactable Destroyed: BP_Item_Camper_Key_C_0 [2020.04.24-02.30.00:264][ 29]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:264][ 29]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:265][ 29]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:265][ 29]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:265][ 29]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.00:265][ 29]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.00:265][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:265][ 29]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.30.00:265][ 29]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - El Juan Pi][CLIENT SLAVE] - [EndInteraction Called] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-02.30.00:265][ 29]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.00:265][ 29]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:297][ 31]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.30.00:297][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.253322 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.30.00:298][ 31]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:298][ 31]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:298][ 31]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:364][ 35]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.00:364][ 35]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.00:364][ 35]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.00:364][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.00:364][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.00:364][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperMale04_Character_C_0 - El Juan Pi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.00:364][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperMale04_Character_C_0 - El Juan Pi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.00:364][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.00:364][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale04_Character_C_0 - El Juan Pi, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.00:364][ 35]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.24-02.30.00:366][ 35]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:366][ 35]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:366][ 35]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.00:366][ 35]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.00:366][ 35]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:366][ 35]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.00:366][ 35]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.00:366][ 35]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.00:366][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:366][ 35]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.00:367][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:447][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.30.00:448][ 40]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:448][ 40]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.00:448][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:449][ 40]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:449][ 40]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.00:449][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:449][ 40]Interaction: Interaction time: 7.644646 [2020.04.24-02.30.00:449][ 40]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-02.30.00:449][ 40]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.00:449][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:482][ 42]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:482][ 42]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.00:482][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:482][ 42]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:482][ 42]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.00:482][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:487][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.30.00:532][ 45]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:532][ 45]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.00:532][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.00:532][ 45]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.00:532][ 45]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.00:532][ 45]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.01:296][ 91]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.01:296][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.01:296][ 91]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.01:296][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.01:298][ 91]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.01:298][ 91]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.01:298][ 91]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.01:298][ 91]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.01:298][ 91]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.01:298][ 91]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.01:298][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.01:298][ 91]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.01:298][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.01:298][ 91]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.01:298][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.01:397][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.30.01:398][ 97]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.01:398][ 97]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.01:398][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.01:398][ 97]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.01:398][ 97]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.01:398][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.01:398][ 97]Interaction: Interaction time: 7.611253 [2020.04.24-02.30.01:398][ 97]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-02.30.01:398][ 97]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.01:398][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.02:832][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-02.30.02:832][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.02:965][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.02:965][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.03:100][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.24-02.30.03:100][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.07:799][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.07:799][481]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.07:799][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.07:799][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.07:799][481]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.07:799][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.07:799][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.07:799][481]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.07:799][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.07:799][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.07:799][481]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.07:799][481]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.07:799][481]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.07:799][481]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.07:799][481]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.07:799][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.07:799][481]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.30.07:799][481]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.07:799][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.07:803][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.08:966][551]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.08:966][551]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.08:966][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.08:966][551]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.08:966][551]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.08:966][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.08:970][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.30.09:000][553]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.09:000][553]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.09:000][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.09:000][553]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.09:000][553]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.09:000][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.09:000][553]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.09:000][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.09:000][553]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.09:000][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.09:000][553]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.09:000][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.09:000][553]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.09:197][565]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.10:030][615]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:030][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:030][615]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:030][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:032][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-02.30.10:032][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:032][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:032][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:032][615]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.10:032][615]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.10:032][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:032][615]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:032][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:032][615]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.10:032][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:032][615]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.10:032][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:054][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.10:213][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.30.10:215][626]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:215][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.10:215][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:215][626]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:215][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.10:215][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:215][626]Interaction: Interaction time: 10.206371 [2020.04.24-02.30.10:215][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.10:215][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:346][634]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:346][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:349][634]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:349][634]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:349][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.10:349][634]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.10:349][634]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:349][634]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:349][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:349][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.10:349][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:349][634]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface. [2020.04.24-02.30.10:349][634]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_Female. [2020.04.24-02.30.10:349][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.10:349][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:515][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:515][644]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.10:515][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:515][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:515][644]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.10:515][644]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.10:515][644]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.10:515][644]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.10:515][644]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.10:515][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:515][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:515][644]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:515][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:518][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.10:546][646]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.30.10:546][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:648][652]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:648][652]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.10:648][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:648][652]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:648][652]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.10:648][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:649][652]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.04.24-02.30.10:649][652]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-02.30.10:649][652]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.30.10:649][652]Interaction: Interaction time: 2.700000 [2020.04.24-02.30.10:649][652]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry. [2020.04.24-02.30.10:649][652]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.30.10:649][652]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.10:649][652]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.10:649][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.10:782][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-02.30.10:782][660]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.10:814][662]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:814][662]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.10:898][667]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP [2020.04.24-02.30.13:215][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.24-02.30.13:215][806]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.13:332][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.30.13:349][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:349][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.13:349][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:349][814]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.30.13:349][814]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.30.13:349][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:349][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.13:349][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:382][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:382][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.13:382][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:382][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:382][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.13:382][816]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.13:382][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.13:382][816]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.13:382][816]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.13:382][816]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.13:382][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:382][816]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-02.30.13:382][816]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.13:382][816]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:546][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.13:546][826]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.13:546][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.13:546][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.13:549][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:549][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:549][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.13:549][826]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.13:549][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:549][826]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.13:549][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.13:549][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.13:549][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:549][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.13:549][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:715][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:715][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.13:715][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:715][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.13:715][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.13:715][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.13:715][836]Interaction: Interaction time: 3.035092 [2020.04.24-02.30.13:715][836]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_Female. [2020.04.24-02.30.13:716][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.13:716][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.14:149][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.14:149][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:149][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_12] [2020.04.24-02.30.14:149][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:169][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.14:263][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.04.24-02.30.14:263][869]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:263][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.14:263][869]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:265][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.14:265][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.14:265][869]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.30.14:265][869]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.14:265][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.14:265][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.14:265][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:265][869]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.14:265][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.14:265][869]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-02.30.14:266][869]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.14:266][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.14:346][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.14:346][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:565][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.14:565][887]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.14:565][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.14:565][887]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.14:565][887]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.14:565][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.14:565][887]Interaction: Interaction time: 1.050000 [2020.04.24-02.30.14:565][887]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-02.30.14:565][887]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.14:565][887]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.14:565][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.14:865][905]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.30.14:865][905]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:865][905]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_12] [2020.04.24-02.30.14:865][905]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:865][905]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_12] [2020.04.24-02.30.14:865][905]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.14:865][905]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-02.30.15:148][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.15:148][922]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.15:148][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_12] [2020.04.24-02.30.15:148][922]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.15:148][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.24-02.30.15:148][922]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.15:465][941]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.30.15:482][942]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.24-02.30.15:598][949]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.30.15:599][949]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.30.15:615][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.30.15:615][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.30.15:615][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.15:615][950]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.15:615][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.15:615][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.15:615][950]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.15:615][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.15:631][951]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.15:631][951]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.15:631][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.15:631][951]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.15:631][951]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.30.15:631][951]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.15:631][951]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.15:631][951]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.15:631][951]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.15:632][951]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.15:632][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.15:632][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.15:632][951]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.15:632][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.15:632][951]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.15:632][951]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.15:719][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.16:031][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_12] [2020.04.24-02.30.16:031][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.16:031][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_12] [2020.04.24-02.30.16:031][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.16:545][ 6]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.30.16:546][ 6]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.30.16:546][ 6]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.30.16:751][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.30.16:815][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.30.16:815][ 22]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.16:948][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.16:948][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.30.16:948][ 30]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.30.16:948][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.30.16:948][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.16:949][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.16:949][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.16:949][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.16:949][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.16:949][ 30]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.16:949][ 30]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.16:949][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:013][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:013][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:013][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:013][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:015][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:015][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:015][ 34]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.17:015][ 34]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.17:015][ 34]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:015][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:015][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:015][ 34]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.17:015][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:015][ 34]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.17:015][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:080][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.30.17:080][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.30.17:082][ 38]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:082][ 38]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.17:082][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:082][ 38]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:082][ 38]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.17:082][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:082][ 38]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.24-02.30.17:082][ 38]Interaction: Interaction time: 1.000000 [2020.04.24-02.30.17:082][ 38]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorStunDrop_Middle Ghostface AnimTag_Carry. [2020.04.24-02.30.17:082][ 38]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Ghostface AnimTag_Carry AnimTag_Injured AnimTag_Female. [2020.04.24-02.30.17:082][ 38]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.17:082][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:085][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.17:085][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.30.17:113][ 40]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:113][ 40]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:113][ 40]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:113][ 40]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:115][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:115][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.17:115][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:115][ 40]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:115][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:115][ 40]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:131][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:131][ 41]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:148][ 42]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:148][ 42]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:164][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:164][ 43]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:182][ 44]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:182][ 44]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:198][ 45]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:198][ 45]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:215][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:215][ 46]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:231][ 47]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:231][ 47]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:248][ 48]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:248][ 48]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:265][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-02.30.17:265][ 49]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.30.17:282][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:282][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.17:282][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:282][ 50]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.30.17:282][ 50]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:282][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.04.24-02.30.17:681][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:701][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.17:881][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_12] [2020.04.24-02.30.17:881][ 86]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:881][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.17:881][ 86]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:883][ 86]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.17:883][ 86]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.17:883][ 86]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.30.17:883][ 86]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.17:883][ 86]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.17:883][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.17:883][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:883][ 86]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.17:883][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:883][ 86]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.17:883][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:884][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:899][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:915][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:932][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:949][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:965][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:980][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.17:980][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.17:982][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.17:998][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.17:999][ 93]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.17:999][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:999][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.17:999][ 93]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.17:999][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:999][ 93]Interaction: Interaction time: 0.000000 [2020.04.24-02.30.17:999][ 93]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.04.24-02.30.17:999][ 93]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.17:999][ 93]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.17:999][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.17:999][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:016][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:032][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:049][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:065][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:065][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.30.18:081][ 98]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.18:083][ 98]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.18:083][ 98]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.18:083][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.18:083][ 98]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.18:083][ 98]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorStunDrop_Out Ghostface AnimTag_Carry. [2020.04.24-02.30.18:083][ 98]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.24-02.30.18:083][ 98]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Ghostface AnimTag_Carry AnimTag_Injured AnimTag_Female [2020.04.24-02.30.18:083][ 98]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.18:083][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.18:083][ 98]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.30.18:083][ 98]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale01_Character_C_0. [2020.04.24-02.30.18:083][ 98]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.30.18:083][ 98]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.30.18:084][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:099][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:116][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:133][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:150][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:165][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:182][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:198][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:215][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:232][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:248][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.18:248][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.18:249][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:265][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:281][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.18:298][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.30.19:999][213]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.30.20:016][214]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.30.20:032][215]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.30.20:032][215]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.30.20:032][215]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:032][215]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.20:032][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.20:032][215]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:032][215]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.20:032][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.20:048][216]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:048][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.20:048][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.20:048][216]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:048][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.30.20:048][216]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.20:048][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.20:048][216]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.20:048][216]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.20:048][216]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.20:048][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.20:048][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.20:048][216]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.20:048][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.20:048][216]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.20:048][216]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:132][221]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:132][221]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.20:136][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.21:131][281]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:131][281]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.21:131][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.21:131][281]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:131][281]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.21:131][281]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.21:131][281]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.21:131][281]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.21:131][281]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_3] - [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.21:131][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.21:131][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - [b2m] DanishPastry][CLIENT SLAVE] - [EndInteraction Called] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.24-02.30.21:131][281]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.21:131][281]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:596][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.04.24-02.30.21:596][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.21:596][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.04.24-02.30.21:596][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.21:598][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:598][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:598][309]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.21:598][309]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.21:598][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:598][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.04.24-02.30.21:598][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.21:598][309]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.21:598][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.21:598][309]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Injured AnimTag_Female. [2020.04.24-02.30.21:598][309]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.21:598][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.21:864][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:865][325]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.21:865][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.21:865][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.21:865][325]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.21:865][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.21:865][325]Interaction: Interaction time: 0.767000 [2020.04.24-02.30.21:865][325]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Injured AnimTag_Female. [2020.04.24-02.30.21:865][325]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.21:865][325]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.21:865][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.22:099][339]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_JumpInHatch_OUT [2020.04.24-02.30.22:631][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:631][371]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.22:631][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.22:631][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:631][371]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.22:631][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.22:663][373]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.30.22:666][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:666][373]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.22:666][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.22:666][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:666][373]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.22:666][373]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.22:666][373]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.22:666][373]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.22:666][373]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.22:666][373]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.22:666][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.22:666][373]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.30.22:666][373]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.04.24-02.30.22:666][373]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.22:666][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:666][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:666][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:666][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:729][377]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.22:750][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.30.22:863][385]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.30.22:863][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.30.23:750][438]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.04.24-02.30.23:863][445]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.30.23:863][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.30.24:863][505]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.30.24:863][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.30.24:946][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.24:947][510]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.24:947][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.24:947][510]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.24:947][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.24:947][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.24:947][510]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.30.24:947][510]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.24:947][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.24:947][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.24:947][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.24:947][510]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.24:947][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.24:947][510]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.24:947][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.24:950][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.30.25:029][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.25:029][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.04.24-02.30.25:031][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:064][517]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.25:064][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.25:064][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.25:065][517]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.25:065][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.25:065][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.25:065][517]Interaction: Interaction time: 0.000000 [2020.04.24-02.30.25:065][517]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.04.24-02.30.25:065][517]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.25:065][517]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.25:065][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.25:196][525]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.04.24-02.30.25:731][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.26:862][625]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.26:862][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.26:863][625]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.26:863][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.26:864][625]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.26:864][625]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.26:864][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.26:864][625]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.26:864][625]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.26:864][625]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.26:864][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.26:865][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.26:865][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.26:865][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.26:865][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.26:980][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.30.26:981][632]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.26:981][632]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.26:981][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.26:981][632]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.26:981][632]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.26:981][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.26:981][632]Interaction: Interaction time: 0.030914 [2020.04.24-02.30.26:981][632]AnimLeader: BP_CamperFemale07_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-02.30.26:982][632]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.26:982][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:000][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:063][637]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.30.27:065][637]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.30.27:065][637]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.30.27:065][637]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.30.27:065][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:098][639]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.27:098][639]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.27:098][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:098][639]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.27:098][639]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.27:099][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:099][639]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.27:099][639]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.27:099][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:099][639]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.27:099][639]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.27:099][639]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.27:099][639]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.27:099][639]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.27:099][639]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.27:099][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:099][639]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.30.27:099][639]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:099][639]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.27:349][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.30.27:565][667]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.30.27:581][668]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.30.27:581][668]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.30.27:581][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.27:581][668]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.27:581][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:581][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.27:581][668]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.30.27:581][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:598][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.27:598][669]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.30.27:598][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:598][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.27:598][669]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.30.27:598][669]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.27:598][669]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.27:598][669]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.27:598][669]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.27:598][669]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_23] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.27:598][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.27:598][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.27:598][669]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:598][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.27:598][669]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:598][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.27:703][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.27:964][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_23] [2020.04.24-02.30.27:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.28:045][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:045][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:046][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:046][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:046][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:046][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:046][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:051][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.30.28:762][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.30.28:763][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.30.28:763][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.30.28:795][741]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.30.30:780][859]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.30.30:780][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.30:812][861]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.30.30:812][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.30:814][861]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:814][861]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:814][861]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.30.30:814][861]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.30:814][861]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:814][861]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.30.30:814][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.30:814][861]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.30:814][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:814][861]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.30:814][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:881][865]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:881][865]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.30:881][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:882][865]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:882][865]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.30:882][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:882][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.30.30:882][865]Interaction: Interaction time: 0.000000 [2020.04.24-02.30.30:882][865]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.30:882][865]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.30:882][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:948][869]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:948][869]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.30:948][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:948][869]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:948][869]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.30.30:948][869]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.30:948][869]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.30:948][869]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.30:948][869]AuthoritativeMovement: BP_CamperFemale07_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.30:948][869]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.30:948][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.30:948][869]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - c a e c e l i u s][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.30.30:948][869]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.30:948][869]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:948][869]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.30:979][871]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.35:364][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_17] [2020.04.24-02.30.35:364][134]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:431][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_17] [2020.04.24-02.30.35:431][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:431][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_17] [2020.04.24-02.30.35:431][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:464][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_17] [2020.04.24-02.30.35:465][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:465][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_17] [2020.04.24-02.30.35:465][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:780][159]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_17] [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_17] [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_17] [2020.04.24-02.30.35:915][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:931][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.04.24-02.30.35:931][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:935][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.30.35:982][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_17] [2020.04.24-02.30.35:982][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_17] [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_17] [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_17] [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_17] [2020.04.24-02.30.35:998][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.36:448][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.24-02.30.36:448][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.36:448][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_17] [2020.04.24-02.30.36:448][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.36:482][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_17] [2020.04.24-02.30.36:482][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.36:482][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_17] [2020.04.24-02.30.36:482][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.36:548][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.04.24-02.30.36:548][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.40:595][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.563356 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.30.42:914][587]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-02.30.42:914][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_23] [2020.04.24-02.30.42:914][587]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.42:914][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.42:914][587]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.42:914][587]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-02.30.42:918][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.42:918][587]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.42:918][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.42:918][587]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.42:918][587]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-02.30.42:930][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.42:931][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.42:931][588]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.30.42:931][588]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.42:931][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.42:931][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.42:931][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.42:931][588]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.30.42:931][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.42:931][588]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.30.42:931][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.43:014][593]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.04.24-02.30.43:014][593]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-02.30.43:030][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.43:030][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:031][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.43:031][594]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.30.43:032][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.43:032][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.43:032][594]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.30.43:032][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.43:032][594]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-02.30.43:032][594]Interaction: Interaction time: 0.000000 [2020.04.24-02.30.43:032][594]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.30.43:032][594]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.30.43:032][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.43:036][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.43:036][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.43:047][595]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.43:047][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.30.43:047][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.43:047][595]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.43:047][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.30.43:047][595]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.43:047][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.30.43:047][595]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.30.43:047][595]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.30.43:047][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.30.43:047][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.30.43:047][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.43:047][595]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:047][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.30.43:047][595]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:047][595]GameFlow: EscapeMap Interaction ended player escaped = true [2020.04.24-02.30.43:047][595]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.43:047][595]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:356][595]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:357][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:357][595]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:364][596]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.30.43:364][596]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-02.30.43:364][596]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.04.24-02.30.43:364][596]GameFlow: Writing Profile Stat DBD_Camper9_Stat2: 1 [2020.04.24-02.30.43:365][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.30.43:365][596]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.30.43:365][596]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.04.24-02.30.43:367][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:367][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:368][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:368][596]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:368][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:368][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:369][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:369][596]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:402][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:421][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:421][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:421][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:421][598]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:421][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:421][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:422][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:422][598]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:438][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:438][599]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:438][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:438][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:438][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:438][599]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:439][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:439][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:455][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:455][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:455][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:455][600]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:455][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:455][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:456][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:456][600]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:471][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:471][601]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:471][601]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:471][601]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:471][601]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:471][601]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:472][601]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:472][601]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:472][601]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale07_Character_C_0 - c a e c e l i u s, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.43:474][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:474][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:475][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:475][601]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:475][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:475][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:475][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:475][601]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:476][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:476][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:490][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:490][602]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:490][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:490][602]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:490][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:490][602]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:491][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:491][602]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:507][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:507][603]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:507][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:507][603]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:507][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:507][603]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:508][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:508][603]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:524][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:524][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:524][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:524][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:524][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:524][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:525][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:525][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:541][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:557][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:557][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:557][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:557][606]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:557][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:557][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:558][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:558][606]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:574][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:574][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:574][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:574][607]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:574][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:574][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:575][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:575][607]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:591][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:591][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:591][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:591][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:591][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:591][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:592][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:592][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:608][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:608][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:608][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:608][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:608][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:608][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:609][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:609][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:625][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:625][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:625][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:625][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:625][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:625][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:626][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:626][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:641][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:642][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:642][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:642][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:642][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:642][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:643][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:643][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:658][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:658][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:658][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:658][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:659][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:659][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:659][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:659][612]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:675][613]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2557F731540] Result: '1' k_EResultOK (success) [2020.04.24-02.30.43:675][613]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2557F731540]' succeeded in 0.304542 seconds [2020.04.24-02.30.43:675][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:675][613]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:676][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:676][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:676][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:676][613]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:676][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:677][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:692][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:692][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:692][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:692][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:692][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:692][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:693][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:693][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:709][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:709][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:709][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:709][615]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:709][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:709][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:710][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:710][615]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:725][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:725][616]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:725][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:726][616]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:726][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:726][616]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:726][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:726][616]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:742][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:758][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:758][618]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:758][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:758][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:758][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:758][618]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:759][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:759][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:774][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:774][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:775][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:775][619]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:775][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:775][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:775][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:775][619]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:791][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:791][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:791][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:791][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:791][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:791][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:792][620]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:792][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:808][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:808][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:808][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:808][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:808][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:808][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:809][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:809][621]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:824][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:824][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:824][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:824][622]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:824][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:824][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:825][622]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:825][622]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:841][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:841][623]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:841][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:841][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:841][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:841][623]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:842][623]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:842][623]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:857][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:857][624]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:857][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:857][624]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:857][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:857][624]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:858][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:858][624]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:874][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:874][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:874][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:874][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:874][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:874][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:875][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:875][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:890][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:890][626]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:890][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:890][626]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:890][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:890][626]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:891][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:891][626]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:907][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:907][627]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:907][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:907][627]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:907][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:907][627]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:908][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:908][627]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:923][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:923][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:923][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:923][628]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:923][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:923][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:924][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:924][628]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:939][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:939][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:939][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:939][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:939][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:939][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:940][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:940][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:955][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:955][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:955][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:956][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:956][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:956][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:956][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:956][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:972][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:972][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2557F731540] Result: '1' k_EResultOK (success) [2020.04.24-02.30.43:972][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:972][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:972][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:972][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2557F731540]' succeeded in 0.606825 seconds [2020.04.24-02.30.43:972][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:972][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:973][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:973][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:988][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:988][632]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:988][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:988][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:988][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:988][632]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.43:989][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.43:989][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:004][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2557F731540] Result: '1' k_EResultOK (success) [2020.04.24-02.30.44:004][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:004][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:004][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:004][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:004][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:004][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:005][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:005][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:020][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:020][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:020][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.654532 seconds [2020.04.24-02.30.44:020][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:020][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:020][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:020][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:021][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:021][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:036][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:036][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:036][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:036][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:036][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:036][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:037][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:037][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:052][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:052][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:052][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:052][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:052][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:052][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:053][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:053][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:068][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:068][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:068][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:068][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:068][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:068][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:069][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:069][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:085][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:085][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:085][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:085][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:085][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:085][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:087][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:087][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:101][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:101][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:101][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:101][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:101][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:101][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:102][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:102][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:117][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:117][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:117][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:117][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:117][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:117][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:118][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:118][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:133][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:133][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:133][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:133][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:133][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:133][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:134][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:134][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:149][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:149][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:149][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:149][642]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:149][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:149][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:150][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:150][642]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:165][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:165][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:165][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:165][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:166][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:166][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:166][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:166][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:181][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:181][644]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:182][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:182][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:182][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:182][644]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:182][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:183][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:198][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:198][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:198][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:198][645]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:198][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:198][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:199][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:199][645]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:214][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:214][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:214][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:214][646]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:214][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:214][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:215][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:215][646]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:231][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:231][647]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:231][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:231][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:231][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:232][647]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:232][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:232][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:248][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:248][648]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:248][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:248][648]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:248][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:248][648]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:249][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:249][648]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:264][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:264][649]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:264][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:264][649]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:264][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:264][649]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:265][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:265][649]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:280][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:280][650]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:280][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:280][650]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:280][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:280][650]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:281][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:281][650]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:297][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:297][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:297][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:297][651]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:297][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:297][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:298][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:298][651]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:314][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:314][652]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:314][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:314][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:314][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:314][652]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:315][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:315][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:330][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:331][653]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:331][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:331][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:331][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:331][653]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:332][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:332][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:347][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:347][654]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:347][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:347][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:347][654]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-02.30.44:347][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:347][654]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:348][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:348][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:364][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:364][655]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:364][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:364][655]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:364][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:364][655]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:365][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:365][655]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:380][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:380][656]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:381][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:381][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:381][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:381][656]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:382][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:382][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:398][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:398][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:398][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:398][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:398][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:398][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:399][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:399][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:414][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:414][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:414][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:414][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:414][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:414][658]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:415][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:415][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:431][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:431][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:431][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:431][659]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:431][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:431][659]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:432][659]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:432][659]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:447][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:447][660]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:448][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:448][660]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:448][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:448][660]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:449][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:449][660]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:465][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:480][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:480][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:480][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:480][662]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:480][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:480][662]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:481][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:481][662]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:497][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:497][663]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:497][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:497][663]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:497][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:497][663]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:498][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:498][663]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:513][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:514][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:514][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:514][664]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:514][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:514][664]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:515][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:515][664]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:530][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:530][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:531][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:531][665]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:531][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:531][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:532][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:532][665]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:547][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:547][666]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:548][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:548][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:548][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:548][666]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:549][666]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:549][666]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:565][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:565][667]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:565][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:565][667]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:565][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:565][667]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:566][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:566][667]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:581][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:582][668]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:597][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:597][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:597][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:597][669]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:597][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:597][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:598][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:598][669]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:614][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:614][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:614][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:614][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:614][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:614][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:615][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:615][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:630][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:630][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:630][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:630][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:631][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:631][671]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:631][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:631][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:647][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:647][672]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:647][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:647][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:647][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:647][672]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:648][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:648][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:664][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:664][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:664][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:664][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:664][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:664][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:665][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:665][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:680][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:680][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:680][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:680][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:680][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:680][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:681][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:681][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:697][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:697][675]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:697][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:698][675]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:698][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:698][675]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:698][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:698][675]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:714][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:714][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:714][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:714][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:714][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:714][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:715][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:715][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:730][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:731][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:731][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:731][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:731][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:731][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:732][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:732][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:748][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:748][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:748][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:748][678]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:748][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:748][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:749][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:749][678]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:764][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:764][679]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:765][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:765][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:765][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:765][679]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:765][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:765][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:782][680]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:798][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:814][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:814][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:814][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:814][682]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:814][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:814][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:815][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:816][682]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:830][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:830][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:830][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:830][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:831][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:831][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:831][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:832][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:846][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:847][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:847][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:847][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:847][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:847][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:848][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:848][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:864][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:864][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:864][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:864][685]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:864][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:864][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:865][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:865][685]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:880][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:880][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:881][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:881][686]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:881][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:881][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:881][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:881][686]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:897][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:897][687]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:897][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:897][687]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:898][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:898][687]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:898][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:898][687]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:914][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:914][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:914][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:914][688]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:914][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:914][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:915][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:915][688]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:931][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:931][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:931][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:931][689]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:931][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:931][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:932][689]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:932][689]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:947][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:947][690]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:948][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:948][690]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:948][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:948][690]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:948][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:948][690]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:964][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:964][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:964][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:964][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:964][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:964][691]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:965][691]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:965][691]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:981][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:981][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:981][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:981][692]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:981][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:981][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:982][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:982][692]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.44:998][693]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:014][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:014][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:014][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:014][694]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:014][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:014][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:015][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:015][694]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:030][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:030][695]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:030][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:030][695]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:030][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:030][695]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:031][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:031][695]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:047][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:047][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:047][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:047][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:047][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:047][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:048][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:048][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:065][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:065][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:065][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:065][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:065][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:065][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:066][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:066][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:081][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:081][698]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:081][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:081][698]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:081][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:081][698]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:082][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:082][698]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:097][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:097][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:097][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:097][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:097][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:097][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:098][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:098][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:115][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:115][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:115][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:115][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:115][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:115][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:116][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:116][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:131][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:132][701]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:132][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:132][701]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:132][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:132][701]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:133][701]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:133][701]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:147][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:147][702]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:148][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:148][702]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:148][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:148][702]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:149][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:149][702]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:164][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:164][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:164][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:164][703]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:164][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:164][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:165][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:165][703]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:181][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:181][704]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:181][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:181][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:181][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:181][704]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:182][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:182][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:198][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:198][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:198][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:198][705]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:198][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:198][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:199][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:199][705]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:214][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:214][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:214][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:214][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:214][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:214][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:215][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:215][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:230][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:231][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:231][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:231][707]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:231][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:231][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:232][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:232][707]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:247][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:247][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:247][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:247][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:247][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:247][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:249][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:249][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:264][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:264][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:264][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:264][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:264][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:264][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:265][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:265][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:280][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:280][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:281][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:281][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:281][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:281][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:282][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:282][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:298][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:298][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:298][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:298][711]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:298][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:298][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:299][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:299][711]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:314][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:314][712]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:314][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:314][712]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:314][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:314][712]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:315][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:315][712]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:330][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:330][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:331][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:331][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:331][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:331][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:331][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:332][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:348][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:348][714]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:348][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:348][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:348][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:348][714]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:349][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:349][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:364][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:364][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:364][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:364][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:364][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:364][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:365][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:365][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:380][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:380][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:381][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:381][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:381][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:381][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:382][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:382][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:398][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:398][717]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:398][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:398][717]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:398][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:398][717]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:399][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:399][717]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:414][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:414][718]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:414][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:415][718]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:415][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:415][718]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:415][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:415][718]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:430][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:430][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:430][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:430][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:430][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:430][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:431][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:431][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:447][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:447][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:447][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:447][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:447][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:447][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:448][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:448][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:464][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:464][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:464][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:464][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:464][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:464][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:465][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:465][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:480][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:480][722]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:480][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:480][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:480][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:480][722]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:481][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:481][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:497][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:497][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:497][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:497][723]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:497][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:497][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:498][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:498][723]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:514][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:514][724]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:514][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:514][724]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:514][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:514][724]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:515][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:515][724]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:530][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:530][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:531][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:531][725]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:531][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:531][725]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:532][725]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:532][725]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:547][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:547][726]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:547][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:547][726]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:547][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:547][726]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:548][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:548][726]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:564][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:564][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:564][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:564][727]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:564][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:564][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:565][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:565][727]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:580][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:580][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:581][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:581][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:581][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:597][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:597][729]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:597][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:597][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:598][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:598][729]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:598][729]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:598][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:614][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:614][730]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:615][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:615][730]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:615][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:615][730]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:615][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:615][730]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:631][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:631][731]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:631][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:631][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:631][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:631][731]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:632][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:632][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:647][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:647][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:647][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:647][732]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:647][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:648][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:648][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:648][732]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:664][733]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:680][734]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:680][734]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:680][734]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:680][734]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:680][734]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:680][734]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:681][734]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:681][734]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:697][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:697][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:697][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:697][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:697][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:697][735]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:698][735]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:698][735]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:714][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:714][736]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:714][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:714][736]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:714][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:714][736]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:715][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:715][736]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:731][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:731][737]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:731][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:731][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:731][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:731][737]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:732][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:732][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:747][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:747][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:747][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:747][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:747][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:747][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:748][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:748][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:764][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:764][739]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:764][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:764][739]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:764][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:764][739]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:765][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:765][739]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:780][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:781][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:781][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:781][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:781][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:781][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:782][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:782][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:798][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:798][741]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:798][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:798][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:798][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:798][741]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:799][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:799][741]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:814][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:814][742]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:814][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:814][742]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:814][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:814][742]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:815][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:815][742]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:831][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:831][743]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:832][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:832][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:832][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:832][743]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:832][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:833][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:848][744]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:849][744]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:865][745]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:880][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:880][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:880][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:880][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:881][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:881][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:881][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:881][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:896][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:897][747]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:913][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:913][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:914][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:914][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:914][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:914][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:914][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:914][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:930][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:930][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:930][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:930][749]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:931][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:931][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:931][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:931][749]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:947][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:947][750]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:947][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:947][750]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:947][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:947][750]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:948][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:948][750]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:965][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:965][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:965][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:965][751]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:965][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:965][751]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:966][751]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:966][751]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:981][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:981][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:981][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:981][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:981][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:981][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:982][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:982][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:998][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:998][753]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:998][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:998][753]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:998][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:998][753]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.45:999][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.45:999][753]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:014][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:014][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:014][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:014][754]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:014][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:014][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:015][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:015][754]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:031][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:031][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:031][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:031][755]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:031][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:031][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:032][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:032][755]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:047][756]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:063][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:063][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:064][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:064][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:064][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:064][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:064][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:064][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:080][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:080][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:080][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:081][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:081][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:081][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:081][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:081][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:097][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:097][759]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:097][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:097][759]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:098][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:098][759]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:098][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:098][759]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:115][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:115][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:116][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:116][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:116][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:116][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:116][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:116][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:132][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:132][761]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:132][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:132][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:132][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:132][761]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:133][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:133][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:148][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:164][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:180][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:180][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:180][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:180][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:180][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:180][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:181][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:181][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:197][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:197][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:197][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:197][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:197][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:197][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:198][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:198][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:214][766]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:214][766]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:214][766]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:214][766]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:214][766]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:214][766]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:215][766]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:215][766]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:230][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:230][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:231][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:231][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:231][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:231][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:231][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:231][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:247][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:247][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:247][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:247][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:247][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:247][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:248][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:248][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:264][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:264][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:264][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:264][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:264][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:264][769]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:265][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:265][769]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:280][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:280][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:281][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:281][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:281][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:281][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:281][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:281][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:297][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:297][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:297][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:297][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:297][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:297][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:298][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:298][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:314][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:314][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:314][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:314][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:314][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:314][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:315][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:315][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:331][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:331][773]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:331][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:331][773]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:331][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:331][773]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:332][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:332][773]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:348][774]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:365][775]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:380][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:380][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:381][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:381][776]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:381][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:381][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:381][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:381][776]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:397][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:397][777]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:397][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:397][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:397][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:397][777]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:398][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:398][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:414][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:414][778]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:414][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:414][778]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:414][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:414][778]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:415][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:415][778]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:430][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:430][779]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:430][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:430][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:430][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:430][779]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:431][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:431][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:447][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:447][780]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:447][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:447][780]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:447][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:447][780]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:448][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:448][780]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:464][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:464][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:464][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:464][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:464][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:464][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:465][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:465][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:481][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:481][782]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:481][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:481][782]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:481][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:481][782]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:482][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:482][782]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:497][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:497][783]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:498][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:498][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:498][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:498][783]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:498][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:498][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:514][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:514][784]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:514][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:514][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:514][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:514][784]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:515][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:515][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:531][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:531][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:531][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:531][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:531][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:531][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:532][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:532][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:547][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:564][787]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:580][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:580][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:580][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:580][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:580][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:580][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:581][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:581][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:597][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:597][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:597][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:597][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:597][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:597][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:598][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:598][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:614][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:614][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:614][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:614][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:614][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:614][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:615][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:615][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:631][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:631][791]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:631][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:631][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:631][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:631][791]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:632][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:632][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:647][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:647][792]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:647][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:647][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:647][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:647][792]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:648][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:648][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:664][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:664][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:664][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:664][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:664][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:664][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:665][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:665][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:681][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:696][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:697][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:713][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:713][796]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:713][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:713][796]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:713][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:713][796]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:714][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:714][796]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:730][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:730][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:730][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:730][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:730][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:730][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:731][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:731][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:747][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:747][798]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:747][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:747][798]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:747][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:747][798]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:748][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:748][798]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:765][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:765][799]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:765][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:765][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:765][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:765][799]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:766][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:766][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:781][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:781][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:781][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:781][800]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:781][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:782][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:782][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:782][800]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:798][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:814][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:814][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:814][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:814][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:814][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:814][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:815][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:815][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:830][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:830][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:830][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:830][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:830][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:830][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:831][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:831][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:847][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:847][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:847][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:847][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:847][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:847][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:848][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:848][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:864][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:864][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:864][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:864][805]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:864][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:864][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:865][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:865][805]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:881][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:881][806]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:881][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:881][806]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:881][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:881][806]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:882][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:882][806]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:898][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:898][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:898][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:898][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:898][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:898][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:899][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:899][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:914][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:930][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:930][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:930][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:930][809]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:930][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:930][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:931][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:931][809]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:946][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:946][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:946][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:946][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:946][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:946][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:947][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:947][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:964][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:964][811]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:964][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:964][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:964][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:964][811]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:965][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:965][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:980][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:980][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:980][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:980][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:980][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:980][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:981][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:981][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:997][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:997][813]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:997][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:997][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:997][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:997][813]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.46:998][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.46:998][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:014][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:014][814]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:014][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:014][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:014][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:014][814]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:015][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:015][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:031][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:031][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:031][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:031][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:031][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:031][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:032][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:032][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:047][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:047][816]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:047][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:047][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:047][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:047][816]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:048][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:048][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:064][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:064][817]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:064][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:064][817]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:064][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:064][817]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:065][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:065][817]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:080][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:080][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:081][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:081][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:081][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:081][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:081][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:081][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:098][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:098][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:098][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:098][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:098][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:098][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:099][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:099][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:115][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:130][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:130][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:130][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:130][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:130][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:130][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:131][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:131][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:146][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:147][822]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:147][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:147][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:147][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:147][822]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:148][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:148][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:164][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:180][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:180][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:180][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:180][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:180][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:180][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:181][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:181][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:197][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:197][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:197][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:197][825]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:197][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:197][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:198][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:198][825]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:214][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:214][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:214][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:214][826]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:214][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:214][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:215][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:215][826]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:230][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:230][827]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:230][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:231][827]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:231][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:231][827]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:231][827]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:231][827]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:247][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:247][828]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:247][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:248][828]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:248][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:248][828]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:248][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:248][828]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:264][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:264][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:264][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:264][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:264][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:264][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:265][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:265][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:280][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:280][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:280][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:280][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:280][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:280][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:281][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:281][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:298][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:298][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:298][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:298][831]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:298][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:298][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:299][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:299][831]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:314][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:315][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:331][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:347][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:347][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:347][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:347][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:347][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:347][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:348][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:348][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:363][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:363][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:364][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:364][835]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:364][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:364][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:364][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:364][835]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:380][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:380][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:380][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:380][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:380][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:381][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:381][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:381][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:397][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:397][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:397][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:397][837]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:397][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:397][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:398][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:398][837]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:414][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:414][838]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:414][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:414][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:414][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:414][838]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:415][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:415][838]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:430][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:430][839]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:430][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:431][839]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:431][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:431][839]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:431][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:431][839]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:447][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:447][840]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:447][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:447][840]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:447][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:447][840]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:448][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:448][840]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:464][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:464][841]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:464][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:464][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:464][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:464][841]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:465][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:465][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:481][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:481][842]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:481][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:481][842]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:481][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:481][842]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:482][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:482][842]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:498][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:498][843]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:498][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:498][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:498][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:498][843]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:499][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:499][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:514][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:514][844]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:514][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:514][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:514][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:514][844]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:515][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:515][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:531][845]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:547][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:563][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:564][847]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:580][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:580][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:580][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:580][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:580][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:580][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:581][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:581][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:597][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:597][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:597][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:597][849]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:597][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:597][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:598][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:598][849]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:614][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:614][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:614][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:614][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:614][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:614][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:615][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:615][850]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:631][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:631][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:631][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:631][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:631][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:631][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:632][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:632][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:647][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:647][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:647][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:647][852]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:647][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:647][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:648][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:648][852]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:664][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:664][853]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:664][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:664][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:664][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:664][853]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:665][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:665][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:680][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:680][854]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:680][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:680][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:680][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:680][854]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:681][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:681][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:697][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:697][855]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:698][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:698][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:698][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:698][855]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:698][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:698][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:714][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:714][856]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:714][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:714][856]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:714][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:714][856]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:715][856]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:715][856]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:731][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:731][857]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:731][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:731][857]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:731][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:731][857]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:732][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:732][857]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:747][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:747][858]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:747][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:747][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:747][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:747][858]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:748][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:748][858]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:763][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:763][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:764][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:764][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:764][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:764][859]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:764][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:764][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:780][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:780][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:780][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:780][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:781][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:781][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:781][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:781][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:797][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:797][861]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:797][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:797][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:797][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:797][861]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:798][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:798][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:814][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:814][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:814][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:814][862]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:814][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:814][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:815][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:815][862]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:830][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:830][863]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:831][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:831][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:831][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:831][863]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:831][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:831][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:848][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:848][864]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:848][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:848][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:848][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:848][864]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:849][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:849][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:864][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:864][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:864][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:864][865]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:864][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:864][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:865][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:865][865]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:880][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:880][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:880][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:880][866]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:881][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:881][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:881][866]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:881][866]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:897][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:897][867]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:897][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:897][867]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:898][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:898][867]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:898][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:898][867]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:914][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:914][868]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:914][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:914][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:914][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:914][868]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:915][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:915][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:930][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:930][869]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:930][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:930][869]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:930][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:930][869]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:931][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:931][869]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:947][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:947][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:948][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:948][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:948][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:948][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:948][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:948][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:964][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:964][871]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:964][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:964][871]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:964][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:964][871]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:965][871]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:965][871]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:981][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:981][872]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:981][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:981][872]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:981][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:981][872]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:982][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:982][872]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:997][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:997][873]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:997][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:998][873]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:998][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:998][873]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.47:998][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.47:998][873]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:014][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:014][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:014][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:014][874]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:014][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:015][874]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:015][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:015][874]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:030][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:030][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:030][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:030][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:030][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:030][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:031][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:031][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:046][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:046][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:047][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:047][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:047][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:047][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:047][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:047][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:064][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:064][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:064][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:064][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:064][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:064][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:065][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:065][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:110][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:110][878]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:110][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:110][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:111][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:111][878]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:111][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:111][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:130][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:131][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:131][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:131][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:131][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:131][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:132][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:132][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:147][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:147][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:147][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:147][880]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:147][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:147][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:148][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:148][880]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:164][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:164][881]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:164][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:164][881]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:164][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:164][881]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:165][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:165][881]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:181][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:181][882]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:181][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:181][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:181][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:181][882]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:182][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:182][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:197][883]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:214][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:214][884]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:214][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:214][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:214][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:214][884]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:215][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:215][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:230][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:230][885]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:231][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:231][885]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:231][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:231][885]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:231][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:231][885]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:247][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:247][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:247][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:247][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:247][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:247][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:248][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:248][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:264][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:264][887]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:264][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:264][887]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:264][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:264][887]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:265][887]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:265][887]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:280][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:280][888]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:281][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:281][888]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:297][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:297][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:298][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:298][889]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:314][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:314][890]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:314][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:314][890]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:330][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:330][891]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:331][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:331][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:347][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:347][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:348][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:348][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:364][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:364][893]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:365][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:365][893]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:381][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:381][894]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:381][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:381][894]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:397][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:398][895]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:398][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:398][895]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:413][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:413][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:414][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:414][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:429][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.30.48:429][897]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.30.48:498][897]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.30.48:498][897]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Flashlight Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.30.48:499][897]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.30.48:500][897]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 44.872448 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 203.723083 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1229.128662 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 582.584900 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 952.061279 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 32.459530 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.334044 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 10.017647 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.537876 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.542921 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 32.347778 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 503.130554 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 17.740028 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 10.435356 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 472.868866 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 440.840790 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 745.335999 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 145.591980 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 43.516983 [2020.04.24-02.30.48:500][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 41.323071 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 2.191342 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 205.370483 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 94.629303 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 13.524473 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1857.160400 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1523.217896 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 127.730072 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Spotter Bloodpoints Value: 500.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.04.24-02.30.48:501][897]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-02.30.48:501][897]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20734.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20734.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20734.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.30.48:501][897]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20734 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20734.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20734.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-02.30.48:501][897]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.30.48:501][897]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.30.48:501][897]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 20734 FearTokens: 10 [2020.04.24-02.30.48:501][897]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.04.24-02.30.48:501][897]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.04.24-02.30.48:501][897]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.30.48:501][897]LogQuestEvent: player did finish playing [2020.04.24-02.30.48:506][897]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-02.30.48:506][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.30.48:506][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.04.24-02.30.48:507][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.30.48:507][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.30.48:507][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.24-02.30.48:509][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:509][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:510][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:510][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:512][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:512][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:516][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:516][898]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:516][898]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:516][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:519][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:519][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:532][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:532][899]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:533][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:533][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:535][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:535][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:549][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:549][900]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:550][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:550][900]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:552][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:552][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:565][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:566][901]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:566][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:569][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:569][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:582][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:582][902]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:583][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:583][902]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:585][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:585][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:599][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:599][903]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:600][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:600][903]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:602][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:602][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:615][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:615][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:616][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:616][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:618][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:618][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:632][905]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:632][905]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:633][905]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:633][905]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:635][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:635][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:648][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:648][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:649][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:649][906]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:651][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:652][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:665][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:665][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:666][907]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:666][907]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:668][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:668][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:681][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:681][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:682][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:682][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:684][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:685][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:698][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:698][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:699][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:699][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:701][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:701][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:714][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:714][910]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:715][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:715][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:717][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:717][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:730][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:731][911]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:731][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:731][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:732][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:732][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:747][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:747][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:748][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:748][912]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:749][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:749][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:763][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2557F7AF940] Result: '1' k_EResultOK (success) [2020.04.24-02.30.48:763][913]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2557F7AF940]' succeeded in 0.261839 seconds [2020.04.24-02.30.48:763][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:763][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:763][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:763][913]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:765][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:765][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:766][914]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.30.48:778][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:778][914]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:779][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:779][914]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:781][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:781][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:783][915]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.30.48:784][915]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.30.48:795][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:795][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:795][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:795][915]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:798][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:798][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:811][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:811][916]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:812][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:812][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:814][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:814][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:827][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:827][917]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:828][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:828][917]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:830][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:830][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:843][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:843][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:844][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:844][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:846][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:846][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:859][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:859][919]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:860][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:860][919]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:863][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:863][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:875][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:875][920]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:876][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:876][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:878][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:878][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:892][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:892][921]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:892][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:892][921]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:895][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:895][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:908][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:908][922]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:908][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:908][922]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:911][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:911][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:924][923]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:924][923]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:925][923]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:925][923]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:927][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:927][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:940][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:940][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:941][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:941][924]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:943][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:943][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:956][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:956][925]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:957][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:957][925]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:959][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:959][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:972][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:972][926]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:973][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:973][926]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:975][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:976][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.48:989][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:989][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:989][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.48:989][927]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.48:991][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.48:991][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:005][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.49:005][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:005][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.49:005][928]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:008][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:008][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:021][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2557F7A52C0] Result: '1' k_EResultOK (success) [2020.04.24-02.30.49:021][929]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2557F7A52C0]' succeeded in 0.513015 seconds [2020.04.24-02.30.49:021][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.49:021][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:022][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.49:022][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:024][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:024][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:037][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.49:037][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:037][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.30.49:037][930]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:091][930]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2557F7A52C0] Result: '1' k_EResultOK (success) [2020.04.24-02.30.49:092][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.30.49:092][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.30.49:092][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.30.49:092][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.30.49:092][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.30.49:092][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.30.49:093][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.30.49:094][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-02.30.49:095][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.30.49:095][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-02.30.49:095][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-02.30.49:095][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.30.49:095][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-02.30.49:095][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.30.49:096][930]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.30.49:096][930]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.30.49:096][930]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.30.49:096][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.30.49:097][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.30.49:097][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:097][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:097][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:097][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000067 seconds [2020.04.24-02.30.49:098][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000027 seconds [2020.04.24-02.30.49:098][930]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.30.49:098][930]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.49:098][930]GameFlow: Spawn Item: Item_Camper_Flashlight [2020.04.24-02.30.49:100][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000026 seconds [2020.04.24-02.30.49:100][930]GameFlow: ACollectable::BeginPlay [2020.04.24-02.30.49:100][930]GameFlow: BegunPlayFenceGuid EF88DF0F-4BFB-6884-1F06-7BB3FF4E3F86 [2020.04.24-02.30.49:100][930]GameFlow: OnCreationFence EF88DF0F-4BFB-6884-1F06-7BB3FF4E3F86 [2020.04.24-02.30.49:100][930]GameFlow: Waiting for fence EF88DF0F-4BFB-6884-1F06-7BB3FF4E3F86 [2020.04.24-02.30.49:100][930]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: EF88DF0F4BFB68841F067BB3FF4E3F86 [2020.04.24-02.30.49:100][930]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.30.49:100][930]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.30.49:100][930]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.30.49:101][930]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.30.49:101][930]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.30.49:101][930]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.30.49:150][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.30.49:150][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.30.49:150][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.30.49:150][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.30.49:150][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.30.49:150][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.30.49:151][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.30.49:152][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-02.30.49:152][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.30.49:152][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-02.30.49:152][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-02.30.49:152][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.30.49:152][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:152][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-02.30.49:153][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.30.49:153][930]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.30.49:153][930]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.30.49:153][930]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.30.49:153][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.30.49:153][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:153][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:153][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:154][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000085 seconds [2020.04.24-02.30.49:154][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_04 took 0.000043 seconds [2020.04.24-02.30.49:155][930]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.30.49:155][930]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.49:155][930]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Head01 [2020.04.24-02.30.49:155][930]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.30.49:155][930]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.30.49:155][930]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.30.49:155][930]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.30.49:155][930]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.30.49:205][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.30.49:205][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.30.49:205][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.30.49:205][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.30.49:205][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.30.49:206][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.30.49:206][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.30.49:207][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-02.30.49:207][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.30.49:207][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-02.30.49:208][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-02.30.49:208][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.30.49:208][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-02.30.49:208][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:208][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:208][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.30.49:209][930]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.30.49:209][930]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.30.49:209][930]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.30.49:209][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.30.49:209][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:209][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:209][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:209][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.30.49:210][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000057 seconds [2020.04.24-02.30.49:211][930]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.30.49:211][930]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.49:211][930]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.30.49:211][930]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.30.49:211][930]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.30.49:211][930]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_8.SkeletalMeshComponent0' [2020.04.24-02.30.49:211][930]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.30.49:211][930]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.30.49:211][930]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.30.49:263][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.30.49:265][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-02.30.49:265][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.30.49:265][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-02.30.49:265][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-02.30.49:265][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.30.49:265][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:265][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:266][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:266][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:266][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:266][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:266][930]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-02.30.49:266][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_1 [2020.04.24-02.30.49:266][930]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_1 [2020.04.24-02.30.49:266][930]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_1 [2020.04.24-02.30.49:266][930]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_1 [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.30.49:266][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.30.49:266][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:267][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:267][930]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.30.49:267][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-02.30.49:267][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-02.30.49:267][930]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_07 took 0.000021 seconds [2020.04.24-02.30.49:268][930]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.30.49:268][930]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.30.49:268][930]GameFlow: (BP_CamperFemale07_Character_C_1) - UpdateCustomization with item MS_Head006 [2020.04.24-02.30.49:268][930]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.24-02.30.49:268][930]GameFlow: (BP_CamperFemale07_Character_C_1) - UpdateCustomization with item MS_Torso006 [2020.04.24-02.30.49:269][930]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MS_Purse_ACC006_C_1.SkeletalMeshComponent0' [2020.04.24-02.30.49:269][930]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.24-02.30.49:269][930]GameFlow: (BP_CamperFemale07_Character_C_1) - UpdateCustomization with item MS_Legs006 [2020.04.24-02.30.49:269][930]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.04.24-02.30.49:273][930]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-02.30.49:273][930]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.04.24-02.30.49:273][930]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-02.30.49:273][930]LogSM: [BP_CamperFemale07_Character_C_1][SERVER SLAVE] [2020.04.24-02.30.49:275][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:275][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:283][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:283][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:299][932]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.790158 seconds [2020.04.24-02.30.49:305][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:305][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:321][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:321][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:337][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:337][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:353][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:353][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:369][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:369][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:385][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:385][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:402][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:402][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:418][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:418][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:435][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:435][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:451][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:451][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:468][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:468][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:484][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:485][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:501][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:502][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:519][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:519][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:535][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:535][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:551][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:551][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:568][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522160F70] Result: '1' k_EResultOK (success) [2020.04.24-02.30.49:568][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:568][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:568][949]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522160F70]' succeeded in 0.783758 seconds [2020.04.24-02.30.49:584][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:584][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:600][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:600][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:618][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:618][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:634][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:634][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:651][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:651][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:667][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:667][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:684][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:684][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:701][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:701][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:717][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:717][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:734][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:734][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:751][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:752][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:768][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:768][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:784][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:784][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:800][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:800][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:817][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:817][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:834][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:834][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:850][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:850][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:867][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:867][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:884][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:884][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:900][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:901][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:918][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:918][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:934][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:934][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:952][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:952][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:968][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:968][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.49:984][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.49:984][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:001][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:001][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:017][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:017][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:034][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:034][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:050][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:051][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:067][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:067][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:084][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:084][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:101][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:101][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:118][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:118][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:134][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:134][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:151][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:151][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:167][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:167][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:183][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:184][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:200][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:200][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:217][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:217][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:234][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:234][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:251][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:251][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:267][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:267][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:284][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:284][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:301][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:301][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:317][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:317][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:333][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:333][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:350][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:350][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:367][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:367][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:383][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:383][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:400][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:400][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:417][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:417][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:434][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:434][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:450][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:450][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:467][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:467][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:484][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:484][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:501][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:501][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:517][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:517][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:534][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:534][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:551][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:551][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:567][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:567][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:583][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:583][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:601][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:601][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:617][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:617][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:634][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:634][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:651][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:651][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:667][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:667][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:684][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:684][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:700][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:700][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:716][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:716][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:733][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:733][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:750][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:750][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:767][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:767][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:784][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:784][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:801][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:801][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:817][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:818][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:834][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:834][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:850][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:850][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:868][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:868][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:884][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:884][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:901][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:901][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:917][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:917][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:934][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:934][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:950][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:950][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:967][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:967][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.50:983][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.50:983][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:000][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:000][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:016][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:017][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:034][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:034][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:051][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:051][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:067][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:067][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:084][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:084][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:100][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:100][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:118][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:118][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:135][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:135][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:152][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:152][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:167][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:167][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:184][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:184][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:201][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:201][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:217][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:217][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:233][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:233][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:250][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:250][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:267][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:267][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:283][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:283][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:300][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:300][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:317][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:317][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:334][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:334][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:350][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:350][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:368][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:368][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:384][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:384][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:400][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:400][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:416][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:417][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:434][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:434][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:450][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:450][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:467][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:467][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:484][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:484][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:500][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:500][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:517][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:517][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:534][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:534][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:551][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:551][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:567][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:567][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:583][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:583][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:600][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:600][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:617][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:617][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:634][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:634][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:650][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:650][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:667][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:667][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:683][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:683][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:700][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:700][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:716][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:717][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:733][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:733][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:750][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:750][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:767][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:767][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:784][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:784][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:800][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:800][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:817][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:817][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:834][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:834][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:851][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:851][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:867][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:867][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:883][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:883][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:900][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:900][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:917][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:917][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:934][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:934][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:950][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:951][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:968][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:968][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.51:985][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.51:985][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:001][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:001][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:017][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:017][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:034][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:034][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:050][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:050][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:067][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:067][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:084][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:084][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:100][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:100][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:118][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:118][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:134][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:135][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:151][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:151][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:166][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:167][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:183][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:183][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:200][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:200][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:217][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:217][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:234][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:234][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:250][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:250][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:267][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:267][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:284][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:284][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:300][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:300][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:317][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:317][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:333][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:333][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:351][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:351][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:367][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:367][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:383][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:383][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:399][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:399][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:417][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:417][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:433][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:434][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:450][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:451][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:467][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:467][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:484][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:484][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:501][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:501][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:517][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:517][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:535][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:535][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:551][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:551][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:567][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:567][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:583][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:583][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:600][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:600][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:617][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:617][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:634][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:634][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:650][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:650][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:667][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:667][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:684][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:684][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:700][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:700][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:717][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:717][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:733][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:733][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:751][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:751][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:767][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:767][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:783][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:783][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:799][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:799][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:817][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:817][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:834][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:834][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:850][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:850][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:867][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:867][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:884][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:884][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:900][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:900][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:917][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:917][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:933][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:934][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:951][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:951][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:967][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:967][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.52:984][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.52:984][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:000][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:000][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:016][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:016][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:033][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:033][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:050][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:050][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:067][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:067][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:083][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:083][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:100][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:100][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:117][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:117][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:134][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:134][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:150][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:150][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:167][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:167][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:184][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:184][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:200][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:200][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:217][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:217][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:234][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:234][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:250][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:250][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:267][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:267][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:283][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:283][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:300][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:300][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:317][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:317][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:334][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:335][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:351][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:351][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:367][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:367][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:383][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:383][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:400][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:400][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:413][179]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.30.53:417][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:417][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:434][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:434][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:450][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.30.53:450][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.30.53:450][181]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-02.30.53:450][181]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:450][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.30.53:452][181]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:452][181]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:452][181]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:452][181]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:454][181]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:454][181]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:454][181]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:454][181]GameFlow: InGameContextComponent::Leave [2020.04.24-02.30.53:455][181]LogAsyncLoad: Unloading library Game [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:455][181]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:456][181]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:456][181]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:456][181]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:456][181]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:456][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.30.53:476][181]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:476][181]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:476][181]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:476][181]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.30.53:476][181]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:476][181]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.30.53:476][181]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.30.53:476][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.30.53:477][181]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.30.53:477][181]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.30.53:477][181]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:477][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.30.53:655][181]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:655][181]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:655][181]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.30.53:655][181]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.30.53:655][181]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-02.30.53:655][181]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.30.53:655][181]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.30.53:655][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.30.53:656][181]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.30.53:656][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.30.53:656][181]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:657][181]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:657][181]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:659][181]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:659][181]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:659][181]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:660][181]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:660][181]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.30.53:678][182]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.53:678][182]GameFlow: TallyContextComponent::Enter [2020.04.24-02.30.53:690][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:361 [2020.04.24-02.30.53:738][182]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.30.53:738][182]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.30.53:738][182]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22551&schemaVersion=0] [2020.04.24-02.30.53:739][182]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-02.30.53:739][182]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-02.30.53:739][182]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-02.30.53:739][182]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.30.53:739][182]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "588", matchId: "01EA45F8-08D7-E7F6-1445-1FE66038D340", isFirstMatch: "False", consecutiveMatch: "6", playerType: "survivor" [2020.04.24-02.30.53:739][182]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.30.53:753][182]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.30.53:753][182]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.30.53:753][182]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.30.53:753][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.30.53:769][183]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.30.53:775][183]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.30.53:775][183]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.30.53:775][183]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.30.53:775][183]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.30.53:835][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.30.54:430][183]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults2.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.30.54:435][184]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.30.54:435][184]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.30.54:435][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.30.54:435][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22551&schemaVersion=0] [2020.04.24-02.30.54:435][184]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.30.54:485][184]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.30.54:485][184]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.30.54:485][184]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.30.54:486][184]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.30.54:486][184]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.30.54:486][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.30.54:486][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:948 - reached levels:1 - xp bonuses:2 [2020.04.24-02.30.54:489][184]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.30.54:489][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.30.54:489][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.30.54:490][184]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.30.54:496][184]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.54:496][184]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.54:496][184]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.30.54:554][188]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.30.54:589][190]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.30.54:590][190]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.30.54:590][190]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.30.54:693][196]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.30.54:693][196]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.30.55:104][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-02.30.56:978][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.30.56:978][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.30.56:979][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.30.57:118][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-02.31.01:288][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-02.31.02:188][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-02.31.04:901][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.31.04:912][803]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.31.11:912][223]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.24-02.31.11:912][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.24-02.31.11:912][223]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.31.11:912][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.31.11:912][223]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.31.11:912][223]Interaction: ------------------------ [2020.04.24-02.31.11:912][223]Interaction: - Interactions in Zone - [2020.04.24-02.31.11:912][223]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:912][223]Interaction: ---------------------------- [2020.04.24-02.31.11:912][223]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:912][223]Interaction: ---------------------------- [2020.04.24-02.31.11:912][223]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.31.11:913][223]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.31.11:913][223]Interaction: ------------------------ [2020.04.24-02.31.11:913][223]Interaction: - Interactions in Zone - [2020.04.24-02.31.11:913][223]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:913][223]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.31.11:913][223]Interaction: ---------------------------- [2020.04.24-02.31.11:914][223]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.31.11:914][223]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.31.11:914][223]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.31.11:914][223]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.31.11:914][223]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.11:914][223]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.11:914][223]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.11:914][223]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.31.12:133][236]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.31.12:133][236]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.31.12:228][242]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.31.12:228][242]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.31.13:467][316]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-02.31.13:483][317]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:483][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.31.13:484][317]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:484][317]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:484][317]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:484][317]GameFlow: TallyContextComponent::Leave [2020.04.24-02.31.13:485][317]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.31.13:485][317]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.31.13:485][317]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-02.31.13:485][317]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.31.13:485][317]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: 0: 52b9c...87677 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: 2: be005...03918 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: 3: fc3b5...68765 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: 4: f84be...41791 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:19:15.460Z : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2610c600-8519-414e-af50-7d4080692f86 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.9.232 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: EncryptionKey=JIx9DP+yyayLoQakm5KhWET0ley/5rCMDBSH8RMglNs= : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6D5708D7E7F5E308421E5B4C5ADA|3.94.9.232|7779 : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.31.13:485][317]LogOnlineSession: Verbose: OSS: MatchMembersA=["52b9c200-bdb3-11e6-a118-eb9638f3fa3a"] : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: MatchMembersB=["f84be62d-584c-461e-aa69-77e16defda1d","fc3b5edd-6d6f-483b-8f7d-4bec8ab5396f","be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-02.31.13:486][317]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF1FFCA0] [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.31.13:486][317]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.94.9.232:7779 SessionId: 00CC6...C5ADA [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.13:486][317]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:19:15.460Z : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2610c600-8519-414e-af50-7d4080692f86 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.9.232 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: EncryptionKey=JIx9DP+yyayLoQakm5KhWET0ley/5rCMDBSH8RMglNs= : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6D5708D7E7F5E308421E5B4C5ADA|3.94.9.232|7779 : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: MatchMembersA=["52b9c200-bdb3-11e6-a118-eb9638f3fa3a"] : OnlineService [2020.04.24-02.31.13:487][317]LogOnlineSession: Verbose: OSS: MatchMembersB=["f84be62d-584c-461e-aa69-77e16defda1d","fc3b5edd-6d6f-483b-8f7d-4bec8ab5396f","be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-02.31.13:487][317]LogOnline: Destroying session GameSession [2020.04.24-02.31.13:487][317]LogDBDEasyAntiCheat: DestroySession [2020.04.24-02.31.13:487][317]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-02.31.13:487][317]LogOnline: Destroying session GameSession [2020.04.24-02.31.13:487][317]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.31.13:487][317]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.31.13:487][317]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.13:489][317]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:489][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:489][317]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:491][317]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:491][317]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:491][317]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:491][317]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:491][317]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:491][317]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:492][317]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.13:492][317]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.13:492][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.31.13:492][317]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.13:492][317]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.13:492][317]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.13:492][317]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.31.13:502][318]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.31.13:612][325]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/2610c600-8519-414e-af50-7d4080692f86] [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: 0: 52b9c...87677 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: 2: be005...03918 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: 3: fc3b5...68765 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: 4: f84be...41791 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:19:15.460Z : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: MirrorsSessionId=2610c600-8519-414e-af50-7d4080692f86 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: HostPublicIp=3.94.9.232 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: EncryptionKey=JIx9DP+yyayLoQakm5KhWET0ley/5rCMDBSH8RMglNs= : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6D5708D7E7F5E308421E5B4C5ADA|3.94.9.232|7779 : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: MatchMembersA=["52b9c200-bdb3-11e6-a118-eb9638f3fa3a"] : OnlineService [2020.04.24-02.31.13:612][325]LogOnlineSession: Verbose: OSS: MatchMembersB=["f84be62d-584c-461e-aa69-77e16defda1d","fc3b5edd-6d6f-483b-8f7d-4bec8ab5396f","be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-02.31.13:612][325]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-02.31.13:627][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.138614 seconds [2020.04.24-02.31.13:628][326]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-02.31.13:628][326]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-02.31.13:628][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-02.31.13:656][328]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.018057 seconds [2020.04.24-02.31.13:999][348]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.14:000][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.31.14:003][348]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.14:003][348]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.14:003][348]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.14:004][348]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.31.14:004][348]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.31.14:004][348]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.94.9.232:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.31.14:004][348]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.31.14:004][348]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.31.14:004][348]LogAsyncLoad: Start loading library async: Menu [2020.04.24-02.31.14:004][348]LogAsyncLoad: 215 assets in Menu [2020.04.24-02.31.14:004][348]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.31.14:004][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.31.14:004][348]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.14:004][348]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.31.14:006][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.31.14:006][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.31.14:006][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:007][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.31.14:007][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.31.14:007][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:009][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.31.14:009][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.31.14:009][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:011][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.31.14:011][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.31.14:011][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:012][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.31.14:012][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.31.14:012][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:013][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.31.14:013][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.31.14:013][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:014][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.31.14:014][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.31.14:014][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:015][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.31.14:015][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.31.14:015][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:016][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.31.14:016][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.31.14:016][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:017][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.31.14:017][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.31.14:017][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:019][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.31.14:019][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.31.14:019][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:020][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.31.14:020][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.31.14:020][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:021][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.31.14:021][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.31.14:021][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:022][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.31.14:022][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.31.14:022][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:023][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.31.14:023][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.31.14:023][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:024][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.31.14:024][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.31.14:024][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:025][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.31.14:025][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.31.14:025][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:026][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.31.14:026][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.31.14:026][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:027][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.31.14:027][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.31.14:027][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:028][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.31.14:028][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.31.14:028][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:029][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.31.14:029][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.31.14:029][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:030][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.31.14:030][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.31.14:030][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:032][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.31.14:032][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.31.14:032][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:034][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.31.14:034][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.31.14:034][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:034][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.31.14:034][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.31.14:034][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:035][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.31.14:035][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.31.14:035][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:036][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.31.14:037][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.31.14:037][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:038][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.31.14:038][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.31.14:038][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:039][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.31.14:039][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.31.14:039][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:042][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.31.14:043][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.31.14:043][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:044][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.31.14:044][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.31.14:044][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:044][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.31.14:044][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.31.14:045][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:046][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.31.14:046][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.31.14:046][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:047][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.31.14:047][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.31.14:047][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:048][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.31.14:048][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.31.14:048][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:049][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.31.14:049][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.31.14:049][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:051][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.31.14:051][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.31.14:051][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:052][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.31.14:052][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.31.14:052][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:053][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.31.14:053][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.31.14:053][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:054][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.31.14:054][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.31.14:054][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:055][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.31.14:055][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.31.14:055][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:056][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.31.14:056][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.31.14:056][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:119][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.31.14:119][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.31.14:119][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:121][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.31.14:121][348]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.31.14:121][348]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:260][348]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.14:260][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-02.31.14:261][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-02.31.14:262][349]r.CullAll = "1" [2020.04.24-02.31.14:277][349]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.31.14:277][349]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-02.31.14:277][349]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.31.14:280][349]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-02.31.14:377][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-02.31.14:377][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-02.31.14:377][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-02.31.14:581][362]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.31.14:581][362]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A2EA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.31.14:581][362]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.31.15:007][387]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.31.15:007][387]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.31.15:007][387]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.15:007][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-02.31.15:008][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-02.31.15:084][388]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-02.31.15:090][388]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-02.31.15:090][388]LogNet: World NetDriver shutdown SteamNetDriver_6 [GameNetDriver] [2020.04.24-02.31.15:090][388]LogNet: DestroyNamedNetDriver SteamNetDriver_6 [GameNetDriver] [2020.04.24-02.31.15:093][388]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.94.9.232:7779, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2552221D780], Channels: 150, Time: 2020.04.24-02.31.15 [2020.04.24-02.31.15:093][388]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.94.9.232:7779, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2554D9E1210] [2020.04.24-02.31.15:094][388]LogExit: GameNetDriver SteamNetDriver_6 shut down [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.31.15:097][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:097][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:097][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.31.15:097][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:097][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:097][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:097][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.31.15:097][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_16_C_0 [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: None, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Originating Player: BP_Slasher_Character_16_C_0 - [b2m] DanishPastry, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_1 [2020.04.24-02.31.15:098][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_1 [2020.04.24-02.31.15:099][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:099][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:099][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.31.15:099][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.31.15:334][388]LogUObjectHash: Compacting FUObjectHashTables data took 7.11ms [2020.04.24-02.31.15:406][388]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-02.31.15:406][388]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-02.31.15:406][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-02.31.15:406][388]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.31.15:419][388]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-02.31.15:419][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.31.15:419][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:419][388]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.31.15:419][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-02.31.15:419][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:583][388]LogStreaming: Flushing async loaders took 164ms. [2020.04.24-02.31.15:585][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-02.31.15:585][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:598][388]LogStreaming: Flushing async loaders took 13ms. [2020.04.24-02.31.15:598][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-02.31.15:598][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:600][388]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.31.15:600][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.31.15:600][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:601][388]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.31.15:601][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.31.15:601][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:602][388]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.31.15:602][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.31.15:602][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:793][388]LogStreaming: Flushing async loaders took 191ms. [2020.04.24-02.31.15:795][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.31.15:795][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:796][388]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.31.15:796][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.31.15:796][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:808][388]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.31.15:808][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.31.15:808][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.15:930][388]LogStreaming: Flushing async loaders took 122ms. [2020.04.24-02.31.15:930][388]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.31.15:930][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.16:001][388]LogStreaming: Flushing async loaders took 71ms. [2020.04.24-02.31.16:004][388]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-21.31.16 [2020.04.24-02.31.16:004][388]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.31.16:004][388]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.31.16:004][388]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.31.16:004][388]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.31.16:004][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.31.16:004][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.31.16:004][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.31.16:004][388]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.16:004][388]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.31.16:004][388]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.31.16:004][388]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.31.16:004][388]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.16:004][388]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25524DD8380] [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.31.16:005][388]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.31.16:005][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.31.16:005][388]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.31.16:017][388]LogWorld: Bringing up level for play took: 0.013224 [2020.04.24-02.31.16:017][388]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-02.31.16:017][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.31.16:017][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.31.16:017][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25590DBE590] [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.31.16:017][388]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.31.16:018][388]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.31.16:018][388]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.31.16:018][388]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-02.31.16:022][388]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-02.31.16:022][388]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.24-02.31.16:070][388]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.31.16:070][388]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.31.16:070][388]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.31.16:070][388]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.31.16:070][388]LogCustomization: ------ [2020.04.24-02.31.16:070][388]LogCustomization: --> D_Head02 [2020.04.24-02.31.16:070][388]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.31.16:070][388]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.31.16:070][388]LogCustomization: ------ [2020.04.24-02.31.16:070][388]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.31.16:070][388]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.31.16:070][388]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.31.16:083][388]LogStreaming: Flushing async loaders. [2020.04.24-02.31.16:266][388]LogStreaming: Flushing async loaders took 184ms. [2020.04.24-02.31.16:293][388]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-02.31.16:357][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.04.24-02.31.16:357][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.31.16:357][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.31.16:357][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000023 seconds [2020.04.24-02.31.16:357][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.04.24-02.31.16:357][388]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.31.16:357][388]LogLoad: Took 1.267325 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-02.31.16:357][388]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.31.16:358][388]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.31.16:358][388]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.31.16:359][388]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.16:359][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-02.31.16:360][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-02.31.16:455][389]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.16:456][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-02.31.16:456][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-02.31.16:460][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-02.31.16:460][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-02.31.16:460][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-02.31.16:460][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-02.31.16:644][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-02.31.16:644][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.31.16:644][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.31.16:644][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-02.31.16:646][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-02.31.16:737][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.31.16:737][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.31.16:737][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-02.31.16:738][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-02.31.16:746][390]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.16:746][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-02.31.16:748][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-02.31.17:037][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-02.31.17:136][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.31.17:137][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.31.17:137][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-02.31.17:141][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-02.31.17:146][391]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-02.31.17:183][393]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.17:183][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-02.31.17:183][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-02.31.17:324][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-02.31.17:324][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-02.31.17:324][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-02.31.17:462][399]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.17:462][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-02.31.17:463][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-02.31.17:610][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-02.31.17:610][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-02.31.17:610][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-02.31.17:617][400]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.17:617][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-02.31.17:619][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-02.31.17:747][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-02.31.18:791][400]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.31.18:791][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-02.31.18:791][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-02.31.18:791][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-02.31.18:791][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-02.31.18:792][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-02.31.18:792][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-02.31.18:792][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-02.31.18:793][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-02.31.18:793][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-02.31.18:793][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-02.31.18:793][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-02.31.18:793][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-02.31.18:793][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-02.31.18:807][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-02.31.18:812][401]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-02.31.18:813][401]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A2EA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.31.18:813][401]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.31.19:020][412]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.24-02.31.19:020][412]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.24-02.31.19:020][412]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.24-02.31.19:057][413]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.19:057][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.31.19:058][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-02.31.19:210][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.31.19:210][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-02.31.19:210][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-02.31.19:218][414]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.19:218][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.31.19:219][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-02.31.19:366][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.31.19:366][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-02.31.19:366][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-02.31.19:373][415]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.19:373][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-02.31.19:374][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-02.31.19:525][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-02.31.19:525][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-02.31.19:526][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-02.31.19:554][417]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.19:554][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-02.31.19:555][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-02.31.19:713][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-02.31.19:713][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-02.31.19:714][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-02.31.19:723][418]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.19:723][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-02.31.19:724][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-02.31.19:880][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-02.31.19:880][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-02.31.19:881][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-02.31.19:886][419]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.31.19:886][419]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.31.19:892][419]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.19:892][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-02.31.19:893][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-02.31.20:058][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-02.31.20:058][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-02.31.20:059][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-02.31.20:073][420]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.20:073][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-02.31.20:074][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-02.31.20:242][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-02.31.20:242][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-02.31.20:243][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-02.31.20:250][421]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.31.20:251][421]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.31.20:251][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.31.20:251][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-02.31.20:420][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-02.31.20:420][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-02.31.20:421][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.456' TotalLoadTime='6.456' TimeStamp='2020-04-24T02:31:21.067Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.456' TimeStamp='2020-04-24T02:31:21.067Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.456' TimeStamp='2020-04-24T02:31:21.067Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.31.20:456][423]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.31.20:457][423]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.456' TimeStamp='2020-04-24T02:31:21.067Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.31.20:457][423]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.31.20:457][423]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.31.20:480][424]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.31.20:480][424]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.31.20:480][424]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.31.21:464][469]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.31.21:464][469]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.31.21:464][469]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.31.21:464][469]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.31.21:464][469]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.31.21:464][469]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:464][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.31.21:464][469]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:464][469]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:464][469]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:464][469]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.31.21:464][469]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.31.21:464][469]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:464][469]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.31.21:464][469]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:464][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.31.21:675][469]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:675][469]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:675][469]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:675][469]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.31.21:675][469]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.31.21:675][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.31.21:676][469]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:676][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.31.21:715][469]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:716][469]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:716][469]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:716][469]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.21:717][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.21:717][469]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:739][469]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.31.21:739][469]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.31.21:742][469]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.31.21:742][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.31.21:746][469]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.31.21:746][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.31.21:746][469]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:746][469]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:794][469]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.31.21:794][469]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.31.21:794][469]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.31.21:794][469]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:794][469]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.31.21:794][469]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.31.21:905][470]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.31.21:905][470]r.CullAll = "0" [2020.04.24-02.31.21:908][470]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.31.21:908][470]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.31.21:908][470]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.31.21:908][470]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.31.21:908][470]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.31.21:908][470]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.31.21:908][470]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.31.21:908][470]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2554E698320] [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.31.21:909][470]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.31.21:909][470]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.31.21:909][470]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.31.21:909][470]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-02.31.21:909][470]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.31.21:909][470]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.31.21:910][470]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-02.31.21:910][470]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.31.21:910][470]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Cannibal/Materials/MI_CAW01.MI_CAW01; this export was not properly precached. [2020.04.24-02.31.21:914][470]LogStreaming: Flushing async loaders took 4ms. [2020.04.24-02.31.21:919][470]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.31.21:920][470]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.31.21:921][470]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.31.21:922][470]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.31.21:923][470]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.31.21:923][470]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.31.21:931][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:935][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:935][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:935][470]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.21:935][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:935][470]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.31.21:938][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:938][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:942][470]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.31.21:942][470]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.21:942][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:942][470]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.31.21:945][470]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.21:967][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.31.21:967][471]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.31.21:967][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.31.21:969][471]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.31.21:969][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.31.22:048][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000046 seconds [2020.04.24-02.31.22:049][471]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.04.24-02.31.22:049][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.31.22:049][471]LogCustomization: ------ [2020.04.24-02.31.22:049][471]LogCustomization: --> D_Head02 [2020.04.24-02.31.22:049][471]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.31.22:049][471]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.31.22:049][471]LogCustomization: ------ [2020.04.24-02.31.22:049][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.31.22:059][471]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.31.22:059][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.31.22:063][471]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.31.22:063][471]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.31.22:064][471]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.31.22:082][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.31.22:082][471]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.31.22:082][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.31.22:103][471]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.31.22:103][471]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.31.22:113][471]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.31.22:113][471]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.04.24-02.31.22:113][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.31.22:113][471]LogCustomization: ------ [2020.04.24-02.31.22:113][471]LogCustomization: --> MT_Head005 [2020.04.24-02.31.22:113][471]LogCustomization: --> MT_Torso005 [2020.04.24-02.31.22:113][471]LogCustomization: --> MT_Legs05 [2020.04.24-02.31.22:113][471]LogCustomization: ------ [2020.04.24-02.31.22:113][471]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.31.22:126][471]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.31.22:126][471]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.31.22:131][471]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.31.22:131][471]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.31.22:131][471]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.31.22:135][471]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.31.22:139][471]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.31.22:139][471]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.22:139][471]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.22:140][471]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.31.22:140][471]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.31.22:158][472]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.31.22:158][472]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.31.22:250][477]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.31.22:250][477]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.31.22:316][480]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.31.22:316][480]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.31.22:316][480]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.22:316][480]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.31.23:089][516]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-02.31.23:998][564]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.31.23:999][564]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.24:010][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.31.24:010][565]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.31.24:010][565]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.31.24:010][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.31.24:010][565]LogCustomization: ------ [2020.04.24-02.31.24:010][565]LogCustomization: --> D_Head02 [2020.04.24-02.31.24:010][565]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.31.24:011][565]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.31.24:011][565]LogCustomization: ------ [2020.04.24-02.31.24:011][565]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.31.24:011][565]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.31.24:011][565]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.31.24:011][565]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.31.24:011][565]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.31.24:011][565]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.31.24:012][565]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.31.24:012][565]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.24:012][565]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.31.24:013][565]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.31.24:013][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.31.24:170][575]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.31.24:171][575]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.31.24:239][579]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.31.24:239][579]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.31.24:239][579]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.24:239][579]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.31.24:885][617]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-02.31.24:885][617]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.24:885][617]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.31.24:885][617]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.24:885][617]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-02.31.24:886][617]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.31.25:120][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.31.25:480][653]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-02.31.25:481][653]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.25:481][653]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.31.25:481][653]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.25:481][653]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-02.31.25:481][653]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.31.25:755][670]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.31.25:768][670]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:768][670]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:768][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:768][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:768][670]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:769][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-02.31.25:770][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-02.31.25:771][670]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-02.31.25:771][670]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.25:771][670]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-02.31.26:098][690]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-02.31.26:098][690]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-02.31.26:098][690]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.26:098][690]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-02.31.26:098][690]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.26:098][690]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-02.31.26:099][690]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.31.26:116][692]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-02.31.26:269][701]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-02.31.26:269][701]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-02.31.26:269][701]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-02.31.26:269][701]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.26:269][701]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.31.26:270][701]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.26:270][701]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-02.31.26:270][701]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.31.26:480][713]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-02.31.26:480][713]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-02.31.26:480][713]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.26:480][713]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.31.26:480][713]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.26:480][713]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-02.31.26:481][713]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.31.26:614][721]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-02.31.26:614][721]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-02.31.26:614][721]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.31.26:614][721]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.31.26:614][721]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.31.26:614][721]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-02.31.26:615][721]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.31.27:040][747]LogStreaming: FLinkerLoad: creating loader took (less than) 2.92 ms [2020.04.24-02.31.27:099][751]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-02.31.27:184][756]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.31.27:485][774]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.31.27:534][776]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-02.31.27:834][795]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-02.31.27:834][795]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-02.31.27:834][795]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.31.27:854][796]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-02.31.27:874][797]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.31.27:879][797]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.31.27:879][797]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-02.31.27:879][797]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-02.31.27:879][797]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-02.31.27:879][797]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-02.31.27:879][797]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-02.31.27:880][797]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-02.31.27:881][797]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-02.31.27:881][797]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-02.31.27:881][797]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-02.31.27:881][797]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-02.31.28:012][805]LogAsyncLoad: Done loading library async: Menu in 176.3 sec [2020.04.24-02.31.34:311][183]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.31.34:312][183]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.31.34:313][183]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.31.34:313][183]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-02.31.34:313][183]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.31.34:313][183]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-02.31.34:313][183]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.31.34:313][183]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.31.34:314][183]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.31.34:314][183]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.31.34:314][183]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.31.34:314][183]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.31.34:314][183]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.31.34:314][183]LogCustomization: ------ [2020.04.24-02.31.34:314][183]LogCustomization: --> MT_Head005 [2020.04.24-02.31.34:314][183]LogCustomization: --> MT_Torso005 [2020.04.24-02.31.34:314][183]LogCustomization: --> MT_Legs05 [2020.04.24-02.31.34:314][183]LogCustomization: ------ [2020.04.24-02.31.34:314][183]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.31.34:314][183]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.31.34:314][183]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.31.34:314][183]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.31.34:314][183]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.31.34:314][183]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.31.34:315][183]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-02.31.34:315][183]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.31.34:315][183]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-02.31.34:315][183]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.31.34:315][183]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.31.34:333][184]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-02.31.34:334][184]GameFlow: Starting Quickmatch: GameSession [2020.04.24-02.31.34:334][184]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-02.31.34:334][184]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-02.31.34:334][184]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-02.31.34:334][184]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-02.31.34:334][184]GameFlow: Verbose: Doing Find Sessions [2020.04.24-02.31.34:345][185]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.31.34:461][192]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.31.34:461][192]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.31.34:594][200]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.31.34:795][212]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.31.34:800][213]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.463647 seconds [2020.04.24-02.31.44:845][815]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.31.45:078][829]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.31.45:094][830]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.263348 seconds [2020.04.24-02.31.55:111][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.31.55:227][438]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.31.55:235][439]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138363 seconds [2020.04.24-02.32.00:530][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-02.32.00:545][757]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.32.05:279][ 41]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.05:445][ 51]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.05:465][ 53]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201588 seconds [2020.04.24-02.32.15:120][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-02.32.15:128][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.32.15:494][654]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.15:611][661]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.15:620][662]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137519 seconds [2020.04.24-02.32.18:157][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-02.32.18:160][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.32.25:646][263]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.25:795][272]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.25:811][273]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182393 seconds [2020.04.24-02.32.35:844][875]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.36:027][886]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.36:030][887]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201561 seconds [2020.04.24-02.32.46:060][488]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.46:194][496]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.46:206][497]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159009 seconds [2020.04.24-02.32.56:227][ 98]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.56:360][106]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.32.56:372][107]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159142 seconds [2020.04.24-02.33.06:411][709]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.06:527][716]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.06:535][717]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.139950 seconds [2020.04.24-02.33.16:577][319]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.16:710][327]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.16:722][328]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159725 seconds [2020.04.24-02.33.21:061][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.33.26:743][929]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.26:960][942]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.26:971][943]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.242310 seconds [2020.04.24-02.33.37:009][545]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.37:175][555]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.37:196][557]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200329 seconds [2020.04.24-02.33.46:462][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.33.46:475][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.33.47:243][159]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.47:376][167]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.47:389][168]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.160290 seconds [2020.04.24-02.33.57:409][769]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.57:594][780]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.33.57:596][781]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200411 seconds [2020.04.24-02.34.03:032][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197997837749 [2020.04.24-02.34.03:042][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197997837749, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.34.03:042][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ryfry, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.34.07:642][383]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.34.07:809][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.34.07:809][393]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a0d92a-a499-4c8f-89d3-066f0d8c0325 : OnlineService [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: MatchMembersA=["5973944e-c5af-4329-92e7-9080381388cd"] : OnlineService [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: MatchMembersB=["b6bbc397-224f-4573-b528-ce423377a465","d0aec648-e933-4279-940e-b93f71c3e493","be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: EncryptionKey=UXERkokGFs0ir5RwGzopSMmbAB5/KpysDkkLQXdrHkE= : OnlineService [2020.04.24-02.34.07:810][393]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.34.07:825][394]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-02.34.07:825][394]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.07:828][395]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200466 seconds [2020.04.24-02.34.07:843][395]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.34.07:843][395]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.24-02.34.07:844][395]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-02.34.07:844][395]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.34.07:844][395]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.34.07:844][395]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.34.07:844][395]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.34.07:926][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.07:926][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.07:926][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-02.34.07:942][401]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.34.07:942][401]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.34.07:975][403]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.34.12:909][699]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-02.34.12:909][699]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.13:009][705]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.13:009][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.13:009][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-02.34.13:009][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-02.34.13:009][705]GameFlow: Joining sesion : GameSession [2020.04.24-02.34.13:009][705]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-02.34.13:009][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-02.34.13:010][705]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-02.34.13:010][705]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-02.34.13:010][705]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-02.34.13:010][705]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.34.13:010][705]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-02.34.13:010][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.34.13:010][705]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-02.34.13:010][705]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.34.13:011][705]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.34.13:011][705]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-02.34.13:011][705]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.34.13:011][705]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.34.13:012][705]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.34.13:012][705]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-02.34.13:012][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.34.13:012][705]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.34.13:012][705]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.34.13:012][705]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.34.13:012][705]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.34.13:014][705]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:014][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.34.13:020][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:020][705]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:020][705]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:020][705]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:021][705]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:021][705]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:021][705]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:021][705]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:021][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.34.13:022][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:022][705]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:022][705]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:022][705]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:024][705]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:029][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.34.13:030][705]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.34.13:030][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.34.13:030][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.34.13:030][705]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.13:030][705]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.34.13:030][705]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.34.13:030][705]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.34.13:031][705]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.34.13:031][705]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.13:031][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.13:031][705]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.13:031][705]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.34.13:031][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:031][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.34.13:033][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:033][705]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:033][705]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:033][705]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.34.13:033][705]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.34.13:033][705]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.34.13:033][705]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.34.13:033][705]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.34.13:033][705]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.34.13:033][705]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.34.13:033][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.34.13:033][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.34.13:033][705]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.13:033][705]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.34.13:035][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.34.13:035][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.34.13:035][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:037][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.34.13:037][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.34.13:037][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:038][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.34.13:038][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.34.13:038][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:040][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.34.13:040][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.34.13:040][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:041][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.34.13:041][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.34.13:041][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:042][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.34.13:042][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.34.13:042][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:044][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.34.13:044][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.34.13:044][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:046][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.34.13:046][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.34.13:046][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:047][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.34.13:047][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.34.13:047][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:048][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.34.13:048][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.34.13:048][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:048][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.34.13:048][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.34.13:048][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:050][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.34.13:050][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.34.13:050][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:051][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.34.13:051][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.34.13:051][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:052][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.34.13:052][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.34.13:052][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:053][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.34.13:053][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.34.13:053][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:054][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.34.13:054][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.34.13:054][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:055][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.34.13:055][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.34.13:055][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:055][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.34.13:055][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.34.13:055][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:056][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.34.13:056][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.34.13:056][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:057][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.34.13:057][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.34.13:057][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:060][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.34.13:060][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.34.13:060][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:061][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.34.13:061][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.34.13:061][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:062][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.34.13:062][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.34.13:062][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:063][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.34.13:063][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.34.13:063][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:064][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.34.13:064][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.34.13:064][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:065][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.34.13:065][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.34.13:065][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:066][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.34.13:066][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.34.13:066][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:067][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.34.13:067][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.34.13:067][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:068][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.34.13:068][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.34.13:068][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:072][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.34.13:072][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.34.13:072][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:074][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.34.13:074][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.34.13:074][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:075][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.34.13:075][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.34.13:075][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:076][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.34.13:076][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.34.13:077][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:077][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.34.13:078][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.34.13:078][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:079][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.34.13:079][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.34.13:079][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:079][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.34.13:079][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.34.13:079][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:080][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.34.13:080][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.34.13:080][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:082][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.34.13:082][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.34.13:082][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:083][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.34.13:083][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.34.13:083][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:084][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.34.13:084][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.34.13:084][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:085][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.34.13:085][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.34.13:085][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:085][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.34.13:086][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.34.13:086][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:087][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.34.13:087][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.34.13:087][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:089][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.34.13:089][705]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.34.13:089][705]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.34.13:092][706]r.CullAll = "1" [2020.04.24-02.34.13:092][706]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.13:092][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.13:092][706]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.34.13:092][706]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.13:092][706]LogCustomization: ------ [2020.04.24-02.34.13:092][706]LogCustomization: --> D_Head02 [2020.04.24-02.34.13:092][706]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.13:092][706]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.13:092][706]LogCustomization: ------ [2020.04.24-02.34.13:092][706]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.34.13:092][706]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.34.13:092][706]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.34.13:092][706]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.34.13:092][706]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.34.13:092][706]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.34.13:094][706]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.34.13:094][706]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.34.13:122][707]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.34.13:122][707]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.34.13:142][709]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.34.13:143][709]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.34.13:159][710]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.13:276][717]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.34.13:358][722]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.34.13:359][722]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.34.13:393][724]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.13:425][726]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.13:626][738]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.14:009][761]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.14:043][763]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.34.14:043][763]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-02.34.14:044][763]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.14:059][764]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-02.34.14:059][764]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-02.34.14:059][764]LogNet: Browse: 54.147.210.81//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Flashlight?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-02.34.14:059][764]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-02.34.14:060][764]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-02.34.14:060][764]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-02.34.14:060][764]LogNet: Game client on port 7777, rate 10000 [2020.04.24-02.34.14:260][776]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.147.210.81:7777, Name: SteamNetConnection_7, Driver: PendingNetDriver SteamNetDriver_7, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-02.34.14:459][788]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-02.34.14:475][788]LogLoad: LoadMap: 54.147.210.81//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Flashlight?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-02.34.14:475][788]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.34.14:475][788]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.34.14:476][788]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.34.14:476][788]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.14:476][788]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-02.34.14:476][788]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.34.14:476][788]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.34.14:503][788]LogUObjectHash: Compacting FUObjectHashTables data took 6.15ms [2020.04.24-02.34.14:526][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.34.14:526][788]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.34.14:526][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.34.14:526][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.34.14:526][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:528][788]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.34.14:528][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.34.14:528][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:529][788]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.34.14:529][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.34.14:529][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:530][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.34.14:530][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.34.14:530][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:530][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.34.14:530][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-02.34.14:530][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:551][788]LogStreaming: Flushing async loaders took 20ms. [2020.04.24-02.34.14:551][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.34.14:551][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:562][788]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.34.14:562][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.34.14:562][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:700][788]LogStreaming: Flushing async loaders took 138ms. [2020.04.24-02.34.14:701][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.34.14:701][788]LogStreaming: Flushing async loaders. [2020.04.24-02.34.14:835][788]LogStreaming: Flushing async loaders took 134ms. [2020.04.24-02.34.14:840][788]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-21.34.14 [2020.04.24-02.34.14:840][788]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.34.14:840][788]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.34.14:846][788]LogWorld: Bringing up level for play took: 0.005666 [2020.04.24-02.34.14:846][788]LogLoad: Took 0.370506 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-02.34.14:931][792]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-02.34.14:931][792]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-02.34.14:932][792]LogDBDEasyAntiCheat: slave connected [2020.04.24-02.34.14:991][796]LogStreaming: FLinkerLoad: creating loader took (less than) 2.34 ms [2020.04.24-02.34.15:049][799]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:049][799]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.033' TotalLoadTime='2.033' TimeStamp='2020-04-24T02:34:15.660Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014CD4CB08D7E7F5E3312F085B507288' [2020.04.24-02.34.15:049][799]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:087][801]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-02.34.15:087][801]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-02.34.15:087][801]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-02.34.15:087][801]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:088][801]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.034' TotalLoadTime='2.067' TimeStamp='2020-04-24T02:34:15.694Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.34.15:088][801]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:183][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000051 seconds [2020.04.24-02.34.15:184][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000033 seconds [2020.04.24-02.34.15:184][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.34.15:198][808]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.34.15:198][808]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.34.15:215][809]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:215][809]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.136' TotalLoadTime='2.203' TimeStamp='2020-04-24T02:34:15.830Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.34.15:215][809]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:248][811]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.34.15:248][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-02.34.15:248][811]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.34.15:248][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:248][811]LogCustomization: ------ [2020.04.24-02.34.15:248][811]LogCustomization: --> D_Head02 [2020.04.24-02.34.15:248][811]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.15:248][811]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.15:248][811]LogCustomization: ------ [2020.04.24-02.34.15:248][811]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.34.15:248][811]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.34.15:248][811]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.033' TotalLoadTime='2.236' TimeStamp='2020-04-24T02:34:15.863Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.34.15:248][811]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.34.15:248][811]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.34.15:264][812]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.34.15:264][812]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.34.15:264][812]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.147.210.81//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Flashlight?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.34.15:280][813]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.34.15:280][813]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d0aec648-e933-4279-940e-b93f71c3e493|76561198169956825 [2020.04.24-02.34.15:280][813]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.34.15:280][813]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:280][813]LogCustomization: ------ [2020.04.24-02.34.15:280][813]LogCustomization: --> QM_Head006 [2020.04.24-02.34.15:280][813]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.15:280][813]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.15:280][813]LogCustomization: ------ [2020.04.24-02.34.15:280][813]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.34.15:364][818]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.34.15:460][824]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.34.15:460][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b6bbc397-224f-4573-b528-ce423377a465|76561198345858809 [2020.04.24-02.34.15:460][824]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.34.15:460][824]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:460][824]LogCustomization: ------ [2020.04.24-02.34.15:460][824]LogCustomization: --> BO_Head01 [2020.04.24-02.34.15:461][824]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.15:461][824]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.15:461][824]LogCustomization: ------ [2020.04.24-02.34.15:461][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.34.15:526][828]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:526][828]LogCustomization: ------ [2020.04.24-02.34.15:526][828]LogCustomization: --> D_Head02 [2020.04.24-02.34.15:526][828]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.15:526][828]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.15:526][828]LogCustomization: ------ [2020.04.24-02.34.15:526][828]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:526][828]LogCustomization: ------ [2020.04.24-02.34.15:526][828]LogCustomization: --> QM_Head006 [2020.04.24-02.34.15:526][828]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.15:526][828]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.15:526][828]LogCustomization: ------ [2020.04.24-02.34.15:759][842]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.34.15:759][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-02.34.15:759][842]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.34.15:759][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:759][842]LogCustomization: ------ [2020.04.24-02.34.15:759][842]LogCustomization: --> MT_Head005 [2020.04.24-02.34.15:759][842]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.15:759][842]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.15:759][842]LogCustomization: ------ [2020.04.24-02.34.15:759][842]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.34.15:892][850]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.15:892][850]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.15:893][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:893][850]LogCustomization: ------ [2020.04.24-02.34.15:893][850]LogCustomization: --> BO_Head01 [2020.04.24-02.34.15:893][850]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.15:893][850]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.15:893][850]LogCustomization: ------ [2020.04.24-02.34.15:959][854]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.34.15:959][854]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5973944e-c5af-4329-92e7-9080381388cd|76561198114917755 [2020.04.24-02.34.15:959][854]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.34.15:959][854]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.15:959][854]LogCustomization: ------ [2020.04.24-02.34.15:959][854]LogCustomization: --> MM_Head01 [2020.04.24-02.34.15:959][854]LogCustomization: --> MM_Body01 [2020.04.24-02.34.15:959][854]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.15:959][854]LogCustomization: ------ [2020.04.24-02.34.15:959][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.34.15:975][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.16:225][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.16:225][870]LogCustomization: ------ [2020.04.24-02.34.16:225][870]LogCustomization: --> MT_Head005 [2020.04.24-02.34.16:225][870]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.16:225][870]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.16:225][870]LogCustomization: ------ [2020.04.24-02.34.16:260][872]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.34.16:260][872]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.34.16:260][872]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.34.16:260][872]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.34.16:260][872]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.34.16:260][872]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:260][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.34.16:260][872]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:260][872]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:260][872]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:260][872]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.34.16:260][872]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.34.16:260][872]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:260][872]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.34.16:260][872]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:260][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.34.16:496][872]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:496][872]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:496][872]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:497][872]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.34.16:497][872]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.34.16:497][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.34.16:497][872]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:497][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.34.16:541][872]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:541][872]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:541][872]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:541][872]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:542][872]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.16:542][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.34.16:543][872]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.16:543][872]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.16:543][872]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:565][872]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.34.16:565][872]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.34.16:565][872]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.34.16:565][872]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.34.16:566][872]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.34.16:566][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.34.16:569][872]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.34.16:569][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.34.16:569][872]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:569][872]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:619][872]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.34.16:619][872]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.34.16:619][872]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.34.16:620][872]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:620][872]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.34.16:620][872]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.34.16:737][873]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.34.16:737][873]r.CullAll = "0" [2020.04.24-02.34.16:738][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.16:738][873]LogCustomization: ------ [2020.04.24-02.34.16:738][873]LogCustomization: --> MM_Head01 [2020.04.24-02.34.16:738][873]LogCustomization: --> MM_Body01 [2020.04.24-02.34.16:738][873]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.16:738][873]LogCustomization: ------ [2020.04.24-02.34.16:739][873]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.34.16:739][873]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.34.16:739][873]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-02.34.16:739][873]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.34.16:800][873]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.34.16:800][873]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.34.16:801][873]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22552&schemaVersion=0] [2020.04.24-02.34.16:801][873]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.16:924][874]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.34.16:928][874]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.34.16:928][874]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.34.16:928][874]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.16:928][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.16:929][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.34.16:929][874]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.34.16:929][874]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.34.16:930][874]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.34.16:932][874]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-02.34.16:932][874]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.04.24-02.34.16:932][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.16:932][874]LogCustomization: ------ [2020.04.24-02.34.16:932][874]LogCustomization: --> D_Head02 [2020.04.24-02.34.16:933][874]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.16:933][874]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.16:933][874]LogCustomization: ------ [2020.04.24-02.34.16:933][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.34.16:946][874]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.34.16:946][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.34.16:950][874]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.34.16:950][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.34.16:950][874]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.34.16:969][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.16:970][874]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]LogCustomization: --> QM_Head006 [2020.04.24-02.34.16:970][874]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.16:970][874]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.16:970][874]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]LogCustomization: --> BO_Head01 [2020.04.24-02.34.16:970][874]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.16:970][874]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.16:970][874]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]LogCustomization: --> MT_Head005 [2020.04.24-02.34.16:970][874]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.16:970][874]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.16:970][874]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]LogCustomization: --> MM_Head01 [2020.04.24-02.34.16:970][874]LogCustomization: --> MM_Body01 [2020.04.24-02.34.16:970][874]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.16:970][874]LogCustomization: ------ [2020.04.24-02.34.16:970][874]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.34.17:003][875]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22552&schemaVersion=0] [2020.04.24-02.34.17:003][875]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.34.17:004][875]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.34.17:004][875]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.34.17:004][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.34.17:004][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.04.24-02.34.17:005][875]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.34.17:006][875]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.04.24-02.34.17:006][875]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:006][875]LogCustomization: ------ [2020.04.24-02.34.17:006][875]LogCustomization: --> QM_Head006 [2020.04.24-02.34.17:006][875]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.17:006][875]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.17:006][875]LogCustomization: ------ [2020.04.24-02.34.17:006][875]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.24-02.34.17:148][875]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.24-02.34.17:148][875]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.24-02.34.17:240][875]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.24-02.34.17:240][875]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.24-02.34.17:376][875]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.24-02.34.17:378][875]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.34.17:378][875]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.34.17:379][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.34.17:379][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.04.24-02.34.17:379][875]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.34.17:380][875]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.04.24-02.34.17:380][875]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:380][875]LogCustomization: ------ [2020.04.24-02.34.17:380][875]LogCustomization: --> BO_Head01 [2020.04.24-02.34.17:380][875]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.17:380][875]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.17:380][875]LogCustomization: ------ [2020.04.24-02.34.17:380][875]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.34.17:380][875]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.34.17:380][875]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.34.17:380][875]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.34.17:380][875]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.34.17:380][875]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.34.17:425][875]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.34.17:425][875]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.34.17:425][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.34.17:425][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.34.17:426][875]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-02.34.17:426][875]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.04.24-02.34.17:426][875]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:426][875]LogCustomization: ------ [2020.04.24-02.34.17:426][875]LogCustomization: --> MT_Head005 [2020.04.24-02.34.17:426][875]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.17:426][875]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.17:426][875]LogCustomization: ------ [2020.04.24-02.34.17:426][875]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.34.17:439][875]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.34.17:439][875]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.34.17:444][875]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.34.17:444][875]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.34.17:444][875]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.34.17:447][875]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.34.17:460][875]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.34.17:460][875]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.34.17:460][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.34.17:460][875]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.04.24-02.34.17:461][875]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000055 seconds [2020.04.24-02.34.17:481][875]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.04.24-02.34.17:482][875]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:482][875]LogCustomization: ------ [2020.04.24-02.34.17:482][875]LogCustomization: --> MM_Head01 [2020.04.24-02.34.17:482][875]LogCustomization: --> MM_Body01 [2020.04.24-02.34.17:482][875]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.17:482][875]LogCustomization: ------ [2020.04.24-02.34.17:482][875]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.34.17:482][875]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.34.17:482][875]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.34.17:482][875]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.34.17:482][875]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.34.17:482][875]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.34.17:506][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.17:506][876]LogCustomization: ------ [2020.04.24-02.34.17:506][876]LogCustomization: --> D_Head02 [2020.04.24-02.34.17:506][876]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.17:506][876]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.17:506][876]LogCustomization: ------ [2020.04.24-02.34.17:506][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:506][876]LogCustomization: ------ [2020.04.24-02.34.17:506][876]LogCustomization: --> D_Head02 [2020.04.24-02.34.17:506][876]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.17:506][876]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.17:507][876]LogCustomization: ------ [2020.04.24-02.34.17:507][876]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.34.17:507][876]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.34.17:507][876]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.34.17:507][876]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.34.17:507][876]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.34.17:507][876]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.34.17:517][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.17:517][876]LogCustomization: ------ [2020.04.24-02.34.17:517][876]LogCustomization: --> QM_Head006 [2020.04.24-02.34.17:517][876]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.17:517][876]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.17:517][876]LogCustomization: ------ [2020.04.24-02.34.17:517][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:517][876]LogCustomization: ------ [2020.04.24-02.34.17:517][876]LogCustomization: --> QM_Head006 [2020.04.24-02.34.17:517][876]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.17:517][876]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.17:517][876]LogCustomization: ------ [2020.04.24-02.34.17:517][876]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.24-02.34.17:517][876]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.24-02.34.17:517][876]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.24-02.34.17:517][876]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.24-02.34.17:517][876]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.24-02.34.17:517][876]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.24-02.34.17:522][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.17:522][876]LogCustomization: ------ [2020.04.24-02.34.17:522][876]LogCustomization: --> BO_Head01 [2020.04.24-02.34.17:522][876]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.17:522][876]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.17:522][876]LogCustomization: ------ [2020.04.24-02.34.17:522][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:522][876]LogCustomization: ------ [2020.04.24-02.34.17:523][876]LogCustomization: --> BO_Head01 [2020.04.24-02.34.17:523][876]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.17:523][876]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.17:523][876]LogCustomization: ------ [2020.04.24-02.34.17:523][876]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.34.17:523][876]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.34.17:523][876]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.34.17:523][876]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.34.17:523][876]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.34.17:523][876]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.34.17:524][876]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.17:524][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.17:524][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.34.17:524][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:524][876]LogCustomization: ------ [2020.04.24-02.34.17:524][876]LogCustomization: --> D_Head02 [2020.04.24-02.34.17:524][876]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.17:524][876]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.17:524][876]LogCustomization: ------ [2020.04.24-02.34.17:524][876]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.34.17:524][876]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.34.17:524][876]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.34.17:524][876]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.34.17:524][876]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.34.17:524][876]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.34.17:525][876]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.17:525][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.17:525][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.04.24-02.34.17:525][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:525][876]LogCustomization: ------ [2020.04.24-02.34.17:525][876]LogCustomization: --> QM_Head006 [2020.04.24-02.34.17:525][876]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.17:525][876]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.17:525][876]LogCustomization: ------ [2020.04.24-02.34.17:525][876]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.24-02.34.17:525][876]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.24-02.34.17:525][876]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.24-02.34.17:525][876]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.24-02.34.17:525][876]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.24-02.34.17:525][876]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.24-02.34.17:526][876]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.17:526][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.17:526][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.34.17:526][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.17:526][876]LogCustomization: ------ [2020.04.24-02.34.17:526][876]LogCustomization: --> BO_Head01 [2020.04.24-02.34.17:526][876]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.17:526][876]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.17:526][876]LogCustomization: ------ [2020.04.24-02.34.17:526][876]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.34.17:526][876]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.34.17:526][876]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.34.17:526][876]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.34.17:526][876]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.34.17:526][876]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.34.17:528][876]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.34.17:528][876]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.34.17:609][881]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.34.17:609][881]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.34.17:676][885]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.17:906][897]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.17:906][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-02.34.17:945][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.34.17:945][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-02.34.17:945][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.18:000][902]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-02.34.18:000][902]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.18:106][908]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.18:106][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.18:106][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-02.34.18:226][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.18:226][914]LogCustomization: ------ [2020.04.24-02.34.18:226][914]LogCustomization: --> MM_Head01 [2020.04.24-02.34.18:226][914]LogCustomization: --> MM_Body01 [2020.04.24-02.34.18:226][914]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.18:226][914]LogCustomization: ------ [2020.04.24-02.34.18:226][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.18:226][914]LogCustomization: ------ [2020.04.24-02.34.18:226][914]LogCustomization: --> MM_Head01 [2020.04.24-02.34.18:226][914]LogCustomization: --> MM_Body01 [2020.04.24-02.34.18:226][914]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.18:226][914]LogCustomization: ------ [2020.04.24-02.34.18:226][914]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.34.18:226][914]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.34.18:226][914]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.34.18:226][914]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.34.18:226][914]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.34.18:226][914]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.34.18:227][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.18:227][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.18:227][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.04.24-02.34.18:227][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.18:227][914]LogCustomization: ------ [2020.04.24-02.34.18:227][914]LogCustomization: --> MM_Head01 [2020.04.24-02.34.18:227][914]LogCustomization: --> MM_Body01 [2020.04.24-02.34.18:227][914]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.18:227][914]LogCustomization: ------ [2020.04.24-02.34.18:227][914]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.34.18:227][914]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.34.18:227][914]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.34.18:227][914]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.34.18:227][914]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.34.18:227][914]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.34.18:397][925]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.34.18:397][925]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-02.34.18:560][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.34.18:560][934]LogCustomization: ------ [2020.04.24-02.34.18:560][934]LogCustomization: --> MT_Head005 [2020.04.24-02.34.18:560][934]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.18:560][934]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.18:560][934]LogCustomization: ------ [2020.04.24-02.34.18:560][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.18:560][934]LogCustomization: ------ [2020.04.24-02.34.18:560][934]LogCustomization: --> MT_Head005 [2020.04.24-02.34.18:560][934]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.18:560][934]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.18:560][934]LogCustomization: ------ [2020.04.24-02.34.18:560][934]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.34.18:560][934]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.34.18:560][934]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.34.18:560][934]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.34.18:560][934]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.34.18:560][934]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.34.18:561][934]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.18:561][934]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.18:561][934]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.34.18:561][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.18:561][934]LogCustomization: ------ [2020.04.24-02.34.18:561][934]LogCustomization: --> MT_Head005 [2020.04.24-02.34.18:561][934]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.18:561][934]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.18:561][934]LogCustomization: ------ [2020.04.24-02.34.18:561][934]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.34.18:561][934]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.34.18:561][934]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.34.18:561][934]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.34.18:561][934]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.34.18:561][934]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.18:897][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-02.34.18:949][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.18:949][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.18:949][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.18:950][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.34.18:950][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.34.18:950][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-02.34.19:259][976]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.34.19:259][976]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.34.19:893][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-02.34.19:943][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.34.22:961][198]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.22:961][198]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.22:961][198]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.04.24-02.34.22:961][198]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.22:961][198]LogCustomization: ------ [2020.04.24-02.34.22:961][198]LogCustomization: --> QM_Head006 [2020.04.24-02.34.22:961][198]LogCustomization: --> QM_Torso02 [2020.04.24-02.34.22:961][198]LogCustomization: --> QM_Legs02 [2020.04.24-02.34.22:961][198]LogCustomization: ------ [2020.04.24-02.34.22:961][198]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.24-02.34.22:961][198]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.24-02.34.22:961][198]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.24-02.34.22:961][198]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.24-02.34.22:961][198]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.24-02.34.22:961][198]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.24-02.34.23:108][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-02.34.23:109][207]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.23:225][214]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.23:225][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.23:225][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-02.34.28:198][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-02.34.28:198][511]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.28:295][517]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.28:295][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.28:295][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-02.34.29:759][605]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.29:759][605]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.29:759][605]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.34.29:759][605]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.29:759][605]LogCustomization: ------ [2020.04.24-02.34.29:759][605]LogCustomization: --> D_Head02 [2020.04.24-02.34.29:759][605]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.34.29:759][605]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.34.29:759][605]LogCustomization: ------ [2020.04.24-02.34.29:759][605]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.34.29:759][605]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.34.29:759][605]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.34.29:759][605]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.34.29:759][605]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.34.29:759][605]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.34.33:325][819]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-02.34.33:325][819]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.33:424][825]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.33:425][825]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.33:425][825]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-02.34.33:860][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.34.38:425][125]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-02.34.38:425][125]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.38:525][131]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.38:525][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.38:525][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-02.34.43:542][432]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-02.34.43:542][432]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.43:675][440]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.43:675][440]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.43:675][440]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-02.34.44:644][498]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.44:644][498]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.44:644][498]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.04.24-02.34.44:644][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.44:644][498]LogCustomization: ------ [2020.04.24-02.34.44:644][498]LogCustomization: --> MM_Head01 [2020.04.24-02.34.44:644][498]LogCustomization: --> MM_Body01 [2020.04.24-02.34.44:644][498]LogCustomization: --> MM_Knife01 [2020.04.24-02.34.44:644][498]LogCustomization: ------ [2020.04.24-02.34.44:644][498]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.34.44:644][498]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.34.44:644][498]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.34.44:644][498]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.34.44:644][498]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.34.44:644][498]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.34.48:659][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-02.34.48:659][739]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.48:758][745]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.48:758][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.48:758][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-02.34.48:844][750]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.48:844][750]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.48:844][750]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.34.48:844][750]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.48:844][750]LogCustomization: ------ [2020.04.24-02.34.48:844][750]LogCustomization: --> MT_Head005 [2020.04.24-02.34.48:844][750]LogCustomization: --> MT_Torso005 [2020.04.24-02.34.48:844][750]LogCustomization: --> MT_Legs05 [2020.04.24-02.34.48:844][750]LogCustomization: ------ [2020.04.24-02.34.48:844][750]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.34.48:844][750]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.34.48:844][750]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.34.48:844][750]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.34.48:844][750]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.34.48:844][750]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.34.53:775][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-02.34.53:775][ 46]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.53:875][ 52]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.53:875][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.53:876][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-02.34.58:060][303]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.34.58:060][303]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.34.58:060][303]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.34.58:060][303]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.34.58:060][303]LogCustomization: ------ [2020.04.24-02.34.58:060][303]LogCustomization: --> BO_Head01 [2020.04.24-02.34.58:060][303]LogCustomization: --> BO_Torso01 [2020.04.24-02.34.58:061][303]LogCustomization: --> BO_Legs01 [2020.04.24-02.34.58:061][303]LogCustomization: ------ [2020.04.24-02.34.58:061][303]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.34.58:061][303]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.34.58:061][303]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.34.58:061][303]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.34.58:061][303]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.34.58:061][303]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.34.58:876][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-02.34.58:876][352]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.59:058][363]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.34.59:058][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.34.59:058][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-02.35.04:058][663]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-02.35.04:058][663]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.04:174][670]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.04:175][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.35.04:175][670]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-02.35.04:695][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198034300309 [2020.04.24-02.35.04:708][702]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198034300309, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.35.04:708][702]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lily215, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.35.09:175][970]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-02.35.09:175][970]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.09:291][977]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.09:291][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.35.09:291][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-02.35.11:476][108]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.35.11:476][108]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.35.11:476][108]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.04.24-02.35.11:476][108]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.35.11:476][108]LogCustomization: ------ [2020.04.24-02.35.11:476][108]LogCustomization: --> MM_Head01 [2020.04.24-02.35.11:476][108]LogCustomization: --> MM_Body01 [2020.04.24-02.35.11:476][108]LogCustomization: --> MM_Knife01 [2020.04.24-02.35.11:476][108]LogCustomization: ------ [2020.04.24-02.35.11:476][108]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.35.11:476][108]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.35.11:476][108]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.35.11:476][108]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.35.11:476][108]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.35.11:476][108]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.35.14:308][278]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-02.35.14:308][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.14:408][284]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.14:408][284]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.35.14:408][284]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.35.16:929][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.35.16:929][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.16:929][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.35.16:930][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.35.16:930][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.35.16:930][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.35.16:930][431]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-02.35.16:930][431]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-02.35.16:930][431]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-02.35.16:930][431]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Crispleaf Amaranth Sachet [2020.04.24-02.35.16:930][431]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Crispleaf Amaranth Sachet [2020.04.24-02.35.16:942][432]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-02.35.16:942][432]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.35.16:959][433]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-02.35.18:943][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.35.19:391][579]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.24-02.35.19:391][579]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.19:491][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.35.19:491][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.35.19:491][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.24-02.35.19:543][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 237 [2020.04.24-02.35.19:891][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.35.19:891][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.35.19:891][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.35.19:891][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.35.19:891][609]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.35.19:891][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.35.19:942][612]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-02.35.19:942][612]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-02.35.19:942][612]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-02.35.20:024][615]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.91 ms [2020.04.24-02.35.20:042][617]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-02.35.20:042][617]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.35.20:042][617]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-02.35.20:544][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.35.21:542][708]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-02.35.21:542][708]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-02.35.21:542][708]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-02.35.21:563][709]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.35.21:975][734]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-02.35.21:975][734]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-02.35.24:058][859]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-02.35.24:058][859]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-02.35.26:075][980]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-02.35.26:075][980]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-02.35.26:076][980]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-02.35.26:076][980]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-02.35.26:077][980]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.35.26:077][980]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:077][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:084][980]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:085][980]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:085][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.35.26:086][980]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:086][980]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:086][980]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:086][980]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.35.26:088][980]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.35.26:088][980]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.35.26:088][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.35.26:089][980]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.35.26:089][980]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.35.26:089][980]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.35.26:089][980]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.35.26:089][980]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:089][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.35.26:094][980]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:094][980]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:094][980]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:094][980]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.35.26:094][980]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.35.26:094][980]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.147.210.81//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Flashlight?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.35.26:094][980]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.35.26:094][980]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.35.26:094][980]LogAsyncLoad: Unloading library Menu [2020.04.24-02.35.26:094][980]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-02.35.26:094][980]LogAsyncLoad: Start loading library async: Game [2020.04.24-02.35.26:094][980]LogAsyncLoad: 27 assets in Game [2020.04.24-02.35.26:094][980]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.35.26:095][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.35.26:095][980]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:095][980]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.35.26:095][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.35.26:096][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.35.26:096][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:096][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.35.26:096][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.35.26:096][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:097][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.35.26:097][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.35.26:097][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:098][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.35.26:098][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.35.26:098][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:099][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.35.26:099][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.35.26:099][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:100][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.35.26:100][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.35.26:100][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:101][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.35.26:101][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.35.26:101][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:102][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.35.26:102][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.35.26:102][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:103][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.35.26:103][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.35.26:103][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:104][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.35.26:104][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.35.26:104][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:104][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.35.26:104][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.35.26:104][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:106][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.35.26:106][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.35.26:106][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:108][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.35.26:108][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.35.26:108][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:110][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.35.26:110][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.35.26:111][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:112][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.35.26:112][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.35.26:112][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:114][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.35.26:114][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.35.26:114][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:116][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.35.26:116][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.35.26:116][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:118][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.35.26:118][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.35.26:118][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:120][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.35.26:120][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.35.26:120][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:123][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.35.26:123][980]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.35.26:123][980]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.35.26:124][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-02.35.26:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-02.35.26:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-02.35.26:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-02.35.26:124][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-02.35.26:125][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-02.35.26:125][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-02.35.26:127][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-02.35.26:127][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:127][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-02.35.26:127][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.35.26:127][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.35.26:127][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-02.35.26:127][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-02.35.26:129][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-02.35.26:129][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:129][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-02.35.26:129][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-02.35.26:129][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-02.35.26:129][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-02.35.26:129][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:129][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-02.35.26:130][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-02.35.26:130][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-02.35.26:131][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-02.35.26:131][980]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-02.35.26:131][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-02.35.26:132][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-02.35.26:132][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-02.35.26:132][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-02.35.26:132][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-02.35.26:133][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-02.35.26:133][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-02.35.26:134][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-02.35.26:134][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-02.35.26:135][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-02.35.26:135][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-02.35.26:136][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-02.35.26:136][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-02.35.26:136][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-02.35.26:136][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:136][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.35.26:136][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.35.26:136][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-02.35.26:137][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-02.35.26:137][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-02.35.26:137][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-02.35.26:138][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-02.35.26:138][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-02.35.26:138][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-02.35.26:138][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-02.35.26:138][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-02.35.26:139][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-02.35.26:139][980]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.35.26:139][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.35.26:139][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-02.35.26:139][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-02.35.26:139][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-02.35.26:140][981]r.CullAll = "1" [2020.04.24-02.35.26:143][981]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.35.26:143][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.35.26:143][981]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.35.26:144][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.35.26:422][982]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.35.26:422][982]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.35.26:422][982]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.35.26:458][984]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.35.26:458][984]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.35.26:520][988]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_5; this export was not properly precached. [2020.04.24-02.35.26:521][988]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-02.35.26:521][988]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.35.26:521][988]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.35.26:586][992]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.35.26:592][992]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.35.26:604][993]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-02.35.26:647][995]LogAsyncLoad: Done loading library async: Game in 21.9 sec [2020.04.24-02.35.26:874][ 9]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.35.27:114][ 22]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.35.27:114][ 22]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.27:212][ 28]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.27:212][ 28]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.137' TotalLoadTime='1.137' TimeStamp='2020-04-24T02:35:27.827Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA45F808D7E7F614451FE66038D340' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.35.27:212][ 28]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.27:550][ 49]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-02.35.27:652][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 5.74ms [2020.04.24-02.35.27:657][ 50]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-02.35.27:658][ 50]LogWorld: Bringing World /Temp/Untitled_9.Untitled up for play (max tick rate 0) at 2020.04.23-21.35.27 [2020.04.24-02.35.27:658][ 50]LogWorld: Bringing up level for play took: 0.000206 [2020.04.24-02.35.27:658][ 50]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.35.27:658][ 50]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-02.35.27:830][ 54]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-02.35.27:986][ 61]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-02.35.27:987][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.35.27:988][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-02.35.27:989][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-02.35.27:990][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-02.35.27:991][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-02.35.27:992][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-02.35.27:993][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-02.35.27:994][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:995][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:996][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.35.27:997][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.35.27:998][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.35.27:999][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.35.27:999][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.35.28:000][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.35.28:000][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.35.28:000][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.35.28:000][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.35.28:000][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.35.28:000][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:002][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-02.35.28:003][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:004][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:005][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-02.35.28:006][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-02.35.28:007][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.35.28:008][ 61]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.28:014][ 62]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-02.35.28:014][ 62]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-02.35.28:016][ 62]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-02.35.28:016][ 62]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.35.28:017][ 62]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-02.35.28:018][ 62]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.35.28:018][ 62]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-02.35.28:087][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 4.08ms [2020.04.24-02.35.28:095][ 66]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-02.35.28:095][ 66]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-21.35.28 [2020.04.24-02.35.28:095][ 66]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T02:35:28.679Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA45F808D7E7F614451FE66038D340, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.28:096][ 66]LogWorld: Bringing up level for play took: 0.001118 [2020.04.24-02.35.28:096][ 66]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.35.28:096][ 66]LogWorld: ----SeamlessTravel finished in 0.55 seconds ------ [2020.04.24-02.35.28:130][ 69]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.35.28:130][ 69]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.35.28:194][ 73]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.35.28:195][ 73]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.35.28:196][ 73]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.35.28:293][ 79]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.28:293][ 79]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.080' TotalLoadTime='2.217' TimeStamp='2020-04-24T02:35:28.907Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.35.28:293][ 79]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.28:324][ 81]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.35.28:491][ 91]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.35.28:491][ 91]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.35.28:492][ 91]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.35.30:624][219]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.35.30:625][219]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.35.30:625][219]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.35.30:691][223]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.35.30:692][223]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.35.30:692][223]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.35.31:011][242]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-02.35.31:011][242]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.928, totalTime=2.928, timeStamp=2020-04-24T02:35:31.607Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.31:026][243]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=2.944, timeStamp=2020-04-24T02:35:31.623Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.31:074][246]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=3.011, timeStamp=2020-04-24T02:35:31.690Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.31:091][247]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-02.35.31) [2020.04.24-02.35.31:091][247]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-02.35.31:092][247]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587695731 [2020.04.24-02.35.31:092][247]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Cornfield Generation Seed: -1 [2020.04.24-02.35.31:092][247]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.011, timeStamp=2020-04-24T02:35:31.690Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.31:116][249]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.35.31:283][259]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.35.31:283][259]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.35.31:283][259]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.35.31:284][259]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-02.35.31:284][259]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-02.35.31:284][259]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.35.31:284][259]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.35.31:284][259]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.35.31:285][259]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.35.31:285][259]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-02.35.31:289][259]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.35.31:417][267]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.24-02.35.31:436][268]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD21.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD21.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD21.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:Ground; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BP_LoudNoiseLevelObject; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BigTree_Leaves; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner6; this export was not properly precached. [2020.04.24-02.35.31:734][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner5; this export was not properly precached. [2020.04.24-02.35.31:735][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner4; this export was not properly precached. [2020.04.24-02.35.31:735][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner3; this export was not properly precached. [2020.04.24-02.35.31:735][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner2; this export was not properly precached. [2020.04.24-02.35.31:735][286]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner1; this export was not properly precached. [2020.04.24-02.35.31:881][294]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-02.35.32:348][323]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-02.35.33:230][374]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.33 ms [2020.04.24-02.35.33:668][400]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-02.35.33:668][400]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.35.33:675][400]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Farm/Structures/SM_Barn_Wall01.SM_Barn_Wall01; this export was not properly precached. [2020.04.24-02.35.33:677][400]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Farm/Structures/SM_Barn_Structure01.SM_Barn_Structure01:BodySetup_1; this export was not properly precached. [2020.04.24-02.35.33:679][400]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Farm/Structures/SM_Barn_Structure01.SM_Barn_Structure01:NavCollision_2; this export was not properly precached. [2020.04.24-02.35.33:679][400]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Farm/Structures/SM_Barn_Structure01.SM_Barn_Structure01; this export was not properly precached. [2020.04.24-02.35.33:707][400]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Pt_16x16_StraightHD22.BP_TL_Pt_16x16_StraightHD22_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.35.34:136][400]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.35.34:136][400]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.35.34:137][400]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.35.34:137][400]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:BndEvt__AudioAmbienceBox_Side_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.35.34:137][400]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ExecuteUbergraph_BP_TL_St_32x32_Barn.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-02.35.34:137][400]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ExecuteUbergraph_BP_TL_St_32x32_Barn.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-02.35.34:137][400]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ExecuteUbergraph_BP_TL_St_32x32_Barn.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-02.35.34:138][400]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:AudioAmbienceBox_Main; this export was not properly precached. [2020.04.24-02.35.34:138][400]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ActorSpawner2; this export was not properly precached. [2020.04.24-02.35.34:138][400]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ActorSpawner; this export was not properly precached. [2020.04.24-02.35.36:330][400]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.36:356][400]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.573, totalTime=5.584, timeStamp=2020-04-24T02:35:34.263Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.36:357][400]LogStreaming: Flushing async loaders took 2689ms. [2020.04.24-02.35.36:513][400]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-02.35.36:514][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.35.36:514][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.35.36:515][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.35.36:515][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.35.36:533][400]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-02.35.36:534][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.35.36:534][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.35.36:535][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.35.36:535][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.35.36:698][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:698][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:698][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:698][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:698][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.24-02.35.36:699][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.04.24-02.35.36:699][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:699][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:699][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:699][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:701][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.24-02.35.36:701][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:701][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:702][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.24-02.35.36:702][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:702][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:703][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:704][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:704][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:704][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:704][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:704][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.35.36:705][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.04.24-02.35.36:705][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:705][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:705][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:705][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:706][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:707][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.24-02.35.36:707][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:707][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:709][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.35.36:709][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:709][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:711][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:711][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:711][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:711][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:711][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.24-02.35.36:712][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.04.24-02.35.36:712][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:712][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:712][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:712][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:714][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.35.36:714][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:714][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:716][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:716][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:716][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:716][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:716][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.24-02.35.36:716][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.04.24-02.35.36:716][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.36:717][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.04.24-02.35.36:718][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.24-02.35.36:718][400]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.04.24-02.35.36:718][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.36:718][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.04.24-02.35.36:718][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.36:718][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.04.24-02.35.36:718][400]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MediumTree01) is flushing async loading [2020.04.24-02.35.36:718][400]LogStreaming: Flushing async loaders. [2020.04.24-02.35.36:726][400]LogStreaming: Flushing async loaders took 8ms. [2020.04.24-02.35.36:812][400]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-02.35.36:812][400]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-02.35.36:812][400]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-02.35.36:812][400]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.24-02.35.36:844][400]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.24-02.35.36:853][401]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.600, timeStamp=2020-04-24T02:35:34.279Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.36:923][403]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 1 [2020.04.24-02.35.36:923][403]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 2 [2020.04.24-02.35.36:942][404]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-02.35.36:943][404]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-02.35.36:947][404]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 0 [2020.04.24-02.35.36:964][405]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 0 [2020.04.24-02.35.36:981][406]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.04.24-02.35.37:020][408]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 0 [2020.04.24-02.35.37:020][408]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.04.24-02.35.37:037][409]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 1 [2020.04.24-02.35.37:054][410]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 0 [2020.04.24-02.35.37:054][410]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 3 [2020.04.24-02.35.37:071][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_0.Root' which is static to it. Aborting. [2020.04.24-02.35.37:072][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_1.Root' which is static to it. Aborting. [2020.04.24-02.35.37:072][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked01_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked01_C_2.Root' which is static to it. Aborting. [2020.04.24-02.35.37:072][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_0.Root' which is static to it. Aborting. [2020.04.24-02.35.37:072][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_0.Root' which is static to it. Aborting. [2020.04.24-02.35.37:072][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked03_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked03_C_1.Root' which is static to it. Aborting. [2020.04.24-02.35.37:072][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_2' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_1.Root' which is static to it. Aborting. [2020.04.24-02.35.37:073][411]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SlaughterTree01_C_0.BP_DeadCowHooked02_3' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_DeadCowHooked02_C_2.Root' which is static to it. Aborting. [2020.04.24-02.35.37:114][413]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:114][413]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:115][413]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:150][415]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:151][415]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:151][415]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:222][419]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_15.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:222][419]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:222][419]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_16.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:235][420]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-02.35.37:236][420]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-02.35.37:256][421]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_17.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:257][421]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:257][421]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_2.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_18.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:276][422]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 1 [2020.04.24-02.35.37:376][428]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 2 [2020.04.24-02.35.37:490][435]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.04.24-02.35.37:507][436]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 2 [2020.04.24-02.35.37:524][437]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 3 [2020.04.24-02.35.37:557][439]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 1 [2020.04.24-02.35.37:557][439]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 2 [2020.04.24-02.35.37:589][441]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_8) missing some fog at index 0 [2020.04.24-02.35.37:609][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.37:609][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.35.37:609][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.37:609][442]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:609][442]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-02.35.37:609][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.37:609][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.35.37:609][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.37:612][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.37:612][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.35.37:612][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.37:612][442]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:612][442]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-02.35.37:612][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.37:612][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.35.37:612][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.37:615][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.37:615][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.35.37:615][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.37:615][442]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:615][442]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-02.35.37:615][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.37:615][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.35.37:615][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.37:626][442]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:626][442]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:626][442]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:633][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.35.37:633][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.35.37:633][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.35.37:633][443]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:634][443]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-02.35.37:634][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.35.37:634][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.35.37:634][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.35.37:637][443]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_9) missing some fog at index 0 [2020.04.24-02.35.37:637][443]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.35.37:651][444]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 1 [2020.04.24-02.35.37:651][444]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 3 [2020.04.24-02.35.37:664][445]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-02.35.37:668][445]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 2 [2020.04.24-02.35.37:715][448]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_10) missing some fog at index 1 [2020.04.24-02.35.37:715][448]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_10) missing some fog at index 3 [2020.04.24-02.35.37:732][449]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 3 [2020.04.24-02.35.37:749][450]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 0 [2020.04.24-02.35.37:749][450]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 3 [2020.04.24-02.35.37:781][452]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_21.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:781][452]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_22.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:781][452]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_10.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:894][459]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_10) missing some fog at index 0 [2020.04.24-02.35.37:894][459]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_10) missing some fog at index 2 [2020.04.24-02.35.37:910][460]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_11) missing some fog at index 1 [2020.04.24-02.35.37:927][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_2.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_23.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:927][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_2.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_24.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:928][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_2.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_11.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:960][463]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_25.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:960][463]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_26.SM_Lamp01' which is static to it. Aborting. [2020.04.24-02.35.37:960][463]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_13.Scene' which is static to it. Aborting. [2020.04.24-02.35.37:989][465]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=4.308, totalTime=9.908, timeStamp=2020-04-24T02:35:38.587Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.38:005][466]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=9.925, timeStamp=2020-04-24T02:35:38.604Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.38:021][467]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=9.941, timeStamp=2020-04-24T02:35:38.620Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.38:051][468]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_06.Default__BP_Slasher_Character_06_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.38:449][468]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=9.957, timeStamp=2020-04-24T02:35:38.636Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.38:456][469]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/Fence02) is flushing async loading [2020.04.24-02.35.38:456][469]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.35.38:547][469]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Characters/Slashers/Bear/Weapons/Models/BE_SW01_Projectile_REF.BE_SW01_Projectile_REF:BodySetup_0; this export was not properly precached. [2020.04.24-02.35.38:726][469]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.38:734][469]LogStreaming: Flushing async loaders took 278ms. [2020.04.24-02.35.38:734][469]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 293] [2020.04.24-02.35.38:734][469]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-02.35.38:735][469]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.35.38:735][469]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.38:737][469]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.38:739][469]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.38:779][469]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:779][469]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000049 seconds [2020.04.24-02.35.38:780][469]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:780][469]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000045 seconds [2020.04.24-02.35.38:780][469]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:780][469]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000040 seconds [2020.04.24-02.35.38:781][469]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.24-02.35.38:781][469]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.24-02.35.38:781][469]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.35.38:781][469]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.35.38:789][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.38:790][470]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:790][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000030 seconds [2020.04.24-02.35.38:791][470]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:791][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000040 seconds [2020.04.24-02.35.38:791][470]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:792][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000048 seconds [2020.04.24-02.35.38:792][470]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.24-02.35.38:792][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000041 seconds [2020.04.24-02.35.38:840][473]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Cornfield: 0 Spawned : 59/59 Dependencies : 1 [2020.04.24-02.35.38:840][473]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.801, totalTime=10.758, timeStamp=2020-04-24T02:35:39.437Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.38:840][473]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-02.35.38:876][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.38:876][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.35.38:876][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.38:876][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.35.38:877][475]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000043 seconds [2020.04.24-02.35.39:039][485]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.39:105][489]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.35.39:235][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.39:235][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.39:236][497]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.35.39:299][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.39:300][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.39:300][501]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000091 seconds [2020.04.24-02.35.39:394][507]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000061 seconds [2020.04.24-02.35.39:426][509]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.39:508][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.35.39:544][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.39:545][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.39:545][516]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.35.39:609][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.35.39:609][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.35.39:609][520]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000061 seconds [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.24-02.35.39:675][524]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.04.24-02.35.39:708][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.35.39:709][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-02.35.39:741][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-02.35.39:743][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000028 seconds [2020.04.24-02.35.39:775][530]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:777][530]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.35.39:843][534]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.39:943][540]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.35.40:009][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.40:075][548]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-02.35.40:109][550]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.40:179][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.40:179][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.35.40:179][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.40:179][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.35.40:179][554]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-02.35.40:377][566]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.40:441][570]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.40:511][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.40:511][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.35.40:512][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.40:512][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.35.40:512][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-02.35.40:711][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.40:711][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.40:711][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.35.40:808][592]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.40:908][598]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.40:974][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.35.40:978][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.40:978][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.35.40:978][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.40:978][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.35.40:979][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000029 seconds [2020.04.24-02.35.41:176][614]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.41:275][620]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.41:344][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.41:344][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-02.35.41:345][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.41:345][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-02.35.41:345][624]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000051 seconds [2020.04.24-02.35.41:542][636]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000053 seconds [2020.04.24-02.35.41:577][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.41:577][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.41:577][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000053 seconds [2020.04.24-02.35.41:643][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.41:643][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.41:643][642]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000054 seconds [2020.04.24-02.35.41:741][648]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.41:807][652]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.41:877][656]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.35.41:976][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.35.41:976][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.35.41:976][662]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000053 seconds [2020.04.24-02.35.42:009][664]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000052 seconds [2020.04.24-02.35.42:077][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.42:078][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.42:078][668]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000035 seconds [2020.04.24-02.35.42:212][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.42:212][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-02.35.42:212][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.42:212][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-02.35.42:213][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-02.35.42:409][688]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.42:475][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.35.42:475][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.35.42:475][692]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000068 seconds [2020.04.24-02.35.42:510][694]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.35.42:608][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-02.35.42:608][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-02.35.42:608][700]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000048 seconds [2020.04.24-02.35.42:645][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.35.42:645][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.35.42:645][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.35.42:645][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.35.42:645][702]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000048 seconds [2020.04.24-02.35.42:842][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.35.42:842][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.35.42:842][714]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000050 seconds [2020.04.24-02.35.42:878][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.35.42:878][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.35.42:878][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000063 seconds [2020.04.24-02.35.42:975][722]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:041][726]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:108][730]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:175][734]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:242][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.35.43:242][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.35.43:242][738]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000068 seconds [2020.04.24-02.35.43:308][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.35.43:308][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.35.43:309][742]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000072 seconds [2020.04.24-02.35.43:341][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.35.43:342][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.35.43:342][744]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000034 seconds [2020.04.24-02.35.43:376][746]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.35.43:440][750]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:508][754]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:608][760]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.43:676][764]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000039 seconds [2020.04.24-02.35.43:741][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.35.48:490][ 53]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=9.654, totalTime=20.411, timeStamp=2020-04-24T02:35:49.090Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014B1C2908D7E7F7F7C2F580DD15D413 [2020.04.24-02.35.48:491][ 53]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.48:815][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.35.48:816][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.35.48:816][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.35.48:816][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.35.48:816][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.35.48:816][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.35.49:196][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.35.49:196][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:196][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:197][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:197][ 53]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.35.49:197][ 53]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.35.49:197][ 53]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.35.49:197][ 53]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.35.49:197][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:197][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.35.49:197][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.35.49:197][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.35.49:197][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.35.49:198][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.35.49:198][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:198][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:198][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:198][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000030 seconds [2020.04.24-02.35.49:198][ 53]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-02.35.49:198][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_04 took 0.000023 seconds [2020.04.24-02.35.49:199][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.49:200][ 53]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.49:263][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.35.49:263][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.35.49:263][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.35.49:263][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.35.49:263][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.35.49:263][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.35.49:293][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.35.49:293][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:293][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:294][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:294][ 53]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.35.49:294][ 53]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.35.49:294][ 53]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.35.49:294][ 53]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.35.49:294][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:294][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.35.49:294][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.35.49:294][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.35.49:294][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.35.49:295][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.35.49:295][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:295][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:295][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:296][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000040 seconds [2020.04.24-02.35.49:296][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000027 seconds [2020.04.24-02.35.49:296][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.49:297][ 53]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.49:397][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.35.49:398][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.35.49:398][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.35.49:398][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.35.49:398][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.35.49:398][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.35.49:422][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.35.49:422][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.35.49:423][ 53]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.35.49:423][ 53]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.35.49:423][ 53]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.35.49:423][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.35.49:424][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.35.49:424][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:424][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:424][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:424][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.35.49:425][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000034 seconds [2020.04.24-02.35.49:425][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.49:439][ 53]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.35.49:540][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.35.49:541][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.35.49:541][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.35.49:541][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.35.49:541][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.35.49:541][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.35.49:559][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.35.49:559][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:559][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:559][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:559][ 53]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.04.24-02.35.49:559][ 53]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.24-02.35.49:560][ 53]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.24-02.35.49:560][ 53]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.04.24-02.35.49:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.35.49:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.35.49:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.35.49:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.35.49:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.35.49:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.35.49:560][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:560][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:560][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:560][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-02.35.49:561][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_11 took 0.000028 seconds [2020.04.24-02.35.49:562][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.49:563][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-02.35.49:563][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.35.49:563][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-02.35.49:564][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-02.35.49:564][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.35.49:564][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-02.35.49:565][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-02.35.49:565][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.35.49:565][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-02.35.49:566][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-02.35.49:566][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.35.49:566][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-02.35.49:567][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-02.35.49:567][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.35.49:567][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-02.35.49:567][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-02.35.49:567][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.35.49:567][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-02.35.49:568][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-02.35.49:569][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.35.49:569][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-02.35.49:569][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-02.35.49:569][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.35.49:569][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-02.35.49:684][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.35.49:685][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-02.35.49:685][ 53]LogUObjectGlobals: BeginLoad(/Game/Data/ShapeTunableDB) is flushing async loading [2020.04.24-02.35.49:685][ 53]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.35.49:839][ 53]LogStreaming: Flushing async loaders took 155ms. [2020.04.24-02.35.49:872][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.35.49:872][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:872][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:873][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:873][ 53]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.35.49:873][ 53]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_06_C_0 [2020.04.24-02.35.49:873][ 53]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.35.49:873][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.35.49:874][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:874][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:874][ 53]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.35.49:874][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.35.49:874][ 53]Interaction: Stalk tier changed from 0 to 0 [2020.04.24-02.35.49:930][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-02.35.49:933][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000028 seconds [2020.04.24-02.35.49:933][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000022 seconds [2020.04.24-02.35.49:933][ 53]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.35.49:933][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.35.49:933][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.35.49:933][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.35.49:933][ 53]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.35.49:933][ 53]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.35.49:946][ 54]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.35.49:948][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:948][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:948][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:948][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-02.35.49:949][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-02.35.49:964][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:980][ 56]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.35.49:980][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.50:742][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.35.53:042][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.35.55:141][366]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.35.55:276][374]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.35.55:276][374]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.35.56:897][467]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.35.56:897][467]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.35.56:897][467]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.35.56:897][467]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.35.56:897][467]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.35.56:897][467]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.35.56:904][467]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.35.56:914][467]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.35.56:914][467]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.35.56:919][467]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.35.56:919][467]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.35.56:920][467]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.35.56:922][467]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.35.56:934][467]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.35.56:934][467]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.35.56:939][467]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_4.SkeletalMeshComponent0' [2020.04.24-02.35.56:940][467]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.35.56:940][467]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.35.56:943][467]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.35.56:943][467]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.35.56:944][467]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.35.56:944][467]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.35.56:944][467]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.35.56:944][467]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.35.56:944][467]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.35.56:944][467]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head006 [2020.04.24-02.35.56:949][467]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.24-02.35.56:949][467]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.24-02.35.56:960][467]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.24-02.35.56:960][467]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.24-02.35.56:973][467]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.24-02.35.56:976][467]GameFlow: OnRep_BegunPlayFenceGuid 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:976][467]GameFlow: BegunPlayFenceGuid 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:976][467]GameFlow: OnCreationFence 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:976][467]GameFlow: Waiting for fence 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:976][467]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E72FA408D7E7F83855451CE38ADD2C [2020.04.24-02.35.56:976][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000049 seconds [2020.04.24-02.35.56:976][467]GameFlow: ACollectable::BeginPlay [2020.04.24-02.35.56:977][467]GameFlow: BegunPlayFenceGuid 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:977][467]GameFlow: OnCreationFence 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:977][467]GameFlow: Warning: Already Waiting for fence 04E72FA4-08D7-E7F8-3855-451CE38ADD2C [2020.04.24-02.35.56:990][467]GameFlow: OnRep_BegunPlayFenceGuid 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.56:990][467]GameFlow: BegunPlayFenceGuid 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.56:990][467]GameFlow: OnCreationFence 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.56:990][467]GameFlow: Waiting for fence 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.56:990][467]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F1ABAA08D7E7F838571996E38B0C05 [2020.04.24-02.35.56:990][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000048 seconds [2020.04.24-02.35.56:991][467]GameFlow: ACollectable::BeginPlay [2020.04.24-02.35.56:991][467]GameFlow: BegunPlayFenceGuid 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.56:991][467]GameFlow: OnCreationFence 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.56:991][467]GameFlow: Warning: Already Waiting for fence 04F1ABAA-08D7-E7F8-3857-1996E38B0C05 [2020.04.24-02.35.57:010][467]GameFlow: OnRep_BegunPlayFenceGuid 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]GameFlow: BegunPlayFenceGuid 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]GameFlow: OnCreationFence 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]GameFlow: Waiting for fence 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F298E908D7E7F83857526CE38B11B4 [2020.04.24-02.35.57:010][467]GameFlow: ACollectable::BeginPlay [2020.04.24-02.35.57:010][467]GameFlow: BegunPlayFenceGuid 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]GameFlow: OnCreationFence 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]GameFlow: Warning: Already Waiting for fence 04F298E9-08D7-E7F8-3857-526CE38B11B4 [2020.04.24-02.35.57:010][467]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-02.35.57:011][467]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.04.24-02.35.58:691][564]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-02.35.58:691][564]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-02.35.58:691][564]GameFlow: Collected received : Stalker_C_0. [2020.04.24-02.35.58:691][564]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [AddInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.35.58:691][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.58:691][564]GameFlow: AddToInventory received : Stalker_C_0. [2020.04.24-02.35.58:691][564]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.24-02.35.58:691][564]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.35.58:691][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.35.58:691][564]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.24-02.35.58:691][564]GameFlow: Fence Opened 04E72FA4-08D7-E7F8-3855-451CE38ADD2C. [2020.04.24-02.35.58:691][564]GameFlow: Fence Opened 04F298E9-08D7-E7F8-3857-526CE38B11B4. [2020.04.24-02.35.58:691][564]GameFlow: Fence Opened 04F1ABAA-08D7-E7F8-3857-1996E38B0C05. [2020.04.24-02.35.58:692][564]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.24-02.35.58:693][564]GameFlow: SetLoadoutSpawned. [2020.04.24-02.35.58:874][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.58:875][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.58:877][575]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.58:907][577]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.58:924][578]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_CamperMale11_Character_C_0 - Resitini, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.58:946][578]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_06_C_0 - Nestor, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.35.59:557][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.59:557][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.59:557][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.59:557][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.35.59:557][616]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-02.35.59:557][616]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-02.35.59:557][616]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.35.59:557][616]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-02.35.59:608][616]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-02.35.59:608][616]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.35.59:609][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22553&schemaVersion=0] [2020.04.24-02.35.59:609][616]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.35.59:609][616]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Flashlight Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.35.59:614][616]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.59:614][616]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='31.265' TotalLoadTime='33.482' TimeStamp='2020-04-24T02:36:00.173Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.35.59:614][616]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.35.59:614][616]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='33.482' TimeStamp='2020-04-24T02:36:00.173Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.35.59:614][616]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.35.59:614][616]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.35.59:620][617]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.35.59:620][617]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.35.59:620][617]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.147.210.81//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Flashlight?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.35.59:807][629]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22553&schemaVersion=0] [2020.04.24-02.35.59:807][629]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.35.59:907][635]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2557F736C70] Result: '1' k_EResultOK (success) [2020.04.24-02.35.59:928][637]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.314678 seconds [2020.04.24-02.36.00:627][678]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.36.00:627][678]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-02.36.00:627][678]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.36.00:627][678]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.36.00:627][678]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:627][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.36.00:628][678]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:628][678]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:628][678]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:628][678]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.36.00:628][678]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.36.00:628][678]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:628][678]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.36.00:628][678]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:628][678]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:628][678]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:956][679]r.CullAll = "0" [2020.04.24-02.36.00:961][679]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:961][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-02.36.00:962][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.36.00:976][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.36.00:976][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.36.00:980][679]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:980][679]GameFlow: InGameContextComponent::Enter [2020.04.24-02.36.00:981][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.36.00:982][679]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.36.00:982][679]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.36.00:982][679]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-02.36.00:982][679]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.36.00:982][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-02.36.00:983][679]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:983][679]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:983][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:986][679]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.00:987][679]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.36.01:069][680]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.36.01:069][680]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.36.01:169][680]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198034300309 [2020.04.24-02.36.01:169][680]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance12143.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.36.01:169][680]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance12143.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.36.01:174][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198034300309, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.36.01:174][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lily215, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.36.01:174][681]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.36.01:175][681]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.36.01:274][682]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.36.01:274][682]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-02.36.01:275][682]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.36.01:743][710]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197970258987 [2020.04.24-02.36.01:744][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197970258987, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.36.01:744][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: SynnerG, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.36.06:720][ 9]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-02.36.06:724][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.36.07:007][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-02.36.07:007][ 26]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.36.07:875][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.07:875][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.07:875][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:041][ 88]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-02.36.08:041][ 88]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-02.36.08:041][ 88]LogQuestEvent: A Quest was evaluated [2020.04.24-02.36.08:042][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.08:042][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.08:042][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.08:060][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-02.36.08:108][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:108][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:108][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:108][ 92]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:108][ 92]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:108][ 92]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:342][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:342][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.08:342][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.09:062][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-02.36.09:741][190]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.36.09:741][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.09:741][190]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.36.09:741][190]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.09:743][190]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.09:743][190]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.09:743][190]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.09:743][190]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.09:743][190]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.09:743][190]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.36.09:743][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.09:743][190]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.09:743][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.09:743][190]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.09:743][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.09:873][198]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.36.09:874][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.09:875][198]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.09:875][198]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.09:875][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.09:875][198]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.09:875][198]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.09:875][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.09:875][198]Interaction: Interaction time: 80.000000 [2020.04.24-02.36.09:876][198]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.09:876][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.10:063][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-02.36.12:074][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.36.12:074][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.12:074][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.36.12:074][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.12:075][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.12:076][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.12:076][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.12:076][330]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.12:076][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.12:076][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.36.12:076][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.12:076][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.12:076][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.12:076][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.12:076][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.12:240][340]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.12:242][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.12:242][340]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.12:242][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.12:242][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.12:242][340]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.12:242][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.12:242][340]Interaction: Interaction time: 86.256813 [2020.04.24-02.36.12:242][340]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.12:242][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.13:258][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.24-02.36.13:259][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.13:775][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.04.24-02.36.13:775][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.14:463][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-02.36.14:474][474]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.36.14:707][488]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-02.36.14:707][488]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.36.19:012][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.36.19:313][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.04.24-02.36.19:424][767]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.36.19:424][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.36.19:424][767]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.36.19:424][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.36.20:424][826]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.36.20:424][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.36.20:425][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.20:425][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.20:425][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.20:425][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.20:425][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.24-02.36.20:425][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.20:446][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.36.20:512][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.36.20:858][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.20:858][848]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.20:859][848]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.20:859][848]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.20:859][848]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.36.20:859][848]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.20:859][848]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.20:859][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.20:859][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.20:859][848]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.20:859][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.20:859][848]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.20:859][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.20:924][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.20:924][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.20:959][854]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.20:959][854]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.20:959][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.20:959][854]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.20:959][854]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.20:959][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.20:959][854]Interaction: Interaction time: 80.000000 [2020.04.24-02.36.20:959][854]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.20:959][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.21:058][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.36.21:058][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.23:907][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.23:907][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.23:907][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.23:907][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.23:908][ 31]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.23:908][ 31]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.23:908][ 31]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.23:908][ 31]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.23:908][ 31]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.23:908][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.23:908][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.23:908][ 31]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.23:908][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.23:908][ 31]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.23:908][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:041][ 39]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.24:041][ 39]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.24:041][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:041][ 39]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.24:041][ 39]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.24:041][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:041][ 39]Interaction: Interaction time: 0.000000 [2020.04.24-02.36.24:041][ 39]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.24:041][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:408][ 61]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.36.24:408][ 61]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.36.24:408][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.24:408][ 61]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.24:408][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:408][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.24:408][ 61]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.24:408][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:425][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:425][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.24:425][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:425][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.24:425][ 62]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.24:425][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.24:425][ 62]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.24:425][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.24:507][ 67]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.36.24:507][ 67]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.042990 [2020.04.24-02.36.24:512][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.24:516][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.36.24:835][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25533052590] Result: '1' k_EResultOK (success) [2020.04.24-02.36.24:835][ 87]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25533052590]' succeeded in 0.325807 seconds [2020.04.24-02.36.24:859][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.24:859][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.24:859][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.24:859][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.24:859][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.04.24-02.36.24:859][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.24:863][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25533052590] Result: '1' k_EResultOK (success) [2020.04.24-02.36.24:875][ 89]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.24:875][ 89]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.24:875][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:875][ 89]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.24:875][ 89]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.24:875][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:882][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372050 seconds [2020.04.24-02.36.24:908][ 91]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:908][ 91]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.24:908][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.24:908][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.24:908][ 91]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.24:908][ 91]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.25:240][111]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.439208 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.36.25:973][155]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.36.26:880][209]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.26:880][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.26:880][209]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.26:880][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.26:882][209]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.26:882][209]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.26:882][209]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.26:882][209]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.26:882][209]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.26:882][209]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.26:882][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.26:882][209]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.26:882][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.26:882][209]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.26:882][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:013][217]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.27:013][217]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.27:013][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:013][217]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.27:013][217]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.27:013][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:013][217]Interaction: Interaction time: 0.000000 [2020.04.24-02.36.27:013][217]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.27:013][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:608][253]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.27:608][253]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.27:608][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:608][253]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.27:608][253]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.27:608][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:642][255]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.27:642][255]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.27:642][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:642][255]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.27:642][255]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.27:642][255]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.27:642][255]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.27:642][255]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.27:642][255]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.27:643][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.27:643][255]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.27:643][255]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.27:643][255]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.28:508][307]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.24-02.36.28:508][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.28:508][307]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.24-02.36.28:508][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.28:509][307]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.28:509][307]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.28:509][307]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.28:509][307]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.28:509][307]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.28:509][307]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.24-02.36.28:509][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.28:509][307]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.28:509][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.28:509][307]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.28:509][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.28:641][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.36.28:643][315]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.28:643][315]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.28:643][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.28:643][315]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.28:643][315]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.28:643][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.28:643][315]Interaction: Interaction time: 2.000000 [2020.04.24-02.36.28:644][315]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: DamageGenerator Shape AnimTag_Tier0. [2020.04.24-02.36.28:644][315]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.28:644][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.30:381][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.36.30:640][426]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.36.30:642][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.36.30:784][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.30:786][435]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.36.30:786][435]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.36.30:786][435]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.36.30:786][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.30:816][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.36.30:817][437]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.30:817][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.30:817][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.30:817][437]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.30:817][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.30:817][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.30:817][437]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.30:817][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.30:817][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.30:817][437]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.30:817][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.30:817][437]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.30:817][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.30:817][437]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.30:817][437]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.30:817][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.30:817][437]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.24-02.36.30:817][437]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.30:817][437]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.30:819][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.36.31:126][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.31:126][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.31:126][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.31:126][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.31:127][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.31:127][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.31:127][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.31:127][451]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.31:127][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.31:127][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.31:127][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.31:127][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.31:127][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.31:127][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.31:127][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.31:213][457]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.36.31:213][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.31:214][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.31:214][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.31:214][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.31:215][457]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.31:215][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.31:215][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.31:215][457]Interaction: Interaction time: 80.000000 [2020.04.24-02.36.31:215][457]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.31:215][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.31:980][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.32:593][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.32:593][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.32:593][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.32:593][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.32:593][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.32:593][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.32:593][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.32:593][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.32:593][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.32:593][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.32:593][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.32:593][540]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.32:593][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.32:593][540]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.32:593][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.32:593][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.32:593][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.36.32:593][540]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.32:593][540]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.32:723][548]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.229879 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.36.32:790][552]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.892128 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.34:393][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.34:393][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.34:393][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.34:393][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.34:393][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.34:393][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.34:393][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.34:393][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.34:393][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.34:393][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.34:393][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.34:393][648]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.34:393][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.34:393][648]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.34:393][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.34:393][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.34:393][648]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.34:393][648]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.34:393][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.34:397][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.34:491][654]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.514491 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.36.34:557][658]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.36.34:957][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.35:157][694]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.171872 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.36.35:591][720]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.35:591][720]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.35:591][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.35:591][720]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.35:591][720]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.35:592][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.35:594][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.35:625][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.35:625][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.35:625][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.35:625][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.35:625][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.35:625][722]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.35:625][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.35:625][722]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.35:625][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.35:625][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.35:626][722]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-02.36.35:626][722]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.35:626][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:391][768]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.36:391][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.36:391][768]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.36:391][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.36:393][768]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:393][768]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:393][768]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.36:393][768]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.36:393][768]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:393][768]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.36:393][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.36:393][768]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.36:393][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:393][768]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.36:393][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:424][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.36.36:424][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.36.36:490][774]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 20.401705 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.36.36:523][776]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 20.368315 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.36:523][776]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.672497 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.36:525][776]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:525][776]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.36:525][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:525][776]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:525][776]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.36:525][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:526][776]Interaction: Interaction time: 0.000000 [2020.04.24-02.36.36:526][776]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.36:526][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:594][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.36.36:594][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.36.36:791][792]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:791][792]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.36:791][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:791][792]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:791][792]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.36:791][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:791][792]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:791][792]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.36:791][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:791][792]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:791][792]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.36:791][792]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.36:791][792]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.36:791][792]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.36:791][792]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.36:791][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.36:792][792]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.36:792][792]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.36:792][792]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.36:991][804]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.36.37:923][860]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.136489 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.36.38:991][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.003372 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.38:991][924]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.36.41:024][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.41:024][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.41:024][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.41:024][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.41:025][ 46]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:025][ 46]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:025][ 46]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.41:025][ 46]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.41:025][ 46]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:025][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.41:025][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.41:025][ 46]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.41:025][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:025][ 46]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.41:025][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:177][ 55]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:177][ 55]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.41:177][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:177][ 55]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:177][ 55]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.41:177][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:177][ 55]Interaction: Interaction time: 0.000000 [2020.04.24-02.36.41:177][ 55]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.41:177][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:559][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:559][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:559][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:559][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.41:559][ 78]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.41:560][ 78]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.41:560][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.41:560][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.41:560][ 78]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.41:560][ 78]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:273][121]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.42:273][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.42:273][121]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.42:273][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.42:274][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:274][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:274][121]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.42:274][121]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.42:274][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:275][121]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.42:275][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.42:275][121]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.42:275][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:275][121]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.42:275][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:409][129]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:409][129]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.42:409][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:409][129]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:409][129]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.42:409][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:409][129]Interaction: Interaction time: 0.000000 [2020.04.24-02.36.42:409][129]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.42:409][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:443][131]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:443][131]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.42:443][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:443][131]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:443][131]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.42:443][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:443][131]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:443][131]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.42:443][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:443][131]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.42:443][131]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.42:443][131]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.42:443][131]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.42:443][131]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.42:443][131]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.42:443][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.42:444][131]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.36.42:444][131]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.42:444][131]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.44:577][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.44:640][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.36.44:640][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.44:640][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.36.44:640][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.44:642][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.44:642][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.44:642][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.44:642][263]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.44:642][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.44:642][263]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.36.44:642][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.44:642][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.44:642][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.44:642][263]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.44:642][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.44:807][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.44:807][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.44:808][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.44:808][273]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.44:808][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.44:808][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.44:808][273]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.44:808][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.44:808][273]Interaction: Interaction time: 80.000000 [2020.04.24-02.36.44:808][273]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.44:808][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:096][290]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-02.36.45:096][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.45:096][290]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-02.36.45:096][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.45:098][290]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:098][290]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:098][290]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.45:098][290]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.45:098][290]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:098][290]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-02.36.45:098][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.45:098][290]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.45:098][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:098][290]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.45:098][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:178][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.45:178][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.45:178][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.45:178][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.45:180][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:180][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:180][295]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.45:180][295]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.45:180][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:180][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.45:180][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.45:180][295]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.45:180][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:180][295]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.45:180][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:243][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.36.45:243][299]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:243][299]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.45:243][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:243][299]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:243][299]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.45:243][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:243][299]Interaction: Interaction time: 2.000000 [2020.04.24-02.36.45:243][299]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: DamageGenerator Shape AnimTag_Tier0. [2020.04.24-02.36.45:243][299]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.45:243][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:275][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.36.45:275][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.45:276][301]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:276][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.45:276][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:276][301]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.45:276][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.45:276][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.45:276][301]Interaction: Interaction time: 76.828125 [2020.04.24-02.36.45:276][301]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.45:276][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.46:992][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.36.47:243][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.36.47:259][420]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.36.47:375][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.47:377][427]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.36.47:377][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.36.47:377][427]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.36.47:377][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.47:406][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.36.47:408][429]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.47:408][429]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.47:408][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.47:408][429]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.47:408][429]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.47:408][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.47:408][429]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.47:408][429]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.47:408][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.47:408][429]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.47:408][429]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.47:408][429]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.47:408][429]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.47:408][429]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.47:408][429]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.47:408][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.47:408][429]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.04.24-02.36.47:408][429]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.47:408][429]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.36.47:410][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.36.47:877][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.48:375][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.48:375][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.48:375][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.48:375][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.48:375][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.48:375][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.48:375][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.48:375][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.48:375][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.48:375][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.48:375][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.48:375][487]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.48:375][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.48:375][487]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.48:376][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.48:376][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.48:376][487]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.36.48:376][487]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.48:376][487]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.48:773][511]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.083798 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.36.51:575][679]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.51:575][679]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.36.51:575][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.51:575][679]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.51:575][679]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.36.51:575][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.51:578][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.36.51:625][682]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.51:625][682]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.36.51:625][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.51:625][682]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.51:625][682]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.36.51:625][682]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.51:625][682]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.36.51:625][682]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.51:625][682]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.36.51:625][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.51:626][682]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.36.51:626][682]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.51:626][682]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.52:424][730]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.310659 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.36.54:008][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.36.54:008][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:008][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.04.24-02.36.54:008][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:008][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.04.24-02.36.54:008][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.36.54:027][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:030][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.36.54:291][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.36.54:291][842]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:291][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.36.54:291][842]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:291][842]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.54:291][842]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.54:291][842]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.36.54:291][842]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.54:292][842]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.54:292][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.36.54:292][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:292][842]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.54:292][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.54:292][842]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.54:292][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.54:390][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.36.54:390][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.54:407][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.54:407][849]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.54:407][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.54:407][849]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.36.54:407][849]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.54:408][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.54:408][849]Interaction: Interaction time: 70.517471 [2020.04.24-02.36.54:408][849]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.54:408][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.54:489][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.36.54:490][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.36.58:995][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3642289638519287, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.36.58:995][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.36.59:012][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01542690768837929, xOffset=0, yOffset=0) [2020.04.24-02.36.59:028][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0303599052131176, xOffset=0, yOffset=0) [2020.04.24-02.36.59:045][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04546354338526726, xOffset=0, yOffset=0) [2020.04.24-02.36.59:062][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065735965967178, xOffset=0, yOffset=0) [2020.04.24-02.36.59:079][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07608336210250854, xOffset=0, yOffset=0) [2020.04.24-02.36.59:088][130]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-02.36.59:089][130]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.36.59:089][130]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.36.59:096][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09127709269523621, xOffset=0, yOffset=0) [2020.04.24-02.36.59:111][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062238216400146, xOffset=0, yOffset=0) [2020.04.24-02.36.59:129][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1215856373310089, xOffset=0, yOffset=0) [2020.04.24-02.36.59:145][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365219056606293, xOffset=0, yOffset=0) [2020.04.24-02.36.59:163][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516209989786148, xOffset=0, yOffset=0) [2020.04.24-02.36.59:178][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668899059295654, xOffset=0, yOffset=0) [2020.04.24-02.36.59:195][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818286329507828, xOffset=0, yOffset=0) [2020.04.24-02.36.59:211][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972099989652634, xOffset=0, yOffset=0) [2020.04.24-02.36.59:228][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121941894292831, xOffset=0, yOffset=0) [2020.04.24-02.36.59:244][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272742837667465, xOffset=0, yOffset=0) [2020.04.24-02.36.59:257][140]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.36.59:257][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.59:257][140]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.36.59:257][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.59:258][140]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.59:258][140]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.59:258][140]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.36.59:258][140]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.36.59:258][140]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.59:258][140]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.36.59:258][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.36.59:258][140]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.36.59:258][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.59:258][140]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.36.59:258][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.59:262][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242573007941246, xOffset=0, yOffset=0) [2020.04.24-02.36.59:277][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257515013217926, xOffset=0, yOffset=0) [2020.04.24-02.36.59:296][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729095518589, xOffset=0, yOffset=0) [2020.04.24-02.36.59:312][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881662845611572, xOffset=0, yOffset=0) [2020.04.24-02.36.59:328][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031103610992432, xOffset=0, yOffset=0) [2020.04.24-02.36.59:345][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31840243935585, xOffset=0, yOffset=0) [2020.04.24-02.36.59:362][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333599179983139, xOffset=0, yOffset=0) [2020.04.24-02.36.59:378][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34854444861412, xOffset=0, yOffset=0) [2020.04.24-02.36.59:390][148]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.36.59:391][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.59:391][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.36.59:391][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.59:391][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.36.59:391][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.36.59:391][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.59:391][148]Interaction: Interaction time: 52.213215 [2020.04.24-02.36.59:391][148]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.36.59:391][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.36.59:394][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636155426502228, xOffset=0, yOffset=0) [2020.04.24-02.36.59:411][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785941898822784, xOffset=0, yOffset=0) [2020.04.24-02.36.59:428][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3943212628364563, xOffset=0, yOffset=0) [2020.04.24-02.36.59:444][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409270167350769, xOffset=0, yOffset=0) [2020.04.24-02.36.59:461][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244189858436584, xOffset=0, yOffset=0) [2020.04.24-02.36.59:478][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393682479858398, xOffset=0, yOffset=0) [2020.04.24-02.36.59:495][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545939862728119, xOffset=0, yOffset=0) [2020.04.24-02.36.59:511][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696578979492188, xOffset=0, yOffset=0) [2020.04.24-02.36.59:528][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849602580070496, xOffset=0, yOffset=0) [2020.04.24-02.36.59:544][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002313256263733, xOffset=0, yOffset=0) [2020.04.24-02.36.59:562][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.36.59:591][160]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.36.59:591][160]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.36.59:661][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.37.00:456][212]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.175583 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.37.02:640][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.37.04:973][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.37.04:973][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.04:973][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.37.04:973][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.04:975][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.04:975][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.04:975][483]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.37.04:975][483]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.04:975][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.04:975][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.37.04:975][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.04:975][483]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.37.04:975][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.04:975][483]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.37.04:975][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.05:074][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.37.05:075][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.05:075][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.37.05:075][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.05:075][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.05:075][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.37.05:075][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.05:075][489]Interaction: Interaction time: 78.777130 [2020.04.24-02.37.05:075][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.37.05:075][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.05:226][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.37.05:226][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.05:226][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.37.05:226][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.05:392][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.37.05:392][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.05:392][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.37.05:392][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.07:406][629]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.37.07:406][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.07:406][629]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.37.07:406][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.07:408][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.07:408][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.07:408][629]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.37.07:408][629]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.07:408][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.07:408][629]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.37.07:408][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.07:408][629]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.37.07:408][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.07:408][629]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.37.07:408][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.07:574][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.07:574][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.37.07:574][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.07:574][639]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.37.07:574][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.07:574][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.07:574][639]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.37.07:574][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.07:574][639]Interaction: Interaction time: 75.471703 [2020.04.24-02.37.07:574][639]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.37.07:574][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.07:994][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4889660477638245, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.37.07:994][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.37.08:011][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01494963653385639, xOffset=0, yOffset=0) [2020.04.24-02.37.08:027][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030034452676773, xOffset=0, yOffset=0) [2020.04.24-02.37.08:044][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045224267989397, xOffset=0, yOffset=0) [2020.04.24-02.37.08:060][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06031408533453941, xOffset=0, yOffset=0) [2020.04.24-02.37.08:077][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07528945058584213, xOffset=0, yOffset=0) [2020.04.24-02.37.08:093][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09035053849220276, xOffset=0, yOffset=0) [2020.04.24-02.37.08:112][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059660837054253, xOffset=0, yOffset=0) [2020.04.24-02.37.08:127][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209473609924316, xOffset=0, yOffset=0) [2020.04.24-02.37.08:144][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361008137464523, xOffset=0, yOffset=0) [2020.04.24-02.37.08:160][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513307243585587, xOffset=0, yOffset=0) [2020.04.24-02.37.08:177][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664826273918152, xOffset=0, yOffset=0) [2020.04.24-02.37.08:193][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181438535451889, xOffset=0, yOffset=0) [2020.04.24-02.37.08:211][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968168914318085, xOffset=0, yOffset=0) [2020.04.24-02.37.08:227][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118208855390549, xOffset=0, yOffset=0) [2020.04.24-02.37.08:232][679]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014986246 [2020.04.24-02.37.08:239][679]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014986246, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.37.08:244][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271678000688553, xOffset=0, yOffset=0) [2020.04.24-02.37.08:260][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425347119569778, xOffset=0, yOffset=0) [2020.04.24-02.37.08:277][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576858103275299, xOffset=0, yOffset=0) [2020.04.24-02.37.08:294][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726454436779022, xOffset=0, yOffset=0) [2020.04.24-02.37.08:310][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876047194004059, xOffset=0, yOffset=0) [2020.04.24-02.37.08:327][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029322624206543, xOffset=0, yOffset=0) [2020.04.24-02.37.08:344][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180262744426727, xOffset=0, yOffset=0) [2020.04.24-02.37.08:360][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333150148391724, xOffset=0, yOffset=0) [2020.04.24-02.37.08:377][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482761979103088, xOffset=0, yOffset=0) [2020.04.24-02.37.08:394][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3632368445396423, xOffset=0, yOffset=0) [2020.04.24-02.37.08:410][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3782726526260376, xOffset=0, yOffset=0) [2020.04.24-02.37.08:427][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3934659361839294, xOffset=0, yOffset=0) [2020.04.24-02.37.08:444][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090254902839661, xOffset=0, yOffset=0) [2020.04.24-02.37.08:461][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.423989862203598, xOffset=0, yOffset=0) [2020.04.24-02.37.08:476][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4389525949954987, xOffset=0, yOffset=0) [2020.04.24-02.37.08:494][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4541663229465485, xOffset=0, yOffset=0) [2020.04.24-02.37.08:511][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4691639542579651, xOffset=0, yOffset=0) [2020.04.24-02.37.08:527][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845743179321289, xOffset=0, yOffset=0) [2020.04.24-02.37.08:544][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998463094234467, xOffset=0, yOffset=0) [2020.04.24-02.37.08:560][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51481282711029, xOffset=0, yOffset=0) [2020.04.24-02.37.08:577][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301494598388672, xOffset=0, yOffset=0) [2020.04.24-02.37.08:594][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5451890230178833, xOffset=0, yOffset=0) [2020.04.24-02.37.08:610][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603272914886475, xOffset=0, yOffset=0) [2020.04.24-02.37.08:623][702]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.37.08:623][702]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.37.08:623][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:624][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:627][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.37.08:641][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.08:641][703]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.37.08:641][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.08:641][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.08:641][703]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.37.08:641][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.08:641][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:643][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.37.08:658][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:674][705]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.08:675][705]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.37.08:675][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.08:675][705]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.08:675][705]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.37.08:675][705]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.08:675][705]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.37.08:675][705]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.08:675][705]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.37.08:675][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.08:675][705]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.37.08:675][705]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.08:675][705]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.08:676][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:691][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:707][707]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.37.08:707][707]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.37.08:709][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:724][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:741][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:757][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:775][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:792][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:808][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:825][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:841][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:858][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:874][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:891][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:908][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:925][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:941][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:958][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:974][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.08:991][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.09:008][725]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEF01810] Result: '1' k_EResultOK (success) [2020.04.24-02.37.09:008][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.09:012][726]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEF01810]' succeeded in 0.301178 seconds [2020.04.24-02.37.09:024][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.09:041][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.09:044][728]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEF01810] Result: '1' k_EResultOK (success) [2020.04.24-02.37.09:066][729]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355831 seconds [2020.04.24-02.37.09:506][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.132574 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.10:073][789]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.37.10:994][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8443406820297241, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.37.10:994][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.37.11:011][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01502008922398, xOffset=0, yOffset=0) [2020.04.24-02.37.11:027][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03003909066319466, xOffset=0, yOffset=0) [2020.04.24-02.37.11:044][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04512563347816467, xOffset=0, yOffset=0) [2020.04.24-02.37.11:060][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06030326709151268, xOffset=0, yOffset=0) [2020.04.24-02.37.11:077][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07542981207370758, xOffset=0, yOffset=0) [2020.04.24-02.37.11:094][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09049935638904572, xOffset=0, yOffset=0) [2020.04.24-02.37.11:111][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10551980882883, xOffset=0, yOffset=0) [2020.04.24-02.37.11:127][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1207258105278015, xOffset=0, yOffset=0) [2020.04.24-02.37.11:144][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361204534769058, xOffset=0, yOffset=0) [2020.04.24-02.37.11:160][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512295454740524, xOffset=0, yOffset=0) [2020.04.24-02.37.11:178][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672089099884033, xOffset=0, yOffset=0) [2020.04.24-02.37.11:195][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1822301745414734, xOffset=0, yOffset=0) [2020.04.24-02.37.11:211][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973398178815842, xOffset=0, yOffset=0) [2020.04.24-02.37.11:227][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123593688011169, xOffset=0, yOffset=0) [2020.04.24-02.37.11:245][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273772805929184, xOffset=0, yOffset=0) [2020.04.24-02.37.11:261][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24239581823349, xOffset=0, yOffset=0) [2020.04.24-02.37.11:277][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25741246342659, xOffset=0, yOffset=0) [2020.04.24-02.37.11:294][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724307477474213, xOffset=0, yOffset=0) [2020.04.24-02.37.11:310][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875080108642578, xOffset=0, yOffset=0) [2020.04.24-02.37.11:327][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3025595545768738, xOffset=0, yOffset=0) [2020.04.24-02.37.11:345][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180153667926788, xOffset=0, yOffset=0) [2020.04.24-02.37.11:361][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33329489827156, xOffset=0, yOffset=0) [2020.04.24-02.37.11:377][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483138084411621, xOffset=0, yOffset=0) [2020.04.24-02.37.11:395][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363332986831665, xOffset=0, yOffset=0) [2020.04.24-02.37.11:411][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378621906042099, xOffset=0, yOffset=0) [2020.04.24-02.37.11:427][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3936412632465363, xOffset=0, yOffset=0) [2020.04.24-02.37.11:444][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088077247142792, xOffset=0, yOffset=0) [2020.04.24-02.37.11:460][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.423826277256012, xOffset=0, yOffset=0) [2020.04.24-02.37.11:477][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4388677179813385, xOffset=0, yOffset=0) [2020.04.24-02.37.11:494][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45414862036705, xOffset=0, yOffset=0) [2020.04.24-02.37.11:511][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46949890255928, xOffset=0, yOffset=0) [2020.04.24-02.37.11:528][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846115410327911, xOffset=0, yOffset=0) [2020.04.24-02.37.11:544][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997402727603912, xOffset=0, yOffset=0) [2020.04.24-02.37.11:561][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5147609710693359, xOffset=0, yOffset=0) [2020.04.24-02.37.11:577][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5297815799713135, xOffset=0, yOffset=0) [2020.04.24-02.37.11:594][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5451167821884155, xOffset=0, yOffset=0) [2020.04.24-02.37.11:610][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5601903200149536, xOffset=0, yOffset=0) [2020.04.24-02.37.11:628][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575329065322876, xOffset=0, yOffset=0) [2020.04.24-02.37.11:644][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5903778076171875, xOffset=0, yOffset=0) [2020.04.24-02.37.11:661][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606128454208374, xOffset=0, yOffset=0) [2020.04.24-02.37.11:677][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6211535334587097, xOffset=0, yOffset=0) [2020.04.24-02.37.11:694][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361785531044, xOffset=0, yOffset=0) [2020.04.24-02.37.11:710][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6512020230293274, xOffset=0, yOffset=0) [2020.04.24-02.37.11:727][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666234016418457, xOffset=0, yOffset=0) [2020.04.24-02.37.11:744][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816062927246094, xOffset=0, yOffset=0) [2020.04.24-02.37.11:761][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69703322649002, xOffset=0, yOffset=0) [2020.04.24-02.37.11:777][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120587825775146, xOffset=0, yOffset=0) [2020.04.24-02.37.11:794][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270835041999817, xOffset=0, yOffset=0) [2020.04.24-02.37.11:811][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7421081662178, xOffset=0, yOffset=0) [2020.04.24-02.37.11:827][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7571403384208679, xOffset=0, yOffset=0) [2020.04.24-02.37.11:844][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-02.37.11:844][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7723850607872, xOffset=0, yOffset=0) [2020.04.24-02.37.11:856][896]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.37.11:861][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7881324291229248, xOffset=0, yOffset=0) [2020.04.24-02.37.11:877][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031599521636963, xOffset=0, yOffset=0) [2020.04.24-02.37.11:894][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8181862235069275, xOffset=0, yOffset=0) [2020.04.24-02.37.11:911][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.83320939540863, xOffset=0, yOffset=0) [2020.04.24-02.37.11:927][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8482340574264526, xOffset=0, yOffset=0) [2020.04.24-02.37.11:944][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8632582426071167, xOffset=0, yOffset=0) [2020.04.24-02.37.11:960][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8783175945281982, xOffset=0, yOffset=0) [2020.04.24-02.37.11:977][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8935526609420776, xOffset=0, yOffset=0) [2020.04.24-02.37.11:993][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9086566567420959, xOffset=0, yOffset=0) [2020.04.24-02.37.12:006][905]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.37.12:006][905]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.37.12:010][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.37.12:091][910]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.37.12:091][910]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.37.12:373][927]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEF047B0] Result: '1' k_EResultOK (success) [2020.04.24-02.37.12:373][927]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEF047B0]' succeeded in 0.281070 seconds [2020.04.24-02.37.12:398][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEF047B0] Result: '1' k_EResultOK (success) [2020.04.24-02.37.12:414][930]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321092 seconds [2020.04.24-02.37.12:955][962]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier0. [2020.04.24-02.37.12:957][962]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.12:957][962]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.13:089][970]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier0. [2020.04.24-02.37.13:222][978]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.37.13:223][978]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.13:223][978]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-02.37.13:226][978]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.37.13:323][984]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier0. [2020.04.24-02.37.15:209][ 97]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.37.16:358][166]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.16:358][166]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.19:110][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.37.19:309][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.37.19:422][350]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.37.19:422][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.37.19:422][350]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.37.19:422][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.37.20:310][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.04.24-02.37.20:422][410]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.37.20:422][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.37.21:439][471]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.37.21:439][471]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.37.21:510][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.37.21:995][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4827530980110168, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.37.21:995][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.37.22:012][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01508372370153666, xOffset=0, yOffset=0) [2020.04.24-02.37.22:029][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03040354326367378, xOffset=0, yOffset=0) [2020.04.24-02.37.22:045][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0453588142991066, xOffset=0, yOffset=0) [2020.04.24-02.37.22:061][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06031472235918045, xOffset=0, yOffset=0) [2020.04.24-02.37.22:078][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07539499551057816, xOffset=0, yOffset=0) [2020.04.24-02.37.22:094][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09075853973627, xOffset=0, yOffset=0) [2020.04.24-02.37.22:113][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10591272264719, xOffset=0, yOffset=0) [2020.04.24-02.37.22:127][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208684518933296, xOffset=0, yOffset=0) [2020.04.24-02.37.22:145][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362305432558, xOffset=0, yOffset=0) [2020.04.24-02.37.22:161][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512150019407272, xOffset=0, yOffset=0) [2020.04.24-02.37.22:177][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663646399974823, xOffset=0, yOffset=0) [2020.04.24-02.37.22:194][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817426383495331, xOffset=0, yOffset=0) [2020.04.24-02.37.22:211][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967020034790039, xOffset=0, yOffset=0) [2020.04.24-02.37.22:227][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118971794843674, xOffset=0, yOffset=0) [2020.04.24-02.37.22:245][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271109968423843, xOffset=0, yOffset=0) [2020.04.24-02.37.22:260][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2420708984136581, xOffset=0, yOffset=0) [2020.04.24-02.37.22:278][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572235465049744, xOffset=0, yOffset=0) [2020.04.24-02.37.22:293][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2722222805023193, xOffset=0, yOffset=0) [2020.04.24-02.37.22:311][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288009911775589, xOffset=0, yOffset=0) [2020.04.24-02.37.22:327][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302972823381424, xOffset=0, yOffset=0) [2020.04.24-02.37.22:344][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179341852664948, xOffset=0, yOffset=0) [2020.04.24-02.37.22:361][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332180082798, xOffset=0, yOffset=0) [2020.04.24-02.37.22:377][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481811881065369, xOffset=0, yOffset=0) [2020.04.24-02.37.22:394][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637983798980713, xOffset=0, yOffset=0) [2020.04.24-02.37.22:411][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37876147031784, xOffset=0, yOffset=0) [2020.04.24-02.37.22:427][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937257528305054, xOffset=0, yOffset=0) [2020.04.24-02.37.22:444][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4087461233139038, xOffset=0, yOffset=0) [2020.04.24-02.37.22:461][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241802990436554, xOffset=0, yOffset=0) [2020.04.24-02.37.22:478][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43917366862297, xOffset=0, yOffset=0) [2020.04.24-02.37.22:494][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4541389346122742, xOffset=0, yOffset=0) [2020.04.24-02.37.22:511][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695573747158051, xOffset=0, yOffset=0) [2020.04.24-02.37.22:527][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845327436923981, xOffset=0, yOffset=0) [2020.04.24-02.37.22:544][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4994995594024658, xOffset=0, yOffset=0) [2020.04.24-02.37.22:561][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51478099822998, xOffset=0, yOffset=0) [2020.04.24-02.37.22:577][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299156308174133, xOffset=0, yOffset=0) [2020.04.24-02.37.22:594][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453850030899048, xOffset=0, yOffset=0) [2020.04.24-02.37.22:611][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603537559509277, xOffset=0, yOffset=0) [2020.04.24-02.37.22:622][542]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.37.22:622][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.37.22:622][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:624][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:628][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.37.22:642][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:658][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:675][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:691][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:707][547]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.37.22:707][547]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.37.22:709][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:724][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:742][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:758][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:775][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:791][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:808][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:825][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:842][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:858][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:874][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:891][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:908][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:924][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:942][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:958][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:975][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.22:991][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.23:008][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.23:024][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.37.23:072][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE4E770] Result: '1' k_EResultOK (success) [2020.04.24-02.37.23:072][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE4E770]' succeeded in 0.363879 seconds [2020.04.24-02.37.23:073][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.022170 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.23:074][569]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.37.23:096][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE4E770] Result: '1' k_EResultOK (success) [2020.04.24-02.37.23:115][572]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407424 seconds [2020.04.24-02.37.26:639][783]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.37.29:753][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-02.37.29:756][970]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.37.31:222][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.24-02.37.31:222][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.31:223][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.24-02.37.31:223][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.31:223][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.31:224][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.31:224][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.31:224][ 58]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.37.31:224][ 58]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.31:224][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.31:225][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.24-02.37.31:225][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.31:225][ 58]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.37.31:225][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.31:225][ 58]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.37.31:225][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.31:492][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.31:492][ 74]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.37.31:492][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.31:492][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.31:492][ 74]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.37.31:492][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.31:492][ 74]Interaction: Interaction time: 0.608696 [2020.04.24-02.37.31:492][ 74]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.24-02.37.31:492][ 74]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.37.31:492][ 74]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.37.31:492][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.32:074][109]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.37.32:089][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.32:089][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.32:091][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:091][110]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.37.32:091][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.32:091][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:091][110]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.37.32:091][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.32:091][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:091][110]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.37.32:091][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.32:091][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:091][110]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.37.32:091][110]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.32:091][110]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.37.32:091][110]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.32:091][110]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.37.32:091][110]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.37.32:091][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.32:091][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.04.24-02.37.32:091][110]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.32:091][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:757][150]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier0. [2020.04.24-02.37.32:758][150]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:758][150]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.32:956][162]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier0. [2020.04.24-02.37.33:090][170]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Obstructed Shape AnimTag_Tier0. [2020.04.24-02.37.33:090][170]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.37.34:592][260]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:592][260]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:722][268]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.37.34:722][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.34:722][268]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.37.34:722][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.34:723][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.37.34:723][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.37.34:725][268]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:725][268]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:725][268]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.37.34:725][268]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.34:725][268]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:725][268]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.37.34:725][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.34:725][268]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.37.34:725][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.34:725][268]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.37.34:725][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.34:857][276]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:857][276]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.37.34:857][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.34:857][276]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.34:857][276]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.37.34:857][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.34:857][276]Interaction: Interaction time: 0.000000 [2020.04.24-02.37.34:857][276]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.37.34:857][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.35:227][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.37.35:227][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.37.35:892][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.35:892][338]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.37.35:892][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.35:892][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.35:892][338]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.37.35:892][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.35:924][340]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.35:924][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.37.35:924][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.35:924][340]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.35:924][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.37.35:924][340]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.35:924][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.37.35:924][340]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.35:924][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.37.35:924][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.35:925][340]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.37.35:925][340]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.35:925][340]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.36:623][382]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.050476 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.37.36:624][382]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.37.36:656][384]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.397692 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.37.44:156][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:158][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:175][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:192][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:208][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:224][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:242][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:258][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:275][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:291][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:309][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:324][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:341][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:358][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:374][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:391][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:408][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:424][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:442][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:458][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:475][853]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.37.44:475][853]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.37.44:475][853]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.37.44:475][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Scalars [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Textures [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Vectors [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Scalars [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Textures [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Vectors [2020.04.24-02.37.44:475][853]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.37.44:476][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:478][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.37.44:491][854]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.37.44:491][854]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.37.44:491][854]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.37.44:491][854]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.37.44:491][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:491][854]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.37.44:491][854]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.37.44:491][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:491][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.37.44:507][855]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.37.44:507][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.37.44:507][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:507][855]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.37.44:507][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.37.44:507][855]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.44:507][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.37.44:507][855]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.44:507][855]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.37.44:507][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:508][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.37.44:508][855]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:508][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.37.44:508][855]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:508][855]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.37.44:541][857]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Nullity, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.37.44:541][857]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.37.44:542][857]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.37.44:542][857]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.37.44:542][857]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.37.44:542][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:575][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.44:575][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.37.44:575][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:575][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.44:575][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.37.44:575][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:575][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.44:575][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.37.44:575][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:575][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.44:575][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.37.44:575][859]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.44:575][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.37.44:575][859]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.44:575][859]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.37.44:575][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.44:575][859]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.37.44:575][859]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:575][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.44:606][861]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.37.44:606][861]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.881468 [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.37.44:876][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:890][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.37.44:891][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:891][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.04.24-02.37.44:891][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:891][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.04.24-02.37.44:891][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.44:931][881]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255330573F0] Result: '1' k_EResultOK (success) [2020.04.24-02.37.44:931][881]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255330573F0]' succeeded in 0.323286 seconds [2020.04.24-02.37.44:962][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255330573F0] Result: '1' k_EResultOK (success) [2020.04.24-02.37.44:982][884]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372254 seconds [2020.04.24-02.37.45:239][899]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.887993 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.37.45:406][909]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.460552 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.37.48:406][ 89]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 39.600872 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.37.48:473][ 93]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 39.600899 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.37.48:640][103]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.37.49:122][132]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.24-02.37.49:274][141]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier0. [2020.04.24-02.37.49:275][141]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.49:275][141]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.49:489][154]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier0. [2020.04.24-02.37.49:589][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.37.49:590][160]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.37.49:590][160]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.24-02.37.49:590][160]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.37.49:590][160]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Nullity, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.37.49:594][160]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.37.49:607][161]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=66.294 [2020.04.24-02.37.49:811][173]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier0. [2020.04.24-02.37.50:544][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.37.51:489][274]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.169979 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.37.51:557][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:593][280]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.37.51:607][281]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=68.293 [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.37.51:958][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:974][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.37.51:974][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.51:978][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.37.52:024][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.37.52:024][306]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.37.52:042][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:057][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_15] [2020.04.24-02.37.52:057][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:057][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_15] [2020.04.24-02.37.52:057][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:058][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.52:058][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.52:059][308]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.37.52:059][308]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.52:059][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.52:059][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_15] [2020.04.24-02.37.52:059][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:059][308]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.37.52:059][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.52:059][308]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.04.24-02.37.52:059][308]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.37.52:059][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.52:358][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.52:358][326]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.37.52:358][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.52:358][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.52:358][326]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.37.52:358][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.52:358][326]Interaction: Interaction time: 0.963303 [2020.04.24-02.37.52:358][326]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-02.37.52:358][326]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.37.52:358][326]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.37.52:358][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.52:524][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.37.52:524][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:524][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.37.52:524][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:557][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.37.52:557][338]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:557][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.37.52:557][338]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:624][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.37.52:624][342]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.52:641][343]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.37.52:824][354]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.52:824][354]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.37.53:156][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.040356 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.37.53:156][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.37.53:189][376]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.24-02.37.53:308][383]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.37.53:324][384]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.53:324][384]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.37.53:324][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.53:324][384]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.53:324][384]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.37.53:324][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.53:358][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.53:358][386]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.37.53:358][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.53:358][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.53:358][386]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.37.53:358][386]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.53:358][386]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.37.53:358][386]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.37.53:358][386]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.37.53:358][386]Interaction: Verbose: [Vault1][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.37.53:359][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.37.53:359][386]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_15] [2020.04.24-02.37.53:359][386]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.53:359][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.37.53:522][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.37.57:606][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.37.57:606][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.57:674][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.37.57:674][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.57:674][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.37.57:674][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.57:691][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.37.57:691][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.57:691][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.37.57:691][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:141][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.37.58:141][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:141][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.37.58:141][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:158][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.37.58:158][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:158][674]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.37.58:158][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:174][675]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.37.58:174][675]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:178][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.37.58:208][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.37.58:208][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:208][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.37.58:208][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:208][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.37.58:208][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:224][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.37.58:224][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:225][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.37.58:225][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:707][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.37.58:707][707]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:707][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.37.58:707][707]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:741][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.37.58:741][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:741][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.37.58:741][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.37.58:792][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.37.58:792][712]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.00:911][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.00:976][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.38.01:073][849]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.38.01:075][849]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.01:075][849]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.38.01:075][849]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.38.01:075][849]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.38.01:075][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Scalars [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Textures [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Vectors [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Scalars [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Textures [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Vectors [2020.04.24-02.38.01:075][849]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.38.01:075][849]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.01:075][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.01:075][849]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.01:075][849]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.01:075][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.01:108][851]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.01:108][851]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.01:108][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.01:108][851]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.01:108][851]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.01:108][851]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.01:108][851]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.01:108][851]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.01:108][851]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.01:108][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.01:109][851]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.38.01:109][851]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.01:109][851]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.01:740][889]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.040071 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.38.02:539][937]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.38.02:539][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.02:539][937]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.38.02:539][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.02:540][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.02:540][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.02:540][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.02:540][937]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.02:540][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.02:540][937]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.38.02:540][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.02:540][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.02:540][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.02:540][937]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.24-02.38.02:540][937]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.02:540][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.02:711][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.02:939][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.38.02:941][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.02:941][961]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.02:941][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.02:941][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.02:941][961]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.02:941][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.02:941][961]Interaction: Interaction time: 12.844036 [2020.04.24-02.38.02:941][961]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.24-02.38.02:941][961]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.02:941][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.02:942][961]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-02.38.02:994][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.03:177][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.05:039][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.38.05:039][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.05:039][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.38.05:039][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.05:041][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.05:041][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.05:041][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.05:041][ 87]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.05:041][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.05:041][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.38.05:041][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.05:041][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.05:041][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.05:041][ 87]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.05:041][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.05:139][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.38.05:140][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.38.05:141][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.05:141][ 93]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.05:141][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.05:141][ 93]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.05:141][ 93]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.05:141][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.05:141][ 93]Interaction: Interaction time: 80.000000 [2020.04.24-02.38.05:141][ 93]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.05:141][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.06:106][151]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.38.08:358][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.38.08:358][286]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:390][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.38.08:390][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:390][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.38.08:391][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:407][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.38.08:407][289]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:407][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.38.08:407][289]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:941][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.38.08:941][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:941][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-02.38.08:941][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:942][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.08:942][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:942][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.38.08:942][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:958][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.38.08:958][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.08:962][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.09:007][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-02.38.09:007][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:008][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-02.38.09:008][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:008][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-02.38.09:008][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:024][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.38.09:024][326]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:024][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.38.09:024][326]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:256][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.38.09:256][340]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:256][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.09:256][340]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:258][340]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.09:258][340]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.09:258][340]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.38.09:258][340]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.09:258][340]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.09:258][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.09:258][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:258][340]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.09:258][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:258][340]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.09:258][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:356][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.09:356][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:440][351]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.38.09:440][351]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.38.09:440][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:441][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.09:441][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.09:441][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:441][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.09:441][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.09:441][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:441][351]Interaction: Interaction time: 0.600000 [2020.04.24-02.38.09:441][351]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.24-02.38.09:441][351]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.38.09:441][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.09:441][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:442][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:458][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:475][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:492][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:508][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:526][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:541][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:558][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:575][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:592][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:607][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:625][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:641][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:655][364]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.38.09:655][364]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.38.09:657][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:674][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:691][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:708][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:724][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:741][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:758][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:774][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:792][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:808][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:822][374]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.09:822][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:822][374]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.09:822][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:822][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.38.09:823][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.38.09:825][374]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.09:825][374]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.09:825][374]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.09:825][374]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.09:825][374]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.09:825][374]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.09:825][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.09:825][374]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.09:825][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:825][374]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.09:825][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:825][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:841][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:842][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.38.09:858][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:874][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:890][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:907][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:924][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:941][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:957][382]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.09:957][382]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.09:957][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:957][382]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.09:958][382]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.09:958][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:958][382]Interaction: Interaction time: 0.000000 [2020.04.24-02.38.09:958][382]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.09:958][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.09:958][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:974][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.09:991][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.10:006][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.10:024][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.10:040][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.10:057][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.38.10:057][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.38.10:057][388]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.10:057][388]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.10:057][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.10:057][388]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.10:057][388]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.10:057][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.10:057][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.38.10:073][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.10:073][389]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.10:073][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.10:073][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.10:073][389]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.38.10:073][389]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.10:073][389]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.10:073][389]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.10:073][389]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.38.10:073][389]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.10:073][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.10:073][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.10:073][389]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.10:073][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.10:073][389]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.10:073][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.10:161][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.10:193][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.38.10:193][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.38.10:321][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.38.10:321][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.38.10:340][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.10:340][405]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.10:340][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.04.24-02.38.10:340][405]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.10:373][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.38.10:373][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.10:373][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.04.24-02.38.10:373][407]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.10:457][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-02.38.10:457][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.11:457][472]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:457][472]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.11:457][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:457][472]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:457][472]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.11:457][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:493][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:493][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.11:493][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:493][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:493][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.11:493][474]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.11:493][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.11:493][474]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.11:493][474]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.11:493][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:493][474]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.11:493][474]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.11:493][474]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:495][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.38.11:495][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.38.11:656][484]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.11:656][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.11:656][484]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.11:656][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.11:656][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.38.11:656][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.38.11:658][484]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:658][484]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:658][484]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.11:658][484]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.11:658][484]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:658][484]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.11:658][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.11:658][484]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.11:658][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:658][484]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.11:658][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:823][494]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:824][494]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.11:824][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:824][494]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.11:824][494]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.11:824][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.11:824][494]Interaction: Interaction time: 0.000000 [2020.04.24-02.38.11:824][494]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.11:824][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.14:321][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 25.710648 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.38.14:325][644]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.38.15:193][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.38.15:193][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.38.15:591][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:591][720]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.15:591][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:591][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:591][720]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.15:591][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:591][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:591][720]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.15:591][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:591][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:591][720]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.15:591][720]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.15:591][720]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.15:591][720]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.15:591][720]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.15:591][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:592][720]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.15:592][720]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.15:592][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:792][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.38.15:957][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:957][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.38.15:957][742]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.38.15:957][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.38.15:957][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:957][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.15:957][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:957][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:957][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.15:957][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:988][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.38.15:990][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:990][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.15:990][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:990][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:990][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.15:990][744]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.15:990][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.15:990][744]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.15:990][744]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.15:990][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.15:990][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.38.15:990][744]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.15:990][744]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.15:993][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.38.16:155][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_7] [2020.04.24-02.38.16:155][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:155][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.04.24-02.38.16:155][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:156][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.38.16:156][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:158][754]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.16:158][754]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.16:158][754]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.16:158][754]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.16:158][754]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.16:158][754]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.24-02.38.16:158][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:158][754]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.16:158][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.16:158][754]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.16:158][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.16:223][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.38.16:224][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:224][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.38.16:224][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:256][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.38.16:256][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:256][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.38.16:256][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:428][770]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 3.942436 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.38.16:463][772]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.16:463][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.16:463][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.16:463][772]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.16:463][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.16:463][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.16:463][772]Interaction: Interaction time: 2.600000 [2020.04.24-02.38.16:463][772]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier0. [2020.04.24-02.38.16:463][772]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.38.16:463][772]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.16:463][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.16:707][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.38.16:708][787]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:708][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.38.16:708][787]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:724][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.38.16:724][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:724][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.38.16:724][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:740][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.38.16:740][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:744][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.16:773][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.38.16:773][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:790][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.38.16:790][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:790][792]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.38.16:790][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:807][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.38.16:807][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.16:807][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.38.16:807][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.17:275][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.38.17:275][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.17:275][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.38.17:275][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.17:291][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.38.17:291][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.17:291][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.38.17:291][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.17:341][825]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.38.17:341][825]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.18:792][909]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.38.19:042][924]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.38.19:058][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:058][925]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.19:058][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:058][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:058][925]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.19:058][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:058][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:058][925]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.19:058][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:058][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:058][925]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.19:058][925]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.19:058][925]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.19:058][925]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.19:058][925]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.38.19:059][925]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.19:059][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:059][925]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.04.24-02.38.19:059][925]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.19:059][925]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:209][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.38.19:439][948]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.38.19:439][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.38.19:611][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.04.24-02.38.19:706][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.38.19:706][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.19:706][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.38.19:706][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.19:707][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:707][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:707][964]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.19:707][964]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.19:708][964]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:708][964]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.38.19:708][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.19:708][964]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.19:708][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:708][964]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.19:708][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:872][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.38.19:872][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.38.19:874][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:874][974]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.19:874][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:874][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.19:874][974]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.19:874][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.19:874][974]Interaction: Interaction time: 72.355431 [2020.04.24-02.38.19:874][974]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.19:874][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.20:439][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.38.20:439][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.38.20:439][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.38.20:439][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.38.20:510][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.38.21:172][ 52]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.21:172][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.21:172][ 52]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.21:172][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.21:174][ 52]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.21:174][ 52]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.21:174][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.21:174][ 52]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.21:174][ 52]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.21:174][ 52]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.21:174][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.21:174][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.21:174][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.21:174][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.21:174][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.21:305][ 60]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.38.21:305][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.38.21:306][ 60]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.21:307][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.21:307][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.21:307][ 60]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.21:307][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.21:307][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.21:307][ 60]Interaction: Interaction time: 80.000000 [2020.04.24-02.38.21:307][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.21:307][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:073][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:073][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.22:073][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:073][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:073][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.22:073][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:073][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:073][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.22:073][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:073][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:073][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.22:073][106]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.22:073][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.22:073][106]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.22:073][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.22:073][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:073][106]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.22:073][106]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.22:073][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:076][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.38.22:705][144]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.22:705][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.22:705][144]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.22:705][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.22:706][144]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:706][144]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:706][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.22:706][144]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.22:706][144]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:706][144]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.38.22:706][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.22:706][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.22:706][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:706][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.22:706][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:839][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.38.22:839][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.38.22:841][152]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:841][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.22:841][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:841][152]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.22:841][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.22:841][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.22:841][152]Interaction: Interaction time: 79.231987 [2020.04.24-02.38.22:841][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.22:841][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.34:359][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.38.34:857][873]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.34:857][873]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.34:857][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.34:857][873]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.34:857][873]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.34:857][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.34:890][875]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.34:890][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.34:890][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.34:890][875]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.34:890][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.34:890][875]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.34:890][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.34:890][875]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.34:890][875]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.34:890][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.34:890][875]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.38.34:890][875]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.34:890][875]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.35:155][891]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.817026 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.38.38:673][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.24-02.38.38:673][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.39:091][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.04.24-02.38.39:091][127]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.42:639][340]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.42:639][340]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.42:639][340]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.42:639][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.42:641][340]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:642][340]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:642][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.42:642][340]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.42:642][340]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:642][340]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.42:642][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.42:642][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.42:642][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:642][340]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.42:642][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:774][348]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:774][348]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.42:774][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:774][348]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:774][348]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.42:774][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:774][348]Interaction: Interaction time: 0.000000 [2020.04.24-02.38.42:774][348]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.42:774][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:940][358]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:940][358]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.42:940][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:940][358]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:940][358]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.42:940][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:940][358]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:940][358]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.42:940][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:940][358]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.42:940][358]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.42:940][358]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.42:940][358]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.42:940][358]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.42:940][358]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.42:940][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.42:940][358]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.38.42:940][358]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.42:940][358]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.43:338][382]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-02.38.43:338][382]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.43:338][382]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-02.38.43:338][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.43:340][382]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.43:340][382]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.43:340][382]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.43:340][382]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.43:340][382]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.43:340][382]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-02.38.43:340][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.43:340][382]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.43:340][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.43:340][382]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.43:340][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.43:505][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.38.43:507][392]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.43:507][392]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.43:507][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.43:507][392]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.43:507][392]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.43:507][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.43:507][392]Interaction: Interaction time: 2.000000 [2020.04.24-02.38.43:507][392]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: DamageGenerator Shape AnimTag_Tier0. [2020.04.24-02.38.43:507][392]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.43:507][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.43:972][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-02.38.43:972][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.43:994][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.44:289][439]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-02.38.44:289][439]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.45:257][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.38.45:509][512]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.38.45:511][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.38.45:640][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.38.45:641][520]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.38.45:641][520]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.38.45:641][520]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.38.45:641][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.45:673][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.45:674][522]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.38.45:674][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.45:674][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.45:674][522]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.38.45:674][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.45:705][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.38.45:707][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.45:707][524]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.38.45:707][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.45:707][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.45:707][524]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.38.45:707][524]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.45:707][524]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.38.45:707][524]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.45:707][524]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.38.45:707][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.45:708][524]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-02.38.45:708][524]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.45:708][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.38.45:710][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.38.46:210][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.46:261][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-02.38.46:271][558]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.38.47:656][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.38.47:656][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.47:656][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.38.47:656][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.47:656][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-02.38.47:656][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.47:677][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.38.48:038][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.24-02.38.48:038][664]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.48:039][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.38.48:039][664]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.48:040][664]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.48:040][664]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.48:040][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.38.48:040][664]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.48:040][664]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.48:040][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.38.48:040][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.48:040][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.48:040][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.48:040][664]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.48:040][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.48:121][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.38.48:121][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.48:156][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.48:156][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.48:156][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.48:156][671]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.38.48:156][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.48:156][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.48:156][671]Interaction: Interaction time: 53.363319 [2020.04.24-02.38.48:156][671]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.48:156][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.48:255][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.38.48:468][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071545314 [2020.04.24-02.38.48:471][690]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071545314, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-02.38.51:821][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.38.51:821][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.51:821][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.38.51:821][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.51:823][891]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.51:823][891]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.51:823][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.38.51:823][891]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.38.51:823][891]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.51:823][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.38.51:823][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.38.51:823][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.38.51:823][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.51:823][891]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.38.51:823][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.51:889][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.38.51:890][895]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.51:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.38.51:890][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.51:890][895]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.38.51:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.38.51:890][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.51:890][895]Interaction: Interaction time: 58.749554 [2020.04.24-02.38.51:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.38.51:890][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.38.55:742][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5782711505889893, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.38.55:742][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.38.55:759][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01507945265620947, xOffset=0, yOffset=0) [2020.04.24-02.38.55:775][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03011690825223923, xOffset=0, yOffset=0) [2020.04.24-02.38.55:793][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04522208869457245, xOffset=0, yOffset=0) [2020.04.24-02.38.55:809][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06025926768779755, xOffset=0, yOffset=0) [2020.04.24-02.38.55:826][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0754033550620079, xOffset=0, yOffset=0) [2020.04.24-02.38.55:842][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09063026309013367, xOffset=0, yOffset=0) [2020.04.24-02.38.55:859][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058137193322182, xOffset=0, yOffset=0) [2020.04.24-02.38.55:875][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209018975496292, xOffset=0, yOffset=0) [2020.04.24-02.38.55:893][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1366028934717178, xOffset=0, yOffset=0) [2020.04.24-02.38.55:909][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516426205635071, xOffset=0, yOffset=0) [2020.04.24-02.38.55:926][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666816174983978, xOffset=0, yOffset=0) [2020.04.24-02.38.55:942][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817201673984528, xOffset=0, yOffset=0) [2020.04.24-02.38.55:959][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967580765485764, xOffset=0, yOffset=0) [2020.04.24-02.38.55:975][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119622528553, xOffset=0, yOffset=0) [2020.04.24-02.38.55:992][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270001620054245, xOffset=0, yOffset=0) [2020.04.24-02.38.56:010][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24253025650978, xOffset=0, yOffset=0) [2020.04.24-02.38.56:026][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25756824016571, xOffset=0, yOffset=0) [2020.04.24-02.38.56:042][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726044356822968, xOffset=0, yOffset=0) [2020.04.24-02.38.56:059][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287640243768692, xOffset=0, yOffset=0) [2020.04.24-02.38.56:076][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3026770651340485, xOffset=0, yOffset=0) [2020.04.24-02.38.56:093][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31805807352066, xOffset=0, yOffset=0) [2020.04.24-02.38.56:109][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3330954313278198, xOffset=0, yOffset=0) [2020.04.24-02.38.56:126][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481647074222565, xOffset=0, yOffset=0) [2020.04.24-02.38.56:143][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639326989650726, xOffset=0, yOffset=0) [2020.04.24-02.38.56:160][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789706230163574, xOffset=0, yOffset=0) [2020.04.24-02.38.56:176][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940074443817139, xOffset=0, yOffset=0) [2020.04.24-02.38.56:193][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40920951962471, xOffset=0, yOffset=0) [2020.04.24-02.38.56:210][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242473244667053, xOffset=0, yOffset=0) [2020.04.24-02.38.56:226][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392844140529633, xOffset=0, yOffset=0) [2020.04.24-02.38.56:242][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4543507695198059, xOffset=0, yOffset=0) [2020.04.24-02.38.56:260][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695320427417755, xOffset=0, yOffset=0) [2020.04.24-02.38.56:276][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846610426902771, xOffset=0, yOffset=0) [2020.04.24-02.38.56:293][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996984004974365, xOffset=0, yOffset=0) [2020.04.24-02.38.56:309][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5147576928138733, xOffset=0, yOffset=0) [2020.04.24-02.38.56:326][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301974415779114, xOffset=0, yOffset=0) [2020.04.24-02.38.56:342][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453753471374512, xOffset=0, yOffset=0) [2020.04.24-02.38.56:360][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604159832000732, xOffset=0, yOffset=0) [2020.04.24-02.38.56:375][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756960511207581, xOffset=0, yOffset=0) [2020.04.24-02.38.56:392][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909014344215393, xOffset=0, yOffset=0) [2020.04.24-02.38.56:409][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059417128562927, xOffset=0, yOffset=0) [2020.04.24-02.38.56:428][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6215046048164368, xOffset=0, yOffset=0) [2020.04.24-02.38.56:439][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.38.56:439][168]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.38.56:443][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.38.56:539][174]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.38.56:539][174]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.38.56:820][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522162890] Result: '1' k_EResultOK (success) [2020.04.24-02.38.56:820][191]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522162890]' succeeded in 0.281567 seconds [2020.04.24-02.38.56:844][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522162890] Result: '1' k_EResultOK (success) [2020.04.24-02.38.56:863][194]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322920 seconds [2020.04.24-02.39.00:109][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.39.00:606][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.00:606][418]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.00:606][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.00:606][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.00:606][418]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.00:606][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.00:606][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.00:606][418]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.00:606][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.00:606][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.00:606][418]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.00:606][418]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.00:606][418]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.00:606][418]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.00:606][418]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.00:606][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.00:607][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-02.39.00:607][418]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.00:607][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.00:904][436]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.216106 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.39.07:743][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4285339117050171, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.39.07:743][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.39.07:760][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0150532741099596, xOffset=0, yOffset=0) [2020.04.24-02.39.07:775][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03010600060224533, xOffset=0, yOffset=0) [2020.04.24-02.39.07:792][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04515927284955978, xOffset=0, yOffset=0) [2020.04.24-02.39.07:809][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06021218001842499, xOffset=0, yOffset=0) [2020.04.24-02.39.07:826][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0755317211151123, xOffset=0, yOffset=0) [2020.04.24-02.39.07:843][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0906151756644249, xOffset=0, yOffset=0) [2020.04.24-02.39.07:859][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.105666808784, xOffset=0, yOffset=0) [2020.04.24-02.39.07:876][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210794448852539, xOffset=0, yOffset=0) [2020.04.24-02.39.07:893][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13619789481163, xOffset=0, yOffset=0) [2020.04.24-02.39.07:910][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512504369020462, xOffset=0, yOffset=0) [2020.04.24-02.39.07:925][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663029789924622, xOffset=0, yOffset=0) [2020.04.24-02.39.07:942][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1814411580562592, xOffset=0, yOffset=0) [2020.04.24-02.39.07:959][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1966101527214, xOffset=0, yOffset=0) [2020.04.24-02.39.07:975][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2117276042699814, xOffset=0, yOffset=0) [2020.04.24-02.39.07:992][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2267801463603973, xOffset=0, yOffset=0) [2020.04.24-02.39.08:009][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419926971197128, xOffset=0, yOffset=0) [2020.04.24-02.39.08:026][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571455240249634, xOffset=0, yOffset=0) [2020.04.24-02.39.08:042][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2721982598304749, xOffset=0, yOffset=0) [2020.04.24-02.39.08:059][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875084578990936, xOffset=0, yOffset=0) [2020.04.24-02.39.08:076][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3025619983673096, xOffset=0, yOffset=0) [2020.04.24-02.39.08:092][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3178157210350037, xOffset=0, yOffset=0) [2020.04.24-02.39.08:109][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3329850733280182, xOffset=0, yOffset=0) [2020.04.24-02.39.08:127][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483865261077881, xOffset=0, yOffset=0) [2020.04.24-02.39.08:143][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637561500072479, xOffset=0, yOffset=0) [2020.04.24-02.39.08:159][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788118660449982, xOffset=0, yOffset=0) [2020.04.24-02.39.08:176][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393866240978241, xOffset=0, yOffset=0) [2020.04.24-02.39.08:192][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089198708534241, xOffset=0, yOffset=0) [2020.04.24-02.39.08:209][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239718616008759, xOffset=0, yOffset=0) [2020.04.24-02.39.08:226][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43902450799942, xOffset=0, yOffset=0) [2020.04.24-02.39.08:243][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544042348861694, xOffset=0, yOffset=0) [2020.04.24-02.39.08:259][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694580435752869, xOffset=0, yOffset=0) [2020.04.24-02.39.08:276][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845114052295685, xOffset=0, yOffset=0) [2020.04.24-02.39.08:289][879]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.39.08:289][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.39.08:289][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:290][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:294][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.39.08:306][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:323][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:339][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:356][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:373][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:389][885]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.39.08:389][885]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.39.08:391][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:406][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:423][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:439][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:457][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:472][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:489][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:507][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:524][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:539][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:556][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:573][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:589][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:606][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:623][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:640][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:650][901]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528510D90] Result: '1' k_EResultOK (success) [2020.04.24-02.39.08:650][901]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528510D90]' succeeded in 0.259649 seconds [2020.04.24-02.39.08:656][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:673][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:675][903]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25528510D90] Result: '1' k_EResultOK (success) [2020.04.24-02.39.08:690][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.08:696][904]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.305329 seconds [2020.04.24-02.39.13:723][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.39.13:723][205]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.39.13:723][205]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.39.13:723][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Scalars [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Textures [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Vectors [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Scalars [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Textures [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Vectors [2020.04.24-02.39.13:723][205]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.39.13:725][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.39.13:739][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.39.13:739][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.39.13:739][206]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.13:739][206]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.13:739][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:739][206]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.13:739][206]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.13:739][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:756][207]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.13:756][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.13:756][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:756][207]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.13:756][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.39.13:756][207]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.13:756][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.13:756][207]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.13:756][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.13:756][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:756][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.39.13:756][207]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.13:756][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.39.13:756][207]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.13:756][207]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.13:777][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.13:821][211]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.39.13:821][211]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.39.13:854][213]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.39.13:854][213]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.600951 [2020.04.24-02.39.13:890][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.13:890][215]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.39.13:890][215]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.39.13:890][215]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.39.13:890][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:890][215]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.13:890][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:890][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.13:890][215]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.13:890][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:924][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.13:924][217]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.13:924][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:924][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.13:924][217]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.13:924][217]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.13:924][217]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.13:924][217]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.13:924][217]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.13:924][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.13:925][217]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.39.13:925][217]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.13:925][217]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.14:179][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF575950] Result: '1' k_EResultOK (success) [2020.04.24-02.39.14:179][233]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF575950]' succeeded in 0.323632 seconds [2020.04.24-02.39.14:210][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522167570] Result: '1' k_EResultOK (success) [2020.04.24-02.39.14:229][236]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372590 seconds [2020.04.24-02.39.14:458][249]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.931530 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.14:525][253]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 55.948425 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.39.14:563][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:659][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.39.14:659][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:659][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.39.14:659][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:659][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-02.39.14:659][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:739][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.39.14:739][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:739][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.04.24-02.39.14:740][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.14:740][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.04.24-02.39.14:740][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.15:153][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.39.15:153][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.15:153][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.39.15:153][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.15:155][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.15:155][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.15:155][291]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.15:155][291]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.15:155][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.15:155][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.39.15:155][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.15:155][291]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.15:155][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.15:156][291]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.15:156][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.15:304][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.39.15:305][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.39.15:306][300]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.15:306][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.15:306][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.15:306][300]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.15:306][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.15:306][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.15:306][300]Interaction: Interaction time: 58.527977 [2020.04.24-02.39.15:306][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.15:306][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.15:390][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.39.15:390][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.15:390][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.04.24-02.39.15:390][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.15:390][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.04.24-02.39.15:390][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.17:571][436]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.17:571][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.17:571][436]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.17:571][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.17:572][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.39.17:572][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.39.17:573][436]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:573][436]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:573][436]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.17:573][436]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.17:573][436]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:573][436]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.17:573][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.17:573][436]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.17:573][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:573][436]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.17:573][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:675][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.39.17:675][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.39.17:706][444]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:706][444]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.17:706][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:706][444]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:706][444]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.17:706][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:706][444]Interaction: Interaction time: 0.000000 [2020.04.24-02.39.17:706][444]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.17:706][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:738][446]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 25.646433 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.17:771][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 25.613043 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.39.17:873][454]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:874][454]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.17:874][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:874][454]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:874][454]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.17:874][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:907][456]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:907][456]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.17:907][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:907][456]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.17:907][456]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.17:907][456]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.17:907][456]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.17:907][456]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.17:907][456]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.17:907][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.17:908][456]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.17:908][456]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.17:908][456]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.18:871][514]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.39.18:904][516]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.049784 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.39.18:904][516]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.39.19:309][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.04.24-02.39.19:438][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.39.19:438][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.39.20:404][606]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.39.20:404][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.39.20:409][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.39.20:906][636]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.20:906][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.20:906][636]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.20:906][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.20:906][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.39.20:906][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.39.20:907][636]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.20:907][636]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.20:907][636]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.20:907][636]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.20:907][636]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.20:907][636]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.20:907][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.20:907][636]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.20:908][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.20:908][636]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.20:908][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:040][644]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:040][644]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.21:040][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:040][644]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:040][644]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.21:040][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:040][644]Interaction: Interaction time: 0.000000 [2020.04.24-02.39.21:040][644]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.21:040][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:240][656]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:240][656]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.21:240][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:240][656]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:240][656]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.21:240][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:273][658]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:274][658]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.21:274][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:274][658]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:274][658]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.21:274][658]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.21:274][658]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.21:274][658]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.21:274][658]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.21:274][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.21:274][658]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.21:274][658]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.21:274][658]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.21:277][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.39.21:277][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.39.22:671][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.280508 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.39.22:838][752]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.39.23:539][794]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:539][794]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:539][794]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:539][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:539][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.39.23:540][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.39.23:542][794]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:542][794]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:542][794]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.23:542][794]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.23:542][794]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:542][794]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:542][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:542][794]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.23:542][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:542][794]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.23:542][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:673][802]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:673][802]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.23:673][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:673][802]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:673][802]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.23:673][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:673][802]Interaction: Interaction time: 0.000000 [2020.04.24-02.39.23:673][802]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.23:673][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:707][804]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:707][804]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.23:707][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:707][804]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:707][804]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.23:707][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:707][804]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:707][804]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.23:707][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:707][804]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:707][804]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.23:707][804]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.23:707][804]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.23:707][804]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.23:707][804]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.23:707][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:707][804]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:707][804]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:707][804]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:710][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.39.23:710][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.39.23:871][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:871][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:871][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:871][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:871][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.39.23:871][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.39.23:873][814]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:873][814]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:873][814]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.23:873][814]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.23:873][814]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.23:873][814]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.23:873][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.23:873][814]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.23:873][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:873][814]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.23:873][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.23:971][820]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierIncrement Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.39.23:971][820]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.39.23:971][820]Interaction: Stalk tier changed from 0 to 1 [2020.04.24-02.39.24:005][822]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:005][822]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.24:005][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:005][822]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:005][822]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.24:005][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:005][822]Interaction: Interaction time: 0.000000 [2020.04.24-02.39.24:005][822]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.24:005][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:039][824]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:039][824]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.24:039][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:039][824]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:039][824]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.24:039][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:039][824]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:039][824]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.24:039][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:039][824]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:039][824]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.24:039][824]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.24:039][824]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.24:039][824]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.24:039][824]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.24:039][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.24:040][824]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.39.24:040][824]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.24:040][824]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.24:042][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.39.24:042][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.39.25:404][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.260866 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.39.25:539][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.25:539][914]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:557][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.39.25:557][915]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:557][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.25:557][915]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:560][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.25:573][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.25:573][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.25:573][916]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.39.25:573][916]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.25:573][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.25:573][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.25:573][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:573][916]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.25:573][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.25:573][916]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.25:573][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.25:574][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:590][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:607][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:623][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:640][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:655][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.25:655][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:655][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.25:656][921]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.39.25:656][921]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.39.25:658][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:674][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:691][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:707][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:724][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:740][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:756][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:775][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:812][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:828][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:845][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:861][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:877][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:893][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:909][935]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.39.25:909][935]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.39.25:911][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:926][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:941][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_18] [2020.04.24-02.39.25:941][937]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:941][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_18] [2020.04.24-02.39.25:941][937]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.25:942][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:959][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:975][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.25:991][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:008][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:024][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:040][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:057][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:073][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:089][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:106][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:122][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:139][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:155][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:155][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.26:156][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:156][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:156][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.26:156][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:156][950]Interaction: Interaction time: 0.700000 [2020.04.24-02.39.26:156][950]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.39.26:156][950]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.39.26:156][950]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.26:156][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:157][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:173][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:189][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:206][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:223][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:239][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:256][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:272][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:290][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:306][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:323][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.26:423][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.39.26:423][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:423][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.39.26:423][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:423][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_18] [2020.04.24-02.39.26:423][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:555][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_18] [2020.04.24-02.39.26:555][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:555][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_18] [2020.04.24-02.39.26:555][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:555][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.26:555][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:839][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.39.26:855][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.39.26:855][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.39.26:855][992]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:855][992]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.26:855][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:855][992]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:855][992]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.26:855][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:872][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:872][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.26:872][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:872][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:872][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.39.26:872][993]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.26:872][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.26:872][993]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.26:872][993]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.39.26:872][993]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.26:872][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.26:872][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.26:872][993]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:872][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.26:872][993]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:872][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.26:954][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.26:954][998]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.39.26:954][998]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-02.39.26:955][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.26:962][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.26:973][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.39.26:973][999]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:973][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.39.26:973][999]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:988][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.39.26:988][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.26:988][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.39.26:988][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:188][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.39.27:189][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:189][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.39.27:189][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:221][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.39.27:221][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:221][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.39.27:221][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:223][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_18] [2020.04.24-02.39.27:223][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:223][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_18] [2020.04.24-02.39.27:223][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.27:226][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.27:267][ 17]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE42710] Result: '1' k_EResultOK (success) [2020.04.24-02.39.27:267][ 17]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE42710]' succeeded in 0.303713 seconds [2020.04.24-02.39.27:295][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE42710] Result: '1' k_EResultOK (success) [2020.04.24-02.39.27:312][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356230 seconds [2020.04.24-02.39.27:455][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_18] [2020.04.24-02.39.27:455][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.32:156][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.24-02.39.32:156][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.39.32:156][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.04.24-02.39.32:356][322]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_06_C_0 [2020.04.24-02.39.33:056][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-02.39.33:056][364]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:224][374]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_06_C_0 [2020.04.24-02.39.33:474][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.04.24-02.39.33:474][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-02.39.33:474][389]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.04.24-02.39.33:507][391]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.33:507][391]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:556][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_16] [2020.04.24-02.39.33:556][394]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:773][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-02.39.33:773][407]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:773][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.33:773][407]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:776][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.33:790][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.33:790][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.33:790][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.39.33:790][408]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.33:790][408]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.33:790][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.33:790][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:790][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.33:790][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.33:790][408]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.33:790][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.33:791][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:805][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_12] [2020.04.24-02.39.33:805][409]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:805][409]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_12] [2020.04.24-02.39.33:805][409]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:807][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:822][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:840][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:854][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.33:854][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.33:854][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.33:858][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:880][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:896][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:913][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:927][416]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.39.33:927][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.39.33:929][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:945][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:961][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:979][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.33:994][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:011][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:028][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:044][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:061][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:076][425]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:076][425]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.34:076][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:076][425]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:076][425]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.34:076][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:076][425]Interaction: Interaction time: 0.700000 [2020.04.24-02.39.34:076][425]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.39.34:076][425]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.39.34:076][425]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.34:076][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:077][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:093][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:109][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:126][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:140][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.39.34:140][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.39.34:142][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:158][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:175][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:191][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:207][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:224][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:240][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:256][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:273][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:290][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:306][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:324][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:339][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_12] [2020.04.24-02.39.34:339][441]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:339][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_12] [2020.04.24-02.39.34:339][441]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:339][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.24-02.39.34:339][441]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:340][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:356][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:373][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:390][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:407][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:423][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:440][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:457][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:474][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:489][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_12] [2020.04.24-02.39.34:489][450]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:489][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_12] [2020.04.24-02.39.34:489][450]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:489][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.34:489][450]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:491][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:507][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:524][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:540][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:558][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.39.34:754][466]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1. [2020.04.24-02.39.34:756][466]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.34:756][466]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.34:773][467]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.39.34:788][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.39.34:788][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.39.34:788][468]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:788][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.34:788][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:788][468]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:789][468]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.34:789][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:805][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:805][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.34:805][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:805][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:805][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.39.34:805][469]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.34:805][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.34:805][469]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.34:805][469]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.39.34:806][469]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.34:806][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.34:806][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.34:806][469]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:806][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.34:806][469]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:806][469]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.34:837][471]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.39.34:904][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.34:904][475]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.39.34:904][475]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-02.39.34:904][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.34:906][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_12] [2020.04.24-02.39.34:906][475]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:906][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_12] [2020.04.24-02.39.34:906][475]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.34:910][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.34:937][477]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.39.34:941][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.39.34:942][477]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.34:942][477]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-02.39.34:942][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.154526 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.34:946][477]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.39.34:956][478]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=142.792 [2020.04.24-02.39.34:960][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.34:989][480]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.39.35:120][488]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier1. [2020.04.24-02.39.35:230][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255330502E0] Result: '1' k_EResultOK (success) [2020.04.24-02.39.35:230][495]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255330502E0]' succeeded in 0.323867 seconds [2020.04.24-02.39.35:260][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255330502E0] Result: '1' k_EResultOK (success) [2020.04.24-02.39.35:280][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373822 seconds [2020.04.24-02.39.35:407][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:407][505]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:422][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:422][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:422][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:422][506]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:439][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:439][507]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:440][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:440][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:454][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:454][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:456][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:490][510]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.24-02.39.35:490][510]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.39.35:490][510]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.04.24-02.39.35:506][511]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-02.39.35:523][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:523][512]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:539][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:539][513]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:540][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:540][513]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:555][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:555][514]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:556][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:556][514]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:572][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:572][515]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:573][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:573][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:588][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:588][516]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:623][518]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.459 [2020.04.24-02.39.35:624][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:624][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:627][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.35:639][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:639][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:640][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:640][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:656][520]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:656][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:658][520]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:658][520]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:673][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:673][521]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:674][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:674][521]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:689][522]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:689][522]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:690][522]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:690][522]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:706][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:706][523]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:707][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:707][523]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:722][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:722][524]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:724][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:724][524]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:739][525]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.001 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.575 [2020.04.24-02.39.35:739][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:739][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:740][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:741][525]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:755][526]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.070 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.592 [2020.04.24-02.39.35:756][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:756][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:758][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:758][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:773][527]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.140 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.609 [2020.04.24-02.39.35:774][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:774][527]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:774][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:775][527]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:790][528]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.208 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.626 [2020.04.24-02.39.35:790][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:790][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:791][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:791][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:806][529]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.278 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.642 [2020.04.24-02.39.35:806][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:806][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:807][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:807][529]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:822][530]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.346 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.659 [2020.04.24-02.39.35:822][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:822][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:823][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:823][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:838][531]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.414 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.675 [2020.04.24-02.39.35:839][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:839][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:840][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.35:840][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.35:855][532]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.482 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.692 [2020.04.24-02.39.35:872][533]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.552 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.708 [2020.04.24-02.39.35:887][534]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.620 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.725 [2020.04.24-02.39.35:905][535]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.688 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.742 [2020.04.24-02.39.35:921][536]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.759 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.758 [2020.04.24-02.39.35:938][537]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.826 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.775 [2020.04.24-02.39.35:955][538]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.896 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.792 [2020.04.24-02.39.35:972][539]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.965 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.808 [2020.04.24-02.39.35:989][540]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.033 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.825 [2020.04.24-02.39.36:005][541]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.103 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.842 [2020.04.24-02.39.36:021][542]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.171 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.858 [2020.04.24-02.39.36:038][543]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.239 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.875 [2020.04.24-02.39.36:055][544]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.308 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.892 [2020.04.24-02.39.36:071][545]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.377 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.908 [2020.04.24-02.39.36:088][546]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.446 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.925 [2020.04.24-02.39.36:106][547]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.514 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.942 [2020.04.24-02.39.36:122][548]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.585 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.958 [2020.04.24-02.39.36:139][549]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=143.975 [2020.04.24-02.39.36:204][553]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.39.36:305][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.24-02.39.36:305][559]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:305][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.39.36:305][559]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:306][559]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.36:306][559]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.36:306][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.39.36:306][559]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.36:306][559]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.36:306][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.39.36:306][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:306][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.36:306][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.36:306][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.36:306][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.36:404][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.39.36:404][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:405][565]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.36:405][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.36:405][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.36:405][565]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.36:406][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.36:406][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.36:406][565]Interaction: Interaction time: 11.851851 [2020.04.24-02.39.36:406][565]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.36:406][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.36:473][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:473][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:473][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:473][569]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:489][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:489][570]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:490][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:490][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:505][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.39.36:506][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:507][571]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:507][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:507][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:522][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:522][572]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:524][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:524][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:539][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:539][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:540][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:540][573]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:555][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.36:555][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.36:929][596]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.39.36:943][597]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=144.780 [2020.04.24-02.39.37:689][642]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.39.37:740][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.37:740][645]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.37:856][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.37:856][652]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.37:922][656]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.39.38:172][671]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:172][671]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:237][675]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_12] [2020.04.24-02.39.38:237][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.38:237][675]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_12] [2020.04.24-02.39.38:237][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.38:239][675]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:239][675]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:239][675]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.38:239][675]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.38:239][675]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:239][675]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.24-02.39.38:239][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.38:239][675]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.38:239][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.38:239][675]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.38:239][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.38:371][683]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:371][683]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.38:371][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.38:371][683]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.38:371][683]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.38:371][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.38:371][683]Interaction: Interaction time: 1.479000 [2020.04.24-02.39.38:371][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.39.38:371][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.39.38:371][683]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: WindowVault Shape AnimTag_Tier1. [2020.04.24-02.39.38:371][683]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.39.38:372][683]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.38:372][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.38:506][691]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_WindowVault [2020.04.24-02.39.39:639][759]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.39.39:839][771]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.39.39:872][773]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.39:872][773]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.39:872][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.39:872][773]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.39:872][773]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.39:872][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.39:872][773]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.39:872][773]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.39:872][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.39:872][773]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.39:872][773]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.39:872][773]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.39:872][773]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.39:872][773]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.39:872][773]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.39.39:873][773]Interaction: Verbose: [SlasherVault2][WindowStandard_C_12] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.39:873][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.39:873][773]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_12] [2020.04.24-02.39.39:873][773]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.39:873][773]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.40:440][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.39.40:504][811]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.39.40:505][811]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.39.40:505][811]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.39.40:505][811]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.39.40:505][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Scalars [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.39.40:505][811]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Textures [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Vectors [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Scalars [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Textures [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Vectors [2020.04.24-02.39.40:506][811]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.39.40:539][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.40:539][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.40:539][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.40:539][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.40:539][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.40:539][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.40:539][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.40:539][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.40:539][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.40:539][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.40:539][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.40:539][813]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.40:539][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.40:539][813]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.40:539][813]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.40:539][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.40:539][813]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.24-02.39.40:539][813]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.40:539][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.40:807][829]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.04.24-02.39.40:807][829]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-02.39.40:807][829]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.04.24-02.39.41:237][855]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.39.42:336][921]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.39.42:336][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:336][921]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.39.42:339][921]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.42:339][921]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.42:339][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.42:339][921]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.42:339][921]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.42:339][921]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.39.42:339][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:339][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.42:339][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:339][921]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1. [2020.04.24-02.39.42:339][921]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_Male. [2020.04.24-02.39.42:339][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.42:339][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:355][922]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.42:355][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.42:355][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:355][922]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.42:355][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.39.42:355][922]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.42:355][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.42:355][922]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.42:355][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.42:355][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:355][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.39.42:355][922]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:355][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.39.42:355][922]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:355][922]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.42:441][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.39.42:456][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:456][928]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:471][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:471][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:473][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:473][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:487][930]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.39.42:487][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:488][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:488][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:490][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:490][930]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:505][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:505][931]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:506][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:506][931]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.42:672][941]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.42:672][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.42:672][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:672][941]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.42:672][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.42:672][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:672][941]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.39.42:672][941]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-02.39.42:673][941]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.39.42:673][941]Interaction: Interaction time: 2.700000 [2020.04.24-02.39.42:673][941]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.39.42:673][941]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.39.42:673][941]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.39.42:673][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.42:673][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.42:688][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.42:688][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.42:906][955]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.39.42:956][958]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.42:956][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.43:088][966]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.43:088][966]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.43:256][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.43:256][976]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.45:122][ 88]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.39.45:372][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.39.45:422][106]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.45:422][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.45:422][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.45:422][106]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.39.45:422][106]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.39.45:422][106]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.45:423][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.45:423][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.45:423][106]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.45:423][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.45:423][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.45:423][106]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.45:423][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.45:423][106]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.45:423][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.45:423][106]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.45:423][106]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.39.45:423][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.45:423][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.45:423][106]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.39.45:423][106]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.45:423][106]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.45:442][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.45:520][112]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.000264, Lifetime Duration: 5.000000 [2020.04.24-02.39.45:656][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.24-02.39.45:656][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:356][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:821][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:821][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:821][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:821][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:823][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:823][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:823][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:823][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:824][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:824][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:824][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:824][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:939][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:939][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:940][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:940][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:954][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:954][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:954][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:954][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:973][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:973][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:973][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:973][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:987][260]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:987][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:987][260]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:987][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:989][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:989][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:989][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:989][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:989][260]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.47:990][260]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.47:990][260]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.47:990][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.47:990][260]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.47:990][260]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:990][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:990][260]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.47:990][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.47:990][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.39.47:990][260]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.39.47:990][260]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-02.39.47:990][260]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-02.39.47:990][260]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.47:990][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.47:990][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:990][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.47:990][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.47:990][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.48:254][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.39.48:256][276]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.48:256][276]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.48:256][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.48:256][276]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.48:256][276]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.48:256][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.48:256][276]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.39.48:256][276]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.39.48:256][276]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.39.48:256][276]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.39.48:256][276]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.39.48:256][276]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.39.48:256][276]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_Carry [2020.04.24-02.39.48:256][276]Interaction: Interaction time: 1.500000 [2020.04.24-02.39.48:256][276]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.39.48:256][276]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.48:256][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.48:257][276]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.04.24-02.39.48:722][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.48:722][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.48:722][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.48:722][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.48:871][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.48:871][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.48:988][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.48:988][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:005][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:005][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:005][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:005][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:022][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:022][322]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:022][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:022][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:757][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.39.49:921][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.39.49:922][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.49:922][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.39.49:922][376]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.49:923][376]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.39.49:923][376]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.39.49:923][376]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.49:923][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.49:923][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.49:923][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.49:923][376]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.39.49:923][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.39.49:923][376]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:923][376]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.39.49:926][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.39.49:938][377]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.49:938][377]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.39.49:970][379]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.39.49:972][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.39.49:972][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.39.49:972][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:972][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:972][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:972][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:972][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:972][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.39.49:973][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.49:973][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.39.49:973][379]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.04.24-02.39.49:973][379]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut. [2020.04.24-02.39.49:973][379]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.39.49:973][379]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.39.50:620][418]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.39.50:620][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.50:620][418]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.39.50:620][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.50:622][418]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.50:622][418]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.50:622][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.39.50:622][418]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.39.50:622][418]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.50:622][418]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.39.50:622][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.39.50:622][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.39.50:622][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.50:622][418]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-02.39.50:622][418]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.39.50:622][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.51:070][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.39.51:072][445]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.51:072][445]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.39.51:072][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.51:072][445]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.39.51:072][445]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.39.51:072][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.51:072][445]Interaction: Interaction time: 14.000000 [2020.04.24-02.39.51:072][445]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-02.39.51:072][445]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.39.51:072][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.39.51:106][447]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-02.39.54:672][661]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.39.54:672][661]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.39.54:672][661]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.39.54:672][661]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.04.24-02.39.54:672][661]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.24-02.39.54:672][661]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.39.54:692][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.39.59:108][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.39.59:209][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.04.24-02.39.59:404][945]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.39.59:404][945]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.39.59:404][945]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.39.59:404][945]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.40.00:419][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.40.00:420][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.40.00:508][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.40.01:075][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:287][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.01:287][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:287][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.01:287][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:288][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.01:288][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.01:288][ 58]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.01:288][ 58]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.01:288][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.01:288][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.01:288][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.01:288][ 58]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.01:288][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.01:288][ 58]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.01:288][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.01:453][ 68]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.40.01:454][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.40.01:455][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.01:455][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.01:455][ 68]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.01:455][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.01:455][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.01:455][ 68]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.01:455][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.01:455][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.01:455][ 68]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.40.01:456][ 68]Interaction: Interaction time: 0.917431 [2020.04.24-02.40.01:456][ 68]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.04.24-02.40.01:456][ 68]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male. [2020.04.24-02.40.01:456][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.01:456][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.01:487][ 70]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.40.01:487][ 70]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.40.01:487][ 70]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.40.01:487][ 70]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookIn. [2020.04.24-02.40.01:488][ 70]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.40.01:488][ 70]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.40.01:488][ 70]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.40.02:391][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.40.02:554][134]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.02:554][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.40.02:556][134]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.02:556][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.40.02:556][134]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.40.02:556][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.40.02:556][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.02:556][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.02:556][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.02:556][134]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.02:556][134]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.40.02:556][134]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-02.40.02:556][134]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: UnhookOut. [2020.04.24-02.40.02:556][134]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.40.02:556][134]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.40.02:556][134]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.40.02:556][134]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.02:557][134]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-02.40.02:557][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.02:557][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.02:559][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.40.02:620][138]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.056766 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.40.02:621][138]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.40.02:621][138]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.40.02:622][138]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.40.02:622][138]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.24-02.40.03:987][220]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.40.03:987][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.40.03:988][220]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.03:988][220]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.03:988][220]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.03:988][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.03:988][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.03:988][220]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.03:988][220]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.03:988][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.03:988][220]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.03:988][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.03:988][220]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.03:988][220]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.03:988][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.03:988][220]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.03:988][220]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.03:988][220]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.03:988][220]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.03:991][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.40.03:993][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.40.04:491][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.05:092][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.40.05:189][292]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.05:189][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.40.05:189][292]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.40.05:189][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.40.05:189][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.05:189][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.05:189][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.05:189][292]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.05:189][292]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.05:189][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.05:220][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.40.05:221][294]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.05:221][294]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.05:221][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.05:221][294]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.05:221][294]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.05:221][294]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.05:221][294]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.05:221][294]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.05:221][294]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.05:221][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.05:221][294]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.40.05:221][294]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.05:222][294]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.05:225][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.40.06:571][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.06:571][375]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.06:571][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.06:571][375]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.06:755][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.40.06:755][386]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.06:755][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.40.06:755][386]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.06:755][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.40.06:755][386]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.06:776][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.07:555][434]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:606][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.40.07:606][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:606][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.40.07:606][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:606][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.40.07:606][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.07:887][454]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.40.09:792][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.24-02.40.10:322][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:340][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.40.10:340][601]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:340][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:340][601]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:343][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.10:355][602]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:356][602]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:356][602]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.40.10:356][602]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.10:356][602]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:356][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:356][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:356][602]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.10:356][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:356][602]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.10:356][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:356][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:372][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:389][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:406][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:423][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:438][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:438][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:441][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:456][608]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:456][608]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.10:456][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:456][608]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:456][608]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.10:456][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:456][608]Interaction: Interaction time: 0.500000 [2020.04.24-02.40.10:456][608]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.40.10:456][608]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.40.10:456][608]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.10:456][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:457][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:473][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:489][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:506][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:523][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:539][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.10:539][613]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.40.10:539][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.40.10:542][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:558][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:576][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:593][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:609][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:626][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:643][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:656][620]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 54.500736 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.40.10:659][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:675][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:692][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:708][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:725][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:741][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:758][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:774][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:791][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:807][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:823][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:840][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:856][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:873][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:889][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:906][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:922][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:940][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.10:972][639]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.40.10:972][639]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.40.10:972][639]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:972][639]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.10:972][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:972][639]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:973][639]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.10:973][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:989][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:989][640]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.10:989][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:989][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.10:989][640]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.40.10:989][640]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.10:989][640]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.10:989][640]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.10:989][640]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.10:989][640]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.10:989][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.10:989][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:989][640]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:989][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.10:989][640]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.10:989][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.11:038][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.11:038][643]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.11:038][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.11:038][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.11:038][643]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.11:038][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.11:038][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.11:038][643]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.11:038][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.11:038][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.11:038][643]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.11:038][643]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.11:038][643]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.11:038][643]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.11:038][643]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.11:038][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.11:038][643]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.40.11:038][643]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.11:039][643]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.11:070][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.11:072][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.11:072][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.11:077][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.11:737][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834757 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.13:269][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734607 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.13:978][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.14:011][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.14:503][851]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_10] [2020.04.24-02.40.14:503][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.14:503][851]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_10] [2020.04.24-02.40.14:503][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.14:505][851]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.14:505][851]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.14:505][851]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.14:505][851]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.14:505][851]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.14:505][851]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.24-02.40.14:505][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.14:505][851]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.14:506][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.14:506][851]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.14:506][851]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.14:506][851]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: LockerSearchFull_In None Shape AnimTag_Tier1. [2020.04.24-02.40.14:506][851]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.14:506][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.14:641][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.40.14:641][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.778422 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.14:642][859]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.14:642][859]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.40.14:644][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.14:644][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.14:644][859]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.14:644][859]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.14:644][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.14:644][859]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.14:644][859]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.14:644][859]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.14:644][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.14:644][859]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.40.14:644][859]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-02.40.14:645][859]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.40.14:645][859]Interaction: Interaction time: 5.000000 [2020.04.24-02.40.14:645][859]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: LockerSearchFull None Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.40.14:645][859]AnimLeader: ClosetStandard_C_10 Requested to Play: LockerSearchFull None Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.40.14:645][859]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerSearchFull None Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.40.14:645][859]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.14:645][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.14:646][859]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Grab_Locker [2020.04.24-02.40.14:646][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.14:646][859]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.14:646][859]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-02.40.14:646][859]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.14:657][860]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.14:657][860]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.17:572][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.18:104][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.18:104][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.18:105][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.18:105][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.18:106][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.18:106][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.18:106][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.18:106][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.18:122][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.18:122][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.18:122][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.18:122][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.18:792][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6060729026794434, hitAreaLength=0.06999999284744263, bonusAreaLength=0.07000000029802322, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.40.18:792][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.40.18:808][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01479400135576725, xOffset=0, yOffset=0) [2020.04.24-02.40.18:824][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02965245395898819, xOffset=0, yOffset=0) [2020.04.24-02.40.18:841][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0447535440325737, xOffset=0, yOffset=0) [2020.04.24-02.40.18:858][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06012272834777832, xOffset=0, yOffset=0) [2020.04.24-02.40.18:874][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07544691115617752, xOffset=0, yOffset=0) [2020.04.24-02.40.18:892][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0906396359205246, xOffset=0, yOffset=0) [2020.04.24-02.40.18:908][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10543417930603, xOffset=0, yOffset=0) [2020.04.24-02.40.18:925][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209034472703934, xOffset=0, yOffset=0) [2020.04.24-02.40.18:941][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13583780825138, xOffset=0, yOffset=0) [2020.04.24-02.40.18:957][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.150909811258316, xOffset=0, yOffset=0) [2020.04.24-02.40.18:974][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662229001522064, xOffset=0, yOffset=0) [2020.04.24-02.40.18:991][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815337240695953, xOffset=0, yOffset=0) [2020.04.24-02.40.19:007][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1964548975229263, xOffset=0, yOffset=0) [2020.04.24-02.40.19:024][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2116401791572571, xOffset=0, yOffset=0) [2020.04.24-02.40.19:041][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2265706360340118, xOffset=0, yOffset=0) [2020.04.24-02.40.19:058][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2420448213815689, xOffset=0, yOffset=0) [2020.04.24-02.40.19:074][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2569870054721832, xOffset=0, yOffset=0) [2020.04.24-02.40.19:091][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727095484733582, xOffset=0, yOffset=0) [2020.04.24-02.40.19:108][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874817252159119, xOffset=0, yOffset=0) [2020.04.24-02.40.19:125][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30270117521286, xOffset=0, yOffset=0) [2020.04.24-02.40.19:141][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31764280796051, xOffset=0, yOffset=0) [2020.04.24-02.40.19:157][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3327976167201996, xOffset=0, yOffset=0) [2020.04.24-02.40.19:174][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3477291762828827, xOffset=0, yOffset=0) [2020.04.24-02.40.19:192][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3632321655750275, xOffset=0, yOffset=0) [2020.04.24-02.40.19:207][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784642517566681, xOffset=0, yOffset=0) [2020.04.24-02.40.19:224][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3932448923587799, xOffset=0, yOffset=0) [2020.04.24-02.40.19:241][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4082951545715332, xOffset=0, yOffset=0) [2020.04.24-02.40.19:258][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239193201065063, xOffset=0, yOffset=0) [2020.04.24-02.40.19:275][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4390381276607513, xOffset=0, yOffset=0) [2020.04.24-02.40.19:291][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4539948403835297, xOffset=0, yOffset=0) [2020.04.24-02.40.19:308][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694443047046661, xOffset=0, yOffset=0) [2020.04.24-02.40.19:325][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4844253957271576, xOffset=0, yOffset=0) [2020.04.24-02.40.19:341][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4995223879814148, xOffset=0, yOffset=0) [2020.04.24-02.40.19:358][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5148442983627319, xOffset=0, yOffset=0) [2020.04.24-02.40.19:374][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5296524167060852, xOffset=0, yOffset=0) [2020.04.24-02.40.19:389][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.40.19:391][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54481703042984, xOffset=0, yOffset=0) [2020.04.24-02.40.19:407][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.40.19:408][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5600711107254028, xOffset=0, yOffset=0) [2020.04.24-02.40.19:424][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57542085647583, xOffset=0, yOffset=0) [2020.04.24-02.40.19:441][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908142924308777, xOffset=0, yOffset=0) [2020.04.24-02.40.19:457][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6057001352310181, xOffset=0, yOffset=0) [2020.04.24-02.40.19:474][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6205343008041382, xOffset=0, yOffset=0) [2020.04.24-02.40.19:491][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6359635591506958, xOffset=0, yOffset=0) [2020.04.24-02.40.19:508][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.40.19:587][156]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.40.19:587][156]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.40.19:638][159]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.40.19:655][160]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:655][160]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.19:655][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:655][160]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:655][160]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.19:655][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:655][160]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:655][160]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.19:655][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:655][160]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:655][160]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.19:655][160]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.19:655][160]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.19:655][160]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.19:655][160]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_10] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.19:655][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:655][160]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.40.19:655][160]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.40.19:655][160]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_10] [2020.04.24-02.40.19:655][160]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.19:655][160]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:674][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.19:719][164]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.24-02.40.19:719][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.19:719][164]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.24-02.40.19:719][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.19:721][164]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:721][164]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:721][164]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.19:721][164]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.19:721][164]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:721][164]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.24-02.40.19:721][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.19:721][164]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.19:721][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:721][164]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.19:721][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:722][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.40.19:738][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.40.19:755][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.40.19:771][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.40.19:789][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.40.19:805][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.40.19:851][172]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255222BACF0] Result: '1' k_EResultOK (success) [2020.04.24-02.40.19:851][172]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255222BACF0]' succeeded in 0.262564 seconds [2020.04.24-02.40.19:856][172]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:856][172]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.19:856][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:856][172]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.19:856][172]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.19:856][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:856][172]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.24-02.40.19:857][172]Interaction: Interaction time: 1.000000 [2020.04.24-02.40.19:857][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.19:857][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.19:857][172]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorStunDrop_Middle Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.40.19:857][172]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorStunDrop_Middle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Injured AnimTag_Male. [2020.04.24-02.40.19:857][172]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_IN):Length(1.000000) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.24-02.40.19:857][172]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.19:857][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.19:877][174]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF75AB40] Result: '1' k_EResultOK (success) [2020.04.24-02.40.19:894][175]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306684 seconds [2020.04.24-02.40.20:100][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015391351 [2020.04.24-02.40.20:103][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015391351, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.40.20:103][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: The Chosen One, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.40.20:407][205]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.04.24-02.40.20:420][206]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.40.20:420][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.40.20:877][232]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_06_C_0 - Nestor, Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.40.20:879][232]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.20:879][232]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.20:879][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.20:879][232]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.20:879][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.20:879][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.20:879][232]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorStunDrop_Out Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.40.20:879][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.24-02.40.20:879][232]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Injured AnimTag_Male [2020.04.24-02.40.20:879][232]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_Out):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.24-02.40.20:879][232]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.20:879][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.20:879][232]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.40.20:879][232]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale01_C_0. [2020.04.24-02.40.20:879][232]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.40.20:880][232]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.40.20:892][233]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.20:892][233]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.20:896][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.20:900][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.24-02.40.21:156][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.21:419][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.40.21:419][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.40.21:419][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.40.21:419][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.40.21:507][270]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.40.23:855][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-02.40.23:855][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.23:855][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.04.24-02.40.23:855][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.23:855][411]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.04.24-02.40.23:855][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.23:875][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.23:971][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-02.40.23:971][418]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.23:971][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.04.24-02.40.23:971][418]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.23:971][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.04.24-02.40.23:971][418]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:022][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.40.24:022][421]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:022][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-02.40.24:022][421]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:022][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-02.40.24:022][421]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:043][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.24:204][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.40.24:204][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:204][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-02.40.24:205][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:205][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-02.40.24:205][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:605][456]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.24-02.40.24:654][459]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:888][473]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.24:888][473]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.24:888][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.24:888][473]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.24:888][473]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.24:888][473]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.24:888][473]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.24:888][473]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.24:888][473]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.24:889][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.24:889][473]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.24-02.40.24:889][473]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.24:889][473]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.25:887][533]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_06_C_0 - Nestor, Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.26:775][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197997837749 [2020.04.24-02.40.26:787][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197997837749, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.40.26:787][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ryfry, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.40.27:419][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.40.27:419][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.27:419][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.40.27:419][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.27:421][625]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.27:421][625]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.27:421][625]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.27:421][625]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.27:421][625]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.27:421][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.40.27:421][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.27:421][625]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.27:421][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.27:421][625]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.27:421][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.27:520][631]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.40.27:520][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.40.27:521][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.27:521][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.27:521][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.27:522][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.27:522][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.27:522][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.27:522][631]Interaction: Interaction time: 12.026756 [2020.04.24-02.40.27:522][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.27:522][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.30:703][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.40.30:703][822]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.30:703][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.40.30:703][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.30:706][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.30:706][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.30:706][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.30:706][822]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.30:706][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.30:706][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.40.30:706][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.30:706][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.30:706][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.30:706][822]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.30:706][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.30:870][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.30:872][832]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.30:872][832]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.30:872][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.30:872][832]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.30:872][832]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.30:872][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.30:872][832]Interaction: Interaction time: 8.854235 [2020.04.24-02.40.30:872][832]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.30:873][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.30:937][836]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.40.31:403][864]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.40.31:403][864]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.31:403][864]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.40.31:403][864]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.31:403][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.40.31:403][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.40.31:405][864]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:405][864]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:405][864]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.31:405][864]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.31:405][864]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:405][864]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.40.31:405][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.31:405][864]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.31:405][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:405][864]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.31:405][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:539][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:540][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.31:540][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:540][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:540][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.31:540][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:540][872]Interaction: Interaction time: 0.000000 [2020.04.24-02.40.31:540][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:540][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.31:540][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:540][872]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:540][872]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.31:540][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:573][874]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:573][874]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.31:573][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:573][874]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:573][874]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.31:573][874]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.31:573][874]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.31:573][874]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.31:573][874]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.31:573][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.31:574][874]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.40.31:574][874]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.31:574][874]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.31:576][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.40.31:576][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.40.32:903][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.134481 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.40.33:554][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.40.33:554][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:570][994]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.40.33:570][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:570][994]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.40.33:570][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:572][994]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.33:572][994]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.33:572][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.33:572][994]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.33:572][994]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.33:572][994]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.40.33:572][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:572][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.33:572][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.33:572][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.33:572][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.33:621][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.33:621][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:621][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.33:622][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:637][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.40.33:637][998]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:637][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.40.33:637][998]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.33:703][ 2]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.40.33:705][ 2]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.33:705][ 2]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.33:705][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.33:705][ 2]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.33:705][ 2]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.33:705][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.33:705][ 2]Interaction: Interaction time: 4.194784 [2020.04.24-02.40.33:705][ 2]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.33:705][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.40.34:106][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:126][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.34:155][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.40.34:155][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.34:172][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:638][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.40.34:638][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:638][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.40.34:638][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:672][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.34:672][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:672][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.34:672][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.34:737][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.683746 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.34:739][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.40.34:739][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.35:074][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.40.35:137][ 88]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Nullity, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.40.35:137][ 88]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.40.35:137][ 88]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.40.35:137][ 88]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.40.35:137][ 88]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.35:138][ 88]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-02.40.35:138][ 88]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.40.35:140][ 88]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.40.35:140][ 88]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.40.35:140][ 88]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.40.35:140][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Scalars [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Textures [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Vectors [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Scalars [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Textures [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Vectors [2020.04.24-02.40.35:140][ 88]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:142][ 88]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.40.35:171][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:171][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.35:171][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:172][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:172][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:172][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:172][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.35:172][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:172][ 90]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.24-02.40.35:172][ 90]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.35:172][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:205][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:205][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.35:205][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:205][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.24-02.40.35:205][ 92]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.35:205][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:237][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:237][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.40.35:237][ 94]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.40.35:237][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.40.35:237][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:238][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.35:238][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:238][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:238][ 94]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.35:238][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:272][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:272][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.35:272][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.35:272][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-02.40.35:272][ 96]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.35:272][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.35:303][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.40.35:303][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Scalars [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Textures [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Vectors [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Scalars [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Textures [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Vectors [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Scalars [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Textures [2020.04.24-02.40.35:304][ 98]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Vectors [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Scalars [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Textures [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Vectors [2020.04.24-02.40.35:305][ 98]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.40.35:308][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.40.35:308][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.40.35:769][126]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.967156 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.35:903][134]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.965430 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.40.35:971][138]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.095232 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.40.36:921][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.36:921][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.36:940][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-02.40.36:940][196]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.36:940][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.36:940][196]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.36:944][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.36:955][197]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.36:955][197]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.36:955][197]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.40.36:955][197]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.36:955][197]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.36:955][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.36:955][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.36:955][197]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.36:955][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.36:955][197]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.36:955][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.36:956][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.36:973][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.36:989][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:005][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:022][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:036][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.37:036][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:036][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.37:039][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:055][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:072][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:088][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:105][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:121][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:137][208]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.40.37:137][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.40.37:139][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:155][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:173][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:189][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:206][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:222][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:239][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:256][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:273][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:289][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:307][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:320][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-02.40.37:320][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:320][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.40.37:321][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:322][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:337][220]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.40.37:337][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.40.37:339][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:355][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:372][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:390][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:406][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:422][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:439][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:456][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:472][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:489][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:506][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:522][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:538][232]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.37:538][232]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.37:538][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.37:538][232]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.37:538][232]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.37:538][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.37:538][232]Interaction: Interaction time: 0.700000 [2020.04.24-02.40.37:538][232]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.40.37:538][232]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.40.37:538][232]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.37:538][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.37:539][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:553][233]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.40.37:553][233]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.40.37:556][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:572][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:589][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:606][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:623][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:639][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:655][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:671][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:689][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:705][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:722][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:739][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:755][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:772][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:789][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:803][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.37:804][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:804][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-02.40.37:804][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:804][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-02.40.37:804][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:805][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:822][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:839][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:854][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:872][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:888][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:905][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:922][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:937][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-02.40.37:937][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:937][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.40.37:937][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:937][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.37:937][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.37:938][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.37:956][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.38:222][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.40.38:237][274]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.40.38:237][274]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.40.38:237][274]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.38:237][274]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.38:237][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.38:237][274]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.38:237][274]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.38:237][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.38:254][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.38:254][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.38:254][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.38:255][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.38:255][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.40.38:255][275]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.38:255][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.38:255][275]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.38:255][275]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.38:255][275]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.38:255][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.38:255][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.38:255][275]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:255][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.38:255][275]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:255][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.38:353][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.38:353][281]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.40.38:353][281]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-02.40.38:354][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.38:361][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.38:421][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-02.40.38:421][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:421][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-02.40.38:421][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:604][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.38:604][296]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:653][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.38:653][299]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:655][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.38:655][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.38:679][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF570250] Result: '1' k_EResultOK (success) [2020.04.24-02.40.38:679][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF570250]' succeeded in 0.325602 seconds [2020.04.24-02.40.38:708][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEEDB1A0] Result: '1' k_EResultOK (success) [2020.04.24-02.40.38:728][304]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372063 seconds [2020.04.24-02.40.38:919][315]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 4.307413 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.40.38:986][319]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.469213 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.40.39:020][321]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 4.307413 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.40:153][389]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.000087, Lifetime Duration: 5.000000 [2020.04.24-02.40.40:153][389]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Nullity, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.000087, Lifetime Duration: 5.000000 [2020.04.24-02.40.40:186][391]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.40:186][391]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.40:186][391]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.40.40:658][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.41:988][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.40.41:988][499]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:138][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.42:138][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:138][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.42:138][508]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:188][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.40.42:188][511]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:188][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.40.42:188][511]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.40.42:655][539]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:671][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.40.42:671][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:674][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.42:721][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.40.42:721][543]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.42:738][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.43:188][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.40.43:188][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.43:188][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.40.43:188][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.43:221][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.43:221][573]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.43:221][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.43:221][573]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.43:289][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.40.43:289][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.45:086][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.46:005][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-02.40.46:005][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:005][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.40.46:005][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:005][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.46:005][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:023][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.46:023][741]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:023][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.46:023][741]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:026][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.46:037][742]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.46:038][742]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.46:038][742]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.40.46:038][742]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.46:038][742]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.46:038][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.46:038][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:038][742]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.46:038][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.46:038][742]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.46:038][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.46:039][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:056][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:072][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:089][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:105][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:120][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.46:120][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:120][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.46:123][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:138][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:156][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:172][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:189][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:205][752]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.40.46:205][752]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.40.46:208][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:223][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:239][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:256][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:273][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:289][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:306][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:321][759]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.46:321][759]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.46:321][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.46:321][759]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.46:321][759]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.46:321][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.46:321][759]Interaction: Interaction time: 0.700000 [2020.04.24-02.40.46:321][759]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-02.40.46:321][759]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.40.46:321][759]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.46:321][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.46:323][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:339][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:356][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:372][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:389][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:405][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:422][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:438][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:455][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:471][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:488][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:505][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:522][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:538][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:555][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:571][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:588][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.46:588][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:588][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-02.40.46:588][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:588][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-02.40.46:588][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:589][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:605][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:621][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.40.46:721][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.46:721][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:721][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-02.40.46:721][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:721][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-02.40.46:721][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.46:920][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.027609 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.46:953][797]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.40.47:023][801]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.40.47:038][802]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.40.47:038][802]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.40.47:038][802]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.47:038][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.47:038][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.47:038][802]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.47:038][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.47:038][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.47:054][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.47:054][803]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.47:054][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.47:054][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.47:054][803]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.40.47:054][803]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.47:054][803]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.47:054][803]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.47:054][803]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.47:054][803]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.47:054][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.47:054][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.47:054][803]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:054][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.47:054][803]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:054][803]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.47:136][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.47:142][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.47:188][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-02.40.47:188][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:188][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-02.40.47:188][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:404][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.47:404][824]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:469][828]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-02.40.47:502][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.47:502][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:505][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-02.40.47:505][830]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:936][856]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_3] [2020.04.24-02.40.47:936][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:936][856]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_3] [2020.04.24-02.40.47:936][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:938][856]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.47:938][856]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.47:938][856]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.47:939][856]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.47:939][856]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.47:939][856]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.24-02.40.47:939][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.47:939][856]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.47:939][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.47:939][856]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.47:939][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.48:071][864]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.48:071][864]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.48:071][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.48:071][864]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.48:071][864]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.48:071][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.48:071][864]Interaction: Interaction time: 1.479000 [2020.04.24-02.40.48:072][864]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.48:072][864]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.40.48:072][864]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: WindowVault Shape AnimTag_Tier1. [2020.04.24-02.40.48:072][864]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.40.48:072][864]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.48:072][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.48:822][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.40.48:822][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.48:888][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.48:888][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.48:888][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.48:888][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.48:905][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.40.48:905][914]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.48:905][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.40.48:905][914]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:338][940]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.40.49:354][941]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:371][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.40.49:371][942]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:375][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.49:421][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-02.40.49:421][945]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.49:438][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:539][952]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.49:539][952]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.49:539][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.49:539][952]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.49:539][952]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.40.49:539][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.49:572][954]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.49:572][954]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.40.49:572][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.49:572][954]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.49:573][954]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.40.49:573][954]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.49:573][954]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.49:573][954]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.49:573][954]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.40.49:573][954]Interaction: Verbose: [SlasherVault2][WindowStandard_C_3] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.49:573][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.49:573][954]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_3] [2020.04.24-02.40.49:573][954]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:573][954]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.49:938][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-02.40.49:938][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:938][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-02.40.49:938][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:972][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.49:972][978]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.49:972][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-02.40.49:972][978]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.50:036][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.208806 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.40.50:037][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-02.40.50:037][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.50:658][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.50:927][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.51:236][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300520 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.53:603][195]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1. [2020.04.24-02.40.53:603][195]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.40.53:606][195]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:606][195]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:704][201]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.40.53:707][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.53:707][201]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.24-02.40.53:707][201]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.40.53:707][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.53:708][201]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.40.53:708][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.53:708][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.277523 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.40.53:710][201]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:710][201]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:710][201]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.53:710][201]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.53:711][201]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:711][201]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.40.53:711][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.53:711][201]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.53:711][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.53:711][201]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.53:711][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.53:712][201]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-02.40.53:721][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=213.607 [2020.04.24-02.40.53:726][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.40.53:737][203]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-02.40.53:803][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.40.53:806][207]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:806][207]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.53:806][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.53:806][207]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.53:806][207]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.53:806][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.53:806][207]Interaction: Interaction time: 20.000000 [2020.04.24-02.40.53:806][207]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.24-02.40.53:806][207]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.53:806][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.53:936][215]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier1. [2020.04.24-02.40.54:289][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:289][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:304][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:304][237]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:306][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:306][237]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:321][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:321][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:322][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:322][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:337][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:337][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:407][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:407][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:421][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:421][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:422][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:422][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:438][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:438][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:440][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:440][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:455][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:455][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:456][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:456][246]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:471][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:471][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:506][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:506][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:522][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:522][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:522][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:522][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:538][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:538][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:540][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:540][251]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:554][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:554][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:556][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:556][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:571][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:571][253]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:572][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:572][253]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:588][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:588][254]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:589][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:589][254]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:605][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:606][255]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:607][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:607][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:621][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-02.40.54:621][256]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:621][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.40.54:621][256]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:621][256]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.54:621][256]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.54:621][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.40.54:621][256]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.54:621][256]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.54:621][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.40.54:621][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:621][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.54:621][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.54:621][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.54:621][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.54:622][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:622][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:623][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:623][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:638][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:638][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:640][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:640][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:654][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:654][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:656][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:656][258]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:671][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:671][259]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:672][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:672][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:687][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:687][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:689][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:689][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:703][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.40.54:703][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:704][261]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.54:704][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.54:704][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.54:704][261]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.54:704][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.54:704][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.54:704][261]Interaction: Interaction time: 11.851851 [2020.04.24-02.40.54:704][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.54:704][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.54:705][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:705][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:706][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:706][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:721][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:721][262]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:722][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.54:722][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.54:803][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.40.55:338][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:338][299]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:339][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:339][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:354][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:354][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:355][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:355][300]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:371][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:371][301]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:372][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:373][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:387][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:387][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:388][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:388][302]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:404][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:404][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:405][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:405][303]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:420][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:420][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:422][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:422][304]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:437][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.55:437][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.55:706][321]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-02.40.55:720][322]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=215.606 [2020.04.24-02.40.56:572][373]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.40.56:621][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.56:621][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.56:738][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.56:738][383]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.56:821][388]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.40.56:937][395]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.56:937][395]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.58:286][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.40.58:286][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.58:286][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.40.58:286][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.58:288][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.58:288][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.58:288][476]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.58:288][476]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.58:288][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.58:288][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.40.58:288][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.58:288][476]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.58:288][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.58:288][476]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.58:288][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.58:452][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.40.58:453][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.58:453][486]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.58:453][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.58:453][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.40.58:453][486]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.58:453][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.58:453][486]Interaction: Interaction time: 20.000000 [2020.04.24-02.40.58:453][486]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-02.40.58:453][486]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.58:453][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:252][534]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.40.59:252][534]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:252][534]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.40.59:254][534]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.59:254][534]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.59:254][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.40.59:254][534]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.59:254][534]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.59:254][534]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.40.59:254][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:254][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.40.59:254][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:254][534]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1. [2020.04.24-02.40.59:254][534]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_Male. [2020.04.24-02.40.59:254][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.40.59:254][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:270][535]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.59:270][535]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.40.59:270][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:270][535]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.59:270][535]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.40.59:270][535]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.59:270][535]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.40.59:270][535]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.40.59:270][535]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.40.59:270][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:270][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.40.59:270][535]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:270][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.40.59:270][535]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:270][535]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.59:357][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.40.59:372][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:372][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:386][542]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.40.59:386][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:387][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:387][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:388][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:388][542]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:404][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:404][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:405][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:405][543]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:420][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:420][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:421][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:421][544]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.40.59:613][555]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.59:613][555]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.40.59:613][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:613][555]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.40.59:613][555]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.40.59:613][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:613][555]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.40.59:613][555]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-02.40.59:614][555]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.40.59:614][555]Interaction: Interaction time: 2.700000 [2020.04.24-02.40.59:614][555]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.40.59:614][555]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.40.59:614][555]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.40.59:614][555]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.40.59:614][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.40.59:630][556]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.59:630][556]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.40.59:844][569]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.40.59:892][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.40.59:892][572]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:021][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.00:021][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:187][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.00:187][590]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:719][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.00:719][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:719][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.00:719][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:720][622]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:720][622]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:720][622]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.00:720][622]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.00:720][622]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:720][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.00:720][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:720][622]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.00:720][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.00:720][622]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.00:720][622]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.00:720][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.00:854][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:854][630]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.00:854][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.00:854][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:854][630]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.41.00:854][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.00:854][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:854][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.00:854][630]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.00:854][630]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.00:854][630]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.00:854][630]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.00:854][630]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.00:854][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.00:854][630]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.00:854][630]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.00:854][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.01:219][652]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:221][652]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:237][653]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:254][654]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:271][655]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:288][656]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:304][657]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:321][658]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:338][659]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:354][660]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:371][661]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:387][662]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:404][663]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:420][664]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:437][665]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:454][666]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:471][667]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:488][668]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:505][669]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:522][670]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:538][671]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:553][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.01:553][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.01:553][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.01:553][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.01:554][672]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.01:554][672]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.01:554][672]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.01:554][672]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.01:554][672]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.01:554][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.01:554][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.01:554][672]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.01:554][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.01:554][672]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.01:554][672]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.01:554][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.01:555][672]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:572][673]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:589][674]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:606][675]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:622][676]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:639][677]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:654][678]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:671][679]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:689][680]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:705][681]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:721][682]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:738][683]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:755][684]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:771][685]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:787][686]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:804][687]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:821][688]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:838][689]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:854][690]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:871][691]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:888][692]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:904][693]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:921][694]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:937][695]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:954][696]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:971][697]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.01:987][698]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:004][699]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:020][700]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:038][701]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:038][701]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.41.02:055][702]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:071][703]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:087][704]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:104][705]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:121][706]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:138][707]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:154][708]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:171][709]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:187][710]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:204][711]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:221][712]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:237][713]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:254][714]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:271][715]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:287][716]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:304][717]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:304][717]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.41.02:320][718]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.02:320][718]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.02:320][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:320][718]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.41.02:320][718]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.41.02:321][718]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.02:321][718]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.02:321][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:321][718]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:337][719]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.02:354][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.02:354][720]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.02:354][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:354][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.02:354][720]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.02:354][720]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.02:354][720]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.02:354][720]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.02:354][720]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.41.02:354][720]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.02:354][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:354][720]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-02.41.02:354][720]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.02:354][720]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.02:355][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.41.02:355][720]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.02:355][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.41.02:355][720]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.02:358][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.41.02:370][721]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.02:370][721]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.02:370][721]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.41.02:370][721]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.02:370][721]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.02:370][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.41.02:370][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.02:370][721]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.02:370][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:370][721]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.02:370][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:371][721]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-02.41.02:388][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:405][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:422][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:438][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:453][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.41.02:453][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.02:454][726]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.02:454][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.02:454][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:454][726]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.02:454][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.02:454][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:454][726]Interaction: Interaction time: 18.181818 [2020.04.24-02.41.02:455][726]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.41.02:455][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.02:455][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.02:456][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:471][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:489][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:505][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:522][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:538][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:552][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.41.02:555][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:571][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:588][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:605][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:622][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:638][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:655][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:671][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:689][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:705][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:722][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:738][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:755][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:772][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:789][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:805][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:822][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:839][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:856][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:872][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:888][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:904][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:921][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:938][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:955][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:971][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.02:988][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:005][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:022][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:039][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:055][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:055][762]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.03:055][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:055][762]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:055][762]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.03:055][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:055][762]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.03:055][762]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.03:055][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:057][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:057][762]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.03:073][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:088][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:088][764]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.03:088][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:088][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:088][764]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.03:088][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:088][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:088][764]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.03:088][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:088][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:088][764]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.03:088][764]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.03:088][764]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.03:088][764]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.03:088][764]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.03:088][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:088][764]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.03:088][764]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:088][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:090][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:106][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:124][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:139][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:155][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:172][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:187][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:188][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:190][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:190][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:190][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:190][770]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:190][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:205][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:205][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:205][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:205][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:205][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:220][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:220][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:220][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:220][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:222][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:223][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:223][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:223][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:223][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:239][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:239][773]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:239][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:239][773]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:239][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:254][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:254][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:254][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:254][774]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:256][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:256][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:256][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:256][774]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:256][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:272][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:272][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:272][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:272][775]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:272][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:287][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.03:287][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:289][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:305][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:323][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:339][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:356][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:372][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:390][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:405][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:419][784]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.03:419][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:419][784]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.03:419][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:421][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:421][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:421][784]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.03:421][784]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.03:421][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.03:421][784]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.03:421][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.03:421][784]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.03:421][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:421][784]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.03:421][784]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.03:421][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.03:422][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:438][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:454][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:471][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:489][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:505][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:521][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:538][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:554][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:571][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:588][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:605][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:621][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:638][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:656][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:672][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:689][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:705][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:722][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:738][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:755][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:771][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:788][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:804][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:822][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:838][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:855][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:871][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:889][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:904][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:921][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:938][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:955][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:971][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.03:989][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:004][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:022][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:038][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:055][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:071][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:088][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:104][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:122][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:138][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:155][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:171][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:188][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:205][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:205][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.41.04:220][832]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.41.04:221][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:238][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:255][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:271][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:288][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:304][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:322][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:338][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:355][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:371][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:388][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:404][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:421][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:438][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:455][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:455][846]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.41.04:471][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:488][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:505][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:522][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:538][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:555][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:571][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:589][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:605][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:622][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:638][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:654][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:671][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:688][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:704][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:721][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:737][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:755][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:771][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:789][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:805][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:822][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:838][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:855][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:871][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:888][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:905][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:921][874]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:921][874]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.04:921][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.04:921][874]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:921][874]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.04:921][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.04:921][874]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.04:921][874]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:921][874]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.04:921][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.04:921][874]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:921][874]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.04:921][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.04:922][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:938][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:938][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:938][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:938][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:938][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:953][876]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:953][876]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.04:953][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.04:953][876]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:953][876]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.04:953][876]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.04:953][876]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.04:953][876]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.04:953][876]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.04:953][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.04:953][876]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.04:953][876]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:953][876]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.04:954][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:954][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:955][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:955][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:955][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:955][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:955][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:971][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:971][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:971][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:971][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:971][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.04:986][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:986][878]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:986][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:986][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:987][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:987][878]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:987][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:987][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:989][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:989][878]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:989][878]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.04:989][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.04:989][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:004][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:004][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:004][879]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:004][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:004][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:020][880]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:022][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:022][880]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:022][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:022][880]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:022][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:038][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:038][881]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:038][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:038][881]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:038][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:053][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:053][882]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:055][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:071][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:088][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:105][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:122][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:138][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:155][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:172][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:188][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:204][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:222][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:238][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:255][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:271][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:287][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:304][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:322][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:338][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:353][900]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:355][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:371][901]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:371][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.05:388][902]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:388][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:405][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:422][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:438][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:455][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:471][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:486][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.05:486][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:486][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.05:486][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:488][908]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.05:488][908]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.05:488][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.05:488][908]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.05:488][908]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.05:488][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.05:488][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.05:488][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.05:488][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.05:488][908]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.05:488][908]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.05:488][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.05:489][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:504][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:521][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:538][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:555][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:571][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:588][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:605][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:622][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:638][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:655][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:671][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:689][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:704][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:722][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:738][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:755][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:771][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:788][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:804][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:821][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:838][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:855][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:871][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:888][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:905][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:921][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:939][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:954][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:971][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.05:971][937]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.41.05:987][938]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-02.41.05:988][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:005][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:022][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:038][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:055][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:071][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:089][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:105][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:121][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:138][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:155][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:171][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:188][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:204][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:222][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:222][952]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.41.06:238][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:255][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:272][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:289][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:305][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:322][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:338][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:355][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:371][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:388][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:404][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:422][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:438][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:455][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:471][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:488][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:504][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:521][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:538][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:555][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:571][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:588][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:605][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:621][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:638][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:655][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:671][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:689][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:704][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:720][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:720][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:720][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:720][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:720][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:720][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:722][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:722][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:722][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:722][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:722][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:738][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:738][983]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:738][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:738][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:738][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:754][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:754][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:754][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:754][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:754][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:771][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:771][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:771][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:771][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:771][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:787][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:788][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:788][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:788][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:788][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:802][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:802][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:803][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:803][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:805][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:805][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:805][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:805][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:805][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:821][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:821][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:821][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:821][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:821][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:838][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.06:838][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.06:838][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:855][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:871][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:889][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:905][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:921][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:939][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:955][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:971][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.06:988][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:003][999]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:004][999]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.07:004][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:004][999]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:004][999]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.07:004][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:004][999]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.07:004][999]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.07:004][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:005][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:021][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:037][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:037][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:037][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:037][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.07:037][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:037][ 1]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.07:037][ 1]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.07:037][ 1]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:038][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:054][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:072][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:088][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:105][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:122][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:139][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:155][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:172][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:187][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.07:187][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.07:187][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.07:187][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.07:188][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:188][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:188][ 10]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.07:188][ 10]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.07:188][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.07:188][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.07:188][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.07:188][ 10]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.07:188][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:188][ 10]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.07:188][ 10]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.07:188][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.07:190][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:206][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:223][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:239][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:255][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:273][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:289][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:306][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:322][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:340][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:358][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:372][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:389][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:406][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:422][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:440][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:455][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:473][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:489][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:506][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:522][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:540][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:555][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:573][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:589][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:606][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:622][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:638][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:654][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:672][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:688][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:705][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:721][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:721][ 42]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.41.07:738][ 43]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.41.07:739][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:755][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:772][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:788][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:805][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:822][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:839][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:854][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:871][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:888][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:905][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:921][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:939][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:955][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:973][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.07:973][ 57]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.41.07:989][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:006][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:022][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:040][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:056][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:073][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:089][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:105][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:122][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:140][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:156][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:173][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:189][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:206][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:228][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:244][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:261][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:277][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:294][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:310][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:327][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:343][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:359][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:376][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:392][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:409][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:424][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:441][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:457][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:457][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:472][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:474][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:474][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:474][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:474][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:475][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:490][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:490][ 88]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:490][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:490][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:490][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:505][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:505][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:505][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:505][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:508][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:508][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:508][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:508][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:508][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:523][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:523][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:523][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:523][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:523][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:538][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:538][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:538][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:538][ 91]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:540][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:540][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:540][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:540][ 91]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:541][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:556][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:556][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:556][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:556][ 92]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:556][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:570][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:570][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:570][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:570][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:570][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:570][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:571][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:571][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:573][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:573][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:573][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:573][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:573][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:588][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:588][ 94]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:589][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:607][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:622][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:639][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:655][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:672][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:689][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:704][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:704][101]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.08:704][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:704][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:704][101]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.08:704][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:705][101]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.08:705][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:705][101]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.08:705][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:705][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:705][101]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.08:705][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:706][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:721][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:721][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:721][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:721][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:722][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:737][103]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:737][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.08:737][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:737][103]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:737][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.08:737][103]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.08:737][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.08:737][103]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.08:737][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.08:737][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:737][103]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.08:737][103]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:737][103]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:739][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:755][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:772][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:788][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:805][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:822][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:839][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:855][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.41.08:869][111]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:869][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:869][111]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-02.41.08:871][111]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:871][111]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:871][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.08:871][111]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.08:871][111]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.08:871][111]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.08:871][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:871][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.08:871][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:871][111]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.41.08:871][111]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.41.08:871][111]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.41.08:871][111]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.41.08:871][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.08:871][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:872][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:872][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.41.08:887][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.08:887][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.08:887][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:887][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.08:887][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.41.08:887][112]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.08:887][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.08:887][112]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.08:887][112]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.08:887][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.08:887][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.41.08:887][112]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:887][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.41.08:887][112]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:887][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.08:888][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:888][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:888][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.08:888][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.08:888][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:904][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:921][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:938][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:954][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:971][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.08:988][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:002][119]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.09:002][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:004][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:021][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:038][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:054][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.09:054][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:054][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.09:054][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:054][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:071][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:088][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:105][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:121][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:138][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:155][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:169][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.41.09:170][129]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.09:170][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.09:170][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.09:170][129]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.09:170][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.09:170][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.09:170][129]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.41.09:170][129]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-02.41.09:170][129]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.41.09:170][129]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.41.09:170][129]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.41.09:170][129]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.41.09:170][129]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_Carry [2020.04.24-02.41.09:170][129]Interaction: Interaction time: 1.500000 [2020.04.24-02.41.09:170][129]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.41.09:170][129]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.09:170][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.09:171][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:171][129]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.04.24-02.41.09:187][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:204][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:221][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:237][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:254][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:271][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:287][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:304][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:321][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:337][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:354][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:371][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:387][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:404][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:420][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:436][145]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.09:436][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:436][145]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.09:436][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:437][145]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.09:437][145]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.09:437][145]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.09:437][145]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.09:437][145]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.09:437][145]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.09:437][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:437][145]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.09:437][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.09:437][145]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.09:437][145]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.09:437][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.09:438][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:454][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:470][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:487][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:504][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:520][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:537][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:554][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:571][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:588][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:604][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:621][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:637][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.09:637][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:637][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.09:637][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:638][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:654][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:671][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:688][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:705][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:721][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:739][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:754][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:771][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:787][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.09:787][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:788][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:804][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:821][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:838][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:854][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:871][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:887][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:903][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.09:904][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:904][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:920][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.09:920][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:920][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.09:920][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:921][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:937][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.09:937][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:937][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.09:937][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.09:938][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:954][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:971][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.09:987][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:004][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:021][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:037][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:054][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:071][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:087][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:104][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:121][186]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:137][187]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:154][188]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:171][189]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:188][190]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:204][191]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:221][192]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:238][193]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:254][194]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:271][195]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:288][196]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:304][197]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:320][198]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:337][199]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:354][200]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:371][201]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:387][202]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:404][203]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:421][204]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:438][205]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:454][206]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:471][207]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:487][208]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:505][209]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:521][210]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:538][211]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:554][212]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:571][213]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:587][214]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:604][215]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:621][216]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:638][217]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:654][218]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:670][219]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:672][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.41.10:687][220]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:704][221]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:721][222]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:737][223]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:754][224]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:771][225]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:787][226]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:804][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.41.10:804][227]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.41.10:804][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.41.10:804][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:804][227]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.41.10:804][227]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.41.10:804][227]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.41.10:804][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:804][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:804][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:804][227]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:805][227]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:807][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.41.10:820][228]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.10:820][228]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.10:820][228]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-02.41.10:835][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.41.10:836][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.41.10:837][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.10:837][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:837][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:838][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:838][229]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.10:838][229]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookCamperOut. [2020.04.24-02.41.10:838][229]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.24-02.41.10:838][229]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.41.10:838][229]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.41.10:839][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:839][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.10:839][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:839][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:839][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.10:839][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:839][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:839][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.10:839][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:839][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:839][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.10:839][229]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.10:839][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.10:839][229]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.10:839][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.10:839][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:839][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.10:839][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:839][229]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.10:839][229]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:839][229]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:842][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.41.10:937][235]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:937][235]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.10:937][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:937][235]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:937][235]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.10:937][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:938][235]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.10:938][235]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.10:938][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:970][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:970][237]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.10:970][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:970][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:970][237]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.10:970][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:970][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:970][237]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.10:971][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:971][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.10:971][237]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.10:971][237]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.10:971][237]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.10:971][237]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.10:971][237]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.10:971][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.10:971][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.10:971][237]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.10:971][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.11:203][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.11:203][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.11:203][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.11:203][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.11:204][251]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.11:204][251]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.11:204][251]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.11:204][251]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.11:204][251]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.11:204][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.11:204][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.11:204][251]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.11:204][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.11:204][251]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.11:204][251]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.11:204][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:704][341]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:704][341]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.12:704][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:704][341]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:704][341]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.12:704][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:704][341]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.12:704][341]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.12:704][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:721][342]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.12:737][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:737][343]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.12:737][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:737][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:737][343]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.12:737][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:737][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:737][343]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.12:737][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:737][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:737][343]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.12:737][343]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.12:737][343]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.12:737][343]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.12:737][343]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.12:737][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:737][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.12:737][343]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.12:737][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:869][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.12:869][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.12:869][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.12:869][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.12:871][351]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:871][351]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:871][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.12:871][351]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.12:871][351]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.12:871][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.12:871][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.12:871][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.12:871][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.12:871][351]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.12:871][351]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.12:871][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.13:807][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:902][413]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.41.13:904][413]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.13:904][413]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.41.13:904][413]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.41.13:904][413]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.41.13:904][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.13:904][413]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.13:904][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.13:904][413]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.13:904][413]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.13:904][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.13:937][415]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.13:937][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.13:937][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.13:937][415]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.13:937][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.13:937][415]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.13:937][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.13:937][415]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.13:937][415]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.13:937][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.13:937][415]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.41.13:937][415]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.13:937][415]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:371][441]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:371][441]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.14:371][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:371][441]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:371][441]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.14:371][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:371][441]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.14:371][441]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.14:371][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:387][442]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.14:404][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:404][443]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.14:404][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:404][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:404][443]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.14:404][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:404][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:404][443]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.14:404][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:404][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:404][443]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.14:404][443]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.14:404][443]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.14:404][443]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.14:404][443]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.14:404][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.14:404][443]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.14:404][443]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.14:404][443]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.14:869][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:870][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:870][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:870][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:870][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:870][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:870][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.14:874][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.41.15:537][511]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.15:537][511]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.15:537][511]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.15:537][511]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookIdle. [2020.04.24-02.41.15:537][511]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle. [2020.04.24-02.41.15:537][511]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.41.15:559][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.41.15:571][513]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.15:571][513]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.15:571][513]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookReactionIn. [2020.04.24-02.41.15:571][513]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn. [2020.04.24-02.41.15:571][513]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-02.41.15:588][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.41.15:588][514]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.15:588][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.15:588][514]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.15:594][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.41.15:607][515]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.15:607][515]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.15:607][515]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.41.15:607][515]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.15:607][515]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.15:607][515]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.15:607][515]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.15:607][515]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.15:607][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.15:607][515]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.15:607][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.15:608][515]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:608][515]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.24-02.41.15:623][516]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:623][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:641][517]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:641][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:656][518]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:656][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:673][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:673][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:689][520]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:689][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:703][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.41.15:703][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.15:705][521]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.15:705][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.15:705][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.15:705][521]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.41.15:705][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.15:705][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.15:705][521]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.15:705][521]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.41.15:705][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.41.15:706][521]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.15:706][521]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.15:706][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.15:707][521]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:707][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:720][522]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:720][522]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.15:722][522]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:722][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:739][523]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:739][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:754][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:754][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:771][525]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:771][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:788][526]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:788][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:788][526]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.15:804][527]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:804][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:822][528]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:822][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:822][528]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.15:838][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:855][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:871][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:888][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:905][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:920][534]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.15:920][534]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.15:922][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:938][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:956][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:972][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.15:989][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:006][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:022][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:039][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:054][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:071][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:088][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:104][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:122][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:136][547]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.16:137][547]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.16:138][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:155][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:171][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:188][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:205][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:220][552]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.16:220][552]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.16:220][552]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookReaction. [2020.04.24-02.41.16:220][552]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction. [2020.04.24-02.41.16:220][552]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-02.41.16:220][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.41.16:222][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:222][552]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.16:238][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:255][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:272][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:289][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:303][557]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.16:303][557]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.16:305][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:321][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:337][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:355][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:371][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:388][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:404][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:422][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:438][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:454][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:471][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:488][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:503][569]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.16:503][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.16:505][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:522][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:538][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:555][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:571][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:588][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:608][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:626][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:641][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:657][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:674][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:690][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:705][581]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.16:705][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.16:706][581]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.16:706][581]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.16:706][581]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookReactionOut. [2020.04.24-02.41.16:706][581]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut. [2020.04.24-02.41.16:706][581]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-02.41.16:706][581]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.41.16:707][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:707][581]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.16:723][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:740][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:756][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:772][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:789][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:805][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:822][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:838][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:855][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:871][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:886][592]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.16:886][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.16:888][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:904][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:922][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:938][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:955][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:971][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.16:988][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:004][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:021][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:038][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:055][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:071][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:088][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:105][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:122][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:135][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.17:136][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.17:138][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:154][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:171][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:188][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:204][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:221][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:238][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:255][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:271][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:288][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:305][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:322][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:338][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:353][620]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.17:353][620]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.17:355][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:371][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:389][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:405][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:421][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:438][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:455][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:471][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:488][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:504][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:522][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:536][631]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.17:536][631]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.17:538][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:554][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:571][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:588][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:605][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:621][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:638][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:655][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:671][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:689][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:705][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:722][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:738][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:755][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:770][645]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.17:770][645]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.17:773][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:789][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:805][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:822][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:839][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:856][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:872][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:889][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:905][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:922][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:939][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:954][656]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.17:954][656]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.17:956][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:971][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.17:973][657]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.41.17:974][657]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.41.17:988][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:004][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:022][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:038][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:055][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:071][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:087][664]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.18:087][664]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.41.18:087][664]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookStruggle. [2020.04.24-02.41.18:087][664]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle. [2020.04.24-02.41.18:087][664]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-02.41.18:087][664]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.41.18:089][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:089][664]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.41.18:104][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:122][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:138][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:155][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:170][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.18:170][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.18:172][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:188][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:205][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:222][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:235][673]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.41.18:236][673]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.41.18:238][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:254][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:271][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:288][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:304][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:322][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:338][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:354][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:371][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:387][682]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.18:387][682]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.18:389][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:405][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:422][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:439][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:455][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:457][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.41.18:471][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:488][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:504][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:521][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:537][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:554][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:571][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:586][694]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.18:586][694]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.18:588][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:604][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:621][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.18:621][696]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.41.18:621][696]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.41.18:621][696]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.41.18:621][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.18:621][696]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.18:621][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.18:621][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.18:621][696]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.18:621][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.18:622][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:638][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:654][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.18:654][698]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.18:654][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.18:654][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.18:654][698]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.18:654][698]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.18:654][698]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.18:654][698]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.18:654][698]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.18:654][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.18:654][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.41.18:654][698]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.18:654][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.18:655][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:671][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:689][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:704][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:721][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:738][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:755][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:771][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:788][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:802][707]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.18:802][707]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.18:804][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:821][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:837][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:854][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:871][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:888][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:904][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:921][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:937][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:954][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:971][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.18:988][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:003][719]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.19:003][719]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.19:004][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:021][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:038][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:056][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:071][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:089][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:105][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:122][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:138][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:155][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:172][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:189][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:205][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:221][732]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.19:221][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.19:223][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:239][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:256][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:272][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:289][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:305][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:322][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:339][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:356][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:372][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:389][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:405][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:422][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:437][745]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.19:437][745]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.19:439][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:455][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:472][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:488][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:504][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:507][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.41.19:521][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:538][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:554][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:571][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:588][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:604][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:621][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:638][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:653][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.19:653][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.19:655][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:671][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:688][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:704][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:721][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:738][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:754][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:771][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:789][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:805][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:807][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.41.19:822][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:838][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:854][770]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.19:854][770]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.19:856][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:872][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:889][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:904][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:922][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:938][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:955][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:972][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.19:989][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:005][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:023][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:039][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:053][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.20:053][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.20:055][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:072][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:089][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:105][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:122][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:139][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:156][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:171][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:188][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:204][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:221][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:238][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:254][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:271][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:287][796]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.20:287][796]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.20:289][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:305][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:322][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:338][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:355][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:371][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:388][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:404][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:419][804]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.41.20:419][804]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.41.20:419][804]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.41.20:419][804]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.41.20:422][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:438][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:455][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:471][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:488][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:502][809]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.20:502][809]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.20:504][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:521][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:537][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:555][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:571][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:589][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:604][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:622][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:638][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:655][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:671][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:688][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:704][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:720][822]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.20:720][822]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.20:722][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:737][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:755][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:771][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:785][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.20:785][826]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.20:785][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.20:785][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.20:787][826]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.20:787][826]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.20:787][826]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.20:787][826]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.20:787][826]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.20:787][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.20:787][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.20:787][826]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.20:787][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.20:787][826]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.20:787][826]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.20:787][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.20:788][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:804][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:821][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:838][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:854][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:871][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:888][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:904][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:906][833]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.04.24-02.41.20:922][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:936][835]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.20:936][835]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.20:938][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:955][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:971][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.20:987][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:004][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:021][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:037][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:054][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:071][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:088][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:104][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:121][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:137][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:153][848]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.21:153][848]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.21:154][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:171][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:188][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:205][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:228][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:245][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:261][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:277][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:294][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:310][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:327][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:344][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:360][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:374][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.21:374][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.21:376][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:393][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:409][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:423][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.41.21:423][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.41.21:423][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.41.21:423][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.41.21:426][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:441][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:458][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:474][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:491][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:507][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:509][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.41.21:523][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:539][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:555][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:571][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:588][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:602][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.21:602][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.21:604][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:621][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:638][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:654][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:670][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:688][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:704][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:721][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:738][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:754][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:771][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:788][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:802][887]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.21:803][887]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.21:804][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:821][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:837][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:854][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:870][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:887][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:904][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:921][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:937][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:954][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:971][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.21:988][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:004][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:020][900]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.22:020][900]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.22:022][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:038][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:055][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:071][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:087][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:104][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:121][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:138][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:154][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:171][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:187][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:204][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:221][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:237][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:253][914]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.22:253][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.22:254][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:271][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:287][916]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:287][916]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.22:287][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:287][916]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:287][916]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.22:288][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:288][916]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.22:288][916]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.22:288][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:288][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:304][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:320][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:320][918]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.22:320][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:320][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:320][918]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.22:320][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:320][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:320][918]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.22:320][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:320][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:320][918]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.22:321][918]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.22:321][918]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.22:321][918]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.22:321][918]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.22:321][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:321][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.22:321][918]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:321][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:322][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:338][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:354][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:370][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:387][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:404][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:419][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.22:419][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:419][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.22:419][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:420][924]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:420][924]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:420][924]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.22:420][924]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.22:420][924]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:420][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.22:420][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:420][924]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.22:420][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:420][924]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.22:420][924]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.22:420][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:421][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:438][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:453][926]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.22:453][926]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.22:454][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:471][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:488][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:504][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:521][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:538][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:554][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:571][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:588][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:605][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:622][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:638][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:655][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:670][939]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.22:670][939]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.22:672][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:689][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:705][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:722][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:738][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:755][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:772][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:788][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:805][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:822][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:838][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:853][950]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.22:853][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:853][950]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.22:853][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:855][950]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:855][950]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:855][950]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.22:855][950]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.22:855][950]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.22:855][950]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.22:855][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.22:855][950]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.22:855][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:855][950]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.22:855][950]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.22:855][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.22:856][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:872][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:887][952]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.22:887][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.22:889][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:904][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:921][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:938][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:954][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:971][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.22:988][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:004][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:021][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:038][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:054][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:071][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:088][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:103][965]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.23:103][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.23:105][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:121][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:138][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:154][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:171][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:188][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:204][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:222][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:237][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:254][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:271][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:289][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:304][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:320][978]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.23:320][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.23:322][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:338][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:356][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:373][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:390][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:405][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:422][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:438][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:454][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:471][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:487][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:504][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:521][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:535][991]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.23:536][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.23:538][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:554][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:571][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:588][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:605][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:622][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:638][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:654][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:671][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:689][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:704][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:721][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:737][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:753][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.23:753][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.23:754][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:771][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:788][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:804][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:821][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:837][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:854][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:871][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:887][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:887][ 12]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.23:887][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:887][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:887][ 12]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.23:887][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:887][ 12]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.23:887][ 12]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.23:887][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:888][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:904][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:921][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:921][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:921][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:921][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.23:921][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.23:921][ 14]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.23:921][ 14]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.23:921][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.23:922][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:937][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:955][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:969][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.23:970][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.23:972][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.23:988][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:004][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:021][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:037][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:054][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:071][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:087][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:104][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:121][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:137][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:154][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:169][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.24:169][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.24:171][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:186][ 30]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.24:186][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.24:186][ 30]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.24:186][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.24:187][ 30]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:187][ 30]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:187][ 30]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.24:187][ 30]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.24:187][ 30]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:187][ 30]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.24:187][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.24:187][ 30]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.24:187][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.24:188][ 30]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.24:188][ 30]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.24:188][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.24:188][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:204][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:221][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:237][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:254][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:271][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:287][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:304][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:321][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:337][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:354][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:371][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:386][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.24:386][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.24:387][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:387][ 42]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.24:387][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.24:387][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:387][ 42]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.41.24:387][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.24:387][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:387][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:387][ 42]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.24:388][ 42]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.24:388][ 42]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.24:388][ 42]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.24:388][ 42]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.24:388][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.24:388][ 42]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.24:388][ 42]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.24:388][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.24:388][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:404][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:421][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:438][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:454][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:471][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:488][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:504][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:521][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:538][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:555][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:571][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:587][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:603][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.24:603][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.24:604][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:621][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:637][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:654][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:671][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:688][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:704][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:721][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:738][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:754][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:771][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:789][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:804][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:820][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.24:820][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.24:821][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:837][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:854][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:871][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:888][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:904][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:921][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:938][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:955][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:972][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.24:989][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:005][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:022][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:038][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:054][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.25:054][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.25:056][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:071][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:088][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:104][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:121][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:138][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:154][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:171][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:188][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:205][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:219][ 92]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.25:219][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.25:219][ 92]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.25:219][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.25:220][ 92]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:220][ 92]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:220][ 92]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.25:220][ 92]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.25:220][ 92]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:220][ 92]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.25:221][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.25:221][ 92]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.25:221][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:221][ 92]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.25:221][ 92]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.25:221][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:221][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:238][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:252][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.25:252][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.25:254][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:270][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:287][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:304][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:321][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:337][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:354][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:371][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:388][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:404][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:421][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:438][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:455][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:469][107]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.25:469][107]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.25:471][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:488][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:504][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:521][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:537][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:554][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:571][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:588][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:604][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:621][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:638][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:654][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:671][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:686][120]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.25:686][120]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.25:687][120]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:687][120]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.25:687][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:687][120]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:687][120]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.25:687][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:687][120]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.25:687][120]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:687][120]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.25:687][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:687][120]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:688][120]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.25:688][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:689][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:705][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:722][122]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:722][122]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.25:722][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:722][122]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:722][122]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.25:722][122]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.25:722][122]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.25:722][122]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.25:722][122]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.25:722][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.25:722][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.25:722][122]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.25:722][122]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.25:723][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:739][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:755][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:771][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:789][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:805][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:822][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:838][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:855][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:872][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:887][132]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.25:887][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.25:889][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:905][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:923][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:939][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:955][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:971][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.25:988][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:004][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:022][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:038][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:054][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:071][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:087][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:103][145]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.26:103][145]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.26:105][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:121][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:138][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:154][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:171][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:188][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:204][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:221][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:238][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:254][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:271][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:288][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:305][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:319][158]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.26:319][158]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.26:321][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:337][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:354][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:371][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:387][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:404][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:421][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:435][165]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.26:435][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:435][165]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.26:435][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:437][165]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:437][165]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:437][165]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.26:437][165]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.26:437][165]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:437][165]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.26:437][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:437][165]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.26:437][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:437][165]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.26:437][165]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.26:437][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:438][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:454][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:472][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:488][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:504][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:521][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:536][171]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.26:537][171]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.26:538][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:554][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:571][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:587][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:604][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:621][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:637][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:654][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:671][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:687][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:704][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:721][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:737][183]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:737][183]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.26:737][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:737][183]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:737][183]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.26:737][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:737][183]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.26:737][183]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.41.26:737][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:738][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:754][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:770][185]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.26:770][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.26:771][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:771][185]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.26:771][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:771][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:771][185]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.26:771][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:771][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:771][185]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.26:771][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:771][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:771][185]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.26:771][185]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.26:771][185]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.26:771][185]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.26:771][185]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.26:771][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:771][185]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.26:771][185]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:771][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:772][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:788][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:804][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:821][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:838][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:854][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:871][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:887][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:904][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:920][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:935][195]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.26:935][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:935][195]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.26:935][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:937][195]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:937][195]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:937][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.26:937][195]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.26:937][195]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.26:937][195]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.26:937][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.26:937][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.26:937][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:937][195]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.26:937][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.26:937][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.26:938][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:954][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:971][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.26:985][198]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.26:986][198]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.26:987][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:004][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:021][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:038][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:054][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:071][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:088][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:104][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:120][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:137][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:154][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:171][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:187][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:203][211]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.27:203][211]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.27:205][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:221][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:238][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:254][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:271][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:287][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:305][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:321][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:337][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:354][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:371][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:387][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:404][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:421][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:436][225]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.27:436][225]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.27:438][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:454][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:471][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:488][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:505][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:521][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:538][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:555][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:571][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:588][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:605][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:621][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:638][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:653][238]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.27:653][238]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.27:655][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:672][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:688][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:705][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:721][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:738][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:755][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:771][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:788][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:804][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:821][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:838][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:854][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:870][251]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.27:870][251]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.27:872][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:887][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:904][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:920][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:937][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:937][255]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.27:937][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.27:937][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:937][255]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.27:937][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.27:937][255]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.27:937][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:937][255]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.27:937][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.27:937][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:937][255]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.27:937][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.27:938][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:953][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:970][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:970][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.27:970][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.27:970][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:970][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.27:970][257]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.27:970][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.27:970][257]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.27:970][257]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.27:970][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.27:970][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.41.27:970][257]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.27:970][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.27:971][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.27:987][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:004][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:021][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:037][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:054][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:071][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:087][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:103][265]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.28:103][265]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.28:105][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:121][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:138][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:154][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:171][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:187][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:204][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:220][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:238][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:254][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:271][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:285][276]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.28:285][276]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.28:287][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:304][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:321][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:338][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:354][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:371][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:387][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:404][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:421][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:437][285]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:437][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.28:437][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:437][285]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:437][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.28:437][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:437][285]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.28:437][285]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:437][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.28:437][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:437][285]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:437][285]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.28:437][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:438][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:454][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:471][287]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:471][287]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.28:471][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:471][287]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:471][287]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.28:471][287]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.28:471][287]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.28:471][287]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.28:471][287]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.28:471][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:471][287]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.28:471][287]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:471][287]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:472][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:488][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:504][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:521][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:537][291]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.28:537][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.28:538][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:554][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:571][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:587][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:602][295]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.28:602][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:602][295]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.28:602][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:604][295]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:604][295]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:604][295]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.28:604][295]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.28:604][295]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:604][295]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.28:604][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:604][295]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.28:604][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:604][295]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.04.24-02.41.28:604][295]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.28:604][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:605][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:621][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:636][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.28:636][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:636][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.28:636][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:638][297]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:638][297]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:638][297]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.28:638][297]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.28:638][297]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.28:638][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.28:638][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.28:638][297]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.28:638][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:638][297]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.28:638][297]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.28:638][297]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.28:639][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:654][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:671][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:688][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:705][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:721][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:737][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:752][304]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.28:752][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.28:754][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:771][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:787][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:804][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:820][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:838][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:854][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:871][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:887][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:904][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:921][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:938][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:953][316]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.28:953][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.28:954][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:971][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.28:987][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:004][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:021][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:037][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:054][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:071][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:087][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:104][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:121][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:138][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:154][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:172][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:186][330]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.29:186][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.29:188][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:205][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:221][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:238][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:254][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:271][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:287][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:304][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:321][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:337][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:354][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:371][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:387][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:402][343]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.29:402][343]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.29:404][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:421][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:438][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:454][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:472][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:487][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:504][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:521][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:537][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:554][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:571][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:587][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:604][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:619][356]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.29:619][356]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.29:621][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:638][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:654][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:671][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:687][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:703][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.29:703][361]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.29:703][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.29:703][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.29:703][361]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.41.29:703][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.29:703][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.29:703][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.29:703][361]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.29:703][361]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.29:703][361]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.29:703][361]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.29:704][361]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.29:704][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.29:704][361]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.29:704][361]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.29:704][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.29:704][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:721][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:738][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:754][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:771][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:787][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:804][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:821][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:837][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:853][370]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.29:853][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.29:855][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:871][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:887][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:904][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:921][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:938][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:954][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:971][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.29:988][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:005][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:021][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:037][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:054][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:069][383]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.30:070][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.30:071][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:087][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:104][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:120][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:138][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:155][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:171][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:171][389]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.30:171][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.30:171][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:171][389]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.30:171][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.30:171][389]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.30:171][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:171][389]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.30:171][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.30:171][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:171][389]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.30:171][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.30:172][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:189][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:204][391]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:204][391]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.30:204][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.30:204][391]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:204][391]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.30:204][391]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.30:204][391]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.30:204][391]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.30:204][391]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.30:204][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.30:204][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.30:204][391]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.30:204][391]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.30:205][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:222][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:239][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:255][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:272][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:288][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:303][397]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.30:304][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.30:305][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:321][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:338][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:354][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:372][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:388][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:406][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:421][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:438][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:455][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:472][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:488][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:504][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:519][410]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.30:519][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.30:521][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:537][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:554][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:571][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:587][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:605][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:621][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:638][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:654][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:670][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:687][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:704][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:721][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:737][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:754][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:770][425]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.30:770][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.30:772][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:787][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:805][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:821][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:838][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:854][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:871][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:887][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:904][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:921][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:937][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:954][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:971][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.30:988][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:003][439]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.31:003][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.31:005][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:021][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:038][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:055][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:072][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:088][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:103][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.31:103][445]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.31:103][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.31:103][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.31:105][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.31:105][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.31:105][445]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.31:105][445]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.31:105][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.31:105][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.31:105][445]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.31:105][445]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.31:105][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.31:105][445]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.41.31:105][445]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.31:105][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.31:106][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:122][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:139][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:154][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:171][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:188][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:204][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:221][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:236][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.31:236][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.31:238][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:254][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:271][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:288][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:305][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:321][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:338][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:354][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:371][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:387][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:404][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:421][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:437][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:452][466]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.31:452][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.31:454][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:471][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:487][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:504][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:521][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:538][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:554][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:571][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:587][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:604][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:621][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:638][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:654][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:671][479]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.31:671][479]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.31:672][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:688][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:705][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:721][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:738][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:754][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:773][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:788][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:805][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:821][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:838][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:855][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:872][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:887][492]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.31:887][492]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.31:889][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:905][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:922][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:939][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:955][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:971][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.31:988][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:005][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:021][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:039][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:055][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:077][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:093][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:110][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:128][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:141][507]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.32:141][507]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.32:143][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:160][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:177][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:192][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:209][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:225][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:242][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:258][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:274][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:290][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:307][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:323][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:341][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:354][520]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.32:354][520]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.32:357][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:372][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:389][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:405][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:421][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:438][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:455][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:472][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:488][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:504][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.32:504][529]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.32:504][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.32:504][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.32:504][529]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.41.32:504][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.32:504][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.32:504][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.32:504][529]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.32:504][529]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.32:504][529]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.32:504][529]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.32:504][529]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.32:504][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.32:505][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.41.32:505][529]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.32:505][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.32:506][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:521][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:539][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:556][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:571][533]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.32:571][533]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.32:574][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:589][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:606][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:622][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:638][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:655][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:673][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:689][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:705][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:722][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:739][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:756][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:770][545]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.32:770][545]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.32:772][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:787][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:804][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:821][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:837][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:854][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:871][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:887][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:905][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:921][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:938][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:955][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:971][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.32:990][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:005][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:020][560]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.33:020][560]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.33:022][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:038][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:054][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:072][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:088][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:106][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:121][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:138][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:154][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:173][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:188][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:205][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:222][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:239][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:253][574]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.33:253][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.33:256][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:272][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:289][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:305][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:321][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:338][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:354][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:371][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:387][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:402][583]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.33:402][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.33:402][583]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.33:402][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.33:404][583]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.33:404][583]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.33:404][583]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.33:404][583]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.33:404][583]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.33:404][583]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.33:404][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.33:404][583]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.33:404][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.33:404][583]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Crouched AnimTag_Male. [2020.04.24-02.41.33:404][583]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.33:404][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.33:405][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:420][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:437][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:454][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:469][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.33:469][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.33:471][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:487][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:504][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:521][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:538][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:554][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:571][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:587][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:604][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:620][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:637][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:654][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:671][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:685][600]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.33:686][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.33:687][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:704][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:720][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:737][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:754][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:772][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:787][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:804][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:820][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:837][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:854][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:870][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:887][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:904][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:919][614]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.33:919][614]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.33:921][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:938][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:955][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:971][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.33:988][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:006][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:022][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:038][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:055][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:071][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:089][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:105][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:121][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:135][627]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.34:136][627]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.34:137][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:154][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:170][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:187][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:204][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:220][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:238][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:254][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:271][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:287][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:304][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:321][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:338][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:352][640]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.34:353][640]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.34:354][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:371][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:387][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:403][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:403][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.34:403][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.34:404][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:404][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.41.34:404][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.34:404][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:404][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:404][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.34:404][643]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.34:404][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.34:404][643]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.34:404][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.34:404][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.34:404][643]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.34:404][643]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.34:404][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:404][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:420][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:437][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:454][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:471][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:487][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:504][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:521][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:537][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:554][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:570][653]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.34:570][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.34:572][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:587][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:604][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:620][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:637][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:654][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:671][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:688][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:702][661]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.34:702][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.34:702][661]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.34:702][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.34:703][661]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:703][661]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:703][661]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.34:703][661]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.34:703][661]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.34:703][661]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.34:703][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.34:703][661]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.34:703][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.34:704][661]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Crouched AnimTag_Male. [2020.04.24-02.41.34:704][661]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.34:704][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.34:704][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:720][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:737][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:754][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:771][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:786][666]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.34:786][666]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.34:788][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:805][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:821][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:838][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:855][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:872][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:888][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:905][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:921][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:938][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:955][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:972][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.34:989][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:005][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:020][680]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.35:020][680]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.35:022][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:038][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:054][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:071][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:087][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:105][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:121][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:138][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:154][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:171][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:187][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:204][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:220][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:236][693]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.35:236][693]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.35:237][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:254][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:271][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:287][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:303][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:321][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:337][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:354][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:371][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:387][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:404][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:421][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:436][705]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.35:436][705]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.35:437][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:454][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:471][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:487][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:504][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:521][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:537][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:554][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:571][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:587][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:604][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:620][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:637][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:653][718]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.35:653][718]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.35:654][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:671][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:687][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:704][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:721][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:738][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:756][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:772][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:788][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:805][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:821][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:838][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:855][730]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.35:855][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.35:857][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:872][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:888][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:906][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:921][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:938][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:955][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:972][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.35:989][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:005][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:022][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:038][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:054][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:069][743]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.36:069][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.36:071][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:088][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:104][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:121][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:137][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:154][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:170][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:188][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:204][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:220][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:220][752]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.36:220][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:220][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:220][752]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.36:220][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:220][752]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.36:220][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:220][752]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.36:220][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:220][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:220][752]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.36:220][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:221][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:237][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:253][754]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:253][754]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.36:253][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:253][754]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:253][754]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.36:253][754]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.36:254][754]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.36:254][754]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.36:254][754]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.36:254][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:254][754]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.36:254][754]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.36:254][754]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:254][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:271][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:288][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:305][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:319][758]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.36:319][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.36:321][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:338][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:352][760]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.36:353][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.36:353][760]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.36:353][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.36:355][760]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:355][760]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:355][760]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.36:355][760]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.36:355][760]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.36:355][760]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.36:355][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.36:355][760]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.36:355][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:355][760]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Crouched AnimTag_Male. [2020.04.24-02.41.36:355][760]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.36:355][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.36:356][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:372][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:389][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:405][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:422][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:438][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:455][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:472][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:488][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:503][769]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.36:503][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.36:505][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:522][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:538][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:556][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:571][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:589][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:605][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:623][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:638][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:655][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:673][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:689][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:702][781]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.36:703][781]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.36:705][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:721][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:737][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:754][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:771][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:788][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:804][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:821][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:837][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:855][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:871][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:887][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:904][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:920][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.36:920][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.36:922][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:938][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:955][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:971][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.36:988][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:004][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:021][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:038][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:054][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:071][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:087][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:103][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:121][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:137][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:153][808]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.37:153][808]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.37:154][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:170][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:187][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:203][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:220][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:237][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:254][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:270][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:288][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:304][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:321][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:338][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:355][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:370][821]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.37:370][821]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.37:372][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:389][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:405][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:422][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:438][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:455][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:473][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:489][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:505][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:522][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:538][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:556][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:572][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:587][834]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.37:587][834]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.37:590][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:605][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:623][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:640][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:656][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:672][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:689][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:704][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:721][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:737][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:754][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:770][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:787][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:802][847]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.37:802][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.37:804][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:821][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:837][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:854][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:871][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:887][852]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:887][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.37:887][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.37:887][852]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:887][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.37:887][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.37:887][852]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.37:887][852]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:887][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.37:887][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.37:887][852]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:887][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.37:887][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.37:888][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:904][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:920][854]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:920][854]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.37:920][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.37:920][854]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:920][854]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.37:920][854]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.37:920][854]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.37:920][854]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.37:920][854]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.37:920][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.37:920][854]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.37:920][854]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.37:920][854]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.37:921][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:937][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:954][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:971][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.37:988][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:004][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:021][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:035][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.38:035][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.38:038][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:054][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:071][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:088][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:104][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:121][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:137][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:154][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:171][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:188][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:204][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:221][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:236][873]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.38:236][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.38:237][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:252][874]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.38:252][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.38:252][874]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.38:252][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.38:253][874]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.38:253][874]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.38:253][874]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.38:253][874]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.38:253][874]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.38:254][874]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.38:254][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.38:254][874]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.38:254][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.38:254][874]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Crouched AnimTag_Male. [2020.04.24-02.41.38:254][874]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.38:254][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.38:254][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:271][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:288][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:304][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:320][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:337][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:354][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:371][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:388][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:405][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:422][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:439][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:454][886]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.38:454][886]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.38:455][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:472][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:488][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:504][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:521][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:537][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:554][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:570][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:587][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:603][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:621][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:637][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:653][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:671][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:686][900]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.38:686][900]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.38:688][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:704][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:720][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:737][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:754][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:770][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:787][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:804][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:821][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:837][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:854][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:870][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:887][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:902][913]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.38:902][913]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.38:903][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:920][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:937][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:954][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:970][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.38:987][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:004][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:020][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:037][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:054][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:071][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:087][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:104][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:119][926]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.39:119][926]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.39:121][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:137][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:154][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:170][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:187][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:203][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:221][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:237][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:254][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:270][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:287][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:304][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:321][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:337][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:353][940]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.39:353][940]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.39:354][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:370][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:387][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:404][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:421][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:437][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:454][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:470][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:487][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:503][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:520][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:537][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:552][952]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.39:552][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.39:554][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:570][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:587][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:603][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:620][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:637][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:654][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:671][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:687][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:704][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:721][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:737][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:754][964]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:754][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.39:754][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:754][964]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:754][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.41.39:754][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:754][964]Interaction: Interaction time: 0.000000 [2020.04.24-02.41.39:754][964]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:754][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.41.39:754][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:754][964]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:754][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.41.39:754][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:755][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:771][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:786][966]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.39:786][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.39:787][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:787][966]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.41.39:787][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:787][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:787][966]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.39:787][966]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.39:787][966]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.39:787][966]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.39:787][966]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.39:787][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:787][966]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.39:787][966]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.39:787][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:788][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:803][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:821][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:837][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:854][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:871][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:888][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:910][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:926][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:943][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:959][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:974][977]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.39:974][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.39:976][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.39:990][978]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.39:990][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.39:990][978]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.39:990][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.39:992][978]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:992][978]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:992][978]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.41.39:992][978]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.39:992][978]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.39:992][978]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.39:992][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.39:992][978]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.41.39:992][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:992][978]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Crouched AnimTag_Male. [2020.04.24-02.41.39:992][978]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.41.39:992][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.39:993][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:009][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:025][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:042][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:058][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:074][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:091][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:107][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:124][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:140][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:157][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:173][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:189][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:204][991]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.40:204][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.40:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:222][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:238][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:254][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:271][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:287][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:304][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:321][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:337][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:353][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:370][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:387][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:403][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:419][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.40:419][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.40:420][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:437][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:454][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:471][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:487][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:504][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:521][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:537][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:554][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:571][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:588][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:604][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:621][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:635][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.40:635][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.40:637][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:654][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:671][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:687][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:704][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:721][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:737][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:754][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:771][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:787][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:804][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:820][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:837][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:853][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.40:853][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.40:854][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:871][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:888][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:904][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:921][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:937][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:954][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:970][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.40:987][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:004][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:021][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:037][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:054][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:069][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.41:069][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.41:071][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:087][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.41:087][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.41:087][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.41:087][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.41.41:087][ 44]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.41.41:087][ 44]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.41.41:087][ 44]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.41.41:087][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.41.41:088][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:104][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:121][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:138][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:154][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:171][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:188][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:204][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:221][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:237][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:254][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:270][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:287][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:302][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.41:302][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.41:304][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:321][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:337][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:354][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:371][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:388][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:404][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:421][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:437][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:454][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:471][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:488][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:504][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:521][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:535][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.41:536][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.41:537][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:554][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:570][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:588][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:604][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:622][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:637][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:655][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:671][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:688][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:704][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:721][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:737][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:752][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.41:752][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.41:754][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:770][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:788][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:804][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:822][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:837][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:854][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:871][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:888][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:904][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:921][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:937][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:954][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:969][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.41:969][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.41:971][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.41:988][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:004][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:021][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:037][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:054][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:071][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:088][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:104][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:121][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:137][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:155][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:171][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:186][110]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.42:186][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.42:188][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:204][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:222][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:238][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:255][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:272][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:289][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:305][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:322][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:338][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:355][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:370][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:388][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:402][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.42:402][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.42:404][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:421][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:438][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:455][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:471][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:488][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:504][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:522][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:537][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:554][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:571][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:588][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:604][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:621][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:635][137]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.42:635][137]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.42:638][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:654][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:671][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:688][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:704][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:721][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:738][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:754][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:771][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:788][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:804][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:821][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:835][149]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.42:835][149]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.42:837][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:854][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:870][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:887][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:904][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:921][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:937][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:954][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:971][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.42:987][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:004][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:021][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:037][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:055][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:069][163]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.43:069][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.43:071][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:088][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:103][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:121][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:137][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:154][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:170][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:188][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:204][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:221][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:237][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:254][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:270][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:286][176]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.43:286][176]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.43:288][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:304][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:321][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:337][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:355][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:370][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:387][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:403][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:420][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:437][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:454][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:470][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:487][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:504][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:521][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:537][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:554][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:571][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:588][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:604][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:620][196]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.43:620][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.43:622][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:638][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:655][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:671][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:687][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:704][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:721][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:737][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:754][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:769][205]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.43:769][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.43:771][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:787][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:804][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:822][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:837][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:854][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:871][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:888][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:904][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:920][214]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.43:920][214]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.43:921][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:938][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:954][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:971][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.43:988][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:004][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:021][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:037][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:054][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:070][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:086][224]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.44:086][224]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.44:088][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:104][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:121][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:137][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:154][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:172][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:187][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:204][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:221][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:238][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:253][234]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.44:253][234]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.44:255][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:271][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:288][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:304][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:322][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:337][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:354][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:370][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:388][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:404][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:421][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:435][245]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.44:435][245]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.44:438][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:454][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:471][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:488][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:504][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:521][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:538][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:554][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:569][253]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.44:569][253]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.44:571][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:587][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:604][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:622][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:638][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:655][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:671][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:688][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:704][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:721][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:736][263]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.44:736][263]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.44:738][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:754][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:770][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:788][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:804][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:821][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:837][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:854][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:871][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:885][272]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.44:886][272]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.44:888][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:904][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:921][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:937][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:955][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:971][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.44:988][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:004][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:021][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:037][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:052][282]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.45:052][282]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.45:054][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:072][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:088][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:105][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:121][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:138][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:155][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:171][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:187][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:205][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:221][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:235][293]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.45:236][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.45:238][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:254][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:271][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:288][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:304][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:320][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:338][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:355][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:371][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:385][302]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.45:385][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.45:388][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:405][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:421][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:437][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:454][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:472][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:489][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:505][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:521][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:538][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:555][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:572][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:588][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:602][315]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.45:602][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.45:604][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:621][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:638][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:654][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:671][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:688][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:706][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:723][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:738][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:754][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:771][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:788][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:803][327]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.45:803][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.45:805][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:821][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:838][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:854][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:871][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:888][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:905][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:921][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:938][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:954][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:971][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.45:985][338]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.45:986][338]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.45:988][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:005][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:021][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:039][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:054][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:071][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:088][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:105][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:121][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:136][347]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.46:136][347]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.46:138][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:154][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:171][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:187][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:205][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:221][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:238][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:254][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:272][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:287][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:305][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:321][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:336][359]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.46:336][359]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.46:339][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:354][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:372][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:388][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:405][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:421][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:438][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:454][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:471][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:487][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:503][369]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.46:503][369]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.46:505][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:521][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:537][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:554][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:572][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:588][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:605][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:621][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:638][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:654][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:669][379]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.46:669][379]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.46:672][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:687][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:704][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:721][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:738][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:754][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:771][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:787][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:805][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:821][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:838][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:854][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:869][391]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.46:869][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.46:871][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:888][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:905][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:921][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:938][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:954][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:972][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.46:988][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:005][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:021][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:036][401]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.47:036][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.47:038][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:054][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:068][403]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.41.47:071][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:087][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:104][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:121][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:138][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:154][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:171][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:188][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:204][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:219][412]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.47:219][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.47:221][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:239][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:254][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:271][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:287][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:305][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:321][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:338][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:355][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:372][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:387][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:402][423]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.47:402][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.47:404][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:420][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:438][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:453][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:471][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:487][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:504][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:521][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:538][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:554][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:569][433]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.47:569][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.47:571][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:587][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:605][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:621][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:638][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:654][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:671][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:687][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:704][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:720][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:737][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:754][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:769][445]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.47:769][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.47:771][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:787][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:804][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:821][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:838][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:854][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:871][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:888][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:904][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:921][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:938][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:954][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:968][457]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.47:969][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.47:971][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.47:987][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:004][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:021][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:038][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:054][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:071][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:087][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:104][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:121][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:137][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:152][468]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.48:152][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.48:154][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:171][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:187][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:205][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:221][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:238][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:254][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:271][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:287][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:304][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:321][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:336][479]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.48:336][479]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.48:338][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:354][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:372][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:388][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:405][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:421][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:438][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:454][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:471][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:488][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:504][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:521][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:536][491]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.48:536][491]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.48:538][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:554][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:571][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:587][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:604][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:621][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:638][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:654][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:671][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:687][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:705][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:719][502]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.48:719][502]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.48:721][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:738][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:754][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:771][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:787][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:804][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:821][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:838][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:854][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:871][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:887][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:904][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:919][514]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.48:919][514]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.48:921][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:938][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:954][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:971][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.48:987][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:005][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:021][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:038][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:053][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:070][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:087][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:102][525]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.49:102][525]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.49:104][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:120][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:137][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:154][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:171][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:187][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:204][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:221][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:238][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:254][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:271][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:285][536]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.49:286][536]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.49:288][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:304][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:321][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:337][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:354][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:371][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:387][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:404][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:421][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:437][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:454][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:471][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:485][548]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.49:485][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.49:487][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:504][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:521][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:538][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:554][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:571][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:588][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:604][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:621][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:638][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:654][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:671][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:685][560]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.49:685][560]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.49:688][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:704][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:721][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:738][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:755][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:772][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:787][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:804][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:820][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:837][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:854][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:871][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:885][572]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.49:885][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.49:888][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:904][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:920][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:938][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:954][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:971][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.49:988][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:005][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:021][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:038][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:054][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:071][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:086][584]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.50:086][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.50:088][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:105][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:121][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:138][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:154][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:171][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:187][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:204][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:220][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:238][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:254][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:269][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.50:269][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.50:271][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:287][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:304][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:321][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:338][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:354][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:371][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:387][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:404][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:421][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:435][605]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1. [2020.04.24-02.41.50:435][605]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.41.50:437][605]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.50:437][605]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.50:438][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:454][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:469][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.50:469][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.50:472][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:487][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:504][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:521][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:535][611]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-02.41.50:536][611]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.41.50:536][611]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-02.41.50:538][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:540][611]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-02.41.50:554][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:571][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:587][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:605][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:621][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:638][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:654][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:669][619]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.50:669][619]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.50:671][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:688][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:705][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:721][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:738][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:754][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:768][625]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier1. [2020.04.24-02.41.50:769][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.435824 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.41.50:772][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:788][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:805][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:821][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:838][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:852][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.50:852][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.50:855][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:871][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:887][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:904][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:920][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:938][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:954][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:971][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.50:987][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:004][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:021][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:036][641]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.51:036][641]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.51:038][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:054][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:071][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:087][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:105][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:121][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:137][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:153][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:171][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:187][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:204][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:221][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:236][653]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.51:236][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.51:238][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:254][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:271][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:287][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:304][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:321][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:338][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:354][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:371][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:387][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:404][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:418][664]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.51:418][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.51:421][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:437][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:453][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:471][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:487][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:504][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:520][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:538][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:554][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:571][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:587][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:603][675]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.51:603][675]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.51:605][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:621][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:639][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:654][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:671][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:687][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:705][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:720][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:737][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:754][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:771][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:785][686]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.51:786][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.51:788][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:804][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:821][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:838][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:854][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:871][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:888][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:904][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:921][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:938][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:954][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:971][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.51:985][698]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.51:985][698]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.51:987][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:004][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:021][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:037][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:054][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:071][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:088][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:104][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:121][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:138][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:154][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:171][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:185][710]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.52:185][710]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.52:187][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:204][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:221][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:238][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:254][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:270][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:287][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:305][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:321][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:338][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:354][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:371][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:385][722]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.52:385][722]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.52:388][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:405][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:421][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:437][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:454][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:471][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:488][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:504][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:521][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:537][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:538][731]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-02.41.52:554][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:571][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:585][734]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.52:585][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.52:587][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:604][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:621][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:638][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:654][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:671][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:687][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:704][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:721][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:738][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:754][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:769][745]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.52:769][745]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.52:772][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:787][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:804][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:820][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:838][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:854][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:872][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:887][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:905][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:921][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:937][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:954][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:969][757]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.52:969][757]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.52:971][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.52:987][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:005][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:021][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:037][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:054][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:071][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:088][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:105][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:121][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:138][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:154][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:170][769]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.53:170][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.53:172][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:187][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:204][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:221][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:238][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:254][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:271][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:287][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:304][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:321][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:338][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:354][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:369][781]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.53:369][781]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.53:372][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:387][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:404][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:421][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:437][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:454][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:471][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:487][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:504][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:520][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:537][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:554][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:569][793]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.53:570][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.53:572][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:587][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:605][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:621][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:638][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:654][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:671][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:688][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:704][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:720][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:737][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:752][804]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.53:752][804]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.53:754][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:771][805]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.53:771][805]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.41.53:771][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:787][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:804][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:821][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:838][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:854][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:871][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:887][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:902][813]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.878630 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.41.53:905][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:921][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:935][815]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.41.53:938][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:954][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:969][817]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.53:969][817]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.53:971][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.53:987][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:004][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:021][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:038][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:054][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:071][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:088][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:104][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:121][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:138][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:154][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:169][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.54:169][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.54:171][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:187][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:204][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:221][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:238][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:254][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:271][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:287][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:304][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:321][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:339][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:352][840]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.54:353][840]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.54:355][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:371][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:388][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:405][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:422][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:438][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:455][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:472][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:488][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:505][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:521][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:538][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:552][852]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.54:552][852]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.54:554][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:570][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:587][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:604][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:621][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:637][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:655][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:671][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:688][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:704][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:721][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:737][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:753][864]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.54:753][864]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.54:755][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:772][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:788][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:804][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:821][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:837][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:854][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:870][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:887][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:904][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:921][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:937][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:952][876]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.54:952][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.54:954][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:971][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.54:987][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:004][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:021][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:037][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:054][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:070][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:087][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:104][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:120][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:137][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:152][888]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.55:152][888]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.55:154][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:170][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:188][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:204][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:221][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:237][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:254][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:271][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:288][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:304][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:321][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:337][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:352][900]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.55:352][900]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.55:354][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:370][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:387][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:404][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:421][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:437][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:455][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:470][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:488][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:504][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:521][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:535][911]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.55:535][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.55:537][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:554][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:571][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:588][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:604][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:622][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:638][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:654][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:670][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:688][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:704][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:722][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:735][923]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.55:735][923]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.55:737][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:754][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:771][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:788][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:804][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:821][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:838][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:855][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:871][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:888][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:904][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:921][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:935][935]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.55:935][935]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.55:938][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:954][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:971][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.55:988][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:004][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:021][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:038][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:054][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:071][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:088][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:104][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:121][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:135][947]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.56:135][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.56:138][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:155][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:171][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:188][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:204][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:221][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:238][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:255][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:271][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:287][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:304][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:321][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:335][959]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.56:335][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.56:337][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:354][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:371][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:388][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:404][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:421][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:438][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:454][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:471][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:488][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:504][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:519][970]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.56:519][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.56:521][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:537][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:554][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:571][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:588][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:604][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:621][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:638][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:655][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:671][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:688][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:704][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:719][982]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.56:719][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.56:721][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:737][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:754][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:771][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:787][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:804][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:821][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:837][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:854][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:871][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:888][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:903][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:919][994]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.56:919][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.56:921][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:937][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:955][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:971][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.56:987][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:004][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:022][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:037][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:054][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:070][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:088][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:104][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:119][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.57:119][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.57:121][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:137][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:154][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:170][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:187][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:204][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:221][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:237][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:254][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:270][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:287][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:304][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:319][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.57:319][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.57:321][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:337][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:354][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:370][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:387][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:403][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:421][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:437][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:454][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:471][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:488][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:503][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.57:503][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.57:505][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:521][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:537][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:554][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:571][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:587][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:603][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:621][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:637][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:654][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:670][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:687][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:702][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.57:702][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.57:704][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:720][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:737][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:754][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:770][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:787][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:804][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:821][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:837][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:854][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:871][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:887][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:904][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:919][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.57:919][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.57:921][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:937][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:954][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:971][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.57:987][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:004][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:021][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:037][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:054][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:071][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:088][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:103][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.58:103][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.58:105][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:121][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:137][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:154][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:170][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:187][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:204][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:221][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:237][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:253][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:268][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.58:268][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.58:270][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:287][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:304][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:321][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:337][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:354][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:371][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:388][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:403][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:421][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:437][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:454][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:468][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.58:468][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.58:470][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:487][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:504][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:522][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:538][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:555][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:572][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:589][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:605][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:623][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:639][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:656][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:671][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:687][100]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.58:687][100]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.58:689][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:705][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:722][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:738][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:755][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:772][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:789][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:805][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:822][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:838][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:855][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:869][111]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.58:869][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.58:872][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:889][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:905][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:922][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:938][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:955][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:971][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.58:988][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:004][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:021][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:037][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:052][122]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.59:052][122]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.59:054][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:070][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:088][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:104][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:121][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:137][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:155][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:171][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:187][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:204][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:221][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:235][133]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.59:235][133]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.59:238][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:255][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:271][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:288][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:304][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:321][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:337][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:355][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:371][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:388][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:404][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:421][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:437][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:452][146]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.59:452][146]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.59:455][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:470][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:488][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:504][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:521][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:537][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:555][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:571][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:588][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:605][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:624][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:639][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:653][158]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.59:653][158]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.59:656][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:672][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:689][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:705][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:722][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:738][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:755][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:771][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:788][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:804][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:821][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:835][169]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.41.59:835][169]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.41.59:837][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:854][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:871][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:888][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:904][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:922][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:937][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:955][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:970][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.41.59:988][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:004][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:021][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:035][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.00:035][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.00:037][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:054][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:071][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:088][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:104][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:121][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:137][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:155][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:171][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:188][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:204][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:219][192]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.00:220][192]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.00:222][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:237][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:255][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:271][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:288][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:305][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:322][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:338][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:356][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:371][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:389][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:406][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:421][204]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.00:421][204]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.00:423][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:438][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:455][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:472][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:489][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:504][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:521][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:538][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:556][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:571][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:588][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:605][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:623][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:636][217]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.00:636][217]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.00:639][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:656][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:671][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:688][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:705][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:722][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:739][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:756][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:771][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:788][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:805][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:822][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:836][229]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.00:836][229]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.00:838][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:855][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:871][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:889][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:905][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:922][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:938][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:955][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:971][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.00:985][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.00:988][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:004][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:021][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:035][241]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.01:036][241]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.01:037][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:052][242]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.04.24-02.42.01:054][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:070][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:087][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:103][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:121][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:138][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:154][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:170][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:187][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:204][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:221][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:235][253]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.01:235][253]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.01:237][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:254][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:271][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:288][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:303][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:320][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:337][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:354][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:370][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:387][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:404][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:421][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:435][265]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.01:435][265]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.01:437][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:454][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:470][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:488][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:504][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:521][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:537][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:554][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:570][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:587][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:604][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:621][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:637][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:653][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.01:653][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.01:655][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:671][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:687][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:704][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:722][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:738][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:756][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:771][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:788][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:805][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:822][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:838][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:853][290]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.01:853][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.01:855][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:871][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:887][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:904][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:921][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:937][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:954][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:970][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.01:987][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:004][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:022][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:038][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:053][302]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.02:053][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.02:055][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:071][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:088][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:104][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:119][306]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.24-02.42.02:122][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:137][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:154][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:171][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:188][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:204][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:221][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:235][313]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.02:235][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.02:237][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:255][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:271][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:288][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:304][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:322][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:338][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:355][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:371][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:388][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:403][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:419][324]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.02:419][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.02:421][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:437][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:451][326]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1 AnimTag_StrafeLeft. [2020.04.24-02.42.02:453][326]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.02:454][326]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.02:454][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:471][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:488][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:504][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:518][330]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.42.02:521][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:537][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:554][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:570][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:587][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:604][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:619][336]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.02:620][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.02:621][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:637][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:654][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:670][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:687][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:703][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:721][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:737][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:753][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:769][345]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.02:769][345]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.02:770][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:787][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:803][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:818][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.42.02:821][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:837][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:852][350]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Miss Shape AnimTag_Tier1. [2020.04.24-02.42.02:854][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:871][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:888][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:904][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:921][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:935][355]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.02:935][355]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.02:937][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:954][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:970][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.02:987][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:004][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:021][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:037][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:055][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:070][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:088][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:104][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:119][366]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.03:119][366]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.03:121][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:137][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:154][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:171][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:188][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:204][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:220][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:237][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:254][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:270][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:285][376]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.03:285][376]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.03:287][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:304][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:321][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:337][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:354][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:371][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:388][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:404][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:421][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:437][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:454][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:469][387]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.03:469][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.03:471][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:487][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:503][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:520][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:537][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:554][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:570][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:587][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:604][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:619][396]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.03:619][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.03:621][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:637][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:654][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:670][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:687][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:704][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:721][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:737][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:754][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:771][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:788][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:804][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:819][408]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.03:819][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.03:821][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:837][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:854][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:870][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:887][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:903][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:921][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:937][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:954][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:970][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.03:986][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.03:986][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.03:988][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:004][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:021][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:037][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:054][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:070][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:087][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:104][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:120][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:137][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:154][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:169][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.04:169][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.04:171][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:187][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:204][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:220][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:237][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:254][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:271][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:287][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:304][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:319][438]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.04:319][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.04:321][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:337][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:353][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:370][441]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.04:370][441]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.04:371][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:387][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:404][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:421][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:437][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:454][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:470][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:487][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:503][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:519][450]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.04:519][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.04:521][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:537][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:554][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:571][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:587][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:604][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:621][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:638][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:652][458]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.04:652][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.04:654][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:671][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:687][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:704][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:720][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:738][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:754][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:771][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:788][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:805][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:821][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:836][469]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.04:836][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.04:838][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:854][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:871][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:887][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:904][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:921][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:938][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:954][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:968][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.834796 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.04:971][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.04:985][478]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.04:985][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.04:987][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:004][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:021][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:038][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:054][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:071][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:088][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:105][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:121][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:138][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:154][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:170][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.05:170][489]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.05:172][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:188][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:205][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:221][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:238][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:255][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:272][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:288][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:305][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:321][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:336][499]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.05:336][499]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.05:339][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:354][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:371][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:387][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:404][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:421][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:438][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:454][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:471][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:487][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:502][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.05:502][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.05:505][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:520][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:537][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:554][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:571][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:587][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:604][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:621][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:638][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:654][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:668][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.469260 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.05:669][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.05:669][519]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.05:671][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:687][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:704][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:721][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:738][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:754][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:772][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:787][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:804][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:820][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:835][529]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.05:835][529]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.05:838][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:854][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:871][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:887][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:905][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:921][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:937][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:955][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:972][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.05:988][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:004][539]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.06:004][539]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.06:006][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:021][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:038][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:054][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:071][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:088][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:105][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:121][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:137][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:154][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:169][549]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.06:169][549]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.06:171][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:187][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:204][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:220][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:238][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:254][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:271][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:287][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:304][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:320][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:335][559]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.06:335][559]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.06:337][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:353][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:371][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:387][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:404][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:421][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:438][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:454][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:471][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:487][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:504][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:519][570]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.06:519][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.06:520][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:537][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:554][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:571][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:587][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:604][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:620][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:637][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:653][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:670][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:688][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:702][581]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.06:702][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.06:704][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:720][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:737][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:754][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:771][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:787][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:804][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:820][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:836][589]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.06:836][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.06:838][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:853][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:870][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:887][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:904][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:920][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:937][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:953][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:970][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.06:987][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:004][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:021][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:036][601]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.07:036][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.07:038][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:054][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:071][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:087][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:104][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:120][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:137][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:153][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:170][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:187][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:204][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:218][612]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.07:218][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.07:220][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:237][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:254][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:271][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:287][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:304][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:320][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:337][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:354][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:370][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:387][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:403][623]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.07:403][623]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.07:405][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:421][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:437][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:453][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:470][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:487][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:504][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:520][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:537][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:553][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:570][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:585][634]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.07:585][634]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.07:587][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:601][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-02.42.07:602][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.07:602][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-02.42.07:602][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.07:604][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.07:604][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.07:604][635]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.07:604][635]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.07:604][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.07:604][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-02.42.07:604][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.07:604][635]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.07:604][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.07:604][635]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.24-02.42.07:604][635]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.07:604][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.07:604][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:621][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:637][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:654][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:671][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:687][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:705][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:721][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:738][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:754][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:772][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:786][646]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.07:786][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.07:788][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:805][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:821][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:838][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:855][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:871][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:889][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:905][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:921][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:938][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:954][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:969][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.912188 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.07:969][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.07:969][657]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.04.24-02.42.07:972][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.07:986][658]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.07:986][658]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.07:988][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:002][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.42.08:004][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.08:004][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.08:004][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.08:004][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.08:004][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.08:004][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.08:004][659]Interaction: Interaction time: 12.844036 [2020.04.24-02.42.08:004][659]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.24-02.42.08:004][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.08:004][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.08:005][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:005][659]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-02.42.08:021][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:038][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:054][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:071][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:088][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:104][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:120][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:138][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:154][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:169][669]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.08:169][669]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.08:171][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:187][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:204][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:220][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:237][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:254][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:271][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:287][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:304][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:320][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:337][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:353][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:369][681]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.08:369][681]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.08:371][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:387][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:404][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:420][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:437][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:454][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:470][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:487][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:504][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:521][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:537][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:552][692]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.08:552][692]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.08:554][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:570][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:587][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:604][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:620][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:637][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:654][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:671][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:687][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:704][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:720][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:737][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:752][704]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.08:752][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.08:754][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:771][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:787][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:804][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:820][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:837][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:853][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:870][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:886][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:904][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:918][714]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.08:918][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.08:920][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:937][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:953][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:970][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.08:987][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:004][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:020][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:037][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:054][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:071][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:087][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:104][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:118][726]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.09:118][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.09:120][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:137][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:154][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:170][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:187][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:204][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:221][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:237][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:254][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:269][735]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.09:271][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:287][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:304][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:319][738]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.09:319][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.09:321][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:337][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:354][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:371][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:387][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:403][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:420][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:437][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:454][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:471][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:488][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:503][749]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.09:503][749]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.09:505][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:521][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:538][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:554][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:571][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:588][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:604][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:621][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:638][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:654][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:671][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:685][760]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.09:685][760]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.09:687][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:704][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:721][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:737][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:753][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:770][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:787][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:804][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:820][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:837][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:853][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:869][771]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.09:869][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.09:871][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:887][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:904][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:920][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:937][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:954][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:971][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.09:987][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:004][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:020][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:037][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:052][782]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.10:052][782]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.10:054][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:071][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:087][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:104][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:121][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:138][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:154][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:173][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:188][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:205][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:222][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:239][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:253][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.10:253][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.10:255][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:271][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:288][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:305][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:321][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:338][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:355][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:371][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:388][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:405][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:421][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:438][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:454][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.10:454][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.10:456][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:472][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:488][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:505][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:521][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:538][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:554][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:570][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:587][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:604][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:618][816]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.10:618][816]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.10:621][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:637][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:654][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:671][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:687][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:704][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:720][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:737][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:754][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:771][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:787][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:804][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:818][828]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.10:818][828]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.10:821][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:837][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:853][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:870][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:887][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:903][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:920][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:937][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:953][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:970][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.10:987][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:004][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:019][840]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.11:019][840]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.11:020][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:038][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:054][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:071][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:087][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:104][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:121][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:138][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:155][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:171][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:188][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:203][851]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.11:203][851]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.11:205][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:221][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:238][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:254][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:271][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:288][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:304][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:321][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:338][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:353][860]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.11:353][860]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.11:355][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:371][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:388][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:405][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:421][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:438][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:454][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:471][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:487][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:503][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:520][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:537][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:553][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:569][873]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.11:569][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.11:570][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:587][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:604][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:621][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:638][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:655][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:671][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:687][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:705][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:721][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:738][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:753][884]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.11:753][884]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.11:755][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:771][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:788][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:805][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:821][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:838][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:855][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:871][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:888][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:904][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:920][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:938][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:952][896]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.11:952][896]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.11:954][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:971][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.11:987][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:004][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:020][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:037][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:054][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:071][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:087][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:104][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:118][906]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.12:119][906]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.12:121][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:137][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:154][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:170][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:187][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:204][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:220][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:237][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:253][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:270][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:287][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:304][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:319][918]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.12:319][918]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.12:321][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:337][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:353][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:371][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:387][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:404][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:421][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:437][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:453][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:469][927]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.12:469][927]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.12:471][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:487][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:504][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:520][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:537][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:554][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:571][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:587][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:604][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:620][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:637][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:652][938]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.12:652][938]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.12:654][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:671][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:687][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:704][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:720][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:737][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:753][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:770][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:786][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:804][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:820][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:835][949]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.12:835][949]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.12:837][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:853][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:871][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:887][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:903][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:920][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:937][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:953][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:971][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.12:987][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:003][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:018][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.13:018][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.13:020][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:037][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:054][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:071][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:087][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:104][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:121][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:137][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:154][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:170][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:186][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:202][971]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.13:202][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.13:204][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:220][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:237][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:253][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:270][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:287][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:303][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:320][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:337][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:353][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:369][981]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.13:369][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.13:371][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:387][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:404][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:420][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:437][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:453][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:470][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:487][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:504][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:520][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:537][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:552][992]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.13:552][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.13:554][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:571][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:587][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:604][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:620][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:637][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:654][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:671][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:687][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:704][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:720][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:737][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:751][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.13:752][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.13:753][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:770][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:786][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:803][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:820][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:837][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:853][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:870][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:887][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:904][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:919][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.13:919][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.13:920][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:937][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:954][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:971][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.13:986][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:004][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:020][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:037][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:054][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:071][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:087][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:102][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.14:102][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.14:104][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:120][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:137][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:154][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:170][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:187][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:203][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:220][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:237][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:253][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:270][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:285][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.14:285][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.14:287][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:303][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:320][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:336][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:354][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:370][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:387][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:403][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:420][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:437][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:452][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.14:452][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.14:454][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:470][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:487][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:504][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:520][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:537][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:553][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:570][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:587][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:603][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:620][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:635][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.14:635][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.14:637][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:654][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:670][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:687][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:703][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:720][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:737][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:753][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:770][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:787][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:803][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:818][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.14:819][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.14:820][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:836][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:853][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:870][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:887][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:903][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:920][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:937][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:954][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:970][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.14:987][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:003][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:019][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:019][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.15:021][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:037][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:054][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:070][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:086][ 84]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.42.15:086][ 84]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.42.15:086][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:086][ 84]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.15:086][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:086][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:086][ 84]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.15:086][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:087][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:102][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:102][ 85]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:102][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:102][ 85]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:102][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:102][ 85]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:103][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:103][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:103][ 85]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.15:103][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:103][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:103][ 85]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:103][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:103][ 85]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:103][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:119][ 86]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:120][ 86]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:120][ 86]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.42.15:120][ 86]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:120][ 86]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:120][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:120][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:120][ 86]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.15:120][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:120][ 86]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.15:120][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:121][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:137][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:153][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:169][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:169][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.42.15:171][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:188][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:204][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:218][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:218][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:220][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:220][ 92]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.15:220][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:220][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:220][ 92]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.15:220][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:220][ 92]Interaction: Interaction time: 0.000000 [2020.04.24-02.42.15:220][ 92]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.15:220][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:221][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:236][ 93]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.42.15:236][ 93]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.42.15:236][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:236][ 93]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.15:236][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:236][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:236][ 93]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.15:236][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:237][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:253][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:253][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.15:253][ 94]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:253][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:253][ 94]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:253][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:253][ 94]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:253][ 94]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:354][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:354][100]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:354][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:354][100]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:357][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.42.15:369][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:369][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:369][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.42.15:369][101]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:369][101]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:369][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:369][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:369][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.15:369][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:369][101]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.15:369][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:370][101]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:370][101]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.24-02.42.15:386][102]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.15:386][102]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.15:386][102]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.15:386][102]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.15:386][102]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookSacrificeIn. [2020.04.24-02.42.15:386][102]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn. [2020.04.24-02.42.15:386][102]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-02.42.15:386][102]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.42.15:387][102]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:387][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:403][103]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:403][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:420][104]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:421][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:437][105]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:437][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:451][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:451][106]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:453][106]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Exiting interaction because fail received] [2020.04.24-02.42.15:453][106]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-02.42.15:454][106]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.42.15:454][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.42.15:469][107]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:469][107]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-02.42.15:469][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:469][107]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.15:469][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:469][107]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.15:469][107]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.42.15:469][107]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:469][107]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.15:469][107]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.15:469][107]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.15:469][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.15:469][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:469][107]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:469][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.15:469][107]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.15:469][107]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.16:085][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.024176 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.16:118][146]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.24-02.42.18:118][266]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.04.24-02.42.19:085][324]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1. [2020.04.24-02.42.19:087][324]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.19:087][324]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.19:118][326]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.42.19:185][330]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.42.19:186][330]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.19:186][330]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.24-02.42.19:190][330]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nullity]: On [2020.04.24-02.42.19:252][334]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.19:252][334]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.19:252][334]AnimLeader: BP_SmallMeatLocker_HillBilly_C_5 Requested to Play: HookSacrificeOut. [2020.04.24-02.42.19:252][334]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut. [2020.04.24-02.42.19:253][334]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-02.42.19:418][344]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier1. [2020.04.24-02.42.19:606][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.42.19:805][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 128 [2020.04.24-02.42.20:418][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.42.20:418][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.42.20:418][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.42.20:418][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.42.20:418][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.42.20:418][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.42.20:505][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.42.20:856][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.42.20:987][438]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.42.20:987][438]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.42.20:987][438]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.42.20:987][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.21:020][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.21:020][440]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.21:020][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.21:020][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.21:020][440]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.21:020][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.21:053][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.42.21:054][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.21:055][442]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.21:055][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.21:055][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.21:055][442]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.21:055][442]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.21:055][442]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.21:055][442]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.21:055][442]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.21:055][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.21:055][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-02.42.21:055][442]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.21:055][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.21:058][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.42.21:188][450]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nullity]: Off [2020.04.24-02.42.21:885][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.335658 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.22:454][526]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.22:454][526]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:167][809]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.42.27:167][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.27:201][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.42.27:201][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.27:203][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:203][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:203][811]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.27:204][811]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.27:204][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:204][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.42.27:204][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.27:204][811]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.27:204][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:204][811]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.27:204][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:403][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:403][823]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.27:403][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:403][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:403][823]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.27:403][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:403][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.42.27:403][823]Interaction: Interaction time: 0.000000 [2020.04.24-02.42.27:403][823]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.42.27:403][823]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.27:403][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:636][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:637][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.27:637][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:637][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:637][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.27:637][837]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.27:637][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.27:637][837]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.27:637][837]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.42.27:637][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.27:637][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.27:637][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.42.27:637][837]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.27:637][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:637][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.27:701][841]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.27:701][841]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.27:701][841]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.29:567][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.943234 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_5] [2020.04.24-02.42.29:567][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.29:569][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.42.29:569][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-02.42.29:569][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.42.29:570][953]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.29:571][953]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.29:571][953]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.29:571][953]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.24-02.42.29:571][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.29:571][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.29:571][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.42.29:571][953]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-02.42.29:571][953]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.42.29:573][953]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:573][953]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:573][953]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:573][953]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:573][953]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:573][953]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:573][953]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.42.29:575][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.42.29:667][959]GameFlow: OnDropped 491.178619 [2020.04.24-02.42.29:667][959]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.42.29:736][959]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.42.29:736][959]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.42.29:737][959]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.42.29:737][959]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 53.737625 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1101.835449 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 751.188843 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:737][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 340.579651 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1028.425903 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 486.181030 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 271.136871 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 641.104370 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 251.100922 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1777.368164 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1201.771484 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.504272 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 29.051239 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.901559 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeCarry Bloodpoints Value: 500.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAbility Bloodpoints Value: 500.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 141.045837 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 891.924133 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:739][959]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-02.42.29:739][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13063.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13063.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.42.29:739][959]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 13063 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13063.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13063.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13063.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-02.42.29:739][959]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=53 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.42.29:739][959]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.42.29:739][959]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 13063 FearTokens: 8 [2020.04.24-02.42.29:739][959]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.04.24-02.42.29:739][959]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.04.24-02.42.29:739][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.42.29:739][959]LogQuestEvent: player did finish playing [2020.04.24-02.42.29:749][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:749][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:749][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:749][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:750][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.42.29:758][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:758][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:774][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:774][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:790][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:790][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:806][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:807][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:823][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:823][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:839][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:839][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:856][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:856][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:858][967]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.42.29:872][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:872][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:889][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:889][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:904][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:904][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:920][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:920][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:938][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:938][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:953][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:953][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:969][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:969][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.29:986][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.29:986][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:001][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:001][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:018][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522167930] Result: '1' k_EResultOK (success) [2020.04.24-02.42.30:018][976]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522167930]' succeeded in 0.278532 seconds [2020.04.24-02.42.30:018][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:018][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:020][977]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.42.30:020][977]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.42.30:033][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:033][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:050][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:050][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:066][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:066][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:084][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:084][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:098][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:098][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:117][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:117][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:130][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:130][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:146][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:147][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:162][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:162][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:179][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:179][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:195][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:195][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:212][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:212][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:227][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:227][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:244][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:244][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:260][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:260][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:277][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:277][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:292][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:292][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:308][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:308][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:324][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25533056CD0] Result: '1' k_EResultOK (success) [2020.04.24-02.42.30:324][995]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25533056CD0]' succeeded in 0.584539 seconds [2020.04.24-02.42.30:324][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:324][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:341][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:341][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:356][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:356][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:374][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:374][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:389][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:389][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:406][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:406][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:421][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:421][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:439][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:439][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:455][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:456][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:473][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:473][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:488][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:488][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:506][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:506][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:522][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:522][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:540][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:540][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:555][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:555][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:573][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:573][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:588][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:588][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:606][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:606][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:617][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522161D50] Result: '1' k_EResultOK (success) [2020.04.24-02.42.30:623][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:623][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:639][ 14]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.891793 seconds [2020.04.24-02.42.30:639][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:639][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:656][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:656][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:735][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.42.30:735][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.42.30:735][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.42.30:735][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.42.30:735][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.42.30:735][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.42.30:737][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-02.42.30:737][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:737][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:737][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:737][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:737][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:737][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-02.42.30:738][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.42.30:738][ 16]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.42.30:738][ 16]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.42.30:738][ 16]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.42.30:738][ 16]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.42.30:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.42.30:739][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.42.30:740][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.42.30:740][ 16]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.30:740][ 16]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.30:740][ 16]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.30:740][ 16]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-02.42.30:740][ 16]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000042 seconds [2020.04.24-02.42.30:741][ 16]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.42.30:741][ 16]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.30:741][ 16]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-02.42.30:742][ 16]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.42.30:742][ 16]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.42.30:742][ 16]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.42.30:742][ 16]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.42.30:742][ 16]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.42.30:746][ 16]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-02.42.30:747][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:747][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:754][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:754][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:769][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:770][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:790][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:790][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:806][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:806][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:822][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:822][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:839][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:839][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:856][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:856][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:873][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:873][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:888][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:888][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:907][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:907][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:915][ 27]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255220D3910] Result: '1' k_EResultOK (success) [2020.04.24-02.42.30:915][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255220D3910]' succeeded in 0.892348 seconds [2020.04.24-02.42.30:922][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:922][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:938][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:938][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:956][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:956][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:971][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:971][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.30:989][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.30:989][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:005][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:005][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:022][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:022][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:039][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:039][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:056][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:056][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:073][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:073][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:089][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:089][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:106][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:106][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:121][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:121][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:139][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:139][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:156][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:156][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:171][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:172][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:189][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:189][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:205][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:205][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:223][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:223][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:238][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:238][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:256][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:256][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:271][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:272][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:289][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:289][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:306][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:306][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:322][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:322][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:338][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:338][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:356][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:356][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:373][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:373][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:389][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:389][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:406][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:406][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:422][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:422][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:439][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:439][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:455][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:455][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:472][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:472][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:489][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:489][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:506][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:506][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:522][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:522][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:539][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:539][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:556][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:556][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:572][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:572][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:589][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:589][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:606][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:606][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:622][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:623][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:638][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:638][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:655][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:655][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:672][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:672][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:689][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:689][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:706][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:706][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:726][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:726][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:742][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:742][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:758][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:758][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:775][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:775][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:790][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:790][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:807][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:807][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:822][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:822][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:838][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:838][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:856][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:856][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:872][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:872][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:889][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:889][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:906][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:906][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:922][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:922][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:939][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:939][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:955][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:956][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:971][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:971][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.31:989][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.31:989][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:005][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:005][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:022][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:022][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:037][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:037][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:055][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:055][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:071][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:071][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:089][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:089][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:105][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:105][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:122][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:122][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:137][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:137][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:156][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:156][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:172][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:172][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:188][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:189][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:206][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:206][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:221][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:222][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:238][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:238][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:255][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:256][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:272][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:272][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:288][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:288][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:306][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:306][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:322][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:322][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:338][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:338][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:355][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:355][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:371][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:371][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:389][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:389][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:405][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:405][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:422][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:422][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:438][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:438][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:456][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:456][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:472][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:472][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:489][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:489][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:505][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:505][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:522][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:522][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:538][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:538][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:556][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:556][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:572][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:572][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:588][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:588][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:605][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:605][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:617][129]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.42.32:667][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.42.32:668][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.42.32:668][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.42.32:668][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.42.32:668][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.42.32:668][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.42.32:668][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.42.32:669][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-02.42.32:669][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.42.32:669][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-02.42.32:669][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-02.42.32:669][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.42.32:669][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:669][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:670][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:670][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:670][129]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-02.42.32:670][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.42.32:670][129]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.42.32:670][129]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.42.32:670][129]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.42.32:670][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.42.32:671][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.42.32:671][129]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.32:671][129]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.32:671][129]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.32:671][129]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-02.42.32:671][129]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000055 seconds [2020.04.24-02.42.32:672][129]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.42.32:672][129]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.32:672][129]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.42.32:673][129]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.42.32:673][129]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.42.32:673][129]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_8.SkeletalMeshComponent0' [2020.04.24-02.42.32:673][129]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.42.32:673][129]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.42.32:673][129]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.42.32:677][129]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-02.42.32:679][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:679][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:686][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:686][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:702][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:702][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:718][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:718][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:734][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:734][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:750][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:750][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:766][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:767][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:783][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:783][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:798][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:798][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:815][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:815][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:831][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:831][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:847][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:847][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:863][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:863][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:880][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:880][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:895][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:895][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:912][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:912][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:928][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:928][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:944][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:944][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:960][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:960][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:977][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:977][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.32:992][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.32:992][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:008][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:008][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:025][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:025][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:041][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:041][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:057][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:057][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:073][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:073][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:089][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:089][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:106][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:106][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:122][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:122][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:138][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:138][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:156][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:156][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:171][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:171][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:188][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:188][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:206][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:206][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:222][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:222][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:238][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:238][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:255][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:255][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:272][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:272][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:289][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:289][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:305][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:305][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:321][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:321][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:338][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:338][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:355][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:355][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:372][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:372][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:388][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:388][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:405][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:405][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:422][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:422][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:437][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:437][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:455][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:455][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:472][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:472][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:489][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:489][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:505][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:505][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:522][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:522][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:538][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:538][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:555][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:555][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:572][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:572][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:589][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:589][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:605][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:605][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:622][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:622][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:638][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:638][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:655][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:655][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:671][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:671][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:689][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:689][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:704][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:704][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:722][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:722][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:739][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:739][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:755][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:755][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:771][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:771][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:788][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:788][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:806][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:806][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:822][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:822][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:828][200]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.42.33:834][200]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.42.33:839][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:839][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:855][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:855][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:873][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:873][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:889][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:889][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:905][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:905][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:922][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:922][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:938][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:938][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:955][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:955][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:971][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:971][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.33:988][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.33:988][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:005][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:005][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:022][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:022][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:038][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:038][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:050][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.34:056][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:056][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:071][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:071][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:089][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:089][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:105][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:105][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:122][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:122][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:138][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:138][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:156][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:156][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:171][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:171][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:188][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:188][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:205][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:205][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:222][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:222][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:238][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:238][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:258][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:258][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:273][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:273][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:289][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:289][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:305][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:305][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:323][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:323][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:338][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:338][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:355][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:355][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:372][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:372][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:389][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:389][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:405][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:405][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:421][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:421][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:439][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:439][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:455][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:455][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:471][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:471][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:488][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:488][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:505][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:505][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:521][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:521][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:539][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:539][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:555][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:555][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:572][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:572][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:588][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:588][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:605][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:605][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:621][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:621][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:638][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:638][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:655][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:655][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:671][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:671][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:688][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:688][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:705][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:705][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:722][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:722][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:738][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:738][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:755][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:755][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:772][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.42.34:772][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.42.34:772][256]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-02.42.34:772][256]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:772][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.42.34:773][256]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:773][256]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:773][256]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:773][256]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:775][256]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:775][256]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:775][256]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:775][256]GameFlow: InGameContextComponent::Leave [2020.04.24-02.42.34:776][256]LogAsyncLoad: Unloading library Game [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:776][256]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:778][256]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:778][256]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:778][256]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:778][256]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:778][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.42.34:802][256]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:802][256]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:802][256]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:802][256]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.42.34:802][256]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.34:802][256]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.42.34:802][256]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.34:802][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.42.34:803][256]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.34:803][256]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.34:803][256]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.34:803][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.42.35:019][256]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:019][256]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:019][256]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.35:019][256]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.42.35:019][256]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-02.42.35:020][256]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.42.35:020][256]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.42.35:020][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.42.35:020][256]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.42.35:020][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.42.35:020][256]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:021][256]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:021][256]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:023][256]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:023][256]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:023][256]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:023][256]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:023][256]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.35:039][257]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.35:039][257]GameFlow: TallyContextComponent::Enter [2020.04.24-02.42.35:051][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:948 [2020.04.24-02.42.35:108][257]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.42.35:108][257]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.42.35:110][257]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22554&schemaVersion=0] [2020.04.24-02.42.35:111][257]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-02.42.35:111][257]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.42.35:111][257]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.42.35:111][257]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.42.35:111][257]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "395", matchId: "01E9AE7E-08D7-E7F8-2725-0F02E1D2D776", isFirstMatch: "False", consecutiveMatch: "7", playerType: "survivor" [2020.04.24-02.42.35:111][257]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.42.35:123][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.42.35:124][257]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.42.35:124][257]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.42.35:124][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.42.35:142][258]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.42.35:143][258]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.04.24-02.42.35:148][258]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.42.35:148][258]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.42.35:148][258]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.42.35:148][258]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.42.35:201][258]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.42.35:558][259]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.42.35:558][259]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.42.35:558][259]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.42.35:559][259]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22554&schemaVersion=0] [2020.04.24-02.42.35:559][259]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.42.35:616][259]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.42.35:616][259]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.42.35:616][259]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.42.35:617][259]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.42.35:617][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.42.35:617][259]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.42.35:617][259]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.42.35:617][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1355 - reached levels:1 - xp bonuses:2 [2020.04.24-02.42.35:621][259]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.42.35:621][259]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.42.35:621][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.42.35:652][260]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.35:652][260]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.35:652][260]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.35:724][265]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.42.35:724][265]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.42.35:724][265]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.42.35:758][267]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.42.35:844][272]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.42.35:844][272]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.42.36:231][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-02.42.36:763][327]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.42.36:763][327]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.24-02.42.36:779][328]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:779][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.42.36:780][328]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:780][328]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:780][328]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:782][328]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:782][328]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:782][328]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:782][328]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:782][328]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:783][328]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:783][328]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.42.36:783][328]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:783][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.42.36:784][328]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:784][328]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:784][328]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:784][328]GameFlow: TallyContextComponent::Leave [2020.04.24-02.42.36:784][328]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.42.36:784][328]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.36:786][328]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.36:786][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.36:786][328]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.42.36:786][328]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.42.37:050][345]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1. [2020.04.24-02.42.37:052][345]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.37:052][345]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.37:305][360]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:306][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-02.42.37:307][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.42.37:322][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.42.37:322][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.42.37:327][360]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:327][360]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:327][360]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:327][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.42.37:327][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-02.42.37:327][360]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.42.37:327][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-02.42.37:328][360]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:328][360]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:328][360]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:328][360]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:328][360]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:331][360]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.42.37:335][361]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.42.37:427][366]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.42.37:427][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.42.37:427][366]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.37:428][366]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-02.42.37:437][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.336529 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.42.37:437][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.37:440][366]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nullity]: On [2020.04.24-02.42.37:442][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-02.42.37:447][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.42.37:455][367]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.04.24-02.42.37:650][378]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier1. [2020.04.24-02.42.38:357][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-02.42.38:673][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.42.38:684][440]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.42.38:684][440]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.42.38:767][445]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.42.38:984][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367280 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.39:421][484]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nullity]: Off [2020.04.24-02.42.40:703][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.40:703][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.41:934][635]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.42.41:934][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.41:934][635]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.42.41:934][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.41:935][635]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.41:936][635]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.41:936][635]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.41:936][635]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.41:936][635]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.41:936][635]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.42.41:936][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.41:936][635]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.41:936][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.41:936][635]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.41:936][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.42:003][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.42:003][639]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.42:003][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.42:003][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.42:003][639]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.42:003][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.42:004][639]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.42.42:004][639]Interaction: Interaction time: 0.000000 [2020.04.24-02.42.42:004][639]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.42.42:004][639]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.42:004][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.42:101][645]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.42:101][645]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Resitini, Originating Player: BP_CamperMale11_Character_C_0 - Resitini, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.42:102][645]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.42:102][645]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.42:102][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.42:102][645]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.42:102][645]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.42:102][645]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.42:102][645]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.42:102][645]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.42:102][645]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.42.42:102][645]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.42:102][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.42:102][645]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Resitini][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.42.42:102][645]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.42:102][645]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.42:103][645]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.43:567][733]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.42.43:567][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.43:568][733]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.42.43:568][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.43:569][733]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.43:569][733]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.43:569][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.43:569][733]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.43:569][733]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.43:569][733]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.42.43:569][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.43:569][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.43:569][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.43:569][733]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1. [2020.04.24-02.42.43:570][733]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_Male. [2020.04.24-02.42.43:570][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.43:570][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.43:903][753]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.43:903][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.43:903][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.43:903][753]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.43:903][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.43:903][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.43:903][753]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.42.43:903][753]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.04.24-02.42.43:903][753]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.42.43:903][753]Interaction: Interaction time: 2.700000 [2020.04.24-02.42.43:903][753]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.42.43:903][753]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.42.43:903][753]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.42.43:903][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.43:903][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.44:002][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.44:002][759]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.44:136][767]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.42.44:334][779]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.215807 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.44:335][779]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.04.24-02.42.46:352][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.42.46:602][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:602][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.46:602][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:603][915]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.42.46:603][915]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.42.46:603][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:603][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.46:603][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:603][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:603][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.46:603][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:603][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:603][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.46:603][915]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.46:603][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.46:603][915]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.46:603][915]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.42.46:603][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.46:604][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:604][915]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.42.46:604][915]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:604][915]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:701][921]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.46:701][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:733][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.46:734][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:735][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:735][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:735][923]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.46:735][923]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.46:735][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:735][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.46:735][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:735][923]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.46:735][923]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:735][923]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.46:735][923]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:800][927]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.24-02.42.46:848][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.42.46:849][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.42.46:849][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.42.46:849][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.42.46:849][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.42.46:849][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.42.46:849][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.42.46:850][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-02.42.46:850][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.42.46:851][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-02.42.46:851][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-02.42.46:851][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.42.46:851][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:851][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-02.42.46:852][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_1 [2020.04.24-02.42.46:852][927]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.04.24-02.42.46:852][927]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.04.24-02.42.46:852][927]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_1 [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.42.46:852][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.42.46:853][927]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.46:853][927]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.46:853][927]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.42.46:853][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000030 seconds [2020.04.24-02.42.46:853][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_11 took 0.000042 seconds [2020.04.24-02.42.46:854][927]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.42.46:854][927]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.42.46:854][927]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Head006 [2020.04.24-02.42.46:854][927]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.24-02.42.46:854][927]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Torso02 [2020.04.24-02.42.46:856][927]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.24-02.42.46:856][927]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Legs02 [2020.04.24-02.42.46:857][927]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.24-02.42.46:859][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.42.46:861][927]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:861][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.46:861][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:861][927]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.46:861][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.46:861][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:861][927]Interaction: Interaction time: 18.181818 [2020.04.24-02.42.46:862][927]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.42.46:862][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.46:862][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.46:863][927]LogSM: [BP_CamperMale11_Character_C_1][SERVER SLAVE] [2020.04.24-02.42.47:536][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:536][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.47:536][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.47:536][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:536][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.47:536][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.47:536][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:536][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.47:536][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.47:536][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:536][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.47:536][968]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.47:536][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.47:536][968]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.47:536][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.47:536][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.47:536][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.47:536][968]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.47:536][968]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:934][992]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.47:934][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.47:934][992]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.47:934][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.47:935][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:935][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:935][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.47:935][992]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.47:936][992]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.47:936][992]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.47:936][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.47:936][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.47:936][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.47:936][992]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.47:936][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.48:035][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.48:035][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.48:035][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.48:035][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.48:035][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.48:035][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.48:036][998]Interaction: Interaction time: 17.476595 [2020.04.24-02.42.48:036][998]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.42.48:036][998]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.48:036][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:569][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:569][ 90]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.49:569][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:569][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:569][ 90]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.49:569][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:602][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:602][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.49:602][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:602][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.49:602][ 92]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.49:602][ 92]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:668][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.49:668][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.49:701][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.49:701][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.49:702][ 98]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:702][ 98]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:702][ 98]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.49:702][ 98]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.49:702][ 98]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:702][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.49:702][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.49:702][ 98]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.49:702][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:702][ 98]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.49:702][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:768][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:769][102]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.49:769][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:769][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.49:769][102]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.49:769][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:769][102]Interaction: Interaction time: 15.952061 [2020.04.24-02.42.49:769][102]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.42.49:769][102]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.49:769][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.49:820][105]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.42.50:551][149]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.50:551][149]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.50:552][149]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:552][149]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:552][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.50:552][149]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.50:552][149]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:552][149]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.50:552][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.50:553][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.50:553][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:553][149]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.42.50:553][149]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.42.50:553][149]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-02.42.50:553][149]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-02.42.50:553][149]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.50:553][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:553][149]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.42.50:569][150]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.42.50:569][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.24-02.42.50:569][150]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.24-02.42.50:634][154]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.50:634][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.50:635][154]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:635][154]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.50:635][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:635][154]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:635][154]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.50:635][154]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.50:635][154]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.50:635][154]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.50:635][154]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.50:635][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:635][154]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.42.50:635][154]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.50:635][154]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:768][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.42.50:769][162]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:769][162]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.50:769][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:769][162]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.50:769][162]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.50:769][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:769][162]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.42.50:769][162]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.42.50:770][162]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.42.50:770][162]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.42.50:770][162]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.42.50:770][162]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.42.50:770][162]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_Carry [2020.04.24-02.42.50:770][162]Interaction: Interaction time: 1.500000 [2020.04.24-02.42.50:770][162]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.42.50:770][162]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.50:770][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.50:771][162]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.04.24-02.42.52:288][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.42.52:419][261]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.42.52:419][261]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.42.52:419][261]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.42.52:419][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.52:419][261]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.42.52:419][261]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.42.52:419][261]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.42.52:421][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.42.52:451][263]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.42.52:451][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.42.52:452][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.52:452][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.52:453][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.52:453][263]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookCamperOut. [2020.04.24-02.42.52:453][263]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut. [2020.04.24-02.42.52:453][263]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.42.52:453][263]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.42.52:453][263]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.52:453][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.52:453][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.52:453][263]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.52:453][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.52:453][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.52:453][263]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.52:453][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.52:453][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.52:453][263]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.52:453][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.52:453][263]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.52:453][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.52:453][263]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.52:453][263]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] - [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.52:453][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.52:453][263]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - Nestor][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.52:453][263]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.52:453][263]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.42.52:456][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.42.52:519][267]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.52:519][267]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.57:251][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:251][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:251][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:252][551]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookIdle. [2020.04.24-02.42.57:252][551]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.24-02.42.57:252][551]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.42.57:284][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.42.57:285][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:285][553]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:285][553]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReactionIn. [2020.04.24-02.42.57:285][553]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn. [2020.04.24-02.42.57:285][553]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-02.42.57:917][591]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:917][591]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.57:917][591]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReaction. [2020.04.24-02.42.57:917][591]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction. [2020.04.24-02.42.57:917][591]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-02.42.58:350][617]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.58:350][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.58:350][617]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.58:350][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.58:351][617]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.58:351][617]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.58:351][617]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.42.58:351][617]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.58:351][617]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.58:351][617]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.58:351][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.58:351][617]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.42.58:351][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.58:351][617]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.42.58:351][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.58:417][621]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.58:417][621]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.58:417][621]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookReactionOut. [2020.04.24-02.42.58:417][621]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut. [2020.04.24-02.42.58:417][621]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-02.42.58:419][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.58:419][621]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.42.58:419][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.58:419][621]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.58:419][621]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.42.58:419][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.58:419][621]Interaction: Interaction time: 0.000000 [2020.04.24-02.42.58:419][621]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.42.58:419][621]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.42.58:419][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.58:419][621]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.42.59:785][703]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.59:785][703]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.59:785][703]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookStruggle. [2020.04.24-02.42.59:785][703]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle. [2020.04.24-02.42.59:785][703]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-02.42.59:785][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.42.59:787][703]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.42.59:818][705]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.59:818][705]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.59:818][705]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.59:818][705]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.42.59:818][705]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookSacrificeIn. [2020.04.24-02.42.59:818][705]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn. [2020.04.24-02.42.59:818][705]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-02.42.59:818][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.42.59:818][705]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.42.59:918][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.59:918][711]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.42.59:918][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.59:918][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.59:919][711]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.42.59:919][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.59:953][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.59:953][713]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.42.59:953][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.59:953][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.42.59:953][713]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.42.59:953][713]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.59:953][713]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.42.59:953][713]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.42.59:953][713]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.42.59:953][713]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_7] - [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.42.59:953][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.42.59:953][713]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_7] [2020.04.24-02.42.59:953][713]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.42.59:953][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.43.03:668][936]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.43.03:668][936]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.43.03:668][936]AnimLeader: BP_SmallMeatLocker_HillBilly_C_7 Requested to Play: HookSacrificeOut. [2020.04.24-02.43.03:668][936]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut. [2020.04.24-02.43.03:668][936]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-02.43.13:984][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.43.13:984][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.43.13:985][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale04_Character_C_0 [2020.04.24-02.43.13:985][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.43.13:985][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.43.13:985][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.43.13:986][554]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.24-02.43.13:986][554]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.13:986][554]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.13:986][554]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.13:986][554]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.13:986][554]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.13:986][554]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.13:986][554]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.43.14:100][561]GameFlow: OnDropped 535.536255 [2020.04.24-02.43.14:100][561]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.43.14:150][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.43.14:150][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.43.14:151][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.43.14:151][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.43.14:151][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.43.14:151][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.43.14:151][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.43.14:152][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-02.43.14:152][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.43.14:152][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-02.43.14:152][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-02.43.14:153][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.43.14:153][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-02.43.14:153][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.14:153][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.43.14:153][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.14:154][561]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.14:154][561]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.14:154][561]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.43.14:154][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.43.14:154][561]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.14:154][561]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.14:154][561]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.14:155][561]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-02.43.14:155][561]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_04 took 0.000046 seconds [2020.04.24-02.43.14:156][561]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.43.14:156][561]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.14:156][561]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Head01 [2020.04.24-02.43.14:156][561]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.43.14:156][561]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.43.14:156][561]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.43.14:156][561]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.43.14:156][561]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.43.14:157][561]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-02.43.14:157][561]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-02.43.14:157][561]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.43.14:157][561]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.43.14:158][561]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.43.14:158][561]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.43.14:159][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.43.14:159][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.43.14:159][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-02.43.14:159][561]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.43.14:159][561]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.43.14:160][561]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.04.24-02.43.14:163][561]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.24-02.43.14:164][561]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:164][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.43.14:165][561]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:165][561]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:165][561]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:165][561]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:165][561]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:168][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.43.14:193][561]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:193][561]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:193][561]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:193][561]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.43.14:193][561]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:193][561]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.43.14:194][561]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.14:194][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.43.14:194][561]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.14:194][561]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.14:194][561]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:194][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.43.14:399][561]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:399][561]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:399][561]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.14:399][561]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.43.14:401][561]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.43.14:401][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.43.14:401][561]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.43.14:401][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.43.14:401][561]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:402][561]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:402][561]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:405][561]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:405][561]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:405][561]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:405][561]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:405][561]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.14:419][562]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.14:419][562]GameFlow: TallyContextComponent::Enter [2020.04.24-02.43.14:473][562]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.43.14:473][562]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.43.14:473][562]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.43.14:473][562]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.43.14:473][562]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.43.14:473][562]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.43.14:474][562]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.43.14:474][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.43.14:495][563]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.43.14:495][563]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.43.14:535][563]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults3.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.43.14:600][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.43.14:600][568]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.43.14:600][568]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.43.14:600][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.43.14:733][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.43.14:734][576]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.43.14:734][576]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.43.14:834][582]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.43.14:834][582]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.43.15:009][592]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.15:009][592]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.15:009][592]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.15:026][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-02.43.17:056][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-02.43.19:687][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.43.19:987][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.43.20:417][914]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.43.20:417][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.43.20:417][914]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.43.20:417][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.43.21:087][954]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.04.24-02.43.21:417][974]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.43.21:417][974]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.43.21:417][974]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.43.21:417][974]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.43.21:486][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.43.24:657][162]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.24-02.43.24:657][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.24-02.43.24:657][162]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.24:657][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.43.24:657][162]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.24:657][162]Interaction: ------------------------ [2020.04.24-02.43.24:657][162]Interaction: - Interactions in Zone - [2020.04.24-02.43.24:657][162]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:657][162]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:657][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nullity][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.43.24:658][162]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.43.24:658][162]Interaction: ------------------------ [2020.04.24-02.43.24:658][162]Interaction: - Interactions in Zone - [2020.04.24-02.43.24:658][162]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-02.43.24:658][162]Interaction: ---------------------------- [2020.04.24-02.43.24:658][162]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nullity, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.24:658][162]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.43.24:658][162]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.43.24:658][162]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-02.43.24:658][162]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-02.43.24:659][162]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.43.27:000][303]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.43.28:708][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-02.43.30:160][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-02.43.33:775][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.24-02.43.39:005][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961077408 [2020.04.24-02.43.39:017][ 19]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961077408, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.43.42:903][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-02.43.42:920][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:920][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.43.42:921][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:921][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:921][251]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:921][251]GameFlow: TallyContextComponent::Leave [2020.04.24-02.43.42:921][251]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.43.42:922][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.43.42:922][251]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-02.43.42:922][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.43.42:922][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: 1: d0aec...56825 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: 2: b6bbc...58809 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: 4: 59739...17755 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:34:08.431Z : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a0d92a-a499-4c8f-89d3-066f0d8c0325 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: HostPublicIp=54.147.210.81 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: EncryptionKey=UXERkokGFs0ir5RwGzopSMmbAB5/KpysDkkLQXdrHkE= : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBD73F08D7E7F7F7A384D4DD12AF34|54.147.210.81|7777 : OnlineService [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.43.42:922][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.43.42:922][251]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255220D87A0] [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.43.42:923][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.147.210.81:7777 SessionId: 00CBD...2AF34 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.43.42:923][251]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:34:08.431Z : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a0d92a-a499-4c8f-89d3-066f0d8c0325 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: HostPublicIp=54.147.210.81 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: EncryptionKey=UXERkokGFs0ir5RwGzopSMmbAB5/KpysDkkLQXdrHkE= : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBD73F08D7E7F7F7A384D4DD12AF34|54.147.210.81|7777 : OnlineService [2020.04.24-02.43.42:924][251]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.43.42:924][251]LogOnline: Destroying session GameSession [2020.04.24-02.43.42:924][251]LogDBDEasyAntiCheat: DestroySession [2020.04.24-02.43.42:924][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-02.43.42:924][251]LogOnline: Destroying session GameSession [2020.04.24-02.43.42:924][251]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.43.42:924][251]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.43.42:924][251]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.43.42:925][251]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:925][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:925][251]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:925][251]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.42:925][251]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.43.42:925][251]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:925][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.43.42:926][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:926][251]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:926][251]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:928][251]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.42:929][251]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.42:929][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.43.42:929][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.42:929][251]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.42:929][251]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.42:929][251]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.43.42:940][252]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.43.43:067][260]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75a0d92a-a499-4c8f-89d3-066f0d8c0325] [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: 1: d0aec...56825 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: 2: b6bbc...58809 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: 4: 59739...17755 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:34:08.431Z : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75a0d92a-a499-4c8f-89d3-066f0d8c0325 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: HostPublicIp=54.147.210.81 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: EncryptionKey=UXERkokGFs0ir5RwGzopSMmbAB5/KpysDkkLQXdrHkE= : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBD73F08D7E7F7F7A384D4DD12AF34|54.147.210.81|7777 : OnlineService [2020.04.24-02.43.43:067][260]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.43.43:067][260]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-02.43.43:083][261]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.158461 seconds [2020.04.24-02.43.43:083][261]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-02.43.43:083][261]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-02.43.43:083][261]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-02.43.43:092][262]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.001798 seconds [2020.04.24-02.43.43:438][282]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.43:438][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.43.43:441][282]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.43:441][282]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.43:441][282]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.43:441][282]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.43.43:441][282]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.43.43:441][282]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.147.210.81//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Flashlight?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.43.43:441][282]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.43.43:441][282]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.43.43:441][282]LogAsyncLoad: Start loading library async: Menu [2020.04.24-02.43.43:441][282]LogAsyncLoad: 215 assets in Menu [2020.04.24-02.43.43:441][282]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.43.43:442][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.43.43:442][282]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.43:442][282]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.43.43:444][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.43.43:444][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.43.43:444][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:445][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.43.43:445][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.43.43:445][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:447][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.43.43:447][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.43.43:447][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:449][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.43.43:449][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.43.43:449][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:449][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.43.43:449][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.43.43:449][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:450][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.43.43:450][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.43.43:450][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:452][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.43.43:452][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.43.43:452][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:453][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.43.43:453][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.43.43:453][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:454][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.43.43:454][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.43.43:454][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:455][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.43.43:456][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.43.43:456][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:457][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.43.43:457][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.43.43:457][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:458][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.43.43:458][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.43.43:458][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:459][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.43.43:459][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.43.43:459][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:460][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.43.43:460][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.43.43:460][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:461][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.43.43:461][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.43.43:461][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:462][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.43.43:462][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.43.43:462][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:462][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.43.43:462][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.43.43:462][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:463][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.43.43:463][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.43.43:463][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:464][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.43.43:464][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.43.43:464][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:465][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.43.43:465][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.43.43:465][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:467][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.43.43:467][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.43.43:467][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:468][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.43.43:468][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.43.43:468][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:470][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.43.43:470][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.43.43:470][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:472][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.43.43:472][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.43.43:472][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:472][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.43.43:472][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.43.43:472][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:473][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.43.43:473][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.43.43:473][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:474][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.43.43:474][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.43.43:474][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:475][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.43.43:475][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.43.43:475][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:476][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.43.43:476][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.43.43:476][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:480][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.43.43:480][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.43.43:480][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:482][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.43.43:482][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.43.43:482][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:483][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.43.43:483][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.43.43:483][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:484][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.43.43:484][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.43.43:484][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:484][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.43.43:485][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.43.43:485][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:486][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.43.43:486][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.43.43:486][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:487][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.43.43:487][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.43.43:487][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:489][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.43.43:489][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.43.43:489][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:490][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.43.43:490][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.43.43:490][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:491][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.43.43:491][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.43.43:491][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:492][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.43.43:492][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.43.43:492][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:493][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.43.43:493][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.43.43:493][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:493][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.43.43:494][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.43.43:494][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:558][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.43.43:558][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.43.43:558][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:560][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.43.43:560][282]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.43.43:560][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:713][282]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.43:713][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-02.43.43:714][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-02.43.43:717][282]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.43.43:717][282]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-02.43.43:717][282]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.43.43:719][282]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.43.43:825][283]r.CullAll = "1" [2020.04.24-02.43.43:838][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-02.43.43:838][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-02.43.43:838][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-02.43.44:445][320]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.43.44:445][320]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.43.44:445][320]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.44:445][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-02.43.44:446][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-02.43.44:538][321]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-02.43.44:541][321]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.43.44:542][321]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Nea/Models/Heads/NK_Head00_REF.NK_Head00_REF; this export was not properly precached. [2020.04.24-02.43.44:543][321]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.43.44:543][321]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-02.43.44:543][321]LogNet: World NetDriver shutdown SteamNetDriver_7 [GameNetDriver] [2020.04.24-02.43.44:543][321]LogNet: DestroyNamedNetDriver SteamNetDriver_7 [GameNetDriver] [2020.04.24-02.43.44:546][321]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.147.210.81:7777, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x25536A006D0], Channels: 97, Time: 2020.04.24-02.43.44 [2020.04.24-02.43.44:546][321]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.147.210.81:7777, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x255220D03D0] [2020.04.24-02.43.44:547][321]LogExit: GameNetDriver SteamNetDriver_7 shut down [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-02.43.44:549][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:549][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:549][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:549][321]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.43.44:549][321]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:549][321]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:549][321]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.43.44:549][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:549][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:549][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:549][321]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:549][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_1 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_1 [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_06_C_0 [2020.04.24-02.43.44:550][321]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.43.44:550][321]LogDBDGeneral: StatusEffect::EndPlay - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_06_C_0 - Nestor, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:550][321]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_06_C_0 - Nestor, Originating Player: BP_Slasher_Character_06_C_0 - Nestor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.43.44:682][321]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967744879 [2020.04.24-02.43.44:759][321]LogUObjectHash: Compacting FUObjectHashTables data took 6.76ms [2020.04.24-02.43.44:824][321]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-02.43.44:824][321]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-02.43.44:824][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-02.43.44:824][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.44:839][321]LogStreaming: Flushing async loaders took 14ms. [2020.04.24-02.43.44:839][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.43.44:839][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.44:839][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.43.44:839][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-02.43.44:839][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.44:840][321]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.43.44:841][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.43.44:841][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.44:970][321]LogStreaming: Flushing async loaders took 129ms. [2020.04.24-02.43.44:971][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.43.44:971][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:105][321]LogStreaming: Flushing async loaders took 135ms. [2020.04.24-02.43.45:109][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.43.45:109][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:120][321]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.43.45:120][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.43.45:120][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:121][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.43.45:121][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.43.45:121][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:121][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.43.45:121][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.43.45:121][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:121][321]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.43.45:121][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-02.43.45:121][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:129][321]LogStreaming: Flushing async loaders took 9ms. [2020.04.24-02.43.45:130][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-02.43.45:130][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:292][321]LogStreaming: Flushing async loaders took 163ms. [2020.04.24-02.43.45:294][321]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.43.45:294][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:423][321]LogStreaming: Flushing async loaders took 129ms. [2020.04.24-02.43.45:425][321]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-21.43.45 [2020.04.24-02.43.45:426][321]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.43.45:426][321]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.43.45:426][321]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.43.45:426][321]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.43.45:426][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.43.45:426][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.43.45:426][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2548F42D900] [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.45:426][321]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.43.45:427][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.43.45:427][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.43.45:427][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.43.45:427][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.43.45:427][321]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.43.45:427][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.43.45:427][321]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.43.45:438][321]LogWorld: Bringing up level for play took: 0.013645 [2020.04.24-02.43.45:438][321]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-02.43.45:438][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.43.45:438][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.43.45:438][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.45:438][321]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF755D40] [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.43.45:439][321]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.43.45:439][321]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.43.45:439][321]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-02.43.45:444][321]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-02.43.45:444][321]GameFlow: FCharacterStateData::SetPips() with value=53 [2020.04.24-02.43.45:492][321]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.43.45:492][321]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.43.45:493][321]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.43.45:493][321]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.43.45:493][321]LogCustomization: ------ [2020.04.24-02.43.45:493][321]LogCustomization: --> D_Head02 [2020.04.24-02.43.45:493][321]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.43.45:493][321]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.43.45:493][321]LogCustomization: ------ [2020.04.24-02.43.45:493][321]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.43.45:493][321]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.43.45:493][321]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.43.45:507][321]LogStreaming: Flushing async loaders. [2020.04.24-02.43.45:689][321]LogStreaming: Flushing async loaders took 184ms. [2020.04.24-02.43.45:709][321]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-02.43.45:760][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000049 seconds [2020.04.24-02.43.45:760][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.43.45:760][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.43.45:760][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.43.45:760][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000022 seconds [2020.04.24-02.43.45:760][321]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.43.45:761][321]LogLoad: Took 1.218226 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-02.43.45:761][321]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.43.45:762][321]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.43.45:762][321]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.43.45:762][321]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.45:762][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-02.43.45:763][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-02.43.45:853][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967744879, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.43.45:855][322]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.45:855][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-02.43.45:856][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-02.43.45:859][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-02.43.45:859][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-02.43.45:859][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-02.43.45:859][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-02.43.46:068][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-02.43.46:069][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.43.46:069][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.43.46:069][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-02.43.46:070][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-02.43.46:174][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.43.46:174][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.43.46:174][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-02.43.46:175][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-02.43.46:183][323]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.46:183][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-02.43.46:184][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-02.43.46:483][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-02.43.46:595][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.43.46:595][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.43.46:595][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-02.43.46:600][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-02.43.46:605][324]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-02.43.46:641][326]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.46:641][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-02.43.46:642][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-02.43.46:795][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-02.43.46:795][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-02.43.46:795][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-02.43.46:933][332]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.46:933][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-02.43.46:934][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-02.43.47:099][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-02.43.47:099][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-02.43.47:099][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-02.43.47:107][333]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.47:107][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-02.43.47:108][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-02.43.47:239][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-02.43.48:304][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-02.43.48:304][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-02.43.48:304][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-02.43.48:304][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-02.43.48:304][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-02.43.48:304][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-02.43.48:305][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-02.43.48:305][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-02.43.48:305][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-02.43.48:305][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-02.43.48:306][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-02.43.48:306][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-02.43.48:306][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-02.43.48:320][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-02.43.48:325][334]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-02.43.48:522][342]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.42 ms [2020.04.24-02.43.48:621][345]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.24-02.43.48:621][345]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.24-02.43.48:621][345]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.24-02.43.48:684][346]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.48:684][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.43.48:685][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-02.43.48:886][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.43.48:886][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-02.43.48:886][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-02.43.48:893][347]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.48:893][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.43.48:894][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-02.43.49:053][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.43.49:053][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-02.43.49:053][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-02.43.49:062][348]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.49:062][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-02.43.49:063][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-02.43.49:227][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-02.43.49:227][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-02.43.49:228][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-02.43.49:257][350]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.49:257][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-02.43.49:259][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-02.43.49:434][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-02.43.49:434][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-02.43.49:435][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-02.43.49:448][351]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.49:448][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-02.43.49:449][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-02.43.49:621][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-02.43.49:621][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-02.43.49:621][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-02.43.49:630][352]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.49:630][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-02.43.49:631][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-02.43.49:815][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-02.43.49:815][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-02.43.49:815][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-02.43.49:822][353]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.49:822][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-02.43.49:823][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-02.43.50:003][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-02.43.50:003][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-02.43.50:004][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-02.43.50:017][354]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.43.50:017][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.43.50:018][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-02.43.50:203][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-02.43.50:203][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-02.43.50:204][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.802' TotalLoadTime='6.802' TimeStamp='2020-04-24T02:43:50.851Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.802' TimeStamp='2020-04-24T02:43:50.851Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.802' TimeStamp='2020-04-24T02:43:50.851Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.802' TimeStamp='2020-04-24T02:43:50.851Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014B1C2908D7E7F7F7C2F580DD15D413' [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.43.50:239][356]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.43.50:260][357]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.43.50:260][357]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.43.50:260][357]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.43.51:249][398]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.43.51:249][398]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.43.51:249][398]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.43.51:249][398]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.43.51:249][398]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.43.51:249][398]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:249][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.43.51:250][398]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:250][398]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:250][398]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:250][398]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.43.51:250][398]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.43.51:250][398]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:250][398]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.43.51:250][398]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:250][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.43.51:480][398]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:480][398]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:480][398]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:480][398]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.43.51:480][398]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.43.51:480][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.43.51:481][398]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:481][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.43.51:520][398]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:520][398]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:520][398]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:520][398]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:520][398]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:520][398]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.51:521][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.51:521][398]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:543][398]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.43.51:543][398]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.43.51:546][398]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.43.51:547][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.43.51:549][398]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.43.51:549][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.43.51:549][398]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:549][398]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:599][398]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.43.51:599][398]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.43.51:599][398]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.43.51:599][398]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:599][398]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.43.51:599][398]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.43.51:711][399]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.43.51:711][399]r.CullAll = "0" [2020.04.24-02.43.51:713][399]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.43.51:713][399]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.43.51:713][399]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.43.51:713][399]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.43.51:713][399]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.43.51:713][399]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.43.51:713][399]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.43.51:713][399]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25520523FA0] [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.43.51:714][399]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.43.51:714][399]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.43.51:714][399]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.43.51:714][399]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-02.43.51:714][399]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.43.51:714][399]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.43.51:714][399]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-02.43.51:715][399]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.43.51:723][399]LogStreaming: Flushing async loaders took 8ms. [2020.04.24-02.43.51:727][399]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.43.51:728][399]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.43.51:729][399]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.43.51:731][399]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.43.51:732][399]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.43.51:732][399]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.43.51:737][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:739][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:739][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:740][399]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.51:740][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:740][399]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.43.51:743][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:743][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:747][399]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.43.51:747][399]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.51:747][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:747][399]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.43.51:749][399]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:773][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.43.51:773][400]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.43.51:773][400]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.43.51:776][400]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.43.51:776][400]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.43.51:855][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-02.43.51:855][400]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.04.24-02.43.51:855][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.43.51:855][400]LogCustomization: ------ [2020.04.24-02.43.51:855][400]LogCustomization: --> D_Head02 [2020.04.24-02.43.51:855][400]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.43.51:855][400]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.43.51:855][400]LogCustomization: ------ [2020.04.24-02.43.51:855][400]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.43.51:865][400]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.43.51:865][400]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.43.51:869][400]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.43.51:869][400]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.43.51:870][400]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.43.51:888][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.43.51:888][400]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.43.51:888][400]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.43.51:908][400]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.43.51:908][400]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.43.51:918][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.43.51:919][400]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.04.24-02.43.51:919][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.43.51:919][400]LogCustomization: ------ [2020.04.24-02.43.51:919][400]LogCustomization: --> MT_Head005 [2020.04.24-02.43.51:919][400]LogCustomization: --> MT_Torso005 [2020.04.24-02.43.51:919][400]LogCustomization: --> MT_Legs05 [2020.04.24-02.43.51:919][400]LogCustomization: ------ [2020.04.24-02.43.51:919][400]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.43.51:932][400]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.43.51:932][400]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.43.51:936][400]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.43.51:936][400]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.43.51:936][400]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.43.51:939][400]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.43.51:945][400]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.43.51:946][400]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.51:946][400]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.51:946][400]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.43.51:946][400]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.43.51:965][401]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.43.51:965][401]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.43.52:068][406]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.43.52:068][406]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.43.52:134][409]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.43.52:134][409]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.43.52:134][409]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.52:134][409]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.43.53:673][480]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.43.53:674][480]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.53:687][481]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.43.53:687][481]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.43.53:687][481]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.43.53:687][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.43.53:687][481]LogCustomization: ------ [2020.04.24-02.43.53:687][481]LogCustomization: --> D_Head02 [2020.04.24-02.43.53:687][481]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.43.53:687][481]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.43.53:687][481]LogCustomization: ------ [2020.04.24-02.43.53:687][481]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.43.53:687][481]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.43.53:687][481]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.43.53:687][481]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.43.53:687][481]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.43.53:687][481]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.43.53:688][481]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.43.53:689][481]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.53:689][481]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.43.53:689][481]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.43.53:689][481]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.43.53:790][487]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.43.53:790][487]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.43.53:849][490]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.43.53:850][490]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.43.53:850][490]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.43.53:850][490]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.43.55:130][562]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-02.43.55:130][562]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.55:130][562]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.43.55:130][562]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.55:130][562]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-02.43.55:131][562]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.43.55:533][587]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.43.55:665][595]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-02.43.55:665][595]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.55:665][595]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.43.55:666][595]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.55:666][595]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-02.43.55:666][595]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.43.55:927][611]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.43.55:929][611]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-02.43.55:955][611]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-02.43.55:956][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.55:957][611]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-02.43.56:279][630]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-02.43.56:279][630]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-02.43.56:279][630]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.56:280][630]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-02.43.56:280][630]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.56:280][630]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-02.43.56:280][630]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.43.56:408][639]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.43.56:470][642]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-02.43.56:470][642]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-02.43.56:470][642]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-02.43.56:470][642]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.56:470][642]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.43.56:471][642]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.56:471][642]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-02.43.56:471][642]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-02.43.56:685][655]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.43.56:817][663]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-02.43.56:817][663]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-02.43.56:817][663]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.43.56:817][663]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.43.56:817][663]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.43.56:817][663]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-02.43.56:818][663]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.43.56:836][665]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-02.43.56:888][668]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.43.56:969][673]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.43.56:975][673]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.43.57:222][688]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.43.57:703][717]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.43.57:738][718]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-02.43.58:039][737]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-02.43.58:039][737]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-02.43.58:040][737]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-02.43.58:077][739]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-02.43.58:078][739]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-02.43.58:083][739]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-02.43.58:083][739]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-02.43.58:083][739]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-02.43.58:084][739]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.43.58:085][739]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-02.43.58:085][739]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-02.43.58:085][739]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-02.43.58:085][739]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-02.43.58:085][739]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-02.43.58:097][740]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.43.58:234][748]LogAsyncLoad: Done loading library async: Menu in 191.1 sec [2020.04.24-02.44.03:282][ 51]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.44.03:283][ 51]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.44.03:582][ 69]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.44.03:583][ 69]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.44.03:584][ 69]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.44.03:584][ 69]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.44.03:584][ 69]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.44.03:584][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.44.03:584][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.44.03:584][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.44.03:584][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.44.03:584][ 69]LogCustomization: ------ [2020.04.24-02.44.03:584][ 69]LogCustomization: --> MT_Head005 [2020.04.24-02.44.03:584][ 69]LogCustomization: --> MT_Torso005 [2020.04.24-02.44.03:584][ 69]LogCustomization: --> MT_Legs05 [2020.04.24-02.44.03:584][ 69]LogCustomization: ------ [2020.04.24-02.44.03:584][ 69]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.44.03:585][ 69]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.44.03:585][ 69]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.44.03:585][ 69]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.44.03:585][ 69]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.44.03:585][ 69]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.44.20:148][ 63]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.44.20:149][ 63]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.44.20:150][ 63]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.44.20:150][ 63]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-02.44.20:150][ 63]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.44.20:150][ 63]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-02.44.20:150][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.44.20:151][ 63]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.44.20:151][ 63]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.44.20:151][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.44.20:151][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.44.20:151][ 63]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.44.20:151][ 63]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.44.20:151][ 63]LogCustomization: ------ [2020.04.24-02.44.20:151][ 63]LogCustomization: --> MT_Head005 [2020.04.24-02.44.20:151][ 63]LogCustomization: --> MT_Torso005 [2020.04.24-02.44.20:151][ 63]LogCustomization: --> MT_Legs05 [2020.04.24-02.44.20:151][ 63]LogCustomization: ------ [2020.04.24-02.44.20:151][ 63]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.44.20:151][ 63]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.44.20:151][ 63]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.44.20:151][ 63]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.44.20:151][ 63]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.44.20:151][ 63]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.44.20:152][ 63]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-02.44.20:152][ 63]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.44.20:152][ 63]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-02.44.20:152][ 63]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.44.20:153][ 63]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.44.20:170][ 64]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-02.44.20:170][ 64]GameFlow: Starting Quickmatch: GameSession [2020.04.24-02.44.20:170][ 64]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-02.44.20:170][ 64]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-02.44.20:170][ 64]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-02.44.20:170][ 64]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-02.44.20:170][ 64]GameFlow: Verbose: Doing Find Sessions [2020.04.24-02.44.20:182][ 65]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.20:282][ 71]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.44.20:282][ 71]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.44.20:316][ 73]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.44.20:350][ 75]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.20:366][ 76]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194726 seconds [2020.04.24-02.44.30:399][678]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.30:549][687]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.30:565][688]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.180861 seconds [2020.04.24-02.44.40:581][289]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.40:732][298]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.40:745][299]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.175427 seconds [2020.04.24-02.44.50:781][901]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.50:915][909]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.44.50:927][910]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158993 seconds [2020.04.24-02.45.00:965][512]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.01:115][521]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.01:130][522]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.179232 seconds [2020.04.24-02.45.07:195][886]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.45.07:199][886]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A2EA] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.45.07:199][886]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.45.11:165][124]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.11:364][136]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.11:371][137]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.219849 seconds [2020.04.24-02.45.21:398][738]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.21:531][746]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.21:542][747]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158268 seconds [2020.04.24-02.45.31:564][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.31:698][356]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.31:707][357]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157143 seconds [2020.04.24-02.45.32:117][382]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967744879 [2020.04.24-02.45.32:131][382]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967744879, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.45.39:870][847]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.45.39:881][847]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.45.41:747][959]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.41:881][967]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.41:891][968]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157736 seconds [2020.04.24-02.45.51:914][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.52:048][577]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.45.52:059][578]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158638 seconds [2020.04.24-02.46.02:098][180]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.02:614][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.02:631][212]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.547014 seconds [2020.04.24-02.46.12:664][814]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.12:930][830]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.12:949][832]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.300977 seconds [2020.04.24-02.46.22:997][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.23:130][442]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.23:140][443]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157254 seconds [2020.04.24-02.46.24:099][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-02.46.33:165][ 43]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.33:430][ 59]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.33:452][ 61]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.302022 seconds [2020.04.24-02.46.43:497][663]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.44:114][700]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.44:131][701]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.649168 seconds [2020.04.24-02.46.54:164][303]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.54:813][342]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7348faa1-de04-446f-9bb6-db701d9007e8 : OnlineService [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: MatchMembersA=["fba0bdb7-3527-456f-935b-e8df2cc0345e"] : OnlineService [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: EncryptionKey=IZ5sMDZCkRKlLiqjJ3sNuj91e6BkHfmoZrMDUIxIkvw= : OnlineService [2020.04.24-02.46.54:814][342]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.46.54:814][342]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-02.46.54:814][342]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.46.54:817][343]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.667725 seconds [2020.04.24-02.46.54:830][343]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.46.54:831][343]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.24-02.46.54:832][343]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-02.46.54:832][343]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.46.54:832][343]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.46.54:832][343]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.46.54:832][343]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.46.54:913][348]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.46.54:913][348]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.46.54:913][348]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-02.46.54:946][350]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.46.54:946][350]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.46.54:998][353]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.46.59:913][648]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-02.46.59:913][648]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.00:015][654]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.00:015][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.00:015][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-02.47.00:015][654]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-02.47.00:015][654]GameFlow: Joining sesion : GameSession [2020.04.24-02.47.00:015][654]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-02.47.00:015][654]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-02.47.00:015][654]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-02.47.00:015][654]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-02.47.00:015][654]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-02.47.00:016][654]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.47.00:016][654]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-02.47.00:016][654]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.47.00:016][654]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-02.47.00:016][654]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.47.00:016][654]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.47.00:016][654]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-02.47.00:016][654]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.47.00:017][654]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.47.00:018][654]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.47.00:018][654]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-02.47.00:018][654]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.47.00:018][654]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.47.00:018][654]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.47.00:018][654]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.47.00:018][654]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.47.00:019][654]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:020][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.47.00:026][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:026][654]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:026][654]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:026][654]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:027][654]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:027][654]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:027][654]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:027][654]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:027][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.47.00:028][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:028][654]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:028][654]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:028][654]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:031][654]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:035][654]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.47.00:036][654]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.47.00:036][654]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.47.00:036][654]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.47.00:037][654]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.00:037][654]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.47.00:037][654]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.47.00:037][654]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.47.00:037][654]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.47.00:037][654]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.00:037][654]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.47.00:037][654]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.00:038][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.47.00:038][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.00:038][654]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.00:038][654]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.00:038][654]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.47.00:038][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:038][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.47.00:040][654]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:040][654]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:040][654]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:040][654]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.47.00:040][654]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.47.00:040][654]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.47.00:040][654]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.47.00:040][654]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.47.00:040][654]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.47.00:040][654]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.47.00:040][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.47.00:040][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.47.00:041][654]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.00:041][654]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.47.00:042][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.47.00:042][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.47.00:042][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:043][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.47.00:043][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.47.00:043][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:044][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.47.00:045][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.47.00:045][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:046][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.47.00:047][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.47.00:047][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:047][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.47.00:048][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.47.00:048][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:049][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.47.00:049][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.47.00:049][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:051][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.47.00:051][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.47.00:051][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:051][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.47.00:051][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.47.00:051][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:052][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.47.00:052][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.47.00:052][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:054][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.47.00:054][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.47.00:054][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:055][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.47.00:055][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.47.00:055][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:057][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.47.00:057][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.47.00:057][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:058][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.47.00:058][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.47.00:058][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:059][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.47.00:059][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.47.00:059][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:060][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.47.00:060][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.47.00:060][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:061][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.47.00:061][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.47.00:061][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:062][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.47.00:062][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.47.00:062][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:062][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.47.00:062][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.47.00:062][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:063][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.47.00:063][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.47.00:063][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:064][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.47.00:064][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.47.00:064][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:066][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.47.00:066][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.47.00:066][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:067][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.47.00:067][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.47.00:067][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:068][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.47.00:068][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.47.00:068][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:070][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.47.00:070][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.47.00:070][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:071][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.47.00:071][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.47.00:071][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:072][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.47.00:072][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.47.00:072][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:073][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.47.00:073][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.47.00:073][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:074][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.47.00:074][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.47.00:074][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:075][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.47.00:075][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.47.00:075][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:078][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.47.00:078][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.47.00:078][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:080][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.47.00:080][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.47.00:080][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:081][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.47.00:081][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.47.00:081][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:083][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.47.00:083][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.47.00:083][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:084][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.47.00:084][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.47.00:084][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:085][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.47.00:085][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.47.00:085][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:086][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.47.00:086][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.47.00:086][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:087][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.47.00:087][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.47.00:087][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:089][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.47.00:089][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.47.00:089][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:089][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.47.00:089][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.47.00:089][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:090][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.47.00:090][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.47.00:090][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:091][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.47.00:091][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.47.00:092][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:092][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.47.00:092][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.47.00:092][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:094][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.47.00:094][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.47.00:094][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:096][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.47.00:096][654]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.47.00:096][654]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.47.00:123][655]r.CullAll = "1" [2020.04.24-02.47.00:124][655]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.00:124][655]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.00:124][655]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.47.00:124][655]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.00:124][655]LogCustomization: ------ [2020.04.24-02.47.00:124][655]LogCustomization: --> D_Head02 [2020.04.24-02.47.00:124][655]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.00:124][655]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.00:124][655]LogCustomization: ------ [2020.04.24-02.47.00:124][655]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.47.00:124][655]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.47.00:124][655]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.47.00:124][655]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.47.00:124][655]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.47.00:124][655]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.47.00:125][655]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.47.00:126][655]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.47.00:143][656]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.47.00:143][656]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.47.00:164][658]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.47.00:164][658]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.47.00:313][667]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.47.00:313][667]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.47.00:380][671]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.00:448][675]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.47.00:897][702]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.00:897][702]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.01:047][711]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.01:047][711]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.01:048][711]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.47.01:048][711]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-02.47.01:048][711]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.47.01:064][712]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-02.47.01:064][712]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-02.47.01:064][712]LogNet: Browse: 3.90.45.188:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-02.47.01:064][712]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-02.47.01:065][712]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-02.47.01:065][712]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-02.47.01:065][712]LogNet: Game client on port 7779, rate 10000 [2020.04.24-02.47.01:214][721]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.90.45.188:7779, Name: SteamNetConnection_8, Driver: PendingNetDriver SteamNetDriver_8, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-02.47.01:347][729]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-02.47.01:363][729]LogLoad: LoadMap: 3.90.45.188:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-02.47.01:363][729]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.47.01:363][729]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.47.01:363][729]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.47.01:363][729]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.01:363][729]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-02.47.01:364][729]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.47.01:364][729]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.47.01:390][729]LogUObjectHash: Compacting FUObjectHashTables data took 6.09ms [2020.04.24-02.47.01:412][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.47.01:412][729]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.47.01:616][729]LogStreaming: Flushing async loaders took 204ms. [2020.04.24-02.47.01:620][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.47.01:620][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:683][729]LogStreaming: Flushing async loaders took 64ms. [2020.04.24-02.47.01:684][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.47.01:684][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:695][729]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.47.01:696][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-02.47.01:696][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:715][729]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-02.47.01:715][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.47.01:715][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:715][729]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.47.01:715][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.47.01:716][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:716][729]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.47.01:716][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.47.01:716][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:716][729]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.47.01:716][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.47.01:716][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:718][729]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.47.01:718][729]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.47.01:718][729]LogStreaming: Flushing async loaders. [2020.04.24-02.47.01:719][729]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.47.01:720][729]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-21.47.01 [2020.04.24-02.47.01:720][729]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.47.01:720][729]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.47.01:725][729]LogWorld: Bringing up level for play took: 0.005263 [2020.04.24-02.47.01:726][729]LogLoad: Took 0.362447 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-02.47.01:845][735]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-02.47.01:845][735]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-02.47.01:846][735]LogDBDEasyAntiCheat: slave connected [2020.04.24-02.47.01:968][743]LogStreaming: FLinkerLoad: creating loader took (less than) 5.13 ms [2020.04.24-02.47.02:028][746]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000054 seconds [2020.04.24-02.47.02:028][746]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-02.47.02:028][746]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-02.47.02:043][747]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.47.02:043][747]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.021' TotalLoadTime='2.021' TimeStamp='2020-04-24T02:47:02.654Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.47.02:044][747]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.47.02:044][747]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.021' TimeStamp='2020-04-24T02:47:02.654Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.47.02:044][747]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.47.02:093][750]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.47.02:093][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-02.47.02:093][750]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.47.02:093][750]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.02:093][750]LogCustomization: ------ [2020.04.24-02.47.02:093][750]LogCustomization: --> D_Head02 [2020.04.24-02.47.02:093][750]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.02:093][750]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.02:093][750]LogCustomization: ------ [2020.04.24-02.47.02:093][750]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.47.02:153][754]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000033 seconds [2020.04.24-02.47.02:154][754]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.47.02:154][754]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.47.02:169][755]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.47.02:169][755]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.47.02:187][756]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.47.02:188][756]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.47.02:188][756]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.146' TotalLoadTime='2.168' TimeStamp='2020-04-24T02:47:02.800Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.47.02:188][756]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.47.02:188][756]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.168' TimeStamp='2020-04-24T02:47:02.800Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.47.02:188][756]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.47.02:188][756]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.47.02:201][757]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.47.02:201][757]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.47.02:201][757]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.90.45.188:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.47.02:347][766]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.02:347][766]LogCustomization: ------ [2020.04.24-02.47.02:347][766]LogCustomization: --> D_Head02 [2020.04.24-02.47.02:347][766]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.02:347][766]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.02:347][766]LogCustomization: ------ [2020.04.24-02.47.02:664][785]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.47.02:664][785]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-02.47.02:664][785]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.47.02:664][785]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.02:664][785]LogCustomization: ------ [2020.04.24-02.47.02:664][785]LogCustomization: --> MT_Head005 [2020.04.24-02.47.02:664][785]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.02:664][785]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.02:664][785]LogCustomization: ------ [2020.04.24-02.47.02:664][785]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.47.02:697][787]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.47.02:697][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:fba0bdb7-3527-456f-935b-e8df2cc0345e|76561198170704182 [2020.04.24-02.47.02:697][787]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.47.02:697][787]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.02:697][787]LogCustomization: ------ [2020.04.24-02.47.02:697][787]LogCustomization: --> MM_Head01 [2020.04.24-02.47.02:697][787]LogCustomization: --> MM_Body01 [2020.04.24-02.47.02:697][787]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.02:697][787]LogCustomization: ------ [2020.04.24-02.47.02:698][787]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.47.02:830][795]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.02:830][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.02:897][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.03:124][813]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.47.03:130][813]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A2EA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.47.03:130][813]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.47.03:198][817]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.47.03:198][817]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.47.03:198][817]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.47.03:198][817]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.47.03:198][817]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.47.03:198][817]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:198][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.47.03:198][817]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:198][817]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:198][817]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:198][817]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.47.03:198][817]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.47.03:198][817]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:198][817]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.47.03:198][817]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:198][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.47.03:496][817]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:496][817]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:496][817]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:496][817]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.47.03:496][817]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.47.03:496][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.47.03:497][817]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:497][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.47.03:537][817]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:537][817]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:537][817]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:538][817]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.03:539][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.47.03:539][817]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.03:539][817]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.03:539][817]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:561][817]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.47.03:561][817]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.47.03:561][817]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.47.03:561][817]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.47.03:562][817]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.47.03:562][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.47.03:567][817]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.47.03:567][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.47.03:567][817]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:567][817]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:621][817]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.47.03:621][817]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.47.03:621][817]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.47.03:622][817]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:622][817]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.47.03:622][817]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.47.03:745][818]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.47.03:746][818]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.47.03:749][818]r.CullAll = "0" [2020.04.24-02.47.03:749][818]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.03:749][818]LogCustomization: ------ [2020.04.24-02.47.03:749][818]LogCustomization: --> MT_Head005 [2020.04.24-02.47.03:749][818]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.03:749][818]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.03:749][818]LogCustomization: ------ [2020.04.24-02.47.03:749][818]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.03:750][818]LogCustomization: ------ [2020.04.24-02.47.03:750][818]LogCustomization: --> MM_Head01 [2020.04.24-02.47.03:750][818]LogCustomization: --> MM_Body01 [2020.04.24-02.47.03:750][818]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.03:750][818]LogCustomization: ------ [2020.04.24-02.47.03:750][818]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.47.03:750][818]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.47.03:750][818]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.47.03:750][818]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-02.47.03:751][818]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.47.03:803][818]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-02.47.03:803][818]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.47.03:804][818]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22555&schemaVersion=0] [2020.04.24-02.47.03:804][818]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.03:919][819]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.47.03:919][819]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.47.03:919][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.03:919][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.03:919][819]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.47.03:919][819]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.47.03:919][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.47.03:921][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.47.03:924][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000055 seconds [2020.04.24-02.47.03:924][819]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.04.24-02.47.03:924][819]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.03:924][819]LogCustomization: ------ [2020.04.24-02.47.03:924][819]LogCustomization: --> D_Head02 [2020.04.24-02.47.03:924][819]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.03:924][819]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.03:924][819]LogCustomization: ------ [2020.04.24-02.47.03:924][819]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.47.03:934][819]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.47.03:934][819]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.47.03:939][819]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.47.03:939][819]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.47.03:940][819]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.47.03:961][819]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.03:962][819]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.47.03:962][819]LogCustomization: ------ [2020.04.24-02.47.03:962][819]LogCustomization: --> MT_Head005 [2020.04.24-02.47.03:962][819]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.03:962][819]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.03:962][819]LogCustomization: ------ [2020.04.24-02.47.03:962][819]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.03:962][819]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.47.03:962][819]LogCustomization: ------ [2020.04.24-02.47.03:962][819]LogCustomization: --> MM_Head01 [2020.04.24-02.47.03:962][819]LogCustomization: --> MM_Body01 [2020.04.24-02.47.03:962][819]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.03:962][819]LogCustomization: ------ [2020.04.24-02.47.03:962][819]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.03:984][820]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22555&schemaVersion=0] [2020.04.24-02.47.03:985][820]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.47.03:985][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.47.03:985][820]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.47.03:985][820]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.47.03:985][820]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.47.03:987][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-02.47.03:987][820]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.04.24-02.47.03:987][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.03:987][820]LogCustomization: ------ [2020.04.24-02.47.03:987][820]LogCustomization: --> MT_Head005 [2020.04.24-02.47.03:987][820]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.03:987][820]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.03:987][820]LogCustomization: ------ [2020.04.24-02.47.03:987][820]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.47.04:000][820]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.47.04:000][820]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.47.04:004][820]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.47.04:004][820]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.47.04:004][820]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.47.04:008][820]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.47.04:019][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.47.04:019][820]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.47.04:019][820]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.47.04:019][820]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.04.24-02.47.04:020][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000049 seconds [2020.04.24-02.47.04:022][820]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.04.24-02.47.04:022][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.04:022][820]LogCustomization: ------ [2020.04.24-02.47.04:022][820]LogCustomization: --> MM_Head01 [2020.04.24-02.47.04:022][820]LogCustomization: --> MM_Body01 [2020.04.24-02.47.04:022][820]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.04:022][820]LogCustomization: ------ [2020.04.24-02.47.04:022][820]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.47.04:022][820]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.47.04:023][820]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.47.04:023][820]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.47.04:023][820]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.47.04:023][820]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.47.04:076][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.04:076][823]LogCustomization: ------ [2020.04.24-02.47.04:077][823]LogCustomization: --> D_Head02 [2020.04.24-02.47.04:077][823]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.04:077][823]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.04:077][823]LogCustomization: ------ [2020.04.24-02.47.04:077][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.04:077][823]LogCustomization: ------ [2020.04.24-02.47.04:077][823]LogCustomization: --> D_Head02 [2020.04.24-02.47.04:077][823]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.04:077][823]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.04:077][823]LogCustomization: ------ [2020.04.24-02.47.04:077][823]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.47.04:077][823]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.47.04:077][823]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.47.04:077][823]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.47.04:077][823]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.47.04:077][823]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.47.04:078][823]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.04:078][823]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.04:078][823]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.47.04:078][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.04:078][823]LogCustomization: ------ [2020.04.24-02.47.04:078][823]LogCustomization: --> D_Head02 [2020.04.24-02.47.04:078][823]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.04:078][823]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.04:078][823]LogCustomization: ------ [2020.04.24-02.47.04:078][823]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.47.04:078][823]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.47.04:078][823]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.47.04:078][823]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.47.04:078][823]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.47.04:078][823]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.47.04:079][823]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.47.04:079][823]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.47.04:246][833]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.47.04:247][833]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.47.04:299][836]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.04:826][867]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.04:826][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-02.47.04:862][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.47.04:862][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-02.47.04:862][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.04:997][877]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-02.47.04:997][877]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.05:330][897]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.47.05:330][897]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-02.47.05:498][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.05:498][907]LogCustomization: ------ [2020.04.24-02.47.05:498][907]LogCustomization: --> MT_Head005 [2020.04.24-02.47.05:498][907]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.05:498][907]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.05:498][907]LogCustomization: ------ [2020.04.24-02.47.05:498][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.05:498][907]LogCustomization: ------ [2020.04.24-02.47.05:498][907]LogCustomization: --> MT_Head005 [2020.04.24-02.47.05:498][907]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.05:498][907]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.05:498][907]LogCustomization: ------ [2020.04.24-02.47.05:498][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.47.05:498][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.47.05:498][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.47.05:498][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.47.05:498][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.47.05:498][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.47.05:499][907]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.05:499][907]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.05:499][907]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.47.05:499][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.05:499][907]LogCustomization: ------ [2020.04.24-02.47.05:499][907]LogCustomization: --> MT_Head005 [2020.04.24-02.47.05:499][907]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.05:499][907]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.05:499][907]LogCustomization: ------ [2020.04.24-02.47.05:499][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.47.05:499][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.47.05:499][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.47.05:499][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.47.05:499][907]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.47.05:499][907]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.47.05:763][923]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.47.05:763][923]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.05:830][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-02.47.05:866][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.05:866][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.05:866][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.05:866][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.47.05:866][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.47.05:866][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-02.47.06:114][944]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.06:114][944]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.06:114][944]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-02.47.06:432][963]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.06:432][963]LogCustomization: ------ [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Head01 [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Body01 [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.06:432][963]LogCustomization: ------ [2020.04.24-02.47.06:432][963]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.06:432][963]LogCustomization: ------ [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Head01 [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Body01 [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.06:432][963]LogCustomization: ------ [2020.04.24-02.47.06:432][963]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.47.06:432][963]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.47.06:432][963]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.47.06:432][963]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.47.06:432][963]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.47.06:432][963]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.47.06:432][963]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.06:432][963]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.06:432][963]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.04.24-02.47.06:432][963]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.06:432][963]LogCustomization: ------ [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Head01 [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Body01 [2020.04.24-02.47.06:432][963]LogCustomization: --> MM_Knife01 [2020.04.24-02.47.06:432][963]LogCustomization: ------ [2020.04.24-02.47.06:432][963]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.47.06:432][963]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.47.06:432][963]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.47.06:432][963]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.47.06:432][963]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.47.06:432][963]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.47.06:830][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-02.47.06:864][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.47.07:263][ 13]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.47.07:264][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:45519860-999d-11e7-9c6e-8b8ead7a49df|76561198359391979 [2020.04.24-02.47.07:264][ 13]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.47.07:264][ 13]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.07:264][ 13]LogCustomization: ------ [2020.04.24-02.47.07:264][ 13]LogCustomization: --> DF_Head05 [2020.04.24-02.47.07:264][ 13]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.07:264][ 13]LogCustomization: --> D_Legs02 [2020.04.24-02.47.07:264][ 13]LogCustomization: ------ [2020.04.24-02.47.07:264][ 13]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.47.07:265][ 13]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.47.07:265][ 13]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.47.07:265][ 13]LogCustomization: ------ [2020.04.24-02.47.07:265][ 13]LogCustomization: --> DF_Head05 [2020.04.24-02.47.07:265][ 13]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.07:265][ 13]LogCustomization: --> D_Legs02 [2020.04.24-02.47.07:265][ 13]LogCustomization: ------ [2020.04.24-02.47.07:265][ 13]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.07:282][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.47.07:282][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.47.07:282][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.47.07:282][ 14]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.47.07:284][ 14]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000074 seconds [2020.04.24-02.47.07:284][ 14]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.04.24-02.47.07:284][ 14]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.07:284][ 14]LogCustomization: ------ [2020.04.24-02.47.07:284][ 14]LogCustomization: --> DF_Head05 [2020.04.24-02.47.07:284][ 14]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.07:284][ 14]LogCustomization: --> D_Legs02 [2020.04.24-02.47.07:284][ 14]LogCustomization: ------ [2020.04.24-02.47.07:284][ 14]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head05 [2020.04.24-02.47.07:312][ 14]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.04.24-02.47.07:312][ 14]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-02.47.07:416][ 14]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-02.47.07:416][ 14]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.07:427][ 14]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.07:438][ 15]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.07:438][ 15]LogCustomization: ------ [2020.04.24-02.47.07:438][ 15]LogCustomization: --> DF_Head05 [2020.04.24-02.47.07:438][ 15]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.07:438][ 15]LogCustomization: --> D_Legs02 [2020.04.24-02.47.07:438][ 15]LogCustomization: ------ [2020.04.24-02.47.07:438][ 15]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.07:438][ 15]LogCustomization: ------ [2020.04.24-02.47.07:438][ 15]LogCustomization: --> DF_Head05 [2020.04.24-02.47.07:438][ 15]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.07:438][ 15]LogCustomization: --> D_Legs02 [2020.04.24-02.47.07:438][ 15]LogCustomization: ------ [2020.04.24-02.47.07:438][ 15]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head05 [2020.04.24-02.47.07:438][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.04.24-02.47.07:438][ 15]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-02.47.07:438][ 15]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-02.47.07:438][ 15]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.07:438][ 15]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.07:599][ 25]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.47.07:599][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0c5c622f-a403-4fef-bc32-a032cca8c6e6|76561198424336791 [2020.04.24-02.47.07:599][ 25]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.47.07:600][ 25]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.07:600][ 25]LogCustomization: ------ [2020.04.24-02.47.07:600][ 25]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.07:600][ 25]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.07:600][ 25]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.07:600][ 25]LogCustomization: ------ [2020.04.24-02.47.07:600][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.47.07:600][ 25]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.47.07:600][ 25]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.47.07:600][ 25]LogCustomization: ------ [2020.04.24-02.47.07:600][ 25]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.07:600][ 25]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.07:600][ 25]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.07:600][ 25]LogCustomization: ------ [2020.04.24-02.47.07:600][ 25]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.47.07:618][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.47.07:619][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.47.07:619][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.47.07:619][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.24-02.47.07:620][ 26]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-02.47.07:620][ 26]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.04.24-02.47.07:620][ 26]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.07:620][ 26]LogCustomization: ------ [2020.04.24-02.47.07:620][ 26]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.07:620][ 26]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.07:620][ 26]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.07:620][ 26]LogCustomization: ------ [2020.04.24-02.47.07:620][ 26]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.07:620][ 26]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.07:620][ 26]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.07:620][ 26]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.07:620][ 26]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.07:620][ 26]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.07:864][ 41]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.07:864][ 41]LogCustomization: ------ [2020.04.24-02.47.07:864][ 41]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.07:864][ 41]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.07:864][ 41]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.07:864][ 41]LogCustomization: ------ [2020.04.24-02.47.07:864][ 41]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.07:864][ 41]LogCustomization: ------ [2020.04.24-02.47.07:864][ 41]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.07:864][ 41]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.07:864][ 41]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.07:864][ 41]LogCustomization: ------ [2020.04.24-02.47.07:864][ 41]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.07:865][ 41]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.07:865][ 41]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.07:865][ 41]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.07:865][ 41]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.07:865][ 41]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.09:465][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.09:465][110]LogCustomization: ------ [2020.04.24-02.47.09:465][110]LogCustomization: --> DF_Head05 [2020.04.24-02.47.09:465][110]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.09:465][110]LogCustomization: --> D_Legs02 [2020.04.24-02.47.09:465][110]LogCustomization: ------ [2020.04.24-02.47.09:465][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.09:465][110]LogCustomization: ------ [2020.04.24-02.47.09:465][110]LogCustomization: --> DF_Head05 [2020.04.24-02.47.09:465][110]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.09:465][110]LogCustomization: --> D_Legs02 [2020.04.24-02.47.09:465][110]LogCustomization: ------ [2020.04.24-02.47.09:465][110]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head05 [2020.04.24-02.47.09:465][110]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.04.24-02.47.09:465][110]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-02.47.09:465][110]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-02.47.09:465][110]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.09:465][110]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.09:466][110]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.09:466][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.09:466][110]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.47.09:466][110]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.09:466][110]LogCustomization: ------ [2020.04.24-02.47.09:466][110]LogCustomization: --> DF_Head05 [2020.04.24-02.47.09:466][110]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.09:466][110]LogCustomization: --> D_Legs02 [2020.04.24-02.47.09:466][110]LogCustomization: ------ [2020.04.24-02.47.09:466][110]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head05 [2020.04.24-02.47.09:466][110]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head05 [2020.04.24-02.47.09:466][110]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-02.47.09:466][110]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-02.47.09:466][110]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.09:466][110]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.09:498][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.09:498][112]LogCustomization: ------ [2020.04.24-02.47.09:498][112]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.09:499][112]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.09:499][112]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.09:499][112]LogCustomization: ------ [2020.04.24-02.47.09:499][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.09:499][112]LogCustomization: ------ [2020.04.24-02.47.09:499][112]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.09:499][112]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.09:499][112]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.09:499][112]LogCustomization: ------ [2020.04.24-02.47.09:499][112]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.09:499][112]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.09:499][112]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.09:499][112]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.09:499][112]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.09:499][112]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.09:500][112]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.09:500][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.09:500][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.24-02.47.09:500][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.09:500][112]LogCustomization: ------ [2020.04.24-02.47.09:500][112]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.09:500][112]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.09:500][112]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.09:500][112]LogCustomization: ------ [2020.04.24-02.47.09:500][112]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.09:500][112]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.09:500][112]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.09:500][112]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.09:500][112]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.09:500][112]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.11:113][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-02.47.11:113][209]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.11:263][218]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.11:263][218]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.11:263][218]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-02.47.16:263][518]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-02.47.16:263][518]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.16:364][524]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.16:364][524]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.16:364][524]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-02.47.21:347][823]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-02.47.21:347][823]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.21:464][830]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.21:464][830]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.21:464][830]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-02.47.26:446][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-02.47.26:447][129]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.26:546][135]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.26:546][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.26:546][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-02.47.30:080][347]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.30:080][347]LogCustomization: ------ [2020.04.24-02.47.30:080][347]LogCustomization: --> DF_Head04 [2020.04.24-02.47.30:080][347]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.30:080][347]LogCustomization: --> D_Legs02 [2020.04.24-02.47.30:080][347]LogCustomization: ------ [2020.04.24-02.47.30:080][347]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.30:080][347]LogCustomization: ------ [2020.04.24-02.47.30:080][347]LogCustomization: --> DF_Head04 [2020.04.24-02.47.30:080][347]LogCustomization: --> DF_Torso05 [2020.04.24-02.47.30:080][347]LogCustomization: --> D_Legs02 [2020.04.24-02.47.30:080][347]LogCustomization: ------ [2020.04.24-02.47.30:080][347]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.47.31:398][347]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.47.31:398][347]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-02.47.31:398][347]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-02.47.31:398][347]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.31:398][347]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.31:547][356]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-02.47.31:547][356]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.31:679][364]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.31:679][364]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.31:679][364]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-02.47.33:183][454]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.33:183][454]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.33:183][454]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.47.33:183][454]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.33:183][454]LogCustomization: ------ [2020.04.24-02.47.33:183][454]LogCustomization: --> D_Head02 [2020.04.24-02.47.33:183][454]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.47.33:183][454]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.47.33:183][454]LogCustomization: ------ [2020.04.24-02.47.33:183][454]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.47.33:183][454]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.47.33:183][454]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.47.33:183][454]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.47.33:183][454]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.47.33:183][454]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.47.36:679][664]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-02.47.36:679][664]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.36:796][671]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.36:796][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.36:797][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-02.47.38:313][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.38:313][761]LogCustomization: ------ [2020.04.24-02.47.38:313][761]LogCustomization: --> DF_Head04 [2020.04.24-02.47.38:313][761]LogCustomization: --> DF_Torso04_L4DInv [2020.04.24-02.47.38:313][761]LogCustomization: --> D_Legs02 [2020.04.24-02.47.38:313][761]LogCustomization: ------ [2020.04.24-02.47.38:313][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.38:313][761]LogCustomization: ------ [2020.04.24-02.47.38:313][761]LogCustomization: --> DF_Head04 [2020.04.24-02.47.38:313][761]LogCustomization: --> DF_Torso04_L4DInv [2020.04.24-02.47.38:313][761]LogCustomization: --> D_Legs02 [2020.04.24-02.47.38:313][761]LogCustomization: ------ [2020.04.24-02.47.38:313][761]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.47.38:313][761]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.47.38:313][761]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_L4DInv [2020.04.24-02.47.38:333][761]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_L4DInv [2020.04.24-02.47.38:333][761]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.38:333][761]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.41:429][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.41:429][948]LogCustomization: ------ [2020.04.24-02.47.41:429][948]LogCustomization: --> DF_Head04 [2020.04.24-02.47.41:429][948]LogCustomization: --> D_Torso02 [2020.04.24-02.47.41:429][948]LogCustomization: --> D_Legs02 [2020.04.24-02.47.41:429][948]LogCustomization: ------ [2020.04.24-02.47.41:429][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.41:429][948]LogCustomization: ------ [2020.04.24-02.47.41:429][948]LogCustomization: --> DF_Head04 [2020.04.24-02.47.41:429][948]LogCustomization: --> D_Torso02 [2020.04.24-02.47.41:429][948]LogCustomization: --> D_Legs02 [2020.04.24-02.47.41:429][948]LogCustomization: ------ [2020.04.24-02.47.41:429][948]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.47.41:429][948]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.47.41:429][948]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.04.24-02.47.41:475][948]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.04.24-02.47.41:475][948]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.41:475][948]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.41:796][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-02.47.41:796][969]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.41:912][976]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.41:912][976]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.41:912][976]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-02.47.43:495][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.43:495][ 71]LogCustomization: ------ [2020.04.24-02.47.43:495][ 71]LogCustomization: --> DF_Head04 [2020.04.24-02.47.43:495][ 71]LogCustomization: --> D_Torso01 [2020.04.24-02.47.43:495][ 71]LogCustomization: --> D_Legs02 [2020.04.24-02.47.43:495][ 71]LogCustomization: ------ [2020.04.24-02.47.43:495][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.43:495][ 71]LogCustomization: ------ [2020.04.24-02.47.43:495][ 71]LogCustomization: --> DF_Head04 [2020.04.24-02.47.43:495][ 71]LogCustomization: --> D_Torso01 [2020.04.24-02.47.43:495][ 71]LogCustomization: --> D_Legs02 [2020.04.24-02.47.43:496][ 71]LogCustomization: ------ [2020.04.24-02.47.43:496][ 71]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.47.43:496][ 71]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.47.43:496][ 71]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.04.24-02.47.43:497][ 71]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.24-02.47.43:497][ 71]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs02 [2020.04.24-02.47.43:497][ 71]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs02 [2020.04.24-02.47.45:562][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.47.45:562][195]LogCustomization: ------ [2020.04.24-02.47.45:562][195]LogCustomization: --> DF_Head04 [2020.04.24-02.47.45:562][195]LogCustomization: --> D_Torso01 [2020.04.24-02.47.45:562][195]LogCustomization: --> D_Legs01 [2020.04.24-02.47.45:562][195]LogCustomization: ------ [2020.04.24-02.47.45:562][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.45:562][195]LogCustomization: ------ [2020.04.24-02.47.45:562][195]LogCustomization: --> DF_Head04 [2020.04.24-02.47.45:562][195]LogCustomization: --> D_Torso01 [2020.04.24-02.47.45:562][195]LogCustomization: --> D_Legs01 [2020.04.24-02.47.45:562][195]LogCustomization: ------ [2020.04.24-02.47.45:562][195]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.47.45:562][195]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.47.45:562][195]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.04.24-02.47.45:562][195]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.24-02.47.45:562][195]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-02.47.45:563][195]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-02.47.45:764][207]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.45:764][207]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.45:764][207]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.47.45:764][207]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.45:764][207]LogCustomization: ------ [2020.04.24-02.47.45:764][207]LogCustomization: --> MT_Head005 [2020.04.24-02.47.45:764][207]LogCustomization: --> MT_Torso005 [2020.04.24-02.47.45:764][207]LogCustomization: --> MT_Legs05 [2020.04.24-02.47.45:764][207]LogCustomization: ------ [2020.04.24-02.47.45:764][207]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.47.45:764][207]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.47.45:764][207]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.47.45:764][207]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.47.45:764][207]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.47.45:764][207]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.47.46:912][276]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-02.47.46:912][276]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.47:029][283]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.47:029][283]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.47:029][283]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-02.47.48:663][381]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.48:664][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.48:664][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.24-02.47.48:665][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.48:665][381]LogCustomization: ------ [2020.04.24-02.47.48:665][381]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.48:665][381]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.48:665][381]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.48:665][381]LogCustomization: ------ [2020.04.24-02.47.48:665][381]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.48:665][381]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.48:665][381]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.48:665][381]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.48:665][381]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.48:665][381]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.49:212][414]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-02.47.49:212][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.47.49:212][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.47.50:714][504]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.50:714][504]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.50:714][504]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.24-02.47.50:714][504]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.50:714][504]LogCustomization: ------ [2020.04.24-02.47.50:714][504]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.50:714][504]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.50:714][504]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.50:715][504]LogCustomization: ------ [2020.04.24-02.47.50:715][504]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.50:715][504]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.50:715][504]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.50:715][504]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.50:715][504]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.50:715][504]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.52:029][583]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-02.47.52:029][583]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.52:146][590]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.52:146][590]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.52:146][590]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-02.47.56:881][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.47.56:881][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.47.56:881][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.24-02.47.56:881][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.47.56:881][874]LogCustomization: ------ [2020.04.24-02.47.56:881][874]LogCustomization: --> ML_Hand01 [2020.04.24-02.47.56:881][874]LogCustomization: --> ML_Torso01 [2020.04.24-02.47.56:881][874]LogCustomization: --> ML_Legs01 [2020.04.24-02.47.56:881][874]LogCustomization: ------ [2020.04.24-02.47.56:881][874]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.47.56:881][874]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.47.56:881][874]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.47.56:881][874]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.47.56:881][874]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.47.56:881][874]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.47.57:129][889]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-02.47.57:129][889]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.57:246][896]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.47.57:246][896]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.47.57:246][896]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-02.47.59:050][ 4]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-02.47.59:062][ 4]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.47.59:062][ 4]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.48.02:229][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-02.48.02:229][194]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.48.02:345][201]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.48.02:345][201]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.48.02:345][201]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-02.48.03:063][244]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.48.03:064][244]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.48.03:064][244]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.24-02.48.03:064][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.48.03:064][244]LogCustomization: ------ [2020.04.24-02.48.03:064][244]LogCustomization: --> ML_Hand01 [2020.04.24-02.48.03:064][244]LogCustomization: --> ML_Torso01 [2020.04.24-02.48.03:064][244]LogCustomization: --> ML_Legs01 [2020.04.24-02.48.03:064][244]LogCustomization: ------ [2020.04.24-02.48.03:064][244]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.48.03:064][244]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.48.03:064][244]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.48.03:064][244]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.48.03:064][244]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.48.03:064][244]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.48.03:131][248]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.48.03:131][248]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.48.03:131][248]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435461] [2020.04.24-02.48.03:131][248]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.48.03:131][248]LogCustomization: ------ [2020.04.24-02.48.03:131][248]LogCustomization: --> MM_Head01 [2020.04.24-02.48.03:131][248]LogCustomization: --> MM_Body01 [2020.04.24-02.48.03:131][248]LogCustomization: --> MM_Knife01 [2020.04.24-02.48.03:131][248]LogCustomization: ------ [2020.04.24-02.48.03:131][248]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.48.03:131][248]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.48.03:131][248]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.48.03:131][248]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.48.03:131][248]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.48.03:131][248]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.48.03:164][250]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.48.03:164][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.48.03:164][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.48.03:164][250]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.48.03:164][250]LogCustomization: ------ [2020.04.24-02.48.03:164][250]LogCustomization: --> DF_Head04 [2020.04.24-02.48.03:164][250]LogCustomization: --> D_Torso01 [2020.04.24-02.48.03:164][250]LogCustomization: --> D_Legs01 [2020.04.24-02.48.03:164][250]LogCustomization: ------ [2020.04.24-02.48.03:164][250]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.48.03:164][250]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.48.03:164][250]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.04.24-02.48.03:164][250]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.24-02.48.03:164][250]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-02.48.03:164][250]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-02.48.05:267][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-02.48.05:279][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.48.05:930][416]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.04.24-02.48.06:829][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.48.06:829][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.48.06:829][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.48.06:829][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.48.06:830][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.48.07:361][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.24-02.48.07:361][502]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.48.07:661][520]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.48.07:662][520]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.48.07:662][520]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.48.08:570][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.48.08:570][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.48.08:570][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.48.08:570][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.48.08:570][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.48.08:570][570]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-02.48.08:570][570]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-02.48.08:571][570]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-02.48.08:571][570]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Crispleaf Amaranth Sachet [2020.04.24-02.48.08:571][570]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Crispleaf Amaranth Sachet [2020.04.24-02.48.08:571][570]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.04.24-02.48.08:571][570]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.04.24-02.48.08:579][571]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-02.48.08:579][571]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.48.08:595][572]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-02.48.09:877][650]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091405846 [2020.04.24-02.48.09:879][650]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198091405846, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.48.11:579][752]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-02.48.11:579][752]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-02.48.11:579][752]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-02.48.11:662][755]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 31.81 ms [2020.04.24-02.48.11:679][757]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-02.48.11:679][757]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.48.11:680][757]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-02.48.12:661][817]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.24-02.48.12:661][817]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.48.12:779][824]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.48.12:779][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.48.12:779][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.24-02.48.13:196][849]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-02.48.13:196][849]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-02.48.13:196][849]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-02.48.13:197][849]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.24-02.48.13:219][850]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.48.13:496][867]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.48.13:929][893]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-02.48.13:929][893]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-02.48.17:129][ 85]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-02.48.17:129][ 85]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-02.48.19:145][206]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-02.48.19:146][206]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-02.48.19:146][206]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-02.48.19:146][206]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-02.48.19:146][206]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.48.19:147][206]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:147][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:155][206]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:155][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.48.19:156][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:156][206]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:156][206]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:156][206]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.48.19:159][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.48.19:159][206]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.48.19:159][206]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.48.19:159][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:160][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.48.19:162][206]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:162][206]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:162][206]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:162][206]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.48.19:162][206]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.48.19:162][206]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.90.45.188:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.48.19:162][206]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.48.19:162][206]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.48.19:162][206]LogAsyncLoad: Unloading library Menu [2020.04.24-02.48.19:162][206]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-02.48.19:162][206]LogAsyncLoad: Start loading library async: Game [2020.04.24-02.48.19:162][206]LogAsyncLoad: 27 assets in Game [2020.04.24-02.48.19:162][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.48.19:162][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.48.19:162][206]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:162][206]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.48.19:163][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.48.19:163][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.48.19:163][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:164][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.48.19:164][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.48.19:164][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:165][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.48.19:165][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.48.19:165][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:166][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.48.19:166][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.48.19:166][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:168][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.48.19:168][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.48.19:168][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:169][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.48.19:169][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.48.19:169][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:170][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.48.19:170][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.48.19:170][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:170][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.48.19:170][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.48.19:170][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:171][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.48.19:171][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.48.19:171][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:171][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.48.19:172][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.48.19:172][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:172][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.48.19:172][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.48.19:172][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:174][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.48.19:174][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.48.19:174][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:177][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.48.19:177][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.48.19:177][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:179][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.48.19:179][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.48.19:179][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:181][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.48.19:181][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.48.19:181][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:182][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.48.19:182][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.48.19:182][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:184][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.48.19:184][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.48.19:184][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:186][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.48.19:186][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.48.19:186][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:188][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.48.19:188][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.48.19:188][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:191][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.48.19:191][206]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.48.19:191][206]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.48.19:192][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:192][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-02.48.19:192][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-02.48.19:192][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-02.48.19:193][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-02.48.19:193][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:193][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-02.48.19:193][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.48.19:193][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.48.19:193][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-02.48.19:193][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-02.48.19:194][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-02.48.19:194][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:194][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-02.48.19:194][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.48.19:194][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.48.19:194][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-02.48.19:194][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-02.48.19:195][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-02.48.19:195][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:195][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-02.48.19:196][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.48.19:196][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.48.19:196][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-02.48.19:196][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-02.48.19:198][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-02.48.19:198][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:198][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-02.48.19:198][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-02.48.19:198][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-02.48.19:198][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-02.48.19:198][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:199][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-02.48.19:199][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-02.48.19:199][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-02.48.19:200][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-02.48.19:200][206]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-02.48.19:200][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-02.48.19:202][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-02.48.19:202][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-02.48.19:203][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-02.48.19:203][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-02.48.19:204][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-02.48.19:204][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-02.48.19:204][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-02.48.19:205][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-02.48.19:205][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.48.19:205][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.48.19:206][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-02.48.19:206][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-02.48.19:206][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:206][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-02.48.19:206][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-02.48.19:206][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-02.48.19:207][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-02.48.19:207][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-02.48.19:207][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-02.48.19:207][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-02.48.19:208][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-02.48.19:208][206]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-02.48.19:208][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-02.48.19:209][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-02.48.19:215][207]r.CullAll = "1" [2020.04.24-02.48.19:218][207]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.48.19:218][207]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.48.19:218][207]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.48.19:218][207]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.48.19:490][208]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.48.19:490][208]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.48.19:490][208]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.48.19:490][208]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.48.19:490][208]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.48.19:491][208]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.48.19:795][226]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-02.48.19:860][230]LogAsyncLoad: Done loading library async: Game in 22.6 sec [2020.04.24-02.48.20:029][241]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.48.20:166][249]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.48.20:166][249]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.48.20:264][255]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.48.20:264][255]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.118' TotalLoadTime='1.118' TimeStamp='2020-04-24T02:48:20.878Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9AE7E08D7E7F827250F02E1D2D776' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.48.20:264][255]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.48.20:529][271]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-02.48.20:644][272]LogUObjectHash: Compacting FUObjectHashTables data took 5.49ms [2020.04.24-02.48.20:649][272]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-02.48.20:649][272]LogWorld: Bringing World /Temp/Untitled_10.Untitled up for play (max tick rate 0) at 2020.04.23-21.48.20 [2020.04.24-02.48.20:649][272]LogWorld: Bringing up level for play took: 0.000181 [2020.04.24-02.48.20:649][272]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.48.20:649][272]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-02.48.20:682][274]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.48.20:739][274]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.48.20:949][282]LogLinker: Warning: Hitch on async loading of AnimSequence /Game/Meshes/InteractableObjects/Entity_Objects/Animations/AnimSequences/Entity_EndGame_BK.Entity_EndGame_BK; this export was not properly precached. [2020.04.24-02.48.20:967][283]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_GetPerkManager_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-02.48.20:968][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:969][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-02.48.20:970][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-02.48.20:971][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-02.48.20:972][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-02.48.20:973][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-02.48.20:974][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-02.48.20:975][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:976][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-02.48.20:977][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:978][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:979][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:979][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.48.20:979][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.48.20:979][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.48.20:980][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.48.20:980][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.48.20:980][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.48.20:980][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.48.20:980][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.48.20:981][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.48.20:981][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.48.20:981][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.48.20:982][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:982][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:982][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:982][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-02.48.20:983][283]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.48.20:984][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-02.48.20:985][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-02.48.20:986][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-02.48.20:987][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-02.48.20:988][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.48.20:989][283]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.20:994][284]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-02.48.20:994][284]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-02.48.20:996][284]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-02.48.20:997][284]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-02.48.20:997][284]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-02.48.20:997][284]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-02.48.20:997][284]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-02.48.20:997][284]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-02.48.20:998][284]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.48.20:998][284]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.48.20:998][284]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.48.20:998][284]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.48.20:998][284]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-02.48.20:999][284]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.48.20:999][284]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-02.48.21:031][286]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.48.21:031][286]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.48.21:068][288]LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms [2020.04.24-02.48.21:076][288]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-02.48.21:076][288]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-21.48.21 [2020.04.24-02.48.21:076][288]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T02:48:21.660Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9AE7E08D7E7F827250F02E1D2D776, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.21:077][288]LogWorld: Bringing up level for play took: 0.001100 [2020.04.24-02.48.21:077][288]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.48.21:077][288]LogWorld: ----SeamlessTravel finished in 0.55 seconds ------ [2020.04.24-02.48.21:161][294]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.48.21:161][294]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.48.21:162][294]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.48.21:193][296]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.48.21:193][296]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.48.21:276][301]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.48.21:276][301]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.012' TotalLoadTime='2.130' TimeStamp='2020-04-24T02:48:21.890Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.48.21:276][301]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.48.21:291][302]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.48.21:291][302]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionDynamicParameter_4; this export was not properly precached. [2020.04.24-02.48.21:309][303]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.48.21:372][307]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.48.21:597][321]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.48.21:597][321]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.48.21:597][321]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.48.25:324][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198082553014 [2020.04.24-02.48.25:329][545]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198082553014, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.48.30:553][859]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-02.48.33:828][ 55]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.48.33:829][ 55]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.48.33:829][ 55]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.48.34:065][ 69]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-02.48.34:066][ 69]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=13.000, totalTime=13.000, timeStamp=2020-04-24T02:48:34.661Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.34:079][ 70]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=13.017, timeStamp=2020-04-24T02:48:34.677Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.34:086][ 71]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.48.34:112][ 72]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=13.067, timeStamp=2020-04-24T02:48:34.727Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.34:129][ 73]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-02.48.34) [2020.04.24-02.48.34:129][ 73]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-02.48.34:129][ 73]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587696514 [2020.04.24-02.48.34:129][ 73]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Garage Generation Seed: -1 [2020.04.24-02.48.34:130][ 73]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=13.067, timeStamp=2020-04-24T02:48:34.727Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.34:153][ 75]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.48.34:322][ 85]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.48.34:322][ 85]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.48.34:322][ 85]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.48.34:323][ 85]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-02.48.34:323][ 85]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-02.48.34:323][ 85]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.48.34:323][ 85]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.48.34:323][ 85]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.48.34:323][ 85]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.48.34:324][ 85]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-02.48.34:333][ 85]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.48.34:396][ 89]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.24-02.48.34:402][ 90]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Structures/SM_ST_ExitBuilding_Ground.uasset Offset = 180440 Size = 65536 [2020.04.24-02.48.34:402][ 90]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_ST_ExitBuilding_Ground.SM_ST_ExitBuilding_Ground; this export was not properly precached. [2020.04.24-02.48.34:408][ 90]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-02.48.34:470][ 94]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-02.48.34:654][105]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_GarbegeBag01.MI_GarbegeBag01; this export was not properly precached. [2020.04.24-02.48.35:320][145]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Junkyard/Structures/SM_CarPile01.SM_CarPile01; this export was not properly precached. [2020.04.24-02.48.35:322][145]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Junkyard/Structures/SM_CarPile01.SM_CarPile01:BodySetup_1; this export was not properly precached. [2020.04.24-02.48.35:323][145]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Junkyard/Structures/SM_CarPile01.SM_CarPile01:NavCollision_1; this export was not properly precached. [2020.04.24-02.48.36:096][190]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 15.64 ms [2020.04.24-02.48.36:568][219]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-02.48.36:568][219]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.48.36:831][219]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Junkyard/Structures/SM_ST_SmallLodge01.SM_ST_SmallLodge01:BodySetup_1; this export was not properly precached. [2020.04.24-02.48.36:865][219]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Junkyard/Structures/SM_ST_SmallLodge01.SM_ST_SmallLodge01:NavCollision_2; this export was not properly precached. [2020.04.24-02.48.36:866][219]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Junkyard/Structures/SM_ST_SmallLodge01.SM_ST_SmallLodge01; this export was not properly precached. [2020.04.24-02.48.36:930][219]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_16x16_SmallLodge01.BP_TL_St_16x16_SmallLodge01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.48.38:626][219]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.433, totalTime=15.500, timeStamp=2020-04-24T02:48:37.161Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.38:627][219]LogStreaming: Flushing async loaders took 2060ms. [2020.04.24-02.48.38:774][219]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-02.48.38:775][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.48.38:776][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.48.38:776][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.48.38:776][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.48.38:793][219]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-02.48.38:794][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.48.38:794][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.48.38:794][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.48.38:794][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.48.38:845][220]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=15.517, timeStamp=2020-04-24T02:48:37.178Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.38:898][222]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 1 [2020.04.24-02.48.38:898][222]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 2 [2020.04.24-02.48.38:970][225]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 1 [2020.04.24-02.48.38:970][225]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 3 [2020.04.24-02.48.39:031][227]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000051 seconds [2020.04.24-02.48.39:031][227]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000023 seconds [2020.04.24-02.48.39:082][230]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 2 [2020.04.24-02.48.39:103][231]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 0 [2020.04.24-02.48.39:103][231]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 3 [2020.04.24-02.48.39:198][234]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 0 [2020.04.24-02.48.39:215][235]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 1 [2020.04.24-02.48.39:215][235]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 2 [2020.04.24-02.48.39:267][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.04.24-02.48.39:268][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.04.24-02.48.39:307][240]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.39:588][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:588][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:588][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:588][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:588][240]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-02.48.39:589][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.04.24-02.48.39:589][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:589][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:589][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:589][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:591][240]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.48.39:591][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:591][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:593][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:593][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:593][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:593][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:593][240]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.48.39:593][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.04.24-02.48.39:594][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:594][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:594][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:594][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:594][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:594][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:595][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:595][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:595][240]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-02.48.39:595][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.04.24-02.48.39:595][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:595][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:595][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:595][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:597][240]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-02.48.39:597][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:597][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:599][240]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-02.48.39:599][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:599][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:600][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:601][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:601][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:602][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:602][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:602][240]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.48.39:602][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.04.24-02.48.39:602][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:602][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:602][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:602][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:604][240]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-02.48.39:604][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:604][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-02.48.39:605][240]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.24-02.48.39:605][240]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.48.39:605][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.39:606][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-02.48.39:609][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.39:609][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.48.39:610][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.39:610][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.48.39:610][240]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000049 seconds [2020.04.24-02.48.39:613][240]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 1 [2020.04.24-02.48.39:613][240]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 3 [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-02.48.39:614][240]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.24-02.48.39:661][243]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 0 [2020.04.24-02.48.39:661][243]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 3 [2020.04.24-02.48.39:675][244]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/02-Junkyard/BP_MediumTree01_Jnk) is flushing async loading [2020.04.24-02.48.39:675][244]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.48.39:675][244]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Item/Generator/Default/P_Generator_BlockIndicator_Start.P_Generator_BlockIndicator_Start:ParticleModuleLocationPrimitiveSphere_6; this export was not properly precached. [2020.04.24-02.48.39:676][244]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScale /Game/Effects/ParticleSystems/Item/Generator/Default/P_Generator_BlockIndicator_Start.P_Generator_BlockIndicator_Start:ParticleModuleSizeScale_4; this export was not properly precached. [2020.04.24-02.48.39:677][244]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-02.48.39:740][244]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-02.48.39:740][244]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-02.48.39:835][249]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 3 [2020.04.24-02.48.39:870][251]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 3 [2020.04.24-02.48.39:887][252]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_8) missing some fog at index 0 [2020.04.24-02.48.39:887][252]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_8) missing some fog at index 3 [2020.04.24-02.48.39:922][254]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_9) missing some fog at index 1 [2020.04.24-02.48.40:010][257]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-02.48.40:010][257]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-02.48.40:027][258]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 0 [2020.04.24-02.48.40:027][258]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 2 [2020.04.24-02.48.40:044][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_8.SM_Lamp02' which is static to it. Aborting. [2020.04.24-02.48.40:044][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_9.SM_Lamp02' which is static to it. Aborting. [2020.04.24-02.48.40:077][261]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 3 [2020.04.24-02.48.40:117][263]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 2 [2020.04.24-02.48.40:246][269]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_10) missing some fog at index 0 [2020.04.24-02.48.40:263][270]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 0 [2020.04.24-02.48.40:298][272]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_11) missing some fog at index 1 [2020.04.24-02.48.40:298][272]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_11) missing some fog at index 2 [2020.04.24-02.48.40:312][273]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-02.48.40:312][273]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-02.48.40:370][276]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 1 [2020.04.24-02.48.40:386][277]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 0 [2020.04.24-02.48.40:387][277]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 2 [2020.04.24-02.48.40:454][281]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.04.24-02.48.40:455][281]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.04.24-02.48.40:521][285]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.940, totalTime=19.458, timeStamp=2020-04-24T02:48:41.118Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.40:537][286]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=19.475, timeStamp=2020-04-24T02:48:41.135Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.40:554][287]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=19.492, timeStamp=2020-04-24T02:48:41.152Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:570][288]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.04.24-02.48.40:572][288]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_06.Default__BP_Slasher_Character_06_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.40:885][288]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=19.509, timeStamp=2020-04-24T02:48:41.169Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.40:891][289]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_LowCoverGrass01) is flushing async loading [2020.04.24-02.48.40:891][289]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.48.40:907][289]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01:BodySetup_1; this export was not properly precached. [2020.04.24-02.48.40:908][289]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01; this export was not properly precached. [2020.04.24-02.48.41:144][289]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.41:150][289]LogStreaming: Flushing async loaders took 258ms. [2020.04.24-02.48.41:151][289]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-02.48.41:151][289]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-02.48.41:154][289]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.48.41:154][289]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-02.48.41:154][289]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-02.48.41:161][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.41:161][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.48.41:161][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.41:161][289]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:161][289]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-02.48.41:161][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.41:161][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.48.41:161][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.41:164][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.41:164][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.48.41:164][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.41:164][289]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:164][289]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-02.48.41:164][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.41:164][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.48.41:164][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.41:167][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.41:167][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.48.41:167][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.41:167][289]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:167][289]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-02.48.41:167][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.41:167][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.48.41:167][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.41:169][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.48.41:170][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.48.41:170][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.48.41:170][289]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:170][289]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-02.48.41:170][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.48.41:170][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.48.41:170][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.48.41:170][289]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-02.48.41:173][289]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:173][289]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:173][289]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:173][289]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.48.41:269][295]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 341] [2020.04.24-02.48.41:269][295]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-02.48.41:306][295]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:306][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000049 seconds [2020.04.24-02.48.41:306][295]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:306][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000043 seconds [2020.04.24-02.48.41:307][295]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:307][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000040 seconds [2020.04.24-02.48.41:307][295]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:308][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000045 seconds [2020.04.24-02.48.41:308][295]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:308][295]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000043 seconds [2020.04.24-02.48.41:312][296]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:312][296]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000045 seconds [2020.04.24-02.48.41:313][296]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:313][296]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000041 seconds [2020.04.24-02.48.41:313][296]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.04.24-02.48.41:313][296]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000025 seconds [2020.04.24-02.48.41:509][307]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Garage: 0 Spawned : 53/53 Dependencies : 1 [2020.04.24-02.48.41:510][307]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.937, totalTime=20.446, timeStamp=2020-04-24T02:48:42.106Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.41:510][307]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-02.48.41:749][321]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.41:751][321]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.48.41:751][321]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.48.41:751][321]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-02.48.41:751][321]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.24-02.48.41:820][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.41:820][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.48.41:820][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.41:820][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.48.41:820][325]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-02.48.42:013][337]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.42:080][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.48.42:177][347]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-02.48.42:274][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.42:274][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.42:274][353]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000068 seconds [2020.04.24-02.48.42:384][360]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.42:449][364]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.42:513][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.48.42:515][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.48.42:515][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.48.42:515][368]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000083 seconds [2020.04.24-02.48.42:580][372]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000047 seconds [2020.04.24-02.48.42:645][376]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.48.42:645][376]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.48.42:645][376]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:645][376]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:645][376]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-02.48.42:645][376]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000031 seconds [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.24-02.48.42:680][378]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.24-02.48.42:712][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.48.42:712][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.48.42:713][380]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000047 seconds [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:713][380]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.48.42:781][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-02.48.42:845][388]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.42:913][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.48.43:012][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-02.48.43:012][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-02.48.43:012][398]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000047 seconds [2020.04.24-02.48.43:046][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000051 seconds [2020.04.24-02.48.43:115][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.43:115][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.48.43:115][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.43:115][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.48.43:115][404]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000061 seconds [2020.04.24-02.48.43:311][416]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-02.48.43:345][418]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.43:412][422]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.43:480][426]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-02.48.43:548][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.43:549][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.48.43:549][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.43:549][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.48.43:549][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000077 seconds [2020.04.24-02.48.43:747][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.43:748][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.43:748][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000033 seconds [2020.04.24-02.48.43:846][448]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000052 seconds [2020.04.24-02.48.43:945][454]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.48.43:946][454]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.44:013][458]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.48.44:115][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.44:115][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-02.48.44:115][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.44:115][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-02.48.44:115][464]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000061 seconds [2020.04.24-02.48.44:313][476]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-02.48.44:382][480]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000064 seconds [2020.04.24-02.48.44:479][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.48.44:479][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.48.44:480][486]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000036 seconds [2020.04.24-02.48.44:512][488]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.44:582][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.44:582][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-02.48.44:582][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.44:582][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-02.48.44:582][492]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000034 seconds [2020.04.24-02.48.44:815][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.48.44:815][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-02.48.44:815][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.48.44:815][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-02.48.44:816][506]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000035 seconds [2020.04.24-02.48.45:012][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.48.45:013][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.48.45:013][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-02.48.45:080][522]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.48.45:146][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-02.48.45:180][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.48.45:247][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.45:248][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.45:248][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.48.45:348][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.45:349][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.45:349][538]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-02.48.45:445][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.45:513][548]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-02.48.45:579][552]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000059 seconds [2020.04.24-02.48.45:612][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.48.45:612][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.48.45:613][554]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000047 seconds [2020.04.24-02.48.45:648][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.45:648][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.45:648][556]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000071 seconds [2020.04.24-02.48.45:747][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.45:748][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.45:748][562]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.48.45:862][569]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.48.45:863][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.48.45:863][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.48.45:863][569]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000026 seconds [2020.04.24-02.48.45:881][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.45:881][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.45:881][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.48.45:981][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.45:981][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.45:981][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000037 seconds [2020.04.24-02.48.46:080][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.48.46:080][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.48.46:080][582]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000030 seconds [2020.04.24-02.48.46:113][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.48.46:213][590]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.48.46:278][594]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.46:345][598]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.46:413][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000068 seconds [2020.04.24-02.48.46:512][608]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.46:581][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.46:581][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.46:581][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000067 seconds [2020.04.24-02.48.46:680][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.46:680][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.46:681][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000051 seconds [2020.04.24-02.48.46:780][624]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-02.48.46:847][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.46:848][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.46:848][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.48.46:947][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.46:948][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.46:948][634]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-02.48.47:048][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.48.47:048][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.48.47:048][640]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000069 seconds [2020.04.24-02.48.47:145][646]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.48.52:328][957]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=10.821, totalTime=31.267, timeStamp=2020-04-24T02:48:52.927Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014BC9BE08D7E7F9C33E22BAA15CBB49 [2020.04.24-02.48.52:329][957]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.52:695][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.48.52:695][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.48.52:695][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.48.52:695][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.48.52:695][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.48.52:695][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.48.53:062][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.48.53:062][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:062][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.04.24-02.48.53:063][957]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.24-02.48.53:063][957]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.24-02.48.53:063][957]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.48.53:063][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.48.53:063][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:063][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:063][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:064][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000058 seconds [2020.04.24-02.48.53:064][957]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-02.48.53:064][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_10 took 0.000028 seconds [2020.04.24-02.48.53:065][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.48.53:066][957]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.53:121][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.48.53:121][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.48.53:121][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.48.53:121][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.48.53:121][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.48.53:121][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.48.53:147][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.48.53:148][957]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.48.53:148][957]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.48.53:148][957]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.48.53:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.48.53:150][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.48.53:150][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:150][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:150][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:150][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-02.48.53:150][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000045 seconds [2020.04.24-02.48.53:151][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.48.53:200][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.48.53:200][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.48.53:200][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.48.53:200][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.48.53:200][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.48.53:200][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.48.53:201][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.48.53:201][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:201][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:202][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:202][957]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.48.53:202][957]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.48.53:202][957]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.48.53:202][957]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-02.48.53:202][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:202][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.48.53:202][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.48.53:202][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.48.53:202][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.48.53:203][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.48.53:203][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:203][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:203][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:203][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-02.48.53:204][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000026 seconds [2020.04.24-02.48.53:204][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.48.53:204][957]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.48.53:299][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.48.53:299][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.48.53:299][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.48.53:299][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.48.53:299][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-02.48.53:299][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.48.53:321][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-02.48.53:321][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:321][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:322][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:322][957]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.48.53:322][957]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.48.53:322][957]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.48.53:322][957]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.48.53:322][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.48.53:322][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.48.53:322][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.48.53:322][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-02.48.53:322][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.48.53:323][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-02.48.53:323][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:323][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:323][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:323][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.48.53:323][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000025 seconds [2020.04.24-02.48.53:324][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.48.53:326][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-02.48.53:326][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.48.53:326][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-02.48.53:327][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-02.48.53:327][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.48.53:327][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-02.48.53:328][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-02.48.53:328][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.48.53:328][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-02.48.53:328][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-02.48.53:328][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.48.53:328][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-02.48.53:329][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-02.48.53:329][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.48.53:329][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-02.48.53:329][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-02.48.53:329][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.48.53:329][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-02.48.53:446][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.48.53:446][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-02.48.53:554][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.48.53:554][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:554][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:555][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:555][957]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.48.53:555][957]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_06_C_0 [2020.04.24-02.48.53:555][957]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.48.53:555][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-02.48.53:555][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:555][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:555][957]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.48.53:555][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.48.53:555][957]Interaction: Stalk tier changed from 0 to 0 [2020.04.24-02.48.53:559][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000020 seconds [2020.04.24-02.48.53:561][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-02.48.53:561][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.48.53:561][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-02.48.53:562][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-02.48.53:562][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.48.53:562][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-02.48.53:563][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000027 seconds [2020.04.24-02.48.53:563][957]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000024 seconds [2020.04.24-02.48.53:564][957]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.48.53:564][957]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.04.24-02.48.53:564][957]GameFlow: SetLoadoutSpawned. [2020.04.24-02.48.53:564][957]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.48.53:564][957]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.48.53:564][957]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.48.53:564][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.48.53:564][957]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.48.53:575][958]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:577][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-02.48.53:578][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:598][959]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:598][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-02.48.53:599][959]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:615][960]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillStanding_C_0) Already registered. Aborting. [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-02.48.53:615][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.48.53:700][965]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.48.54:169][993]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.48.58:212][236]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.48.58:279][240]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.48.58:279][240]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.48.59:938][333]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.48.59:938][333]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.48.59:938][333]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.48.59:938][333]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.48.59:938][333]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.48.59:938][333]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.48.59:950][333]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.48.59:960][333]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.48.59:960][333]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.48.59:965][333]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.48.59:965][333]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.48.59:966][333]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.48.59:967][333]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.04.24-02.48.59:976][333]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.48.59:976][333]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.04.24-02.48.59:976][333]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.24-02.48.59:976][333]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.04.24-02.48.59:976][333]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-02.48.59:977][333]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.48.59:991][333]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.48.59:991][333]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.48.59:997][333]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_6.SkeletalMeshComponent0' [2020.04.24-02.48.59:997][333]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.48.59:997][333]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.49.00:000][333]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.49.00:000][333]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.24-02.49.00:001][333]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.24-02.49.00:001][333]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.24-02.49.00:001][333]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.24-02.49.00:001][333]GameFlow: (BP_Slasher_Character_06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.24-02.49.00:001][333]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.24-02.49.00:003][333]GameFlow: OnRep_BegunPlayFenceGuid 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]GameFlow: BegunPlayFenceGuid 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]GameFlow: OnCreationFence 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]GameFlow: Waiting for fence 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C7A4F308D7E7FA0B0E1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000048 seconds [2020.04.24-02.49.00:003][333]GameFlow: ACollectable::BeginPlay [2020.04.24-02.49.00:003][333]GameFlow: BegunPlayFenceGuid 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]GameFlow: OnCreationFence 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:003][333]GameFlow: Warning: Already Waiting for fence 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0 [2020.04.24-02.49.00:005][333]GameFlow: OnRep_BegunPlayFenceGuid 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:005][333]GameFlow: BegunPlayFenceGuid 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:005][333]GameFlow: OnCreationFence 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:005][333]GameFlow: Waiting for fence 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:005][333]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C63A2B08D7E7FA0B0DE09EA88B1951 [2020.04.24-02.49.00:005][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000026 seconds [2020.04.24-02.49.00:005][333]GameFlow: ACollectable::BeginPlay [2020.04.24-02.49.00:005][333]GameFlow: BegunPlayFenceGuid 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:005][333]GameFlow: OnCreationFence 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:005][333]GameFlow: Warning: Already Waiting for fence 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951 [2020.04.24-02.49.00:006][333]GameFlow: OnRep_BegunPlayFenceGuid 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:006][333]GameFlow: BegunPlayFenceGuid 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:006][333]GameFlow: OnCreationFence 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:006][333]GameFlow: Waiting for fence 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:006][333]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04C8D19008D7E7FA0B0E905CA88B2AE4 [2020.04.24-02.49.00:006][333]GameFlow: ACollectable::BeginPlay [2020.04.24-02.49.00:007][333]GameFlow: BegunPlayFenceGuid 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:007][333]GameFlow: OnCreationFence 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:007][333]GameFlow: Warning: Already Waiting for fence 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4 [2020.04.24-02.49.00:007][333]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-02.49.00:007][333]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.04.24-02.49.00:554][361]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-02.49.00:554][361]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-02.49.00:554][361]GameFlow: Collected received : Stalker_C_0. [2020.04.24-02.49.00:554][361]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [AddInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.00:554][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.00:554][361]GameFlow: AddToInventory received : Stalker_C_0. [2020.04.24-02.49.00:554][361]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.24-02.49.00:554][361]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.24-02.49.00:554][361]GameFlow: Fence Opened 04C63A2B-08D7-E7FA-0B0D-E09EA88B1951. [2020.04.24-02.49.00:554][361]GameFlow: Fence Opened 04C8D190-08D7-E7FA-0B0E-905CA88B2AE4. [2020.04.24-02.49.00:554][361]GameFlow: Fence Opened 04C7A4F3-08D7-E7FA-0B0E-1FB4A88B1FA0. [2020.04.24-02.49.00:675][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_CamperMale10_Character_C_0 - elev8edm1nd, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:684][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:685][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:687][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:687][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:687][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:687][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:689][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:689][367]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:710][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:710][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:712][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:712][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:712][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:712][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.00:716][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_06_C_0 - booqueefius, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.49.01:744][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.49.01:745][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.49.01:745][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.49.01:745][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.49.01:745][432]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-02.49.01:745][432]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-02.49.01:745][432]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.49.01:745][432]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-02.49.01:795][432]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71496] [2020.04.24-02.49.01:795][432]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.49.01:796][432]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22556&schemaVersion=0] [2020.04.24-02.49.01:796][432]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.49.01:796][432]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.49.01:802][432]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.49.01:802][432]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='40.470' TotalLoadTime='42.600' TimeStamp='2020-04-24T02:49:02.360Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.49.01:802][432]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.49.01:802][432]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='42.600' TimeStamp='2020-04-24T02:49:02.360Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.49.01:802][432]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.49.01:802][432]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.49.01:806][433]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.49.01:806][433]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.49.01:806][433]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.90.45.188:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.49.02:011][446]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22556&schemaVersion=0] [2020.04.24-02.49.02:011][446]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.49.02:069][450]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552052FD00] Result: '1' k_EResultOK (success) [2020.04.24-02.49.02:089][451]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.287941 seconds [2020.04.24-02.49.02:814][494]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.49.02:814][494]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-02.49.02:814][494]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-02.49.02:814][494]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.49.02:814][494]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:814][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.49.02:814][494]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:814][494]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:814][494]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:814][494]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.49.02:814][494]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.49.02:814][494]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:814][494]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.49.02:815][494]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:815][494]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:815][494]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:828][495]r.CullAll = "0" [2020.04.24-02.49.02:831][495]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:831][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-02.49.02:832][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.49.02:844][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.49.02:844][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.49.02:849][495]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:849][495]GameFlow: InGameContextComponent::Enter [2020.04.24-02.49.02:850][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.49.02:851][495]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.49.02:851][495]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.49.02:851][495]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-02.49.02:851][495]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.49.02:851][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-02.49.02:851][495]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:851][495]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.02:852][495]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.49.03:188][496]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.49.03:188][496]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.49.03:218][496]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance13088.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.49.03:218][496]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance13088.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.49.03:301][497]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.49.03:301][497]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.49.03:475][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.49.03:480][502]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-02.49.03:480][502]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.49.05:964][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.49.06:364][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 167 [2020.04.24-02.49.06:394][677]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.49.06:394][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.49.07:395][737]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.49.07:395][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.49.07:395][737]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.49.07:395][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.49.07:464][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.49.09:867][885]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.09:867][885]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.09:867][885]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.10:230][907]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-02.49.10:230][907]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-02.49.10:230][907]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.49.10:230][907]LogQuestEvent: A Quest was evaluated [2020.04.24-02.49.10:230][907]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.10:230][907]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.10:230][907]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.10:248][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-02.49.10:264][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.10:264][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.10:264][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.10:464][921]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.10:464][921]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.10:464][921]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.10:629][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.10:629][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.10:629][931]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.11:266][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-02.49.12:299][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-02.49.12:369][ 36]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961077408 [2020.04.24-02.49.12:378][ 36]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961077408, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.49.14:830][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.14:830][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.14:830][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.14:830][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.14:830][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.49.14:830][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.14:850][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.49.14:962][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.14:962][191]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.14:964][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.14:964][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.14:964][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.49.14:964][191]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.14:964][191]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.14:964][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.14:964][191]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.14:964][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.14:964][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.14:964][191]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.14:964][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:045][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.15:045][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.15:063][197]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.15:063][197]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.15:063][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:063][197]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.15:063][197]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.15:063][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:063][197]Interaction: Interaction time: 80.000000 [2020.04.24-02.49.15:063][197]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.15:063][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:145][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.49.15:145][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.49.15:532][225]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.15:532][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.15:532][225]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.15:532][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.15:533][225]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.15:533][225]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.15:533][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.15:533][225]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.15:533][225]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.15:533][225]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.15:533][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.15:533][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.15:533][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:533][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.15:533][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:615][230]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.15:615][230]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.15:615][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:615][230]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.15:615][230]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.15:615][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.15:615][230]Interaction: Interaction time: 0.000000 [2020.04.24-02.49.15:615][230]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.15:615][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:047][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:048][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:048][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:048][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:048][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:048][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.49.17:048][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:162][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.49.17:162][323]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:162][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.49.17:162][323]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:178][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.49.17:178][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:178][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.49.17:178][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:179][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.17:179][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.17:179][324]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.17:179][324]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.17:179][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.49.17:179][324]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:179][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.49.17:179][324]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:179][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.17:179][324]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.49.17:179][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:179][324]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.17:179][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.17:179][324]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.17:179][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.17:279][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.49.17:279][330]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.17:279][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.17:279][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.17:279][330]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.17:279][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.17:279][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.17:280][330]Interaction: Interaction time: 86.508705 [2020.04.24-02.49.17:280][330]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.17:280][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.17:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.49.17:431][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.17:431][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.49.17:431][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.18:846][424]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.18:846][424]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.18:846][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.18:846][424]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.18:846][424]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.18:846][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.18:946][430]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.18:946][430]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.18:946][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.18:946][430]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.18:946][430]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.18:946][430]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.18:946][430]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.18:946][430]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.18:946][430]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.18:946][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.18:947][430]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.18:947][430]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.18:947][430]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.19:682][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6711523532867432, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.49.19:682][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.49.19:699][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01493618171662092, xOffset=0, yOffset=0) [2020.04.24-02.49.19:715][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034736216068268, xOffset=0, yOffset=0) [2020.04.24-02.49.19:732][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04542027413845062, xOffset=0, yOffset=0) [2020.04.24-02.49.19:749][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06058327108621597, xOffset=0, yOffset=0) [2020.04.24-02.49.19:765][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07580427080392838, xOffset=0, yOffset=0) [2020.04.24-02.49.19:782][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09074445068836212, xOffset=0, yOffset=0) [2020.04.24-02.49.19:799][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059543639421463, xOffset=0, yOffset=0) [2020.04.24-02.49.19:815][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121244452893734, xOffset=0, yOffset=0) [2020.04.24-02.49.19:831][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361846327781677, xOffset=0, yOffset=0) [2020.04.24-02.49.19:849][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514844447374344, xOffset=0, yOffset=0) [2020.04.24-02.49.19:865][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664269864559174, xOffset=0, yOffset=0) [2020.04.24-02.49.19:881][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1813814342021942, xOffset=0, yOffset=0) [2020.04.24-02.49.19:899][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970276236534119, xOffset=0, yOffset=0) [2020.04.24-02.49.19:916][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121720761060715, xOffset=0, yOffset=0) [2020.04.24-02.49.19:932][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271155267953873, xOffset=0, yOffset=0) [2020.04.24-02.49.19:949][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424038052558899, xOffset=0, yOffset=0) [2020.04.24-02.49.19:965][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574917078018188, xOffset=0, yOffset=0) [2020.04.24-02.49.19:982][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727995216846466, xOffset=0, yOffset=0) [2020.04.24-02.49.19:999][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877463400363922, xOffset=0, yOffset=0) [2020.04.24-02.49.20:015][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029576241970062, xOffset=0, yOffset=0) [2020.04.24-02.49.20:031][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31790554523468, xOffset=0, yOffset=0) [2020.04.24-02.49.20:049][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334313631057739, xOffset=0, yOffset=0) [2020.04.24-02.49.20:066][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3489420115947723, xOffset=0, yOffset=0) [2020.04.24-02.49.20:082][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638931810855865, xOffset=0, yOffset=0) [2020.04.24-02.49.20:099][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788430094718933, xOffset=0, yOffset=0) [2020.04.24-02.49.20:116][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941050171852112, xOffset=0, yOffset=0) [2020.04.24-02.49.20:131][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090559184551239, xOffset=0, yOffset=0) [2020.04.24-02.49.20:149][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42413654923439, xOffset=0, yOffset=0) [2020.04.24-02.49.20:165][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393810033798218, xOffset=0, yOffset=0) [2020.04.24-02.49.20:182][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545292854309082, xOffset=0, yOffset=0) [2020.04.24-02.49.20:198][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469524472951889, xOffset=0, yOffset=0) [2020.04.24-02.49.20:216][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852310121059418, xOffset=0, yOffset=0) [2020.04.24-02.49.20:232][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001850128173828, xOffset=0, yOffset=0) [2020.04.24-02.49.20:249][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515139639377594, xOffset=0, yOffset=0) [2020.04.24-02.49.20:265][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303552746772766, xOffset=0, yOffset=0) [2020.04.24-02.49.20:282][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54530906677246, xOffset=0, yOffset=0) [2020.04.24-02.49.20:298][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604360699653625, xOffset=0, yOffset=0) [2020.04.24-02.49.20:315][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757125020027161, xOffset=0, yOffset=0) [2020.04.24-02.49.20:331][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5906676054000854, xOffset=0, yOffset=0) [2020.04.24-02.49.20:349][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059154272079468, xOffset=0, yOffset=0) [2020.04.24-02.49.20:365][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212218999862671, xOffset=0, yOffset=0) [2020.04.24-02.49.20:382][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362006068229675, xOffset=0, yOffset=0) [2020.04.24-02.49.20:398][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513760685920715, xOffset=0, yOffset=0) [2020.04.24-02.49.20:415][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664893627166748, xOffset=0, yOffset=0) [2020.04.24-02.49.20:431][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6814477443695068, xOffset=0, yOffset=0) [2020.04.24-02.49.20:449][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6970205903053284, xOffset=0, yOffset=0) [2020.04.24-02.49.20:465][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7119816541671753, xOffset=0, yOffset=0) [2020.04.24-02.49.20:482][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270765900611877, xOffset=0, yOffset=0) [2020.04.24-02.49.20:495][523]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.49.20:495][523]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.49.20:498][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.49.20:579][528]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.49.20:579][528]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.49.20:859][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552052A2D0] Result: '1' k_EResultOK (success) [2020.04.24-02.49.20:859][545]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552052A2D0]' succeeded in 0.279061 seconds [2020.04.24-02.49.20:883][547]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552052A2D0] Result: '1' k_EResultOK (success) [2020.04.24-02.49.20:903][548]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322151 seconds [2020.04.24-02.49.21:644][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.49.21:644][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.21:645][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.49.21:645][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.21:646][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.21:646][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.21:646][592]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.21:646][592]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.21:646][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.21:646][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.49.21:646][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.21:646][592]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.21:646][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.21:646][592]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.21:646][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.21:811][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.49.21:812][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.49.21:813][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.21:813][602]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.21:813][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.21:813][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.21:813][602]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.21:813][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.21:813][602]Interaction: Interaction time: 80.000000 [2020.04.24-02.49.21:813][602]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.21:813][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.23:144][682]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.23:145][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.23:145][682]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.23:145][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.23:146][682]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.23:146][682]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.23:146][682]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.23:146][682]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.23:147][682]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.23:147][682]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.23:147][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.23:147][682]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.23:147][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.23:147][682]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.23:147][682]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.23:213][686]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.23:213][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.23:213][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.23:213][686]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.23:213][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.23:213][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.23:213][686]Interaction: Interaction time: 0.000000 [2020.04.24-02.49.23:213][686]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.23:213][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.25:896][847]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.25:896][847]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.25:896][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.25:896][847]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.25:896][847]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.25:896][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.25:963][851]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.25:963][851]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.25:963][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.25:963][851]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.25:963][851]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.25:963][851]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.25:963][851]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.25:963][851]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.25:963][851]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.25:963][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.25:963][851]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.25:963][851]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.25:963][851]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.29:161][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.29:161][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.29:161][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.29:162][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.29:163][ 43]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.29:163][ 43]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.29:164][ 43]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.29:164][ 43]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.29:164][ 43]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.29:164][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.29:164][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.29:164][ 43]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.29:164][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.29:164][ 43]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.29:164][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.29:262][ 49]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.29:262][ 49]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.29:262][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.29:262][ 49]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.29:262][ 49]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.29:262][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.29:262][ 49]Interaction: Interaction time: 0.000000 [2020.04.24-02.49.29:262][ 49]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.29:262][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.30:666][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4982277750968933, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.49.30:666][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.49.30:683][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01523490902036428, xOffset=0, yOffset=0) [2020.04.24-02.49.30:699][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03057290613651276, xOffset=0, yOffset=0) [2020.04.24-02.49.30:715][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04552199691534042, xOffset=0, yOffset=0) [2020.04.24-02.49.30:733][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06081272661685944, xOffset=0, yOffset=0) [2020.04.24-02.49.30:748][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075762540102, xOffset=0, yOffset=0) [2020.04.24-02.49.30:765][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09071135520935059, xOffset=0, yOffset=0) [2020.04.24-02.49.30:782][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060003563761711, xOffset=0, yOffset=0) [2020.04.24-02.49.30:799][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211540848016739, xOffset=0, yOffset=0) [2020.04.24-02.49.30:814][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361038982868195, xOffset=0, yOffset=0) [2020.04.24-02.49.30:832][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512415409088135, xOffset=0, yOffset=0) [2020.04.24-02.49.30:849][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668948084115982, xOffset=0, yOffset=0) [2020.04.24-02.49.30:866][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818481683731079, xOffset=0, yOffset=0) [2020.04.24-02.49.30:882][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19680044054985, xOffset=0, yOffset=0) [2020.04.24-02.49.30:899][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120160758495331, xOffset=0, yOffset=0) [2020.04.24-02.49.30:915][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270432561635971, xOffset=0, yOffset=0) [2020.04.24-02.49.30:932][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422858029603958, xOffset=0, yOffset=0) [2020.04.24-02.49.30:948][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573971748352051, xOffset=0, yOffset=0) [2020.04.24-02.49.30:965][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2723678052425385, xOffset=0, yOffset=0) [2020.04.24-02.49.30:982][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878385186195374, xOffset=0, yOffset=0) [2020.04.24-02.49.30:998][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027938008308411, xOffset=0, yOffset=0) [2020.04.24-02.49.31:015][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.317903071641922, xOffset=0, yOffset=0) [2020.04.24-02.49.31:032][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332275152206421, xOffset=0, yOffset=0) [2020.04.24-02.49.31:048][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481882512569427, xOffset=0, yOffset=0) [2020.04.24-02.49.31:065][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36337524652481, xOffset=0, yOffset=0) [2020.04.24-02.49.31:082][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787797093391418, xOffset=0, yOffset=0) [2020.04.24-02.49.31:099][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937391638755798, xOffset=0, yOffset=0) [2020.04.24-02.49.31:115][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090314507484436, xOffset=0, yOffset=0) [2020.04.24-02.49.31:131][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239922761917114, xOffset=0, yOffset=0) [2020.04.24-02.49.31:148][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391687214374542, xOffset=0, yOffset=0) [2020.04.24-02.49.31:165][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454365998506546, xOffset=0, yOffset=0) [2020.04.24-02.49.31:182][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696301817893982, xOffset=0, yOffset=0) [2020.04.24-02.49.31:198][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846391677856445, xOffset=0, yOffset=0) [2020.04.24-02.49.31:215][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998089969158173, xOffset=0, yOffset=0) [2020.04.24-02.49.31:232][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149646997451782, xOffset=0, yOffset=0) [2020.04.24-02.49.31:245][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.49.31:245][168]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.49.31:245][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:247][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:249][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.49.31:263][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:279][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:296][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:313][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:328][173]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.49.31:329][173]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.49.31:331][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:346][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:363][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:381][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:397][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:414][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:431][179]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.31:431][179]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.31:431][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.31:431][179]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.31:431][179]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.31:431][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.31:431][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:447][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:463][181]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.31:463][181]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.31:463][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.31:463][181]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.31:463][181]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.31:463][181]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.31:463][181]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.31:464][181]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.31:464][181]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.31:464][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.31:464][181]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.31:464][181]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.31:464][181]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.31:464][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:481][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:497][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:514][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:530][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:547][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:564][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:580][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:597][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:614][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:631][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255223E4A80] Result: '1' k_EResultOK (success) [2020.04.24-02.49.31:631][191]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255223E4A80]' succeeded in 0.300066 seconds [2020.04.24-02.49.31:631][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:647][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.31:668][194]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255223E4A80] Result: '1' k_EResultOK (success) [2020.04.24-02.49.31:685][195]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354972 seconds [2020.04.24-02.49.33:567][308]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198195757569 [2020.04.24-02.49.33:577][308]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198195757569, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.49.33:577][308]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Matt, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.49.33:595][309]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.33:595][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.33:595][309]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.33:595][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.33:596][309]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.33:596][309]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.33:596][309]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.33:596][309]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.33:596][309]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.33:596][309]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.33:596][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.33:596][309]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.33:596][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.33:597][309]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.33:597][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.33:629][311]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.33:630][311]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.33:630][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.33:630][311]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.33:630][311]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.33:630][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.33:630][311]Interaction: Interaction time: 0.000000 [2020.04.24-02.49.33:630][311]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.33:630][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.34:678][374]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-02.49.34:678][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.34:678][374]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-02.49.34:678][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.34:679][374]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.34:680][374]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.34:680][374]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.34:680][374]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.34:680][374]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.34:680][374]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-02.49.34:680][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.34:680][374]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.34:680][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.34:680][374]AnimLeader: BP_CamperMale01_C_1 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-02.49.34:680][374]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.34:680][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.35:078][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.49.35:079][398]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.35:079][398]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.35:079][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.35:079][398]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.35:079][398]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.35:079][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.35:079][398]Interaction: Interaction time: 14.000000 [2020.04.24-02.49.35:079][398]AnimLeader: BP_CamperMale01_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-02.49.35:079][398]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.35:079][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.35:080][398]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-02.49.37:145][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.37:145][522]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.37:145][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.37:145][522]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.37:145][522]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.37:145][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.37:212][526]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.37:212][526]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.37:212][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.37:212][526]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.37:212][526]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.37:212][526]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.37:212][526]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.37:212][526]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.37:212][526]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.37:212][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.37:212][526]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.37:212][526]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.37:212][526]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.42:664][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7063865661621094, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.49.42:664][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.49.42:682][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01508145499974489, xOffset=0, yOffset=0) [2020.04.24-02.49.42:697][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03001118078827858, xOffset=0, yOffset=0) [2020.04.24-02.49.42:715][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045158814638853, xOffset=0, yOffset=0) [2020.04.24-02.49.42:731][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06024808809161186, xOffset=0, yOffset=0) [2020.04.24-02.49.42:749][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757085382938385, xOffset=0, yOffset=0) [2020.04.24-02.49.42:765][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09063681215047836, xOffset=0, yOffset=0) [2020.04.24-02.49.42:781][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.105845719575882, xOffset=0, yOffset=0) [2020.04.24-02.49.42:798][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210487186908722, xOffset=0, yOffset=0) [2020.04.24-02.49.42:815][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136570081114769, xOffset=0, yOffset=0) [2020.04.24-02.49.42:832][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515010744333267, xOffset=0, yOffset=0) [2020.04.24-02.49.42:848][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166487529873848, xOffset=0, yOffset=0) [2020.04.24-02.49.42:865][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820947974920273, xOffset=0, yOffset=0) [2020.04.24-02.49.42:881][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970278024673462, xOffset=0, yOffset=0) [2020.04.24-02.49.42:898][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120238989591599, xOffset=0, yOffset=0) [2020.04.24-02.49.42:914][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270608097314835, xOffset=0, yOffset=0) [2020.04.24-02.49.42:931][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419953495264053, xOffset=0, yOffset=0) [2020.04.24-02.49.42:948][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2570868134498596, xOffset=0, yOffset=0) [2020.04.24-02.49.42:965][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724866271018982, xOffset=0, yOffset=0) [2020.04.24-02.49.42:982][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287656158208847, xOffset=0, yOffset=0) [2020.04.24-02.49.42:998][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028058707714081, xOffset=0, yOffset=0) [2020.04.24-02.49.43:014][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3177772462368011, xOffset=0, yOffset=0) [2020.04.24-02.49.43:031][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3330803215503693, xOffset=0, yOffset=0) [2020.04.24-02.49.43:049][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485221266746521, xOffset=0, yOffset=0) [2020.04.24-02.49.43:064][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634608387947083, xOffset=0, yOffset=0) [2020.04.24-02.49.43:081][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784796595573425, xOffset=0, yOffset=0) [2020.04.24-02.49.43:098][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940992951393127, xOffset=0, yOffset=0) [2020.04.24-02.49.43:115][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091165661811829, xOffset=0, yOffset=0) [2020.04.24-02.49.43:131][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240564703941345, xOffset=0, yOffset=0) [2020.04.24-02.49.43:148][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4392800033092499, xOffset=0, yOffset=0) [2020.04.24-02.49.43:164][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4542203545570374, xOffset=0, yOffset=0) [2020.04.24-02.49.43:181][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4694136381149292, xOffset=0, yOffset=0) [2020.04.24-02.49.43:199][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847647249698639, xOffset=0, yOffset=0) [2020.04.24-02.49.43:216][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5005679726600647, xOffset=0, yOffset=0) [2020.04.24-02.49.43:231][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155108571052551, xOffset=0, yOffset=0) [2020.04.24-02.49.43:249][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304533243179321, xOffset=0, yOffset=0) [2020.04.24-02.49.43:264][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453950762748718, xOffset=0, yOffset=0) [2020.04.24-02.49.43:282][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603366494178772, xOffset=0, yOffset=0) [2020.04.24-02.49.43:299][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575337290763855, xOffset=0, yOffset=0) [2020.04.24-02.49.43:314][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907364487648, xOffset=0, yOffset=0) [2020.04.24-02.49.43:331][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056789755821228, xOffset=0, yOffset=0) [2020.04.24-02.49.43:348][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6208199858665466, xOffset=0, yOffset=0) [2020.04.24-02.49.43:364][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6359553337097168, xOffset=0, yOffset=0) [2020.04.24-02.49.43:378][896]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.43:378][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.43:378][896]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.43:378][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.43:379][896]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.43:379][896]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.43:379][896]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.43:379][896]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.43:379][896]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.43:379][896]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.43:379][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.43:379][896]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.43:379][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.43:379][896]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.43:379][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.43:382][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.651125431060791, xOffset=0, yOffset=0) [2020.04.24-02.49.43:398][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6662535071372986, xOffset=0, yOffset=0) [2020.04.24-02.49.43:415][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6819084286689758, xOffset=0, yOffset=0) [2020.04.24-02.49.43:433][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6983848810195923, xOffset=0, yOffset=0) [2020.04.24-02.49.43:450][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7133332490921021, xOffset=0, yOffset=0) [2020.04.24-02.49.43:466][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.728277862071991, xOffset=0, yOffset=0) [2020.04.24-02.49.43:480][902]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.43:480][902]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.43:480][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.43:480][902]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.43:480][902]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.43:480][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.43:480][902]Interaction: Interaction time: 0.000000 [2020.04.24-02.49.43:480][902]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.43:480][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.43:483][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7432181239128113, xOffset=0, yOffset=0) [2020.04.24-02.49.43:499][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7581552863121033, xOffset=0, yOffset=0) [2020.04.24-02.49.43:511][904]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.49.43:512][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.49.43:515][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.49.43:579][908]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.49.43:579][908]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.49.43:901][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF1FF460] Result: '1' k_EResultOK (success) [2020.04.24-02.49.43:901][928]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF1FF460]' succeeded in 0.320031 seconds [2020.04.24-02.49.43:933][930]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF1FF460] Result: '1' k_EResultOK (success) [2020.04.24-02.49.43:953][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371606 seconds [2020.04.24-02.49.46:427][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.46:428][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.46:497][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.46:498][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.46:746][ 98]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.49.46:746][ 98]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.49.46:746][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.46:746][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.46:746][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.46:746][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.46:746][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.46:746][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.46:762][ 99]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.46:762][ 99]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.46:762][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.46:762][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.46:762][ 99]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.46:762][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.46:762][ 99]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.46:762][ 99]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.46:779][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-02.49.46:779][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.46:779][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-02.49.46:779][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.46:862][105]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.49.46:862][105]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.711823 [2020.04.24-02.49.46:868][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.49.47:095][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.47:096][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:096][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.47:096][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:096][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.49.47:096][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-02.49.47:113][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.47:148][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF1FD9C0] Result: '1' k_EResultOK (success) [2020.04.24-02.49.47:148][123]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF1FD9C0]' succeeded in 0.282830 seconds [2020.04.24-02.49.47:182][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF1FD9C0] Result: '1' k_EResultOK (success) [2020.04.24-02.49.47:203][126]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337940 seconds [2020.04.24-02.49.47:494][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.47:494][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.47:727][157]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.321348 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.49.47:797][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.47:797][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.48:895][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.48:895][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.48:932][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.48:932][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.49.48:932][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.48:963][231]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.49.48:963][231]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.49.48:963][231]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.49.48:963][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.48:995][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.49.48:996][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.48:996][233]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.48:996][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.48:996][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.48:996][233]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.48:996][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.48:996][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.48:996][233]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.48:996][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.48:996][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.48:996][233]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.48:996][233]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.48:996][233]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.48:996][233]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.48:996][233]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.48:996][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.48:996][233]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-02.49.48:996][233]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.48:996][233]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.49.48:998][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.49.49:193][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.49:194][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.04.24-02.49.49:412][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:432][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.49.49:464][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.49:464][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.04.24-02.49.49:762][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.50:494][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.50:495][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.50:594][329]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 29.582699 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.49.50:727][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 29.649494 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.49.50:731][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.50:731][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.51:061][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.51:061][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.51:397][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.51:397][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.52:227][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.52:228][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.52:264][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.52:264][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.52:728][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.52:729][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.54:247][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.54:247][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.54:679][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.54:679][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.54:714][576]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.54:714][576]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.54:714][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.54:714][576]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.54:714][576]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.54:714][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.54:733][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.49.54:812][582]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.54:812][582]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.54:812][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.54:812][582]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.54:812][582]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.54:812][582]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.54:812][582]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.54:813][582]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.54:813][582]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.54:813][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.54:813][582]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.54:813][582]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.54:813][582]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.54:861][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.49.54:861][585]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.54:862][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.54:862][585]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.54:863][585]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.54:863][585]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.54:863][585]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.49.54:863][585]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.54:863][585]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.54:863][585]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.54:863][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.54:863][585]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.54:863][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.54:863][585]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.54:863][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.54:864][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:880][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:896][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:913][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:929][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:944][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.54:944][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.54:944][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.49.54:947][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:962][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:980][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.54:996][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:013][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:030][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:047][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:063][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:078][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.49.55:078][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.49.55:079][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.49.55:079][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:079][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.49.55:079][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:080][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:096][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:114][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:130][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:147][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:163][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:180][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:196][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:214][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:229][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:246][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:262][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:279][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:296][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:312][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:328][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.55:328][613]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.55:328][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.55:328][613]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.55:329][613]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.55:329][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.55:329][613]Interaction: Interaction time: 0.700000 [2020.04.24-02.49.55:329][613]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-02.49.55:329][613]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.49.55:329][613]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.55:329][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.55:330][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:347][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:363][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:381][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:397][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:413][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:430][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:447][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:463][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:480][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:496][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.49.55:595][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.04.24-02.49.55:595][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:595][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.49.55:595][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:595][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-02.49.55:595][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:644][632]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 2.554958 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.49.55:728][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.49.55:728][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:728][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.49.55:728][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:728][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.55:728][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:910][648]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.55:910][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:911][648]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.55:911][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:913][648]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.55:913][648]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.55:913][648]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.49.55:913][648]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.55:913][648]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.55:913][648]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.49.55:913][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.55:913][648]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.49.55:913][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.55:913][648]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.49.55:913][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:012][654]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.56:012][654]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.49.56:012][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:012][654]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.49.56:012][654]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.49.56:012][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:012][654]Interaction: Interaction time: 0.000000 [2020.04.24-02.49.56:012][654]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.49.56:012][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:013][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.49.56:029][655]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.49.56:029][655]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.49.56:029][655]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.56:029][655]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.56:029][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:029][655]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.56:029][655]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.56:029][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:045][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.56:045][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.56:045][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:045][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.56:045][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.49.56:045][656]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.56:045][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.56:045][656]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.56:045][656]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.49.56:045][656]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.56:045][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.56:045][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.56:045][656]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.56:045][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.49.56:045][656]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.56:045][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.49.56:145][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.49.56:150][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.49.56:262][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.04.24-02.49.56:262][669]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.56:262][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.49.56:262][669]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.56:311][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.49.56:311][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.49.58:247][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-02.49.58:247][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.58:846][824]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierIncrement Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.49.58:846][824]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.49.58:846][824]Interaction: Stalk tier changed from 0 to 1 [2020.04.24-02.49.59:011][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.59:011][834]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.49.59:011][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.59:011][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.59:011][834]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.49.59:011][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.59:014][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.49.59:044][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.59:044][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.49.59:044][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.59:044][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.59:044][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.49.59:044][836]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.59:044][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.49.59:044][836]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.49.59:044][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.49.59:044][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.49.59:045][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.49.59:045][836]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.49.59:045][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.49.59:748][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.49.59:748][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.49.59:844][884]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.775036 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.01:144][962]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 3.345460 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.50.01:345][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-02.50.01:345][974]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:345][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.04.24-02.50.01:345][974]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:345][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.04.24-02.50.01:345][974]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:345][974]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:345][974]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.01:345][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:345][974]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:345][974]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.01:345][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:365][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.01:430][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.01:430][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:430][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.01:430][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:430][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_0] [2020.04.24-02.50.01:430][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:446][980]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:446][980]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.01:446][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:446][980]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:446][980]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.01:446][980]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.01:446][980]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.01:446][980]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.01:446][980]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.01:446][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:446][980]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.01:446][980]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:447][980]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:462][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.24-02.50.01:463][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:463][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_0] [2020.04.24-02.50.01:463][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:463][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_0] [2020.04.24-02.50.01:463][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:485][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:597][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:598][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:598][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:598][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:598][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.50.01:598][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:644][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.50.01:645][992]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:645][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.01:645][992]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:646][992]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.01:646][992]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.01:646][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.50.01:646][992]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.01:646][992]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.01:646][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.01:646][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:646][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.01:646][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:646][992]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.01:646][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:711][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.50.01:711][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:711][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.50.01:711][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:711][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.01:711][996]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:711][996]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:711][996]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.01:711][996]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.01:711][996]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.01:711][996]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.50.01:712][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:712][996]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.01:712][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:712][996]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.01:712][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:745][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.01:745][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.01:747][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.01:747][998]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.01:747][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:747][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.01:747][998]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.01:747][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:747][998]Interaction: Interaction time: 43.693821 [2020.04.24-02.50.01:747][998]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.01:747][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.01:844][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.02:045][ 16]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:045][ 16]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.02:045][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:045][ 16]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:045][ 16]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.02:045][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:045][ 16]Interaction: Interaction time: 0.700000 [2020.04.24-02.50.02:045][ 16]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-02.50.02:045][ 16]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.50.02:045][ 16]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.02:045][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:728][ 57]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.50.02:760][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.02:761][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:761][ 59]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.02:761][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:761][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:761][ 59]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:762][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:762][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.02:762][ 59]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.02:762][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:762][ 59]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.50.02:762][ 59]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.02:762][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:794][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.02:794][ 61]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.02:794][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.02:794][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.02:794][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.02:795][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.02:796][ 61]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:796][ 61]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:796][ 61]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.02:796][ 61]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.02:796][ 61]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:796][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.02:796][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.02:796][ 61]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.02:796][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:796][ 61]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.02:796][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:812][ 62]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:812][ 62]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.02:812][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:812][ 62]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.02:812][ 62]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.02:812][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.02:812][ 62]Interaction: Interaction time: 0.000000 [2020.04.24-02.50.02:812][ 62]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.02:812][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.03:414][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.03:414][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.04:393][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.04:394][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.05:360][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636091 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.06:063][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.50.06:394][277]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.50.06:394][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.50.06:697][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.06:697][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.06:760][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.06:760][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.06:865][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.50.06:964][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.06:964][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.07:348][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5940424799919128, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.50.07:348][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.50.07:365][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01497845351696014, xOffset=0, yOffset=0) [2020.04.24-02.50.07:381][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03041044995188713, xOffset=0, yOffset=0) [2020.04.24-02.50.07:394][337]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.50.07:394][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.50.07:398][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538844898343086, xOffset=0, yOffset=0) [2020.04.24-02.50.07:415][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06044653803110123, xOffset=0, yOffset=0) [2020.04.24-02.50.07:429][339]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.07:429][339]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.07:429][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.07:429][339]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.07:429][339]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.07:429][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.07:431][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07549717277288437, xOffset=0, yOffset=0) [2020.04.24-02.50.07:448][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09087435156106949, xOffset=0, yOffset=0) [2020.04.24-02.50.07:465][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058541685342789, xOffset=0, yOffset=0) [2020.04.24-02.50.07:482][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208686232566833, xOffset=0, yOffset=0) [2020.04.24-02.50.07:495][343]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.07:495][343]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.07:495][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.07:495][343]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.07:496][343]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.07:496][343]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.07:496][343]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.07:496][343]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.07:496][343]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.07:496][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.07:496][343]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.07:496][343]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.07:496][343]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.07:499][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361737996339798, xOffset=0, yOffset=0) [2020.04.24-02.50.07:515][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1519028842449188, xOffset=0, yOffset=0) [2020.04.24-02.50.07:532][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668837070465088, xOffset=0, yOffset=0) [2020.04.24-02.50.07:548][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818643361330032, xOffset=0, yOffset=0) [2020.04.24-02.50.07:565][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19684325158596, xOffset=0, yOffset=0) [2020.04.24-02.50.07:581][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118221521377563, xOffset=0, yOffset=0) [2020.04.24-02.50.07:598][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271886914968491, xOffset=0, yOffset=0) [2020.04.24-02.50.07:614][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242168053984642, xOffset=0, yOffset=0) [2020.04.24-02.50.07:631][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571467757225037, xOffset=0, yOffset=0) [2020.04.24-02.50.07:648][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726823091506958, xOffset=0, yOffset=0) [2020.04.24-02.50.07:665][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878697514533997, xOffset=0, yOffset=0) [2020.04.24-02.50.07:681][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028524816036224, xOffset=0, yOffset=0) [2020.04.24-02.50.07:698][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3178958296775818, xOffset=0, yOffset=0) [2020.04.24-02.50.07:714][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331987261772156, xOffset=0, yOffset=0) [2020.04.24-02.50.07:730][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481814563274384, xOffset=0, yOffset=0) [2020.04.24-02.50.07:748][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633815348148346, xOffset=0, yOffset=0) [2020.04.24-02.50.07:764][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3783694505691528, xOffset=0, yOffset=0) [2020.04.24-02.50.07:781][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3935795426368713, xOffset=0, yOffset=0) [2020.04.24-02.50.07:798][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088693559169769, xOffset=0, yOffset=0) [2020.04.24-02.50.07:814][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239317178726196, xOffset=0, yOffset=0) [2020.04.24-02.50.07:831][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439184159040451, xOffset=0, yOffset=0) [2020.04.24-02.50.07:848][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544519782066345, xOffset=0, yOffset=0) [2020.04.24-02.50.07:865][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.470061331987381, xOffset=0, yOffset=0) [2020.04.24-02.50.07:882][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48504814505577, xOffset=0, yOffset=0) [2020.04.24-02.50.07:898][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500034511089325, xOffset=0, yOffset=0) [2020.04.24-02.50.07:914][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153559446334839, xOffset=0, yOffset=0) [2020.04.24-02.50.07:931][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303413271903992, xOffset=0, yOffset=0) [2020.04.24-02.50.07:948][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453407168388367, xOffset=0, yOffset=0) [2020.04.24-02.50.07:963][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.04.24-02.50.07:964][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603253245353699, xOffset=0, yOffset=0) [2020.04.24-02.50.07:980][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5754474401473999, xOffset=0, yOffset=0) [2020.04.24-02.50.07:998][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.591038703918457, xOffset=0, yOffset=0) [2020.04.24-02.50.08:015][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060255169868469, xOffset=0, yOffset=0) [2020.04.24-02.50.08:030][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210119724273682, xOffset=0, yOffset=0) [2020.04.24-02.50.08:044][376]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.50.08:044][376]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.50.08:048][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.50.08:128][381]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.50.08:128][381]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.50.08:394][397]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.50.08:394][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.50.08:394][397]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.50.08:394][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.50.08:394][397]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 2.713078 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.50.08:410][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255226B62E0] Result: '1' k_EResultOK (success) [2020.04.24-02.50.08:410][398]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255226B62E0]' succeeded in 0.280601 seconds [2020.04.24-02.50.08:432][400]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255226B62E0] Result: '1' k_EResultOK (success) [2020.04.24-02.50.08:451][401]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321520 seconds [2020.04.24-02.50.08:464][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.50.09:894][487]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-02.50.11:627][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.11:627][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.11:627][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.11:627][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.11:627][591]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.11:628][591]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.11:628][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.11:628][591]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.11:628][591]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.11:628][591]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.11:628][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.11:628][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.11:628][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.11:628][591]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.11:628][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.11:727][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.11:727][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.50.11:727][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.11:728][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.11:728][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.11:728][597]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.11:728][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.11:728][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.11:728][597]Interaction: Interaction time: 80.000000 [2020.04.24-02.50.11:728][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.11:728][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.13:777][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901493 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.18:344][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.515170 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.18:377][996]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-02.50.22:527][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:529][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:545][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:562][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:579][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:595][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:612][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:629][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:644][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.50.22:644][252]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.50.22:644][252]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.50.22:644][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:644][252]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Scalars [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Textures [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Vectors [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Scalars [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Textures [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Vectors [2020.04.24-02.50.22:645][252]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.50.22:646][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:648][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.50.22:661][253]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.50.22:661][253]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.50.22:661][253]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.22:661][253]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.22:661][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:661][253]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.22:661][253]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.22:661][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:662][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.50.22:677][254]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.22:678][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.22:678][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:678][254]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.22:678][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.50.22:678][254]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.22:678][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.22:678][254]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.22:678][254]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.22:678][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:678][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.22:678][254]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:678][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.22:678][254]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:678][254]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.22:760][259]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.50.22:760][259]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.491764 [2020.04.24-02.50.22:812][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.22:812][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.50.22:812][262]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.50.22:812][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.50.22:812][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:812][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.22:812][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:812][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.22:812][262]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.22:812][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:862][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.22:862][265]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.22:862][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:862][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.22:862][265]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.22:862][265]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.22:862][265]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.22:862][265]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.22:862][265]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.22:862][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.22:862][265]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.24-02.50.22:862][265]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:862][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-02.50.22:946][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.23:105][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0C60D0] Result: '1' k_EResultOK (success) [2020.04.24-02.50.23:105][280]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0C60D0]' succeeded in 0.343627 seconds [2020.04.24-02.50.23:133][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0C60D0] Result: '1' k_EResultOK (success) [2020.04.24-02.50.23:145][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.23:145][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.23:145][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.23:145][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.23:145][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_0] [2020.04.24-02.50.23:145][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.23:153][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389103 seconds [2020.04.24-02.50.23:427][299]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 59.689949 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.50.23:493][303]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.322599 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.26:167][464]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.50.26:177][464]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.50.26:493][483]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 20.936451 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.26:620][491]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198822057189 [2020.04.24-02.50.26:627][491]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198822057189, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.50.26:661][493]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 20.969849 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.50.27:112][520]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-02.50.27:112][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.27:134][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.27:661][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-02.50.27:661][553]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.29:261][649]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.29:261][649]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.29:261][649]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.29:261][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.29:262][649]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.29:262][649]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.29:262][649]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.29:262][649]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.29:263][649]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.29:263][649]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.29:263][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.29:263][649]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.29:263][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.29:263][649]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.29:263][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.29:329][653]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.29:329][653]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.29:329][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.29:329][653]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.29:329][653]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.29:329][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.29:329][653]Interaction: Interaction time: 0.000000 [2020.04.24-02.50.29:329][653]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.29:329][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:196][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:197][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.30:197][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:197][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:197][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.30:197][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:197][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:197][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.30:197][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:197][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:197][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.30:197][705]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.30:197][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.30:197][705]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.30:197][705]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.30:197][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:197][705]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.30:197][705]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.30:197][705]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:201][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.50.30:329][713]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:329][713]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.30:329][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:329][713]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:329][713]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.30:329][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:363][715]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:363][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.30:363][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:363][715]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.30:363][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.30:363][715]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.30:363][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.30:363][715]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.30:363][715]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.30:363][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.30:363][715]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.30:363][715]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.30:363][715]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.31:093][759]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.465399 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.32:895][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.50.32:895][867]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.32:895][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-02.50.32:895][867]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.32:895][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-02.50.32:895][867]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.32:915][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.33:045][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.33:045][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:045][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.33:045][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:045][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.50.33:045][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:063][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.50.33:063][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:063][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-02.50.33:063][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:063][877]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-02.50.33:063][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:070][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.33:148][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.24-02.50.33:148][882]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:148][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.33:148][882]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:149][882]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.33:149][882]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.33:149][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.50.33:149][882]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.33:149][882]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.33:149][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.33:149][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:149][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.33:149][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.33:149][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.33:149][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.33:278][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.33:278][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.33:280][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.33:280][890]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.33:280][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.33:280][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.33:280][890]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.33:280][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.33:280][890]Interaction: Interaction time: 10.903671 [2020.04.24-02.50.33:280][890]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.33:280][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.33:344][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.33:345][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.50.34:847][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3414371311664581, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.50.34:847][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.50.34:864][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01510418206453323, xOffset=0, yOffset=0) [2020.04.24-02.50.34:881][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03065072558820248, xOffset=0, yOffset=0) [2020.04.24-02.50.34:899][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04562654346227646, xOffset=0, yOffset=0) [2020.04.24-02.50.34:914][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06064917892217636, xOffset=0, yOffset=0) [2020.04.24-02.50.34:931][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07587844878435135, xOffset=0, yOffset=0) [2020.04.24-02.50.34:948][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09085389971733093, xOffset=0, yOffset=0) [2020.04.24-02.50.34:964][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10627044737339, xOffset=0, yOffset=0) [2020.04.24-02.50.34:982][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214482635259628, xOffset=0, yOffset=0) [2020.04.24-02.50.34:998][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364263594150543, xOffset=0, yOffset=0) [2020.04.24-02.50.35:014][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516153663396835, xOffset=0, yOffset=0) [2020.04.24-02.50.35:032][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667287349700928, xOffset=0, yOffset=0) [2020.04.24-02.50.35:047][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818080991506577, xOffset=0, yOffset=0) [2020.04.24-02.50.35:065][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972144693136215, xOffset=0, yOffset=0) [2020.04.24-02.50.35:081][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21226492524147, xOffset=0, yOffset=0) [2020.04.24-02.50.35:098][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272456586360931, xOffset=0, yOffset=0) [2020.04.24-02.50.35:115][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2429072111845016, xOffset=0, yOffset=0) [2020.04.24-02.50.35:132][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578886747360229, xOffset=0, yOffset=0) [2020.04.24-02.50.35:148][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728703022003174, xOffset=0, yOffset=0) [2020.04.24-02.50.35:164][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287925660610199, xOffset=0, yOffset=0) [2020.04.24-02.50.35:181][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033249378204346, xOffset=0, yOffset=0) [2020.04.24-02.50.35:198][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183069229125977, xOffset=0, yOffset=0) [2020.04.24-02.50.35:214][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334250152111053, xOffset=0, yOffset=0) [2020.04.24-02.50.35:231][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485780954360962, xOffset=0, yOffset=0) [2020.04.24-02.50.35:248][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636672794818878, xOffset=0, yOffset=0) [2020.04.24-02.50.35:264][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787716329097748, xOffset=0, yOffset=0) [2020.04.24-02.50.35:281][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941819965839386, xOffset=0, yOffset=0) [2020.04.24-02.50.35:298][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409204363822937, xOffset=0, yOffset=0) [2020.04.24-02.50.35:314][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245220124721527, xOffset=0, yOffset=0) [2020.04.24-02.50.35:331][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395090937614441, xOffset=0, yOffset=0) [2020.04.24-02.50.35:343][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.50.35:343][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.50.35:343][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:345][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:348][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.50.35:362][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:379][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:396][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:412][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:428][ 19]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.50.35:428][ 19]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.50.35:430][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:446][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:464][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:479][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:496][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:512][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:529][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:545][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:562][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:579][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:595][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:611][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:629][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:645][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:662][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:679][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:695][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:709][ 36]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254ED9A5A40] Result: '1' k_EResultOK (success) [2020.04.24-02.50.35:709][ 36]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254ED9A5A40]' succeeded in 0.281787 seconds [2020.04.24-02.50.35:712][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:729][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:732][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254ED9A5A40] Result: '1' k_EResultOK (success) [2020.04.24-02.50.35:745][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.35:752][ 39]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321432 seconds [2020.04.24-02.50.38:847][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8645615577697754, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.50.38:848][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.50.38:860][225]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.754295 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.38:865][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01522818394005299, xOffset=0, yOffset=0) [2020.04.24-02.50.38:880][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03025782108306885, xOffset=0, yOffset=0) [2020.04.24-02.50.38:897][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04535254836082458, xOffset=0, yOffset=0) [2020.04.24-02.50.38:914][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06066654622554779, xOffset=0, yOffset=0) [2020.04.24-02.50.38:931][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07573936879634857, xOffset=0, yOffset=0) [2020.04.24-02.50.38:947][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09077154844999313, xOffset=0, yOffset=0) [2020.04.24-02.50.38:964][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1058007329702377, xOffset=0, yOffset=0) [2020.04.24-02.50.38:980][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210790947079659, xOffset=0, yOffset=0) [2020.04.24-02.50.38:998][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362657248973846, xOffset=0, yOffset=0) [2020.04.24-02.50.39:014][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512960940599442, xOffset=0, yOffset=0) [2020.04.24-02.50.39:030][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664809137582779, xOffset=0, yOffset=0) [2020.04.24-02.50.39:047][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815555542707443, xOffset=0, yOffset=0) [2020.04.24-02.50.39:065][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969851851463318, xOffset=0, yOffset=0) [2020.04.24-02.50.39:081][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120168209075928, xOffset=0, yOffset=0) [2020.04.24-02.50.39:099][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273053675889969, xOffset=0, yOffset=0) [2020.04.24-02.50.39:114][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425402700901031, xOffset=0, yOffset=0) [2020.04.24-02.50.39:131][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257573276758194, xOffset=0, yOffset=0) [2020.04.24-02.50.39:147][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726055383682251, xOffset=0, yOffset=0) [2020.04.24-02.50.39:164][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877402603626251, xOffset=0, yOffset=0) [2020.04.24-02.50.39:181][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028431832790375, xOffset=0, yOffset=0) [2020.04.24-02.50.39:197][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180393576622, xOffset=0, yOffset=0) [2020.04.24-02.50.39:214][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3330728113651276, xOffset=0, yOffset=0) [2020.04.24-02.50.39:231][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483076393604279, xOffset=0, yOffset=0) [2020.04.24-02.50.39:248][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36374545097351, xOffset=0, yOffset=0) [2020.04.24-02.50.39:264][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787797093391418, xOffset=0, yOffset=0) [2020.04.24-02.50.39:280][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938132524490356, xOffset=0, yOffset=0) [2020.04.24-02.50.39:298][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.408878356218338, xOffset=0, yOffset=0) [2020.04.24-02.50.39:314][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239245355129242, xOffset=0, yOffset=0) [2020.04.24-02.50.39:331][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4389587044715881, xOffset=0, yOffset=0) [2020.04.24-02.50.39:348][254]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550153315067291, xOffset=0, yOffset=0) [2020.04.24-02.50.39:364][255]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4700505137443542, xOffset=0, yOffset=0) [2020.04.24-02.50.39:381][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4850829541683197, xOffset=0, yOffset=0) [2020.04.24-02.50.39:398][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001169443130493, xOffset=0, yOffset=0) [2020.04.24-02.50.39:414][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151481032371521, xOffset=0, yOffset=0) [2020.04.24-02.50.39:431][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302275419235229, xOffset=0, yOffset=0) [2020.04.24-02.50.39:447][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5452581644058228, xOffset=0, yOffset=0) [2020.04.24-02.50.39:464][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603196024894714, xOffset=0, yOffset=0) [2020.04.24-02.50.39:481][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756585001945496, xOffset=0, yOffset=0) [2020.04.24-02.50.39:498][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907564759254456, xOffset=0, yOffset=0) [2020.04.24-02.50.39:514][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6057887673377991, xOffset=0, yOffset=0) [2020.04.24-02.50.39:531][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6208779215812683, xOffset=0, yOffset=0) [2020.04.24-02.50.39:547][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6360241174697876, xOffset=0, yOffset=0) [2020.04.24-02.50.39:564][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6512465476989746, xOffset=0, yOffset=0) [2020.04.24-02.50.39:580][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663274765014648, xOffset=0, yOffset=0) [2020.04.24-02.50.39:598][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6813596487045288, xOffset=0, yOffset=0) [2020.04.24-02.50.39:614][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69679182767868, xOffset=0, yOffset=0) [2020.04.24-02.50.39:632][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124067544937134, xOffset=0, yOffset=0) [2020.04.24-02.50.39:648][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.72744220495224, xOffset=0, yOffset=0) [2020.04.24-02.50.39:665][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424764633178711, xOffset=0, yOffset=0) [2020.04.24-02.50.39:681][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575093507766724, xOffset=0, yOffset=0) [2020.04.24-02.50.39:698][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7728167176246643, xOffset=0, yOffset=0) [2020.04.24-02.50.39:714][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878502607345581, xOffset=0, yOffset=0) [2020.04.24-02.50.39:731][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8028833270072937, xOffset=0, yOffset=0) [2020.04.24-02.50.39:747][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8179168701171875, xOffset=0, yOffset=0) [2020.04.24-02.50.39:764][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.833051323890686, xOffset=0, yOffset=0) [2020.04.24-02.50.39:781][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8483895063400269, xOffset=0, yOffset=0) [2020.04.24-02.50.39:798][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8634423017501831, xOffset=0, yOffset=0) [2020.04.24-02.50.39:814][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8786005973815918, xOffset=0, yOffset=0) [2020.04.24-02.50.39:830][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8936350345611572, xOffset=0, yOffset=0) [2020.04.24-02.50.39:847][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.90867018699646, xOffset=0, yOffset=0) [2020.04.24-02.50.39:865][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9240333437919617, xOffset=0, yOffset=0) [2020.04.24-02.50.39:877][286]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.50.39:877][286]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.50.39:881][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.50.39:960][291]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.50.39:960][291]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.50.40:303][312]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254ED9A1E40] Result: '1' k_EResultOK (success) [2020.04.24-02.50.40:303][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254ED9A1E40]' succeeded in 0.341487 seconds [2020.04.24-02.50.40:332][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254ED9A1E40] Result: '1' k_EResultOK (success) [2020.04.24-02.50.40:351][315]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387557 seconds [2020.04.24-02.50.42:210][426]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_0] [2020.04.24-02.50.42:210][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.42:210][426]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_0] [2020.04.24-02.50.42:210][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.42:212][426]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.42:212][426]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.42:212][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.42:212][426]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.42:212][426]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.42:212][426]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.04.24-02.50.42:212][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.42:212][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.42:212][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.42:212][426]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.42:212][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.42:345][434]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.42:345][434]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.42:345][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.42:345][434]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.42:345][434]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.42:345][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.42:345][434]Interaction: Interaction time: 1.479000 [2020.04.24-02.50.42:345][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.50.42:345][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.50.42:345][434]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: WindowVault Shape AnimTag_Tier1. [2020.04.24-02.50.42:345][434]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.50.42:345][434]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.42:345][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:210][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.43:210][486]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.43:210][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.43:210][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.43:210][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:210][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:210][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.43:210][486]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.43:211][486]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:211][486]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.50.43:211][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.43:211][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.43:211][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:211][486]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.43:211][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:310][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.50.43:310][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.50.43:311][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:311][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.43:311][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:311][492]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:311][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.43:311][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:311][492]Interaction: Interaction time: 61.534599 [2020.04.24-02.50.43:311][492]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.43:311][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:612][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.50.43:812][522]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.50.43:845][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:845][524]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.43:845][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:845][524]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:845][524]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.43:845][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:912][528]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:912][528]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.43:912][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:912][528]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.43:912][528]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.43:912][528]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.43:912][528]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.43:912][528]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.43:912][528]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.50.43:912][528]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.43:912][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.43:913][528]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_0] [2020.04.24-02.50.43:913][528]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.43:913][528]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.44:278][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.50.44:279][550]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.50.44:279][550]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.50.44:279][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Scalars [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Textures [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Vectors [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Scalars [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Textures [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Vectors [2020.04.24-02.50.44:279][550]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.50.44:281][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.50.44:294][551]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.50.44:294][551]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.50.44:294][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.44:294][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.44:294][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.44:294][551]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.44:294][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.44:294][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.44:311][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.44:311][552]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.44:311][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.44:311][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.44:311][552]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.50.44:311][552]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.44:311][552]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.44:311][552]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.44:311][552]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.44:311][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.44:311][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.44:311][552]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.44:311][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.44:311][552]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.44:311][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.44:410][558]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.50.44:410][558]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.136296 [2020.04.24-02.50.44:700][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF1FF460] Result: '1' k_EResultOK (success) [2020.04.24-02.50.44:700][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF1FF460]' succeeded in 0.282756 seconds [2020.04.24-02.50.44:712][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.44:712][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.44:712][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.44:712][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.44:712][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.50.44:712][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.44:733][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF1FF460] Result: '1' k_EResultOK (success) [2020.04.24-02.50.44:751][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338329 seconds [2020.04.24-02.50.44:928][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.44:928][589]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.44:948][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.44:976][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.903930 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.45:243][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.50.45:243][608]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:244][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.45:244][608]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:245][608]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.45:245][608]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.45:245][608]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.50.45:245][608]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.45:245][608]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.45:245][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.45:245][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:245][608]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.45:245][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:245][608]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.45:245][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:246][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:261][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:279][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:295][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:312][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:329][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:343][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.45:344][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:344][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.45:345][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:363][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-02.50.45:363][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:363][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.24-02.50.45:363][615]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:364][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:386][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:403][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:420][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:436][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:451][620]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.50.45:451][620]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.50.45:453][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:469][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:485][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:502][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:519][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:535][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:551][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:568][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:583][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:600][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.45:600][629]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.45:600][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:600][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.45:600][629]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.45:600][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:600][629]Interaction: Interaction time: 0.700000 [2020.04.24-02.50.45:600][629]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.24-02.50.45:600][629]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.50.45:600][629]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.45:600][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:601][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:616][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:633][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:650][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:666][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:683][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:697][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:712][636]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.45:712][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:712][636]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.45:712][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:714][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.45:714][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.45:714][636]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.45:714][636]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.45:714][636]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.45:714][636]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.45:714][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:714][636]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.45:714][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:714][636]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.50.45:714][636]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.45:714][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:715][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:731][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:748][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:763][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:780][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:796][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:812][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:830][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:847][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:861][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-02.50.45:861][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:861][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-02.50.45:862][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:862][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-02.50.45:862][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:863][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.50.45:911][648]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.45:911][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:911][648]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.45:911][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:913][648]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.45:913][648]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.45:913][648]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.45:913][648]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.45:913][648]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.45:913][648]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.45:913][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.45:913][648]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.45:913][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.45:913][648]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.45:913][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:013][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-02.50.46:013][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:013][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.24-02.50.46:013][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:013][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.46:013][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:013][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.46:013][654]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.46:013][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:013][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.46:013][654]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.46:013][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:013][654]Interaction: Interaction time: 1.050000 [2020.04.24-02.50.46:013][654]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.50.46:013][654]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.50.46:013][654]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.46:013][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:013][654]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.46:013][654]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.46:013][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:013][654]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.46:013][654]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.46:013][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:013][654]Interaction: Interaction time: 0.000000 [2020.04.24-02.50.46:013][654]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.46:013][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:044][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.46:045][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.46:295][671]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.50.46:295][671]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.50.46:311][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.50.46:311][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.50.46:311][672]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.46:311][672]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.46:311][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:311][672]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.46:311][672]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.46:311][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:327][673]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.46:328][673]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.46:328][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:328][673]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.46:328][673]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.50.46:328][673]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.46:328][673]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.46:328][673]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.46:328][673]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.50.46:328][673]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.46:328][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.46:328][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.46:328][673]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:328][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.50.46:328][673]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:328][673]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.50.46:410][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.50.46:414][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.46:414][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.46:415][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.46:461][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-02.50.46:461][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:461][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-02.50.46:461][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:477][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.46:477][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.46:679][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-02.50.46:679][694]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:777][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-02.50.46:777][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:779][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-02.50.46:779][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.46:980][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.46:980][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.47:045][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.50.47:078][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:078][718]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.47:078][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:078][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:079][718]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.47:079][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:079][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:079][718]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.47:079][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:079][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:079][718]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.47:079][718]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.47:079][718]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.47:079][718]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.47:079][718]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.50.47:079][718]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.47:079][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:079][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.47:079][718]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.47:079][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:110][720]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.47:110][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.47:143][722]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.47:143][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.47:145][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.47:145][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.47:145][722]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.47:145][722]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.47:145][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.47:145][722]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.47:145][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.47:145][722]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.47:145][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:145][722]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-02.50.47:145][722]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.47:145][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:245][728]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:245][728]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.47:245][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:245][728]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:245][728]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.47:245][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:312][732]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:312][732]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.47:312][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:312][732]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:312][732]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.47:312][732]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.47:312][732]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.47:312][732]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.47:312][732]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.47:312][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:312][732]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.47:312][732]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.47:312][732]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.47:444][740]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.47:444][740]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.47:444][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:444][740]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.47:444][740]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.47:444][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:444][740]Interaction: Interaction time: 1.050000 [2020.04.24-02.50.47:444][740]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-02.50.47:444][740]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.50.47:444][740]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.47:444][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.47:730][757]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-02.50.48:376][796]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.829242 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.50.48:478][802]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.48:478][802]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.48:478][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.48:478][802]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.48:478][802]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.48:478][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.48:511][804]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.48:511][804]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.48:511][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.48:511][804]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.48:511][804]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.48:511][804]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.48:511][804]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.48:511][804]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.48:511][804]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.50.48:512][804]Interaction: Verbose: [Vault2][WindowStandard_C_10] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.48:512][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.48:512][804]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_10] [2020.04.24-02.50.48:512][804]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.48:512][804]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:076][898]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.50:076][898]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.50:076][898]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.50:076][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.50:078][898]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:078][898]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:078][898]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.50:078][898]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.50:078][898]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:078][898]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.50:078][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.50:078][898]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.50:078][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:078][898]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.50:078][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:229][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.50:229][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.50.50:231][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:232][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.50:232][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:232][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:232][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.50:232][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:232][904]Interaction: Interaction time: 80.000000 [2020.04.24-02.50.50:232][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.50:232][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:946][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:946][947]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.50:946][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:946][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:946][947]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.50:946][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:946][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:946][947]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.50:946][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:946][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:946][947]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.50:946][947]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.50:946][947]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.50:946][947]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.50:946][947]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.50:946][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.50:947][947]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.50:947][947]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.50:947][947]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.50:949][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.50.51:443][977]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.50.51:443][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.51:444][977]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.50.51:444][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.51:446][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.51:446][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.51:446][977]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.51:446][977]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.51:446][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.51:446][977]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.50.51:446][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.51:446][977]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.51:446][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.51:446][977]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-02.50.51:446][977]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.51:446][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.51:747][992]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.767961 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.51:887][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.50.51:888][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.51:888][ 1]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.51:888][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.51:888][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.50.51:888][ 1]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.51:888][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.51:888][ 1]Interaction: Interaction time: 14.000000 [2020.04.24-02.50.51:888][ 1]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-02.50.51:888][ 1]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.51:888][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.51:889][ 1]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-02.50.52:760][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.52:760][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.52:760][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.52:760][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.52:762][ 54]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.52:762][ 54]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.52:762][ 54]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.52:762][ 54]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.52:762][ 54]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.52:762][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.52:762][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.52:762][ 54]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.52:762][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.52:762][ 54]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.52:762][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.52:843][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.52:843][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.50.52:845][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.52:845][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.52:845][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.52:845][ 59]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.52:845][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.52:845][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.52:845][ 59]Interaction: Interaction time: 79.232040 [2020.04.24-02.50.52:845][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.52:845][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.54:278][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.50.54:278][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:345][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.50.54:345][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:345][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.50.54:345][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:361][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.50.54:361][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:361][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.50.54:361][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.50.54:961][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:979][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.50.54:979][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.54:982][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.50.55:029][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-02.50.55:029][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.50.55:045][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:511][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-02.50.55:511][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:511][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-02.50.55:511][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:544][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.50.55:544][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:544][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-02.50.55:544][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:560][222]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.55:560][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:560][222]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.55:560][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:560][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.55:560][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.55:562][222]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.55:562][222]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.55:562][222]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.55:562][222]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.55:562][222]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.55:562][222]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.55:562][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:562][222]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.55:562][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.55:562][222]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.55:563][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.55:594][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-02.50.55:594][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.55:694][230]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.55:694][230]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.55:694][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.55:694][230]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.55:694][230]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.55:694][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.55:694][230]Interaction: Interaction time: 0.000000 [2020.04.24-02.50.55:694][230]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.55:694][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.55:839][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.55:839][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.55:998][248]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.55:998][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.55:998][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.55:998][248]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.55:999][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.55:999][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:001][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.50.56:031][250]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:031][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.56:031][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:031][250]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:031][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.56:031][250]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.56:031][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.56:031][250]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.56:031][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.56:031][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:032][250]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.50.56:032][250]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.56:032][250]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:560][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.50.56:561][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.50.56:761][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.138606 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.56:827][298]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.50.56:827][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.56:827][298]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.50.56:827][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.56:829][298]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:829][298]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:829][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.50.56:829][298]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.56:829][298]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:829][298]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.50.56:829][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.56:830][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.50.56:830][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:830][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.50.56:830][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:960][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.50.56:960][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.50.56:962][306]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:962][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.50.56:962][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:962][306]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.50.56:962][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.50.56:962][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.56:962][306]Interaction: Interaction time: 76.093430 [2020.04.24-02.50.56:962][306]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.50.56:962][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.57:298][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.50.57:298][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.50.57:429][334]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.57:429][334]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.50.57:429][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.57:429][334]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.57:429][334]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.50.57:429][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.57:496][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.57:496][338]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.50.57:496][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.57:496][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.57:496][338]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.50.57:496][338]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.57:496][338]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.50.57:496][338]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.50.57:496][338]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.50.57:496][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.50.57:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.50.57:496][338]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.50.57:496][338]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.50.58:627][406]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.733939 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.50.59:727][472]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.813125 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.51.00:061][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-02.51.00:061][492]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:545][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_0] [2020.04.24-02.51.00:545][521]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:545][521]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.00:545][521]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:563][522]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.51.00:563][522]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:563][522]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.00:563][522]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:565][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.00:578][523]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.00:578][523]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.00:578][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.51.00:578][523]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.00:578][523]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.00:578][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.00:578][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:578][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.00:578][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.00:578][523]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.00:578][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.00:660][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.00:660][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:660][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.51.00:678][529]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.00:678][529]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.00:678][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.00:678][529]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.00:678][529]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.00:678][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.00:678][529]Interaction: Interaction time: 1.000000 [2020.04.24-02.51.00:678][529]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.04.24-02.51.00:678][529]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.51.00:678][529]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.00:678][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.00:993][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.00:993][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:993][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.00:993][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:995][548]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.00:995][548]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.00:995][548]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.00:995][548]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.00:995][548]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.00:995][548]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.00:995][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.00:995][548]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.00:995][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.00:995][548]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.00:995][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:044][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.51.01:044][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:044][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.51.01:044][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:044][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.51.01:044][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:062][552]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:062][552]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.01:062][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:062][552]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:062][552]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.01:062][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:062][552]Interaction: Interaction time: 0.000000 [2020.04.24-02.51.01:062][552]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.01:062][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:278][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_0] [2020.04.24-02.51.01:278][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:278][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.01:278][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:278][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-02.51.01:278][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:429][574]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:429][574]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.01:429][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:429][574]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:429][574]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.01:429][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:528][580]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:528][580]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.01:528][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:528][580]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:528][580]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.01:528][580]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.01:528][580]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.01:528][580]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.01:528][580]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.01:528][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:529][580]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.01:529][580]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:529][580]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.01:662][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.51.01:677][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.51.01:678][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.51.01:678][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.01:678][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.01:678][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:678][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.01:678][589]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.01:678][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:694][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.01:694][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.01:695][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:695][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.01:695][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.51.01:695][590]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.01:695][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.01:695][590]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.01:695][590]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.51.01:695][590]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.01:695][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.01:695][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.01:695][590]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:695][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.01:695][590]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.01:695][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.01:792][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.51.01:798][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.02:011][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.51.02:011][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:011][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.51.02:011][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:026][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.51.02:026][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:026][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.51.02:026][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:044][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.51.02:044][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:044][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.51.02:044][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:094][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.51.02:094][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:094][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.51.02:094][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:095][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_0] [2020.04.24-02.51.02:095][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:095][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.24-02.51.02:095][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.02:099][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.02:494][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-02.51.02:494][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.04:661][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.51.04:661][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.04:661][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-02.51.04:661][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.04:661][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-02.51.04:661][768]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.04:812][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-02.51.04:812][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.04:812][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.04.24-02.51.04:812][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.04:812][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.04.24-02.51.04:812][777]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:344][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.51.05:344][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:344][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.51.05:344][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:344][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.51.05:344][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:527][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-02.51.05:527][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:527][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.04.24-02.51.05:527][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:527][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.04.24-02.51.05:527][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:694][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.51.05:694][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:714][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.05:747][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.51.05:879][841]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.51.05:879][841]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.51.05:879][841]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.51.05:879][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.05:910][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.51.05:911][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.05:911][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.05:911][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.05:911][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.05:911][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.05:911][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.05:911][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.05:911][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.05:911][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.05:911][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.05:911][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.05:911][843]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.05:911][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.05:911][843]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.05:911][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.05:911][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.05:912][843]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-02.51.05:912][843]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.05:912][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.05:914][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.51.06:163][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.51.06:377][871]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.51.06:377][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.51.06:794][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.06:794][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.06:794][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.24-02.51.06:794][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.06:814][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.06:965][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.04.24-02.51.07:376][931]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.51.07:376][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.51.07:377][931]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.51.07:377][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.51.07:463][936]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.51.07:977][967]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.51.08:243][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_0] [2020.04.24-02.51.08:244][983]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:244][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.08:244][983]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:245][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.08:245][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.08:245][983]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.51.08:245][983]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.08:245][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.08:245][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.08:245][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:245][983]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.08:245][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:245][983]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-02.51.08:245][983]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.08:245][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:246][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:262][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:276][985]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.08:276][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:276][985]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.08:276][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:276][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.51.08:277][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.51.08:278][985]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:278][985]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:278][985]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.08:278][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.08:278][985]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:278][985]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.08:278][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:278][985]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.08:278][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:278][985]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.08:279][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:279][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:294][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:312][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:328][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:343][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.08:343][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:344][989]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:344][989]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.08:344][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:344][989]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:344][989]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.08:344][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:345][989]Interaction: Interaction time: 0.000000 [2020.04.24-02.51.08:345][989]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.08:345][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:345][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:362][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:378][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:395][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:412][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:428][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:445][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:462][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:478][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:495][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:512][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:528][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:544][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.08:544][ 1]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.08:544][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:544][ 1]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.08:544][ 1]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.08:544][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:544][ 1]Interaction: Interaction time: 1.050000 [2020.04.24-02.51.08:544][ 1]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-02.51.08:544][ 1]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.51.08:544][ 1]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.08:544][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:545][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:562][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:579][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:581][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.51.08:581][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.51.08:595][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:612][ 5]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:612][ 5]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:612][ 5]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:612][ 5]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.08:612][ 5]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:612][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.51.08:612][ 5]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:612][ 5]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.08:612][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:614][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.51.08:629][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:646][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:663][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.51.08:712][ 11]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:712][ 11]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.08:712][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:712][ 11]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:712][ 11]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.08:712][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:779][ 15]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:779][ 15]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.08:779][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.08:780][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.08:780][ 15]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:780][ 15]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.08:845][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-02.51.08:845][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:845][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-02.51.08:845][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:845][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-02.51.08:845][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.08:846][ 19]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-02.51.09:128][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.09:128][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:128][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.24-02.51.09:128][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:128][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-02.51.09:128][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:510][ 59]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.882650 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.51.09:579][ 63]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.51.09:594][ 64]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.51.09:594][ 64]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.51.09:594][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.09:594][ 64]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.09:594][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:594][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.09:594][ 64]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.09:594][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:610][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.09:610][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:610][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.09:610][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:610][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.51.09:610][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.51.09:611][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:611][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.09:611][ 65]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.09:611][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:611][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.09:611][ 65]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:611][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.09:611][ 65]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:611][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.09:612][ 65]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.09:612][ 65]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.09:612][ 65]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.09:612][ 65]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.09:612][ 65]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.09:612][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.09:612][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.09:612][ 65]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.09:612][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:612][ 65]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.09:612][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:678][ 69]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.09:678][ 69]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.09:678][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:678][ 69]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.09:678][ 69]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.09:678][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:678][ 69]Interaction: Interaction time: 0.000000 [2020.04.24-02.51.09:678][ 69]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.09:678][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.09:716][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.09:767][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.10:028][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-02.51.10:028][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.10:028][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-02.51.10:028][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.10:064][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.51.10:064][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.51.10:463][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.10:463][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.10:463][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.10:463][116]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.10:463][116]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.10:463][116]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.10:495][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-02.51.10:495][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.10:496][118]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.10:496][118]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.10:496][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.10:496][118]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.10:496][118]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.10:496][118]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.10:496][118]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.10:496][118]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.10:496][118]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.10:496][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.10:496][118]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.10:496][118]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.10:496][118]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.10:731][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.51.11:393][172]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.751260 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.51.11:460][176]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.11:460][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.11:460][176]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.11:460][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.11:462][176]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.11:462][176]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.11:462][176]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.11:462][176]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.11:463][176]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.11:463][176]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.11:463][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.11:463][176]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.11:463][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.11:463][176]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.11:463][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.11:561][182]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.11:561][182]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.11:561][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.11:561][182]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.11:561][182]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.11:562][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.11:562][182]Interaction: Interaction time: 0.000000 [2020.04.24-02.51.11:562][182]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.11:562][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.11:593][184]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.425098 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.51.11:927][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500830 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.51.12:793][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.853708 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.51.12:861][260]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.51.13:693][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-02.51.13:944][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.13:962][326]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.13:962][326]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.13:962][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.13:962][326]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.13:962][326]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.13:962][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.14:029][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.14:029][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.14:029][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.14:029][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.14:029][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.14:029][330]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.14:029][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.14:029][330]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.14:029][330]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.14:029][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.14:029][330]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.14:029][330]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:029][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.14:377][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.51.14:377][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:377][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-02.51.14:377][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:394][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-02.51.14:394][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:394][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-02.51.14:394][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:410][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-02.51.14:410][353]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:414][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.14:444][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-02.51.14:444][355]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-02.51.14:461][356]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:994][388]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-02.51.14:994][388]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.14:994][388]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-02.51.14:994][388]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:011][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-02.51.15:011][389]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:011][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-02.51.15:011][389]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:044][391]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-02.51.15:044][391]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:609][425]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.15:609][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:609][425]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.15:609][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:611][425]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.15:611][425]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.15:611][425]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.15:611][425]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.15:611][425]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.15:611][425]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.15:611][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.15:611][425]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.15:611][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.15:611][425]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.15:611][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.15:711][431]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.15:711][431]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.15:711][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.15:711][431]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.15:711][431]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.15:711][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.15:711][431]Interaction: Interaction time: 0.000000 [2020.04.24-02.51.15:711][431]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.15:711][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.16:443][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.51.16:443][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.51.17:642][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.51.17:642][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.17:642][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.51.17:642][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.17:645][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:645][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:645][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.17:645][547]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.17:645][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:645][547]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.51.17:645][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.17:645][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.17:645][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:645][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.17:645][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:645][547]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:645][547]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.17:645][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:645][547]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:645][547]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.17:645][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:712][551]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:712][551]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.17:712][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:712][551]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:712][551]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.17:712][551]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.17:712][551]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.17:712][551]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.17:712][551]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.17:712][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:712][551]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.17:712][551]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.17:712][551]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:714][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.51.17:714][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.51.17:810][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.51.17:810][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.51.17:812][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:812][557]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.17:812][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:812][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.17:812][557]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.17:812][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.17:812][557]Interaction: Interaction time: 75.471703 [2020.04.24-02.51.17:812][557]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.17:812][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.19:144][636]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 1.126878 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-02.51.20:311][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:312][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-02.51.20:312][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:312][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-02.51.20:312][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:312][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-02.51.20:312][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.20:332][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.20:509][718]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-02.51.20:735][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-02.51.21:311][765]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.22:678][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.22:678][847]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.22:678][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.22:678][847]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.22:678][847]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.22:678][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.22:681][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.51.22:711][849]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.22:711][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.22:711][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.22:711][849]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.22:711][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.22:711][849]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.22:711][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.22:711][849]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.22:711][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.22:711][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.22:711][849]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-02.51.22:711][849]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.22:711][849]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.23:409][891]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.139113 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.51.23:732][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-02.51.23:732][910]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.51.23:826][916]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.51.23:826][916]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.51.24:143][935]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-02.51.24:143][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.24:143][935]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-02.51.24:143][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.24:143][935]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:143][935]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:143][935]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.24:143][935]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.24:143][935]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:143][935]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-02.51.24:143][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.24:143][935]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.24:143][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:143][935]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.24:143][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:242][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.148157 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.51.24:311][945]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:312][945]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.24:312][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:312][945]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:312][945]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.24:312][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:312][945]Interaction: Interaction time: 0.600000 [2020.04.24-02.51.24:312][945]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.04.24-02.51.24:312][945]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.51.24:312][945]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.24:312][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:676][967]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1. [2020.04.24-02.51.24:678][967]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.24:678][967]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.24:712][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.51.24:945][983]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:945][983]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.24:945][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:945][983]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:945][983]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.24:945][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:978][985]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:978][985]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.24:978][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:978][985]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.24:978][985]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.24:978][985]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.24:978][985]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.24:978][985]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.24:978][985]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.51.24:978][985]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.24:978][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.24:978][985]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-02.51.24:978][985]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.24:978][985]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.51.25:093][992]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.51.25:142][995]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.51.25:209][999]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Obstructed Shape AnimTag_Tier1. [2020.04.24-02.51.25:327][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.25:327][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.25:349][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.25:910][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_5] [2020.04.24-02.51.25:910][ 41]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.25:910][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.25:910][ 41]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.25:911][ 41]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.25:911][ 41]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.25:911][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.51.25:911][ 41]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.25:911][ 41]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.25:911][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.25:911][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.25:911][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.25:911][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.25:912][ 41]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-02.51.25:912][ 41]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.25:912][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.25:992][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.25:993][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.26:310][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.26:310][ 65]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.26:310][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.26:310][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.26:310][ 65]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.26:310][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.26:310][ 65]Interaction: Interaction time: 14.000000 [2020.04.24-02.51.26:310][ 65]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-02.51.26:310][ 65]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.26:310][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.26:312][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-02.51.26:392][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.51.26:828][ 96]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.26:828][ 96]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.29:425][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.604342 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.51.30:393][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.916572 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.51.30:425][312]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-02.51.33:359][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-02.51.33:359][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.33:359][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-02.51.33:359][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.33:361][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.33:361][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.33:361][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.33:361][488]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.33:361][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.33:361][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-02.51.33:362][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.33:362][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.33:362][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.33:362][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.33:362][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.33:526][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.51.33:526][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.51.33:528][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.33:528][498]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.33:528][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.33:528][498]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.33:528][498]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.33:528][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.33:528][498]Interaction: Interaction time: 74.860886 [2020.04.24-02.51.33:528][498]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.33:528][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.40:410][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.51.40:410][911]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.51.40:410][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.51.40:410][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.40:413][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.51.40:426][912]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-02.51.40:427][912]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-02.51.40:427][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.40:427][912]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.40:427][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.40:427][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.40:427][912]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.40:427][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.40:443][913]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.40:443][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.40:443][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.40:443][913]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.40:443][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.51.40:443][913]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.40:443][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.40:443][913]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.40:443][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.40:443][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.40:443][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.40:443][913]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.40:443][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.40:443][913]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.40:444][913]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.40:542][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.51.40:547][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.51.42:876][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.42:876][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.42:876][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.42:876][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.42:876][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.42:877][ 59]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-02.51.42:877][ 59]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.42:877][ 59]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.42:880][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.51.42:894][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.42:894][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.43:575][101]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.181696 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.51.44:509][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.51.44:509][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:510][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.51.44:510][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:511][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:511][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:511][157]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.44:511][157]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.44:511][157]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:511][157]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.51.44:511][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:511][157]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.44:511][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:511][157]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.24-02.51.44:511][157]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.44:511][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:595][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.44:595][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:595][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.44:595][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:595][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.04.24-02.51.44:595][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:615][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.44:810][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-02.51.44:810][175]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:811][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.44:811][175]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:812][175]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.44:812][175]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.44:812][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.51.44:812][175]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.44:812][175]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.44:812][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.44:812][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:812][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.44:812][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:812][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.44:812][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:909][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.44:909][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:927][182]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.44:927][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.44:927][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:927][182]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.44:927][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.44:927][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:927][182]Interaction: Interaction time: 80.000000 [2020.04.24-02.51.44:927][182]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.44:927][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:943][183]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:943][183]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.44:944][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:944][183]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:944][183]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-02.51.44:944][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:944][183]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:944][183]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.44:944][183]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.44:944][183]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.44:944][183]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.44:944][183]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.44:944][183]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.44:944][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.44:944][183]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-02.51.44:944][183]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.44:944][183]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.45:008][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.51.45:009][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.51.45:859][238]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.45:859][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.45:859][238]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.45:859][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.45:860][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.51.45:860][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.51.45:862][238]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.45:862][238]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.45:862][238]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.45:862][238]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.45:862][238]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.45:862][238]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.45:862][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.45:862][238]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.45:862][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.45:862][238]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.45:862][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.45:944][243]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.45:944][243]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.45:944][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.45:944][243]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.45:944][243]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.45:944][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.45:944][243]Interaction: Interaction time: 0.000000 [2020.04.24-02.51.45:944][243]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.45:944][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.46:326][266]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.51.46:326][266]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.51.46:326][266]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.51.46:326][266]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.51.46:326][266]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierIncrement Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.51.46:326][266]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkerTierFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.51.46:412][270]Interaction: Stalk tier changed from 1 to 2 [2020.04.24-02.51.46:416][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.51.46:416][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.51.46:528][277]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.46:528][277]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.46:528][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.46:528][277]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.46:528][277]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.46:528][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.46:594][281]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.46:594][281]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.46:594][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.46:594][281]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.46:594][281]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.46:594][281]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.46:594][281]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.46:594][281]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.46:594][281]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.46:594][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.46:595][281]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.51.46:595][281]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.46:595][281]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.47:514][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4808578789234161, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.51.47:514][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.51.47:525][337]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.24-02.51.47:530][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01515272632241249, xOffset=0, yOffset=0) [2020.04.24-02.51.47:547][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03032917901873589, xOffset=0, yOffset=0) [2020.04.24-02.51.47:564][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04530445486307144, xOffset=0, yOffset=0) [2020.04.24-02.51.47:579][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060297816991806, xOffset=0, yOffset=0) [2020.04.24-02.51.47:597][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07578881829977036, xOffset=0, yOffset=0) [2020.04.24-02.51.47:613][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09094936400651932, xOffset=0, yOffset=0) [2020.04.24-02.51.47:625][343]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.445184 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.51.47:630][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060496419668198, xOffset=0, yOffset=0) [2020.04.24-02.51.47:647][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121320366859436, xOffset=0, yOffset=0) [2020.04.24-02.51.47:663][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362984478473663, xOffset=0, yOffset=0) [2020.04.24-02.51.47:680][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514209061861038, xOffset=0, yOffset=0) [2020.04.24-02.51.47:696][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666966378688812, xOffset=0, yOffset=0) [2020.04.24-02.51.47:713][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818136423826218, xOffset=0, yOffset=0) [2020.04.24-02.51.47:730][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969282776117325, xOffset=0, yOffset=0) [2020.04.24-02.51.47:746][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21240809559822, xOffset=0, yOffset=0) [2020.04.24-02.51.47:764][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22738991677761, xOffset=0, yOffset=0) [2020.04.24-02.51.47:780][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423700988292694, xOffset=0, yOffset=0) [2020.04.24-02.51.47:796][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573516368865967, xOffset=0, yOffset=0) [2020.04.24-02.51.47:813][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726002633571625, xOffset=0, yOffset=0) [2020.04.24-02.51.47:829][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876832485198975, xOffset=0, yOffset=0) [2020.04.24-02.51.47:846][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030566275119781, xOffset=0, yOffset=0) [2020.04.24-02.51.47:863][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180403411388397, xOffset=0, yOffset=0) [2020.04.24-02.51.47:880][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335647881031036, xOffset=0, yOffset=0) [2020.04.24-02.51.47:896][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34855031967163, xOffset=0, yOffset=0) [2020.04.24-02.51.47:913][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363907128572464, xOffset=0, yOffset=0) [2020.04.24-02.51.47:930][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790123164653778, xOffset=0, yOffset=0) [2020.04.24-02.51.47:946][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941945135593414, xOffset=0, yOffset=0) [2020.04.24-02.51.47:963][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409181147813797, xOffset=0, yOffset=0) [2020.04.24-02.51.47:979][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241667687892914, xOffset=0, yOffset=0) [2020.04.24-02.51.47:997][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395423233509064, xOffset=0, yOffset=0) [2020.04.24-02.51.48:009][366]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.51.48:009][366]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.51.48:013][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.51.48:097][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.51.48:992][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.071780 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.51.49:625][463]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier2. [2020.04.24-02.51.49:627][463]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.49:627][463]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.50:292][503]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier2. [2020.04.24-02.51.50:525][517]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.51.50:526][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.51.50:526][517]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.51.50:526][517]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Male. [2020.04.24-02.51.50:526][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.004990 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.51.50:529][517]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - elev8edm1nd]: On [2020.04.24-02.51.50:558][519]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier2. [2020.04.24-02.51.50:558][519]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.24-02.51.51:059][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.51.51:359][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300483 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.51.52:059][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.51.52:059][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.52:059][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.51.52:059][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.52:059][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.52:060][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.52:060][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.52:060][609]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.52:060][609]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.52:060][609]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.51.52:060][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.52:060][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.52:060][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.52:060][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.52:060][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.52:092][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.51.52:092][611]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.52:092][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.52:092][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.52:092][611]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.52:092][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.52:092][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.52:092][611]Interaction: Interaction time: 16.000000 [2020.04.24-02.51.52:092][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.52:092][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.52:511][636]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - elev8edm1nd]: Off [2020.04.24-02.51.52:610][642]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.51.52:844][656]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.51.53:694][707]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.53:694][707]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:025][727]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.51.54:025][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.54:026][727]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:026][727]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:026][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.54:026][727]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.54:026][727]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:026][727]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.51.54:026][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.54:027][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.54:027][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:027][727]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2. [2020.04.24-02.51.54:027][727]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_Male. [2020.04.24-02.51.54:027][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.54:027][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:092][731]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.51.54:092][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.54:093][731]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:093][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.54:093][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:093][731]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:093][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.54:093][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.54:093][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.54:093][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.54:093][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.54:093][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:093][731]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.51.54:093][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.54:093][731]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:096][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.51.54:426][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.51.54:427][751]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:427][751]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.54:427][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:427][751]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:427][751]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.54:427][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:427][751]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.51.54:427][751]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.04.24-02.51.54:428][751]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.51.54:428][751]Interaction: Interaction time: 2.700000 [2020.04.24-02.51.54:428][751]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.51.54:428][751]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.51.54:428][751]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.51.54:428][751]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.54:428][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.54:493][755]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:493][755]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.54:661][765]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.51.56:861][897]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.51.57:110][912]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.51.57:144][914]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:144][914]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.57:144][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:144][914]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.51.57:144][914]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.51.57:144][914]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:144][914]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.57:144][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:210][918]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:210][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.57:210][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:210][918]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:210][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.51.57:210][918]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.57:210][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.57:210][918]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.57:210][918]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.51.57:211][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.57:211][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:211][918]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.51.57:211][918]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:211][918]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:242][920]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.51.57:242][920]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:244][920]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.51.57:244][920]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.51.57:244][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.57:244][920]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.51.57:244][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:244][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.57:244][920]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.51.57:244][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:260][921]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.57:260][921]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.51.57:260][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:260][921]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.57:260][921]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.51.57:260][921]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.57:260][921]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.51.57:260][921]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.57:260][921]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.51.57:260][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:260][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.57:260][921]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:260][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.57:260][921]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:260][921]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.51.57:275][922]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.51.57:275][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:275][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.275428 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.51.57:276][922]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:276][922]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:276][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.51.57:276][922]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.51.57:276][922]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:276][922]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.51.57:276][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:276][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.51.57:276][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:276][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.51.57:276][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:310][924]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:310][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.51.57:310][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:310][924]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.51.57:310][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.51.57:310][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:310][924]Interaction: Interaction time: 15.641663 [2020.04.24-02.51.57:310][924]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.51.57:310][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.51.57:310][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.51.57:343][926]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.51.57:343][926]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.078463 [2020.04.24-02.51.57:348][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.51.57:352][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.57:621][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0CAC60] Result: '1' k_EResultOK (success) [2020.04.24-02.51.57:621][943]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0CAC60]' succeeded in 0.277366 seconds [2020.04.24-02.51.57:648][945]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0C88C0] Result: '1' k_EResultOK (success) [2020.04.24-02.51.57:665][946]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319533 seconds [2020.04.24-02.51.57:744][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.57:744][950]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:744][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.04.24-02.51.57:744][950]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:744][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.04.24-02.51.57:744][950]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:793][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.51.57:793][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:793][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.04.24-02.51.57:793][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:793][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.04.24-02.51.57:793][953]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:814][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.51.57:877][958]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-02.51.57:877][958]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:877][958]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.04.24-02.51.57:877][958]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.57:877][958]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.04.24-02.51.57:877][958]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.51.58:242][980]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.277004 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.51.59:043][ 28]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.51.59:059][ 29]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.51.59:277][ 42]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.00:811][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.00:826][135]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.01:044][148]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.01:410][170]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:410][170]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.01:410][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:410][170]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:410][170]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.01:410][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:443][172]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:444][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.01:444][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:444][172]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:444][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.01:444][172]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.01:444][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.01:444][172]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.01:444][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.01:444][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:444][172]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.01:444][172]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.01:444][172]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:575][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.01:575][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.01:575][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.01:575][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.01:576][180]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:576][180]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:576][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.01:576][180]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.01:576][180]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:576][180]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.01:576][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.01:576][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.01:576][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:576][180]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.01:576][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:609][182]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:609][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.01:609][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:609][182]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.01:609][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.01:609][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:609][182]Interaction: Interaction time: 11.545038 [2020.04.24-02.52.01:609][182]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-02.52.01:609][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.01:609][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.01:644][184]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.03:327][285]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.03:342][286]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.03:580][300]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.03:612][302]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:612][302]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.03:612][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:612][302]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:612][302]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.03:612][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:645][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:645][304]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.03:645][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:645][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:645][304]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.03:645][304]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.03:645][304]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.03:645][304]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.03:645][304]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.03:645][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:645][304]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.03:645][304]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.03:645][304]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:709][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.03:709][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.03:709][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.03:709][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.03:709][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:709][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:709][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.03:709][308]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.03:710][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:710][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.03:710][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.03:710][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.03:710][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:710][308]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.03:710][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:743][310]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:743][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.03:743][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:743][310]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.03:743][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.03:743][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:743][310]Interaction: Interaction time: 9.548360 [2020.04.24-02.52.03:743][310]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.03:743][310]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.03:743][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.03:860][317]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.04:244][340]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:244][340]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.04:244][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:244][340]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:244][340]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.04:244][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:277][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:277][342]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.04:277][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:277][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:277][342]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.04:277][342]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.04:277][342]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.04:277][342]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.04:277][342]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.04:277][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:277][342]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.04:277][342]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.04:277][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:342][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.04:342][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.04:342][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.04:342][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.04:343][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:343][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:343][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.04:343][346]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.04:343][346]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:343][346]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.04:343][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.04:343][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.04:343][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:343][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.04:343][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:377][348]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:377][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.04:377][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:377][348]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.04:377][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.04:377][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:377][348]Interaction: Interaction time: 9.054275 [2020.04.24-02.52.04:377][348]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.04:377][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.04:377][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.04:493][355]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.05:928][441]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.05:928][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.05:929][441]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.05:929][441]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.05:929][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.05:929][441]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.05:929][441]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.05:929][441]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.05:929][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.05:929][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.05:929][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.05:929][441]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.52.05:929][441]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.52.05:929][441]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.05:929][441]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.05:929][441]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.05:929][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.05:929][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.05:943][442]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.05:943][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.24-02.52.05:944][442]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.24-02.52.05:992][445]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.05:992][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.05:992][445]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.05:992][445]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.05:992][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.05:992][445]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.05:992][445]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.05:992][445]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.05:992][445]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.05:992][445]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.05:992][445]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.05:992][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.05:992][445]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.52.05:992][445]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.05:992][445]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.06:261][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.52.06:291][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.52.06:293][463]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.06:293][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.06:293][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.06:293][463]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.06:293][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.06:293][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.06:293][463]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.06:293][463]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.52.06:293][463]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.52.06:293][463]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.52.06:293][463]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.06:294][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.52.06:294][463]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier2 AnimTag_Carry [2020.04.24-02.52.06:294][463]Interaction: Interaction time: 1.500000 [2020.04.24-02.52.06:294][463]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.06:294][463]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.06:294][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.06:294][463]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.04.24-02.52.06:392][469]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.52.06:392][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.52.07:062][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.04.24-02.52.07:392][529]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.52.07:392][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.52.07:392][529]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.52.07:392][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.52.07:462][533]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.52.07:796][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.52.07:861][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.52.07:861][557]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.52.07:861][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.52.07:861][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.07:861][557]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.52.07:861][557]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.52.07:861][557]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.07:863][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.52.07:891][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.52.07:892][559]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.52.07:892][559]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.52.07:893][559]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.07:893][559]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.07:894][559]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.07:894][559]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.04.24-02.52.07:894][559]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.24-02.52.07:894][559]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.52.07:894][559]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.52.07:926][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:926][561]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:927][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:927][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.07:928][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.07:928][561]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:928][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.07:928][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.07:993][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.52.07:995][565]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:995][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.07:995][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.07:995][565]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:995][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.07:995][565]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.07:995][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.07:995][565]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.07:995][565]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.07:995][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.07:995][565]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.07:995][565]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.07:995][565]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.07:996][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.52.09:727][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.52.09:727][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.09:727][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-02.52.09:727][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.09:727][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-02.52.09:727][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.09:747][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.52.10:477][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-02.52.10:477][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.10:477][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-02.52.10:477][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.10:477][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-02.52.10:477][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.11:892][799]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016469, Lifetime Duration: 4.000000 [2020.04.24-02.52.11:925][801]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.52.12:592][841]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.12:593][841]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.12:593][841]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.12:593][841]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.04.24-02.52.12:593][841]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.24-02.52.12:593][841]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.52.13:260][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.13:260][881]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.13:280][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.52.13:426][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-02.52.13:426][891]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.13:426][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.13:426][891]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.13:427][891]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.13:427][891]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.13:427][891]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.52.13:427][891]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.13:427][891]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.13:428][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.13:428][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.13:428][891]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.13:428][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.13:428][891]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.13:428][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.13:525][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.13:525][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.13:659][905]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.13:659][905]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.13:659][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.13:659][905]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.13:659][905]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.13:659][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.13:659][905]Interaction: Interaction time: 10.000000 [2020.04.24-02.52.13:659][905]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.24-02.52.13:659][905]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.13:659][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.13:758][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.52.18:275][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.969966 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.52.23:641][500]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-02.52.23:776][508]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.52.23:776][508]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.52.23:776][508]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.52.23:776][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.23:779][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.52.23:792][509]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.52.23:792][509]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.52.23:792][509]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.23:792][509]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.23:792][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.23:792][509]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.23:792][509]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.24-02.52.23:792][509]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.23:792][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.23:896][514]GameFlow: OnRep_BegunPlayFenceGuid 050AD66D-08D7-E7FA-84AE-DCF0B4B4C92B [2020.04.24-02.52.23:896][514]GameFlow: BegunPlayFenceGuid 050AD66D-08D7-E7FA-84AE-DCF0B4B4C92B [2020.04.24-02.52.23:897][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000032 seconds [2020.04.24-02.52.23:897][514]GameFlow: ACollectable::BeginPlay [2020.04.24-02.52.23:897][514]GameFlow: BegunPlayFenceGuid 050AD66D-08D7-E7FA-84AE-DCF0B4B4C92B [2020.04.24-02.52.23:897][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.23:897][514]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.23:897][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.23:897][514]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.24:708][564]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier2. [2020.04.24-02.52.24:708][564]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.52.24:708][564]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.04.24-02.52.24:711][564]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.24:711][564]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.24:909][576]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier2. [2020.04.24-02.52.25:007][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E7693D0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.25:007][582]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551E7693D0]' succeeded in 0.296594 seconds [2020.04.24-02.52.25:030][584]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254ED9A6D60] Result: '1' k_EResultOK (success) [2020.04.24-02.52.25:048][585]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337615 seconds [2020.04.24-02.52.25:059][585]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-02.52.25:060][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.04.24-02.52.25:060][585]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.52.25:060][585]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-02.52.25:060][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.469120 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.52.25:060][585]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-02.52.25:063][585]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - jicknordan]: On [2020.04.24-02.52.25:241][596]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier2. [2020.04.24-02.52.25:795][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.25:795][629]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.25:795][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.25:795][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.25:795][629]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.52.25:796][629]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.25:796][629]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.25:796][629]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.25:796][629]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.25:796][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.25:796][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.25:796][629]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.25:796][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.25:796][629]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.25:796][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.25:815][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.52.25:976][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.25:976][638]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.25:976][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.25:976][638]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.25:976][638]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.25:976][638]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.25:976][638]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.52.25:976][638]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.25:976][638]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.25:976][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.25:977][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.25:977][638]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.25:977][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.25:977][638]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.25:977][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:058][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.26:058][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.26:059][643]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.26:059][643]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.26:059][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:059][643]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.26:059][643]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.26:059][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:059][643]Interaction: Interaction time: 0.000000 [2020.04.24-02.52.26:059][643]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.24-02.52.26:059][643]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.52.26:060][643]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.26:060][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:527][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.26:527][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.26:527][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:527][671]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.26:527][671]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.26:527][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:530][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.52.26:560][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.26:560][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.26:560][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:560][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.26:560][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.26:560][673]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.26:560][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.26:560][673]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.26:560][673]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.26:560][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.26:560][673]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.24-02.52.26:560][673]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.26:561][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.26:659][679]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.04.24-02.52.26:659][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.26:659][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.26:659][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.26:659][679]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.26:659][679]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.04.24-02.52.26:663][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-02.52.26:794][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.27:044][702]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.27:060][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.52.27:060][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.52.27:060][703]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.27:060][703]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.27:060][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.27:060][703]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.27:060][703]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.27:060][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.27:062][703]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - jicknordan]: Off [2020.04.24-02.52.27:075][704]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.27:075][704]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.27:075][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.27:075][704]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.27:075][704]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.52.27:075][704]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.27:076][704]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.27:076][704]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.27:076][704]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.27:076][704]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.27:076][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.27:076][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.27:076][704]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.27:076][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.27:076][704]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.27:076][704]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.27:424][725]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 52.988274 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.52.27:524][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367291 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.52.27:824][749]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.52.27:824][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.27:859][751]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.52.27:859][751]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.27:861][751]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.27:861][751]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.27:861][751]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.27:861][751]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.27:861][751]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.27:861][751]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.52.27:861][751]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.27:861][751]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.27:861][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.27:861][751]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.27:861][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.28:061][763]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:061][763]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.28:061][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.28:061][763]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:061][763]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.28:061][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.28:061][763]Interaction: Interaction time: 2.000000 [2020.04.24-02.52.28:061][763]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVault Right AnimTag_Female. [2020.04.24-02.52.28:061][763]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.52.28:061][763]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.28:061][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.28:360][781]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:360][781]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:643][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.24-02.52.28:643][798]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.28:891][813]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.52.28:891][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.28:891][813]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.52.28:891][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.28:893][813]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:893][813]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:893][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.28:893][813]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.28:893][813]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.28:893][813]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.52.28:893][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.28:893][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.28:893][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.28:893][813]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_StrafeRight. [2020.04.24-02.52.28:893][813]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier2 AnimTag_StrafeRight AnimTag_Male. [2020.04.24-02.52.28:893][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.28:893][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:260][835]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.29:260][835]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.29:260][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:260][835]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.29:260][835]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.29:260][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:260][835]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.52.29:260][835]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.04.24-02.52.29:260][835]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.52.29:260][835]Interaction: Interaction time: 2.700000 [2020.04.24-02.52.29:260][835]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.29:260][835]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.29:260][835]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.52.29:260][835]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.29:261][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:327][839]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.29:327][839]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.29:493][849]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.52.29:859][871]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.29:860][871]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.29:860][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:860][871]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.29:860][871]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.29:860][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:893][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.29:893][873]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.29:893][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:893][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.29:893][873]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.29:893][873]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.29:893][873]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.29:893][873]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.29:893][873]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.29:894][873]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.29:894][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.29:894][873]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.52.29:894][873]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.29:894][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.31:695][981]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.31:945][996]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.31:993][999]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.31:993][999]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.31:993][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.31:993][999]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.52.31:993][999]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.52.31:993][999]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.31:994][999]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.31:994][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:059][ 3]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.32:059][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.32:059][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:059][ 3]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.32:059][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.32:059][ 3]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.32:059][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.32:060][ 3]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.32:060][ 3]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.32:060][ 3]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.32:060][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:060][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-02.52.32:060][ 3]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:060][ 3]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.32:510][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.32:510][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:510][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.32:510][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:510][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-02.52.32:510][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:531][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.52.32:534][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.52.32:535][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-02.52.32:825][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.52.32:825][ 49]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:825][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.32:825][ 49]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:827][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.32:827][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.32:827][ 49]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.52.32:827][ 49]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.32:827][ 49]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.32:827][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.32:827][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:827][ 49]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.32:827][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:827][ 49]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.32:827][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:848][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-02.52.32:925][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.32:925][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.32:927][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.32:927][ 55]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.32:927][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:927][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.32:927][ 55]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.32:927][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.32:927][ 55]Interaction: Interaction time: 14.581716 [2020.04.24-02.52.32:927][ 55]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.32:927][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.33:025][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.52.33:025][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.52.33:790][107]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.52.33:791][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.33:791][107]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.52.33:791][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.33:792][107]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.33:792][107]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.33:792][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.33:792][107]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.33:792][107]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.33:792][107]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.52.33:792][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.33:792][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.33:792][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.33:792][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.33:792][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.33:824][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.52.33:826][109]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.33:826][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.33:826][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.33:826][109]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.33:826][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.33:826][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.33:826][109]Interaction: Interaction time: 16.000000 [2020.04.24-02.52.33:826][109]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.33:826][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.33:826][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.35:527][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.35:530][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5231949687004089, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.52.35:530][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.52.35:542][212]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.35:546][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01510281767696142, xOffset=0, yOffset=0) [2020.04.24-02.52.35:563][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03019536286592484, xOffset=0, yOffset=0) [2020.04.24-02.52.35:579][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045568361878395, xOffset=0, yOffset=0) [2020.04.24-02.52.35:596][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057890504598618, xOffset=0, yOffset=0) [2020.04.24-02.52.35:612][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07562317699193954, xOffset=0, yOffset=0) [2020.04.24-02.52.35:629][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09088935703039169, xOffset=0, yOffset=0) [2020.04.24-02.52.35:646][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063148081302643, xOffset=0, yOffset=0) [2020.04.24-02.52.35:662][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213165372610092, xOffset=0, yOffset=0) [2020.04.24-02.52.35:679][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363345384597778, xOffset=0, yOffset=0) [2020.04.24-02.52.35:696][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515476256608963, xOffset=0, yOffset=0) [2020.04.24-02.52.35:713][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668048053979874, xOffset=0, yOffset=0) [2020.04.24-02.52.35:730][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820081770420074, xOffset=0, yOffset=0) [2020.04.24-02.52.35:746][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971233487129211, xOffset=0, yOffset=0) [2020.04.24-02.52.35:763][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21220189332962, xOffset=0, yOffset=0) [2020.04.24-02.52.35:777][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.52.35:780][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227486252784729, xOffset=0, yOffset=0) [2020.04.24-02.52.35:797][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424915283918381, xOffset=0, yOffset=0) [2020.04.24-02.52.35:813][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25760206580162, xOffset=0, yOffset=0) [2020.04.24-02.52.35:829][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726077139377594, xOffset=0, yOffset=0) [2020.04.24-02.52.35:846][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287948340177536, xOffset=0, yOffset=0) [2020.04.24-02.52.35:863][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030399680137634, xOffset=0, yOffset=0) [2020.04.24-02.52.35:880][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182931542396545, xOffset=0, yOffset=0) [2020.04.24-02.52.35:896][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334009647369385, xOffset=0, yOffset=0) [2020.04.24-02.52.35:913][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485142290592194, xOffset=0, yOffset=0) [2020.04.24-02.52.35:929][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636430501937866, xOffset=0, yOffset=0) [2020.04.24-02.52.35:946][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790888786315918, xOffset=0, yOffset=0) [2020.04.24-02.52.35:964][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39413833618164, xOffset=0, yOffset=0) [2020.04.24-02.52.35:979][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409149706363678, xOffset=0, yOffset=0) [2020.04.24-02.52.35:996][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243717193603516, xOffset=0, yOffset=0) [2020.04.24-02.52.36:013][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393838942050934, xOffset=0, yOffset=0) [2020.04.24-02.52.36:029][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549528956413269, xOffset=0, yOffset=0) [2020.04.24-02.52.36:045][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699655175209045, xOffset=0, yOffset=0) [2020.04.24-02.52.36:063][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852688908576965, xOffset=0, yOffset=0) [2020.04.24-02.52.36:079][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5003015995025635, xOffset=0, yOffset=0) [2020.04.24-02.52.36:095][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515313982963562, xOffset=0, yOffset=0) [2020.04.24-02.52.36:113][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304261445999146, xOffset=0, yOffset=0) [2020.04.24-02.52.36:129][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5458502173423767, xOffset=0, yOffset=0) [2020.04.24-02.52.36:146][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5608638525009155, xOffset=0, yOffset=0) [2020.04.24-02.52.36:163][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575897216796875, xOffset=0, yOffset=0) [2020.04.24-02.52.36:180][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5909494161605835, xOffset=0, yOffset=0) [2020.04.24-02.52.36:192][251]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.52.36:192][251]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.52.36:192][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:194][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:196][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.52.36:210][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:226][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:243][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:260][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:276][256]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.52.36:276][256]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.52.36:278][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:294][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:323][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:344][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:359][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:377][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:393][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:410][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:427][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:443][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:459][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:477][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:493][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:510][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:527][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:543][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:560][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:575][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0C5650] Result: '1' k_EResultOK (success) [2020.04.24-02.52.36:575][273]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0C5650]' succeeded in 0.297002 seconds [2020.04.24-02.52.36:577][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:593][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.36:598][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0C5650] Result: '1' k_EResultOK (success) [2020.04.24-02.52.36:617][276]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337954 seconds [2020.04.24-02.52.37:041][301]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.52.37:041][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.37:043][301]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.37:043][301]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.37:043][301]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.37:043][301]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.37:043][301]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.37:043][301]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.52.37:043][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.37:043][301]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.37:043][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:043][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.52.37:043][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.52.37:043][301]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.37:043][301]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.37:043][301]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.37:043][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:044][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.52.37:059][302]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.37:059][302]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.24-02.52.37:094][304]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.24-02.52.37:109][305]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.37:109][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.37:109][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:109][305]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.37:109][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.37:109][305]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.37:109][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.37:109][305]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.37:109][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.37:109][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:109][305]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-02.52.37:109][305]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.37:109][305]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.37:141][307]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.52.37:141][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.37:475][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.52.37:476][327]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.37:476][327]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.37:476][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:476][327]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.37:477][327]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.37:477][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:477][327]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_Carry AnimTag_Male. [2020.04.24-02.52.37:477][327]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-02.52.37:477][327]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.52.37:477][327]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.52.37:477][327]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.37:477][327]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.52.37:477][327]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier2 AnimTag_Carry [2020.04.24-02.52.37:477][327]Interaction: Interaction time: 1.500000 [2020.04.24-02.52.37:477][327]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier2 AnimTag_Carry. [2020.04.24-02.52.37:477][327]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.37:477][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.37:477][327]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.04.24-02.52.38:108][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.38:108][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.38:108][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.38:108][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.38:110][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:110][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:110][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.38:110][365]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.38:110][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:110][365]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.38:110][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.38:110][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.38:110][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.38:110][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.38:110][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.38:275][375]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.52.38:275][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.52.38:276][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:276][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.38:276][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.38:276][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:276][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.38:276][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.38:277][375]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.52.38:277][375]Interaction: Interaction time: 1.000000 [2020.04.24-02.52.38:277][375]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-02.52.38:277][375]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-02.52.38:277][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.38:277][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.38:309][377]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:309][377]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.38:309][377]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.38:309][377]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.38:309][377]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.38:309][377]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookIn. [2020.04.24-02.52.38:309][377]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.52.38:309][377]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.52.38:309][377]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.52.38:978][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.52.39:043][421]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.52.39:043][421]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.52.39:043][421]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.52.39:043][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:043][421]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.52.39:043][421]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-02.52.39:043][421]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.52.39:044][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.52.39:075][423]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-02.52.39:075][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.52.39:075][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.52.39:075][423]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.52.39:076][423]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.52.39:076][423]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.52.39:077][423]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.52.39:077][423]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookCamperOut. [2020.04.24-02.52.39:077][423]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-02.52.39:077][423]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.52.39:077][423]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.52.39:078][423]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:078][423]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.39:078][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:078][423]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:078][423]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.39:078][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:109][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.39:110][425]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.52.39:143][427]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:143][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.39:143][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:143][427]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:143][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.39:143][427]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.39:143][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.39:143][427]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.39:143][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.39:144][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:144][427]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.52.39:144][427]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.39:144][427]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:175][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.52.39:178][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.52.39:278][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.52.39:441][445]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.52.39:442][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.52.39:444][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:444][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.52.39:444][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.52.39:444][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.52.39:444][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:444][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.39:444][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:444][445]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.39:445][445]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.52.39:445][445]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.52.39:445][445]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.52.39:445][445]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookOut. [2020.04.24-02.52.39:445][445]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.52.39:445][445]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.52.39:445][445]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.52.39:445][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.39:445][445]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.52.39:445][445]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.39:445][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.39:446][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.52.39:508][449]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.214240 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.52.39:509][449]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.39:509][449]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.39:509][449]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.52.39:509][449]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.24-02.52.40:529][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6109673976898193, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.52.40:529][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.52.40:545][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01506236102432013, xOffset=0, yOffset=0) [2020.04.24-02.52.40:562][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03012445196509361, xOffset=0, yOffset=0) [2020.04.24-02.52.40:579][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04566772282123566, xOffset=0, yOffset=0) [2020.04.24-02.52.40:595][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0607292652130127, xOffset=0, yOffset=0) [2020.04.24-02.52.40:613][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579027116298676, xOffset=0, yOffset=0) [2020.04.24-02.52.40:629][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908515453338623, xOffset=0, yOffset=0) [2020.04.24-02.52.40:645][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059114560484886, xOffset=0, yOffset=0) [2020.04.24-02.52.40:662][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209703683853149, xOffset=0, yOffset=0) [2020.04.24-02.52.40:679][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362243741750717, xOffset=0, yOffset=0) [2020.04.24-02.52.40:696][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513684689998627, xOffset=0, yOffset=0) [2020.04.24-02.52.40:712][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664271056652069, xOffset=0, yOffset=0) [2020.04.24-02.52.40:729][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816920191049576, xOffset=0, yOffset=0) [2020.04.24-02.52.40:746][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967512965202332, xOffset=0, yOffset=0) [2020.04.24-02.52.40:762][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118091136217117, xOffset=0, yOffset=0) [2020.04.24-02.52.40:779][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2268840223550797, xOffset=0, yOffset=0) [2020.04.24-02.52.40:795][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2419429272413254, xOffset=0, yOffset=0) [2020.04.24-02.52.40:812][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25732284784317, xOffset=0, yOffset=0) [2020.04.24-02.52.40:829][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724364995956421, xOffset=0, yOffset=0) [2020.04.24-02.52.40:846][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876609563827515, xOffset=0, yOffset=0) [2020.04.24-02.52.40:862][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027199506759644, xOffset=0, yOffset=0) [2020.04.24-02.52.40:874][531]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.52.40:874][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.52.40:876][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.40:876][531]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.40:876][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.40:876][531]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.40:876][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.40:876][531]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.40:876][531]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.40:876][531]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.40:876][531]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.40:876][531]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.40:876][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.40:876][531]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.52.40:876][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.04.24-02.52.40:876][531]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.40:876][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.40:879][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.52.40:880][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3177799582481384, xOffset=0, yOffset=0) [2020.04.24-02.52.40:895][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3328389525413513, xOffset=0, yOffset=0) [2020.04.24-02.52.40:912][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3480495810508728, xOffset=0, yOffset=0) [2020.04.24-02.52.40:929][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36324393749237, xOffset=0, yOffset=0) [2020.04.24-02.52.40:942][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.40:942][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.40:947][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788792192935944, xOffset=0, yOffset=0) [2020.04.24-02.52.40:962][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939402103424072, xOffset=0, yOffset=0) [2020.04.24-02.52.40:979][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090007543563843, xOffset=0, yOffset=0) [2020.04.24-02.52.40:996][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240657389163971, xOffset=0, yOffset=0) [2020.04.24-02.52.41:012][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391241967678, xOffset=0, yOffset=0) [2020.04.24-02.52.41:029][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45418182015419, xOffset=0, yOffset=0) [2020.04.24-02.52.41:046][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46941727399826, xOffset=0, yOffset=0) [2020.04.24-02.52.41:063][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845080971717834, xOffset=0, yOffset=0) [2020.04.24-02.52.41:079][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997117221355438, xOffset=0, yOffset=0) [2020.04.24-02.52.41:095][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5147692561149597, xOffset=0, yOffset=0) [2020.04.24-02.52.41:112][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5298934578895569, xOffset=0, yOffset=0) [2020.04.24-02.52.41:129][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5450732111930847, xOffset=0, yOffset=0) [2020.04.24-02.52.41:146][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560131847858429, xOffset=0, yOffset=0) [2020.04.24-02.52.41:162][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5752382874488831, xOffset=0, yOffset=0) [2020.04.24-02.52.41:179][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907306671142578, xOffset=0, yOffset=0) [2020.04.24-02.52.41:196][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058560013771057, xOffset=0, yOffset=0) [2020.04.24-02.52.41:213][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62107366323471, xOffset=0, yOffset=0) [2020.04.24-02.52.41:229][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361327767372131, xOffset=0, yOffset=0) [2020.04.24-02.52.41:246][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.651192307472229, xOffset=0, yOffset=0) [2020.04.24-02.52.41:262][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6662521362304688, xOffset=0, yOffset=0) [2020.04.24-02.52.41:279][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6814963817596436, xOffset=0, yOffset=0) [2020.04.24-02.52.41:292][556]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.52.41:292][556]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.52.41:296][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.52.41:375][561]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.52.41:375][561]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.52.41:697][581]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D1473CA0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.41:697][581]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D1473CA0]' succeeded in 0.319842 seconds [2020.04.24-02.52.41:731][583]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D1473CA0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.41:751][584]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372571 seconds [2020.04.24-02.52.43:074][663]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.017158, Lifetime Duration: 4.000000 [2020.04.24-02.52.43:074][663]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.017158, Lifetime Duration: 4.000000 [2020.04.24-02.52.43:108][665]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.52.43:843][709]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.52.43:843][709]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.52.43:843][709]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.52.43:843][709]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookIdle. [2020.04.24-02.52.43:843][709]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-02.52.43:843][709]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.52.46:362][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.24-02.52.46:859][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:860][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:876][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:893][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:910][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:927][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:944][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:961][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:977][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.46:993][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:010][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:027][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:043][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:059][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:077][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:093][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:110][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:127][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:143][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:160][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:177][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:193][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:210][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:227][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:243][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:260][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:277][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-02.52.47:529][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.440514862537384, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.52.47:529][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.52.47:546][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511663477867842, xOffset=0, yOffset=0) [2020.04.24-02.52.47:563][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03054581768810749, xOffset=0, yOffset=0) [2020.04.24-02.52.47:579][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045581180602312, xOffset=0, yOffset=0) [2020.04.24-02.52.47:596][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06081108748912811, xOffset=0, yOffset=0) [2020.04.24-02.52.47:612][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07585572451353073, xOffset=0, yOffset=0) [2020.04.24-02.52.47:630][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09126771986484528, xOffset=0, yOffset=0) [2020.04.24-02.52.47:646][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106218084692955, xOffset=0, yOffset=0) [2020.04.24-02.52.47:663][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1216364502906799, xOffset=0, yOffset=0) [2020.04.24-02.52.47:680][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1366194486618042, xOffset=0, yOffset=0) [2020.04.24-02.52.47:696][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515713632106781, xOffset=0, yOffset=0) [2020.04.24-02.52.47:712][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668364554643631, xOffset=0, yOffset=0) [2020.04.24-02.52.47:729][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819580942392349, xOffset=0, yOffset=0) [2020.04.24-02.52.47:746][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969113647937775, xOffset=0, yOffset=0) [2020.04.24-02.52.47:762][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123469114303589, xOffset=0, yOffset=0) [2020.04.24-02.52.47:779][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275877296924591, xOffset=0, yOffset=0) [2020.04.24-02.52.47:797][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2428166419267654, xOffset=0, yOffset=0) [2020.04.24-02.52.47:812][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577741742134094, xOffset=0, yOffset=0) [2020.04.24-02.52.47:829][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727312743663788, xOffset=0, yOffset=0) [2020.04.24-02.52.47:846][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879699170589447, xOffset=0, yOffset=0) [2020.04.24-02.52.47:862][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303026556968689, xOffset=0, yOffset=0) [2020.04.24-02.52.47:880][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181435465812683, xOffset=0, yOffset=0) [2020.04.24-02.52.47:896][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334963619709015, xOffset=0, yOffset=0) [2020.04.24-02.52.47:913][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3488034605979919, xOffset=0, yOffset=0) [2020.04.24-02.52.47:939][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3717916309833527, xOffset=0, yOffset=0) [2020.04.24-02.52.47:954][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3867591619491577, xOffset=0, yOffset=0) [2020.04.24-02.52.47:970][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4017006158828735, xOffset=0, yOffset=0) [2020.04.24-02.52.47:988][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4166173338890076, xOffset=0, yOffset=0) [2020.04.24-02.52.48:003][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4315094351768494, xOffset=0, yOffset=0) [2020.04.24-02.52.48:020][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.44637981057167, xOffset=0, yOffset=0) [2020.04.24-02.52.48:036][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4612268209457397, xOffset=0, yOffset=0) [2020.04.24-02.52.48:053][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.476053923368454, xOffset=0, yOffset=0) [2020.04.24-02.52.48:069][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49086183309555, xOffset=0, yOffset=0) [2020.04.24-02.52.48:085][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5056516528129578, xOffset=0, yOffset=0) [2020.04.24-02.52.48:102][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5204245448112488, xOffset=0, yOffset=0) [2020.04.24-02.52.48:118][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5351812839508057, xOffset=0, yOffset=0) [2020.04.24-02.52.48:134][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54992389678955, xOffset=0, yOffset=0) [2020.04.24-02.52.48:146][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.52.48:146][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.52.48:146][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:148][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:151][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.52.48:163][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:180][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:197][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:212][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:227][972]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.52.48:227][972]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.52.48:230][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:244][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:260][974]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.52.48:260][974]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.52.48:260][974]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.52.48:260][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: Scalars [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.52.48:260][974]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Textures [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Vectors [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Scalars [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Textures [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Vectors [2020.04.24-02.52.48:261][974]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.52.48:261][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:263][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.52.48:276][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.52.48:276][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.52.48:276][975]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.48:276][975]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.48:276][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.48:276][975]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.48:276][975]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.48:276][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.48:277][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.52.48:292][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.48:292][976]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.48:292][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.48:292][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.48:292][976]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.52.48:292][976]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.48:292][976]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.48:292][976]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.48:292][976]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.48:292][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.48:292][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.48:292][976]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.48:292][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.48:293][976]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.48:293][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.48:391][982]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.52.48:391][982]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.273407 [2020.04.24-02.52.48:505][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E76B620] Result: '1' k_EResultOK (success) [2020.04.24-02.52.48:505][989]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551E76B620]' succeeded in 0.276882 seconds [2020.04.24-02.52.48:531][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0C1FF0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.48:548][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.319723 seconds [2020.04.24-02.52.48:802][ 7]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0C1FF0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.48:802][ 7]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0C1FF0]' succeeded in 0.409532 seconds [2020.04.24-02.52.48:992][ 18]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.872211 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.52.49:049][ 22]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E764C30] Result: '1' k_EResultOK (success) [2020.04.24-02.52.49:051][ 22]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId:  G3  [0x2551E764C30]' succeeded in 0.491459 seconds [2020.04.24-02.52.49:059][ 22]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.24-02.52.49:059][ 22]LogRanks: URankManager::Async_GetPlayerPips [2020.04.24-02.52.49:059][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.52.49:157][ 28]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-02.52.49:158][ 28]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=53 Killer=52 [2020.04.24-02.52.49:158][ 28]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=53 [2020.04.24-02.52.49:158][ 28]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=52 [2020.04.24-02.52.49:158][ 28]GameFlow: Reading Profile Stat DBD_KillerSkulls: 52 [2020.04.24-02.52.49:158][ 28]GameFlow: Reading Profile Stat DBD_CamperSkulls: 53 [2020.04.24-02.52.49:158][ 28]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.24-02.52.49:158][ 28]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-02.52.49:158][ 28]GameFlow: FCharacterStateData::SetPips() with value=53 [2020.04.24-02.52.49:162][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.49:162][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.49:162][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.49:162][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.49:162][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.04.24-02.52.49:162][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.49:448][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E76E0E0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.49:448][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551E76E0E0]' succeeded in 0.285039 seconds [2020.04.24-02.52.49:482][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551E76E0E0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.49:498][ 49]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.336569 seconds [2020.04.24-02.52.49:591][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.437464 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.52.49:657][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.205405 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.52.53:825][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.52.53:825][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.53:825][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.52.53:826][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.53:826][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.53:826][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.53:826][308]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.52.53:826][308]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.53:826][308]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.53:826][308]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.52.53:826][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.53:826][308]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.53:826][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.53:826][308]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.53:826][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.53:859][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.52.53:859][310]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.53:859][310]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.53:859][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.53:859][310]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.53:859][310]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.53:859][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.53:859][310]Interaction: Interaction time: 13.913044 [2020.04.24-02.52.53:860][310]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.53:860][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.54:507][349]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.52.56:976][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.52.56:977][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.56:977][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.24-02.52.56:977][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.56:977][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.04.24-02.52.56:977][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.56:997][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.52.57:091][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.04.24-02.52.57:091][504]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.57:092][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.52.57:092][504]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.57:093][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.57:093][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.57:093][504]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.52.57:093][504]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.57:093][504]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.57:093][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.52.57:093][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.57:093][504]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.52.57:093][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.57:093][504]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.52.57:093][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.57:174][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.52.57:174][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.57:209][511]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.57:209][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.52.57:209][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.57:209][511]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.52.57:209][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.52.57:209][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.57:209][511]Interaction: Interaction time: 64.210777 [2020.04.24-02.52.57:209][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.52.57:209][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.57:307][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.52.57:308][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.52.58:441][585]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.58:442][585]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.52.58:442][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.58:442][585]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.58:442][585]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.52.58:442][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.58:445][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.52.58:475][587]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.58:475][587]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.52.58:475][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.58:475][587]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.58:475][587]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.52.58:476][587]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.58:476][587]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.52.58:476][587]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.52.58:476][587]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.52.58:476][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.52.58:476][587]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.52.58:476][587]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.52.58:476][587]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.52.58:813][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5271337032318115, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.52.58:813][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.52.58:831][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01503181643784046, xOffset=0, yOffset=0) [2020.04.24-02.52.58:847][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03009608760476112, xOffset=0, yOffset=0) [2020.04.24-02.52.58:862][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04512699693441391, xOffset=0, yOffset=0) [2020.04.24-02.52.58:879][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06048954278230667, xOffset=0, yOffset=0) [2020.04.24-02.52.58:896][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07552217692136765, xOffset=0, yOffset=0) [2020.04.24-02.52.58:912][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09055190533399582, xOffset=0, yOffset=0) [2020.04.24-02.52.58:929][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1055811792612076, xOffset=0, yOffset=0) [2020.04.24-02.52.58:946][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1207789927721024, xOffset=0, yOffset=0) [2020.04.24-02.52.58:962][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360067129135132, xOffset=0, yOffset=0) [2020.04.24-02.52.58:979][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1510868966579437, xOffset=0, yOffset=0) [2020.04.24-02.52.58:995][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1661828011274338, xOffset=0, yOffset=0) [2020.04.24-02.52.59:012][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1812518835067749, xOffset=0, yOffset=0) [2020.04.24-02.52.59:029][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967683434486389, xOffset=0, yOffset=0) [2020.04.24-02.52.59:046][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118012458086014, xOffset=0, yOffset=0) [2020.04.24-02.52.59:061][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2268323302268982, xOffset=0, yOffset=0) [2020.04.24-02.52.59:080][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422293275594711, xOffset=0, yOffset=0) [2020.04.24-02.52.59:095][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572614252567291, xOffset=0, yOffset=0) [2020.04.24-02.52.59:112][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27229368686676, xOffset=0, yOffset=0) [2020.04.24-02.52.59:129][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28761750459671, xOffset=0, yOffset=0) [2020.04.24-02.52.59:146][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3026505112648, xOffset=0, yOffset=0) [2020.04.24-02.52.59:162][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31790679693222, xOffset=0, yOffset=0) [2020.04.24-02.52.59:180][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33327579498291, xOffset=0, yOffset=0) [2020.04.24-02.52.59:196][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3483093380928, xOffset=0, yOffset=0) [2020.04.24-02.52.59:212][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634099662303925, xOffset=0, yOffset=0) [2020.04.24-02.52.59:229][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784439563751221, xOffset=0, yOffset=0) [2020.04.24-02.52.59:246][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39347767829895, xOffset=0, yOffset=0) [2020.04.24-02.52.59:262][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40856522321701, xOffset=0, yOffset=0) [2020.04.24-02.52.59:280][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239186644554138, xOffset=0, yOffset=0) [2020.04.24-02.52.59:295][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4389536678791046, xOffset=0, yOffset=0) [2020.04.24-02.52.59:312][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4540833830833435, xOffset=0, yOffset=0) [2020.04.24-02.52.59:329][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695139229297638, xOffset=0, yOffset=0) [2020.04.24-02.52.59:347][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846257269382477, xOffset=0, yOffset=0) [2020.04.24-02.52.59:362][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996984601020813, xOffset=0, yOffset=0) [2020.04.24-02.52.59:380][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151194334030151, xOffset=0, yOffset=0) [2020.04.24-02.52.59:396][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301575064659119, xOffset=0, yOffset=0) [2020.04.24-02.52.59:413][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454893112182617, xOffset=0, yOffset=0) [2020.04.24-02.52.59:425][644]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.52.59:425][644]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.52.59:430][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.52.59:509][649]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.52.59:509][649]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.52.59:807][667]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255222B70C0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.59:807][667]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255222B70C0]' succeeded in 0.296437 seconds [2020.04.24-02.52.59:831][669]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255222B70C0] Result: '1' k_EResultOK (success) [2020.04.24-02.52.59:847][670]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337226 seconds [2020.04.24-02.53.00:608][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-02.53.00:608][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.00:608][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-02.53.00:608][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.00:610][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.00:610][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.00:610][715]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.00:610][715]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.00:610][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.00:610][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-02.53.00:610][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.00:610][715]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.00:610][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.00:610][715]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.00:610][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.00:775][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.53.00:775][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.53.00:776][725]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.00:776][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.00:776][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.00:776][725]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.00:776][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.00:776][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.00:776][725]Interaction: Interaction time: 12.927605 [2020.04.24-02.53.00:776][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.00:776][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.04:142][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.637837 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.53.04:143][927]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.24-02.53.06:378][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.53.06:390][ 62]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.53.06:390][ 62]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.06:424][ 64]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.53.06:424][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.06:424][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.06:425][ 64]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.06:425][ 64]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.06:425][ 64]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.06:425][ 64]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.06:425][ 64]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.06:425][ 64]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.53.06:425][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.06:425][ 64]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.06:425][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.06:425][ 64]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.06:425][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.06:524][ 70]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.06:525][ 70]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.06:525][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.06:525][ 70]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.06:525][ 70]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.06:525][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.06:525][ 70]Interaction: Interaction time: 1.100000 [2020.04.24-02.53.06:525][ 70]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.04.24-02.53.06:525][ 70]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.53.06:525][ 70]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.06:525][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.07:261][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.53.07:391][122]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.53.07:391][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.53.07:391][122]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.53.07:391][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.53.07:426][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.07:458][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.07:458][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.07:459][126]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.07:459][126]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.07:459][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.07:459][126]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.07:459][126]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.07:459][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.07:459][126]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.07:459][126]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.07:459][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.07:459][126]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.07:459][126]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.07:459][126]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.07:459][126]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.07:459][126]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.07:459][126]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.07:459][126]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_5] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.07:459][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.07:459][126]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-02.53.07:459][126]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.07:459][126]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.07:812][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.82700365781784, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.53.07:812][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.53.07:830][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01498390641063452, xOffset=0, yOffset=0) [2020.04.24-02.53.07:846][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03052181750535965, xOffset=0, yOffset=0) [2020.04.24-02.53.07:862][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548617824912071, xOffset=0, yOffset=0) [2020.04.24-02.53.07:879][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06071845069527626, xOffset=0, yOffset=0) [2020.04.24-02.53.07:895][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07568281888961792, xOffset=0, yOffset=0) [2020.04.24-02.53.07:912][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09086863696575165, xOffset=0, yOffset=0) [2020.04.24-02.53.07:928][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061240881681442, xOffset=0, yOffset=0) [2020.04.24-02.53.07:946][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121364451944828, xOffset=0, yOffset=0) [2020.04.24-02.53.07:963][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1367363631725311, xOffset=0, yOffset=0) [2020.04.24-02.53.07:979][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517046391963959, xOffset=0, yOffset=0) [2020.04.24-02.53.07:996][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666713654994965, xOffset=0, yOffset=0) [2020.04.24-02.53.08:013][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817603558301926, xOffset=0, yOffset=0) [2020.04.24-02.53.08:029][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967276334762573, xOffset=0, yOffset=0) [2020.04.24-02.53.08:045][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21181172132492, xOffset=0, yOffset=0) [2020.04.24-02.53.08:062][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271262705326, xOffset=0, yOffset=0) [2020.04.24-02.53.08:079][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427600026130676, xOffset=0, yOffset=0) [2020.04.24-02.53.08:091][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.973350 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.08:096][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577301859855652, xOffset=0, yOffset=0) [2020.04.24-02.53.08:112][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727009057998657, xOffset=0, yOffset=0) [2020.04.24-02.53.08:129][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881079018115997, xOffset=0, yOffset=0) [2020.04.24-02.53.08:146][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030788898468018, xOffset=0, yOffset=0) [2020.04.24-02.53.08:162][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31805008649826, xOffset=0, yOffset=0) [2020.04.24-02.53.08:179][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335193693637848, xOffset=0, yOffset=0) [2020.04.24-02.53.08:196][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34849128127098, xOffset=0, yOffset=0) [2020.04.24-02.53.08:212][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634621798992157, xOffset=0, yOffset=0) [2020.04.24-02.53.08:229][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789154589176178, xOffset=0, yOffset=0) [2020.04.24-02.53.08:246][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393888533115387, xOffset=0, yOffset=0) [2020.04.24-02.53.08:262][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4089931547641754, xOffset=0, yOffset=0) [2020.04.24-02.53.08:279][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243838787078857, xOffset=0, yOffset=0) [2020.04.24-02.53.08:297][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43943777680397, xOffset=0, yOffset=0) [2020.04.24-02.53.08:312][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45454141497612, xOffset=0, yOffset=0) [2020.04.24-02.53.08:329][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698247909545898, xOffset=0, yOffset=0) [2020.04.24-02.53.08:346][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849804341793, xOffset=0, yOffset=0) [2020.04.24-02.53.08:361][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.04.24-02.53.08:362][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.49995669722557, xOffset=0, yOffset=0) [2020.04.24-02.53.08:379][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149405002593994, xOffset=0, yOffset=0) [2020.04.24-02.53.08:395][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.529992401599884, xOffset=0, yOffset=0) [2020.04.24-02.53.08:412][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453931093215942, xOffset=0, yOffset=0) [2020.04.24-02.53.08:429][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607900023460388, xOffset=0, yOffset=0) [2020.04.24-02.53.08:445][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757694840431213, xOffset=0, yOffset=0) [2020.04.24-02.53.08:462][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59074866771698, xOffset=0, yOffset=0) [2020.04.24-02.53.08:480][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6062930226325989, xOffset=0, yOffset=0) [2020.04.24-02.53.08:490][188]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:490][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:490][188]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:490][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:492][188]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:492][188]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:492][188]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.08:492][188]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.08:492][188]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:492][188]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:492][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:492][188]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.08:492][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:492][188]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.08:492][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:496][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621273398399353, xOffset=0, yOffset=0) [2020.04.24-02.53.08:512][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636290967464447, xOffset=0, yOffset=0) [2020.04.24-02.53.08:524][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.53.08:526][190]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:526][190]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.08:526][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:526][190]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:526][190]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.08:526][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:526][190]Interaction: Interaction time: 1.500000 [2020.04.24-02.53.08:526][190]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.08:526][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:530][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.651577889919281, xOffset=0, yOffset=0) [2020.04.24-02.53.08:546][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666678249835968, xOffset=0, yOffset=0) [2020.04.24-02.53.08:559][192]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:559][192]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:559][192]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-02.53.08:559][192]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.53.08:559][192]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.53.08:559][192]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.53.08:559][192]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.53.08:559][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:559][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.08:559][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:559][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:559][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.08:560][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:560][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:560][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.08:560][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:560][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:560][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.08:560][192]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.08:560][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.08:560][192]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.08:560][192]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.08:560][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:560][192]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:560][192]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:560][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:561][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.53.08:562][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816592216491699, xOffset=0, yOffset=0) [2020.04.24-02.53.08:580][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968991160392761, xOffset=0, yOffset=0) [2020.04.24-02.53.08:591][194]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:592][194]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:592][194]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookIdle. [2020.04.24-02.53.08:592][194]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-02.53.08:592][194]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.53.08:596][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120304703712463, xOffset=0, yOffset=0) [2020.04.24-02.53.08:611][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270137667655945, xOffset=0, yOffset=0) [2020.04.24-02.53.08:629][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423957586288452, xOffset=0, yOffset=0) [2020.04.24-02.53.08:646][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574431300163269, xOffset=0, yOffset=0) [2020.04.24-02.53.08:662][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726587653160095, xOffset=0, yOffset=0) [2020.04.24-02.53.08:679][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878543734550476, xOffset=0, yOffset=0) [2020.04.24-02.53.08:695][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8028557300567627, xOffset=0, yOffset=0) [2020.04.24-02.53.08:711][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.81803673505783, xOffset=0, yOffset=0) [2020.04.24-02.53.08:729][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8334743976593018, xOffset=0, yOffset=0) [2020.04.24-02.53.08:745][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484627604484558, xOffset=0, yOffset=0) [2020.04.24-02.53.08:758][204]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.53.08:758][204]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.53.08:758][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:760][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:762][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.53.08:777][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:793][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:810][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:826][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:842][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:858][210]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.08:858][210]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.53.08:858][210]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:858][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:858][210]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:859][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:860][210]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:860][210]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:860][210]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.08:860][210]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.08:860][210]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:860][210]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:860][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:860][210]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.08:860][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:860][210]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.08:860][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:861][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:876][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:891][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.53.08:893][212]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:893][212]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.08:893][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:893][212]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:893][212]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.08:893][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:893][212]Interaction: Interaction time: 1.500000 [2020.04.24-02.53.08:893][212]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.08:893][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:893][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:910][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:925][214]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:925][214]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:925][214]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-02.53.08:925][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.53.08:925][214]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-02.53.08:925][214]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-02.53.08:925][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.53.08:926][214]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:926][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.08:926][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:926][214]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:926][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.08:926][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:926][214]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:926][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.08:926][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:926][214]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:926][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.08:926][214]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.08:926][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.08:926][214]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.08:926][214]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.08:926][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.08:926][214]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.08:926][214]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.08:926][214]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.08:927][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:929][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.53.08:943][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:958][216]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:959][216]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.08:959][216]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: HookIdle. [2020.04.24-02.53.08:959][216]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-02.53.08:959][216]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.53.08:960][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:976][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.08:993][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:009][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:026][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:043][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:060][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:076][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:094][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:110][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:126][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:137][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2551E76E8C0] Result: '1' k_EResultOK (success) [2020.04.24-02.53.09:137][227]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2551E76E8C0]' succeeded in 0.277030 seconds [2020.04.24-02.53.09:143][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:159][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.09:164][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2551E76E8C0] Result: '1' k_EResultOK (success) [2020.04.24-02.53.09:183][230]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321621 seconds [2020.04.24-02.53.09:391][242]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.53.09:391][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.53.09:391][242]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.53.09:391][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.53.09:462][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.53.11:812][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7883251309394836, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.53.11:812][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.53.11:831][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01536909118294716, xOffset=0, yOffset=0) [2020.04.24-02.53.11:846][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03046436235308647, xOffset=0, yOffset=0) [2020.04.24-02.53.11:862][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550036042928696, xOffset=0, yOffset=0) [2020.04.24-02.53.11:879][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06088854372501373, xOffset=0, yOffset=0) [2020.04.24-02.53.11:896][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07592436671257019, xOffset=0, yOffset=0) [2020.04.24-02.53.11:912][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09102854877710342, xOffset=0, yOffset=0) [2020.04.24-02.53.11:928][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060629114508629, xOffset=0, yOffset=0) [2020.04.24-02.53.11:945][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121232733130455, xOffset=0, yOffset=0) [2020.04.24-02.53.11:962][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365635544061661, xOffset=0, yOffset=0) [2020.04.24-02.53.11:978][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515990942716599, xOffset=0, yOffset=0) [2020.04.24-02.53.11:996][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667340844869614, xOffset=0, yOffset=0) [2020.04.24-02.53.12:012][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820839941501617, xOffset=0, yOffset=0) [2020.04.24-02.53.12:029][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972122639417648, xOffset=0, yOffset=0) [2020.04.24-02.53.12:046][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.212348535656929, xOffset=0, yOffset=0) [2020.04.24-02.53.12:062][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273860722780228, xOffset=0, yOffset=0) [2020.04.24-02.53.12:079][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426751703023911, xOffset=0, yOffset=0) [2020.04.24-02.53.12:096][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25771290063858, xOffset=0, yOffset=0) [2020.04.24-02.53.12:112][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727504372596741, xOffset=0, yOffset=0) [2020.04.24-02.53.12:129][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880788147449493, xOffset=0, yOffset=0) [2020.04.24-02.53.12:146][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031163513660431, xOffset=0, yOffset=0) [2020.04.24-02.53.12:162][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31846335530281, xOffset=0, yOffset=0) [2020.04.24-02.53.12:180][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336569070816, xOffset=0, yOffset=0) [2020.04.24-02.53.12:196][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486965298652649, xOffset=0, yOffset=0) [2020.04.24-02.53.12:212][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363735169172287, xOffset=0, yOffset=0) [2020.04.24-02.53.12:230][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792004287242889, xOffset=0, yOffset=0) [2020.04.24-02.53.12:246][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3942399621009827, xOffset=0, yOffset=0) [2020.04.24-02.53.12:262][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4092782437801361, xOffset=0, yOffset=0) [2020.04.24-02.53.12:279][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247126877307892, xOffset=0, yOffset=0) [2020.04.24-02.53.12:296][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397513270378113, xOffset=0, yOffset=0) [2020.04.24-02.53.12:312][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4547887742519379, xOffset=0, yOffset=0) [2020.04.24-02.53.12:330][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698752164840698, xOffset=0, yOffset=0) [2020.04.24-02.53.12:346][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4850158393383026, xOffset=0, yOffset=0) [2020.04.24-02.53.12:362][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5000537633895874, xOffset=0, yOffset=0) [2020.04.24-02.53.12:379][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153725743293762, xOffset=0, yOffset=0) [2020.04.24-02.53.12:395][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304106473922729, xOffset=0, yOffset=0) [2020.04.24-02.53.12:412][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5454742908477783, xOffset=0, yOffset=0) [2020.04.24-02.53.12:429][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5611328482627869, xOffset=0, yOffset=0) [2020.04.24-02.53.12:446][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5761726498603821, xOffset=0, yOffset=0) [2020.04.24-02.53.12:462][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5912110805511475, xOffset=0, yOffset=0) [2020.04.24-02.53.12:479][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6064034700393677, xOffset=0, yOffset=0) [2020.04.24-02.53.12:495][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6214432716369629, xOffset=0, yOffset=0) [2020.04.24-02.53.12:512][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364816427230835, xOffset=0, yOffset=0) [2020.04.24-02.53.12:529][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515636444091797, xOffset=0, yOffset=0) [2020.04.24-02.53.12:545][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668089032173157, xOffset=0, yOffset=0) [2020.04.24-02.53.12:562][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818843483924866, xOffset=0, yOffset=0) [2020.04.24-02.53.12:579][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969919204711914, xOffset=0, yOffset=0) [2020.04.24-02.53.12:595][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7121535539627075, xOffset=0, yOffset=0) [2020.04.24-02.53.12:613][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.72741961479187, xOffset=0, yOffset=0) [2020.04.24-02.53.12:629][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7424905896186829, xOffset=0, yOffset=0) [2020.04.24-02.53.12:645][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575314044952393, xOffset=0, yOffset=0) [2020.04.24-02.53.12:662][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7730568647384644, xOffset=0, yOffset=0) [2020.04.24-02.53.12:679][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7880982160568237, xOffset=0, yOffset=0) [2020.04.24-02.53.12:695][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031385540962219, xOffset=0, yOffset=0) [2020.04.24-02.53.12:712][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182278871536255, xOffset=0, yOffset=0) [2020.04.24-02.53.12:729][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333864212036133, xOffset=0, yOffset=0) [2020.04.24-02.53.12:741][443]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.53.12:741][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.53.12:745][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.53.12:825][448]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.12:825][448]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.53.13:124][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255222B0010] Result: '1' k_EResultOK (success) [2020.04.24-02.53.13:124][466]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255222B0010]' succeeded in 0.297595 seconds [2020.04.24-02.53.13:146][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255222B0010] Result: '1' k_EResultOK (success) [2020.04.24-02.53.13:165][469]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337405 seconds [2020.04.24-02.53.13:728][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.53.13:892][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.13:892][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.53.13:892][512]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.53.13:892][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.53.13:892][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.13:892][512]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.53.13:892][512]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.53.13:892][512]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.13:892][512]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.13:893][512]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.53.13:893][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.13:893][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.13:893][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.13:893][512]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.13:893][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.13:943][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.13:943][515]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.13:943][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.13:943][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.13:943][515]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.13:943][515]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.13:943][515]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.13:943][515]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.13:943][515]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.13:943][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.13:943][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-02.53.13:943][515]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.13:943][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.14:657][558]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.927889 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.53.16:307][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.53.16:340][659]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.16:341][659]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale10_Character_C_0 - elev8edm1nd, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.16:341][659]Interaction: Stalk tier changed from 2 to 1 [2020.04.24-02.53.16:345][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.53.16:374][661]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.16:374][661]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.16:796][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4556270241737366, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.53.16:796][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.53.16:812][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01505572628229856, xOffset=0, yOffset=0) [2020.04.24-02.53.16:829][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030209545046091, xOffset=0, yOffset=0) [2020.04.24-02.53.16:846][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04526481777429581, xOffset=0, yOffset=0) [2020.04.24-02.53.16:862][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06034718081355095, xOffset=0, yOffset=0) [2020.04.24-02.53.16:879][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0755426362156868, xOffset=0, yOffset=0) [2020.04.24-02.53.16:895][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090597815811634, xOffset=0, yOffset=0) [2020.04.24-02.53.16:912][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1056514531373978, xOffset=0, yOffset=0) [2020.04.24-02.53.16:929][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1207049041986465, xOffset=0, yOffset=0) [2020.04.24-02.53.16:946][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360979974269867, xOffset=0, yOffset=0) [2020.04.24-02.53.16:962][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1511525362730026, xOffset=0, yOffset=0) [2020.04.24-02.53.16:979][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662061661481857, xOffset=0, yOffset=0) [2020.04.24-02.53.16:996][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815975308418274, xOffset=0, yOffset=0) [2020.04.24-02.53.17:012][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968518942594528, xOffset=0, yOffset=0) [2020.04.24-02.53.17:029][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119073420763016, xOffset=0, yOffset=0) [2020.04.24-02.53.17:046][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.226962611079216, xOffset=0, yOffset=0) [2020.04.24-02.53.17:062][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2420172393321991, xOffset=0, yOffset=0) [2020.04.24-02.53.17:079][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2572012245655, xOffset=0, yOffset=0) [2020.04.24-02.53.17:095][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726243138313293, xOffset=0, yOffset=0) [2020.04.24-02.53.17:113][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876801192760468, xOffset=0, yOffset=0) [2020.04.24-02.53.17:129][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027345836162567, xOffset=0, yOffset=0) [2020.04.24-02.53.17:145][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3177889585494995, xOffset=0, yOffset=0) [2020.04.24-02.53.17:162][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3330213129520416, xOffset=0, yOffset=0) [2020.04.24-02.53.17:179][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348111480474472, xOffset=0, yOffset=0) [2020.04.24-02.53.17:195][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.363257110118866, xOffset=0, yOffset=0) [2020.04.24-02.53.17:213][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786114752292633, xOffset=0, yOffset=0) [2020.04.24-02.53.17:229][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39366802573204, xOffset=0, yOffset=0) [2020.04.24-02.53.17:245][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4087255597114563, xOffset=0, yOffset=0) [2020.04.24-02.53.17:262][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239038228988647, xOffset=0, yOffset=0) [2020.04.24-02.53.17:279][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43911674618721, xOffset=0, yOffset=0) [2020.04.24-02.53.17:295][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4541728496551514, xOffset=0, yOffset=0) [2020.04.24-02.53.17:312][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692367613315582, xOffset=0, yOffset=0) [2020.04.24-02.53.17:329][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846856594085693, xOffset=0, yOffset=0) [2020.04.24-02.53.17:341][719]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.53.17:341][719]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.53.17:341][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:343][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:346][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.53.17:359][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:377][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:393][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:410][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:426][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:442][725]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.17:442][725]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.53.17:445][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:465][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:481][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:497][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:514][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:530][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:547][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:564][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:580][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:596][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:614][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:629][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:646][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:662][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:678][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:696][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:712][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:727][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:745][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.17:765][745]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0CDFF0] Result: '1' k_EResultOK (success) [2020.04.24-02.53.17:765][745]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0CDFF0]' succeeded in 0.321124 seconds [2020.04.24-02.53.17:797][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0CDFF0] Result: '1' k_EResultOK (success) [2020.04.24-02.53.17:815][748]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371262 seconds [2020.04.24-02.53.21:107][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.53.21:107][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.21:107][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.53.21:107][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.21:108][945]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:108][945]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:108][945]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.21:108][945]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.21:108][945]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:108][945]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.53.21:108][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.21:108][945]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.21:108][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:108][945]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.21:108][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:341][959]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:341][959]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.21:341][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:341][959]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:341][959]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.21:341][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:342][959]Interaction: Interaction time: 0.600000 [2020.04.24-02.53.21:342][959]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.24-02.53.21:342][959]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.53.21:342][959]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.21:342][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:742][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.21:942][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:942][995]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.21:942][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:942][995]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:942][995]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.21:942][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:974][997]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:974][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.21:974][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:974][997]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.21:974][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.21:974][997]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.21:974][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.21:974][997]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.21:974][997]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.21:974][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.21:974][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.21:974][997]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-02.53.21:974][997]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.21:974][997]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.25:323][198]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1 AnimTag_StrafeRight. [2020.04.24-02.53.25:326][198]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.25:326][198]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.25:789][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198082553014 [2020.04.24-02.53.25:791][226]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198082553014, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.53.25:791][226]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.53.25:857][230]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.53.25:957][236]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Obstructed Shape AnimTag_Tier1. [2020.04.24-02.53.27:526][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:526][330]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:591][334]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.27:591][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.27:591][334]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.27:591][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.27:592][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:592][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:592][334]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.27:593][334]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.27:593][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:593][334]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.27:593][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.27:593][334]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.27:593][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.27:593][334]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.27:593][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.27:724][342]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-02.53.27:724][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.53.27:725][342]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:725][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.27:725][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.27:725][342]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.27:725][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.27:725][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.27:725][342]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.53.27:725][342]Interaction: Interaction time: 1.000000 [2020.04.24-02.53.27:725][342]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-02.53.27:725][342]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-02.53.27:726][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.27:726][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.27:758][344]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.27:758][344]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.27:758][344]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.27:758][344]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: UnhookIn. [2020.04.24-02.53.27:759][344]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.53.27:759][344]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-02.53.27:759][344]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.53.27:759][344]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.27:759][344]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.28:727][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.53.28:812][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7195046544075012, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.53.28:812][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.53.28:828][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01525545585900545, xOffset=0, yOffset=0) [2020.04.24-02.53.28:845][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03048245422542095, xOffset=0, yOffset=0) [2020.04.24-02.53.28:862][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0455196350812912, xOffset=0, yOffset=0) [2020.04.24-02.53.28:878][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06058918312191963, xOffset=0, yOffset=0) [2020.04.24-02.53.28:890][412]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.28:892][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.28:892][412]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.53.28:892][412]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.53.28:892][412]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.53.28:892][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.28:892][412]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.28:892][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.28:892][412]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.53.28:893][412]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-02.53.28:893][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-02.53.28:893][412]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.53.28:893][412]AnimLeader: BP_SmallMeatLocker_Banshee_C_2 Requested to Play: UnhookOut. [2020.04.24-02.53.28:893][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.53.28:893][412]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-02.53.28:893][412]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.53.28:893][412]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.28:893][412]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-02.53.28:893][412]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.28:893][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.28:896][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07562763243913651, xOffset=0, yOffset=0) [2020.04.24-02.53.28:911][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09066581726074219, xOffset=0, yOffset=0) [2020.04.24-02.53.28:928][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061124503612518, xOffset=0, yOffset=0) [2020.04.24-02.53.28:944][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213457211852074, xOffset=0, yOffset=0) [2020.04.24-02.53.28:957][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.365889 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.53.28:958][416]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.28:958][416]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.28:958][416]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-02.53.28:958][416]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.24-02.53.28:962][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136383906006813, xOffset=0, yOffset=0) [2020.04.24-02.53.28:978][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517966389656067, xOffset=0, yOffset=0) [2020.04.24-02.53.28:995][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668380945920944, xOffset=0, yOffset=0) [2020.04.24-02.53.29:012][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820029169321, xOffset=0, yOffset=0) [2020.04.24-02.53.29:028][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970416456460953, xOffset=0, yOffset=0) [2020.04.24-02.53.29:045][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121967375278473, xOffset=0, yOffset=0) [2020.04.24-02.53.29:061][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.227235734462738, xOffset=0, yOffset=0) [2020.04.24-02.53.29:078][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425622791051865, xOffset=0, yOffset=0) [2020.04.24-02.53.29:095][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576187252998352, xOffset=0, yOffset=0) [2020.04.24-02.53.29:112][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726595401763916, xOffset=0, yOffset=0) [2020.04.24-02.53.29:129][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880322635173798, xOffset=0, yOffset=0) [2020.04.24-02.53.29:145][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030726313591, xOffset=0, yOffset=0) [2020.04.24-02.53.29:161][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181129097938538, xOffset=0, yOffset=0) [2020.04.24-02.53.29:177][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33317944407463, xOffset=0, yOffset=0) [2020.04.24-02.53.29:195][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484086394309998, xOffset=0, yOffset=0) [2020.04.24-02.53.29:211][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635265529155731, xOffset=0, yOffset=0) [2020.04.24-02.53.29:228][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787942826747894, xOffset=0, yOffset=0) [2020.04.24-02.53.29:245][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938368260860443, xOffset=0, yOffset=0) [2020.04.24-02.53.29:261][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088793694972992, xOffset=0, yOffset=0) [2020.04.24-02.53.29:277][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241818189620972, xOffset=0, yOffset=0) [2020.04.24-02.53.29:295][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393171668052673, xOffset=0, yOffset=0) [2020.04.24-02.53.29:311][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545906186103821, xOffset=0, yOffset=0) [2020.04.24-02.53.29:328][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696697890758514, xOffset=0, yOffset=0) [2020.04.24-02.53.29:345][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847902357578278, xOffset=0, yOffset=0) [2020.04.24-02.53.29:361][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499850869178772, xOffset=0, yOffset=0) [2020.04.24-02.53.29:378][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5153464078903198, xOffset=0, yOffset=0) [2020.04.24-02.53.29:395][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5303922295570374, xOffset=0, yOffset=0) [2020.04.24-02.53.29:411][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455564260482788, xOffset=0, yOffset=0) [2020.04.24-02.53.29:428][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560602605342865, xOffset=0, yOffset=0) [2020.04.24-02.53.29:445][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.575649082660675, xOffset=0, yOffset=0) [2020.04.24-02.53.29:461][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908937454223633, xOffset=0, yOffset=0) [2020.04.24-02.53.29:478][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060484647750854, xOffset=0, yOffset=0) [2020.04.24-02.53.29:495][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212306618690491, xOffset=0, yOffset=0) [2020.04.24-02.53.29:511][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6365275979042053, xOffset=0, yOffset=0) [2020.04.24-02.53.29:528][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515753269195557, xOffset=0, yOffset=0) [2020.04.24-02.53.29:545][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666226983070374, xOffset=0, yOffset=0) [2020.04.24-02.53.29:561][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68178778886795, xOffset=0, yOffset=0) [2020.04.24-02.53.29:578][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6968348622322083, xOffset=0, yOffset=0) [2020.04.24-02.53.29:595][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120379209518433, xOffset=0, yOffset=0) [2020.04.24-02.53.29:611][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7273419499397278, xOffset=0, yOffset=0) [2020.04.24-02.53.29:628][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423911094665527, xOffset=0, yOffset=0) [2020.04.24-02.53.29:644][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574388980865479, xOffset=0, yOffset=0) [2020.04.24-02.53.29:657][458]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.53.29:657][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.53.29:661][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.53.29:690][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.53.29:690][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.29:691][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.53.29:691][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.29:691][460]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.29:691][460]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.29:691][460]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.29:691][460]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.29:691][460]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.29:691][460]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.53.29:691][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.29:691][460]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.29:691][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.29:691][460]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.29:691][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.29:725][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.53.29:725][462]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.29:725][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.29:725][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.29:725][462]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.29:725][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.29:725][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.29:725][462]Interaction: Interaction time: 9.338590 [2020.04.24-02.53.29:725][462]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.29:725][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.29:758][464]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.29:758][464]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.53.30:096][485]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255222B4930] Result: '1' k_EResultOK (success) [2020.04.24-02.53.30:096][485]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255222B4930]' succeeded in 0.336942 seconds [2020.04.24-02.53.30:130][487]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255222B4930] Result: '1' k_EResultOK (success) [2020.04.24-02.53.30:148][488]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387974 seconds [2020.04.24-02.53.30:357][500]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-02.53.30:357][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.53.30:359][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.30:359][500]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.30:359][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.30:359][500]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.30:359][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.30:359][500]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.30:359][500]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.30:359][500]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.30:359][500]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.30:359][500]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.30:359][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.30:359][500]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.30:359][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_2] [2020.04.24-02.53.30:359][500]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.30:359][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.30:361][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.53.30:392][502]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.30:392][502]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.31:125][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.53.31:125][546]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.31:125][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.53.31:125][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.31:125][546]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-02.53.31:127][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.31:127][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.31:127][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.31:127][546]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.31:127][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.31:127][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.53.31:127][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.31:127][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.31:127][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.31:127][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.31:127][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.31:159][548]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.31:159][548]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.31:290][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.53.31:292][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.31:292][556]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.31:292][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.31:292][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.31:292][556]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.31:292][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.31:292][556]Interaction: Interaction time: 16.000000 [2020.04.24-02.53.31:292][556]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.31:292][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.31:757][584]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Open Shape AnimTag_Tier1 AnimTag_StrafeLeft. [2020.04.24-02.53.31:759][584]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.31:759][584]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.32:164][608]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Hitting Shape AnimTag_Tier1. [2020.04.24-02.53.32:164][608]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.32:167][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.53.32:197][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 28.047501 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.32:198][610]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.32:198][610]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.32:198][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.32:198][610]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.32:198][610]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.32:198][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.32:198][610]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.32:198][610]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.32:198][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.32:198][610]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.32:198][610]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.32:198][610]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.32:198][610]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.32:198][610]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.32:198][610]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.32:198][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.32:198][610]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-02.53.32:198][610]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.32:198][610]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.32:262][614]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.24-02.53.32:294][616]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.53.32:295][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.53.32:295][616]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.53.32:295][616]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-02.53.32:295][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-02.53.32:298][616]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - elev8edm1nd]: On [2020.04.24-02.53.32:299][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-02.53.32:556][632]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: Attack_Slash_Succeed Shape AnimTag_Tier1. [2020.04.24-02.53.33:824][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.53.33:824][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.33:824][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.53.33:824][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.33:825][708]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.33:825][708]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.33:825][708]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.33:825][708]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.33:825][708]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.33:825][708]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.53.33:825][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.33:825][708]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.33:825][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.33:825][708]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.33:825][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.33:857][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.53.33:858][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.33:858][710]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.33:858][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.33:858][710]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.33:858][710]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.33:858][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.33:858][710]Interaction: Interaction time: 16.000000 [2020.04.24-02.53.33:858][710]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.33:858][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.34:295][736]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - elev8edm1nd]: Off [2020.04.24-02.53.35:259][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.53.35:508][809]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.53.35:641][817]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.35:641][817]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.36:640][877]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-02.53.36:640][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.36:640][877]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-02.53.36:640][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.36:642][877]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.36:642][877]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.36:642][877]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.36:642][877]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.36:642][877]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.36:642][877]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-02.53.36:642][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.36:642][877]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.36:642][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.36:642][877]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.36:642][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.37:008][899]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.37:008][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.37:008][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.37:008][899]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.37:008][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.37:008][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.37:009][899]Interaction: Interaction time: 2.600000 [2020.04.24-02.53.37:009][899]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: PlankDestroy Shape AnimTag_Tier1. [2020.04.24-02.53.37:009][899]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.53.37:009][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.37:009][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.39:359][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.39:575][ 53]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.39:575][ 53]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.39:575][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.39:575][ 53]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.39:575][ 53]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.39:575][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.39:641][ 57]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.39:641][ 57]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.39:641][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.39:641][ 57]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.39:641][ 57]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.39:641][ 57]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.39:641][ 57]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.39:641][ 57]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.39:641][ 57]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.39:642][ 57]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.39:642][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.39:642][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-02.53.39:642][ 57]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.39:642][ 57]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:707][121]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.53.40:707][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.40:708][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:708][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:708][121]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.40:708][121]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.40:708][121]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:708][121]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.53.40:708][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.40:709][121]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.40:709][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.40:709][121]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1. [2020.04.24-02.53.40:709][121]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Shape AnimTag_Tier1 AnimTag_Male. [2020.04.24-02.53.40:709][121]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.40:709][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.40:773][125]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.53.40:773][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.40:774][125]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:774][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.40:774][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.40:774][125]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:774][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.40:774][125]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.40:774][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.40:774][125]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.40:774][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.40:774][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.40:774][125]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-02.53.40:774][125]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.40:774][125]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.40:778][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.53.41:041][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-02.53.41:042][141]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.41:042][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.41:042][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.41:042][141]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.41:042][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.41:042][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.41:042][141]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_06_C_0] [2020.04.24-02.53.41:042][141]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.04.24-02.53.41:042][141]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-02.53.41:042][141]Interaction: Interaction time: 2.700000 [2020.04.24-02.53.41:042][141]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.53.41:042][141]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.41:042][141]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.53.41:042][141]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.41:042][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.41:107][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.41:108][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.41:292][156]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-02.53.41:811][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.815731406211853, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.53.41:811][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.53.41:828][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01503199990838766, xOffset=0, yOffset=0) [2020.04.24-02.53.41:844][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03006372600793839, xOffset=0, yOffset=0) [2020.04.24-02.53.41:861][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04539063200354576, xOffset=0, yOffset=0) [2020.04.24-02.53.41:878][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06049208715558052, xOffset=0, yOffset=0) [2020.04.24-02.53.41:894][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07552427053451538, xOffset=0, yOffset=0) [2020.04.24-02.53.41:911][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09062981605529785, xOffset=0, yOffset=0) [2020.04.24-02.53.41:928][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1056616306304932, xOffset=0, yOffset=0) [2020.04.24-02.53.41:944][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208435371518135, xOffset=0, yOffset=0) [2020.04.24-02.53.41:961][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364621669054031, xOffset=0, yOffset=0) [2020.04.24-02.53.41:978][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15156053006649, xOffset=0, yOffset=0) [2020.04.24-02.53.41:994][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665932536125183, xOffset=0, yOffset=0) [2020.04.24-02.53.42:011][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.182000070810318, xOffset=0, yOffset=0) [2020.04.24-02.53.42:028][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197032243013382, xOffset=0, yOffset=0) [2020.04.24-02.53.42:044][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21206496655941, xOffset=0, yOffset=0) [2020.04.24-02.53.42:060][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270973324775696, xOffset=0, yOffset=0) [2020.04.24-02.53.42:078][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2421278804540634, xOffset=0, yOffset=0) [2020.04.24-02.53.42:094][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571597099304199, xOffset=0, yOffset=0) [2020.04.24-02.53.42:110][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2722577154636383, xOffset=0, yOffset=0) [2020.04.24-02.53.42:127][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875985205173492, xOffset=0, yOffset=0) [2020.04.24-02.53.42:144][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3030470609664917, xOffset=0, yOffset=0) [2020.04.24-02.53.42:160][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318080335855484, xOffset=0, yOffset=0) [2020.04.24-02.53.42:178][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333111971616745, xOffset=0, yOffset=0) [2020.04.24-02.53.42:194][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34814316034317, xOffset=0, yOffset=0) [2020.04.24-02.53.42:211][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634312450885773, xOffset=0, yOffset=0) [2020.04.24-02.53.42:227][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784641623497, xOffset=0, yOffset=0) [2020.04.24-02.53.42:244][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937924206256866, xOffset=0, yOffset=0) [2020.04.24-02.53.42:260][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088250696659088, xOffset=0, yOffset=0) [2020.04.24-02.53.42:278][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.423978716135025, xOffset=0, yOffset=0) [2020.04.24-02.53.42:294][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4390110671520233, xOffset=0, yOffset=0) [2020.04.24-02.53.42:311][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4541714191436768, xOffset=0, yOffset=0) [2020.04.24-02.53.42:328][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46973767876625, xOffset=0, yOffset=0) [2020.04.24-02.53.42:344][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847717583179474, xOffset=0, yOffset=0) [2020.04.24-02.53.42:360][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998054802417755, xOffset=0, yOffset=0) [2020.04.24-02.53.42:378][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149881839752197, xOffset=0, yOffset=0) [2020.04.24-02.53.42:394][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5300222039222717, xOffset=0, yOffset=0) [2020.04.24-02.53.42:411][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453442335128784, xOffset=0, yOffset=0) [2020.04.24-02.53.42:428][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5603780746459961, xOffset=0, yOffset=0) [2020.04.24-02.53.42:444][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5754114985466, xOffset=0, yOffset=0) [2020.04.24-02.53.42:460][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590475857257843, xOffset=0, yOffset=0) [2020.04.24-02.53.42:478][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058648824691772, xOffset=0, yOffset=0) [2020.04.24-02.53.42:494][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212470531463623, xOffset=0, yOffset=0) [2020.04.24-02.53.42:511][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6362828016281128, xOffset=0, yOffset=0) [2020.04.24-02.53.42:528][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513181924819946, xOffset=0, yOffset=0) [2020.04.24-02.53.42:544][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666638195514679, xOffset=0, yOffset=0) [2020.04.24-02.53.42:561][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6817429065704346, xOffset=0, yOffset=0) [2020.04.24-02.53.42:578][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6967778205871582, xOffset=0, yOffset=0) [2020.04.24-02.53.42:594][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.711811900138855, xOffset=0, yOffset=0) [2020.04.24-02.53.42:610][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7268471717834473, xOffset=0, yOffset=0) [2020.04.24-02.53.42:628][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.742163360118866, xOffset=0, yOffset=0) [2020.04.24-02.53.42:644][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7573442459106445, xOffset=0, yOffset=0) [2020.04.24-02.53.42:660][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7725777626037598, xOffset=0, yOffset=0) [2020.04.24-02.53.42:678][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7876137495040894, xOffset=0, yOffset=0) [2020.04.24-02.53.42:694][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.80283236503601, xOffset=0, yOffset=0) [2020.04.24-02.53.42:710][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8178685307502747, xOffset=0, yOffset=0) [2020.04.24-02.53.42:728][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8331975936889648, xOffset=0, yOffset=0) [2020.04.24-02.53.42:744][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.848256528377533, xOffset=0, yOffset=0) [2020.04.24-02.53.42:761][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8632940053939819, xOffset=0, yOffset=0) [2020.04.24-02.53.42:774][245]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.53.42:774][245]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.53.42:774][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:775][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:777][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.53.42:792][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:809][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:825][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:842][249]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.42:842][249]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.53.42:844][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:858][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:875][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:901][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:917][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:934][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:950][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:966][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.42:983][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:000][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:016][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:032][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:048][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:064][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:081][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:097][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:114][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:122][266]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255223E4A80] Result: '1' k_EResultOK (success) [2020.04.24-02.53.43:122][266]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255223E4A80]' succeeded in 0.278566 seconds [2020.04.24-02.53.43:130][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:146][267]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255223E4A80] Result: '1' k_EResultOK (success) [2020.04.24-02.53.43:146][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:163][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:165][269]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322141 seconds [2020.04.24-02.53.43:178][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-02.53.43:492][288]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.43:742][303]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.53.43:792][306]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:792][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.43:792][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:792][306]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-02.53.43:792][306]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.53.43:792][306]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:792][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.43:792][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:875][311]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:875][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.43:875][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:875][311]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:875][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.43:875][311]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.43:875][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.43:875][311]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.43:875][311]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.43:875][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.43:875][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:876][311]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-02.53.43:876][311]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.43:876][311]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:907][313]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.53.43:907][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.43:940][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.53.43:940][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.43:940][315]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.43:941][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:941][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:941][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.43:941][315]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.43:941][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:941][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.53.43:941][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.43:941][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.43:941][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:941][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.43:941][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:975][317]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:975][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.43:975][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:975][317]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.43:975][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.43:975][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.43:975][317]Interaction: Interaction time: 14.417916 [2020.04.24-02.53.43:975][317]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.43:975][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.43:975][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.45:708][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.45:725][422]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.45:958][436]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.53.47:290][516]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017528 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.53.47:290][516]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.53.47:294][516]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:294][516]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:294][516]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:294][516]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:294][516]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:294][516]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:294][516]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.53.47:295][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.53.47:324][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.53.47:361][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.53.47:459][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.47:459][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.47:459][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.47:459][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.47:459][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.47:459][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.47:459][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.47:459][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.47:459][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.47:459][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.47:459][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.47:459][526]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.47:459][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.47:459][526]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.47:459][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.47:459][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.47:459][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-02.53.47:459][526]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.47:459][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.47:475][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.47:490][528]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-02.53.47:490][528]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.47:526][530]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.47:526][530]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.53.47:725][542]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.53.49:225][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.49:240][633]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.49:475][647]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.53.50:992][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.51:008][739]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.51:229][752]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.53.52:758][844]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.52:774][845]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.52:993][858]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.53.53:312][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091405846 [2020.04.24-02.53.53:323][878]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198091405846, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.53.53:794][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4446348547935486, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-02.53.53:794][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-02.53.53:812][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01533754821866751, xOffset=0, yOffset=0) [2020.04.24-02.53.53:829][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0309156384319067, xOffset=0, yOffset=0) [2020.04.24-02.53.53:845][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045669637620449, xOffset=0, yOffset=0) [2020.04.24-02.53.53:861][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06075473129749298, xOffset=0, yOffset=0) [2020.04.24-02.53.53:878][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07580763846635818, xOffset=0, yOffset=0) [2020.04.24-02.53.53:894][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090866819024086, xOffset=0, yOffset=0) [2020.04.24-02.53.53:911][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10617309063673, xOffset=0, yOffset=0) [2020.04.24-02.53.53:927][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1209803596138954, xOffset=0, yOffset=0) [2020.04.24-02.53.53:945][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365970820188522, xOffset=0, yOffset=0) [2020.04.24-02.53.53:961][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151441901922226, xOffset=0, yOffset=0) [2020.04.24-02.53.53:978][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667664498090744, xOffset=0, yOffset=0) [2020.04.24-02.53.53:995][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821341812610626, xOffset=0, yOffset=0) [2020.04.24-02.53.54:012][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970114558935165, xOffset=0, yOffset=0) [2020.04.24-02.53.54:028][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120549082756042, xOffset=0, yOffset=0) [2020.04.24-02.53.54:044][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272414565086365, xOffset=0, yOffset=0) [2020.04.24-02.53.54:061][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424418181180954, xOffset=0, yOffset=0) [2020.04.24-02.53.54:079][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577314674854279, xOffset=0, yOffset=0) [2020.04.24-02.53.54:094][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728186547756195, xOffset=0, yOffset=0) [2020.04.24-02.53.54:112][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877332866191864, xOffset=0, yOffset=0) [2020.04.24-02.53.54:128][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027923703193665, xOffset=0, yOffset=0) [2020.04.24-02.53.54:145][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185164630413055, xOffset=0, yOffset=0) [2020.04.24-02.53.54:161][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.333384096622467, xOffset=0, yOffset=0) [2020.04.24-02.53.54:178][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348332017660141, xOffset=0, yOffset=0) [2020.04.24-02.53.54:194][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638364672660828, xOffset=0, yOffset=0) [2020.04.24-02.53.54:212][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790490925312042, xOffset=0, yOffset=0) [2020.04.24-02.53.54:227][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938341736793518, xOffset=0, yOffset=0) [2020.04.24-02.53.54:245][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090529084205627, xOffset=0, yOffset=0) [2020.04.24-02.53.54:261][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241353571414948, xOffset=0, yOffset=0) [2020.04.24-02.53.54:273][935]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.53.54:273][935]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.54:275][935]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:275][935]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:275][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.54:275][935]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.54:275][935]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:275][935]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.53.54:275][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.54:275][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.54:275][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:275][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.53.54:275][935]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.53.54:275][935]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.53.54:275][935]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.54:275][935]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.53.54:275][935]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.54:275][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:279][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395622611045837, xOffset=0, yOffset=0) [2020.04.24-02.53.54:291][936]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.54:291][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.24-02.53.54:292][936]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.24-02.53.54:294][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4548529088497162, xOffset=0, yOffset=0) [2020.04.24-02.53.54:312][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698860943317413, xOffset=0, yOffset=0) [2020.04.24-02.53.54:328][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847242832183838, xOffset=0, yOffset=0) [2020.04.24-02.53.54:340][939]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.53.54:340][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.54:341][939]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:341][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.54:341][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:341][939]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:341][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.54:341][939]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.54:341][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.54:341][939]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.54:341][939]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.54:341][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:341][939]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-02.53.54:341][939]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.54:341][939]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:345][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001606345176697, xOffset=0, yOffset=0) [2020.04.24-02.53.54:362][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5154851078987122, xOffset=0, yOffset=0) [2020.04.24-02.53.54:373][941]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-02.53.54:373][941]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-02.53.54:378][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.53.54:474][947]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.54:474][947]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-02.53.54:674][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.53.54:675][959]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:675][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.54:675][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:675][959]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.54:675][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.54:675][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:675][959]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry AnimTag_Male. [2020.04.24-02.53.54:675][959]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-02.53.54:675][959]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-02.53.54:675][959]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.53.54:675][959]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.53.54:675][959]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-02.53.54:675][959]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Shape AnimTag_Tier1 AnimTag_Carry [2020.04.24-02.53.54:675][959]Interaction: Interaction time: 1.500000 [2020.04.24-02.53.54:675][959]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: HookCamper Shape AnimTag_Tier1 AnimTag_Carry. [2020.04.24-02.53.54:675][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.54:676][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.54:676][959]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MM_Hook_IN [2020.04.24-02.53.54:797][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE9F790] Result: '1' k_EResultOK (success) [2020.04.24-02.53.54:797][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE9F790]' succeeded in 0.322315 seconds [2020.04.24-02.53.54:828][969]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE9F790] Result: '1' k_EResultOK (success) [2020.04.24-02.53.54:849][970]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372520 seconds [2020.04.24-02.53.56:177][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.53.56:309][ 57]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-02.53.56:309][ 57]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.53.56:309][ 57]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.53.56:309][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:309][ 57]LogAkAudio: Warning: [BP_Slasher_Character_06_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-02.53.56:309][ 57]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.53.56:309][ 57]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.53.56:310][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-02.53.56:340][ 59]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.53.56:340][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.53.56:340][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-02.53.56:341][ 59]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.53.56:341][ 59]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.53.56:341][ 59]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.53.56:341][ 59]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookCamperOut. [2020.04.24-02.53.56:341][ 59]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut. [2020.04.24-02.53.56:341][ 59]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-02.53.56:341][ 59]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-02.53.56:374][ 61]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:374][ 61]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:375][ 61]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:375][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.56:375][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:375][ 61]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:375][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.56:375][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:441][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.53.56:442][ 65]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:442][ 65]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.56:442][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:442][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.53.56:442][ 65]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.56:442][ 65]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.53.56:444][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.53.56:741][ 83]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.53.56:741][ 83]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.53.56:741][ 83]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.53.56:741][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.53.56:741][ 83]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.56:742][ 83]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.53.56:744][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.53.56:758][ 84]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.53.56:758][ 84]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.53.56:758][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.53.56:758][ 84]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.53.56:758][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:758][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.53.56:758][ 84]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.53.56:758][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:775][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:775][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.53.56:775][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.56:775][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.53.56:775][ 85]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.56:775][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.53.56:775][ 85]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.56:775][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.53.56:841][ 89]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-02.53.56:841][ 89]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-02.53.56:841][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.53.56:841][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.53.56:873][ 91]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.53.56:873][ 91]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.802635 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-02.53.56:941][ 95]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Scalars [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Textures [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Vectors [2020.04.24-02.53.56:942][ 95]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-02.53.56:946][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.53.56:946][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.53.57:109][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.53.57:109][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.57:109][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.24-02.53.57:109][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.57:109][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.04.24-02.53.57:109][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.57:213][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25503699F70] Result: '1' k_EResultOK (success) [2020.04.24-02.53.57:213][112]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25503699F70]' succeeded in 0.338485 seconds [2020.04.24-02.53.57:248][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25503699F70] Result: '1' k_EResultOK (success) [2020.04.24-02.53.57:264][115]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388555 seconds [2020.04.24-02.53.57:474][127]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 64.210800 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.53.57:907][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.04.24-02.53.57:907][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.57:907][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.04.24-02.53.57:907][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.57:909][153]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.57:909][153]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.57:910][153]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.53.57:910][153]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.53.57:910][153]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.57:910][153]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.04.24-02.53.57:910][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.53.57:910][153]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.53.57:910][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.57:910][153]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.53.57:910][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.58:075][163]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.53.58:077][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.58:077][163]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.53.58:077][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.58:077][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.53.58:077][163]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.53.58:077][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.53.58:077][163]Interaction: Interaction time: 0.000000 [2020.04.24-02.53.58:077][163]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-02.53.58:077][163]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.53.58:077][163]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.53.58:077][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.00:061][282]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.54.00:075][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:076][283]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.00:076][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.00:076][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.54.00:076][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:076][283]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.00:076][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.00:109][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:109][285]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.00:109][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.00:109][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:109][285]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.00:109][285]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.00:109][285]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.00:109][285]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.00:109][285]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.54.00:109][285]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.00:109][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.00:109][285]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.04.24-02.54.00:109][285]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.00:109][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:242][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:242][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.00:373][301]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.00:373][301]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.01:075][343]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:075][343]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:075][343]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:075][343]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookIdle. [2020.04.24-02.54.01:075][343]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle. [2020.04.24-02.54.01:075][343]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-02.54.01:108][345]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:108][345]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:108][345]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookReactionIn. [2020.04.24-02.54.01:108][345]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn. [2020.04.24-02.54.01:108][345]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-02.54.01:741][383]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:741][383]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.01:742][383]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookReaction. [2020.04.24-02.54.01:742][383]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction. [2020.04.24-02.54.01:742][383]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-02.54.01:808][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.01:808][387]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.01:808][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.01:808][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.01:809][387]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.01:809][387]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.01:809][387]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.01:809][387]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.01:809][387]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.01:809][387]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.01:809][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.01:809][387]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.01:809][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.01:809][387]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.01:809][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.01:842][389]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.01:842][389]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.01:842][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.01:842][389]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.01:842][389]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.01:842][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.01:842][389]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.01:842][389]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.54.01:842][389]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.01:842][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.01:873][391]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.02:242][413]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.02:242][413]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.02:242][413]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookReactionOut. [2020.04.24-02.54.02:242][413]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut. [2020.04.24-02.54.02:242][413]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-02.54.02:243][413]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.54.02:259][414]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.54.03:624][496]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.03:624][496]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.03:624][496]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookStruggle. [2020.04.24-02.54.03:624][496]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle. [2020.04.24-02.54.03:624][496]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-02.54.03:625][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-02.54.03:641][497]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-02.54.04:324][538]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.04:324][538]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.04:324][538]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.04:324][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.04:326][538]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.04:326][538]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.04:326][538]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.04:326][538]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.04:326][538]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.04:326][538]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.04:326][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.04:326][538]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.04:326][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.04:326][538]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.04:326][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.04:392][542]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.04:392][542]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.04:392][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.04:392][542]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.04:392][542]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.04:392][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.04:392][542]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.04:392][542]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.04:392][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.05:023][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.05:023][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.54.05:808][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.05:808][627]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.05:829][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-02.54.06:108][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-02.54.06:108][645]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.06:108][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.06:108][645]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.06:110][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.06:110][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.06:110][645]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.54.06:110][645]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.06:110][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.06:110][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.06:110][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.06:110][645]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.06:110][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.06:110][645]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.06:110][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.06:129][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.06:129][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.54.06:191][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.06:191][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.06:208][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.06:208][651]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.06:208][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.06:208][651]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.06:209][651]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.06:209][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.06:209][651]Interaction: Interaction time: 20.000000 [2020.04.24-02.54.06:209][651]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.24-02.54.06:209][651]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.06:209][651]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.06:290][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.54.06:477][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.54.07:376][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.54.07:390][722]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.54.07:390][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.54.07:390][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.793240 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.07:656][738]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.04.24-02.54.07:656][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.07:656][738]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.04.24-02.54.07:656][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.07:659][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.07:659][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.07:659][738]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.07:659][738]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.07:659][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.07:659][738]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.04.24-02.54.07:659][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.07:659][738]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.07:659][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.07:659][738]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.07:659][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.07:824][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.54.07:825][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.07:825][748]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.07:826][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.07:826][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.07:826][748]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.07:826][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.07:826][748]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.54.07:826][748]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.07:826][748]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-02.54.07:826][748]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.54.07:826][748]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.07:826][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.07:857][750]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.08:377][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.04.24-02.54.08:390][782]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.54.08:390][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.54.09:190][830]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.09:190][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.09:191][830]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:191][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.09:191][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:191][830]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:191][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.09:191][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:191][830]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:191][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.09:191][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:191][830]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:191][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.09:191][830]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.09:191][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.09:191][830]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.09:191][830]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.54.09:191][830]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.09:191][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:191][830]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.09:191][830]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.09:191][830]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:224][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.09:224][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.09:225][832]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:225][832]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:225][832]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.09:225][832]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.09:225][832]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:225][832]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.09:225][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.09:225][832]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.09:225][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:225][832]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.09:225][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:258][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:258][834]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.09:258][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:258][834]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:258][834]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.09:258][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:258][834]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.09:258][834]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.09:258][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:291][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:291][836]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.09:291][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:291][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:291][836]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.09:291][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:291][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:291][836]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.09:291][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:291][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:291][836]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.09:291][836]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.09:291][836]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.09:291][836]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.09:291][836]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.09:291][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.09:291][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - elev8edm1nd][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.04.24-02.54.09:291][836]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.09:291][836]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.09:292][836]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.09:292][836]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.09:292][836]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.09:292][836]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.09:292][836]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookSacrificeIn. [2020.04.24-02.54.09:292][836]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn. [2020.04.24-02.54.09:292][836]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-02.54.09:292][836]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.54.09:389][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.54.09:389][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.54.09:389][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.54.09:390][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.54.09:477][847]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.54.10:075][883]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.54.10:325][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.10:325][898]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.10:325][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.10:325][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.10:325][898]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.10:325][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.10:358][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.10:358][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.10:358][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.10:358][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.10:358][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.10:358][900]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.10:358][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.10:358][900]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.10:358][900]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.54.10:358][900]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.10:358][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.10:358][900]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.04.24-02.54.10:358][900]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.10:358][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.10:757][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.10:758][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.54.11:527][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.11:527][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.54.12:874][ 51]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.549147 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.12:997][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367281 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.54.13:096][ 64]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.13:096][ 64]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.13:096][ 64]AnimLeader: BP_SmallMeatLocker_Banshee_C_1 Requested to Play: HookSacrificeOut. [2020.04.24-02.54.13:096][ 64]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut. [2020.04.24-02.54.13:096][ 64]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-02.54.13:307][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.13:307][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.54.13:541][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.04.24-02.54.13:541][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.13:541][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.04.24-02.54.13:541][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.13:542][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.13:542][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.13:542][ 91]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.13:542][ 91]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.13:542][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.13:542][ 91]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-02.54.13:542][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.13:542][ 91]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.13:542][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.13:542][ 91]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-02.54.13:542][ 91]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.13:542][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.13:643][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.54.13:643][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.13:842][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.13:842][109]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.13:842][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.13:842][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.13:842][109]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.13:842][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.13:842][109]Interaction: Interaction time: 1.050000 [2020.04.24-02.54.13:842][109]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-02.54.13:842][109]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.54.13:842][109]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.13:842][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.14:143][127]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-02.54.14:673][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166950 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.54.14:706][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.14:707][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.54.14:874][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.14:874][171]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.14:874][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.14:874][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.14:874][171]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.14:874][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.14:875][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.14:875][171]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.14:875][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.14:875][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.14:875][171]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.14:875][171]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.14:875][171]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.14:875][171]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.14:875][171]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.54.14:875][171]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.14:875][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.14:875][171]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.04.24-02.54.14:875][171]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.14:875][171]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.15:276][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.15:277][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.54.15:675][219]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.15:675][219]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.15:675][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.15:675][219]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.15:675][219]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.15:675][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.15:775][225]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.15:775][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.15:775][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.15:775][225]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.15:775][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.15:775][225]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.15:775][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.15:775][225]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.15:775][225]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.15:775][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.15:775][225]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.15:775][225]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.15:775][225]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.16:607][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.54.16:607][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.16:607][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.54.16:607][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.16:609][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.16:609][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.16:609][275]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.16:609][275]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.16:609][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.16:609][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.54.16:609][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.16:609][275]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.16:609][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.16:609][275]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.16:609][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.16:640][277]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 0.471051 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.16:773][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.54.16:774][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.16:774][285]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.16:774][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.16:774][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.16:774][285]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.16:774][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.16:774][285]Interaction: Interaction time: 20.000000 [2020.04.24-02.54.16:775][285]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-02.54.16:775][285]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.16:775][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.23:423][684]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.785760 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.23:424][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.23:424][684]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.24-02.54.23:424][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-02.54.23:425][684]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.23:426][684]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.23:426][684]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.23:426][684]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.24-02.54.23:427][684]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:427][684]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:427][684]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:427][684]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:427][684]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:427][684]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:427][684]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-02.54.23:428][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-02.54.23:456][686]GameFlow: OnDropped 438.247467 [2020.04.24-02.54.23:456][686]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.24-02.54.23:457][686]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.23:457][686]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.23:457][686]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.23:457][686]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-02.54.24:191][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:191][730]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.24:191][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.24:191][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:191][730]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.24:191][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.24:191][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:191][730]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.24:191][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.24:191][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:191][730]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.24:191][730]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.24:191][730]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.24:191][730]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.24:192][730]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.24:192][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.24:192][730]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-02.54.24:192][730]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.24:192][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:194][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.54.24:794][766]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.54.24:990][778]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.24:990][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.24:990][778]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.24:991][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.24:991][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.54.24:991][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.24:993][778]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:993][778]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:993][778]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.24:993][778]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.24:993][778]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.24:993][778]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.24:993][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.24:993][778]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.24:993][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.24:993][778]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.24:993][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.25:192][790]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.25:192][790]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.25:192][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.25:192][790]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.25:192][790]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.25:192][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.25:192][790]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.25:192][790]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.25:192][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:196][850]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.26:196][850]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.26:196][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:196][850]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.26:196][850]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.26:197][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:229][852]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.26:229][852]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.26:229][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:229][852]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.26:229][852]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.26:229][852]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.26:229][852]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.26:229][852]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.26:229][852]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.26:229][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:230][852]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.26:230][852]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.26:230][852]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.26:232][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.26:232][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.54.26:294][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-02.54.26:294][856]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-02.54.26:294][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-02.54.26:294][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:296][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.54.26:309][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.54.26:309][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-02.54.26:309][857]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.26:309][857]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.26:309][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:309][857]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.26:310][857]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.26:310][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:326][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.26:326][858]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.26:326][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:326][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.26:326][858]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.54.26:326][858]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.26:326][858]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.26:326][858]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.26:326][858]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.26:326][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.26:326][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.26:326][858]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.26:326][858]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.26:326][858]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.26:326][858]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.26:389][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:389][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:389][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:389][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:389][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:390][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:390][862]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-02.54.26:390][862]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.54.26:390][862]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.04.24-02.54.26:649][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255036954D0] Result: '1' k_EResultOK (success) [2020.04.24-02.54.26:649][878]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255036954D0]' succeeded in 0.258677 seconds [2020.04.24-02.54.26:858][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.26:858][890]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.26:984][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255036954D0] Result: '1' k_EResultOK (success) [2020.04.24-02.54.27:003][899]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.611427 seconds [2020.04.24-02.54.27:323][918]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.54.27:323][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.27:323][918]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.54.27:323][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.27:326][918]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.27:326][918]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.27:326][918]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.27:326][918]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.27:326][918]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.27:326][918]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.54.27:326][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.27:326][918]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.27:326][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.27:326][918]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.27:326][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:357][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:361][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.54.27:492][928]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.27:492][928]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.27:492][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.27:492][928]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.27:492][928]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.27:492][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.27:492][928]Interaction: Interaction time: 1.479000 [2020.04.24-02.54.27:492][928]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.54.27:492][928]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher006_AnimMappings.Slasher006_AnimMappings'. [2020.04.24-02.54.27:492][928]AnimLeader: BP_Slasher_Character_06_C_0 Requested to Play: WindowVault Shape AnimTag_Tier1. [2020.04.24-02.54.27:492][928]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to True [2020.04.24-02.54.27:493][928]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.27:493][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.27:624][936]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 1.153647 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.28:656][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367316 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.54.28:743][ 3]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-02.54.28:958][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-02.54.29:025][ 20]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.29:025][ 20]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.29:025][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.29:025][ 20]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.29:025][ 20]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.29:025][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.29:093][ 24]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.29:093][ 24]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.29:093][ 24]AuthoritativeMovement: BP_Slasher_Character_06_C_0 AuthoritativeMovement set to False [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: [SlasherVault1][WindowStandard_C_8] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.29:093][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.29:093][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_8] [2020.04.24-02.54.29:093][ 24]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.29:093][ 24]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.32:106][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.32:106][205]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.32:106][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.32:106][205]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.32:107][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.32:107][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.04.24-02.54.32:109][205]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.32:109][205]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.32:109][205]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.32:109][205]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.32:109][205]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.32:109][205]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.32:109][205]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.32:109][205]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.32:109][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.32:109][205]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.32:109][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.32:174][209]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.32:174][209]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.32:175][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.32:175][209]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.32:175][209]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.32:175][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.32:175][209]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.32:175][209]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.32:175][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.32:806][247]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.013572 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.54.32:872][251]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.54.34:042][321]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.34:042][321]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.34:042][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.34:042][321]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.34:042][321]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.34:042][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.34:109][325]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.34:110][325]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.34:110][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.34:110][325]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.34:110][325]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.34:110][325]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.34:110][325]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.34:110][325]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.34:110][325]Interaction: Verbose: [ChargeHoldStalkMode][Stalker_C_0] - [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.34:110][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.34:110][325]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [EndInteraction Called] - [ChargeHoldStalkMode][Stalker_C_0] [2020.04.24-02.54.34:110][325]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.34:110][325]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.54.34:112][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_06_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.04.24-02.54.34:112][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.35:373][401]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StalkpointGained Value: 1.566019 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.54.40:307][697]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-02.54.44:156][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.075330 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.54.44:923][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.607713 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.54.44:956][976]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-02.54.45:107][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198195757569 [2020.04.24-02.54.45:107][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198195757569, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.54.45:107][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Matt, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.54.45:808][ 27]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-02.54.45:808][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-02.54.45:808][ 27]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:808][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:808][ 27]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:808][ 27]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-02.54.45:810][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:810][ 27]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:810][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:810][ 27]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:810][ 27]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-02.54.45:824][ 28]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:824][ 28]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:824][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-02.54.45:824][ 28]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.45:824][ 28]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:824][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:824][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:824][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.45:824][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:824][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.45:824][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:908][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.04.24-02.54.45:908][ 33]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-02.54.45:923][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:923][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:925][ 34]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:925][ 34]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.45:925][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:925][ 34]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:925][ 34]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.45:925][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:925][ 34]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-02.54.45:925][ 34]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.45:925][ 34]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-02.54.45:925][ 34]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.45:925][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:928][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.45:928][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.45:941][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:941][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.45:941][ 35]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.45:941][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.45:941][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:941][ 35]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:941][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-02.54.45:941][ 35]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:941][ 35]GameFlow: EscapeMap Interaction ended player escaped = true [2020.04.24-02.54.45:941][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:941][ 35]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:966][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:968][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:968][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:975][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:975][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:975][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:975][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:975][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:975][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:976][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:976][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:999][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:999][ 37]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:999][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:999][ 37]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.45:999][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.45:999][ 37]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:001][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:001][ 37]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:015][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:015][ 38]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:015][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:015][ 38]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:015][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:015][ 38]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:016][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:017][ 38]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:031][ 39]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.54.46:031][ 39]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-02.54.46:031][ 39]GameFlow: Writing Profile Stat DBD_EscapeNoBlood_MapJnk_Garage: 1 [2020.04.24-02.54.46:031][ 39]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.54.46:031][ 39]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.54.46:031][ 39]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.04.24-02.54.46:033][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:033][ 39]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:033][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:033][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:033][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:033][ 39]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:034][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:034][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:048][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:048][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:048][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:048][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:049][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:049][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:050][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:050][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:063][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:063][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:065][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:067][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:067][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:082][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:096][ 43]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.46:096][ 43]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.46:096][ 43]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.46:096][ 43]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.46:096][ 43]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.46:098][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:098][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:098][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:098][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:098][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:098][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:099][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:099][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:114][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:114][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:114][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:114][ 44]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:114][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:114][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:115][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:116][ 44]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:131][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:131][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:131][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:131][ 45]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:131][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:131][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:132][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:132][ 45]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:147][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:147][ 46]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:147][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:147][ 46]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:147][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:147][ 46]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:149][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:149][ 46]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:163][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:163][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:163][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:163][ 47]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:163][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:163][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:165][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:165][ 47]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:180][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:180][ 48]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:180][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:180][ 48]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:180][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:180][ 48]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:181][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:181][ 48]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:195][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:195][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:197][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:198][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:199][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:200][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:213][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:229][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:229][ 51]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:229][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:229][ 51]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:229][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:229][ 51]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:230][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:230][ 51]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:244][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:244][ 52]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:245][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:245][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:245][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:245][ 52]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:246][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:246][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:262][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:262][ 53]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:262][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:262][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:263][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:263][ 53]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:263][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:263][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:277][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:277][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:277][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:277][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:277][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:277][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:279][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:279][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:293][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:293][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:293][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:293][ 55]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:293][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:293][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:294][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:294][ 55]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:306][ 56]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254ED9A7480] Result: '1' k_EResultOK (success) [2020.04.24-02.54.46:306][ 56]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254ED9A7480]' succeeded in 0.274749 seconds [2020.04.24-02.54.46:310][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:310][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:310][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:310][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:310][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:310][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:312][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:312][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:326][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:326][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:327][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:327][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:327][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:327][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:328][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:328][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:343][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:359][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:359][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:359][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:359][ 59]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:359][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:359][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:361][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:361][ 59]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:374][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:374][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:375][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:375][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:375][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:375][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:376][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:376][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:391][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:391][ 61]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:392][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:392][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:392][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:392][ 61]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:393][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:393][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:407][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:407][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:408][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:408][ 62]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:408][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:408][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:409][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:409][ 62]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:424][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:424][ 63]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:424][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:424][ 63]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:424][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:424][ 63]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:426][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:426][ 63]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:440][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:440][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:440][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:441][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:441][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:441][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:442][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:442][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:457][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:457][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:457][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:458][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:458][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:458][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:459][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:459][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:474][ 66]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:490][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:491][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:491][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:491][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:491][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:491][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:492][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:492][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:507][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:507][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:507][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:507][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:507][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:507][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:509][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:509][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:524][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:525][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:525][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:525][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:525][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:525][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:526][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:526][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:541][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:541][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:541][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:541][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:541][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:541][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:542][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:542][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:550][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254ED9A7480] Result: '1' k_EResultOK (success) [2020.04.24-02.54.46:550][ 71]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254ED9A7480]' succeeded in 0.517530 seconds [2020.04.24-02.54.46:557][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:557][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:557][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:557][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:557][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:557][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:558][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:558][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:574][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:574][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:574][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:574][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:574][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:574][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:575][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:575][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:579][ 73]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254ED9A7480] Result: '1' k_EResultOK (success) [2020.04.24-02.54.46:590][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:590][ 73]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:591][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:591][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:591][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:591][ 73]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:592][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:592][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:595][ 74]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.563118 seconds [2020.04.24-02.54.46:607][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:607][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:607][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:607][ 74]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:607][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:608][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:609][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:609][ 74]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:625][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:640][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:640][ 76]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:641][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:641][ 76]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:641][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:641][ 76]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:642][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:642][ 76]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:657][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:657][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:657][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:657][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:657][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:657][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:659][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:659][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:674][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:674][ 78]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:674][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:674][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:674][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:674][ 78]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:675][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:675][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:690][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:690][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:691][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:691][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:691][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:691][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:692][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:692][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:706][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:706][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:707][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:707][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:707][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:707][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:708][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:708][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:724][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:724][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:724][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:724][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:724][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:724][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:726][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:726][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:740][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:740][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:740][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:740][ 82]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:740][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:740][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:742][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:742][ 82]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:757][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:757][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:758][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:758][ 83]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:758][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:758][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:759][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:759][ 83]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:786][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:786][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:787][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:787][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:787][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:787][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:788][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:788][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:807][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:807][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:807][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:807][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:807][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:807][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:809][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:809][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:824][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:824][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:825][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:825][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:825][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:825][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:826][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:826][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:840][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:840][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:840][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:840][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:840][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:840][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:841][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:842][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:857][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:857][ 88]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:857][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:857][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:857][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:857][ 88]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:858][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:858][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:874][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:874][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:874][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:874][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:874][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:874][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:875][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:875][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:890][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:890][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:890][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:890][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:891][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:891][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:892][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:892][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:907][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:907][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:907][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:907][ 91]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:907][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:907][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:908][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:908][ 91]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:924][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:924][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:924][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:924][ 92]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:924][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:924][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:926][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:926][ 92]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:940][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:940][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:940][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:940][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:940][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:940][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:942][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:942][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:957][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:957][ 94]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:957][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:957][ 94]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:957][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:957][ 94]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:958][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:958][ 94]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:974][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:974][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:974][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:974][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:974][ 95]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-02.54.46:974][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:974][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:976][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:976][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:991][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:991][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:991][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:991][ 96]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:991][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:991][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.46:993][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.46:993][ 96]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:008][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:024][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:024][ 98]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:025][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:025][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:025][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:025][ 98]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:026][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:026][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:040][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:040][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:040][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:040][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:040][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:040][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:042][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:042][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:058][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:058][100]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:058][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:058][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:058][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:058][100]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:059][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:059][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:074][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:074][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:074][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:074][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:074][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:074][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:076][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:076][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:090][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:090][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:090][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:090][102]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:090][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:090][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:092][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:092][102]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:107][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:107][103]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:107][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:108][103]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:108][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:108][103]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:108][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:108][103]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:124][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:124][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:124][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:124][104]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:124][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:124][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:126][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:126][104]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:140][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:140][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:140][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:140][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:140][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:140][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:142][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:142][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:157][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:157][106]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:157][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:157][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:157][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:157][106]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:159][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:159][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:173][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:173][107]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:174][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:174][107]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:174][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:174][107]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:175][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:175][107]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:190][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:190][108]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:190][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:190][108]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:191][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:191][108]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:192][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:192][108]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:207][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:207][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:208][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:208][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:208][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:208][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:209][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:209][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:224][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:224][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:224][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:224][110]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:225][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:225][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:226][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:226][110]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:240][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:240][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:240][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:240][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:240][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:240][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:242][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:242][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:257][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:257][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:257][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:257][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:257][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:258][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:259][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:259][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:274][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:274][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:274][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:274][113]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:274][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:274][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:276][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:276][113]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:290][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:290][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:291][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:291][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:291][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:291][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:292][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:292][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:308][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:308][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:308][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:308][115]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:308][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:308][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:310][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:310][115]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:324][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:324][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:324][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:324][116]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:324][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:324][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:326][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:326][116]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:340][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:340][117]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:340][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:340][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:340][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:340][117]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:341][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:342][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:358][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:358][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:358][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:358][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:358][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:358][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:359][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:359][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:373][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:374][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:374][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:374][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:374][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:374][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:375][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:375][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:390][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:390][120]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:390][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:390][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:390][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:390][120]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:391][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:392][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:407][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:407][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:407][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:407][121]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:408][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:408][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:409][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:409][121]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:424][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:424][122]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:425][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:425][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:425][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:425][122]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:426][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:426][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:441][123]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:457][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:457][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:457][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:457][124]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:457][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:457][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:459][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:459][124]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:473][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:473][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:474][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:474][125]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:474][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:474][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:475][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:475][125]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:491][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:491][126]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:491][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:491][126]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:491][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:491][126]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:492][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:492][126]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:508][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:508][127]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:508][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:508][127]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:508][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:508][127]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:510][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:510][127]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:524][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:524][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:524][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:524][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:524][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:524][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:526][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:526][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:541][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:541][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:541][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:541][129]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:541][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:541][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:542][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:542][129]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:558][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:558][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:558][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:558][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:558][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:558][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:560][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:560][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:573][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:573][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:574][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:574][131]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:574][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:574][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:575][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:575][131]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:591][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:591][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:591][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:591][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:591][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:591][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:592][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:592][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:607][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:607][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:607][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:607][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:607][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:607][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:609][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:609][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:624][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:624][134]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:624][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:624][134]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:624][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:624][134]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:626][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:626][134]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:640][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:641][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:641][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:641][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:641][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:641][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:642][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:642][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:658][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:658][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:658][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:658][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:658][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:658][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:659][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:660][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:674][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:674][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:674][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:674][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:674][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:674][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:675][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:675][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:691][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:691][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:691][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:691][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:691][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:691][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:692][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:692][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:707][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:707][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:707][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:707][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:707][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:707][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:709][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:709][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:723][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:723][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:724][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:724][140]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:724][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:724][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:725][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:725][140]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:741][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:741][141]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:741][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:741][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:741][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:741][141]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:742][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:742][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:758][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:758][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:758][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:758][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:758][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:758][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:760][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:760][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:773][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:773][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:773][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:773][143]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:774][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:774][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:775][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:775][143]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:791][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:791][144]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:791][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:791][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:791][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:791][144]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:792][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:792][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:807][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:807][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:807][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:807][145]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:807][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:807][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:809][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:809][145]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:823][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:823][146]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:823][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:824][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:824][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:824][146]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:825][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:825][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:841][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:841][147]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:841][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:841][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:841][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:841][147]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:842][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:842][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:857][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:858][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:858][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:858][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:858][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:858][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:859][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:859][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:873][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:873][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:873][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:873][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:873][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:873][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:874][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:874][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:891][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:891][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:891][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:891][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:891][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:891][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:893][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:893][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:907][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:907][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:907][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:907][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:907][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:907][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:909][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:909][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:923][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:923][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:923][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:924][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:924][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:924][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:925][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:925][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:940][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:941][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:941][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:941][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:941][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:941][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:942][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:943][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:957][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:957][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:957][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:957][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:957][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:957][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:958][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:958][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:974][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:974][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:974][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:974][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:974][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:974][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:975][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:975][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:991][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:991][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:991][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:991][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:991][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:991][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.47:992][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.47:992][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:008][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:008][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:008][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:008][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:008][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:008][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:009][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:009][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:024][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:024][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:024][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:024][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:024][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:024][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:026][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:026][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:041][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:041][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:041][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:041][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:041][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:041][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:042][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:042][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:057][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:057][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:057][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:057][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:057][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:057][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:059][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:059][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:074][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:091][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:091][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:091][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:091][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:091][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:091][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:092][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:093][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:107][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:107][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:108][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:108][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:108][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:108][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:109][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:109][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:125][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:125][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:125][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:125][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:125][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:125][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:126][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:126][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:140][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:140][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:141][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:141][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:141][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:141][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:142][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:142][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:157][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:157][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:157][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:157][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:157][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:157][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:158][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:158][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:174][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:174][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:174][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:174][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:174][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:174][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:175][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:175][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:191][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:191][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:191][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:191][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:191][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:191][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:193][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:193][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:206][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:206][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:207][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:207][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:207][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:207][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:208][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:208][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:224][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:224][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:224][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:224][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:224][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:224][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:225][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:225][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:240][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:240][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:240][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:241][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:241][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:241][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:242][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:242][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:257][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:257][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:257][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:257][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:257][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:257][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:259][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:259][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:274][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:274][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:274][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:274][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:274][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:274][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:275][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:276][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:290][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:290][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:290][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:290][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:290][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:290][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:292][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:292][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:307][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:307][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:307][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:307][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:307][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:307][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:308][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:308][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:324][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:324][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:324][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:324][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:325][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:325][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:326][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:326][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:340][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:340][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:340][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:340][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:340][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:340][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:341][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:341][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:357][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:357][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:357][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:357][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:357][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:357][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:358][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:358][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:374][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:374][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:374][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:374][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:374][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:374][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:375][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:375][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:391][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:391][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:391][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:391][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:391][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:391][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:392][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:392][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:407][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:407][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:407][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:407][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:407][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:407][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:408][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:408][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:424][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:424][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:424][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:424][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:424][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:424][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:426][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:426][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:440][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:440][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:441][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:441][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:441][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:441][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:442][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:442][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:457][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:457][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:457][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:457][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:457][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:457][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:459][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:459][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:474][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:474][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:474][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:474][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:475][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:475][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:490][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:490][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:490][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:490][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:490][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:490][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:492][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:492][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:507][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:507][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:507][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:507][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:507][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:507][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:508][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:508][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:524][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:524][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:524][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:524][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:524][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:524][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:526][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:526][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:540][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:540][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:540][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:540][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:540][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:540][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:542][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:542][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:558][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:574][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:574][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:574][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:574][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:574][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:574][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:575][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:575][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:590][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:590][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:590][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:590][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:591][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:591][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:592][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:592][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:607][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:607][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:608][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:608][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:608][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:608][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:608][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:608][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:624][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:624][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:624][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:624][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:624][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:624][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:625][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:625][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:640][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:640][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:640][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:640][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:640][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:640][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:641][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:642][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:658][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:673][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:673][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:674][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:674][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:674][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:674][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:675][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:675][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:690][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:690][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:690][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:690][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:690][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:690][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:691][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:691][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:708][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:708][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:708][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:708][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:708][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:708][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:709][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:709][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:724][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:724][200]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:724][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:724][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:724][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:724][200]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:726][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:726][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:740][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:740][201]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:740][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:740][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:740][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:740][201]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:741][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:742][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:758][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:758][202]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:758][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:758][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:758][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:758][202]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:759][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:759][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:773][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:774][203]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:774][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:774][203]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:774][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:774][203]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:775][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:775][203]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:790][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:790][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:791][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:791][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:791][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:791][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:792][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:792][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:808][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:808][205]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:808][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:808][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:808][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:808][205]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:809][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:809][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:824][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:824][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:824][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:824][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:824][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:824][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:825][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:825][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:840][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:840][207]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:840][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:840][207]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:840][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:840][207]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:841][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:841][207]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:858][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:859][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:859][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:859][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:859][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:859][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:860][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:860][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:874][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:874][209]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:874][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:874][209]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:874][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:874][209]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:876][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:876][209]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:891][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:891][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:891][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:891][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:891][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:891][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:892][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:892][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:908][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:908][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:908][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:908][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:908][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:908][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:910][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:910][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:932][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:932][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:932][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:932][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:932][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:932][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:933][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:934][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:948][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:948][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:949][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:949][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:949][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:949][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:950][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:950][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:965][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:965][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:965][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:965][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:965][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:965][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:966][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:966][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:980][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:980][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:980][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:980][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:981][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:981][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:982][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:982][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:998][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:998][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:998][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:998][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:998][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:998][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.48:999][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.48:999][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:013][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:013][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:013][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:013][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:014][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:014][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:015][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:015][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:031][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:046][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:046][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:046][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:046][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:047][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:047][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:048][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:048][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:063][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:063][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:063][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:063][220]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:063][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:063][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:064][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:064][220]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:079][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:079][221]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:079][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:079][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:079][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:079][221]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:080][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:080][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:095][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:095][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:095][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:095][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:095][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:095][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:097][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:097][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:111][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:111][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:111][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:111][223]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:111][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:111][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:112][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:112][223]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:128][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:128][224]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:128][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:128][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:128][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:128][224]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:130][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:130][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:143][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:143][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:143][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:143][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:144][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:144][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:145][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:145][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:160][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:160][226]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:160][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:160][226]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:160][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:160][226]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:161][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:161][226]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:176][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:176][227]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:176][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:176][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:176][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:176][227]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:177][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:177][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:192][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:192][228]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:192][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:192][228]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:192][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:192][228]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:194][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:194][228]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:208][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:208][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:209][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:209][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:209][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:209][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:210][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:210][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:225][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:225][230]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:225][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:225][230]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:225][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:225][230]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:226][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:226][230]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:241][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:241][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:241][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:241][231]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:241][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:241][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:242][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:242][231]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:258][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:258][232]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:258][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:258][232]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:258][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:258][232]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:259][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:259][232]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:273][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:273][233]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:273][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:273][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:273][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:273][233]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:275][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:275][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:291][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:291][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:291][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:291][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:291][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:291][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:292][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:292][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:307][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:307][235]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:307][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:307][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:307][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:307][235]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:308][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:309][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:323][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:323][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:323][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:323][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:323][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:323][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:324][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:325][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:340][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:340][237]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:340][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:340][237]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:340][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:340][237]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:342][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:342][237]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:357][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:357][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:357][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:357][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:357][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:357][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:359][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:359][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:373][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:373][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:373][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:373][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:373][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:373][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:375][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:375][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:390][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:390][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:391][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:391][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:391][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:391][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:392][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:392][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:406][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:407][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:407][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:407][241]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:407][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:407][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:408][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:408][241]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:423][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:423][242]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:423][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:423][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:424][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:424][242]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:425][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:425][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:440][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:440][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:440][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:440][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:440][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:440][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:441][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:441][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:457][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:457][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:458][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:458][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:458][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:458][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:459][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:459][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:473][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:473][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:473][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:473][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:473][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:473][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:474][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:474][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:491][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:491][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:491][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:491][246]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:491][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:491][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:492][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:492][246]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:507][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:507][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:507][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:507][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:507][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:507][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:509][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:509][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:524][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:524][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:524][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:524][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:524][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:524][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:525][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:525][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:540][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:540][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:540][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:540][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:541][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:541][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:542][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:542][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:557][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:557][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:557][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:557][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:557][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:558][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:559][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:559][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:574][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:574][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:574][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:574][251]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:574][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:574][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:575][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:575][251]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:591][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:591][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:591][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:591][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:591][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:591][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:592][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:592][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:607][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:607][253]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:607][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:607][253]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:607][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:607][253]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:608][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:608][253]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:624][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:624][254]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:624][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:624][254]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:624][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:624][254]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:625][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:625][254]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:641][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:641][255]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:641][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:641][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:641][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:641][255]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:642][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:642][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:657][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:657][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:657][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:657][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:657][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:657][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:658][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:658][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:674][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:674][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:674][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:674][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:674][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:674][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:675][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:675][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:690][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:691][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:691][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:691][258]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:691][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:691][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:692][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:692][258]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:706][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:706][259]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:707][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:707][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:707][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:707][259]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:708][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:708][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:724][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:724][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:724][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:724][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:724][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:724][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:725][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:725][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:740][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:740][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:741][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:741][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:741][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:741][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:742][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:742][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:757][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:757][262]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:758][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:758][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:758][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:758][262]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:759][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:759][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:774][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:774][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:774][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:774][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:774][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:774][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:775][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:775][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:791][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:791][264]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:791][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:791][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:791][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:791][264]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:792][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:792][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:806][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:806][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:807][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:807][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:807][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:807][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:808][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:808][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:824][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:824][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:824][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:824][266]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:824][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:824][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:825][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:825][266]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:840][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:840][267]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:840][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:840][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:840][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:841][267]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:842][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:842][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:857][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:857][268]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:857][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:857][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:857][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:857][268]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:859][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:859][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:874][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:874][269]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:874][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:874][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:874][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:874][269]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:875][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:875][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:890][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:890][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:890][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:890][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:890][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:890][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:892][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:892][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:906][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:907][271]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:907][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:907][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:907][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:907][271]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:908][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:908][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:924][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:925][272]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:925][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:925][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:925][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:925][272]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:926][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:926][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:940][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:940][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:940][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:940][273]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:940][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:940][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:942][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:942][273]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:957][274]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:974][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:974][275]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:974][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:974][275]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:974][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:974][275]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:975][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:975][275]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:990][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:990][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:990][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:990][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:991][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:991][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.49:992][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.49:992][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:007][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:007][277]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:007][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:007][277]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:007][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:007][277]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:008][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:008][277]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:024][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:024][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:024][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:024][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:024][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:024][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:026][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:026][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:040][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:040][279]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:040][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:040][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:040][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:041][279]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:042][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:042][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:057][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:057][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:057][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:057][280]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:057][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:057][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:058][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:058][280]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:074][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:074][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:074][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:074][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:074][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:074][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:075][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:075][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:090][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:090][282]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:090][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:090][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:090][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:090][282]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:092][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:092][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:108][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:124][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:124][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:124][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:124][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:124][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:124][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:125][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:125][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:140][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:140][285]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:140][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:140][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:140][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:140][285]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:141][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:141][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:158][286]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:174][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:174][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:174][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:174][287]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:174][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:174][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:175][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:175][287]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:190][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:190][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:190][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:190][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:190][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:190][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:192][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:192][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:207][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:207][289]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:207][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:207][289]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:207][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:207][289]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:208][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:208][289]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:224][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:224][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:224][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:224][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:224][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:224][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:226][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:226][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:240][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:240][291]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:240][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:240][291]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:240][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:240][291]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:241][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:241][291]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:258][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:258][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:258][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:258][292]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:258][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:258][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:259][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:259][292]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:274][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:274][293]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:274][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:274][293]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:274][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:274][293]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:276][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:276][293]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:290][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:290][294]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:290][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:290][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:290][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:291][294]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:292][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:292][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:308][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:308][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:308][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:308][295]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:308][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:308][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:309][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:309][295]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:324][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:324][296]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:324][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:324][296]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:324][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:324][296]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:325][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:326][296]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:340][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:340][297]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:340][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:340][297]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:340][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:340][297]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:341][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:341][297]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:357][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:357][298]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:357][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:357][298]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:357][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:357][298]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:359][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:359][298]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:373][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:374][299]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:374][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:374][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:374][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:374][299]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:375][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:375][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:390][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:390][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:390][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:390][300]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:390][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:390][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:392][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:392][300]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:407][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:407][301]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:407][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:407][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:407][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:407][301]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:408][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:408][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:424][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:424][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:424][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:424][302]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:424][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:424][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:426][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:426][302]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:440][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:440][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:440][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:440][303]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:440][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:440][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:442][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:442][303]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:457][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:457][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:457][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:457][304]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:457][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:457][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:459][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:459][304]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:473][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:473][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:473][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:473][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:474][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:474][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:475][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:475][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:490][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:490][306]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:490][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:490][306]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:490][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:490][306]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:491][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:491][306]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:507][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:507][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:508][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:508][307]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:508][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:508][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:509][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:509][307]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:523][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:523][308]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:523][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:523][308]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:523][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:523][308]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:525][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:525][308]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:540][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:540][309]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:540][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:540][309]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:540][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:540][309]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:541][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:541][309]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:558][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:558][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:558][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:558][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:558][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:558][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:559][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:559][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:574][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:574][311]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:574][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:574][311]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:574][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:574][311]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:575][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:575][311]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:591][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:591][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:591][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:591][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:591][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:591][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:592][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:592][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:608][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:608][313]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:609][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:609][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:609][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:609][313]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:610][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:610][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:624][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:624][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:625][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:625][314]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:625][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:625][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:626][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:626][314]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:641][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:641][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:641][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:641][315]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:641][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:641][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:642][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:642][315]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:658][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:658][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:658][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:658][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:658][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:658][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:660][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:660][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:673][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:673][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:673][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:673][317]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:673][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:673][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:675][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:675][317]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:691][318]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:707][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:707][319]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:707][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:707][319]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:707][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:707][319]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:709][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:709][319]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:724][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:724][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:724][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:724][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:724][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:724][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:725][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:726][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:741][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:741][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:741][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:741][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:741][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:741][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:742][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:742][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:757][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:757][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:757][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:757][322]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:757][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:757][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:759][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:759][322]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:774][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:774][323]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:774][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:774][323]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:774][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:774][323]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:776][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:776][323]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:790][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:790][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:790][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:790][324]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:790][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:790][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:792][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:792][324]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:807][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:807][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:808][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:808][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:808][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:808][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:808][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:808][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:824][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:824][326]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:824][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:824][326]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:824][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:824][326]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:825][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:825][326]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:841][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:841][327]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:841][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:841][327]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:841][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:841][327]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:842][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:842][327]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:856][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.54.50:856][328]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:856][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.54.50:856][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:858][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.50:858][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.50:858][328]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.54.50:858][328]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.50:858][328]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:858][328]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.54.50:858][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.50:858][328]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.24-02.54.50:858][328]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.54.50:858][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:858][328]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:873][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:873][329]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:874][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:874][329]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:874][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:874][329]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:875][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:875][329]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:891][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:891][330]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:892][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:892][330]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:907][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:907][331]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:908][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:908][331]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:924][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:924][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:925][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.50:925][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.50:938][333]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-02.54.50:939][333]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.54.51:008][333]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-02.54.51:008][333]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Toolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-02.54.51:009][333]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.54.51:009][333]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:009][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 889.778564 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 614.704407 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 170.369888 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 98.078194 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 341.758942 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1003.293396 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1414.228760 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1022.774292 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 23.439375 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 1250.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.04.24-02.54.51:010][333]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-02.54.51:010][333]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.54.51:010][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14473.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:010][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14473.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:010][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14473.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:010][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14473.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:010][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14473.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:010][333]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.54.51:010][333]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 14473 [2020.04.24-02.54.51:010][333]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-02.54.51:011][333]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=53 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-02.54.51:011][333]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.54.51:011][333]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.24-02.54.51:011][333]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 14473 FearTokens: 7 [2020.04.24-02.54.51:011][333]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.24-02.54.51:011][333]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-02.54.51:011][333]LogQuestEvent: player did finish playing [2020.04.24-02.54.51:017][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:017][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:018][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:018][333]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:019][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:019][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:023][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:023][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:024][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:024][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:026][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:026][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:039][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:039][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:041][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:041][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:043][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:043][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:057][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:057][336]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:059][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:059][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:059][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:059][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:073][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:073][337]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:075][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:075][337]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:077][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:077][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:090][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:090][338]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:091][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:092][338]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:093][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:093][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:107][339]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-02.54.51:109][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:109][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:110][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:110][339]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:111][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:111][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:124][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:124][340]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:126][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:126][340]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:128][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:128][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:141][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:141][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:142][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:142][341]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:144][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:144][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:158][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:158][342]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:159][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:159][342]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:160][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:160][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:174][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:174][343]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:175][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:175][343]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:177][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:177][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:190][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:190][344]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:191][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:191][344]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:193][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:193][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:207][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:207][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:208][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:208][345]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:210][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:210][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:223][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:223][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:224][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:224][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:226][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:226][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:241][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:241][347]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:241][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:241][347]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:243][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:243][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:258][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:258][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:259][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:259][348]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:261][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:261][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:274][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:274][349]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:275][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:275][349]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:277][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:277][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:284][350]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0C4A50] Result: '1' k_EResultOK (success) [2020.04.24-02.54.51:284][350]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0C4A50]' succeeded in 0.272486 seconds [2020.04.24-02.54.51:291][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:291][350]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:292][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:292][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:293][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:294][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:308][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:308][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:310][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:310][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:311][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:311][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:324][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:324][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:325][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:325][352]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:327][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:327][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:341][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:341][353]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:341][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:341][353]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:344][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:344][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:358][354]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:358][354]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:358][354]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:358][354]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:359][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:359][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:374][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:374][355]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:375][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:375][355]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:377][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:377][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:390][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:390][356]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:391][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:391][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:393][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:393][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:407][357]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:408][357]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:408][357]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:408][357]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:409][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:409][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:423][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:423][358]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:424][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:425][358]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:426][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:426][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:440][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:440][359]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:441][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:441][359]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:443][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:443][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:457][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:457][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:458][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:458][360]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:459][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:459][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:474][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:474][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:475][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:475][361]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:477][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:477][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:490][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:490][362]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:491][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:491][362]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:493][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:493][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:507][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:507][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:508][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:508][363]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:509][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:509][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:524][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:524][364]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:525][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:525][364]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:527][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:527][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:535][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0CD7B0] Result: '1' k_EResultOK (success) [2020.04.24-02.54.51:535][365]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0CD7B0]' succeeded in 0.521773 seconds [2020.04.24-02.54.51:540][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:540][365]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:541][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:541][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:544][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:544][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:558][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:558][366]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:559][366]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:559][366]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:560][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:560][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:574][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:574][367]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:575][367]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:575][367]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:577][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:577][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:590][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:590][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:592][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:592][368]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:593][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:593][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:608][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:608][369]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:609][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:609][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:610][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:610][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:623][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:623][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:624][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:624][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:626][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:626][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:640][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:640][371]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:641][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:641][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:643][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:643][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:658][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:658][372]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:659][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:659][372]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:660][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:660][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:674][373]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:674][373]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:676][373]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:676][373]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:678][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:678][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:690][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:690][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:691][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:691][374]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:693][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:693][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:708][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:708][375]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:709][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:709][375]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:710][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:710][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:724][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:724][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:726][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:726][376]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:727][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:727][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:741][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:741][377]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:742][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:742][377]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:744][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:744][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:757][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:758][378]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:759][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:759][378]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:761][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:761][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:774][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:774][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:775][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:775][379]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:777][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:777][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:791][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:791][380]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:791][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:791][380]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:793][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:793][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:808][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:809][381]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:810][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:810][381]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:811][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:811][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:824][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:824][382]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:826][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:826][382]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:828][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:828][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:841][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:841][383]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:842][383]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0CD7B0] Result: '1' k_EResultOK (success) [2020.04.24-02.54.51:842][383]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0CD7B0]' succeeded in 0.830140 seconds [2020.04.24-02.54.51:842][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:842][383]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:844][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:844][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:858][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:858][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:858][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-02.54.51:858][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:907][384]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0CD7B0] Result: '1' k_EResultOK (success) [2020.04.24-02.54.51:907][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.54.51:907][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Enabled [2020.04.24-02.54.51:907][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Enabled [2020.04.24-02.54.51:907][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Enabled [2020.04.24-02.54.51:907][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Enabled [2020.04.24-02.54.51:907][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.51:908][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Enabled [2020.04.24-02.54.51:909][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-02.54.51:909][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.54.51:910][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-02.54.51:910][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-02.54.51:910][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.54.51:910][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:910][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:911][384]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-02.54.51:911][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-02.54.51:911][384]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.54.51:911][384]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.54.51:911][384]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Disabled [2020.04.24-02.54.51:911][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.51:912][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Disabled [2020.04.24-02.54.51:912][384]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.54.51:912][384]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.54.51:912][384]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.54.51:912][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-02.54.51:912][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000045 seconds [2020.04.24-02.54.51:912][384]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.54.51:913][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.51:913][384]GameFlow: Spawn Item: Item_Camper_Toolbox [2020.04.24-02.54.51:913][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000045 seconds [2020.04.24-02.54.51:913][384]GameFlow: ACollectable::BeginPlay [2020.04.24-02.54.51:913][384]GameFlow: BegunPlayFenceGuid 11B59A1B-458C-5F8C-1FF7-95886CD1CE65 [2020.04.24-02.54.51:913][384]GameFlow: OnCreationFence 11B59A1B-458C-5F8C-1FF7-95886CD1CE65 [2020.04.24-02.54.51:913][384]GameFlow: Waiting for fence 11B59A1B-458C-5F8C-1FF7-95886CD1CE65 [2020.04.24-02.54.51:913][384]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 11B59A1B458C5F8C1FF795886CD1CE65 [2020.04.24-02.54.51:913][384]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-02.54.51:914][384]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.54.51:914][384]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.54.51:914][384]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.54.51:914][384]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.54.51:914][384]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.54.51:964][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.54.51:964][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.54.51:964][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.54.51:964][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.54.51:964][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.54.51:964][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.54.51:965][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.54.51:966][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-02.54.51:966][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.54.51:966][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-02.54.51:966][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-02.54.51:966][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.54.51:966][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:966][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-02.54.51:967][384]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_1 [2020.04.24-02.54.51:967][384]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.24-02.54.51:967][384]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.24-02.54.51:967][384]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_1 [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.54.51:967][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.54.51:968][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.54.51:968][384]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.54.51:968][384]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.54.51:968][384]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.54.51:968][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.54.51:968][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_10 took 0.000056 seconds [2020.04.24-02.54.51:969][384]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.54.51:969][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.54.51:969][384]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Hand01 [2020.04.24-02.54.51:969][384]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.24-02.54.51:969][384]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Torso01 [2020.04.24-02.54.51:969][384]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-02.54.51:969][384]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Legs01 [2020.04.24-02.54.51:969][384]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-02.54.51:972][384]LogSM: [BP_CamperMale01_C_2][SERVER SLAVE] [2020.04.24-02.54.51:972][384]LogSM: [BP_CamperMale10_Character_C_1][SERVER SLAVE] [2020.04.24-02.54.51:974][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:974][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:981][385]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.960975 seconds [2020.04.24-02.54.51:981][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:981][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.51:997][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.51:997][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:013][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:013][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:030][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:031][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:047][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:047][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:064][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:064][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:081][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:081][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:098][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:098][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:114][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:114][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:131][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:131][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:148][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:148][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:164][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:164][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:182][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:182][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:199][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:199][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:214][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:214][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:231][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:231][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:248][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:248][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:264][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:264][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:281][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:281][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:298][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:298][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:314][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:314][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:331][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:331][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:347][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:347][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:364][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:364][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:380][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:380][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:396][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:396][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:411][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:411][411]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.54.52:411][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:411][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:411][411]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.54.52:411][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:411][411]Interaction: Interaction time: 0.000000 [2020.04.24-02.54.52:411][411]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.54.52:411][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:414][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:414][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:430][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:430][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:444][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:444][413]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.54.52:444][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:444][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:444][413]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-02.54.52:444][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:444][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:444][413]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-02.54.52:444][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:444][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:444][413]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.54.52:444][413]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.52:444][413]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.54.52:444][413]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.54.52:444][413]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.54.52:444][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.54.52:444][413]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-02.54.52:444][413]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.54.52:444][413]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.54.52:447][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:447][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:463][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:463][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:479][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:479][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:495][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:495][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:513][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:513][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:528][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:528][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:545][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:545][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:561][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:561][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:578][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:578][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:594][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:594][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:610][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:610][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:627][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:627][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:644][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:644][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:660][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:660][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:677][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:677][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:693][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:694][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:711][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:711][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:726][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:726][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:743][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:743][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:760][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:760][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:777][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:777][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:793][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:793][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:810][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:810][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:826][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:826][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:843][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:843][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:860][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:860][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:877][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:877][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:893][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:894][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:910][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:910][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:926][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:926][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:944][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:944][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:960][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:960][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:976][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:976][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.52:993][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.52:993][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:010][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:010][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:026][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:026][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:044][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:044][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:060][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:060][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:076][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:076][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:093][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:093][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:110][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:110][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:126][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:126][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:144][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:144][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:159][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:159][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:176][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:176][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:193][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:193][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:211][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:211][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:226][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:226][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:244][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:244][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:261][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:261][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:277][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:277][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:294][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:294][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:310][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:310][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:327][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:327][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:344][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:344][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:359][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:359][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:376][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:376][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:393][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:393][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:410][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:410][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:426][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:426][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:444][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:444][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:460][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:460][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:476][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:477][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:493][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:493][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:510][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:510][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:526][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:526][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:543][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:543][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:559][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:559][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:576][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:576][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:593][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:593][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:610][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:610][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:627][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:627][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:644][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:644][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:660][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:660][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:676][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:676][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:693][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:693][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:710][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:710][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:726][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:726][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:743][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:743][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:760][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:760][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:776][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:776][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:793][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:793][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:810][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:810][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:826][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:826][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:844][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:844][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:859][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:860][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:876][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:876][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:893][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:893][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:910][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:910][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:925][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:925][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:944][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:944][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:959][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:959][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:976][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:976][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.53:993][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.53:993][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:010][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:010][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:026][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:026][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:043][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:043][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:059][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:059][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:076][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:076][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:093][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:093][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:110][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:110][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:126][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:126][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:143][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:143][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:159][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:159][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:176][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:176][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:193][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:193][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:209][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:209][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:226][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:226][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:244][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:244][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:259][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:259][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:276][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:276][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:293][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:293][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:309][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:309][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:326][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:326][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:344][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:344][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:359][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:359][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:376][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:376][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:393][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:393][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:409][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:409][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:426][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:426][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:443][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:443][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:459][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:459][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:476][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:476][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:493][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:493][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:510][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:510][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:526][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:526][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:546][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:546][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:562][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:562][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:579][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:579][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:594][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:595][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:619][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:619][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:633][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:633][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:649][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:649][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:665][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:665][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:682][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:682][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:699][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:699][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:714][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:715][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:730][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:730][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:747][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:747][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:763][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:763][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:780][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:780][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:796][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:796][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:812][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:812][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:829][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:829][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:845][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:845][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:861][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:861][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:878][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:878][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:894][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:894][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:910][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:911][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:927][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:927][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:943][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:943][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:960][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:960][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:977][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:977][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.54:994][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.54:994][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:012][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:012][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:027][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:027][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:043][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:043][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:060][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:060][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:077][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:077][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:093][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:093][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:110][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:110][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:126][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:126][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:144][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:144][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:160][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:160][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:177][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:177][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:196][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:196][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:211][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:211][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:227][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:227][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:243][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:243][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:260][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:260][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:277][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:277][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:293][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:293][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:310][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:310][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:326][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:326][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:344][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:344][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:360][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:360][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:377][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:377][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:394][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:394][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:411][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:411][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:426][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:427][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:443][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:443][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:460][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:460][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:477][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:477][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:493][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:493][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:510][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:510][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:526][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:526][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:544][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:544][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:560][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:560][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:577][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:577][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:594][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:594][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:611][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:611][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:626][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:626][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:644][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:644][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:661][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:661][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:677][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:677][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:693][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:693][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:710][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:710][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:726][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:726][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:743][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:743][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:759][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:759][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:776][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:776][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:793][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:793][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:810][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:810][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:826][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:826][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:843][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:843][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:860][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:860][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:877][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:877][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:893][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:893][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:911][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:911][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:926][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:926][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:943][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-02.54.55:943][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-02.54.55:943][623]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-02.54.55:943][623]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:943][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.54.55:944][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:944][623]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:944][623]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:944][623]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:947][623]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:947][623]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:947][623]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:947][623]GameFlow: InGameContextComponent::Leave [2020.04.24-02.54.55:948][623]LogAsyncLoad: Unloading library Game [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:948][623]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:950][623]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:950][623]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:950][623]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:950][623]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:950][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:974][623]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.55:974][623]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.54.55:974][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.54.55:974][623]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.55:974][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.54.56:219][623]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:219][623]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:219][623]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.54.56:219][623]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.54.56:219][623]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-02.54.56:220][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.54.56:220][623]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.54.56:220][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.54.56:220][623]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.54.56:220][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.54.56:220][623]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:221][623]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:221][623]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:224][623]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:224][623]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:224][623]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:224][623]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:224][623]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.54.56:244][624]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.56:244][624]GameFlow: TallyContextComponent::Enter [2020.04.24-02.54.56:255][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1355 [2020.04.24-02.54.56:318][624]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.54.56:318][624]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.54.56:319][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22557&schemaVersion=0] [2020.04.24-02.54.56:319][624]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-02.54.56:319][624]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-02.54.56:319][624]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.54.56:319][624]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.24-02.54.56:319][624]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "354", matchId: "01E9B99F-08D7-E7F9-F3E6-8588A63A5D93", isFirstMatch: "False", consecutiveMatch: "8", playerType: "survivor" [2020.04.24-02.54.56:320][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.54.56:332][624]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.54.56:333][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.54.56:333][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.54.56:333][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.54.56:350][625]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-02.54.56:355][625]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.54.56:356][625]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.54.56:356][625]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.54.56:356][625]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.54.56:418][625]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.54.56:907][625]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.54.56:911][626]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22557&schemaVersion=0] [2020.04.24-02.54.56:912][626]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.54.56:975][626]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.54.56:975][626]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.54.56:975][626]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.54.56:976][626]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.54.56:976][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.54.56:976][626]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.54.56:976][626]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.54.56:976][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.54.56:976][626]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-02.54.56:977][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1727 - reached levels:1 - xp bonuses:2 [2020.04.24-02.54.56:979][626]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.54.56:979][626]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.54.56:979][626]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-02.54.56:980][626]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.54.56:986][626]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.56:986][626]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.56:986][626]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.54.57:099][633]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.54.57:100][633]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.54.57:100][633]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.54.57:115][634]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.54.57:230][635]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.54.57:230][635]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.54.57:605][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-02.54.59:644][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-02.55.03:227][994]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.55.03:227][994]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.24-02.55.03:243][995]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:243][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.55.03:244][995]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:244][995]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:244][995]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:246][995]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:246][995]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:246][995]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:246][995]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:246][995]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:248][995]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:248][995]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.03:248][995]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:248][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.55.03:249][995]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:249][995]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:249][995]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:249][995]GameFlow: TallyContextComponent::Leave [2020.04.24-02.55.03:249][995]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.55.03:249][995]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:251][995]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.03:251][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.03:251][995]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.03:251][995]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.55.03:776][ 27]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:777][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-02.55.03:778][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.55.03:792][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.55.03:792][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.55.03:797][ 27]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:797][ 27]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:797][ 27]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:797][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-02.55.03:798][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-02.55.03:798][ 27]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.55.03:798][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-02.55.03:798][ 27]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:798][ 27]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:799][ 27]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:799][ 27]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:799][ 27]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:802][ 27]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.03:900][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-02.55.03:903][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-02.55.04:845][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-02.55.05:656][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.55.05:656][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.05:656][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.55.05:656][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.05:658][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:658][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:658][138]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.55.05:658][138]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.55.05:658][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:658][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.55.05:658][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.05:658][138]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.55.05:658][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:658][138]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.55.05:658][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:824][148]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:824][148]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.55.05:824][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:824][148]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:824][148]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.55.05:824][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:824][148]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-02.55.05:824][148]Interaction: Interaction time: 0.000000 [2020.04.24-02.55.05:824][148]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-02.55.05:824][148]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.55.05:824][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:858][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:858][150]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.55.05:858][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:858][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:858][150]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.55.05:858][150]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.55.05:858][150]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.55.05:858][150]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.55.05:858][150]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-02.55.05:858][150]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.55.05:858][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.05:858][150]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-02.55.05:858][150]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.05:858][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:858][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-02.55.05:923][154]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.05:923][154]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.05:923][154]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.05:923][154]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.05:923][154]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.05:923][154]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 3.286131, Lifetime Duration: 40.000000 [2020.04.24-02.55.06:493][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.55.06:540][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetOverlappingEscape will not be processed. [2020.04.24-02.55.06:555][192]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.55.06:555][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.06:555][192]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.55.06:555][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.06:556][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:557][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:557][192]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-02.55.06:557][192]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.55.06:557][192]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:557][192]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.55.06:557][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.06:557][192]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-02.55.06:557][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:557][192]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-02.55.06:557][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:591][194]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:591][194]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-02.55.06:591][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:591][194]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:591][194]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-02.55.06:591][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:591][194]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-02.55.06:591][194]Interaction: Interaction time: 0.000000 [2020.04.24-02.55.06:591][194]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-02.55.06:592][194]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-02.55.06:592][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:596][194]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.24-02.55.06:598][194]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:598][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-02.55.06:600][194]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:600][194]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:600][194]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:600][194]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:600][194]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:602][194]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:603][194]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:603][194]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:603][194]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:603][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:628][194]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:628][194]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.06:628][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.06:628][194]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:628][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.55.06:869][194]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:869][194]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:869][194]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.06:869][194]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.55.06:871][194]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.55.06:871][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.55.06:871][194]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.55.06:871][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.55.06:871][194]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:872][194]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:872][194]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:875][194]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:875][194]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:875][194]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:875][194]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:875][194]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.06:890][195]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.06:890][195]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.06:890][195]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.06:890][195]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_CamperMale01_C_1 - jicknordan, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.06:890][195]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_1 - jicknordan, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.06:890][195]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_1 [2020.04.24-02.55.06:890][195]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetOverlappingEscape will not be processed. [2020.04.24-02.55.06:893][195]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:893][195]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-02.55.06:893][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:893][195]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:893][195]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-02.55.06:893][195]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.55.06:893][195]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-02.55.06:893][195]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-02.55.06:893][195]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-02.55.06:893][195]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-02.55.06:893][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-02.55.06:893][195]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-02.55.06:893][195]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.06:893][195]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:893][195]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-02.55.06:897][195]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.06:897][195]GameFlow: TallyContextComponent::Enter [2020.04.24-02.55.06:953][195]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.55.06:953][195]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.55.06:953][195]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.55.06:953][195]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.55.06:954][195]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.55.06:954][195]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.55.06:954][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.55.06:954][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-02.55.06:973][196]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.55.06:973][196]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-02.55.07:038][196]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults2.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-02.55.07:042][197]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-02.55.07:042][197]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-02.55.07:042][197]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.55.07:101][201]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-02.55.07:151][204]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-02.55.07:151][204]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-02.55.07:152][204]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.55.07:252][210]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-02.55.07:252][210]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-02.55.07:399][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.55.07:399][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.55.07:402][218]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.55.07:485][223]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.07:485][223]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.07:485][223]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.07:502][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-02.55.08:389][279]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.55.08:389][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.55.08:493][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.04.24-02.55.09:388][339]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.55.09:388][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.55.09:388][339]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.55.09:388][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.55.09:392][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.55.09:526][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-02.55.10:639][414]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.55.10:707][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.55.10:707][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-02.55.10:707][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-02.55.10:707][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-02.55.10:707][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-02.55.10:707][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.55.10:708][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-02.55.10:709][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-02.55.10:709][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.55.10:709][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-02.55.10:709][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-02.55.10:709][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.55.10:709][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-02.55.10:710][414]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.10:710][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.55.10:710][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.55.10:710][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.55.10:710][414]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.10:710][414]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.10:710][414]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.10:710][414]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.10:710][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-02.55.10:710][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-02.55.10:711][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-02.55.10:711][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-02.55.10:711][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.55.10:711][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-02.55.10:711][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.10:711][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.10:711][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.10:711][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.55.10:711][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-02.55.10:711][414]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.55.10:711][414]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.10:712][414]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-02.55.10:712][414]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.55.10:712][414]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.55.10:712][414]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_10.SkeletalMeshComponent0' [2020.04.24-02.55.10:712][414]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.55.10:712][414]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.55.10:713][414]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.55.10:714][414]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-02.55.10:714][414]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.55.10:714][414]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-02.55.10:714][414]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.55.10:714][414]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.55.10:714][414]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_06_C_0 Target: [2020.04.24-02.55.10:717][414]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-02.55.11:372][455]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-02.55.11:421][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-02.55.11:421][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Enabled [2020.04.24-02.55.11:421][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Enabled [2020.04.24-02.55.11:421][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Enabled [2020.04.24-02.55.11:421][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Enabled [2020.04.24-02.55.11:421][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-02.55.11:422][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Enabled [2020.04.24-02.55.11:423][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-02.55.11:423][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-02.55.11:423][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-02.55.11:423][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-02.55.11:423][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-02.55.11:423][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-02.55.11:424][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.11:424][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.55.11:424][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.04.24-02.55.11:424][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-02.55.11:424][455]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_3 [2020.04.24-02.55.11:424][455]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.04.24-02.55.11:424][455]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.04.24-02.55.11:424][455]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_3 [2020.04.24-02.55.11:424][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.04.24-02.55.11:425][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Disabled [2020.04.24-02.55.11:425][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Disabled [2020.04.24-02.55.11:425][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Disabled [2020.04.24-02.55.11:425][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-02.55.11:426][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Disabled [2020.04.24-02.55.11:426][455]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.11:426][455]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.11:426][455]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.11:426][455]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-02.55.11:426][455]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000060 seconds [2020.04.24-02.55.11:427][455]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-02.55.11:427][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.11:427][455]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Head04 [2020.04.24-02.55.11:428][455]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.24-02.55.11:428][455]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item D_Torso01 [2020.04.24-02.55.11:428][455]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.24-02.55.11:428][455]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item D_Legs01 [2020.04.24-02.55.11:428][455]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.24-02.55.11:431][455]LogSM: [BP_CamperMale01_C_3][SERVER SLAVE] [2020.04.24-02.55.14:514][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-02.55.15:282][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-02.55.15:888][722]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.55.16:921][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.55.16:930][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-02.55.16:939][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-02.55.16:939][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-02.55.28:406][473]GameFlow: OnDropped 502.970337 [2020.04.24-02.55.28:406][473]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.04.24-02.55.28:406][473]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.04.24-02.55.28:406][473]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.28:406][473]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.55.28:406][473]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.28:406][473]Interaction: ------------------------ [2020.04.24-02.55.28:406][473]Interaction: - Interactions in Zone - [2020.04.24-02.55.28:406][473]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [ChargeHoldStalkMode] - [Interactor] - [Stalker_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]InteractionHandler: Verbose: [BP_Slasher_Character_06_C_0 - booqueefius][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.55.28:406][473]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.28:406][473]Interaction: ------------------------ [2020.04.24-02.55.28:406][473]Interaction: - Interactions in Zone - [2020.04.24-02.55.28:406][473]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]Interaction: [ChargeHoldStalkMode] - [Interactor] - [Stalker_C_0] [2020.04.24-02.55.28:406][473]Interaction: ---------------------------- [2020.04.24-02.55.28:406][473]LogDBDGeneral: StatusEffect::EndPlay - Id: ImmediateUndetectableEffect, Status Owner: BP_Slasher_Character_06_C_0 - booqueefius, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.28:406][473]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_06_C_0 - booqueefius, Originating Player: BP_Slasher_Character_06_C_0 - booqueefius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.28:406][473]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.55.28:406][473]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_06_C_0 [2020.04.24-02.55.28:406][473]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_06_C_0 [2020.04.24-02.55.28:406][473]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.28:406][473]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.28:406][473]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.28:406][473]LogSM: [BP_Slasher_Character_06_C_0][CLIENT SLAVE] [2020.04.24-02.55.28:406][473]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.55.29:571][543]GameFlow: OnDropped 504.136780 [2020.04.24-02.55.29:572][543]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.24-02.55.29:572][543]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.24-02.55.29:572][543]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.29:572][543]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.55.29:572][543]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.29:572][543]Interaction: ------------------------ [2020.04.24-02.55.29:572][543]Interaction: - Interactions in Zone - [2020.04.24-02.55.29:572][543]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - jicknordan][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.55.29:572][543]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.29:572][543]Interaction: ------------------------ [2020.04.24-02.55.29:572][543]Interaction: - Interactions in Zone - [2020.04.24-02.55.29:572][543]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:572][543]Interaction: ---------------------------- [2020.04.24-02.55.29:572][543]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:573][543]Interaction: ---------------------------- [2020.04.24-02.55.29:573][543]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:573][543]Interaction: ---------------------------- [2020.04.24-02.55.29:573][543]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:573][543]Interaction: ---------------------------- [2020.04.24-02.55.29:573][543]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:573][543]Interaction: ---------------------------- [2020.04.24-02.55.29:573][543]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:573][543]Interaction: ---------------------------- [2020.04.24-02.55.29:573][543]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-02.55.29:573][543]Interaction: ---------------------------- [2020.04.24-02.55.29:573][543]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.55.29:573][543]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.55.29:573][543]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-02.55.29:573][543]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-02.55.29:574][543]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.55.32:001][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967744879 [2020.04.24-02.55.32:005][689]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967744879, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-02.55.40:722][211]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.24-02.55.40:722][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.24-02.55.40:722][211]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.40:722][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-02.55.40:722][211]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.40:722][211]Interaction: ------------------------ [2020.04.24-02.55.40:722][211]Interaction: - Interactions in Zone - [2020.04.24-02.55.40:722][211]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:722][211]Interaction: ---------------------------- [2020.04.24-02.55.40:722][211]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:722][211]Interaction: ---------------------------- [2020.04.24-02.55.40:722][211]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:722][211]Interaction: ---------------------------- [2020.04.24-02.55.40:722][211]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:722][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-02.55.40:723][211]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-02.55.40:723][211]Interaction: ------------------------ [2020.04.24-02.55.40:723][211]Interaction: - Interactions in Zone - [2020.04.24-02.55.40:723][211]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:723][211]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-02.55.40:723][211]Interaction: ---------------------------- [2020.04.24-02.55.40:724][211]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.55.40:724][211]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.55.40:724][211]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-02.55.40:724][211]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-02.55.40:724][211]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.40:724][211]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.40:724][211]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.40:724][211]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.55.42:625][325]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-02.55.42:642][326]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:642][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-02.55.42:643][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:643][326]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:643][326]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:643][326]GameFlow: TallyContextComponent::Leave [2020.04.24-02.55.42:643][326]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.55.42:643][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.55.42:643][326]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-02.55.42:643][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.55.42:643][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: 1: be005...03918 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: 2: fba0b...04182 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: 3: 45519...91979 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: 4: 0c5c6...36791 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.42:643][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:46:59.973Z : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7348faa1-de04-446f-9bb6-db701d9007e8 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: HostPublicIp=3.90.45.188 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: EncryptionKey=IZ5sMDZCkRKlLiqjJ3sNuj91e6BkHfmoZrMDUIxIkvw= : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB93EF08D7E7F9C31FF0B0A159B64A|3.90.45.188|7779 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.55.42:644][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EEFB7E10] [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.42:644][326]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.55.42:645][326]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.90.45.188:7779 SessionId: 00CB9...9B64A [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:46:59.973Z : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7348faa1-de04-446f-9bb6-db701d9007e8 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: HostPublicIp=3.90.45.188 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: EncryptionKey=IZ5sMDZCkRKlLiqjJ3sNuj91e6BkHfmoZrMDUIxIkvw= : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB93EF08D7E7F9C31FF0B0A159B64A|3.90.45.188|7779 : OnlineService [2020.04.24-02.55.42:645][326]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.55.42:645][326]LogOnline: Destroying session GameSession [2020.04.24-02.55.42:645][326]LogDBDEasyAntiCheat: DestroySession [2020.04.24-02.55.42:645][326]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-02.55.42:645][326]LogOnline: Destroying session GameSession [2020.04.24-02.55.42:645][326]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.55.42:645][326]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-02.55.42:645][326]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-02.55.42:646][326]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:646][326]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:647][326]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:647][326]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.42:647][326]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.55.42:647][326]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:647][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.55.42:648][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:648][326]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:648][326]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.42:649][326]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.42:649][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.55.42:650][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.42:650][326]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.42:650][326]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.42:650][326]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.55.42:655][327]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.55.42:821][337]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/7348faa1-de04-446f-9bb6-db701d9007e8] [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: 1: be005...03918 [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: 2: fba0b...04182 [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: 3: 45519...91979 [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: 4: 0c5c6...36791 [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.42:821][337]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:46:59.973Z : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: MirrorsSessionId=7348faa1-de04-446f-9bb6-db701d9007e8 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: HostPublicIp=3.90.45.188 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: EncryptionKey=IZ5sMDZCkRKlLiqjJ3sNuj91e6BkHfmoZrMDUIxIkvw= : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB93EF08D7E7F9C31FF0B0A159B64A|3.90.45.188|7779 : OnlineService [2020.04.24-02.55.42:822][337]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.55.42:822][337]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-02.55.42:842][339]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.193199 seconds [2020.04.24-02.55.42:854][339]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-02.55.42:855][339]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-02.55.42:855][339]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-02.55.42:860][339]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.001930 seconds [2020.04.24-02.55.43:175][358]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.43:175][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.55.43:179][358]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.43:179][358]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.43:179][358]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.43:179][358]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.55.43:179][358]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-02.55.43:179][358]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.90.45.188:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.55.43:179][358]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.55.43:180][358]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.55.43:180][358]LogAsyncLoad: Start loading library async: Menu [2020.04.24-02.55.43:180][358]LogAsyncLoad: 215 assets in Menu [2020.04.24-02.55.43:180][358]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.55.43:180][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.55.43:180][358]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.43:180][358]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.55.43:181][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.55.43:181][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.55.43:181][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:182][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.55.43:182][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.55.43:182][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:184][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.55.43:184][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.55.43:184][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:186][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.55.43:186][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.55.43:186][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:187][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.55.43:187][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.55.43:187][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:188][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.55.43:188][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.55.43:188][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:190][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.55.43:190][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.55.43:190][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:191][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.55.43:191][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.55.43:191][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:191][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.55.43:191][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.55.43:191][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:193][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.55.43:193][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.55.43:193][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:194][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.55.43:194][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.55.43:194][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:196][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.55.43:196][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.55.43:196][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:197][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.55.43:197][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.55.43:197][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:198][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.55.43:198][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.55.43:198][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:199][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.55.43:199][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.55.43:199][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:200][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.55.43:200][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.55.43:200][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:201][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.55.43:201][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.55.43:201][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:201][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.55.43:201][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.55.43:201][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:201][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.55.43:202][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.55.43:202][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:203][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.55.43:203][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.55.43:203][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:205][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.55.43:205][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.55.43:205][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:206][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.55.43:206][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.55.43:206][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:208][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.55.43:208][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.55.43:208][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:210][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.55.43:210][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.55.43:210][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:210][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.55.43:210][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.55.43:210][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:211][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.55.43:211][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.55.43:211][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:212][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.55.43:212][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.55.43:212][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:213][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.55.43:213][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.55.43:213][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:214][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.55.43:214][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.55.43:214][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:218][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.55.43:218][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.55.43:218][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:220][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.55.43:220][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.55.43:220][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:221][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.55.43:221][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.55.43:221][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:222][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.55.43:222][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.55.43:222][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:223][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.55.43:223][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.55.43:223][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:224][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.55.43:224][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.55.43:224][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:225][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.55.43:225][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.55.43:225][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:227][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.55.43:227][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.55.43:227][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:228][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.55.43:228][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.55.43:228][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:229][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.55.43:229][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.55.43:229][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:230][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.55.43:230][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.55.43:230][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:232][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.55.43:232][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.55.43:232][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:232][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.55.43:232][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.55.43:232][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:294][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.55.43:295][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.55.43:295][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:297][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.55.43:297][358]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.55.43:297][358]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:440][358]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.43:441][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-02.55.43:441][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-02.55.43:443][359]r.CullAll = "1" [2020.04.24-02.55.43:455][359]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.55.43:455][359]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-02.55.43:455][359]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.55.43:457][359]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-02.55.43:545][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-02.55.43:545][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-02.55.43:545][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-02.55.44:192][399]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.55.44:192][399]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.55.44:192][399]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.44:192][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-02.55.44:193][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-02.55.44:266][400]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-02.55.44:270][400]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.55.44:270][400]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.55.44:270][400]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-02.55.44:270][400]LogNet: World NetDriver shutdown SteamNetDriver_8 [GameNetDriver] [2020.04.24-02.55.44:270][400]LogNet: DestroyNamedNetDriver SteamNetDriver_8 [GameNetDriver] [2020.04.24-02.55.44:273][400]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.90.45.188:7779, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2554DF110F0], Channels: 100, Time: 2020.04.24-02.55.44 [2020.04.24-02.55.44:273][400]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.90.45.188:7779, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254EF0CACC0] [2020.04.24-02.55.44:274][400]LogExit: GameNetDriver SteamNetDriver_8 shut down [2020.04.24-02.55.44:276][400]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:277][400]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: BP_CamperMale10_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:277][400]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:277][400]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_1 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_1 [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_3 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.04.24-02.55.44:277][400]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_3 [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:277][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:278][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:278][400]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:278][400]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.44:278][400]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.44:278][400]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.44:278][400]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-02.55.44:278][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:278][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:278][400]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-02.55.44:278][400]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-02.55.44:467][400]LogUObjectHash: Compacting FUObjectHashTables data took 6.80ms [2020.04.24-02.55.44:530][400]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-02.55.44:530][400]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-02.55.44:530][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-02.55.44:530][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:695][400]LogStreaming: Flushing async loaders took 165ms. [2020.04.24-02.55.44:696][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.55.44:696][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:697][400]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.55.44:698][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.55.44:698][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:698][400]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.55.44:698][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.55.44:698][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:828][400]LogStreaming: Flushing async loaders took 131ms. [2020.04.24-02.55.44:829][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-02.55.44:829][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:841][400]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.55.44:841][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.55.44:841][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:853][400]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-02.55.44:853][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.55.44:853][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:853][400]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.55.44:853][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-02.55.44:853][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.44:867][400]LogStreaming: Flushing async loaders took 13ms. [2020.04.24-02.55.44:867][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.55.44:867][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.45:059][400]LogStreaming: Flushing async loaders took 193ms. [2020.04.24-02.55.45:063][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-02.55.45:063][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.45:064][400]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.55.45:064][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.55.45:064][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.45:064][400]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.55.45:065][400]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.55.45:065][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.45:130][400]LogStreaming: Flushing async loaders took 66ms. [2020.04.24-02.55.45:133][400]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-21.55.45 [2020.04.24-02.55.45:133][400]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.55.45:133][400]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.55.45:133][400]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.55.45:133][400]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.55.45:133][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.55.45:133][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.55.45:133][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.55.45:133][400]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.45:133][400]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.55.45:133][400]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.55.45:133][400]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.55.45:133][400]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254D14707C0] [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.55.45:134][400]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.55.45:134][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.55.45:134][400]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.55.45:146][400]LogWorld: Bringing up level for play took: 0.013335 [2020.04.24-02.55.45:146][400]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-02.55.45:146][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.55.45:146][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.55.45:146][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF53F490] [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.55.45:147][400]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.55.45:147][400]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.55.45:147][400]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-02.55.45:151][400]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-02.55.45:151][400]GameFlow: FCharacterStateData::SetPips() with value=53 [2020.04.24-02.55.45:198][400]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.55.45:198][400]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.55.45:198][400]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.55.45:198][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.55.45:198][400]LogCustomization: ------ [2020.04.24-02.55.45:198][400]LogCustomization: --> D_Head02 [2020.04.24-02.55.45:198][400]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.55.45:198][400]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.55.45:198][400]LogCustomization: ------ [2020.04.24-02.55.45:198][400]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.55.45:198][400]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-02.55.45:198][400]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.55.45:212][400]LogStreaming: Flushing async loaders. [2020.04.24-02.55.45:396][400]LogStreaming: Flushing async loaders took 184ms. [2020.04.24-02.55.45:416][400]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-02.55.45:467][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.04.24-02.55.45:467][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-02.55.45:467][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.55.45:467][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.55.45:467][400]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000022 seconds [2020.04.24-02.55.45:467][400]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-02.55.45:467][400]LogLoad: Took 1.196582 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-02.55.45:467][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.55.45:468][400]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.55.45:468][400]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.55.45:468][400]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.45:468][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-02.55.45:469][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-02.55.45:562][401]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.45:562][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-02.55.45:562][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-02.55.45:566][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-02.55.45:566][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-02.55.45:566][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-02.55.45:566][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-02.55.45:744][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-02.55.45:744][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.55.45:744][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.55.45:744][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-02.55.45:746][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-02.55.45:831][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.55.45:831][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.55.45:831][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-02.55.45:832][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-02.55.45:841][402]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.45:841][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-02.55.45:842][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-02.55.46:127][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-02.55.46:220][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-02.55.46:220][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-02.55.46:221][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-02.55.46:226][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-02.55.46:230][403]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-02.55.46:272][405]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.46:272][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-02.55.46:273][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-02.55.46:416][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-02.55.46:416][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-02.55.46:416][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-02.55.46:458][408]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.94 ms [2020.04.24-02.55.46:556][411]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.46:556][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-02.55.46:556][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-02.55.46:698][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-02.55.46:698][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-02.55.46:698][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-02.55.46:706][412]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.46:706][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-02.55.46:708][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-02.55.46:821][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-02.55.47:852][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-02.55.47:852][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-02.55.47:852][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-02.55.47:852][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-02.55.47:853][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-02.55.47:853][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-02.55.47:854][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-02.55.47:869][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-02.55.47:874][413]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-02.55.48:240][425]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.48:241][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.55.48:242][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-02.55.48:385][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.55.48:385][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-02.55.48:386][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-02.55.48:401][426]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.48:401][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.55.48:403][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-02.55.48:550][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-02.55.48:551][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-02.55.48:551][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-02.55.48:564][427]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.48:564][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-02.55.48:565][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-02.55.48:710][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-02.55.48:710][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-02.55.48:710][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-02.55.48:740][429]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.48:740][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-02.55.48:741][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-02.55.48:889][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-02.55.48:889][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-02.55.48:890][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-02.55.48:898][430]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.48:898][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-02.55.48:898][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-02.55.49:049][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-02.55.49:049][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-02.55.49:049][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-02.55.49:058][431]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.49:058][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-02.55.49:059][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-02.55.49:218][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-02.55.49:218][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-02.55.49:219][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-02.55.49:231][432]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.49:231][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-02.55.49:231][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-02.55.49:392][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-02.55.49:392][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-02.55.49:392][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-02.55.49:400][433]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.55.49:400][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.55.49:401][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-02.55.49:565][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-02.55.49:565][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-02.55.49:566][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-02.55.49:599][435]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.425' TotalLoadTime='6.425' TimeStamp='2020-04-24T02:55:50.212Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.425' TimeStamp='2020-04-24T02:55:50.212Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.425' TimeStamp='2020-04-24T02:55:50.212Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.425' TimeStamp='2020-04-24T02:55:50.212Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014BC9BE08D7E7F9C33E22BAA15CBB49' [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.55.49:600][435]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.55.49:621][436]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.55.49:621][436]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.55.49:621][436]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.55.50:083][457]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-02.55.50:613][481]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.55.50:613][481]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.55.50:613][481]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-02.55.50:613][481]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-02.55.50:613][481]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.55.50:613][481]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:613][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.55.50:613][481]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:613][481]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:613][481]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:613][481]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-02.55.50:613][481]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.55.50:613][481]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:613][481]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.55.50:613][481]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:613][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.55.50:883][481]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:883][481]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:883][481]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:883][481]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.55.50:883][481]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.55.50:883][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.55.50:884][481]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:884][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.55.50:922][481]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:922][481]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:922][481]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:922][481]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:923][481]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.50:924][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.50:924][481]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:946][481]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.55.50:946][481]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.55.50:949][481]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.55.50:949][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.55.50:952][481]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.55.50:952][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.55.50:953][481]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.50:953][481]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.51:004][481]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.55.51:004][481]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.55.51:004][481]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.55.51:004][481]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.51:004][481]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.55.51:004][481]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.55.51:125][482]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.55.51:125][482]r.CullAll = "0" [2020.04.24-02.55.51:131][482]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.55.51:131][482]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.55.51:131][482]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-02.55.51:131][482]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-02.55.51:131][482]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-02.55.51:131][482]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-02.55.51:131][482]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.55.51:131][482]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2552257DC90] [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-02.55.51:132][482]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-02.55.51:132][482]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-02.55.51:132][482]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-02.55.51:132][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-02.55.51:132][482]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.55.51:132][482]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.55.51:132][482]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-02.55.51:132][482]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.55.51:134][482]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.55.51:138][482]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.55.51:140][482]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.55.51:141][482]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.55.51:142][482]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-02.55.51:143][482]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-02.55.51:143][482]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.55.51:148][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:151][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:151][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:152][482]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.51:152][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:152][482]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-02.55.51:155][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:155][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:158][482]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.55.51:158][482]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.51:159][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:159][482]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.55.51:161][482]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:276][483]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.55.51:276][483]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.55.51:276][483]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.55.51:278][483]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.55.51:278][483]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.55.51:356][483]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000044 seconds [2020.04.24-02.55.51:357][483]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.04.24-02.55.51:357][483]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.55.51:357][483]LogCustomization: ------ [2020.04.24-02.55.51:357][483]LogCustomization: --> D_Head02 [2020.04.24-02.55.51:357][483]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.55.51:357][483]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.55.51:357][483]LogCustomization: ------ [2020.04.24-02.55.51:357][483]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.55.51:367][483]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.55.51:367][483]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.55.51:371][483]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.55.51:371][483]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.55.51:372][483]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.55.51:393][483]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.55.51:393][483]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.55.51:393][483]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.55.51:414][483]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-02.55.51:414][483]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.55.51:424][483]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-02.55.51:424][483]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.04.24-02.55.51:424][483]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.55.51:424][483]LogCustomization: ------ [2020.04.24-02.55.51:424][483]LogCustomization: --> MT_Head005 [2020.04.24-02.55.51:424][483]LogCustomization: --> MT_Torso005 [2020.04.24-02.55.51:424][483]LogCustomization: --> MT_Legs05 [2020.04.24-02.55.51:424][483]LogCustomization: ------ [2020.04.24-02.55.51:424][483]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.55.51:437][483]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.55.51:437][483]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.55.51:441][483]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.55.51:442][483]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.55.51:442][483]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.55.51:445][483]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.55.51:451][483]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.55.51:451][483]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.51:452][483]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.51:452][483]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.55.51:452][483]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.55.51:471][484]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.55.51:471][484]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.55.51:547][488]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.55.51:547][488]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.55.51:612][491]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.55.51:612][491]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.55.51:612][491]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.51:612][491]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.52:513][533]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.55.52:513][533]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-02.55.52:865][551]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.55.52:866][551]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.55.52:866][551]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.52:867][551]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.55.52:867][551]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.55.52:878][551]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.55.52:878][551]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.55.52:878][551]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.55.52:878][551]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.55.52:878][551]LogCustomization: ------ [2020.04.24-02.55.52:878][551]LogCustomization: --> MT_Head005 [2020.04.24-02.55.52:878][551]LogCustomization: --> MT_Torso005 [2020.04.24-02.55.52:878][551]LogCustomization: --> MT_Legs05 [2020.04.24-02.55.52:878][551]LogCustomization: ------ [2020.04.24-02.55.52:878][551]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.55.52:878][551]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.55.52:878][551]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.55.52:878][551]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.55.52:878][551]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.55.52:878][551]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.55.54:304][633]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-02.55.54:304][633]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.54:305][633]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.55.54:305][633]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.54:305][633]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-02.55.54:305][633]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.55.54:713][659]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-02.55.54:779][663]LogStreaming: FLinkerLoad: creating loader took (less than) 0.08 ms [2020.04.24-02.55.54:914][671]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-02.55.54:914][671]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.54:914][671]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.55.54:914][671]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.54:914][671]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-02.55.54:914][671]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.55.55:210][689]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:210][689]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:210][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:210][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:210][689]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:211][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-02.55.55:212][689]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-02.55.55:213][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-02.55.55:214][689]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-02.55.55:214][689]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.55:214][689]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-02.55.55:348][697]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-02.55.55:522][707]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-02.55.55:522][707]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-02.55.55:522][707]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.55:522][707]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-02.55.55:523][707]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.55:523][707]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-02.55.55:523][707]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.55:695][717]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-02.55.55:696][717]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.55.55:825][725]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-02.55.55:923][730]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.55.56:055][738]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-02.55.56:055][738]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-02.55.56:055][738]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-02.55.56:056][738]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-02.55.56:056][738]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-02.55.56:056][738]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-02.55.56:056][738]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-02.55.56:910][790]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-02.55.56:960][792]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-02.55.57:043][798]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-02.55.57:260][811]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-02.55.57:260][811]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-02.55.57:260][811]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.55.57:299][813]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-02.55.57:299][813]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-02.55.57:299][813]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-02.55.57:299][813]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-02.55.57:299][813]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-02.55.57:300][813]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3; this export was not properly precached. [2020.04.24-02.55.57:300][813]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-02.55.57:300][813]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.55.57:305][813]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-02.55.57:305][813]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-02.55.57:305][813]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-02.55.57:306][813]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-02.55.57:307][813]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-02.55.57:307][813]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-02.55.57:307][813]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-02.55.57:307][813]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-02.55.57:307][813]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-02.55.57:307][813]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-02.55.57:378][818]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Effects/Materials/Liquid/MI_WaterDrops.MI_WaterDrops; this export was not properly precached. [2020.04.24-02.55.57:440][821]LogAsyncLoad: Done loading library async: Menu in 205.3 sec [2020.04.24-02.55.57:570][828]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.55.57:572][828]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.57:580][829]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.55.57:580][829]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.55.57:580][829]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.55.57:580][829]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.55.57:580][829]LogCustomization: ------ [2020.04.24-02.55.57:580][829]LogCustomization: --> D_Head02 [2020.04.24-02.55.57:580][829]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.55.57:580][829]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.55.57:580][829]LogCustomization: ------ [2020.04.24-02.55.57:580][829]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.55.57:580][829]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.55.57:580][829]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.55.57:580][829]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.55.57:580][829]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.55.57:580][829]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.55.57:581][829]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.55.57:582][829]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.57:582][829]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.55.57:582][829]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.55.57:582][829]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.55.57:721][838]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.55.57:721][838]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.55.57:771][841]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.55.57:772][841]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.55.57:772][841]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.57:772][841]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.55.59:521][946]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.55.59:521][946]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-02.55.59:522][946]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-02.55.59:522][946]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-02.55.59:522][946]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.55.59:522][946]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-02.55.59:523][946]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.55.59:523][946]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.55.59:523][946]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.55.59:524][946]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.55.59:524][946]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.55.59:524][946]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.55.59:524][946]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.55.59:524][946]LogCustomization: ------ [2020.04.24-02.55.59:524][946]LogCustomization: --> MT_Head005 [2020.04.24-02.55.59:524][946]LogCustomization: --> MT_Torso005 [2020.04.24-02.55.59:524][946]LogCustomization: --> MT_Legs05 [2020.04.24-02.55.59:524][946]LogCustomization: ------ [2020.04.24-02.55.59:524][946]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.55.59:524][946]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.55.59:524][946]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.55.59:524][946]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.55.59:524][946]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.55.59:524][946]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.55.59:525][946]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-02.55.59:525][946]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.55.59:525][946]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-02.55.59:525][946]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.55.59:525][946]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.55.59:540][947]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-02.55.59:540][947]GameFlow: Starting Quickmatch: GameSession [2020.04.24-02.55.59:540][947]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-02.55.59:540][947]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-02.55.59:540][947]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-02.55.59:540][947]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-02.55.59:540][947]GameFlow: Verbose: Doing Find Sessions [2020.04.24-02.55.59:554][948]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.55.59:638][953]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.55.59:638][953]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.55.59:671][955]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.55.59:679][956]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137056 seconds [2020.04.24-02.56.09:722][558]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.09:837][565]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.09:844][566]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137548 seconds [2020.04.24-02.56.19:888][168]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.20:037][177]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.20:053][178]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.179124 seconds [2020.04.24-02.56.30:087][780]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.30:288][792]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.30:294][793]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.220803 seconds [2020.04.24-02.56.37:291][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-02.56.37:304][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.56.37:840][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-02.56.37:854][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.56.40:337][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.40:637][413]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.40:644][414]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.320535 seconds [2020.04.24-02.56.44:412][640]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-02.56.44:421][640]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.56.50:687][ 16]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.50:854][ 26]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.56.50:873][ 28]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200101 seconds [2020.04.24-02.57.00:920][630]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.01:070][639]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.01:086][640]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.179386 seconds [2020.04.24-02.57.05:733][919]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-02.57.11:120][242]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.11:253][250]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.11:264][251]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157368 seconds [2020.04.24-02.57.21:303][853]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.21:420][860]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.21:427][861]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138696 seconds [2020.04.24-02.57.31:469][463]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.31:720][478]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.31:736][479]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.280931 seconds [2020.04.24-02.57.41:770][ 81]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.41:902][ 89]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.41:913][ 90]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157568 seconds [2020.04.24-02.57.51:953][692]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.52:102][701]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:57:48.644Z : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f807e7c-1d3c-47dc-877f-a3e982beb4f7 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: HostPublicIp=54.165.53.95 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: EncryptionKey=MFeq5lXmQfckBbTG8Kl+R8o+ikFM/Frf7NRTgznQ1W0= : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB6E0408D7E7FB46374FCECF6657AD|54.165.53.95|7780 : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: MatchMembersA=["39c9b01e-3a52-477a-88dd-2a8b841e5645"] : OnlineService [2020.04.24-02.57.52:103][701]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","3263aa52-8714-4ba8-8997-8a74ca216f4f","be005268-348a-486c-8fb3-48aa9a83025a","c9f75484-fb8b-4887-a630-f6822b0d915b"] : OnlineService [2020.04.24-02.57.52:117][702]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178427 seconds [2020.04.24-02.57.52:119][702]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-02.57.52:120][702]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-02.57.52:120][702]GameFlow: Joining sesion : GameSession [2020.04.24-02.57.52:120][702]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-02.57.52:120][702]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-02.57.52:120][702]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-02.57.52:120][702]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-02.57.52:120][702]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-02.57.52:121][702]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.57.52:121][702]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-02.57.52:121][702]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.57.52:121][702]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-02.57.52:121][702]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.57.52:121][702]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.57.52:121][702]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-02.57.52:121][702]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.57.52:121][702]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.57.52:122][702]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-02.57.52:122][702]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.57.52:122][702]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-02.57.52:123][702]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-02.57.52:123][702]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-02.57.52:123][702]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.57.52:123][702]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.57.52:123][702]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-02.57.52:123][702]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-02.57.52:123][702]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-02.57.52:123][702]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.57.52:123][702]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.57.52:125][702]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:125][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:131][702]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:131][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.57.52:133][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:133][702]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:133][702]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:133][702]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:136][702]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:139][702]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.57.52:140][702]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.57.52:140][702]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-02.57.52:141][702]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.57.52:141][702]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.52:141][702]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-02.57.52:141][702]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.57.52:141][702]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-02.57.52:141][702]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-02.57.52:141][702]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.52:141][702]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.57.52:141][702]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.52:142][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.57.52:142][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.52:142][702]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.52:142][702]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.52:142][702]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.57.52:142][702]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:142][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.57.52:144][702]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:144][702]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:144][702]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:144][702]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.57.52:144][702]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-02.57.52:144][702]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-02.57.52:144][702]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.57.52:144][702]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-02.57.52:144][702]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-02.57.52:144][702]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-02.57.52:144][702]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.57.52:144][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.57.52:144][702]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.52:144][702]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.57.52:146][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.57.52:146][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-02.57.52:146][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:147][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.57.52:148][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-02.57.52:148][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:149][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.57.52:149][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-02.57.52:149][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:150][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.57.52:150][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-02.57.52:150][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:151][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.57.52:151][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-02.57.52:151][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:152][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.57.52:152][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-02.57.52:152][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:154][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.57.52:154][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-02.57.52:154][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:155][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.57.52:156][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-02.57.52:156][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:157][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.57.52:157][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-02.57.52:157][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:158][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.57.52:158][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-02.57.52:158][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:158][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.57.52:158][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-02.57.52:158][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:160][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.57.52:160][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-02.57.52:160][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:161][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.57.52:161][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-02.57.52:161][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:162][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.57.52:162][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-02.57.52:162][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:163][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.57.52:163][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-02.57.52:163][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:164][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.57.52:164][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-02.57.52:164][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:165][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.57.52:165][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-02.57.52:165][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:166][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.57.52:166][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-02.57.52:166][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:167][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.57.52:167][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-02.57.52:167][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:168][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.57.52:168][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-02.57.52:168][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:169][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.57.52:169][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-02.57.52:169][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:170][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.57.52:170][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-02.57.52:170][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:172][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.57.52:172][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-02.57.52:172][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:174][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.57.52:174][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-02.57.52:174][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:174][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.57.52:174][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-02.57.52:174][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:175][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.57.52:175][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-02.57.52:175][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:176][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.57.52:177][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-02.57.52:177][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:178][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.57.52:178][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-02.57.52:178][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:179][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.57.52:179][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-02.57.52:179][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:182][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.57.52:182][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.57.52:182][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:184][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.57.52:184][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-02.57.52:184][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:185][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.57.52:185][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-02.57.52:185][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:186][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.57.52:187][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-02.57.52:187][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:187][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.57.52:188][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-02.57.52:188][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:189][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.57.52:189][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-02.57.52:189][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:189][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.57.52:189][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-02.57.52:189][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:190][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.57.52:190][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-02.57.52:190][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:192][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.57.52:192][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-02.57.52:192][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:193][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.57.52:193][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-02.57.52:193][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:194][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.57.52:194][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-02.57.52:194][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:195][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.57.52:195][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-02.57.52:195][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:196][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.57.52:196][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-02.57.52:196][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:198][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.57.52:198][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-02.57.52:198][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:199][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.57.52:199][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-02.57.52:199][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.57.52:212][703]r.CullAll = "1" [2020.04.24-02.57.52:213][703]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.57.52:213][703]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.57.52:213][703]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.57.52:213][703]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.52:213][703]LogCustomization: ------ [2020.04.24-02.57.52:213][703]LogCustomization: --> D_Head02 [2020.04.24-02.57.52:213][703]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.52:213][703]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.52:213][703]LogCustomization: ------ [2020.04.24-02.57.52:213][703]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.57.52:213][703]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.57.52:213][703]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.57.52:213][703]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.57.52:213][703]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.57.52:213][703]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.57.52:214][703]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.57.52:214][703]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.57.52:238][704]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.57.52:238][704]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.57.52:238][704]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-02.57.52:470][718]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.57.52:470][718]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.57.52:470][718]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.57.52:470][718]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.57.52:502][720]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.57.52:520][721]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.57.52:653][729]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.57.52:653][729]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.57.52:703][732]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.57.52:719][733]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.57.52:970][748]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.57.53:153][759]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.57.53:154][759]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-02.57.53:154][759]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.57.53:170][760]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-02.57.53:170][760]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-02.57.53:170][760]LogNet: Browse: 54.165.53.95:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-02.57.53:170][760]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-02.57.53:171][760]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-02.57.53:171][760]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-02.57.53:171][760]LogNet: Game client on port 7780, rate 10000 [2020.04.24-02.57.53:336][770]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.57.53:337][770]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.165.53.95:7780, Name: SteamNetConnection_9, Driver: PendingNetDriver SteamNetDriver_9, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-02.57.53:502][780]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-02.57.53:520][780]LogLoad: LoadMap: 54.165.53.95:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-02.57.53:520][780]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-02.57.53:520][780]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-02.57.53:520][780]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-02.57.53:520][780]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.53:520][780]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-02.57.53:520][780]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.57.53:520][780]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-02.57.53:556][780]LogUObjectHash: Compacting FUObjectHashTables data took 6.13ms [2020.04.24-02.57.53:579][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-02.57.53:579][780]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.57.53:783][780]LogStreaming: Flushing async loaders took 204ms. [2020.04.24-02.57.53:786][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-02.57.53:786][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:787][780]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.57.53:787][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-02.57.53:787][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:789][780]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-02.57.53:789][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-02.57.53:789][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:857][780]LogStreaming: Flushing async loaders took 69ms. [2020.04.24-02.57.53:857][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-02.57.53:857][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:857][780]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.57.53:857][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-02.57.53:857][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:859][780]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.57.53:859][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-02.57.53:859][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:878][780]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-02.57.53:878][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-02.57.53:878][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:889][780]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-02.57.53:889][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-02.57.53:889][780]LogStreaming: Flushing async loaders. [2020.04.24-02.57.53:889][780]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.57.53:891][780]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-21.57.53 [2020.04.24-02.57.53:892][780]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-02.57.53:892][780]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-02.57.53:897][780]LogWorld: Bringing up level for play took: 0.005393 [2020.04.24-02.57.53:898][780]LogLoad: Took 0.377636 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-02.57.53:966][783]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-02.57.53:966][783]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-02.57.53:967][783]LogDBDEasyAntiCheat: slave connected [2020.04.24-02.57.54:003][786]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.57.54:067][789]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-02.57.54:103][791]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000059 seconds [2020.04.24-02.57.54:103][791]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-02.57.54:103][791]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-02.57.54:170][795]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.57.54:170][795]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.043' TotalLoadTime='2.043' TimeStamp='2020-04-24T02:57:54.780Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-02.57.54:170][795]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.57.54:170][795]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.043' TimeStamp='2020-04-24T02:57:54.780Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-02.57.54:170][795]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.57.54:238][799]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.57.54:238][799]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-02.57.54:238][799]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.57.54:238][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.54:238][799]LogCustomization: ------ [2020.04.24-02.57.54:238][799]LogCustomization: --> D_Head02 [2020.04.24-02.57.54:238][799]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.54:238][799]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.54:238][799]LogCustomization: ------ [2020.04.24-02.57.54:238][799]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.54:282][802]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Ukraine/Props/Corpses/UKR_DeadCowboy_02.uasset Offset = 802957 Size = 65536 [2020.04.24-02.57.54:282][802]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Ukraine/Props/Corpses/UKR_DeadCowboy_02.UKR_DeadCowboy_02; this export was not properly precached. [2020.04.24-02.57.54:339][805]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.54:365][807]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.57.54:365][807]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c9f75484-fb8b-4887-a630-f6822b0d915b|76561198146401420 [2020.04.24-02.57.54:365][807]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.57.54:365][807]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.54:365][807]LogCustomization: ------ [2020.04.24-02.57.54:365][807]LogCustomization: --> BO_Head01 [2020.04.24-02.57.54:365][807]LogCustomization: --> BO_Torso01 [2020.04.24-02.57.54:365][807]LogCustomization: --> BO_Legs01 [2020.04.24-02.57.54:365][807]LogCustomization: ------ [2020.04.24-02.57.54:365][807]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.54:367][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000031 seconds [2020.04.24-02.57.54:367][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-02.57.54:367][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-02.57.54:381][808]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-02.57.54:381][808]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-02.57.54:398][809]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.57.54:398][809]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.233' TotalLoadTime='2.276' TimeStamp='2020-04-24T02:57:55.013Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-02.57.54:398][809]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-02.57.54:399][809]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.276' TimeStamp='2020-04-24T02:57:55.013Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-02.57.54:399][809]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.57.54:399][809]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.57.54:414][810]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-02.57.54:414][810]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-02.57.54:414][810]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.165.53.95:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.57.54:511][816]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.57.54:511][816]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3263aa52-8714-4ba8-8997-8a74ca216f4f|76561198115655870 [2020.04.24-02.57.54:511][816]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.57.54:511][816]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.54:511][816]LogCustomization: ------ [2020.04.24-02.57.54:511][816]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.54:511][816]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.54:511][816]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.54:511][816]LogCustomization: ------ [2020.04.24-02.57.54:512][816]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.54:576][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.54:576][820]LogCustomization: ------ [2020.04.24-02.57.54:576][820]LogCustomization: --> D_Head02 [2020.04.24-02.57.54:576][820]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.54:576][820]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.54:576][820]LogCustomization: ------ [2020.04.24-02.57.54:769][832]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.54:769][832]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.54:770][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.57.54:936][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.54:936][842]LogCustomization: ------ [2020.04.24-02.57.54:936][842]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.54:936][842]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.54:936][842]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.54:936][842]LogCustomization: ------ [2020.04.24-02.57.55:204][858]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.57.55:204][858]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-02.57.55:204][858]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.57.55:204][858]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.55:204][858]LogCustomization: ------ [2020.04.24-02.57.55:204][858]LogCustomization: --> MT_Head005 [2020.04.24-02.57.55:204][858]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.55:204][858]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.55:204][858]LogCustomization: ------ [2020.04.24-02.57.55:204][858]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.55:403][870]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.57.55:404][870]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-02.57.55:404][870]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-02.57.55:404][870]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-02.57.55:404][870]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.57.55:404][870]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:404][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-02.57.55:404][870]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:404][870]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:404][870]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:404][870]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-02.57.55:404][870]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-02.57.55:404][870]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:404][870]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-02.57.55:404][870]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:404][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-02.57.55:685][870]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:685][870]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:685][870]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:685][870]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-02.57.55:685][870]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-02.57.55:685][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-02.57.55:685][870]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:685][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-02.57.55:725][870]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:725][870]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:725][870]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:725][870]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:726][870]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:726][870]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.55:727][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.55:727][870]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:749][870]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.57.55:749][870]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-02.57.55:749][870]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.57.55:749][870]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-02.57.55:750][870]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.57.55:750][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-02.57.55:753][870]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-02.57.55:753][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-02.57.55:753][870]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:753][870]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:805][870]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.57.55:805][870]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.57.55:805][870]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.57.55:805][870]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:805][870]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.57.55:805][870]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.57.55:924][871]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-02.57.55:924][871]r.CullAll = "0" [2020.04.24-02.57.55:924][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.55:924][871]LogCustomization: ------ [2020.04.24-02.57.55:924][871]LogCustomization: --> BO_Head01 [2020.04.24-02.57.55:924][871]LogCustomization: --> BO_Torso01 [2020.04.24-02.57.55:924][871]LogCustomization: --> BO_Legs01 [2020.04.24-02.57.55:924][871]LogCustomization: ------ [2020.04.24-02.57.55:925][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.55:925][871]LogCustomization: ------ [2020.04.24-02.57.55:925][871]LogCustomization: --> MT_Head005 [2020.04.24-02.57.55:925][871]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.55:925][871]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.55:925][871]LogCustomization: ------ [2020.04.24-02.57.55:925][871]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.55:925][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.55:925][871]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.57.55:925][871]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:39c9b01e-3a52-477a-88dd-2a8b841e5645|76561198142693929 [2020.04.24-02.57.55:925][871]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-02.57.55:925][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.55:925][871]LogCustomization: ------ [2020.04.24-02.57.55:925][871]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.55:925][871]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.55:925][871]LogCustomization: --> TC_W02 [2020.04.24-02.57.55:925][871]LogCustomization: ------ [2020.04.24-02.57.55:925][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.55:925][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.55:926][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.57.55:926][871]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-02.57.55:926][871]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.57.55:926][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-02.57.55:926][871]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.57.55:976][871]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-02.57.55:976][871]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-02.57.55:977][871]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22558&schemaVersion=0] [2020.04.24-02.57.55:977][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.56:085][872]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-02.57.56:088][872]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-02.57.56:088][872]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-02.57.56:089][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.57.56:089][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.57.56:089][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.57.56:091][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-02.57.56:093][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000035 seconds [2020.04.24-02.57.56:093][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.04.24-02.57.56:093][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:093][872]LogCustomization: ------ [2020.04.24-02.57.56:093][872]LogCustomization: --> D_Head02 [2020.04.24-02.57.56:093][872]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.56:093][872]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.56:093][872]LogCustomization: ------ [2020.04.24-02.57.56:093][872]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.57.56:103][872]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.57.56:103][872]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.57.56:107][872]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.57.56:107][872]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.57.56:108][872]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.57.56:129][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-02.57.56:130][872]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]LogCustomization: --> BO_Head01 [2020.04.24-02.57.56:130][872]LogCustomization: --> BO_Torso01 [2020.04.24-02.57.56:130][872]LogCustomization: --> BO_Legs01 [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.56:130][872]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.56:130][872]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:130][872]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.56:130][872]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]LogCustomization: --> MT_Head005 [2020.04.24-02.57.56:130][872]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.56:130][872]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.56:130][872]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-02.57.56:130][872]LogCustomization: ------ [2020.04.24-02.57.56:130][872]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.56:131][872]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.56:131][872]LogCustomization: --> TC_W02 [2020.04.24-02.57.56:131][872]LogCustomization: ------ [2020.04.24-02.57.56:131][872]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-02.57.56:169][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.57.56:169][873]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.57.56:169][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.57.56:169][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.04.24-02.57.56:169][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-02.57.56:169][873]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.04.24-02.57.56:169][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:169][873]LogCustomization: ------ [2020.04.24-02.57.56:169][873]LogCustomization: --> BO_Head01 [2020.04.24-02.57.56:169][873]LogCustomization: --> BO_Torso01 [2020.04.24-02.57.56:169][873]LogCustomization: --> BO_Legs01 [2020.04.24-02.57.56:169][873]LogCustomization: ------ [2020.04.24-02.57.56:169][873]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.57.56:169][873]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.57.56:169][873]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.57.56:170][873]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.57.56:170][873]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.57.56:170][873]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.57.56:219][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.57.56:219][873]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.57.56:219][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.57.56:220][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.24-02.57.56:229][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-02.57.56:229][873]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.04.24-02.57.56:229][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:229][873]LogCustomization: ------ [2020.04.24-02.57.56:229][873]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.56:229][873]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:229][873]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.56:229][873]LogCustomization: ------ [2020.04.24-02.57.56:229][873]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-02.57.56:229][873]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-02.57.56:229][873]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:315][873]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:315][873]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-02.57.56:316][873]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-02.57.56:368][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.57.56:368][873]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.57.56:368][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.57.56:368][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-02.57.56:369][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-02.57.56:369][873]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.04.24-02.57.56:370][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:370][873]LogCustomization: ------ [2020.04.24-02.57.56:370][873]LogCustomization: --> MT_Head005 [2020.04.24-02.57.56:370][873]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.56:370][873]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.56:370][873]LogCustomization: ------ [2020.04.24-02.57.56:370][873]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.57.56:382][873]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.57.56:382][873]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.57.56:386][873]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-02.57.56:386][873]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.57.56:386][873]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.57.56:389][873]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.57.56:400][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-02.57.56:400][873]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-02.57.56:400][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-02.57.56:400][873]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.04.24-02.57.56:401][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000033 seconds [2020.04.24-02.57.56:417][873]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.04.24-02.57.56:417][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:417][873]LogCustomization: ------ [2020.04.24-02.57.56:417][873]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.56:417][873]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.56:417][873]LogCustomization: --> TC_W02 [2020.04.24-02.57.56:417][873]LogCustomization: ------ [2020.04.24-02.57.56:417][873]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.04.24-02.57.56:417][873]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.04.24-02.57.56:417][873]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.04.24-02.57.56:417][873]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.04.24-02.57.56:417][873]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.04.24-02.57.56:542][873]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.04.24-02.57.56:555][874]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22558&schemaVersion=0] [2020.04.24-02.57.56:555][874]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-02.57.56:566][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.56:566][874]LogCustomization: ------ [2020.04.24-02.57.56:566][874]LogCustomization: --> D_Head02 [2020.04.24-02.57.56:566][874]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.56:566][874]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.56:566][874]LogCustomization: ------ [2020.04.24-02.57.56:566][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:566][874]LogCustomization: ------ [2020.04.24-02.57.56:566][874]LogCustomization: --> D_Head02 [2020.04.24-02.57.56:566][874]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.56:566][874]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.56:566][874]LogCustomization: ------ [2020.04.24-02.57.56:566][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.57.56:566][874]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.57.56:566][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.57.56:566][874]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.57.56:566][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.57.56:566][874]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.57.56:567][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.56:567][874]LogCustomization: ------ [2020.04.24-02.57.56:567][874]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.56:567][874]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.56:567][874]LogCustomization: --> TC_W02 [2020.04.24-02.57.56:567][874]LogCustomization: ------ [2020.04.24-02.57.56:567][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:567][874]LogCustomization: ------ [2020.04.24-02.57.56:567][874]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.56:567][874]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.56:567][874]LogCustomization: --> TC_W02 [2020.04.24-02.57.56:567][874]LogCustomization: ------ [2020.04.24-02.57.56:567][874]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.04.24-02.57.56:567][874]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.04.24-02.57.56:567][874]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.04.24-02.57.56:567][874]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.04.24-02.57.56:567][874]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.04.24-02.57.56:567][874]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.04.24-02.57.56:575][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.56:575][874]LogCustomization: ------ [2020.04.24-02.57.56:575][874]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.56:575][874]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:575][874]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.56:575][874]LogCustomization: ------ [2020.04.24-02.57.56:575][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:575][874]LogCustomization: ------ [2020.04.24-02.57.56:575][874]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.56:575][874]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:575][874]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.56:575][874]LogCustomization: ------ [2020.04.24-02.57.56:575][874]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-02.57.56:575][874]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-02.57.56:575][874]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:575][874]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:575][874]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-02.57.56:575][874]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-02.57.56:576][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.57.56:576][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.57.56:576][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.57.56:576][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:576][874]LogCustomization: ------ [2020.04.24-02.57.56:576][874]LogCustomization: --> D_Head02 [2020.04.24-02.57.56:576][874]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.57.56:576][874]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.57.56:576][874]LogCustomization: ------ [2020.04.24-02.57.56:576][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.57.56:577][874]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.57.56:577][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.57.56:577][874]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.57.56:577][874]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.57.56:577][874]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.57.56:577][874]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.57.56:577][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.57.56:577][874]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-02.57.56:577][874]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.56:577][874]LogCustomization: ------ [2020.04.24-02.57.56:577][874]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.57.56:577][874]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:577][874]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.57.56:577][874]LogCustomization: ------ [2020.04.24-02.57.56:577][874]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-02.57.56:578][874]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-02.57.56:578][874]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:578][874]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.24-02.57.56:578][874]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-02.57.56:578][874]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-02.57.56:580][874]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.57.56:580][874]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.57.56:770][885]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.57.56:770][885]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.57.56:776][885]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.56:776][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-02.57.56:819][886]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.57.56:820][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.57.56:820][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-02.57.56:820][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.57.57:142][905]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-02.57.57:142][905]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.57.57:244][911]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.57.57:244][911]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.57.57:244][911]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.57:782][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-02.57.57:819][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.57.57:819][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.57.57:819][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.57.57:819][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.57.57:819][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.57.57:819][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-02.57.58:012][956]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.58:012][956]LogCustomization: ------ [2020.04.24-02.57.58:012][956]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.58:012][956]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.58:012][956]LogCustomization: --> TC_W02 [2020.04.24-02.57.58:012][956]LogCustomization: ------ [2020.04.24-02.57.58:012][956]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.58:012][956]LogCustomization: ------ [2020.04.24-02.57.58:012][956]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.58:012][956]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.58:012][956]LogCustomization: --> TC_W02 [2020.04.24-02.57.58:013][956]LogCustomization: ------ [2020.04.24-02.57.58:013][956]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.04.24-02.57.58:013][956]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.04.24-02.57.58:013][956]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.04.24-02.57.58:013][956]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.04.24-02.57.58:013][956]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.04.24-02.57.58:013][956]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.04.24-02.57.58:013][956]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.57.58:013][956]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.57.58:013][956]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.04.24-02.57.58:013][956]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.58:013][956]LogCustomization: ------ [2020.04.24-02.57.58:013][956]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.57.58:013][956]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.57.58:013][956]LogCustomization: --> TC_W02 [2020.04.24-02.57.58:013][956]LogCustomization: ------ [2020.04.24-02.57.58:013][956]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.04.24-02.57.58:013][956]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.04.24-02.57.58:013][956]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.04.24-02.57.58:013][956]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.04.24-02.57.58:013][956]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.04.24-02.57.58:013][956]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.04.24-02.57.58:120][963]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-02.57.58:120][963]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-02.57.58:287][973]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-02.57.58:287][973]LogCustomization: ------ [2020.04.24-02.57.58:287][973]LogCustomization: --> MT_Head005 [2020.04.24-02.57.58:287][973]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.58:287][973]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.58:287][973]LogCustomization: ------ [2020.04.24-02.57.58:287][973]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.58:287][973]LogCustomization: ------ [2020.04.24-02.57.58:287][973]LogCustomization: --> MT_Head005 [2020.04.24-02.57.58:287][973]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.58:287][973]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.58:287][973]LogCustomization: ------ [2020.04.24-02.57.58:287][973]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.57.58:287][973]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.57.58:287][973]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.57.58:288][973]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.57.58:288][973]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.57.58:288][973]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.57.58:289][973]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.57.58:289][973]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.57.58:289][973]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.57.58:289][973]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.57.58:289][973]LogCustomization: ------ [2020.04.24-02.57.58:289][973]LogCustomization: --> MT_Head005 [2020.04.24-02.57.58:289][973]LogCustomization: --> MT_Torso005 [2020.04.24-02.57.58:289][973]LogCustomization: --> MT_Legs05 [2020.04.24-02.57.58:289][973]LogCustomization: ------ [2020.04.24-02.57.58:289][973]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.57.58:289][973]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.57.58:289][973]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.57.58:289][973]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.57.58:289][973]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.57.58:289][973]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.57.58:786][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-02.57.58:804][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.58.02:269][212]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-02.58.02:269][212]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.02:352][217]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.02:352][217]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.02:353][217]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-02.58.04:636][354]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.58.04:636][354]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-02.58.05:992][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.05:992][435]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.05:992][435]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-02.58.05:992][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.05:992][435]LogCustomization: ------ [2020.04.24-02.58.05:992][435]LogCustomization: --> D_Head02 [2020.04.24-02.58.05:992][435]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-02.58.05:992][435]LogCustomization: --> D_Legs01_P01 [2020.04.24-02.58.05:992][435]LogCustomization: ------ [2020.04.24-02.58.05:992][435]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-02.58.05:992][435]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-02.58.05:992][435]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-02.58.05:992][435]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-02.58.05:992][435]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-02.58.05:992][435]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-02.58.06:321][455]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.06:321][455]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.06:321][455]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-02.58.06:321][455]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.06:321][455]LogCustomization: ------ [2020.04.24-02.58.06:321][455]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-02.58.06:321][455]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.24-02.58.06:321][455]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-02.58.06:321][455]LogCustomization: ------ [2020.04.24-02.58.06:321][455]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-02.58.06:321][455]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-02.58.06:321][455]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.24-02.58.06:321][455]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.24-02.58.06:322][455]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-02.58.06:322][455]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-02.58.07:352][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-02.58.07:352][517]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.07:469][524]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.07:469][524]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.07:469][524]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-02.58.12:469][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-02.58.12:469][824]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.12:736][840]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.12:736][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.12:736][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-02.58.16:637][ 74]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.16:637][ 74]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.16:637][ 74]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.58.16:637][ 74]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.16:637][ 74]LogCustomization: ------ [2020.04.24-02.58.16:637][ 74]LogCustomization: --> BO_Head01 [2020.04.24-02.58.16:637][ 74]LogCustomization: --> BO_Torso01 [2020.04.24-02.58.16:637][ 74]LogCustomization: --> BO_Legs01 [2020.04.24-02.58.16:638][ 74]LogCustomization: ------ [2020.04.24-02.58.16:638][ 74]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.58.16:638][ 74]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.58.16:638][ 74]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.58.16:638][ 74]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.58.16:638][ 74]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.58.16:638][ 74]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.58.17:719][139]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-02.58.17:719][139]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.17:819][145]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.17:819][145]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.17:819][145]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-02.58.19:753][261]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.19:754][261]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.19:754][261]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.58.19:754][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.19:754][261]LogCustomization: ------ [2020.04.24-02.58.19:754][261]LogCustomization: --> BO_Head01 [2020.04.24-02.58.19:754][261]LogCustomization: --> BO_Torso01 [2020.04.24-02.58.19:754][261]LogCustomization: --> BO_Legs01 [2020.04.24-02.58.19:754][261]LogCustomization: ------ [2020.04.24-02.58.19:754][261]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.58.19:754][261]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.58.19:754][261]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.58.19:754][261]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.58.19:754][261]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.58.19:754][261]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.58.20:687][317]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.20:688][317]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.20:688][317]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-02.58.20:688][317]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.20:688][317]LogCustomization: ------ [2020.04.24-02.58.20:688][317]LogCustomization: --> MT_Head005 [2020.04.24-02.58.20:688][317]LogCustomization: --> MT_Torso005 [2020.04.24-02.58.20:688][317]LogCustomization: --> MT_Legs05 [2020.04.24-02.58.20:688][317]LogCustomization: ------ [2020.04.24-02.58.20:688][317]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-02.58.20:688][317]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-02.58.20:688][317]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-02.58.20:688][317]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-02.58.20:688][317]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-02.58.20:688][317]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-02.58.20:787][323]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.20:787][323]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.20:788][323]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.04.24-02.58.20:788][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.20:788][323]LogCustomization: ------ [2020.04.24-02.58.20:788][323]LogCustomization: --> BO_Head01 [2020.04.24-02.58.20:788][323]LogCustomization: --> BO_Torso01 [2020.04.24-02.58.20:788][323]LogCustomization: --> BO_Legs01 [2020.04.24-02.58.20:788][323]LogCustomization: ------ [2020.04.24-02.58.20:788][323]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-02.58.20:788][323]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-02.58.20:788][323]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-02.58.20:788][323]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-02.58.20:788][323]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-02.58.20:788][323]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-02.58.22:819][445]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-02.58.22:819][445]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.23:002][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.23:002][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.23:002][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-02.58.28:001][756]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-02.58.28:001][756]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.28:102][762]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.28:102][762]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.28:102][762]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-02.58.33:102][ 62]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-02.58.33:102][ 62]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.33:219][ 69]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.33:219][ 69]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.33:219][ 69]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-02.58.38:235][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-02.58.38:235][370]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.38:335][376]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.38:335][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.38:335][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-02.58.43:335][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-02.58.43:335][676]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.43:452][683]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.43:452][683]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.43:452][683]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-02.58.48:468][984]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-02.58.48:468][984]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.48:552][989]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.48:552][989]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.48:552][989]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-02.58.49:011][ 17]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-02.58.49:019][ 17]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-02.58.51:303][154]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-02.58.51:304][154]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-02.58.51:304][154]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.04.24-02.58.51:304][154]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-02.58.51:304][154]LogCustomization: ------ [2020.04.24-02.58.51:304][154]LogCustomization: --> Hillbilly_Body01 [2020.04.24-02.58.51:304][154]LogCustomization: --> Hillbilly_Legs01 [2020.04.24-02.58.51:304][154]LogCustomization: --> TC_W02 [2020.04.24-02.58.51:304][154]LogCustomization: ------ [2020.04.24-02.58.51:304][154]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Body01 [2020.04.24-02.58.51:304][154]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Body01 [2020.04.24-02.58.51:304][154]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item Hillbilly_Legs01 [2020.04.24-02.58.51:304][154]GameFlow: (CustomizedAudio) - Update Sound with item Hillbilly_Legs01 [2020.04.24-02.58.51:304][154]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W02 [2020.04.24-02.58.51:304][154]GameFlow: (CustomizedAudio) - Update Sound with item TC_W02 [2020.04.24-02.58.53:569][290]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-02.58.53:569][290]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.53:668][296]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.53:669][296]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.53:669][296]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-02.58.56:854][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-02.58.56:854][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-02.58.56:854][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-02.58.56:854][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.58.56:854][483]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-02.58.56:855][483]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-02.58.56:855][483]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-02.58.56:855][483]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-02.58.56:855][483]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hawkins National Laboratory I.D. [2020.04.24-02.58.56:855][483]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hawkins National Laboratory I.D. [2020.04.24-02.58.56:859][484]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-02.58.56:859][484]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.58.56:876][485]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-02.58.57:903][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.58.58:102][559]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.04.24-02.58.58:668][593]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-02.58.58:668][593]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.58:785][600]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-02.58.58:785][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-02.58.58:785][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-02.58.58:785][600]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.58.58:785][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.58.58:785][600]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.58.58:785][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.58.58:785][600]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.58.58:785][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-02.58.58:803][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-02.58.59:852][664]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-02.58.59:852][664]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-02.58.59:852][664]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-02.58.59:940][667]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 32.24 ms [2020.04.24-02.58.59:958][669]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-02.58.59:958][669]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-02.58.59:958][669]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-02.59.01:469][760]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-02.59.01:469][760]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-02.59.01:469][760]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-02.59.01:501][761]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-02.59.01:922][787]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-02.59.01:922][787]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-02.59.04:019][913]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-02.59.04:019][913]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-02.59.04:019][913]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-02.59.04:019][913]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.24-02.59.06:035][ 34]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-02.59.06:035][ 34]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-02.59.06:035][ 34]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-02.59.06:035][ 34]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.24-02.59.06:036][ 34]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-02.59.06:036][ 34]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-02.59.06:036][ 34]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-02.59.06:037][ 34]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:037][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-02.59.06:044][ 34]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:044][ 34]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:044][ 34]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:044][ 34]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:045][ 34]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:045][ 34]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:045][ 34]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:045][ 34]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:045][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-02.59.06:046][ 34]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:046][ 34]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:046][ 34]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:046][ 34]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-02.59.06:048][ 34]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.59.06:048][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-02.59.06:049][ 34]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.59.06:049][ 34]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.59.06:049][ 34]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-02.59.06:049][ 34]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-02.59.06:049][ 34]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:049][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-02.59.06:052][ 34]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:052][ 34]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:052][ 34]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:052][ 34]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.59.06:052][ 34]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-02.59.06:052][ 34]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.165.53.95:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-02.59.06:052][ 34]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-02.59.06:052][ 34]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-02.59.06:052][ 34]LogAsyncLoad: Unloading library Menu [2020.04.24-02.59.06:052][ 34]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-02.59.06:052][ 34]LogAsyncLoad: Start loading library async: Game [2020.04.24-02.59.06:052][ 34]LogAsyncLoad: 27 assets in Game [2020.04.24-02.59.06:053][ 34]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-02.59.06:053][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-02.59.06:053][ 34]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:053][ 34]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-02.59.06:053][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.59.06:053][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-02.59.06:053][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:054][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.59.06:054][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-02.59.06:054][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:055][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.59.06:055][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-02.59.06:055][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:056][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.59.06:056][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-02.59.06:056][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:057][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.59.06:057][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-02.59.06:057][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:058][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.59.06:059][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-02.59.06:059][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:059][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.59.06:059][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-02.59.06:059][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:060][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.59.06:060][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-02.59.06:060][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:061][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.59.06:061][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-02.59.06:061][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:062][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.59.06:062][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-02.59.06:062][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:063][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.59.06:063][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-02.59.06:063][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:063][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.59.06:063][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-02.59.06:063][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:066][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.59.06:066][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-02.59.06:066][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:069][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.59.06:069][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-02.59.06:069][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:070][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.59.06:070][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-02.59.06:070][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:072][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.59.06:072][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-02.59.06:072][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:074][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.59.06:074][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-02.59.06:074][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:076][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.59.06:076][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-02.59.06:076][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:078][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.59.06:078][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-02.59.06:078][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:082][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.59.06:082][ 34]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-02.59.06:082][ 34]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-02.59.06:083][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:083][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-02.59.06:083][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-02.59.06:083][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-02.59.06:083][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-02.59.06:083][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:083][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-02.59.06:084][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-02.59.06:084][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-02.59.06:085][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-02.59.06:085][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:085][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-02.59.06:085][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-02.59.06:085][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-02.59.06:085][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-02.59.06:085][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-02.59.06:087][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-02.59.06:087][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-02.59.06:087][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-02.59.06:088][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-02.59.06:089][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-02.59.06:089][ 34]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-02.59.06:089][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-02.59.06:090][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-02.59.06:090][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-02.59.06:090][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-02.59.06:090][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-02.59.06:091][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-02.59.06:091][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-02.59.06:092][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-02.59.06:092][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-02.59.06:093][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-02.59.06:093][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-02.59.06:094][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-02.59.06:094][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-02.59.06:094][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-02.59.06:094][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:094][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-02.59.06:094][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.59.06:094][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-02.59.06:095][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-02.59.06:095][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-02.59.06:095][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-02.59.06:096][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-02.59.06:096][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-02.59.06:096][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-02.59.06:097][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-02.59.06:097][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-02.59.06:097][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-02.59.06:098][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-02.59.06:098][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-02.59.06:098][ 34]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-02.59.06:098][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-02.59.06:098][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-02.59.06:098][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-02.59.06:098][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-02.59.06:380][ 35]r.CullAll = "1" [2020.04.24-02.59.06:382][ 35]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-02.59.06:383][ 35]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.59.06:383][ 35]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-02.59.06:383][ 35]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.59.06:458][ 40]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.59.06:460][ 40]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.59.06:460][ 40]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-02.59.06:460][ 40]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-02.59.06:481][ 41]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_5; this export was not properly precached. [2020.04.24-02.59.06:481][ 41]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-02.59.06:481][ 41]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-02.59.06:481][ 41]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_PortalIcon_BlockMesh.M_PortalIcon_BlockMesh:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.59.06:485][ 41]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-02.59.06:485][ 41]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-02.59.06:519][ 43]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-02.59.06:519][ 43]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-02.59.06:552][ 45]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.59.06:553][ 45]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-02.59.06:564][ 46]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.06:567][ 46]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-02.59.06:580][ 47]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.06:621][ 49]LogAsyncLoad: Done loading library async: Game in 23.2 sec [2020.04.24-02.59.06:902][ 66]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-02.59.07:055][ 75]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-02.59.07:055][ 75]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.59.07:154][ 81]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.59.07:154][ 81]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.118' TotalLoadTime='1.118' TimeStamp='2020-04-24T02:59:07.769Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9B99F08D7E7F9F3E68588A63A5D93' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-02.59.07:154][ 81]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.59.07:435][ 98]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-02.59.07:550][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 7.35ms [2020.04.24-02.59.07:555][ 99]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-02.59.07:556][ 99]LogWorld: Bringing World /Temp/Untitled_11.Untitled up for play (max tick rate 0) at 2020.04.23-21.59.07 [2020.04.24-02.59.07:556][ 99]LogWorld: Bringing up level for play took: 0.000171 [2020.04.24-02.59.07:556][ 99]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.59.07:556][ 99]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-02.59.07:685][102]LogStreaming: FLinkerLoad: Checking Full Timer took (less than) 0.08 ms [2020.04.24-02.59.07:816][107]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.07:856][109]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_6; this export was not properly precached. [2020.04.24-02.59.07:856][109]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-02.59.07:856][109]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_10; this export was not properly precached. [2020.04.24-02.59.07:856][109]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-02.59.07:856][109]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.24-02.59.07:889][111]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-02.59.07:890][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-02.59.07:891][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:892][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-02.59.07:893][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-02.59.07:894][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:895][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:896][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.59.07:897][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:898][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:899][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.59.07:900][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-02.59.07:901][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:903][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-02.59.07:904][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-02.59.07:905][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-02.59.07:906][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-02.59.07:907][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-02.59.07:908][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-02.59.07:909][111]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-02.59.07:910][111]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.59.07:913][111]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-02.59.07:914][111]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-02.59.07:915][111]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.07:916][111]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.07:917][111]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.07:917][111]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.07:917][111]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-02.59.07:917][111]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.07:917][111]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-02.59.07:928][112]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-02.59.07:981][115]LogUObjectHash: Compacting FUObjectHashTables data took 3.97ms [2020.04.24-02.59.07:989][115]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-02.59.07:989][115]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-21.59.07 [2020.04.24-02.59.07:990][115]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T02:59:08.573Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9B99F08D7E7F9F3E68588A63A5D93, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.07:990][115]LogWorld: Bringing up level for play took: 0.001157 [2020.04.24-02.59.07:990][115]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-02.59.07:990][115]LogWorld: ----SeamlessTravel finished in 0.55 seconds ------ [2020.04.24-02.59.08:043][119]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.59.08:043][119]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.59.08:077][121]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.59.08:077][121]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.59.08:079][121]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.59.08:112][123]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.59.08:112][123]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.59.08:213][129]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.59.08:214][129]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.59.08:214][129]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.060' TotalLoadTime='2.178' TimeStamp='2020-04-24T02:59:08.829Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-02.59.08:214][129]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-02.59.08:231][130]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.59.08:231][130]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_generatorSmoke.M_generatorSmoke:MaterialExpressionDynamicParameter_4; this export was not properly precached. [2020.04.24-02.59.08:264][132]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.59.08:574][151]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.59.08:574][151]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.59.08:574][151]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.59.08:735][161]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-02.59.08:735][161]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-02.59.08:735][161]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-02.59.09:055][180]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-02.59.09:055][180]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.078, totalTime=1.078, timeStamp=2020-04-24T02:59:09.650Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.09:068][181]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=1.095, timeStamp=2020-04-24T02:59:09.667Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.09:118][184]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=1.161, timeStamp=2020-04-24T02:59:09.734Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.09:134][185]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-02.59.09) [2020.04.24-02.59.09:134][185]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-02.59.09:134][185]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587697149 [2020.04.24-02.59.09:135][185]ProceduralLevelGeneration: InitLevel: Theme: Qatar Map: Qat_Lab Generation Seed: -1 [2020.04.24-02.59.09:135][185]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.161, timeStamp=2020-04-24T02:59:09.734Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.09:159][187]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.09:193][189]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-02.59.09:329][197]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-02.59.09:330][197]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-02.59.09:398][201]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.24-02.59.09:474][205]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.59.10:545][270]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.10:573][271]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-02.59.10:628][275]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-02.59.10:678][278]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_SlasherBlood.M_SlasherBlood:MaterialExpressionMaterialFunctionCall_18; this export was not properly precached. [2020.04.24-02.59.10:695][279]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher.M_Slasher:MaterialExpressionMaterialFunctionCall_15; this export was not properly precached. [2020.04.24-02.59.10:695][279]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher.M_Slasher:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.24-02.59.10:714][280]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-02.59.10:732][281]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Characters/Slashers/Materials/M_Basicdistortion.M_Basicdistortion:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.24-02.59.10:750][282]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.59.10:760][282]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.10:780][284]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-02.59.10:791][284]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.59.10:812][286]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-02.59.11:073][301]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-02.59.11:340][317]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.24-02.59.11:340][317]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.11:341][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.11:341][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.11:342][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.59.11:342][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.24-02.59.11:343][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.24-02.59.11:344][317]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.11:344][317]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.24-02.59.11:344][317]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.24-02.59.11:360][319]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.24-02.59.11:360][319]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Entity_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.11:360][319]LogLinker: Warning: Hitch on async loading of BP_GeneratorEntity_C /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Entity_GEN_VARIABLE.Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT; this export was not properly precached. [2020.04.24-02.59.11:361][319]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.24-02.59.11:361][319]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.24-02.59.11:474][325]LogStreaming: FLinkerLoad: creating loader took (less than) 0.07 ms [2020.04.24-02.59.11:762][343]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Qatar/Structures/Hallways/SM_Qat_Tee_01.SM_Qat_Tee_01; this export was not properly precached. [2020.04.24-02.59.11:763][343]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Qatar/Structures/Hallways/SM_Qat_Tee_01.SM_Qat_Tee_01:NavCollision_1; this export was not properly precached. [2020.04.24-02.59.12:846][408]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Qatar/Structures/SM_Qat_IsolationRoomDoor01.SM_Qat_IsolationRoomDoor01; this export was not properly precached. [2020.04.24-02.59.13:112][424]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-02.59.15:565][571]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Finland/Props/SM_Fin_Cable05.SM_Fin_Cable05; this export was not properly precached. [2020.04.24-02.59.15:742][581]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape02) is flushing async loading [2020.04.24-02.59.15:742][581]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.59.15:823][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_Pt_Tee_1P_HD132.BP_TL_Pt_Tee_1P_HD132_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.59.16:069][581]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Finland/Props/SM_Fin_Bucket01.SM_Fin_Bucket01:BodySetup_0; this export was not properly precached. [2020.04.24-02.59.16:088][581]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Finland/Props/SM_Fin_Bucket01.SM_Fin_Bucket01; this export was not properly precached. [2020.04.24-02.59.16:088][581]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Qatar/Props/SM_Qat_CeilingLight01.SM_Qat_CeilingLight01:BodySetup_0; this export was not properly precached. [2020.04.24-02.59.17:507][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal13; this export was not properly precached. [2020.04.24-02.59.17:509][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:StaticMesh59; this export was not properly precached. [2020.04.24-02.59.17:509][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:StaticMesh58; this export was not properly precached. [2020.04.24-02.59.17:509][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:StaticMesh17; this export was not properly precached. [2020.04.24-02.59.17:509][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_OfficeAssects0912; this export was not properly precached. [2020.04.24-02.59.17:509][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_OfficeAssects01115; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_OfficeAssects01114; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_Folder022; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_Folder021; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_Folder011; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal83; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal82; this export was not properly precached. [2020.04.24-02.59.17:510][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal81; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal80; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal79; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal78; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal77; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decal76; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:BulletHoles_Decal01; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Box1; this export was not properly precached. [2020.04.24-02.59.17:511][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Box; this export was not properly precached. [2020.04.24-02.59.17:513][581]LogLinker: Warning: Hitch on async loading of SceneComponent /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:Decals_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.17:517][581]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SimpleConstructionScript_0.SCS_Node_427; this export was not properly precached. [2020.04.24-02.59.17:519][581]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Fin_OxygenTank01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.17:520][581]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:SM_Qat_OfficeAssects0117_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.17:521][581]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Environment/Qatar/Structures/BP_SM_Qat_Clinic01.BP_SM_Qat_Clinic01_C:StaticMesh62_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.17:522][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.59.17:523][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_ClinicDown_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.59.17:523][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_ClinicDown_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.59.17:523][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_ClinicDown_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.59.17:523][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_ClinicDown_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.59.17:524][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor5_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor5_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor5_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor5_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor5_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Corridor5_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-02.59.17:525][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-02.59.17:526][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-02.59.17:526][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Clinic_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-02.59.17:526][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Clinic_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-02.59.17:526][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Clinic_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-02.59.17:526][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Clinic_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-02.59.17:526][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Clinic_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-02.59.17:527][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:BndEvt__AudioAmbienceBox_Clinic_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-02.59.17:527][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:OnLevelLoaded; this export was not properly precached. [2020.04.24-02.59.17:527][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-02.59.17:527][581]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01; this export was not properly precached. [2020.04.24-02.59.17:527][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.EntryPoint; this export was not properly precached. [2020.04.24-02.59.17:527][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OverlappedComponent3; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OtherActor3; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OtherBodyIndex3; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-02.59.17:528][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-02.59.17:529][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_MakeArray_Array1; this export was not properly precached. [2020.04.24-02.59.17:530][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ExecuteUbergraph_BP_TL_St_Clinic_Tee_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-02.59.17:531][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:AudioGodWall1; this export was not properly precached. [2020.04.24-02.59.17:531][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:AudioGodWall; this export was not properly precached. [2020.04.24-02.59.17:531][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:Audio_Patch_Debris_Rock; this export was not properly precached. [2020.04.24-02.59.17:531][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:Ak_Audio_TV_Quiet; this export was not properly precached. [2020.04.24-02.59.17:531][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ActorSpawner16; this export was not properly precached. [2020.04.24-02.59.17:531][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ActorSpawner15; this export was not properly precached. [2020.04.24-02.59.17:532][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ActorSpawner14; this export was not properly precached. [2020.04.24-02.59.17:532][581]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ActorSpawner; this export was not properly precached. [2020.04.24-02.59.17:532][581]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:Activated; this export was not properly precached. [2020.04.24-02.59.17:533][581]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:ChildActor34_GEN_VARIABLE; this export was not properly precached. [2020.04.24-02.59.17:535][581]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/14-Qatar/BP_TL_St_Clinic_Tee_01.BP_TL_St_Clinic_Tee_01_C:SimpleConstructionScript_0.SCS_Node_30; this export was not properly precached. [2020.04.24-02.59.18:356][581]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=6.603, totalTime=7.764, timeStamp=2020-04-24T02:59:16.337Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.18:358][581]LogStreaming: Flushing async loaders took 2616ms. [2020.04.24-02.59.18:498][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-02.59.18:499][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.59.18:499][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Enabled [2020.04.24-02.59.18:500][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.59.18:500][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Disabled [2020.04.24-02.59.18:515][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-02.59.18:517][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-02.59.18:517][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Enabled [2020.04.24-02.59.18:517][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-02.59.18:517][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Disabled [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:716][581]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.24-02.59.18:716][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_0 [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:716][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:717][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:719][581]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.24-02.59.18:719][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_1 [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:719][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:720][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:722][581]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.24-02.59.18:722][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_2 [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:722][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:723][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:723][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:723][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:723][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:723][581]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.24-02.59.18:723][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_3 [2020.04.24-02.59.18:724][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:724][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:724][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:724][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:726][581]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.24-02.59.18:726][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_4 [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:726][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:728][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:728][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:728][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:728][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:728][581]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.24-02.59.18:729][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_5 [2020.04.24-02.59.18:729][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:729][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:729][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:729][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:731][581]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.24-02.59.18:731][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_6 [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:731][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:733][581]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.24-02.59.18:733][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_7 [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:733][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-02.59.18:735][581]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.24-02.59.18:735][581]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_8 [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.18:735][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-02.59.18:738][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.18:738][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.59.18:739][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.18:739][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.59.18:739][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000047 seconds [2020.04.24-02.59.18:743][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.18:743][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.24-02.59.18:743][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.18:743][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.24-02.59.18:743][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000044 seconds [2020.04.24-02.59.18:743][581]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/WorldObjects/LivingWorldObjects/BP_LevelCrow) is flushing async loading [2020.04.24-02.59.18:743][581]LogStreaming: Flushing async loaders. [2020.04.24-02.59.18:758][581]LogStreaming: Flushing async loaders took 15ms. [2020.04.24-02.59.18:763][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-02.59.18:763][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-02.59.18:764][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000046 seconds [2020.04.24-02.59.18:764][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000043 seconds [2020.04.24-02.59.18:765][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000046 seconds [2020.04.24-02.59.18:765][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000041 seconds [2020.04.24-02.59.18:768][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.18:768][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.18:768][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000042 seconds [2020.04.24-02.59.18:778][581]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.18:780][581]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.18:784][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.18:785][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.18:785][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.59.18:811][581]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.59.19:112][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.59.19:113][581]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/MeatLocker/BP_MeatLockerBasement03) is flushing async loading [2020.04.24-02.59.19:113][581]LogStreaming: Flushing async loaders. [2020.04.24-02.59.19:113][581]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-02.59.19:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.19:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.59.19:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.19:121][581]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:121][581]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-02.59.19:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.19:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.59.19:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.19:122][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.19:122][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.59.19:122][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.19:122][581]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:123][581]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-02.59.19:123][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.19:123][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.59.19:123][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.19:125][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.19:125][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.59.19:125][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.19:125][581]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:125][581]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-02.59.19:125][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.19:125][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.59.19:125][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.19:127][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-02.59.19:127][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-02.59.19:127][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-02.59.19:127][581]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:128][581]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-02.59.19:128][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-02.59.19:128][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-02.59.19:128][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-02.59.19:128][581]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-02.59.19:128][581]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.19:158][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.59.19:158][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.59.19:158][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-02.59.19:170][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-02.59.19:171][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-02.59.19:171][581]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000039 seconds [2020.04.24-02.59.19:466][581]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 32] [2020.04.24-02.59.19:466][581]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-02.59.19:466][581]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.19:480][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_EscapeLight_B' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.19:480][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_ExitSign' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_ExitSign_GEN_VARIABLE_BP_Qat_ExitSign_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.19:481][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_EscapeLight_A' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.19:481][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.Lights' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.Light_A_LF' which is static to it. Aborting. [2020.04.24-02.59.19:489][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_EscapeLight_A' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.19:489][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_ExitSign' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_ExitSign_GEN_VARIABLE_BP_Qat_ExitSign_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.19:489][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_EscapeLight_B' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.19:602][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Clinic_Tee_01_C_0.BP_Geny_FIN_FixtureLight' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_FIN_FixtureLight_GEN_VARIABLE_BP_Geny_QAT_LF_FixtureLight_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:607][581]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.59.19:628][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.19:628][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.19:628][582]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.24-02.59.19:630][582]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000045 seconds [2020.04.24-02.59.19:631][582]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.59.19:632][582]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=7.780, timeStamp=2020-04-24T02:59:16.353Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.19:672][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.19:673][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.19:673][583]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000033 seconds [2020.04.24-02.59.19:741][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Lab_BasementFloor01_C_0.BP_Qat_CoolestCooler' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_CoolestCooler_GEN_VARIABLE_BP_Qat_CoolestCooler_C_CAT_0.root' which is static to it. Aborting. [2020.04.24-02.59.19:742][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Lab_BasementFloor01_C_0.ChildActor1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_CoolestCooler_GEN_VARIABLE_BP_Qat_CoolestCooler_C_CAT_2.root' which is static to it. Aborting. [2020.04.24-02.59.19:774][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.59.19:840][589]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.24-02.59.19:953][595]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.24-02.59.19:988][597]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.59.19:988][597]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.24-02.59.19:988][597]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.24-02.59.20:053][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.59.20:054][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.59.20:054][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000033 seconds [2020.04.24-02.59.20:070][602]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Lab_Tee_01_C_0.QuadrantSpawners' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Lab_Tee_01_C_0.TopRightSpawner' which is static to it. Aborting. [2020.04.24-02.59.20:125][603]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.59.20:175][606]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000066 seconds [2020.04.24-02.59.20:241][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.20:241][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.20:241][610]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000064 seconds [2020.04.24-02.59.20:256][611]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=4.497, totalTime=12.277, timeStamp=2020-04-24T02:59:20.850Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.20:296][612]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Quad_Rect_Lab_05_C_0.DynamicCapsuleResizerTrigger1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DynamicCapsuleResizerTrigger_GEN_VARIABLE_DynamicCapsuleResizerTrigger_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.20:305][612]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Quad_Rect_Lab_04_C_0.DynamicCapsuleResizerTrigger' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DynamicCapsuleResizerTrigger_GEN_VARIABLE_DynamicCapsuleResizerTrigger_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.24-02.59.20:331][612]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=12.294, timeStamp=2020-04-24T02:59:20.867Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.20:347][613]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000069 seconds [2020.04.24-02.59.20:348][613]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=12.310, timeStamp=2020-04-24T02:59:20.883Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.20:366][614]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_Qat_Quad_Square_Storage_03_C_0] - randomizer [ActorSpawnerRandomizer]. [2020.04.24-02.59.20:366][614]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_03_C_0] - randomizer [ActorSpawnerRandomizer]. [2020.04.24-02.59.20:366][614]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_03_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.04.24-02.59.20:366][614]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_Qat_Quad_Square_Storage_02_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.04.24-02.59.20:366][614]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_02_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.04.24-02.59.21:137][614]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-02.59.21:199][614]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Var_Quarantine_Str_01_C_0.Decal4' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Var_Quarantine_Str_01_C_0.SM_Eng_Puddle1' which is static to it. Aborting. [2020.04.24-02.59.21:203][614]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets! [2020.04.24-02.59.21:203][614]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.24-02.59.21:222][614]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.073, totalTime=12.384, timeStamp=2020-04-24T02:59:20.956Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.21:233][615]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Hatch01) is flushing async loading [2020.04.24-02.59.21:233][615]LogStreaming: Display: Flushing async loaders. [2020.04.24-02.59.21:238][615]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Escape/Interactions/OpenHatch.OpenHatch_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.59.21:250][615]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Escape/BP_Hatch01.BP_Hatch01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-02.59.21:252][615]LogStreaming: Flushing async loaders took 18ms. [2020.04.24-02.59.21:253][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000031 seconds [2020.04.24-02.59.21:254][615]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.21:258][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.21:258][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.59.21:259][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.21:259][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.59.21:259][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000027 seconds [2020.04.24-02.59.21:261][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.21:262][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.21:262][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000041 seconds [2020.04.24-02.59.21:263][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-02.59.21:263][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-02.59.21:263][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000041 seconds [2020.04.24-02.59.21:265][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000026 seconds [2020.04.24-02.59.21:266][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000046 seconds [2020.04.24-02.59.21:267][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000025 seconds [2020.04.24-02.59.21:270][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.21:270][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.21:270][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000043 seconds [2020.04.24-02.59.21:272][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.21:272][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.21:272][615]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000025 seconds [2020.04.24-02.59.21:273][615]ProceduralLevelGeneration: HasLevelBeenSpawned Qat_Lab: 0 Spawned : 16/16 Dependencies : 1 [2020.04.24-02.59.21:273][615]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.021, totalTime=12.404, timeStamp=2020-04-24T02:59:20.977Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-02.59.21:273][615]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:274][615]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-02.59.21:279][616]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-02.59.21:280][616]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-02.59.21:316][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.21:316][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.21:317][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.59.21:417][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.59.21:417][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.59.21:418][624]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000036 seconds [2020.04.24-02.59.21:454][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.21:454][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.04.24-02.59.21:454][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.21:454][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.04.24-02.59.21:455][626]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-02.59.21:651][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.59.21:653][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000042 seconds [2020.04.24-02.59.21:751][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.21:751][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.21:751][644]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000051 seconds [2020.04.24-02.59.21:847][650]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.59.21:912][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.59.22:023][661]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000078 seconds [2020.04.24-02.59.22:024][661]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.22:089][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.22:090][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.22:090][665]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-02.59.22:186][671]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.59.22:286][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.59.22:286][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.59.22:286][677]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000046 seconds [2020.04.24-02.59.22:320][679]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.59.22:385][683]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-02.59.22:419][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-02.59.22:419][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-02.59.22:419][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000046 seconds [2020.04.24-02.59.22:454][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.22:454][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.22:454][687]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000061 seconds [2020.04.24-02.59.22:554][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.22:554][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.22:554][693]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.24-02.59.22:652][699]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.22:720][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.22:721][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.22:721][703]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000030 seconds [2020.04.24-02.59.22:820][709]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-02.59.22:886][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.59.22:986][719]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.59.23:052][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-02.59.23:052][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-02.59.23:052][723]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000049 seconds [2020.04.24-02.59.23:086][725]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.59.23:186][731]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.59.23:253][735]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.59.23:355][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.23:356][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.23:356][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000033 seconds [2020.04.24-02.59.23:459][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.23:459][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.23:459][747]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000070 seconds [2020.04.24-02.59.23:553][753]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.23:619][757]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.59.23:620][757]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.24-02.59.23:653][759]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000048 seconds [2020.04.24-02.59.23:653][759]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.23:719][763]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.23:788][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.23:788][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.24-02.59.23:789][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.23:789][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.24-02.59.23:789][767]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000035 seconds [2020.04.24-02.59.24:021][781]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000034 seconds [2020.04.24-02.59.24:087][785]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.24:158][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.24:158][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.24:158][789]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000035 seconds [2020.04.24-02.59.24:256][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.24:256][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.24:257][795]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000052 seconds [2020.04.24-02.59.24:354][801]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.24:421][805]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-02.59.24:520][811]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-02.59.24:588][815]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.59.24:688][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.24:688][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.04.24-02.59.24:689][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.24:689][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.04.24-02.59.24:689][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-02.59.24:886][832]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.59.24:954][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.24:954][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.24:954][836]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-02.59.25:059][842]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.59.25:156][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.25:157][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.25:157][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000067 seconds [2020.04.24-02.59.25:219][852]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.25:320][858]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-02.59.25:387][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_20.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.25:388][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_20.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.25:388][862]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-02.59.25:486][868]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000054 seconds [2020.04.24-02.59.25:520][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-02.59.25:585][874]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-02.59.25:653][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_21.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-02.59.25:654][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_21.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-02.59.25:654][878]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000047 seconds [2020.04.24-02.59.25:755][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-02.59.25:755][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.DamageCharge Enabled?: Enabled [2020.04.24-02.59.25:755][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-02.59.25:755][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.DamageCharge Enabled?: Disabled [2020.04.24-02.59.25:756][884]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-02.59.25:953][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-02.59.25:987][898]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-02.59.29:039][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036435927 [2020.04.24-02.59.29:052][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036435927, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-02.59.29:052][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Charokk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-02.59.49:201][290]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 32] [2020.04.24-02.59.53:909][573]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.24-02.59.53:909][573]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.24-02.59.57:953][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.59.58:452][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-02.59.58:784][865]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.59.58:784][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.59.58:784][865]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.59.58:784][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-02.59.59:552][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.04.24-02.59.59:784][925]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-02.59.59:784][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.00.00:783][985]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.00.00:783][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.00.00:852][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.00.06:053][301]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.016' TimeoutTimeStamp='2020-04-24T03:00:06.667Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.06:053][301]GameFlow: LoadingContextComponent FlushAnalytics took 0ms. [2020.04.24-03.00.08:833][468]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.00.19:583][113]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 32] [2020.04.24-03.00.22:351][279]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=61.972, totalTime=74.377, timeStamp=2020-04-24T03:00:22.949Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014B733108D7E7FB465E89B8CF6A43E0 [2020.04.24-03.00.22:935][314]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.00.23:243][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.23:243][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.00.23:243][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.23:243][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.23:243][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.00.23:243][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.23:616][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.23:616][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.23:616][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.23:617][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.23:617][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-03.00.23:617][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.00.23:617][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.00.23:617][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-03.00.23:617][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.23:617][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.23:617][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.23:617][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.00.23:617][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.23:618][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.23:618][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:618][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:618][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:618][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-03.00.23:619][314]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-03.00.23:619][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000026 seconds [2020.04.24-03.00.23:620][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.23:622][314]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.00.23:634][314]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.00.23:769][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.23:769][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.00.23:769][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.23:770][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.23:770][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.00.23:770][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.23:833][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.23:833][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.23:833][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.23:834][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.23:834][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.23:834][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.23:834][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.23:834][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.23:834][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.23:834][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.23:834][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.23:834][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.00.23:834][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.23:842][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.23:842][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:842][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:842][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:842][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000030 seconds [2020.04.24-03.00.23:842][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000042 seconds [2020.04.24-03.00.23:842][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_09 took 0.000020 seconds [2020.04.24-03.00.23:843][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.23:894][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.23:894][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.00.23:894][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.23:894][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.23:894][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.00.23:894][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.23:917][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.23:917][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.23:917][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.23:918][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.23:918][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.23:918][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.23:918][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.23:918][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:918][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:918][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.23:919][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-03.00.23:919][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-03.00.23:920][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.23:920][314]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.00.23:972][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.23:972][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.00.23:972][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.23:972][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.23:972][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.00.23:973][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.24:002][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.24:002][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.24:002][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.24:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.24:003][314]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.24:003][314]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.24:003][314]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.24:003][314]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.24:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.00.24:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.24:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.24:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.00.24:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.24:004][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.24:004][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.24:004][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.24:004][314]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.24:004][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-03.00.24:004][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_04 took 0.000057 seconds [2020.04.24-03.00.24:005][314]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.24:007][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.24:009][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-03.00.24:009][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.24:009][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.24:010][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-03.00.24:010][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.24:010][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.24:011][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.24:012][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000032 seconds [2020.04.24-03.00.24:012][314]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000022 seconds [2020.04.24-03.00.24:013][314]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.00.24:013][314]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.00.24:013][314]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.00.24:013][314]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-03.00.24:013][314]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:016][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-03.00.24:017][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:028][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:028][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:028][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:028][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:028][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:028][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:029][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:030][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:030][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:030][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-03.00.24:030][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.24:197][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.04.24-03.00.24:494][343]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.00.24:868][366]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.00.26:484][463]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.00.26:495][463]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.00.26:495][463]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.00.26:500][463]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.00.26:500][463]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.00.26:501][463]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.00.26:508][463]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.00.26:508][463]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.00.26:508][463]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.24-03.00.26:513][463]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.24-03.00.26:513][463]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.00.26:515][463]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.00.26:529][463]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.00.26:541][463]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.00.26:541][463]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.00.26:546][463]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-03.00.26:546][463]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.00.26:546][463]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.00.26:550][463]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.00.26:551][463]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.04.24-03.00.26:551][463]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-03.00.26:551][463]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso01 [2020.04.24-03.00.26:551][463]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-03.00.26:551][463]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.24-03.00.26:551][463]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-03.00.26:558][463]GameFlow: OnRep_BegunPlayFenceGuid 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:558][463]GameFlow: BegunPlayFenceGuid 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:558][463]GameFlow: OnCreationFence 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:558][463]GameFlow: Waiting for fence 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:558][463]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06867CD308D7E7FBA45639D0D8CFDBDF [2020.04.24-03.00.26:558][463]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000049 seconds [2020.04.24-03.00.26:558][463]GameFlow: ACollectable::BeginPlay [2020.04.24-03.00.26:558][463]GameFlow: BegunPlayFenceGuid 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:558][463]GameFlow: OnCreationFence 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:558][463]GameFlow: Warning: Already Waiting for fence 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF [2020.04.24-03.00.26:559][463]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-03.00.26:560][463]GameFlow: GameState : Level is ready to play; map theme name: Qatar [2020.04.24-03.00.26:619][465]GameFlow: OnRep_BegunPlayFenceGuid 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:619][465]GameFlow: BegunPlayFenceGuid 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:619][465]GameFlow: OnCreationFence 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:619][465]GameFlow: Waiting for fence 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:619][465]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06903F8908D7E7FBA4579F46D8CFFF9F [2020.04.24-03.00.26:620][465]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000031 seconds [2020.04.24-03.00.26:620][465]GameFlow: ACollectable::BeginPlay [2020.04.24-03.00.26:620][465]GameFlow: BegunPlayFenceGuid 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:620][465]GameFlow: OnCreationFence 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:620][465]GameFlow: Warning: Already Waiting for fence 06903F89-08D7-E7FB-A457-9F46D8CFFF9F [2020.04.24-03.00.26:867][473]GameFlow: Collected received : BP_Flashlight_002_C_0. [2020.04.24-03.00.26:867][473]GameFlow: AddToInventory received : BP_Flashlight_002_C_0. [2020.04.24-03.00.26:867][473]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.04.24-03.00.26:867][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.00.26:867][473]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.26:867][473]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.04.24-03.00.26:867][473]GameFlow: Fence Opened 06903F89-08D7-E7FB-A457-9F46D8CFFF9F. [2020.04.24-03.00.26:867][473]GameFlow: Fence Opened 06867CD3-08D7-E7FB-A456-39D0D8CFDBDF. [2020.04.24-03.00.26:869][473]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.24-03.00.26:869][473]GameFlow: SetLoadoutSpawned. [2020.04.24-03.00.27:033][479]Interaction: Interactable Destroyed: GeneratorSuburbs_C_4 [2020.04.24-03.00.27:034][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:035][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:037][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:037][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:037][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:037][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:038][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:038][479]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:051][480]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale04_Character_C_0 - Bravesperia, Originating Player: BP_CamperMale04_Character_C_0 - Bravesperia, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:051][480]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale04_Character_C_0 - Bravesperia, Originating Player: BP_CamperMale04_Character_C_0 - Bravesperia, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.27:087][481]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'PlayerLeftDuringLoading' [2020.04.24-03.00.27:087][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.00.27:087][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.00.27:156][481]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-03.00.27:156][481]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Toolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-03.00.27:157][481]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.00.27:157][481]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-03.00.27:157][481]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.24-03.00.27:157][481]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-03.00.27:157][481]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-03.00.27:157][481]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=53 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.00.27:157][481]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 0 FearTokens: 0 [2020.04.24-03.00.27:157][481]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.04.24-03.00.27:157][481]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.00.27:205][481]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.00.27:205][481]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.00.27:206][481]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22559&schemaVersion=0] [2020.04.24-03.00.27:208][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.00.27:209][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.00.27:209][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.00.27:209][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.00.27:209][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-03.00.27:209][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.04.24-03.00.27:260][484]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.00.27:430][494]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22559&schemaVersion=0] [2020.04.24-03.00.27:431][494]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.00.27:567][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255344013F0] Result: '1' k_EResultOK (success) [2020.04.24-03.00.27:567][502]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255344013F0]' succeeded in 0.402957 seconds [2020.04.24-03.00.27:877][520]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552224FDF0] Result: '1' k_EResultOK (success) [2020.04.24-03.00.27:877][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.00.27:877][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.00.27:877][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.00.27:877][520]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-03.00.27:877][520]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-03.00.27:877][520]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.00.27:877][520]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-03.00.27:922][520]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.00.27:923][520]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.00.27:923][520]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22560&schemaVersion=0] [2020.04.24-03.00.27:924][520]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-03.00.27:924][520]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Toolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-03.00.27:975][520]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.00.27:975][520]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='79.663' TotalLoadTime='81.841' TimeStamp='2020-04-24T03:00:28.492Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.27:975][520]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.00.27:976][520]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='81.841' TimeStamp='2020-04-24T03:00:28.492Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.27:976][520]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-03.00.27:976][520]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.00.27:982][521]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.00.27:982][521]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.00.27:982][521]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.165.53.95:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.00.27:999][523]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.787395 seconds [2020.04.24-03.00.28:135][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.28:135][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.00.28:135][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.28:135][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.28:135][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.00.28:135][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.28:137][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.28:138][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-03.00.28:138][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.28:138][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.28:138][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-03.00.28:138][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.28:138][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:138][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-03.00.28:139][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-03.00.28:139][526]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.00.28:139][526]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.00.28:139][526]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.00.28:139][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.28:140][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.28:140][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:140][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:140][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:140][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-03.00.28:140][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000028 seconds [2020.04.24-03.00.28:141][526]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.00.28:141][526]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.28:141][526]GameFlow: Spawn Item: Item_Camper_Toolbox [2020.04.24-03.00.28:142][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000025 seconds [2020.04.24-03.00.28:142][526]GameFlow: ACollectable::BeginPlay [2020.04.24-03.00.28:142][526]GameFlow: BegunPlayFenceGuid B608E91F-422E-B200-9F38-5CA35D57B1B3 [2020.04.24-03.00.28:142][526]GameFlow: OnCreationFence B608E91F-422E-B200-9F38-5CA35D57B1B3 [2020.04.24-03.00.28:142][526]GameFlow: Waiting for fence B608E91F-422E-B200-9F38-5CA35D57B1B3 [2020.04.24-03.00.28:142][526]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: B608E91F422EB2009F385CA35D57B1B3 [2020.04.24-03.00.28:142][526]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-03.00.28:142][526]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.00.28:142][526]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.00.28:143][526]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.00.28:143][526]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.00.28:143][526]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.00.28:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.28:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.00.28:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.28:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.28:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.00.28:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.28:201][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.28:202][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-03.00.28:203][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.28:203][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.28:203][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-03.00.28:203][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.28:203][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:203][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-03.00.28:204][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.28:204][526]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.28:204][526]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.28:204][526]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.00.28:204][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.28:211][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.28:211][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:211][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:211][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:211][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-03.00.28:212][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000059 seconds [2020.04.24-03.00.28:212][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_09 took 0.000022 seconds [2020.04.24-03.00.28:213][526]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.00.28:213][526]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.28:213][526]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.00.28:213][526]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.00.28:213][526]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.24-03.00.28:214][526]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.24-03.00.28:214][526]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.00.28:216][526]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.00.28:273][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522319100] Result: '1' k_EResultOK (success) [2020.04.24-03.00.28:273][526]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId:  G3  [0x25522319100]' succeeded in 0.264394 seconds [2020.04.24-03.00.28:273][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.28:273][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.00.28:273][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.28:273][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.28:273][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.00.28:273][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.28:274][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.28:275][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-03.00.28:275][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.28:275][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.28:275][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-03.00.28:275][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.28:275][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-03.00.28:276][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:276][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:276][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:276][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:276][526]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.28:277][526]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.28:277][526]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.28:277][526]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.28:277][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:277][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.28:277][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.28:277][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.00.28:277][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.28:277][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.28:277][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:277][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:277][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:277][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-03.00.28:278][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000024 seconds [2020.04.24-03.00.28:278][526]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.00.28:279][526]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.28:279][526]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-03.00.28:279][526]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.00.28:279][526]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.00.28:279][526]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_7.SkeletalMeshComponent0' [2020.04.24-03.00.28:279][526]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.00.28:279][526]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.00.28:279][526]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.00.28:329][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.00.28:330][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-03.00.28:330][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.00.28:330][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-03.00.28:330][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-03.00.28:330][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.00.28:330][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-03.00.28:330][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.28:331][526]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.28:331][526]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.28:331][526]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.00.28:331][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.00.28:331][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:331][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:331][526]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.28:332][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000040 seconds [2020.04.24-03.00.28:332][526]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_04 took 0.000063 seconds [2020.04.24-03.00.28:333][526]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.00.28:333][526]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.28:333][526]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Head01 [2020.04.24-03.00.28:333][526]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.24-03.00.28:333][526]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Torso01 [2020.04.24-03.00.28:333][526]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01 [2020.04.24-03.00.28:333][526]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Legs01 [2020.04.24-03.00.28:333][526]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.24-03.00.28:337][526]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-03.00.28:337][526]LogSM: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] [2020.04.24-03.00.28:337][526]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-03.00.28:337][526]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.04.24-03.00.28:341][527]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.24-03.00.28:341][527]LogRanks: URankManager::Async_GetPlayerPips [2020.04.24-03.00.28:341][527]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.00.28:341][527]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22560&schemaVersion=0] [2020.04.24-03.00.28:342][527]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.00.28:450][533]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.00.28:450][533]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=53 Killer=52 [2020.04.24-03.00.28:450][533]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=53 [2020.04.24-03.00.28:450][533]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=52 [2020.04.24-03.00.28:450][533]GameFlow: Reading Profile Stat DBD_KillerSkulls: 52 [2020.04.24-03.00.28:450][533]GameFlow: Reading Profile Stat DBD_CamperSkulls: 53 [2020.04.24-03.00.28:450][533]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.24-03.00.28:450][533]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-03.00.28:450][533]GameFlow: FCharacterStateData::SetPips() with value=53 [2020.04.24-03.00.28:503][533]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.00.28:503][533]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.00.28:503][533]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.00.28:858][555]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0CEB00] Result: '1' k_EResultOK (success) [2020.04.24-03.00.28:858][555]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0CEB00]' succeeded in 0.406534 seconds [2020.04.24-03.00.28:890][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0CEB00] Result: '1' k_EResultOK (success) [2020.04.24-03.00.28:906][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.394465 seconds [2020.04.24-03.00.28:986][562]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.00.28:986][562]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-03.00.28:986][562]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-03.00.28:986][562]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.00.28:987][562]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.00.28:987][562]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.00.28:987][562]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.00.28:987][562]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.00.28:987][562]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:987][562]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.28:990][563]r.CullAll = "0" [2020.04.24-03.00.29:002][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:002][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:002][563]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:002][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-03.00.29:004][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.00.29:012][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.00.29:012][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.00.29:017][563]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:017][563]GameFlow: InGameContextComponent::Enter [2020.04.24-03.00.29:018][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.00.29:019][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-03.00.29:019][563]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.00.29:019][563]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 0 killer(s) | 0 spectator(s) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.00.29:019][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:019][563]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:020][563]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:020][563]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:020][563]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:020][563]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:020][563]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:020][563]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.29:355][564]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.00.29:355][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.00.29:356][564]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.00.29:356][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.00.29:361][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:361][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:361][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:361][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:463][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:463][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:540][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.00.29:540][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-03.00.29:540][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.00.29:546][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:546][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:562][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:562][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:579][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:579][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:596][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:596][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:613][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:613][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:630][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:630][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:647][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:647][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:663][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:664][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:680][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:680][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:698][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:698][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:714][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:714][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:731][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:731][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:748][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:748][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:765][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:765][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:783][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:783][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:806][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:806][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:822][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:822][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:838][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:838][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:855][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:855][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:871][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:871][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:888][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:888][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:905][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:905][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:921][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:921][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:937][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:937][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:956][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:956][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:972][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:972][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.29:988][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.29:988][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:005][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:006][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:029][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:029][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:043][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:043][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:060][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:060][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:077][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:077][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:094][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:094][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:110][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:110][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:126][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:126][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:144][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:144][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:160][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:160][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:176][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:176][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:192][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:192][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:209][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:210][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:226][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:226][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:243][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:243][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:262][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:262][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:275][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:275][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:292][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:292][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:308][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:308][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:324][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:324][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:341][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:341][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:357][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:357][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:373][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:374][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:391][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:391][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:407][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:407][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:424][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:424][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:440][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:440][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:455][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:455][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:474][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:474][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:490][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:490][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:506][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:506][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:522][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:522][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:539][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:539][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:555][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:555][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:572][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:572][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:589][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:589][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:605][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:605][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:622][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:622][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:638][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:638][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:654][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:654][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:671][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:671][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:688][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:688][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:705][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:705][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:722][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:722][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:738][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:738][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:755][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:755][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:772][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:772][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:788][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:788][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:805][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:805][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:821][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:821][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:838][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:838][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:855][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:855][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:871][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:871][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:888][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:888][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:905][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:905][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:921][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:922][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:938][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:938][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:956][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:956][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:971][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:971][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.30:988][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.30:988][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:004][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:004][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:022][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:022][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:038][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:038][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:054][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:054][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:071][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:071][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:088][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:088][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:104][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:104][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:121][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:121][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:138][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:138][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:155][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:155][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:172][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:172][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:189][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:189][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:204][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:204][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:221][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:221][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:239][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:239][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:255][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:255][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:272][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:272][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:288][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:288][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:305][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:305][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:322][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:322][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:338][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:338][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:356][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:356][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:371][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:372][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:389][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:389][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:405][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:405][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:421][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:421][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:438][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:438][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:455][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:455][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:471][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:471][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:488][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:488][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:504][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:504][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:521][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:521][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:538][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:538][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:556][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:556][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:571][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:571][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:588][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:588][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:605][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:605][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:621][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:621][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:638][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:638][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:655][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:655][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:672][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:672][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:694][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:694][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:710][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:710][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:726][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:726][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:743][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:743][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:759][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:759][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:775][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:775][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:792][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:792][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:807][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:807][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:824][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:824][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:841][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:841][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:857][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:857][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:873][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:873][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:890][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:890][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:906][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:906][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:923][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:923][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:938][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:938][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:954][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:954][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:972][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:972][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.31:988][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.31:988][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:004][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:004][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:022][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:022][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:037][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:037][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:054][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:054][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:071][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:071][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:088][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:088][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:105][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:106][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:121][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:121][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:137][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:137][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:155][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:155][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:171][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:172][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:189][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:189][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:204][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:205][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:221][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:221][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:237][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:237][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:255][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:255][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:271][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:271][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:287][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:287][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:305][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:305][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:321][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:321][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:338][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:338][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:354][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:354][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:371][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:371][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:388][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:388][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:405][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:405][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:421][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:421][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:438][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:438][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:455][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:455][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:471][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:471][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:488][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:488][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:505][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:505][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:522][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:522][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:537][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:537][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:555][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:555][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:572][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:572][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:589][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:589][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:605][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:605][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:622][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:622][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:638][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:638][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:654][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:654][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:671][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:671][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:688][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:688][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:704][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:704][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:722][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:722][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:737][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:737][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:755][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:756][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:772][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:772][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:788][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:789][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:804][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:804][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:822][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:822][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:838][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:838][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:855][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:855][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:872][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:872][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:888][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:888][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:904][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:905][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:922][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:922][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:937][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:937][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:955][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:955][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:972][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:972][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.32:987][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.32:987][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:005][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:005][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:022][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:022][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:037][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:037][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:055][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:055][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:071][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:071][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:088][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:088][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:104][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:104][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:122][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:122][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:137][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:137][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:155][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:155][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:172][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:172][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:188][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:188][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:205][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:205][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:222][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:222][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:238][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:238][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:255][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:255][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:272][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:272][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:288][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:288][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:304][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:304][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:322][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:322][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:338][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:338][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:355][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:355][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:372][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:372][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:388][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:388][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:404][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:404][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:421][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:422][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:438][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:438][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:454][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:454][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:472][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:472][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:488][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:488][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:504][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:504][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:521][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:521][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:537][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:537][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:555][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:555][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:571][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:571][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:588][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:588][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:604][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:604][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:623][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:623][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:638][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:638][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:654][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:654][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:671][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:671][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:688][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:688][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:704][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:704][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:721][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:722][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:737][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:737][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:755][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:755][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:771][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:771][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:787][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:787][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:805][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:805][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:821][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:821][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:838][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:838][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:854][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:854][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:872][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:872][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:887][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:887][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:905][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:905][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:921][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:921][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:938][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:938][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:954][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:954][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:970][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:970][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.33:988][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.33:988][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:004][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:005][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:022][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:022][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:038][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:038][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:055][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:055][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:071][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:071][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:089][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:090][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:105][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:105][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:122][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:122][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:138][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:138][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:155][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:155][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:171][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:171][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:187][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:187][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:204][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:204][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:222][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:222][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:239][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:239][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:255][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:255][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:272][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:272][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:288][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:288][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:304][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:304][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:321][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:321][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:338][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:338][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:355][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:355][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:371][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:371][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:387][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:387][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:405][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:405][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:421][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:421][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:438][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:438][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:455][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:455][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:472][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.00.34:472][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.00.34:472][861]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-03.00.34:472][861]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:472][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-03.00.34:473][861]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:473][861]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:473][861]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:473][861]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:475][861]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:475][861]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:475][861]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:475][861]GameFlow: InGameContextComponent::Leave [2020.04.24-03.00.34:476][861]LogAsyncLoad: Unloading library Game [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:476][861]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:479][861]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:479][861]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:479][861]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:479][861]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:479][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:503][861]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:503][861]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.34:503][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.34:503][861]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:503][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.00.34:765][861]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:765][861]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:765][861]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.34:765][861]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.00.34:765][861]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.00.34:765][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.00.34:765][861]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.00.34:766][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.00.34:766][861]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:767][861]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:767][861]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:769][861]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:769][861]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:769][861]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:770][861]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:770][861]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:791][862]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:791][862]GameFlow: TallyContextComponent::Enter [2020.04.24-03.00.34:799][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1727 [2020.04.24-03.00.34:857][862]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.00.34:857][862]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.00.34:857][862]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.00.34:857][862]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.24-03.00.34:857][862]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.00.34:858][862]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.00.34:858][862]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.00.34:858][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-03.00.34:860][862]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-03.00.34:860][862]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-03.00.34:860][862]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-03.00.34:860][862]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.34:860][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.24-03.00.34:863][862]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.34:863][862]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.34:863][862]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.34:864][862]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-03.00.34:865][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.24-03.00.34:885][863]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.00.34:885][863]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.00.34:885][863]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.00.34:885][863]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.00.34:941][863]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-03.00.35:264][863]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.00.35:270][864]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.00.35:270][864]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.00.35:270][864]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.00.35:270][864]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-03.00.35:270][864]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.00.35:270][864]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.00.35:270][864]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.00.35:270][864]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.00.35:271][864]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.00.35:383][870]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.35:383][870]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.35:383][870]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.35:401][872]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.00.35:454][875]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.00.35:454][875]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-03.00.35:455][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.00.35:611][884]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.00.35:611][884]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-03.00.35:948][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.00.35:949][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-03.00.35:949][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.00.36:029][909]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.00.36:127][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.24-03.00.36:127][915]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.24-03.00.36:238][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.24-03.00.38:556][ 62]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-03.00.38:567][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.00.38:933][ 84]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.24-03.00.38:933][ 84]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.24-03.00.38:933][ 84]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.38:933][ 84]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-03.00.38:933][ 84]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.38:933][ 84]Interaction: ------------------------ [2020.04.24-03.00.38:933][ 84]Interaction: - Interactions in Zone - [2020.04.24-03.00.38:933][ 84]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:933][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:933][ 84]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:933][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:933][ 84]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:933][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - migster188][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-03.00.38:934][ 84]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.38:934][ 84]Interaction: ------------------------ [2020.04.24-03.00.38:934][ 84]Interaction: - Interactions in Zone - [2020.04.24-03.00.38:934][ 84]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:934][ 84]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.24-03.00.38:934][ 84]Interaction: ---------------------------- [2020.04.24-03.00.38:935][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.38:935][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.38:935][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.38:935][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.38:935][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale09_Character_C_0 - migster188, Originating Player: BP_CamperFemale09_Character_C_0 - migster188, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.38:935][ 84]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.38:935][ 84]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.38:935][ 84]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.38:935][ 84]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.00.38:935][ 84]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.38:935][ 84]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.38:935][ 84]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.38:936][ 84]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.00.38:941][ 84]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-03.00.38:955][ 85]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.38:955][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.24-03.00.38:955][ 85]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.38:955][ 85]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.38:955][ 85]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.38:955][ 85]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.38:955][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.04.24-03.00.38:956][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-03.00.38:956][ 85]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.38:956][ 85]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.38:956][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-03.00.38:956][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-03.00.38:956][ 85]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.38:956][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-03.00.38:956][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-03.00.40:734][192]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.24-03.00.40:734][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.24-03.00.40:734][192]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.40:734][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-03.00.40:734][192]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.40:734][192]Interaction: ------------------------ [2020.04.24-03.00.40:734][192]Interaction: - Interactions in Zone - [2020.04.24-03.00.40:734][192]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-03.00.40:734][192]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.40:734][192]Interaction: ------------------------ [2020.04.24-03.00.40:734][192]Interaction: - Interactions in Zone - [2020.04.24-03.00.40:734][192]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:734][192]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:734][192]Interaction: ---------------------------- [2020.04.24-03.00.40:735][192]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:735][192]Interaction: ---------------------------- [2020.04.24-03.00.40:735][192]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:735][192]Interaction: ---------------------------- [2020.04.24-03.00.40:735][192]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:735][192]Interaction: ---------------------------- [2020.04.24-03.00.40:735][192]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:735][192]Interaction: ---------------------------- [2020.04.24-03.00.40:735][192]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.24-03.00.40:735][192]Interaction: ---------------------------- [2020.04.24-03.00.40:735][192]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.40:735][192]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.40:735][192]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.40:735][192]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.40:735][192]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.40:735][192]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.40:735][192]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.00.40:735][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.40:735][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.40:735][192]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.40:736][192]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.00.40:994][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.04.24-03.00.40:994][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-03.00.43:466][356]GameFlow: OnDropped 165.199738 [2020.04.24-03.00.43:467][356]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.24-03.00.43:467][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.24-03.00.43:467][356]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.43:467][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-03.00.43:467][356]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.43:467][356]Interaction: ------------------------ [2020.04.24-03.00.43:467][356]Interaction: - Interactions in Zone - [2020.04.24-03.00.43:467][356]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Bravesperia][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-03.00.43:467][356]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.00.43:467][356]Interaction: ------------------------ [2020.04.24-03.00.43:467][356]Interaction: - Interactions in Zone - [2020.04.24-03.00.43:467][356]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:467][356]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:467][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.00.43:468][356]Interaction: ---------------------------- [2020.04.24-03.00.43:468][356]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - Bravesperia, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.43:468][356]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale04_Character_C_0 - Bravesperia, Originating Player: BP_CamperMale04_Character_C_0 - Bravesperia, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.43:468][356]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale04_Character_C_0 - Bravesperia, Originating Player: BP_CamperMale04_Character_C_0 - Bravesperia, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.43:468][356]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.43:468][356]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.43:468][356]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.43:468][356]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.04.24-03.00.43:468][356]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.43:468][356]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.43:468][356]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.43:469][356]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.00.47:105][574]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-03.00.47:120][575]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:120][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-03.00.47:121][575]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:121][575]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:121][575]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:121][575]GameFlow: TallyContextComponent::Leave [2020.04.24-03.00.47:121][575]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.00.47:122][575]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.00.47:122][575]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-03.00.47:122][575]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.00.47:122][575]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: 1: c9f75...01420 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: 2: 3263a...55870 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: 4: 39c9b...93929 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:57:48.644Z : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f807e7c-1d3c-47dc-877f-a3e982beb4f7 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: HostPublicIp=54.165.53.95 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: EncryptionKey=MFeq5lXmQfckBbTG8Kl+R8o+ikFM/Frf7NRTgznQ1W0= : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB6E0408D7E7FB46374FCECF6657AD|54.165.53.95|7780 : OnlineService [2020.04.24-03.00.47:122][575]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: MatchMembersA=["39c9b01e-3a52-477a-88dd-2a8b841e5645"] : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","3263aa52-8714-4ba8-8997-8a74ca216f4f","be005268-348a-486c-8fb3-48aa9a83025a","c9f75484-fb8b-4887-a630-f6822b0d915b"] : OnlineService [2020.04.24-03.00.47:123][575]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2551F409EE0] [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.00.47:123][575]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.165.53.95:7780 SessionId: 00CB6...657AD [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.47:123][575]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:57:48.644Z : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f807e7c-1d3c-47dc-877f-a3e982beb4f7 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: HostPublicIp=54.165.53.95 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: EncryptionKey=MFeq5lXmQfckBbTG8Kl+R8o+ikFM/Frf7NRTgznQ1W0= : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB6E0408D7E7FB46374FCECF6657AD|54.165.53.95|7780 : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: MatchMembersA=["39c9b01e-3a52-477a-88dd-2a8b841e5645"] : OnlineService [2020.04.24-03.00.47:124][575]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","3263aa52-8714-4ba8-8997-8a74ca216f4f","be005268-348a-486c-8fb3-48aa9a83025a","c9f75484-fb8b-4887-a630-f6822b0d915b"] : OnlineService [2020.04.24-03.00.47:124][575]LogOnline: Destroying session GameSession [2020.04.24-03.00.47:124][575]LogDBDEasyAntiCheat: DestroySession [2020.04.24-03.00.47:124][575]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-03.00.47:124][575]LogOnline: Destroying session GameSession [2020.04.24-03.00.47:124][575]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.00.47:124][575]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.00.47:124][575]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.00.47:126][575]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:126][575]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:126][575]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:126][575]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:126][575]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.00.47:127][575]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:127][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.00.47:128][575]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:128][575]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:128][575]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:129][575]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.47:130][575]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.47:130][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.00.47:130][575]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.47:130][575]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.47:130][575]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.47:130][575]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.00.47:134][576]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-03.00.47:250][583]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4f807e7c-1d3c-47dc-877f-a3e982beb4f7] [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: 0: cec69...73177 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: 1: c9f75...01420 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: 2: 3263a...55870 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: 4: 39c9b...93929 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T02:57:48.644Z : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4f807e7c-1d3c-47dc-877f-a3e982beb4f7 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: HostPublicIp=54.165.53.95 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: EncryptionKey=MFeq5lXmQfckBbTG8Kl+R8o+ikFM/Frf7NRTgznQ1W0= : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB6E0408D7E7FB46374FCECF6657AD|54.165.53.95|7780 : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: MatchMembersA=["39c9b01e-3a52-477a-88dd-2a8b841e5645"] : OnlineService [2020.04.24-03.00.47:251][583]LogOnlineSession: Verbose: OSS: MatchMembersB=["cec69f00-079e-11e7-a358-d70fb0c33422","3263aa52-8714-4ba8-8997-8a74ca216f4f","be005268-348a-486c-8fb3-48aa9a83025a","c9f75484-fb8b-4887-a630-f6822b0d915b"] : OnlineService [2020.04.24-03.00.47:251][583]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-03.00.47:259][584]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.133480 seconds [2020.04.24-03.00.47:266][584]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-03.00.47:267][584]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-03.00.47:267][584]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-03.00.47:289][586]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.019565 seconds [2020.04.24-03.00.47:653][607]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:653][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.00.47:657][607]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:657][607]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:657][607]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:657][607]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.00.47:657][607]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.00.47:657][607]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.165.53.95:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.00.47:657][607]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.00.47:657][607]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-03.00.47:657][607]LogAsyncLoad: Start loading library async: Menu [2020.04.24-03.00.47:657][607]LogAsyncLoad: 215 assets in Menu [2020.04.24-03.00.47:657][607]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.00.47:657][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.00.47:657][607]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:657][607]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.00.47:659][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.00.47:659][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.00.47:659][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:660][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.00.47:661][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.00.47:661][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:662][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.00.47:662][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.00.47:662][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:663][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.00.47:663][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.00.47:663][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:664][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.00.47:664][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.00.47:664][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:665][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.00.47:665][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.00.47:665][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:667][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.00.47:667][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.00.47:667][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:668][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.00.47:669][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.00.47:669][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:670][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.00.47:670][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.00.47:670][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:671][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.00.47:671][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.00.47:671][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:672][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.00.47:673][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.00.47:673][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:673][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.00.47:673][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.00.47:673][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:674][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.00.47:674][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.00.47:674][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:675][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.00.47:675][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.00.47:675][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:676][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.00.47:676][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.00.47:676][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:677][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.00.47:677][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.00.47:677][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:678][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.00.47:678][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.00.47:678][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:679][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.00.47:679][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.00.47:679][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:680][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.00.47:680][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.00.47:680][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:681][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.00.47:681][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.00.47:681][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:683][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.00.47:683][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.00.47:683][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:683][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.00.47:683][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.00.47:683][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:685][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.00.47:685][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.00.47:685][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:687][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.00.47:687][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.00.47:687][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:688][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.00.47:688][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.00.47:688][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:689][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.00.47:689][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.00.47:689][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:690][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.00.47:690][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.00.47:690][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:691][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.00.47:691][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.00.47:691][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:692][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.00.47:693][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.00.47:693][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:695][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.00.47:695][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.00.47:695][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:697][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.00.47:697][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.00.47:697][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:698][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.00.47:698][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.00.47:698][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:700][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.00.47:700][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.00.47:700][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:701][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.00.47:701][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.00.47:701][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:702][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.00.47:702][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.00.47:702][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:703][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.00.47:703][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.00.47:704][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:704][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.00.47:704][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.00.47:704][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:705][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.00.47:705][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.00.47:705][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:706][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.00.47:707][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.00.47:707][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:707][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.00.47:707][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.00.47:707][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:709][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.00.47:709][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.00.47:709][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:709][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.00.47:709][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.00.47:709][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:772][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.00.47:772][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.00.47:772][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:774][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.00.47:774][607]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.00.47:774][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:911][607]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.47:912][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-03.00.47:912][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-03.00.47:915][607]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.00.47:915][607]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-03.00.47:915][607]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.00.47:918][607]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-03.00.47:986][608]r.CullAll = "1" [2020.04.24-03.00.47:997][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-03.00.47:997][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-03.00.47:998][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-03.00.48:629][646]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.24-03.00.48:629][646]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.24-03.00.48:629][646]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.24-03.00.48:662][647]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.00.48:662][647]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.00.48:662][647]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.48:662][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-03.00.48:663][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-03.00.48:730][648]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-03.00.48:733][648]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-03.00.48:733][648]LogNet: World NetDriver shutdown SteamNetDriver_9 [GameNetDriver] [2020.04.24-03.00.48:733][648]LogNet: DestroyNamedNetDriver SteamNetDriver_9 [GameNetDriver] [2020.04.24-03.00.48:735][648]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.165.53.95:7780, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x255224349C0], Channels: 138, Time: 2020.04.24-03.00.48 [2020.04.24-03.00.48:735][648]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.165.53.95:7780, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254EF712C20] [2020.04.24-03.00.48:736][648]LogExit: GameNetDriver SteamNetDriver_9 shut down [2020.04.24-03.00.48:738][648]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-03.00.48:738][648]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.00.48:738][648]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.00.48:738][648]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-03.00.48:738][648]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:739][648]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:739][648]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.48:739][648]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.00.48:739][648]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.00.48:933][648]LogUObjectHash: Compacting FUObjectHashTables data took 6.57ms [2020.04.24-03.00.48:999][648]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-03.00.48:999][648]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-03.00.48:999][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-03.00.48:999][648]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.00.49:001][648]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-03.00.49:001][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-03.00.49:001][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:016][648]LogStreaming: Flushing async loaders took 14ms. [2020.04.24-03.00.49:016][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-03.00.49:016][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:027][648]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-03.00.49:027][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-03.00.49:027][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:244][648]LogStreaming: Flushing async loaders took 218ms. [2020.04.24-03.00.49:248][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-03.00.49:248][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:248][648]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.00.49:248][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-03.00.49:248][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:251][648]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-03.00.49:251][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-03.00.49:251][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:370][648]LogStreaming: Flushing async loaders took 119ms. [2020.04.24-03.00.49:370][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-03.00.49:370][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:371][648]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.00.49:371][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-03.00.49:371][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:371][648]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.00.49:371][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-03.00.49:371][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:533][648]LogStreaming: Flushing async loaders took 162ms. [2020.04.24-03.00.49:534][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-03.00.49:534][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:547][648]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-03.00.49:547][648]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-03.00.49:547][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:613][648]LogStreaming: Flushing async loaders took 66ms. [2020.04.24-03.00.49:615][648]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-22.00.49 [2020.04.24-03.00.49:615][648]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-03.00.49:615][648]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-03.00.49:615][648]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.00.49:615][648]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.00.49:615][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.00.49:615][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.00.49:615][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.49:615][648]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25590DBD810] [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.00.49:616][648]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.00.49:616][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.00.49:616][648]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.00.49:628][648]LogWorld: Bringing up level for play took: 0.013239 [2020.04.24-03.00.49:628][648]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-03.00.49:628][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.00.49:628][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.00.49:628][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255223B6AF0] [2020.04.24-03.00.49:628][648]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.00.49:629][648]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.00.49:629][648]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.00.49:629][648]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-03.00.49:634][648]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-03.00.49:634][648]GameFlow: FCharacterStateData::SetPips() with value=53 [2020.04.24-03.00.49:683][648]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.00.49:683][648]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.00.49:683][648]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.00.49:684][648]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.00.49:684][648]LogCustomization: ------ [2020.04.24-03.00.49:684][648]LogCustomization: --> D_Head02 [2020.04.24-03.00.49:684][648]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.00.49:684][648]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.00.49:684][648]LogCustomization: ------ [2020.04.24-03.00.49:684][648]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-03.00.49:684][648]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-03.00.49:684][648]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-03.00.49:698][648]LogStreaming: Flushing async loaders. [2020.04.24-03.00.49:872][648]LogStreaming: Flushing async loaders took 175ms. [2020.04.24-03.00.49:901][648]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-03.00.49:956][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000067 seconds [2020.04.24-03.00.49:956][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-03.00.49:956][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-03.00.49:956][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-03.00.49:956][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.04.24-03.00.49:956][648]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-03.00.49:957][648]LogLoad: Took 1.224024 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-03.00.49:957][648]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.00.49:958][648]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-03.00.49:958][648]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-03.00.49:958][648]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.49:958][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-03.00.49:959][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-03.00.50:065][649]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.00.50:065][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-03.00.50:066][649]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.00.50:067][649]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.50:067][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-03.00.50:068][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-03.00.50:071][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-03.00.50:071][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-03.00.50:071][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-03.00.50:071][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-03.00.50:245][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-03.00.50:245][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.00.50:245][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.00.50:246][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-03.00.50:247][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-03.00.50:333][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.00.50:334][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.00.50:334][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-03.00.50:334][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-03.00.50:344][650]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.50:344][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-03.00.50:345][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-03.00.50:626][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-03.00.50:721][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.00.50:721][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.00.50:721][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-03.00.50:726][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-03.00.50:732][651]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-03.00.50:770][653]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.50:770][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-03.00.50:771][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-03.00.50:911][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-03.00.50:911][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-03.00.50:911][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-03.00.51:051][659]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.51:051][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-03.00.51:052][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-03.00.51:193][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-03.00.51:193][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-03.00.51:193][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-03.00.51:201][660]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.51:201][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-03.00.51:203][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-03.00.51:317][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-03.00.52:364][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-03.00.52:364][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-03.00.52:364][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-03.00.52:364][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-03.00.52:365][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-03.00.52:365][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-03.00.52:365][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-03.00.52:365][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-03.00.52:366][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-03.00.52:366][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-03.00.52:366][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-03.00.52:366][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-03.00.52:366][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-03.00.52:382][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-03.00.52:387][661]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-03.00.52:737][673]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.52:737][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-03.00.52:738][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-03.00.52:884][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-03.00.52:884][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-03.00.52:884][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-03.00.52:898][674]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.52:898][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-03.00.52:899][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-03.00.53:042][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-03.00.53:042][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-03.00.53:043][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-03.00.53:056][675]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.53:056][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-03.00.53:056][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-03.00.53:205][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-03.00.53:205][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-03.00.53:205][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-03.00.53:234][677]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.53:234][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-03.00.53:235][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-03.00.53:385][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-03.00.53:385][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-03.00.53:386][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-03.00.53:396][678]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.53:396][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-03.00.53:397][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-03.00.53:549][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-03.00.53:549][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-03.00.53:549][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-03.00.53:561][679]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.53:561][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-03.00.53:562][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-03.00.53:723][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-03.00.53:723][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-03.00.53:724][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-03.00.53:731][680]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.00.53:731][680]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.53:731][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-03.00.53:733][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-03.00.53:896][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-03.00.53:896][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-03.00.53:896][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-03.00.53:904][681]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.00.53:905][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-03.00.53:906][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-03.00.54:071][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-03.00.54:071][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-03.00.54:072][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-03.00.54:105][683]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.00.54:105][683]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.453' TotalLoadTime='6.453' TimeStamp='2020-04-24T03:00:54.719Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.54:105][683]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.453' TimeStamp='2020-04-24T03:00:54.719Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.453' TimeStamp='2020-04-24T03:00:54.719Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.453' TimeStamp='2020-04-24T03:00:54.719Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-03.00.54:106][683]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.00.54:127][684]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.00.54:127][684]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.00.54:127][684]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-03.00.54:523][702]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.00.55:107][726]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.00.55:107][726]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-03.00.55:107][726]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-03.00.55:107][726]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-03.00.55:107][726]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.00.55:107][726]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:107][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.00.55:107][726]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:107][726]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:108][726]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:108][726]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.00.55:108][726]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.00.55:108][726]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:108][726]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.00.55:108][726]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:108][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.00.55:417][726]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:417][726]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:417][726]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:417][726]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.00.55:417][726]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.00.55:419][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.00.55:419][726]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:419][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.00.55:460][726]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:460][726]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:460][726]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.55:461][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.00.55:461][726]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.55:462][726]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.55:462][726]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:484][726]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.00.55:484][726]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.00.55:487][726]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.00.55:487][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.00.55:491][726]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.00.55:491][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.00.55:491][726]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:491][726]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:540][726]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.00.55:540][726]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.00.55:540][726]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.00.55:540][726]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:540][726]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.00.55:540][726]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.00.55:653][727]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.00.55:654][727]r.CullAll = "0" [2020.04.24-03.00.55:659][727]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-03.00.55:659][727]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-03.00.55:659][727]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.00.55:659][727]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.00.55:659][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.00.55:659][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.00.55:659][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF7B2260] [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.00.55:659][727]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.00.55:660][727]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.00.55:660][727]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.00.55:660][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-03.00.55:660][727]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.00.55:660][727]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.00.55:660][727]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-03.00.55:660][727]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.00.55:660][727]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.00.55:664][727]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.00.55:666][727]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.00.55:667][727]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.00.55:669][727]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.00.55:670][727]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-03.00.55:670][727]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.00.55:675][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:678][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:678][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:678][727]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.00.55:678][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:678][727]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.00.55:681][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:681][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:685][727]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.00.55:685][727]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.00.55:685][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:685][727]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.00.55:688][727]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:714][728]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.00.55:714][728]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.00.55:714][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.00.55:716][728]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-03.00.55:716][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.00.55:795][728]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-03.00.55:795][728]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.04.24-03.00.55:795][728]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.00.55:795][728]LogCustomization: ------ [2020.04.24-03.00.55:795][728]LogCustomization: --> D_Head02 [2020.04.24-03.00.55:795][728]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.00.55:795][728]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.00.55:795][728]LogCustomization: ------ [2020.04.24-03.00.55:795][728]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.00.55:805][728]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.00.55:805][728]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.00.55:810][728]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.00.55:810][728]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.00.55:810][728]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.00.55:833][728]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.00.55:833][728]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.00.55:833][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.00.55:854][728]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-03.00.55:854][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-03.00.55:864][728]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.24-03.00.55:864][728]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.04.24-03.00.55:864][728]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.00.55:864][728]LogCustomization: ------ [2020.04.24-03.00.55:864][728]LogCustomization: --> MT_Head005 [2020.04.24-03.00.55:864][728]LogCustomization: --> MT_Torso005 [2020.04.24-03.00.55:864][728]LogCustomization: --> MT_Legs05 [2020.04.24-03.00.55:864][728]LogCustomization: ------ [2020.04.24-03.00.55:864][728]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.00.55:877][728]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.00.55:877][728]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.00.55:882][728]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-03.00.55:882][728]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.00.55:882][728]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.00.55:886][728]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.00.55:891][728]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.00.55:891][728]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.00.55:892][728]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.55:892][728]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.00.55:892][728]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.00.55:913][729]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.00.55:913][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.00.56:008][734]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.00.56:008][734]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.00.56:076][737]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.00.56:076][737]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.00.56:077][737]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.00.56:077][737]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.00.56:851][771]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.00.56:853][771]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.00.56:853][771]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-03.00.56:853][771]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.00.56:853][771]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-03.00.56:853][771]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.00.56:868][772]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.00.56:868][772]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.00.56:868][772]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.00.56:868][772]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.00.56:868][772]LogCustomization: ------ [2020.04.24-03.00.56:868][772]LogCustomization: --> D_Head02 [2020.04.24-03.00.56:868][772]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.00.56:868][772]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.00.56:868][772]LogCustomization: ------ [2020.04.24-03.00.56:868][772]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.00.56:868][772]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.00.56:868][772]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.00.56:868][772]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.00.56:868][772]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.00.56:868][772]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.00.56:869][772]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.00.56:869][772]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.24-03.00.56:869][772]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.00.56:870][772]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.00.56:870][772]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.00.56:870][772]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-03.00.56:870][772]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.00.56:870][772]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-03.00.56:870][772]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.00.56:870][772]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.00.56:889][773]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-03.00.56:890][773]GameFlow: Starting Quickmatch: GameSession [2020.04.24-03.00.56:890][773]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-03.00.56:890][773]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-03.00.56:890][773]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-03.00.56:890][773]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-03.00.56:890][773]GameFlow: Verbose: Doing Find Sessions [2020.04.24-03.00.56:902][774]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.00.57:057][782]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.00.57:057][782]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.00.57:119][785]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.00.57:119][785]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.00.57:119][785]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.04.24-03.00.57:119][785]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.00.57:144][786]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.00.57:165][787]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.256781 seconds [2020.04.24-03.00.57:238][791]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.00.57:238][791]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.00.57:338][796]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.00.58:770][875]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-03.00.58:770][875]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.00.58:770][875]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.00.58:770][875]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.00.58:771][875]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-03.00.58:771][875]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.00.59:275][907]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-03.00.59:436][917]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-03.00.59:475][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-03.00.59:475][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.00.59:475][919]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.00.59:475][919]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.00.59:475][919]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-03.00.59:476][919]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.00.59:769][936]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:769][936]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:769][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:769][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:769][936]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.00.59:770][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-03.00.59:770][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:770][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-03.00.59:770][936]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-03.00.59:770][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-03.00.59:771][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-03.00.59:772][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-03.00.59:773][936]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-03.01.00:085][955]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.01.00:187][962]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.01.00:241][965]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-03.01.00:242][965]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.01.00:452][977]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-03.01.00:452][977]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-03.01.00:452][977]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.01.00:452][977]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.01.00:452][977]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.01.00:452][977]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-03.01.00:453][977]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.01.00:584][985]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-03.01.00:584][985]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-03.01.00:584][985]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.01.00:585][985]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-03.01.00:585][985]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.01.00:585][985]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-03.01.00:585][985]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.01.00:671][990]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.01.00:758][995]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.01.01:336][ 30]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.24-03.01.01:403][ 34]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.01.01:406][ 34]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.01.01:490][ 39]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.24-03.01.01:521][ 40]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-03.01.01:823][ 59]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-03.01.01:823][ 59]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-03.01.01:823][ 59]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.01.01:859][ 61]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Effects/Mesh/Killer18/SM_SK_Aura_02.SM_SK_Aura_02; this export was not properly precached. [2020.04.24-03.01.01:862][ 61]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-03.01.01:862][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-03.01.01:862][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-03.01.01:862][ 61]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-03.01.01:862][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-03.01.01:863][ 61]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-03.01.01:863][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-03.01.01:863][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-03.01.01:863][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-03.01.01:866][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-03.01.01:866][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-03.01.01:866][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.01.01:867][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-03.01.01:868][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-03.01.01:868][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-03.01.01:868][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-03.01.01:868][ 61]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-03.01.02:001][ 69]LogAsyncLoad: Done loading library async: Menu in 219.7 sec [2020.04.24-03.01.03:858][181]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-03.01.03:867][181]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.01.07:199][381]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.08:250][444]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.08:262][445]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.075842 seconds [2020.04.24-03.01.18:300][ 47]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.19:616][126]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.19:623][127]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.337562 seconds [2020.04.24-03.01.29:666][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.29:833][739]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.29:849][740]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.198094 seconds [2020.04.24-03.01.32:383][892]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-03.01.32:384][892]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.01.32:633][907]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.01.32:633][907]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.01.39:883][342]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.40:015][350]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.40:026][351]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157183 seconds [2020.04.24-03.01.50:049][952]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.50:166][959]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.01.50:172][960]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137722 seconds [2020.04.24-03.01.52:062][ 73]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-03.01.52:066][ 73]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.01.52:066][ 73]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.02.00:216][562]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.00:350][570]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.00:360][571]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158322 seconds [2020.04.24-03.02.10:399][173]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.10:532][181]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.10:541][182]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.155742 seconds [2020.04.24-03.02.18:595][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-03.02.18:599][665]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.02.20:582][784]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.20:698][791]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.20:705][792]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138305 seconds [2020.04.24-03.02.30:749][394]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.30:965][407]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.30:974][408]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.240750 seconds [2020.04.24-03.02.41:015][ 10]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.41:165][ 19]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.41:179][ 20]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178836 seconds [2020.04.24-03.02.51:215][622]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.51:364][631]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.02.51:379][632]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.178412 seconds [2020.04.24-03.03.01:414][234]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.01:615][246]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.01:621][247]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.219948 seconds [2020.04.24-03.03.11:648][848]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.11:781][856]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.11:791][857]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.156988 seconds [2020.04.24-03.03.21:831][459]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.21:948][466]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.21:954][467]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138063 seconds [2020.04.24-03.03.31:997][ 69]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.32:147][ 78]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.32:164][ 79]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182090 seconds [2020.04.24-03.03.42:197][681]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.42:380][692]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:03:41.094Z : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: MirrorsSessionId=08e2da29-be08-43b3-b772-5ae6c4945382 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.29.211 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: EncryptionKey=Iqd9h2/aBFzPpUNlBbCeWvZVc81gvBIDIICxS+Jpa+M= : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02F08D7E7FC17CFE870556339CD|54.145.29.211|7779 : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: MatchMembersA=["35e1dac1-2568-4f73-9b55-c13fc85668ce"] : OnlineService [2020.04.24-03.03.42:381][692]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","9f7abbe7-df00-426e-b251-680f5820a5b5","cec69f00-079e-11e7-a358-d70fb0c33422","cb689fba-1f72-4872-9a52-03fecb586d6f"] : OnlineService [2020.04.24-03.03.42:381][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-03.03.42:381][692]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.42:402][694]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.219140 seconds [2020.04.24-03.03.42:414][694]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.24-03.03.42:414][694]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-03.03.42:414][694]GameFlow: Joining sesion : GameSession [2020.04.24-03.03.42:414][694]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-03.03.42:414][694]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-03.03.42:415][694]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-03.03.42:415][694]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-03.03.42:415][694]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-03.03.42:415][694]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.03.42:415][694]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-03.03.42:415][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.03.42:416][694]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-03.03.42:416][694]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-03.03.42:416][694]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-03.03.42:416][694]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-03.03.42:416][694]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-03.03.42:416][694]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.03.42:417][694]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.03.42:417][694]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-03.03.42:417][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.03.42:417][694]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.03.42:417][694]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.03.42:417][694]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-03.03.42:417][694]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-03.03.42:417][694]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-03.03.42:417][694]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.03.42:418][694]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.03.42:419][694]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:419][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:426][694]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:426][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.03.42:427][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:427][694]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:427][694]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:427][694]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:430][694]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:434][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.03.42:436][694]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.03.42:436][694]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-03.03.42:436][694]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-03.03.42:436][694]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.42:436][694]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-03.03.42:436][694]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.03.42:436][694]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-03.03.42:436][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.03.42:436][694]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.03.42:436][694]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:436][694]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:436][694]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:436][694]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.42:437][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.42:437][694]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.42:437][694]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.03.42:437][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:437][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.03.42:440][694]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:440][694]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:440][694]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:440][694]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.03.42:440][694]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.03.42:440][694]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-03.03.42:440][694]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.03.42:440][694]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-03.03.42:440][694]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-03.03.42:440][694]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-03.03.42:440][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.03.42:440][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.03.42:440][694]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.42:440][694]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.03.42:441][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.03.42:441][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.03.42:441][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:443][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.03.42:443][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.03.42:443][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:444][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.03.42:444][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.03.42:444][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:446][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.03.42:446][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.03.42:447][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:447][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.03.42:448][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.03.42:448][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:449][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.03.42:449][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.03.42:449][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:451][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.03.42:451][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.03.42:451][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:451][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.03.42:451][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.03.42:451][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:452][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.03.42:452][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.03.42:452][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:453][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.03.42:453][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.03.42:453][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:455][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.03.42:455][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.03.42:455][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:456][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.03.42:456][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.03.42:456][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:457][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.03.42:457][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.03.42:457][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:458][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.03.42:458][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.03.42:458][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:459][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.03.42:459][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.03.42:459][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:460][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.03.42:460][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.03.42:460][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:461][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.03.42:461][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.03.42:462][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:462][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.03.42:462][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.03.42:462][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:462][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.03.42:462][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.03.42:462][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:463][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.03.42:463][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.03.42:463][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:465][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.03.42:466][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.03.42:466][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:466][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.03.42:467][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.03.42:467][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:468][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.03.42:468][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.03.42:468][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:470][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.03.42:470][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.03.42:470][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:471][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.03.42:471][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.03.42:471][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:471][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.03.42:471][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.03.42:471][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:472][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.03.42:472][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.03.42:472][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:473][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.03.42:473][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.03.42:473][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:475][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.03.42:475][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.03.42:475][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:478][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.03.42:478][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.03.42:478][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:480][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.03.42:480][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.03.42:480][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:481][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.03.42:481][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.03.42:482][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:483][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.03.42:483][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.03.42:483][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:484][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.03.42:484][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.03.42:484][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:484][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.03.42:484][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.03.42:484][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:485][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.03.42:486][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.03.42:486][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:487][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.03.42:487][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.03.42:487][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:488][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.03.42:488][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.03.42:488][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:489][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.03.42:489][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.03.42:489][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:490][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.03.42:490][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.03.42:490][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:491][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.03.42:492][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.03.42:492][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:492][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.03.42:492][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.03.42:492][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:494][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.03.42:494][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.03.42:494][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:495][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.03.42:495][694]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.03.42:495][694]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.03.42:519][695]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.42:519][695]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.03.42:520][695]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-03.03.42:520][695]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.03.42:520][695]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.03.42:520][695]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.03.42:520][695]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.03.42:520][695]r.CullAll = "1" [2020.04.24-03.03.42:520][695]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.42:520][695]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.42:520][695]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.03.42:520][695]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.42:520][695]LogCustomization: ------ [2020.04.24-03.03.42:520][695]LogCustomization: --> D_Head02 [2020.04.24-03.03.42:520][695]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.42:520][695]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.42:520][695]LogCustomization: ------ [2020.04.24-03.03.42:521][695]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.03.42:521][695]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.03.42:521][695]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.03.42:521][695]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.03.42:521][695]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.03.42:521][695]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.03.42:522][695]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.03.42:522][695]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.03.42:564][698]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.42:615][701]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.03.42:615][701]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.03.42:615][701]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.03.42:697][706]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.42:880][717]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.43:047][727]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.43:180][735]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.43:448][751]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.03.43:448][751]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-03.03.43:448][751]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.43:464][752]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-03.03.43:464][752]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-03.03.43:464][752]LogNet: Browse: 54.145.29.211:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-03.03.43:465][752]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-03.03.43:466][752]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-03.03.43:466][752]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-03.03.43:466][752]LogNet: Game client on port 7779, rate 10000 [2020.04.24-03.03.43:664][764]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.145.29.211:7779, Name: SteamNetConnection_10, Driver: PendingNetDriver SteamNetDriver_10, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-03.03.43:864][776]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-03.03.43:881][776]LogLoad: LoadMap: 54.145.29.211:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-03.03.43:881][776]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.03.43:881][776]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-03.03.43:881][776]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-03.03.43:881][776]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.43:881][776]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-03.03.43:881][776]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.03.43:881][776]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-03.03.43:906][776]LogUObjectHash: Compacting FUObjectHashTables data took 5.82ms [2020.04.24-03.03.43:929][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-03.03.43:929][776]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.03.44:131][776]LogStreaming: Flushing async loaders took 202ms. [2020.04.24-03.03.44:134][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-03.03.44:134][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:135][776]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-03.03.44:135][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-03.03.44:135][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:135][776]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.03.44:135][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-03.03.44:135][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:135][776]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.03.44:135][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-03.03.44:135][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:206][776]LogStreaming: Flushing async loaders took 71ms. [2020.04.24-03.03.44:206][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-03.03.44:206][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:208][776]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-03.03.44:208][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-03.03.44:208][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:227][776]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-03.03.44:227][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-03.03.44:227][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:239][776]LogStreaming: Flushing async loaders took 11ms. [2020.04.24-03.03.44:239][776]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-03.03.44:239][776]LogStreaming: Flushing async loaders. [2020.04.24-03.03.44:239][776]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.03.44:242][776]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-22.03.44 [2020.04.24-03.03.44:242][776]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-03.03.44:242][776]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-03.03.44:246][776]LogWorld: Bringing up level for play took: 0.005307 [2020.04.24-03.03.44:247][776]LogLoad: Took 0.366338 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-03.03.44:350][781]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-03.03.44:350][781]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-03.03.44:351][781]LogDBDEasyAntiCheat: slave connected [2020.04.24-03.03.44:452][787]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.44:452][787]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.030' TotalLoadTime='2.030' TimeStamp='2020-04-24T03:03:45.062Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014B733108D7E7FB465E89B8CF6A43E0' [2020.04.24-03.03.44:452][787]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.44:534][792]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000049 seconds [2020.04.24-03.03.44:534][792]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-03.03.44:534][792]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-03.03.44:535][792]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.44:535][792]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.083' TotalLoadTime='2.113' TimeStamp='2020-04-24T03:03:45.145Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.03.44:535][792]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.44:667][800]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.03.44:668][800]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9f7abbe7-df00-426e-b251-680f5820a5b5|76561199039802650 [2020.04.24-03.03.44:668][800]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.03.44:668][800]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.44:668][800]LogCustomization: ------ [2020.04.24-03.03.44:668][800]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.03.44:668][800]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.03.44:668][800]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.03.44:668][800]LogCustomization: ------ [2020.04.24-03.03.44:668][800]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.03.44:698][802]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.03.44:698][802]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-03.03.44:698][802]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.03.44:698][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.44:698][802]LogCustomization: ------ [2020.04.24-03.03.44:698][802]LogCustomization: --> D_Head02 [2020.04.24-03.03.44:698][802]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.44:698][802]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.44:698][802]LogCustomization: ------ [2020.04.24-03.03.44:698][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.03.44:759][806]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000050 seconds [2020.04.24-03.03.44:759][806]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-03.03.44:759][806]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-03.03.44:774][807]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-03.03.44:774][807]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-03.03.44:790][808]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.44:790][808]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.261' TotalLoadTime='2.373' TimeStamp='2020-04-24T03:03:45.405Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.03.44:790][808]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.03.44:790][808]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.373' TimeStamp='2020-04-24T03:03:45.405Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.03.44:790][808]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-03.03.44:790][808]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-03.03.44:808][809]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.03.44:808][809]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.03.44:808][809]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.03.44:808][809]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.29.211:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.03.44:870][813]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.03.44:870][813]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cb689fba-1f72-4872-9a52-03fecb586d6f|76561198117968980 [2020.04.24-03.03.44:870][813]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.03.44:871][813]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.44:871][813]LogCustomization: ------ [2020.04.24-03.03.44:871][813]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.44:871][813]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.44:871][813]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.44:871][813]LogCustomization: ------ [2020.04.24-03.03.44:871][813]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.03.44:967][819]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.44:967][819]LogCustomization: ------ [2020.04.24-03.03.44:967][819]LogCustomization: --> D_Head02 [2020.04.24-03.03.44:967][819]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.44:967][819]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.44:967][819]LogCustomization: ------ [2020.04.24-03.03.45:330][841]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.45:330][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.45:364][843]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.03.45:364][843]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-03.03.45:364][843]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.03.45:364][843]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.45:364][843]LogCustomization: ------ [2020.04.24-03.03.45:364][843]LogCustomization: --> MT_Head005 [2020.04.24-03.03.45:364][843]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.45:364][843]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.45:364][843]LogCustomization: ------ [2020.04.24-03.03.45:364][843]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.03.45:414][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.45:630][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.45:630][859]LogCustomization: ------ [2020.04.24-03.03.45:630][859]LogCustomization: --> MT_Head005 [2020.04.24-03.03.45:630][859]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.45:630][859]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.45:630][859]LogCustomization: ------ [2020.04.24-03.03.45:798][869]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.03.45:798][869]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-03.03.45:798][869]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-03.03.45:798][869]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-03.03.45:798][869]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-03.03.45:798][869]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.45:798][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.03.45:798][869]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.45:798][869]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.45:798][869]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.45:798][869]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.03.45:798][869]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.03.45:798][869]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.45:798][869]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.03.45:798][869]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.45:798][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.03.46:107][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:107][869]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:107][869]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:107][869]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.03.46:107][869]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.03.46:107][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.03.46:108][869]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:108][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.03.46:148][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:148][869]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:148][869]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:149][869]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.46:149][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.03.46:150][869]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.46:150][869]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.46:150][869]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:172][869]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-03.03.46:172][869]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-03.03.46:172][869]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.03.46:172][869]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.03.46:172][869]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.03.46:172][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.03.46:176][869]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.03.46:176][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.03.46:176][869]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:176][869]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:229][869]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.03.46:229][869]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.03.46:229][869]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.03.46:229][869]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:229][869]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.03.46:229][869]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.03.46:349][870]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.03.46:349][870]r.CullAll = "0" [2020.04.24-03.03.46:349][870]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.46:349][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.46:349][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.46:350][870]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.03.46:350][870]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-03.03.46:350][870]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-03.03.46:350][870]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-03.03.46:350][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.03.46:400][870]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.03.46:400][870]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.03.46:401][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22561&schemaVersion=0] [2020.04.24-03.03.46:401][870]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.46:512][871]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.03.46:515][871]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.03.46:515][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.03.46:515][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.03.46:515][871]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.03.46:515][871]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.03.46:517][871]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.03.46:519][871]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-03.03.46:520][871]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.04.24-03.03.46:520][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.46:520][871]LogCustomization: ------ [2020.04.24-03.03.46:520][871]LogCustomization: --> D_Head02 [2020.04.24-03.03.46:520][871]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.46:520][871]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.46:520][871]LogCustomization: ------ [2020.04.24-03.03.46:520][871]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.03.46:529][871]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.03.46:529][871]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.03.46:534][871]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.03.46:534][871]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.03.46:535][871]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.03.46:557][871]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.03.46:557][871]LogCustomization: ------ [2020.04.24-03.03.46:557][871]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.03.46:557][871]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.03.46:557][871]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.03.46:557][871]LogCustomization: ------ [2020.04.24-03.03.46:557][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.46:557][871]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.03.46:557][871]LogCustomization: ------ [2020.04.24-03.03.46:557][871]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.46:557][871]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.46:557][871]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.46:557][871]LogCustomization: ------ [2020.04.24-03.03.46:557][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.46:557][871]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.03.46:557][871]LogCustomization: ------ [2020.04.24-03.03.46:557][871]LogCustomization: --> MT_Head005 [2020.04.24-03.03.46:557][871]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.46:557][871]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.46:557][871]LogCustomization: ------ [2020.04.24-03.03.46:557][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.46:588][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.03.46:588][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.03.46:588][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.03.46:588][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.24-03.03.46:597][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-03.03.46:597][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.04.24-03.03.46:597][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.46:597][872]LogCustomization: ------ [2020.04.24-03.03.46:597][872]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.03.46:597][872]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.03.46:597][872]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.03.46:597][872]LogCustomization: ------ [2020.04.24-03.03.46:597][872]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.03.46:714][872]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.03.46:714][872]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.03.46:806][872]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.03.46:806][872]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.03.46:910][872]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.03.46:911][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.03.46:911][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.03.46:911][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.03.46:911][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.24-03.03.46:912][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-03.03.46:912][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.3 [2020.04.24-03.03.46:912][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.46:912][872]LogCustomization: ------ [2020.04.24-03.03.46:912][872]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.46:912][872]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.46:912][872]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.46:912][872]LogCustomization: ------ [2020.04.24-03.03.46:912][872]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.03.47:044][872]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.03.47:044][872]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.03.47:221][872]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.03.47:221][872]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.03.47:221][872]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.03.47:221][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.03.47:221][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.03.47:221][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.03.47:221][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-03.03.47:223][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-03.03.47:223][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.04.24-03.03.47:223][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:223][872]LogCustomization: ------ [2020.04.24-03.03.47:223][872]LogCustomization: --> MT_Head005 [2020.04.24-03.03.47:223][872]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.47:223][872]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.47:223][872]LogCustomization: ------ [2020.04.24-03.03.47:223][872]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.03.47:235][872]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.03.47:235][872]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.03.47:240][872]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-03.03.47:240][872]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.03.47:240][872]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.03.47:242][872]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.03.47:268][873]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22561&schemaVersion=0] [2020.04.24-03.03.47:268][873]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.03.47:279][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.47:279][873]LogCustomization: ------ [2020.04.24-03.03.47:279][873]LogCustomization: --> D_Head02 [2020.04.24-03.03.47:279][873]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.47:279][873]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.47:279][873]LogCustomization: ------ [2020.04.24-03.03.47:279][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:279][873]LogCustomization: ------ [2020.04.24-03.03.47:279][873]LogCustomization: --> D_Head02 [2020.04.24-03.03.47:279][873]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.47:279][873]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.47:279][873]LogCustomization: ------ [2020.04.24-03.03.47:279][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.03.47:279][873]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.03.47:279][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.03.47:279][873]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.03.47:279][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.03.47:279][873]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.03.47:286][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.47:286][873]LogCustomization: ------ [2020.04.24-03.03.47:286][873]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.47:286][873]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.47:286][873]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.47:286][873]LogCustomization: ------ [2020.04.24-03.03.47:286][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:286][873]LogCustomization: ------ [2020.04.24-03.03.47:286][873]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.47:286][873]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.47:286][873]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.47:286][873]LogCustomization: ------ [2020.04.24-03.03.47:286][873]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.03.47:286][873]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.03.47:286][873]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.03.47:286][873]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.03.47:286][873]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.03.47:286][873]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.03.47:287][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.47:287][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.47:287][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.03.47:287][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:287][873]LogCustomization: ------ [2020.04.24-03.03.47:287][873]LogCustomization: --> D_Head02 [2020.04.24-03.03.47:287][873]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.03.47:287][873]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.03.47:287][873]LogCustomization: ------ [2020.04.24-03.03.47:287][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.03.47:287][873]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.03.47:287][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.03.47:287][873]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.03.47:287][873]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.03.47:287][873]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.03.47:288][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.47:288][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.47:288][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.24-03.03.47:288][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:288][873]LogCustomization: ------ [2020.04.24-03.03.47:288][873]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.47:288][873]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.47:288][873]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.47:288][873]LogCustomization: ------ [2020.04.24-03.03.47:288][873]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.03.47:288][873]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.03.47:288][873]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.03.47:288][873]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.03.47:288][873]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.03.47:288][873]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.03.47:289][873]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.03.47:289][873]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.03.47:342][876]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.47:342][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-03.03.47:377][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.03.47:377][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-03.03.47:377][876]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.47:391][878]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.03.47:391][878]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.03.47:399][878]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.47:399][878]LogCustomization: ------ [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.03.47:399][878]LogCustomization: ------ [2020.04.24-03.03.47:399][878]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:399][878]LogCustomization: ------ [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.03.47:399][878]LogCustomization: ------ [2020.04.24-03.03.47:399][878]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.03.47:399][878]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.03.47:399][878]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.47:399][878]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.47:399][878]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.03.47:399][878]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:399][878]LogCustomization: ------ [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.03.47:399][878]LogCustomization: ------ [2020.04.24-03.03.47:399][878]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.03.47:399][878]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.03.47:399][878]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.03.47:399][878]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.03.47:434][880]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.03.47:434][880]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:35e1dac1-2568-4f73-9b55-c13fc85668ce|76561198400101519 [2020.04.24-03.03.47:434][880]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.03.47:434][880]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.47:434][880]LogCustomization: ------ [2020.04.24-03.03.47:434][880]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.47:434][880]LogCustomization: --> S01_Body01 [2020.04.24-03.03.47:434][880]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.47:434][880]LogCustomization: ------ [2020.04.24-03.03.47:434][880]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.03.47:435][880]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.03.47:436][880]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.03.47:436][880]LogCustomization: ------ [2020.04.24-03.03.47:436][880]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.47:436][880]LogCustomization: --> S01_Body01 [2020.04.24-03.03.47:436][880]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.47:436][880]LogCustomization: ------ [2020.04.24-03.03.47:436][880]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.03.47:459][881]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-03.03.47:459][881]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.47:459][881]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.47:460][881]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.03.47:460][881]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.03.47:460][881]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.03.47:460][881]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.04.24-03.03.47:460][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000033 seconds [2020.04.24-03.03.47:511][881]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.04.24-03.03.47:511][881]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:511][881]LogCustomization: ------ [2020.04.24-03.03.47:511][881]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.47:511][881]LogCustomization: --> S01_Body01 [2020.04.24-03.03.47:511][881]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.47:511][881]LogCustomization: ------ [2020.04.24-03.03.47:511][881]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-03.03.47:673][881]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-03.03.47:673][881]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.03.47:673][881]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.03.47:673][881]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.03.47:718][881]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.03.47:723][882]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.47:723][882]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.03.47:723][882]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-03.03.47:796][886]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.47:796][886]LogCustomization: ------ [2020.04.24-03.03.47:796][886]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.47:796][886]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.47:796][886]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.47:796][886]LogCustomization: ------ [2020.04.24-03.03.47:796][886]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:796][886]LogCustomization: ------ [2020.04.24-03.03.47:796][886]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.47:796][886]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.47:796][886]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.47:797][886]LogCustomization: ------ [2020.04.24-03.03.47:797][886]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.03.47:797][886]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.03.47:797][886]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.03.47:797][886]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.03.47:797][886]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.03.47:797][886]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.03.47:869][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.47:869][890]LogCustomization: ------ [2020.04.24-03.03.47:869][890]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.47:869][890]LogCustomization: --> S01_Body01 [2020.04.24-03.03.47:869][890]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.47:869][890]LogCustomization: ------ [2020.04.24-03.03.47:869][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.47:869][890]LogCustomization: ------ [2020.04.24-03.03.47:869][890]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.47:869][890]LogCustomization: --> S01_Body01 [2020.04.24-03.03.47:869][890]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.47:869][890]LogCustomization: ------ [2020.04.24-03.03.47:869][890]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-03.03.47:869][890]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-03.03.47:869][890]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.03.47:869][890]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.03.47:869][890]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.03.47:869][890]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.03.48:345][917]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.48:345][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.48:345][917]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.48:345][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.48:346][917]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.48:346][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-03.03.48:346][917]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.48:346][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-03.03.48:346][917]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.48:346][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-03.03.48:380][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.48:380][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.48:380][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.48:380][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.03.48:380][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.03.48:380][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-03.03.48:382][918]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.03.48:382][918]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-03.03.48:602][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.48:602][931]LogCustomization: ------ [2020.04.24-03.03.48:602][931]LogCustomization: --> MT_Head005 [2020.04.24-03.03.48:602][931]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.48:602][931]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.48:602][931]LogCustomization: ------ [2020.04.24-03.03.48:602][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.48:602][931]LogCustomization: ------ [2020.04.24-03.03.48:602][931]LogCustomization: --> MT_Head005 [2020.04.24-03.03.48:602][931]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.48:602][931]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.48:602][931]LogCustomization: ------ [2020.04.24-03.03.48:602][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.03.48:602][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.03.48:602][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.03.48:602][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.03.48:602][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.03.48:602][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.03.48:603][931]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.48:603][931]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.48:603][931]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-03.03.48:603][931]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.48:603][931]LogCustomization: ------ [2020.04.24-03.03.48:603][931]LogCustomization: --> MT_Head005 [2020.04.24-03.03.48:603][931]LogCustomization: --> MT_Torso005 [2020.04.24-03.03.48:603][931]LogCustomization: --> MT_Legs05 [2020.04.24-03.03.48:603][931]LogCustomization: ------ [2020.04.24-03.03.48:603][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.03.48:603][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.03.48:603][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.03.48:603][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.03.48:603][931]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.03.48:603][931]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.03.49:347][977]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-03.03.49:349][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.03.49:449][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.03.49:449][983]LogCustomization: ------ [2020.04.24-03.03.49:449][983]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.49:449][983]LogCustomization: --> S01_Body01 [2020.04.24-03.03.49:449][983]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.49:449][983]LogCustomization: ------ [2020.04.24-03.03.49:449][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.49:449][983]LogCustomization: ------ [2020.04.24-03.03.49:449][983]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.49:449][983]LogCustomization: --> S01_Body01 [2020.04.24-03.03.49:449][983]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.49:449][983]LogCustomization: ------ [2020.04.24-03.03.49:449][983]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-03.03.49:449][983]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-03.03.49:449][983]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.03.49:449][983]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.03.49:449][983]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.03.49:449][983]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.03.49:450][983]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.49:450][983]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.49:450][983]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-03.03.49:450][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.49:450][983]LogCustomization: ------ [2020.04.24-03.03.49:450][983]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.49:450][983]LogCustomization: --> S01_Body01 [2020.04.24-03.03.49:450][983]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.49:450][983]LogCustomization: ------ [2020.04.24-03.03.49:450][983]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-03.03.49:450][983]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-03.03.49:450][983]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.03.49:450][983]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.03.49:450][983]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.03.49:450][983]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.03.49:948][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.03.49:948][ 13]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.03.52:282][153]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.52:282][153]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.52:282][153]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-03.03.52:282][153]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.52:282][153]LogCustomization: ------ [2020.04.24-03.03.52:282][153]LogCustomization: --> TR_Mask007 [2020.04.24-03.03.52:282][153]LogCustomization: --> S01_Body01 [2020.04.24-03.03.52:282][153]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.03.52:282][153]LogCustomization: ------ [2020.04.24-03.03.52:282][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-03.03.52:282][153]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-03.03.52:282][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.03.52:282][153]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.03.52:282][153]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.03.52:282][153]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.03.52:463][164]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-03.03.52:463][164]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.52:563][170]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.52:564][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.03.52:564][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-03.03.57:547][469]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-03.03.57:547][469]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.57:647][475]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.03.57:647][475]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.03.57:647][475]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-03.03.59:199][568]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.03.59:199][568]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.03.59:199][568]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.24-03.03.59:199][568]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.03.59:199][568]LogCustomization: ------ [2020.04.24-03.03.59:199][568]LogCustomization: --> FM_Head011_01 [2020.04.24-03.03.59:199][568]LogCustomization: --> FM_Torso011_01 [2020.04.24-03.03.59:199][568]LogCustomization: --> FM_Legs01 [2020.04.24-03.03.59:199][568]LogCustomization: ------ [2020.04.24-03.03.59:199][568]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.03.59:199][568]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.03.59:199][568]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.03.59:200][568]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.03.59:200][568]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.03.59:200][568]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.04.01:565][710]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.01:565][710]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.01:565][710]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-03.04.01:565][710]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.01:565][710]LogCustomization: ------ [2020.04.24-03.04.01:565][710]LogCustomization: --> MT_Head005 [2020.04.24-03.04.01:565][710]LogCustomization: --> MT_Torso005 [2020.04.24-03.04.01:565][710]LogCustomization: --> MT_Legs05 [2020.04.24-03.04.01:565][710]LogCustomization: ------ [2020.04.24-03.04.01:565][710]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.04.01:565][710]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.04.01:565][710]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.04.01:565][710]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.04.01:565][710]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.04.01:565][710]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.04.02:663][776]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-03.04.02:663][776]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.02:763][782]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.02:763][782]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.02:763][782]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-03.04.02:965][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.02:965][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.02:965][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.04.02:966][794]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.02:967][794]LogCustomization: ------ [2020.04.24-03.04.02:967][794]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.04.02:967][794]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.04.02:967][794]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.04.02:967][794]LogCustomization: ------ [2020.04.24-03.04.02:967][794]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.04.02:967][794]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.04.02:967][794]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.04.02:967][794]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.04.02:967][794]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.04.02:967][794]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.04.04:866][908]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.04:866][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.04:866][908]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.04.04:866][908]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.04:866][908]LogCustomization: ------ [2020.04.24-03.04.04:866][908]LogCustomization: --> D_Head02 [2020.04.24-03.04.04:866][908]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.04.04:866][908]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.04.04:866][908]LogCustomization: ------ [2020.04.24-03.04.04:866][908]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.04.04:866][908]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.04.04:866][908]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.04.04:866][908]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.04.04:867][908]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.04.04:867][908]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.04.07:746][ 81]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-03.04.07:746][ 81]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.07:880][ 89]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.07:880][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.07:880][ 89]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-03.04.12:880][389]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-03.04.12:880][389]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.12:996][396]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.12:996][396]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.12:996][396]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-03.04.13:315][415]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.13:315][415]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.13:316][415]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.04.13:316][415]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.13:316][415]LogCustomization: ------ [2020.04.24-03.04.13:316][415]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.04.13:316][415]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.04.13:316][415]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.04.13:316][415]LogCustomization: ------ [2020.04.24-03.04.13:316][415]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.04.13:316][415]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.04.13:316][415]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.04.13:316][415]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.04.13:316][415]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.04.13:316][415]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.04.16:415][601]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.16:415][601]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.16:415][601]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.04.16:415][601]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.16:415][601]LogCustomization: ------ [2020.04.24-03.04.16:415][601]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.04.16:415][601]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.04.16:415][601]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.04.16:415][601]LogCustomization: ------ [2020.04.24-03.04.16:415][601]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.04.16:415][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.04.16:415][601]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.04.16:415][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.04.16:415][601]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.04.16:415][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.04.17:996][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-03.04.17:996][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.18:113][703]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.18:113][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.18:113][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-03.04.19:532][788]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.19:532][788]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.19:532][788]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.04.19:532][788]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.19:532][788]LogCustomization: ------ [2020.04.24-03.04.19:532][788]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.04.19:532][788]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.04.19:532][788]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.04.19:532][788]LogCustomization: ------ [2020.04.24-03.04.19:532][788]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.04.19:532][788]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.04.19:532][788]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.04.19:532][788]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.04.19:533][788]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.04.19:533][788]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.04.23:130][ 4]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-03.04.23:130][ 4]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.23:280][ 13]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.23:280][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.23:280][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-03.04.26:699][218]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.26:699][218]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.26:699][218]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.04.26:699][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.26:699][218]LogCustomization: ------ [2020.04.24-03.04.26:699][218]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.04.26:699][218]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.04.26:699][218]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.04.26:699][218]LogCustomization: ------ [2020.04.24-03.04.26:699][218]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.04.26:699][218]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.04.26:699][218]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.04.26:699][218]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.04.26:699][218]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.04.26:699][218]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.04.27:748][281]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.04.27:748][281]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.04.27:748][281]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.04.27:748][281]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.04.27:748][281]LogCustomization: ------ [2020.04.24-03.04.27:748][281]LogCustomization: --> SwedenSurvivor_Head007 [2020.04.24-03.04.27:748][281]LogCustomization: --> SwedenSurvivor_Torso009 [2020.04.24-03.04.27:748][281]LogCustomization: --> SwedenSurvivor_Legs02 [2020.04.24-03.04.27:748][281]LogCustomization: ------ [2020.04.24-03.04.27:748][281]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.04.27:748][281]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.04.27:748][281]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.04.27:748][281]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.04.27:748][281]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.04.27:748][281]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.04.28:296][314]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-03.04.28:296][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.28:396][320]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.28:397][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.28:397][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-03.04.28:733][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-03.04.28:746][341]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.04.33:396][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-03.04.33:396][620]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.33:496][626]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.33:496][626]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.33:496][626]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-03.04.33:749][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.04.33:749][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.04.33:749][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.04.33:749][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.04.33:750][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.04.33:750][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.04.33:750][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.04.33:750][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.04.33:750][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.04.33:750][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.04.33:750][637]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.04.33:750][637]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-03.04.33:750][637]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-03.04.33:750][637]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-03.04.33:750][637]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Crispleaf Amaranth [2020.04.24-03.04.33:750][637]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Crispleaf Amaranth [2020.04.24-03.04.33:755][638]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-03.04.33:755][638]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-03.04.33:771][639]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-03.04.36:746][818]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-03.04.36:746][818]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-03.04.36:746][818]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-03.04.36:831][821]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.66 ms [2020.04.24-03.04.36:849][823]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-03.04.36:849][823]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-03.04.36:849][823]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-03.04.38:363][915]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-03.04.38:363][915]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-03.04.38:363][915]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-03.04.38:391][916]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-03.04.38:480][922]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-03.04.38:480][922]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.38:579][928]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.04.38:580][928]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.04.38:580][928]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-03.04.38:814][942]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-03.04.38:814][942]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-03.04.40:930][ 69]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-03.04.40:930][ 69]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-03.04.42:930][189]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-03.04.42:930][189]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-03.04.42:931][189]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-03.04.42:931][189]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-03.04.42:932][189]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.04.42:932][189]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:932][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:940][189]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:940][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.04.42:941][189]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:941][189]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:941][189]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:941][189]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.04.42:944][189]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.04.42:944][189]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.04.42:944][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.04.42:945][189]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.04.42:945][189]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.04.42:945][189]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.04.42:945][189]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.04.42:945][189]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:945][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.04.42:948][189]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:948][189]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:948][189]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:948][189]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.04.42:948][189]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-03.04.42:948][189]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.29.211:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.04.42:948][189]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.04.42:948][189]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.04.42:948][189]LogAsyncLoad: Unloading library Menu [2020.04.24-03.04.42:948][189]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-03.04.42:948][189]LogAsyncLoad: Start loading library async: Game [2020.04.24-03.04.42:948][189]LogAsyncLoad: 27 assets in Game [2020.04.24-03.04.42:948][189]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.04.42:948][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.04.42:948][189]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:948][189]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.04.42:949][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-03.04.42:949][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-03.04.42:949][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:950][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-03.04.42:950][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-03.04.42:950][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:951][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-03.04.42:951][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-03.04.42:951][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:952][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-03.04.42:952][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-03.04.42:952][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:954][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-03.04.42:954][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-03.04.42:954][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:955][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-03.04.42:955][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-03.04.42:955][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:955][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-03.04.42:955][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-03.04.42:955][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:956][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-03.04.42:956][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-03.04.42:956][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:957][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-03.04.42:957][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-03.04.42:957][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:957][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-03.04.42:957][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-03.04.42:957][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:958][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-03.04.42:958][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-03.04.42:958][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:959][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-03.04.42:959][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-03.04.42:960][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:963][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-03.04.42:963][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-03.04.42:963][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:965][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-03.04.42:965][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-03.04.42:965][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:967][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-03.04.42:967][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-03.04.42:967][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:968][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-03.04.42:968][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-03.04.42:968][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:970][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-03.04.42:970][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-03.04.42:970][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:972][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-03.04.42:972][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-03.04.42:972][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:973][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-03.04.42:973][189]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-03.04.42:973][189]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.04.42:974][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-03.04.42:974][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-03.04.42:974][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-03.04.42:975][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-03.04.42:975][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-03.04.42:977][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-03.04.42:977][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:977][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-03.04.42:977][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-03.04.42:977][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-03.04.42:977][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-03.04.42:977][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-03.04.42:979][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-03.04.42:979][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:979][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-03.04.42:979][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-03.04.42:979][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-03.04.42:980][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-03.04.42:980][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:980][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-03.04.42:980][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-03.04.42:980][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-03.04.42:981][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-03.04.42:981][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:981][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-03.04.42:981][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-03.04.42:981][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-03.04.42:982][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-03.04.42:982][189]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.04.42:982][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-03.04.42:982][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-03.04.42:982][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-03.04.42:983][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-03.04.42:983][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-03.04.42:983][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-03.04.42:983][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-03.04.42:984][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-03.04.42:984][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-03.04.42:985][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-03.04.42:985][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-03.04.42:986][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-03.04.42:986][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-03.04.42:986][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-03.04.42:986][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-03.04.42:987][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-03.04.42:987][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-03.04.42:987][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-03.04.42:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-03.04.42:988][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-03.04.42:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-03.04.42:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-03.04.42:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-03.04.42:988][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-03.04.42:989][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-03.04.42:989][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-03.04.42:989][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-03.04.42:990][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-03.04.42:990][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:990][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-03.04.42:990][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-03.04.42:990][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-03.04.42:990][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-03.04.42:991][189]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.04.42:991][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-03.04.42:991][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-03.04.42:991][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-03.04.42:991][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-03.04.43:273][190]r.CullAll = "1" [2020.04.24-03.04.43:277][190]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.04.43:277][190]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.04.43:277][190]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.04.43:277][190]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.04.43:322][193]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.04.43:354][195]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.04.43:354][195]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-03.04.43:354][195]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-03.04.43:396][197]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.04.43:396][197]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.04.43:431][199]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.04.43:431][199]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.04.43:463][201]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.04.43:465][201]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameter2D /Game/Effects/Materials/M_Dissolve_ParticleMesh_01.M_Dissolve_ParticleMesh_01:MaterialExpressionTextureSampleParameter2D_1; this export was not properly precached. [2020.04.24-03.04.43:465][201]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Dissolve_ParticleMesh_01.M_Dissolve_ParticleMesh_01:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.24-03.04.43:480][202]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.04.43:522][205]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.04.43:549][206]LogAsyncLoad: Done loading library async: Game in 23.8 sec [2020.04.24-03.04.43:763][219]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.04.43:965][231]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.04.43:965][231]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.04.44:064][237]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.04.44:065][237]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.133' TotalLoadTime='1.133' TimeStamp='2020-04-24T03:04:44.679Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9BFD108D7E7FB757E021ED4209FEB' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.04.44:065][237]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.04.45:613][330]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-03.04.45:731][331]LogUObjectHash: Compacting FUObjectHashTables data took 5.72ms [2020.04.24-03.04.45:736][331]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-03.04.45:736][331]LogWorld: Bringing World /Temp/Untitled_12.Untitled up for play (max tick rate 0) at 2020.04.23-22.04.45 [2020.04.24-03.04.45:736][331]LogWorld: Bringing up level for play took: 0.000158 [2020.04.24-03.04.45:736][331]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-03.04.45:736][331]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-03.04.45:768][333]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.04.46:061][340]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.04.46:099][341]LogStreaming: FLinkerLoad: Checking Full Timer took (less than) 0.05 ms [2020.04.24-03.04.46:307][352]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-03.04.46:308][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:308][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-03.04.46:308][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-03.04.46:308][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-03.04.46:308][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:308][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-03.04.46:309][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-03.04.46:310][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-03.04.46:311][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:312][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-03.04.46:313][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-03.04.46:314][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.04.46:315][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-03.04.46:316][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:317][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.04.46:318][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.04.46:319][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.04.46:319][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.04.46:319][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.04.46:319][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.04.46:319][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.04.46:320][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.04.46:320][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.04.46:320][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.04.46:321][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:321][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:321][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:321][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:321][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-03.04.46:322][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.04.46:323][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-03.04.46:324][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:325][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-03.04.46:326][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-03.04.46:327][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-03.04.46:328][352]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-03.04.46:329][352]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.04.46:332][352]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-03.04.46:332][352]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-03.04.46:333][352]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.04.46:334][352]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-03.04.46:335][352]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.04.46:335][352]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-03.04.46:382][355]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.04.46:382][355]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.04.46:402][356]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms [2020.04.24-03.04.46:411][356]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.04.24-03.04.46:411][356]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-22.04.46 [2020.04.24-03.04.46:411][356]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T03:04:46.992Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9BFD108D7E7FB757E021ED4209FEB, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.04.46:412][356]LogWorld: Bringing up level for play took: 0.001147 [2020.04.24-03.04.46:412][356]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-03.04.46:412][356]LogWorld: ----SeamlessTravel finished in 0.80 seconds ------ [2020.04.24-03.04.46:483][361]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.04.46:483][361]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.04.46:485][361]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.04.46:586][367]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.04.46:586][367]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.04.46:621][369]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.04.46:621][369]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='2.557' TotalLoadTime='3.690' TimeStamp='2020-04-24T03:04:47.236Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.04.46:621][369]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.04.46:657][371]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.04.46:786][379]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.04.47:448][420]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.04.47:448][420]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.04.47:449][420]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.04.48:446][480]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.04.48:847][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.04.49:363][535]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.04.49:363][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.04.49:363][535]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.04.49:363][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.04.49:946][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 76 [2020.04.24-03.04.50:363][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.04.50:363][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.04.50:363][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.04.50:363][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.04.50:446][600]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.05.12:063][897]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.05.12:063][897]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.05.12:063][897]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.05.12:367][915]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-03.05.12:367][915]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=25.970, totalTime=25.970, timeStamp=2020-04-24T03:05:12.962Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.12:379][916]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=25.986, timeStamp=2020-04-24T03:05:12.979Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.12:414][918]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=26.037, timeStamp=2020-04-24T03:05:13.029Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.12:429][919]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-03.05.13) [2020.04.24-03.05.12:430][919]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-03.05.12:431][919]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587697513 [2020.04.24-03.05.12:431][919]ProceduralLevelGeneration: InitLevel: Theme: Hospital Map: Hos_Treatment Generation Seed: -1 [2020.04.24-03.05.12:431][919]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=26.037, timeStamp=2020-04-24T03:05:13.029Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.12:455][921]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.05.12:742][938]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.12:742][938]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.12:742][938]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.12:742][938]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-03.05.12:743][938]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-03.05.12:743][938]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.12:743][938]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.12:743][938]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.12:743][938]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.12:744][938]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-03.05.12:749][938]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.12:756][939]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.24-03.05.12:937][950]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.05.13:009][954]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.05.13:056][957]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSample /Game/Materials/WorldGridMaterial.WorldGridMaterial:MaterialExpressionTextureSample_13; this export was not properly precached. [2020.04.24-03.05.13:056][957]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/WorldGridMaterial.WorldGridMaterial:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-03.05.13:091][959]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameterSubUV /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionTextureSampleParameterSubUV_4; this export was not properly precached. [2020.04.24-03.05.13:091][959]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Erosion_TwoChannel_Masked.M_Erosion_TwoChannel_Masked:MaterialExpressionDynamicParameter_2; this export was not properly precached. [2020.04.24-03.05.13:187][965]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.24-03.05.13:188][965]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.24-03.05.13:189][965]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:190][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.24-03.05.13:190][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:191][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:191][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:191][965]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.24-03.05.13:191][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.24-03.05.13:191][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.24-03.05.13:192][965]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.24-03.05.13:197][965]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.24-03.05.13:198][965]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.24-03.05.13:198][965]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.24-03.05.13:198][965]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.24-03.05.13:198][965]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.24-03.05.13:237][968]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Hospital/Props/SM_HOS_Debris08.uasset Offset = 92120 Size = 65536 [2020.04.24-03.05.13:237][968]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Hospital/Props/SM_HOS_Debris08.SM_HOS_Debris08; this export was not properly precached. [2020.04.24-03.05.13:284][970]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.05.13:287][971]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.05.13:335][973]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-03.05.13:423][979]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_Burn.M_Slasher_Burn:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-03.05.13:423][979]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_Burn.M_Slasher_Burn:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.05.13:423][979]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_Burn.M_Slasher_Burn:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-03.05.13:423][979]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_Burn.M_Slasher_Burn:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.24-03.05.13:431][979]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher.M_Slasher:MaterialExpressionMaterialFunctionCall_15; this export was not properly precached. [2020.04.24-03.05.13:431][979]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher.M_Slasher:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.24-03.05.13:486][982]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.05.13:492][983]LogStreaming: FLinkerLoad: creating loader took (less than) 0.09 ms [2020.04.24-03.05.13:530][985]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.13:560][987]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.05.13:633][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.13:633][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:633][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:634][991]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:634][991]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-03.05.13:634][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.13:634][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-03.05.13:635][991]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:635][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:635][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.13:635][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:635][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:636][991]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:636][991]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:636][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:636][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.13:636][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:637][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:637][991]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BndEvt__AudioAmbienceBox_Outside_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:637][991]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62; this export was not properly precached. [2020.04.24-03.05.13:637][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:637][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.13:637][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:638][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.24-03.05.13:639][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-03.05.13:639][991]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-03.05.13:639][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-03.05.13:639][991]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-03.05.13:639][991]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.13:639][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape62.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris011; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris14; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Ins_Book01; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:extras; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Decal_snow01; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Decal_cross_sign01; this export was not properly precached. [2020.04.24-03.05.13:640][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_LevelCrow; this export was not properly precached. [2020.04.24-03.05.13:641][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit03; this export was not properly precached. [2020.04.24-03.05.13:641][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit02; this export was not properly precached. [2020.04.24-03.05.13:641][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit01; this export was not properly precached. [2020.04.24-03.05.13:641][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist4; this export was not properly precached. [2020.04.24-03.05.13:641][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist3_0; this export was not properly precached. [2020.04.24-03.05.13:642][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist2_0; this export was not properly precached. [2020.04.24-03.05.13:642][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist1_0; this export was not properly precached. [2020.04.24-03.05.13:642][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_DoorFrame_01; this export was not properly precached. [2020.04.24-03.05.13:642][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BlinkBlocker_002; this export was not properly precached. [2020.04.24-03.05.13:642][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BlinkBlocker_001; this export was not properly precached. [2020.04.24-03.05.13:642][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:AudioAmbienceBox_Reception1; this export was not properly precached. [2020.04.24-03.05.13:643][991]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:AudioAmbienceBox_Outside; this export was not properly precached. [2020.04.24-03.05.13:643][991]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Initialized_01; this export was not properly precached. [2020.04.24-03.05.13:646][992]LogLinker: Warning: Hitch on async loading of SimpleConstructionScript /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SimpleConstructionScript_0; this export was not properly precached. [2020.04.24-03.05.13:647][992]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-03.05.13:649][992]LogLinker: Warning: Hitch on async loading of AudioAmbienceBox_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:AudioAmbienceBox_Outside_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:649][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris05_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:649][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris03_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:649][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Debris01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:649][992]LogLinker: Warning: Hitch on async loading of HexSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HexTotem01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:650][992]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Hook_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:650][992]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Chest_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:650][992]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Editor_Hatch_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:650][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ST_ExitBuilding_GroundAFCBD7954A2BB527BB36CB838C2096EC; this export was not properly precached. [2020.04.24-03.05.13:650][992]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Pallet01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HierarchicalInstancedStaticMeshBB76EDCE4B0E6FF9047AA6AE37AA643C; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_TrashPile01EAD41DCD4CC9856FB904B888A276F855; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of InstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:InstancedStaticMesh4DACFA86417A8987530C858EC662E3E0; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_TrashPile04D7BBC9994BDC7D3B05E5C29A1CCA211E; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ReceptionCarpet03_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_FireExtinguisher01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:651][992]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HierarchicalInstancedStaticMesh43D1450743505BC6E63BC4A60433057B; this export was not properly precached. [2020.04.24-03.05.13:652][992]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ParticlePlaneForHos6_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:652][992]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Ins_RedBinder01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:652][992]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_LoudNoiseLevelObject1935128554BB53B89409CCE99626F607E; this export was not properly precached. [2020.04.24-03.05.13:652][992]LogLinker: Warning: Hitch on async loading of SceneComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SceneF8EA1B774DC8348D764FF0A3A25DED7D; this export was not properly precached. [2020.04.24-03.05.13:652][992]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_PlantersBlock02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:653][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_ReceptionDesk012_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:653][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Chairs017_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:653][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_PlantersBlock022_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:653][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Chairs019_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:653][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Chairs0110_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:654][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_PlantersBlock021_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:654][993]LogLinker: Warning: Hitch on async loading of SceneComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Light_LF_A_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:654][993]LogLinker: Warning: Hitch on async loading of HexSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HexTotem02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:654][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ConcreatBlocker02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:654][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ConcreatBlocker021_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:654][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_BK_Dumpster01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:655][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_Mist1_0_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:655][993]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Quadrant_BottomRight_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:655][993]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Quadrant_BottomLeft_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:655][993]LogLinker: Warning: Hitch on async loading of SceneComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Light_LF_C_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:655][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:656][993]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_LevelCrow_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:656][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ParticlePlane8_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:656][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_Hos_ReceptionDesk04_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:656][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_Hos_LightRectSlimShort_01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:656][993]LogLinker: Warning: Hitch on async loading of SceneComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:extras_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:656][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_WallArrangement03047CB4EE458A57D9855881A35C8669AA; this export was not properly precached. [2020.04.24-03.05.13:657][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_SurveillanceCamera01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:657][993]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SlasherBlocker_0_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:657][993]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:ActorSpawnerA226535345D2246D8F293CA54BF91A12; this export was not properly precached. [2020.04.24-03.05.13:657][993]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HierarchicalInstancedStaticMesh92992AC74F375651D273608AC4ECB053; this export was not properly precached. [2020.04.24-03.05.13:657][993]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HierarchicalInstancedStaticMesh739E5A964DAB97BDE7446CBB96611BE0; this export was not properly precached. [2020.04.24-03.05.13:657][993]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Box1_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:658][993]LogLinker: Warning: Hitch on async loading of ParticleSystemComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:P_Snow3_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:658][993]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Box3BAF7F5B495C0C9AAC6B04A234DB2918; this export was not properly precached. [2020.04.24-03.05.13:658][993]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:HierarchicalInstancedStaticMeshEACA65C54482C6B0F37A7DA76A4802BD; this export was not properly precached. [2020.04.24-03.05.13:659][993]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Box75133DE0487883CF50FD6B930CDD00A7; this export was not properly precached. [2020.04.24-03.05.13:659][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_GT_HOS_Plain01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:659][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_ST_ExitBuilding01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:663][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_SurveillanceCamera011_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:663][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_Entrance_NavMesh_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:664][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Effect_SparksEnviro3_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:664][993]LogLinker: Warning: Hitch on async loading of ParticleSystemComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:P_SnowDoor_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:664][993]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:NavBlock01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:664][993]LogLinker: Warning: Hitch on async loading of ParticleSystemComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:P_SnowCrack_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:664][993]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_DoorFrame_01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:665][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_Entrance_OutSide02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:665][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Trash01_01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:665][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_SM_Entrance_OutSide01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:665][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_SM_Entrance01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:665][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_ConcreatBlocker03_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:665][993]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Light011_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:666][993]LogLinker: Warning: Hitch on async loading of SpotLightComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SpotLight_LF_B_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:666][993]LogLinker: Warning: Hitch on async loading of SpotLightComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SpotLight_LF_A_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:666][993]LogLinker: Warning: Hitch on async loading of DecalComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Decal_snow02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:666][993]LogLinker: Warning: Hitch on async loading of DecalComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Decal_snow01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:666][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_Hos_LightSquareD_01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:666][993]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:SM_HOS_Chairs016_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:667][993]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:Ins_Book01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.13:667][993]LogLinker: Warning: Hitch on async loading of BP_Geny_Hos_Sign_Exit01_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape62.BP_TL_Bd_1x2_Escape62_C:BP_Geny_Hos_Sign_Exit01_GEN_VARIABLE.BP_Geny_Hos_Sign_Exit01_GEN_VARIABLE_BP_Geny_Hos_Sign_Exit01_C_CAT; this export was not properly precached. [2020.04.24-03.05.13:674][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.13:674][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:674][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:674][994]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_EscapeYard_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:674][994]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-03.05.13:675][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.13:675][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-03.05.13:675][994]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:675][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:675][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.13:676][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:676][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:676][994]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Room2_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:676][994]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:676][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:677][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.13:677][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:677][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:677][994]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:677][994]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61; this export was not properly precached. [2020.04.24-03.05.13:678][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:678][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.13:678][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-03.05.13:678][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:678][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:679][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-03.05.13:680][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape61.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:SM_Hos_LightRectSlimShort_01; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Light015; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Light014; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_LevelCrow; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Geny_Hos_Sign_Exit02; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BP_Geny_Hos_Sign_Exit01; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BlinkBlocker_002; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:BlinkBlocker_001; this export was not properly precached. [2020.04.24-03.05.13:681][994]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:AudioAmbienceBox_Outside; this export was not properly precached. [2020.04.24-03.05.13:682][994]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_1x2_Escape61.BP_TL_Bd_1x2_Escape61_C:Initialized_01; this export was not properly precached. [2020.04.24-03.05.13:753][998]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-03.05.13:786][ 0]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:BndEvt__AudioAmbienceBox1_CorridorA_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:786][ 0]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:BndEvt__AudioAmbienceBox2_CorridorB_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:786][ 0]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:BndEvt__AudioAmbienceBox2_CorridorB_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:786][ 0]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:BndEvt__AudioAmbienceBox2_CorridorB_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:786][ 0]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61; this export was not properly precached. [2020.04.24-03.05.13:786][ 0]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:ExecuteUbergraph_BP_TL_Bd_Crn_1P_LD61.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:787][ 0]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Crn_1P_LD61.BP_TL_Bd_Crn_1P_LD61_C:SM_Hos_LightRectSlimD_02; this export was not properly precached. [2020.04.24-03.05.13:800][ 1]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:BndEvt__AudioAmbienceBox_CorridorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:801][ 1]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:802][ 1]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.13:802][ 1]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:802][ 1]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:802][ 1]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD61.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:802][ 1]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD61.BP_TL_Bd_Tee_0P_HD61_C:SM_Hos_LightRectSlimC_01; this export was not properly precached. [2020.04.24-03.05.13:806][ 2]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:BndEvt__AudioAmbienceBox_CorridorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:807][ 2]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:808][ 2]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.13:808][ 2]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:808][ 2]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:808][ 2]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_0P_HD62.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:808][ 2]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_0P_HD62.BP_TL_Bd_Tee_0P_HD62_C:BP_HOS_LightRectSlimA; this export was not properly precached. [2020.04.24-03.05.13:890][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:BndEvt__AudioAmbienceBox_CorridorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:890][ 7]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:891][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.13:892][ 7]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.13:892][ 7]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:892][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD61.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:892][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD61.BP_TL_Bd_Tee_1P_HD61_C:SM_Hos_LightRectSlimA_02; this export was not properly precached. [2020.04.24-03.05.13:899][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__Box_Audio_Hospital_Corridor_b_K2Node_ComponentBoundEvent_17_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:900][ 7]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__AudioAmbienceBox_CorridorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:900][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__AudioAmbienceBox_CorridorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:900][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__AudioAmbienceBox_CorridorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:900][ 7]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.13:900][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.13:900][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:BndEvt__AudioAmbienceBox_CorridorB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.13:901][ 7]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62; this export was not properly precached. [2020.04.24-03.05.13:901][ 7]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.EntryPoint; this export was not properly precached. [2020.04.24-03.05.13:901][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-03.05.13:901][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-03.05.13:901][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_DynamicCast_AsDBDPlayer; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.CallFunc_PostEvent_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:902][ 7]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:ExecuteUbergraph_BP_TL_Bd_Tee_1P_HD62.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-03.05.13:903][ 7]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_Bd_Tee_1P_HD62.BP_TL_Bd_Tee_1P_HD62_C:SM_Hos_LightRectSlimD_02; this export was not properly precached. [2020.04.24-03.05.13:987][ 13]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Hospital/Structures/SHKR/SM_Hos_SHKR_Wires_Floor_01.SM_Hos_SHKR_Wires_Floor_01; this export was not properly precached. [2020.04.24-03.05.13:987][ 13]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Hospital/Structures/SHKR/SM_Hos_SHKR_Wires_Floor_01.SM_Hos_SHKR_Wires_Floor_01:NavCollision_3; this export was not properly precached. [2020.04.24-03.05.14:184][ 24]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.05.14:220][ 27]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-03.05.14:241][ 28]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.24 ms [2020.04.24-03.05.14:466][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:AddSpawnedWindowToShutterList.CallFunc_AuthorityGetSpawnedActor_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:466][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:AddSpawnedWindowToShutterList.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:467][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:UserConstructionScript; this export was not properly precached. [2020.04.24-03.05.14:467][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-03.05.14:467][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-03.05.14:467][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.14:468][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-03.05.14:468][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:OnLevelReadyToPlay; this export was not properly precached. [2020.04.24-03.05.14:468][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:OnGeneratorRepaired; this export was not properly precached. [2020.04.24-03.05.14:468][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Central_Module_K2Node_ComponentBoundEvent_22_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:469][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Central_Module_K2Node_ComponentBoundEvent_22_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:469][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Central_Module_K2Node_ComponentBoundEvent_22_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.14:469][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Central_Module_K2Node_ComponentBoundEvent_22_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:469][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Central_Module_K2Node_ComponentBoundEvent_22_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:469][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Central_Module_K2Node_ComponentBoundEvent_22_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:470][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Surround_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:470][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Surround_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:470][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Surround_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.14:470][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Surround_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:470][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Surround_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:470][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Surround_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:471][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Center_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:471][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Center_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:471][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Center_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.14:471][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_Center_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:472][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:472][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:472][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.14:472][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:472][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:472][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide3_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide3_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:473][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide3_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.05.14:474][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide3_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:474][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide3_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:474][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BndEvt__AudioAmbienceBox_CenterSide3_K2Node_ComponentBoundEvent_7_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:474][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61; this export was not properly precached. [2020.04.24-03.05.14:475][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:475][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.Temp_int_Array_Index_Variable; this export was not properly precached. [2020.04.24-03.05.14:475][ 41]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_CreateDelegate_OutputDelegate; this export was not properly precached. [2020.04.24-03.05.14:475][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_HasAuthority_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:475][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.14:475][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-03.05.14:476][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_DynamicCast_AsGenerator; this export was not properly precached. [2020.04.24-03.05.14:476][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:477][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:477][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:477][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:477][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.Temp_int_Loop_Counter_Variable; this export was not properly precached. [2020.04.24-03.05.14:477][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_Add_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OverlappedComponent5; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OtherActor5; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OtherBodyIndex5; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_bFromSweep4; this export was not properly precached. [2020.04.24-03.05.14:478][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_SweepResult4; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.Temp_delegate_Variable5; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_PostAssociatedAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.CallFunc_PostAssociatedAkEvent_ReturnValue6; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.24-03.05.14:479][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:480][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.14:481][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:481][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:481][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:481][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:ExecuteUbergraph_BP_TL_St_2x2_Hos_Room61.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:481][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_LampC; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_Light03; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_Lamp_B; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_Lamp_A; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_Lamp06; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_HOS_CanvasTrolleyTarp01; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_HOS_CanvasTrolley02; this export was not properly precached. [2020.04.24-03.05.14:482][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:SM_Entrance_OutSide02_Variation1; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:Invis_collision; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:HexSpawner2; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:HexSpawner1; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:HexSpawner; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BP_LevelCrow2; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BP_LevelCrow1; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:BP_LevelCrow; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:AudioAmbienceBox_CenterSide3; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:AudioAmbienceBox_CenterSide2; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:AudioAmbienceBox_CenterSide1; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:Ak_Audio_Console; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:Activated; this export was not properly precached. [2020.04.24-03.05.14:483][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:Generator; this export was not properly precached. [2020.04.24-03.05.14:484][ 41]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:WindowsBlockedByShutters; this export was not properly precached. [2020.04.24-03.05.14:484][ 41]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_2x2_Hos_Room61.BP_TL_St_2x2_Hos_Room61_C:WindowsBlockedByShutters.WindowsBlockedByShutters; this export was not properly precached. [2020.04.24-03.05.14:537][ 45]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Hospital/Props/SM_HOS_CeilingTarp02.SM_HOS_CeilingTarp02; this export was not properly precached. [2020.04.24-03.05.14:537][ 45]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Hospital/Props/SM_HOS_CeilingTarp02.SM_HOS_CeilingTarp02:NavCollision_0; this export was not properly precached. [2020.04.24-03.05.14:554][ 46]LogLinker: Warning: Unable to load T_Crackling_Lime1 with outer Package /Game/Materials/Substance/T_Crackling_Lime1 because its class does not exist [2020.04.24-03.05.14:566][ 46]LogLinker: Warning: Unable to load T_Crackling_Lime1_N with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_N because its class does not exist [2020.04.24-03.05.14:579][ 47]LogLinker: Warning: Unable to load T_Crackling_Lime1_R with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_R because its class does not exist [2020.04.24-03.05.14:579][ 47]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Substance/M_Sbsar_Walls.M_Sbsar_Walls:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-03.05.14:580][ 47]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Substance/M_Sbsar_Walls.M_Sbsar_Walls:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.24-03.05.14:585][ 48]LogLinker: Warning: Unable to load T_Crackling_Lime1_AO with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_AO because its class does not exist [2020.04.24-03.05.14:587][ 48]LogLinker: Warning: Unable to load T_Crackling_Lime1_M with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_M because its class does not exist [2020.04.24-03.05.14:587][ 48]LogLinker: Warning: Unable to load T_Crackling_Lime1_BC with outer Package /Game/Materials/Substance/Textures/T_Crackling_Lime1_BC because its class does not exist [2020.04.24-03.05.14:588][ 48]LogLinker: Warning: Unable to load bhvr_crackling_lime with outer Package /Game/Materials/Substance/bhvr_crackling_lime because its class does not exist [2020.04.24-03.05.14:617][ 49]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__AudioAmbienceBox_Corridor_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:617][ 49]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:OnSetSpawnObject; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__Box_Audio_Hospital_Corridor_K2Node_ComponentBoundEvent_54_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__Box_Audio_Hospital_Corridor_K2Node_ComponentBoundEvent_54_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__Box_Audio_Hospital_Corridor_K2Node_ComponentBoundEvent_54_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__Box_Audio_Hospital_Shack_K2Node_ComponentBoundEvent_53_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__Box_Audio_Hospital_Shack_K2Node_ComponentBoundEvent_53_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:618][ 49]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BndEvt__Box_Audio_Hospital_Shack_K2Node_ComponentBoundEvent_53_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:619][ 49]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack; this export was not properly precached. [2020.04.24-03.05.14:619][ 49]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:619][ 49]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.24-03.05.14:619][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.14:619][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-03.05.14:619][ 49]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_DynamicCast_AsDBDPlayer; this export was not properly precached. [2020.04.24-03.05.14:620][ 49]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:621][ 49]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:621][ 49]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:621][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ExecuteUbergraph_BP_TL_St_Hos_Shack.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:621][ 49]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:AudioGodWall1; this export was not properly precached. [2020.04.24-03.05.14:624][ 50]LogLinker: Warning: Hitch on async loading of SimpleConstructionScript /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SimpleConstructionScript_3; this export was not properly precached. [2020.04.24-03.05.14:625][ 50]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-03.05.14:626][ 50]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SimpleConstructionScript_3.SCS_Node_76; this export was not properly precached. [2020.04.24-03.05.14:627][ 50]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SimpleConstructionScript_3.SCS_Node_1; this export was not properly precached. [2020.04.24-03.05.14:628][ 50]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SimpleConstructionScript_3.SCS_Node_0; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of TileSpawnPoint /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:TileSpawnPoint_10; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of TileSpawnPoint /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:TileSpawnPoint_0; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ActorSpawner_18; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of TileSpawnPoint /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:TileSpawnPoint_7; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of TileSpawnPoint /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:TileSpawnPoint_13; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ActorSpawner_0; this export was not properly precached. [2020.04.24-03.05.14:630][ 50]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ActorSpawner836F088848C74DFA83D97DA0FDF090B1; this export was not properly precached. [2020.04.24-03.05.14:631][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_Chairs015_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:631][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_Chairs013_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:631][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_Chairs012_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:631][ 50]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BP_Effect_SparksEnviro_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:632][ 50]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:Pallet01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:632][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeLowerShelf018_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:632][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeLowerShelf016_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:632][ 50]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BasementWindow_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:632][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_Folder02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:632][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_Chair_03_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:hole_patch_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BP_HOS_ChandelierLight01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of AudioGodWall_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:AudioGodWall2_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of AudioGodWall_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:AudioGodWall1_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeLowerShelf012_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeBookShelf0120_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeBookShelf0117_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeBookShelf0111_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeBookShelf0110_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of BP_Clipper_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BP_Clipper8FDBCFDB4252689BD43064A2EAF4556B; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of SpotLightComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SpotLight_LF_A_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:633][ 50]LogLinker: Warning: Hitch on async loading of SpotLightComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SpotLight_Atlanta_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:634][ 50]LogLinker: Warning: Hitch on async loading of BP_EntityClipper_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BP_EntityClipper_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:634][ 50]LogLinker: Warning: Hitch on async loading of ActorSpawner /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:Basement_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:634][ 50]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_Qat_OfficeAssects023_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:636][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_Qat_OfficeAssects010_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:636][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_Qat_ComputerChair01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:636][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_SmallTable01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:636][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_PC_Monitor01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:636][ 51]LogLinker: Warning: Hitch on async loading of DecalComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:Decal2_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:637][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_PaintingFrames01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:637][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_PaintingFrames011_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:637][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_Carpet02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:637][ 51]LogLinker: Warning: Hitch on async loading of InstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:inst_Debris02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:637][ 51]LogLinker: Warning: Hitch on async loading of InstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:inst_Debris01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:637][ 51]LogLinker: Warning: Hitch on async loading of DecalComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:Decal_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:638][ 51]LogLinker: Warning: Hitch on async loading of DecalComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:Decal1_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:638][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_HOS_OfficeBooks01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:638][ 51]LogLinker: Warning: Hitch on async loading of DecalComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:Decal3_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:638][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_CorrugatedSheetBlocker_03_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:638][ 51]LogLinker: Warning: Hitch on async loading of InstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ISM_SM_Wires_02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:638][ 51]LogLinker: Warning: Hitch on async loading of InstancedStaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:ISM_SM_Fin_Wire02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:639][ 51]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SM_Hos_FireProp_Extinguisher01_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:639][ 51]LogLinker: Warning: Hitch on async loading of SpotLightComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:SpotLight_LF_B_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:639][ 51]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BP_Hos_TV_02_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.05.14:639][ 51]LogLinker: Warning: Hitch on async loading of BP_Effect_HOS_Shack_Dust01_C /Game/Blueprints/Tiles/07-Hospital/BP_TL_St_Hos_Shack.BP_TL_St_Hos_Shack_C:BP_Effect_HOS_Shack_Dust02_GEN_VARIABLE.BP_Effect_HOS_Shack_Dust02_GEN_VARIABLE_BP_Effect_HOS_Shack_Dust01_C_CAT; this export was not properly precached. [2020.04.24-03.05.14:723][ 56]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:BndEvt__AudioAmbienceBox_RestroomB_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:723][ 56]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:BndEvt__AudioAmbienceBox_RestroomA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:723][ 56]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:BndEvt__AudioAmbienceBox_RestroomA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:723][ 56]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:BndEvt__AudioAmbienceBox_RestroomA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.K2Node_DynamicCast_AsBP_Geny_Hos_Spotlight_022; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.K2Node_DynamicCast_bSuccess2; this export was not properly precached. [2020.04.24-03.05.14:724][ 56]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.05.14:725][ 56]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:725][ 56]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Crn_Bath_0P_02.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:725][ 56]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Crn_Bath_0P_02.BP_Quad_Hos_Crn_Bath_0P_02_C:BP_Geny_Hos_Spotlight_02; this export was not properly precached. [2020.04.24-03.05.14:773][ 59]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Hospital/Structures/Rooms/SM_IR_Rect_Washroom_01.uasset Offset = 200854 Size = 65536 [2020.04.24-03.05.14:773][ 59]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Hospital/Structures/Rooms/SM_IR_Rect_Washroom_01.SM_IR_Rect_Washroom_01; this export was not properly precached. [2020.04.24-03.05.14:817][ 61]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:817][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_01; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_01.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_01.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:818][ 61]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_01.BP_Quad_Hos_Rec_Bath_1P_01_C:SM_HOS_Debris018; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:ComputePositionEnd; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:ComputePositionEnd.ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_4B34AA90485AE527981601AF370D63F2; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_B4613C564948E44C7C5F9698575296FA; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_AF35FAED43DDE47273CE6A82C015CF82; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_DB7225864FCD2D2BE6A6C5ADB4FB1605; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_796B0C594651DE41A279F4860E26C07F; this export was not properly precached. [2020.04.24-03.05.14:893][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_42853C094E752719342D58807C8C94BC; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_3E057FB34D826BECF16D27807818A995; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_6FE6EE2C46A366063116FEBDC2F4D8D7; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_96865C814EF60C4E87C9D2AC88EA3197; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_A99A39174845B8DCE2349DA8308ADAB1; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_964110414A14CE7EFFEE648A5AC513DE; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_138AD5EB4E8D69CE5791EFA980D553A7; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_DF789AF34910ECBFF7839BAD8C6E9E6F; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_D78956D047D10646C2F33BB5729F444C; this export was not properly precached. [2020.04.24-03.05.14:894][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_E9E93A594830C42F7649C5B9A3505BC2; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_FA91615D41A90457A2EF5BBA1FB2B5C2; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_5F55462B45BE4ED92968338AACD6E49F; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_FAFB8C9841C89AA326CD45BAAA886650; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_EDFC16BA4CA0A9A36F879BA0211272DD; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_1D1115304EBC4C4D0B98FA872BF4A884; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_F342BE1E48B98051C392009E7A906F17; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_6141D65C4F8818CB03BD8C87A32BFBC7; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_ModifyBone_7CE30EAD4FD25D9A50C356B0C498E95A; this export was not properly precached. [2020.04.24-03.05.14:895][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_Rats_AnimGraphNode_TransitionResult_D126E66545A20F6A5724FC9AA655B0FF; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:AnimNotify_RatIdleEnd; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:AnimNotify_RatIdleMid; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of Function /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:ExecuteUbergraph_AB_Rats; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:ExecuteUbergraph_AB_Rats.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:896][ 66]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Meshes/InteractableObjects/Animals/Rat/Blueprints/AB_Rats.AB_Rats_C:AnimGraphNode_Root_3EE69BC0472569B9027AFEAF46428AA3; this export was not properly precached. [2020.04.24-03.05.14:908][ 67]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:908][ 67]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-03.05.14:908][ 67]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02; this export was not properly precached. [2020.04.24-03.05.14:908][ 67]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:908][ 67]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:909][ 67]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.Temp_delegate_Variable2; this export was not properly precached. [2020.04.24-03.05.14:909][ 67]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:909][ 67]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.CallFunc_SetLightIntensity_isGennyComplete; this export was not properly precached. [2020.04.24-03.05.14:909][ 67]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:909][ 67]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bath_1P_02.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:909][ 67]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bath_1P_02.BP_Quad_Hos_Rec_Bath_1P_02_C:Collision02; this export was not properly precached. [2020.04.24-03.05.14:918][ 67]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.K2Node_DynamicCast_AsBP_Geny_Hos_Spotlight_01; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.CallFunc_SetLightIntensity_isGennyComplete; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:919][ 67]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:920][ 67]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_01.BP_Quad_Hos_Rec_Bed_1P_01_C:BP_Geny_Hos_Spotlight_B; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.K2Node_DynamicCast_AsBP_Geny_Hos_Spotlight_01; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.CallFunc_SetLightIntensity_isGennyComplete; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:925][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Bed_1P_02.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:926][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Bed_1P_02.BP_Quad_Hos_Rec_Bed_1P_02_C:SM_HOS_Bed04; this export was not properly precached. [2020.04.24-03.05.14:933][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.24-03.05.14:934][ 68]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.05.14:934][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.05.14:934][ 68]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.EntryPoint; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_Event_tileSpawnPoint; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_Event_spawnedObject; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_DynamicCast_AsBP_Geny_Hos_Spotlight_01; this export was not properly precached. [2020.04.24-03.05.14:935][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.05.14:936][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.CallFunc_SetLightIntensity_isGennyComplete; this export was not properly precached. [2020.04.24-03.05.14:936][ 68]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:936][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Rec_Wait_1P_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.14:936][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:Trolley03; this export was not properly precached. [2020.04.24-03.05.14:937][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:Canvas01; this export was not properly precached. [2020.04.24-03.05.14:937][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:BP_Geny_Hos_Spotlight_A; this export was not properly precached. [2020.04.24-03.05.14:937][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:AkAudio_EMT_VendingMachine; this export was not properly precached. [2020.04.24-03.05.14:937][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:ActorSpawnerRandomizer; this export was not properly precached. [2020.04.24-03.05.14:937][ 68]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:Timeline_0_Brightness_4332DA24461FEE48785CB0AA33BFB4BA; this export was not properly precached. [2020.04.24-03.05.14:937][ 68]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:Timeline_0__Direction_4332DA24461FEE48785CB0AA33BFB4BA; this export was not properly precached. [2020.04.24-03.05.14:938][ 68]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:Timeline_0; this export was not properly precached. [2020.04.24-03.05.14:938][ 68]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Rec_Wait_1P_01.BP_Quad_Hos_Rec_Wait_1P_01_C:Initialized_0; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_0P_02; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_0P_02.EntryPoint; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_0P_02.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_0P_02.K2Node_DynamicCast_AsBP_Geny_Hos_Spotlight_032; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_0P_02.K2Node_DynamicCast_bSuccess2; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_0P_02.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.15:006][ 73]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_0P_02.BP_Quad_Hos_Sqr_Bath_0P_02_C:Invis_Collision03; this export was not properly precached. [2020.04.24-03.05.15:014][ 73]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_01.BP_Quad_Hos_Sqr_Bath_1P_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.15:015][ 73]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_01.BP_Quad_Hos_Sqr_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_01; this export was not properly precached. [2020.04.24-03.05.15:015][ 73]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_01.BP_Quad_Hos_Sqr_Bath_1P_01_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_01.EntryPoint; this export was not properly precached. [2020.04.24-03.05.15:015][ 73]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_01.BP_Quad_Hos_Sqr_Bath_1P_01_C:Fake_CollisionBox; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:BndEvt__AudioAmbienceBox_Restroom_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_02; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_02.EntryPoint; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_02.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_02.K2Node_DynamicCast_AsBP_Geny_Hos_Spotlight_032; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_02.K2Node_DynamicCast_bSuccess2; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:ExecuteUbergraph_BP_Quad_Hos_Sqr_Bath_1P_02.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.05.15:020][ 74]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/InterTile/07-Hospital_Quads/BP_Quad_Hos_Sqr_Bath_1P_02.BP_Quad_Hos_Sqr_Bath_1P_02_C:BP_Geny_Hos_Spotlight_03; this export was not properly precached. [2020.04.24-03.05.15:071][ 77]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.650, totalTime=28.686, timeStamp=2020-04-24T03:05:15.678Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.15:169][ 77]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Shutter took 0.000064 seconds [2020.04.24-03.05.15:169][ 77]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Shutter took 0.000023 seconds [2020.04.24-03.05.15:169][ 77]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hos_CentralModule took 0.000022 seconds [2020.04.24-03.05.15:169][ 77]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000022 seconds [2020.04.24-03.05.15:170][ 77]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000025 seconds [2020.04.24-03.05.15:170][ 77]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000023 seconds [2020.04.24-03.05.15:187][ 78]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=28.703, timeStamp=2020-04-24T03:05:15.695Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.15:194][ 79]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-03.05.15:225][ 80]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-03.05.15:394][ 90]LogStreaming: FLinkerLoad: creating loader took (less than) 4.03 ms [2020.04.24-03.05.15:625][103]LogStreaming: FLinkerLoad: creating loader took (less than) 14.74 ms [2020.04.24-03.05.15:692][107]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.596, totalTime=29.299, timeStamp=2020-04-24T03:05:16.291Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.15:714][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000032 seconds [2020.04.24-03.05.15:714][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-03.05.15:714][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000022 seconds [2020.04.24-03.05.15:725][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000064 seconds [2020.04.24-03.05.15:725][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-03.05.15:725][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-03.05.15:746][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000046 seconds [2020.04.24-03.05.15:746][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-03.05.15:746][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000021 seconds [2020.04.24-03.05.15:757][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000028 seconds [2020.04.24-03.05.15:757][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000022 seconds [2020.04.24-03.05.15:767][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000030 seconds [2020.04.24-03.05.15:767][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000022 seconds [2020.04.24-03.05.15:784][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000043 seconds [2020.04.24-03.05.15:784][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Rat took 0.000024 seconds [2020.04.24-03.05.15:793][108]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=29.315, timeStamp=2020-04-24T03:05:16.307Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.15:802][109]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=29.332, timeStamp=2020-04-24T03:05:16.324Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.15:893][110]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.16:075][110]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.093, totalTime=29.425, timeStamp=2020-04-24T03:05:16.417Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.16:624][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:DoctorAbility; this export was not properly precached. [2020.04.24-03.05.16:624][143]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:DoctorAbility.Ability_Phase; this export was not properly precached. [2020.04.24-03.05.16:624][143]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:DoctorAbility.Ability_Phase.UnderlyingType; this export was not properly precached. [2020.04.24-03.05.16:624][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_5D1E73E94404AAB3CDC05F957738063D; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_662A856C495E3D060C90088042C69ECE; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_D9A36322451A76F56749709CB71AE2B2; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_18FE342542246A80052906B0E3A1B5E3; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_A896004044FF3710614756B70DCB8840; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_9994F097442ACD94B0C734979B5AFF03; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_473247E04995FF932643749776AF5789; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_3D7BE3E64470A8FF6F88F793DC5AEFEA; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_9B73FE75404C81FD5C9F3AB969C5F099; this export was not properly precached. [2020.04.24-03.05.16:625][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_8FE2F2314C1EC9D90CD05E88D2A03BD8; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_DAF70C3444D02C29B9963A8A965CE189; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimNotify_Attack_Start; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimNotify_Attack_End; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimNotify_Static_Done; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_6DEB981944C6A10DCC57A9918B9DB801; this export was not properly precached. [2020.04.24-03.05.16:626][143]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:ExecuteUbergraph_AB_SG_Doctor; this export was not properly precached. [2020.04.24-03.05.16:627][143]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:ExecuteUbergraph_AB_SG_Doctor.EntryPoint; this export was not properly precached. [2020.04.24-03.05.16:627][143]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimGraphNode_Root_012AF24042EAEA2580EAAEAE859A32A2; this export was not properly precached. [2020.04.24-03.05.16:627][143]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:_IsIdle; this export was not properly precached. [2020.04.24-03.05.16:627][143]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:_FirstPersonView; this export was not properly precached. [2020.04.24-03.05.16:627][143]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:_Cooldown; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:PlayCameraShake; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:PlayCameraShake.CallFunc_GetLocallyObservedPlayerRole_ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:PlayCameraShake.CallFunc_GetLocallyObservedPlayerRole_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:SpawnDecal; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:SpawnDecal.CallFunc_TryGetPawnOwner_ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_E30F48C649C647AE28D35780368D36D3; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_4C171D8E46EF259C491841B622F44414; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_3333C09B412C9463B17D84AA17463C26; this export was not properly precached. [2020.04.24-03.05.16:692][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_9911C29243F9922B57644A9DCA412D96; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_07F47910438B10EFEC68C19EAE88C853; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_BBBA6C7A48C5FB7A009163BBDEB90D0B; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_97507502485FF06A559B529102F651DB; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_A89208784F57362DB191DA8C8E55F2E0; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_DE5C2CF24B4FCBE5F746A0AADAA9B227; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_C6E967CC437766EDB082A89EC10D6055; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_A5C3A6004FC0DB195FA3AF9E3915E615; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_0D7B8F704B0BDFC409C0BC98D35956F5; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_A22C35CA43C746F04EA5DE80C4311808; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_4058B9544DF5EF07F2413FA3885E72B7; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_8DBA549C493D1C9C7C5DBC9D1CF51C06; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_7E457AA947866A000B5D6B8BB0A4D67C; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_AF12FC3F41FAF2EC6AE6AF9DC53C72A5; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_7B54B7A04A0617078694EA9915296965; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_AD913FCB48AA3A4FF13ACA917F3AC757; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_BBDE8058464E03B8300185AC2C5F27D0; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_FB4C8EB14B7493B6B66BB596E42572D9; this export was not properly precached. [2020.04.24-03.05.16:693][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_7BF1B7C1434C76BE00E26CA1EA484E8D; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_AA47AC484557607627B28CA21AF08E3E; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_6AAB14B840B2B9BFD4E792B7EF1DFD43; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_0A79746245D05F4EB1D385BBD9B7E7A7; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_D40342E8454B4D6BB6D89A85A3BC0722; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_3A2ED5B548FD435EB9FD3B8293324DD3; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_0FC667F041B61DCAED4CE09864646A4A; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_A3A0526A49A96EABD0E28DB1A0A5D37A; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_61C599634FD6E5A6134D6B92967C7D93; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_FA12846B40FC782CA5965A9995B5589F; this export was not properly precached. [2020.04.24-03.05.16:694][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_F2C7D7824F6B5EE7B340159393A8302A; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_3917D9BC47B0E3469C188994AF3B1A15; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_63AD0BBD4D60BA82E20C22B874FEBD7D; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_28F6064B46BA10A960567EB7CAA73E91; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_FDF6C329402A0E5BD8F7E68EF90A2D72; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_BDCEB3814D07C621B2DCC5A1D18E354D; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_0498F41147B3D3F0A283D887E921EA52; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_20265D2D42C600FFFCF886ACA2CF55EB; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_34A304724744DF8134E370B4C60665DA; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_F3F1D717403A053845A7EF933FC7FBAD; this export was not properly precached. [2020.04.24-03.05.16:695][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_3119AF0D4C5DEB966F208BA8DBDD3341; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_ECB4BD144A71FA86B05ABABB1D29E1FE; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_D946243840780FECC957C5B92EC74901; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_376F9E1641032A5437CDFFB64579DE8D; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_C96B374B489758AD65CCEAA3EFFE4169; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_EA447B2749D0BD65697DDE8C99D1DEB0; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_36311FD847A85281509B7FA082A6F2A4; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_26229EB34A09189FE1B75A84D5CF8417; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_0B9335BF48F418DCE38CCD82E1B50FA8; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_3E0E283344CC7AE589D264A13A91A7E7; this export was not properly precached. [2020.04.24-03.05.16:696][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_9C4BD75E4F4C6285E80941843568CD0F; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_EA7A3BCC458F42239EF461ACF2EE82EC; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_59A0FF604B4D1BD24818CFBDF32E2262; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendListByBool_78249286411601C76AB9A4A2E01FC5F7; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_3512A2D540B217C77C79E1B591784D6C; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_916CC15549420CC5A87B2681CC9729E3; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_82A6AB6A45E9273D2E3B4AA5FE8A8FF9; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_C1C8FBAD4A4650257B100EA1BEB67AD6; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_82A5E97A40150A4C625A84BF11B6F233; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_94C2E6FD4E6F123F831465A14ABC2A71; this export was not properly precached. [2020.04.24-03.05.16:697][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_07F7668D478CE8D7A3F74A8EE5857BF2; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_0E34698E4E258766C612A78A20A0A273; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_15C7052F4B22E8B9167458A799285943; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_976FA2604BA74DBF0C86209A15A969B4; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_88FFA8B046AC6D34BCEC8E8AB231EA6A; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_5578E31B46CC1D50E76EF683381447B4; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_2D720F684543691D7DF3F592201E1CD9; this export was not properly precached. [2020.04.24-03.05.16:698][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_E8D7A144450C4FF2E890E59DF96E256D; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_87B837114AF6D20C05D68097D6CD07E0; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_B3A9A5824B4A79DA8186579805618352; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_8D658AD24475E1D1B18D70B833AD34C0; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_4042E09A42C53C45AFCBFAB264A3F6B6; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_BD613B8E4CAF31EC4735B6B37DA45195; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_8C03C1A74273AA48538F8C978A752A14; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimNotify_PowerAttackOpen; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimNotify_FX_SK_WeaponHitGround; this export was not properly precached. [2020.04.24-03.05.16:699][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_AD7527984F60DECBD54ED58BFF22909B; this export was not properly precached. [2020.04.24-03.05.16:700][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_EF9C8789427E48730EBA78B5EC6C25C5; this export was not properly precached. [2020.04.24-03.05.16:700][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimNotify_FX_SK_CamShake; this export was not properly precached. [2020.04.24-03.05.16:700][147]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:ExecuteUbergraph_AB_OniFeatures; this export was not properly precached. [2020.04.24-03.05.16:700][147]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:ExecuteUbergraph_AB_OniFeatures.EntryPoint; this export was not properly precached. [2020.04.24-03.05.16:700][147]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimGraphNode_Root_FF6E0CE645B4D9820DBA2F9A985BE621; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:_isCarrying; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:SK_Dash_IN; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack02_Demon_Charge_IN; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack02_Demon_BOW; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_Swing; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_Miss; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_BOW; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_BOW.Attack01_Demon_BOW; this export was not properly precached. [2020.04.24-03.05.16:701][147]LogLinker: Warning: Hitch on async loading of AB_OniFeatures_C /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.Default__AB_OniFeatures_C; this export was not properly precached. [2020.04.24-03.05.16:757][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:SetMyCharacter; this export was not properly precached. [2020.04.24-03.05.16:757][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:SetMyCharacter.CallFunc_TryGetPawnOwner_ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:757][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PickUp; this export was not properly precached. [2020.04.24-03.05.16:758][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PickUp.Return; this export was not properly precached. [2020.04.24-03.05.16:758][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues; this export was not properly precached. [2020.04.24-03.05.16:758][151]LogLinker: Warning: Hitch on async loading of MapProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues.StringFromDataTable; this export was not properly precached. [2020.04.24-03.05.16:758][151]LogLinker: Warning: Hitch on async loading of StrProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues.StringFromDataTable.StringFromDataTable; this export was not properly precached. [2020.04.24-03.05.16:759][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues.StringFromDataTable.StringFromDataTable_Value; this export was not properly precached. [2020.04.24-03.05.16:759][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetStalkTimer; this export was not properly precached. [2020.04.24-03.05.16:759][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetStalkTimer.DeltaTimer; this export was not properly precached. [2020.04.24-03.05.16:759][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetDistanceInFrontOfCamera; this export was not properly precached. [2020.04.24-03.05.16:759][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetDistanceInFrontOfCamera.distance; this export was not properly precached. [2020.04.24-03.05.16:760][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BindToPlayerStateEvents; this export was not properly precached. [2020.04.24-03.05.16:760][151]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BindToPlayerStateEvents.K2Node_CreateDelegate_OutputDelegate; this export was not properly precached. [2020.04.24-03.05.16:760][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Direction_Switch; this export was not properly precached. [2020.04.24-03.05.16:760][151]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Direction_Switch.Sum_Switch; this export was not properly precached. [2020.04.24-03.05.16:760][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Spirit_Vol_Track; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Spirit_Vol_Track.Return; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Dynamic_Override; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Dynamic_Override.return; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:FPV_Override; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:FPV_Override.Return; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Right; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Right.AKEvent; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Left; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Left.AKEvent; this export was not properly precached. [2020.04.24-03.05.16:761][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CacheIsInTreatmentStance; this export was not properly precached. [2020.04.24-03.05.16:762][151]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CacheIsInTreatmentStance.K2Node_DynamicCast_AsITreatment_Interface; this export was not properly precached. [2020.04.24-03.05.16:762][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsRingingBell; this export was not properly precached. [2020.04.24-03.05.16:762][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsRingingBell.Ret; this export was not properly precached. [2020.04.24-03.05.16:762][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Weapon; this export was not properly precached. [2020.04.24-03.05.16:762][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Weapon.AudioEvent; this export was not properly precached. [2020.04.24-03.05.16:763][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EnableArmOverrideTeir3; this export was not properly precached. [2020.04.24-03.05.16:763][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EnableArmOverrideTeir3.Enabled; this export was not properly precached. [2020.04.24-03.05.16:763][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsDirectionInForwardRange; this export was not properly precached. [2020.04.24-03.05.16:763][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsDirectionInForwardRange.DirectionDegrees; this export was not properly precached. [2020.04.24-03.05.16:763][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Should_Use_Hand_Override; this export was not properly precached. [2020.04.24-03.05.16:764][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Should_Use_Hand_Override.Return; this export was not properly precached. [2020.04.24-03.05.16:764][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Body; this export was not properly precached. [2020.04.24-03.05.16:764][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Body.AkEvent; this export was not properly precached. [2020.04.24-03.05.16:764][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Foot_Noise; this export was not properly precached. [2020.04.24-03.05.16:764][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Foot_Noise.AKEvent; this export was not properly precached. [2020.04.24-03.05.16:765][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PlaySwitchEvent; this export was not properly precached. [2020.04.24-03.05.16:765][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PlaySwitchEvent.Killer; this export was not properly precached. [2020.04.24-03.05.16:765][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CallOnExecutionOnKilledSurvivor; this export was not properly precached. [2020.04.24-03.05.16:765][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CallOnExecutionOnKilledSurvivor.CallFunc_GetSurvivorBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:765][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetKiller; this export was not properly precached. [2020.04.24-03.05.16:766][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetKiller.ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:766][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetMyCharacter; this export was not properly precached. [2020.04.24-03.05.16:766][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetMyCharacter.AsBP Slasher Character; this export was not properly precached. [2020.04.24-03.05.16:766][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ShouldPlayIdleCape; this export was not properly precached. [2020.04.24-03.05.16:766][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ShouldPlayIdleCape.ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:767][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateVariables; this export was not properly precached. [2020.04.24-03.05.16:767][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateVariables.Delta; this export was not properly precached. [2020.04.24-03.05.16:767][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateClothing; this export was not properly precached. [2020.04.24-03.05.16:767][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateClothing.DeltaTime; this export was not properly precached. [2020.04.24-03.05.16:767][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetCarryOffset; this export was not properly precached. [2020.04.24-03.05.16:768][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetCarryOffset.ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:768][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetSocketTransform; this export was not properly precached. [2020.04.24-03.05.16:768][151]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetSocketTransform.InSocketName; this export was not properly precached. [2020.04.24-03.05.16:768][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Grunt; this export was not properly precached. [2020.04.24-03.05.16:768][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Grunt.AKEvent; this export was not properly precached. [2020.04.24-03.05.16:768][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep; this export was not properly precached. [2020.04.24-03.05.16:769][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep.AKEvent; this export was not properly precached. [2020.04.24-03.05.16:769][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_A1870E8549D93615DA32E19C3A1B16E4; this export was not properly precached. [2020.04.24-03.05.16:769][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BAFBE89542024B52763B8ABABB543F0A; this export was not properly precached. [2020.04.24-03.05.16:769][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_B57EDDF743AEC2956DB491BD02C9147E; this export was not properly precached. [2020.04.24-03.05.16:769][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_06DCF0C849B379862D608096C4CA1F9E; this export was not properly precached. [2020.04.24-03.05.16:770][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_B7095216427FCF0BB10B098750CEE863; this export was not properly precached. [2020.04.24-03.05.16:770][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_0287E6A144ADDE0FD518CCA3A99D4256; this export was not properly precached. [2020.04.24-03.05.16:770][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_A08E3A0C4F0FA5F4E60627BD8FAA3D9C; this export was not properly precached. [2020.04.24-03.05.16:770][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_F40A95944D2C4CCB862EC9BEB80358A3; this export was not properly precached. [2020.04.24-03.05.16:770][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_20A808E24011C154CCA07393EFFAF0BA; this export was not properly precached. [2020.04.24-03.05.16:770][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_869F2AE645B2E4371D176E874FEF99F7; this export was not properly precached. [2020.04.24-03.05.16:771][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_22B5A2F045BD473686DB36B662BFA1F9; this export was not properly precached. [2020.04.24-03.05.16:771][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0ABF64814FB14413A216D092A09442E6; this export was not properly precached. [2020.04.24-03.05.16:771][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_F5E6BEF94075C82262222A98E3595832; this export was not properly precached. [2020.04.24-03.05.16:771][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_811DC1A643779579F7B010A15CB432DD; this export was not properly precached. [2020.04.24-03.05.16:771][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_61F354124A5A7BB82BBAA5A5FF433DFE; this export was not properly precached. [2020.04.24-03.05.16:772][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9BE8FA0C49E8A5D33D1F738FE31AC50A; this export was not properly precached. [2020.04.24-03.05.16:772][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_4266A7EA4A7F3924E256FEAB67F71BC0; this export was not properly precached. [2020.04.24-03.05.16:772][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_DAE746A24F170D517F92E88005C9DC11; this export was not properly precached. [2020.04.24-03.05.16:772][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D18BF94A41EB62062EB821A63069149D; this export was not properly precached. [2020.04.24-03.05.16:772][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_002FDE8B4EC57049BC163A8B1A921C04; this export was not properly precached. [2020.04.24-03.05.16:772][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C2DE1AD943A3EE9EDA6BB39C8F52A636; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_39D95DB74BD828DE45B789B44175EF85; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_D158FB824CCC4207B2CDAEA749ADFCCC; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3732305447BE10DE0A7015A256AE8F01; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C299B0344B2B8B2CC384C18756CF0508; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C1E0A23043A9039A2161A0BF4FB131E7; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_267F614E4E5EA1BF4307B397120D4DBB; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_3B43A19847AC15B71B23368B457144AA; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C4FBC56E4738D049B17C74884E51DA19; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_98DC5D2E4E062C2B024E0E95D83CDD1E; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_56FC07E54C934032FAECFCA7E0FD6DF4; this export was not properly precached. [2020.04.24-03.05.16:773][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9E2F64134775FCFE8A7CBF98F50DFCF5; this export was not properly precached. [2020.04.24-03.05.16:774][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FEEA49A44BB08E4A82CF3FB1267BC2DD; this export was not properly precached. [2020.04.24-03.05.16:774][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_8FD851244024B544D43D63947A5A9C69; this export was not properly precached. [2020.04.24-03.05.16:774][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_78E37CF8401442806B05B29FEC08CEEE; this export was not properly precached. [2020.04.24-03.05.16:774][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0F3DB4144D4BDB0EDA1CDA94A966E245; this export was not properly precached. [2020.04.24-03.05.16:774][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BCC0419D4B923A08F3E1E08E7F67F4EA; this export was not properly precached. [2020.04.24-03.05.16:775][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_BBAAA1984D00568CF9097295F551BA6A; this export was not properly precached. [2020.04.24-03.05.16:775][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_76A76FC74297D4FE02C90AA5741B0028; this export was not properly precached. [2020.04.24-03.05.16:775][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_206172BD48DFCBBA29A585A5EC4E2618; this export was not properly precached. [2020.04.24-03.05.16:775][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_5AF41F9E489D1E7F4F76A78B7529D024; this export was not properly precached. [2020.04.24-03.05.16:775][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_1EC522594016BF15909E8EBBA49E11B6; this export was not properly precached. [2020.04.24-03.05.16:776][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_61C98E564891E96B00E9329074EC708E; this export was not properly precached. [2020.04.24-03.05.16:776][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_47F750944DAF45033107CFA4AF950321; this export was not properly precached. [2020.04.24-03.05.16:776][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FE9A3EA9408C42504AA77B90BD9A9DD8; this export was not properly precached. [2020.04.24-03.05.16:776][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_168365644BEAE8FC932A8BB628D27A6F; this export was not properly precached. [2020.04.24-03.05.16:776][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_BA6FBBD04565828937D7FAA76B9A4153; this export was not properly precached. [2020.04.24-03.05.16:776][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_EC8C122343CE2F9CE3C087BFC48C67A5; this export was not properly precached. [2020.04.24-03.05.16:777][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_8D6F975147F074435409F185F079CE3C; this export was not properly precached. [2020.04.24-03.05.16:777][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_0BD23B3E4BBFAD5D043E8D976A32FEFE; this export was not properly precached. [2020.04.24-03.05.16:777][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7739D93C46E9DBD136D9059EED4CA0B9; this export was not properly precached. [2020.04.24-03.05.16:777][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E2D8B79243F06FB70322F3802470E0C0; this export was not properly precached. [2020.04.24-03.05.16:777][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2023B124417D0258BE1ED994EC6F06C1; this export was not properly precached. [2020.04.24-03.05.16:778][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_0896B56642548891E72859846F60987D; this export was not properly precached. [2020.04.24-03.05.16:778][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0F01A7DB43329F15F1E52899E19EE454; this export was not properly precached. [2020.04.24-03.05.16:778][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_550F0E5D4DEFB11A7AE2C1B2DCB0BC79; this export was not properly precached. [2020.04.24-03.05.16:778][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FEC543644C32DDDD717C5F913D25823E; this export was not properly precached. [2020.04.24-03.05.16:778][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C11F565F46CA081BEC489FB9CDB09978; this export was not properly precached. [2020.04.24-03.05.16:778][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_53E3C272488B2FC2672CEA96C42FEAF2; this export was not properly precached. [2020.04.24-03.05.16:779][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_54015E484CFCC2C4E9C96F8169740D28; this export was not properly precached. [2020.04.24-03.05.16:779][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_6C3EC1F5437854295AA0EABE08866FA5; this export was not properly precached. [2020.04.24-03.05.16:779][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_5C10F9F94D54C37E8069F4B14C2EC4F8; this export was not properly precached. [2020.04.24-03.05.16:779][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_SubInstance_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.05.16:779][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2675FA174EA2ADB8D6A3AA8F4F3CF058; this export was not properly precached. [2020.04.24-03.05.16:780][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_A57C134A4B52FFE07409B68E6E4E67B0; this export was not properly precached. [2020.04.24-03.05.16:780][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_CAC42A304ABCF76BDBC155B9AB8FD998; this export was not properly precached. [2020.04.24-03.05.16:780][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A76BFAD642B4C14D25DE4B8F2C140622; this export was not properly precached. [2020.04.24-03.05.16:780][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_618C168E411E348B61058AAF1E33812B; this export was not properly precached. [2020.04.24-03.05.16:780][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FAAD5DB04E0555F329986E923DB4EDCA; this export was not properly precached. [2020.04.24-03.05.16:780][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FEDB8A904F616BE95A54AC88D541824B; this export was not properly precached. [2020.04.24-03.05.16:781][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_7520026641B3AD3E021C6ABD2AC9E356; this export was not properly precached. [2020.04.24-03.05.16:781][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_A8C092AE47926AABD95E5F8401C95F70; this export was not properly precached. [2020.04.24-03.05.16:781][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D85457A7458F7DABC76EC7B499B2E47E; this export was not properly precached. [2020.04.24-03.05.16:781][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1D6EE14045F69A2465C57EADCCE773B3; this export was not properly precached. [2020.04.24-03.05.16:781][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_42922E4944835F673C70ED86FFA1FB0E; this export was not properly precached. [2020.04.24-03.05.16:782][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_CAED13674044502640420FAB095551A1; this export was not properly precached. [2020.04.24-03.05.16:782][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_83AE9CBA4827C1452500FBBF8DE5D261; this export was not properly precached. [2020.04.24-03.05.16:782][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_AD0774EE464772576725DDB859C2A730; this export was not properly precached. [2020.04.24-03.05.16:782][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_1BFD87C6452F98E4AFB1EEA776B5BB62; this export was not properly precached. [2020.04.24-03.05.16:782][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F2A9A9834F99ABBE82F2BA929E7151D1; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_006832CC45D27638F66F649C51730ED3; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BA06C4774A647DAEACE25DAF6E3C5060; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E9904F404813785A928B278611ED0A7F; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D9B443A44C81C4FE04B917A6CB900466; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_961F13314F378FE9719E78869C487759; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_D6F4402341A8130FF386B7B4A7A44B82; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_57AE68D54FE916E7CF93BC8575200794; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9163C4E44A41F8A969A2E7BEB9FCBD2B; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E4E325DA48A9AB9DBEF640898608DDF3; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_371529594046C32B7917B8BCDF0512D8; this export was not properly precached. [2020.04.24-03.05.16:783][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_8E25DB824648D00DACB8619067BC6FBA; this export was not properly precached. [2020.04.24-03.05.16:784][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_479BE705425B6C608CEDFBA49C558DFB; this export was not properly precached. [2020.04.24-03.05.16:784][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_5C5B8DF44FFBF8725AB0D3A09EB0BCAC; this export was not properly precached. [2020.04.24-03.05.16:784][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_93AD41CD42696E3EF6A480B5E6FA29C1; this export was not properly precached. [2020.04.24-03.05.16:784][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_671A22054003EAF8737A7CAE8879A9DC; this export was not properly precached. [2020.04.24-03.05.16:784][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D221DE2347FCB02368CA41BD99C0148E; this export was not properly precached. [2020.04.24-03.05.16:784][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B7CA3E2A4C5C29D75B0BB5927A2C14D7; this export was not properly precached. [2020.04.24-03.05.16:785][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_83ADD4AE40B63C76C10950ABBAF7E115; this export was not properly precached. [2020.04.24-03.05.16:785][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_173B39964A844158BC87C4936A41FC6F; this export was not properly precached. [2020.04.24-03.05.16:785][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D26E9A3B44C8BF24763CAA8AF711EBC0; this export was not properly precached. [2020.04.24-03.05.16:785][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_C016DCE443C41FDEADC3BB96751E19C3; this export was not properly precached. [2020.04.24-03.05.16:785][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_CDF3174B4C9E89491B3A118DF72CF382; this export was not properly precached. [2020.04.24-03.05.16:785][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_F853CC904E884798872559A0BE49130A; this export was not properly precached. [2020.04.24-03.05.16:786][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_92A60A5B402B792F63C84A9FFDACBEBA; this export was not properly precached. [2020.04.24-03.05.16:786][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_55024C9D460ABFEC6D7F2DAA53829158; this export was not properly precached. [2020.04.24-03.05.16:786][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_69E7349643321D9230E226842059241D; this export was not properly precached. [2020.04.24-03.05.16:786][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_BBD69B294DAAF21FD3FFECAA9E6C061C; this export was not properly precached. [2020.04.24-03.05.16:786][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E27C757844B2A88C4BD2ADA44503639D; this export was not properly precached. [2020.04.24-03.05.16:787][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F3A3F3CA482E14EA92D5468135A28D59; this export was not properly precached. [2020.04.24-03.05.16:787][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_5BA93EC8408084B260E761A5F18E3860; this export was not properly precached. [2020.04.24-03.05.16:787][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_A1FF2EBE4A71A6F8BD060BBE51F651DD; this export was not properly precached. [2020.04.24-03.05.16:787][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_1EADB5FD43F71382F8CF14BB68F5B03F; this export was not properly precached. [2020.04.24-03.05.16:787][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E263B99744374A32FB70B0B4FB330BCA; this export was not properly precached. [2020.04.24-03.05.16:787][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E3F0DB24466F764C18DE93A45044A640; this export was not properly precached. [2020.04.24-03.05.16:788][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_5C1E40B34F18FACB52260897180374FD; this export was not properly precached. [2020.04.24-03.05.16:788][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9B97BB2746E939A40A946691EAAAD4C6; this export was not properly precached. [2020.04.24-03.05.16:788][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0363CB07436D993B39FC8ABDA45ABDFF; this export was not properly precached. [2020.04.24-03.05.16:788][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E6F19C834D1B2B1402CAE2A193BCC089; this export was not properly precached. [2020.04.24-03.05.16:788][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_516DE5AF425C773400E3E4B939AB5E70; this export was not properly precached. [2020.04.24-03.05.16:789][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_39D295DE4A7F88721DE938AB76B13C0E; this export was not properly precached. [2020.04.24-03.05.16:789][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D29225B4477D3E2E6966D197695BEDC0; this export was not properly precached. [2020.04.24-03.05.16:789][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_04A1FCD64E6C53E08E3FE188CC230E24; this export was not properly precached. [2020.04.24-03.05.16:789][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D5FBBF284FF28A86D662D49B42584CC1; this export was not properly precached. [2020.04.24-03.05.16:789][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3C837161448D6FF0A119728D39CD1F5F; this export was not properly precached. [2020.04.24-03.05.16:790][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E48577284EEB402ECDF58D9AD55088D7; this export was not properly precached. [2020.04.24-03.05.16:790][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_3B4A7D8C4EF972455254CDA6EEEF9E9F; this export was not properly precached. [2020.04.24-03.05.16:790][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_88F8DA0A4620438AEE26E1A3811B78BD; this export was not properly precached. [2020.04.24-03.05.16:790][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BD19DD544CA9ACB9187BAFA84BEF127C; this export was not properly precached. [2020.04.24-03.05.16:790][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_D6CF34764C131E2184CC2781DE0C8BE6; this export was not properly precached. [2020.04.24-03.05.16:790][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E4B86736438C618F1117FFABEA5F3052; this export was not properly precached. [2020.04.24-03.05.16:791][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByInt_2E9395134D1E1EB8579A008B665B0857; this export was not properly precached. [2020.04.24-03.05.16:791][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_CF7DBB424217AE031306089BA120A046; this export was not properly precached. [2020.04.24-03.05.16:791][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_393E42594F9813F2C43753A34BB6B5BA; this export was not properly precached. [2020.04.24-03.05.16:791][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_4EF40E5A403F060908E2879388CD80D0; this export was not properly precached. [2020.04.24-03.05.16:791][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7F8DF07C40184B0D666C67AA6A1F3B46; this export was not properly precached. [2020.04.24-03.05.16:792][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_A3AE069447F70A25C6C330BB7936AC97; this export was not properly precached. [2020.04.24-03.05.16:792][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F89C8FF9418DF4D156FA7A8744D3BA67; this export was not properly precached. [2020.04.24-03.05.16:792][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E730FDC841197B54215A19BF370B0766; this export was not properly precached. [2020.04.24-03.05.16:792][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_221B7CEA43AF62DFB92A2C859529765C; this export was not properly precached. [2020.04.24-03.05.16:792][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_ACA3F20741916E262BA26A8085591ED0; this export was not properly precached. [2020.04.24-03.05.16:792][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_D1D3EA1548D5F64B0F3599AA9CCEB103; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_206E140B4653FC259EC398B9E6B7F826; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_B8862CF04A4F6EEBE748A2A6E56F3EEF; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7CA99A3642C7A3A180EC96B592CD6A7D; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3492E76F4C253D1537E026910F1AB92A; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_56AF7B584C0B8F99AFB252879816F98A; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_4435A33C48361976BE52209E831E2785; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_RotationOffsetBlendSpace_114813F946D23FB11CF66CAA289AFA24; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TwoBoneIK_70572D7E4361B46239030A91CBDFE9D3; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TwoBoneIK_987AC97747475F0F211ABD83C1B32F2C; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_F9161F7A4A5C4E84F512B68A9C0A7DBC; this export was not properly precached. [2020.04.24-03.05.16:793][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_99066DD04A880452EB23788481C67EB4; this export was not properly precached. [2020.04.24-03.05.16:794][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_4E7E821C4212AB6FACE4B58CF8574F04; this export was not properly precached. [2020.04.24-03.05.16:794][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FF012996442EC723FD6A0F8BDDBA1892; this export was not properly precached. [2020.04.24-03.05.16:794][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_9ABEEAE946311A532CB635BECC87F522; this export was not properly precached. [2020.04.24-03.05.16:794][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_8F627F6144605742558186A00FCD50A4; this export was not properly precached. [2020.04.24-03.05.16:794][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B580C5C24D8D5872BE67F3B60DD85A4E; this export was not properly precached. [2020.04.24-03.05.16:795][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_32644148490AFA3F386C8CAB4D372AAE; this export was not properly precached. [2020.04.24-03.05.16:795][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0182771F4C24488F223D3BA8F7EE377D; this export was not properly precached. [2020.04.24-03.05.16:795][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_95E883FE44EF3DA08508A4A688DF776B; this export was not properly precached. [2020.04.24-03.05.16:795][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_8B328E6B43CCEC6302291798F3940F89; this export was not properly precached. [2020.04.24-03.05.16:795][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3137ED274506CE64DD11A5A42BD15505; this export was not properly precached. [2020.04.24-03.05.16:795][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E0A45EB44E173837B6B63689B2CC5AD2; this export was not properly precached. [2020.04.24-03.05.16:796][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_CAD2669C400BFE7B68D3369C62D9EDC3; this export was not properly precached. [2020.04.24-03.05.16:796][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_42AF09B84B9045C302E971A4C03F4152; this export was not properly precached. [2020.04.24-03.05.16:796][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_39D122BC438C343933CE048AC0420A47; this export was not properly precached. [2020.04.24-03.05.16:796][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_5063AD194B956A5F919D20AA97CE92AE; this export was not properly precached. [2020.04.24-03.05.16:796][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_AC93F5BF4867F9F12867CBA9D897F877; this export was not properly precached. [2020.04.24-03.05.16:797][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C194FB954C27F55B2D2FCC96AD51BA4D; this export was not properly precached. [2020.04.24-03.05.16:797][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_14AAC0DF4CF61FC03DE506A3E82CD806; this export was not properly precached. [2020.04.24-03.05.16:797][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_351743B84E74804D139EC782619FE7EB; this export was not properly precached. [2020.04.24-03.05.16:797][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FB4E718C47C2E8FFD6025FBA0DA61A19; this export was not properly precached. [2020.04.24-03.05.16:797][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_10C2C9F74AC0F3FFFC7F00BFDC250A34; this export was not properly precached. [2020.04.24-03.05.16:797][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_RotationOffsetBlendSpace_DB621ABF4463FC755E1D72ADC18D7847; this export was not properly precached. [2020.04.24-03.05.16:798][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_1E1F8E7A4A05CF34449D1393DC268A3B; this export was not properly precached. [2020.04.24-03.05.16:798][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_70E173C840998A4F609ACBA08E0813B2; this export was not properly precached. [2020.04.24-03.05.16:798][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_68A1FD5B487D55B1029B98892D933625; this export was not properly precached. [2020.04.24-03.05.16:798][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_E5DED640405B58A6E9B9B3B07F31D7C5; this export was not properly precached. [2020.04.24-03.05.16:799][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A93E80DB4CC724F85FF21383F680351C; this export was not properly precached. [2020.04.24-03.05.16:799][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_BE4DEFFF4C9B5BA2B58843BCB84F0F0B; this export was not properly precached. [2020.04.24-03.05.16:799][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_7C7FC3494DF0342DA1C3E88C95D1173D; this export was not properly precached. [2020.04.24-03.05.16:799][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_62A2520B418D5453DC5FBC8313FF624C; this export was not properly precached. [2020.04.24-03.05.16:799][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_F3FB3F99430A97F0ADF74F85B6C07C7F; this export was not properly precached. [2020.04.24-03.05.16:799][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_CA773F4B4CC11CB793A1278A0D166ACE; this export was not properly precached. [2020.04.24-03.05.16:800][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_B574D6464C939478848754B56677C540; this export was not properly precached. [2020.04.24-03.05.16:800][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F0D26C754D4868E8D5AEC0BD88E9C097; this export was not properly precached. [2020.04.24-03.05.16:800][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_20686EFA47907C85232354A39A870CE1; this export was not properly precached. [2020.04.24-03.05.16:800][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_E68360BA4495BC0D287A1096B818D5C7; this export was not properly precached. [2020.04.24-03.05.16:800][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_13470A4844B436BCE070F491A3CB70D7; this export was not properly precached. [2020.04.24-03.05.16:801][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_839FBF9942D759C021AEDEBB4FF7900F; this export was not properly precached. [2020.04.24-03.05.16:801][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_EC4DA7EC465DBD7492F59084E25D48E4; this export was not properly precached. [2020.04.24-03.05.16:801][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_A8B657B045A78BF4CEB7DA828FE174DC; this export was not properly precached. [2020.04.24-03.05.16:801][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_A2B64FC747800A81EF1095B1A6C17D95; this export was not properly precached. [2020.04.24-03.05.16:801][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_9DA2486D4EA51DD37CF66C9B2CCE9C94; this export was not properly precached. [2020.04.24-03.05.16:801][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_92C19DD348E9932D666E3DB692A43392; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_33615D0A4F3E0A809995408419CF5181; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_4FB793C54EA55873932F4F9F20051407; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_9E4E5327413148057F10CBB13FB11D3A; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_087A626D499918E716D92C9CF5F6D797; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_28C83A994C2A9C24B9A4A39326DCE953; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D4A34C2A4B0D1882727CF1B019FBE78E; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D8B8ED1442E48DB005A2CC954047D254; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2348372840EF28E7D35ABAACDBD236FC; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_38F776B04E3638E4B798CFA503405D7D; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_75457BE64B7803224CC0B48B75292CA0; this export was not properly precached. [2020.04.24-03.05.16:802][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_AD832AE549CB0525BD663FA7F87AD965; this export was not properly precached. [2020.04.24-03.05.16:803][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1511440E48CB6F510C3671BD663ABAA4; this export was not properly precached. [2020.04.24-03.05.16:803][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_0961B02A49453626B82C539568EA7BA4; this export was not properly precached. [2020.04.24-03.05.16:803][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FE4C75034947507CB948FFBFEF2897FD; this export was not properly precached. [2020.04.24-03.05.16:803][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TwoWayBlend_4201F7354C4C12B7F86E1FA2E5DC72E9; this export was not properly precached. [2020.04.24-03.05.16:803][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E960C65349F2C491A9ADD1BF63C60635; this export was not properly precached. [2020.04.24-03.05.16:804][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9958B5574FC24996BF74D7ADC0A0BF0B; this export was not properly precached. [2020.04.24-03.05.16:804][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_C5CC36C74093FE31128A8D9948C52F18; this export was not properly precached. [2020.04.24-03.05.16:804][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_8AD425F343CC9BE21A11D6BBEBD1FFFC; this export was not properly precached. [2020.04.24-03.05.16:804][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_SubInstance_DC9425454ED40CCB21079980BFDBC7DA; this export was not properly precached. [2020.04.24-03.05.16:804][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_38A00A5E4982102EC02370880D16C4C1; this export was not properly precached. [2020.04.24-03.05.16:804][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_SubInstance_3A72DDD64CB09195475808AAC3C639E9; this export was not properly precached. [2020.04.24-03.05.16:805][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_6D05426D4BF0D0E8DE150180F2A79DEC; this export was not properly precached. [2020.04.24-03.05.16:805][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_992BD8B640A29577E481FF863BB77ED1; this export was not properly precached. [2020.04.24-03.05.16:805][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_F3BD428042C5B481EF02F7BC9F964CA6; this export was not properly precached. [2020.04.24-03.05.16:805][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_6B0898424236660C244AA48B124C6FB6; this export was not properly precached. [2020.04.24-03.05.16:805][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_F75C65C94068ED504B0B72AB4C846629; this export was not properly precached. [2020.04.24-03.05.16:805][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B1D6E05440D427C2F6E60C9EE08BD533; this export was not properly precached. [2020.04.24-03.05.16:806][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FB48D03949075A79C962F5B5677C7176; this export was not properly precached. [2020.04.24-03.05.16:806][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_C20F01C448B921AA2CD7B5AF3D12040C; this export was not properly precached. [2020.04.24-03.05.16:806][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_6C87D6414EB7EA95C3DC71BE1440D4CF; this export was not properly precached. [2020.04.24-03.05.16:806][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_267C659945842FC4257C2F9E08A31B53; this export was not properly precached. [2020.04.24-03.05.16:806][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_0566863B43967FE391BEF4B879CD8A11; this export was not properly precached. [2020.04.24-03.05.16:807][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_826FE6044CAB29C3D12F4B97B29B46F3; this export was not properly precached. [2020.04.24-03.05.16:807][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_659B33624132F1848726CAB1B4B9F099; this export was not properly precached. [2020.04.24-03.05.16:807][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_338632DB48924F3FE5E7C0A0C65DAFA4; this export was not properly precached. [2020.04.24-03.05.16:807][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_048F1C3A48D2D842EF99BCB20433EA5C; this export was not properly precached. [2020.04.24-03.05.16:807][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_B346E7B6471D6C052CC4B9933AB2CD53; this export was not properly precached. [2020.04.24-03.05.16:807][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_376FE49740664910288CF0AC49F82B8E; this export was not properly precached. [2020.04.24-03.05.16:808][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_31335786433B84E29B4C3996E0BA3A01; this export was not properly precached. [2020.04.24-03.05.16:808][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1416BF3D4E0885116E9D70B636E3F708; this export was not properly precached. [2020.04.24-03.05.16:808][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_EC08674A4289E135DC7196947632A7A4; this export was not properly precached. [2020.04.24-03.05.16:808][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_645A33FD4A3BFB906D77CF861635EBD3; this export was not properly precached. [2020.04.24-03.05.16:808][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_713D8C7245BC0C04495F229C09DF73DA; this export was not properly precached. [2020.04.24-03.05.16:809][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_2DDAD9ED4EF1A5D841AA968530DE85A0; this export was not properly precached. [2020.04.24-03.05.16:809][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E02B49F14D78B5B7AA7384A0AD3621CB; this export was not properly precached. [2020.04.24-03.05.16:809][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_059FB57A4DD157168E3FEAB216454174; this export was not properly precached. [2020.04.24-03.05.16:809][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1F3297E9440D1E92F5D0D5BA66A64577; this export was not properly precached. [2020.04.24-03.05.16:809][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1B912FA844ABD2800B7F3BBD85C3FD1A; this export was not properly precached. [2020.04.24-03.05.16:809][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_EE39134A42D2CFB583FB468EBB550E9D; this export was not properly precached. [2020.04.24-03.05.16:810][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7548024B4AAC803B852553BB1A6BB30E; this export was not properly precached. [2020.04.24-03.05.16:810][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_108C0F0747C157700CE78683620E0176; this export was not properly precached. [2020.04.24-03.05.16:810][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_AC61871D45436068D6541C85BE331765; this export was not properly precached. [2020.04.24-03.05.16:810][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_87724335414DA52EBD0A7F8F9747BB15; this export was not properly precached. [2020.04.24-03.05.16:810][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_DA4F791748EB68FE6170DC85CEFCCDCD; this export was not properly precached. [2020.04.24-03.05.16:811][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_13FD2A7F46D8B0578392B2AB39FA4963; this export was not properly precached. [2020.04.24-03.05.16:811][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FFEA822C493305E2303C52AFBC9A425C; this export was not properly precached. [2020.04.24-03.05.16:811][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_6BFF444A41A9FF8AE6E6D887FB7ABEEC; this export was not properly precached. [2020.04.24-03.05.16:811][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_3169A0004271898B1FB908B92E5239BD; this export was not properly precached. [2020.04.24-03.05.16:811][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2B01D263433E9CDA9CBE689481C002EB; this export was not properly precached. [2020.04.24-03.05.16:811][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_63881B8341E9233E05D9A88469C39F3F; this export was not properly precached. [2020.04.24-03.05.16:812][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_72650B40479D8268695D7A88473B74F1; this export was not properly precached. [2020.04.24-03.05.16:812][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_934A3E6A4BD7133B3FBA3E9CF573ACC3; this export was not properly precached. [2020.04.24-03.05.16:812][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_9F1BA9E14BAF4B9F11C361AC9FDF4E75; this export was not properly precached. [2020.04.24-03.05.16:812][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B804F092407116BBCA9DC480703E7732; this export was not properly precached. [2020.04.24-03.05.16:812][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_4756B1F243CB35BA0719D194C01828A2; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_5D4CC37743613C84663D1A90CE214CA1; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_DF3ED3FA4B7A5DE25FE281BA0AA5CE28; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_23C40632423A5DBF9C9B9A8083B06161; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A746C0224DBB7A2825ADCA9300E3E47C; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_D0C9639D4AD23BA487027CBBA06EC392; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A1C0FF6E4475A9A5E7927EA67315C2AF; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E4D44B6A4FD0ED021F10FFAE7047B90E; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_31A8BE984F939C9A0415B698339B0A08; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnStalkModeChanged; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnStalkModeChanged.isInStalkMode; this export was not properly precached. [2020.04.24-03.05.16:813][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnChaseStarted; this export was not properly precached. [2020.04.24-03.05.16:814][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnChaseStarted.player; this export was not properly precached. [2020.04.24-03.05.16:814][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnAllChaseEnded; this export was not properly precached. [2020.04.24-03.05.16:814][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1A5A721041F311358CF06B9CD419EE76; this export was not properly precached. [2020.04.24-03.05.16:814][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnGhostStealthChanged; this export was not properly precached. [2020.04.24-03.05.16:814][151]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnGhostStealthChanged.State; this export was not properly precached. [2020.04.24-03.05.16:815][151]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnGhostStealthChanged.State.UnderlyingType; this export was not properly precached. [2020.04.24-03.05.16:815][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E4BDAFF74709159F34EB92B44D53C848; this export was not properly precached. [2020.04.24-03.05.16:815][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnLeanStateChanged; this export was not properly precached. [2020.04.24-03.05.16:815][151]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnLeanStateChanged.LeanState; this export was not properly precached. [2020.04.24-03.05.16:815][151]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnLeanStateChanged.LeanState.UnderlyingType; this export was not properly precached. [2020.04.24-03.05.16:815][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.05.16:816][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.05.16:816][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7749DD9E432662F5AF214F88545E6B80; this export was not properly precached. [2020.04.24-03.05.16:816][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Release; this export was not properly precached. [2020.04.24-03.05.16:816][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E87CC6824C5CBCC2DF9EBB98FF76A097; this export was not properly precached. [2020.04.24-03.05.16:817][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Walk; this export was not properly precached. [2020.04.24-03.05.16:817][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Body_Move; this export was not properly precached. [2020.04.24-03.05.16:817][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Land; this export was not properly precached. [2020.04.24-03.05.16:817][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Shuffle; this export was not properly precached. [2020.04.24-03.05.16:817][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FootTrapped; this export was not properly precached. [2020.04.24-03.05.16:817][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Run; this export was not properly precached. [2020.04.24-03.05.16:818][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_VFX_StartBloodFullscreen; this export was not properly precached. [2020.04.24-03.05.16:818][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_OnAttackBounceOnWall; this export was not properly precached. [2020.04.24-03.05.16:818][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Stunned_On; this export was not properly precached. [2020.04.24-03.05.16:818][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Stunned_Off; this export was not properly precached. [2020.04.24-03.05.16:818][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0B639E3C4982520BAA902AB1CF0BA319; this export was not properly precached. [2020.04.24-03.05.16:819][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Arm; this export was not properly precached. [2020.04.24-03.05.16:819][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Attack; this export was not properly precached. [2020.04.24-03.05.16:819][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Attack_Stop; this export was not properly precached. [2020.04.24-03.05.16:819][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_PullOut; this export was not properly precached. [2020.04.24-03.05.16:819][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Clean; this export was not properly precached. [2020.04.24-03.05.16:819][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_Doctor_TreatmentStart; this export was not properly precached. [2020.04.24-03.05.16:820][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Grunt_Hurt; this export was not properly precached. [2020.04.24-03.05.16:820][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_BloodDrop; this export was not properly precached. [2020.04.24-03.05.16:820][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Walk_Left; this export was not properly precached. [2020.04.24-03.05.16:820][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Walk_Right; this export was not properly precached. [2020.04.24-03.05.16:820][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Run_Left; this export was not properly precached. [2020.04.24-03.05.16:821][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Run_Right; this export was not properly precached. [2020.04.24-03.05.16:821][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_AddOnlyBloodOnUI; this export was not properly precached. [2020.04.24-03.05.16:821][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeTag_MaskFPV_Hidden; this export was not properly precached. [2020.04.24-03.05.16:821][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeTag_MaskFPV_Visible; this export was not properly precached. [2020.04.24-03.05.16:821][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeSlasherInvisible; this export was not properly precached. [2020.04.24-03.05.16:822][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeSlasherVisible; this export was not properly precached. [2020.04.24-03.05.16:822][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_OnlyBloodFullscreen; this export was not properly precached. [2020.04.24-03.05.16:822][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:VomitSpewStart; this export was not properly precached. [2020.04.24-03.05.16:822][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:VomitSpewEnd; this export was not properly precached. [2020.04.24-03.05.16:822][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9D628B9848F511074EBECCB5BE5C991A; this export was not properly precached. [2020.04.24-03.05.16:822][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Vomit Charge Start; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Vomit Charge End; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_MK_Cooldown_End; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdatePukeCharge; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdatePukeCharge.PukeChargePercent; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Body_Shuffle; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_AdditiveEnd; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_RunEnd; this export was not properly precached. [2020.04.24-03.05.16:823][151]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00; this export was not properly precached. [2020.04.24-03.05.16:824][151]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.EntryPoint; this export was not properly precached. [2020.04.24-03.05.16:824][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_Multiply_VectorInt_ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:824][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_Not_PreBool_ReturnValue8; this export was not properly precached. [2020.04.24-03.05.16:824][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_BooleanOR_ReturnValue9; this export was not properly precached. [2020.04.24-03.05.16:824][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_Root_A39A76A34118AC9D43EF09B4B1C89E9D; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_A1C0FF6E4475A9A5E7927EA67315C2AF; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_5D4CC37743613C84663D1A90CE214CA1; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_4756B1F243CB35BA0719D194C01828A2; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_3169A0004271898B1FB908B92E5239BD; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendSpacePlayer_13FD2A7F46D8B0578392B2AB39FA4963; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendSpacePlayer_108C0F0747C157700CE78683620E0176; this export was not properly precached. [2020.04.24-03.05.16:825][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_7548024B4AAC803B852553BB1A6BB30E; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_1416BF3D4E0885116E9D70B636E3F708; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_048F1C3A48D2D842EF99BCB20433EA5C; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_0363CB07436D993B39FC8ABDA45ABDFF; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__Slasher_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__ShockAttack_FPV_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__ShockAttack_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.05.16:826][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__FirstPersonView_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.05.16:827][151]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__Carry_3A72DDD64CB09195475808AAC3C639E9; this export was not properly precached. [2020.04.24-03.05.16:827][151]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OniPowerAttackTunableAnimation_01; this export was not properly precached. [2020.04.24-03.05.16:827][151]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OniPowerAttackTunableAnimation_01.OniPowerAttackTunableAnimation_01; this export was not properly precached. [2020.04.24-03.05.16:828][151]LogLinker: Warning: Hitch on async loading of AB_SlasherMale_00_C /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.Default__AB_SlasherMale_00_C; this export was not properly precached. [2020.04.24-03.05.17:033][164]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Slashers/Bear/Weapons/Models/BE_SW01_REF.BE_SW01_REF; this export was not properly precached. [2020.04.24-03.05.17:112][169]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.17:180][173]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.05.18:813][271]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-03.05.18:814][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-03.05.18:814][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-03.05.18:814][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-03.05.18:814][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-03.05.18:832][271]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-03.05.18:833][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-03.05.18:833][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-03.05.18:833][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-03.05.18:833][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-03.05.20:215][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:215][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:215][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:215][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:215][355]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:215][355]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_0 [2020.04.24-03.05.20:215][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:215][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:216][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:216][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:218][355]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.05.20:218][355]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_1 [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:218][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:219][355]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:219][355]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.05.20:223][356]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-03.05.20:226][356]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.24-03.05.20:232][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:232][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:233][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:233][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:233][356]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.05.20:233][356]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_2 [2020.04.24-03.05.20:233][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:233][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:233][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:233][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:235][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:235][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:235][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:235][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:235][356]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-03.05.20:236][356]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_3 [2020.04.24-03.05.20:236][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:236][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:236][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:236][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:238][356]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-03.05.20:238][356]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_4 [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:238][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:239][356]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-03.05.20:239][356]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-03.05.20:239][356]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:248][357]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.05.20:248][357]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_5 [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:248][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:249][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:251][357]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-03.05.20:251][357]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_6 [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:251][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:252][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:252][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:252][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:252][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:252][357]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-03.05.20:253][357]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_7 [2020.04.24-03.05.20:253][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:253][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:253][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:253][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:255][357]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-03.05.20:255][357]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_8 [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:255][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:256][357]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-03.05.20:256][357]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.05.20:256][357]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-03.05.20:256][357]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-03.05.20:731][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:731][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:731][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:731][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.Break Chargeable Enabled?: Enabled [2020.04.24-03.05.20:731][386]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.05.20:732][386]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Doctor_C_9 [2020.04.24-03.05.20:732][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:732][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:732][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:732][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.Break Chargeable Enabled?: Disabled [2020.04.24-03.05.20:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:739][386]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:739][386]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-03.05.20:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:739][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:741][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:741][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:741][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:741][386]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:741][386]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-03.05.20:741][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:741][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:741][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:744][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:744][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:744][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:744][386]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:744][386]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-03.05.20:744][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:744][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:744][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:745][386]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:746][386]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:746][386]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.05.20:746][386]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:766][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.05.20:766][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.05.20:766][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.20:766][388]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.05.20:767][388]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-03.05.20:767][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.05.20:767][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.05.20:767][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.20:771][388]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-03.05.20:771][388]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-03.05.20:771][388]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-03.05.20:772][388]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.05.21:179][413]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-03.05.21:179][413]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-03.05.21:517][433]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 178] [2020.04.24-03.05.21:517][433]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-03.05.21:634][439]ProceduralLevelGeneration: HasLevelBeenSpawned Hos_Treatment: 0 Spawned : 25/25 Dependencies : 1 [2020.04.24-03.05.21:634][439]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.816, totalTime=35.240, timeStamp=2020-04-24T03:05:22.232Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.21:634][439]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-03.05.21:979][460]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.21:982][460]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.05.21:982][460]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.05.22:047][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Enabled [2020.04.24-03.05.22:047][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.22:047][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.05.22:047][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.22:047][464]GameFlow: OnRep_BegunPlayFenceGuid 05B9EC16-08D7-E7FC-53BF-20585B618B33 [2020.04.24-03.05.22:047][464]GameFlow: BegunPlayFenceGuid 05B9EC16-08D7-E7FC-53BF-20585B618B33 [2020.04.24-03.05.22:048][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Disabled [2020.04.24-03.05.22:048][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.22:048][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.05.22:048][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.22:048][464]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000033 seconds [2020.04.24-03.05.22:048][464]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.22:048][464]GameFlow: BegunPlayFenceGuid 05B9EC16-08D7-E7FC-53BF-20585B618B33 [2020.04.24-03.05.22:147][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Enabled [2020.04.24-03.05.22:147][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.22:147][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.05.22:147][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.22:147][470]GameFlow: OnRep_BegunPlayFenceGuid 05BC3BCA-08D7-E7FC-53BF-F23A5B61A030 [2020.04.24-03.05.22:147][470]GameFlow: BegunPlayFenceGuid 05BC3BCA-08D7-E7FC-53BF-F23A5B61A030 [2020.04.24-03.05.22:148][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Disabled [2020.04.24-03.05.22:148][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.22:148][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.05.22:148][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.22:148][470]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000031 seconds [2020.04.24-03.05.22:148][470]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.22:148][470]GameFlow: BegunPlayFenceGuid 05BC3BCA-08D7-E7FC-53BF-F23A5B61A030 [2020.04.24-03.05.22:148][470]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.05.22:148][470]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.05.22:213][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Enabled [2020.04.24-03.05.22:213][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.22:214][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.04.24-03.05.22:214][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.22:214][474]GameFlow: OnRep_BegunPlayFenceGuid 05B8D768-08D7-E7FC-53BE-E7145B618579 [2020.04.24-03.05.22:214][474]GameFlow: BegunPlayFenceGuid 05B8D768-08D7-E7FC-53BE-E7145B618579 [2020.04.24-03.05.22:214][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Disabled [2020.04.24-03.05.22:214][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.22:214][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.04.24-03.05.22:214][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.22:214][474]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000049 seconds [2020.04.24-03.05.22:214][474]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.22:214][474]GameFlow: BegunPlayFenceGuid 05B8D768-08D7-E7FC-53BE-E7145B618579 [2020.04.24-03.05.22:315][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.22:316][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.22:316][480]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-03.05.22:413][486]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-03.05.22:447][488]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-03.05.22:547][494]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.05.22:614][498]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-03.05.22:681][502]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.05.22:780][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.05.22:781][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.05.22:781][508]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-03.05.22:815][510]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.05.22:881][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-03.05.22:981][520]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000051 seconds [2020.04.24-03.05.23:048][524]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000053 seconds [2020.04.24-03.05.23:148][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.23:149][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.23:149][530]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-03.05.23:246][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-03.05.23:246][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-03.05.23:246][536]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000032 seconds [2020.04.24-03.05.23:281][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.23:282][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.23:282][538]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-03.05.23:384][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.23:384][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.24-03.05.23:385][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.23:385][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.24-03.05.23:385][544]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.24-03.05.23:612][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-03.05.23:613][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000027 seconds [2020.04.24-03.05.23:649][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.23:649][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.04.24-03.05.23:650][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.23:650][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.04.24-03.05.23:650][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-03.05.23:847][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000052 seconds [2020.04.24-03.05.23:847][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000064 seconds [2020.04.24-03.05.23:879][574]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.23:948][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.23:949][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.23:949][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000030 seconds [2020.04.24-03.05.24:049][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000068 seconds [2020.04.24-03.05.24:114][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.05.24:114][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.05.24:114][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000048 seconds [2020.04.24-03.05.24:148][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.24:148][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.24:148][590]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-03.05.24:249][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.24:249][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.24:249][596]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-03.05.24:346][602]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.24:416][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.24:416][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.04.24-03.05.24:417][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.24:417][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.04.24-03.05.24:417][606]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000051 seconds [2020.04.24-03.05.24:614][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000052 seconds [2020.04.24-03.05.24:713][624]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_4][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_3][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_7][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_8][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:713][624]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:746][626]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.24:748][626]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_SmallMeatLocker_Doctor_C_6][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:748][626]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.05.24:814][630]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000033 seconds [2020.04.24-03.05.24:847][632]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-03.05.24:916][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.24:916][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.24:916][636]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-03.05.25:014][642]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-03.05.25:114][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-03.05.25:180][652]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.25:246][656]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.25:314][660]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-03.05.25:381][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.25:381][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.25:381][664]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.24-03.05.25:480][670]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000066 seconds [2020.04.24-03.05.25:512][672]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.25:614][678]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-03.05.25:682][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.25:682][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.24-03.05.25:683][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.25:683][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.24-03.05.25:683][682]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000035 seconds [2020.04.24-03.05.25:880][694]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-03.05.25:914][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.04.24-03.05.25:914][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.25:914][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.04.24-03.05.25:914][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.25:914][696]GameFlow: OnRep_BegunPlayFenceGuid 05BA408F-08D7-E7FC-53BF-657C5B61921D [2020.04.24-03.05.25:914][696]GameFlow: BegunPlayFenceGuid 05BA408F-08D7-E7FC-53BF-657C5B61921D [2020.04.24-03.05.25:915][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.04.24-03.05.25:915][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.25:915][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.04.24-03.05.25:915][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.25:915][696]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000031 seconds [2020.04.24-03.05.25:915][696]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.25:915][696]GameFlow: BegunPlayFenceGuid 05BA408F-08D7-E7FC-53BF-657C5B61921D [2020.04.24-03.05.26:015][702]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000056 seconds [2020.04.24-03.05.26:079][706]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.26:147][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-03.05.26:215][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.26:216][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.26:216][714]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.24-03.05.26:313][720]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.05.26:347][722]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-03.05.26:414][726]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.05.26:516][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.26:516][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.05.26:517][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.26:517][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.05.26:517][732]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000048 seconds [2020.04.24-03.05.26:679][742]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.26:746][746]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.05.26:780][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-03.05.26:780][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-03.05.26:780][748]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000031 seconds [2020.04.24-03.05.26:813][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.04.24-03.05.26:813][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.26:813][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.04.24-03.05.26:813][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.26:814][750]GameFlow: OnRep_BegunPlayFenceGuid 05BBE348-08D7-E7FC-53BF-A9605B6198E7 [2020.04.24-03.05.26:814][750]GameFlow: BegunPlayFenceGuid 05BBE348-08D7-E7FC-53BF-A9605B6198E7 [2020.04.24-03.05.26:814][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.04.24-03.05.26:814][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.26:814][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.04.24-03.05.26:814][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.26:814][750]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000047 seconds [2020.04.24-03.05.26:814][750]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.26:814][750]GameFlow: BegunPlayFenceGuid 05BBE348-08D7-E7FC-53BF-A9605B6198E7 [2020.04.24-03.05.26:879][754]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.26:982][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.26:982][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.24-03.05.26:983][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.26:983][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.24-03.05.26:983][760]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-03.05.27:146][770]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-03.05.27:181][772]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000048 seconds [2020.04.24-03.05.27:248][776]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.05.27:346][782]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000052 seconds [2020.04.24-03.05.27:347][782]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.27:416][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.27:416][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Enabled [2020.04.24-03.05.27:416][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.27:416][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.DamageCharge Enabled?: Disabled [2020.04.24-03.05.27:417][786]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000065 seconds [2020.04.24-03.05.27:613][798]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-03.05.27:647][800]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000051 seconds [2020.04.24-03.05.27:713][804]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.27:779][808]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.27:846][812]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000066 seconds [2020.04.24-03.05.27:896][815]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.27:963][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-03.05.27:964][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-03.05.27:981][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.27:981][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.27:981][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-03.05.28:696][863]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=7.062, totalTime=42.303, timeStamp=2020-04-24T03:05:29.295Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014BA60208D7E7FC17F58A4E5566FD2F [2020.04.24-03.05.28:697][863]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.28:834][863]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.29:070][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.05.29:070][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.05.29:071][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.05.29:071][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.05.29:071][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.05.29:071][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.05.29:478][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.05.29:479][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:479][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:479][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:479][863]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.05.29:479][863]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.05.29:479][863]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.05.29:479][863]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.05.29:480][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:480][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.05.29:480][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.05.29:480][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.05.29:480][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.05.29:487][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.05.29:487][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:487][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:487][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:487][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-03.05.29:488][863]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-03.05.29:488][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-03.05.29:488][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_09 took 0.000022 seconds [2020.04.24-03.05.29:489][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.29:490][863]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.29:553][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.05.29:553][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.05.29:553][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.05.29:553][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.05.29:553][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.05.29:553][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.05.29:581][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.05.29:581][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:581][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:582][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:582][863]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-03.05.29:582][863]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.05.29:582][863]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.05.29:582][863]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-03.05.29:582][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:582][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.05.29:582][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.05.29:582][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.05.29:582][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.05.29:583][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.05.29:583][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:583][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:583][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:583][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-03.05.29:584][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000032 seconds [2020.04.24-03.05.29:585][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.29:644][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.05.29:644][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.05.29:644][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.05.29:644][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.05.29:644][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.05.29:644][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.05.29:668][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.05.29:668][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:668][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:668][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:668][863]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.05.29:668][863]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.05.29:668][863]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.05.29:668][863]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.05.29:668][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:668][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.05.29:669][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.05.29:669][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.05.29:669][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.05.29:669][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.05.29:669][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:669][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:669][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:669][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-03.05.29:670][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-03.05.29:671][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.29:671][863]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.05.29:744][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.05.29:744][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.05.29:744][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.05.29:744][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.05.29:744][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.05.29:744][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.05.29:764][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.05.29:764][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:764][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-03.05.29:765][863]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-03.05.29:765][863]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-03.05.29:765][863]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.05.29:765][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.05.29:765][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:765][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:765][863]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.29:765][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-03.05.29:765][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.24-03.05.29:765][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_05 took 0.000022 seconds [2020.04.24-03.05.29:766][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.29:768][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000028 seconds [2020.04.24-03.05.29:770][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.05.29:770][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.05.29:770][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000047 seconds [2020.04.24-03.05.29:772][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000026 seconds [2020.04.24-03.05.29:774][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.29:775][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.29:775][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000025 seconds [2020.04.24-03.05.29:775][863]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.29:779][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.29:779][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.29:779][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000047 seconds [2020.04.24-03.05.29:781][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-03.05.29:783][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-03.05.29:783][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.05.29:783][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-03.05.29:783][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-03.05.29:783][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.05.29:784][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-03.05.29:785][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-03.05.29:785][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-03.05.29:785][863]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.29:789][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000044 seconds [2020.04.24-03.05.29:791][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-03.05.29:791][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.05.29:791][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-03.05.29:791][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-03.05.29:791][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.05.29:791][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-03.05.29:792][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000029 seconds [2020.04.24-03.05.29:792][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000022 seconds [2020.04.24-03.05.29:793][863]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.29:794][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.29:794][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.29:794][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.29:794][863]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.29:838][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:838][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:838][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:838][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-03.05.29:839][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:839][865]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:855][866]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-03.05.29:856][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:856][866]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.05.29:922][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-03.05.29:922][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.05.29:922][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-03.05.29:922][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-03.05.29:922][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.05.29:922][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:925][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:926][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:926][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:926][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-03.05.29:926][870]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.29:926][870]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.05.30:064][878]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.30:135][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.05.30:135][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-03.05.30:310][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.30:310][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-03.05.30:310][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.05.30:310][882]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.05.30:310][882]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.04.24-03.05.30:310][882]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.05.30:311][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-03.05.30:311][882]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.30:311][882]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.30:311][882]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.05.30:346][882]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-03.05.30:347][882]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.30:349][882]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.30:353][882]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.30:361][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.30:361][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.30:361][883]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000080 seconds [2020.04.24-03.05.30:468][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.30:469][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.30:469][889]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000038 seconds [2020.04.24-03.05.30:567][895]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000046 seconds [2020.04.24-03.05.30:669][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.30:670][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.30:670][901]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-03.05.30:671][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.30:767][907]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-03.05.30:800][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.05.30:869][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.30:900][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.30:900][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.30:900][915]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000053 seconds [2020.04.24-03.05.30:995][921]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000029 seconds [2020.04.24-03.05.31:029][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.05.31:029][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.05.31:029][923]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000030 seconds [2020.04.24-03.05.31:060][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-03.05.31:060][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-03.05.31:060][925]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000069 seconds [2020.04.24-03.05.31:093][927]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000050 seconds [2020.04.24-03.05.31:205][934]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.31:271][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.31:271][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.31:271][938]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000062 seconds [2020.04.24-03.05.31:369][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.31:369][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.31:369][944]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000049 seconds [2020.04.24-03.05.31:463][950]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.05.31:498][952]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.05.31:563][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.05.31:564][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.05.31:564][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000030 seconds [2020.04.24-03.05.31:599][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.31:599][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.31:599][958]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-03.05.31:732][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.05.31:732][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.05.31:732][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000063 seconds [2020.04.24-03.05.31:830][972]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.05.31:830][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-03.05.31:830][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.05.31:830][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-03.05.31:830][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-03.05.31:831][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.05.31:831][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-03.05.31:834][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.31:835][972]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.05.32:029][984]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.05.32:230][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.32:931][ 38]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.32:997][ 42]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.32:997][ 42]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.34:347][121]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head007 [2020.04.24-03.05.34:358][121]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head007 [2020.04.24-03.05.34:358][121]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso009 [2020.04.24-03.05.34:378][121]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso009 [2020.04.24-03.05.34:378][121]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs02 [2020.04.24-03.05.34:380][121]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs02 [2020.04.24-03.05.34:407][121]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.05.34:417][121]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.05.34:417][121]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.05.34:423][121]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.05.34:423][121]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.05.34:424][121]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.05.34:426][121]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.05.34:438][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.05.34:438][121]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.05.34:444][121]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_5.SkeletalMeshComponent0' [2020.04.24-03.05.34:444][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.05.34:444][121]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.05.34:446][121]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.05.34:448][121]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Mask007 [2020.04.24-03.05.34:451][121]GameFlow: (CustomizedAudio) - Update Sound with item TR_Mask007 [2020.04.24-03.05.34:451][121]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.05.34:451][121]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.05.34:451][121]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.05.34:459][121]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.05.34:460][121]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.05.34:487][121]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.05.34:487][121]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.05.34:507][121]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.05.34:507][121]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.05.34:507][121]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.05.34:511][121]GameFlow: OnRep_BegunPlayFenceGuid 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:511][121]GameFlow: BegunPlayFenceGuid 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:511][121]GameFlow: OnCreationFence 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:511][121]GameFlow: Waiting for fence 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:511][121]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 068EABC208D7E7FC5BD3B4485C3066A9 [2020.04.24-03.05.34:511][121]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000050 seconds [2020.04.24-03.05.34:511][121]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.34:511][121]GameFlow: BegunPlayFenceGuid 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:511][121]GameFlow: OnCreationFence 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:512][121]GameFlow: Warning: Already Waiting for fence 068EABC2-08D7-E7FC-5BD3-B4485C3066A9 [2020.04.24-03.05.34:513][121]GameFlow: OnRep_BegunPlayFenceGuid 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:513][121]GameFlow: BegunPlayFenceGuid 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:513][121]GameFlow: OnCreationFence 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:513][121]GameFlow: Waiting for fence 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:513][121]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 068BC3E108D7E7FC5BD31A605C305745 [2020.04.24-03.05.34:513][121]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000042 seconds [2020.04.24-03.05.34:513][121]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.34:513][121]GameFlow: BegunPlayFenceGuid 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:513][121]GameFlow: OnCreationFence 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:513][121]GameFlow: Warning: Already Waiting for fence 068BC3E1-08D7-E7FC-5BD3-1A605C305745 [2020.04.24-03.05.34:514][121]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-03.05.34:515][121]GameFlow: GameState : Level is ready to play; map theme name: Hospital [2020.04.24-03.05.34:537][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Enabled [2020.04.24-03.05.34:537][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.05.34:537][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.05.34:539][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.34:539][122]GameFlow: OnRep_BegunPlayFenceGuid 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:539][122]GameFlow: BegunPlayFenceGuid 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:539][122]GameFlow: OnCreationFence 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:539][122]GameFlow: Waiting for fence 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:539][122]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 068D4CB108D7E7FC5BD39D285C306459 [2020.04.24-03.05.34:539][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Disabled [2020.04.24-03.05.34:539][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.05.34:539][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.05.34:539][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.34:539][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000047 seconds [2020.04.24-03.05.34:539][122]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.34:539][122]GameFlow: BegunPlayFenceGuid 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:539][122]GameFlow: OnCreationFence 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:539][122]GameFlow: Warning: Already Waiting for fence 068D4CB1-08D7-E7FC-5BD3-9D285C306459 [2020.04.24-03.05.34:603][125]GameFlow: OnRep_BegunPlayFenceGuid 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.34:603][125]GameFlow: BegunPlayFenceGuid 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.34:603][125]GameFlow: OnCreationFence 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.34:603][125]GameFlow: Waiting for fence 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.34:603][125]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 068CD8B908D7E7FC5BD349CC5C305C02 [2020.04.24-03.05.34:604][125]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000032 seconds [2020.04.24-03.05.34:604][125]GameFlow: ACollectable::BeginPlay [2020.04.24-03.05.34:604][125]GameFlow: BegunPlayFenceGuid 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.34:604][125]GameFlow: OnCreationFence 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.34:604][125]GameFlow: Warning: Already Waiting for fence 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02 [2020.04.24-03.05.35:529][181]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-03.05.35:529][181]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-03.05.35:529][181]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.24-03.05.35:530][181]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.24-03.05.35:530][181]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.04.24-03.05.35:530][181]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.04.24-03.05.35:530][181]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.04.24-03.05.35:530][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.05.35:530][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.35:530][181]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.04.24-03.05.35:530][181]GameFlow: Fence Opened 068BC3E1-08D7-E7FC-5BD3-1A605C305745. [2020.04.24-03.05.35:530][181]GameFlow: Fence Opened 068EABC2-08D7-E7FC-5BD3-B4485C3066A9. [2020.04.24-03.05.35:530][181]GameFlow: Fence Opened 068D4CB1-08D7-E7FC-5BD3-9D285C306459. [2020.04.24-03.05.35:530][181]GameFlow: Fence Opened 068CD8B9-08D7-E7FC-5BD3-49CC5C305C02. [2020.04.24-03.05.35:531][181]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.24-03.05.35:531][181]GameFlow: SetLoadoutSpawned. [2020.04.24-03.05.35:697][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkHasteEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.070000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:698][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:698][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:698][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:699][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:700][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:701][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:701][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:713][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:714][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:767][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:767][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:767][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:767][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:769][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:769][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.35:769][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.05.36:796][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.05.36:796][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.05.36:796][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.05.36:796][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.05.36:796][255]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-03.05.36:796][255]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-03.05.36:796][255]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.05.36:796][255]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-03.05.36:848][255]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.05.36:848][255]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.05.36:849][255]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22562&schemaVersion=0] [2020.04.24-03.05.36:850][255]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-03.05.36:850][255]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_Toolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-03.05.36:856][255]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.05.36:857][255]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='50.176' TotalLoadTime='53.865' TimeStamp='2020-04-24T03:05:37.411Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.05.36:857][255]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.05.36:857][255]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='53.865' TimeStamp='2020-04-24T03:05:37.411Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.05.36:857][255]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-03.05.36:857][255]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.05.36:862][256]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.05.36:862][256]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.05.36:862][256]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.29.211:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.05.36:878][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255131305B0] Result: '1' k_EResultOK (success) [2020.04.24-03.05.36:911][260]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045586 seconds [2020.04.24-03.05.37:296][280]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22562&schemaVersion=0] [2020.04.24-03.05.37:296][280]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.05.37:866][314]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.05.37:866][314]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-03.05.37:866][314]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-03.05.37:866][314]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.05.37:866][314]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.05.37:866][314]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.05.37:866][314]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.05.37:866][314]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.05.37:866][314]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.37:866][314]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:217][315]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.05.38:217][315]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.05.38:217][315]r.CullAll = "0" [2020.04.24-03.05.38:222][315]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:222][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-03.05.38:225][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.05.38:240][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.05.38:240][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.05.38:246][315]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:246][315]GameFlow: InGameContextComponent::Enter [2020.04.24-03.05.38:247][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.05.38:247][315]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-03.05.38:247][315]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.05.38:247][315]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-03.05.38:247][315]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.05.38:247][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-03.05.38:247][315]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:247][315]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:248][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:250][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:250][315]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:251][315]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-03.05.38:251][315]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:251][315]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:251][315]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:251][315]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:251][315]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:251][315]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.05.38:461][316]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance14535.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.05.38:461][316]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance14535.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.05.38:467][317]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.05.38:467][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.05.38:603][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.05.38:612][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-03.05.38:613][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.05.38:887][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-03.05.38:895][336]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.05.45:280][719]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-03.05.45:280][719]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-03.05.45:280][719]LogQuestEvent: A Quest was evaluated [2020.04.24-03.05.45:280][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.45:280][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.45:280][719]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.45:300][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-03.05.45:380][725]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:380][725]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:380][725]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:514][733]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:514][733]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:514][733]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:547][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:547][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:547][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:747][747]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:747][747]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.45:747][747]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.46:301][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-03.05.47:335][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-03.05.48:450][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 219 [2020.04.24-03.05.49:179][953]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.05.49:179][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.05.49:179][953]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.05.49:179][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.05.49:249][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.05.51:898][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.05.51:898][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.51:898][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.05.51:898][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.51:898][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.24-03.05.51:898][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.51:918][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.05.51:922][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.05.51:923][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.05.52:131][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.52:131][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:131][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.52:131][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:131][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorHospital_C_2] [2020.04.24-03.05.52:131][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:182][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.05.52:182][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:182][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.05.52:182][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:182][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.24-03.05.52:182][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:204][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.05.52:206][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.05.52:398][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.52:398][146]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:400][146]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.52:400][146]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.52:400][146]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.05.52:400][146]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.52:400][146]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.52:400][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.52:400][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:400][146]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.05.52:400][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.52:400][146]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.05.52:400][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.52:419][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.05.52:495][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.52:495][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.52:514][153]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.52:514][153]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.05.52:514][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.52:514][153]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.52:514][153]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.05.52:514][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.52:514][153]Interaction: Interaction time: 80.000000 [2020.04.24-03.05.52:514][153]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.05.52:514][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.52:595][158]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.05.52:595][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.54:662][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.05.54:662][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.54:662][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.05.54:662][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.54:664][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.54:664][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.54:664][282]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.05.54:664][282]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.54:664][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.54:664][282]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.05.54:664][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.54:664][282]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.05.54:664][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.54:664][282]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.05.54:664][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.54:829][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.05.54:829][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.54:830][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.54:830][292]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.05.54:830][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.54:830][292]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.54:830][292]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.05.54:830][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.54:830][292]Interaction: Interaction time: 80.000000 [2020.04.24-03.05.54:830][292]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.05.54:830][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.55:116][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3947828710079193, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.05.55:116][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.05.55:134][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015225819312036, xOffset=0, yOffset=0) [2020.04.24-03.05.55:150][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03050427138805389, xOffset=0, yOffset=0) [2020.04.24-03.05.55:162][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.05.55:162][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.55:162][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.05.55:162][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.55:164][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.55:164][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.55:165][312]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.05.55:165][312]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.55:165][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.55:165][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.05.55:165][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.55:165][312]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.05.55:165][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.55:165][312]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.05.55:165][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.55:167][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04567863419651985, xOffset=0, yOffset=0) [2020.04.24-03.05.55:183][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06080345436930656, xOffset=0, yOffset=0) [2020.04.24-03.05.55:200][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07592336088418961, xOffset=0, yOffset=0) [2020.04.24-03.05.55:217][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09098799526691437, xOffset=0, yOffset=0) [2020.04.24-03.05.55:234][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063233613967896, xOffset=0, yOffset=0) [2020.04.24-03.05.55:249][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213337257504463, xOffset=0, yOffset=0) [2020.04.24-03.05.55:262][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.05.55:264][318]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.55:264][318]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.05.55:264][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.55:264][318]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.55:264][318]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.05.55:264][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.55:264][318]Interaction: Interaction time: 88.401260 [2020.04.24-03.05.55:264][318]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.05.55:264][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.55:268][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365842670202255, xOffset=0, yOffset=0) [2020.04.24-03.05.55:283][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1518435329198837, xOffset=0, yOffset=0) [2020.04.24-03.05.55:300][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668558865785599, xOffset=0, yOffset=0) [2020.04.24-03.05.55:317][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818675249814987, xOffset=0, yOffset=0) [2020.04.24-03.05.55:333][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969008892774582, xOffset=0, yOffset=0) [2020.04.24-03.05.55:350][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123648822307587, xOffset=0, yOffset=0) [2020.04.24-03.05.55:367][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273769676685333, xOffset=0, yOffset=0) [2020.04.24-03.05.55:383][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424479722976685, xOffset=0, yOffset=0) [2020.04.24-03.05.55:400][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576226890087128, xOffset=0, yOffset=0) [2020.04.24-03.05.55:417][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731190621852875, xOffset=0, yOffset=0) [2020.04.24-03.05.55:434][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881324291229248, xOffset=0, yOffset=0) [2020.04.24-03.05.55:450][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033411502838135, xOffset=0, yOffset=0) [2020.04.24-03.05.55:467][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31835451722145, xOffset=0, yOffset=0) [2020.04.24-03.05.55:484][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334686160087585, xOffset=0, yOffset=0) [2020.04.24-03.05.55:500][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485122621059418, xOffset=0, yOffset=0) [2020.04.24-03.05.55:517][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3640008866786957, xOffset=0, yOffset=0) [2020.04.24-03.05.55:533][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790163397789, xOffset=0, yOffset=0) [2020.04.24-03.05.55:550][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940691649913788, xOffset=0, yOffset=0) [2020.04.24-03.05.55:566][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091262519359589, xOffset=0, yOffset=0) [2020.04.24-03.05.55:583][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42443960905075, xOffset=0, yOffset=0) [2020.04.24-03.05.55:600][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398832321166992, xOffset=0, yOffset=0) [2020.04.24-03.05.55:618][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45490151643753, xOffset=0, yOffset=0) [2020.04.24-03.05.55:629][340]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.05.55:629][340]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.05.55:634][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.05.55:730][346]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.05.55:731][346]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.05.56:044][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535A7B0B0] Result: '1' k_EResultOK (success) [2020.04.24-03.05.56:044][365]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535A7B0B0]' succeeded in 0.311578 seconds [2020.04.24-03.05.56:130][370]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.05.56:130][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.56:130][370]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.05.56:130][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.56:132][370]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.56:132][370]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.56:132][370]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.05.56:133][370]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.56:133][370]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.56:133][370]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.05.56:133][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.56:133][370]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.05.56:133][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.56:133][370]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.05.56:133][370]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.05.56:133][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.56:311][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535A7B0B0] Result: '1' k_EResultOK (success) [2020.04.24-03.05.56:335][383]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.597748 seconds [2020.04.24-03.05.56:662][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.56:664][402]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.56:664][402]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.05.56:664][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.56:664][402]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.56:664][402]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.05.56:664][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.56:664][402]Interaction: Interaction time: 1.500000 [2020.04.24-03.05.56:664][402]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.05.56:664][402]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.05.56:664][402]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.05.56:664][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.56:914][417]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.05.58:117][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3770998418331146, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.05.58:117][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.05.58:133][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01526290643960238, xOffset=0, yOffset=0) [2020.04.24-03.05.58:150][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03029736131429672, xOffset=0, yOffset=0) [2020.04.24-03.05.58:166][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.58:167][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04525381326675415, xOffset=0, yOffset=0) [2020.04.24-03.05.58:183][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06060726940631866, xOffset=0, yOffset=0) [2020.04.24-03.05.58:200][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07569290697574615, xOffset=0, yOffset=0) [2020.04.24-03.05.58:216][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09075290709733963, xOffset=0, yOffset=0) [2020.04.24-03.05.58:233][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059154495596886, xOffset=0, yOffset=0) [2020.04.24-03.05.58:250][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211028173565865, xOffset=0, yOffset=0) [2020.04.24-03.05.58:264][498]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.58:264][498]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.05.58:264][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.05.58:264][498]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.05.58:264][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.58:264][498]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.05.58:265][498]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.05.58:265][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.58:265][498]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.58:265][498]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.05.58:265][498]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.05.58:265][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.58:267][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364088207483292, xOffset=0, yOffset=0) [2020.04.24-03.05.58:283][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515916436910629, xOffset=0, yOffset=0) [2020.04.24-03.05.58:300][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665379106998444, xOffset=0, yOffset=0) [2020.04.24-03.05.58:316][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818282753229141, xOffset=0, yOffset=0) [2020.04.24-03.05.58:333][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968485414981842, xOffset=0, yOffset=0) [2020.04.24-03.05.58:350][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122468054294586, xOffset=0, yOffset=0) [2020.04.24-03.05.58:367][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271618992090225, xOffset=0, yOffset=0) [2020.04.24-03.05.58:383][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423083484172821, xOffset=0, yOffset=0) [2020.04.24-03.05.58:400][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576256096363068, xOffset=0, yOffset=0) [2020.04.24-03.05.58:417][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728750705718994, xOffset=0, yOffset=0) [2020.04.24-03.05.58:433][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28772696852684, xOffset=0, yOffset=0) [2020.04.24-03.05.58:450][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032799661159515, xOffset=0, yOffset=0) [2020.04.24-03.05.58:467][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3184523284435272, xOffset=0, yOffset=0) [2020.04.24-03.05.58:483][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334825038909912, xOffset=0, yOffset=0) [2020.04.24-03.05.58:500][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484745919704437, xOffset=0, yOffset=0) [2020.04.24-03.05.58:517][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638791441917419, xOffset=0, yOffset=0) [2020.04.24-03.05.58:533][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792093396186829, xOffset=0, yOffset=0) [2020.04.24-03.05.58:550][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940258026123047, xOffset=0, yOffset=0) [2020.04.24-03.05.58:567][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40921151638031, xOffset=0, yOffset=0) [2020.04.24-03.05.58:583][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42411470413208, xOffset=0, yOffset=0) [2020.04.24-03.05.58:600][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4391321539878845, xOffset=0, yOffset=0) [2020.04.24-03.05.58:617][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545438885688782, xOffset=0, yOffset=0) [2020.04.24-03.05.58:634][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4697005152702332, xOffset=0, yOffset=0) [2020.04.24-03.05.58:649][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847049713134766, xOffset=0, yOffset=0) [2020.04.24-03.05.58:667][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998112320899963, xOffset=0, yOffset=0) [2020.04.24-03.05.58:684][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151650309562683, xOffset=0, yOffset=0) [2020.04.24-03.05.58:700][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.05.58:728][526]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.05.58:729][526]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.05.58:729][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:731][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:747][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:765][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:781][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:798][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:800][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.58:814][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:829][532]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.05.58:829][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.05.58:831][532]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.58:831][532]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.05.58:831][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.58:831][532]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.58:831][532]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.05.58:831][532]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.58:831][532]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.05.58:831][532]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.58:831][532]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.05.58:831][532]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.05.58:831][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.58:831][532]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.05.58:831][532]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.58:831][532]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.05.58:832][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:834][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.05.58:850][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:866][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:882][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:899][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:915][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:931][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:947][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:964][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:981][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.58:997][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:000][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.05.59:014][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:030][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:047][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:064][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:081][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:097][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:114][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:131][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.05.59:462][570]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.24-03.05.59:462][570]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.59:463][570]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.24-03.05.59:463][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.59:464][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:464][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:465][570]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.05.59:465][570]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.59:465][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:465][570]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.24-03.05.59:465][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.59:465][570]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.05.59:465][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:465][570]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.05.59:465][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:562][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.05.59:562][576]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.210895 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.05.59:562][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.05.59:564][576]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:564][576]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.05.59:564][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:564][576]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:564][576]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.05.59:564][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:564][576]Interaction: Interaction time: 80.000000 [2020.04.24-03.05.59:564][576]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.05.59:564][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:780][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.05.59:780][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.05.59:780][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.59:780][589]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.05.59:780][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:780][589]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.59:781][589]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.05.59:781][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:797][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.59:797][590]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.05.59:797][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:797][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.59:797][590]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.05.59:797][590]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.59:797][590]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.05.59:798][590]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.59:798][590]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.05.59:798][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:798][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.59:798][590]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.59:798][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.05.59:798][590]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.59:798][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.05.59:798][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:798][590]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.05.59:798][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:798][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:798][590]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.05.59:798][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:830][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:830][592]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.05.59:830][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:830][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:830][592]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.05.59:830][592]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.59:830][592]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.05.59:830][592]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.05.59:830][592]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.05.59:830][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.05.59:831][592]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.05.59:831][592]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.05.59:831][592]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.05.59:896][596]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.365875 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.05.59:902][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.05.59:906][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.05.59:907][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.05.59:934][598]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.789944 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.00:247][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.06.00:247][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:247][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_2] [2020.04.24-03.06.00:247][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:247][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorHospital_C_2] [2020.04.24-03.06.00:247][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:268][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.06.00:497][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.00:497][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:497][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.00:497][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:498][632]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:498][632]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:498][632]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.00:498][632]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.00:498][632]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:498][632]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.00:498][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:498][632]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.00:498][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:498][632]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.00:498][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:632][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:632][640]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.00:632][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:632][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:632][640]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.00:632][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:632][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:632][640]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.00:632][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:632][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:632][640]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.00:632][640]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.00:632][640]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.00:632][640]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.00:632][640]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.00:632][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:632][640]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.06.00:632][640]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:632][640]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:662][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.00:665][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:665][642]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.00:665][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:665][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:665][642]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.00:665][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:665][642]Interaction: Interaction time: 80.000000 [2020.04.24-03.06.00:665][642]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.00:665][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:795][650]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.06.00:795][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:846][653]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.06.00:846][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:848][653]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:848][653]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:848][653]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.00:848][653]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.00:848][653]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:848][653]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.06.00:848][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.00:848][653]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.00:848][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:848][653]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.00:848][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:897][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:897][656]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.00:897][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:897][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.00:897][656]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.00:897][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.00:897][656]Interaction: Interaction time: 0.000000 [2020.04.24-03.06.00:897][656]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapTrapKiller Chuckles. [2020.04.24-03.06.00:898][656]AnimLeader: BP_BearTrap_001_C_0 Requested to Play: BearTrapTrapKiller Chuckles. [2020.04.24-03.06.00:898][656]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.00:898][656]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.00:898][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.01:396][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.06.01:396][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.01:396][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.06.01:396][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.01:397][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.01:397][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.01:397][686]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.01:397][686]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.01:397][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.01:397][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.06.01:397][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.01:397][686]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.01:397][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.01:397][686]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.24-03.06.01:397][686]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.01:397][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.01:978][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.905092 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.06.01:979][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.06.02:547][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:547][754]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.02:547][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:547][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:547][754]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.24-03.06.02:547][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:547][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:547][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:547][754]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.02:547][754]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.02:547][754]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.02:547][754]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.02:547][754]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.02:547][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:547][754]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.06.02:547][754]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.02:547][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:612][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.06.02:612][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.02:612][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.06.02:612][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.02:614][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:614][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:614][758]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.02:614][758]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.02:614][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:614][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.06.02:615][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.02:615][758]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.02:615][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:615][758]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.02:615][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:712][764]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.06.02:714][764]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:714][764]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.02:714][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:714][764]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.02:714][764]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.02:714][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:715][764]Interaction: Interaction time: 88.067070 [2020.04.24-03.06.02:715][764]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.02:715][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.02:782][768]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.06.03:697][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.06.03:697][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.03:697][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.06.03:697][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.03:697][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.06.03:697][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.03:897][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_0] [2020.04.24-03.06.03:897][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.03:897][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_0] [2020.04.24-03.06.03:897][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.04:130][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_0] [2020.04.24-03.06.04:130][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.04:348][862]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.04:597][877]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.06.04:648][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.04:648][880]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.04:648][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.04:648][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.04:648][880]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.04:648][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.04:648][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.04:648][880]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.04:648][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.04:648][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.04:648][880]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.04:648][880]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.04:648][880]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.04:648][880]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.04:648][880]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.04:648][880]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.04:648][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.04:648][880]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.06.04:648][880]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.04:648][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.04:681][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_0] [2020.04.24-03.06.04:681][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.04:914][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_0] [2020.04.24-03.06.04:914][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.04:914][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_0] [2020.04.24-03.06.04:915][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.05:080][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.06.05:080][906]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.05:080][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.06.05:080][906]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.05:080][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.06.05:080][906]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.05:402][926]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-03.06.05:412][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.06.07:585][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.07:585][ 56]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.07:585][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:585][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.07:585][ 56]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.07:585][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:617][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.07:617][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:618][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.07:618][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:618][ 58]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.07:618][ 58]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:618][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.07:780][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:798][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorHospital_C_2] [2020.04.24-03.06.07:798][ 69]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:798][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.07:798][ 69]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:801][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.07:814][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.07:814][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.07:814][ 70]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.06.07:814][ 70]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.07:814][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.07:814][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.07:814][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:814][ 70]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.07:814][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:814][ 70]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.07:814][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:912][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.07:912][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.07:929][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.07:930][ 77]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.07:930][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:930][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.07:930][ 77]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.07:930][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.07:930][ 77]Interaction: Interaction time: 0.000000 [2020.04.24-03.06.07:930][ 77]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.04.24-03.06.07:930][ 77]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.07:930][ 77]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.07:930][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.08:013][ 82]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.06.08:446][108]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.112458 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.09:930][197]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.09:947][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.06.09:964][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.09:964][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.09:964][199]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.09:964][199]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.09:964][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.09:965][199]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.09:965][199]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.09:965][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.09:981][200]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.09:981][200]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.09:981][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.09:981][200]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.09:981][200]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.06.09:981][200]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.09:981][200]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.09:981][200]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.09:981][200]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.09:981][200]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.09:982][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.09:982][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.09:982][200]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.09:982][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.09:982][200]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.09:982][200]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.10:012][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.10:013][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.10:013][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.10:013][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.10:014][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.10:015][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.10:015][202]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.10:015][202]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.10:015][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.10:015][202]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.10:015][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.10:015][202]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.10:015][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.10:015][202]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.10:015][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.10:047][204]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.10:048][204]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.10:085][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.10:179][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.10:181][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.10:181][212]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.10:181][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.10:181][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.10:181][212]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.10:181][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.10:181][212]Interaction: Interaction time: 75.439301 [2020.04.24-03.06.10:181][212]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.10:181][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.11:503][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.13:003][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.15:828][551]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_2] [2020.04.24-03.06.15:828][551]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.15:828][551]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_2] [2020.04.24-03.06.15:828][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.15:830][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.15:830][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.15:830][551]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.15:830][551]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.15:830][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.15:830][551]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_2] [2020.04.24-03.06.15:830][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.15:830][551]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.15:830][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.15:830][551]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.15:830][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.15:897][555]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.15:897][555]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.15:897][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.15:897][555]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.15:897][555]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.15:897][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.15:897][555]Interaction: Interaction time: 0.000000 [2020.04.24-03.06.15:897][555]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.06.15:897][555]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.15:897][555]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.15:897][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.16:095][567]GameFlow: Collected received : BearTrap_C_2. [2020.04.24-03.06.16:095][567]GameFlow: AddToInventory received : BearTrap_C_2. [2020.04.24-03.06.16:447][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.16:697][603]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.06.16:764][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.16:764][607]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.16:764][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.16:764][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.16:764][607]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.16:764][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.16:764][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.16:764][607]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.16:764][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.16:764][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.16:764][607]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.16:764][607]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.16:764][607]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.16:764][607]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.16:764][607]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.16:764][607]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.16:764][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.16:764][607]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_2] [2020.04.24-03.06.16:764][607]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.16:764][607]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.19:928][797]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_2] [2020.04.24-03.06.19:928][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.19:928][797]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_2] [2020.04.24-03.06.19:928][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.19:930][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.19:930][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.19:930][797]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.19:930][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.19:931][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.19:931][797]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_2] [2020.04.24-03.06.19:931][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.19:931][797]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.19:931][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.19:931][797]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.06.19:931][797]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.19:931][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.20:445][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.06.20:447][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.20:447][828]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.20:447][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.20:447][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.20:447][828]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.20:447][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.20:447][828]Interaction: Interaction time: 1.500000 [2020.04.24-03.06.20:447][828]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.06.20:447][828]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.20:447][828]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.20:447][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.20:697][843]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.06.21:949][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.06.22:047][924]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.22:047][924]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.06.22:047][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.06.22:047][924]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.06.22:047][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.22:047][924]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.06.22:047][924]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.22:047][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.22:047][924]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.22:047][924]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.06.22:047][924]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.22:048][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.22:579][956]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.06.22:579][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.06.22:581][956]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.22:581][956]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.22:581][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.22:581][956]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.22:581][956]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.22:581][956]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.22:581][956]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.22:581][956]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.22:581][956]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.22:581][956]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.22:581][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.22:581][956]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_2] [2020.04.24-03.06.22:581][956]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.22:581][956]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.22:583][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.06.23:204][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-03.06.23:211][994]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.06.23:211][994]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.06.26:278][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.26:278][178]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:278][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.26:279][178]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:280][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.26:280][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.26:280][178]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.06.26:280][178]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.26:280][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.26:280][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.26:280][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:280][178]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.26:280][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.26:280][178]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.26:280][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.26:281][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:297][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:314][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:330][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.26:347][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:348][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:365][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:379][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.26:379][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:380][184]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.26:380][184]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.26:380][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.26:380][184]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.26:380][184]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.26:380][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.26:380][184]Interaction: Interaction time: 0.000000 [2020.04.24-03.06.26:380][184]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExitSwing AnimTag_Male. [2020.04.24-03.06.26:380][184]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.26:380][184]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.26:380][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.26:381][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:382][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:397][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:414][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:431][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:447][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:464][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:479][190]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.06.26:481][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:496][191]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.26:496][191]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.26:498][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:515][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:532][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:547][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:564][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:581][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:597][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:614][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:631][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:648][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:664][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:681][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:697][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:714][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:731][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:747][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:763][207]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.26:763][207]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.26:765][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:781][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:781][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:781][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:781][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:782][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:797][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:797][209]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:798][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:798][209]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:798][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:814][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:814][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:814][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:814][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:814][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:830][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:830][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:831][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:831][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:831][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:847][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:848][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:848][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.06.26:848][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.26:848][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:865][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:882][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:897][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:915][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:931][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:947][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:964][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:980][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.26:998][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:014][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:014][222]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.27:030][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:046][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:064][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:080][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:080][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.06.27:096][227]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.27:096][227]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.27:096][227]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.27:096][227]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.27:097][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.27:097][227]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.27:097][227]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.27:097][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.27:097][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.27:113][228]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.27:113][228]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.27:113][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.27:113][228]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.27:113][228]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.06.27:113][228]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.27:113][228]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.27:113][228]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.27:113][228]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.27:113][228]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.27:113][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.27:113][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.27:113][228]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:113][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.27:113][228]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:114][228]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.27:212][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.27:218][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.06.27:446][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:469][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.27:568][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:946][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.06.27:947][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.30:629][439]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-03.06.31:713][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-03.06.31:714][504]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:266][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.24-03.06.32:266][537]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:480][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-03.06.32:480][549]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:514][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-03.06.32:514][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:514][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-03.06.32:514][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:547][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.04.24-03.06.32:547][553]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:547][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.04.24-03.06.32:547][553]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.32:631][558]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.32:631][558]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:030][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:047][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-03.06.33:047][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:048][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetExitSwing][ClosetStandard_C_5] [2020.04.24-03.06.33:048][583]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:048][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:048][583]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:052][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.33:062][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:062][584]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:062][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:062][584]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:064][584]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:064][584]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:064][584]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.06.33:064][584]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.33:064][584]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:064][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:064][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:064][584]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.33:064][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:064][584]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.33:064][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:065][584]Interaction: TryInteractionType exits because availableInteraction PulldownDefinitionLeft cannot override PulldownDefinitionLeft [2020.04.24-03.06.33:065][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:082][585]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:082][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.04.24-03.06.33:097][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:097][586]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:097][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:114][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:114][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:131][588]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:131][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:148][589]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:148][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:162][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:162][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:164][590]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:164][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:181][591]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:181][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:195][592]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.06.33:196][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.33:199][592]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:199][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:200][592]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-03.06.33:214][593]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:231][594]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:231][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:246][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:246][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.33:247][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:247][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:264][596]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:264][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:280][597]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:280][597]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.33:280][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:280][597]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:280][597]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.33:280][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:280][597]Interaction: Interaction time: 0.600000 [2020.04.24-03.06.33:280][597]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.24-03.06.33:280][597]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.33:280][597]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.33:281][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:282][597]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:282][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:297][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:297][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:314][599]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:314][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:331][600]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:331][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:347][601]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:347][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:369][602]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.33:369][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:384][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:400][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:417][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:434][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:450][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:464][608]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.06.33:464][608]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:464][608]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.06.33:464][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:465][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.33:465][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.33:465][608]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.33:465][608]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.33:465][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.33:465][608]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.06.33:465][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:465][608]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.33:465][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:465][608]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.33:465][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:466][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:482][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:499][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:516][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:531][612]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.33:531][612]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.33:532][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:532][612]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.33:532][612]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.33:532][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:532][612]Interaction: Interaction time: 2.000000 [2020.04.24-03.06.33:532][612]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.04.24-03.06.33:532][612]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.33:532][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:532][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:548][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:565][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:581][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:598][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:614][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:630][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:647][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:664][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.33:680][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.33:897][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.33:897][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.33:897][634]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:897][634]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.33:897][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:897][634]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:897][634]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.33:897][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:914][635]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:914][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.33:914][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:914][635]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:914][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.06.33:914][635]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.33:914][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.33:914][635]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.33:914][635]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.33:914][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.33:914][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.33:914][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:914][635]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:914][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.33:914][635]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.33:914][635]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.33:914][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=53.272 [2020.04.24-03.06.34:002][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.34:296][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.34:296][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.34:296][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.04.24-03.06.34:296][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.34:346][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.04.24-03.06.34:346][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.34:346][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.04.24-03.06.34:346][661]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.34:397][664]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.04.24-03.06.34:397][664]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.34:595][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.172360 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.35:198][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-03.06.35:213][713]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=54.572 [2020.04.24-03.06.35:281][717]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.35:531][732]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.06.35:564][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.35:564][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.35:564][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.35:564][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.35:564][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.35:564][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.35:564][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.35:564][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.35:564][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.35:564][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.35:564][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.35:564][734]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.35:564][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.35:564][734]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.35:564][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.35:564][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.35:564][734]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.06.35:564][734]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.35:564][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.36:830][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.06.36:830][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.36:830][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.06.36:830][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.36:830][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.06.36:830][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.36:981][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_0] [2020.04.24-03.06.36:981][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.36:981][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_0] [2020.04.24-03.06.36:981][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.37:248][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_0] [2020.04.24-03.06.37:248][835]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.37:864][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_0] [2020.04.24-03.06.37:864][872]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.38:080][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_0] [2020.04.24-03.06.38:080][885]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.38:080][885]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_0] [2020.04.24-03.06.38:080][885]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.38:347][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.06.38:347][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.38:347][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.06.38:347][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.38:347][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.06.38:347][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.43:145][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.523676 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.43:211][193]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-03.06.44:963][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-03.06.44:963][298]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.45:480][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.04.24-03.06.45:480][329]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.46:162][370]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-03.06.46:998][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.06.47:063][424]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.06.47:063][424]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.06.47:063][424]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.06.47:063][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Scalars [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Textures [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Vectors [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Scalars [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Textures [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Vectors [2020.04.24-03.06.47:063][424]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.06.47:097][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:097][426]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.47:097][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:097][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:097][426]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.47:097][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:097][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:097][426]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.47:097][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:097][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:097][426]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.47:097][426]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.47:097][426]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.47:097][426]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.47:097][426]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.47:097][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:097][426]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.04.24-03.06.47:097][426]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.47:097][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:163][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:164][430]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.06.47:164][430]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.06.47:164][430]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.06.47:164][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:164][430]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.47:164][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:164][430]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:164][430]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.47:164][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:197][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:197][432]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.47:197][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:197][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:197][432]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.06.47:197][432]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.47:197][432]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.47:197][432]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.47:197][432]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.47:197][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.47:197][432]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_1] [2020.04.24-03.06.47:197][432]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.47:197][432]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.06.47:928][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.718636 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.06.47:928][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.187836 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.48:549][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.06.49:195][552]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.06.49:195][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.06.49:449][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.49:531][572]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.49:963][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.49:963][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.49:963][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.49:963][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.49:986][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.49:988][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.06.50:095][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.008614 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.50:161][610]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.06.50:161][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.06.50:497][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.50:497][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.50:497][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.50:497][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.06.50:514][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.50:517][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.06.50:550][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.04.24-03.06.50:895][653]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 46.387508 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.06.50:928][655]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 46.387512 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.51:161][669]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.06.51:161][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.06.51:161][669]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.06.51:162][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.06.51:250][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.06.51:380][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.06.51:380][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:447][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.06.51:447][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:447][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.06.51:447][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:464][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.06.51:464][687]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:464][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.06.51:464][687]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:929][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.06.51:929][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:930][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.06.51:930][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:930][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.51:930][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:930][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-03.06.51:930][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:946][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-03.06.51:947][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:947][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.04.24-03.06.51:947][716]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:947][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.51:947][716]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:951][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.51:964][717]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.51:964][717]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.51:964][717]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.06.51:964][717]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.51:964][717]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.51:964][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.51:964][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:964][717]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.51:964][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.51:964][717]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.51:964][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.51:979][718]Interaction: TryInteractionType exits because availableInteraction PulldownDefinitionLeft cannot override PulldownDefinitionLeft [2020.04.24-03.06.51:979][718]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.51:979][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.51:981][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.06.51:981][718]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:982][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.06.51:997][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.51:999][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:014][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:032][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:048][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:064][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:077][724]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.52:077][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.52:080][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:097][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:113][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:128][727]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.52:128][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.52:131][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:147][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:164][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:179][730]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:179][730]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.52:179][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:180][730]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:180][730]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.52:180][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:180][730]Interaction: Interaction time: 0.600000 [2020.04.24-03.06.52:180][730]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.24-03.06.52:180][730]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.52:180][730]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.52:180][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:181][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:197][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:215][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:231][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:247][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:264][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:281][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:298][737]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.52:298][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.52:299][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:315][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:332][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:348][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:365][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:381][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:397][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:414][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:431][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:447][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:464][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:480][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:497][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:514][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:530][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:547][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:564][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:580][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:580][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.52:597][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:614][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:630][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:645][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:647][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:647][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:663][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:663][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:680][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:680][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:697][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:697][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:713][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.52:713][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:730][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:747][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:763][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:780][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:796][767]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.52:796][767]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.52:796][767]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:796][767]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.52:796][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:796][767]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:796][767]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.52:796][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:797][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.06.52:812][768]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:812][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.52:812][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:812][768]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:812][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.06.52:812][768]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.52:812][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.52:812][768]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.52:812][768]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.52:813][768]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.52:813][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.52:813][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.52:813][768]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.52:813][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.52:813][768]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.52:813][768]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.52:866][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.52:903][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.53:634][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.54:397][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.54:397][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.54:397][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-03.06.54:397][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.54:430][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.06.54:430][865]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.54:430][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.06.54:430][865]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.54:497][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-03.06.54:497][869]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:496][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-03.06.56:496][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:496][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.56:497][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:497][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-03.06.56:497][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:515][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.06.56:515][989]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:515][989]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.56:515][989]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:519][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.56:531][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.56:531][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.56:531][990]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.06.56:531][990]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.56:531][990]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.56:531][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.56:531][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:532][990]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.56:532][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.56:532][990]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.56:532][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.56:533][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:548][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:564][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:580][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:597][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:611][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.56:612][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.56:612][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.56:613][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:630][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:646][997]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.56:646][997]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.56:646][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.56:646][997]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.56:646][997]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.56:646][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.56:646][997]Interaction: Interaction time: 1.000000 [2020.04.24-03.06.56:646][997]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.24-03.06.56:646][997]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.56:646][997]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.56:646][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.56:647][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:663][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:680][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:697][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:714][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:728][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.06.56:728][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.06.56:730][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:747][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:763][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:780][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:796][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:814][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:830][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:847][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:863][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:881][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:896][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:914][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:930][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:947][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:964][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:981][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.56:997][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:014][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-03.06.57:014][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:014][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-03.06.57:014][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:014][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-03.06.57:014][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:015][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:031][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:048][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:064][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:081][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:097][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:114][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:130][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:147][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.06.57:246][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.24-03.06.57:246][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:246][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.04.24-03.06.57:246][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:246][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.57:246][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:630][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.06.57:646][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.57:646][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.06.57:646][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.57:646][ 57]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.06.57:646][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.57:646][ 57]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.57:646][ 57]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.06.57:646][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.57:663][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.57:663][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.57:663][ 58]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.06.57:663][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.57:663][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.57:663][ 58]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:663][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.06.57:663][ 58]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:664][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.06.57:745][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.57:745][ 63]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.06.57:745][ 63]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-03.06.57:746][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.06.57:754][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.57:998][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-03.06.57:998][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.57:998][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-03.06.57:998][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:012][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-03.06.58:012][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:012][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-03.06.58:012][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:015][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.04.24-03.06.58:015][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:015][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.04.24-03.06.58:015][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:070][ 83]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25503692830] Result: '1' k_EResultOK (success) [2020.04.24-03.06.58:070][ 83]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25503692830]' succeeded in 0.321650 seconds [2020.04.24-03.06.58:101][ 85]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25503692830] Result: '1' k_EResultOK (success) [2020.04.24-03.06.58:118][ 86]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370500 seconds [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-03.06.58:180][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:201][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.58:278][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-03.06.58:278][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:278][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-03.06.58:278][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:281][ 95]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.58:281][ 95]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.58:281][ 95]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.06.58:281][ 95]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.06.58:281][ 95]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.58:281][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-03.06.58:281][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:281][ 95]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.06.58:281][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.58:281][ 95]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.06.58:281][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.58:347][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.58:347][ 99]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.06.58:347][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.58:347][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.06.58:347][ 99]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.06.58:347][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.58:347][ 99]Interaction: Interaction time: 1.700000 [2020.04.24-03.06.58:347][ 99]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: WindowVault Chuckles. [2020.04.24-03.06.58:347][ 99]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.06.58:347][ 99]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.06.58:347][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-03.06.58:363][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:530][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-03.06.58:531][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:531][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-03.06.58:531][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:552][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.58:679][119]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.712078 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.04.24-03.06.58:730][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.04.24-03.06.58:980][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:000][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.04.24-03.06.59:446][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.06.59:831][188]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.00:032][200]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.00:080][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.00:080][203]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.00:080][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.00:080][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.00:080][203]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.00:080][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.00:080][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.00:080][203]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.00:080][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.00:080][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.00:080][203]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.00:080][203]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.00:080][203]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.00:080][203]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.00:080][203]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.00:080][203]Interaction: Verbose: [SlasherVault1][WindowStandard_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.00:080][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.00:080][203]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_3] [2020.04.24-03.07.00:080][203]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.00:080][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.01:116][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-03.07.01:116][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.01:116][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-03.07.01:116][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.01:119][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.01:119][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.01:119][265]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.01:119][265]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.01:119][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.01:120][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-03.07.01:120][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.01:120][265]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.01:120][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.01:120][265]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.01:120][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.01:245][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.07.01:245][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.07.01:248][273]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.01:248][273]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.01:248][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.01:248][273]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.01:248][273]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.01:248][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.01:248][273]Interaction: Interaction time: 80.000000 [2020.04.24-03.07.01:248][273]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.01:248][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.04:928][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.889602 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:180][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:670][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.07.05:714][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:946][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-03.07.05:946][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:979][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.05:979][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:979][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.05:979][557]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:997][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-03.07.05:997][558]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.05:997][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-03.07.05:997][558]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:465][586]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.06:465][586]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-03.07.06:530][590]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:547][591]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-03.07.06:547][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:551][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.06:561][592]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.07.06:567][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.07.06:567][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.07.06:567][592]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-03.07.06:567][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.403111 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.07.06:572][592]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.06:587][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:588][593]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-03.07.06:590][593]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=83.965 [2020.04.24-03.07.06:594][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-03.07.06:605][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:621][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-03.07.06:621][595]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:625][595]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_4, Mesh=SS_Laces_ACC01_REF [2020.04.24-03.07.06:754][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-03.07.06:754][603]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:801][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-03.07.06:802][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:214][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:214][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:230][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:230][632]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:231][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:231][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:246][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:246][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:247][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:247][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:263][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:263][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:331][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:331][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:347][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:347][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:347][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:347][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:363][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:363][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:364][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:364][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:379][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:379][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:380][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:380][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:396][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:396][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:431][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:431][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:447][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:447][645]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:448][645]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:448][645]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:463][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:463][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:464][646]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:464][646]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:481][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:481][647]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:481][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:481][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:497][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:497][648]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:498][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:498][648]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:513][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:514][649]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:515][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:515][649]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:530][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:530][650]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:531][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:531][650]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:547][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:547][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:548][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:548][651]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:564][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:564][652]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:565][652]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:565][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:580][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:580][653]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:581][653]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:581][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:597][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:597][654]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:598][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:598][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:613][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:613][655]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:614][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:614][655]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:630][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:630][656]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:631][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:631][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:647][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:647][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:648][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.07:648][657]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:728][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.07.07:728][662]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:728][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.07.07:728][662]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:729][662]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.07:730][662]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.07:730][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.07.07:730][662]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.07:730][662]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.07:730][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.07.07:730][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:730][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.07:730][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.07:730][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.07:730][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.07:829][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.07.07:829][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.07:831][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.07:831][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.07:832][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.07:832][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.07:832][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.07:832][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.07:832][668]Interaction: Interaction time: 11.851851 [2020.04.24-03.07.07:832][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.07:832][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.07:927][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.07.08:280][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:280][695]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:281][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:281][695]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:296][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:296][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:297][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:297][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:313][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:313][697]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:314][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:314][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:329][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:329][698]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:330][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:330][698]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:346][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:346][699]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:347][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:347][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:363][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.08:363][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.08:566][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-03.07.08:579][713]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=85.955 [2020.04.24-03.07.09:497][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.07.09:547][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.09:547][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.09:613][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.09:613][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.09:747][783]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.07.09:796][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.09:796][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.09:894][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.07.09:894][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.09:894][792]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.07.09:896][792]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.09:896][792]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.09:896][792]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.09:896][792]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.09:896][792]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.09:896][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.07.09:896][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.09:896][792]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.09:896][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.09:896][792]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.07.09:896][792]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.07.09:896][792]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.09:896][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.09:912][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.09:912][793]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.09:912][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.09:913][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.09:913][793]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.07.09:913][793]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.09:913][793]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.09:913][793]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.09:913][793]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.09:913][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.09:913][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.07.09:913][793]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.09:913][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.07.09:913][793]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.09:913][793]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.10:000][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.07.10:014][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:014][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:027][800]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.07.10:027][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:029][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:029][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:030][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:030][800]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:046][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:046][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:047][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:047][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:063][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:063][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:063][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:064][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:263][814]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.10:263][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.10:263][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.10:263][814]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.10:263][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.10:263][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.10:263][814]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.07.10:263][814]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-03.07.10:263][814]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.07.10:263][814]Interaction: Interaction time: 2.700000 [2020.04.24-03.07.10:263][814]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.07.10:263][814]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.10:263][814]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.07.10:263][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.10:263][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.10:279][815]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.10:279][815]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.10:513][829]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.07.10:547][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:547][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:680][839]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:680][839]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.10:854][849]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.10:854][849]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.12:128][926]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:130][926]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:146][927]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:163][928]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:180][929]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:196][930]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:213][931]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:230][932]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:246][933]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:263][934]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:280][935]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:296][936]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:313][937]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:330][938]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:347][939]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:363][940]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:380][941]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:396][942]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:413][943]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:430][944]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:446][945]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:463][946]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:480][947]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:497][948]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:514][949]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:530][950]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:548][951]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:564][952]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:581][953]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:598][954]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:614][955]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:630][956]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:647][957]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:664][958]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:681][959]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:697][960]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:698][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.12:714][961]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:731][962]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:747][963]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:764][964]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:780][965]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:796][966]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:813][967]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:830][968]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:846][969]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:863][970]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:879][971]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:896][972]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:913][973]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:929][974]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:946][975]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:946][975]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.12:963][976]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.12:963][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.12:963][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.12:963][976]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.07.12:963][976]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.07.12:963][976]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.12:963][976]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.12:963][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.12:964][976]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:980][977]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.12:997][978]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.12:997][978]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.12:997][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.12:997][978]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.12:997][978]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.12:997][978]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.12:997][978]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.12:998][978]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.12:998][978]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.12:998][978]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.12:998][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.12:998][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.07.12:998][978]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.12:998][978]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.12:998][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.07.12:998][978]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.12:998][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.07.12:999][978]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:003][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.13:017][979]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.13:017][979]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.13:017][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.07.13:017][979]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.13:017][979]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.13:017][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.07.13:017][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:017][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.13:017][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:017][979]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.13:017][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:018][979]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-03.07.13:034][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:050][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:066][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:082][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:096][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.07.13:096][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:098][984]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.13:098][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.13:098][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:098][984]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.13:098][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.13:098][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:098][984]Interaction: Interaction time: 16.000000 [2020.04.24-03.07.13:098][984]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.13:098][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.13:098][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:099][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:114][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:131][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:147][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:164][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:180][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:182][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.07.13:194][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.07.13:197][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:213][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:230][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:246][993]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.07.13:246][993]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.07.13:246][993]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.07.13:246][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Scalars [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Textures [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.24-03.07.13:246][993]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Vectors [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Scalars [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Textures [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Vectors [2020.04.24-03.07.13:247][993]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.07.13:248][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:263][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:280][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.13:280][995]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.13:280][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:280][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.13:280][995]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.13:280][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:280][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.13:280][995]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.13:280][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:280][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.13:280][995]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.13:280][995]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.13:280][995]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.13:280][995]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.13:280][995]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.13:280][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.13:280][995]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.24-03.07.13:280][995]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:280][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.13:281][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.24-03.07.13:281][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:281][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.04.24-03.07.13:281][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:281][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:297][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.04.24-03.07.13:297][996]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:297][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.04.24-03.07.13:297][996]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:297][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:313][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:330][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:346][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:363][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.24-03.07.13:363][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:363][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:380][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:397][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:413][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:430][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:447][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:463][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:480][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:497][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:515][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:533][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:548][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:565][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:582][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:597][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:614][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:631][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:648][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:664][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:681][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:697][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:714][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:732][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:748][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:766][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:781][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:798][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:814][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:830][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:830][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:830][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:830][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:830][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:830][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:831][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:845][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:845][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:845][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:845][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:848][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:848][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:848][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:848][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:848][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:863][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:863][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:863][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:863][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:864][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:880][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:880][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:880][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:880][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:880][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:896][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:896][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:896][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:896][ 32]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:896][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:911][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:911][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:911][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:911][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:913][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:913][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:914][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:914][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:914][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:930][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:930][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:930][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:930][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:930][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:944][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.13:944][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.13:947][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:963][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:978][ 37]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.07.13:981][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.13:997][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:015][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:031][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:048][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:064][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:081][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:097][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:114][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:130][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:147][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:163][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:180][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:196][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:214][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:230][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:247][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:263][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:280][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:297][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:313][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:330][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:347][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:364][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:380][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:397][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:413][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:430][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:447][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:463][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:482][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:497][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:514][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:531][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:548][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:565][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:582][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:598][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:615][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:631][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:648][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:664][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:681][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:697][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:714][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:730][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:746][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:763][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:780][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:797][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:814][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:830][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:847][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:848][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.14:875][ 90]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.14:876][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:897][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:914][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:930][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:947][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:963][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:980][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.14:997][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:014][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:030][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:046][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:063][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:080][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:097][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:097][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.15:114][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:130][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:147][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:164][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:180][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:197][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:213][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:230][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:247][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:264][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:281][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:297][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:315][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:331][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:348][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:364][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:381][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:397][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:415][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:431][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:448][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:464][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:481][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:498][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:514][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:530][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:548][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:565][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:581][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:597][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:614][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:630][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:630][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:630][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:630][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:630][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:630][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:630][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:645][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:647][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:647][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:647][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:647][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:647][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:663][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:663][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:663][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:664][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:664][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:678][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.15:678][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.15:681][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:696][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:714][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:730][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:747][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:763][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:780][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:796][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:813][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:830][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:848][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:864][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:881][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:897][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:914][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:930][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:947][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:963][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:980][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.15:997][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:014][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:030][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:047][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:063][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:080][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:097][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:113][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:130][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:147][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:163][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:180][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:197][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:214][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:230][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:247][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.16:247][172]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.16:247][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.16:247][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.16:247][172]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.16:247][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.16:247][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.16:247][172]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.16:247][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.16:247][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.16:247][172]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.16:247][172]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.16:247][172]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.16:247][172]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.16:247][172]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.16:247][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.16:247][172]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.04.24-03.07.16:247][172]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.16:247][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.16:248][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:251][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.07.16:264][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:281][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:297][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:315][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:331][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:348][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:365][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:382][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:397][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:415][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:431][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:448][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:465][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:483][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:498][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:515][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:531][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:548][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:564][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:580][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:597][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:614][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:614][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.16:629][195]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.16:630][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:647][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:663][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:680][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:697][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:714][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:731][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:747][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:765][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:782][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:797][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:813][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:830][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:847][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:863][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:863][209]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.16:881][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:897][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:914][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:930][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:947][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:963][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:980][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.16:996][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:014][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:030][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:044][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.17:044][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:044][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.17:044][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:047][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.17:047][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.17:047][220]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.17:047][220]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.17:047][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.17:047][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.17:047][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:047][220]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.17:047][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.17:047][220]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.17:047][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.17:047][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:063][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:080][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:096][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:114][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:130][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:147][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:163][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:177][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.07.17:177][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.07.17:180][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.17:180][228]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.17:180][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.17:180][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.17:180][228]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.17:180][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.17:180][228]Interaction: Interaction time: 64.893158 [2020.04.24-03.07.17:180][228]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.17:180][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.17:181][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:196][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:214][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:230][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:247][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:263][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:280][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:297][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:314][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:330][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:330][237]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:330][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:330][237]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:330][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:344][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:345][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:345][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:345][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:345][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:345][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:347][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:347][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:347][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:347][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:347][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:363][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:363][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:363][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:363][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:363][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:377][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:377][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:377][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:377][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:380][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:380][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:380][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:380][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:380][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:397][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:397][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:397][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:397][241]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:397][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:413][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:413][242]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:413][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:413][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:413][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:430][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:430][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:430][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:430][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:430][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:444][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.017809 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.07.17:444][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:444][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:445][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:445][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:447][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:447][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:447][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:447][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:447][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:463][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.17:463][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.17:463][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:480][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:496][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:513][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:530][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:547][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:564][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:581][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:597][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:614][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:630][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:647][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:663][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:680][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:696][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:713][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:730][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:747][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:763][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:780][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:796][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:814][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:830][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:847][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:863][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:880][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:898][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:913][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:930][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:947][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:963][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:980][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.17:996][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:014][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:030][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:047][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:064][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:080][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:097][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:114][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:130][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:147][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:163][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:180][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:196][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:214][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:230][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:246][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:264][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:280][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:296][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:314][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:330][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:347][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:363][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:380][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:380][300]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.18:396][301]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.18:397][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:415][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:431][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:447][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:463][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:480][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:496][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:513][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:530][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:546][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:564][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:581][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:597][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:614][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:630][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:630][315]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.18:647][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:663][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:681][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:696][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:713][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:730][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:746][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:763][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:780][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:796][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:813][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:830][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:847][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:863][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:880][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:896][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:914][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:930][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:948][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:965][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:981][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.18:997][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:014][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:030][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:047][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:063][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:080][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:096][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:111][344]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:111][344]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:111][344]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:113][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:113][344]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:114][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:114][344]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:114][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:130][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:130][345]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:130][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:130][345]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:130][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:144][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:144][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:145][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:145][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:147][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:147][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:147][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:147][346]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:147][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:163][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:163][347]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:163][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:163][347]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:164][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:178][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:178][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:178][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:178][348]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:180][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:180][348]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:180][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:180][348]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:180][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:196][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:196][349]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:197][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:197][349]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:197][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:211][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:211][350]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:211][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:211][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:214][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:214][350]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:214][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:214][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:214][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:230][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:230][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:230][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:230][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:230][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:247][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.19:247][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.19:247][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:263][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:280][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:296][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:314][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:330][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:347][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:363][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:380][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:396][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:414][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:430][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:447][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:463][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:481][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:506][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:522][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:539][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:556][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:572][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:588][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:605][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:621][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:638][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:654][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:670][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:686][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:703][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:719][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:735][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:752][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:768][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:785][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:800][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:817][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:832][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:849][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:865][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:882][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:897][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:915][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:931][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:947][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:964][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:981][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.19:998][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:014][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:031][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:047][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:064][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:080][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:097][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:114][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:130][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:147][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:147][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.20:163][407]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.20:164][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:180][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:196][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:214][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:230][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:247][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:263][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:280][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:296][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:313][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:330][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:347][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:363][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:380][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:381][420]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.20:397][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:414][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:430][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:447][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:464][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:480][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:496][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:514][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:530][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:547][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:564][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:581][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:597][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:613][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:630][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:646][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:663][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:680][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:698][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:713][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:730][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:747][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:763][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:780][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:797][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:814][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:830][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:847][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:863][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:880][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:896][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:896][451]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:896][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:896][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:896][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:896][451]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:896][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:911][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:911][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:911][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:911][452]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:913][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:913][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:913][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:913][452]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:913][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:929][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:929][453]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:929][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:929][453]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:930][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:947][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:947][454]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:947][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:947][454]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:947][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:963][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:963][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:963][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:963][455]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:963][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:978][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:978][456]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:978][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:978][456]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:980][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:980][456]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:980][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:980][456]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:980][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.20:996][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:996][457]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:996][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.20:997][457]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.20:997][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:013][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.21:013][458]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:013][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:030][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:047][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:063][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:080][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:097][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:114][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:130][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:146][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:163][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:180][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:196][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:213][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:230][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:247][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:263][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:280][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:296][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:314][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:330][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:347][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:363][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:380][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:396][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:414][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:430][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:447][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:463][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:480][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:496][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:513][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:530][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:547][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:563][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:564][491]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:564][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:578][492]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:580][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:581][492]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:581][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:596][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:614][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:630][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:647][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:663][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:680][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:696][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:713][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:730][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:747][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:763][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:780][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:797][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:813][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:830][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:847][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:863][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:880][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:897][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:914][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:914][512]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.21:929][513]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.21:930][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:947][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:963][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.07.21:977][516]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:977][516]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:977][516]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.07.21:979][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.21:979][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.21:979][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.21:979][516]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.21:979][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.21:979][516]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.21:979][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:979][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.21:980][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.21:980][516]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.04.24-03.07.21:980][516]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-03.07.21:980][516]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.21:980][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.21:980][516]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.21:980][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.21:995][517]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.21:995][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.21:995][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.21:995][517]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.21:995][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.07.21:995][517]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.21:995][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.21:996][517]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.21:996][517]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.21:996][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:996][517]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.21:996][517]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.21:997][517]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:013][518]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:030][519]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:046][520]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:063][521]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:080][522]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:096][523]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:111][524]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.22:111][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:114][524]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:130][525]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:146][526]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:163][527]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:180][528]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:196][529]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:211][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.07.22:213][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.22:213][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.22:213][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.22:213][530]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.22:213][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.22:213][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.22:213][530]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.07.22:213][530]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.07.22:213][530]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.07.22:213][530]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.07.22:213][530]AnimLeader: BP_SmallMeatLocker_Doctor_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.07.22:213][530]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.07.22:213][530]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.07.22:213][530]Interaction: Interaction time: 1.500000 [2020.04.24-03.07.22:213][530]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.07.22:213][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.22:213][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.22:214][530]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:214][530]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.07.22:229][531]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:246][532]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:263][533]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:279][534]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:296][535]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:313][536]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:329][537]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:346][538]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:363][539]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:380][540]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:396][541]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:413][542]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:430][543]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:446][544]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:463][545]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:480][546]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:496][547]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:513][548]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:529][549]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:546][550]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:563][551]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:580][552]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:597][553]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:614][554]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:630][555]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:646][556]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:663][557]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:679][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.22:679][558]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:679][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.22:679][558]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:680][558]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:696][559]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:713][560]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:730][561]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:746][562]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:763][563]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:779][564]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:796][565]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:814][566]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:829][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.22:829][567]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:830][567]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:847][568]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:863][569]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:880][570]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:896][571]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:913][572]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:930][573]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:946][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.22:946][574]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:946][574]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:963][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.22:963][575]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:963][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.22:963][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:964][575]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:979][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.22:979][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:979][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.22:979][576]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.22:980][576]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.22:996][577]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:013][578]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:030][579]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:046][580]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:063][581]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:080][582]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:097][583]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:113][584]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:130][585]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:146][586]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:163][587]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:179][588]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:196][589]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:213][590]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:230][591]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:246][592]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:263][593]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:280][594]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:296][595]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:313][596]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:330][597]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:346][598]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:363][599]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:379][600]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:396][601]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:413][602]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:429][603]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:446][604]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:463][605]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:480][606]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:496][607]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:513][608]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:530][609]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:546][610]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:564][611]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:580][612]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:596][613]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:613][614]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:630][615]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:646][616]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:663][617]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:679][618]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:696][619]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:696][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.23:713][620]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:713][620]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.23:730][621]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:732][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.07.23:746][622]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:763][623]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:779][624]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:796][625]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:813][626]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:829][627]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:829][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.07.23:829][627]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.07.23:829][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.07.23:829][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.23:829][627]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.07.23:829][627]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.07.23:830][627]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.23:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:830][627]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:830][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:830][627]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:830][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.23:830][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.23:830][627]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:830][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.23:830][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.23:830][627]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:832][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.07.23:846][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.23:846][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.23:846][628]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.23:861][629]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.07.23:862][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.07.23:863][629]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:863][629]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:863][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:864][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:864][629]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:864][629]AnimLeader: BP_SmallMeatLocker_Doctor_C_0 Requested to Play: HookCamperOut. [2020.04.24-03.07.23:864][629]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.24-03.07.23:864][629]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.07.23:864][629]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.07.23:865][629]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:865][629]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.23:865][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.23:865][629]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:865][629]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.23:865][629]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.23:865][629]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.23:865][629]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.23:865][629]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.23:865][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.23:865][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.23:865][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:865][629]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.23:865][629]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.23:866][629]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.23:868][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.07.25:861][749]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_1] [2020.04.24-03.07.25:861][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.25:861][749]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_1] [2020.04.24-03.07.25:861][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.25:863][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.25:863][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.25:863][749]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.25:863][749]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.25:863][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.25:863][749]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_1] [2020.04.24-03.07.25:863][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.25:863][749]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.25:863][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.25:863][749]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.25:863][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.25:930][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.25:930][753]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.25:930][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.25:930][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.25:930][753]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.25:930][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.25:930][753]Interaction: Interaction time: 0.000000 [2020.04.24-03.07.25:930][753]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.07.25:930][753]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.07.25:930][753]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.25:930][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.26:094][763]GameFlow: Collected received : BearTrap_C_1. [2020.04.24-03.07.26:094][763]GameFlow: AddToInventory received : BearTrap_C_1. [2020.04.24-03.07.26:496][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.07.26:746][802]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.07.26:796][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.26:796][805]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.26:796][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.26:796][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.26:796][805]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.26:796][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.26:796][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.26:796][805]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.26:796][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.26:796][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.26:796][805]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.26:796][805]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.26:796][805]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.26:796][805]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.26:796][805]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.26:797][805]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.26:797][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.26:797][805]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_1] [2020.04.24-03.07.26:797][805]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.26:797][805]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.27:964][875]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_1] [2020.04.24-03.07.27:964][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.27:964][875]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_1] [2020.04.24-03.07.27:964][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.27:966][875]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.27:966][875]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.27:966][875]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.27:966][875]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.27:966][875]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.27:966][875]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_1] [2020.04.24-03.07.27:966][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.27:966][875]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.27:966][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.27:966][875]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.07.27:966][875]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.27:966][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.28:493][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.07.28:495][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.28:495][907]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.28:495][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.28:495][907]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.28:495][907]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.28:495][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.28:495][907]Interaction: Interaction time: 1.500000 [2020.04.24-03.07.28:495][907]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.07.28:495][907]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.07.28:496][907]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.28:496][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.28:628][915]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.28:628][915]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.28:628][915]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.28:628][915]AnimLeader: BP_SmallMeatLocker_Doctor_C_0 Requested to Play: HookIdle. [2020.04.24-03.07.28:628][915]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.24-03.07.28:628][915]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.07.28:633][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.28:732][921]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.07.29:998][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.07.30:063][ 1]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.07.30:063][ 1]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.07.30:063][ 1]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.07.30:063][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.30:063][ 1]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.07.30:096][ 3]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.30:096][ 3]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.30:096][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.30:096][ 3]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.30:096][ 3]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.07.30:096][ 3]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.30:096][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.30:628][ 35]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.07.30:628][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.07.30:630][ 35]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.30:630][ 35]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.30:630][ 35]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.30:630][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.30:630][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_1] [2020.04.24-03.07.30:630][ 35]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.30:631][ 35]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.30:633][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.07.31:329][ 77]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.31:330][ 77]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.31:330][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.31:330][ 77]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.31:330][ 77]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.31:330][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.31:332][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.07.31:363][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.31:364][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.31:364][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.31:364][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.31:364][ 79]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.31:364][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.32:094][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.32:094][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.32:094][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.32:094][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.32:096][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.32:096][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.32:096][123]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.32:096][123]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.32:096][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.32:096][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.32:096][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.32:096][123]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.32:096][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.32:097][123]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.32:097][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.32:161][127]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.271616 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.07.32:211][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.07.32:211][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.07.32:213][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.32:213][130]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.32:213][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.32:213][130]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.32:213][130]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.32:213][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.32:213][130]Interaction: Interaction time: 50.728386 [2020.04.24-03.07.32:213][130]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.32:213][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.41:813][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.41:813][705]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.41:813][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.41:813][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.41:813][705]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.41:813][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.41:816][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.07.41:863][708]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.41:863][708]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.41:863][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.41:863][708]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.41:863][708]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.41:863][708]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.41:863][708]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.41:863][708]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.41:863][708]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.41:863][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.41:863][708]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.41:863][708]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.41:863][708]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.42:161][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.42:161][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.42:161][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.42:161][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.42:163][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.42:163][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.42:163][726]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.42:163][726]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.42:163][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.42:163][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.07.42:163][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.42:163][726]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.42:163][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.42:163][726]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.42:163][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.42:261][732]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.07.42:261][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.07.42:263][732]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.42:263][732]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.42:263][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.42:263][732]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.42:263][732]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.42:263][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.42:263][732]Interaction: Interaction time: 41.055862 [2020.04.24-03.07.42:263][732]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.42:263][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.07.44:780][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:862][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.07.44:862][888]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:863][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.07.44:863][888]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:927][892]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.44:927][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:927][892]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.44:927][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:929][892]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.44:929][892]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.44:929][892]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.44:929][892]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.44:929][892]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.44:929][892]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.44:929][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.44:929][892]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.44:929][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.44:929][892]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.44:929][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.44:930][892]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.44:950][893]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.44:967][894]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.44:983][895]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:000][896]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:016][897]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:033][898]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:049][899]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:063][900]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.07.45:063][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.07.45:065][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.45:065][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.45:065][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.45:065][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.45:065][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.45:065][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.45:065][900]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.07.45:065][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.07.45:065][900]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.45:065][900]Interaction: Interaction time: 1.000000 [2020.04.24-03.07.45:065][900]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-03.07.45:065][900]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-03.07.45:065][900]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.45:065][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.45:066][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.45:066][900]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.45:066][900]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:082][901]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:097][902]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.45:097][902]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.45:097][902]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.45:097][902]AnimLeader: BP_SmallMeatLocker_Doctor_C_0 Requested to Play: UnhookIn. [2020.04.24-03.07.45:097][902]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.07.45:097][902]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.07.45:098][902]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.07.45:100][902]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:115][903]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:132][904]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:148][905]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:164][906]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:180][907]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:196][908]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:213][909]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:229][910]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:247][911]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:263][912]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:279][913]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:296][914]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:313][915]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:329][916]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:346][917]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:363][918]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:380][919]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:396][920]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:413][921]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:429][922]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:445][923]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:462][924]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:479][925]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:496][926]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:512][927]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:529][928]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:545][929]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:563][930]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:579][931]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:596][932]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:613][933]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:630][934]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:646][935]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:663][936]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:679][937]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:696][938]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:712][939]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:729][940]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:745][941]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:763][942]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:779][943]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:796][944]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:812][945]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:829][946]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:846][947]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:862][948]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:879][949]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:896][950]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:913][951]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:930][952]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:946][953]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:963][954]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:979][955]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.45:995][956]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:012][957]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:029][958]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:046][959]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:062][960]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:064][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.07.46:079][961]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:095][962]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:113][963]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:129][964]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:146][965]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:160][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.07.46:166][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.04.24-03.07.46:168][966]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.46:168][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.07.46:168][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.07.46:168][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.07.46:168][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.46:169][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.46:169][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.46:169][966]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.46:169][966]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.07.46:169][966]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.07.46:169][966]AnimLeader: BP_SmallMeatLocker_Doctor_C_0 Requested to Play: UnhookOut. [2020.04.24-03.07.46:169][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.07.46:169][966]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.07.46:169][966]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.07.46:169][966]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.46:169][966]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.07.46:169][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.46:169][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.46:170][966]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:192][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.07.46:195][967]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:197][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.07.46:211][968]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:227][969]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.137194 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.07.46:228][969]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.46:228][969]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.46:229][969]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.07.46:229][969]LogSM: [BP_SmallMeatLocker_Doctor_C_0][CLIENT SLAVE] [2020.04.24-03.07.46:230][969]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:246][970]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:262][971]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:279][972]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:296][973]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:312][974]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:329][975]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:346][976]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:363][977]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:379][978]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:396][979]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:412][980]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:429][981]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:446][982]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:463][983]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:479][984]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:496][985]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:513][986]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:529][987]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:546][988]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:563][989]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:579][990]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:596][991]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:630][992]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:647][993]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:663][994]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:679][995]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:696][996]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:713][997]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:729][998]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:746][999]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:763][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:780][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:796][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:812][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:829][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:846][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:862][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:879][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:896][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:912][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:929][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:946][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:963][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:979][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.46:996][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:013][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:030][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:046][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:062][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:079][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:096][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:113][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:129][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:146][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:163][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:179][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:196][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:212][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:230][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:246][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:263][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:280][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:296][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:313][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:329][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:345][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:362][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:379][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:396][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:412][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:429][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:446][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:463][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:479][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:496][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:513][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:529][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:546][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:563][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:580][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.07.47:594][ 50]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.07.47:594][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.07.47:596][ 50]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.47:596][ 50]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.47:596][ 50]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.47:596][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.47:596][ 50]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.47:596][ 50]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.47:596][ 50]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:596][ 50]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.47:596][ 50]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.47:596][ 50]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.47:599][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.07.47:601][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.47:605][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.47:607][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.07.47:702][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.07.47:718][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:718][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.07.47:718][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.47:805][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.47:872][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.48:022][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.48:135][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.07.48:167][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.48:349][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.48:566][108]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.07.48:966][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.07.49:045][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.49:045][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.49:045][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.49:045][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.49:066][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.07.49:160][144]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.07.49:160][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.07.49:160][144]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.07.49:160][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.07.49:363][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.49:966][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.04.24-03.07.50:161][204]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.07.50:161][204]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.07.50:827][243]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.07.50:929][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-03.07.50:929][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:929][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.50:929][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:929][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.04.24-03.07.50:930][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:946][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.07.50:946][250]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:947][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.50:947][250]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:950][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.50:961][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.50:961][251]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:961][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.50:961][251]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:963][251]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.50:963][251]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.50:963][251]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.07.50:963][251]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.50:963][251]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.50:963][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.50:963][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.50:963][251]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.50:963][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.50:963][251]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.50:963][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.50:964][251]Interaction: TryInteractionType exits because availableInteraction ClosetHideEnterRushed cannot override ClosetHideEnterRushed [2020.04.24-03.07.50:964][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.50:980][252]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.50:980][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.50:996][253]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.50:996][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:013][254]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:013][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:028][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.51:028][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.51:030][255]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:030][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:047][256]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:047][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:064][257]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:064][257]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.51:064][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:064][257]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:064][257]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.51:064][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:064][257]Interaction: Interaction time: 0.500000 [2020.04.24-03.07.51:064][257]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.04.24-03.07.51:064][257]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.07.51:064][257]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.51:064][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:064][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:064][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:080][258]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:080][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:097][259]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:097][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:113][260]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:113][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:130][261]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:130][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:146][262]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:146][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:164][263]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:164][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:179][264]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.07.51:179][264]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.07.51:179][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.07.51:181][264]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:181][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:197][265]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:197][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:216][266]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:216][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:233][267]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:233][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:249][268]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.07.51:249][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:251][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.07.51:265][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:281][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:297][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:315][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:331][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:347][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:363][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.07.51:579][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.07.51:579][288]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.07.51:579][288]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:579][288]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.07.51:579][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:579][288]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:579][288]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.07.51:579][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:595][289]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:595][289]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.07.51:595][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:595][289]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:595][289]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.07.51:595][289]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.51:595][289]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.07.51:595][289]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.51:595][289]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.07.51:595][289]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.07.51:595][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.51:595][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.51:596][289]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.51:596][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.07.51:596][289]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.51:596][289]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:677][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.07.51:679][294]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:680][294]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.07.51:683][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.52:177][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.868183 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.07.52:644][352]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.07.52:644][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.52:644][352]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.07.52:644][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.52:646][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.52:646][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.52:646][352]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.07.52:646][352]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.07.52:646][352]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.52:646][352]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.07.52:646][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.07.52:646][352]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.07.52:646][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.52:646][352]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.07.52:646][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.52:811][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.07.52:811][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.07.52:813][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.52:813][362]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.07.52:813][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.52:813][362]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.07.52:813][362]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.07.52:813][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.52:813][362]Interaction: Interaction time: 80.000000 [2020.04.24-03.07.52:813][362]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.07.52:813][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.07.54:379][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.54:379][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.54:477][462]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.07.54:478][462]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.07.54:478][462]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.07.54:482][462]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - CHROMATICA]: On [2020.04.24-03.07.54:602][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.07.54:745][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.719080 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.07.55:344][514]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.170491 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.07.56:480][582]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - CHROMATICA]: Off [2020.04.24-03.07.57:712][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.07.57:712][656]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.01:227][867]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.08.03:794][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.023447 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.08.03:794][ 21]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.08.04:435][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.04:861][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.08.04:861][ 85]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:861][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.04:861][ 85]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:863][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.04:863][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.04:863][ 85]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.08.04:863][ 85]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.04:863][ 85]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.04:863][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.04:863][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:863][ 85]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.04:863][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.04:863][ 85]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.04:863][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.04.24-03.08.04:929][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:960][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.04:960][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.04:962][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.04:962][ 91]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.04:962][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.04:962][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.04:962][ 91]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.04:962][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.04:962][ 91]Interaction: Interaction time: 0.000000 [2020.04.24-03.08.04:962][ 91]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.04.24-03.08.04:962][ 91]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.08.04:962][ 91]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.04:962][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.04:963][ 91]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhide [2020.04.24-03.08.05:060][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.08.05:093][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.04.24-03.08.05:621][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.06:360][175]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.08.07:263][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.07:445][240]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.07:461][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.07:461][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.07:461][241]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.07:462][241]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.07:462][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.07:462][241]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.07:462][241]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.07:462][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.07:478][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.07:478][242]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.07:478][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.07:478][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.07:478][242]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.08.07:478][242]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.07:478][242]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.07:478][242]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.07:478][242]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.08.07:478][242]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.07:478][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.07:478][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.07:478][242]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:478][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.07:478][242]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:478][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.07:499][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.07:566][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.04.24-03.08.07:912][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.08:313][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.08.08:313][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.08:313][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.08.08:313][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.08:313][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.08.08:313][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.08:845][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-03.08.08:845][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.08:945][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-03.08.08:945][330]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:079][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-03.08.09:079][338]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:101][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.09:430][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.08.09:430][359]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:430][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.08.09:430][359]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:462][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.09:462][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:462][361]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.09:462][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:529][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-03.08.09:529][365]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:529][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-03.08.09:529][365]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.09:895][387]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.09:895][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:129][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:129][401]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.10:129][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:129][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:129][401]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.10:129][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:131][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.10:180][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:180][404]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.10:180][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:180][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:180][404]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.10:180][404]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.10:180][404]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.10:180][404]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.10:180][404]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.10:180][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:180][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.10:180][404]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:180][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:244][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.504518 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.08.10:250][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.10:310][412]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.10:310][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:310][412]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.10:310][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:313][412]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:313][412]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:313][412]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.10:313][412]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.10:313][412]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:313][412]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.10:313][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:313][412]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.10:313][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:313][412]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.10:313][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:394][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.24-03.08.10:394][417]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:394][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.10:394][417]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:396][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.10:396][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.10:396][417]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.08.10:396][417]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.10:396][417]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.10:396][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.10:396][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:396][417]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.10:396][417]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:396][417]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.10:396][417]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:410][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.10:410][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.08.10:412][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:412][418]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.10:412][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:412][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.10:412][418]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.10:412][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:412][418]Interaction: Interaction time: 7.642822 [2020.04.24-03.08.10:413][418]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.10:413][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:477][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.10:477][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.10:595][429]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.10:595][429]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.10:595][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:595][429]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.10:595][429]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.10:595][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:595][429]Interaction: Interaction time: 3.500000 [2020.04.24-03.08.10:595][429]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm AnimTag_Injured AnimTag_Male. [2020.04.24-03.08.10:595][429]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.10:595][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.10:676][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.08.12:645][552]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:645][552]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.12:645][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:645][552]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:645][552]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.12:645][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:645][552]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:645][552]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.12:645][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:645][552]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:645][552]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.12:645][552]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.12:645][552]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.12:645][552]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.12:645][552]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.12:645][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:645][552]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.12:645][552]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.12:646][552]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:648][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.12:811][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.12:811][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.12:811][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.12:811][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.12:813][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:813][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:813][562]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.12:813][562]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.12:813][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:813][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.12:813][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.12:813][562]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.12:813][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:813][562]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.12:813][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:943][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.12:944][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.08.12:946][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:946][570]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.12:946][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:946][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.12:946][570]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.12:946][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.12:946][570]Interaction: Interaction time: 8.108238 [2020.04.24-03.08.12:946][570]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.12:946][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.13:829][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.14:095][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.14:178][644]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.08.14:178][644]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.08.14:178][644]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.08.14:178][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.14:181][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.08.14:194][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.14:194][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.14:194][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.14:194][645]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.14:194][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.14:194][645]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.14:194][645]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Injured AnimTag_Male. [2020.04.24-03.08.14:195][645]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.14:195][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.14:378][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.14:378][656]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.14:378][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.14:378][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.14:378][656]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.08.14:378][656]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.14:378][656]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.14:378][656]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.14:378][656]Interaction: Verbose: [Disarm Trap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.14:378][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.14:378][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.14:378][656]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.14:378][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.14:378][656]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.14:378][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.14:398][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.14:403][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.14:479][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.08.14:484][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-03.08.14:913][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.14:946][690]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-03.08.14:946][690]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:068][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.15:147][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-03.08.15:147][702]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.15:163][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:450][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-03.08.15:580][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:600][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.15:630][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-03.08.15:630][731]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:729][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-03.08.15:729][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.08.15:746][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:178][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.16:178][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:228][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-03.08.16:228][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:228][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-03.08.16:228][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:245][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.08.16:245][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:245][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.08.16:245][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:328][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-03.08.16:328][773]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:379][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:379][776]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.16:379][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:379][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:379][776]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.16:379][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:379][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:379][776]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.16:379][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:379][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:379][776]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.16:379][776]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.16:379][776]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.16:379][776]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.16:379][776]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.16:379][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:379][776]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.16:379][776]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:379][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:382][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.16:428][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.08.16:428][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:428][779]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.08.16:428][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:509][784]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.16:509][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:510][784]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.16:510][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:512][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:512][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:512][784]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.16:512][784]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.16:512][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:512][784]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.16:512][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:513][784]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.16:513][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:513][784]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.16:513][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:610][790]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.16:610][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.08.16:612][790]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:612][790]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.16:612][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:612][790]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:612][790]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.16:612][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:613][790]Interaction: Interaction time: 3.046558 [2020.04.24-03.08.16:613][790]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.16:613][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:695][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.16:695][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:695][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.16:695][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:695][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.16:695][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:696][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.16:696][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.16:979][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:979][812]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.16:979][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:979][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.16:979][812]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.16:979][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.16:981][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.17:012][814]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.17:012][814]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.17:012][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.17:012][814]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.17:012][814]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.17:012][814]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.17:012][814]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.17:012][814]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.17:012][814]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.17:012][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.17:013][814]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.17:013][814]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:013][814]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.17:079][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.08.17:079][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:079][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.08.17:079][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:079][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.08.17:079][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:779][860]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.17:779][860]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.17:911][868]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.08.17:911][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.08.17:912][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.08.17:912][868]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-03.08.17:912][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.620664 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.08.17:913][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.655991 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.17:916][868]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - CHROMATICA]: On [2020.04.24-03.08.17:944][870]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.08.17:946][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.17:946][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:947][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.17:947][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:947][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.17:947][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.17:947][870]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.08.17:947][870]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.18:860][925]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.08.19:193][945]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.19:193][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.19:194][945]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.19:194][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.19:195][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:195][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:195][945]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.19:195][945]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.19:196][945]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:196][945]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.19:196][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.19:196][945]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.19:196][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:196][945]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.19:196][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:293][951]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.19:293][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.08.19:296][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:296][951]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.19:296][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:296][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:296][951]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.19:296][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:296][951]Interaction: Interaction time: 2.679238 [2020.04.24-03.08.19:296][951]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.19:296][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:596][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:597][969]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.19:597][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:597][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:597][969]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.19:597][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:599][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.19:630][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:630][971]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.19:630][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:630][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:630][971]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.19:630][971]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.19:630][971]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.19:630][971]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.19:630][971]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.19:630][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.19:630][971]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorHospital_C_0] [2020.04.24-03.08.19:630][971]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.19:630][971]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.19:897][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - CHROMATICA]: Off [2020.04.24-03.08.20:427][ 19]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.456811 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.20:593][ 29]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorHospital_C_0] [2020.04.24-03.08.20:593][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.20:594][ 29]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorHospital_C_0] [2020.04.24-03.08.20:594][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.20:595][ 29]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:595][ 29]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:595][ 29]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.20:595][ 29]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.20:595][ 29]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:595][ 29]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorHospital_C_0] [2020.04.24-03.08.20:595][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.20:595][ 29]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.20:595][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:595][ 29]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.20:595][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:693][ 35]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.20:693][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.08.20:696][ 35]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:696][ 35]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.20:696][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:696][ 35]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:696][ 35]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.20:696][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:696][ 35]Interaction: Interaction time: 2.410405 [2020.04.24-03.08.20:696][ 35]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.20:696][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:996][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:996][ 53]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.20:996][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:996][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:996][ 53]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:997][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:997][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.20:997][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.20:997][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorHospital_C_0] [2020.04.24-03.08.20:997][ 53]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.20:997][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:000][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.21:163][ 63]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:163][ 63]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:360][ 75]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.21:360][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:360][ 75]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.21:360][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:362][ 75]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:362][ 75]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:362][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.21:362][ 75]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.21:363][ 75]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:363][ 75]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.21:363][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:363][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.21:363][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:363][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.21:363][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:427][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.08.21:429][ 79]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:429][ 79]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.21:429][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:429][ 79]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:429][ 79]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.21:429][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:429][ 79]Interaction: Interaction time: 16.000000 [2020.04.24-03.08.21:429][ 79]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.21:429][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:495][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-03.08.21:495][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:517][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.21:926][109]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.450811 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.21:928][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.08.21:928][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:928][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.08.21:928][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:949][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.21:962][111]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:962][111]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.21:962][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:962][111]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:962][111]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.21:962][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:962][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.08.21:963][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:963][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.08.21:963][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:966][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.08.21:995][113]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:995][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.21:995][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:995][113]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.21:995][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.21:995][113]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.21:995][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.21:995][113]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.21:995][113]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.21:995][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.21:995][113]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.21:995][113]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.21:995][113]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:036][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-03.08.22:036][115]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:083][118]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.22:083][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:083][118]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.22:083][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:085][118]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:085][118]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:085][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.22:085][118]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.22:085][118]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:085][118]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.22:085][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:085][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.22:085][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.22:085][118]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.22:085][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.22:199][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.08.22:201][125]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:201][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.22:201][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.22:201][125]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:201][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.22:201][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.22:201][125]Interaction: Interaction time: 15.732891 [2020.04.24-03.08.22:201][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.22:201][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-03.08.22:266][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:286][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.22:298][131]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:298][131]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.22:560][147]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.08.22:560][147]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.22:560][147]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.08.22:564][147]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: On [2020.04.24-03.08.22:629][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.04.24-03.08.22:629][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:660][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901595 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.24-03.08.22:762][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.23:493][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorHospital_C_0] [2020.04.24-03.08.23:493][203]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.23:493][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorHospital_C_0] [2020.04.24-03.08.23:493][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.23:495][203]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.23:495][203]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.23:495][203]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.23:495][203]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.23:495][203]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.23:495][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorHospital_C_0] [2020.04.24-03.08.23:495][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.23:495][203]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.23:495][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.23:495][203]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.23:495][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.23:593][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.23:593][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.08.23:596][209]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.23:596][209]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.23:596][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.23:596][209]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.23:596][209]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.23:596][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.23:596][209]Interaction: Interaction time: 2.041808 [2020.04.24-03.08.23:596][209]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.23:596][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.24:399][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.24-03.08.24:476][262]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.24-03.08.24:476][262]LogDBDGeneral: Date-time synced online: 2020.04.24-03.08.25 (service used - Mirrors) [2020.04.24-03.08.24:563][267]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: Off [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.04.24-03.08.25:345][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:346][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.04.24-03.08.25:346][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:346][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.04.24-03.08.25:346][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:366][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.25:664][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.25:729][337]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.08.25:729][337]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.08.25:729][337]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.08.25:729][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Scalars [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Textures [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Vectors [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Scalars [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Textures [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Vectors [2020.04.24-03.08.25:729][337]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.08.25:762][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:762][339]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.25:762][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.25:762][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:762][339]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.25:762][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.25:762][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:762][339]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.25:762][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.25:762][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:762][339]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.25:762][339]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.25:762][339]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.25:762][339]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.25:762][339]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorHospital_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.25:762][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.25:762][339]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorHospital_C_0] [2020.04.24-03.08.25:762][339]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.25:762][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:794][341]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:794][341]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:859][345]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Mr.StealUrGirl] - Interactable: [GeneratorHospital_C_0] - Interactor: [Interactor2] - InteractionDefinition: [GeneratorToolkitRepair2]- InterruptionDef: [GeneratorRepairInterruption2Toolkit] - IsInterruptor: [Yes] - OtherParty: [Dont camp me daddy] [2020.04.24-03.08.25:862][345]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:862][345]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:862][345]Interaction: Error: FAILED Interruption because of invalid definition or interuptee!!! [2020.04.24-03.08.25:862][345]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.25:862][345]Interaction: Error: FAILED Interruption - Super state detected error!!! [2020.04.24-03.08.25:926][349]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Dont camp me daddy] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-03.08.26:015][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.26:028][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:028][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:028][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:062][357]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:062][357]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:160][363]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.08.26:160][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.08.26:160][363]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.26:160][363]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.04.24-03.08.26:161][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.346342 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.26:164][363]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: On [2020.04.24-03.08.26:227][367]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.08.26:395][377]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.164838 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.08.26:693][395]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.08.26:693][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.26:693][395]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.08.26:693][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.26:696][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:696][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:696][395]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.26:696][395]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.26:696][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:696][395]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.08.26:696][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.26:696][395]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.26:696][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.26:696][395]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.26:696][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.26:760][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.08.26:762][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:762][399]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.26:762][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.26:762][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.26:762][399]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.26:762][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.26:762][399]Interaction: Interaction time: 16.000000 [2020.04.24-03.08.26:762][399]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.26:762][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.26:867][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.04.24-03.08.27:245][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.27:246][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.04.24-03.08.27:246][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.28:163][483]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: Off [2020.04.24-03.08.28:932][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.29:164][543]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.29:412][558]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:412][558]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:429][559]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.29:577][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.08.29:577][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.29:579][568]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:579][568]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:579][568]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.29:579][568]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.29:579][568]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:579][568]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.08.29:579][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.29:579][568]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.29:579][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.29:579][568]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.08.29:579][568]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.08.29:579][568]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.29:579][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.29:679][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:680][574]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.29:680][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.29:680][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:680][574]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.29:680][574]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.29:680][574]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.29:680][574]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.29:680][574]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.29:680][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.29:680][574]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.08.29:680][574]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.29:680][574]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:683][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.08.29:711][576]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.08.29:711][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.29:912][588]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:912][588]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.29:912][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.29:912][588]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.29:913][588]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.29:913][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.29:913][588]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.08.29:913][588]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.24-03.08.29:913][588]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.08.29:913][588]Interaction: Interaction time: 2.700000 [2020.04.24-03.08.29:913][588]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.08.29:913][588]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.29:913][588]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.08.29:913][588]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.29:913][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.30:013][594]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.30:013][594]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.30:147][602]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.08.30:513][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.08.30:513][624]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.30:578][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.08.30:578][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.30:578][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.08.30:578][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.30:595][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.08.30:595][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.30:595][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.08.30:595][629]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.30:601][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.31:018][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.31:263][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.08.31:263][669]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.31:263][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.08.31:263][669]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.31:312][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.08.31:312][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.31:312][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.08.31:312][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.31:412][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.08.31:412][678]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:312][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:328][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:328][733]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:328][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:328][733]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:349][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.32:352][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.08.32:363][735]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.32:612][750]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:612][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.32:612][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:612][750]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.08.32:612][750]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.08.32:612][750]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:612][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.32:612][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:645][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:645][752]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.32:645][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:645][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:645][752]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.32:645][752]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:645][752]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.32:645][752]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:645][752]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.08.32:645][752]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.32:646][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:646][752]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:646][752]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:646][752]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:710][756]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:710][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:743][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:743][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:744][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.08.32:744][758]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:744][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:744][758]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:746][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.32:746][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.32:746][758]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.08.32:746][758]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:746][758]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.32:746][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:746][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:746][758]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.32:746][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:746][758]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.32:746][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:747][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:747][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:747][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.32:747][758]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:747][758]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:747][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:747][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:747][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.32:747][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:747][758]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.32:747][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:767][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.08.32:812][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.08.32:814][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:814][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.32:814][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:814][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:814][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.32:814][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:814][762]Interaction: Interaction time: 16.000000 [2020.04.24-03.08.32:814][762]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.32:814][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.32:814][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:844][764]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.32:844][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:879][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:879][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.32:879][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:879][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:879][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.32:879][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:879][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:879][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.32:879][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:879][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:879][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.32:879][766]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:879][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.32:879][766]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:879][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.32:879][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:879][766]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:879][766]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:879][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:943][770]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:943][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:962][771]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.32:962][771]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.32:962][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:962][771]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.32:962][771]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.32:962][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:962][771]Interaction: Interaction time: 2.727273 [2020.04.24-03.08.32:962][771]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.32:962][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:976][772]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:976][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:979][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:979][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:979][772]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.32:979][772]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.32:979][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.32:979][772]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.32:979][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.32:979][772]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.32:979][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.32:979][772]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.32:979][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.33:042][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-03.08.33:045][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.33:045][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.33:045][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.33:045][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.33:045][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.33:045][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.33:045][776]Interaction: Interaction time: 15.942382 [2020.04.24-03.08.33:045][776]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.33:045][776]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.33:045][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.33:129][781]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.34:779][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.34:794][881]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.35:029][895]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.35:142][902]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: Attack_Slash_Hitting Chuckles AnimTag_Carry. [2020.04.24-03.08.35:142][902]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Attack_Slash_Hitting Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.35:142][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.35:145][902]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.35:145][902]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.35:146][902]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.35:178][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:178][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:178][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:178][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-03.08.35:213][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:242][908]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.08.35:243][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:243][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:243][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:243][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:247][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.08.35:248][908]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.08.35:248][908]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.08.35:250][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.35:250][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.35:250][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.35:250][908]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.35:250][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.35:250][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.35:250][908]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.35:250][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.35:251][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:251][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:251][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:251][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:253][908]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-03.08.35:269][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.35:269][909]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.35:269][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.35:269][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.35:269][909]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.08.35:269][909]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.35:269][909]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.35:269][909]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.35:269][909]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.35:269][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:269][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.35:269][909]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=149.042 [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:269][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:284][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:284][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:284][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:284][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:290][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.35:302][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:302][911]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:302][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:302][911]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:324][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:324][912]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:324][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:324][912]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:360][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-03.08.35:387][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:388][916]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:388][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.35:388][916]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.35:452][920]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: Attack_Slash_Succeed Chuckles AnimTag_Carry. [2020.04.24-03.08.35:453][920]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Attack_Slash_Succeed Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.35:453][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.35:455][920]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.36:226][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.36:226][967]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.36:227][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.36:227][967]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.36:228][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.36:228][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.36:228][967]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.08.36:228][967]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.36:228][967]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.36:228][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.36:228][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.36:228][967]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.36:228][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:228][967]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.36:228][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:312][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.36:312][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.36:314][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.36:314][972]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.36:314][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:314][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.36:314][972]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.36:314][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:314][972]Interaction: Interaction time: 11.851851 [2020.04.24-03.08.36:314][972]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.36:314][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:409][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.08.36:809][ 2]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.321744 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.08.36:913][ 8]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.36:913][ 8]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.36:913][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:913][ 8]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.36:913][ 8]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.36:913][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:946][ 10]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:946][ 10]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.36:946][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.36:946][ 10]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.36:946][ 10]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.36:946][ 10]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.37:016][ 14]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.37:016][ 14]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:048][ 16]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.37:048][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:051][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.37:051][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.37:051][ 16]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.37:051][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.37:051][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.37:051][ 16]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.37:051][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:051][ 16]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.37:051][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.37:051][ 16]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.37:051][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.37:114][ 20]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.37:114][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.37:114][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.37:114][ 20]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.37:115][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.37:115][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.37:115][ 20]Interaction: Interaction time: 12.078936 [2020.04.24-03.08.37:115][ 20]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.37:115][ 20]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.37:115][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.37:247][ 28]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-03.08.37:261][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=151.034 [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:310][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:328][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:328][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:328][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:328][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:362][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.37:526][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:526][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.37:526][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.37:526][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:460][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.38:460][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:460][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.38:460][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:495][103]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:495][103]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:625][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.38:625][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:628][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:628][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:628][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.38:628][111]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.38:628][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:628][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.38:628][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:628][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.38:628][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:628][111]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.04.24-03.08.38:628][111]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-03.08.38:628][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.38:628][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.38:628][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:628][111]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-03.08.38:628][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.38:629][111]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.38:630][111]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.38:645][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.38:645][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:645][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.38:645][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:728][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:728][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.38:728][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:728][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:728][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.38:728][117]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.38:728][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.38:728][117]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.38:728][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.38:728][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:728][117]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.08.38:728][117]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:729][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:744][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.38:744][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:744][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.38:744][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:759][119]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.38:759][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.38:893][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.08.38:894][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:894][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.38:894][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:894][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.38:894][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.38:894][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:894][127]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.38:894][127]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.08.38:894][127]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.08.38:894][127]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.08.38:895][127]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.08.38:895][127]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.38:895][127]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.08.38:895][127]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.38:895][127]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.08.38:895][127]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.38:895][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.38:895][127]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.08.39:262][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.39:262][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.39:262][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.39:262][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.39:495][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.39:495][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.39:495][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.39:495][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.39:627][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.39:627][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.39:627][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.39:627][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.40:378][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.40:395][217]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.40:397][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.08.40:462][221]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.08.40:462][221]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.08.40:462][221]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.08.40:462][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:462][221]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.08.40:462][221]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.08.40:462][221]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.08.40:462][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.40:462][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.40:462][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.40:462][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.40:464][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.08.40:493][223]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.08.40:494][223]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.40:494][223]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.40:494][223]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.40:494][223]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookCamperOut. [2020.04.24-03.08.40:495][223]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-03.08.40:495][223]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.08.40:495][223]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.08.40:496][223]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:496][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.40:496][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:496][223]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:496][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.40:496][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:526][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.08.40:528][225]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:528][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.40:528][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:528][225]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:528][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.40:528][225]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.40:528][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.40:528][225]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.40:528][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.40:528][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:528][225]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.40:528][225]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.40:528][225]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:531][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.08.40:561][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:561][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.40:811][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.40:812][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.08.40:812][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.40:812][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.40:812][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:812][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.40:812][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.40:812][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:828][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.40:828][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.40:828][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:828][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.40:828][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.08.40:828][243]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.40:828][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.40:828][243]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.40:828][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.40:828][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.40:828][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.40:828][243]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.40:828][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.40:828][243]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.40:828][243]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.40:898][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.08.40:932][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.08.41:562][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:562][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:562][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:562][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:944][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:944][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:944][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:944][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.41:978][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.42:562][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.42:562][347]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.42:562][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.42:562][347]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.43:462][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.43:462][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.43:462][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.43:462][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.43:478][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.43:478][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.43:478][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.43:478][402]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.44:926][489]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.08.44:926][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.44:926][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.44:926][489]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.44:926][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.44:926][489]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.44:928][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.44:928][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.44:928][489]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.08.44:928][489]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.44:928][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.44:928][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.44:928][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.44:928][489]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.44:928][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.44:928][489]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.44:928][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.44:928][489]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.44:928][489]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.44:928][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.44:928][489]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.44:928][489]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.44:928][489]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.08.44:928][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.44:928][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.44:928][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.44:928][489]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.08.44:928][489]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.08.44:928][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.44:928][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:028][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.08.45:028][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.45:030][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:030][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:030][495]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.08.45:030][495]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.45:030][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:030][495]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:030][495]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:030][495]Interaction: Interaction time: 9.614502 [2020.04.24-03.08.45:030][495]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.45:030][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:034][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.08.45:061][497]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.08.45:061][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.45:126][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.08.45:227][507]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.45:227][507]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.45:227][507]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.45:227][507]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.45:227][507]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.45:227][507]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.45:261][509]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:261][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.45:261][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:261][509]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:261][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.45:261][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:261][509]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.08.45:261][509]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.04.24-03.08.45:262][509]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.08.45:262][509]Interaction: Interaction time: 2.700000 [2020.04.24-03.08.45:262][509]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.08.45:262][509]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.45:262][509]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.08.45:262][509]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.45:262][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.45:361][515]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:361][515]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.45:511][524]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.08.46:861][604]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.46:861][604]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.46:861][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.46:861][604]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.46:861][604]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.46:861][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.46:863][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.08.46:911][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.46:911][607]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.46:911][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.46:911][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.46:911][607]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.46:911][607]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.46:911][607]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.46:911][607]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.46:911][607]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.46:911][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.46:911][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.08.46:911][607]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.46:911][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:009][613]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:009][613]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:009][613]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:009][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:011][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:011][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:011][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.47:011][613]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.47:011][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:011][613]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:011][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:011][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.47:011][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:011][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.47:011][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:059][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.47:061][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:061][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.47:061][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:061][616]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:061][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.47:061][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:062][616]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.47:062][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.47:062][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:110][619]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.47:110][619]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.47:110][619]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.47:110][619]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.47:110][619]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.47:110][619]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.47:110][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.47:345][633]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.47:411][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:411][637]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.47:411][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:411][637]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:412][637]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.47:412][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:414][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.47:442][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.47:445][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:445][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.47:445][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:445][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:445][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.47:445][639]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.47:445][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.47:445][639]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.47:445][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.47:445][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:445][639]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:445][639]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:445][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:448][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.47:477][641]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.47:477][641]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.47:477][641]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.47:477][641]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.47:478][641]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.47:676][653]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 54.063431 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.08.47:709][655]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:709][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:709][655]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:709][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:712][655]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:712][655]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:712][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.47:712][655]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.47:712][655]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:712][655]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.47:712][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.47:712][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.47:712][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:712][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.47:712][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:712][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.47:776][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.47:778][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:778][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.47:778][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:778][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:778][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.47:778][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:778][659]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.47:778][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.47:778][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:810][661]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.47:810][661]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.47:810][661]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.47:810][661]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.47:810][661]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.47:810][661]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.47:810][661]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.47:963][670]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.47:978][671]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:978][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.47:978][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.47:978][671]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.08.47:978][671]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.08.47:978][671]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.47:978][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.47:978][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:012][673]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:012][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.48:012][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:012][673]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:012][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.48:012][673]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:012][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.48:012][673]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:012][673]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.08.48:012][673]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.48:012][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:013][673]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.08.48:013][673]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:013][673]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:045][675]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.48:077][677]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:078][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.48:078][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:078][677]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:078][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.48:078][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:081][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.48:110][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.48:112][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:112][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.48:112][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:112][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:112][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.48:112][679]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:112][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.48:112][679]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:112][679]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.48:112][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:112][679]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.48:112][679]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:112][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:115][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.48:144][681]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.48:144][681]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.48:144][681]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.48:144][681]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.48:144][681]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.48:209][685]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.08.48:209][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:209][685]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.08.48:209][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:212][685]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:212][685]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:212][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.48:212][685]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:212][685]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:212][685]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.08.48:212][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:212][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.48:212][685]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:212][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.48:212][685]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:276][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.08.48:277][689]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:277][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.48:278][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:278][689]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:278][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.48:278][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:278][689]Interaction: Interaction time: 16.000000 [2020.04.24-03.08.48:278][689]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.48:278][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.48:278][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:309][691]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.48:309][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:309][691]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.48:309][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:312][691]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:312][691]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:312][691]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.48:312][691]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:312][691]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:312][691]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.48:312][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:312][691]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.48:312][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:312][691]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.48:312][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:375][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.48:378][695]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:378][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.48:378][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:378][695]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:378][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.48:378][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:378][695]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.48:378][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.48:378][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:395][696]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.48:411][697]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.48:411][697]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.48:411][697]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.48:411][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.48:411][697]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.48:411][697]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.48:411][697]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.48:662][712]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.48:664][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.08.48:813][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:813][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.48:813][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:813][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:813][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.48:813][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:814][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:814][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.48:814][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:814][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:814][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.48:814][721]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:814][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.48:814][721]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.48:814][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.48:814][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.48:814][721]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.48:814][721]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.48:814][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.48:816][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.48:846][723]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.48:846][723]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.48:846][723]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.48:846][723]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.48:846][723]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.49:009][733]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:009][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:009][733]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:009][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:011][733]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:011][733]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:011][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.49:011][733]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.49:012][733]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:012][733]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:012][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:012][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.49:012][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:012][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.49:012][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:076][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.49:079][737]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:079][737]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.49:079][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:079][737]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:079][737]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.49:079][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:079][737]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.49:079][737]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.49:079][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:095][738]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.49:111][739]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.49:111][739]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.49:111][739]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.49:111][739]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.49:111][739]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.49:111][739]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.49:111][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.49:176][743]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.08.49:176][743]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.08.49:347][753]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.49:365][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.04.24-03.08.49:446][759]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:446][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.49:446][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:446][759]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:446][759]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.49:446][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:448][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.49:476][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.49:478][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:478][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.49:478][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:478][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:478][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.49:478][761]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.49:478][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.49:478][761]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.49:478][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.49:478][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:478][761]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:478][761]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:478][761]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:481][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.49:511][763]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.49:511][763]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.49:511][763]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.49:511][763]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.49:511][763]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.49:609][769]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:609][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:609][769]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:609][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:612][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:612][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:612][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.49:612][769]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.49:612][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:612][769]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.49:612][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.49:612][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.49:612][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:612][769]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.49:612][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:675][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.49:678][773]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:678][773]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.49:678][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:678][773]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.49:678][773]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.49:678][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:678][773]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.49:678][773]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.49:678][773]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.49:710][775]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.49:710][775]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.49:710][775]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.49:710][775]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.49:710][775]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.49:710][775]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.49:710][775]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.49:745][777]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.49:962][790]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.50:012][793]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.50:027][794]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.50:045][795]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:045][795]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.50:045][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:045][795]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:045][795]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.50:045][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:048][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.50:076][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.50:079][797]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:079][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.50:079][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:079][797]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:079][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.50:079][797]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.50:079][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.50:079][797]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.50:079][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.50:079][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:079][797]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:079][797]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:079][797]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:082][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.50:112][799]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:112][799]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:112][799]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.50:112][799]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.50:112][799]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.50:177][803]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.08.50:177][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.08.50:177][803]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.08.50:177][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.08.50:242][807]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:242][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:242][807]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:242][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:245][807]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:245][807]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:245][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.50:245][807]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.50:245][807]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:245][807]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:245][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:245][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.50:245][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:245][807]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.50:245][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:262][808]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.50:264][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.08.50:309][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.50:312][811]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:312][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.50:312][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:312][811]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:312][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.50:312][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:312][811]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.50:312][811]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.50:312][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:344][813]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:344][813]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:344][813]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.50:344][813]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.50:344][813]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.50:344][813]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.50:344][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.50:345][813]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.50:580][827]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.50:645][831]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:645][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.50:645][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:645][831]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:645][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.50:645][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:648][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.50:677][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.50:679][833]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:679][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.50:679][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:679][833]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:679][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.50:679][833]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.50:679][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.50:679][833]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.50:679][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.50:679][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:679][833]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:679][833]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:679][833]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:681][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.50:711][835]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:711][835]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:711][835]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.50:711][835]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.50:711][835]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.50:809][841]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:809][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:809][841]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:810][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:812][841]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:812][841]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:812][841]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.50:812][841]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.50:812][841]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:812][841]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.50:812][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.50:812][841]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.50:812][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:812][841]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.50:812][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:875][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.50:878][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:878][845]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.50:878][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:878][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.50:878][845]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.50:878][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:878][845]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.50:878][845]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.50:878][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.50:911][847]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:911][847]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.50:911][847]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.50:911][847]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.50:911][847]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.50:911][847]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.50:911][847]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.50:945][849]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.51:146][861]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.51:245][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:245][867]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.51:245][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.51:245][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:245][867]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.51:245][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.51:247][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.51:276][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.51:278][869]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:278][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.51:278][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.51:278][869]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:278][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.51:278][869]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.51:278][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.51:278][869]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.51:278][869]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.51:278][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.51:278][869]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.51:278][869]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.51:278][869]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:282][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.51:310][871]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.51:310][871]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.51:310][871]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.51:310][871]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.51:310][871]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.51:778][899]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.51:794][900]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.51:943][909]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.51:943][909]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.51:943][909]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.51:943][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.51:946][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:946][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:946][909]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.51:946][909]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.51:946][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.51:946][909]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.51:946][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.51:946][909]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.51:946][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.51:946][909]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.51:946][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:010][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.52:012][913]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:012][913]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.52:012][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:012][913]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:012][913]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.52:012][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:012][913]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.52:012][913]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.52:012][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:012][913]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.52:044][915]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:044][915]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:044][915]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.52:044][915]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.52:044][915]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.52:044][915]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.52:044][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.52:296][930]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.52:311][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:311][931]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.52:311][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:311][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:311][931]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.52:312][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:312][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:312][931]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.52:312][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:312][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:312][931]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.52:312][931]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.52:312][931]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.52:312][931]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.52:312][931]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.52:312][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:312][931]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.52:312][931]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.52:312][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:315][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.52:343][933]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:343][933]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:343][933]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.52:343][933]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.52:343][933]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.52:577][947]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.52:577][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.52:577][947]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.52:577][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.52:579][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:579][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:579][947]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.52:579][947]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.52:579][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:579][947]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.52:579][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.52:580][947]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.52:580][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:580][947]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.52:580][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:643][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.52:645][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:645][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.52:645][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:645][951]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:645][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.52:645][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:645][951]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.52:646][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.52:646][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:678][953]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:678][953]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:678][953]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.52:678][953]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.52:678][953]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.52:678][953]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.52:678][953]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.52:878][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:879][965]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.52:879][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:879][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:879][965]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.52:879][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:880][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.52:909][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.52:912][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:912][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.52:912][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:912][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:912][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.52:912][967]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.52:912][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.52:912][967]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.52:912][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.52:912][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.52:912][967]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.52:912][967]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.52:912][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.52:914][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.52:943][969]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:943][969]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.52:943][969]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.52:943][969]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.52:943][969]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.53:142][981]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:142][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:142][981]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:142][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:145][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:145][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:145][981]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.53:145][981]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.53:145][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:145][981]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:145][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:145][981]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.53:145][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:145][981]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.53:145][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:210][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.53:211][985]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:211][985]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.53:211][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:211][985]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:211][985]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.53:211][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:211][985]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.53:211][985]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.53:211][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:244][987]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:244][987]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:244][987]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.53:244][987]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.53:244][987]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.53:244][987]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.53:244][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.53:378][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:378][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.53:378][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:379][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:379][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.53:379][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:379][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:379][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.53:379][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:379][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:379][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.53:379][995]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.53:379][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.53:379][995]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.53:379][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.53:379][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:379][995]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:379][995]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:379][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:382][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.53:411][997]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:411][997]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:411][997]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.53:412][997]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.53:412][997]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.53:546][ 5]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.53:561][ 6]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.53:628][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.53:628][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:628][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.53:628][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:643][ 11]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:643][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:643][ 11]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:643][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:644][ 11]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:644][ 11]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:644][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.53:644][ 11]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.53:644][ 11]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:644][ 11]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:644][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:645][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.53:645][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:645][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.53:645][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:709][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.53:712][ 15]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:712][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.53:712][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:712][ 15]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:712][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.53:712][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:712][ 15]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.53:712][ 15]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.53:712][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:743][ 17]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:743][ 17]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:743][ 17]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.53:743][ 17]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.53:743][ 17]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.53:743][ 17]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.53:744][ 17]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.53:780][ 19]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.53:845][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:845][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:845][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:845][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.53:845][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.53:845][ 23]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.53:845][ 23]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:845][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.53:846][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.53:846][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:846][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.53:846][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.53:848][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.53:877][ 25]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:877][ 25]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.53:877][ 25]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.53:877][ 25]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.53:877][ 25]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.54:009][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:009][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:009][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:009][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:012][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:012][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:012][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.54:012][ 33]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:012][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:012][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:012][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:012][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.54:012][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:012][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.54:012][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:076][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.54:078][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:078][ 37]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.54:078][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:078][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:078][ 37]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.54:078][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:078][ 37]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.54:078][ 37]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.54:078][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:110][ 39]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:110][ 39]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:110][ 39]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.54:110][ 39]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.54:111][ 39]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.54:111][ 39]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.54:111][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.54:129][ 40]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.54:245][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:245][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.54:245][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:245][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:245][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.54:245][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:247][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.54:276][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.54:279][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:279][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.54:279][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:279][ 49]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:279][ 49]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:279][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:281][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.54:310][ 51]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:310][ 51]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:310][ 51]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.54:311][ 51]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.54:311][ 51]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.54:442][ 59]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:442][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:442][ 59]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:442][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:445][ 59]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:445][ 59]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:445][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.54:445][ 59]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:445][ 59]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:445][ 59]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:445][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:445][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.54:445][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:445][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.54:445][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:509][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.54:512][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:512][ 63]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.54:512][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:512][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:512][ 63]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.54:512][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:512][ 63]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.54:512][ 63]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.54:512][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:545][ 65]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:545][ 65]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:545][ 65]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.54:545][ 65]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.54:545][ 65]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.54:545][ 65]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.54:545][ 65]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.54:546][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.54:678][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:678][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.54:678][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:678][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:678][ 73]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.54:678][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:681][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.54:709][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.54:712][ 75]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:712][ 75]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.54:712][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:712][ 75]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:712][ 75]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:712][ 75]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:714][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.54:744][ 77]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:744][ 77]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:744][ 77]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.54:744][ 77]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.54:744][ 77]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.54:842][ 83]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:842][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:842][ 83]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:842][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:845][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:845][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:845][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.54:845][ 83]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.54:845][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:845][ 83]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.54:845][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.54:845][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.54:845][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:845][ 83]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.54:845][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:909][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.54:912][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:912][ 87]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.54:912][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:912][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.54:912][ 87]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.54:912][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:912][ 87]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.54:912][ 87]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.54:912][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.54:944][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:944][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.54:944][ 89]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.54:944][ 89]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.54:944][ 89]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.54:944][ 89]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.54:944][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.54:995][ 92]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.55:179][103]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:179][103]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.55:179][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:179][103]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:179][103]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.55:179][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:180][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.55:209][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.55:211][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:211][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.55:211][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:212][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:212][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.55:212][105]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.55:212][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.55:212][105]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.55:212][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.55:212][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:212][105]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.55:212][105]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:212][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:214][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.55:243][107]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.55:243][107]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.55:243][107]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.55:243][107]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.55:244][107]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.55:312][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.55:328][112]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.55:478][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.55:478][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:478][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.55:478][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:494][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.55:494][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:494][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.08.55:494][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:562][126]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.55:793][140]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.55:793][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:793][140]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.55:793][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:795][140]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:795][140]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:795][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.55:795][140]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.55:795][140]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:795][140]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.55:795][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.55:795][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.55:795][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:795][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.55:795][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:843][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.55:845][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:845][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.55:845][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:845][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.55:845][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.55:845][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:845][143]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.55:845][143]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.55:845][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.55:894][146]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.55:894][146]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.55:894][146]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.55:894][146]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.55:894][146]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.55:894][146]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.55:894][146]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.56:128][160]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.56:194][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:194][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.56:194][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:194][164]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:194][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.56:194][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:197][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.56:225][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.56:228][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:228][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.56:228][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:228][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:228][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.56:228][166]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:228][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.56:228][166]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:228][166]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.56:228][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:228][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.56:228][166]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:228][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:231][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.56:260][168]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.56:260][168]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.56:260][168]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.56:260][168]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.56:260][168]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.56:425][178]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.56:425][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:425][178]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.56:425][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:428][178]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:428][178]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:428][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.56:428][178]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:428][178]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:428][178]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.56:428][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:428][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.56:428][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:428][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.56:428][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:492][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.56:495][182]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:495][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.56:495][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:495][182]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:495][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.56:495][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:495][182]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.56:495][182]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.56:495][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:496][182]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.56:527][184]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.56:527][184]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.56:527][184]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.56:527][184]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.56:527][184]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.56:527][184]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.56:527][184]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.56:559][186]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.08.56:559][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:561][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:561][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:561][186]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.56:561][186]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:561][186]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:561][186]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.08.56:561][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:561][186]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.56:561][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:561][186]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.08.56:561][186]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.56:561][186]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.56:561][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:562][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.56:577][187]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.56:577][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.56:579][187]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.56:579][187]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.08.56:661][192]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:661][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.56:661][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:661][192]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:661][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.56:661][192]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:661][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.56:661][192]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:661][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.56:661][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:661][192]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.08.56:661][192]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:661][192]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:692][194]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.08.56:692][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:762][198]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.56:793][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.24-03.08.56:795][200]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:795][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.56:795][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:795][200]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:795][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.56:795][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:795][200]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.08.56:796][200]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.08.56:796][200]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.08.56:796][200]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.08.56:796][200]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.08.56:796][200]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.56:796][200]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.08.56:796][200]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.56:796][200]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.08.56:796][200]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.56:796][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:796][200]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.08.56:895][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:895][206]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.56:895][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:895][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:895][206]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.56:895][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:897][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.56:926][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.56:927][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:927][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.56:927][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:927][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:927][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.56:927][208]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:927][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.56:927][208]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.56:927][208]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.56:927][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.56:927][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.56:927][208]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.56:927][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.56:931][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.56:960][210]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.56:960][210]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.56:960][210]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.56:960][210]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.56:960][210]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.57:192][224]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:192][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:193][224]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:193][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:195][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:195][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:195][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.57:195][224]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.57:195][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:195][224]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:195][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:195][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.57:195][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:195][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.57:195][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:260][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.57:262][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:262][228]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.57:262][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:262][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:262][228]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.57:262][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:262][228]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.57:262][228]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.57:262][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:294][230]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.57:294][230]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.57:294][230]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.57:294][230]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.57:294][230]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.57:294][230]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.57:294][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.57:463][240]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:463][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.57:463][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:463][240]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:463][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.57:463][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:465][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.57:493][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.57:496][242]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:496][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.57:496][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:496][242]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:496][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.57:496][242]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.57:496][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.57:496][242]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.57:496][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.57:496][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:496][242]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:496][242]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:496][242]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:499][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.57:528][244]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.57:528][244]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.57:528][244]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.57:528][244]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.57:528][244]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.57:761][258]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:761][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:761][258]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:761][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:762][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:762][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:762][258]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.57:762][258]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.57:762][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:762][258]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.57:762][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.57:763][258]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.57:763][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:763][258]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.57:763][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:826][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.57:829][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:829][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.57:829][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:829][262]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.57:829][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.57:829][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:829][262]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.57:829][262]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.57:829][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.57:861][264]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.57:861][264]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.57:861][264]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.57:861][264]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.57:861][264]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.57:861][264]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.57:861][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.58:113][279]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.58:261][288]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:261][288]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.58:261][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:261][288]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:261][288]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.58:261][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:264][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.58:279][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.08.58:292][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.58:295][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:295][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.58:295][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:295][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:295][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.58:295][290]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:295][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.58:295][290]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:295][290]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.58:295][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:295][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.58:295][290]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.58:295][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:295][290]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.08.58:298][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.24-03.08.58:298][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.58:327][292]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.58:327][292]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.58:327][292]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.58:327][292]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.58:327][292]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.58:459][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.58:459][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.58:459][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.58:459][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.58:461][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:461][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:461][300]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.58:461][300]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:461][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:461][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.58:461][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.58:462][300]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.58:462][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:462][300]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.58:462][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:525][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.58:528][304]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:528][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.58:528][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:528][304]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:528][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.58:528][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:528][304]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.58:528][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.58:528][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:560][306]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.58:560][306]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.58:560][306]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.58:560][306]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.58:560][306]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.58:560][306]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.58:560][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.58:562][306]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.58:812][321]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.08.58:893][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.24-03.08.58:894][326]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.04.24-03.08.58:894][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:894][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.08.58:894][326]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.08.58:894][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.08.58:894][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:894][326]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.08.58:894][326]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.08.58:894][326]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.08.58:894][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.58:894][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:894][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:894][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.58:894][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:894][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:895][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.58:895][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:895][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:895][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.58:895][326]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:895][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.58:895][326]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:895][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.58:895][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:895][326]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.08.58:895][326]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.58:895][326]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:898][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.24-03.08.58:898][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.08.58:925][328]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.08.58:927][328]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.08.58:927][328]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.08.58:927][328]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.08.58:927][328]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookCamperOut. [2020.04.24-03.08.58:927][328]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.24-03.08.58:927][328]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.08.58:928][328]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.08.58:929][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:929][328]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.58:929][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:929][328]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:929][328]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.58:929][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:932][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.58:959][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.58:961][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:961][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.58:961][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:962][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:962][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.58:962][330]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:962][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.58:962][330]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.58:962][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.58:962][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.58:962][330]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.58:962][330]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.58:962][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:964][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.58:994][332]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.58:994][332]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.58:994][332]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.58:994][332]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.58:994][332]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.58:994][332]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.58:994][332]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:226][346]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:226][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:226][346]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:226][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:229][346]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:229][346]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:229][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.59:229][346]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.59:229][346]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:229][346]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:229][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:229][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.59:229][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:229][346]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.59:229][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:292][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.59:295][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:295][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.59:295][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:295][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:295][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.59:295][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:295][350]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.59:295][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.59:295][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:327][352]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.59:327][352]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.59:327][352]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.59:327][352]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.59:327][352]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.59:327][352]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.59:327][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.08.59:561][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:561][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.08.59:561][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:561][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:561][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.08.59:561][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:561][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:561][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.08.59:561][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:561][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:561][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.08.59:561][366]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.59:561][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.08.59:561][366]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.59:561][366]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.08.59:562][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:562][366]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:562][366]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:562][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:564][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.08.59:594][368]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.59:594][368]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.59:594][368]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.59:594][368]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.08.59:594][368]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.08.59:859][384]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:859][384]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:859][384]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:859][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:861][384]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:861][384]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:861][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.08.59:861][384]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.08.59:861][384]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:861][384]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.08.59:861][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.08.59:861][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.08.59:861][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:861][384]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.08.59:861][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:925][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.08.59:928][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:928][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.08.59:928][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:928][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.08.59:928][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.08.59:928][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:928][388]Interaction: Interaction time: 1.500000 [2020.04.24-03.08.59:928][388]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.08.59:928][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.08.59:960][390]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.59:960][390]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.08.59:960][390]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.08.59:960][390]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.08.59:960][390]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.08.59:960][390]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.08.59:960][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.09.00:194][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:194][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.00:194][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:194][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:194][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.00:194][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:194][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:194][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.00:194][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:194][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:194][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.00:194][404]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.00:194][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.00:194][404]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.00:194][404]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.00:194][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:194][404]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.00:194][404]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.00:194][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:197][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.09.00:226][406]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.00:227][406]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.00:227][406]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.09.00:227][406]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.09.00:227][406]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.09.00:459][420]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.00:459][420]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.00:459][420]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.00:459][420]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.00:461][420]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:461][420]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:461][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.00:461][420]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.00:461][420]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:461][420]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.00:461][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.00:461][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.00:461][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:461][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.00:461][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:525][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.09.00:528][424]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:528][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.00:528][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:528][424]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:528][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.00:528][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:528][424]Interaction: Interaction time: 1.500000 [2020.04.24-03.09.00:528][424]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.00:528][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:560][426]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.00:560][426]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.00:560][426]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookAttemptEscape. [2020.04.24-03.09.00:560][426]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.00:560][426]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.09.00:560][426]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.24-03.09.00:560][426]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.09.00:812][441]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.09.00:894][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:894][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.00:894][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:894][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:894][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.00:894][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:897][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.09.00:926][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.09.00:928][448]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:928][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.00:928][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:928][448]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:928][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.00:928][448]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.00:928][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.00:928][448]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.00:928][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.00:928][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.00:928][448]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.00:928][448]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.00:928][448]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.00:931][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.09.00:960][450]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.00:960][450]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.00:960][450]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.09.00:960][450]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.09.00:960][450]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.09.03:359][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.03:359][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:359][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.03:359][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:361][594]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:361][594]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:361][594]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.03:361][594]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.03:361][594]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:361][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.03:361][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:361][594]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.03:361][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:361][594]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.03:361][594]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:462][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:462][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:462][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:462][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:462][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:462][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:463][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.03:479][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:543][605]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.09.03:543][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.09.03:544][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:544][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.03:544][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:544][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:544][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.03:544][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:544][605]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.03:544][605]Interaction: Interaction time: 0.943396 [2020.04.24-03.09.03:544][605]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-03.09.03:544][605]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-03.09.03:544][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.03:544][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:560][606]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.03:560][606]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.03:560][606]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.03:560][606]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: UnhookIn. [2020.04.24-03.09.03:560][606]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.03:560][606]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.09.03:560][606]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.09.03:628][610]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.09.03:628][610]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.09.03:628][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.03:628][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.03:628][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:628][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.03:628][610]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.03:628][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:628][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:628][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.03:644][611]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.03:644][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.03:644][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:644][611]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.03:644][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.09.03:644][611]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.03:644][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.03:644][611]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.03:644][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.03:644][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.03:644][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.09.03:644][611]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:644][611]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.09.03:644][611]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:644][611]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.03:661][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:661][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:661][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:661][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:678][613]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:694][614]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.03:694][614]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.03:694][614]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.03:694][614]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookIdle. [2020.04.24-03.09.03:694][614]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle. [2020.04.24-03.09.03:694][614]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.09.03:694][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:694][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:694][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.03:694][614]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.03:731][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.03:733][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.04:328][652]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.04:328][652]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.04:498][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.09.04:676][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.04:677][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.04:679][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.04:679][673]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.09.04:679][673]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.09.04:679][673]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.09.04:679][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.04:679][673]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.04:679][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.04:679][673]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.04:680][673]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.04:680][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.09.04:680][673]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.09.04:680][673]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: UnhookOut. [2020.04.24-03.09.04:680][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.04:680][673]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.09.04:680][673]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.09.04:680][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.04:680][673]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.09.04:680][673]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.04:680][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.04:683][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.04:735][676]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.152778 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.09.04:737][676]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.04:737][676]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.04:737][676]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.04:737][676]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.04:933][688]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.09.04:934][688]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.04:937][688]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-03.09.04:964][690]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-03.09.05:143][701]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.09.05:143][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.09.05:144][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.05:144][701]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.05:144][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.05:144][701]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.05:144][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.05:145][701]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.05:145][701]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.05:145][701]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.05:145][701]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.05:145][701]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.05:145][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.05:145][701]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.05:145][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.05:145][701]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.05:145][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.05:148][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.09.05:198][704]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.05:198][704]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.05:878][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.05:878][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.05:878][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.05:878][745]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.05:879][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.05:879][745]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.05:879][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.05:879][745]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:046][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:112][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.06:112][759]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:112][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.06:112][759]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:178][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.06:178][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:178][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.09.06:178][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:476][781]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-03.09.06:480][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:611][789]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-03.09.06:611][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:611][789]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-03.09.06:611][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:611][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.06:613][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.06:613][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.06:613][789]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.06:613][789]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.06:613][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.06:613][789]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-03.09.06:613][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:613][789]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.06:613][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.06:613][789]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.06:613][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.06:680][793]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.06:929][808]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-03.09.07:012][813]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.07:012][813]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.07:012][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:012][813]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.07:012][813]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.07:012][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:012][813]Interaction: Interaction time: 0.679612 [2020.04.24-03.09.07:012][813]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.07:012][813]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.07:012][813]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.07:012][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:176][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.038793 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.07:677][853]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.07:677][853]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.07:677][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:677][853]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.07:677][853]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.07:677][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:709][855]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.07:710][855]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-03.09.07:710][855]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.04.24-03.09.07:710][855]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.07:713][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.07:713][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.07:713][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:713][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.07:713][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.07:713][855]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.07:713][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.07:713][855]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.07:713][855]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.07:713][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.07:713][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.07:714][855]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-03.09.07:714][855]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.07:714][855]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:277][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:277][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:610][909]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.09.08:611][909]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.08:611][909]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.09.08:611][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.08:612][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:612][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:612][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.08:612][909]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.08:612][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:612][909]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.09.08:612][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.08:612][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.08:612][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.08:612][909]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.09.08:612][909]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.09.08:612][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.08:612][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.08:712][915]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:712][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.08:712][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.08:712][915]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.08:712][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.08:712][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.08:712][915]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.09.08:712][915]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-03.09.08:712][915]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.09.08:712][915]Interaction: Interaction time: 2.700000 [2020.04.24-03.09.08:712][915]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.09.08:712][915]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.09.08:712][915]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.08:712][915]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.08:712][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.08:727][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.08:727][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.08:744][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.08:744][917]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.08:961][930]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.09.08:994][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.08:995][932]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.09:128][940]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.09:128][940]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.09:295][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.09:295][950]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.09:878][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.09.09:878][985]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.24-03.09.09:895][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.09.10:061][996]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.09.10:142][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367306 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.10:742][ 37]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.11:145][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.11:411][ 77]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:411][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.11:411][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.11:411][ 77]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.09.11:411][ 77]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.09.11:411][ 77]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:411][ 77]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.11:411][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.11:445][ 79]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:445][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.11:446][ 79]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.11:446][ 79]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.11:446][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.11:446][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.09.11:446][ 79]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.11:446][ 79]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:450][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.11:775][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.11:775][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.11:775][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.11:776][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.11:778][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:778][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:778][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.11:778][ 99]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.11:778][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.11:778][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.11:778][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.11:778][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.11:778][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.11:778][ 99]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-03.09.11:778][ 99]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-03.09.11:778][ 99]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.11:778][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.12:042][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.09.12:044][115]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.12:044][115]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.12:044][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.12:044][115]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.12:044][115]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.12:044][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.12:044][115]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.09.12:044][115]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.12:044][115]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.09.12:045][115]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.12:045][115]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.09.12:045][115]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.12:045][115]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.09.12:045][115]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.09.12:045][115]Interaction: Interaction time: 1.500000 [2020.04.24-03.09.12:045][115]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.09.12:045][115]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.12:045][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.12:045][115]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.09.12:511][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.12:511][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:511][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.12:511][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:661][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.12:661][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:778][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.12:778][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:795][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.12:795][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:795][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.12:795][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:811][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.12:812][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.12:812][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.12:812][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:109][179]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.712131 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.13:109][179]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.13:110][179]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.09.13:528][204]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.13:545][205]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.09.13:546][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.09.13:645][211]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.13:645][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.09.13:645][211]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.09.13:645][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.09.13:645][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.13:645][211]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.09.13:645][211]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.09.13:645][211]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.13:645][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:645][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:645][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:645][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:645][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.13:645][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.13:645][211]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.13:645][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.13:645][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.13:661][212]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.13:661][212]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.13:675][213]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.09.13:676][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.09.13:677][213]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.13:677][213]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:677][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:678][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:679][213]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.13:679][213]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookCamperOut. [2020.04.24-03.09.13:679][213]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-03.09.13:679][213]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.09.13:679][213]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.09.13:680][213]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.13:680][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.13:680][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.13:680][213]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.13:680][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.13:680][213]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.13:680][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.13:680][213]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.13:680][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.13:680][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.13:680][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.13:680][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:680][213]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.13:680][213]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.13:680][213]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.13:682][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.09.14:925][288]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.018083 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.14:959][290]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-03.09.16:258][368]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.17:192][424]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.17:192][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.17:192][424]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.17:192][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.17:195][424]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.17:195][424]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.17:195][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.17:195][424]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.17:195][424]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.17:195][424]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.17:195][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.17:195][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.17:195][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.17:195][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.17:195][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.17:326][432]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.09.17:326][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-03.09.17:328][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.17:328][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.17:328][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.17:328][432]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.17:328][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.17:328][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.17:328][432]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.17:328][432]Interaction: Interaction time: 0.952381 [2020.04.24-03.09.17:328][432]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.17:328][432]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.17:328][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.17:328][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.17:360][434]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.17:360][434]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.17:360][434]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.17:360][434]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: UnhookIn. [2020.04.24-03.09.17:360][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.17:360][434]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.09.17:360][434]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.09.17:394][436]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.17:394][436]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.18:297][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-03.09.18:359][494]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.18:361][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.09.18:361][494]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.09.18:361][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.09.18:361][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:392][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.18:395][496]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.18:395][496]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.18:395][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:395][496]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.18:395][496]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.18:395][496]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.09.18:395][496]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.18:395][496]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: UnhookOut. [2020.04.24-03.09.18:395][496]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.18:395][496]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.09.18:395][496]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.09.18:395][496]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.18:395][496]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.18:395][496]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.18:395][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:398][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.18:459][500]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.113819 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.09.18:460][500]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.18:460][500]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.18:460][500]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.18:460][500]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.09.18:493][502]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.18:493][502]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.18:493][502]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.18:493][502]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookIdle. [2020.04.24-03.09.18:493][502]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.09.18:493][502]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.09.18:499][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.18:529][504]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.18:529][504]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.18:529][504]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookReactionIn. [2020.04.24-03.09.18:529][504]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn. [2020.04.24-03.09.18:529][504]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-03.09.18:531][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.09.18:531][504]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.18:531][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.18:531][504]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.18:537][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.18:551][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.18:551][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.18:551][505]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.09.18:551][505]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.18:551][505]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.18:551][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.18:551][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.18:552][505]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.18:552][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:552][505]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.18:552][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:552][505]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:552][505]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.24-03.09.18:568][506]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:568][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:585][507]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:585][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:601][508]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:601][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:618][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:618][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:632][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.18:632][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.18:634][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.18:634][510]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.18:634][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:634][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.18:634][510]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.18:634][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:634][510]Interaction: Interaction time: 0.000000 [2020.04.24-03.09.18:634][510]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.18:634][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.09.18:634][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.18:634][510]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.18:634][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.18:635][510]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:635][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:651][511]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:651][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:667][512]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:667][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:682][513]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:682][513]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.18:684][513]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:684][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:700][514]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:700][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:716][515]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:717][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:733][516]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:733][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:733][516]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.09.18:749][517]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:749][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:766][518]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:766][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:766][518]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.09.18:782][519]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:782][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:800][520]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:800][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:815][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:832][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:847][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:863][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:880][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:894][526]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.18:894][526]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.18:896][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:912][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:929][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:945][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:962][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:978][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.18:995][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:011][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:028][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:045][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:062][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:076][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.19:076][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.19:079][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:095][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:111][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:128][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:144][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:160][542]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.19:160][542]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.19:160][542]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookReaction. [2020.04.24-03.09.19:160][542]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction. [2020.04.24-03.09.19:160][542]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-03.09.19:160][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.09.19:161][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:161][542]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.09.19:178][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:201][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:217][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:234][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:250][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:264][548]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.19:264][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.19:267][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:282][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:299][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:315][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:331][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:348][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:364][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:379][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:396][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:412][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:428][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:445][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:462][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:476][561]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.19:476][561]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.19:478][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:494][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:511][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:529][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:545][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:561][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:578][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:595][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:611][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:628][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:642][571]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.19:642][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.19:644][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:660][572]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.19:660][572]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.19:660][572]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookReactionOut. [2020.04.24-03.09.19:660][572]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut. [2020.04.24-03.09.19:660][572]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-03.09.19:660][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.09.19:662][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:662][572]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.09.19:677][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:694][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:711][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:728][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:744][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:759][578]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.19:761][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:778][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:792][580]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.09.19:792][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-03.09.19:795][580]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.19:795][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.19:795][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.19:795][580]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.19:795][580]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.19:795][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.19:795][580]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.19:795][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.19:795][580]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.19:795][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.19:795][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.19:795][580]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.19:795][580]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.19:795][580]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.19:795][580]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.19:795][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:798][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-03.09.19:812][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:828][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:843][583]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.19:843][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.19:845][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:861][584]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.19:861][584]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.19:862][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:878][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:895][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:911][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:926][588]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.09.19:929][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:945][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:962][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:979][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.19:995][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:012][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:028][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:042][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.20:043][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.20:045][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:061][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:078][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:095][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:111][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:129][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:145][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:162][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:178][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:195][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:211][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:228][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:243][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.20:243][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.20:245][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:261][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:278][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:295][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:311][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:328][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:345][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:361][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:378][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:395][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:412][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:429][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:445][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:459][620]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.20:459][620]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.20:461][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:478][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:492][622]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.09.20:495][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:511][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:528][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:545][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:561][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:578][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:595][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:609][629]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.20:609][629]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.20:611][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:628][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:645][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:662][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:678][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:695][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:712][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:728][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:744][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:761][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:778][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:795][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:811][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:826][642]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.20:826][642]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.20:828][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:844][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:861][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:878][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:895][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:911][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:928][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:945][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:962][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:978][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.20:995][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:009][653]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.21:009][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.21:012][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:026][654]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.21:026][654]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.21:027][654]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: HookStruggle. [2020.04.24-03.09.21:027][654]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle. [2020.04.24-03.09.21:027][654]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-03.09.21:027][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.09.21:028][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:028][654]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.09.21:045][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:063][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:079][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:096][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:112][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:129][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:145][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:159][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.073911 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.21:162][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:178][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:195][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:209][665]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.21:210][665]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.21:212][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:228][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:245][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:261][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:278][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:295][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:312][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:328][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:345][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:361][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:378][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:395][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:411][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:428][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:443][679]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.21:443][679]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.21:445][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:462][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:478][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:495][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:512][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:528][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:545][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:561][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:578][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:595][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:611][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:628][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:645][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:662][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:676][693]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.21:676][693]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.21:678][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:695][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:712][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:728][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:745][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:762][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:778][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:794][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:811][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:828][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:843][703]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.21:843][703]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.21:845][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:862][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:878][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:894][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:911][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:928][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:945][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:962][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:978][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.21:995][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:012][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:028][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:045][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:062][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:076][717]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.22:076][717]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.22:078][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:095][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:111][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:128][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:145][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:161][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:178][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:195][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:211][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:228][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:245][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:262][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:276][729]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.22:276][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.22:278][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:295][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:312][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:329][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:345][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:361][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:378][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:395][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:411][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:430][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:446][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:463][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:479][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:493][742]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.22:493][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.22:496][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:512][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:529][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:545][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:562][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:578][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:595][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:611][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:628][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:645][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:662][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:678][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:693][754]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.22:693][754]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.22:695][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:711][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:728][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:745][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:762][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:778][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:795][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:812][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:829][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:845][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:862][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:878][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:894][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.22:894][766]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.22:895][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:909][767]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.22:909][767]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.22:912][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:926][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.204059 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.22:929][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:945][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:962][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:978][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.22:995][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:012][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:029][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:045][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:061][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:078][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:095][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:110][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.23:110][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.23:113][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:129][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:145][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:161][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:178][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:195][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:211][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:228][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:244][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:262][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:278][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:295][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:312][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:326][792]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.23:326][792]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.23:329][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:345][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:362][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:376][795]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.09.23:376][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.09.23:376][795]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.09.23:377][795]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-03.09.23:377][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.938552 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.09.23:377][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.23:380][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:381][795]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - CHROMATICA]: On [2020.04.24-03.09.23:395][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:409][797]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.09.23:412][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:429][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:445][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:461][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:478][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:495][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:511][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:528][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:543][805]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.23:543][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.23:545][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:562][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:578][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:595][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:612][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:628][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:645][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:661][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:678][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:695][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:712][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:728][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:742][817]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.23:742][817]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.23:745][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:761][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:778][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:795][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:811][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:828][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:842][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.23:842][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.23:842][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.23:842][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.23:845][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.23:845][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.23:845][823]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.23:845][823]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.23:845][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.23:845][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.23:845][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.23:845][823]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.23:845][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.23:845][823]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.23:845][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.23:846][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:861][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:878][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:895][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:912][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:928][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:945][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:959][830]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.23:960][830]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.23:963][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:978][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.23:995][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:013][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:028][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:043][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-03.09.24:045][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.24:045][835]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.24:045][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.24:045][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.24:045][835]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.24:045][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.24:045][835]Interaction: Interaction time: 2.912621 [2020.04.24-03.09.24:045][835]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.24:045][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.24:046][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:062][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:078][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:094][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:111][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:128][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:145][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:161][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:176][843]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.24:176][843]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.24:179][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:196][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:212][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:228][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:242][847]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333925 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.09.24:245][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:262][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:279][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:296][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:312][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:329][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:345][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:362][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:377][855]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.24:377][855]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.24:380][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:395][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:412][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:430][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:446][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:462][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:479][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:495][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:512][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:528][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:544][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:561][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:579][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:593][868]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.24:593][868]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.24:596][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:612][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:628][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:645][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:661][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:678][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:695][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:712][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:728][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:745][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:761][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:778][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:795][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:809][881]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.24:809][881]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.24:811][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:828][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:842][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.04.24-03.09.24:842][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.24:842][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.04.24-03.09.24:842][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.24:844][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.24:844][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.24:844][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.24:844][883]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.24:844][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.24:844][883]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-03.09.24:845][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.24:845][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.24:845][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.24:845][883]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.24:845][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.24:845][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.24:845][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:861][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:878][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:894][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:912][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:928][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:945][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:962][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:978][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.24:995][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:012][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:028][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:043][895]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.25:043][895]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.25:045][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:061][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:078][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:094][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:111][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:128][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:144][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.25:144][901]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.25:144][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.25:144][901]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.25:144][901]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.25:144][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.25:144][901]Interaction: Interaction time: 0.963303 [2020.04.24-03.09.25:144][901]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.25:144][901]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.25:144][901]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.25:144][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.25:145][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:161][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:179][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:195][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:213][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:229][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:246][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:261][908]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.25:261][908]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.25:263][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:279][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:295][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:312][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:329][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:346][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:362][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:364][914]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - CHROMATICA]: Off [2020.04.24-03.09.25:379][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:395][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:412][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:429][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:445][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:445][919]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-03.09.25:461][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:476][921]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.25:476][921]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.25:478][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:495][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:512][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:528][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:545][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:562][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:578][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:595][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:612][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:628][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:645][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:662][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:679][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:693][934]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.25:694][934]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.25:696][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:713][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:728][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:745][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:762][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:779][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:795][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:812][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:828][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:844][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:861][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:878][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:895][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:910][947]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.25:910][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.25:912][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:928][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:945][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:961][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:979][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.25:996][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:013][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:029][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:045][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:063][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:080][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:096][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:096][958]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.26:111][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:111][959]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.26:111][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:111][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:111][959]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.26:111][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:112][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:126][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.26:126][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.26:129][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:145][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:145][961]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.26:145][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:145][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:145][961]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.26:145][961]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.26:145][961]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.26:145][961]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.26:145][961]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.26:145][961]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.26:145][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:145][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.04.24-03.09.26:145][961]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.26:145][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:146][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:162][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:179][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:195][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:212][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:212][965]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.26:212][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:212][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:212][965]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.26:212][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:213][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:215][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-03.09.26:229][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:243][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-03.09.26:245][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:245][967]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.26:245][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:245][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:245][967]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.26:245][967]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.26:245][967]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.26:245][967]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.26:245][967]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.26:245][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.26:245][967]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.09.26:246][967]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.26:246][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:246][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:248][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-03.09.26:262][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:279][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:296][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:313][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:313][971]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.09.26:328][972]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.26:328][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.26:330][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:346][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:363][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:378][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:395][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:412][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:412][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.09.26:412][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.24-03.09.26:412][977]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.09.26:428][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:445][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:461][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:478][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:495][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:512][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:528][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:545][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:559][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.26:559][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.26:562][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:579][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:596][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:612][989]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:612][989]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.26:613][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:629][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:646][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:662][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:678][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:695][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:713][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:729][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:746][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:762][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:777][999]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.26:777][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.26:779][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:795][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:813][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:829][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:846][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:862][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:879][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:895][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:912][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:928][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:945][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:962][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:979][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.26:992][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.26:992][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.26:995][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:012][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:028][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:045][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:061][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:078][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:095][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:111][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:128][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:145][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:162][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:178][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:194][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:209][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.27:209][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.27:212][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:228][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:245][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:261][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:278][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:294][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:312][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:328][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:345][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:362][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:379][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:395][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:410][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.27:410][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.27:412][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:428][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:445][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:461][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:478][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:495][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:512][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:528][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:545][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:561][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:578][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:595][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:612][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:627][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.27:627][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.27:629][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:645][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:662][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:679][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:695][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:712][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:728][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:745][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:762][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:778][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:794][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:795][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.27:796][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:809][ 61]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.27:811][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:828][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:845][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:859][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.09.27:859][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.09.27:861][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.09.27:875][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.27:875][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:875][ 65]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.09.27:875][ 65]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.09.27:877][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.27:877][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.27:877][ 65]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.27:877][ 65]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.27:877][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.27:877][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.27:877][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:878][ 65]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.27:878][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.27:878][ 65]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.27:878][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.27:878][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:894][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.27:894][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.27:894][ 66]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.27:894][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.27:894][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.27:894][ 66]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:894][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.27:894][ 66]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.27:894][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.27:895][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:912][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:928][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:945][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:962][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:980][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.27:995][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:009][ 73]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.28:009][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.28:011][ 73]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:028][ 74]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:045][ 75]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:061][ 76]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:076][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:076][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:078][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:078][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:094][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:094][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:112][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:112][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:128][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:128][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:145][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:145][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:161][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:161][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:175][ 83]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.09.28:176][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.09.28:177][ 83]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.28:178][ 83]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.28:178][ 83]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.28:178][ 83]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.28:178][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.28:178][ 83]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.28:178][ 83]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.28:178][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.28:178][ 83]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.28:178][ 83]Interaction: Interaction time: 0.917431 [2020.04.24-03.09.28:178][ 83]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.28:178][ 83]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Male. [2020.04.24-03.09.28:178][ 83]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.28:178][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.28:179][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:179][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:195][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:195][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:210][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.28:210][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.28:210][ 85]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.28:210][ 85]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: UnhookIn. [2020.04.24-03.09.28:210][ 85]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.28:210][ 85]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.09.28:210][ 85]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.09.28:212][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:212][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:228][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:228][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:245][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:245][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:261][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:261][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:276][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:276][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:278][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:278][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:294][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:294][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:312][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:312][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:328][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:328][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:345][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:345][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:362][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:362][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:379][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:379][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:395][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:395][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:412][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:412][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:429][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:429][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:445][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:445][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:462][100]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:462][100]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:479][101]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:479][101]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:494][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:494][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:496][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:496][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:513][103]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:513][103]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:528][104]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:528][104]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:546][105]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:546][105]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:562][106]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:562][106]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:579][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:579][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:596][108]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:596][108]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:612][109]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:613][109]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:629][110]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:629][110]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:645][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:646][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:662][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:662][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:679][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:679][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:695][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:695][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:710][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:710][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:712][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:713][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:729][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:729][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:746][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:746][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:762][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:762][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:779][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:779][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:795][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:795][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:812][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:812][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:829][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:829][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:846][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:846][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:862][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:862][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:879][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:879][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:896][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:896][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:912][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:912][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:927][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:927][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:930][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:930][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:943][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015995 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.28:946][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:946][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:962][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:962][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:979][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:979][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:995][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.28:995][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:010][133]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.09.29:013][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:013][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:030][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:030][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:046][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:046][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:062][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:062][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:078][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:079][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:095][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:095][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:113][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:113][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:115][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.09.29:129][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:129][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:144][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:144][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:146][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:147][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:162][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:162][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:179][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:179][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:195][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:195][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:212][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:212][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:228][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:228][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:245][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:245][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:261][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:261][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:276][149]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.29:278][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.09.29:278][149]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.09.29:278][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.09.29:278][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.29:279][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:279][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:295][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:295][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:309][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.29:311][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.29:311][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.29:311][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.29:311][151]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.29:312][151]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.29:312][151]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.29:312][151]AnimLeader: BP_SmallMeatLocker_Doctor_C_2 Requested to Play: UnhookOut. [2020.04.24-03.09.29:312][151]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.09.29:312][151]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.09.29:312][151]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.09.29:312][151]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.29:312][151]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.29:312][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.29:312][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.29:313][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:313][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:315][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.29:328][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:328][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:342][153]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.443783 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.09.29:343][153]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.29:343][153]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.29:343][153]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.09.29:343][153]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.29:345][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:345][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:359][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:359][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:361][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:361][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:378][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:378][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:395][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:395][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:411][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:411][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:428][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:428][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:445][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:445][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:462][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:462][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:479][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:479][161]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:495][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:495][162]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:512][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:512][163]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:529][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:529][164]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:546][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:546][165]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:562][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:562][166]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:577][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:577][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:580][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:580][167]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:596][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:596][168]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:613][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:613][169]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:629][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:629][170]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:645][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:645][171]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:662][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:662][172]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:679][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:679][173]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:695][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:695][174]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:712][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:712][175]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:729][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:729][176]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:746][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:746][177]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:762][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:762][178]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:778][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:778][179]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:794][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:795][180]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:811][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:811][181]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:828][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:828][182]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:844][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:844][183]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:861][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:861][184]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:878][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:878][185]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:894][186]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:911][187]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:928][188]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:945][189]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:961][190]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:979][191]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.29:995][192]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.09.30:142][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-03.09.30:142][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:142][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-03.09.30:142][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:145][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:145][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:145][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.30:145][201]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.30:145][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:145][201]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-03.09.30:145][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:145][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.30:145][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:145][201]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.30:145][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:378][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:378][215]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.30:378][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:378][215]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:378][215]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.30:378][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:379][215]Interaction: Interaction time: 0.600000 [2020.04.24-03.09.30:379][215]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.30:379][215]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.30:379][215]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.30:379][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:475][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.09.30:475][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:475][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.09.30:475][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:477][221]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:477][221]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:477][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.30:477][221]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.30:477][221]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:477][221]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.09.30:477][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:477][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.30:477][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:477][221]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.30:477][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:594][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:594][228]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.30:594][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:594][228]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:594][228]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.30:594][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:594][228]Interaction: Interaction time: 2.000000 [2020.04.24-03.09.30:594][228]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.04.24-03.09.30:594][228]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.30:594][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:726][236]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.09.30:726][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.09.30:729][236]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.30:729][236]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.30:729][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:729][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.30:729][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:729][236]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.30:729][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:729][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.30:729][236]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.30:729][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.30:729][236]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.30:729][236]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.30:729][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.30:729][236]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.30:729][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.30:729][236]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.30:729][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.30:733][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.09.30:734][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.30:738][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.30:739][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.09.30:786][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.31:000][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.31:000][252]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.31:000][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.31:000][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.31:000][252]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.31:000][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.31:000][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.31:000][252]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.31:000][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.31:000][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.31:000][252]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.31:000][252]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.31:000][252]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.31:000][252]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.31:000][252]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.31:000][252]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.31:000][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.31:000][252]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-03.09.31:000][252]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:000][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.31:313][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:313][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:313][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:313][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.31:314][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:395][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.31:395][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:395][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.31:395][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:415][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.09.31:677][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434158 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.31:695][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:309][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.09.32:310][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:330][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.32:343][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.09.32:343][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:343][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.32:345][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:345][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:345][333]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.32:345][333]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.32:345][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:345][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.09.32:345][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:345][333]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.32:345][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:345][333]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.32:345][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:511][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:511][343]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.32:511][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:511][343]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:511][343]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.32:511][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:512][343]Interaction: Interaction time: 1.009174 [2020.04.24-03.09.32:512][343]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.32:512][343]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.32:512][343]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.32:512][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:578][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:578][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.32:578][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:578][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:578][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.32:578][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:578][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:578][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.32:578][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:578][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:578][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.32:578][347]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.32:578][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.32:578][347]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.32:578][347]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.32:579][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:579][347]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.09.32:579][347]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:579][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:743][357]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.09.32:743][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:743][357]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.09.32:743][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:746][357]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:746][357]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:746][357]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.32:746][357]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.32:746][357]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.32:746][357]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.09.32:746][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.32:746][357]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.32:746][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.32:746][357]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.32:746][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:026][374]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.09.33:028][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:028][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:028][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:028][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:028][374]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:029][374]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.33:029][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:029][374]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:029][374]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.33:029][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:029][374]Interaction: Interaction time: 2.363636 [2020.04.24-03.09.33:029][374]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.09.33:029][374]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.33:029][374]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.33:029][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:049][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.33:052][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:061][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:347][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.33:392][396]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.33:395][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:395][396]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.33:395][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:395][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:396][396]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.33:396][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:396][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:396][396]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.33:396][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:396][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:396][396]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.33:396][396]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.33:396][396]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.33:396][396]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.33:396][396]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.33:396][396]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.33:396][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:396][396]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.09.33:396][396]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:396][396]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.33:425][398]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.33:493][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:493][402]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:493][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:493][402]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:495][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.33:495][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.33:495][402]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.09.33:495][402]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.33:495][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.33:495][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:495][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:495][402]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.33:495][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:495][402]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.33:495][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:524][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.09.33:583][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.33:583][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.33:700][414]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.33:700][414]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.33:700][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:700][414]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.33:700][414]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.33:700][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:700][414]Interaction: Interaction time: 2.727273 [2020.04.24-03.09.33:700][414]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.33:700][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.33:777][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-03.09.35:129][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.35:361][514]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.35:361][514]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.35:361][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.35:361][514]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.35:361][514]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.35:361][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.35:394][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.35:394][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.35:394][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.35:394][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.35:394][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.35:394][516]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.35:394][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.35:394][516]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.35:394][516]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.35:394][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.35:394][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.35:394][516]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.09.35:394][516]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.35:394][516]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.36:527][584]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.09.36:527][584]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.09.36:527][584]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.09.36:527][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.36:530][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-03.09.36:621][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036279058 [2020.04.24-03.09.36:625][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036279058, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.09.36:625][590]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.09.36:625][590]GameFlow: Writing Profile Stat DBD_Chapter10_Camper_Stat1: 1 [2020.04.24-03.09.36:644][591]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-03.09.36:644][591]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-03.09.36:644][591]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.36:644][591]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.36:644][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.36:644][591]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.36:644][591]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.36:644][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.36:659][592]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.36:659][592]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.09.36:660][592]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.36:660][592]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.36:660][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.36:660][592]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.36:660][592]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.09.36:661][592]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.36:661][592]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.36:661][592]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.36:661][592]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.36:661][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.36:661][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.36:661][592]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.36:661][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.36:661][592]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.36:661][592]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.36:681][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.36:761][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-03.09.36:766][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-03.09.36:908][607]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF78EFB0] Result: '1' k_EResultOK (success) [2020.04.24-03.09.36:908][607]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF78EFB0]' succeeded in 0.281158 seconds [2020.04.24-03.09.36:926][608]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.137097 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.36:935][609]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF78EFB0] Result: '1' k_EResultOK (success) [2020.04.24-03.09.36:950][610]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322293 seconds [2020.04.24-03.09.37:444][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.37:444][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.37:444][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.37:444][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.09.37:577][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.38:992][732]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.38:992][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.38:992][732]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.38:992][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.38:994][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.38:994][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.38:994][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.38:994][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.38:994][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.38:994][732]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.38:995][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.38:995][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.38:995][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.38:995][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.38:995][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.39:092][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.39:094][738]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.39:094][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.39:094][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.39:094][738]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.39:094][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.39:094][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.39:094][738]Interaction: Interaction time: 16.000000 [2020.04.24-03.09.39:094][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.39:094][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.40:959][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014308 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.40:992][852]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.09.44:309][ 51]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.09.46:577][187]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:577][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.46:577][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:577][187]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:577][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.46:577][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:581][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.46:612][189]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:612][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.46:612][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:612][189]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:612][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.46:612][189]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.46:612][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.46:612][189]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.46:612][189]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.46:612][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:612][189]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.46:612][189]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.46:612][189]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:808][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.46:808][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.46:809][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.46:809][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.46:811][201]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:811][201]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:811][201]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.46:811][201]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.46:811][201]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:811][201]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.46:811][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.46:811][201]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.46:811][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:811][201]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.46:811][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:875][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.46:877][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:877][205]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.46:877][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:877][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.46:877][205]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.46:877][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.46:877][205]Interaction: Interaction time: 12.259956 [2020.04.24-03.09.46:877][205]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.46:877][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:277][229]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:277][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.47:277][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:277][229]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:277][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.47:277][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:280][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.47:311][231]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:311][231]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.47:311][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:311][231]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:311][231]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.47:311][231]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.47:311][231]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.47:311][231]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.47:311][231]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.47:311][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:311][231]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.47:311][231]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:311][231]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:442][239]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.47:442][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:442][239]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.47:442][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:445][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:445][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:445][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.47:445][239]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.47:445][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:445][239]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.47:445][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:445][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.47:445][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:445][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.47:445][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:542][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.47:544][245]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:544][245]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.47:544][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:544][245]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:544][245]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.47:544][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:544][245]Interaction: Interaction time: 12.059605 [2020.04.24-03.09.47:544][245]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.47:544][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:675][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.09.47:675][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:675][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.09.47:675][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:678][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:678][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:678][253]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.47:678][253]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.47:678][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:678][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.09.47:678][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.47:678][253]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.47:678][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:678][253]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.47:678][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:835][262]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.09.47:835][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.09.47:837][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:837][262]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.47:837][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:837][262]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.47:837][262]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.47:837][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.47:837][262]Interaction: Interaction time: 23.795017 [2020.04.24-03.09.47:837][262]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.47:838][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:664][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.09.48:909][327]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.09.48:909][327]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.48:909][327]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.09.48:909][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.48:909][327]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.09.48:912][327]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:912][327]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:912][327]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.48:912][327]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.48:912][327]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:912][327]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.09.48:912][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.48:912][327]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.48:912][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:912][327]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.48:912][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:978][331]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:978][331]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.48:978][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:978][331]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:978][331]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.48:978][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:978][331]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:978][331]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.48:978][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:978][331]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.48:978][331]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.48:978][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.48:978][331]Interaction: Interaction time: 11.004455 [2020.04.24-03.09.48:978][331]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.48:978][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.49:011][333]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.49:011][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.49:011][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.49:011][333]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.49:011][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.49:011][333]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.49:012][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.49:012][333]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.49:012][333]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.49:012][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.49:012][333]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.49:012][333]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.49:012][333]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.49:176][343]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.09.49:176][343]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.09.49:342][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.014397 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.09.49:364][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.09.50:175][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.09.50:175][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.09.50:464][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 168 [2020.04.24-03.09.51:175][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.09.51:175][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.09.51:175][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.09.51:175][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.09.51:263][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.09.52:561][546]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.52:561][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.52:561][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.52:561][546]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.52:561][546]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.52:561][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.52:563][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.52:594][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.52:594][548]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.52:594][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.52:594][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.52:594][548]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.52:594][548]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.52:594][548]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.52:594][548]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.52:594][548]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.52:594][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.52:594][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.09.52:594][548]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.52:594][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.52:625][550]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.09.52:658][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.012409 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.52:694][554]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.52:694][554]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.53:410][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.09.53:410][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:410][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.09.53:410][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:410][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.09.53:410][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:611][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.09.53:611][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:611][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.09.53:611][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:758][618]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.53:758][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:758][618]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.53:758][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:760][618]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.53:761][618]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.53:761][618]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.53:761][618]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.53:761][618]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.53:761][618]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.53:761][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.53:761][618]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.53:761][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.53:761][618]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.53:761][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.53:825][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.09.53:827][622]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.53:827][622]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.53:827][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.53:827][622]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.53:827][622]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.53:827][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.53:827][622]Interaction: Interaction time: 7.650847 [2020.04.24-03.09.53:827][622]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.53:827][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.54:144][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.09.54:144][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.54:144][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.09.54:144][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.54:544][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.09.54:544][665]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.54:544][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.09.54:544][665]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.54:544][665]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.09.54:544][665]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:059][696]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.09.55:059][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:061][696]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:061][696]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:061][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.55:061][696]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.55:061][696]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:061][696]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.09.55:061][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:061][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.55:061][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:061][696]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.09.55:062][696]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.09.55:062][696]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.55:062][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:162][702]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:162][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.55:162][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:162][702]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:162][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.55:162][702]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.55:162][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.55:162][702]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.55:162][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.55:162][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:162][702]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.09.55:162][702]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:162][702]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:165][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.09.55:192][704]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.09.55:192][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:395][716]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:395][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.55:395][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:395][716]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:395][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.55:395][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:395][716]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.09.55:395][716]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.04.24-03.09.55:395][716]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.09.55:395][716]Interaction: Interaction time: 2.700000 [2020.04.24-03.09.55:395][716]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.09.55:395][716]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.09.55:395][716]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.55:395][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.55:395][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:494][722]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:494][722]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:594][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.24-03.09.55:595][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:595][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.24-03.09.55:595][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:628][730]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.09.55:859][744]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.09.55:859][744]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:892][746]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.09.55:892][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:892][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.55:894][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:894][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:894][746]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.55:894][746]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.55:894][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.55:894][746]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.09.55:894][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.55:894][746]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.55:894][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.55:894][746]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.55:894][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.24-03.09.56:077][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:093][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.24-03.09.56:093][758]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:098][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.56:144][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.04.24-03.09.56:144][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.24-03.09.56:160][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:160][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.56:160][762]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.56:160][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:160][762]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.56:160][762]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.56:160][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:161][762]Interaction: Interaction time: 0.679612 [2020.04.24-03.09.56:161][762]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.24-03.09.56:161][762]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.09.56:161][762]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.56:161][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:610][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.04.24-03.09.56:610][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:610][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.04.24-03.09.56:610][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:627][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.04.24-03.09.56:627][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:627][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.04.24-03.09.56:627][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:694][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.04.24-03.09.56:694][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:828][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.56:828][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.56:828][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:828][802]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.56:828][802]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.56:828][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.09.56:846][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:858][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.09.56:861][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.56:861][804]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.56:861][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:861][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.56:861][804]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.56:861][804]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.56:861][804]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.56:861][804]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.56:861][804]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.56:861][804]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.56:861][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.56:861][804]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.09.56:861][804]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.56:861][804]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.57:797][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.57:828][862]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.09.58:128][880]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.04.24-03.09.58:128][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:128][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.58:129][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:129][880]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.09.58:129][880]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.09.58:129][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:129][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.58:129][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:129][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:129][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.58:129][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:129][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:129][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.58:129][880]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.58:129][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.58:129][880]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.58:129][880]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.09.58:129][880]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.58:129][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:129][880]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.09.58:129][880]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.58:129][880]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:259][888]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.09.58:259][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.58:293][890]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.09.58:293][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.58:295][890]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:295][890]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:295][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.58:295][890]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.58:295][890]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:295][890]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.09.58:295][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.58:295][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.58:295][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:295][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.58:295][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:392][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.09.58:394][896]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:394][896]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.58:394][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:394][896]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.58:394][896]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.58:394][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:394][896]Interaction: Interaction time: 16.000000 [2020.04.24-03.09.58:394][896]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.09.58:394][896]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.58:394][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.58:664][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.59:027][934]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:027][934]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.09.59:027][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:027][934]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:027][934]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.09.59:027][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:030][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.09.59:060][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:060][936]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.09.59:060][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:060][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:060][936]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.09.59:060][936]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.59:060][936]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.09.59:060][936]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.59:060][936]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.09.59:060][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:061][936]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.09.59:061][936]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.59:061][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:083][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.09.59:558][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.09.59:558][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.59:558][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.09.59:558][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.59:558][966]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.09.59:560][966]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.59:560][966]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.09.59:561][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:561][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:561][966]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.09.59:561][966]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.09.59:561][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:561][966]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.09.59:561][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.09.59:561][966]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.09.59:561][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:561][966]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.09.59:561][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:725][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.09.59:727][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:727][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.09.59:727][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:727][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.09.59:727][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.09.59:727][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:727][976]Interaction: Interaction time: 14.678899 [2020.04.24-03.09.59:727][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.09.59:727][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.09.59:925][988]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.193259 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.10.00:094][998]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.00:110][999]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.10.00:361][ 14]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.01:861][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.01:878][105]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.10.02:127][120]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.03:627][210]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.03:641][211]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.03:641][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.03:644][211]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.10.03:644][211]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:644][211]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:644][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.03:644][211]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.03:644][211]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:644][211]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.03:644][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.03:644][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.03:644][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:644][211]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.10.03:644][211]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.10.03:644][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.03:644][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.03:644][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:660][212]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.10.03:660][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.10.03:661][212]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.03:661][212]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.03:661][212]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.10.03:743][217]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:743][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.03:743][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:744][217]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:744][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.03:744][217]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.03:744][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.03:744][217]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.03:744][217]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.03:744][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:744][217]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.10.03:744][217]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.03:744][217]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:774][219]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.03:774][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.03:875][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.24-03.10.03:877][225]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:877][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.03:877][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:877][225]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.03:877][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.03:877][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:877][225]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.10.03:877][225]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.10.03:877][225]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.10.03:877][225]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.03:877][225]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.10.03:877][225]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.10.03:877][225]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.10.03:877][225]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.10.03:877][225]Interaction: Interaction time: 1.500000 [2020.04.24-03.10.03:877][225]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.10.03:877][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.03:877][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.03:878][225]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.10.04:908][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.079231 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.10.05:361][314]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.05:379][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.24-03.10.05:394][316]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.05:444][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.10.05:444][319]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.10.05:444][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.10.05:444][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.05:444][319]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.10.05:444][319]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.10.05:444][319]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.05:446][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.10.05:475][321]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.10.05:475][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Enabled [2020.04.24-03.10.05:476][321]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.05:476][321]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.05:477][321]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.05:477][321]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookCamperOut. [2020.04.24-03.10.05:477][321]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.24-03.10.05:477][321]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.10.05:477][321]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.10.05:478][321]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.05:478][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.05:478][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.05:478][321]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.05:478][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.05:478][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.05:478][321]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.05:478][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.05:478][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.05:478][321]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.05:478][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.05:478][321]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.05:478][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.05:478][321]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.05:478][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.05:478][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.05:478][321]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.05:478][321]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.05:478][321]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.05:480][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.HookChargeable Enabled?: Disabled [2020.04.24-03.10.05:543][325]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.05:543][325]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.06:676][393]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.10.06:676][393]LogSM: [BP_SmallMeatLocker_Doctor_C_2][CLIENT SLAVE] [2020.04.24-03.10.07:674][453]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.07:674][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.07:674][453]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.07:674][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.07:677][453]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.07:677][453]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.07:677][453]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.07:677][453]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.07:677][453]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.07:677][453]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.07:677][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.07:677][453]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.07:677][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.07:677][453]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.07:677][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.07:875][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.10.07:877][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.07:878][465]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.07:878][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.07:878][465]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.07:878][465]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.07:878][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.07:878][465]Interaction: Interaction time: 3.500000 [2020.04.24-03.10.07:878][465]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Injured AnimTag_Female. [2020.04.24-03.10.07:878][465]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.07:878][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.10:209][604]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:209][604]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:209][604]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:209][604]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookIdle. [2020.04.24-03.10.10:209][604]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle. [2020.04.24-03.10.10:209][604]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.10.10:242][606]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:242][606]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:242][606]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookReactionIn. [2020.04.24-03.10.10:242][606]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn. [2020.04.24-03.10.10:242][606]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-03.10.10:824][641]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.10:824][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.10:824][641]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.10:824][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.10:827][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.10:827][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.10:827][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.10:827][641]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.10:827][641]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.10:827][641]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.10:827][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.10:827][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.10:827][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.10:827][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.10:827][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.10:892][645]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:892][645]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.10:892][645]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookReaction. [2020.04.24-03.10.10:892][645]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction. [2020.04.24-03.10.10:892][645]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-03.10.10:893][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.10:893][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.10:893][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.10:893][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.10:893][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.10:893][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.10:893][645]Interaction: Interaction time: 0.000000 [2020.04.24-03.10.10:893][645]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.10:893][645]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.10:893][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.10:927][647]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.10.11:111][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.11:377][674]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.11:393][675]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.11:393][675]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.11:393][675]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookReactionOut. [2020.04.24-03.10.11:393][675]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut. [2020.04.24-03.10.11:393][675]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-03.10.11:393][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.10.11:396][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.10.11:427][677]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.10.11:460][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.11:460][679]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.10.11:460][679]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.10.11:460][679]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.10.11:460][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.11:460][679]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.11:460][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.11:460][679]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.11:460][679]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Injured AnimTag_Female. [2020.04.24-03.10.11:460][679]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.11:460][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.11:658][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.10.11:661][691]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.11:661][691]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.11:661][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.11:661][691]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.11:661][691]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.11:661][691]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.11:661][691]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.11:661][691]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.11:661][691]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.11:661][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.11:661][691]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.11:661][691]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.11:661][691]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.11:663][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.10.12:759][757]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.12:759][757]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.12:759][757]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: HookStruggle. [2020.04.24-03.10.12:759][757]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle. [2020.04.24-03.10.12:759][757]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-03.10.12:759][757]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.10.12:777][758]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.10.14:391][855]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.139403 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.10.14:391][855]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.10.14:395][855]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:395][855]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:395][855]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:395][855]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:395][855]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:395][855]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:395][855]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.10.14:396][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.10.14:425][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.10.14:462][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.10.14:560][865]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.14:560][865]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.14:560][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.14:560][865]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.14:560][865]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.14:560][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.14:594][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.14:594][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.14:594][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.14:594][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.14:594][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.14:594][867]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.14:594][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.14:594][867]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.14:594][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.14:594][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.14:594][867]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.10.14:594][867]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.14:594][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.14:613][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.14:625][869]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.10.14:627][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.14:627][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.14:975][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_2] [2020.04.24-03.10.14:975][890]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.14:975][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.14:975][890]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.14:977][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.14:977][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.14:977][890]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.10.14:977][890]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.14:977][890]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.14:977][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.14:977][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.14:977][890]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.14:977][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.14:977][890]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.14:977][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:024][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.10.15:024][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.15:024][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.10.15:024][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.15:027][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.15:027][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.15:027][893]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.15:027][893]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.15:027][893]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.15:027][893]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.10.15:027][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.15:027][893]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.15:027][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:027][893]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.15:027][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:058][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.15:058][895]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.15:058][895]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.10.15:060][895]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Exiting interaction because fail received] [2020.04.24-03.10.15:060][895]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.10.15:076][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.15:076][896]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-03.10.15:076][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:076][896]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.15:076][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:076][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.15:076][896]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.10.15:076][896]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.15:076][896]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.15:076][896]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.15:076][896]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.15:076][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:076][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.15:076][896]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.15:076][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.15:076][896]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.15:076][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.15:091][897]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.10.15:191][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.10.15:192][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.10.15:194][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.15:194][903]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.15:194][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:194][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.15:194][903]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.15:194][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.15:194][903]Interaction: Interaction time: 12.608519 [2020.04.24-03.10.15:194][903]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.15:194][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.17:928][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.10.17:929][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-03.10.20:243][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:264][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.20:458][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.10.20:458][219]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:458][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.20:458][219]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:460][219]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.20:460][219]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.20:460][219]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.10.20:460][219]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.20:460][219]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.20:460][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.20:460][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:460][219]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.20:460][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.20:460][219]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.20:460][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.20:541][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.20:542][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.20:559][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.20:559][225]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.20:559][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.20:559][225]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.20:560][225]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.20:560][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.20:560][225]Interaction: Interaction time: 0.000000 [2020.04.24-03.10.20:560][225]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.04.24-03.10.20:560][225]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.20:560][225]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.20:560][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.20:642][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.10.21:374][274]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.04.24-03.10.21:374][274]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.21:374][274]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.04.24-03.10.21:374][274]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.21:376][274]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.21:376][274]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.21:376][274]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.21:376][274]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.21:376][274]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.21:376][274]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.04.24-03.10.21:376][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.21:376][274]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.21:376][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.21:376][274]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.10.21:376][274]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.21:376][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.21:876][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.10.21:878][304]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.21:878][304]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.21:878][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.21:878][304]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.21:878][304]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.21:878][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.21:878][304]Interaction: Interaction time: 1.500000 [2020.04.24-03.10.21:879][304]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.10.21:879][304]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.21:879][304]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.21:879][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.22:111][318]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.10.22:560][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.22:577][346]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.22:592][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.10.22:592][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.10.22:592][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:592][347]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.22:592][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.22:593][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:593][347]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.22:593][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.22:610][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:610][348]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.22:610][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.22:610][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:610][348]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.10.22:610][348]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.22:610][348]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.22:610][348]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.22:610][348]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.22:610][348]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.22:610][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.22:610][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.22:610][348]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.22:610][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.22:610][348]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.22:610][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:676][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:676][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.22:714][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.23:379][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.10.23:710][414]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.23:710][414]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.10.23:710][414]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.10.23:710][414]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.10.23:710][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.23:710][414]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.23:710][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.23:710][414]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.23:710][414]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.10.23:710][414]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.23:710][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.24:075][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003532 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.10.24:174][442]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.10.24:174][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.10.24:176][442]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.24:176][442]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.24:176][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.24:176][442]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.24:176][442]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.24:176][442]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.24:176][442]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.24:176][442]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.24:176][442]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.24:176][442]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.24:176][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.24:176][442]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BP_BearTrap_001_C_0] [2020.04.24-03.10.24:176][442]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.24:176][442]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.24:179][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.10.25:632][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.27:479][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.10.27:643][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.27:643][650]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.10.27:643][650]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.10.27:643][650]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.10.27:643][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Scalars [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Textures [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Vectors [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Scalars [2020.04.24-03.10.27:643][650]LogDBDGeneral: Warning: Textures [2020.04.24-03.10.27:644][650]LogDBDGeneral: Warning: Vectors [2020.04.24-03.10.27:644][650]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.10.27:644][650]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.27:644][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.27:644][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.27:644][650]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.27:644][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.27:676][652]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.27:676][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.27:676][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.27:676][652]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.27:676][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.27:676][652]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.27:676][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.27:676][652]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.27:676][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.27:676][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.27:676][652]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.24-03.10.27:676][652]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.27:677][652]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.28:408][696]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.743194 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.10.30:091][797]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.10.30:091][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.30:091][797]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.10.30:091][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.30:094][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.30:094][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.30:094][797]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.30:094][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.30:094][797]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.30:094][797]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.10.30:094][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.30:094][797]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.30:094][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.30:094][797]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.30:094][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.30:328][811]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.30:328][811]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.30:328][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.30:328][811]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.30:328][811]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.30:328][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.30:328][811]Interaction: Interaction time: 2.363636 [2020.04.24-03.10.30:328][811]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.10.30:328][811]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.30:328][811]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.30:328][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.32:427][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.32:693][952]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.32:693][952]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.32:693][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.32:693][952]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.32:693][952]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.32:693][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.32:726][954]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.32:726][954]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.32:726][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.32:727][954]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.32:727][954]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.32:727][954]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.32:727][954]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.32:727][954]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.32:727][954]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.32:727][954]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.32:727][954]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.32:727][954]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.10.32:727][954]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.32:727][954]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.10.36:317][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.36:641][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.36:641][189]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:641][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.36:642][189]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:644][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.36:644][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.36:644][189]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.10.36:644][189]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.36:644][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.36:644][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.36:644][189]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:644][189]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.36:644][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.36:644][189]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.36:644][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.36:645][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:660][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:677][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:693][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:712][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:724][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.36:724][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-03.10.36:727][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.36:727][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:744][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:760][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.36:760][196]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.36:760][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.36:760][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.36:760][196]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.36:760][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.36:760][196]Interaction: Interaction time: 0.000000 [2020.04.24-03.10.36:760][196]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.04.24-03.10.36:760][196]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.36:760][196]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.36:760][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.36:761][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:776][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:793][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:810][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:827][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:844][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:860][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:876][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:891][204]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.10.36:894][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:910][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:926][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:943][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:960][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:976][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.36:993][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.37:010][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.37:027][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.37:043][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.37:060][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:426][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-03.10.37:427][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.38:608][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:610][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:627][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:643][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:660][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:676][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:693][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:710][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:726][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:744][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:760][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:777][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:793][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:810][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:826][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:844][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:860][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:877][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:894][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:910][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:927][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:943][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:960][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:977][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.38:993][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.39:009][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.39:026][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.10.39:060][334]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.39:260][346]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.39:276][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.10.39:276][347]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.10.39:276][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.39:276][347]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.39:276][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.39:276][347]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.39:276][347]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.39:276][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.39:293][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.39:293][348]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.39:293][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.39:293][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.39:293][348]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.10.39:293][348]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.39:293][348]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.39:293][348]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.39:293][348]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.39:293][348]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_18] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.39:293][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.39:293][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.39:293][348]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:293][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.39:293][348]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:293][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.39:381][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_18] [2020.04.24-03.10.39:660][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.41:793][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-03.10.41:793][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:260][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-03.10.42:260][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:260][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-03.10.42:260][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:261][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-03.10.42:261][526]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:277][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_18] [2020.04.24-03.10.42:277][527]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:294][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.04.24-03.10.42:294][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:360][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.04.24-03.10.42:360][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:360][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.04.24-03.10.42:360][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:377][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.04.24-03.10.42:377][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:377][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.04.24-03.10.42:377][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:410][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-03.10.42:410][535]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:410][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-03.10.42:410][535]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:644][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.42:644][549]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.42:732][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.42:883][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.43:110][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_18] [2020.04.24-03.10.43:110][577]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.43:110][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.43:110][577]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.43:111][577]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.43:111][577]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.43:111][577]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.10.43:111][577]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.43:111][577]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.43:111][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.43:111][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.43:111][577]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.43:111][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.43:111][577]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.43:111][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.43:208][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.43:208][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.43:325][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.43:325][590]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.43:325][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.43:325][590]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.43:326][590]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.43:326][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.43:326][590]Interaction: Interaction time: 3.500000 [2020.04.24-03.10.43:326][590]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm AnimTag_Male. [2020.04.24-03.10.43:326][590]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.43:326][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.43:407][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.10.46:561][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.10.46:826][800]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.10.46:925][806]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.10.46:925][806]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.10.46:925][806]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.10.46:926][806]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.46:928][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.10.46:943][807]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.10.46:943][807]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.10.46:943][807]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.46:943][807]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.46:943][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.46:943][807]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.46:943][807]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Male. [2020.04.24-03.10.46:943][807]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.46:943][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.47:125][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.47:126][818]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.10.47:126][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.47:126][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.47:126][818]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.10.47:126][818]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.47:126][818]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.47:126][818]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.47:126][818]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.47:126][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.47:126][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.47:126][818]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:126][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.47:126][818]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:126][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.10.47:146][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.47:224][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.10.47:228][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.04.24-03.10.47:393][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:427][836]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.04.24-03.10.47:427][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:450][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.10.47:527][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.04.24-03.10.47:527][842]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.04.24-03.10.47:543][843]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:059][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.04.24-03.10.48:060][874]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:060][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.04.24-03.10.48:060][874]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:076][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.10.48:076][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:093][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.04.24-03.10.48:093][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:093][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.04.24-03.10.48:093][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:177][881]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.04.24-03.10.48:177][881]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:343][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_0] [2020.04.24-03.10.48:343][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:343][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_0] [2020.04.24-03.10.48:343][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:560][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_0] [2020.04.24-03.10.48:560][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:561][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_0] [2020.04.24-03.10.48:561][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:561][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_0] [2020.04.24-03.10.48:561][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.48:762][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.10.49:190][942]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.10.49:190][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.10.49:665][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.10.50:157][ 0]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.10.50:157][ 0]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.10.50:761][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.04.24-03.10.51:157][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.10.51:157][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.10.51:157][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.10.51:157][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.10.51:162][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.10.51:625][ 88]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.10.51:658][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.549175 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.10.55:407][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 32.098129 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.10.58:407][495]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.58:407][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.58:410][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:410][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:410][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.10.58:410][495]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.58:410][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:410][495]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.58:410][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.58:410][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.10.58:410][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:410][495]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.10.58:410][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:509][501]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:509][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.58:509][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:509][501]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:509][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.10.58:509][501]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.58:509][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.10.58:509][501]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.10.58:509][501]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.58:509][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.10.58:509][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:509][501]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.58:509][501]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.58:509][501]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:540][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.10.58:540][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.10.58:707][513]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.10.58:707][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-03.10.58:710][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:710][513]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.10.58:710][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:710][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:710][513]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.10.58:710][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:710][513]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.10.58:710][513]Interaction: Interaction time: 0.917431 [2020.04.24-03.10.58:710][513]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.04.24-03.10.58:710][513]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.04.24-03.10.58:710][513]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.10.58:710][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.58:742][515]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.58:742][515]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.58:742][515]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.58:742][515]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: UnhookIn. [2020.04.24-03.10.58:742][515]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.10.58:742][515]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.10.58:742][515]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.10.58:809][519]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.58:810][519]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.59:645][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-03.10.59:824][580]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.10.59:826][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.10.59:826][580]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.10.59:826][580]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.10.59:826][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.59:857][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.10.59:860][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.59:860][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.10.59:860][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.59:860][582]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.10.59:860][582]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.10.59:860][582]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.10.59:860][582]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.10.59:860][582]AnimLeader: BP_SmallMeatLocker_Doctor_C_5 Requested to Play: UnhookOut. [2020.04.24-03.10.59:860][582]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.10.59:860][582]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.10.59:860][582]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.10.59:860][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.10.59:860][582]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.10.59:860][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.10.59:860][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.10.59:862][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.10.59:907][585]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.790608 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.10.59:909][585]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.59:909][585]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.10.59:909][585]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.10.59:909][585]LogSM: [BP_SmallMeatLocker_Doctor_C_5][CLIENT SLAVE] [2020.04.24-03.11.01:257][666]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.01:257][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-03.11.01:260][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:260][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.01:260][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.01:260][666]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.01:260][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:260][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.01:260][666]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.01:260][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.01:260][666]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.01:260][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_5] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.01:260][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.01:260][666]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.01:260][666]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.01:260][666]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.01:260][666]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:263][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-03.11.01:360][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:360][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:360][672]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:360][672]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:524][682]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.11.01:524][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.11.01:525][682]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.11.01:525][682]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.24-03.11.01:525][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.921702 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.11.01:529][682]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: On [2020.04.24-03.11.01:558][684]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.11.01:892][704]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.11.01:892][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.01:892][704]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.11.01:892][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.01:892][704]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.01:893][704]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:893][704]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:893][704]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.01:893][704]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.01:893][704]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:893][704]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.11.01:893][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.01:893][704]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.01:893][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.01:893][704]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.01:893][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.01:957][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.01:959][708]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:959][708]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.01:959][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.01:959][708]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.01:959][708]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.01:959][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.01:959][708]Interaction: Interaction time: 12.307693 [2020.04.24-03.11.01:959][708]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.01:959][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:059][714]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:059][714]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:092][716]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:092][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.02:092][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:092][716]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:092][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.02:092][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:092][716]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:092][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.02:092][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:092][716]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:092][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.02:092][716]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.02:092][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.02:092][716]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.02:092][716]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.02:092][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:092][716]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.11.02:092][716]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:092][716]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:095][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.02:124][718]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.11.02:124][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:124][718]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.02:124][718]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.11.02:124][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:126][718]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:126][718]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:126][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.02:126][718]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.02:126][718]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:126][718]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.11.02:126][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:126][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.02:127][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:127][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.02:127][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:157][720]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.11.02:157][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:157][720]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.11.02:157][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:157][720]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.02:159][720]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:159][720]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:159][720]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.02:159][720]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.02:159][720]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:159][720]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.11.02:159][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:160][720]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.02:160][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:160][720]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.02:160][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:191][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.11.02:193][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:193][722]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.02:193][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:193][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:193][722]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.02:193][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:193][722]Interaction: Interaction time: 16.000000 [2020.04.24-03.11.02:193][722]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.02:193][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:224][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.02:226][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:226][724]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.02:226][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:226][724]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:226][724]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.02:226][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:226][724]Interaction: Interaction time: 12.174136 [2020.04.24-03.11.02:226][724]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.02:226][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:293][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:293][728]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:326][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:326][730]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:627][748]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:627][748]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.02:627][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:627][748]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:627][748]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.02:627][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:631][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.02:661][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:661][750]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.02:661][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:661][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:661][750]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.02:661][750]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.02:661][750]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.02:661][750]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.02:661][750]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.02:661][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.02:661][750]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.11.02:661][750]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.02:661][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:692][752]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.02:859][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.02:859][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:424][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.03:424][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.03:424][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.03:424][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.03:424][796]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.03:426][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:426][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:426][796]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.03:426][796]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.03:426][796]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:426][796]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.03:426][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.03:426][796]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.03:426][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:426][796]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.03:426][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:492][800]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:492][800]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:527][802]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: Off [2020.04.24-03.11.03:591][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.03:592][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:592][806]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.03:592][806]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:592][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:592][806]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.03:592][806]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:592][806]Interaction: Interaction time: 14.678899 [2020.04.24-03.11.03:592][806]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.03:592][806]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:859][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:859][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.03:859][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:860][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:860][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.03:860][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:860][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:860][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.03:860][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:860][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:860][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.03:860][822]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.03:860][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.03:860][822]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.03:860][822]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.03:860][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.03:860][822]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.03:860][822]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.03:860][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:862][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.03:891][824]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.03:992][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.03:992][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.04:543][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.11.04:626][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.04:626][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.04:843][881]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.11.05:142][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.05:142][899]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:142][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.05:142][899]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:142][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.24-03.11.05:142][899]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:163][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.05:166][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.05:167][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.11.05:294][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Disarm Trap][BP_BearTrap_001_C_0] [2020.04.24-03.11.05:294][908]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:294][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.05:294][908]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:296][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.05:296][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.05:296][908]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.11.05:296][908]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.05:296][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.05:296][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.05:296][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:296][908]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.05:296][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:296][908]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.05:296][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:314][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.11.05:393][914]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.05:393][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:410][915]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.05:410][915]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.05:410][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:410][915]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.05:410][915]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.05:410][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:410][915]Interaction: Interaction time: 80.000000 [2020.04.24-03.11.05:410][915]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.05:410][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:491][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.11.05:491][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.11.05:924][946]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.05:924][946]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:924][946]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.05:924][946]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:924][946]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.05:926][946]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.05:926][946]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.05:926][946]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.05:926][946]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.05:926][946]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.05:926][946]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.05:926][946]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.05:926][946]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.05:926][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:926][946]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.05:926][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:991][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.05:992][950]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.05:992][950]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.05:992][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:992][950]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.05:992][950]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.05:992][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.05:993][950]Interaction: Interaction time: 15.305436 [2020.04.24-03.11.05:993][950]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.05:993][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.06:093][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.06:093][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.06:326][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.06:326][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.06:326][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.06:326][970]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.06:326][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.06:326][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.06:326][970]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.06:326][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.06:343][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.06:343][971]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.06:343][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.06:343][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.06:343][971]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.11.06:343][971]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.06:343][971]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.06:343][971]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.06:343][971]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.06:343][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.06:343][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.06:343][971]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.06:343][971]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.06:343][971]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.06:343][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.06:424][976]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.06:424][976]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.011688 [2020.04.24-03.11.06:430][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.11.06:433][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.06:436][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.06:437][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.11.06:629][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.06:629][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.06:629][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.06:629][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.06:629][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.24-03.11.06:629][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.06:648][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.11.07:064][ 15]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F4DCEAA0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.07:064][ 15]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F4DCEAA0]' succeeded in 0.634004 seconds [2020.04.24-03.11.07:324][ 30]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.935002 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.11.07:379][ 34]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255211D5C20] Result: '1' k_EResultOK (success) [2020.04.24-03.11.07:400][ 35]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.972654 seconds [2020.04.24-03.11.07:423][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.11.07:423][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.07:426][ 36]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:426][ 36]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:426][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.07:426][ 36]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.07:426][ 36]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:426][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.11.07:426][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.07:426][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.07:426][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.07:426][ 36]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.11.07:426][ 36]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.11.07:426][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.07:426][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.07:525][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.07:525][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.07:525][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.07:525][ 42]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.11.07:525][ 42]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.07:526][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:528][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.11.07:557][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.11.07:557][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.07:992][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:993][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.07:993][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.07:993][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.07:993][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.07:993][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.07:993][ 70]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.11.07:993][ 70]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.24-03.11.07:993][ 70]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.11.07:993][ 70]Interaction: Interaction time: 2.700000 [2020.04.24-03.11.07:993][ 70]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.11.07:993][ 70]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.07:993][ 70]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.07:993][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.07:993][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.08:092][ 76]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.08:092][ 76]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.08:226][ 84]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.11.08:227][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:227][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:227][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.08:228][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:477][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:647][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.08:710][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:842][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.08:842][121]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:842][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:842][121]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:844][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.08:844][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.08:844][121]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.11.08:844][121]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.08:844][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.08:844][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:844][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:844][121]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.08:844][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.08:844][121]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.08:844][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.08:924][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.08:924][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.08:924][126]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.08:926][126]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.08:926][126]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.08:926][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.08:926][126]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.08:926][126]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.08:926][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.08:926][126]Interaction: Interaction time: 12.355397 [2020.04.24-03.11.08:926][126]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.08:926][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.09:593][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.11.09:593][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.09:826][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.11.09:826][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.10:443][217]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.10:692][232]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.11.10:775][237]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:775][237]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.10:775][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:775][237]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.11.10:775][237]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.11.10:775][237]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:775][237]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.10:775][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:775][237]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:776][237]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.10:776][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:776][237]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:776][237]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.10:776][237]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.10:776][237]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.10:776][237]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.10:776][237]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.10:776][237]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.10:776][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:776][237]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.11.10:776][237]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.10:776][237]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:873][243]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.11.10:873][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.10:873][243]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.11.10:873][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.10:875][243]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:875][243]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:875][243]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.10:875][243]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.10:876][243]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:876][243]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.11.10:876][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.10:876][243]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.10:876][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:876][243]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.10:876][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:940][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.11.10:943][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:943][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.10:943][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:943][247]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.10:943][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.10:943][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.10:943][247]Interaction: Interaction time: 16.000000 [2020.04.24-03.11.10:943][247]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.10:943][247]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.10:943][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.12:710][353]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.12:725][354]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.12:910][365]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.11.14:510][461]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.14:526][462]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.14:673][471]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.14:673][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:675][471]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:675][471]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:675][471]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.14:676][471]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:676][471]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:676][471]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.14:676][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:676][471]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.14:676][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:676][471]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.11.14:676][471]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.14:676][471]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.14:676][471]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.14:676][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:676][471]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.14:676][471]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.11.14:709][473]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.11.14:709][473]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.11.14:709][473]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.11.14:740][475]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.11.14:742][475]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.14:742][475]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.14:742][475]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.14:742][475]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.14:742][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:742][475]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.14:742][475]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.14:742][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:744][475]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:744][475]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:744][475]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:744][475]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:744][475]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:744][475]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:744][475]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.14:746][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.14:759][476]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.14:759][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.14:759][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:759][476]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.14:759][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.11.14:759][476]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:759][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.14:759][476]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:759][476]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.14:759][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:759][476]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.14:759][476]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:759][476]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.14:759][476]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:759][476]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.14:774][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.14:776][477]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:776][477]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.14:776][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:776][477]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:776][477]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.14:776][477]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:776][477]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.14:776][477]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:776][477]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.14:776][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:776][477]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.11.14:776][477]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:776][477]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:808][479]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.14:808][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:812][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.14:841][481]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.11.14:842][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:842][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.14:842][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:842][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:842][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.14:842][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:842][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:842][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.14:842][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:842][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:842][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.14:842][481]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:842][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.14:842][481]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.14:842][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.14:842][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.14:842][481]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.14:843][481]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.14:843][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.14:873][483]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.15:007][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Enabled [2020.04.24-03.11.15:009][491]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:009][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.15:009][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:009][491]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:009][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.15:010][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:010][491]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.11.15:010][491]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.11.15:010][491]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.11.15:010][491]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.15:010][491]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.11.15:010][491]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.11.15:010][491]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.11.15:010][491]Interaction: Interaction time: 1.500000 [2020.04.24-03.11.15:010][491]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.11.15:010][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.15:010][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:010][491]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.11.15:109][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:109][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:274][507]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.11.15:396][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.15:541][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.15:541][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:541][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.15:541][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:541][523]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.15:543][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:543][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:543][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.15:543][523]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.15:543][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:543][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.15:543][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:543][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.15:543][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:543][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.15:543][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:550][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.15:575][525]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.15:575][525]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.766668 [2020.04.24-03.11.15:643][529]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:644][529]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:708][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.15:708][533]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:708][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.15:708][533]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:710][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.15:710][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.15:710][533]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.11.15:710][533]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.15:710][533]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.15:710][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.15:710][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:710][533]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.15:710][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:710][533]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.15:710][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:711][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:726][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:743][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:760][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:774][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.15:776][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:776][537]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.15:776][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:776][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.15:776][537]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.15:776][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:776][537]Interaction: Interaction time: 15.708811 [2020.04.24-03.11.15:776][537]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.15:776][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:777][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:793][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:807][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.15:807][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.15:807][539]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.15:809][539]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.15:809][539]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.15:809][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:809][539]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.15:809][539]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.15:809][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:809][539]Interaction: Interaction time: 15.658666 [2020.04.24-03.11.15:809][539]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.15:809][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.15:810][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:826][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:843][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.11.15:856][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2557F734540] Result: '1' k_EResultOK (success) [2020.04.24-03.11.15:856][542]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2557F734540]' succeeded in 0.280972 seconds [2020.04.24-03.11.15:879][544]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2557F734540] Result: '1' k_EResultOK (success) [2020.04.24-03.11.15:897][545]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.318451 seconds [2020.04.24-03.11.16:459][578]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.16:476][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.11.16:476][579]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.16:493][580]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.11.16:511][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Disabled [2020.04.24-03.11.16:609][587]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.16:609][587]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.11.16:609][587]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.11.16:609][587]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.11.16:609][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.16:609][587]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.11.16:609][587]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.16:609][587]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.16:609][587]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.16:609][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.16:609][587]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.16:609][587]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.16:609][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.16:611][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.11.16:641][589]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.11.16:641][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Enabled [2020.04.24-03.11.16:642][589]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.16:642][589]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.16:643][589]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.16:643][589]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookCamperOut. [2020.04.24-03.11.16:643][589]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut. [2020.04.24-03.11.16:643][589]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.11.16:643][589]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.11.16:644][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.16:644][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.16:644][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.16:644][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.16:644][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.16:644][589]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.16:644][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.16:644][589]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.16:644][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.16:644][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.16:644][589]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.16:644][589]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.16:644][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.16:646][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.HookChargeable Enabled?: Disabled [2020.04.24-03.11.16:709][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.16:709][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.17:412][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5450493097305298, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.11.17:412][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.11.17:428][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01371758338063955, xOffset=0, yOffset=0) [2020.04.24-03.11.17:445][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0278509184718132, xOffset=0, yOffset=0) [2020.04.24-03.11.17:462][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04156975075602531, xOffset=0, yOffset=0) [2020.04.24-03.11.17:478][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05528750270605087, xOffset=0, yOffset=0) [2020.04.24-03.11.17:495][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06970558315515518, xOffset=0, yOffset=0) [2020.04.24-03.11.17:512][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08342525362968445, xOffset=0, yOffset=0) [2020.04.24-03.11.17:529][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09719708561897278, xOffset=0, yOffset=0) [2020.04.24-03.11.17:545][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1110858395695686, xOffset=0, yOffset=0) [2020.04.24-03.11.17:563][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.125094011425972, xOffset=0, yOffset=0) [2020.04.24-03.11.17:578][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1388161778450012, xOffset=0, yOffset=0) [2020.04.24-03.11.17:595][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1529832631349564, xOffset=0, yOffset=0) [2020.04.24-03.11.17:612][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667062640190125, xOffset=0, yOffset=0) [2020.04.24-03.11.17:629][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804290115833282, xOffset=0, yOffset=0) [2020.04.24-03.11.17:646][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1949012577533722, xOffset=0, yOffset=0) [2020.04.24-03.11.17:662][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2086252570152283, xOffset=0, yOffset=0) [2020.04.24-03.11.17:679][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2223487496376038, xOffset=0, yOffset=0) [2020.04.24-03.11.17:695][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2361901700496674, xOffset=0, yOffset=0) [2020.04.24-03.11.17:712][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24991425871849, xOffset=0, yOffset=0) [2020.04.24-03.11.17:728][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26367899775505, xOffset=0, yOffset=0) [2020.04.24-03.11.17:746][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2781984210014343, xOffset=0, yOffset=0) [2020.04.24-03.11.17:762][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2919239103794098, xOffset=0, yOffset=0) [2020.04.24-03.11.17:779][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056480884552, xOffset=0, yOffset=0) [2020.04.24-03.11.17:795][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194416761398315, xOffset=0, yOffset=0) [2020.04.24-03.11.17:812][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33335867524147, xOffset=0, yOffset=0) [2020.04.24-03.11.17:829][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34709683060646, xOffset=0, yOffset=0) [2020.04.24-03.11.17:845][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3611868321895599, xOffset=0, yOffset=0) [2020.04.24-03.11.17:861][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.374913752079, xOffset=0, yOffset=0) [2020.04.24-03.11.17:879][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889254927635193, xOffset=0, yOffset=0) [2020.04.24-03.11.17:896][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4028132557868958, xOffset=0, yOffset=0) [2020.04.24-03.11.17:911][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165414273738861, xOffset=0, yOffset=0) [2020.04.24-03.11.17:928][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4303120076656342, xOffset=0, yOffset=0) [2020.04.24-03.11.17:945][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4442384243011475, xOffset=0, yOffset=0) [2020.04.24-03.11.17:962][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4581116735935211, xOffset=0, yOffset=0) [2020.04.24-03.11.17:979][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4719757437705994, xOffset=0, yOffset=0) [2020.04.24-03.11.17:995][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4862035810947418, xOffset=0, yOffset=0) [2020.04.24-03.11.18:012][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999605715274811, xOffset=0, yOffset=0) [2020.04.24-03.11.18:029][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51393449306488, xOffset=0, yOffset=0) [2020.04.24-03.11.18:045][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5279585123062134, xOffset=0, yOffset=0) [2020.04.24-03.11.18:062][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416912436485291, xOffset=0, yOffset=0) [2020.04.24-03.11.18:078][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5554227232933044, xOffset=0, yOffset=0) [2020.04.24-03.11.18:095][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5697548389434814, xOffset=0, yOffset=0) [2020.04.24-03.11.18:112][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5834873914718628, xOffset=0, yOffset=0) [2020.04.24-03.11.18:124][678]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.11.18:125][678]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.11.18:129][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.11.18:208][683]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.18:208][683]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.11.18:514][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF78F3D0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.18:514][702]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF78F3D0]' succeeded in 0.299354 seconds [2020.04.24-03.11.18:547][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF78F3D0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.18:564][705]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354840 seconds [2020.04.24-03.11.18:707][713]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.810246 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.11.21:424][875]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.21:424][875]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.21:424][875]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.21:424][875]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookIdle. [2020.04.24-03.11.21:424][875]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle. [2020.04.24-03.11.21:424][875]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.11.21:457][877]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.21:457][877]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.21:458][877]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookReactionIn. [2020.04.24-03.11.21:458][877]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn. [2020.04.24-03.11.21:458][877]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-03.11.21:557][883]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.21:557][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.21:557][883]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.21:557][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.21:559][883]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.21:559][883]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.21:559][883]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.21:559][883]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.21:559][883]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.21:559][883]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.21:559][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.21:559][883]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.21:559][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.21:559][883]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.21:559][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.21:625][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.21:625][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.21:625][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.21:625][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.21:625][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.21:625][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.21:625][887]Interaction: Interaction time: 0.000000 [2020.04.24-03.11.21:625][887]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.21:626][887]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.21:626][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.21:659][889]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.11.21:692][891]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.11.22:091][915]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.22:091][915]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.22:091][915]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookReaction. [2020.04.24-03.11.22:091][915]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction. [2020.04.24-03.11.22:091][915]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-03.11.22:091][915]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.11.22:093][915]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.11.22:592][945]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.22:592][945]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.22:592][945]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookReactionOut. [2020.04.24-03.11.22:592][945]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut. [2020.04.24-03.11.22:592][945]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-03.11.22:592][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.11.22:592][945]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.11.23:691][ 11]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.117974 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.11.23:691][ 11]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.11.23:693][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.23:693][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.23:693][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.23:693][ 11]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.23:693][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:693][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.23:693][ 11]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.23:693][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:695][ 11]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.11.23:696][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.23:709][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:709][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.23:709][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:709][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.23:709][ 12]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:709][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.23:709][ 12]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:709][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.23:724][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.23:743][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.11.23:743][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:761][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.23:860][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:860][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:860][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:860][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.23:860][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.23:860][ 21]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.23:860][ 21]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:860][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.23:891][ 23]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.11.23:893][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.23:958][ 27]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.23:958][ 27]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.23:958][ 27]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: HookStruggle. [2020.04.24-03.11.23:959][ 27]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle. [2020.04.24-03.11.23:959][ 27]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-03.11.23:959][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.11.23:961][ 27]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.11.23:992][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.23:992][ 29]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.11.24:161][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:228][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:544][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:544][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:544][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:544][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:544][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:544][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:545][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:592][ 65]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.24:592][ 65]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.977626 [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:598][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:633][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.24:697][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.24:897][ 84]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255220D1FC0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.24:897][ 84]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255220D1FC0]' succeeded in 0.303913 seconds [2020.04.24-03.11.24:931][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255220D1FC0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.24:948][ 87]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.351337 seconds [2020.04.24-03.11.25:390][113]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.11.25:391][113]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.11.25:975][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.25:975][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.25:975][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.25:975][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.25:975][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.24-03.11.25:975][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.25:997][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.26:001][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.26:002][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.24-03.11.26:144][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.11.26:144][158]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.26:144][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.26:144][158]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.26:146][158]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.26:146][158]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.26:146][158]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.11.26:146][158]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.26:146][158]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.26:146][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.26:146][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.26:146][158]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.26:146][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.26:146][158]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.26:146][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.26:169][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.11.26:229][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.26:229][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.26:247][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.26:247][164]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.26:247][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.26:247][164]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.26:247][164]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.26:247][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.26:247][164]Interaction: Interaction time: 52.709995 [2020.04.24-03.11.26:248][164]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.26:248][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.26:326][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.11.26:327][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.11.27:557][243]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 13.623897 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.11.27:657][249]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 7.847035 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.11.30:141][398]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.11.30:141][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.30:141][398]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.11.30:141][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.30:142][398]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.30:142][398]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.30:142][398]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.30:142][398]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.30:142][398]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.30:142][398]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.11.30:142][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.30:142][398]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.30:142][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.30:142][398]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.30:142][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.30:273][406]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.11.30:275][406]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.30:275][406]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.30:275][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.30:275][406]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.30:276][406]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.30:276][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.30:276][406]Interaction: Interaction time: 0.000000 [2020.04.24-03.11.30:276][406]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-03.11.30:276][406]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.30:276][406]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.30:276][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.32:144][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.24-03.11.32:275][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.32:275][526]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.32:275][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.32:275][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.11.32:275][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.32:275][526]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.32:275][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.32:309][528]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.32:309][528]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.32:309][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.32:309][528]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.32:309][528]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.32:309][528]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.32:309][528]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.32:309][528]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.32:309][528]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.32:309][528]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.32:309][528]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.32:309][528]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.04.24-03.11.32:309][528]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.32:309][528]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.32:374][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.32:374][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.33:527][601]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-03.11.33:527][601]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.11.33:606][606]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.11.33:607][606]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.11.33:673][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.437663 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.11.33:740][614]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.105476 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.11.35:862][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4132899045944214, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.11.35:862][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.11.35:880][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.016108363866806, xOffset=0, yOffset=0) [2020.04.24-03.11.35:896][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03114118054509163, xOffset=0, yOffset=0) [2020.04.24-03.11.35:913][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04617054760456085, xOffset=0, yOffset=0) [2020.04.24-03.11.35:929][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06119709089398384, xOffset=0, yOffset=0) [2020.04.24-03.11.35:945][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07622099667787552, xOffset=0, yOffset=0) [2020.04.24-03.11.35:962][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09124308824539185, xOffset=0, yOffset=0) [2020.04.24-03.11.35:980][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062638163566589, xOffset=0, yOffset=0) [2020.04.24-03.11.35:996][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212818175554276, xOffset=0, yOffset=0) [2020.04.24-03.11.36:012][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13629999756813, xOffset=0, yOffset=0) [2020.04.24-03.11.36:028][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1513179987668991, xOffset=0, yOffset=0) [2020.04.24-03.11.36:046][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672388166189194, xOffset=0, yOffset=0) [2020.04.24-03.11.36:062][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1822575479745865, xOffset=0, yOffset=0) [2020.04.24-03.11.36:079][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1972748190164566, xOffset=0, yOffset=0) [2020.04.24-03.11.36:095][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122902721166611, xOffset=0, yOffset=0) [2020.04.24-03.11.36:113][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273044586181641, xOffset=0, yOffset=0) [2020.04.24-03.11.36:129][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423178255558014, xOffset=0, yOffset=0) [2020.04.24-03.11.36:146][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573647201061249, xOffset=0, yOffset=0) [2020.04.24-03.11.36:162][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2724762558937073, xOffset=0, yOffset=0) [2020.04.24-03.11.36:179][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881216108798981, xOffset=0, yOffset=0) [2020.04.24-03.11.36:195][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031368851661682, xOffset=0, yOffset=0) [2020.04.24-03.11.36:212][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181519806385, xOffset=0, yOffset=0) [2020.04.24-03.11.36:228][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331657946109772, xOffset=0, yOffset=0) [2020.04.24-03.11.36:245][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482704162597656, xOffset=0, yOffset=0) [2020.04.24-03.11.36:261][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634488582611084, xOffset=0, yOffset=0) [2020.04.24-03.11.36:279][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786002993583679, xOffset=0, yOffset=0) [2020.04.24-03.11.36:295][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937990367412567, xOffset=0, yOffset=0) [2020.04.24-03.11.36:312][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088145792484283, xOffset=0, yOffset=0) [2020.04.24-03.11.36:328][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4239413142204285, xOffset=0, yOffset=0) [2020.04.24-03.11.36:346][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4396027624607086, xOffset=0, yOffset=0) [2020.04.24-03.11.36:363][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546188414096832, xOffset=0, yOffset=0) [2020.04.24-03.11.36:378][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46963420510292, xOffset=0, yOffset=0) [2020.04.24-03.11.36:391][773]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.11.36:391][773]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.11.36:391][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:393][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:395][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.11.36:409][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:425][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:442][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:459][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:474][778]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.36:474][778]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.11.36:476][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:492][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:509][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:525][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:542][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:559][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:575][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:592][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:609][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:625][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:642][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:659][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:675][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:692][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:708][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:725][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:742][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:756][795]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E7583B20] Result: '1' k_EResultOK (success) [2020.04.24-03.11.36:756][795]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E7583B20]' succeeded in 0.280355 seconds [2020.04.24-03.11.36:758][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:775][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:779][797]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254E7583B20] Result: '1' k_EResultOK (success) [2020.04.24-03.11.36:792][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:798][798]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322069 seconds [2020.04.24-03.11.36:808][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.36:873][802]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.11.36:873][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.36:873][802]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.11.36:873][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.36:875][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.36:875][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.36:875][802]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.36:875][802]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.36:875][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.36:875][802]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.11.36:875][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.36:875][802]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.36:875][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.36:875][802]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.36:875][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.37:008][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.11.37:010][810]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.37:010][810]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.37:010][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.37:010][810]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.37:010][810]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.37:010][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.37:010][810]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.11.37:010][810]Interaction: Interaction time: 0.000000 [2020.04.24-03.11.37:010][810]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-03.11.37:010][810]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.37:010][810]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.37:010][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.37:041][812]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.11.39:309][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.39:509][960]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.11.39:525][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.39:525][961]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.39:525][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.39:525][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.39:525][961]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.39:525][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.39:525][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.39:525][961]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.39:525][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.39:525][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.39:525][961]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.39:525][961]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.39:525][961]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.39:525][961]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.39:525][961]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.39:525][961]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.39:525][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.39:525][961]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.04.24-03.11.39:525][961]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.39:525][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.39:846][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.857689380645752, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.11.39:846][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.11.39:863][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01501409150660038, xOffset=0, yOffset=0) [2020.04.24-03.11.39:878][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03002781793475151, xOffset=0, yOffset=0) [2020.04.24-03.11.39:895][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04504163563251495, xOffset=0, yOffset=0) [2020.04.24-03.11.39:911][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06005581840872765, xOffset=0, yOffset=0) [2020.04.24-03.11.39:928][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07525445520877838, xOffset=0, yOffset=0) [2020.04.24-03.11.39:945][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09026908874511719, xOffset=0, yOffset=0) [2020.04.24-03.11.39:963][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057753637433052, xOffset=0, yOffset=0) [2020.04.24-03.11.39:979][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1207902729511261, xOffset=0, yOffset=0) [2020.04.24-03.11.39:995][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1360619068145752, xOffset=0, yOffset=0) [2020.04.24-03.11.40:012][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151078537106514, xOffset=0, yOffset=0) [2020.04.24-03.11.40:028][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1661327183246613, xOffset=0, yOffset=0) [2020.04.24-03.11.40:046][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18195717036724, xOffset=0, yOffset=0) [2020.04.24-03.11.40:062][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969741731882095, xOffset=0, yOffset=0) [2020.04.24-03.11.40:078][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119888067245483, xOffset=0, yOffset=0) [2020.04.24-03.11.40:095][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271518111228943, xOffset=0, yOffset=0) [2020.04.24-03.11.40:113][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2421667128801346, xOffset=0, yOffset=0) [2020.04.24-03.11.40:130][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571817934513092, xOffset=0, yOffset=0) [2020.04.24-03.11.40:146][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2722308039665222, xOffset=0, yOffset=0) [2020.04.24-03.11.40:163][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2877572476863861, xOffset=0, yOffset=0) [2020.04.24-03.11.40:179][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027727901935577, xOffset=0, yOffset=0) [2020.04.24-03.11.40:196][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3184047937393188, xOffset=0, yOffset=0) [2020.04.24-03.11.40:212][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33341971039772, xOffset=0, yOffset=0) [2020.04.24-03.11.40:230][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34843298792839, xOffset=0, yOffset=0) [2020.04.24-03.11.40:246][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36344489455223, xOffset=0, yOffset=0) [2020.04.24-03.11.40:262][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3784556090831757, xOffset=0, yOffset=0) [2020.04.24-03.11.40:278][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3934662342071533, xOffset=0, yOffset=0) [2020.04.24-03.11.40:295][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40849769115448, xOffset=0, yOffset=0) [2020.04.24-03.11.40:312][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4236643314361572, xOffset=0, yOffset=0) [2020.04.24-03.11.40:329][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4388134181499481, xOffset=0, yOffset=0) [2020.04.24-03.11.40:346][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454093337059021, xOffset=0, yOffset=0) [2020.04.24-03.11.40:362][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46910560131073, xOffset=0, yOffset=0) [2020.04.24-03.11.40:378][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.484279602766037, xOffset=0, yOffset=0) [2020.04.24-03.11.40:397][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5005553364753723, xOffset=0, yOffset=0) [2020.04.24-03.11.40:413][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155686140060425, xOffset=0, yOffset=0) [2020.04.24-03.11.40:429][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5305798053741455, xOffset=0, yOffset=0) [2020.04.24-03.11.40:445][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455880761146545, xOffset=0, yOffset=0) [2020.04.24-03.11.40:462][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560594916343689, xOffset=0, yOffset=0) [2020.04.24-03.11.40:479][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5755997300148, xOffset=0, yOffset=0) [2020.04.24-03.11.40:496][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59060388803482, xOffset=0, yOffset=0) [2020.04.24-03.11.40:514][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056067943572998, xOffset=0, yOffset=0) [2020.04.24-03.11.40:528][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6206099987030029, xOffset=0, yOffset=0) [2020.04.24-03.11.40:545][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6357056498527527, xOffset=0, yOffset=0) [2020.04.24-03.11.40:562][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6510017514228821, xOffset=0, yOffset=0) [2020.04.24-03.11.40:579][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66619849205017, xOffset=0, yOffset=0) [2020.04.24-03.11.40:595][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6812041997909546, xOffset=0, yOffset=0) [2020.04.24-03.11.40:613][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6967483162879944, xOffset=0, yOffset=0) [2020.04.24-03.11.40:629][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7117553353309631, xOffset=0, yOffset=0) [2020.04.24-03.11.40:646][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7272027134895325, xOffset=0, yOffset=0) [2020.04.24-03.11.40:663][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422102689743042, xOffset=0, yOffset=0) [2020.04.24-03.11.40:679][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75721675157547, xOffset=0, yOffset=0) [2020.04.24-03.11.40:695][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7726593613624573, xOffset=0, yOffset=0) [2020.04.24-03.11.40:712][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7876657843589783, xOffset=0, yOffset=0) [2020.04.24-03.11.40:729][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8026712536811829, xOffset=0, yOffset=0) [2020.04.24-03.11.40:745][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8176770806312561, xOffset=0, yOffset=0) [2020.04.24-03.11.40:761][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8326829671859741, xOffset=0, yOffset=0) [2020.04.24-03.11.40:778][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.847837507724762, xOffset=0, yOffset=0) [2020.04.24-03.11.40:795][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8634631633758545, xOffset=0, yOffset=0) [2020.04.24-03.11.40:812][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.87850534915924, xOffset=0, yOffset=0) [2020.04.24-03.11.40:829][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.89353597164154, xOffset=0, yOffset=0) [2020.04.24-03.11.40:846][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.9085433483123779, xOffset=0, yOffset=0) [2020.04.24-03.11.40:857][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.11.40:857][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.11.40:863][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.11.40:958][ 47]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.40:958][ 47]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.11.41:240][ 64]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF0CF880] Result: '1' k_EResultOK (success) [2020.04.24-03.11.41:240][ 64]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF0CF880]' succeeded in 0.281370 seconds [2020.04.24-03.11.41:263][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF0CF880] Result: '1' k_EResultOK (success) [2020.04.24-03.11.41:281][ 67]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321100 seconds [2020.04.24-03.11.42:042][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.42:042][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.11.42:042][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:042][112]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.42:042][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:042][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:043][112]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.42:043][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:059][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:059][113]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.42:059][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:059][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:059][113]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.11.42:059][113]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.42:059][113]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.42:059][113]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.42:059][113]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.42:059][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:059][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.42:059][113]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.42:059][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.42:059][113]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.42:059][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:128][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.11.42:157][119]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.42:157][119]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.233744 [2020.04.24-03.11.42:166][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.11.42:391][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.42:391][133]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.42:391][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.42:391][133]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.42:393][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:393][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:393][133]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.11.42:393][133]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.42:393][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:393][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.42:393][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.42:393][133]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.42:393][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:393][133]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.42:393][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:447][137]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2550369C9A0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.42:447][137]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2550369C9A0]' succeeded in 0.284483 seconds [2020.04.24-03.11.42:479][139]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2550369C9A0] Result: '1' k_EResultOK (success) [2020.04.24-03.11.42:490][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.11.42:490][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.42:497][140]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338783 seconds [2020.04.24-03.11.42:508][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:508][140]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.42:508][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:508][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.11.42:508][140]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.42:508][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:508][140]Interaction: Interaction time: 60.365513 [2020.04.24-03.11.42:508][140]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.42:508][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.42:590][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.11.42:590][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.11.46:423][375]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.46:423][375]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.46:425][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:425][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:425][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.46:425][375]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.46:425][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:425][375]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.46:425][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.46:425][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.46:425][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:425][375]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.46:425][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:492][379]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:492][379]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.46:492][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:492][379]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:492][379]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.46:492][379]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.46:493][379]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.46:493][379]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.46:493][379]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.46:493][379]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.46:493][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:493][379]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.46:493][379]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.46:493][379]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:524][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.46:524][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.46:707][392]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.11.46:707][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-03.11.46:709][392]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:709][392]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.46:709][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:709][392]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:709][392]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.46:709][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:709][392]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.46:709][392]Interaction: Interaction time: 1.000000 [2020.04.24-03.11.46:709][392]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.24-03.11.46:709][392]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.24-03.11.46:710][392]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.46:710][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.46:725][393]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.46:725][393]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.46:725][393]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.46:725][393]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: UnhookIn. [2020.04.24-03.11.46:725][393]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.11.46:725][393]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.11.46:725][393]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.11.46:759][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.46:759][395]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.47:096][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5118896961212158, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.11.47:096][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.11.47:127][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02762045338749886, xOffset=0, yOffset=0) [2020.04.24-03.11.47:146][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04503281787037849, xOffset=0, yOffset=0) [2020.04.24-03.11.47:162][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06009281426668167, xOffset=0, yOffset=0) [2020.04.24-03.11.47:178][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07515117526054382, xOffset=0, yOffset=0) [2020.04.24-03.11.47:195][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09020699560642242, xOffset=0, yOffset=0) [2020.04.24-03.11.47:211][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1052612662315369, xOffset=0, yOffset=0) [2020.04.24-03.11.47:228][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1203146278858185, xOffset=0, yOffset=0) [2020.04.24-03.11.47:245][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1353682577610016, xOffset=0, yOffset=0) [2020.04.24-03.11.47:261][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1504584401845932, xOffset=0, yOffset=0) [2020.04.24-03.11.47:278][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1655563563108444, xOffset=0, yOffset=0) [2020.04.24-03.11.47:295][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1811109930276871, xOffset=0, yOffset=0) [2020.04.24-03.11.47:312][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1961652636528015, xOffset=0, yOffset=0) [2020.04.24-03.11.47:328][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.211217537522316, xOffset=0, yOffset=0) [2020.04.24-03.11.47:344][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2264814525842667, xOffset=0, yOffset=0) [2020.04.24-03.11.47:361][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2415333688259125, xOffset=0, yOffset=0) [2020.04.24-03.11.47:377][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2565848231315613, xOffset=0, yOffset=0) [2020.04.24-03.11.47:394][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2719791829586029, xOffset=0, yOffset=0) [2020.04.24-03.11.47:411][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2870301008224487, xOffset=0, yOffset=0) [2020.04.24-03.11.47:428][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3020815551280975, xOffset=0, yOffset=0) [2020.04.24-03.11.47:444][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3171315491199493, xOffset=0, yOffset=0) [2020.04.24-03.11.47:461][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3322480916976929, xOffset=0, yOffset=0) [2020.04.24-03.11.47:477][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473214507102966, xOffset=0, yOffset=0) [2020.04.24-03.11.47:494][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36247918009758, xOffset=0, yOffset=0) [2020.04.24-03.11.47:512][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3778824508190155, xOffset=0, yOffset=0) [2020.04.24-03.11.47:528][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39293372631073, xOffset=0, yOffset=0) [2020.04.24-03.11.47:545][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4079837203025818, xOffset=0, yOffset=0) [2020.04.24-03.11.47:562][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4231069087982178, xOffset=0, yOffset=0) [2020.04.24-03.11.47:577][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43824553489685, xOffset=0, yOffset=0) [2020.04.24-03.11.47:595][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4539205431938171, xOffset=0, yOffset=0) [2020.04.24-03.11.47:612][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4689731895923615, xOffset=0, yOffset=0) [2020.04.24-03.11.47:628][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48402526974678, xOffset=0, yOffset=0) [2020.04.24-03.11.47:645][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4993856251239777, xOffset=0, yOffset=0) [2020.04.24-03.11.47:663][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51443725824356, xOffset=0, yOffset=0) [2020.04.24-03.11.47:678][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5294879674911499, xOffset=0, yOffset=0) [2020.04.24-03.11.47:695][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5447046160697937, xOffset=0, yOffset=0) [2020.04.24-03.11.47:708][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.11.47:708][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.11.47:708][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:711][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:713][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-03.11.47:714][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.11.47:727][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:743][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:760][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:776][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:792][456]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.47:792][456]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.11.47:795][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:809][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:826][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:843][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:859][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:874][461]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.11.47:875][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.11.47:875][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.11.47:875][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.11.47:875][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.47:876][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:892][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:907][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.11.47:908][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.47:908][463]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.47:908][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.47:908][463]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.47:908][463]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.11.47:909][463]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.11.47:909][463]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.11.47:909][463]AnimLeader: BP_SmallMeatLocker_Doctor_C_1 Requested to Play: UnhookOut. [2020.04.24-03.11.47:909][463]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.11.47:909][463]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.11.47:909][463]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.11.47:909][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.47:909][463]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.11.47:909][463]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.47:909][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.47:909][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:912][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.11.47:925][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:939][465]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.558149 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.11.47:941][465]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.47:941][465]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.47:941][465]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.11.47:941][465]LogSM: [BP_SmallMeatLocker_Doctor_C_1][CLIENT SLAVE] [2020.04.24-03.11.47:942][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:958][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:975][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.47:992][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:009][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:025][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:042][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:059][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:075][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:092][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEDF8230] Result: '1' k_EResultOK (success) [2020.04.24-03.11.48:092][474]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEDF8230]' succeeded in 0.298997 seconds [2020.04.24-03.11.48:092][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:108][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:126][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.11.48:130][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEDF8230] Result: '1' k_EResultOK (success) [2020.04.24-03.11.48:147][478]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354093 seconds [2020.04.24-03.11.48:308][487]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.11.48:308][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.48:308][487]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.11.48:308][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.48:310][487]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.48:310][487]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.48:310][487]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.48:310][487]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.48:310][487]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.48:310][487]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.11.48:310][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.48:310][487]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.48:310][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.48:310][487]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.48:310][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.48:441][495]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.11.48:442][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.48:442][495]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.48:442][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.48:442][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.48:442][495]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.48:442][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.48:442][495]Interaction: Interaction time: 0.000000 [2020.04.24-03.11.48:443][495]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.24-03.11.48:443][495]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.48:443][495]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.48:443][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.48:860][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.11.49:174][539]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.11.49:174][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.11.49:340][549]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.49:341][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-03.11.49:342][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.49:342][549]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.49:342][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.49:342][549]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.49:342][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.49:342][549]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.49:342][549]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.49:342][549]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.49:342][549]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.49:342][549]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Doctor_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.49:342][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.49:342][549]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.49:342][549]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.11.49:342][549]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.49:342][549]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.49:344][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-03.11.49:409][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.49:409][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.49:760][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.11.50:173][599]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.11.50:173][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.11.50:425][614]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.50:442][615]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:442][615]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.50:442][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:442][615]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.11.50:442][615]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:442][615]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.50:442][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:475][617]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:475][617]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.50:475][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:476][617]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:476][617]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.50:476][617]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.50:476][617]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.50:476][617]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.50:476][617]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.50:476][617]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.50:476][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:476][617]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.24-03.11.50:476][617]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.50:476][617]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:542][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:542][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:761][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.04.24-03.11.50:773][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.11.50:773][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.50:773][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.11.50:773][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.50:773][635]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.11.50:775][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:775][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:775][635]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.50:775][635]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.50:775][635]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:775][635]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.11.50:775][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.50:775][635]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.50:775][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:775][635]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.50:775][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:842][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:842][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:940][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.11.50:941][645]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:941][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.50:941][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:941][645]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.50:941][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.50:941][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.50:941][645]Interaction: Interaction time: 16.000000 [2020.04.24-03.11.50:941][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.50:941][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.51:172][659]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.11.51:172][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.11.51:172][659]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.11.51:172][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.11.51:260][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.11.51:739][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.181411 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.11.53:093][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5917847156524658, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.11.53:093][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.11.53:111][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151343634352088, xOffset=0, yOffset=0) [2020.04.24-03.11.53:127][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030219817534089, xOffset=0, yOffset=0) [2020.04.24-03.11.53:144][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04578881338238716, xOffset=0, yOffset=0) [2020.04.24-03.11.53:161][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060885265469551, xOffset=0, yOffset=0) [2020.04.24-03.11.53:177][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0759127214550972, xOffset=0, yOffset=0) [2020.04.24-03.11.53:194][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.091223269701004, xOffset=0, yOffset=0) [2020.04.24-03.11.53:211][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062519922852516, xOffset=0, yOffset=0) [2020.04.24-03.11.53:227][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212795376777649, xOffset=0, yOffset=0) [2020.04.24-03.11.53:244][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364113539457321, xOffset=0, yOffset=0) [2020.04.24-03.11.53:261][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151584804058075, xOffset=0, yOffset=0) [2020.04.24-03.11.53:277][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668207049369812, xOffset=0, yOffset=0) [2020.04.24-03.11.53:294][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820166110992432, xOffset=0, yOffset=0) [2020.04.24-03.11.53:310][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970464289188385, xOffset=0, yOffset=0) [2020.04.24-03.11.53:328][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2127006947994232, xOffset=0, yOffset=0) [2020.04.24-03.11.53:344][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2277313321828842, xOffset=0, yOffset=0) [2020.04.24-03.11.53:362][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2428471446037292, xOffset=0, yOffset=0) [2020.04.24-03.11.53:379][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578770518302917, xOffset=0, yOffset=0) [2020.04.24-03.11.53:394][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729060649871826, xOffset=0, yOffset=0) [2020.04.24-03.11.53:412][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2882121503353119, xOffset=0, yOffset=0) [2020.04.24-03.11.53:427][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032414317131042, xOffset=0, yOffset=0) [2020.04.24-03.11.53:444][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182720541954041, xOffset=0, yOffset=0) [2020.04.24-03.11.53:461][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334496915340424, xOffset=0, yOffset=0) [2020.04.24-03.11.53:478][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487417697906494, xOffset=0, yOffset=0) [2020.04.24-03.11.53:494][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637721240520477, xOffset=0, yOffset=0) [2020.04.24-03.11.53:512][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790296614170074, xOffset=0, yOffset=0) [2020.04.24-03.11.53:527][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941249251365662, xOffset=0, yOffset=0) [2020.04.24-03.11.53:544][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095951914787292, xOffset=0, yOffset=0) [2020.04.24-03.11.53:560][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246271848678589, xOffset=0, yOffset=0) [2020.04.24-03.11.53:577][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4396586418151855, xOffset=0, yOffset=0) [2020.04.24-03.11.53:594][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4548881947994232, xOffset=0, yOffset=0) [2020.04.24-03.11.53:611][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699181020259857, xOffset=0, yOffset=0) [2020.04.24-03.11.53:627][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849483668804169, xOffset=0, yOffset=0) [2020.04.24-03.11.53:644][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5001980066299438, xOffset=0, yOffset=0) [2020.04.24-03.11.53:661][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515428364276886, xOffset=0, yOffset=0) [2020.04.24-03.11.53:678][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304596424102783, xOffset=0, yOffset=0) [2020.04.24-03.11.53:695][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5458275675773621, xOffset=0, yOffset=0) [2020.04.24-03.11.53:711][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5608593821525574, xOffset=0, yOffset=0) [2020.04.24-03.11.53:727][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5759388208389282, xOffset=0, yOffset=0) [2020.04.24-03.11.53:745][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910539031028748, xOffset=0, yOffset=0) [2020.04.24-03.11.53:760][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060865521430969, xOffset=0, yOffset=0) [2020.04.24-03.11.53:778][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6213724613189697, xOffset=0, yOffset=0) [2020.04.24-03.11.53:793][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6364051699638367, xOffset=0, yOffset=0) [2020.04.24-03.11.53:807][817]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.11.53:807][817]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.11.53:811][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.11.53:908][823]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.11.53:908][823]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.11.54:188][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554D9E9C70] Result: '1' k_EResultOK (success) [2020.04.24-03.11.54:188][840]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554D9E9C70]' succeeded in 0.279859 seconds [2020.04.24-03.11.54:213][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554D9E9C70] Result: '1' k_EResultOK (success) [2020.04.24-03.11.54:232][843]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321708 seconds [2020.04.24-03.11.57:092][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.57:092][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.57:092][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.57:092][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.57:092][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.57:093][ 14]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.11.57:093][ 14]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.57:093][ 14]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.57:094][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.11.57:123][ 16]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.11.57:192][ 20]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.57:192][ 20]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.58:723][112]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.11.58:723][112]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-03.11.59:123][136]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-03.11.59:123][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:123][136]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-03.11.59:123][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:124][136]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:124][136]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:124][136]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.59:124][136]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.59:124][136]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:125][136]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-03.11.59:125][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:125][136]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.59:125][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:125][136]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.59:125][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:259][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:259][144]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:292][146]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:292][146]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.59:292][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:292][146]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:292][146]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.59:292][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:292][146]Interaction: Interaction time: 0.600000 [2020.04.24-03.11.59:292][146]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.04.24-03.11.59:292][146]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.11.59:293][146]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.59:293][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:558][162]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.11.59:558][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:558][162]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.11.59:558][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:559][162]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:560][162]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:560][162]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.11.59:560][162]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.59:560][162]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:560][162]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.11.59:560][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:560][162]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.11.59:560][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:560][162]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.11.59:560][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:625][166]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:625][166]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.11.59:625][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:625][166]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:625][166]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.11.59:625][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:625][166]Interaction: Interaction time: 2.000000 [2020.04.24-03.11.59:625][166]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.04.24-03.11.59:625][166]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.11.59:625][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:709][171]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.11.59:892][182]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:892][182]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.11.59:892][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:892][182]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:892][182]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.11.59:892][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:925][184]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:925][184]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.11.59:925][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:925][184]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.11.59:925][184]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.11.59:925][184]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.59:925][184]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.11.59:925][184]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.11.59:925][184]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.11.59:925][184]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_10] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.11.59:925][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.11.59:926][184]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.04.24-03.11.59:926][184]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.11.59:926][184]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.01:392][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.01:658][288]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.01:659][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.01:659][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.01:659][288]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.01:659][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.01:659][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.01:659][288]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.01:659][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.01:659][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.01:659][288]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.01:659][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.01:659][288]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.01:659][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.01:659][288]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.01:659][288]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.01:659][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.01:659][288]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.12.01:659][288]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.01:659][288]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.02:656][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901655 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.02:689][350]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.235615 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.12.02:889][362]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.12.05:506][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.779278 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.12.05:507][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.05:539][521]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-03.12.05:739][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_10] [2020.04.24-03.12.05:739][533]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.05:739][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_10] [2020.04.24-03.12.05:739][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.05:742][533]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.05:742][533]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.05:742][533]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.05:742][533]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.05:742][533]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.05:742][533]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.24-03.12.05:742][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.05:742][533]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.05:742][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.05:742][533]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.05:742][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.05:975][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.05:975][547]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.05:975][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.05:975][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.05:975][547]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.05:975][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.05:975][547]Interaction: Interaction time: 2.363636 [2020.04.24-03.12.05:975][547]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.12.05:975][547]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.05:975][547]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.05:975][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.06:112][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6255357265472412, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.12.06:112][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.12.06:128][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01505218353122473, xOffset=0, yOffset=0) [2020.04.24-03.12.06:146][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03089509159326553, xOffset=0, yOffset=0) [2020.04.24-03.12.06:162][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04594681784510612, xOffset=0, yOffset=0) [2020.04.24-03.12.06:179][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06099618226289749, xOffset=0, yOffset=0) [2020.04.24-03.12.06:195][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07604409009218216, xOffset=0, yOffset=0) [2020.04.24-03.12.06:212][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09109299629926682, xOffset=0, yOffset=0) [2020.04.24-03.12.06:228][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061390861868858, xOffset=0, yOffset=0) [2020.04.24-03.12.06:245][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.121184267103672, xOffset=0, yOffset=0) [2020.04.24-03.12.06:261][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362289935350418, xOffset=0, yOffset=0) [2020.04.24-03.12.06:278][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1512743532657623, xOffset=0, yOffset=0) [2020.04.24-03.12.06:294][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663190722465515, xOffset=0, yOffset=0) [2020.04.24-03.12.06:312][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817187070846558, xOffset=0, yOffset=0) [2020.04.24-03.12.06:328][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967648863792419, xOffset=0, yOffset=0) [2020.04.24-03.12.06:346][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.211810976266861, xOffset=0, yOffset=0) [2020.04.24-03.12.06:362][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22724625468254, xOffset=0, yOffset=0) [2020.04.24-03.12.06:378][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423639744520187, xOffset=0, yOffset=0) [2020.04.24-03.12.06:394][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2574099600315094, xOffset=0, yOffset=0) [2020.04.24-03.12.06:411][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27257615327835, xOffset=0, yOffset=0) [2020.04.24-03.12.06:428][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876227796077728, xOffset=0, yOffset=0) [2020.04.24-03.12.06:445][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027046024799347, xOffset=0, yOffset=0) [2020.04.24-03.12.06:461][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3178369700908661, xOffset=0, yOffset=0) [2020.04.24-03.12.06:478][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3329633176326752, xOffset=0, yOffset=0) [2020.04.24-03.12.06:494][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482754230499268, xOffset=0, yOffset=0) [2020.04.24-03.12.06:512][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634167909622192, xOffset=0, yOffset=0) [2020.04.24-03.12.06:528][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785190582275391, xOffset=0, yOffset=0) [2020.04.24-03.12.06:545][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393770158290863, xOffset=0, yOffset=0) [2020.04.24-03.12.06:561][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088248014450073, xOffset=0, yOffset=0) [2020.04.24-03.12.06:578][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4238896071910858, xOffset=0, yOffset=0) [2020.04.24-03.12.06:595][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393000602722168, xOffset=0, yOffset=0) [2020.04.24-03.12.06:612][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545401632785797, xOffset=0, yOffset=0) [2020.04.24-03.12.06:628][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695899784564972, xOffset=0, yOffset=0) [2020.04.24-03.12.06:645][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846738874912262, xOffset=0, yOffset=0) [2020.04.24-03.12.06:661][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4998477101325989, xOffset=0, yOffset=0) [2020.04.24-03.12.06:678][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51523870229721, xOffset=0, yOffset=0) [2020.04.24-03.12.06:695][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53028917312622, xOffset=0, yOffset=0) [2020.04.24-03.12.06:712][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5457222461700439, xOffset=0, yOffset=0) [2020.04.24-03.12.06:728][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607712268829346, xOffset=0, yOffset=0) [2020.04.24-03.12.06:746][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57582002878189, xOffset=0, yOffset=0) [2020.04.24-03.12.06:762][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908685922622681, xOffset=0, yOffset=0) [2020.04.24-03.12.06:778][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059157848358154, xOffset=0, yOffset=0) [2020.04.24-03.12.06:794][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6209813952445984, xOffset=0, yOffset=0) [2020.04.24-03.12.06:812][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6360285878181458, xOffset=0, yOffset=0) [2020.04.24-03.12.06:828][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6511663794517517, xOffset=0, yOffset=0) [2020.04.24-03.12.06:847][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666765570640564, xOffset=0, yOffset=0) [2020.04.24-03.12.06:862][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.681813657283783, xOffset=0, yOffset=0) [2020.04.24-03.12.06:873][601]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.12.06:873][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.12.06:873][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:875][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:878][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.12.06:891][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:908][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:925][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:942][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:958][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:974][607]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.12.06:974][607]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.12.06:976][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.06:992][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:013][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:028][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:045][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:062][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:078][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:095][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:111][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:127][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:145][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:161][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:177][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:193][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:210][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:226][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:243][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:256][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF532A70] Result: '1' k_EResultOK (success) [2020.04.24-03.12.07:256][624]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF532A70]' succeeded in 0.280767 seconds [2020.04.24-03.12.07:259][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:276][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.12.07:280][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF532A70] Result: '1' k_EResultOK (success) [2020.04.24-03.12.07:298][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321900 seconds [2020.04.24-03.12.08:075][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.08:325][688]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.12.08:341][689]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.08:341][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.08:341][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.08:341][689]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.08:341][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.08:341][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.08:375][691]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.08:375][691]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.08:375][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.08:375][691]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.08:375][691]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.08:375][691]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.08:375][691]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.08:375][691]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.08:375][691]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.08:375][691]Interaction: Verbose: [DestroyRight][Bookshelf_C_10] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.08:375][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.08:375][691]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_10] [2020.04.24-03.12.08:375][691]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.08:375][691]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.10:707][831]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.12.10:707][831]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.10:707][831]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.12.10:707][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.10:708][831]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.10:708][831]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.10:708][831]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.10:708][831]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.10:708][831]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.10:708][831]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.12.10:709][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.10:709][831]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.10:709][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.10:709][831]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.10:709][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.10:839][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.12.10:841][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.10:841][839]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.10:841][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.10:841][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.10:841][839]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.10:841][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.10:841][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.12.10:841][839]Interaction: Interaction time: 0.000000 [2020.04.24-03.12.10:841][839]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.24-03.12.10:841][839]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.10:841][839]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.10:841][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.10:907][843]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.12.11:849][900]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-03.12.11:855][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.12.13:126][976]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.13:327][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.12.13:342][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:342][989]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.13:342][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:342][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:342][989]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.13:342][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:342][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:342][989]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.13:342][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:343][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:343][989]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.13:343][989]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.13:343][989]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.13:343][989]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.13:343][989]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.13:343][989]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.13:343][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:343][989]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.24-03.12.13:343][989]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:343][989]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:622][ 6]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-03.12.13:622][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:623][ 6]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-03.12.13:623][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:625][ 6]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:625][ 6]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:625][ 6]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.13:625][ 6]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.13:625][ 6]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:625][ 6]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-03.12.13:625][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:625][ 6]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.13:625][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:625][ 6]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.13:625][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:792][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:792][ 16]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.13:792][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:792][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:792][ 16]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.13:792][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:792][ 16]Interaction: Interaction time: 0.600000 [2020.04.24-03.12.13:792][ 16]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.04.24-03.12.13:792][ 16]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.13:792][ 16]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.13:792][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:889][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.12.13:889][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:889][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.12.13:889][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:892][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:892][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:892][ 22]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.13:892][ 22]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.13:892][ 22]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:892][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.12.13:892][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.13:892][ 22]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.13:892][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:892][ 22]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.13:892][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:958][ 26]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:959][ 26]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.13:959][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:959][ 26]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.13:959][ 26]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.13:959][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.13:959][ 26]Interaction: Interaction time: 2.000000 [2020.04.24-03.12.13:959][ 26]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.04.24-03.12.13:959][ 26]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.13:959][ 26]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.14:209][ 41]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.14:375][ 51]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.14:375][ 51]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.14:375][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.14:375][ 51]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.14:375][ 51]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.14:375][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.14:425][ 54]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.14:425][ 54]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.14:425][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.14:425][ 54]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.14:425][ 54]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.14:425][ 54]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.14:425][ 54]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.14:425][ 54]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.14:425][ 54]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.14:426][ 54]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.14:426][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.14:426][ 54]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.04.24-03.12.14:426][ 54]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.14:426][ 54]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.15:692][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.15:942][145]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.12.15:991][148]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.15:991][148]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.15:991][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.15:991][148]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.15:991][148]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.15:991][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.15:991][148]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.15:991][148]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.15:991][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.15:991][148]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.15:991][148]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.15:991][148]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.15:991][148]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.15:991][148]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.15:992][148]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.15:992][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.15:992][148]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.12.15:992][148]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.15:992][148]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.17:423][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.444977 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.12.19:151][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-03.12.19:156][338]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.12.19:156][338]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.12.24:232][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.511670 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.12.24:772][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.047510 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.24:773][675]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.12.32:073][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-03.12.32:073][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.12.32:823][158]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.24-03.12.36:656][388]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.014280 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.39:996][589]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043797502 [2020.04.24-03.12.40:006][589]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043797502, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.12.40:391][612]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.40:391][612]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.41:205][661]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.12.42:741][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.42:741][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.42:974][767]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.12.42:974][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.12.42:974][767]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.12.42:974][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Scalars [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.12.42:974][767]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Textures [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Vectors [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Scalars [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Textures [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Vectors [2020.04.24-03.12.42:975][767]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.12.42:976][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.12.42:990][768]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.12.42:990][768]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.12.42:990][768]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.12.42:990][768]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.42:990][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.42:990][768]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.12.42:990][768]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.42:990][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.43:007][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.12.43:007][769]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.43:007][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.43:007][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.12.43:007][769]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.12.43:007][769]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.43:007][769]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.43:007][769]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.43:007][769]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.43:007][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.43:007][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.12.43:007][769]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.43:007][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.12.43:007][769]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.43:007][769]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.12.43:072][773]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Scalars [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Textures [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Vectors [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Scalars [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Textures [2020.04.24-03.12.43:073][773]LogDBDGeneral: Warning: Vectors [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Scalars [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Textures [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Vectors [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Scalars [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Textures [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Vectors [2020.04.24-03.12.43:074][773]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.12.43:074][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.12.43:074][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.12.43:105][775]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.12.43:105][775]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.754569 [2020.04.24-03.12.43:111][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.12.43:111][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.12.43:412][794]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535D244B0] Result: '1' k_EResultOK (success) [2020.04.24-03.12.43:412][794]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535D244B0]' succeeded in 0.301280 seconds [2020.04.24-03.12.43:445][796]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535D244B0] Result: '1' k_EResultOK (success) [2020.04.24-03.12.43:464][797]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355088 seconds [2020.04.24-03.12.43:642][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.12.43:642][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.43:642][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorHospital_C_2] [2020.04.24-03.12.43:642][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.43:642][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorHospital_C_2] [2020.04.24-03.12.43:642][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.43:839][819]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 79.064919 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.12.45:439][915]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-03.12.45:439][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.45:439][915]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-03.12.45:439][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.45:439][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.12.45:441][915]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.45:441][915]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.45:441][915]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.45:441][915]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.45:441][915]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.45:441][915]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-03.12.45:441][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.45:441][915]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.45:441][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.45:441][915]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.45:441][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.45:540][921]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.45:540][921]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.45:540][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.45:540][921]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.45:540][921]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.45:540][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.45:540][921]Interaction: Interaction time: 1.100000 [2020.04.24-03.12.45:540][921]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.24-03.12.45:540][921]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.45:540][921]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.45:540][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.46:442][975]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.46:472][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.12.46:474][977]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.46:474][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.46:474][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.46:474][977]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.46:474][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.46:474][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.46:474][977]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.46:474][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.46:474][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.46:474][977]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.46:474][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.46:474][977]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.46:474][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.46:474][977]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.46:474][977]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.46:474][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_11] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.46:474][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.46:475][977]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_11] [2020.04.24-03.12.46:475][977]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.46:475][977]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:272][ 25]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-03.12.47:272][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.47:272][ 25]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-03.12.47:272][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.47:275][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:275][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:275][ 25]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.47:275][ 25]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.47:275][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:275][ 25]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-03.12.47:275][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.47:275][ 25]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.47:275][ 25]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:275][ 25]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.47:275][ 25]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:406][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.12.47:406][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.47:406][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.12.47:407][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.47:408][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:408][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:408][ 33]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.47:408][ 33]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.47:408][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:408][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.12.47:408][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.47:408][ 33]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.47:408][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:408][ 33]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.47:408][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:439][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-03.12.47:442][ 35]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:442][ 35]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.47:442][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:442][ 35]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:442][ 35]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.47:442][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:442][ 35]Interaction: Interaction time: 18.867926 [2020.04.24-03.12.47:442][ 35]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-03.12.47:442][ 35]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.47:442][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:607][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:608][ 45]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.47:608][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:608][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.47:608][ 45]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.47:608][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.47:608][ 45]Interaction: Interaction time: 0.600000 [2020.04.24-03.12.47:608][ 45]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.24-03.12.47:608][ 45]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.47:608][ 45]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.47:608][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.48:008][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.48:072][ 73]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.016436, Lifetime Duration: 5.000000 [2020.04.24-03.12.48:209][ 81]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.48:209][ 81]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.48:209][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.48:209][ 81]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.48:209][ 81]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.48:209][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.48:242][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.48:242][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.48:242][ 83]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.48:242][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.48:242][ 83]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.12.48:242][ 83]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.48:242][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.48:950][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.12.49:011][129]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.12.49:011][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.49:011][129]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.12.49:011][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.49:011][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.49:013][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:013][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:014][129]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.49:014][129]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.49:014][129]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:014][129]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.12.49:014][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.49:014][129]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.49:014][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.49:014][129]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.49:014][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.49:111][135]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:111][135]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.49:111][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.49:111][135]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:111][135]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.49:111][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.49:111][135]Interaction: Interaction time: 1.047619 [2020.04.24-03.12.49:111][135]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.24-03.12.49:111][135]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.49:111][135]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.49:111][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.49:161][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.12.49:173][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.12.49:173][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.12.49:975][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.49:991][188]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:991][188]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.49:992][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.49:992][188]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.49:992][188]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.49:992][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:022][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.50:022][190]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-03.12.50:022][190]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.04.24-03.12.50:022][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.50:025][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:025][190]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.50:025][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:025][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:025][190]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.50:025][190]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.50:025][190]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.50:025][190]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.50:025][190]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.50:025][190]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.50:025][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:025][190]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.12.50:025][190]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.50:025][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:155][198]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.12.50:155][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.50:155][198]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.12.50:155][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.50:155][198]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.50:157][198]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:158][198]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:158][198]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.50:158][198]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.50:158][198]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:158][198]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.12.50:158][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.50:158][198]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.50:158][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:158][198]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.50:158][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:189][200]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.12.50:189][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.12.50:189][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634461 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.12.50:258][204]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:259][204]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:259][204]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:259][204]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.50:259][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:259][204]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.50:259][204]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.50:259][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:259][204]Interaction: Interaction time: 1.067961 [2020.04.24-03.12.50:259][204]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.24-03.12.50:259][204]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.50:259][204]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.50:259][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.50:261][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.04.24-03.12.50:789][236]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.12.50:789][236]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.50:789][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.000509 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.50:793][236]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: On [2020.04.24-03.12.50:822][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.12.50:822][238]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.24-03.12.50:827][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.12.51:141][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.51:157][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:157][258]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.51:157][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:157][258]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:157][258]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.51:157][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:188][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.12.51:188][260]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.12.51:188][260]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.12.51:188][260]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.12.51:188][260]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.12.51:191][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:191][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.51:191][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:191][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:191][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.51:191][260]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.51:191][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.51:191][260]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.51:191][260]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.51:191][260]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.51:191][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:191][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.12.51:191][260]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.51:191][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:260][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.12.51:590][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.12.51:590][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.51:590][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.12.51:590][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.51:593][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:593][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:593][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.51:593][284]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.51:593][284]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:593][284]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.12.51:593][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.51:593][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.51:593][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:593][284]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.51:593][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:656][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.12.51:658][288]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:658][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.51:658][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:658][288]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.51:658][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.51:658][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.51:658][288]Interaction: Interaction time: 16.000000 [2020.04.24-03.12.51:658][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.51:658][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.52:776][355]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Dont camp me daddy]: Off [2020.04.24-03.12.53:022][370]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.016595, Lifetime Duration: 3.000000 [2020.04.24-03.12.54:025][430]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:025][430]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:056][432]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_8] [2020.04.24-03.12.54:056][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.54:056][432]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_8] [2020.04.24-03.12.54:056][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.54:058][432]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:058][432]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:058][432]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.54:058][432]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.54:058][432]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:058][432]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.24-03.12.54:058][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.54:058][432]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.54:058][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:058][432]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.54:058][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:325][448]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:325][448]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.54:325][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:325][448]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:325][448]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.54:325][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:325][448]Interaction: Interaction time: 2.363636 [2020.04.24-03.12.54:325][448]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.12.54:325][448]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.54:325][448]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.54:325][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:890][482]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-03.12.54:890][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.54:890][482]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-03.12.54:890][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.54:892][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:892][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:892][482]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.54:892][482]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.54:893][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:893][482]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-03.12.54:893][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.54:893][482]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.54:893][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:893][482]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.54:893][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:989][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-03.12.54:990][488]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:991][488]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.54:991][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:991][488]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.54:991][488]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.54:991][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.54:991][488]Interaction: Interaction time: 20.000000 [2020.04.24-03.12.54:991][488]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.24-03.12.54:991][488]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.54:991][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.56:424][574]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-03.12.56:524][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:544][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.12.56:691][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.56:691][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.56:691][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.56:691][590]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.56:691][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.12.56:691][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.56:725][592]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.56:725][592]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.12.56:725][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.56:725][592]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.56:725][592]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.56:725][592]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.56:725][592]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.56:725][592]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.56:725][592]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.12.56:725][592]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.56:725][592]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.56:725][592]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_8] [2020.04.24-03.12.56:725][592]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:725][592]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.04.24-03.12.56:740][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.57:655][648]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.12.57:655][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.57:657][648]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.57:657][648]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.57:657][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.12.57:657][648]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.57:657][648]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.57:657][648]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.12.57:657][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.57:657][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.12.57:657][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.57:657][648]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.12.57:657][648]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.12.57:657][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.12.57:658][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.57:758][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.57:758][654]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.12.57:758][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.57:758][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.57:758][654]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.12.57:758][654]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.57:758][654]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.12.57:758][654]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.12.57:758][654]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.12.57:758][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.57:758][654]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.12.57:758][654]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.57:758][654]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.57:760][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.12.57:788][656]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.12.57:788][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.58:157][678]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.58:157][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.12.58:157][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.58:157][678]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.12.58:157][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.12.58:157][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.58:157][678]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.12.58:157][678]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.24-03.12.58:157][678]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.12.58:158][678]Interaction: Interaction time: 2.700000 [2020.04.24-03.12.58:158][678]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.12.58:158][678]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.12.58:158][678]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.12.58:158][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.12.58:158][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.12.58:257][684]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.58:257][684]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.12.58:390][692]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.12.58:407][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.12.58:407][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.58:427][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.12.58:624][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.12.58:624][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.59:779][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-03.12.59:779][775]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.12.59:800][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.00:591][824]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.00:640][827]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:640][827]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.00:640][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:640][827]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.13.00:640][827]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.13.00:640][827]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:641][827]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.00:641][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:674][829]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:674][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.00:675][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:675][829]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:675][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.00:675][829]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.00:675][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.00:675][829]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.00:675][829]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.00:675][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.00:675][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:675][829]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.13.00:675][829]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.00:675][829]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:738][833]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.13.00:738][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.00:772][835]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.13.00:772][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.00:774][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:774][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:774][835]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.00:774][835]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.00:774][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:774][835]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.13.00:774][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.00:774][835]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.00:774][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:774][835]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.00:774][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:775][835]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.24-03.13.00:775][835]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.00:839][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.13.00:840][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:840][839]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.00:840][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:840][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.00:840][839]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.00:840][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:840][839]Interaction: Interaction time: 16.000000 [2020.04.24-03.13.00:840][839]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.13.00:840][839]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.00:840][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.00:875][841]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.13.02:608][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.02:624][946]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.13.02:807][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.03:224][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-03.13.03:224][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:308][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.03:308][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:308][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.03:308][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:325][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-03.13.03:325][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:325][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-03.13.03:325][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-03.13.03:807][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:824][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-03.13.03:824][ 18]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:828][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.03:874][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-03.13.03:874][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.03:891][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.04:342][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-03.13.04:342][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.04:342][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-03.13.04:342][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.04:374][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.04:374][ 51]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.04:374][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.04:374][ 51]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.04:408][ 53]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.04:424][ 54]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.13.04:457][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-03.13.04:457][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.04:675][ 69]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.05:471][117]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] [2020.04.24-03.13.05:472][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:474][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:474][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:474][117]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.05:474][117]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.05:474][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:474][117]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] [2020.04.24-03.13.05:474][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:474][117]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.05:474][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:474][117]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.04.24-03.13.05:474][117]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-03.13.05:474][117]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.05:474][117]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.05:474][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:475][117]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-03.13.05:475][117]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.13.05:475][117]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.05:475][117]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.13.05:574][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:574][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.05:574][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:574][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:574][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.05:574][123]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.05:574][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.05:574][123]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.05:574][123]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.05:574][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:574][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Dont camp me daddy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.13.05:574][123]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:574][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:605][125]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] [2020.04.24-03.13.05:605][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:740][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.04.24-03.13.05:741][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.05:761][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.05:906][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.13.05:908][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:908][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.05:908][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:908][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.05:908][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.05:908][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:908][143]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.13.05:909][143]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.13.05:909][143]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.13.05:909][143]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.05:909][143]AnimLeader: BP_SmallMeatLocker_Doctor_C_9 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.13.05:909][143]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.13.05:909][143]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.13.05:909][143]Interaction: Interaction time: 1.500000 [2020.04.24-03.13.05:909][143]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.13.05:909][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.05:909][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.05:909][143]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.13.06:247][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.04.24-03.13.06:607][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:325][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-03.13.07:325][228]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:358][230]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.07:377][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-03.13.07:392][232]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.07:410][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.13.07:458][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.07:458][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:458][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.07:458][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:475][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.13.07:475][237]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.07:475][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.07:475][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:475][237]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.13.07:475][237]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.13.07:475][237]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.07:477][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.13.07:507][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.13.07:507][239]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.07:507][239]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.07:507][239]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.07:507][239]AnimLeader: BP_SmallMeatLocker_Doctor_C_9 Requested to Play: HookCamperOut. [2020.04.24-03.13.07:507][239]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut. [2020.04.24-03.13.07:507][239]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.13.07:507][239]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.13.07:509][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:509][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.07:509][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:509][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:509][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.07:509][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:509][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:509][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.07:509][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:509][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:509][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.07:509][239]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.07:509][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.07:509][239]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.07:509][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.07:509][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:509][239]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Doctor_C_9] [2020.04.24-03.13.07:509][239]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:509][239]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:512][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Doctor_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.13.07:525][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-03.13.07:525][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:525][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-03.13.07:525][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.13.07:539][241]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.07:540][241]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.07:540][241]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.07:540][241]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.07:540][241]AnimLeader: BP_SmallMeatLocker_Doctor_C_9 Requested to Play: HookSacrificeIn. [2020.04.24-03.13.07:541][241]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn. [2020.04.24-03.13.07:541][241]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.24-03.13.07:541][241]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.13.07:542][241]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.13.07:542][241]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.07:542][241]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.07:542][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:575][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:575][243]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.07:575][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:575][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:575][243]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.07:575][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:575][243]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:575][243]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:615][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:615][245]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.07:615][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:615][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.07:615][245]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.07:615][245]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.07:615][245]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.07:615][245]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.07:615][245]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.07:615][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.07:615][245]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.24-03.13.07:615][245]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.07:615][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.08:001][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-03.13.08:063][272]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:096][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-03.13.08:096][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:121][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.08:178][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.04.24-03.13.08:178][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.08:211][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:522][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:526][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.13.08:563][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.08:858][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.24-03.13.08:858][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:858][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.24-03.13.08:858][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:874][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.08:874][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:874][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.04.24-03.13.08:874][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.08:940][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.04.24-03.13.08:940][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.11:357][470]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.11:357][470]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.11:357][470]AnimLeader: BP_SmallMeatLocker_Doctor_C_9 Requested to Play: HookSacrificeOut. [2020.04.24-03.13.11:357][470]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut. [2020.04.24-03.13.11:357][470]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.12:557][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_5] [2020.04.24-03.13.13:174][579]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.14:993][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-03.13.15:057][692]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.13.15:057][692]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.15:057][692]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.15:057][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.15:074][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.13.15:074][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.15:074][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.13.15:074][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.15:074][693]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.13.15:074][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.15:091][694]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.15:091][694]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.15:091][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.15:091][694]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.15:091][694]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.15:091][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.15:091][694]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.15:091][694]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.15:091][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.15:091][694]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.15:091][694]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.15:091][694]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.15:091][694]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.15:091][694]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.15:091][694]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.15:091][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.15:091][694]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.24-03.13.15:091][694]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.15:091][694]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.15:358][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.13.15:358][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.15:358][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.13.15:358][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.15:358][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.13.15:358][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.16:015][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.16:015][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.16:036][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.16:456][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.04.24-03.13.16:456][776]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.16:456][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.16:456][776]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.16:458][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.16:458][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.16:458][776]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.13.16:458][776]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.16:458][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.16:458][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.16:458][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.16:458][776]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.16:458][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.16:458][776]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.16:458][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.16:555][782]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.16:555][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.16:690][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.16:690][790]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.16:690][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.16:690][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.16:690][790]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.16:690][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.16:690][790]Interaction: Interaction time: 10.000000 [2020.04.24-03.13.16:690][790]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.24-03.13.16:690][790]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.16:690][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.16:788][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-03.13.21:672][ 89]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.289074 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.13.21:672][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.13.21:673][ 89]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.24-03.13.21:673][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.13.21:674][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.21:674][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.21:674][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.21:674][ 89]LogSM: [BP_SmallMeatLocker_Doctor_C_9][CLIENT SLAVE] [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:676][ 89]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.13.21:677][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.13.21:739][ 93]GameFlow: OnDropped 576.730347 [2020.04.24-03.13.21:739][ 93]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.24-03.13.21:741][ 93]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.21:741][ 93]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.21:741][ 93]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.21:741][ 93]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.13.22:538][141]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-03.13.22:538][141]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.22:538][141]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-03.13.22:538][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.22:540][141]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.22:540][141]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.22:540][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.22:540][141]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.22:540][141]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.22:540][141]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-03.13.22:540][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.22:540][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.22:540][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.22:540][141]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-03.13.22:540][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.22:540][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.22:971][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.13.22:974][166]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.22:974][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.22:974][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.22:974][166]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.22:974][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.22:974][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.22:974][166]Interaction: Interaction time: 14.000000 [2020.04.24-03.13.22:974][166]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-03.13.22:974][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.22:974][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.22:974][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-03.13.26:272][364]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.26:272][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.26:272][364]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.26:272][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.26:273][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.26:273][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.26:273][364]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.26:273][364]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.26:273][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.26:273][364]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.26:273][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.26:273][364]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.26:273][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:273][364]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.26:273][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:440][374]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.26:440][374]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.26:440][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:440][374]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.26:440][374]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.26:440][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:440][374]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.26:440][374]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.24-03.13.26:440][374]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.26:440][374]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.26:440][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:806][396]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.13.26:806][396]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.26:806][396]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.26:806][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:809][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-03.13.26:824][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.13.26:824][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.13.26:824][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.26:824][397]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.26:824][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:824][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.26:824][397]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.24-03.13.26:824][397]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.26:824][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.26:921][403]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.24-03.13.26:921][403]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.24-03.13.26:952][403]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.04.24-03.13.26:952][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.24-03.13.26:952][403]GameFlow: OnRep_BegunPlayFenceGuid 08342C75-08D7-E7FD-7585-C45C785BCA02 [2020.04.24-03.13.26:952][403]GameFlow: BegunPlayFenceGuid 08342C75-08D7-E7FD-7585-C45C785BCA02 [2020.04.24-03.13.26:952][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.24-03.13.26:952][403]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000049 seconds [2020.04.24-03.13.26:952][403]GameFlow: ACollectable::BeginPlay [2020.04.24-03.13.26:952][403]GameFlow: BegunPlayFenceGuid 08342C75-08D7-E7FD-7585-C45C785BCA02 [2020.04.24-03.13.26:952][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.26:952][403]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.26:952][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.26:952][403]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.26:952][403]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.26:952][403]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.26:954][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.27:424][432]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.27:440][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.27:440][433]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.27:440][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.27:440][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.27:440][433]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.27:440][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.27:474][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.27:474][435]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.27:474][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.27:474][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.27:474][435]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.27:474][435]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.27:474][435]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.27:474][435]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.27:474][435]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.27:474][435]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.27:474][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.27:474][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.27:474][435]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.27:474][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.27:806][455]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.13.27:806][455]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.04.24-03.13.28:087][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2548EAA3AC0] Result: '1' k_EResultOK (success) [2020.04.24-03.13.28:088][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2548EAA3AC0]' succeeded in 0.281639 seconds [2020.04.24-03.13.28:112][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2548EAA3AC0] Result: '1' k_EResultOK (success) [2020.04.24-03.13.28:131][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321089 seconds [2020.04.24-03.13.28:823][516]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.28:823][516]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.28:823][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.28:823][516]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.28:823][516]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.13.28:823][516]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.28:823][516]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.28:823][516]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.28:823][516]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.28:823][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.28:823][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.28:823][516]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.28:823][516]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.28:823][516]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.28:823][516]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.28:844][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.29:538][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.29:538][557]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.29:539][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.29:539][557]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.29:540][557]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.29:540][557]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.29:540][557]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.13.29:540][557]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.29:540][557]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.29:540][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.29:540][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.29:541][557]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.29:541][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.29:541][557]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.29:541][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.29:621][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.29:621][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.29:623][562]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.29:623][562]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.29:623][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.29:623][562]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.29:624][562]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.29:624][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.29:624][562]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.29:624][562]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.24-03.13.29:624][562]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.29:624][562]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.29:624][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.30:155][594]GameFlow: OnDropped 585.147217 [2020.04.24-03.13.30:155][594]GameFlow: Collected received : BP_Item_Camper_DullKey_C_0. [2020.04.24-03.13.30:155][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.30:155][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.30:155][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.30:155][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.30:155][594]GameFlow: AddToInventory received : BP_Item_Camper_DullKey_C_0. [2020.04.24-03.13.30:161][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-03.13.30:357][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.30:624][622]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.30:640][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.13.30:640][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.13.30:640][623]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.30:640][623]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.30:640][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.30:640][623]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.30:640][623]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.30:640][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.30:656][624]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.30:656][624]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.30:656][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.30:656][624]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.30:656][624]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.13.30:657][624]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.30:657][624]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.30:657][624]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.30:657][624]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.30:657][624]Interaction: Verbose: [CollectItem][BP_Item_Camper_DullKey_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.30:657][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.30:657][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.30:657][624]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.30:657][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.30:657][624]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.30:657][624]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.30:677][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.30:808][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.04.24-03.13.30:808][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.30:808][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.24-03.13.30:808][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.31:106][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.24-03.13.31:106][651]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.32:373][727]LogScript: Warning: UAkGameplayStatics::PostEvent: No Event specified! [2020.04.24-03.13.32:455][732]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.32:455][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.32:455][732]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.32:455][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.32:457][732]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.32:457][732]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.32:457][732]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.32:457][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.32:457][732]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.32:457][732]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.32:457][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.32:457][732]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.32:457][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.32:457][732]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.32:457][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.32:523][736]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.32:523][736]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.32:523][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.32:523][736]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.32:523][736]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.32:523][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.32:523][736]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.32:523][736]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.13.32:524][736]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.32:524][736]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.32:524][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.32:755][750]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.13.32:755][750]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.13.33:057][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.33:324][784]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.33:356][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.33:357][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.33:357][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.33:357][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.33:357][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.33:357][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.33:357][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.33:357][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.33:357][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.33:357][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.33:357][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.33:357][786]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.33:357][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.33:357][786]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.33:357][786]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.33:357][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.33:357][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.33:357][786]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.33:357][786]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.33:357][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.33:506][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.24-03.13.33:506][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.33:574][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.13.33:574][799]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.33:574][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.13.33:574][799]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.33:607][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.24-03.13.33:607][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.33:607][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.24-03.13.33:607][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:073][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.13.34:073][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:073][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.13.34:073][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:074][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.24-03.13.34:074][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:074][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.24-03.13.34:074][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:090][830]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-03.13.34:090][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:095][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.34:141][833]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.24-03.13.34:141][833]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.13.34:157][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:623][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.24-03.13.34:623][862]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:623][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.24-03.13.34:623][862]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:657][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.13.34:657][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:658][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.13.34:658][864]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.34:724][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-03.13.34:724][868]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.36:994][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.13.37:057][ 8]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.13.37:057][ 8]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.37:057][ 8]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.37:057][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:073][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.13.37:073][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:073][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.13.37:073][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:073][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.13.37:073][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:088][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.13.37:089][ 10]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:089][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:090][ 10]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:090][ 10]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:090][ 10]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.37:090][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:090][ 10]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.24-03.13.37:090][ 10]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:090][ 10]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:093][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.13.37:357][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.13.37:357][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:357][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.13.37:357][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.13.37:390][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:738][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.37:738][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:738][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.37:738][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:741][ 49]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:741][ 49]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:741][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.37:741][ 49]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.37:741][ 49]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.37:741][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.37:741][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.37:741][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.37:741][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:741][ 49]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.13.37:741][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.37:741][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.37:774][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.13.37:774][ 51]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:040][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-03.13.38:041][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:061][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.13.38:091][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.04.24-03.13.38:091][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.13.38:108][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:238][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.13.38:240][ 79]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.38:240][ 79]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.38:240][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.38:241][ 79]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.38:241][ 79]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.38:241][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.38:241][ 79]Interaction: Interaction time: 1.500000 [2020.04.24-03.13.38:241][ 79]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.13.38:241][ 79]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.38:241][ 79]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.38:241][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.38:458][ 92]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.13.38:524][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.13.38:524][ 96]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:574][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.24-03.13.38:574][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:574][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.04.24-03.13.38:574][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:607][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.13.38:607][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:607][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.04.24-03.13.38:608][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:689][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.04.24-03.13.38:689][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:809][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.13.38:809][113]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.38:809][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.13.38:809][113]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:123][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:171][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.367561 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.13.39:340][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.13.39:340][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:340][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.13.39:340][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:340][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.13.39:340][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:742][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.13.39:807][172]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.13.39:807][172]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.39:807][172]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.39:807][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.39:807][172]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.13.39:840][174]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.39:840][174]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.39:840][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.39:840][174]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.39:841][174]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.13.39:841][174]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.39:841][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_0] [2020.04.24-03.13.39:991][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.40:372][206]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.13.40:372][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.13.40:373][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.40:373][206]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.40:374][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.40:374][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.40:374][206]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.40:374][206]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.40:374][206]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.40:374][206]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.40:374][206]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.40:374][206]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.40:374][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.40:374][206]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.40:374][206]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.40:374][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.40:376][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.46:743][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:291][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:291][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:291][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:291][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:507][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:507][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:507][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:507][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:524][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:524][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:524][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:524][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:525][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.47:527][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:557][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:590][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.47:625][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:673][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Doctor_C_1] [2020.04.24-03.13.47:674][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:110][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:142][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:142][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:142][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:142][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:157][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:157][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:157][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:157][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.13.48:160][673]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:221][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:222][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:222][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:222][677]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:291][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:307][682]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:308][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:308][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:308][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:308][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:322][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:322][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:322][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:322][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:324][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:324][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:324][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:324][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:724][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:725][707]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:725][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:725][707]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:739][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:757][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:773][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:924][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:940][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:940][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:941][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:941][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:941][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:941][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:941][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:941][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:958][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:962][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.13.48:973][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:973][722]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:973][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:974][722]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:974][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:974][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:974][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:974][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:975][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:975][722]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.48:975][722]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.48:975][722]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:188][735]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.13.49:188][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:207][736]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:223][737]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:239][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:239][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:239][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:239][738]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:240][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:240][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:240][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.13.49:240][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:461][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.49:577][758]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:189][795]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.13.50:189][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.13.50:189][795]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.13.50:189][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.13.50:260][799]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:277][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:409][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:409][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:409][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:409][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.13.50:410][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:474][992]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-03.13.53:474][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:474][992]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:474][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:474][992]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:474][992]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-03.13.53:478][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:478][992]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:478][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:478][992]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:478][992]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-03.13.53:491][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:491][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:491][993]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.13.53:491][993]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.53:491][993]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:491][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:491][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:491][993]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.53:491][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:491][993]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.53:491][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:588][999]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:589][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:590][999]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.04.24-03.13.53:590][999]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.04.24-03.13.53:591][999]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:591][999]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.53:591][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:591][999]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:591][999]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.53:591][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:591][999]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-03.13.53:591][999]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.53:591][999]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.53:591][999]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.53:591][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:595][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.53:595][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.53:607][ 0]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:607][ 0]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.53:607][ 0]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.53:607][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.53:607][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:607][ 0]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:607][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.13.53:607][ 0]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:608][ 0]GameFlow: EscapeMap Interaction ended player escaped = true [2020.04.24-03.13.53:608][ 0]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:608][ 0]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.13.53:632][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:632][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:632][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:632][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:632][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:633][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:633][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:633][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:633][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:633][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:642][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:642][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:642][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:642][ 1]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:642][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:642][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:643][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:643][ 1]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:671][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:671][ 2]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:671][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:671][ 2]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:671][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:671][ 2]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:673][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:673][ 2]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:689][ 3]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.13.53:689][ 3]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-03.13.53:690][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.13.53:690][ 3]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.13.53:690][ 3]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.04.24-03.13.53:692][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:692][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:692][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:692][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:692][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:692][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:694][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:694][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:709][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:709][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:709][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:709][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:709][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:709][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:710][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:710][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:724][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:724][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:726][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:727][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:728][ 5]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:728][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:742][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:742][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:742][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:742][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:742][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:742][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:743][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:743][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:757][ 7]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.53:757][ 7]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.53:757][ 7]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.53:757][ 7]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.53:757][ 7]LogDBDGeneral: StatusEffect::EndPlay - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.53:759][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:759][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:759][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:760][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:760][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:760][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:761][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:761][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:775][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:775][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:775][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:775][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:775][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:775][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:777][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:777][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:791][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:791][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:792][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:792][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:792][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:792][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:793][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:793][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:808][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:808][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:808][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:808][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:808][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:808][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:809][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:809][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:825][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:826][ 11]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:841][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:841][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:841][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:841][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:841][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:841][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:842][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:842][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:857][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:857][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:857][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:857][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:857][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:857][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:859][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:859][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:874][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:874][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:874][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:874][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:874][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:874][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:876][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:876][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:891][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:891][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:891][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:891][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:891][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:891][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:892][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:892][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:907][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:907][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:907][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:907][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:907][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:907][ 16]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:909][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:909][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:925][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:925][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:925][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:925][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:925][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:925][ 17]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:926][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:926][ 17]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:941][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:941][ 18]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:941][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:941][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:941][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:941][ 18]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:942][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:942][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:957][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:957][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:958][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:958][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:958][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:958][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:959][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:959][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:974][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EC050640] Result: '1' k_EResultOK (success) [2020.04.24-03.13.53:974][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EC050640]' succeeded in 0.283135 seconds [2020.04.24-03.13.53:974][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:974][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:975][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:975][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:975][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:975][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:976][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:976][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.53:991][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:007][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:007][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:007][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:007][ 22]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:008][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:008][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:008][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:008][ 22]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:024][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:024][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:024][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:024][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:024][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:024][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:025][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:025][ 23]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:040][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:040][ 24]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:040][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:040][ 24]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:040][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:040][ 24]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:041][ 24]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:041][ 24]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:056][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:056][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:056][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:056][ 25]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:056][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:057][ 25]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:058][ 25]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:058][ 25]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:073][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:073][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:073][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:073][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:073][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:073][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:074][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:074][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:090][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:090][ 27]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:090][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:090][ 27]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:090][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:090][ 27]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:091][ 27]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:091][ 27]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:106][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:106][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:106][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:106][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:106][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:106][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:107][ 28]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:107][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:123][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:123][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:123][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:123][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:123][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:123][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:124][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:124][ 29]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:139][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:139][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:140][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:140][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:140][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:140][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:141][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:141][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:156][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:156][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:156][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:156][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:156][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:156][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:157][ 31]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:157][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:173][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:173][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:173][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:173][ 32]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:173][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:173][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:174][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:174][ 32]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:189][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:189][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:189][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:189][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:189][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:189][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:190][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:190][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:206][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:206][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:206][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:206][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:206][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:206][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:207][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:207][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:222][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:222][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:222][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:222][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:223][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:223][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:224][ 35]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:224][ 35]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:240][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:240][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:240][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:240][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:240][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:240][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:241][ 36]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:241][ 36]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:253][ 37]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255211D5C20] Result: '1' k_EResultOK (success) [2020.04.24-03.13.54:253][ 37]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255211D5C20]' succeeded in 0.562391 seconds [2020.04.24-03.13.54:257][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:257][ 37]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:257][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:257][ 37]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:257][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:257][ 37]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:258][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:258][ 37]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:273][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:273][ 38]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:273][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:273][ 38]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:273][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:273][ 38]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:274][ 38]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:275][ 38]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:280][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255211D5C20] Result: '1' k_EResultOK (success) [2020.04.24-03.13.54:290][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:290][ 39]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:290][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:290][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:290][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:290][ 39]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:291][ 39]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:291][ 39]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:297][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.605089 seconds [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:307][ 40]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:323][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:323][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:323][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:323][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:323][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:323][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:324][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:324][ 41]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:339][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:339][ 42]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:340][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:340][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:340][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:340][ 42]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:341][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:341][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:356][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:356][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:357][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:357][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:357][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:357][ 43]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:358][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:358][ 43]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:373][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:373][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:373][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:373][ 44]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:374][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:374][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:375][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:375][ 44]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:390][ 45]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:406][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:406][ 46]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:406][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:406][ 46]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:406][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:406][ 46]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:407][ 46]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:407][ 46]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:422][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:423][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:423][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:423][ 47]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:423][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:423][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:424][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:424][ 47]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:439][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:439][ 48]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:439][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:439][ 48]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:439][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:439][ 48]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:440][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:440][ 48]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:456][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:456][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:456][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:456][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:456][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:456][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:457][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:457][ 49]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:473][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:473][ 50]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:473][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:473][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:473][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:473][ 50]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:474][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:474][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:490][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:490][ 51]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:490][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:490][ 51]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:490][ 51]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.04.24-03.13.54:490][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:490][ 51]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:491][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:491][ 51]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:506][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:506][ 52]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:507][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:507][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:507][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:507][ 52]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:507][ 52]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:507][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:522][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:522][ 53]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:523][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:523][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:523][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:523][ 53]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:524][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:524][ 53]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:539][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:539][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:539][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:539][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:539][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:539][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:540][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:540][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:557][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:557][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:557][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:557][ 55]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:557][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:557][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:558][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:558][ 55]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:572][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:572][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:572][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:572][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:572][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:572][ 56]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:573][ 56]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:573][ 56]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:589][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:589][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:589][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:589][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:589][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:589][ 57]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:590][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:590][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:606][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:606][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:606][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:606][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:606][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:606][ 58]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:607][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:607][ 58]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:623][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:623][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:623][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:623][ 59]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:623][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:623][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:624][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:624][ 59]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:640][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:640][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:640][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:640][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:640][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:640][ 60]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:641][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:641][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:656][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:657][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:672][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:672][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:672][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:672][ 62]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:673][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:673][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:673][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:673][ 62]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:689][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:689][ 63]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:690][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:690][ 63]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:690][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:690][ 63]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:691][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:691][ 63]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:706][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:706][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:706][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:706][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:706][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:706][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:708][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:708][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:724][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:724][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:724][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:724][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:724][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:724][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:725][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:725][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:740][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:741][ 66]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:756][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:756][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:756][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:756][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:756][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:756][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:757][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:757][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:773][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:773][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:773][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:773][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:773][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:773][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:774][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:774][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:790][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:790][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:790][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:790][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:790][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:790][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:791][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:791][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:806][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:806][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:807][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:807][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:807][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:807][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:808][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:808][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:823][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:823][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:823][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:823][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:823][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:823][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:824][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:824][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:840][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:840][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:840][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:840][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:840][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:840][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:841][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:841][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:854][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.54:855][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:855][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.54:855][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:856][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:857][ 73]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.54:857][ 73]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.54:857][ 73]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.54:857][ 73]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.54:857][ 73]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:857][ 73]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.54:857][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.54:857][ 73]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.54:857][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:857][ 73]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:872][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:872][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:873][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:873][ 74]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:873][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:873][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:874][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:874][ 74]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:890][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:890][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:890][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:890][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:890][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:890][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:891][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:891][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:906][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:906][ 76]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:906][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:906][ 76]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:906][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:906][ 76]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:907][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:908][ 76]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:923][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:923][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:923][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:923][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:923][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:923][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:923][ 77]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.54:923][ 77]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.54:923][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.54:923][ 77]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.54:923][ 77]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.54:923][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.54:924][ 77]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.54:924][ 77]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.13.54:924][ 77]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.54:924][ 77]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.54:924][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.54:924][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:924][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:940][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:940][ 78]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:940][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:940][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:940][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:940][ 78]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:941][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:941][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:956][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:956][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:956][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:956][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:956][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:957][ 79]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:958][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:958][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:973][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:973][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:973][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:973][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:973][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:973][ 80]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:975][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:975][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:990][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:990][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:990][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:990][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:990][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:990][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.54:991][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.54:991][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:007][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:007][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:007][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:007][ 82]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:007][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:007][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:008][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:008][ 82]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:023][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:023][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:023][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:023][ 83]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:023][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:023][ 83]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:024][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:024][ 83]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:039][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:040][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:040][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:040][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:040][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:040][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:041][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:041][ 84]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:054][ 85]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.13.55:055][ 85]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.13.55:057][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:057][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:057][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:057][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:057][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:057][ 85]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:058][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:058][ 85]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:073][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:073][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:073][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:073][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:073][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:073][ 86]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:074][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:074][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:090][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:090][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:090][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:090][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:090][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:090][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:091][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:091][ 87]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:106][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:106][ 88]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:107][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:107][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:107][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:107][ 88]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:107][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:107][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:123][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:123][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:123][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:123][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:123][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:123][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:124][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:124][ 89]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:139][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:139][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:139][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:139][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:139][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:139][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:141][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:141][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:157][ 91]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:172][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:172][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:172][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:172][ 92]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:172][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:172][ 92]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:174][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:174][ 92]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:189][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:189][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:189][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:190][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:190][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:190][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:191][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:191][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:206][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:206][ 94]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:206][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:206][ 94]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:206][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:206][ 94]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:207][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:207][ 94]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:223][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:223][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:223][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:223][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:223][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:223][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:224][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:224][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:240][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:240][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:240][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:240][ 96]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:240][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:240][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:241][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:241][ 96]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:256][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:257][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:257][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:257][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:257][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:257][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:258][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:258][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:272][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:273][ 98]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:273][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:273][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:273][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:273][ 98]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:274][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:274][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:289][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:289][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:289][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:289][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:289][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:289][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:291][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:291][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:306][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:306][100]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:306][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:306][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:306][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:306][100]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:307][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:307][100]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:323][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:323][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:323][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:323][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:323][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:323][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:324][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:324][101]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:339][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:339][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:339][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:339][102]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:339][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:339][102]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:340][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:340][102]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:356][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:356][103]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:356][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:356][103]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:356][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:356][103]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:357][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:357][103]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:372][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:372][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:373][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:373][104]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:373][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:373][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:374][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:374][104]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:390][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:390][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:390][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:390][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:390][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:390][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:391][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:391][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:406][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:406][106]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:407][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:407][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:407][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:407][106]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:407][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:407][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:423][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:423][107]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:423][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:423][107]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:423][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:423][107]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:424][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:424][107]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:440][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:440][108]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:440][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:440][108]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:440][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:440][108]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:441][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:441][108]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:456][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:457][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:457][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:457][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:457][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:457][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:458][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:458][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:473][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:473][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:473][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:473][110]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:473][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:473][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:474][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.55:474][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:474][110]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:489][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:490][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:490][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:490][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:490][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:490][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:491][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:491][111]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:506][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:506][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:506][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:506][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:506][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:506][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:507][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:507][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:523][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:523][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:523][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:523][113]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:523][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:523][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:525][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:525][113]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:540][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:556][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:556][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:556][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:556][115]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:556][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:556][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:557][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:557][115]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:573][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:573][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:573][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:573][116]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:573][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:573][116]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:574][116]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:589][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:589][117]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:590][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:590][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:590][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:590][117]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:591][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:591][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:606][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:606][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:606][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:606][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:606][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:606][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:607][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:607][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:623][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:623][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:623][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:623][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:623][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:623][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:624][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:624][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:640][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:640][120]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:640][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:640][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:640][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:640][120]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:641][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:642][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:656][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:656][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:656][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:656][121]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:656][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:656][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:657][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:657][121]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:673][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:673][122]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:673][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:673][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:673][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:673][122]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:674][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:674][122]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:689][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:689][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:689][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:690][123]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:690][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:690][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:691][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:691][123]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:706][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:706][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:706][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:706][124]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:706][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:706][124]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:707][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:707][124]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:723][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:723][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:723][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:723][125]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:723][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:723][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:724][125]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.13.55:724][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:724][125]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:739][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:739][126]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:739][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:739][126]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:739][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:739][126]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:740][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:740][126]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:756][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:756][127]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:756][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:756][127]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:756][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:756][127]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:757][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:757][127]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.55:757][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.55:757][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:757][127]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.55:757][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.55:757][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:757][127]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.55:757][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.55:757][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:757][127]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.55:757][127]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.55:757][127]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.55:757][127]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.55:757][127]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.55:757][127]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.55:757][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.55:757][127]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.55:757][127]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:757][127]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:758][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:758][127]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:773][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:773][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:773][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:773][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:773][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:773][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:774][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:774][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:789][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:790][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:790][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:790][129]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:790][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:790][129]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:791][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:791][129]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:806][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:806][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:806][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:806][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:806][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:806][130]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:807][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:807][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:823][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:823][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:823][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:823][131]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:823][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:823][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:824][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:824][131]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:840][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:840][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:840][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:840][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:840][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:840][132]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:841][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:841][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:856][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:856][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:856][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:856][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:856][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:856][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:857][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:857][133]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:873][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:873][134]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:873][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:873][134]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:873][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:873][134]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:874][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:874][134]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:889][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:889][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:889][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:889][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:890][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:890][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:891][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:891][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:906][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:906][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:906][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:906][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:906][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:906][136]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:907][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:907][136]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:923][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:923][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:923][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:923][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:923][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:923][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:924][137]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:924][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:938][138]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.55:938][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:938][138]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.55:938][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:939][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:939][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:940][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:940][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:940][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:940][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:940][138]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:940][138]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:940][138]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.55:940][138]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.55:940][138]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.55:940][138]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.55:940][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:940][138]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.55:940][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.55:940][138]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.13.55:940][138]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.55:940][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.55:941][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:941][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:956][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:956][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:956][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:956][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:956][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:956][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:957][139]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:957][139]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:972][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:972][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:972][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:972][140]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:972][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:972][140]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:973][140]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:973][140]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:989][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:989][141]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:989][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:989][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:989][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:989][141]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.55:990][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.55:990][141]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:006][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:006][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:007][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:007][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:007][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:007][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:008][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:008][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:023][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:023][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:023][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:023][143]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:023][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:023][143]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:024][143]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:024][143]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:040][144]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:056][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:056][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:056][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:056][145]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:056][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:056][145]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:057][145]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:057][145]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:073][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:073][146]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:073][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:073][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:073][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:073][146]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:074][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:074][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:090][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:090][147]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:090][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:090][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:090][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:090][147]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:091][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:091][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:106][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:106][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:106][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:106][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:106][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:106][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:107][148]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:107][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:123][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:123][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:123][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:123][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:123][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:123][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:125][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:125][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:139][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:139][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:140][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:140][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:140][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:140][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:141][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:141][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:156][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:156][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:156][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:156][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:156][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:156][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:157][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:157][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:172][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:172][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:173][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:173][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:173][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:173][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:174][152]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:174][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:189][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:189][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:190][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:190][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:190][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:190][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:191][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:191][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:207][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:223][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:223][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:223][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:223][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:223][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:223][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:224][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:224][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:239][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:239][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:239][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:239][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:240][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:240][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:241][156]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:241][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:256][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:256][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:256][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:256][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:256][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:256][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:257][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:257][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:273][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:273][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:273][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:273][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:273][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:273][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:274][158]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:274][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:289][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:290][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:290][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:290][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:290][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:290][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:291][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:291][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:306][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:306][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:306][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:306][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:306][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:306][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:307][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:307][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:323][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:323][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:323][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:323][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:323][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:323][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:324][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:324][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:340][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:340][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:340][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:340][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:340][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:340][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:341][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:341][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:356][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:356][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:356][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:356][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:356][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:356][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:357][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:357][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:373][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:373][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:373][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:373][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:373][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:373][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:374][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:374][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:389][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:389][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:389][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:389][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:389][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:389][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:390][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:390][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:406][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:406][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:406][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:406][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:406][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:406][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:407][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:407][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:423][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:423][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:423][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:423][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:423][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:423][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:424][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:424][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:440][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:440][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:440][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:440][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:440][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:440][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:441][168]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:441][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:456][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:456][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:456][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:456][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:456][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:456][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:457][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:457][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:471][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.13.56:473][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:473][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:473][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:473][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:473][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:473][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:473][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:473][170]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.56:474][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:474][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:474][170]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.56:474][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:474][170]Interaction: Interaction time: 1.500000 [2020.04.24-03.13.56:474][170]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.13.56:474][170]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.56:474][170]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.56:474][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:474][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:475][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:489][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:489][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:490][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:490][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:490][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:490][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:491][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:491][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:506][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:506][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:506][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:506][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:506][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:506][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:508][172]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:508][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:523][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:523][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:523][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:523][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:523][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:523][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:524][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:524][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:539][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:539][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:540][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:540][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:540][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:540][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:541][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:541][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:556][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:556][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:556][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:556][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:556][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:556][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:557][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:557][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:571][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.13.56:571][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:571][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.13.56:571][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:573][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:573][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:573][176]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.56:573][176]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.56:573][176]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.13.56:573][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:573][176]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.56:573][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:573][176]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.56:573][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:574][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:574][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:589][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:590][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:590][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:590][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:590][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:590][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:591][177]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:591][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:606][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:606][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:606][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:606][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:606][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:606][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:607][178]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:607][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:622][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:622][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:623][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:623][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:623][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:623][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:624][179]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:624][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:639][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:639][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:639][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:639][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:639][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:639][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:640][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:640][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:657][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:657][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:657][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:657][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:657][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:657][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:658][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:658][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:674][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:674][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:674][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:674][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:674][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:674][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:675][182]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.13.56:675][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:675][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:690][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:690][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:690][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:690][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:690][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:690][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:691][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:691][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:706][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:706][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:707][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:707][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:707][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:707][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:708][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:708][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:724][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:724][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:724][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:724][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:724][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:724][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:725][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:725][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:739][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.13.56:739][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ItemFrom Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:741][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:741][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.56:741][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:741][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:741][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.56:741][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:741][186]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.13.56:741][186]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.56:741][186]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.56:741][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.56:741][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:741][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:757][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:773][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:773][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:773][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:773][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:773][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:773][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:773][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:773][188]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.56:773][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:773][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:773][188]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.56:773][188]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.56:773][188]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.56:773][188]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.56:773][188]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.56:773][188]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.56:773][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.56:774][188]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.13.56:774][188]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:774][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:774][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.13.56:774][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:774][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:789][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:789][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:790][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:790][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:790][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:790][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:791][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:791][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:806][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:806][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:806][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:806][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:806][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:806][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:807][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:807][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:823][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:823][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:823][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:823][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:823][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:823][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:824][191]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:824][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:838][192]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.56:838][192]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.56:838][192]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.56:838][192]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.56:838][192]LogDBDGeneral: StatusEffect::EndPlay - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.56:838][192]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 2.217503, Lifetime Duration: 40.000000 [2020.04.24-03.13.56:840][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:840][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:840][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:840][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:840][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:840][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:841][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:841][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:856][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:856][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:856][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:856][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:856][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:856][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:857][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:857][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:873][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:873][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:873][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:873][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:873][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:873][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:874][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:874][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:889][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:889][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:889][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:889][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:889][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:889][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:890][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:890][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:905][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:906][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:906][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:906][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:906][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:906][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:907][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:907][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:922][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:922][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:922][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:922][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:923][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:923][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:924][197]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:924][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:940][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:940][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:940][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:940][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:940][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:940][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:941][198]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:941][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:956][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:956][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:956][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:956][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:956][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:956][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:957][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:957][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:973][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:973][200]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:973][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:973][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:973][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:973][200]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:974][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:974][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:990][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:990][201]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:990][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:990][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:990][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:990][201]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.56:991][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.56:991][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:007][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:023][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:023][203]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:023][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:023][203]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:023][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:023][203]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:024][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:024][203]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:039][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:039][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:039][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:039][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:039][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:039][204]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:040][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:040][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:056][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:056][205]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:056][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:056][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:056][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:056][205]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:057][205]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:057][205]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:072][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:072][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:073][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:073][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:073][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:073][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:074][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:074][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:089][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:089][207]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:090][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:090][207]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:090][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:090][207]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:091][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:091][207]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:106][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:106][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:106][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:106][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:106][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:107][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:107][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:107][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:123][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:123][209]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:123][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:123][209]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:123][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:123][209]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:124][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:124][209]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:139][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:139][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:140][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:140][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:140][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:140][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:141][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:141][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:156][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:156][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:156][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:156][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:156][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:156][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:157][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:157][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:173][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:173][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:173][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:173][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:173][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:173][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:174][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:174][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:189][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:189][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:190][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:190][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:190][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:190][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:191][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:191][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:206][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:206][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:206][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:206][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:207][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:207][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:208][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:208][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:223][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:223][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:223][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:223][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:223][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:223][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:225][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:225][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:239][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:239][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:240][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:240][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:240][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:240][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:241][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:241][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:256][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:256][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:256][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:256][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:256][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:256][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:257][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:257][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:273][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:273][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:273][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:273][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:273][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:273][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:274][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:274][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:289][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:289][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:290][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:290][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:290][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:290][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:291][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:291][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:306][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:306][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:306][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:306][220]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:306][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:306][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:308][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:308][220]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:323][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:323][221]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:323][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:323][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:323][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:323][221]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:324][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:324][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:340][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:340][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:340][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:340][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:340][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:340][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:341][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:341][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:356][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:356][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:356][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:356][223]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:357][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:357][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:357][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:357][223]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:373][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:373][224]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:373][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:373][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:373][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:373][224]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:374][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:374][224]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:389][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:389][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:389][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:389][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:389][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:389][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:390][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:390][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:406][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:406][226]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:406][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:406][226]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:406][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:406][226]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:407][226]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:407][226]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:423][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:423][227]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:423][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:423][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:423][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:423][227]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:424][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:424][227]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:439][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:439][228]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:439][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:439][228]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:439][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:439][228]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:440][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:440][228]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:456][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:456][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:456][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:456][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:456][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:456][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:457][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:457][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:472][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:472][230]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:473][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:473][230]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:473][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:473][230]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:474][230]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:474][230]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:489][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:490][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:490][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:490][231]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:490][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:490][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:491][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:491][231]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:506][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:506][232]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:506][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:506][232]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:506][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:506][232]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:507][232]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:507][232]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:522][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:522][233]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:522][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:522][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:522][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:522][233]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:523][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:523][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:540][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:556][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:556][235]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:556][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:556][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:556][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:556][235]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:557][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:557][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:572][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:572][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:572][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:572][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:572][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:572][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:574][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:574][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:589][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:589][237]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:590][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:590][237]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:590][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:590][237]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:591][237]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:591][237]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:606][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:606][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:606][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:606][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:606][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:606][238]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:607][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:608][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:623][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:623][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:623][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:623][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:623][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:623][239]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:624][239]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:624][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:639][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:639][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:640][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:640][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:640][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:640][240]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:641][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:641][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:656][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:656][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:656][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:656][241]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:656][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:656][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:657][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:657][241]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:673][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:673][242]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:673][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:673][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:673][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:673][242]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:674][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:674][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:689][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:689][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:689][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:690][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:690][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:690][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:691][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:691][243]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:706][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:706][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:706][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:706][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:706][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:706][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:707][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:707][244]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:723][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:723][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:723][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:723][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:723][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:723][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:724][245]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:724][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:739][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:739][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:739][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:739][246]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:739][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:739][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:740][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:740][246]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:756][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:756][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:756][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:756][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:756][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:756][247]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:757][247]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:757][247]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:773][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:773][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:773][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:773][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:773][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:773][248]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:774][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:774][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:789][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:789][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:789][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:789][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:789][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:789][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:790][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:790][249]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:806][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:806][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:806][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:806][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:806][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:806][250]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:807][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:807][250]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:822][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:822][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:822][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:822][251]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:822][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:822][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:823][251]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:823][251]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:839][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:839][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:839][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:839][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:839][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:839][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:840][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:840][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:856][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:856][253]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:856][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:856][253]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:856][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:856][253]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:857][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:857][253]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:873][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:873][254]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:873][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:873][254]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:873][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:873][254]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:874][254]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:874][254]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:890][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:890][255]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:890][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:890][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:890][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:890][255]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:891][255]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:891][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:906][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:906][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:907][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:907][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:907][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:907][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:907][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:907][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:923][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:923][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:923][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:923][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:923][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:923][257]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:924][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:924][257]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:939][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:939][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:939][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:939][258]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:939][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:939][258]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:940][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:940][258]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:956][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:956][259]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:956][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:956][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:956][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:956][259]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:957][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:957][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:973][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:975][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.13.57:989][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:989][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:989][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:989][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:989][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:989][261]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.57:991][261]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.57:991][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:006][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:006][262]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:006][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:006][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:006][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:006][262]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:007][262]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:007][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:022][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:022][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:022][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:022][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:023][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:023][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:024][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:024][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:039][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:040][264]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:040][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:040][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:040][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:040][264]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:040][264]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.13.58:040][264]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.13.58:040][264]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.13.58:040][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:040][264]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.13.58:041][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:041][264]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:056][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:056][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:057][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:057][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:057][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:057][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:057][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:057][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:072][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:072][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:072][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:072][266]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:072][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:072][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:073][266]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:073][266]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.58:073][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:073][266]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:073][266]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.13.58:073][266]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.58:073][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:074][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:074][266]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:089][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:089][267]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:089][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:089][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:089][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:089][267]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:090][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:090][267]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:106][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:106][268]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:106][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:106][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:106][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:106][268]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:107][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:107][268]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:123][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:123][269]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:123][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:123][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:123][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:123][269]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:124][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:124][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:140][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:140][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:140][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:140][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:140][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:140][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:141][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:141][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:157][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:173][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:173][272]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:173][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:173][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:173][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:173][272]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:174][272]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:174][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:189][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:189][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:189][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:189][273]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:189][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:189][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:190][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:190][273]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:206][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:206][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:206][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:206][274]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:206][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:206][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:207][274]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:207][274]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:222][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:222][275]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:222][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:222][275]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:222][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:222][275]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:224][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:224][275]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:240][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:240][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:240][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:240][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:240][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:240][276]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:241][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:241][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:257][277]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:273][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:273][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:273][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:273][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:273][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:273][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:274][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:274][278]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:289][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:289][279]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:289][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:289][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:289][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:290][279]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:290][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:290][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:306][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:306][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:307][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:307][280]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:307][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:307][280]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:308][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:308][280]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:322][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:323][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:323][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:323][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:323][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:323][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:324][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:324][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:339][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:339][282]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:339][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:339][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:339][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:339][282]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:340][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:341][282]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:356][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:356][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:356][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:356][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:356][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:356][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:357][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:357][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:372][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:373][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:373][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:373][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:373][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:373][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:374][284]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:374][284]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:389][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:389][285]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:390][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:390][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:390][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:390][285]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:391][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:391][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:406][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:406][286]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:407][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:407][286]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:407][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:407][286]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:408][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:408][286]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:423][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:423][287]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:424][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:424][287]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:439][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:439][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:440][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:440][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:456][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:456][289]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:457][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:457][289]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:471][290]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.13.58:539][290]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-03.13.58:539][290]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_DullKey Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-03.13.58:541][290]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.13.58:541][290]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.517080 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.025843 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.511472 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 36.965233 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.043190 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.010596 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 500.947021 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 816.124390 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 222.061081 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_UnhideNearSlasher Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.DisableBearTrap Bloodpoints Value: 300.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.DisableBearTrap Bloodpoints Value: 300.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 140.225830 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SabotageHook.ToolBox Bloodpoints Value: 500.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 14.609404 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 292.179474 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 943.211182 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 308.336700 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 391.050690 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 383.333832 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 488.813232 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.04.24-03.13.58:541][290]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-03.13.58:541][290]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14537.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14537.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14537.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14537.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.13.58:541][290]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 14537 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 14537.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-03.13.58:541][290]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:541][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:542][290]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.13.58:542][290]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.04.24-03.13.58:542][290]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.13.58:542][290]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 14537 FearTokens: 10 [2020.04.24-03.13.58:542][290]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.04.24-03.13.58:542][290]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.04.24-03.13.58:542][290]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.13.58:542][290]LogQuestEvent: player did finish playing [2020.04.24-03.13.58:549][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:549][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:550][290]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:550][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:552][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:552][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:556][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:556][291]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:557][291]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:557][291]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:559][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:559][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:573][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:573][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:574][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:574][292]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:576][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:576][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:590][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:590][293]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:591][293]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:591][293]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:592][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:592][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:604][294]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.13.58:604][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.13.58:606][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:606][294]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:607][294]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:607][294]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.58:607][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:607][294]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:607][294]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.58:607][294]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.58:607][294]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.58:607][294]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.58:607][294]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.58:607][294]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.58:607][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:607][294]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.58:607][294]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:607][294]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:608][294]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:608][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:609][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.13.58:610][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:610][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:623][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:623][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:624][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:624][295]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:626][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:626][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:641][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:641][296]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:642][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:642][296]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:644][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:644][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:653][297]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.13.58:657][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:657][297]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:659][297]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:659][297]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:660][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:660][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:674][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:674][298]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:675][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:675][298]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:677][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:677][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:691][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:691][299]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:691][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:691][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:693][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:693][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:707][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:707][300]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:708][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:708][300]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:711][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:711][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:724][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:724][301]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:725][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:725][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:727][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:727][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:739][302]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.58:739][302]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:739][302]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.58:739][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:741][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:741][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:741][302]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:741][302]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:741][302]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.58:741][302]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.58:741][302]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:741][302]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.58:741][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:741][302]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.58:741][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:741][302]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.58:741][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:742][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:742][302]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:744][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:744][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:757][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:757][303]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:758][303]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:758][303]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:760][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:760][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:774][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:774][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:775][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:775][304]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:777][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:777][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:790][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:790][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:791][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:791][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:793][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:793][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:807][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:807][306]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:807][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:807][306]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.13.58:807][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:807][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.58:808][306]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.13.58:808][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:808][306]Interaction: Interaction time: 0.000000 [2020.04.24-03.13.58:808][306]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.13.58:808][306]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.13.58:808][306]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.13.58:808][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.58:808][306]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:808][306]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:811][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:811][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:824][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:824][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:825][307]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:825][307]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:827][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:827][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:840][308]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254E758D4E0] Result: '1' k_EResultOK (success) [2020.04.24-03.13.58:840][308]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254E758D4E0]' succeeded in 0.296865 seconds [2020.04.24-03.13.58:840][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:840][308]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:842][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:842][308]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:844][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:844][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:857][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:857][309]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:858][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:858][309]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:860][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:860][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:874][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:874][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:875][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:875][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:877][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:877][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:891][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:891][311]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:891][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:891][311]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:893][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:893][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:907][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:907][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:907][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:907][312]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:910][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:910][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:924][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:924][313]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:925][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:925][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:926][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:926][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:938][314]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.13.58:938][314]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.13.58:940][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:940][314]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:941][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:941][314]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:944][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:944][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:957][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:957][315]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:958][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:958][315]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:960][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:960][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:973][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:973][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:974][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:974][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:976][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:976][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.58:990][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:990][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:990][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.58:990][317]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.58:992][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.58:992][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:004][318]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.13.59:005][318]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.13.59:006][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:006][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:008][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:008][318]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:010][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:010][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:023][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:023][319]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:024][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:024][319]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:026][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:026][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:040][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:040][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:041][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:041][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:043][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:043][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:056][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:056][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:057][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:057][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:059][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:059][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:072][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:072][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:073][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:073][322]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:076][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:076][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:089][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:089][323]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:090][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:090][323]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:092][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:093][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:106][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:106][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:107][324]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:107][324]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:109][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:109][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:123][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:123][325]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:124][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:124][325]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:126][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:126][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:140][326]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25533056490] Result: '1' k_EResultOK (success) [2020.04.24-03.13.59:140][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25533056490]' succeeded in 0.596608 seconds [2020.04.24-03.13.59:140][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:140][326]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:140][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:140][326]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:143][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:143][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:156][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:156][327]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:157][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:157][327]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:159][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:159][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:173][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:173][328]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:174][328]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:174][328]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:176][328]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25533056490] Result: '1' k_EResultOK (success) [2020.04.24-03.13.59:176][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:176][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:190][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:190][329]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:191][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:191][329]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:192][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:192][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:196][330]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.646528 seconds [2020.04.24-03.13.59:207][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:207][330]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:207][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:207][330]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:209][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:209][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:222][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:223][331]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:224][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:224][331]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:226][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:226][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:240][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:240][332]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:241][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:241][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:244][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:244][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:256][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:256][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:257][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:257][333]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:260][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:260][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:273][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:273][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:274][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:274][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:276][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:276][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:290][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:290][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:291][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:291][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:292][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:292][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:307][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:307][336]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:307][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:307][336]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:309][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:309][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:323][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:323][337]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:324][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:324][337]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:325][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:325][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:339][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:339][338]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:340][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:340][338]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:343][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:343][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:356][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:356][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:357][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:357][339]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:359][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:359][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:373][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:373][340]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:374][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:374][340]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:376][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:376][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:390][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:390][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:390][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.13.59:390][341]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:439][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.13.59:439][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.13.59:439][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.13.59:439][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.13.59:439][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.13.59:439][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.13.59:440][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.13.59:442][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-03.13.59:442][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.13.59:442][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-03.13.59:442][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-03.13.59:442][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.13.59:442][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:442][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:443][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:443][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:443][341]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-03.13.59:443][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-03.13.59:443][341]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.13.59:443][341]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.13.59:443][341]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.13.59:443][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.13.59:444][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.13.59:444][341]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.13.59:444][341]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.13.59:444][341]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.13.59:445][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-03.13.59:445][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000042 seconds [2020.04.24-03.13.59:446][341]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.13.59:446][341]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.59:446][341]GameFlow: Spawn Item: Item_Camper_DullKey [2020.04.24-03.13.59:446][341]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.Ak_Audio_Key' which is static to it. Aborting. [2020.04.24-03.13.59:446][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.Chargeable Enabled?: Enabled [2020.04.24-03.13.59:446][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.Chargeable Enabled?: Disabled [2020.04.24-03.13.59:446][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000026 seconds [2020.04.24-03.13.59:446][341]GameFlow: ACollectable::BeginPlay [2020.04.24-03.13.59:446][341]GameFlow: BegunPlayFenceGuid 4E036F67-4136-50EC-D5C5-2D9813580B22 [2020.04.24-03.13.59:446][341]GameFlow: OnCreationFence 4E036F67-4136-50EC-D5C5-2D9813580B22 [2020.04.24-03.13.59:446][341]GameFlow: Waiting for fence 4E036F67-4136-50EC-D5C5-2D9813580B22 [2020.04.24-03.13.59:446][341]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 4E036F67413650ECD5C52D9813580B22 [2020.04.24-03.13.59:446][341]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-03.13.59:446][341]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.13.59:446][341]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.13.59:447][341]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.13.59:447][341]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.13.59:447][341]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.13.59:497][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.13.59:498][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-03.13.59:498][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.13.59:498][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-03.13.59:498][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-03.13.59:498][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.13.59:498][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-03.13.59:499][341]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:499][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.13.59:499][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.13.59:499][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.13.59:499][341]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-03.13.59:499][341]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-03.13.59:499][341]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-03.13.59:499][341]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-03.13.59:499][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.13.59:500][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.13.59:500][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.13.59:500][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.13.59:500][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.13.59:500][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.13.59:500][341]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.13.59:500][341]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.13.59:500][341]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.13.59:500][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-03.13.59:501][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000025 seconds [2020.04.24-03.13.59:501][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_05 took 0.000021 seconds [2020.04.24-03.13.59:501][341]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.13.59:501][341]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.13.59:502][341]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head011_01 [2020.04.24-03.13.59:506][341]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.24-03.13.59:506][341]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.04.24-03.13.59:506][341]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.24-03.13.59:506][341]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs01 [2020.04.24-03.13.59:506][341]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.24-03.13.59:507][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.13.59:509][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25573461450] Result: '1' k_EResultOK (success) [2020.04.24-03.13.59:509][341]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25573461450]' succeeded in 0.503560 seconds [2020.04.24-03.13.59:509][341]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.04.24-03.13.59:509][341]LogSM: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] [2020.04.24-03.13.59:511][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:511][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:518][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:518][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:536][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:536][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:552][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:552][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:570][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:570][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:586][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:586][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:603][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:603][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:619][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:619][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:636][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:636][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:653][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:653][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:668][351]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:668][351]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.13.59:668][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.59:668][351]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:668][351]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.13.59:668][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.59:668][351]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:668][351]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.13.59:668][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.59:668][351]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:668][351]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.13.59:668][351]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.59:668][351]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.13.59:668][351]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.59:668][351]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.13.59:668][351]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.13.59:668][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.59:668][351]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.13.59:668][351]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:668][351]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:671][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:671][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:687][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:687][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:703][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:703][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:719][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:720][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:732][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.59:732][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:732][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.59:732][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:733][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:733][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:733][355]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.13.59:733][355]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.13.59:733][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.13.59:733][355]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.13.59:733][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.13.59:733][355]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.13.59:733][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.59:733][355]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.13.59:733][355]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.13.59:733][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.13.59:737][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:737][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:753][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:753][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:769][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:769][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:786][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:786][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:802][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:802][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:819][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:819][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:835][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:835][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:851][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:851][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:867][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:867][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:884][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:884][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:900][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:900][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:916][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:916][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:932][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:932][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:948][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:948][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:964][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:964][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:980][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:980][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.13.59:996][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.13.59:996][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:013][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:013][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:029][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:029][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:045][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:045][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:061][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:061][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:078][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:078][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:094][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:094][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:110][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:110][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:126][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:126][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:142][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:142][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:159][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:159][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:175][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:176][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:192][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:192][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:208][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:208][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:226][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:226][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:237][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.00:239][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.00:239][386]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.00:239][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.00:239][386]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.00:239][386]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.00:239][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.00:239][386]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.00:239][386]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.00:239][386]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.00:240][386]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.00:240][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.00:242][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:242][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:259][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:259][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:276][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:276][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:292][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:292][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:309][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:309][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:326][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:326][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:343][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:343][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:359][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:359][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:376][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:376][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:392][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:392][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:409][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:409][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:425][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:425][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:443][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:443][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:461][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:461][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:475][400]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.00:478][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:478][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:494][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:494][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:511][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:511][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:526][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:526][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:542][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:542][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:558][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:558][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:575][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:575][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:591][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:592][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:608][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:608][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:625][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:625][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:641][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:641][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:658][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:658][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:676][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:676][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:692][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:692][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:708][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:708][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:726][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:726][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:742][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:742][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:758][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:759][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:775][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:775][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:792][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:792][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:808][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:808][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:825][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:825][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:842][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:842][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:858][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:858][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:875][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:875][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:891][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:891][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:909][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:909][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:925][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:925][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:942][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:942][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:958][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:958][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:975][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:975][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.00:992][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.00:992][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:009][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:009][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:025][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:025][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:042][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:042][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:058][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:058][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:075][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:075][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:092][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:092][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:109][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:109][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:125][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:125][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:142][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:142][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:158][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:158][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:175][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:175][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:192][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:192][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:208][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:208][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:225][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:225][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:242][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:242][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:259][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:259][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:276][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:276][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:291][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:291][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:308][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:308][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:325][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:325][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:342][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:342][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:358][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:358][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:374][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:375][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:392][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:392][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:408][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:408][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:425][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:425][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:442][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:442][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:459][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:459][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:476][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:476][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:491][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:491][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:508][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:508][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:525][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:525][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:537][464]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.14.01:589][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.14.01:589][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.14.01:589][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.14.01:589][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.14.01:589][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.14.01:589][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.14.01:590][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:590][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-03.14.01:591][464]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.01:591][464]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.01:591][464]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.01:591][464]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.14.01:591][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.14.01:592][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.14.01:592][464]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.01:592][464]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.01:592][464]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.01:592][464]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000068 seconds [2020.04.24-03.14.01:593][464]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.24-03.14.01:593][464]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.14.01:593][464]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.01:594][464]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-03.14.01:594][464]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.14.01:594][464]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.14.01:594][464]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_9.SkeletalMeshComponent0' [2020.04.24-03.14.01:594][464]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.14.01:594][464]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.14.01:594][464]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.14.01:598][464]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-03.14.01:600][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:600][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:608][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:608][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:623][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:623][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:639][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:639][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:655][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:655][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:671][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:671][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:687][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:687][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:703][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:703][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:720][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:720][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:735][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.01:736][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:736][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:752][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:752][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:768][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:768][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:784][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:784][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:800][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:800][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:816][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:816][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:832][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:832][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:846][480]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.01:846][480]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.01:846][480]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.01:846][480]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.01:846][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.01:847][480]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.01:847][480]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.01:847][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.01:847][480]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.01:847][480]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.01:847][480]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.01:847][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.01:850][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:850][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:865][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:865][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:881][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:881][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:896][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:896][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:914][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:914][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:930][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:930][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:946][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:946][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:962][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:962][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:978][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:978][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.01:994][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.01:994][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:010][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:010][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:027][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:027][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:043][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:043][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:059][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:059][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:076][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:076][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:092][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:092][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:109][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:109][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:125][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:125][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:142][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:142][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:158][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:158][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:175][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:175][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:192][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:192][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:208][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:208][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:225][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:225][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:242][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:242][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:259][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:259][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:276][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:276][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:291][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:291][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:309][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:309][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:325][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:325][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:342][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:342][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:359][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:359][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:371][512]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.02:371][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.02:373][512]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:373][512]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.02:373][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:373][512]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:373][512]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.02:373][512]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.02:373][512]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.02:373][512]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.02:373][512]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.02:373][512]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.02:373][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:373][512]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.02:373][512]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:374][512]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:375][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.02:376][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:376][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:391][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:391][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:408][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:408][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:425][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:425][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:442][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:442][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:458][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:458][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:471][518]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.02:471][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:471][518]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.02:471][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:473][518]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:473][518]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:473][518]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.02:473][518]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.02:473][518]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:473][518]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.02:473][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:473][518]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.02:473][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:473][518]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.02:474][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:476][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:476][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:492][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:492][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:508][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:508][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:525][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:525][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:540][522]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:540][522]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.02:540][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:540][522]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:540][522]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.02:540][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:540][522]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.02:540][522]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.02:540][522]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.02:540][522]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.02:540][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:542][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:542][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:558][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:558][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:575][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:575][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:591][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:591][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:609][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:609][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:625][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:625][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:641][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:641][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:658][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:658][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:670][530]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.02:671][530]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.02:675][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:675][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:691][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:691][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:708][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:708][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:725][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:725][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:742][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:742][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:759][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:759][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:771][536]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-03.14.02:771][536]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:771][536]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-03.14.02:771][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:771][536]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.14.02:773][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:773][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:773][536]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.02:773][536]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.02:773][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.02:773][536]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-03.14.02:773][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.02:773][536]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.02:773][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:773][536]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.02:773][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.02:776][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:776][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:791][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:791][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:808][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:808][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:825][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:825][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:842][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:842][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:859][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:859][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:874][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:875][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:892][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:892][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:908][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:908][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:925][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:925][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:941][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:942][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:958][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:958][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:975][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:975][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.02:992][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.02:992][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:009][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:009][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:025][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:025][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:042][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:042][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:059][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:059][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:076][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:076][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:091][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:092][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:107][556]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.03:108][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:108][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:126][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:126][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:142][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:142][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:158][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:158][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:175][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:175][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:191][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:191][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:209][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:209][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:225][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:225][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:242][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:242][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:259][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:259][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:275][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:275][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:292][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:292][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:305][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:306][568]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.03:306][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:306][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:306][568]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.03:306][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:306][568]Interaction: Interaction time: 0.700000 [2020.04.24-03.14.03:306][568]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.24-03.14.03:306][568]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.03:306][568]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.03:306][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:309][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:309][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:326][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:326][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:342][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:342][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:358][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:358][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:373][572]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:373][572]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.03:373][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:373][572]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:373][572]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.03:373][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:375][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:375][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:392][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:392][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:405][574]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:405][574]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.03:405][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:405][574]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:405][574]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.03:405][574]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.03:405][574]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.03:405][574]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.03:405][574]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.03:405][574]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.03:405][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:405][574]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.03:406][574]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.03:406][574]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:409][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:409][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:425][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:425][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:442][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:442][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:458][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:458][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:475][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:475][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:492][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.14.03:492][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.14.03:492][579]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-03.14.03:492][579]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:492][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-03.14.03:494][579]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:494][579]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:494][579]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:494][579]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:495][579]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:495][579]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:495][579]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:495][579]GameFlow: InGameContextComponent::Leave [2020.04.24-03.14.03:496][579]LogAsyncLoad: Unloading library Game [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:496][579]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:498][579]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:498][579]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:498][579]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:498][579]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:498][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:523][579]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:523][579]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.03:523][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.03:523][579]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.03:524][579]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:524][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.14.03:827][579]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:827][579]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:827][579]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.03:827][579]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.14.03:827][579]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:0 [2020.04.24-03.14.03:828][579]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-03.14.03:828][579]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.14.03:828][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.14.03:828][579]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.14.03:828][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.14.03:828][579]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:829][579]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:829][579]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:832][579]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:832][579]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:832][579]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:832][579]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:832][579]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.03:838][580]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.03:838][580]GameFlow: TallyContextComponent::Enter [2020.04.24-03.14.03:850][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1727 [2020.04.24-03.14.03:898][580]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.14.03:898][580]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.14.03:898][580]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22563&schemaVersion=0] [2020.04.24-03.14.03:899][580]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-03.14.03:899][580]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-03.14.03:899][580]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-03.14.03:899][580]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-03.14.03:899][580]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "506", matchId: "01E9A69F-08D7-E7FC-3F11-20B65950252D", isFirstMatch: "False", consecutiveMatch: "8", playerType: "survivor" [2020.04.24-03.14.03:899][580]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-03.14.03:915][580]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.14.03:916][580]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.14.03:916][580]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.14.03:916][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-03.14.03:941][581]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-03.14.03:942][581]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.03:942][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.03:942][581]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.03:942][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.03:943][581]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:943][581]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:943][581]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.03:943][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.03:943][581]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.03:943][581]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.03:943][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.03:943][581]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.03:943][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:943][581]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.03:943][581]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.03:943][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.03:943][581]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.03:947][581]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.14.03:947][581]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.14.03:947][581]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.04:007][581]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-03.14.04:315][581]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults3.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.14.04:318][582]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.14.04:318][582]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.14.04:318][582]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.14.04:318][582]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.14.04:318][582]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22563&schemaVersion=0] [2020.04.24-03.14.04:319][582]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.14.04:377][582]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.14.04:377][582]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.14.04:377][582]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.14.04:378][582]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.14.04:378][582]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.14.04:378][582]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.14.04:378][582]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-03.14.04:378][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2250 - reached levels:1 - xp bonuses:2 [2020.04.24-03.14.04:381][582]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.14.04:382][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.14.04:382][582]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.14.04:382][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.04:382][582]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.14.04:382][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.04:382][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.14.04:384][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:384][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.04:384][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:384][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:384][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.04:384][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:384][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:384][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.04:384][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:384][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:384][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.04:384][582]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.04:384][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.04:384][582]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.04:384][582]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.04:385][582]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:385][582]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.04.24-03.14.04:385][582]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.04:385][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:385][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:385][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:385][582]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.04:385][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:385][582]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.14.04:385][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.04:385][582]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:385][582]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:385][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:385][582]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:385][582]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:385][582]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:385][582]Interaction: Interaction time: 1.000000 [2020.04.24-03.14.04:385][582]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.24-03.14.04:385][582]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.04:385][582]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.04:385][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:386][582]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultMid [2020.04.24-03.14.04:406][583]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-03.14.04:437][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.14.04:442][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.04:443][585]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:443][585]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.04:443][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:443][585]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.04:443][585]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.04:443][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:443][585]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.04:443][585]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.04:443][585]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.04:443][585]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.04:443][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.04:446][585]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.04:446][585]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.04:446][585]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.04:504][589]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.14.04:504][589]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-03.14.04:505][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.14.04:621][596]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.14.04:621][596]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-03.14.04:703][600]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.04:986][617]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.05:006][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-03.14.05:245][633]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.05:245][633]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.05:245][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.05:245][633]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.05:245][633]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.05:245][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.05:276][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.14.05:278][635]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.05:278][635]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.05:278][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.05:278][635]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.05:278][635]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.05:278][635]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.05:278][635]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.05:278][635]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.05:278][635]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.05:278][635]Interaction: Verbose: [VaultMid1][WindowStandard_C_3] - [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.05:278][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.05:278][635]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - CHROMATICA][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_3] [2020.04.24-03.14.05:278][635]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.05:278][635]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.14.05:958][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.06:123][686]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:123][686]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.06:123][686]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.06:123][686]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.06:123][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:123][686]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.06:123][686]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.06:123][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:123][686]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:123][686]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.06:123][686]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.06:123][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:588][714]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.06:588][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.06:589][714]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:589][714]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.06:589][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:589][714]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:589][714]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.06:589][714]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.06:589][714]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.06:589][714]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.06:589][714]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.06:589][714]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.06:589][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:589][714]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.06:589][714]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.06:589][714]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:592][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.06:593][714]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.06:855][730]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.06:855][730]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.06:855][730]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.06:855][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.06:856][730]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:856][730]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:856][730]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.06:856][730]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.06:856][730]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:856][730]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.06:856][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.06:856][730]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.06:856][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:856][730]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.06:856][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:923][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:923][734]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.06:923][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:923][734]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.06:923][734]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.06:923][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.06:923][734]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.06:923][734]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.06:923][734]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.06:923][734]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.06:923][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:009][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-03.14.07:088][744]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.07:088][744]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.07:490][768]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.07:756][784]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:756][784]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.07:756][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:756][784]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:756][784]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.07:756][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:789][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:789][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.07:789][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:789][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:789][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.07:789][786]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.07:789][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.07:789][786]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.07:789][786]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.07:789][786]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.07:789][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:789][786]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.07:789][786]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.07:789][786]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:854][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.07:854][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.07:854][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.07:854][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.07:856][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:856][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:856][790]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.07:856][790]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.07:856][790]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.07:856][790]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.07:856][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.07:856][790]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.07:856][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:856][790]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.07:856][790]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.07:856][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.07:937][795]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.14.08:032][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.14.08:038][801]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-03.14.08:038][801]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.14.08:354][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.08:355][820]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.08:355][820]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.08:355][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.08:355][820]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.08:355][820]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.08:355][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.08:356][820]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.08:356][820]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.08:356][820]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.08:356][820]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.08:356][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.08:557][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.09:858][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.09:956][916]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.09:956][916]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.09:956][916]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.09:956][916]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.09:956][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.09:956][916]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.09:956][916]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.09:956][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.09:956][916]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.09:956][916]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.09:956][916]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.09:956][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:487][948]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.10:488][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.10:489][948]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:489][948]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.10:489][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:489][948]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:489][948]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.10:489][948]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.10:489][948]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.10:489][948]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.10:489][948]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.10:490][948]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.10:490][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:490][948]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.10:490][948]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.10:490][948]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:492][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.10:493][948]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.10:721][962]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.10:721][962]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.10:721][962]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.10:721][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.10:723][962]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:723][962]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:723][962]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.10:723][962]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.10:723][962]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:723][962]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.10:723][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.10:723][962]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.10:723][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:723][962]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.10:723][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:823][968]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:823][968]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.10:823][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:823][968]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.10:823][968]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.10:823][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:823][968]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.10:823][968]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.10:823][968]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.10:823][968]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.10:823][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.10:954][976]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.10:954][976]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.11:356][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.11:623][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.14.11:655][ 18]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.11:655][ 18]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.11:655][ 18]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.11:655][ 18]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.11:655][ 18]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.11:656][ 18]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.11:656][ 18]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.11:656][ 18]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.11:656][ 18]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.11:656][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.11:656][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.11:656][ 18]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.11:656][ 18]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:754][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.11:754][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.11:754][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.11:754][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.11:756][ 24]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:756][ 24]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:756][ 24]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.11:756][ 24]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.11:756][ 24]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.11:756][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.11:756][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.11:756][ 24]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.11:756][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.11:756][ 24]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.11:756][ 24]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.11:756][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.12:254][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.12:256][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.12:256][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.12:256][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.12:256][ 54]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.12:256][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.12:256][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.12:256][ 54]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.12:256][ 54]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.12:256][ 54]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.12:256][ 54]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.12:256][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.12:489][ 68]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.13:759][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.13:823][148]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.13:823][148]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.13:823][148]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.13:823][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.13:823][148]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.13:855][150]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.13:855][150]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.13:855][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.13:855][150]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.13:856][150]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.13:856][150]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.13:856][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:392][182]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.14:393][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.14:395][182]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:395][182]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.14:395][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:395][182]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:395][182]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.14:395][182]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.14:395][182]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.14:395][182]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.14:395][182]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.14:395][182]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.14:395][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:395][182]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.14:395][182]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.14:395][182]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:396][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.14:397][182]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.14:624][196]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.14:624][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.14:624][196]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.14:624][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.14:626][196]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:626][196]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:626][196]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.14:626][196]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.14:626][196]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:626][196]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.14:626][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.14:626][196]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.14:626][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:626][196]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.14:626][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:690][200]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:690][200]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.14:690][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:690][200]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.14:690][200]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.14:690][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:690][200]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.14:690][200]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.14:690][200]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.14:690][200]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.14:690][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.14:821][208]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.14:821][208]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.15:223][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.15:490][248]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.14.15:573][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.15:573][253]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.15:573][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.15:573][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.15:573][253]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.15:573][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.15:573][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.15:573][253]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.15:573][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.15:573][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.15:573][253]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.15:573][253]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.15:573][253]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.15:573][253]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.15:573][253]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.15:573][253]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.15:573][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.15:573][253]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.15:573][253]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.15:573][253]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.16:170][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.16:170][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.16:170][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.16:170][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.16:172][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.16:172][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.16:172][289]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.16:172][289]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.16:172][289]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.16:172][289]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.16:172][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.16:172][289]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.16:172][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.16:173][289]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.16:173][289]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.16:173][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.16:672][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.16:673][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.16:673][319]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.16:673][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.16:673][319]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.16:673][319]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.16:673][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.16:673][319]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.16:673][319]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.16:673][319]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.16:673][319]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.16:673][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.16:889][332]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.18:077][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-03.14.18:088][404]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.14.18:177][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.18:240][413]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.18:240][413]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.18:240][413]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.18:240][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:241][413]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.18:273][415]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:273][415]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.18:273][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:273][415]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:274][415]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.18:274][415]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.18:274][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:805][446]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.18:805][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.18:807][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:807][446]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.18:807][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:807][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:807][446]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.18:807][446]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.18:807][446]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.18:807][446]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.18:807][446]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.18:807][446]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.18:807][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:807][446]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.18:807][446]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.18:807][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:810][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.18:811][446]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.18:906][452]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.18:907][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.18:907][452]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.18:907][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.18:907][452]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:908][452]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:908][452]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.18:908][452]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.18:908][452]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:908][452]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.18:908][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.18:908][452]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.18:908][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:908][452]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.18:908][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:972][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:972][456]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.18:972][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:972][456]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.18:972][456]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.18:972][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.18:972][456]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.18:972][456]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.18:972][456]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.18:972][456]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.18:972][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.19:104][464]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.19:104][464]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.19:523][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.19:789][504]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.14.19:805][505]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.19:805][505]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.19:805][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.19:806][505]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.19:806][505]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.19:806][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.19:839][507]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.19:839][507]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.19:839][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.19:839][507]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.19:839][507]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.19:839][507]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.19:839][507]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.19:839][507]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.19:839][507]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.19:839][507]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.19:839][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.19:839][507]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.19:839][507]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.19:839][507]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.19:981][515]GameFlow: OnDropped 634.918701 [2020.04.24-03.14.19:981][515]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.24-03.14.19:981][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.24-03.14.19:981][515]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.19:981][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-03.14.19:981][515]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.19:981][515]Interaction: ------------------------ [2020.04.24-03.14.19:981][515]Interaction: - Interactions in Zone - [2020.04.24-03.14.19:981][515]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-03.14.19:981][515]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.19:981][515]Interaction: ------------------------ [2020.04.24-03.14.19:981][515]Interaction: - Interactions in Zone - [2020.04.24-03.14.19:981][515]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:981][515]Interaction: ---------------------------- [2020.04.24-03.14.19:981][515]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.24-03.14.19:982][515]Interaction: ---------------------------- [2020.04.24-03.14.19:982][515]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.14.19:982][515]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.14.19:982][515]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.14.19:982][515]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.14.19:982][515]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.19:982][515]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.19:982][515]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.19:983][515]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.14.20:110][523]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.20:110][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.20:110][523]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.20:110][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.20:111][523]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.20:111][523]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.20:111][523]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.20:111][523]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.20:111][523]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.20:111][523]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.20:111][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.20:111][523]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.20:111][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.20:111][523]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.20:111][523]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.20:111][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.20:604][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.20:605][553]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.20:605][553]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.20:605][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.20:605][553]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.20:606][553]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.20:606][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.20:606][553]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.20:606][553]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.20:606][553]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.20:606][553]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.20:606][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.20:855][568]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.21:714][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-03.14.22:107][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.22:172][647]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.22:173][647]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.22:173][647]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.22:173][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.22:173][647]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.22:206][649]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.22:206][649]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.22:206][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.22:206][649]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.22:206][649]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.22:206][649]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.22:206][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.22:737][681]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.22:737][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.22:739][681]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.22:739][681]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.22:739][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.22:739][681]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.22:739][681]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.22:739][681]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.22:739][681]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.22:740][681]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.22:740][681]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.22:740][681]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.22:740][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.22:740][681]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.22:740][681]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.22:740][681]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.22:741][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.22:742][681]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.22:850][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-03.14.23:007][697]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.23:007][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.23:007][697]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.23:007][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.23:009][697]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:009][697]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:009][697]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.23:009][697]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.23:009][697]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:009][697]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.23:009][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.23:009][697]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.23:009][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:009][697]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.23:009][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:073][701]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:073][701]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.23:073][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:073][701]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:073][701]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.23:073][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:073][701]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.23:073][701]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.23:073][701]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.23:073][701]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.23:073][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:237][711]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.23:238][711]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.23:656][736]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.23:922][752]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.14.23:938][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:938][753]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.23:938][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:939][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:939][753]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.23:939][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:939][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:939][753]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.23:939][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:939][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.23:939][753]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.23:939][753]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.23:939][753]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.23:939][753]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.23:939][753]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.23:939][753]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.23:939][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.23:939][753]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.23:939][753]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.23:939][753]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.24:103][763]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.24:103][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.24:103][763]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.24:103][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.24:105][763]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.24:105][763]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.24:105][763]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.24:105][763]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.24:105][763]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.24:105][763]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.24:105][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.24:105][763]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.24:105][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.24:105][763]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.24:105][763]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.24:105][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.24:604][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.24:605][793]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.24:605][793]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.24:605][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.24:605][793]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.24:606][793]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.24:606][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.24:606][793]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.24:606][793]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.24:606][793]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.24:606][793]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.24:606][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.24:856][808]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.26:124][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.26:125][884]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.14.26:125][884]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.24-03.14.26:142][885]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:142][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.14.26:143][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:143][885]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:143][885]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:144][885]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.26:145][885]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:145][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-03.14.26:146][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:146][885]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:146][885]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:146][885]GameFlow: TallyContextComponent::Leave [2020.04.24-03.14.26:146][885]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.14.26:146][885]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:148][885]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.26:148][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.26:148][885]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.26:148][885]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.14.26:177][887]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.26:177][887]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.26:177][887]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.26:177][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:177][887]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.26:209][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:209][889]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.26:209][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:209][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:209][889]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.26:209][889]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.26:209][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:691][918]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:692][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-03.14.26:693][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.14.26:708][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.14.26:708][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.14.26:714][918]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:714][918]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:714][918]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:714][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.14.26:714][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-03.14.26:715][918]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.14.26:715][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-03.14.26:715][918]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:715][918]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:715][918]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:716][918]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:716][918]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:720][918]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.26:745][920]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.26:746][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.26:747][920]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:747][920]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.26:747][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:747][920]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:747][920]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.26:748][920]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.26:748][920]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.26:748][920]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.26:748][920]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.26:748][920]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.26:748][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:748][920]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.26:748][920]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.26:748][920]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:749][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.26:821][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-03.14.26:826][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.14.26:948][926]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.26:948][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.26:948][926]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.26:948][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.26:950][926]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:950][926]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:950][926]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.26:950][926]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.26:950][926]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:950][926]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.26:950][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.26:950][926]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.26:950][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:950][926]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.26:950][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:950][926]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:950][926]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.26:950][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:950][926]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.26:950][926]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.26:950][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.26:950][926]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.26:950][926]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.26:950][926]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.26:951][926]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.26:951][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.27:110][931]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.27:110][931]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.27:395][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.27:656][964]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.14.27:743][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-03.14.27:789][972]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:789][972]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.27:789][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.27:789][972]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:789][972]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.27:790][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.27:822][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:822][974]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.27:822][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.27:822][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:822][974]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.27:822][974]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.27:822][974]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.27:822][974]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.27:822][974]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.27:822][974]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.27:822][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.27:822][974]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.27:822][974]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.27:822][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:887][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.27:887][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.27:887][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.27:887][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.27:889][978]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:889][978]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:889][978]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.27:889][978]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.27:889][978]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.27:889][978]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.27:889][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.27:889][978]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.27:889][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.27:889][978]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.27:889][978]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.27:889][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.28:387][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.28:389][ 8]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.28:389][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.28:389][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.28:389][ 8]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.28:389][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.28:389][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.28:389][ 8]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.28:389][ 8]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.28:389][ 8]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.28:389][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.28:389][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.28:622][ 22]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.28:653][ 24]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.14.28:654][ 24]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-03.14.29:137][ 53]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.14.29:892][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.29:956][102]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.29:956][102]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.29:956][102]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.29:956][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.29:956][102]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.29:989][104]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.29:989][104]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.29:989][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.29:989][104]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.29:989][104]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.29:989][104]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.29:989][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:525][136]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.30:526][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.30:527][136]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:527][136]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.30:527][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:527][136]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:527][136]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.30:527][136]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.30:528][136]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.30:528][136]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.30:528][136]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.30:528][136]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.30:528][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:528][136]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.30:528][136]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.30:528][136]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:532][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.30:754][150]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.30:754][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.30:754][150]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.30:754][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.30:756][150]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:756][150]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:756][150]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.30:756][150]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.30:756][150]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:756][150]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.30:756][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.30:756][150]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.30:756][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:756][150]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.30:756][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:855][156]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:855][156]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.30:855][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:855][156]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.30:855][156]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.30:855][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:855][156]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.30:856][156]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.30:856][156]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.30:856][156]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.30:856][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.30:987][164]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.30:987][164]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.31:422][190]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.31:689][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:689][206]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.31:689][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.31:689][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:689][206]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.31:689][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.31:723][208]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:723][208]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.31:723][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.31:723][208]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:723][208]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.31:723][208]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.31:723][208]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.31:723][208]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.31:723][208]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.31:723][208]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.31:723][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.31:723][208]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.31:723][208]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.31:723][208]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:754][210]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.31:754][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.31:754][210]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.31:754][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.31:756][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:756][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:756][210]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.31:756][210]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.31:756][210]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.31:756][210]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.31:756][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.31:756][210]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.31:756][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.31:756][210]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.31:756][210]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.31:756][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.32:253][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.32:255][240]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.32:255][240]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.32:255][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.32:255][240]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.32:255][240]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.32:255][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.32:255][240]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.32:255][240]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.32:255][240]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.32:255][240]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.32:255][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.32:490][254]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.33:759][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.33:823][334]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.33:823][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.33:823][334]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.33:823][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.33:823][334]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.33:855][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.33:855][336]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.33:855][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.33:855][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.33:855][336]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.33:856][336]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.33:856][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:404][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.34:404][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.34:406][369]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:406][369]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.34:406][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:406][369]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:406][369]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.34:406][369]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.34:406][369]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.34:406][369]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.34:406][369]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.34:406][369]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.34:406][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:406][369]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.34:406][369]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.34:406][369]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:409][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.34:737][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.34:737][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.34:737][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.34:737][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.34:739][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:739][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:739][389]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.34:739][389]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.34:739][389]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:739][389]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.34:739][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.34:739][389]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.34:739][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:739][389]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.34:739][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:806][393]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:806][393]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.34:806][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:806][393]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.34:806][393]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.34:806][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.34:806][393]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.34:806][393]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.34:806][393]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.34:806][393]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.34:806][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.35:004][405]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.35:004][405]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.35:356][426]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.35:623][442]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.14.35:639][443]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:639][443]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.35:639][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.35:639][443]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:639][443]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.35:639][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.35:673][445]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:673][445]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.35:673][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.35:673][445]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:673][445]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.35:673][445]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.35:673][445]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.35:673][445]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.35:673][445]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.35:673][445]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.35:673][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.35:673][445]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.35:673][445]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.35:673][445]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:737][449]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.35:737][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.35:737][449]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.35:737][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.35:739][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:739][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:739][449]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.35:739][449]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.35:739][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.35:739][449]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.35:739][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.35:739][449]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.35:739][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.35:739][449]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.35:739][449]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.35:739][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.36:270][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.36:272][481]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.36:272][481]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.36:272][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.36:272][481]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.36:272][481]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.36:272][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.36:272][481]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.36:272][481]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.36:272][481]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.36:272][481]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.36:272][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.36:522][496]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.37:775][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.37:839][575]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.37:839][575]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.37:839][575]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.37:839][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.37:839][575]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.37:873][577]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.37:873][577]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.37:873][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.37:873][577]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.37:873][577]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.37:873][577]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.37:873][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:404][608]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.38:404][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.38:406][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:406][608]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.38:406][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:406][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:406][608]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.38:406][608]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.38:406][608]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.38:406][608]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.38:406][608]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.38:406][608]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.38:406][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:406][608]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.38:406][608]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.38:406][608]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:409][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.38:671][624]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.38:671][624]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.38:671][624]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.38:671][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.38:672][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:672][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:672][624]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.38:672][624]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.38:672][624]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:672][624]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.38:672][624]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.38:672][624]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.38:672][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:672][624]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.38:672][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:772][630]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:772][630]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.38:772][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:772][630]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.38:772][630]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.38:772][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.38:772][630]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.38:772][630]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.38:772][630]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.38:772][630]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.38:772][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.39:004][644]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.39:004][644]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.39:339][664]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.39:605][680]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:606][680]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.39:606][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.39:606][680]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:606][680]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.39:606][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.39:606][680]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:606][680]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.39:606][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.39:606][680]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:606][680]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.39:606][680]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.39:606][680]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.39:606][680]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.39:606][680]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.39:606][680]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.39:606][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.39:606][680]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.39:606][680]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.39:606][680]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:771][690]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.39:771][690]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.39:771][690]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.39:771][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.39:772][690]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:772][690]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:772][690]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.39:772][690]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.39:772][690]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.39:772][690]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.39:772][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.39:772][690]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.39:773][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.39:773][690]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.39:773][690]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.39:773][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.40:303][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.40:305][722]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.40:305][722]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.40:305][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.40:305][722]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.40:305][722]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.40:305][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.40:305][722]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.40:305][722]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.40:305][722]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.40:305][722]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.40:305][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.40:540][736]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.41:808][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.41:872][816]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.41:872][816]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.41:872][816]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.41:872][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.41:872][816]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.41:906][818]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.41:906][818]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.41:906][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.41:906][818]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.41:906][818]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.41:906][818]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.41:906][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:471][852]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.42:471][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.42:472][852]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:472][852]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.42:472][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:472][852]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:472][852]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.42:472][852]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.42:472][852]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.42:472][852]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.42:472][852]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.42:472][852]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.42:472][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:472][852]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.42:472][852]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.42:472][852]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:476][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.42:638][862]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.42:638][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.42:638][862]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.42:638][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.42:639][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:639][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:639][862]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.42:639][862]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.42:640][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:640][862]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.42:640][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.42:640][862]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.42:640][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:640][862]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.42:640][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:706][866]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:706][866]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.42:706][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:706][866]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.42:706][866]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.42:706][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:706][866]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.42:707][866]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.42:707][866]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.42:707][866]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.42:707][866]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.42:872][876]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.42:872][876]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.43:274][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.43:539][916]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:539][916]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.43:539][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.43:539][916]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:539][916]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.43:539][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.43:573][918]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:573][918]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.43:573][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.43:573][918]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:573][918]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.43:573][918]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.43:573][918]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.43:573][918]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.43:573][918]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.43:573][918]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.43:573][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.43:573][918]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.43:573][918]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.43:573][918]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:621][921]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.43:621][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.43:621][921]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.43:621][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.43:623][921]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:623][921]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:623][921]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.43:623][921]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.43:623][921]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.43:623][921]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.43:623][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.43:623][921]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.43:623][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.43:623][921]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.43:623][921]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.43:623][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.44:153][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.44:155][953]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.44:155][953]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.44:155][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.44:155][953]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.44:155][953]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.44:155][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.44:155][953]Interaction: Interaction time: 1.500000 [2020.04.24-03.14.44:155][953]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.14.44:155][953]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.44:155][953]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.44:155][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.44:379][966]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.24-03.14.44:397][967]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:397][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-03.14.44:398][967]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:398][967]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:398][967]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:398][967]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:398][967]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:402][967]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:404][967]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:404][967]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:404][967]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:404][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:431][967]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:431][967]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.44:431][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.44:431][967]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.44:432][967]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:432][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.14.44:763][967]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:763][967]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:763][967]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.44:763][967]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.14.44:765][967]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.14.44:765][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.14.44:766][967]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.14.44:766][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.14.44:766][967]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:766][967]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:766][967]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:770][967]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:770][967]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:770][967]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:770][967]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:770][967]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.44:789][968]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.14.44:796][968]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.44:796][968]GameFlow: TallyContextComponent::Enter [2020.04.24-03.14.44:867][968]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.14.44:867][968]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.14.44:867][968]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.14.44:868][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.14.44:868][968]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.14.44:868][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.14.44:868][968]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.14.44:868][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-03.14.44:901][969]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.44:965][972]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.14.45:015][975]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.14.45:015][975]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.14.45:032][976]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.14.45:119][981]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.14.45:120][981]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-03.14.45:120][981]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.14.45:291][991]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.14.45:291][991]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-03.14.45:381][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-03.14.45:395][996]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.45:395][996]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.45:395][996]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.45:658][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.45:724][ 15]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.14.45:724][ 15]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.14.45:724][ 15]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.14.45:724][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.45:724][ 15]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.14.45:756][ 17]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.45:756][ 17]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.45:756][ 17]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.45:756][ 17]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.45:757][ 17]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.14.45:757][ 17]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.45:757][ 17]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:288][ 49]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.14.46:288][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.14.46:289][ 49]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:289][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.46:289][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:289][ 49]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:290][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.46:290][ 49]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.46:290][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.46:290][ 49]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.46:290][ 49]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.46:290][ 49]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.46:290][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:290][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.46:290][ 49]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.46:290][ 49]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:292][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.14.46:293][ 49]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.14.46:575][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-03.14.46:587][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.46:588][ 67]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.46:588][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.46:588][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.46:589][ 67]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:589][ 67]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:589][ 67]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.46:589][ 67]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.46:589][ 67]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:589][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.46:589][ 67]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.46:589][ 67]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.46:589][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:589][ 67]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.46:589][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:592][ 67]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:592][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-03.14.46:593][ 67]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:593][ 67]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:593][ 67]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:593][ 67]GameFlow: TallyContextComponent::Leave [2020.04.24-03.14.46:593][ 67]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.14.46:593][ 67]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.14.46:593][ 67]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-03.14.46:593][ 67]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.14.46:593][ 67]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: 0: 9f7ab...02650 [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: 2: cb689...68980 [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: 4: 35e1d...01519 [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.14.46:593][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:03:41.094Z : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: MirrorsSessionId=08e2da29-be08-43b3-b772-5ae6c4945382 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.29.211 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: EncryptionKey=Iqd9h2/aBFzPpUNlBbCeWvZVc81gvBIDIICxS+Jpa+M= : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02F08D7E7FC17CFE870556339CD|54.145.29.211|7779 : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: MatchMembersA=["35e1dac1-2568-4f73-9b55-c13fc85668ce"] : OnlineService [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","9f7abbe7-df00-426e-b251-680f5820a5b5","cec69f00-079e-11e7-a358-d70fb0c33422","cb689fba-1f72-4872-9a52-03fecb586d6f"] : OnlineService [2020.04.24-03.14.46:594][ 67]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2551F0D3490] [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.14.46:594][ 67]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.14.46:595][ 67]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.145.29.211:7779 SessionId: 00CBB...339CD [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:03:41.094Z : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: MirrorsSessionId=08e2da29-be08-43b3-b772-5ae6c4945382 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.29.211 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: EncryptionKey=Iqd9h2/aBFzPpUNlBbCeWvZVc81gvBIDIICxS+Jpa+M= : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02F08D7E7FC17CFE870556339CD|54.145.29.211|7779 : OnlineService [2020.04.24-03.14.46:595][ 67]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.14.46:596][ 67]LogOnlineSession: Verbose: OSS: MatchMembersA=["35e1dac1-2568-4f73-9b55-c13fc85668ce"] : OnlineService [2020.04.24-03.14.46:596][ 67]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","9f7abbe7-df00-426e-b251-680f5820a5b5","cec69f00-079e-11e7-a358-d70fb0c33422","cb689fba-1f72-4872-9a52-03fecb586d6f"] : OnlineService [2020.04.24-03.14.46:596][ 67]LogOnline: Destroying session GameSession [2020.04.24-03.14.46:596][ 67]LogDBDEasyAntiCheat: DestroySession [2020.04.24-03.14.46:596][ 67]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-03.14.46:596][ 67]LogOnline: Destroying session GameSession [2020.04.24-03.14.46:596][ 67]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.14.46:596][ 67]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.14.46:596][ 67]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.14.46:596][ 67]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:596][ 67]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:596][ 67]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:596][ 67]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.46:596][ 67]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.14.46:596][ 67]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:596][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.14.46:597][ 67]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:597][ 67]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:597][ 67]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.46:600][ 67]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.46:600][ 67]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.14.46:604][ 68]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.14.46:648][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:648][ 70]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.14.46:648][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:648][ 70]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.46:648][ 70]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.14.46:648][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:648][ 70]Interaction: Interaction time: 0.000000 [2020.04.24-03.14.46:648][ 70]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.14.46:648][ 70]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.14.46:648][ 70]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.14.46:648][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.46:737][ 76]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/08e2da29-be08-43b3-b772-5ae6c4945382] [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: 0: 9f7ab...02650 [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: 2: cb689...68980 [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: 3: be005...03918 [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: 4: 35e1d...01519 [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.14.46:737][ 76]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:03:41.094Z : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: MirrorsSessionId=08e2da29-be08-43b3-b772-5ae6c4945382 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: HostPublicIp=54.145.29.211 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: EncryptionKey=Iqd9h2/aBFzPpUNlBbCeWvZVc81gvBIDIICxS+Jpa+M= : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBB02F08D7E7FC17CFE870556339CD|54.145.29.211|7779 : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: MatchMembersA=["35e1dac1-2568-4f73-9b55-c13fc85668ce"] : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","9f7abbe7-df00-426e-b251-680f5820a5b5","cec69f00-079e-11e7-a358-d70fb0c33422","cb689fba-1f72-4872-9a52-03fecb586d6f"] : OnlineService [2020.04.24-03.14.46:738][ 76]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-03.14.46:752][ 77]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.152334 seconds [2020.04.24-03.14.46:753][ 77]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-03.14.46:754][ 77]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-03.14.46:754][ 77]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-03.14.46:769][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.001690 seconds [2020.04.24-03.14.46:876][ 84]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.14.46:877][ 84]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.14.47:126][ 99]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.47:126][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.14.47:131][ 99]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.47:131][ 99]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.47:131][ 99]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.47:131][ 99]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.14.47:131][ 99]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.14.47:131][ 99]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.145.29.211:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_Toolbox?Offering=_EMPTY_?KillerPips=52?SurvivorPips=53?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.14.47:131][ 99]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.14.47:131][ 99]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-03.14.47:131][ 99]LogAsyncLoad: Start loading library async: Menu [2020.04.24-03.14.47:131][ 99]LogAsyncLoad: 215 assets in Menu [2020.04.24-03.14.47:131][ 99]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.14.47:131][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.14.47:132][ 99]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.47:132][ 99]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.14.47:132][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.14.47:133][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.14.47:133][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:134][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.14.47:134][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.14.47:134][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:135][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.14.47:135][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.14.47:135][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:137][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.14.47:137][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.14.47:137][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:138][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.14.47:139][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.14.47:139][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:140][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.14.47:140][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.14.47:140][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:141][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.14.47:141][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.14.47:141][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:142][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.14.47:142][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.14.47:142][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:143][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.14.47:143][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.14.47:143][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:144][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.14.47:144][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.14.47:144][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:146][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.14.47:146][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.14.47:146][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:147][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.14.47:147][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.14.47:147][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:148][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.14.47:148][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.14.47:148][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:148][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.14.47:148][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.14.47:148][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:149][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.14.47:149][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.14.47:149][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:150][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.14.47:150][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.14.47:150][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:152][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.14.47:152][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.14.47:152][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:152][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.14.47:152][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.14.47:152][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:153][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.14.47:153][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.14.47:153][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:154][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.14.47:154][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.14.47:154][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:156][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.14.47:156][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.14.47:156][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:157][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.14.47:157][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.14.47:157][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:158][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.14.47:158][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.14.47:158][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:160][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.14.47:160][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.14.47:160][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:161][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.14.47:161][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.14.47:161][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:162][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.14.47:162][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.14.47:162][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:163][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.14.47:163][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.14.47:163][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:164][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.14.47:164][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.14.47:164][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:166][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.14.47:166][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.14.47:166][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:169][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.14.47:169][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.14.47:169][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:171][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.14.47:171][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.14.47:171][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:172][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.14.47:172][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.14.47:172][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:173][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.14.47:173][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.14.47:173][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:174][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.14.47:174][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.14.47:174][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:175][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.14.47:176][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.14.47:176][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:177][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.14.47:177][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.14.47:177][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:178][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.14.47:178][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.14.47:178][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:179][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.14.47:179][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.14.47:179][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:180][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.14.47:180][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.14.47:180][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:181][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.14.47:181][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.14.47:181][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:182][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.14.47:182][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.14.47:182][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:182][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.14.47:183][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.14.47:183][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:248][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.14.47:248][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.14.47:248][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:250][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.14.47:250][ 99]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.14.47:250][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:387][ 99]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.47:387][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-03.14.47:388][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-03.14.47:390][ 99]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.14.47:390][ 99]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-03.14.47:390][ 99]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.14.47:393][ 99]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-03.14.47:469][100]r.CullAll = "1" [2020.04.24-03.14.47:472][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.14.47:486][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-03.14.47:486][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-03.14.47:486][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-03.14.47:514][102]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.47:514][102]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.14.47:514][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.47:514][102]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.47:514][102]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.14.47:514][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.47:514][102]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.47:514][102]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.14.47:514][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.47:514][102]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.47:514][102]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.14.47:514][102]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.47:514][102]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.14.47:514][102]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.47:514][102]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.14.47:514][102]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.14.47:514][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.47:514][102]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.14.47:514][102]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.47:514][102]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.47:947][129]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-03.14.48:113][139]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.24-03.14.48:113][139]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.24-03.14.48:113][139]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.24-03.14.48:122][139]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.48:122][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.48:123][139]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.48:123][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.48:125][139]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.48:125][139]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.48:125][139]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.14.48:125][139]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.14.48:125][139]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.14.48:125][139]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.14.48:125][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.14.48:125][139]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.14.48:125][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.48:125][139]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.14.48:125][139]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - Mr.StealUrGirl][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.14.48:125][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.14.48:147][140]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.14.48:147][140]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.14.48:147][140]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.48:148][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-03.14.48:148][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-03.14.48:223][141]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-03.14.48:230][141]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-03.14.48:230][141]LogNet: World NetDriver shutdown SteamNetDriver_10 [GameNetDriver] [2020.04.24-03.14.48:230][141]LogNet: DestroyNamedNetDriver SteamNetDriver_10 [GameNetDriver] [2020.04.24-03.14.48:234][141]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.145.29.211:7779, Name: SteamNetConnection_10, Driver: GameNetDriver SteamNetDriver_10, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x255225758C0], Channels: 147, Time: 2020.04.24-03.14.48 [2020.04.24-03.14.48:234][141]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.145.29.211:7779, Name: SteamNetConnection_10, Driver: GameNetDriver SteamNetDriver_10, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254D3BE2DD0] [2020.04.24-03.14.48:235][141]LogExit: GameNetDriver SteamNetDriver_10 shut down [2020.04.24-03.14.48:237][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.48:237][141]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.48:237][141]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.48:237][141]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.14.48:237][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:237][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:237][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:237][141]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkHasteEffect, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.070000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyHealOtherSpeed, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyUnhookOtherSpeed, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.500000, Originating Effect: No_One_Left_Behind, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperFemale09_Character_C_0 - CHROMATICA, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.24-03.14.48:238][141]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale09_Character_C_0 - CHROMATICA, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: Difficult_Basement_Meathook_Escape_1, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_Slasher_Character_01_C_0 - Mr.StealUrGirl, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:238][141]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Originating Player: BP_CamperFemale05_Character_C_0 - Dont camp me daddy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:239][141]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-03.14.48:239][141]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-03.14.48:239][141]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.24-03.14.48:239][141]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.04.24-03.14.48:239][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:239][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:239][141]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.14.48:239][141]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.14.48:460][141]LogUObjectHash: Compacting FUObjectHashTables data took 7.53ms [2020.04.24-03.14.48:531][141]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-03.14.48:531][141]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-03.14.48:532][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-03.14.48:532][141]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.14.48:657][141]LogStreaming: Flushing async loaders took 125ms. [2020.04.24-03.14.48:658][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-03.14.48:658][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:658][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.14.48:658][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-03.14.48:658][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:672][141]LogStreaming: Flushing async loaders took 14ms. [2020.04.24-03.14.48:672][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-03.14.48:672][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:676][141]LogStreaming: Flushing async loaders took 5ms. [2020.04.24-03.14.48:676][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-03.14.48:677][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:812][141]LogStreaming: Flushing async loaders took 135ms. [2020.04.24-03.14.48:816][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-03.14.48:816][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:816][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.14.48:816][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-03.14.48:816][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:816][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.14.48:816][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-03.14.48:816][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:816][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.14.48:817][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-03.14.48:817][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:819][141]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-03.14.48:819][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-03.14.48:819][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.48:933][141]LogStreaming: Flushing async loaders took 114ms. [2020.04.24-03.14.48:933][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-03.14.48:933][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.49:096][141]LogStreaming: Flushing async loaders took 163ms. [2020.04.24-03.14.49:097][141]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-03.14.49:097][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.49:109][141]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-03.14.49:112][141]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-22.14.49 [2020.04.24-03.14.49:112][141]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-03.14.49:112][141]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-03.14.49:113][141]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.14.49:113][141]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.14.49:113][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.14.49:113][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.14.49:113][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x255353EAB10] [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.14.49:113][141]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.14.49:113][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.14.49:113][141]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.14.49:125][141]LogWorld: Bringing up level for play took: 0.013746 [2020.04.24-03.14.49:126][141]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-03.14.49:126][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.14.49:126][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.14.49:126][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2548EAABEC0] [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.14.49:126][141]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.14.49:126][141]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.14.49:127][141]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-03.14.49:130][141]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-03.14.49:130][141]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.24-03.14.49:179][141]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.14.49:179][141]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.14.49:179][141]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.14.49:179][141]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.14.49:179][141]LogCustomization: ------ [2020.04.24-03.14.49:179][141]LogCustomization: --> D_Head02 [2020.04.24-03.14.49:179][141]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.14.49:179][141]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.14.49:179][141]LogCustomization: ------ [2020.04.24-03.14.49:179][141]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-03.14.49:179][141]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-03.14.49:179][141]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-03.14.49:192][141]LogStreaming: Flushing async loaders. [2020.04.24-03.14.49:375][141]LogStreaming: Flushing async loaders took 183ms. [2020.04.24-03.14.49:398][141]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-03.14.49:458][141]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.04.24-03.14.49:459][141]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000023 seconds [2020.04.24-03.14.49:459][141]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000023 seconds [2020.04.24-03.14.49:459][141]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-03.14.49:459][141]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.04.24-03.14.49:459][141]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-03.14.49:460][141]LogLoad: Took 1.229565 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-03.14.49:460][141]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.14.49:460][141]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-03.14.49:461][141]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-03.14.49:461][141]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.49:461][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-03.14.49:462][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-03.14.49:554][142]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.49:554][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-03.14.49:555][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-03.14.49:559][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-03.14.49:559][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-03.14.49:559][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-03.14.49:560][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-03.14.49:736][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-03.14.49:737][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.14.49:737][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.14.49:737][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-03.14.49:738][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-03.14.49:826][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.14.49:826][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.14.49:826][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-03.14.49:826][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-03.14.49:837][143]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.49:838][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-03.14.49:840][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-03.14.50:123][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-03.14.50:219][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.14.50:219][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.14.50:219][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-03.14.50:225][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-03.14.50:230][144]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-03.14.50:271][146]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.50:271][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-03.14.50:271][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-03.14.50:418][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-03.14.50:418][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-03.14.50:418][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-03.14.50:555][152]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.50:555][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-03.14.50:556][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-03.14.50:697][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-03.14.50:697][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-03.14.50:698][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-03.14.50:705][153]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.50:705][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-03.14.50:706][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-03.14.50:822][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-03.14.51:869][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-03.14.51:870][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-03.14.51:870][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-03.14.51:870][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-03.14.51:871][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-03.14.51:890][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-03.14.51:896][154]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-03.14.52:196][165]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.24-03.14.52:241][166]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.52:241][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-03.14.52:242][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-03.14.52:400][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-03.14.52:400][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-03.14.52:400][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-03.14.52:409][167]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.52:409][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-03.14.52:410][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-03.14.52:555][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-03.14.52:555][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-03.14.52:555][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-03.14.52:568][168]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.52:568][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-03.14.52:569][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-03.14.52:717][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-03.14.52:718][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-03.14.52:718][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-03.14.52:748][170]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.52:748][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-03.14.52:749][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-03.14.52:904][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-03.14.52:904][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-03.14.52:905][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-03.14.52:916][171]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.52:916][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-03.14.52:917][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-03.14.53:070][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-03.14.53:070][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-03.14.53:070][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-03.14.53:083][172]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.53:083][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-03.14.53:085][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-03.14.53:246][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-03.14.53:246][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-03.14.53:246][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-03.14.53:260][173]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.53:260][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-03.14.53:261][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-03.14.53:434][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-03.14.53:434][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-03.14.53:434][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-03.14.53:442][174]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.14.53:443][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-03.14.53:444][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-03.14.53:617][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-03.14.53:617][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-03.14.53:618][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.530' TotalLoadTime='6.530' TimeStamp='2020-04-24T03:14:54.190Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.530' TimeStamp='2020-04-24T03:14:54.190Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.530' TimeStamp='2020-04-24T03:14:54.190Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.530' TimeStamp='2020-04-24T03:14:54.190Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-03.14.53:651][176]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.14.53:676][177]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.14.53:676][177]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.14.53:676][177]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-03.14.54:665][220]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.14.54:665][220]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-03.14.54:665][220]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-03.14.54:665][220]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-03.14.54:665][220]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.14.54:665][220]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.54:665][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.14.54:665][220]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.54:665][220]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.54:665][220]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.54:665][220]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.14.54:665][220]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.14.54:665][220]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.54:665][220]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.14.54:666][220]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.54:666][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.14.55:035][220]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:035][220]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:035][220]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:035][220]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.14.55:035][220]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.14.55:036][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.14.55:036][220]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:036][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.14.55:078][220]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:078][220]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:078][220]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:078][220]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:079][220]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.55:079][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.14.55:080][220]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.55:080][220]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.55:080][220]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:102][220]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.14.55:102][220]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.14.55:105][220]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.14.55:105][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.14.55:108][220]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.14.55:108][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.14.55:108][220]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:108][220]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:158][220]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.14.55:158][220]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.14.55:158][220]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.14.55:158][220]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:158][220]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.14.55:158][220]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.14.55:275][221]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.14.55:275][221]r.CullAll = "0" [2020.04.24-03.14.55:276][221]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-03.14.55:276][221]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-03.14.55:276][221]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.14.55:276][221]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.14.55:276][221]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.14.55:276][221]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.14.55:276][221]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.14.55:276][221]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.14.55:276][221]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x254EF4D8AD0] [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.14.55:277][221]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.14.55:277][221]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.14.55:277][221]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.14.55:277][221]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-03.14.55:277][221]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.14.55:278][221]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.14.55:283][221]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.14.55:286][221]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.14.55:286][221]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.14.55:288][221]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.14.55:289][221]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-03.14.55:289][221]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.14.55:295][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:299][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:300][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:300][221]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.14.55:300][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:300][221]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.14.55:302][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:303][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:307][221]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.14.55:307][221]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.14.55:308][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:308][221]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.14.55:310][221]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:344][222]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.14.55:344][222]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.14.55:344][222]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.14.55:346][222]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-03.14.55:347][222]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.14.55:347][222]LogUObjectGlobals: BeginLoad(/Game/Characters/Campers/Blueprints/Menu/BP_Menu_CamperMale01) is flushing async loading [2020.04.24-03.14.55:347][222]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.14.55:350][222]LogStreaming: Flushing async loaders took 4ms. [2020.04.24-03.14.55:430][222]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000044 seconds [2020.04.24-03.14.55:430][222]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.0 [2020.04.24-03.14.55:430][222]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.14.55:430][222]LogCustomization: ------ [2020.04.24-03.14.55:430][222]LogCustomization: --> D_Head02 [2020.04.24-03.14.55:430][222]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.14.55:430][222]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.14.55:430][222]LogCustomization: ------ [2020.04.24-03.14.55:430][222]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.14.55:440][222]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.14.55:440][222]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.14.55:445][222]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.14.55:445][222]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.14.55:446][222]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.14.55:464][222]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.14.55:464][222]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.14.55:464][222]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.14.55:485][222]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-03.14.55:485][222]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-03.14.55:494][222]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000047 seconds [2020.04.24-03.14.55:495][222]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.04.24-03.14.55:495][222]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.14.55:495][222]LogCustomization: ------ [2020.04.24-03.14.55:495][222]LogCustomization: --> MT_Head005 [2020.04.24-03.14.55:495][222]LogCustomization: --> MT_Torso005 [2020.04.24-03.14.55:495][222]LogCustomization: --> MT_Legs05 [2020.04.24-03.14.55:495][222]LogCustomization: ------ [2020.04.24-03.14.55:495][222]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.14.55:508][222]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.14.55:508][222]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.14.55:513][222]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-03.14.55:513][222]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.14.55:513][222]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.14.55:516][222]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.14.55:527][222]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.14.55:527][222]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.14.55:527][222]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.55:527][222]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.14.55:527][222]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.14.55:553][223]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.14.55:553][223]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.14.55:671][229]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.14.55:671][229]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.14.55:718][231]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.14.55:718][231]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.14.55:718][231]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.14.55:718][231]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.14.58:135][355]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-03.14.58:135][355]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.58:135][355]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.14.58:135][355]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.58:135][355]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-03.14.58:136][355]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.14.58:712][391]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-03.14.58:712][391]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.58:712][391]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.14.58:712][391]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.58:713][391]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-03.14.58:713][391]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.14.58:740][393]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-03.14.59:022][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-03.14.59:023][409]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.14.59:024][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.59:025][409]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-03.14.59:338][428]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-03.14.59:338][428]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-03.14.59:338][428]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.59:339][428]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-03.14.59:339][428]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.59:339][428]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-03.14.59:339][428]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.14.59:362][430]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.14.59:457][436]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.14.59:510][439]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-03.14.59:510][439]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-03.14.59:510][439]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-03.14.59:510][439]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.59:510][439]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-03.14.59:511][439]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.59:511][439]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-03.14.59:511][439]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.14.59:644][447]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.14.59:738][452]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-03.14.59:739][452]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-03.14.59:739][452]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.59:739][452]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.14.59:739][452]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.59:739][452]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-03.14.59:739][452]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.14.59:871][460]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-03.14.59:871][460]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-03.14.59:871][460]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.14.59:871][460]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-03.14.59:871][460]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.14.59:871][460]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-03.14.59:872][460]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.15.00:007][469]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.15.00:012][469]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.15.00:182][479]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.15.00:251][483]LogStreaming: FLinkerLoad: creating loader took (less than) 2.72 ms [2020.04.24-03.15.00:758][513]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-03.15.00:842][519]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.15.00:926][523]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.24-03.15.01:060][532]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-03.15.01:060][532]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-03.15.01:060][532]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.15.01:095][534]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Effects/Mesh/Killer18/SM_SK_Aura_02.SM_SK_Aura_02; this export was not properly precached. [2020.04.24-03.15.01:098][534]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-03.15.01:099][534]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-03.15.01:104][534]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-03.15.01:104][534]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-03.15.01:104][534]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-03.15.01:104][534]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-03.15.01:104][534]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-03.15.01:105][534]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-03.15.01:105][534]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-03.15.01:105][534]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-03.15.01:105][534]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-03.15.01:105][534]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.15.01:105][534]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-03.15.01:106][534]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-03.15.01:106][534]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-03.15.01:106][534]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-03.15.01:106][534]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-03.15.01:259][543]LogAsyncLoad: Done loading library async: Menu in 233.8 sec [2020.04.24-03.15.01:264][543]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.15.01:265][543]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.15.01:275][544]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.15.01:275][544]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.15.01:275][544]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.15.01:275][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.15.01:275][544]LogCustomization: ------ [2020.04.24-03.15.01:275][544]LogCustomization: --> D_Head02 [2020.04.24-03.15.01:275][544]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.15.01:275][544]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.15.01:275][544]LogCustomization: ------ [2020.04.24-03.15.01:275][544]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.15.01:275][544]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.15.01:275][544]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.15.01:275][544]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.15.01:275][544]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.15.01:275][544]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.15.01:275][544]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.15.01:276][544]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.15.01:276][544]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.15.01:276][544]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.15.01:276][544]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.15.01:370][550]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.15.01:370][550]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.15.01:436][554]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.15.01:437][554]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.15.01:437][554]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.15.01:437][554]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.15.04:405][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-03.15.19:708][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067464541 [2020.04.24-03.15.19:720][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067464541, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.15.19:720][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Cactipus, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.15.34:986][567]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.15.34:986][567]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [be005268-348a-486c-8fb3-48aa9a83025a] [2020.04.24-03.15.34:987][567]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.15.34:987][567]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.24-03.15.34:987][567]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.15.34:987][567]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.24-03.15.34:988][567]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.15.34:988][567]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.15.34:988][567]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.15.34:989][567]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.15.34:989][567]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.15.34:989][567]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-03.15.34:989][567]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.15.34:989][567]LogCustomization: ------ [2020.04.24-03.15.34:989][567]LogCustomization: --> MT_Head005 [2020.04.24-03.15.34:989][567]LogCustomization: --> MT_Torso005 [2020.04.24-03.15.34:989][567]LogCustomization: --> MT_Legs05 [2020.04.24-03.15.34:989][567]LogCustomization: ------ [2020.04.24-03.15.34:989][567]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.15.34:989][567]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.15.34:989][567]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.15.34:989][567]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.15.34:989][567]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.15.34:989][567]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.15.34:990][567]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.04.24-03.15.34:990][567]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.15.34:990][567]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.24-03.15.34:990][567]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.15.34:990][567]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.15.35:009][568]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.24-03.15.35:009][568]GameFlow: Starting Quickmatch: GameSession [2020.04.24-03.15.35:009][568]GameFlow: Adding extra player: be005268-348a-486c-8fb3-48aa9a83025a [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=8 : Near : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["be005268-348a-486c-8fb3-48aa9a83025a"] : NotIn : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.24-03.15.35:009][568]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.04.24-03.15.35:010][568]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.24-03.15.35:010][568]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.24-03.15.35:010][568]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.24-03.15.35:010][568]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.24-03.15.35:010][568]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.24-03.15.35:010][568]GameFlow: Verbose: Doing Find Sessions [2020.04.24-03.15.35:022][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.15.35:103][574]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.15.35:103][574]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.15.35:153][577]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.15.35:203][580]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.15.35:208][581]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.195016 seconds [2020.04.24-03.15.45:252][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.15.45:403][192]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.15.45:417][193]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.179274 seconds [2020.04.24-03.15.55:452][795]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.15.55:636][806]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.15.55:638][807]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200557 seconds [2020.04.24-03.16.05:685][409]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.05:918][423]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.05:930][424]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.258911 seconds [2020.04.24-03.16.15:970][ 26]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.16:452][ 55]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.16:463][ 56]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.508263 seconds [2020.04.24-03.16.26:502][658]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.26:668][668]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.26:689][670]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200175 seconds [2020.04.24-03.16.36:735][272]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.37:135][296]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.37:144][297]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.423388 seconds [2020.04.24-03.16.47:185][899]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.47:335][908]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.47:349][909]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.177855 seconds [2020.04.24-03.16.57:385][511]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.57:585][523]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.16.57:589][524]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.219172 seconds [2020.04.24-03.17.07:634][126]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.07:768][134]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.07:778][135]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157456 seconds [2020.04.24-03.17.17:818][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.18:001][748]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.18:021][750]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218457 seconds [2020.04.24-03.17.28:051][351]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.28:184][359]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.28:195][360]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158819 seconds [2020.04.24-03.17.32:506][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961106425 [2020.04.24-03.17.32:518][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961106425, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.17.38:234][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.38:367][970]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.38:378][971]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.157609 seconds [2020.04.24-03.17.48:417][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.48:634][586]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.48:641][587]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.237898 seconds [2020.04.24-03.17.58:667][188]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.58:834][198]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.17.58:851][199]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.198608 seconds [2020.04.24-03.18.08:053][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-03.18.08:067][752]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.18.08:883][801]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.18.09:100][814]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.18.09:109][815]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.239688 seconds [2020.04.24-03.18.19:150][417]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.18.19:283][425]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.24-03.18.19:283][425]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.18.19:283][425]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.18.19:283][425]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.18.19:283][425]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.18.19:283][425]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.18.19:283][425]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4bb73453-5c84-447f-aa3a-6bcaf6b401c8 : OnlineService [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: MatchMembersA=["3db76678-1574-4aee-8b78-99c129dc12de"] : OnlineService [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: MatchMembersB=["be005268-348a-486c-8fb3-48aa9a83025a","cec69f00-079e-11e7-a358-d70fb0c33422"] : OnlineService [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: EncryptionKey=92EzPsDnYrwNEj5O6KoPMSVoozbEjevhKMhwWY6IVGc= : OnlineService [2020.04.24-03.18.19:284][425]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.18.19:295][426]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.158647 seconds [2020.04.24-03.18.19:300][426]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.18.19:301][426]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.24-03.18.19:301][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.24-03.18.19:301][426]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.19:302][426]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.04.24-03.18.19:302][426]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-03.18.19:302][426]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-03.18.19:302][426]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.18.19:302][426]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.18.19:400][432]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.19:400][432]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.19:400][432]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.24-03.18.19:450][435]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.18.19:450][435]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.18.19:484][437]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.18.24:400][732]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.24-03.18.24:400][732]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.24:517][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.24:517][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.24:517][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.24-03.18.24:518][739]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.24-03.18.24:518][739]GameFlow: Joining sesion : GameSession [2020.04.24-03.18.24:518][739]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.24-03.18.24:518][739]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.24-03.18.24:518][739]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.24-03.18.24:518][739]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.24-03.18.24:518][739]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.24-03.18.24:518][739]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.18.24:518][739]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.24-03.18.24:518][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.18.24:518][739]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.24-03.18.24:518][739]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.24-03.18.24:518][739]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.24-03.18.24:518][739]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.24-03.18.24:518][739]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-03.18.24:518][739]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.18.24:520][739]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.18.24:520][739]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.04.24-03.18.24:520][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.24-03.18.24:520][739]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.18.24:520][739]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.18.24:520][739]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.18.24:520][739]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.18.24:521][739]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:521][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:528][739]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:528][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.18.24:530][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:530][739]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:530][739]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:530][739]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:532][739]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:537][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.18.24:538][739]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.18.24:538][739]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-03.18.24:538][739]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-03.18.24:538][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.24:538][739]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-03.18.24:538][739]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.18.24:538][739]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-03.18.24:538][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.18.24:538][739]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.24:538][739]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.18.24:538][739]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.24:540][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.18.24:540][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.24:540][739]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.24:540][739]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.24:540][739]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.18.24:540][739]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:540][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.18.24:541][739]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:541][739]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:541][739]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:541][739]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.18.24:541][739]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.18.24:541][739]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-03.18.24:541][739]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.18.24:541][739]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-03.18.24:541][739]LogAsyncLoad: Resume loading library async: Menu [2020.04.24-03.18.24:541][739]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.24-03.18.24:541][739]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.18.24:541][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.18.24:541][739]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.24:541][739]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.18.24:543][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.18.24:544][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.18.24:544][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:545][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.18.24:545][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.18.24:545][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:546][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.18.24:546][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.18.24:547][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:548][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.18.24:549][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.18.24:549][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:549][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.18.24:549][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.18.24:549][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:550][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.18.24:550][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.18.24:550][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:552][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.18.24:552][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.18.24:552][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:553][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.18.24:553][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.18.24:553][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:554][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.18.24:554][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.18.24:554][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:555][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.18.24:555][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.18.24:555][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:556][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.18.24:556][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.18.24:557][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:558][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.18.24:558][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.18.24:558][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:559][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.18.24:559][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.18.24:559][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:560][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.18.24:560][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.18.24:560][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:561][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.18.24:561][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.18.24:561][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:561][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.18.24:561][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.18.24:561][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:562][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.18.24:562][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.18.24:562][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:563][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.18.24:563][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.18.24:563][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:564][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.18.24:564][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.18.24:564][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:565][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.18.24:565][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.18.24:565][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:567][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.18.24:568][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.18.24:568][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:568][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.18.24:569][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.18.24:569][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:570][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.18.24:570][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.18.24:570][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:572][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.18.24:572][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.18.24:572][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:572][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.18.24:572][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.18.24:572][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:573][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.18.24:573][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.18.24:573][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:575][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.18.24:575][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.18.24:575][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:575][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.18.24:575][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.18.24:575][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:576][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.18.24:576][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.18.24:576][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:580][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.18.24:580][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.18.24:580][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:582][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.18.24:582][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.18.24:582][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:583][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.18.24:583][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.18.24:583][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:584][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.18.24:584][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.18.24:584][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:585][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.18.24:585][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.18.24:585][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:586][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.18.24:586][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.18.24:586][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:587][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.18.24:587][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.18.24:587][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:589][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.18.24:589][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.18.24:589][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:590][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.18.24:590][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.18.24:590][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:591][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.18.24:591][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.18.24:591][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:591][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.18.24:592][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.18.24:592][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:593][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.18.24:593][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.18.24:593][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:593][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.18.24:593][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.18.24:593][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:595][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.18.24:595][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.18.24:595][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:597][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.18.24:597][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.18.24:597][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.18.24:626][740]r.CullAll = "1" [2020.04.24-03.18.24:626][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.24:626][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.24:626][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.18.24:626][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.24:626][740]LogCustomization: ------ [2020.04.24-03.18.24:626][740]LogCustomization: --> D_Head02 [2020.04.24-03.18.24:626][740]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.24:626][740]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.24:626][740]LogCustomization: ------ [2020.04.24-03.18.24:626][740]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.18.24:626][740]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.18.24:626][740]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.18.24:627][740]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.18.24:627][740]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.18.24:627][740]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.18.24:628][740]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.18.24:628][740]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.18.24:644][741]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.18.24:644][741]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.18.24:666][743]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.18.24:667][743]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.18.24:767][749]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.18.24:767][749]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.24:900][757]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.18.24:900][757]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.18.24:950][760]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.25:017][764]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.25:416][788]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.25:551][796]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.18.25:551][796]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.24-03.18.25:551][796]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.25:566][797]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.24-03.18.25:566][797]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.24-03.18.25:566][797]LogNet: Browse: 54.205.206.55:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_DullKey?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live [2020.04.24-03.18.25:566][797]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.24-03.18.25:568][797]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.24-03.18.25:568][797]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.24-03.18.25:568][797]LogNet: Game client on port 7778, rate 10000 [2020.04.24-03.18.25:600][799]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.25:751][808]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.205.206.55:7778, Name: SteamNetConnection_11, Driver: PendingNetDriver SteamNetDriver_11, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.24-03.18.25:951][820]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.24-03.18.25:967][820]LogLoad: LoadMap: 54.205.206.55:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_DullKey?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.24-03.18.25:967][820]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.18.25:967][820]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-03.18.25:967][820]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-03.18.25:967][820]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.25:967][820]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.24-03.18.25:967][820]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.18.25:967][820]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-03.18.25:992][820]LogUObjectHash: Compacting FUObjectHashTables data took 5.87ms [2020.04.24-03.18.26:016][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-03.18.26:016][820]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.18.26:017][820]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-03.18.26:018][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-03.18.26:018][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.18.26:018][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.18.26:018][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-03.18.26:018][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:214][820]LogStreaming: Flushing async loaders took 196ms. [2020.04.24-03.18.26:218][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.24-03.18.26:218][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:237][820]LogStreaming: Flushing async loaders took 19ms. [2020.04.24-03.18.26:237][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-03.18.26:237][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:248][820]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-03.18.26:248][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-03.18.26:248][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:321][820]LogStreaming: Flushing async loaders took 72ms. [2020.04.24-03.18.26:322][820]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-03.18.26:322][820]LogStreaming: Flushing async loaders. [2020.04.24-03.18.26:322][820]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.18.26:324][820]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.23-22.18.26 [2020.04.24-03.18.26:324][820]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-03.18.26:324][820]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-03.18.26:330][820]LogWorld: Bringing up level for play took: 0.005298 [2020.04.24-03.18.26:330][820]LogLoad: Took 0.363491 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.24-03.18.26:428][825]LogDBDEasyAntiCheat: RPC to validate server [2020.04.24-03.18.26:428][825]LogDBDEasyAntiCheat: Server is dedicated [2020.04.24-03.18.26:430][825]LogDBDEasyAntiCheat: slave connected [2020.04.24-03.18.26:460][827]LogStreaming: FLinkerLoad: creating loader took (less than) 9.31 ms [2020.04.24-03.18.26:549][832]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.26:550][832]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.025' TotalLoadTime='2.025' TimeStamp='2020-04-24T03:18:27.084Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014BA60208D7E7FC17F58A4E5566FD2F' [2020.04.24-03.18.26:550][832]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.26:616][836]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.04.24-03.18.26:616][836]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.24-03.18.26:616][836]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.24-03.18.26:617][836]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.26:617][836]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.066' TotalLoadTime='2.092' TimeStamp='2020-04-24T03:18:27.151Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.18.26:617][836]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.26:715][842]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.18.26:715][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3db76678-1574-4aee-8b78-99c129dc12de|76561198204838105 [2020.04.24-03.18.26:715][842]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.18.26:715][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.26:715][842]LogCustomization: ------ [2020.04.24-03.18.26:715][842]LogCustomization: --> TR_Head03 [2020.04.24-03.18.26:715][842]LogCustomization: --> S01_Body01 [2020.04.24-03.18.26:715][842]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.18.26:715][842]LogCustomization: ------ [2020.04.24-03.18.26:715][842]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.18.26:774][846]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.18.26:774][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cec69f00-079e-11e7-a358-d70fb0c33422|76561198006573177 [2020.04.24-03.18.26:774][846]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.18.26:774][846]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.26:774][846]LogCustomization: ------ [2020.04.24-03.18.26:774][846]LogCustomization: --> D_Head02 [2020.04.24-03.18.26:774][846]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.26:774][846]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.26:774][846]LogCustomization: ------ [2020.04.24-03.18.26:774][846]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.18.26:776][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000061 seconds [2020.04.24-03.18.26:777][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000031 seconds [2020.04.24-03.18.26:777][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.24-03.18.26:791][847]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-03.18.26:791][847]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-03.18.26:807][848]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.26:807][848]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.196' TotalLoadTime='2.288' TimeStamp='2020-04-24T03:18:27.347Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.18.26:807][848]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.24-03.18.26:807][848]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.288' TimeStamp='2020-04-24T03:18:27.347Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.18.26:807][848]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-03.18.26:807][848]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-03.18.26:824][849]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.18.26:824][849]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.18.26:824][849]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.205.206.55:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_DullKey?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.18.26:890][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.18.27:016][861]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.27:016][861]LogCustomization: ------ [2020.04.24-03.18.27:017][861]LogCustomization: --> D_Head02 [2020.04.24-03.18.27:017][861]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.27:017][861]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.27:017][861]LogCustomization: ------ [2020.04.24-03.18.27:417][885]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.27:417][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.27:434][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.27:584][895]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.18.27:584][895]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:be005268-348a-486c-8fb3-48aa9a83025a|76561197991403918 [2020.04.24-03.18.27:584][895]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.18.27:584][895]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.27:584][895]LogCustomization: ------ [2020.04.24-03.18.27:584][895]LogCustomization: --> MT_Head005 [2020.04.24-03.18.27:584][895]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.27:584][895]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.27:584][895]LogCustomization: ------ [2020.04.24-03.18.27:584][895]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.18.27:817][909]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.18.27:817][909]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-03.18.27:817][909]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.24-03.18.27:817][909]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.24-03.18.27:817][909]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-03.18.27:817][909]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.27:817][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.18.27:817][909]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.27:817][909]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.27:817][909]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.27:817][909]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.24-03.18.27:817][909]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.18.27:817][909]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.27:817][909]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.18.27:817][909]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.27:817][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.18.28:182][909]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:182][909]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:182][909]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:182][909]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.18.28:182][909]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.18.28:182][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.18.28:182][909]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:182][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.18.28:225][909]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:225][909]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:225][909]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:225][909]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.28:227][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.28:227][909]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.28:228][909]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:248][909]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-03.18.28:248][909]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.24-03.18.28:250][909]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.18.28:250][909]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.18.28:250][909]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.18.28:250][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.18.28:253][909]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.18.28:253][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.18.28:253][909]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:253][909]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:304][909]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.18.28:304][909]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.18.28:304][909]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.18.28:305][909]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:305][909]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.18.28:305][909]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.18.28:324][910]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.18.28:324][910]r.CullAll = "0" [2020.04.24-03.18.28:324][910]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.28:324][910]LogCustomization: ------ [2020.04.24-03.18.28:324][910]LogCustomization: --> MT_Head005 [2020.04.24-03.18.28:324][910]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.28:324][910]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.28:324][910]LogCustomization: ------ [2020.04.24-03.18.28:325][910]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.18.28:325][910]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-03.18.28:325][910]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-03.18.28:325][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.24-03.18.28:325][910]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.18.28:374][910]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71412] [2020.04.24-03.18.28:375][910]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.18.28:375][910]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22564&schemaVersion=0] [2020.04.24-03.18.28:376][910]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.28:491][911]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.18.28:491][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.18.28:491][911]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.28:491][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.28:492][911]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.18.28:492][911]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.28:492][911]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.28:494][911]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.18.28:496][911]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-03.18.28:497][911]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.04.24-03.18.28:497][911]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.28:497][911]LogCustomization: ------ [2020.04.24-03.18.28:497][911]LogCustomization: --> D_Head02 [2020.04.24-03.18.28:497][911]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.28:497][911]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.28:497][911]LogCustomization: ------ [2020.04.24-03.18.28:497][911]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.18.28:506][911]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.18.28:506][911]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.18.28:510][911]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.18.28:510][911]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.18.28:511][911]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.18.28:531][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.28:531][911]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.18.28:531][911]LogCustomization: ------ [2020.04.24-03.18.28:531][911]LogCustomization: --> TR_Head03 [2020.04.24-03.18.28:531][911]LogCustomization: --> S01_Body01 [2020.04.24-03.18.28:531][911]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.18.28:531][911]LogCustomization: ------ [2020.04.24-03.18.28:531][911]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.28:531][911]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.18.28:531][911]LogCustomization: ------ [2020.04.24-03.18.28:531][911]LogCustomization: --> MT_Head005 [2020.04.24-03.18.28:531][911]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.28:531][911]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.28:531][911]LogCustomization: ------ [2020.04.24-03.18.28:531][911]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.28:658][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.28:658][912]LogCustomization: ------ [2020.04.24-03.18.28:658][912]LogCustomization: --> D_Head02 [2020.04.24-03.18.28:658][912]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.28:658][912]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.28:658][912]LogCustomization: ------ [2020.04.24-03.18.28:658][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.28:658][912]LogCustomization: ------ [2020.04.24-03.18.28:658][912]LogCustomization: --> D_Head02 [2020.04.24-03.18.28:658][912]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.28:658][912]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.28:658][912]LogCustomization: ------ [2020.04.24-03.18.28:658][912]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.18.28:658][912]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.18.28:659][912]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.18.28:659][912]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.18.28:659][912]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.18.28:659][912]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.18.28:663][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.28:663][912]LogCustomization: ------ [2020.04.24-03.18.28:663][912]LogCustomization: --> TR_Head03 [2020.04.24-03.18.28:663][912]LogCustomization: --> S01_Body01 [2020.04.24-03.18.28:663][912]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.18.28:663][912]LogCustomization: ------ [2020.04.24-03.18.28:663][912]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.18.28:663][912]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.28:663][912]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.28:664][912]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435456. [2020.04.24-03.18.28:665][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000034 seconds [2020.04.24-03.18.28:666][912]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.04.24-03.18.28:666][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.28:666][912]LogCustomization: ------ [2020.04.24-03.18.28:666][912]LogCustomization: --> TR_Head03 [2020.04.24-03.18.28:666][912]LogCustomization: --> S01_Body01 [2020.04.24-03.18.28:666][912]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.18.28:666][912]LogCustomization: ------ [2020.04.24-03.18.28:666][912]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head03 [2020.04.24-03.18.28:730][912]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head03 [2020.04.24-03.18.28:730][912]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.18.28:730][912]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.18.28:730][912]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.18.28:737][912]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.18.28:738][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.28:738][912]LogCustomization: ------ [2020.04.24-03.18.28:738][912]LogCustomization: --> D_Head02 [2020.04.24-03.18.28:738][912]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.28:738][912]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.28:738][912]LogCustomization: ------ [2020.04.24-03.18.28:738][912]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.18.28:738][912]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.18.28:738][912]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.18.28:738][912]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.18.28:738][912]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.18.28:738][912]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.28:738][912]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-03.18.28:740][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-03.18.28:740][912]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.04.24-03.18.28:740][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.28:740][912]LogCustomization: ------ [2020.04.24-03.18.28:740][912]LogCustomization: --> MT_Head005 [2020.04.24-03.18.28:740][912]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.28:740][912]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.28:740][912]LogCustomization: ------ [2020.04.24-03.18.28:740][912]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.18.28:753][912]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.18.28:753][912]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.18.28:757][912]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.SkeletalMeshActor_5.SkeletalMeshComponent0' [2020.04.24-03.18.28:757][912]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.18.28:757][912]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.18.28:760][912]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.18.28:779][912]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.18.28:780][912]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.18.28:798][913]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22564&schemaVersion=0] [2020.04.24-03.18.28:798][913]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.18.28:798][913]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.18.28:900][918]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.18.28:900][918]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.18.28:983][923]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.29:085][928]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.18.29:085][928]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:068daef0-e2e0-4a52-abb0-e12a0469871c|76561198363814346 [2020.04.24-03.18.29:085][928]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.18.29:085][928]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.29:085][928]LogCustomization: ------ [2020.04.24-03.18.29:085][928]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.29:085][928]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.29:085][928]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.29:085][928]LogCustomization: ------ [2020.04.24-03.18.29:085][928]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.18.29:086][928]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.18.29:086][928]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.18.29:086][928]LogCustomization: ------ [2020.04.24-03.18.29:086][928]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.29:086][928]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.29:086][928]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.29:086][928]LogCustomization: ------ [2020.04.24-03.18.29:086][928]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.29:103][929]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.18.29:103][929]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.29:103][929]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.29:103][929]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.24-03.18.29:114][929]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-03.18.29:114][929]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.04.24-03.18.29:114][929]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.29:114][929]LogCustomization: ------ [2020.04.24-03.18.29:114][929]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.29:114][929]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.29:114][929]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.29:114][929]LogCustomization: ------ [2020.04.24-03.18.29:114][929]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.18.29:115][929]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.18.29:115][929]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.18.29:115][929]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.18.29:115][929]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.18.29:116][929]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.18.29:322][941]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.29:322][941]LogCustomization: ------ [2020.04.24-03.18.29:322][941]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.29:322][941]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.29:322][941]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.29:322][941]LogCustomization: ------ [2020.04.24-03.18.29:322][941]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.29:322][941]LogCustomization: ------ [2020.04.24-03.18.29:322][941]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.29:322][941]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.29:322][941]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.29:322][941]LogCustomization: ------ [2020.04.24-03.18.29:322][941]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.18.29:322][941]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.18.29:322][941]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.18.29:322][941]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.18.29:322][941]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.18.29:322][941]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.18.29:419][944]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.29:419][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.24-03.18.29:456][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.18.29:456][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.24-03.18.29:456][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.29:516][949]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.24-03.18.29:517][949]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.29:616][955]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.29:617][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.29:617][955]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.24-03.18.30:157][987]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.18.30:157][987]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:fc6e63bf-565e-4f93-8c1e-3e103284441f|76561198064608374 [2020.04.24-03.18.30:157][987]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.24-03.18.30:157][987]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.30:157][987]LogCustomization: ------ [2020.04.24-03.18.30:157][987]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.30:157][987]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.30:157][987]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.30:157][987]LogCustomization: ------ [2020.04.24-03.18.30:157][987]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.18.30:158][987]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.18.30:159][987]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.24-03.18.30:159][987]LogCustomization: ------ [2020.04.24-03.18.30:159][987]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.30:159][987]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.30:159][987]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.30:159][987]LogCustomization: ------ [2020.04.24-03.18.30:159][987]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.18.30:173][988]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.18.30:173][988]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.30:173][988]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.30:173][988]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.18.30:175][988]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000038 seconds [2020.04.24-03.18.30:175][988]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.04.24-03.18.30:175][988]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.30:175][988]LogCustomization: ------ [2020.04.24-03.18.30:175][988]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.30:175][988]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.30:175][988]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.30:175][988]LogCustomization: ------ [2020.04.24-03.18.30:175][988]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.30:194][988]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.30:194][988]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.30:201][988]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.30:201][988]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.30:266][988]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.30:418][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.24-03.18.30:454][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.30:454][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.30:454][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.30:454][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.18.30:454][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.18.30:454][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.04.24-03.18.30:583][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.30:583][ 6]LogCustomization: ------ [2020.04.24-03.18.30:583][ 6]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.30:583][ 6]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.30:583][ 6]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.30:583][ 6]LogCustomization: ------ [2020.04.24-03.18.30:583][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.30:583][ 6]LogCustomization: ------ [2020.04.24-03.18.30:583][ 6]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.30:583][ 6]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.30:583][ 6]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.30:583][ 6]LogCustomization: ------ [2020.04.24-03.18.30:583][ 6]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.30:583][ 6]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.30:583][ 6]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.30:583][ 6]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.30:583][ 6]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.30:583][ 6]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.30:850][ 17]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.18.30:851][ 17]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.24-03.18.30:887][ 19]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.30:887][ 19]LogCustomization: ------ [2020.04.24-03.18.30:887][ 19]LogCustomization: --> MT_Head005 [2020.04.24-03.18.30:887][ 19]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.30:887][ 19]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.30:887][ 19]LogCustomization: ------ [2020.04.24-03.18.30:887][ 19]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.30:887][ 19]LogCustomization: ------ [2020.04.24-03.18.30:887][ 19]LogCustomization: --> MT_Head005 [2020.04.24-03.18.30:887][ 19]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.30:887][ 19]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.30:887][ 19]LogCustomization: ------ [2020.04.24-03.18.30:887][ 19]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.18.30:887][ 19]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.18.30:887][ 19]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.18.30:887][ 19]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.18.30:887][ 19]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.18.30:887][ 19]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.18.30:888][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.30:888][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.30:888][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-03.18.30:888][ 19]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.30:888][ 19]LogCustomization: ------ [2020.04.24-03.18.30:888][ 19]LogCustomization: --> MT_Head005 [2020.04.24-03.18.30:888][ 19]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.30:888][ 19]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.30:888][ 19]LogCustomization: ------ [2020.04.24-03.18.30:888][ 19]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.18.30:888][ 19]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.18.30:888][ 19]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.18.30:888][ 19]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.18.30:888][ 19]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.18.30:888][ 19]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.18.31:417][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.24-03.18.31:434][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.18.31:651][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.31:651][ 65]LogCustomization: ------ [2020.04.24-03.18.31:651][ 65]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.31:651][ 65]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.31:651][ 65]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.31:651][ 65]LogCustomization: ------ [2020.04.24-03.18.31:651][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.31:651][ 65]LogCustomization: ------ [2020.04.24-03.18.31:651][ 65]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.31:651][ 65]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.31:651][ 65]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.31:651][ 65]LogCustomization: ------ [2020.04.24-03.18.31:652][ 65]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.18.31:652][ 65]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.18.31:652][ 65]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.18.31:652][ 65]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.18.31:652][ 65]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.18.31:652][ 65]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.18.31:653][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.31:653][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.31:653][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.18.31:653][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.31:653][ 65]LogCustomization: ------ [2020.04.24-03.18.31:653][ 65]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.18.31:653][ 65]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.18.31:653][ 65]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.18.31:653][ 65]LogCustomization: ------ [2020.04.24-03.18.31:653][ 65]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.18.31:653][ 65]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.18.31:653][ 65]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.18.31:653][ 65]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.18.31:653][ 65]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.18.31:653][ 65]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.18.32:400][110]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.18.32:400][110]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.18.32:451][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.32:451][113]LogCustomization: ------ [2020.04.24-03.18.32:451][113]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.32:451][113]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.32:451][113]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.32:451][113]LogCustomization: ------ [2020.04.24-03.18.32:451][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.32:451][113]LogCustomization: ------ [2020.04.24-03.18.32:451][113]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.32:451][113]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.32:451][113]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.32:451][113]LogCustomization: ------ [2020.04.24-03.18.32:451][113]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.32:451][113]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.32:451][113]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.32:451][113]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.32:451][113]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.32:451][113]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.32:452][113]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.32:452][113]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.32:452][113]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.18.32:452][113]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.32:452][113]LogCustomization: ------ [2020.04.24-03.18.32:452][113]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.32:452][113]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.32:452][113]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.32:452][113]LogCustomization: ------ [2020.04.24-03.18.32:452][113]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.32:452][113]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.32:452][113]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.32:452][113]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.32:452][113]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.32:452][113]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.34:633][244]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.24-03.18.34:633][244]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.34:766][252]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.34:766][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.34:766][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.24-03.18.37:535][418]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.37:535][418]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.37:535][418]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-03.18.37:535][418]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.37:535][418]LogCustomization: ------ [2020.04.24-03.18.37:535][418]LogCustomization: --> TR_Head03 [2020.04.24-03.18.37:535][418]LogCustomization: --> S01_Body01 [2020.04.24-03.18.37:535][418]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.18.37:535][418]LogCustomization: ------ [2020.04.24-03.18.37:535][418]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head03 [2020.04.24-03.18.37:535][418]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head03 [2020.04.24-03.18.37:535][418]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.18.37:535][418]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.18.37:535][418]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.18.37:535][418]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.18.38:514][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-03.18.38:517][477]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.18.39:750][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.24-03.18.39:750][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.40:306][584]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.40:306][584]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.40:306][584]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.24-03.18.43:385][769]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.43:385][769]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.43:385][769]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.18.43:385][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.43:385][769]LogCustomization: ------ [2020.04.24-03.18.43:385][769]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.43:385][769]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.43:385][769]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.43:385][769]LogCustomization: ------ [2020.04.24-03.18.43:385][769]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.43:385][769]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.43:385][769]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.43:385][769]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.43:385][769]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.43:385][769]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.45:300][884]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.24-03.18.45:300][884]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.45:400][890]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.45:400][890]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.45:400][890]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.24-03.18.45:785][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.45:785][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.45:785][913]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.24-03.18.45:785][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.45:785][913]LogCustomization: ------ [2020.04.24-03.18.45:785][913]LogCustomization: --> MT_Head005 [2020.04.24-03.18.45:785][913]LogCustomization: --> MT_Torso005 [2020.04.24-03.18.45:785][913]LogCustomization: --> MT_Legs05 [2020.04.24-03.18.45:785][913]LogCustomization: ------ [2020.04.24-03.18.45:785][913]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.18.45:785][913]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.18.45:785][913]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.18.45:785][913]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.18.45:785][913]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.18.45:785][913]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.18.49:517][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.49:517][137]LogCustomization: ------ [2020.04.24-03.18.49:517][137]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.49:517][137]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.49:517][137]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.49:517][137]LogCustomization: ------ [2020.04.24-03.18.49:517][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.49:517][137]LogCustomization: ------ [2020.04.24-03.18.49:517][137]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.49:517][137]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.49:517][137]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.49:517][137]LogCustomization: ------ [2020.04.24-03.18.49:517][137]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.49:517][137]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.49:517][137]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.49:518][137]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.49:518][137]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.49:518][137]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.49:519][137]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.49:519][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.49:519][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [1] [2020.04.24-03.18.49:519][137]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-03.18.49:552][139]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.49:552][139]LogCustomization: ------ [2020.04.24-03.18.49:552][139]LogCustomization: --> M_Head03 [2020.04.24-03.18.49:552][139]LogCustomization: --> MT_Torso02_03 [2020.04.24-03.18.49:552][139]LogCustomization: --> MT_Legs04_03 [2020.04.24-03.18.49:552][139]LogCustomization: ------ [2020.04.24-03.18.49:552][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-03.18.49:552][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-03.18.50:201][178]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-03.18.50:201][178]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-03.18.50:201][178]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.18.50:201][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.24-03.18.50:201][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.04.24-03.18.50:201][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.04.24-03.18.50:201][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.24-03.18.50:201][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.04.24-03.18.50:201][178]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.50:201][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.50:201][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-03.18.50:203][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000039 seconds [2020.04.24-03.18.50:203][178]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.24-03.18.50:203][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.50:203][178]LogCustomization: ------ [2020.04.24-03.18.50:203][178]LogCustomization: --> M_Head03 [2020.04.24-03.18.50:203][178]LogCustomization: --> MT_Torso02_03 [2020.04.24-03.18.50:203][178]LogCustomization: --> MT_Legs04_03 [2020.04.24-03.18.50:203][178]LogCustomization: ------ [2020.04.24-03.18.50:203][178]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.04.24-03.18.50:256][178]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.24-03.18.50:256][178]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.04.24-03.18.50:277][178]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.24-03.18.50:277][178]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.04.24-03.18.50:300][178]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.24-03.18.50:383][184]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.24-03.18.50:383][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.50:500][191]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.50:500][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.50:500][191]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.24-03.18.51:100][227]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.51:100][227]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.51:100][227]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.18.51:100][227]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.51:100][227]LogCustomization: ------ [2020.04.24-03.18.51:100][227]LogCustomization: --> D_Head02 [2020.04.24-03.18.51:100][227]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.18.51:100][227]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.18.51:100][227]LogCustomization: ------ [2020.04.24-03.18.51:100][227]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.18.51:100][227]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.18.51:100][227]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.18.51:100][227]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.18.51:100][227]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.18.51:100][227]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.18.54:334][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.54:334][421]LogCustomization: ------ [2020.04.24-03.18.54:334][421]LogCustomization: --> M_Head03 [2020.04.24-03.18.54:334][421]LogCustomization: --> MT_Torso02_03 [2020.04.24-03.18.54:334][421]LogCustomization: --> MT_Legs04_03 [2020.04.24-03.18.54:334][421]LogCustomization: ------ [2020.04.24-03.18.54:334][421]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.54:334][421]LogCustomization: ------ [2020.04.24-03.18.54:334][421]LogCustomization: --> M_Head03 [2020.04.24-03.18.54:334][421]LogCustomization: --> MT_Torso02_03 [2020.04.24-03.18.54:334][421]LogCustomization: --> MT_Legs04_03 [2020.04.24-03.18.54:334][421]LogCustomization: ------ [2020.04.24-03.18.54:334][421]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.04.24-03.18.54:334][421]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.24-03.18.54:334][421]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso02_03 [2020.04.24-03.18.54:335][421]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.24-03.18.54:335][421]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs04_03 [2020.04.24-03.18.54:335][421]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.24-03.18.54:335][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.18.54:335][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.18.54:335][421]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [0] [2020.04.24-03.18.54:335][421]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-03.18.54:734][445]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.18.54:734][445]LogCustomization: ------ [2020.04.24-03.18.54:734][445]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.54:734][445]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.54:734][445]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.54:734][445]LogCustomization: ------ [2020.04.24-03.18.54:735][445]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-03.18.54:735][445]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.24-03.18.55:017][462]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.24-03.18.55:017][462]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-03.18.55:017][462]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.18.55:017][462]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.24-03.18.55:017][462]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.04.24-03.18.55:017][462]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.04.24-03.18.55:017][462]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.24-03.18.55:017][462]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.04.24-03.18.55:017][462]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.18.55:017][462]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.18.55:017][462]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.18.55:019][462]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000074 seconds [2020.04.24-03.18.55:019][462]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.04.24-03.18.55:019][462]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.18.55:019][462]LogCustomization: ------ [2020.04.24-03.18.55:019][462]LogCustomization: --> DF_Head04_01 [2020.04.24-03.18.55:019][462]LogCustomization: --> DF_Torso05 [2020.04.24-03.18.55:019][462]LogCustomization: --> DF_Legs009 [2020.04.24-03.18.55:019][462]LogCustomization: ------ [2020.04.24-03.18.55:019][462]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.18.55:020][462]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.18.55:020][462]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.18.55:020][462]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.18.55:020][462]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.18.55:020][462]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.18.55:516][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.24-03.18.55:516][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.55:667][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.18.55:667][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.18.55:667][501]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.24-03.19.00:666][801]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.24-03.19.00:666][801]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.00:800][809]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.00:800][809]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.00:800][809]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.24-03.19.05:817][110]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.24-03.19.05:817][110]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.05:915][116]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.05:916][116]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.05:916][116]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.24-03.19.06:108][128]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198065043585 [2020.04.24-03.19.06:116][128]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198065043585, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.19.06:845][172]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-03.19.06:850][172]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.19.10:618][398]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.19.10:618][398]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.19.10:618][398]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-03.19.10:618][398]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.19.10:618][398]LogCustomization: ------ [2020.04.24-03.19.10:618][398]LogCustomization: --> TR_Head03 [2020.04.24-03.19.10:618][398]LogCustomization: --> S01_Body01 [2020.04.24-03.19.10:618][398]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.19.10:618][398]LogCustomization: ------ [2020.04.24-03.19.10:618][398]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head03 [2020.04.24-03.19.10:618][398]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head03 [2020.04.24-03.19.10:618][398]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.19.10:618][398]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.19.10:618][398]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.19.10:618][398]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.19.10:916][416]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.24-03.19.10:916][416]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.11:032][423]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.11:033][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.11:033][423]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.24-03.19.12:685][522]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.19.12:685][522]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.19.12:685][522]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435456] and selected character id [268435456] [2020.04.24-03.19.12:685][522]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.19.12:685][522]LogCustomization: ------ [2020.04.24-03.19.12:685][522]LogCustomization: --> TR_Head03 [2020.04.24-03.19.12:685][522]LogCustomization: --> S01_Body01 [2020.04.24-03.19.12:685][522]LogCustomization: --> TR_Machete01_Addon01 [2020.04.24-03.19.12:685][522]LogCustomization: ------ [2020.04.24-03.19.12:685][522]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Head03 [2020.04.24-03.19.12:685][522]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head03 [2020.04.24-03.19.12:685][522]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.19.12:685][522]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.19.12:685][522]GameFlow: (BP_Menu_Slasher01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.19.12:685][522]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.19.16:033][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.24-03.19.16:033][723]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.16:132][729]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.16:133][729]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.16:133][729]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.24-03.19.21:133][ 29]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.24-03.19.21:133][ 29]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.21:282][ 38]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.21:282][ 38]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.21:282][ 38]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.24-03.19.25:555][294]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.19.25:556][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.19.25:556][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.24-03.19.25:556][294]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.19.25:556][294]LogCustomization: ------ [2020.04.24-03.19.25:556][294]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.24-03.19.25:556][294]LogCustomization: --> SwedenSurvivor_Torso01 [2020.04.24-03.19.25:556][294]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.24-03.19.25:556][294]LogCustomization: ------ [2020.04.24-03.19.25:556][294]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.19.25:556][294]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.19.25:556][294]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.19.25:556][294]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.19.25:556][294]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.19.25:556][294]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.19.26:266][337]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.24-03.19.26:266][337]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.26:432][347]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.26:432][347]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.26:432][347]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.24-03.19.30:534][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.19.30:833][611]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.19.31:085][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.19.31:085][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.19.31:085][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.19.31:085][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.24-03.19.31:086][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.24-03.19.31:086][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.24-03.19.31:086][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.19.31:086][622]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.24-03.19.31:086][622]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.24-03.19.31:086][622]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.24-03.19.31:086][622]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.24-03.19.31:086][622]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hazy Reagent [2020.04.24-03.19.31:086][622]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hazy Reagent [2020.04.24-03.19.31:087][622]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Shrike Wreath [2020.04.24-03.19.31:087][622]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Shrike Wreath [2020.04.24-03.19.31:091][623]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.24-03.19.31:091][623]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-03.19.31:108][624]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.24-03.19.31:421][643]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.19.31:421][643]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.19.31:421][643]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.19.31:421][643]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.19.31:432][644]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.24-03.19.31:432][644]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.31:533][650]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.19.31:533][650]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.24-03.19.31:533][650]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.24-03.19.31:933][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.04.24-03.19.32:416][703]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.19.32:416][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.19.32:416][703]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.19.32:416][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.19.32:433][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.19.34:083][803]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.24-03.19.34:083][803]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.24-03.19.34:083][803]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.24-03.19.34:164][806]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.41 ms [2020.04.24-03.19.34:182][808]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.24-03.19.34:183][808]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.24-03.19.34:183][808]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.24-03.19.35:682][899]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.24-03.19.35:682][899]GameFlow: AOfferingSequenceManager::InitCards [2020.04.24-03.19.35:682][899]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.24-03.19.35:701][899]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.24-03.19.35:781][900]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-03.19.35:990][913]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.24-03.19.36:416][939]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.24-03.19.36:416][939]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.24-03.19.36:416][939]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-03.19.36:416][939]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.24-03.19.39:616][131]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.24-03.19.39:616][131]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-03.19.39:616][131]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.24-03.19.41:616][251]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.24-03.19.41:616][251]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.24-03.19.41:616][251]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.24-03.19.41:616][251]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.24-03.19.41:616][251]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.24-03.19.41:616][251]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.24-03.19.41:616][251]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.24-03.19.41:617][251]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.24-03.19.41:617][251]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.24-03.19.41:617][251]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.24-03.19.41:618][251]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.24-03.19.41:618][251]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.24-03.19.41:618][251]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.19.41:618][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:618][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:627][251]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:627][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.19.41:628][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:628][251]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:628][251]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:628][251]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.19.41:630][251]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.19.41:630][251]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.19.41:630][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.19.41:631][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.19.41:631][251]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.19.41:631][251]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.19.41:631][251]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.19.41:631][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:631][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.19.41:635][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:635][251]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:635][251]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:635][251]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.19.41:635][251]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.24-03.19.41:635][251]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.205.206.55:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_DullKey?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.19.41:635][251]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.19.41:635][251]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.19.41:635][251]LogAsyncLoad: Unloading library Menu [2020.04.24-03.19.41:635][251]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.24-03.19.41:635][251]LogAsyncLoad: Start loading library async: Game [2020.04.24-03.19.41:635][251]LogAsyncLoad: 27 assets in Game [2020.04.24-03.19.41:635][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.19.41:636][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.19.41:636][251]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:636][251]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.19.41:637][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-03.19.41:637][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.24-03.19.41:637][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:638][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-03.19.41:638][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.24-03.19.41:638][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:638][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-03.19.41:638][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.24-03.19.41:638][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:638][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-03.19.41:638][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.24-03.19.41:638][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:640][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-03.19.41:640][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.24-03.19.41:640][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:641][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-03.19.41:641][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.24-03.19.41:641][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:642][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-03.19.41:642][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.24-03.19.41:642][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:643][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-03.19.41:643][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.24-03.19.41:643][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:644][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-03.19.41:644][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.24-03.19.41:644][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:645][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-03.19.41:645][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.24-03.19.41:645][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:646][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-03.19.41:646][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.24-03.19.41:646][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:647][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-03.19.41:647][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.24-03.19.41:647][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:650][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-03.19.41:650][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.24-03.19.41:650][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:651][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-03.19.41:652][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.24-03.19.41:652][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:654][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-03.19.41:654][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.24-03.19.41:654][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:655][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-03.19.41:656][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.24-03.19.41:656][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:658][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-03.19.41:658][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.24-03.19.41:658][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:660][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-03.19.41:660][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.24-03.19.41:660][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:661][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-03.19.41:661][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.24-03.19.41:661][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:665][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.19.41:665][251]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.19.41:665][251]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.19.41:666][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:666][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.24-03.19.41:666][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.24-03.19.41:666][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.24-03.19.41:667][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.24-03.19.41:667][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:667][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.24-03.19.41:667][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-03.19.41:667][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-03.19.41:667][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.24-03.19.41:667][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.24-03.19.41:668][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.24-03.19.41:668][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.24-03.19.41:668][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.24-03.19.41:670][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.24-03.19.41:670][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.24-03.19.41:670][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.24-03.19.41:671][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.24-03.19.41:671][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.24-03.19.41:671][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.24-03.19.41:672][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.24-03.19.41:672][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.24-03.19.41:673][251]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.24-03.19.41:673][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.24-03.19.41:674][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.24-03.19.41:674][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.24-03.19.41:674][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.24-03.19.41:674][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.24-03.19.41:675][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.24-03.19.41:675][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.24-03.19.41:677][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.24-03.19.41:677][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.24-03.19.41:677][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.24-03.19.41:677][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.24-03.19.41:678][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.24-03.19.41:678][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.24-03.19.41:678][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.24-03.19.41:680][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.24-03.19.41:680][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.24-03.19.41:680][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.24-03.19.41:680][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.24-03.19.41:680][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.24-03.19.41:681][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.24-03.19.41:681][251]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.24-03.19.41:681][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.24-03.19.41:682][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.24-03.19.41:688][252]r.CullAll = "1" [2020.04.24-03.19.41:692][252]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.19.41:692][252]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.19.41:692][252]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.19.41:692][252]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.19.41:971][253]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.19.41:971][253]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.19.41:972][253]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.19.41:972][253]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.19.41:972][253]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.19.41:972][253]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.19.41:985][254]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.19.42:047][258]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.19.42:047][258]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.24-03.19.42:047][258]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_BearTrapCustomDepth.M_BearTrapCustomDepth:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.24-03.19.42:081][260]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/Campers/M_TrappedCamper.M_TrappedCamper:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.24-03.19.42:082][260]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.19.42:108][261]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameter2D /Game/Effects/Materials/M_Dissolve_ParticleMesh_01.M_Dissolve_ParticleMesh_01:MaterialExpressionTextureSampleParameter2D_1; this export was not properly precached. [2020.04.24-03.19.42:108][261]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Dissolve_ParticleMesh_01.M_Dissolve_ParticleMesh_01:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.24-03.19.42:116][262]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.19.42:175][265]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.24-03.19.42:242][269]LogAsyncLoad: Done loading library async: Game in 24.4 sec [2020.04.24-03.19.42:515][286]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.19.42:651][294]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.19.42:651][294]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.19.42:750][300]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.19.42:750][300]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.133' TotalLoadTime='1.133' TimeStamp='2020-04-24T03:19:43.289Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E9A69F08D7E7FC3F1120B65950252D' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.19.42:750][300]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.19.43:182][326]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.24-03.19.43:300][327]LogUObjectHash: Compacting FUObjectHashTables data took 5.76ms [2020.04.24-03.19.43:304][327]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.24-03.19.43:304][327]LogWorld: Bringing World /Temp/Untitled_13.Untitled up for play (max tick rate 0) at 2020.04.23-22.19.43 [2020.04.24-03.19.43:305][327]LogWorld: Bringing up level for play took: 0.000166 [2020.04.24-03.19.43:305][327]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-03.19.43:305][327]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02; this export was not properly precached. [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveCylinder /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleLocationPrimitiveCylinder_0; this export was not properly precached. [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleModuleKillHeight /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleKillHeight_0; this export was not properly precached. [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleModuleEventReceiverSpawn /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleEventReceiverSpawn_0; this export was not properly precached. [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_2; this export was not properly precached. [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_13; this export was not properly precached. [2020.04.24-03.19.43:615][337]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleSpriteEmitter_2; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleLifetime_10; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_6; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_10; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleSpriteEmitter_3; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleLifetime_3; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_11; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleSpriteEmitter_4; this export was not properly precached. [2020.04.24-03.19.43:616][337]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleLifetime_6; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_9; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_12; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleSpriteEmitter_5; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleEventGenerator /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleEventGenerator_0; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColorOverLife_3; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleColor_0; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleVelocityCone_0; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleTypeDataMesh /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleTypeDataMesh_0; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleSpawn_0; this export was not properly precached. [2020.04.24-03.19.43:617][337]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationConstant /Game/Effects/ParticleSystems/Killer10/P_Dream_Generator_Character_02.P_Dream_Generator_Character_02:ParticleModuleAccelerationConstant_2; this export was not properly precached. [2020.04.24-03.19.43:666][340]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.24-03.19.43:667][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:667][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.24-03.19.43:667][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.24-03.19.43:667][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.24-03.19.43:667][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:668][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:669][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.24-03.19.43:670][340]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.24-03.19.43:671][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.24-03.19.43:672][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:673][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.19.43:674][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.24-03.19.43:675][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.19.43:676][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.19.43:677][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.19.43:678][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:678][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:678][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:678][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.19.43:678][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.19.43:678][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.24-03.19.43:679][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:681][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.24-03.19.43:682][340]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:683][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.24-03.19.43:684][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:685][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.24-03.19.43:686][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.24-03.19.43:687][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.24-03.19.43:688][340]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.43:692][340]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.24-03.19.43:692][340]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.24-03.19.43:693][340]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.24-03.19.43:694][340]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.24-03.19.43:695][340]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.24-03.19.43:742][343]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.19.43:742][343]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.19.43:761][344]LogUObjectHash: Compacting FUObjectHashTables data took 3.91ms [2020.04.24-03.19.43:768][344]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.24-03.19.43:768][344]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.23-22.19.43 [2020.04.24-03.19.43:768][344]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-24T03:19:44.277Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E9A69F08D7E7FC3F1120B65950252D, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.43:770][344]LogWorld: Bringing up level for play took: 0.001267 [2020.04.24-03.19.43:770][344]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.24-03.19.43:770][344]LogWorld: ----SeamlessTravel finished in 0.59 seconds ------ [2020.04.24-03.19.43:872][351]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.19.43:872][351]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.19.43:873][351]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.19.44:005][359]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.19.44:005][359]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.19.44:005][359]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.255' TotalLoadTime='2.388' TimeStamp='2020-04-24T03:19:44.544Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.19.44:005][359]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.19.44:134][367]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.19.44:134][367]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.19.44:134][367]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.19.44:360][381]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.19.44:360][381]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.19.44:360][381]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.19.44:602][396]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.19.44:602][396]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.19.44:602][396]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.24-03.19.44:956][416]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.24-03.19.44:956][416]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.179, totalTime=1.179, timeStamp=2020-04-24T03:19:45.456Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.44:958][417]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=1.196, timeStamp=2020-04-24T03:19:45.472Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.45:007][420]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.074, totalTime=1.270, timeStamp=2020-04-24T03:19:45.546Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.45:023][421]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.24-03.19.45) [2020.04.24-03.19.45:023][421]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.24-03.19.45:023][421]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587698385 [2020.04.24-03.19.45:023][421]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_CoalTower Generation Seed: -1 [2020.04.24-03.19.45:024][421]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.270, timeStamp=2020-04-24T03:19:45.546Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.45:126][428]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-03.19.45:149][429]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.24-03.19.45:241][435]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.24-03.19.45:343][441]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.45:344][441]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.24-03.19.45:350][441]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.24-03.19.45:379][441]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 24.65 ms [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner30; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner28; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner1; this export was not properly precached. [2020.04.24-03.19.45:563][453]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner; this export was not properly precached. [2020.04.24-03.19.45:902][474]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 11.48 ms [2020.04.24-03.19.46:606][517]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.19.46:908][535]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.24-03.19.47:766][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.19.47:766][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:767][586]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.19.47:767][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_top_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:767][586]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_top_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.19.47:767][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:767][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_top_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:TileSpawnPoint3; this export was not properly precached. [2020.04.24-03.19.47:768][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:TileSpawnPoint2; this export was not properly precached. [2020.04.24-03.19.47:769][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:TileSpawnPoint; this export was not properly precached. [2020.04.24-03.19.47:769][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BP_Car01_Damaged_1; this export was not properly precached. [2020.04.24-03.19.47:769][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BP_Car01_Damaged_0; this export was not properly precached. [2020.04.24-03.19.47:769][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:AudioAmbienceBox_top; this export was not properly precached. [2020.04.24-03.19.47:769][586]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:AudioAmbienceBox; this export was not properly precached. [2020.04.24-03.19.47:774][587]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.19.47:775][587]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:775][587]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.19.47:775][587]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:775][587]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_Exterior_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:775][587]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_Exterior_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.24-03.19.47:775][587]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:ExecuteUbergraph_BP_TL_St_32x32_Foundry01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.24-03.19.47:776][587]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:ExecuteUbergraph_BP_TL_St_32x32_Foundry01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.24-03.19.47:776][587]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:ExecuteUbergraph_BP_TL_St_32x32_Foundry01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.24-03.19.47:804][588]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.19.47:838][590]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.24-03.19.47:838][590]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.19.47:884][590]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Audio/AudioCustomBox/AudioMesh_01_Industrial/AudioMesh_01_Industrial_Mine01.AudioMesh_01_Industrial_Mine01:BodySetup_1; this export was not properly precached. [2020.04.24-03.19.47:943][590]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Structures/SM_ST_Mine01_Wall01_Door01.SM_ST_Mine01_Wall01_Door01:BodySetup_0; this export was not properly precached. [2020.04.24-03.19.47:944][590]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_ST_Mine01_Wall01_Door01.SM_ST_Mine01_Wall01_Door01; this export was not properly precached. [2020.04.24-03.19.47:944][590]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Structures/SM_ST_Mine01_Wall01.SM_ST_Mine01_Wall01:BodySetup_0; this export was not properly precached. [2020.04.24-03.19.48:024][590]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Mine01.BP_TL_St_32x32_Mine01_C:UberGraphFrame; this export was not properly precached. [2020.04.24-03.19.48:025][590]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Mine01.BP_TL_St_32x32_Mine01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.24-03.19.48:159][590]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.809, totalTime=4.079, timeStamp=2020-04-24T03:19:48.356Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.48:159][590]LogStreaming: Flushing async loaders took 322ms. [2020.04.24-03.19.48:308][590]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.24-03.19.48:309][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.24-03.19.48:309][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.24-03.19.48:310][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.24-03.19.48:310][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.24-03.19.48:326][590]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.24-03.19.48:327][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.24-03.19.48:328][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.24-03.19.48:328][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.24-03.19.48:328][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.24-03.19.48:378][591]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.096, timeStamp=2020-04-24T03:19:48.372Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.48:427][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:428][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid [2020.04.24-03.19.48:428][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[27] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[28] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[29] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[30] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[31] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[32] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[33] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[34] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[36] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[42] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:429][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid [2020.04.24-03.19.48:429][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[64] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[65] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[66] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[67] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[68] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[69] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[70] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[71] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[72] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[73] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[74] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[75] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[76] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[77] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[78] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[79] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[80] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[81] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[82] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[83] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[84] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[85] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[86] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[87] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[88] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[89] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[90] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[91] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[92] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[93] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[94] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[95] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[96] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[97] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[98] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[99] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[100] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[101] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[102] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[103] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[104] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[105] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[106] invalid [2020.04.24-03.19.48:430][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.04.24-03.19.48:430][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[107] invalid [2020.04.24-03.19.48:432][592]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.24-03.19.48:434][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000035 seconds [2020.04.24-03.19.48:441][593]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 2 [2020.04.24-03.19.48:460][594]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 2 [2020.04.24-03.19.48:476][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 0 [2020.04.24-03.19.48:476][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 3 [2020.04.24-03.19.48:524][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 2 [2020.04.24-03.19.48:540][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 1 [2020.04.24-03.19.48:540][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 3 [2020.04.24-03.19.48:556][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 0 [2020.04.24-03.19.48:605][603]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 1 [2020.04.24-03.19.48:605][603]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 3 [2020.04.24-03.19.48:654][606]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 3 [2020.04.24-03.19.48:703][608]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 0 [2020.04.24-03.19.48:820][615]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 0 [2020.04.24-03.19.48:836][616]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 1 [2020.04.24-03.19.48:837][616]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 2 [2020.04.24-03.19.48:853][617]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 3 [2020.04.24-03.19.48:886][619]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 3 [2020.04.24-03.19.48:970][624]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 0 [2020.04.24-03.19.48:970][624]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 2 [2020.04.24-03.19.48:985][625]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 2 [2020.04.24-03.19.49:052][629]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 3 [2020.04.24-03.19.49:119][633]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 1 [2020.04.24-03.19.49:119][633]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 2 [2020.04.24-03.19.49:170][636]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 0 [2020.04.24-03.19.49:203][638]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_9) missing some fog at index 1 [2020.04.24-03.19.49:220][639]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 2 [2020.04.24-03.19.49:233][640]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.384, totalTime=5.479, timeStamp=2020-04-24T03:19:49.756Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.49:249][641]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=5.496, timeStamp=2020-04-24T03:19:49.772Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.49:266][642]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=5.512, timeStamp=2020-04-24T03:19:49.789Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:282][643]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.04.24-03.19.49:287][643]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.49:315][643]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_01.Default__BP_Slasher_Character_01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.49:638][643]GameFlow: [ProceduralLevelGeneration] Only 2 survivor spawn point available in level [2020.04.24-03.19.49:638][643]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=5.529, timeStamp=2020-04-24T03:19:49.806Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.49:796][653]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.19.49:840][656]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Trail.M_Trail:MaterialExpressionScalarParameter_12; this export was not properly precached. [2020.04.24-03.19.49:840][656]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Trail.M_Trail:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.19.49:840][656]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Trail.M_Trail:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.24-03.19.49:862][657]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:880][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.24-03.19.49:880][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:880][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:882][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:882][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:883][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:883][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:883][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.24-03.19.49:883][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.04.24-03.19.49:883][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:883][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:883][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:883][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:885][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:885][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:885][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:885][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:885][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.19.49:885][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.04.24-03.19.49:886][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:886][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:886][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:886][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:887][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:888][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.24-03.19.49:888][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:888][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:890][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.19.49:890][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:890][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:891][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:891][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:891][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:891][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:891][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.24-03.19.49:892][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.04.24-03.19.49:892][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:892][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:892][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:892][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:894][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.19.49:894][658]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:894][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:894][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.24-03.19.49:894][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.24-03.19.49:895][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.19.49:895][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.24-03.19.49:895][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.19.49:895][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.24-03.19.49:895][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveCylinder /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleLocationPrimitiveCylinder_0; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleSpriteEmitter_1.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleSpriteEmitter_0.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleVelocity_4; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleLocationPrimitiveSphere_0; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleAccelerationDrag_0; this export was not properly precached. [2020.04.24-03.19.49:898][659]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleAcceleration_0; this export was not properly precached. [2020.04.24-03.19.49:899][659]LogLinker: Warning: Hitch on async loading of DistributionFloatUniform /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleSubUV_0.DistributionFloatUniform_0; this export was not properly precached. [2020.04.24-03.19.49:899][659]LogLinker: Warning: Hitch on async loading of DistributionFloatConstant /Game/Effects/ParticleSystems/Environment/Impacts/P_SK_WeaponHitMud.P_SK_WeaponHitMud:ParticleModuleRequired_4.RequiredDistributionSpawnRate; this export was not properly precached. [2020.04.24-03.19.49:904][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:904][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:904][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:904][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:904][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.24-03.19.49:905][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.04.24-03.19.49:905][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:905][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:905][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:905][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:906][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.24-03.19.49:906][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:906][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:908][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.49:908][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.19.49:908][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.49:908][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.49:908][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.19.49:908][659]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.04.24-03.19.49:909][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.49:909][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.19.49:909][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.49:909][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.49:909][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.19.49:909][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.24-03.19.49:909][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.24-03.19.49:930][661]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small; this export was not properly precached. [2020.04.24-03.19.49:930][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveCylinder /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLocationPrimitiveCylinder_1; this export was not properly precached. [2020.04.24-03.19.49:930][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-03.19.49:930][661]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleColorOverLife_5; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAccelerationDrag_0; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocityOverLifetime_2; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAcceleration_0; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleSpriteEmitter_1; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLifetime_0; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleColorOverLife_6; this export was not properly precached. [2020.04.24-03.19.49:931][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAccelerationDrag_1; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocityOverLifetime_3; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAcceleration_7; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocity_10; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLifetime_8; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleColor_6; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAccelerationDrag_4; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAcceleration_5; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocity_7; this export was not properly precached. [2020.04.24-03.19.49:932][661]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleSizeMultiplyLife_6; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLifetime_3; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleColor_2; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAcceleration_1; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocity_8; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleSpawn_5; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLifetime_17; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleColor_4; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAccelerationDrag_11; this export was not properly precached. [2020.04.24-03.19.49:933][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAcceleration_9; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleSpawn_3; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleSpriteEmitter_8.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocity_5; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleSizeMultiplyLife_1; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleLifetime_2; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleColor_7; this export was not properly precached. [2020.04.24-03.19.49:934][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAccelerationDrag_5; this export was not properly precached. [2020.04.24-03.19.49:935][661]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleAcceleration_6; this export was not properly precached. [2020.04.24-03.19.49:946][662]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleVelocity_6; this export was not properly precached. [2020.04.24-03.19.49:946][662]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Environment/ImpactsSmall/P_MudImpact_Small.P_MudImpact_Small:ParticleModuleSizeMultiplyLife_5; this export was not properly precached. [2020.04.24-03.19.50:028][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:DoctorAbility; this export was not properly precached. [2020.04.24-03.19.50:028][667]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:DoctorAbility.Ability_Phase; this export was not properly precached. [2020.04.24-03.19.50:028][667]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:DoctorAbility.Ability_Phase.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.50:028][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_5D1E73E94404AAB3CDC05F957738063D; this export was not properly precached. [2020.04.24-03.19.50:028][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_662A856C495E3D060C90088042C69ECE; this export was not properly precached. [2020.04.24-03.19.50:028][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_D9A36322451A76F56749709CB71AE2B2; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_18FE342542246A80052906B0E3A1B5E3; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_A896004044FF3710614756B70DCB8840; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_9994F097442ACD94B0C734979B5AFF03; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_473247E04995FF932643749776AF5789; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_3D7BE3E64470A8FF6F88F793DC5AEFEA; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_9B73FE75404C81FD5C9F3AB969C5F099; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_8FE2F2314C1EC9D90CD05E88D2A03BD8; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_DAF70C3444D02C29B9963A8A965CE189; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimNotify_Attack_Start; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimNotify_Attack_End; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimNotify_Static_Done; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SG_Doctor_AnimGraphNode_TransitionResult_6DEB981944C6A10DCC57A9918B9DB801; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:ExecuteUbergraph_AB_SG_Doctor; this export was not properly precached. [2020.04.24-03.19.50:030][667]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:ExecuteUbergraph_AB_SG_Doctor.EntryPoint; this export was not properly precached. [2020.04.24-03.19.50:031][667]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:AnimGraphNode_Root_012AF24042EAEA2580EAAEAE859A32A2; this export was not properly precached. [2020.04.24-03.19.50:031][667]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:_IsIdle; this export was not properly precached. [2020.04.24-03.19.50:031][667]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:_FirstPersonView; this export was not properly precached. [2020.04.24-03.19.50:031][667]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Doctor/Blueprints/AB_SG_Doctor.AB_SG_Doctor_C:_Cooldown; this export was not properly precached. [2020.04.24-03.19.50:048][668]LogStreaming: FLinkerLoad: creating loader took (less than) 0.04 ms [2020.04.24-03.19.50:128][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:PlayCameraShake; this export was not properly precached. [2020.04.24-03.19.50:128][673]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:PlayCameraShake.CallFunc_GetLocallyObservedPlayerRole_ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:128][673]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:PlayCameraShake.CallFunc_GetLocallyObservedPlayerRole_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.50:128][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:SpawnDecal; this export was not properly precached. [2020.04.24-03.19.50:128][673]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:SpawnDecal.CallFunc_TryGetPawnOwner_ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_E30F48C649C647AE28D35780368D36D3; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_4C171D8E46EF259C491841B622F44414; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_3333C09B412C9463B17D84AA17463C26; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_9911C29243F9922B57644A9DCA412D96; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_07F47910438B10EFEC68C19EAE88C853; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_BBBA6C7A48C5FB7A009163BBDEB90D0B; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_97507502485FF06A559B529102F651DB; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_A89208784F57362DB191DA8C8E55F2E0; this export was not properly precached. [2020.04.24-03.19.50:129][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_DE5C2CF24B4FCBE5F746A0AADAA9B227; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_C6E967CC437766EDB082A89EC10D6055; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_A5C3A6004FC0DB195FA3AF9E3915E615; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_0D7B8F704B0BDFC409C0BC98D35956F5; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_A22C35CA43C746F04EA5DE80C4311808; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_4058B9544DF5EF07F2413FA3885E72B7; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_8DBA549C493D1C9C7C5DBC9D1CF51C06; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_7E457AA947866A000B5D6B8BB0A4D67C; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_AF12FC3F41FAF2EC6AE6AF9DC53C72A5; this export was not properly precached. [2020.04.24-03.19.50:130][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_7B54B7A04A0617078694EA9915296965; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendSpacePlayer_AD913FCB48AA3A4FF13ACA917F3AC757; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_BBDE8058464E03B8300185AC2C5F27D0; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_FB4C8EB14B7493B6B66BB596E42572D9; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_7BF1B7C1434C76BE00E26CA1EA484E8D; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_AA47AC484557607627B28CA21AF08E3E; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_6AAB14B840B2B9BFD4E792B7EF1DFD43; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_0A79746245D05F4EB1D385BBD9B7E7A7; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_D40342E8454B4D6BB6D89A85A3BC0722; this export was not properly precached. [2020.04.24-03.19.50:131][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_3A2ED5B548FD435EB9FD3B8293324DD3; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_0FC667F041B61DCAED4CE09864646A4A; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_A3A0526A49A96EABD0E28DB1A0A5D37A; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_61C599634FD6E5A6134D6B92967C7D93; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_FA12846B40FC782CA5965A9995B5589F; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_F2C7D7824F6B5EE7B340159393A8302A; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_3917D9BC47B0E3469C188994AF3B1A15; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_63AD0BBD4D60BA82E20C22B874FEBD7D; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_28F6064B46BA10A960567EB7CAA73E91; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_FDF6C329402A0E5BD8F7E68EF90A2D72; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_BDCEB3814D07C621B2DCC5A1D18E354D; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_0498F41147B3D3F0A283D887E921EA52; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_20265D2D42C600FFFCF886ACA2CF55EB; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_34A304724744DF8134E370B4C60665DA; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_F3F1D717403A053845A7EF933FC7FBAD; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_3119AF0D4C5DEB966F208BA8DBDD3341; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_ECB4BD144A71FA86B05ABABB1D29E1FE; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_D946243840780FECC957C5B92EC74901; this export was not properly precached. [2020.04.24-03.19.50:132][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_376F9E1641032A5437CDFFB64579DE8D; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_C96B374B489758AD65CCEAA3EFFE4169; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_EA447B2749D0BD65697DDE8C99D1DEB0; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_36311FD847A85281509B7FA082A6F2A4; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_26229EB34A09189FE1B75A84D5CF8417; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_0B9335BF48F418DCE38CCD82E1B50FA8; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_3E0E283344CC7AE589D264A13A91A7E7; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_9C4BD75E4F4C6285E80941843568CD0F; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_EA7A3BCC458F42239EF461ACF2EE82EC; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_59A0FF604B4D1BD24818CFBDF32E2262; this export was not properly precached. [2020.04.24-03.19.50:133][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_BlendListByBool_78249286411601C76AB9A4A2E01FC5F7; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_3512A2D540B217C77C79E1B591784D6C; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_916CC15549420CC5A87B2681CC9729E3; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_82A6AB6A45E9273D2E3B4AA5FE8A8FF9; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_C1C8FBAD4A4650257B100EA1BEB67AD6; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_82A5E97A40150A4C625A84BF11B6F233; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_94C2E6FD4E6F123F831465A14ABC2A71; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_07F7668D478CE8D7A3F74A8EE5857BF2; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_0E34698E4E258766C612A78A20A0A273; this export was not properly precached. [2020.04.24-03.19.50:134][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_15C7052F4B22E8B9167458A799285943; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_976FA2604BA74DBF0C86209A15A969B4; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_88FFA8B046AC6D34BCEC8E8AB231EA6A; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_5578E31B46CC1D50E76EF683381447B4; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_2D720F684543691D7DF3F592201E1CD9; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_E8D7A144450C4FF2E890E59DF96E256D; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_87B837114AF6D20C05D68097D6CD07E0; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_B3A9A5824B4A79DA8186579805618352; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_8D658AD24475E1D1B18D70B833AD34C0; this export was not properly precached. [2020.04.24-03.19.50:135][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_4042E09A42C53C45AFCBFAB264A3F6B6; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_BD613B8E4CAF31EC4735B6B37DA45195; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_TransitionResult_8C03C1A74273AA48538F8C978A752A14; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimNotify_PowerAttackOpen; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimNotify_FX_SK_WeaponHitGround; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_AD7527984F60DECBD54ED58BFF22909B; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_OniFeatures_AnimGraphNode_SequencePlayer_EF9C8789427E48730EBA78B5EC6C25C5; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimNotify_FX_SK_CamShake; this export was not properly precached. [2020.04.24-03.19.50:136][673]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:ExecuteUbergraph_AB_OniFeatures; this export was not properly precached. [2020.04.24-03.19.50:137][673]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:ExecuteUbergraph_AB_OniFeatures.EntryPoint; this export was not properly precached. [2020.04.24-03.19.50:137][673]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:AnimGraphNode_Root_FF6E0CE645B4D9820DBA2F9A985BE621; this export was not properly precached. [2020.04.24-03.19.50:137][673]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:_isCarrying; this export was not properly precached. [2020.04.24-03.19.50:137][673]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:SK_Dash_IN; this export was not properly precached. [2020.04.24-03.19.50:137][673]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack02_Demon_Charge_IN; this export was not properly precached. [2020.04.24-03.19.50:137][673]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack02_Demon_BOW; this export was not properly precached. [2020.04.24-03.19.50:138][673]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_Swing; this export was not properly precached. [2020.04.24-03.19.50:138][673]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_Miss; this export was not properly precached. [2020.04.24-03.19.50:138][673]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_BOW; this export was not properly precached. [2020.04.24-03.19.50:138][673]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.AB_OniFeatures_C:Attack01_Demon_BOW.Attack01_Demon_BOW; this export was not properly precached. [2020.04.24-03.19.50:138][673]LogLinker: Warning: Hitch on async loading of AB_OniFeatures_C /Game/Characters/Slashers/Sweden/Blueprints/AB_OniFeatures.Default__AB_OniFeatures_C; this export was not properly precached. [2020.04.24-03.19.50:146][674]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-03.19.50:160][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:SetMyCharacter; this export was not properly precached. [2020.04.24-03.19.50:160][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:SetMyCharacter.CallFunc_TryGetPawnOwner_ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:160][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PickUp; this export was not properly precached. [2020.04.24-03.19.50:160][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PickUp.Return; this export was not properly precached. [2020.04.24-03.19.50:160][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues; this export was not properly precached. [2020.04.24-03.19.50:161][675]LogLinker: Warning: Hitch on async loading of MapProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues.StringFromDataTable; this export was not properly precached. [2020.04.24-03.19.50:161][675]LogLinker: Warning: Hitch on async loading of StrProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues.StringFromDataTable.StringFromDataTable; this export was not properly precached. [2020.04.24-03.19.50:161][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetOniAttackTunableDataTableValues.StringFromDataTable.StringFromDataTable_Value; this export was not properly precached. [2020.04.24-03.19.50:161][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetStalkTimer; this export was not properly precached. [2020.04.24-03.19.50:161][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetStalkTimer.DeltaTimer; this export was not properly precached. [2020.04.24-03.19.50:162][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetDistanceInFrontOfCamera; this export was not properly precached. [2020.04.24-03.19.50:162][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetDistanceInFrontOfCamera.distance; this export was not properly precached. [2020.04.24-03.19.50:162][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BindToPlayerStateEvents; this export was not properly precached. [2020.04.24-03.19.50:162][675]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BindToPlayerStateEvents.K2Node_CreateDelegate_OutputDelegate; this export was not properly precached. [2020.04.24-03.19.50:162][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Direction_Switch; this export was not properly precached. [2020.04.24-03.19.50:163][675]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Direction_Switch.Sum_Switch; this export was not properly precached. [2020.04.24-03.19.50:163][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Spirit_Vol_Track; this export was not properly precached. [2020.04.24-03.19.50:163][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Spirit_Vol_Track.Return; this export was not properly precached. [2020.04.24-03.19.50:163][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Dynamic_Override; this export was not properly precached. [2020.04.24-03.19.50:163][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Dynamic_Override.return; this export was not properly precached. [2020.04.24-03.19.50:164][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:FPV_Override; this export was not properly precached. [2020.04.24-03.19.50:164][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:FPV_Override.Return; this export was not properly precached. [2020.04.24-03.19.50:164][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Right; this export was not properly precached. [2020.04.24-03.19.50:164][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Right.AKEvent; this export was not properly precached. [2020.04.24-03.19.50:164][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Left; this export was not properly precached. [2020.04.24-03.19.50:165][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep_Left.AKEvent; this export was not properly precached. [2020.04.24-03.19.50:165][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CacheIsInTreatmentStance; this export was not properly precached. [2020.04.24-03.19.50:165][675]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CacheIsInTreatmentStance.K2Node_DynamicCast_AsITreatment_Interface; this export was not properly precached. [2020.04.24-03.19.50:165][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsRingingBell; this export was not properly precached. [2020.04.24-03.19.50:165][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsRingingBell.Ret; this export was not properly precached. [2020.04.24-03.19.50:166][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Weapon; this export was not properly precached. [2020.04.24-03.19.50:166][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Weapon.AudioEvent; this export was not properly precached. [2020.04.24-03.19.50:166][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EnableArmOverrideTeir3; this export was not properly precached. [2020.04.24-03.19.50:166][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EnableArmOverrideTeir3.Enabled; this export was not properly precached. [2020.04.24-03.19.50:166][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsDirectionInForwardRange; this export was not properly precached. [2020.04.24-03.19.50:167][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:IsDirectionInForwardRange.DirectionDegrees; this export was not properly precached. [2020.04.24-03.19.50:167][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Should_Use_Hand_Override; this export was not properly precached. [2020.04.24-03.19.50:167][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Should_Use_Hand_Override.Return; this export was not properly precached. [2020.04.24-03.19.50:167][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Body; this export was not properly precached. [2020.04.24-03.19.50:167][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Body.AkEvent; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Foot_Noise; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Foot_Noise.AKEvent; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PlaySwitchEvent; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:PlaySwitchEvent.Killer; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CallOnExecutionOnKilledSurvivor; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:CallOnExecutionOnKilledSurvivor.CallFunc_GetSurvivorBeingKilled_ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetKiller; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetKiller.ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetMyCharacter; this export was not properly precached. [2020.04.24-03.19.50:168][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetMyCharacter.AsBP Slasher Character; this export was not properly precached. [2020.04.24-03.19.50:169][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ShouldPlayIdleCape; this export was not properly precached. [2020.04.24-03.19.50:169][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ShouldPlayIdleCape.ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:169][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateVariables; this export was not properly precached. [2020.04.24-03.19.50:169][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateVariables.Delta; this export was not properly precached. [2020.04.24-03.19.50:170][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateClothing; this export was not properly precached. [2020.04.24-03.19.50:170][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdateClothing.DeltaTime; this export was not properly precached. [2020.04.24-03.19.50:170][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetCarryOffset; this export was not properly precached. [2020.04.24-03.19.50:170][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetCarryOffset.ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:170][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetSocketTransform; this export was not properly precached. [2020.04.24-03.19.50:170][675]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:GetSocketTransform.InSocketName; this export was not properly precached. [2020.04.24-03.19.50:171][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Grunt; this export was not properly precached. [2020.04.24-03.19.50:171][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Grunt.AKEvent; this export was not properly precached. [2020.04.24-03.19.50:171][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep; this export was not properly precached. [2020.04.24-03.19.50:171][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Audio_Killer_Footstep.AKEvent; this export was not properly precached. [2020.04.24-03.19.50:171][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_A1870E8549D93615DA32E19C3A1B16E4; this export was not properly precached. [2020.04.24-03.19.50:172][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BAFBE89542024B52763B8ABABB543F0A; this export was not properly precached. [2020.04.24-03.19.50:172][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_B57EDDF743AEC2956DB491BD02C9147E; this export was not properly precached. [2020.04.24-03.19.50:172][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_06DCF0C849B379862D608096C4CA1F9E; this export was not properly precached. [2020.04.24-03.19.50:172][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_B7095216427FCF0BB10B098750CEE863; this export was not properly precached. [2020.04.24-03.19.50:172][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_0287E6A144ADDE0FD518CCA3A99D4256; this export was not properly precached. [2020.04.24-03.19.50:173][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_A08E3A0C4F0FA5F4E60627BD8FAA3D9C; this export was not properly precached. [2020.04.24-03.19.50:173][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_F40A95944D2C4CCB862EC9BEB80358A3; this export was not properly precached. [2020.04.24-03.19.50:173][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_20A808E24011C154CCA07393EFFAF0BA; this export was not properly precached. [2020.04.24-03.19.50:173][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_869F2AE645B2E4371D176E874FEF99F7; this export was not properly precached. [2020.04.24-03.19.50:173][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_22B5A2F045BD473686DB36B662BFA1F9; this export was not properly precached. [2020.04.24-03.19.50:174][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0ABF64814FB14413A216D092A09442E6; this export was not properly precached. [2020.04.24-03.19.50:174][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_F5E6BEF94075C82262222A98E3595832; this export was not properly precached. [2020.04.24-03.19.50:174][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_811DC1A643779579F7B010A15CB432DD; this export was not properly precached. [2020.04.24-03.19.50:174][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_61F354124A5A7BB82BBAA5A5FF433DFE; this export was not properly precached. [2020.04.24-03.19.50:174][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9BE8FA0C49E8A5D33D1F738FE31AC50A; this export was not properly precached. [2020.04.24-03.19.50:174][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_4266A7EA4A7F3924E256FEAB67F71BC0; this export was not properly precached. [2020.04.24-03.19.50:175][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_DAE746A24F170D517F92E88005C9DC11; this export was not properly precached. [2020.04.24-03.19.50:175][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D18BF94A41EB62062EB821A63069149D; this export was not properly precached. [2020.04.24-03.19.50:175][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_002FDE8B4EC57049BC163A8B1A921C04; this export was not properly precached. [2020.04.24-03.19.50:175][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C2DE1AD943A3EE9EDA6BB39C8F52A636; this export was not properly precached. [2020.04.24-03.19.50:175][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_39D95DB74BD828DE45B789B44175EF85; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_D158FB824CCC4207B2CDAEA749ADFCCC; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3732305447BE10DE0A7015A256AE8F01; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C299B0344B2B8B2CC384C18756CF0508; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C1E0A23043A9039A2161A0BF4FB131E7; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_267F614E4E5EA1BF4307B397120D4DBB; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_3B43A19847AC15B71B23368B457144AA; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C4FBC56E4738D049B17C74884E51DA19; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_98DC5D2E4E062C2B024E0E95D83CDD1E; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_56FC07E54C934032FAECFCA7E0FD6DF4; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9E2F64134775FCFE8A7CBF98F50DFCF5; this export was not properly precached. [2020.04.24-03.19.50:176][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FEEA49A44BB08E4A82CF3FB1267BC2DD; this export was not properly precached. [2020.04.24-03.19.50:177][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_8FD851244024B544D43D63947A5A9C69; this export was not properly precached. [2020.04.24-03.19.50:177][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_78E37CF8401442806B05B29FEC08CEEE; this export was not properly precached. [2020.04.24-03.19.50:177][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0F3DB4144D4BDB0EDA1CDA94A966E245; this export was not properly precached. [2020.04.24-03.19.50:177][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BCC0419D4B923A08F3E1E08E7F67F4EA; this export was not properly precached. [2020.04.24-03.19.50:177][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_BBAAA1984D00568CF9097295F551BA6A; this export was not properly precached. [2020.04.24-03.19.50:178][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_76A76FC74297D4FE02C90AA5741B0028; this export was not properly precached. [2020.04.24-03.19.50:178][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_206172BD48DFCBBA29A585A5EC4E2618; this export was not properly precached. [2020.04.24-03.19.50:178][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_5AF41F9E489D1E7F4F76A78B7529D024; this export was not properly precached. [2020.04.24-03.19.50:178][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_1EC522594016BF15909E8EBBA49E11B6; this export was not properly precached. [2020.04.24-03.19.50:179][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_61C98E564891E96B00E9329074EC708E; this export was not properly precached. [2020.04.24-03.19.50:179][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_47F750944DAF45033107CFA4AF950321; this export was not properly precached. [2020.04.24-03.19.50:179][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FE9A3EA9408C42504AA77B90BD9A9DD8; this export was not properly precached. [2020.04.24-03.19.50:179][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_168365644BEAE8FC932A8BB628D27A6F; this export was not properly precached. [2020.04.24-03.19.50:179][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_BA6FBBD04565828937D7FAA76B9A4153; this export was not properly precached. [2020.04.24-03.19.50:180][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_EC8C122343CE2F9CE3C087BFC48C67A5; this export was not properly precached. [2020.04.24-03.19.50:180][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_8D6F975147F074435409F185F079CE3C; this export was not properly precached. [2020.04.24-03.19.50:180][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_0BD23B3E4BBFAD5D043E8D976A32FEFE; this export was not properly precached. [2020.04.24-03.19.50:180][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7739D93C46E9DBD136D9059EED4CA0B9; this export was not properly precached. [2020.04.24-03.19.50:180][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E2D8B79243F06FB70322F3802470E0C0; this export was not properly precached. [2020.04.24-03.19.50:180][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2023B124417D0258BE1ED994EC6F06C1; this export was not properly precached. [2020.04.24-03.19.50:181][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_0896B56642548891E72859846F60987D; this export was not properly precached. [2020.04.24-03.19.50:181][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0F01A7DB43329F15F1E52899E19EE454; this export was not properly precached. [2020.04.24-03.19.50:181][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_550F0E5D4DEFB11A7AE2C1B2DCB0BC79; this export was not properly precached. [2020.04.24-03.19.50:181][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FEC543644C32DDDD717C5F913D25823E; this export was not properly precached. [2020.04.24-03.19.50:181][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C11F565F46CA081BEC489FB9CDB09978; this export was not properly precached. [2020.04.24-03.19.50:182][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_53E3C272488B2FC2672CEA96C42FEAF2; this export was not properly precached. [2020.04.24-03.19.50:182][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_54015E484CFCC2C4E9C96F8169740D28; this export was not properly precached. [2020.04.24-03.19.50:182][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_6C3EC1F5437854295AA0EABE08866FA5; this export was not properly precached. [2020.04.24-03.19.50:182][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_5C10F9F94D54C37E8069F4B14C2EC4F8; this export was not properly precached. [2020.04.24-03.19.50:182][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_SubInstance_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2675FA174EA2ADB8D6A3AA8F4F3CF058; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_A57C134A4B52FFE07409B68E6E4E67B0; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_CAC42A304ABCF76BDBC155B9AB8FD998; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A76BFAD642B4C14D25DE4B8F2C140622; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_618C168E411E348B61058AAF1E33812B; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FAAD5DB04E0555F329986E923DB4EDCA; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FEDB8A904F616BE95A54AC88D541824B; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_7520026641B3AD3E021C6ABD2AC9E356; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_A8C092AE47926AABD95E5F8401C95F70; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D85457A7458F7DABC76EC7B499B2E47E; this export was not properly precached. [2020.04.24-03.19.50:183][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1D6EE14045F69A2465C57EADCCE773B3; this export was not properly precached. [2020.04.24-03.19.50:184][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_42922E4944835F673C70ED86FFA1FB0E; this export was not properly precached. [2020.04.24-03.19.50:184][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_CAED13674044502640420FAB095551A1; this export was not properly precached. [2020.04.24-03.19.50:184][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_83AE9CBA4827C1452500FBBF8DE5D261; this export was not properly precached. [2020.04.24-03.19.50:184][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_AD0774EE464772576725DDB859C2A730; this export was not properly precached. [2020.04.24-03.19.50:184][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_1BFD87C6452F98E4AFB1EEA776B5BB62; this export was not properly precached. [2020.04.24-03.19.50:185][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F2A9A9834F99ABBE82F2BA929E7151D1; this export was not properly precached. [2020.04.24-03.19.50:185][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_006832CC45D27638F66F649C51730ED3; this export was not properly precached. [2020.04.24-03.19.50:185][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BA06C4774A647DAEACE25DAF6E3C5060; this export was not properly precached. [2020.04.24-03.19.50:185][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E9904F404813785A928B278611ED0A7F; this export was not properly precached. [2020.04.24-03.19.50:185][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D9B443A44C81C4FE04B917A6CB900466; this export was not properly precached. [2020.04.24-03.19.50:185][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_961F13314F378FE9719E78869C487759; this export was not properly precached. [2020.04.24-03.19.50:186][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_D6F4402341A8130FF386B7B4A7A44B82; this export was not properly precached. [2020.04.24-03.19.50:186][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_57AE68D54FE916E7CF93BC8575200794; this export was not properly precached. [2020.04.24-03.19.50:186][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9163C4E44A41F8A969A2E7BEB9FCBD2B; this export was not properly precached. [2020.04.24-03.19.50:186][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E4E325DA48A9AB9DBEF640898608DDF3; this export was not properly precached. [2020.04.24-03.19.50:186][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_371529594046C32B7917B8BCDF0512D8; this export was not properly precached. [2020.04.24-03.19.50:187][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_8E25DB824648D00DACB8619067BC6FBA; this export was not properly precached. [2020.04.24-03.19.50:187][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_479BE705425B6C608CEDFBA49C558DFB; this export was not properly precached. [2020.04.24-03.19.50:187][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_5C5B8DF44FFBF8725AB0D3A09EB0BCAC; this export was not properly precached. [2020.04.24-03.19.50:187][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_93AD41CD42696E3EF6A480B5E6FA29C1; this export was not properly precached. [2020.04.24-03.19.50:187][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_671A22054003EAF8737A7CAE8879A9DC; this export was not properly precached. [2020.04.24-03.19.50:188][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D221DE2347FCB02368CA41BD99C0148E; this export was not properly precached. [2020.04.24-03.19.50:188][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B7CA3E2A4C5C29D75B0BB5927A2C14D7; this export was not properly precached. [2020.04.24-03.19.50:188][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_83ADD4AE40B63C76C10950ABBAF7E115; this export was not properly precached. [2020.04.24-03.19.50:188][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_173B39964A844158BC87C4936A41FC6F; this export was not properly precached. [2020.04.24-03.19.50:188][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D26E9A3B44C8BF24763CAA8AF711EBC0; this export was not properly precached. [2020.04.24-03.19.50:188][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_C016DCE443C41FDEADC3BB96751E19C3; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_CDF3174B4C9E89491B3A118DF72CF382; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_F853CC904E884798872559A0BE49130A; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_92A60A5B402B792F63C84A9FFDACBEBA; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_55024C9D460ABFEC6D7F2DAA53829158; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_69E7349643321D9230E226842059241D; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_BBD69B294DAAF21FD3FFECAA9E6C061C; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E27C757844B2A88C4BD2ADA44503639D; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F3A3F3CA482E14EA92D5468135A28D59; this export was not properly precached. [2020.04.24-03.19.50:189][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_5BA93EC8408084B260E761A5F18E3860; this export was not properly precached. [2020.04.24-03.19.50:190][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_A1FF2EBE4A71A6F8BD060BBE51F651DD; this export was not properly precached. [2020.04.24-03.19.50:190][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_1EADB5FD43F71382F8CF14BB68F5B03F; this export was not properly precached. [2020.04.24-03.19.50:190][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E263B99744374A32FB70B0B4FB330BCA; this export was not properly precached. [2020.04.24-03.19.50:190][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E3F0DB24466F764C18DE93A45044A640; this export was not properly precached. [2020.04.24-03.19.50:190][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_5C1E40B34F18FACB52260897180374FD; this export was not properly precached. [2020.04.24-03.19.50:191][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9B97BB2746E939A40A946691EAAAD4C6; this export was not properly precached. [2020.04.24-03.19.50:191][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0363CB07436D993B39FC8ABDA45ABDFF; this export was not properly precached. [2020.04.24-03.19.50:191][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E6F19C834D1B2B1402CAE2A193BCC089; this export was not properly precached. [2020.04.24-03.19.50:191][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_516DE5AF425C773400E3E4B939AB5E70; this export was not properly precached. [2020.04.24-03.19.50:191][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_39D295DE4A7F88721DE938AB76B13C0E; this export was not properly precached. [2020.04.24-03.19.50:191][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D29225B4477D3E2E6966D197695BEDC0; this export was not properly precached. [2020.04.24-03.19.50:192][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_04A1FCD64E6C53E08E3FE188CC230E24; this export was not properly precached. [2020.04.24-03.19.50:192][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D5FBBF284FF28A86D662D49B42584CC1; this export was not properly precached. [2020.04.24-03.19.50:192][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3C837161448D6FF0A119728D39CD1F5F; this export was not properly precached. [2020.04.24-03.19.50:192][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E48577284EEB402ECDF58D9AD55088D7; this export was not properly precached. [2020.04.24-03.19.50:192][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_3B4A7D8C4EF972455254CDA6EEEF9E9F; this export was not properly precached. [2020.04.24-03.19.50:193][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_88F8DA0A4620438AEE26E1A3811B78BD; this export was not properly precached. [2020.04.24-03.19.50:193][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_BD19DD544CA9ACB9187BAFA84BEF127C; this export was not properly precached. [2020.04.24-03.19.50:193][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_D6CF34764C131E2184CC2781DE0C8BE6; this export was not properly precached. [2020.04.24-03.19.50:193][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E4B86736438C618F1117FFABEA5F3052; this export was not properly precached. [2020.04.24-03.19.50:193][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByInt_2E9395134D1E1EB8579A008B665B0857; this export was not properly precached. [2020.04.24-03.19.50:194][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_CF7DBB424217AE031306089BA120A046; this export was not properly precached. [2020.04.24-03.19.50:194][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_393E42594F9813F2C43753A34BB6B5BA; this export was not properly precached. [2020.04.24-03.19.50:194][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_4EF40E5A403F060908E2879388CD80D0; this export was not properly precached. [2020.04.24-03.19.50:194][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7F8DF07C40184B0D666C67AA6A1F3B46; this export was not properly precached. [2020.04.24-03.19.50:194][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_A3AE069447F70A25C6C330BB7936AC97; this export was not properly precached. [2020.04.24-03.19.50:195][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F89C8FF9418DF4D156FA7A8744D3BA67; this export was not properly precached. [2020.04.24-03.19.50:195][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E730FDC841197B54215A19BF370B0766; this export was not properly precached. [2020.04.24-03.19.50:195][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_221B7CEA43AF62DFB92A2C859529765C; this export was not properly precached. [2020.04.24-03.19.50:195][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_ACA3F20741916E262BA26A8085591ED0; this export was not properly precached. [2020.04.24-03.19.50:195][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_D1D3EA1548D5F64B0F3599AA9CCEB103; this export was not properly precached. [2020.04.24-03.19.50:195][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_206E140B4653FC259EC398B9E6B7F826; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_B8862CF04A4F6EEBE748A2A6E56F3EEF; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7CA99A3642C7A3A180EC96B592CD6A7D; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3492E76F4C253D1537E026910F1AB92A; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_56AF7B584C0B8F99AFB252879816F98A; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_4435A33C48361976BE52209E831E2785; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_RotationOffsetBlendSpace_114813F946D23FB11CF66CAA289AFA24; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TwoBoneIK_70572D7E4361B46239030A91CBDFE9D3; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TwoBoneIK_987AC97747475F0F211ABD83C1B32F2C; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_F9161F7A4A5C4E84F512B68A9C0A7DBC; this export was not properly precached. [2020.04.24-03.19.50:196][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_99066DD04A880452EB23788481C67EB4; this export was not properly precached. [2020.04.24-03.19.50:197][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_4E7E821C4212AB6FACE4B58CF8574F04; this export was not properly precached. [2020.04.24-03.19.50:197][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FF012996442EC723FD6A0F8BDDBA1892; this export was not properly precached. [2020.04.24-03.19.50:197][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_9ABEEAE946311A532CB635BECC87F522; this export was not properly precached. [2020.04.24-03.19.50:197][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_8F627F6144605742558186A00FCD50A4; this export was not properly precached. [2020.04.24-03.19.50:197][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B580C5C24D8D5872BE67F3B60DD85A4E; this export was not properly precached. [2020.04.24-03.19.50:197][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_32644148490AFA3F386C8CAB4D372AAE; this export was not properly precached. [2020.04.24-03.19.50:198][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0182771F4C24488F223D3BA8F7EE377D; this export was not properly precached. [2020.04.24-03.19.50:198][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_95E883FE44EF3DA08508A4A688DF776B; this export was not properly precached. [2020.04.24-03.19.50:198][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_8B328E6B43CCEC6302291798F3940F89; this export was not properly precached. [2020.04.24-03.19.50:199][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_3137ED274506CE64DD11A5A42BD15505; this export was not properly precached. [2020.04.24-03.19.50:199][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E0A45EB44E173837B6B63689B2CC5AD2; this export was not properly precached. [2020.04.24-03.19.50:199][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_CAD2669C400BFE7B68D3369C62D9EDC3; this export was not properly precached. [2020.04.24-03.19.50:199][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_42AF09B84B9045C302E971A4C03F4152; this export was not properly precached. [2020.04.24-03.19.50:199][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_39D122BC438C343933CE048AC0420A47; this export was not properly precached. [2020.04.24-03.19.50:200][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_5063AD194B956A5F919D20AA97CE92AE; this export was not properly precached. [2020.04.24-03.19.50:200][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_AC93F5BF4867F9F12867CBA9D897F877; this export was not properly precached. [2020.04.24-03.19.50:200][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_C194FB954C27F55B2D2FCC96AD51BA4D; this export was not properly precached. [2020.04.24-03.19.50:200][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_14AAC0DF4CF61FC03DE506A3E82CD806; this export was not properly precached. [2020.04.24-03.19.50:200][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_351743B84E74804D139EC782619FE7EB; this export was not properly precached. [2020.04.24-03.19.50:201][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_FB4E718C47C2E8FFD6025FBA0DA61A19; this export was not properly precached. [2020.04.24-03.19.50:201][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_10C2C9F74AC0F3FFFC7F00BFDC250A34; this export was not properly precached. [2020.04.24-03.19.50:201][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_RotationOffsetBlendSpace_DB621ABF4463FC755E1D72ADC18D7847; this export was not properly precached. [2020.04.24-03.19.50:201][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_1E1F8E7A4A05CF34449D1393DC268A3B; this export was not properly precached. [2020.04.24-03.19.50:201][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_70E173C840998A4F609ACBA08E0813B2; this export was not properly precached. [2020.04.24-03.19.50:201][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_68A1FD5B487D55B1029B98892D933625; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_E5DED640405B58A6E9B9B3B07F31D7C5; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A93E80DB4CC724F85FF21383F680351C; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_BE4DEFFF4C9B5BA2B58843BCB84F0F0B; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_7C7FC3494DF0342DA1C3E88C95D1173D; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_62A2520B418D5453DC5FBC8313FF624C; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_F3FB3F99430A97F0ADF74F85B6C07C7F; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_CA773F4B4CC11CB793A1278A0D166ACE; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_B574D6464C939478848754B56677C540; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_F0D26C754D4868E8D5AEC0BD88E9C097; this export was not properly precached. [2020.04.24-03.19.50:202][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_20686EFA47907C85232354A39A870CE1; this export was not properly precached. [2020.04.24-03.19.50:203][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_E68360BA4495BC0D287A1096B818D5C7; this export was not properly precached. [2020.04.24-03.19.50:203][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_13470A4844B436BCE070F491A3CB70D7; this export was not properly precached. [2020.04.24-03.19.50:203][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_839FBF9942D759C021AEDEBB4FF7900F; this export was not properly precached. [2020.04.24-03.19.50:203][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_EC4DA7EC465DBD7492F59084E25D48E4; this export was not properly precached. [2020.04.24-03.19.50:203][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_A8B657B045A78BF4CEB7DA828FE174DC; this export was not properly precached. [2020.04.24-03.19.50:204][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_AnimDynamics_A2B64FC747800A81EF1095B1A6C17D95; this export was not properly precached. [2020.04.24-03.19.50:204][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_9DA2486D4EA51DD37CF66C9B2CCE9C94; this export was not properly precached. [2020.04.24-03.19.50:204][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_92C19DD348E9932D666E3DB692A43392; this export was not properly precached. [2020.04.24-03.19.50:204][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_33615D0A4F3E0A809995408419CF5181; this export was not properly precached. [2020.04.24-03.19.50:204][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_4FB793C54EA55873932F4F9F20051407; this export was not properly precached. [2020.04.24-03.19.50:204][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_9E4E5327413148057F10CBB13FB11D3A; this export was not properly precached. [2020.04.24-03.19.50:205][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_LayeredBoneBlend_087A626D499918E716D92C9CF5F6D797; this export was not properly precached. [2020.04.24-03.19.50:205][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_28C83A994C2A9C24B9A4A39326DCE953; this export was not properly precached. [2020.04.24-03.19.50:205][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D4A34C2A4B0D1882727CF1B019FBE78E; this export was not properly precached. [2020.04.24-03.19.50:205][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_D8B8ED1442E48DB005A2CC954047D254; this export was not properly precached. [2020.04.24-03.19.50:205][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2348372840EF28E7D35ABAACDBD236FC; this export was not properly precached. [2020.04.24-03.19.50:206][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_38F776B04E3638E4B798CFA503405D7D; this export was not properly precached. [2020.04.24-03.19.50:206][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_75457BE64B7803224CC0B48B75292CA0; this export was not properly precached. [2020.04.24-03.19.50:206][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_AD832AE549CB0525BD663FA7F87AD965; this export was not properly precached. [2020.04.24-03.19.50:206][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1511440E48CB6F510C3671BD663ABAA4; this export was not properly precached. [2020.04.24-03.19.50:206][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_0961B02A49453626B82C539568EA7BA4; this export was not properly precached. [2020.04.24-03.19.50:207][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FE4C75034947507CB948FFBFEF2897FD; this export was not properly precached. [2020.04.24-03.19.50:207][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TwoWayBlend_4201F7354C4C12B7F86E1FA2E5DC72E9; this export was not properly precached. [2020.04.24-03.19.50:207][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E960C65349F2C491A9ADD1BF63C60635; this export was not properly precached. [2020.04.24-03.19.50:207][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9958B5574FC24996BF74D7ADC0A0BF0B; this export was not properly precached. [2020.04.24-03.19.50:207][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_C5CC36C74093FE31128A8D9948C52F18; this export was not properly precached. [2020.04.24-03.19.50:207][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_8AD425F343CC9BE21A11D6BBEBD1FFFC; this export was not properly precached. [2020.04.24-03.19.50:208][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_SubInstance_DC9425454ED40CCB21079980BFDBC7DA; this export was not properly precached. [2020.04.24-03.19.50:208][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_38A00A5E4982102EC02370880D16C4C1; this export was not properly precached. [2020.04.24-03.19.50:208][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_SubInstance_3A72DDD64CB09195475808AAC3C639E9; this export was not properly precached. [2020.04.24-03.19.50:208][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_6D05426D4BF0D0E8DE150180F2A79DEC; this export was not properly precached. [2020.04.24-03.19.50:208][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_992BD8B640A29577E481FF863BB77ED1; this export was not properly precached. [2020.04.24-03.19.50:209][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_F3BD428042C5B481EF02F7BC9F964CA6; this export was not properly precached. [2020.04.24-03.19.50:209][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_6B0898424236660C244AA48B124C6FB6; this export was not properly precached. [2020.04.24-03.19.50:209][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_F75C65C94068ED504B0B72AB4C846629; this export was not properly precached. [2020.04.24-03.19.50:209][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B1D6E05440D427C2F6E60C9EE08BD533; this export was not properly precached. [2020.04.24-03.19.50:209][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FB48D03949075A79C962F5B5677C7176; this export was not properly precached. [2020.04.24-03.19.50:209][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_C20F01C448B921AA2CD7B5AF3D12040C; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_6C87D6414EB7EA95C3DC71BE1440D4CF; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_267C659945842FC4257C2F9E08A31B53; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_0566863B43967FE391BEF4B879CD8A11; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_826FE6044CAB29C3D12F4B97B29B46F3; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_659B33624132F1848726CAB1B4B9F099; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_338632DB48924F3FE5E7C0A0C65DAFA4; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_048F1C3A48D2D842EF99BCB20433EA5C; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_B346E7B6471D6C052CC4B9933AB2CD53; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_376FE49740664910288CF0AC49F82B8E; this export was not properly precached. [2020.04.24-03.19.50:210][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_31335786433B84E29B4C3996E0BA3A01; this export was not properly precached. [2020.04.24-03.19.50:211][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1416BF3D4E0885116E9D70B636E3F708; this export was not properly precached. [2020.04.24-03.19.50:211][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_EC08674A4289E135DC7196947632A7A4; this export was not properly precached. [2020.04.24-03.19.50:211][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_645A33FD4A3BFB906D77CF861635EBD3; this export was not properly precached. [2020.04.24-03.19.50:211][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_713D8C7245BC0C04495F229C09DF73DA; this export was not properly precached. [2020.04.24-03.19.50:211][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_2DDAD9ED4EF1A5D841AA968530DE85A0; this export was not properly precached. [2020.04.24-03.19.50:211][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E02B49F14D78B5B7AA7384A0AD3621CB; this export was not properly precached. [2020.04.24-03.19.50:212][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_059FB57A4DD157168E3FEAB216454174; this export was not properly precached. [2020.04.24-03.19.50:212][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1F3297E9440D1E92F5D0D5BA66A64577; this export was not properly precached. [2020.04.24-03.19.50:212][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1B912FA844ABD2800B7F3BBD85C3FD1A; this export was not properly precached. [2020.04.24-03.19.50:212][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_EE39134A42D2CFB583FB468EBB550E9D; this export was not properly precached. [2020.04.24-03.19.50:212][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7548024B4AAC803B852553BB1A6BB30E; this export was not properly precached. [2020.04.24-03.19.50:213][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_108C0F0747C157700CE78683620E0176; this export was not properly precached. [2020.04.24-03.19.50:213][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_AC61871D45436068D6541C85BE331765; this export was not properly precached. [2020.04.24-03.19.50:213][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_87724335414DA52EBD0A7F8F9747BB15; this export was not properly precached. [2020.04.24-03.19.50:213][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_DA4F791748EB68FE6170DC85CEFCCDCD; this export was not properly precached. [2020.04.24-03.19.50:213][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_13FD2A7F46D8B0578392B2AB39FA4963; this export was not properly precached. [2020.04.24-03.19.50:214][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_FFEA822C493305E2303C52AFBC9A425C; this export was not properly precached. [2020.04.24-03.19.50:214][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_6BFF444A41A9FF8AE6E6D887FB7ABEEC; this export was not properly precached. [2020.04.24-03.19.50:214][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_3169A0004271898B1FB908B92E5239BD; this export was not properly precached. [2020.04.24-03.19.50:214][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_2B01D263433E9CDA9CBE689481C002EB; this export was not properly precached. [2020.04.24-03.19.50:214][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_63881B8341E9233E05D9A88469C39F3F; this export was not properly precached. [2020.04.24-03.19.50:214][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_72650B40479D8268695D7A88473B74F1; this export was not properly precached. [2020.04.24-03.19.50:215][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_934A3E6A4BD7133B3FBA3E9CF573ACC3; this export was not properly precached. [2020.04.24-03.19.50:215][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_9F1BA9E14BAF4B9F11C361AC9FDF4E75; this export was not properly precached. [2020.04.24-03.19.50:215][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_B804F092407116BBCA9DC480703E7732; this export was not properly precached. [2020.04.24-03.19.50:215][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_4756B1F243CB35BA0719D194C01828A2; this export was not properly precached. [2020.04.24-03.19.50:215][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_5D4CC37743613C84663D1A90CE214CA1; this export was not properly precached. [2020.04.24-03.19.50:216][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_DF3ED3FA4B7A5DE25FE281BA0AA5CE28; this export was not properly precached. [2020.04.24-03.19.50:216][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_23C40632423A5DBF9C9B9A8083B06161; this export was not properly precached. [2020.04.24-03.19.50:216][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A746C0224DBB7A2825ADCA9300E3E47C; this export was not properly precached. [2020.04.24-03.19.50:216][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_D0C9639D4AD23BA487027CBBA06EC392; this export was not properly precached. [2020.04.24-03.19.50:216][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_TransitionResult_A1C0FF6E4475A9A5E7927EA67315C2AF; this export was not properly precached. [2020.04.24-03.19.50:216][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E4D44B6A4FD0ED021F10FFAE7047B90E; this export was not properly precached. [2020.04.24-03.19.50:217][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_31A8BE984F939C9A0415B698339B0A08; this export was not properly precached. [2020.04.24-03.19.50:217][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnStalkModeChanged; this export was not properly precached. [2020.04.24-03.19.50:217][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnStalkModeChanged.isInStalkMode; this export was not properly precached. [2020.04.24-03.19.50:217][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnChaseStarted; this export was not properly precached. [2020.04.24-03.19.50:217][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnChaseStarted.player; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnAllChaseEnded; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_1A5A721041F311358CF06B9CD419EE76; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnGhostStealthChanged; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnGhostStealthChanged.State; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnGhostStealthChanged.State.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_E4BDAFF74709159F34EB92B44D53C848; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnLeanStateChanged; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnLeanStateChanged.LeanState; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OnLeanStateChanged.LeanState.UnderlyingType; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.19.50:218][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_7749DD9E432662F5AF214F88545E6B80; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Release; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_E87CC6824C5CBCC2DF9EBB98FF76A097; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Walk; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Body_Move; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Land; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Shuffle; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FootTrapped; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Run; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_VFX_StartBloodFullscreen; this export was not properly precached. [2020.04.24-03.19.50:220][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_OnAttackBounceOnWall; this export was not properly precached. [2020.04.24-03.19.50:221][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Stunned_On; this export was not properly precached. [2020.04.24-03.19.50:221][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Stunned_Off; this export was not properly precached. [2020.04.24-03.19.50:221][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendListByBool_0B639E3C4982520BAA902AB1CF0BA319; this export was not properly precached. [2020.04.24-03.19.50:221][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Arm; this export was not properly precached. [2020.04.24-03.19.50:221][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Attack; this export was not properly precached. [2020.04.24-03.19.50:221][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Attack_Stop; this export was not properly precached. [2020.04.24-03.19.50:222][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_PullOut; this export was not properly precached. [2020.04.24-03.19.50:222][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Weapon_Clean; this export was not properly precached. [2020.04.24-03.19.50:222][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_Doctor_TreatmentStart; this export was not properly precached. [2020.04.24-03.19.50:222][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Grunt_Hurt; this export was not properly precached. [2020.04.24-03.19.50:222][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_BloodDrop; this export was not properly precached. [2020.04.24-03.19.50:223][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Walk_Left; this export was not properly precached. [2020.04.24-03.19.50:223][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Walk_Right; this export was not properly precached. [2020.04.24-03.19.50:223][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Run_Left; this export was not properly precached. [2020.04.24-03.19.50:223][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Run_Right; this export was not properly precached. [2020.04.24-03.19.50:223][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_AddOnlyBloodOnUI; this export was not properly precached. [2020.04.24-03.19.50:224][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeTag_MaskFPV_Hidden; this export was not properly precached. [2020.04.24-03.19.50:224][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeTag_MaskFPV_Visible; this export was not properly precached. [2020.04.24-03.19.50:224][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeSlasherInvisible; this export was not properly precached. [2020.04.24-03.19.50:224][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_MakeSlasherVisible; this export was not properly precached. [2020.04.24-03.19.50:224][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_FX_OnlyBloodFullscreen; this export was not properly precached. [2020.04.24-03.19.50:224][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:VomitSpewStart; this export was not properly precached. [2020.04.24-03.19.50:225][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:VomitSpewEnd; this export was not properly precached. [2020.04.24-03.19.50:225][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SlasherMale_00_AnimGraphNode_BlendSpacePlayer_9D628B9848F511074EBECCB5BE5C991A; this export was not properly precached. [2020.04.24-03.19.50:225][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Vomit Charge Start; this export was not properly precached. [2020.04.24-03.19.50:225][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:Vomit Charge End; this export was not properly precached. [2020.04.24-03.19.50:225][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_MK_Cooldown_End; this export was not properly precached. [2020.04.24-03.19.50:226][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdatePukeCharge; this export was not properly precached. [2020.04.24-03.19.50:226][675]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:UpdatePukeCharge.PukeChargePercent; this export was not properly precached. [2020.04.24-03.19.50:226][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-03.19.50:226][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_Audio_Killer_Body_Shuffle; this export was not properly precached. [2020.04.24-03.19.50:226][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_AdditiveEnd; this export was not properly precached. [2020.04.24-03.19.50:227][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimNotify_RunEnd; this export was not properly precached. [2020.04.24-03.19.50:227][675]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00; this export was not properly precached. [2020.04.24-03.19.50:227][675]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.EntryPoint; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_Multiply_VectorInt_ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_Not_PreBool_ReturnValue8; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_BooleanOR_ReturnValue9; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:ExecuteUbergraph_AB_SlasherMale_00.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_Root_A39A76A34118AC9D43EF09B4B1C89E9D; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_A1C0FF6E4475A9A5E7927EA67315C2AF; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_5D4CC37743613C84663D1A90CE214CA1; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_4756B1F243CB35BA0719D194C01828A2; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_TransitionResult_3169A0004271898B1FB908B92E5239BD; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendSpacePlayer_13FD2A7F46D8B0578392B2AB39FA4963; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendSpacePlayer_108C0F0747C157700CE78683620E0176; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_7548024B4AAC803B852553BB1A6BB30E; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_1416BF3D4E0885116E9D70B636E3F708; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_048F1C3A48D2D842EF99BCB20433EA5C; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:AnimGraphNode_BlendListByBool_0363CB07436D993B39FC8ABDA45ABDFF; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__Slasher_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__ShockAttack_FPV_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__ShockAttack_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.19.50:228][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__FirstPersonView_6036E1474D89D144019FB7B5F91849CB; this export was not properly precached. [2020.04.24-03.19.50:230][675]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:__SUBINSTANCE__Carry_3A72DDD64CB09195475808AAC3C639E9; this export was not properly precached. [2020.04.24-03.19.50:230][675]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OniPowerAttackTunableAnimation_01; this export was not properly precached. [2020.04.24-03.19.50:230][675]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.AB_SlasherMale_00_C:OniPowerAttackTunableAnimation_01.OniPowerAttackTunableAnimation_01; this export was not properly precached. [2020.04.24-03.19.50:231][675]LogLinker: Warning: Hitch on async loading of AB_SlasherMale_00_C /Game/Characters/Slashers/Animations/SlasherMale01/AB_SlasherMale_00.Default__AB_SlasherMale_00_C; this export was not properly precached. [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Enabled [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.Break Chargeable Enabled?: Enabled [2020.04.24-03.19.50:275][678]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.19.50:275][678]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_10 [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Disabled [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.50:275][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.Break Chargeable Enabled?: Disabled [2020.04.24-03.19.50:276][678]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/MeatLocker/BP_MeatLockerBasement03) is flushing async loading [2020.04.24-03.19.50:276][678]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/P_Totem.P_Totem; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveCylinder /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleLocationPrimitiveCylinder_1; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSubUV_21; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_5; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleSpriteEmitter_0; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleLifetime_0; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_0; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleRotation_0; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleParameterDynamic_0; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_0; this export was not properly precached. [2020.04.24-03.19.50:276][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSubUV_0; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleAccelerationDrag_0; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleVelocityOverLifetime_1; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleAcceleration_0; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_29; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_0; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_39; this export was not properly precached. [2020.04.24-03.19.50:277][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_18; this export was not properly precached. [2020.04.24-03.19.50:278][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_12; this export was not properly precached. [2020.04.24-03.19.50:278][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_63; this export was not properly precached. [2020.04.24-03.19.50:278][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_20; this export was not properly precached. [2020.04.24-03.19.50:278][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_14; this export was not properly precached. [2020.04.24-03.19.50:278][678]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleSpriteEmitter_7.ParticleLODLevel_23; this export was not properly precached. [2020.04.24-03.19.50:279][678]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleSpriteEmitter_7.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.19.50:279][678]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleSpriteEmitter_13.ParticleLODLevel_25; this export was not properly precached. [2020.04.24-03.19.50:279][678]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleSpriteEmitter_13.ParticleLODLevel_2; this export was not properly precached. [2020.04.24-03.19.50:279][678]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleSpriteEmitter_1.ParticleLODLevel_26; this export was not properly precached. [2020.04.24-03.19.50:280][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_8; this export was not properly precached. [2020.04.24-03.19.50:280][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_4; this export was not properly precached. [2020.04.24-03.19.50:280][678]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleVelocityOverLifetime_0; this export was not properly precached. [2020.04.24-03.19.50:280][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_43; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_24; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_64; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_65; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_2; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_5; this export was not properly precached. [2020.04.24-03.19.50:281][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_14; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSubUV_8; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_35; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_30; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_13; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_62; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_8; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_15; this export was not properly precached. [2020.04.24-03.19.50:282][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_67; this export was not properly precached. [2020.04.24-03.19.50:283][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_28; this export was not properly precached. [2020.04.24-03.19.50:283][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSize_17; this export was not properly precached. [2020.04.24-03.19.50:283][678]LogLinker: Warning: Hitch on async loading of ParticleModuleLocation /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleLocation_8; this export was not properly precached. [2020.04.24-03.19.50:283][678]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleAccelerationDrag_1; this export was not properly precached. [2020.04.24-03.19.50:283][678]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleVelocityOverLifetime_2; this export was not properly precached. [2020.04.24-03.19.50:283][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_31; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_32; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_61; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_17; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_68; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleAccelerationDrag_2; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleVelocityOverLifetime_4; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_27; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_16; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_60; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_15; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_69; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_5; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_0; this export was not properly precached. [2020.04.24-03.19.50:284][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_59; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_9; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_70; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_1; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleRotation_3; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleOrbit /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleOrbit_2; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_19; this export was not properly precached. [2020.04.24-03.19.50:285][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_1; this export was not properly precached. [2020.04.24-03.19.50:286][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_58; this export was not properly precached. [2020.04.24-03.19.50:286][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_11; this export was not properly precached. [2020.04.24-03.19.50:286][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_71; this export was not properly precached. [2020.04.24-03.19.50:286][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColor_2; this export was not properly precached. [2020.04.24-03.19.50:286][678]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleParameterDynamic_3; this export was not properly precached. [2020.04.24-03.19.50:286][678]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleAcceleration_1; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_27; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_16; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_22; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_54; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_26; this export was not properly precached. [2020.04.24-03.19.50:287][678]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleLifetime_6; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_3; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSizeMultiplyLife_4; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleRotation_6; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_10; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_3; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_55; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_10; this export was not properly precached. [2020.04.24-03.19.50:288][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_72; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_25; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_6; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSizeMultiplyLife_6; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleRotation_7; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_6; this export was not properly precached. [2020.04.24-03.19.50:289][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_5; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_56; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_73; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_23; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleLifetime_8; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorOverLife_7; this export was not properly precached. [2020.04.24-03.19.50:290][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSizeMultiplyLife_7; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleRotation_8; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_4; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_7; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_57; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_14; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleColorScaleOverLife_53; this export was not properly precached. [2020.04.24-03.19.50:291][678]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_Totem.P_Totem:ParticleModuleSpawn_21; this export was not properly precached. [2020.04.24-03.19.50:297][678]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Slashers/Bear/Weapons/Models/BE_SW01_REF.BE_SW01_REF; this export was not properly precached. [2020.04.24-03.19.50:371][678]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.50:455][678]LogStreaming: Flushing async loaders took 180ms. [2020.04.24-03.19.50:461][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.50:461][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.19.50:461][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.50:462][678]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:462][678]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.24-03.19.50:462][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.50:462][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.19.50:462][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.50:464][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.50:464][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.19.50:464][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.50:464][678]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:464][678]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.24-03.19.50:464][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.50:465][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.19.50:465][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.50:467][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.50:467][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.19.50:467][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.50:467][678]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:467][678]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.24-03.19.50:467][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.50:467][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.19.50:467][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.50:468][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.24-03.19.50:468][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.24-03.19.50:468][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.50:468][678]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:470][678]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.24-03.19.50:470][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.24-03.19.50:470][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.24-03.19.50:470][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.50:470][678]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.24-03.19.50:470][678]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.24-03.19.50:470][678]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.24-03.19.50:471][678]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:471][678]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.19.50:471][678]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:471][678]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:471][678]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.19.50:622][687]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.24-03.19.50:622][687]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.24-03.19.50:640][688]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.24-03.19.50:641][688]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000049 seconds [2020.04.24-03.19.50:641][688]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.24-03.19.50:641][688]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000054 seconds [2020.04.24-03.19.50:643][688]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.24-03.19.50:643][688]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000026 seconds [2020.04.24-03.19.50:885][703]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.24-03.19.50:885][703]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.24-03.19.50:970][708]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.24-03.19.50:971][708]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000064 seconds [2020.04.24-03.19.50:985][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.24-03.19.50:986][709]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000063 seconds [2020.04.24-03.19.50:986][709]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.24-03.19.50:986][709]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000045 seconds [2020.04.24-03.19.51:183][721]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.24-03.19.51:183][721]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.24-03.19.51:482][739]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.24-03.19.51:482][739]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.24-03.19.51:749][755]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 322] [2020.04.24-03.19.51:749][755]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.24-03.19.51:784][755]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 0 Spawned : 43/43 Dependencies : 1 [2020.04.24-03.19.51:784][755]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.466, totalTime=7.996, timeStamp=2020-04-24T03:19:52.272Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.51:784][755]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.24-03.19.52:321][789]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.19.52:321][789]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.19.52:353][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Enabled [2020.04.24-03.19.52:353][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.52:353][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.19.52:354][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.19.52:354][791]GameFlow: OnRep_BegunPlayFenceGuid 045EEDC6-08D7-E7FE-5A0B-752C1E1D056B [2020.04.24-03.19.52:354][791]GameFlow: BegunPlayFenceGuid 045EEDC6-08D7-E7FE-5A0B-752C1E1D056B [2020.04.24-03.19.52:354][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.UntrapChargeable Enabled?: Disabled [2020.04.24-03.19.52:354][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.52:354][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.19.52:354][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.19.52:354][791]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000050 seconds [2020.04.24-03.19.52:354][791]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.52:354][791]GameFlow: BegunPlayFenceGuid 045EEDC6-08D7-E7FE-5A0B-752C1E1D056B [2020.04.24-03.19.52:452][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.52:452][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.24-03.19.52:453][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.52:453][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.24-03.19.52:453][797]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000061 seconds [2020.04.24-03.19.52:650][809]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.52:751][815]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-03.19.52:817][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000060 seconds [2020.04.24-03.19.52:918][825]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-03.19.53:000][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000060 seconds [2020.04.24-03.19.53:084][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.53:084][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.53:084][835]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000046 seconds [2020.04.24-03.19.53:200][842]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-03.19.53:268][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.53:268][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.53:268][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-03.19.53:366][852]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.53:432][856]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-03.19.53:466][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.24-03.19.53:466][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.24-03.19.53:466][858]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000050 seconds [2020.04.24-03.19.53:499][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.19.53:499][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.19.53:500][860]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000034 seconds [2020.04.24-03.19.53:565][864]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.19.53:601][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.53:601][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.53:601][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000058 seconds [2020.04.24-03.19.53:667][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000060 seconds [2020.04.24-03.19.54:316][909]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.566, totalTime=10.562, timeStamp=2020-04-24T03:19:54.839Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA4B6D08D7E7FE560CD8A81DB6C259, lobbyId=014C217308D7E7FE26A9758A18F99C26 [2020.04.24-03.19.54:316][909]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.54:626][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.19.54:626][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.19.54:626][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.19.54:626][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.19.54:626][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.19.54:626][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.19.54:992][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.19.54:992][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.54:992][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.19.54:993][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.54:993][909]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-03.19.54:993][909]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.19.54:993][909]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.19.54:993][909]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.24-03.19.54:993][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.19.54:993][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.19.54:993][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.19.54:993][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.19.54:993][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.19.54:994][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.19.54:994][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.54:994][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.54:994][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.54:994][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-03.19.54:995][909]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.24-03.19.54:995][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000043 seconds [2020.04.24-03.19.54:996][909]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.19.54:997][909]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.55:010][909]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.24-03.19.55:095][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.19.55:095][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.19.55:095][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.19.55:095][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.19.55:095][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.19.55:095][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.19.55:159][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.19.55:159][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:159][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.19.55:160][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:160][909]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.19.55:160][909]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.19.55:160][909]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.19.55:160][909]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.19.55:160][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.19.55:160][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.19.55:160][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.19.55:160][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.19.55:160][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.19.55:168][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.19.55:168][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:168][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:168][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:168][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.24-03.19.55:168][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000043 seconds [2020.04.24-03.19.55:168][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_09 took 0.000020 seconds [2020.04.24-03.19.55:169][909]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.19.55:218][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.19.55:220][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.19.55:220][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.19.55:220][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.19.55:220][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.24-03.19.55:220][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.19.55:243][909]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.19.55:243][909]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.19.55:243][909]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.19.55:243][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.24-03.19.55:243][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:243][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:243][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:244][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000054 seconds [2020.04.24-03.19.55:244][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000044 seconds [2020.04.24-03.19.55:245][909]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.19.55:294][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.19.55:294][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.19.55:294][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.19.55:294][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.19.55:295][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.19.55:295][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.19.55:296][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.19.55:296][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:296][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.19.55:296][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:296][909]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-03.19.55:296][909]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.19.55:296][909]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.19.55:297][909]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.04.24-03.19.55:297][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.19.55:297][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.19.55:297][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.19.55:297][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.19.55:297][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.19.55:298][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.19.55:298][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:298][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:298][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:298][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000050 seconds [2020.04.24-03.19.55:298][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000045 seconds [2020.04.24-03.19.55:298][909]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.19.55:304][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.19.55:305][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.24-03.19.55:396][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:396][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:397][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:397][909]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.19.55:397][909]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.04.24-03.19.55:397][909]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.19.55:397][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_01_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.24-03.19.55:398][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:398][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:398][909]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.19.55:399][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000021 seconds [2020.04.24-03.19.55:403][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.55:403][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-03.19.55:404][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.55:404][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-03.19.55:404][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000028 seconds [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:405][909]GameFlow: OnRep_BegunPlayFenceGuid 045A129A-08D7-E7FE-5A0A-B7AE1E1CF279 [2020.04.24-03.19.55:405][909]GameFlow: BegunPlayFenceGuid 045A129A-08D7-E7FE-5A0A-B7AE1E1CF279 [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.UntrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.19.55:405][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:405][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000041 seconds [2020.04.24-03.19.55:405][909]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.55:405][909]GameFlow: BegunPlayFenceGuid 045A129A-08D7-E7FE-5A0A-B7AE1E1CF279 [2020.04.24-03.19.55:406][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Enabled [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:407][909]GameFlow: OnRep_BegunPlayFenceGuid 045CD287-08D7-E7FE-5A0B-17EE1E1CFC19 [2020.04.24-03.19.55:407][909]GameFlow: BegunPlayFenceGuid 045CD287-08D7-E7FE-5A0B-17EE1E1CFC19 [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.UntrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.DisarmChargeable Enabled?: Disabled [2020.04.24-03.19.55:407][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:407][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000044 seconds [2020.04.24-03.19.55:407][909]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.55:407][909]GameFlow: BegunPlayFenceGuid 045CD287-08D7-E7FE-5A0B-17EE1E1CFC19 [2020.04.24-03.19.55:408][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:409][909]GameFlow: OnRep_BegunPlayFenceGuid 045B6356-08D7-E7FE-5A0A-E7601E1CF73E [2020.04.24-03.19.55:409][909]GameFlow: BegunPlayFenceGuid 045B6356-08D7-E7FE-5A0A-E7601E1CF73E [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.04.24-03.19.55:409][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:409][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000049 seconds [2020.04.24-03.19.55:409][909]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.55:409][909]GameFlow: BegunPlayFenceGuid 045B6356-08D7-E7FE-5A0A-E7601E1CF73E [2020.04.24-03.19.55:410][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-03.19.55:412][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.55:412][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.55:412][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000041 seconds [2020.04.24-03.19.55:413][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:413][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Enabled [2020.04.24-03.19.55:413][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Enabled [2020.04.24-03.19.55:413][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.19.55:414][909]GameFlow: OnRep_BegunPlayFenceGuid 045DD0F6-08D7-E7FE-5A0B-46101E1D00B5 [2020.04.24-03.19.55:414][909]GameFlow: BegunPlayFenceGuid 045DD0F6-08D7-E7FE-5A0B-46101E1D00B5 [2020.04.24-03.19.55:414][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.UntrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:414][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.EscapeChargeable Enabled?: Disabled [2020.04.24-03.19.55:414][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.DisarmChargeable Enabled?: Disabled [2020.04.24-03.19.55:414][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.19.55:414][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000024 seconds [2020.04.24-03.19.55:414][909]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.55:414][909]GameFlow: BegunPlayFenceGuid 045DD0F6-08D7-E7FE-5A0B-46101E1D00B5 [2020.04.24-03.19.55:414][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000043 seconds [2020.04.24-03.19.55:415][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.55:417][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.24-03.19.55:417][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.55:419][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.55:420][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000027 seconds [2020.04.24-03.19.55:421][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000031 seconds [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:421][909]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:422][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.19.55:422][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.19.55:422][909]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:422][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:422][909]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.19.55:422][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:433][910]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:433][910]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:433][910]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.19.55:488][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.19.55:489][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.19.55:489][912]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000032 seconds [2020.04.24-03.19.55:520][914]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.55:593][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.19.55:594][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.19.55:594][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-03.19.55:624][920]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000055 seconds [2020.04.24-03.19.55:720][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.55:721][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.55:721][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.24-03.19.55:832][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.55:832][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-03.19.55:832][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.55:832][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-03.19.55:832][932]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000033 seconds [2020.04.24-03.19.55:833][932]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.19.56:016][944]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000069 seconds [2020.04.24-03.19.56:017][944]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000028 seconds [2020.04.24-03.19.56:051][946]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000037 seconds [2020.04.24-03.19.56:082][948]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.19.56:117][950]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.19.56:216][956]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-03.19.56:216][956]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.56:284][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-03.19.56:384][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.56:384][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.56:385][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.24-03.19.56:450][970]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.19.56:484][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.56:484][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.56:484][972]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000048 seconds [2020.04.24-03.19.56:583][978]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-03.19.56:615][980]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.19.56:618][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:682][984]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000037 seconds [2020.04.24-03.19.56:683][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-03.19.56:683][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-03.19.56:684][984]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000028 seconds [2020.04.24-03.19.56:749][988]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.56:819][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.24-03.19.56:819][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.19.56:819][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.24-03.19.56:819][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.24-03.19.56:819][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.19.56:819][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:821][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:822][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.24-03.19.56:823][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.56:823][992]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.19.57:019][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.57:019][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.19.57:019][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.57:019][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.19.57:019][ 4]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000048 seconds [2020.04.24-03.19.57:217][ 16]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000049 seconds [2020.04.24-03.19.57:317][ 22]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000057 seconds [2020.04.24-03.19.57:318][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.24-03.19.57:318][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.19.57:318][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.24-03.19.57:318][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.24-03.19.57:318][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.19.57:318][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.24-03.19.57:320][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.24-03.19.57:321][ 22]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:321][ 22]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.19.57:516][ 34]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.24-03.19.57:518][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.24-03.19.57:518][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.19.57:518][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.24-03.19.57:518][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.24-03.19.57:518][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.19.57:518][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.24-03.19.57:520][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:520][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:521][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.24-03.19.57:522][ 34]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.57:522][ 34]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.19.57:716][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.24-03.19.57:716][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.24-03.19.57:717][ 46]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000032 seconds [2020.04.24-03.19.57:749][ 48]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000052 seconds [2020.04.24-03.19.57:785][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.57:785][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.24-03.19.57:786][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.57:786][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.24-03.19.57:786][ 50]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000048 seconds [2020.04.24-03.19.57:984][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.24-03.19.58:107][ 68]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Head03 [2020.04.24-03.19.58:116][ 68]GameFlow: (CustomizedAudio) - Update Sound with item TR_Head03 [2020.04.24-03.19.58:116][ 68]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item S01_Body01 [2020.04.24-03.19.58:116][ 68]GameFlow: (CustomizedAudio) - Update Sound with item S01_Body01 [2020.04.24-03.19.58:116][ 68]GameFlow: (BP_Slasher_Character_01_C_0) - UpdateCustomization with item TR_Machete01_Addon01 [2020.04.24-03.19.58:125][ 68]GameFlow: (CustomizedAudio) - Update Sound with item TR_Machete01_Addon01 [2020.04.24-03.19.58:125][ 68]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.19.58:135][ 68]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.19.58:135][ 68]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.19.58:141][ 68]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.19.58:141][ 68]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.19.58:141][ 68]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.19.58:148][ 68]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.19.58:148][ 68]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.19.58:148][ 68]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.19.58:149][ 68]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.19.58:149][ 68]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.19.58:150][ 68]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.19.58:162][ 68]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.19.58:175][ 68]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.19.58:175][ 68]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.19.58:178][ 68]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_6.SkeletalMeshComponent0' [2020.04.24-03.19.58:180][ 68]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.19.58:180][ 68]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.19.58:182][ 68]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.19.58:183][ 68]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.19.58:195][ 68]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.19.58:195][ 68]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.19.58:201][ 68]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.19.58:201][ 68]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.19.58:205][ 68]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.19.58:212][ 68]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:212][ 68]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 1 Spawned : 43/43 Dependencies : 0 [2020.04.24-03.19.58:217][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.19.58:217][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.19.58:217][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000048 seconds [2020.04.24-03.19.58:218][ 69]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:233][ 70]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:251][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.24-03.19.58:251][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.19.58:251][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.24-03.19.58:251][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.24-03.19.58:251][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.19.58:251][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.24-03.19.58:251][ 71]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:253][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.24-03.19.58:254][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:254][ 71]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.TrapperKill_C_0) Already registered. Aborting. [2020.04.24-03.19.58:266][ 72]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:282][ 73]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:299][ 74]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:316][ 75]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:333][ 76]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:349][ 77]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:366][ 78]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:383][ 79]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:399][ 80]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:416][ 81]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.24-03.19.58:419][ 81]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:433][ 82]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:449][ 83]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:466][ 84]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.24-03.19.58:485][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.58:485][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.24-03.19.58:486][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.58:486][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.24-03.19.58:486][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000048 seconds [2020.04.24-03.19.58:487][ 85]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:499][ 86]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:516][ 87]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:533][ 88]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:550][ 89]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:566][ 90]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:582][ 91]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:599][ 92]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:616][ 93]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:632][ 94]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:650][ 95]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:666][ 96]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:683][ 97]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000051 seconds [2020.04.24-03.19.58:684][ 97]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:699][ 98]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:717][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.58:718][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.58:718][ 99]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000076 seconds [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-03.19.58:718][ 99]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.58:719][ 99]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:733][100]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:749][101]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:765][102]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:783][103]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:799][104]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:816][105]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:832][106]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:849][107]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:868][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.58:868][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.58:869][108]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000053 seconds [2020.04.24-03.19.58:869][108]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:882][109]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:899][110]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:917][111]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:933][112]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:952][113]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-03.19.58:952][113]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:967][114]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.58:984][115]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:000][116]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:018][117]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.24-03.19.59:019][117]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:034][118]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:050][119]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:067][120]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:083][121]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:100][122]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:118][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.24-03.19.59:118][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.24-03.19.59:118][123]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000078 seconds [2020.04.24-03.19.59:120][123]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:132][124]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:149][125]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:166][126]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:183][127]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:199][128]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:216][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.19.59:217][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.19.59:217][129]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.24-03.19.59:217][129]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:232][130]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:249][131]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:266][132]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000049 seconds [2020.04.24-03.19.59:266][132]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:282][133]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.19.59:283][133]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000026 seconds [2020.04.24-03.19.59:283][133]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:299][134]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:316][135]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:334][136]GameFlow: OnRep_BegunPlayFenceGuid 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:334][136]GameFlow: BegunPlayFenceGuid 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:334][136]GameFlow: OnCreationFence 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:334][136]GameFlow: Waiting for fence 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:334][136]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0517480808D7E7FE5EAC48AE1E93813C [2020.04.24-03.19.59:334][136]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000032 seconds [2020.04.24-03.19.59:334][136]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.59:334][136]GameFlow: BegunPlayFenceGuid 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:334][136]GameFlow: OnCreationFence 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:334][136]GameFlow: Warning: Already Waiting for fence 05174808-08D7-E7FE-5EAC-48AE1E93813C [2020.04.24-03.19.59:335][136]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:349][137]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:366][138]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:382][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.24-03.19.59:383][139]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:398][140]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:415][141]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:432][142]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000047 seconds [2020.04.24-03.19.59:432][142]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000041 seconds [2020.04.24-03.19.59:433][142]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:449][143]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.24-03.19.59:466][144]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.24-03.19.59:469][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.19.59:469][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.19.59:470][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.19.59:470][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.19.59:470][144]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000057 seconds [2020.04.24-03.19.59:471][144]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.24-03.19.59:471][144]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 1 Spawned : 43/43 Dependencies : 1 [2020.04.24-03.19.59:471][144]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.04.24-03.19.59:690][155]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.04.24-03.19.59:690][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.24-03.19.59:690][155]GameFlow: OnRep_BegunPlayFenceGuid 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:690][155]GameFlow: BegunPlayFenceGuid 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:690][155]GameFlow: OnCreationFence 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:690][155]GameFlow: Waiting for fence 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:690][155]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0515239A08D7E7FE5EABE7D81E93778C [2020.04.24-03.19.59:691][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.24-03.19.59:691][155]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000034 seconds [2020.04.24-03.19.59:691][155]GameFlow: ACollectable::BeginPlay [2020.04.24-03.19.59:691][155]GameFlow: BegunPlayFenceGuid 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:691][155]GameFlow: OnCreationFence 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:691][155]GameFlow: Warning: Already Waiting for fence 0515239A-08D7-E7FE-5EAB-E7D81E93778C [2020.04.24-03.19.59:719][157]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.24-03.19.59:817][163]GameFlow: Collected received : BP_Item_Camper_DullKey_C_0. [2020.04.24-03.19.59:817][163]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.19.59:817][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.19.59:817][163]GameFlow: AddToInventory received : BP_Item_Camper_DullKey_C_0. [2020.04.24-03.19.59:817][163]GameFlow: Fence Opened 0515239A-08D7-E7FE-5EAB-E7D81E93778C. [2020.04.24-03.19.59:818][163]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-03.19.59:819][163]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.24-03.19.59:819][163]GameFlow: SetLoadoutSpawned. [2020.04.24-03.19.59:850][165]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-03.19.59:852][165]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000043 seconds [2020.04.24-03.19.59:968][172]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.24-03.20.00:033][176]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.24-03.20.00:066][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.24-03.20.00:066][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.24-03.20.00:099][180]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.24-03.20.00:099][180]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.24-03.20.00:099][180]GameFlow: Fence Opened 05174808-08D7-E7FE-5EAC-48AE1E93813C. [2020.04.24-03.20.00:133][182]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Enabled [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Enabled [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Enabled [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.00:135][182]GameFlow: OnRep_BegunPlayFenceGuid 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:135][182]GameFlow: BegunPlayFenceGuid 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:135][182]GameFlow: OnCreationFence 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:135][182]GameFlow: Waiting for fence 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:135][182]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0512F57608D7E7FE5EAB1C9A1E93633A [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.UntrapChargeable Enabled?: Disabled [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.EscapeChargeable Enabled?: Disabled [2020.04.24-03.20.00:135][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.DisarmChargeable Enabled?: Disabled [2020.04.24-03.20.00:136][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.00:136][182]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000032 seconds [2020.04.24-03.20.00:136][182]GameFlow: ACollectable::BeginPlay [2020.04.24-03.20.00:136][182]GameFlow: BegunPlayFenceGuid 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:136][182]GameFlow: OnCreationFence 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:136][182]GameFlow: Warning: Already Waiting for fence 0512F576-08D7-E7FE-5EAB-1C9A1E93633A [2020.04.24-03.20.00:232][188]GameFlow: Collected received : BP_BearTrap_001_C_0. [2020.04.24-03.20.00:232][188]GameFlow: AddToInventory received : BP_BearTrap_001_C_0. [2020.04.24-03.20.00:232][188]GameFlow: Fence Opened 0512F576-08D7-E7FE-5EAB-1C9A1E93633A. [2020.04.24-03.20.00:234][188]GameFlow: OnRep_BegunPlayFenceGuid 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:234][188]GameFlow: BegunPlayFenceGuid 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:234][188]GameFlow: OnCreationFence 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:234][188]GameFlow: Waiting for fence 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:234][188]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0516CDA808D7E7FE5EAC1F0A1E937D11 [2020.04.24-03.20.00:234][188]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000038 seconds [2020.04.24-03.20.00:234][188]GameFlow: ACollectable::BeginPlay [2020.04.24-03.20.00:234][188]GameFlow: BegunPlayFenceGuid 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:234][188]GameFlow: OnCreationFence 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:234][188]GameFlow: Warning: Already Waiting for fence 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11 [2020.04.24-03.20.00:333][194]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.24-03.20.00:366][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000039 seconds [2020.04.24-03.20.00:367][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000043 seconds [2020.04.24-03.20.00:499][204]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.24-03.20.00:499][204]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.24-03.20.00:499][204]GameFlow: Fence Opened 0516CDA8-08D7-E7FE-5EAC-1F0A1E937D11. [2020.04.24-03.20.00:673][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:673][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:673][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:673][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:675][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:683][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:684][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:686][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_2, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale09_Character_C_0 - Kitten, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:686][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale09_Character_C_0 - Kitten, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:686][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_2, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_CamperFemale09_Character_C_0 - Kitten, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:689][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:690][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperFemale01_Character_C_0 - Brick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:691][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:691][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:692][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:693][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:694][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:694][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:694][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:698][213]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:698][213]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:698][213]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:698][213]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.00:715][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.01:454][260]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_4, Mesh=SS_Laces_ACC01_REF [2020.04.24-03.20.02:182][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.20.02:182][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.20.02:182][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.20.02:182][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.24-03.20.02:182][303]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.24-03.20.02:182][303]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.24-03.20.02:182][303]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.20.02:182][303]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.24-03.20.02:230][303]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71540] [2020.04.24-03.20.02:230][303]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.20.02:231][303]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22565&schemaVersion=0] [2020.04.24-03.20.02:231][303]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-03.20.02:231][303]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_DullKey Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Enabled [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.02:234][303]GameFlow: OnRep_BegunPlayFenceGuid 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:234][303]GameFlow: BegunPlayFenceGuid 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:234][303]GameFlow: OnCreationFence 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:234][303]GameFlow: Waiting for fence 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:234][303]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 051A2DA308D7E7FE6033F2F81EBAABF3 [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.UntrapChargeable Enabled?: Disabled [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.20.02:234][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.02:235][303]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank BearTrap took 0.000070 seconds [2020.04.24-03.20.02:235][303]GameFlow: ACollectable::BeginPlay [2020.04.24-03.20.02:235][303]GameFlow: BegunPlayFenceGuid 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:235][303]GameFlow: OnCreationFence 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:235][303]GameFlow: Warning: Already Waiting for fence 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3 [2020.04.24-03.20.02:238][303]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.20.02:238][303]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='18.177' TotalLoadTime='20.566' TimeStamp='2020-04-24T03:20:02.722Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.20.02:238][303]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.24-03.20.02:238][303]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='20.566' TimeStamp='2020-04-24T03:20:02.722Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.20.02:238][303]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-03.20.02:238][303]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.20.02:243][304]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.20.02:243][304]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.20.02:243][304]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.205.206.55:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_DullKey?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.20.02:516][321]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.04.24-03.20.02:516][321]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.04.24-03.20.02:516][321]GameFlow: Fence Opened 051A2DA3-08D7-E7FE-6033-F2F81EBAABF3. [2020.04.24-03.20.02:547][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF75E9B0] Result: '1' k_EResultOK (success) [2020.04.24-03.20.02:565][324]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22565&schemaVersion=0] [2020.04.24-03.20.02:566][324]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.330154 seconds [2020.04.24-03.20.02:566][324]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.20.03:251][365]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.20.03:251][365]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.24-03.20.03:251][365]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.24-03.20.03:251][365]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.20.03:251][365]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.20.03:252][365]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.24-03.20.03:252][365]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.20.03:252][365]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.20.03:252][365]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:252][365]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:265][366]r.CullAll = "0" [2020.04.24-03.20.03:268][366]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:268][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-03.20.03:270][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.20.03:279][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.20.03:279][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.20.03:284][366]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:284][366]GameFlow: InGameContextComponent::Enter [2020.04.24-03.20.03:285][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.20.03:285][366]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-03.20.03:286][366]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.20.03:286][366]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.24-03.20.03:286][366]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.20.03:286][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-03.20.03:286][366]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:286][366]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:286][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:289][366]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.20.03:633][367]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.20.03:633][367]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.20.03:633][367]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.20.03:633][367]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.20.03:641][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.03:670][367]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance15466.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.20.03:670][367]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance3434.instance2143.main.playerStatusComponent.playerStatusContainer.instance15466.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.20.03:916][369]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.20.03:916][369]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.24-03.20.03:916][369]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.20.10:367][756]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:367][756]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:367][756]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:566][768]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:566][768]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:566][768]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:666][774]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.24-03.20.10:666][774]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.24-03.20.10:666][774]LogQuestEvent: A Quest was evaluated [2020.04.24-03.20.10:666][774]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.10:666][774]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.10:666][774]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.10:684][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.24-03.20.10:866][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:866][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:866][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.10:866][786]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.10:866][786]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.10:866][786]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.11:704][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-03.20.12:708][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.13:252][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:654][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.13:682][955]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.20.13:682][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:682][955]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.20.13:682][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:684][955]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.13:684][955]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.13:684][955]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.13:684][955]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.13:684][955]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.13:684][955]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.20.13:684][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.13:684][955]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.13:684][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.13:684][955]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.20.13:684][955]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.13:684][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.13:771][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.13:854][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.13:970][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.14:003][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:052][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:101][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:102][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:102][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:102][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:102][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:102][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:166][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.04.24-03.20.14:166][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:166][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.04.24-03.20.14:166][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:168][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:182][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.14:183][985]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.14:183][985]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.14:183][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.14:183][985]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.14:183][985]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.14:183][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.14:183][985]Interaction: Interaction time: 1.153846 [2020.04.24-03.20.14:183][985]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.20.14:183][985]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.20.14:184][985]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.14:184][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.14:217][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.04.24-03.20.14:217][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:217][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.04.24-03.20.14:217][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:333][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.24-03.20.14:333][994]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:400][998]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.14:745][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.15:214][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.15:215][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.15:215][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.15:215][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.15:216][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:216][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:216][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.15:216][ 47]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.15:216][ 47]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:216][ 47]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.15:216][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.15:216][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.15:216][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:216][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.15:216][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:353][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.15:382][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.20.15:382][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.20.15:383][ 57]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:383][ 57]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.15:383][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:383][ 57]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:383][ 57]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.15:383][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:384][ 57]Interaction: Interaction time: 80.000000 [2020.04.24-03.20.15:384][ 57]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.15:384][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:434][ 60]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:434][ 60]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.20.15:434][ 60]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.15:434][ 60]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.15:434][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:435][ 60]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.20.15:435][ 60]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.15:435][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:435][ 60]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:435][ 60]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.20.15:435][ 60]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.15:435][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:950][ 91]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.20.15:950][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.15:951][ 91]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:952][ 91]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.15:952][ 91]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.15:952][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.15:952][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_0] [2020.04.24-03.20.15:952][ 91]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.15:952][ 91]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.15:954][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.16:565][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.24-03.20.16:566][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.16:683][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-03.20.16:683][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.16:683][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.04.24-03.20.16:683][135]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.16:703][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.16:866][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.04.24-03.20.16:866][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.16:866][146]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.04.24-03.20.16:866][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:084][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:084][159]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.17:084][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:084][159]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:084][159]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.17:084][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:086][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.20.17:118][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:118][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.17:118][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:118][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:118][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.17:118][161]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.17:118][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.17:118][161]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.17:118][161]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.17:118][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:118][161]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.17:118][161]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:118][161]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:315][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.17:315][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:315][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.17:315][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:317][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:317][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:317][173]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.17:317][173]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.17:317][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:317][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.17:317][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:317][173]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.17:317][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:317][173]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.17:317][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:482][183]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.20.17:482][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.20.17:483][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:483][183]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.17:484][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:484][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.17:484][183]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.17:484][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:484][183]Interaction: Interaction time: 52.192905 [2020.04.24-03.20.17:484][183]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.17:484][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.17:600][190]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.04.24-03.20.17:600][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.24-03.20.17:900][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.17:922][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.04.24-03.20.18:373][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.20:499][364]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.20.20:499][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.20:499][364]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.20.20:499][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.20:501][364]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.20:501][364]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.20:501][364]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.20:501][364]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.20:501][364]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.20:501][364]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.20.20:501][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.20:501][364]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.20:501][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.20:501][364]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.20.20:501][364]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.20:501][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.20:975][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-03.20.20:982][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.20.20:982][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.20.20:985][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.20:987][393]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.20:987][393]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.20:987][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.20:987][393]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.20:987][393]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.20:987][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.20:987][393]Interaction: Interaction time: 1.153846 [2020.04.24-03.20.20:987][393]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.20.20:987][393]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.20.20:987][393]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.20:987][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.21:235][408]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.20.22:169][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.22:234][468]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.22:234][468]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.20.22:234][468]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.22:234][468]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.22:234][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.22:234][468]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.20.22:234][468]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.22:234][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.22:234][468]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.22:234][468]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.20.22:234][468]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.22:234][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.22:765][500]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.20.22:766][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.22:768][500]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.22:768][500]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.22:768][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.22:768][500]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.22:768][500]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.22:768][500]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.22:768][500]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.22:768][500]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.22:768][500]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.20.22:768][500]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.22:768][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.22:768][500]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.20.22:768][500]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.22:768][500]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.22:769][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.23:065][518]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-03.20.23:065][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:065][518]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-03.20.23:065][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:067][518]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.23:067][518]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.23:067][518]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.23:067][518]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.23:067][518]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.23:067][518]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-03.20.23:067][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:067][518]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.23:067][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:067][518]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.23:067][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:198][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.20.23:200][526]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.23:200][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.23:200][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:200][526]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.23:200][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.23:200][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:200][526]Interaction: Interaction time: 77.469215 [2020.04.24-03.20.23:200][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.23:200][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:264][530]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-03.20.23:264][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:265][530]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-03.20.23:265][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:266][530]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.23:266][530]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.23:266][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.23:266][530]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.23:266][530]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.23:266][530]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-03.20.23:266][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:267][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.23:267][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:267][530]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-03.20.23:267][530]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.23:267][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:300][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.24-03.20.23:300][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:367][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.23:367][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:367][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.23:367][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:400][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.20.23:400][538]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:400][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.24-03.20.23:400][538]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:698][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.20.23:700][556]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.23:700][556]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.23:700][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:700][556]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.23:700][556]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.23:700][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:700][556]Interaction: Interaction time: 14.000000 [2020.04.24-03.20.23:700][556]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-03.20.23:700][556]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.23:700][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.23:700][556]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.24-03.20.23:867][566]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:882][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.24-03.20.23:882][567]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:887][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.23:933][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.24-03.20.23:933][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.23:950][571]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.24:417][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.20.24:417][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.24:417][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.24-03.20.24:417][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.24:435][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.24:435][600]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.24:435][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.24:435][600]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.24:500][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.24-03.20.24:500][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.20.25:603][670]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:733][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.25:733][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:733][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.25:733][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:733][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.04.24-03.20.25:733][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:770][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.20.25:867][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.25:867][686]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:867][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.25:867][686]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:867][686]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.04.24-03.20.25:867][686]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:967][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.25:967][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:967][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.25:967][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.25:967][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.04.24-03.20.25:967][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:083][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.26:084][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:084][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.26:084][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:084][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_4] [2020.04.24-03.20.26:084][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:416][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.26:416][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:416][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.26:416][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:416][719]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.04.24-03.20.26:416][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:437][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.26:453][721]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:466][722]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.726418 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.20.26:483][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.26:483][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:483][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.26:483][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:665][734]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.26:665][734]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:666][734]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.26:666][734]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.26:666][734]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.20.26:666][734]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.26:666][734]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.26:666][734]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.26:666][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:667][734]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.26:667][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.26:667][734]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.26:667][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.26:668][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:684][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:698][736]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.313973 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.20.26:700][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:716][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:733][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.26:733][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:733][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.26:733][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:733][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:749][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:764][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.26:764][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.26:766][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:782][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.26:782][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.26:782][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.26:782][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.26:782][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.26:782][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.26:782][741]Interaction: Interaction time: 89.949509 [2020.04.24-03.20.26:782][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.26:782][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.26:783][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:799][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:816][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:833][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:850][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:865][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.20.26:867][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:883][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.26:900][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.20.27:836][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-03.20.27:848][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.20.28:081][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-03.20.28:081][819]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.20.28:748][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.20.30:602][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.20.30:815][983]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_0] [2020.04.24-03.20.30:815][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.30:815][983]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_0] [2020.04.24-03.20.30:815][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.30:817][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.30:817][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.30:817][983]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.30:817][983]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.30:817][983]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.30:817][983]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_0] [2020.04.24-03.20.30:817][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.30:817][983]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.30:817][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.30:817][983]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.30:817][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.30:883][987]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.30:883][987]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.30:884][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.30:884][987]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.30:884][987]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.30:884][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.30:884][987]Interaction: Interaction time: 0.000000 [2020.04.24-03.20.30:884][987]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.20.30:884][987]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.20.30:884][987]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.30:884][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.31:016][995]GameFlow: Collected received : BearTrap_C_0. [2020.04.24-03.20.31:016][995]GameFlow: AddToInventory received : BearTrap_C_0. [2020.04.24-03.20.31:016][995]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.20.31:016][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.20.31:401][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.20.31:466][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.20.31:717][ 37]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.31:717][ 37]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.31:717][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.31:717][ 37]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.31:717][ 37]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.31:717][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.31:750][ 39]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.31:750][ 39]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.31:750][ 39]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: [CollectItem][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.31:750][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.31:750][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_0] [2020.04.24-03.20.31:750][ 39]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.31:750][ 39]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.32:015][ 55]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.20.32:015][ 55]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.20.32:401][ 78]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.04.24-03.20.33:015][115]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.20.33:015][115]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.20.33:015][115]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.20.33:015][115]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.20.33:102][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.20.34:353][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5829349756240845, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.20.34:353][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.20.34:369][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504200045019388, xOffset=0, yOffset=0) [2020.04.24-03.20.34:386][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0300846341997385, xOffset=0, yOffset=0) [2020.04.24-03.20.34:402][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04512572661042213, xOffset=0, yOffset=0) [2020.04.24-03.20.34:419][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06016726791858673, xOffset=0, yOffset=0) [2020.04.24-03.20.34:435][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07527417689561844, xOffset=0, yOffset=0) [2020.04.24-03.20.34:452][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09050844609737396, xOffset=0, yOffset=0) [2020.04.24-03.20.34:469][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1056839898228645, xOffset=0, yOffset=0) [2020.04.24-03.20.34:486][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1207262575626373, xOffset=0, yOffset=0) [2020.04.24-03.20.34:502][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1357686221599579, xOffset=0, yOffset=0) [2020.04.24-03.20.34:519][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1509583443403244, xOffset=0, yOffset=0) [2020.04.24-03.20.34:536][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662082523107529, xOffset=0, yOffset=0) [2020.04.24-03.20.34:552][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1812911629676819, xOffset=0, yOffset=0) [2020.04.24-03.20.34:569][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1964842528104782, xOffset=0, yOffset=0) [2020.04.24-03.20.34:585][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2116648852825165, xOffset=0, yOffset=0) [2020.04.24-03.20.34:602][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2268422544002533, xOffset=0, yOffset=0) [2020.04.24-03.20.34:618][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.241909071803093, xOffset=0, yOffset=0) [2020.04.24-03.20.34:635][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2569543421268463, xOffset=0, yOffset=0) [2020.04.24-03.20.34:653][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727652490139, xOffset=0, yOffset=0) [2020.04.24-03.20.34:669][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2878100574016571, xOffset=0, yOffset=0) [2020.04.24-03.20.34:686][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028533458709717, xOffset=0, yOffset=0) [2020.04.24-03.20.34:703][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3178955316543579, xOffset=0, yOffset=0) [2020.04.24-03.20.34:719][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3329543471336365, xOffset=0, yOffset=0) [2020.04.24-03.20.34:736][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481212556362152, xOffset=0, yOffset=0) [2020.04.24-03.20.34:752][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3631638884544373, xOffset=0, yOffset=0) [2020.04.24-03.20.34:768][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37820678949356, xOffset=0, yOffset=0) [2020.04.24-03.20.34:786][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3933526873588562, xOffset=0, yOffset=0) [2020.04.24-03.20.34:802][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088253974914551, xOffset=0, yOffset=0) [2020.04.24-03.20.34:819][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4238786697387695, xOffset=0, yOffset=0) [2020.04.24-03.20.34:836][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4390347599983215, xOffset=0, yOffset=0) [2020.04.24-03.20.34:852][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4541745781898499, xOffset=0, yOffset=0) [2020.04.24-03.20.34:869][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692292213439941, xOffset=0, yOffset=0) [2020.04.24-03.20.34:886][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846559464931488, xOffset=0, yOffset=0) [2020.04.24-03.20.34:902][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997014105319977, xOffset=0, yOffset=0) [2020.04.24-03.20.34:919][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5147473216056824, xOffset=0, yOffset=0) [2020.04.24-03.20.34:935][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5297920703887939, xOffset=0, yOffset=0) [2020.04.24-03.20.34:952][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54493099451065, xOffset=0, yOffset=0) [2020.04.24-03.20.34:969][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5601462721824646, xOffset=0, yOffset=0) [2020.04.24-03.20.34:986][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5751903653144836, xOffset=0, yOffset=0) [2020.04.24-03.20.35:002][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5904530882835388, xOffset=0, yOffset=0) [2020.04.24-03.20.35:019][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6056030988693237, xOffset=0, yOffset=0) [2020.04.24-03.20.35:035][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6207214593887329, xOffset=0, yOffset=0) [2020.04.24-03.20.35:053][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6361411213874817, xOffset=0, yOffset=0) [2020.04.24-03.20.35:065][238]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.20.35:066][238]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.20.35:069][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.20.35:149][243]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.20.35:149][243]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.20.35:492][264]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF82D390] Result: '1' k_EResultOK (success) [2020.04.24-03.20.35:492][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF82D390]' succeeded in 0.342535 seconds [2020.04.24-03.20.35:522][266]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF82D390] Result: '1' k_EResultOK (success) [2020.04.24-03.20.35:539][267]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388743 seconds [2020.04.24-03.20.36:081][299]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_0] [2020.04.24-03.20.36:081][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.36:081][299]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_0] [2020.04.24-03.20.36:081][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.36:083][299]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.36:083][299]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.36:083][299]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.36:083][299]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.36:083][299]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.36:083][299]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_0] [2020.04.24-03.20.36:083][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.36:083][299]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.36:083][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.36:083][299]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.20.36:083][299]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.36:083][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.36:581][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.36:582][329]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.36:582][329]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.36:582][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.36:582][329]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.36:582][329]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.36:582][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.36:582][329]Interaction: Interaction time: 1.153846 [2020.04.24-03.20.36:583][329]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.20.36:583][329]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.20.36:583][329]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.36:583][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.36:833][344]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.20.37:718][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.20.37:751][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.37:815][403]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.20.37:816][403]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.20.37:816][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.37:816][403]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.37:816][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:817][403]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.20.37:817][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.37:817][403]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.37:817][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:817][403]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.20.37:862][405]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:862][405]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.37:862][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:862][405]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:862][405]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.37:862][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:862][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:862][405]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.37:862][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:862][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:862][405]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.20.37:862][405]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.37:862][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:894][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.20.37:895][407]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:895][407]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.37:895][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:895][407]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:895][407]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.37:895][407]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.37:895][407]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.37:895][407]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.37:896][407]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.37:896][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.37:896][407]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.24-03.20.37:896][407]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.37:896][407]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.37:898][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.20.38:385][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5412241220474243, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.20.38:385][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.20.38:398][438]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.20.38:398][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.20.38:400][438]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.38:400][438]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.38:400][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.38:400][438]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.38:400][438]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.38:400][438]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.38:400][438]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.38:400][438]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.38:400][438]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.20.38:400][438]Interaction: Verbose: [SetTrap][BearTrap_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.38:400][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.38:400][438]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_0] [2020.04.24-03.20.38:400][438]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.38:400][438]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.38:402][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_0.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.20.38:403][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01540672685950994, xOffset=0, yOffset=0) [2020.04.24-03.20.38:418][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030295543372631, xOffset=0, yOffset=0) [2020.04.24-03.20.38:435][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550572484731674, xOffset=0, yOffset=0) [2020.04.24-03.20.38:452][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06080717593431473, xOffset=0, yOffset=0) [2020.04.24-03.20.38:469][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07583963125944138, xOffset=0, yOffset=0) [2020.04.24-03.20.38:485][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09068036079406738, xOffset=0, yOffset=0) [2020.04.24-03.20.38:502][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063256338238716, xOffset=0, yOffset=0) [2020.04.24-03.20.38:518][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211329028010368, xOffset=0, yOffset=0) [2020.04.24-03.20.38:535][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363419890403748, xOffset=0, yOffset=0) [2020.04.24-03.20.38:552][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514975279569626, xOffset=0, yOffset=0) [2020.04.24-03.20.38:569][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1665959805250168, xOffset=0, yOffset=0) [2020.04.24-03.20.38:586][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181869700551033, xOffset=0, yOffset=0) [2020.04.24-03.20.38:602][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19684724509716, xOffset=0, yOffset=0) [2020.04.24-03.20.38:619][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125913351774216, xOffset=0, yOffset=0) [2020.04.24-03.20.38:636][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273512482643127, xOffset=0, yOffset=0) [2020.04.24-03.20.38:652][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426138818264, xOffset=0, yOffset=0) [2020.04.24-03.20.38:669][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577518820762634, xOffset=0, yOffset=0) [2020.04.24-03.20.38:686][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727937996387482, xOffset=0, yOffset=0) [2020.04.24-03.20.38:702][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879389822483063, xOffset=0, yOffset=0) [2020.04.24-03.20.38:718][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029742538928986, xOffset=0, yOffset=0) [2020.04.24-03.20.38:735][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179319798946381, xOffset=0, yOffset=0) [2020.04.24-03.20.38:752][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331883549690247, xOffset=0, yOffset=0) [2020.04.24-03.20.38:769][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484444618225098, xOffset=0, yOffset=0) [2020.04.24-03.20.38:785][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634479939937592, xOffset=0, yOffset=0) [2020.04.24-03.20.38:802][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787672519683838, xOffset=0, yOffset=0) [2020.04.24-03.20.38:818][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938133418560028, xOffset=0, yOffset=0) [2020.04.24-03.20.38:835][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4090216159820557, xOffset=0, yOffset=0) [2020.04.24-03.20.38:852][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241294264793396, xOffset=0, yOffset=0) [2020.04.24-03.20.38:868][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393078684806824, xOffset=0, yOffset=0) [2020.04.24-03.20.38:886][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549172222614288, xOffset=0, yOffset=0) [2020.04.24-03.20.38:902][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696584045886993, xOffset=0, yOffset=0) [2020.04.24-03.20.38:919][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4846446812152863, xOffset=0, yOffset=0) [2020.04.24-03.20.38:936][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5004866719245911, xOffset=0, yOffset=0) [2020.04.24-03.20.38:953][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151494741439819, xOffset=0, yOffset=0) [2020.04.24-03.20.38:969][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5307559967041016, xOffset=0, yOffset=0) [2020.04.24-03.20.38:985][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455461740493774, xOffset=0, yOffset=0) [2020.04.24-03.20.39:002][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605069994926453, xOffset=0, yOffset=0) [2020.04.24-03.20.39:019][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5761181712150574, xOffset=0, yOffset=0) [2020.04.24-03.20.39:032][476]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.20.39:032][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.20.39:033][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:033][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:036][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.20.39:049][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:066][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:083][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:100][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:116][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:132][482]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.20.39:132][482]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.20.39:134][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:149][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:166][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:183][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:200][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:216][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:232][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:249][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:266][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:282][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:300][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:316][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:332][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:348][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:366][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:383][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:400][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:415][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:433][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:437][501]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255353E5560] Result: '1' k_EResultOK (success) [2020.04.24-03.20.39:437][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255353E5560]' succeeded in 0.300678 seconds [2020.04.24-03.20.39:450][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.39:470][503]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255353E5560] Result: '1' k_EResultOK (success) [2020.04.24-03.20.39:490][504]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354840 seconds [2020.04.24-03.20.40:367][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.40:368][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:683][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.20.40:683][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.40:683][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.20.40:683][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.41:016][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.20.41:016][595]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.41:016][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.20.41:016][595]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.20.43:768][760]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:964][772]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_2] [2020.04.24-03.20.43:964][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:964][772]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_2] [2020.04.24-03.20.43:964][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:966][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.43:966][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.43:966][772]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.20.43:966][772]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.43:966][772]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.43:966][772]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_2] [2020.04.24-03.20.43:966][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.43:966][772]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.20.43:966][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.43:966][772]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.20.43:966][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:033][776]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.44:033][776]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.20.44:033][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:033][776]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.44:033][776]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.20.44:033][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:033][776]Interaction: Interaction time: 0.000000 [2020.04.24-03.20.44:033][776]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.20.44:033][776]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.20.44:033][776]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.20.44:033][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:231][788]GameFlow: Collected received : BearTrap_C_2. [2020.04.24-03.20.44:231][788]GameFlow: AddToInventory received : BearTrap_C_2. [2020.04.24-03.20.44:600][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.20.44:865][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.20.44:899][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.44:899][828]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.44:899][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:899][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.44:900][828]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.44:900][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:900][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.44:900][828]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.44:900][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:900][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.44:900][828]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.44:900][828]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.44:900][828]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.44:900][828]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.44:900][828]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.20.44:900][828]Interaction: Verbose: [CollectItem][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.44:900][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.44:900][828]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_2] [2020.04.24-03.20.44:900][828]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.44:900][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.20.45:019][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-03.20.45:031][836]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.20.47:385][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.497947633266449, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.20.47:385][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.20.47:403][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01527918316423893, xOffset=0, yOffset=0) [2020.04.24-03.20.47:418][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03024918027222157, xOffset=0, yOffset=0) [2020.04.24-03.20.47:435][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0452217273414135, xOffset=0, yOffset=0) [2020.04.24-03.20.47:452][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06068108975887299, xOffset=0, yOffset=0) [2020.04.24-03.20.47:468][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07565263658761978, xOffset=0, yOffset=0) [2020.04.24-03.20.47:485][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09102481603622437, xOffset=0, yOffset=0) [2020.04.24-03.20.47:502][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059980913996696, xOffset=0, yOffset=0) [2020.04.24-03.20.47:518][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1210607290267944, xOffset=0, yOffset=0) [2020.04.24-03.20.47:536][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365661770105362, xOffset=0, yOffset=0) [2020.04.24-03.20.47:552][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151541531085968, xOffset=0, yOffset=0) [2020.04.24-03.20.47:568][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16690944135189, xOffset=0, yOffset=0) [2020.04.24-03.20.47:585][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18190298974514, xOffset=0, yOffset=0) [2020.04.24-03.20.47:602][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970576196908951, xOffset=0, yOffset=0) [2020.04.24-03.20.47:619][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120871692895889, xOffset=0, yOffset=0) [2020.04.24-03.20.47:636][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273746281862259, xOffset=0, yOffset=0) [2020.04.24-03.20.47:652][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425913512706757, xOffset=0, yOffset=0) [2020.04.24-03.20.47:669][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2576923370361328, xOffset=0, yOffset=0) [2020.04.24-03.20.47:685][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2727805078029633, xOffset=0, yOffset=0) [2020.04.24-03.20.47:702][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287862241268158, xOffset=0, yOffset=0) [2020.04.24-03.20.47:719][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032036125659943, xOffset=0, yOffset=0) [2020.04.24-03.20.47:735][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318331241607666, xOffset=0, yOffset=0) [2020.04.24-03.20.47:753][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3334718644618988, xOffset=0, yOffset=0) [2020.04.24-03.20.47:769][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486492335796356, xOffset=0, yOffset=0) [2020.04.24-03.20.47:785][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3636369705200195, xOffset=0, yOffset=0) [2020.04.24-03.20.47:802][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789555132389069, xOffset=0, yOffset=0) [2020.04.24-03.20.47:819][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941589593887329, xOffset=0, yOffset=0) [2020.04.24-03.20.47:836][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40933158993721, xOffset=0, yOffset=0) [2020.04.24-03.20.47:853][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243169426918, xOffset=0, yOffset=0) [2020.04.24-03.20.47:869][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393343925476074, xOffset=0, yOffset=0) [2020.04.24-03.20.47:885][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550001323223114, xOffset=0, yOffset=0) [2020.04.24-03.20.47:903][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4699879586696625, xOffset=0, yOffset=0) [2020.04.24-03.20.47:919][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849744141101837, xOffset=0, yOffset=0) [2020.04.24-03.20.47:936][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50030916929245, xOffset=0, yOffset=0) [2020.04.24-03.20.47:948][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.20.47:948][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.20.47:953][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.20.48:032][ 16]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.20.48:032][ 16]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.20.48:376][ 37]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255226B81D0] Result: '1' k_EResultOK (success) [2020.04.24-03.20.48:376][ 37]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255226B81D0]' succeeded in 0.341869 seconds [2020.04.24-03.20.48:405][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255226B81D0] Result: '1' k_EResultOK (success) [2020.04.24-03.20.48:425][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389696 seconds [2020.04.24-03.20.53:385][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.75640332698822, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.20.53:385][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.20.53:402][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01525754574686289, xOffset=0, yOffset=0) [2020.04.24-03.20.53:418][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030091151595116, xOffset=0, yOffset=0) [2020.04.24-03.20.53:435][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04534472525119781, xOffset=0, yOffset=0) [2020.04.24-03.20.53:452][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06073881685733795, xOffset=0, yOffset=0) [2020.04.24-03.20.53:468][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07585336267948151, xOffset=0, yOffset=0) [2020.04.24-03.20.53:485][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908992737531662, xOffset=0, yOffset=0) [2020.04.24-03.20.53:502][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059769093990326, xOffset=0, yOffset=0) [2020.04.24-03.20.53:519][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211774572730064, xOffset=0, yOffset=0) [2020.04.24-03.20.53:535][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364379078149796, xOffset=0, yOffset=0) [2020.04.24-03.20.53:552][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514842659235, xOffset=0, yOffset=0) [2020.04.24-03.20.53:568][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666490882635117, xOffset=0, yOffset=0) [2020.04.24-03.20.53:585][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1817621737718582, xOffset=0, yOffset=0) [2020.04.24-03.20.53:602][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968973577022552, xOffset=0, yOffset=0) [2020.04.24-03.20.53:618][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120680809020996, xOffset=0, yOffset=0) [2020.04.24-03.20.53:635][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272283583879471, xOffset=0, yOffset=0) [2020.04.24-03.20.53:652][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425225377082825, xOffset=0, yOffset=0) [2020.04.24-03.20.53:669][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577379047870636, xOffset=0, yOffset=0) [2020.04.24-03.20.53:686][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.273067981004715, xOffset=0, yOffset=0) [2020.04.24-03.20.53:702][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881171703338623, xOffset=0, yOffset=0) [2020.04.24-03.20.53:719][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303166002035141, xOffset=0, yOffset=0) [2020.04.24-03.20.53:735][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182259202003479, xOffset=0, yOffset=0) [2020.04.24-03.20.53:752][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33347138762474, xOffset=0, yOffset=0) [2020.04.24-03.20.53:769][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485199213027954, xOffset=0, yOffset=0) [2020.04.24-03.20.53:786][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638601899147034, xOffset=0, yOffset=0) [2020.04.24-03.20.53:802][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789092898368835, xOffset=0, yOffset=0) [2020.04.24-03.20.53:819][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3939589262008667, xOffset=0, yOffset=0) [2020.04.24-03.20.53:831][364]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198001254369 [2020.04.24-03.20.53:831][364]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198001254369, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-03.20.53:835][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4094702005386353, xOffset=0, yOffset=0) [2020.04.24-03.20.53:853][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245197474956512, xOffset=0, yOffset=0) [2020.04.24-03.20.53:868][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395691156387329, xOffset=0, yOffset=0) [2020.04.24-03.20.53:886][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454619288444519, xOffset=0, yOffset=0) [2020.04.24-03.20.53:902][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469982385635376, xOffset=0, yOffset=0) [2020.04.24-03.20.53:919][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48503291606903, xOffset=0, yOffset=0) [2020.04.24-03.20.53:936][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500454843044281, xOffset=0, yOffset=0) [2020.04.24-03.20.53:952][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155053734779358, xOffset=0, yOffset=0) [2020.04.24-03.20.53:969][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5305542945861816, xOffset=0, yOffset=0) [2020.04.24-03.20.53:985][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5456186532974243, xOffset=0, yOffset=0) [2020.04.24-03.20.54:002][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606672167778015, xOffset=0, yOffset=0) [2020.04.24-03.20.54:018][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757161378860474, xOffset=0, yOffset=0) [2020.04.24-03.20.54:035][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5912134051322937, xOffset=0, yOffset=0) [2020.04.24-03.20.54:062][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61575961112976, xOffset=0, yOffset=0) [2020.04.24-03.20.54:085][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363517045974731, xOffset=0, yOffset=0) [2020.04.24-03.20.54:102][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6516355276107788, xOffset=0, yOffset=0) [2020.04.24-03.20.54:119][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6667366027832031, xOffset=0, yOffset=0) [2020.04.24-03.20.54:135][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.681837797164917, xOffset=0, yOffset=0) [2020.04.24-03.20.54:152][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969447135925293, xOffset=0, yOffset=0) [2020.04.24-03.20.54:169][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7120946049690247, xOffset=0, yOffset=0) [2020.04.24-03.20.54:185][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7271949648857117, xOffset=0, yOffset=0) [2020.04.24-03.20.54:201][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423169612884521, xOffset=0, yOffset=0) [2020.04.24-03.20.54:218][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7576286196708679, xOffset=0, yOffset=0) [2020.04.24-03.20.54:235][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727303504943848, xOffset=0, yOffset=0) [2020.04.24-03.20.54:253][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.787831723690033, xOffset=0, yOffset=0) [2020.04.24-03.20.54:268][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029362559318542, xOffset=0, yOffset=0) [2020.04.24-03.20.54:285][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8182245492935181, xOffset=0, yOffset=0) [2020.04.24-03.20.54:302][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8333262801170349, xOffset=0, yOffset=0) [2020.04.24-03.20.54:315][392]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.20.54:315][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.20.54:315][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:316][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:319][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.20.54:332][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:349][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:366][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:382][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:399][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:416][398]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.20.54:416][398]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.20.54:418][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:433][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:450][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:466][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:483][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:499][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:516][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:533][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:549][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:566][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:583][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:599][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:617][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:633][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:650][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:667][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:682][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:698][415]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535D23580] Result: '1' k_EResultOK (success) [2020.04.24-03.20.54:698][415]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535D23580]' succeeded in 0.281090 seconds [2020.04.24-03.20.54:698][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:716][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:720][417]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535D23580] Result: '1' k_EResultOK (success) [2020.04.24-03.20.54:732][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.20.54:740][418]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322119 seconds [2020.04.24-03.20.57:183][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.20.57:183][564]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.57:183][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.57:183][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Scalars [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Textures [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Vectors [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Scalars [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Textures [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Vectors [2020.04.24-03.20.57:183][564]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.20.57:186][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.20.57:199][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.20.57:199][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.20.57:199][565]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.57:199][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.57:199][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:199][565]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.57:199][565]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.57:199][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:216][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.57:216][566]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.57:216][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:216][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.57:216][566]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.20.57:216][566]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.57:216][566]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.57:216][566]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.57:216][566]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.57:216][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:216][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.57:216][566]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:216][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.57:216][566]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:216][566]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.20.57:233][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.57:233][567]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:233][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.57:233][567]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:267][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.57:267][569]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:267][569]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.24-03.20.57:267][569]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:284][570]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.57:284][570]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.20.57:284][570]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.57:284][570]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.57:285][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:285][570]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.57:285][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:285][570]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.57:285][570]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.57:285][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:315][572]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.20.57:315][572]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.899495 [2020.04.24-03.20.57:350][574]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.20.57:350][574]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.20.57:350][574]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.20.57:350][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:383][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.57:383][576]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.20.57:383][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:383][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.57:383][576]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.20.57:383][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:383][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.57:383][576]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.57:383][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:383][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.57:383][576]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.57:384][576]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.57:384][576]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.57:384][576]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.57:384][576]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.57:384][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:384][576]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.04.24-03.20.57:384][576]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:384][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.20.57:417][578]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.57:418][578]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.20.57:418][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:418][578]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.57:418][578]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.20.57:418][578]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.57:418][578]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.20.57:418][578]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.20.57:418][578]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.20.57:418][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.20.57:418][578]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.24-03.20.57:418][578]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:418][578]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.20.57:453][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:499][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.57:499][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:499][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.04.24-03.20.57:499][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:499][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_4] [2020.04.24-03.20.57:500][583]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.57:639][592]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2552228A390] Result: '1' k_EResultOK (success) [2020.04.24-03.20.57:639][592]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2552228A390]' succeeded in 0.322297 seconds [2020.04.24-03.20.57:671][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552228A390] Result: '1' k_EResultOK (success) [2020.04.24-03.20.57:690][595]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370385 seconds [2020.04.24-03.20.57:949][610]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.744801 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.20.57:982][612]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.344803 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.20.57:983][612]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.896698 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.20.58:317][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.24-03.20.58:317][632]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:367][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.58:367][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:367][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.58:367][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:417][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.20.58:417][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:417][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.24-03.20.58:417][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:898][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.58:898][667]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:898][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.04.24-03.20.58:898][667]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:898][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.20.58:898][667]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:900][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.24-03.20.58:900][667]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:916][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.24-03.20.58:916][668]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:922][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.20.58:967][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.04.24-03.20.58:967][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.58:982][672]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.59:432][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.20.59:432][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.59:432][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.04.24-03.20.59:432][699]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.59:449][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.59:449][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.59:449][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.04.24-03.20.59:449][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.59:516][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.24-03.20.59:516][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.20.59:698][715]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-03.21.00:834][783]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.00:834][783]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.01:065][797]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.21.01:065][797]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.21.01:066][797]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.24-03.21.01:070][797]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: On [2020.04.24-03.21.01:199][805]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 33.088863 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.21.01:232][807]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 30.551147 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.21.01:233][807]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 31.252489 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.01:464][821]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.21.01:464][821]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.01:464][821]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.21.01:464][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.01:466][821]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.01:466][821]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.01:466][821]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.01:466][821]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.01:466][821]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.01:467][821]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.21.01:467][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.01:467][821]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.01:467][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:467][821]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.01:467][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:667][833]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.01:667][833]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.01:667][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:667][833]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.01:667][833]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.01:667][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:667][833]Interaction: Interaction time: 0.600000 [2020.04.24-03.21.01:667][833]AnimLeader: BP_CamperMale01_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.24-03.21.01:667][833]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.21.01:667][833]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.01:667][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:668][833]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.04.24-03.21.01:731][837]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.21.01:731][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.01:731][837]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.21.01:731][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.01:733][837]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.01:733][837]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.01:733][837]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.01:733][837]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.01:733][837]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.01:733][837]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.21.01:733][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.01:734][837]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.01:734][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:734][837]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.01:734][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:799][841]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.01:799][841]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.01:800][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:800][841]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.01:800][841]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.01:800][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.01:800][841]Interaction: Interaction time: 2.000000 [2020.04.24-03.21.01:800][841]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.04.24-03.21.01:800][841]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.01:800][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.02:066][857]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.02:233][867]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.02:233][867]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.02:233][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.02:233][867]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.02:233][867]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.02:233][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.02:267][869]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.02:267][869]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.02:267][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.02:267][869]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.02:267][869]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.02:267][869]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.02:267][869]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.02:267][869]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.02:267][869]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.21.02:267][869]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.02:267][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.02:267][869]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.04.24-03.21.02:267][869]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.02:267][869]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.03:051][916]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: Off [2020.04.24-03.21.03:464][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.701195 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.21.03:534][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.03:784][960]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.21.03:800][961]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.03:800][961]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.03:800][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.03:800][961]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.03:801][961]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.03:801][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.03:835][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.03:835][963]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.03:835][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.03:835][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.03:835][963]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.03:835][963]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.03:835][963]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.03:835][963]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.03:835][963]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.03:835][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.03:835][963]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.24-03.21.03:835][963]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.03:835][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.04:197][985]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-03.21.04:197][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.04:197][985]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-03.21.04:197][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.04:199][985]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.04:199][985]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.04:199][985]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.04:199][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.04:200][985]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.04:200][985]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-03.21.04:200][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.04:200][985]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.04:200][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.04:200][985]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.04:200][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.04:466][ 1]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.04:466][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.04:466][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.04:466][ 1]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.04:466][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.04:466][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.04:466][ 1]Interaction: Interaction time: 2.600000 [2020.04.24-03.21.04:466][ 1]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.21.04:466][ 1]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.21.04:466][ 1]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.04:466][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.06:166][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.510989 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.21.06:199][105]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-03.21.06:800][141]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.07:084][158]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.21.07:100][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.07:100][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.07:100][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.07:100][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.07:100][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.07:100][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.07:100][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.07:100][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.07:100][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.07:100][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.07:100][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.07:100][159]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.07:100][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.07:100][159]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.07:100][159]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.21.07:101][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.07:101][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.07:101][159]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.04.24-03.21.07:101][159]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.07:101][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.10:982][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.813246 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.11:949][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.21.11:949][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.11:949][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.21.11:949][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.11:949][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.21.11:949][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.12:100][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.21.12:100][459]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.12:100][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.21.12:100][459]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.12:334][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.21.12:334][473]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:100][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.21.13:100][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:333][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.21.13:333][533]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:333][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.21.13:333][533]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:448][540]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.21.13:448][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:448][540]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.21.13:448][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:449][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.13:449][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.13:449][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.13:449][540]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.13:449][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.13:449][540]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.21.13:449][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:449][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.13:449][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.13:449][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.13:449][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.13:465][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.21.13:465][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:465][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.21.13:465][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:465][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.21.13:465][541]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.13:614][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.13:614][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.21.13:616][550]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.13:616][550]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.13:616][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.13:616][550]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.13:616][550]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.13:616][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.13:616][550]Interaction: Interaction time: 80.000000 [2020.04.24-03.21.13:616][550]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.13:616][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.15:732][677]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.15:732][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.15:753][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.15:948][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.909914 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.21.16:366][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.16:366][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.16:583][728]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.16:583][728]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.16:681][734]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.21.16:681][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.04.24-03.21.16:681][734]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.21.16:682][734]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Crouched AnimTag_Male. [2020.04.24-03.21.16:685][734]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: On [2020.04.24-03.21.17:549][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.17:549][786]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.17:570][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.17:882][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.24-03.21.17:882][806]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.17:882][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.17:882][806]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.17:883][806]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.17:883][806]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.17:883][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.17:883][806]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.17:883][806]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.17:883][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.17:883][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.17:883][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.17:883][806]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.17:883][806]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.17:883][806]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.17:883][806]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.17:997][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.17:998][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.18:231][827]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.21.18:231][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.18:231][827]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.21.18:231][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.18:233][827]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.18:233][827]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.18:233][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.18:233][827]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.18:233][827]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.18:233][827]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.21.18:233][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.18:233][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.18:233][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:233][827]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.18:233][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:297][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.21.18:298][831]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.18:298][831]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.18:299][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:299][831]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.18:299][831]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.18:299][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:299][831]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.18:299][831]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.18:299][831]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.18:299][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:299][831]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.18:299][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.18:299][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:299][831]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.18:299][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.18:299][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:299][831]Interaction: Interaction time: 16.000000 [2020.04.24-03.21.18:299][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.18:299][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.18:300][831]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.18:397][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.18:669][851]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: Off [2020.04.24-03.21.19:297][889]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.19:297][889]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:297][889]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.19:297][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:298][889]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:298][889]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:298][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.19:298][889]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.19:300][889]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:300][889]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.19:300][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:300][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.19:300][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:300][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.19:300][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:431][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.19:432][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:432][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.19:432][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:432][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:432][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.19:432][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:432][897]Interaction: Interaction time: 82.428513 [2020.04.24-03.21.19:432][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.19:432][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:615][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.19:615][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.19:615][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:615][908]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.19:615][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:615][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:615][908]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.19:616][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:632][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:632][909]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.19:632][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:632][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:632][909]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.19:632][909]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.19:632][909]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.19:632][909]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.19:632][909]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.19:632][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:632][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.19:632][909]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:632][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.19:632][909]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:632][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:683][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.21.19:701][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.19:731][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.19:735][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.19:737][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.19:814][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.19:814][920]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:815][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.19:815][920]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:816][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:816][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:816][920]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.19:816][920]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.19:816][920]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.19:816][920]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.19:816][920]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:816][920]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.19:816][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:816][920]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.19:816][920]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.19:816][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:897][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.19:897][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:932][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:932][927]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:964][929]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.21.19:964][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:966][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:966][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:966][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.19:966][929]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.19:966][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.19:966][929]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.21.19:966][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.19:966][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.19:966][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:966][929]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.21.19:966][929]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.21.19:966][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.19:966][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.19:967][929]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.21.20:132][939]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.20:132][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.20:132][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:132][939]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.20:132][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.20:132][939]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.20:132][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.20:132][939]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.20:132][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.20:132][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:132][939]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.21.20:132][939]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:132][939]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.20:134][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.21.20:164][941]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.21.20:164][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:232][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:232][945]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.20:232][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:232][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:232][945]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.20:232][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:232][945]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.20:232][945]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.20:232][945]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.20:232][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:233][945]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.20:299][949]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.20:299][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.20:299][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:299][949]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.20:299][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.20:299][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:299][949]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.21.20:299][949]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.04.24-03.21.20:299][949]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.21.20:300][949]Interaction: Interaction time: 2.700000 [2020.04.24-03.21.20:300][949]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.21.20:300][949]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.21.20:300][949]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.21.20:300][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.20:300][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:315][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.20:315][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.20:315][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:315][950]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.20:315][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:315][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:315][950]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.20:315][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:331][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.20:332][951]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:332][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.20:332][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:332][951]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:332][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.20:332][951]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.20:332][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.20:333][951]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.20:333][951]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.20:333][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:333][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.20:333][951]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:333][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.20:333][951]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:333][951]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:399][955]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.20:399][955]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.20:401][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.20:431][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.20:434][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.20:436][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.20:464][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.062082 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.21.20:549][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.21.20:648][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.20:648][970]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:648][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.20:649][970]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:649][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:649][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:649][970]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.20:649][970]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.20:649][970]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.20:649][970]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.20:649][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.20:650][970]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.20:650][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:650][970]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.20:650][970]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.20:650][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.20:731][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.20:731][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:064][995]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:064][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.21:064][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:065][995]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:065][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.21:065][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:065][995]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.21:065][995]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.21:065][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.21:065][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:065][995]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.21:098][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.21:098][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.21:098][997]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:098][997]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.21:098][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:098][997]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:098][997]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.21:098][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:115][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:115][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.21:115][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:115][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:115][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.21:115][998]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.21:115][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.21:115][998]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.21:115][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.21:115][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:115][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:115][998]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:115][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:115][998]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:116][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:165][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.21:201][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.21:203][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.21:348][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:348][ 12]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:349][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:349][ 12]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:349][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:349][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:349][ 12]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.21:349][ 12]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.21:349][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:349][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:349][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:349][ 12]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.21:349][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:349][ 12]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.21:349][ 12]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.21:349][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:431][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:431][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:765][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:765][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.21:765][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:765][ 37]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:765][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.21:765][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:765][ 37]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.21:765][ 37]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.21:765][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.21:765][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:766][ 37]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.21:849][ 42]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.21:849][ 42]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.21:849][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:849][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.21:849][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:849][ 42]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:849][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.21:849][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:864][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.21:865][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:865][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.21:865][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.21:865][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:865][ 43]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:865][ 43]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.21:865][ 43]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.21:865][ 43]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.21:934][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.21:964][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.21:967][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.21:968][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.22:131][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:131][ 59]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:131][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:131][ 59]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:132][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:132][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:132][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.22:132][ 59]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.22:132][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:132][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:132][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:132][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.22:132][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:132][ 59]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.22:132][ 59]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.22:132][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:231][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:231][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:548][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:548][ 84]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.22:548][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:548][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:548][ 84]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.22:548][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:548][ 84]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.22:548][ 84]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.22:548][ 84]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.22:548][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:549][ 84]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.22:615][ 88]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.22:615][ 88]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.22:615][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:615][ 88]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.22:615][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:615][ 88]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:615][ 88]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.22:615][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:631][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.22:632][ 89]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:632][ 89]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.22:632][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:632][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:632][ 89]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:632][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:632][ 89]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:632][ 89]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:701][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.22:731][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.22:734][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.22:735][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.22:749][ 96]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.22:881][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:881][104]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:881][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:881][104]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:882][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:882][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:882][104]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.22:882][104]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.22:882][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.22:882][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:883][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:883][104]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.22:883][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:883][104]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.22:883][104]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.22:883][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:965][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.22:965][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.22:998][111]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function ServerMoveNoBase will not be processed. [2020.04.24-03.21.22:998][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.22:998][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.22:998][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:998][111]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.21.22:998][111]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.21.22:998][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.22:998][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.22:998][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.22:998][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.22:998][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.22:998][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:000][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.23:000][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.23:000][111]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.23:000][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.23:000][111]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.23:000][111]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.21.23:000][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.23:000][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:000][111]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.21.23:000][111]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:000][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.23:281][128]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:282][128]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.23:282][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:282][128]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:282][128]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.23:282][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:282][128]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.23:282][128]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.23:282][128]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.23:282][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:283][128]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.23:349][132]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.23:349][132]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.23:349][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:349][132]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.23:349][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:349][132]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:349][132]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.23:349][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:364][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.23:366][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:366][133]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.23:366][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:366][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:366][133]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.23:366][133]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.23:366][133]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.23:366][133]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.23:366][133]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.23:366][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:366][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.23:366][133]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:366][133]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.23:366][133]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:366][133]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:435][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.23:465][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.23:467][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.23:468][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.23:498][141]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.21.23:498][141]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:498][141]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.21.23:498][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:499][141]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.23:499][141]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.23:499][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.23:499][141]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.23:499][141]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.23:499][141]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.21.23:499][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:499][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.23:499][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:499][141]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.23:499][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:631][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.23:631][149]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:631][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.23:631][149]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:632][149]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:632][149]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:632][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.23:632][149]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.23:632][149]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.23:632][149]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.23:632][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.23:632][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.23:633][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:633][149]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.23:633][149]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.23:633][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:665][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.21.23:667][151]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.23:667][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.23:667][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:667][151]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.23:667][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.23:667][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:667][151]Interaction: Interaction time: 16.000000 [2020.04.24-03.21.23:667][151]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.21.23:667][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.23:667][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.23:731][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.23:731][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:049][174]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:049][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.24:049][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:049][174]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:049][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.24:049][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:049][174]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.24:049][174]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.24:049][174]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.24:049][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:050][174]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.24:065][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.24:065][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.24:065][175]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:065][175]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.24:065][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:066][175]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:066][175]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.24:066][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:082][176]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:082][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.24:082][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:082][176]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:082][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.24:082][176]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.24:082][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.24:082][176]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.24:082][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.24:082][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:082][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:082][176]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:082][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:082][176]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:082][176]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:131][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.24:168][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.24:169][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.24:414][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:414][196]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:414][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:414][196]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:415][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:415][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:415][196]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.24:415][196]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.24:415][196]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:415][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:415][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:416][196]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.24:416][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:416][196]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.24:416][196]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.24:416][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:497][201]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:497][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:832][221]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:832][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.24:832][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:832][221]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:832][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.24:832][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:832][221]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.24:832][221]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.24:832][221]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.24:832][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:833][221]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.24:849][222]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.24:849][222]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.24:849][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:849][222]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.24:849][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:849][222]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:849][222]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.24:849][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:865][223]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:865][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.24:865][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:865][223]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:865][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.24:865][223]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.24:865][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.24:865][223]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.24:865][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.24:865][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.24:865][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:865][223]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:865][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.24:865][223]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.24:865][223]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.24:970][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.25:114][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:114][238]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:114][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:115][238]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:115][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:116][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:116][238]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.25:116][238]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:116][238]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:116][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:116][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:116][238]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.25:116][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:116][238]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.25:116][238]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.25:116][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:198][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:198][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:298][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.25:298][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:299][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.25:299][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.25:299][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.25:299][249]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:299][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.25:299][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.25:299][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:300][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.25:300][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:300][249]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.04.24-03.21.25:300][249]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-03.21.25:300][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.25:300][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:300][249]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.25:316][250]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.21.25:316][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.24-03.21.25:317][250]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.24-03.21.25:432][257]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.25:432][257]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.25:432][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:432][257]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.25:432][257]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.25:432][257]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:432][257]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.25:432][257]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:432][257]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.25:432][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:432][257]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.21.25:432][257]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:432][257]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.25:464][259]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.25:464][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:515][262]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:515][262]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.25:515][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:515][262]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:515][262]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.25:515][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:515][262]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.25:515][262]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.25:515][262]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.25:515][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:515][262]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.25:531][263]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.25:531][263]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.25:531][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:531][263]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.25:531][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:531][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:531][263]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.25:531][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:548][264]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:548][264]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.25:548][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:548][264]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:548][264]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.25:548][264]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:548][264]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.25:548][264]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:548][264]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.25:548][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:548][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:548][264]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:548][264]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:548][264]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:549][264]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:597][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.25:631][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Enabled [2020.04.24-03.21.25:633][269]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.25:633][269]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.25:633][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:633][269]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.25:633][269]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.25:633][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:633][269]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.21.25:633][269]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.21.25:633][269]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.21.25:633][269]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.21.25:633][269]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.21.25:633][269]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.21.25:633][269]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.21.25:633][269]Interaction: Interaction time: 1.500000 [2020.04.24-03.21.25:633][269]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.21.25:633][269]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.25:634][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:634][269]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.21.25:634][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.25:636][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.25:848][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:848][282]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:848][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:848][282]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:849][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:849][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:849][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.25:849][282]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.25:849][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.25:849][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:849][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:850][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.25:850][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:850][282]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.21.25:850][282]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.25:850][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.25:931][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.25:931][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.25:948][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.25:949][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.25:965][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.25:982][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.25:999][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:015][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:033][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:049][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:066][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:083][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:098][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:115][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:132][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:149][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:166][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:182][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:200][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:216][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:233][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:248][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:248][306]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.26:248][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:248][306]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:248][306]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.26:248][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:248][306]Interaction: Interaction time: 16.666666 [2020.04.24-03.21.26:248][306]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.21.26:248][306]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.26:248][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:250][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:250][306]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.21.26:265][307]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.26:265][307]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.26:265][307]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:265][307]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.26:265][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:265][307]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:265][307]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.26:265][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:266][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.21.26:282][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:282][308]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.26:282][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:282][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:282][308]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.26:282][308]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.26:282][308]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.26:282][308]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.26:282][308]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.26:282][308]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.26:282][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.26:282][308]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.26:282][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.26:282][308]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.26:282][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.26:332][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.21.26:369][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.21.26:370][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.26:649][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.26:649][330]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.27:117][358]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.27:133][359]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.21.27:134][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Disabled [2020.04.24-03.21.27:199][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.21.27:199][363]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.21.27:199][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.21.27:199][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.27:199][363]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.21.27:199][363]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.21.27:199][363]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.21.27:208][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.21.27:243][365]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.21.27:244][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.21.27:244][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.21.27:244][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Enabled [2020.04.24-03.21.27:245][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.27:245][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.27:246][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.27:246][365]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookCamperOut. [2020.04.24-03.21.27:246][365]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut. [2020.04.24-03.21.27:246][365]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.21.27:246][365]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.21.27:247][365]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.27:247][365]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.27:247][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.27:247][365]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.27:247][365]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.27:247][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.27:247][365]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.27:247][365]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.27:247][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.27:247][365]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.27:247][365]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.27:247][365]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.27:247][365]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.27:247][365]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.27:247][365]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.27:247][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.27:247][365]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.27:247][365]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.27:247][365]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.27:249][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Disabled [2020.04.24-03.21.27:801][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.21.27:833][401]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.27:833][401]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.28:682][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.21.28:682][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:682][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.21.28:682][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:682][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.21.28:682][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:747][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.342387 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.28:747][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.542664 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.28:782][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.21.28:782][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:782][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.21.28:782][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:782][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.21.28:782][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:882][464]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.28:883][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.28:883][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.28:883][464]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.28:883][464]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.28:883][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.28:916][466]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.28:916][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.28:916][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.28:916][466]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.28:916][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.28:916][466]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.28:916][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.28:916][466]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.28:916][466]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.28:916][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.28:916][466]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.28:916][466]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.28:916][466]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.29:548][504]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.29:548][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.29:548][504]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.29:548][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.29:549][504]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.29:549][504]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.29:549][504]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.29:549][504]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.29:549][504]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.29:549][504]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.29:549][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.29:549][504]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.29:549][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.29:549][504]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.29:549][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.29:647][510]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.29:649][510]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.29:649][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.29:649][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.29:649][510]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.29:649][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.29:649][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.29:649][510]Interaction: Interaction time: 74.572159 [2020.04.24-03.21.29:649][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.29:649][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.30:703][573]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.21.30:782][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.21.31:014][592]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.21.31:014][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.21.31:102][597]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.21.31:314][610]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.21.31:314][610]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.21.32:013][652]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.21.32:014][652]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.21.32:048][654]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.32:048][654]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.32:048][654]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.32:048][654]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookIdle. [2020.04.24-03.21.32:048][654]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle. [2020.04.24-03.21.32:048][654]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.21.32:201][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 74 [2020.04.24-03.21.33:014][712]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.21.33:014][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.21.33:014][712]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.21.33:014][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.21.33:101][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.21.35:849][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.35:849][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.35:849][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.35:849][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.35:849][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.35:849][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.35:849][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.35:849][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.35:849][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.35:849][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.35:849][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.35:849][882]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.35:849][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.35:849][882]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.35:849][882]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.35:849][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.35:850][882]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.21.35:850][882]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.35:850][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.36:467][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-03.21.36:467][919]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.21.36:581][926]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.21.36:581][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.21.36:747][936]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.567615 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.38:797][ 59]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.21.39:332][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:332][ 91]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.39:332][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.39:332][ 91]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:332][ 91]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.39:332][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.39:335][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.21.39:365][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.39:366][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.39:366][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.39:366][ 93]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.21.39:366][ 93]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.39:366][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:667][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:667][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.39:731][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 15.692912 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.39:731][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 15.659520 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.39:732][115]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-03.21.39:932][127]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.21.39:932][127]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.39:932][127]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.21.39:935][127]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-03.21.40:231][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.514155 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.21.40:232][145]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.432560 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.40:831][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.40:832][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:853][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.40:884][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:265][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.21.41:265][207]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:265][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.41:265][207]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:266][207]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.41:266][207]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.41:266][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.41:266][207]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.41:266][207]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.41:266][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.41:266][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:266][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.41:266][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.41:266][207]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.41:266][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.41:301][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.41:301][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:301][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.41:301][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:366][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.41:366][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:368][212]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.41:368][212]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.41:368][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.41:368][212]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.41:368][212]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.41:368][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.41:368][212]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.21.41:368][212]Interaction: Interaction time: 0.800000 [2020.04.24-03.21.41:368][212]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.24-03.21.41:368][212]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn AnimTag_Male. [2020.04.24-03.21.41:368][212]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.41:368][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.41:465][218]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.21.41:465][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Enabled [2020.04.24-03.21.41:499][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.41:499][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.41:499][220]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.41:499][220]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: UnhookIn. [2020.04.24-03.21.41:500][220]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.21.41:500][220]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.21.41:500][220]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.21.41:583][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.21.41:583][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.41:700][232]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.41:700][232]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.41:916][245]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-03.21.42:131][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.405696 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.42:131][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.42:197][262]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.21.42:265][266]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.21.42:265][266]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.21.42:265][266]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.21.42:265][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.42:268][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Disabled [2020.04.24-03.21.42:281][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.42:281][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.42:281][267]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.42:281][267]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.42:281][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.42:281][267]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.21.42:281][267]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.21.42:282][267]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-03.21.42:282][267]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-03.21.42:282][267]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: UnhookOut. [2020.04.24-03.21.42:282][267]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.21.42:282][267]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.21.42:282][267]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.21.42:282][267]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.42:282][267]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-03.21.42:282][267]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.42:282][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.42:364][272]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.21.42:364][272]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.21.42:364][272]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.24-03.21.42:365][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.21.42:370][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.21.42:431][276]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.078742 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.21.42:432][276]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.42:432][276]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.42:432][276]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.21.42:432][276]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.21.42:647][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F41A5A10] Result: '1' k_EResultOK (success) [2020.04.24-03.21.42:647][289]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F41A5A10]' succeeded in 0.282737 seconds [2020.04.24-03.21.42:685][292]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F41A5A10] Result: '1' k_EResultOK (success) [2020.04.24-03.21.42:704][293]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.337374 seconds [2020.04.24-03.21.43:166][320]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.43:166][320]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.43:464][338]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.166954 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.43:714][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.43:714][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.43:714][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.43:714][353]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.21.43:714][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.43:714][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.43:714][353]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.43:714][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.43:714][353]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.43:714][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.43:714][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.43:715][353]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.21.43:715][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.43:715][353]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.43:715][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.43:715][353]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.43:715][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.43:732][354]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.21.43:732][354]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.43:797][358]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.21.43:797][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Enabled [2020.04.24-03.21.43:801][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Disabled [2020.04.24-03.21.43:899][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.43:899][364]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.43:915][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.43:916][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.43:916][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.43:916][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.44:385][393]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.44:599][406]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:730][414]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.21.44:730][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:730][414]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.21.44:730][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:733][414]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.44:733][414]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.44:733][414]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.44:733][414]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.44:733][414]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.44:733][414]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.21.44:733][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.44:733][414]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.44:733][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.44:733][414]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.44:733][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.44:831][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.21.44:832][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.44:832][420]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.44:832][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.44:832][420]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.44:832][420]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.44:832][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.44:833][420]Interaction: Interaction time: 2.000000 [2020.04.24-03.21.44:833][420]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.21.44:833][420]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.44:833][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:514][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.04.24-03.21.46:514][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:514][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.04.24-03.21.46:514][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:516][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:516][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:516][521]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.46:516][521]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.46:516][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:516][521]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.04.24-03.21.46:516][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:516][521]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.46:516][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:516][521]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-03.21.46:516][521]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.46:516][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:565][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.46:814][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:815][539]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.46:815][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:815][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:815][539]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.46:815][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:815][539]Interaction: Interaction time: 0.963303 [2020.04.24-03.21.46:815][539]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-03.21.46:815][539]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.21.46:815][539]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.46:815][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:816][539]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.21.46:851][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.46:901][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:914][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.21.46:917][545]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.21.46:917][545]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.21.46:917][545]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.21.46:917][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:947][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.21.46:950][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:950][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.46:950][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:950][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:950][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.46:950][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:950][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:950][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.46:950][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:950][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:950][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.46:950][547]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.46:950][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.46:950][547]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.46:950][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.46:950][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.46:950][547]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.21.46:950][547]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.46:950][547]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.21.46:951][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.21.47:101][556]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:603][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:718][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:766][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.21.47:782][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.47:783][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.47:783][597]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.47:783][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.47:783][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.47:783][597]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.47:783][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.47:783][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.47:783][597]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.47:783][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.47:783][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.47:783][597]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.21.47:783][597]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.47:783][597]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.47:783][597]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.47:783][597]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.21.47:783][597]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.47:783][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.47:783][597]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.04.24-03.21.47:783][597]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:783][597]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.47:818][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:418][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:437][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.48:781][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.21.48:781][657]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:781][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:781][657]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:782][657]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.48:782][657]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.48:782][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.48:782][657]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.48:782][657]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.48:782][657]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:782][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:782][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.48:782][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.48:782][657]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.48:782][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.48:880][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.48:881][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.48:881][663]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.21.48:882][663]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.48:882][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.48:882][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.48:882][663]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.48:882][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.48:882][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.48:882][663]Interaction: Interaction time: 12.800000 [2020.04.24-03.21.48:882][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.48:882][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.48:981][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.21.49:115][677]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.49:115][677]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:150][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:247][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.518369 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.21.49:280][687]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-03.21.49:481][699]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.49:481][699]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.21.49:481][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.49:481][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.21.49:481][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.49:481][699]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.49:482][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.21.49:482][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.49:497][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.49:498][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.21.49:498][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.49:498][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.49:498][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.21.49:498][700]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.49:498][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.21.49:498][700]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.49:498][700]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.21.49:498][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.49:498][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:498][700]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:498][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.49:498][700]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.49:498][700]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.49:584][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.21.49:614][707]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.21.49:683][711]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.49:683][711]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.49:981][729]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.376528 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.50:480][759]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.21.50:480][759]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.046954 [2020.04.24-03.21.50:804][779]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EF7FE980] Result: '1' k_EResultOK (success) [2020.04.24-03.21.50:804][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EF7FE980]' succeeded in 0.322079 seconds [2020.04.24-03.21.50:836][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EF7FE980] Result: '1' k_EResultOK (success) [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:850][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:851][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:851][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:851][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:851][781]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.21.50:851][781]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.50:856][782]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371729 seconds [2020.04.24-03.21.50:868][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.21.51:081][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.51:081][795]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.51:081][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.51:081][795]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.51:082][795]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.51:082][795]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.51:082][795]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.21.51:082][795]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.51:082][795]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.51:082][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.51:082][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.51:082][795]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.51:082][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.51:082][795]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.51:082][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.51:181][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.21.51:182][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.51:182][801]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.21.51:183][801]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.51:183][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.51:183][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.51:183][801]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.21.51:183][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.51:183][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.51:183][801]Interaction: Interaction time: 12.198987 [2020.04.24-03.21.51:183][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.51:183][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.51:280][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.21.51:415][815]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.51:415][815]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.21.51:849][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.21.51:849][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.54:785][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7654783725738525, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.21.54:785][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.21.54:801][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01376825012266636, xOffset=0, yOffset=0) [2020.04.24-03.21.54:818][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02753650024533272, xOffset=0, yOffset=0) [2020.04.24-03.21.54:834][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04137833043932915, xOffset=0, yOffset=0) [2020.04.24-03.21.54:851][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05514641106128693, xOffset=0, yOffset=0) [2020.04.24-03.21.54:868][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06891341507434845, xOffset=0, yOffset=0) [2020.04.24-03.21.54:884][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08292924612760544, xOffset=0, yOffset=0) [2020.04.24-03.21.54:901][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09683533012866974, xOffset=0, yOffset=0) [2020.04.24-03.21.54:918][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1106036603450775, xOffset=0, yOffset=0) [2020.04.24-03.21.54:934][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1247089952230453, xOffset=0, yOffset=0) [2020.04.24-03.21.54:952][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1384787410497665, xOffset=0, yOffset=0) [2020.04.24-03.21.54:968][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1524743288755417, xOffset=0, yOffset=0) [2020.04.24-03.21.54:984][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663159132003784, xOffset=0, yOffset=0) [2020.04.24-03.21.55:001][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1802539974451065, xOffset=0, yOffset=0) [2020.04.24-03.21.55:018][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1940244138240814, xOffset=0, yOffset=0) [2020.04.24-03.21.55:035][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2084148228168488, xOffset=0, yOffset=0) [2020.04.24-03.21.55:051][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221849858760834, xOffset=0, yOffset=0) [2020.04.24-03.21.55:068][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2359549105167389, xOffset=0, yOffset=0) [2020.04.24-03.21.55:084][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2497229129076, xOffset=0, yOffset=0) [2020.04.24-03.21.55:101][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2634914219379425, xOffset=0, yOffset=0) [2020.04.24-03.21.55:118][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2774806022644043, xOffset=0, yOffset=0) [2020.04.24-03.21.55:134][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29133528470993, xOffset=0, yOffset=0) [2020.04.24-03.21.55:152][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3051047027111053, xOffset=0, yOffset=0) [2020.04.24-03.21.55:168][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189851045608521, xOffset=0, yOffset=0) [2020.04.24-03.21.55:184][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33306685090065, xOffset=0, yOffset=0) [2020.04.24-03.21.55:201][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.346836268901825, xOffset=0, yOffset=0) [2020.04.24-03.21.55:218][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.360606849193573, xOffset=0, yOffset=0) [2020.04.24-03.21.55:234][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3747761845588684, xOffset=0, yOffset=0) [2020.04.24-03.21.55:251][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3885473608970642, xOffset=0, yOffset=0) [2020.04.24-03.21.55:267][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4023189544677734, xOffset=0, yOffset=0) [2020.04.24-03.21.55:284][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.416339784860611, xOffset=0, yOffset=0) [2020.04.24-03.21.55:301][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301117062568665, xOffset=0, yOffset=0) [2020.04.24-03.21.55:317][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.443996787071228, xOffset=0, yOffset=0) [2020.04.24-03.21.55:334][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4577692747116089, xOffset=0, yOffset=0) [2020.04.24-03.21.55:352][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4718211889266968, xOffset=0, yOffset=0) [2020.04.24-03.21.55:367][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4856783449649811, xOffset=0, yOffset=0) [2020.04.24-03.21.55:384][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499766081571579, xOffset=0, yOffset=0) [2020.04.24-03.21.55:401][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.513538658618927, xOffset=0, yOffset=0) [2020.04.24-03.21.55:418][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.527311384677887, xOffset=0, yOffset=0) [2020.04.24-03.21.55:435][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.541598379611969, xOffset=0, yOffset=0) [2020.04.24-03.21.55:451][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55537062883377, xOffset=0, yOffset=0) [2020.04.24-03.21.55:467][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5691439509391785, xOffset=0, yOffset=0) [2020.04.24-03.21.55:485][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5831290483474731, xOffset=0, yOffset=0) [2020.04.24-03.21.55:501][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5969048142433167, xOffset=0, yOffset=0) [2020.04.24-03.21.55:517][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61067646741867, xOffset=0, yOffset=0) [2020.04.24-03.21.55:535][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6249848008155823, xOffset=0, yOffset=0) [2020.04.24-03.21.55:552][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63875788450241, xOffset=0, yOffset=0) [2020.04.24-03.21.55:568][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6525300741195679, xOffset=0, yOffset=0) [2020.04.24-03.21.55:584][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6663025021553, xOffset=0, yOffset=0) [2020.04.24-03.21.55:601][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6800740957260132, xOffset=0, yOffset=0) [2020.04.24-03.21.55:618][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6940631866455078, xOffset=0, yOffset=0) [2020.04.24-03.21.55:635][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7079398632049561, xOffset=0, yOffset=0) [2020.04.24-03.21.55:652][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7217972874641418, xOffset=0, yOffset=0) [2020.04.24-03.21.55:667][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7355690598487854, xOffset=0, yOffset=0) [2020.04.24-03.21.55:684][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7494204044342041, xOffset=0, yOffset=0) [2020.04.24-03.21.55:701][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.763449490070343, xOffset=0, yOffset=0) [2020.04.24-03.21.55:718][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7772219181060791, xOffset=0, yOffset=0) [2020.04.24-03.21.55:734][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7912910580635071, xOffset=0, yOffset=0) [2020.04.24-03.21.55:751][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.805213451385498, xOffset=0, yOffset=0) [2020.04.24-03.21.55:763][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.21.55:763][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.21.55:768][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.21.55:864][ 82]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.21.55:864][ 82]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.21.56:207][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F41A8AD0] Result: '1' k_EResultOK (success) [2020.04.24-03.21.56:207][103]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F41A8AD0]' succeeded in 0.341292 seconds [2020.04.24-03.21.56:236][105]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F41A8AD0] Result: '1' k_EResultOK (success) [2020.04.24-03.21.56:257][106]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389664 seconds [2020.04.24-03.21.56:396][114]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.21.56:396][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.56:396][114]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.21.56:396][114]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.56:398][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.56:398][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.56:398][114]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.21.56:398][114]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.21.56:398][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.56:398][114]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.21.56:398][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.21.56:398][114]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.21.56:398][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.56:398][114]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.21.56:398][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.56:497][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.21.56:497][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.21.56:498][120]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.56:498][120]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.21.56:498][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.56:498][120]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.21.56:498][120]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.21.56:498][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.56:498][120]Interaction: Interaction time: 80.000000 [2020.04.24-03.21.56:498][120]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.21.56:498][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.21.57:397][174]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.21.58:801][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.63474440574646, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.21.58:801][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.21.58:818][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01378458272665739, xOffset=0, yOffset=0) [2020.04.24-03.21.58:834][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02788516506552696, xOffset=0, yOffset=0) [2020.04.24-03.21.58:851][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04167024791240692, xOffset=0, yOffset=0) [2020.04.24-03.21.58:867][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05545549839735031, xOffset=0, yOffset=0) [2020.04.24-03.21.58:884][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06923991441726685, xOffset=0, yOffset=0) [2020.04.24-03.21.58:901][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08345774561166763, xOffset=0, yOffset=0) [2020.04.24-03.21.58:917][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0972471609711647, xOffset=0, yOffset=0) [2020.04.24-03.21.58:934][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1110329106450081, xOffset=0, yOffset=0) [2020.04.24-03.21.58:950][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1248181611299515, xOffset=0, yOffset=0) [2020.04.24-03.21.58:968][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389407515525818, xOffset=0, yOffset=0) [2020.04.24-03.21.58:985][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1530884206295013, xOffset=0, yOffset=0) [2020.04.24-03.21.59:001][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668742597103119, xOffset=0, yOffset=0) [2020.04.24-03.21.59:017][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1806585043668747, xOffset=0, yOffset=0) [2020.04.24-03.21.59:035][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1944430023431778, xOffset=0, yOffset=0) [2020.04.24-03.21.59:051][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.208325669169426, xOffset=0, yOffset=0) [2020.04.24-03.21.59:068][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22217483818531, xOffset=0, yOffset=0) [2020.04.24-03.21.59:084][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2362432479858398, xOffset=0, yOffset=0) [2020.04.24-03.21.59:101][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2500284910202026, xOffset=0, yOffset=0) [2020.04.24-03.21.59:117][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638143301010132, xOffset=0, yOffset=0) [2020.04.24-03.21.59:134][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2780803442001343, xOffset=0, yOffset=0) [2020.04.24-03.21.59:151][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.291866272687912, xOffset=0, yOffset=0) [2020.04.24-03.21.59:168][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3056516051292419, xOffset=0, yOffset=0) [2020.04.24-03.21.59:184][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.319529265165329, xOffset=0, yOffset=0) [2020.04.24-03.21.59:201][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333137631416321, xOffset=0, yOffset=0) [2020.04.24-03.21.59:217][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3470980226993561, xOffset=0, yOffset=0) [2020.04.24-03.21.59:234][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36092785000801, xOffset=0, yOffset=0) [2020.04.24-03.21.59:251][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37483936548233, xOffset=0, yOffset=0) [2020.04.24-03.21.59:268][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3889873623847961, xOffset=0, yOffset=0) [2020.04.24-03.21.59:284][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40277287364006, xOffset=0, yOffset=0) [2020.04.24-03.21.59:301][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4165602922439575, xOffset=0, yOffset=0) [2020.04.24-03.21.59:317][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4303459525108337, xOffset=0, yOffset=0) [2020.04.24-03.21.59:334][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4443927109241486, xOffset=0, yOffset=0) [2020.04.24-03.21.59:351][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4581785500049591, xOffset=0, yOffset=0) [2020.04.24-03.21.59:367][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4721456468105316, xOffset=0, yOffset=0) [2020.04.24-03.21.59:384][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4860782325267792, xOffset=0, yOffset=0) [2020.04.24-03.21.59:401][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499864399433136, xOffset=0, yOffset=0) [2020.04.24-03.21.59:417][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5136710405349731, xOffset=0, yOffset=0) [2020.04.24-03.21.59:434][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5275794267654419, xOffset=0, yOffset=0) [2020.04.24-03.21.59:451][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54154348373413, xOffset=0, yOffset=0) [2020.04.24-03.21.59:468][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.555513322353363, xOffset=0, yOffset=0) [2020.04.24-03.21.59:484][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5693603157997131, xOffset=0, yOffset=0) [2020.04.24-03.21.59:501][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5835767388343811, xOffset=0, yOffset=0) [2020.04.24-03.21.59:517][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5973654985427856, xOffset=0, yOffset=0) [2020.04.24-03.21.59:534][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6111536622047424, xOffset=0, yOffset=0) [2020.04.24-03.21.59:552][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250069141387939, xOffset=0, yOffset=0) [2020.04.24-03.21.59:568][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6387954950332642, xOffset=0, yOffset=0) [2020.04.24-03.21.59:584][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6525894403457642, xOffset=0, yOffset=0) [2020.04.24-03.21.59:601][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.666423499584198, xOffset=0, yOffset=0) [2020.04.24-03.21.59:617][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6802958250045776, xOffset=0, yOffset=0) [2020.04.24-03.21.59:634][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69424283504486, xOffset=0, yOffset=0) [2020.04.24-03.21.59:651][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7080940008163452, xOffset=0, yOffset=0) [2020.04.24-03.21.59:663][310]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.21.59:664][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.21.59:664][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:665][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:668][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.21.59:682][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:698][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:715][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:732][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:749][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:765][316]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.21.59:765][316]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.21.59:767][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:786][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:803][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:819][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:836][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:852][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:869][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:885][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:902][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:918][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:934][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:951][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:968][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.21.59:984][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.00:001][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.00:016][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.00:033][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.00:050][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.00:066][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.00:112][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F41AB170] Result: '1' k_EResultOK (success) [2020.04.24-03.22.00:112][337]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F41AB170]' succeeded in 0.345659 seconds [2020.04.24-03.22.00:136][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F41AB170] Result: '1' k_EResultOK (success) [2020.04.24-03.22.00:154][340]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387015 seconds [2020.04.24-03.22.03:463][538]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015024 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.22.03:463][538]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.22.03:465][538]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.22.03:465][538]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.22.03:465][538]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.03:465][538]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.03:465][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.03:465][538]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.03:465][538]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.03:465][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.03:467][538]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:467][538]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:467][538]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:467][538]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:467][538]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:467][538]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:467][538]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.22.03:468][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.22.03:481][539]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.03:481][539]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.03:481][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.03:481][539]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.03:481][539]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.22.03:481][539]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.03:481][539]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.03:481][539]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.03:481][539]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.03:481][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.03:482][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:482][539]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:482][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:482][539]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:482][539]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.03:497][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.22.03:499][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.22.03:499][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:534][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.22.03:597][546]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.22.03:732][554]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.03:732][554]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.03:816][559]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.04:231][584]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.22.04:231][584]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.958263 [2020.04.24-03.22.04:595][606]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F41A32E0] Result: '1' k_EResultOK (success) [2020.04.24-03.22.04:595][606]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F41A32E0]' succeeded in 0.362625 seconds [2020.04.24-03.22.04:618][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254F41A32E0] Result: '1' k_EResultOK (success) [2020.04.24-03.22.04:640][609]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405725 seconds [2020.04.24-03.22.05:115][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.05:115][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:115][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.05:115][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:115][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.04.24-03.22.05:115][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:135][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.22.05:164][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.05:164][640]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:164][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.05:164][640]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:165][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.05:165][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.05:165][640]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.22.05:165][640]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.05:165][640]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.05:165][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.05:165][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:165][640]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.22.05:165][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.05:165][640]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.22.05:165][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.05:280][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.05:280][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.05:281][647]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.05:281][647]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.22.05:281][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.05:281][647]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.05:281][647]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.22.05:281][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.05:281][647]Interaction: Interaction time: 80.000000 [2020.04.24-03.22.05:281][647]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.22.05:281][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.05:363][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.22.05:363][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-03.22.05:982][689]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.414414 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:250][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:266][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:267][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.06:283][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:647][729]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-03.22.06:647][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:647][729]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-03.22.06:647][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:649][729]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.06:649][729]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.06:649][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.22.06:649][729]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.06:649][729]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.06:649][729]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-03.22.06:649][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:649][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.22.06:649][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:649][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.22.06:649][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:780][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.22.06:781][737]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.06:781][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.22.06:781][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:781][737]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.06:782][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.22.06:782][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:782][737]Interaction: Interaction time: 87.329132 [2020.04.24-03.22.06:782][737]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.22.06:782][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:867][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6503546237945557, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.22.06:867][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.22.06:884][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01515536475926638, xOffset=0, yOffset=0) [2020.04.24-03.22.06:900][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03020727075636387, xOffset=0, yOffset=0) [2020.04.24-03.22.06:914][745]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_3] [2020.04.24-03.22.06:914][745]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:914][745]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_3] [2020.04.24-03.22.06:914][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:915][745]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.06:915][745]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.06:915][745]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.22.06:915][745]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.06:915][745]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.06:915][745]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_3] [2020.04.24-03.22.06:915][745]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.06:915][745]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.22.06:915][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:915][745]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.22.06:915][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:918][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548817873001099, xOffset=0, yOffset=0) [2020.04.24-03.22.06:935][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06051035970449448, xOffset=0, yOffset=0) [2020.04.24-03.22.06:951][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0755455419421196, xOffset=0, yOffset=0) [2020.04.24-03.22.06:968][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09093672037124634, xOffset=0, yOffset=0) [2020.04.24-03.22.06:982][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.06:982][749]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.22.06:982][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:982][749]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.06:982][749]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.22.06:982][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:982][749]Interaction: Interaction time: 0.000000 [2020.04.24-03.22.06:982][749]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.22.06:982][749]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.22.06:982][749]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.22.06:982][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.06:985][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1064466312527657, xOffset=0, yOffset=0) [2020.04.24-03.22.07:001][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214713603258133, xOffset=0, yOffset=0) [2020.04.24-03.22.07:017][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364945471286774, xOffset=0, yOffset=0) [2020.04.24-03.22.07:034][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515170037746429, xOffset=0, yOffset=0) [2020.04.24-03.22.07:060][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669011861085892, xOffset=0, yOffset=0) [2020.04.24-03.22.07:069][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18192508816719, xOffset=0, yOffset=0) [2020.04.24-03.22.07:085][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969492733478546, xOffset=0, yOffset=0) [2020.04.24-03.22.07:101][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119718194007874, xOffset=0, yOffset=0) [2020.04.24-03.22.07:117][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274788171052933, xOffset=0, yOffset=0) [2020.04.24-03.22.07:135][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2431459128856659, xOffset=0, yOffset=0) [2020.04.24-03.22.07:152][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581723630428314, xOffset=0, yOffset=0) [2020.04.24-03.22.07:168][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731967270374298, xOffset=0, yOffset=0) [2020.04.24-03.22.07:180][761]GameFlow: Collected received : BearTrap_C_3. [2020.04.24-03.22.07:181][761]GameFlow: AddToInventory received : BearTrap_C_3. [2020.04.24-03.22.07:185][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2882416248321533, xOffset=0, yOffset=0) [2020.04.24-03.22.07:201][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032648861408234, xOffset=0, yOffset=0) [2020.04.24-03.22.07:217][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318349152803421, xOffset=0, yOffset=0) [2020.04.24-03.22.07:234][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3338365256786346, xOffset=0, yOffset=0) [2020.04.24-03.22.07:251][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3488616943359375, xOffset=0, yOffset=0) [2020.04.24-03.22.07:269][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638854324817657, xOffset=0, yOffset=0) [2020.04.24-03.22.07:284][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37904679775238, xOffset=0, yOffset=0) [2020.04.24-03.22.07:301][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39410987496376, xOffset=0, yOffset=0) [2020.04.24-03.22.07:317][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091339707374573, xOffset=0, yOffset=0) [2020.04.24-03.22.07:333][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424157977104187, xOffset=0, yOffset=0) [2020.04.24-03.22.07:350][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43941643834114, xOffset=0, yOffset=0) [2020.04.24-03.22.07:367][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544411599636078, xOffset=0, yOffset=0) [2020.04.24-03.22.07:384][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.469464898109436, xOffset=0, yOffset=0) [2020.04.24-03.22.07:401][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847159087657928, xOffset=0, yOffset=0) [2020.04.24-03.22.07:417][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997974634170532, xOffset=0, yOffset=0) [2020.04.24-03.22.07:434][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5150657296180725, xOffset=0, yOffset=0) [2020.04.24-03.22.07:450][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5301892757415771, xOffset=0, yOffset=0) [2020.04.24-03.22.07:467][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453147292137146, xOffset=0, yOffset=0) [2020.04.24-03.22.07:484][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5604467391967773, xOffset=0, yOffset=0) [2020.04.24-03.22.07:500][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756101012229919, xOffset=0, yOffset=0) [2020.04.24-03.22.07:517][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910253524780273, xOffset=0, yOffset=0) [2020.04.24-03.22.07:534][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060522794723511, xOffset=0, yOffset=0) [2020.04.24-03.22.07:548][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.22.07:550][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621145486831665, xOffset=0, yOffset=0) [2020.04.24-03.22.07:567][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363637447357178, xOffset=0, yOffset=0) [2020.04.24-03.22.07:583][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6513921022415161, xOffset=0, yOffset=0) [2020.04.24-03.22.07:601][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668272614479065, xOffset=0, yOffset=0) [2020.04.24-03.22.07:617][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6818563342094421, xOffset=0, yOffset=0) [2020.04.24-03.22.07:634][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69688469171524, xOffset=0, yOffset=0) [2020.04.24-03.22.07:651][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7119361162185669, xOffset=0, yOffset=0) [2020.04.24-03.22.07:663][790]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.22.07:663][790]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.22.07:667][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.22.07:748][795]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.22.07:748][795]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.22.07:808][798]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.07:808][798]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.07:808][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.07:808][798]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.07:808][798]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.07:808][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.07:808][798]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.07:808][798]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.07:808][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.07:808][798]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.07:808][798]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.22.07:808][798]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.07:808][798]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.07:808][798]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.07:808][798]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.22.07:808][798]Interaction: Verbose: [CollectItem][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.07:808][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.07:808][798]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_3] [2020.04.24-03.22.07:808][798]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.07:808][798]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.08:029][812]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255363CD960] Result: '1' k_EResultOK (success) [2020.04.24-03.22.08:029][812]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255363CD960]' succeeded in 0.279994 seconds [2020.04.24-03.22.08:055][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255363CD960] Result: '1' k_EResultOK (success) [2020.04.24-03.22.08:073][815]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.321478 seconds [2020.04.24-03.22.09:413][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_2] [2020.04.24-03.22.09:413][895]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.09:413][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_2] [2020.04.24-03.22.09:413][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.09:414][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.09:415][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.09:415][895]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.22.09:415][895]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.09:415][895]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.09:415][895]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_2] [2020.04.24-03.22.09:415][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.09:415][895]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.22.09:415][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.09:415][895]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.22.09:415][895]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.22.09:415][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.09:913][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.22.09:915][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.09:915][925]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.22.09:915][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.09:915][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.09:915][925]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.22.09:915][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.09:915][925]Interaction: Interaction time: 1.153846 [2020.04.24-03.22.09:915][925]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.22.09:915][925]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.22.09:915][925]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.22.09:915][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.10:147][939]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.22.10:516][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.22.11:084][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.22.11:148][999]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.22.11:148][999]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.22.11:148][999]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.22.11:148][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.11:148][999]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.22.11:181][ 1]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.11:181][ 1]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.11:181][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.11:181][ 1]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.11:181][ 1]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.22.11:181][ 1]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.11:181][ 1]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.11:714][ 33]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.22.11:715][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.22.11:715][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.11:715][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.11:715][ 33]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: [SetTrap][BearTrap_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.11:715][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.11:716][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_2] [2020.04.24-03.22.11:716][ 33]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.11:716][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.11:718][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_2.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.22.17:884][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7035850286483765, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.22.17:884][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.22.17:901][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504727359861135, xOffset=0, yOffset=0) [2020.04.24-03.22.17:917][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0302509069442749, xOffset=0, yOffset=0) [2020.04.24-03.22.17:933][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04532508924603462, xOffset=0, yOffset=0) [2020.04.24-03.22.17:951][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06052545085549355, xOffset=0, yOffset=0) [2020.04.24-03.22.17:968][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.076100543141365, xOffset=0, yOffset=0) [2020.04.24-03.22.17:984][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09138954430818558, xOffset=0, yOffset=0) [2020.04.24-03.22.18:001][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1064200848340988, xOffset=0, yOffset=0) [2020.04.24-03.22.18:018][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214505434036255, xOffset=0, yOffset=0) [2020.04.24-03.22.18:035][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1368850022554398, xOffset=0, yOffset=0) [2020.04.24-03.22.18:051][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1519147306680679, xOffset=0, yOffset=0) [2020.04.24-03.22.18:067][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669428199529648, xOffset=0, yOffset=0) [2020.04.24-03.22.18:083][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819697320461273, xOffset=0, yOffset=0) [2020.04.24-03.22.18:100][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19701063632965, xOffset=0, yOffset=0) [2020.04.24-03.22.18:117][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121968120336533, xOffset=0, yOffset=0) [2020.04.24-03.22.18:134][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272245436906815, xOffset=0, yOffset=0) [2020.04.24-03.22.18:151][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427653670310974, xOffset=0, yOffset=0) [2020.04.24-03.22.18:168][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577944695949554, xOffset=0, yOffset=0) [2020.04.24-03.22.18:184][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729361951351166, xOffset=0, yOffset=0) [2020.04.24-03.22.18:201][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879635691642761, xOffset=0, yOffset=0) [2020.04.24-03.22.18:217][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029902875423431, xOffset=0, yOffset=0) [2020.04.24-03.22.18:234][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183280229568481, xOffset=0, yOffset=0) [2020.04.24-03.22.18:250][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33344155550003, xOffset=0, yOffset=0) [2020.04.24-03.22.18:267][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3484692871570587, xOffset=0, yOffset=0) [2020.04.24-03.22.18:283][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634980022907257, xOffset=0, yOffset=0) [2020.04.24-03.22.18:301][428]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786292672157288, xOffset=0, yOffset=0) [2020.04.24-03.22.18:317][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.394062727689743, xOffset=0, yOffset=0) [2020.04.24-03.22.18:334][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091127216815948, xOffset=0, yOffset=0) [2020.04.24-03.22.18:350][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4242672622203827, xOffset=0, yOffset=0) [2020.04.24-03.22.18:368][432]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43945962190628, xOffset=0, yOffset=0) [2020.04.24-03.22.18:383][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4546600878238678, xOffset=0, yOffset=0) [2020.04.24-03.22.18:401][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47006008028984, xOffset=0, yOffset=0) [2020.04.24-03.22.18:418][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4850910902023315, xOffset=0, yOffset=0) [2020.04.24-03.22.18:435][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5006139874458313, xOffset=0, yOffset=0) [2020.04.24-03.22.18:451][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51564610004425, xOffset=0, yOffset=0) [2020.04.24-03.22.18:468][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5306763052940369, xOffset=0, yOffset=0) [2020.04.24-03.22.18:484][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54570460319519, xOffset=0, yOffset=0) [2020.04.24-03.22.18:501][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5607337951660156, xOffset=0, yOffset=0) [2020.04.24-03.22.18:517][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757619142532349, xOffset=0, yOffset=0) [2020.04.24-03.22.18:534][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5907903909683228, xOffset=0, yOffset=0) [2020.04.24-03.22.18:551][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60593432188034, xOffset=0, yOffset=0) [2020.04.24-03.22.18:567][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212451457977295, xOffset=0, yOffset=0) [2020.04.24-03.22.18:584][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.63678753376007, xOffset=0, yOffset=0) [2020.04.24-03.22.18:601][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.651817262172699, xOffset=0, yOffset=0) [2020.04.24-03.22.18:618][447]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668460965156555, xOffset=0, yOffset=0) [2020.04.24-03.22.18:634][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6824185252189636, xOffset=0, yOffset=0) [2020.04.24-03.22.18:651][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.697446346282959, xOffset=0, yOffset=0) [2020.04.24-03.22.18:667][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7124736309051514, xOffset=0, yOffset=0) [2020.04.24-03.22.18:684][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7275002002716064, xOffset=0, yOffset=0) [2020.04.24-03.22.18:701][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425262928009033, xOffset=0, yOffset=0) [2020.04.24-03.22.18:714][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.22.18:714][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.22.18:714][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:715][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:718][453]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.22.18:731][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:748][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:765][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:781][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:797][458]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.22.18:797][458]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.22.18:799][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:814][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:831][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:848][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:864][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:881][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:897][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:914][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:931][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:948][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:965][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:981][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.18:998][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:015][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:032][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:049][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:065][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:081][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:098][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:103][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535D23580] Result: '1' k_EResultOK (success) [2020.04.24-03.22.19:103][477]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535D23580]' succeeded in 0.301207 seconds [2020.04.24-03.22.19:114][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.19:135][479]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535D23580] Result: '1' k_EResultOK (success) [2020.04.24-03.22.19:155][480]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.354775 seconds [2020.04.24-03.22.21:867][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6988387703895569, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.22.21:867][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.22.21:883][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511072553694248, xOffset=0, yOffset=0) [2020.04.24-03.22.21:900][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.22.21:901][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03015327081084251, xOffset=0, yOffset=0) [2020.04.24-03.22.21:917][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045368269085884, xOffset=0, yOffset=0) [2020.04.24-03.22.21:934][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06054181605577469, xOffset=0, yOffset=0) [2020.04.24-03.22.21:950][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07562181353569031, xOffset=0, yOffset=0) [2020.04.24-03.22.21:967][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0908762663602829, xOffset=0, yOffset=0) [2020.04.24-03.22.21:983][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059715375304222, xOffset=0, yOffset=0) [2020.04.24-03.22.22:001][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211721748113632, xOffset=0, yOffset=0) [2020.04.24-03.22.22:017][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363924443721771, xOffset=0, yOffset=0) [2020.04.24-03.22.22:035][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15143871307373, xOffset=0, yOffset=0) [2020.04.24-03.22.22:051][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664833426475525, xOffset=0, yOffset=0) [2020.04.24-03.22.22:067][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816252470016479, xOffset=0, yOffset=0) [2020.04.24-03.22.22:083][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1966729760169983, xOffset=0, yOffset=0) [2020.04.24-03.22.22:101][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119929790496826, xOffset=0, yOffset=0) [2020.04.24-03.22.22:117][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272817939519882, xOffset=0, yOffset=0) [2020.04.24-03.22.22:133][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2423296123743057, xOffset=0, yOffset=0) [2020.04.24-03.22.22:150][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25742968916893, xOffset=0, yOffset=0) [2020.04.24-03.22.22:167][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2726772427558899, xOffset=0, yOffset=0) [2020.04.24-03.22.22:184][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.287835955619812, xOffset=0, yOffset=0) [2020.04.24-03.22.22:201][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029735982418, xOffset=0, yOffset=0) [2020.04.24-03.22.22:216][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31802213191986, xOffset=0, yOffset=0) [2020.04.24-03.22.22:234][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336077630519867, xOffset=0, yOffset=0) [2020.04.24-03.22.22:251][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486571311950684, xOffset=0, yOffset=0) [2020.04.24-03.22.22:267][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3637053072452545, xOffset=0, yOffset=0) [2020.04.24-03.22.22:284][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787539303302765, xOffset=0, yOffset=0) [2020.04.24-03.22.22:301][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3938027620315552, xOffset=0, yOffset=0) [2020.04.24-03.22.22:317][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088513851165771, xOffset=0, yOffset=0) [2020.04.24-03.22.22:334][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247033894062042, xOffset=0, yOffset=0) [2020.04.24-03.22.22:351][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.439753383398056, xOffset=0, yOffset=0) [2020.04.24-03.22.22:368][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4548030197620392, xOffset=0, yOffset=0) [2020.04.24-03.22.22:384][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4698509275913239, xOffset=0, yOffset=0) [2020.04.24-03.22.22:401][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4848971962928772, xOffset=0, yOffset=0) [2020.04.24-03.22.22:417][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4999423921108246, xOffset=0, yOffset=0) [2020.04.24-03.22.22:434][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5149966478347778, xOffset=0, yOffset=0) [2020.04.24-03.22.22:451][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5304905772209167, xOffset=0, yOffset=0) [2020.04.24-03.22.22:467][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455359220504761, xOffset=0, yOffset=0) [2020.04.24-03.22.22:483][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5605810880661011, xOffset=0, yOffset=0) [2020.04.24-03.22.22:501][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756261944770813, xOffset=0, yOffset=0) [2020.04.24-03.22.22:517][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910076498985291, xOffset=0, yOffset=0) [2020.04.24-03.22.22:534][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6060529351234436, xOffset=0, yOffset=0) [2020.04.24-03.22.22:550][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6210985779762268, xOffset=0, yOffset=0) [2020.04.24-03.22.22:567][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.636163055896759, xOffset=0, yOffset=0) [2020.04.24-03.22.22:584][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6514952182769775, xOffset=0, yOffset=0) [2020.04.24-03.22.22:601][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666528582572937, xOffset=0, yOffset=0) [2020.04.24-03.22.22:617][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6816992163658142, xOffset=0, yOffset=0) [2020.04.24-03.22.22:634][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6973670125007629, xOffset=0, yOffset=0) [2020.04.24-03.22.22:651][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712413489818573, xOffset=0, yOffset=0) [2020.04.24-03.22.22:667][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7274589538574219, xOffset=0, yOffset=0) [2020.04.24-03.22.22:684][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425042390823364, xOffset=0, yOffset=0) [2020.04.24-03.22.22:697][692]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.22.22:697][692]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.22.22:702][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.22.22:746][695]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.409401 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.22.22:797][698]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.22.22:797][698]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.22.22:998][710]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.22:998][710]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.22:998][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.22:998][710]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.22:998][710]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.22:998][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:048][713]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:048][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.23:048][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:048][713]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:048][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.22.23:048][713]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.23:048][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.23:048][713]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.23:048][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.23:048][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:048][713]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.22.23:048][713]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.23:048][713]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:143][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254D1471C30] Result: '1' k_EResultOK (success) [2020.04.24-03.22.23:143][719]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254D1471C30]' succeeded in 0.343628 seconds [2020.04.24-03.22.23:169][720]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254D1471C30] Result: '1' k_EResultOK (success) [2020.04.24-03.22.23:193][722]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388925 seconds [2020.04.24-03.22.23:369][732]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.22.23:369][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.23:369][732]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.22.23:369][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.23:370][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:370][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:370][732]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.22.23:370][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.23:370][732]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:370][732]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.22.23:370][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.23:370][732]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.22.23:370][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:370][732]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.22.23:370][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:466][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.22.23:467][738]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:467][738]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.22.23:467][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:467][738]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.23:467][738]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.22.23:467][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.23:468][738]Interaction: Interaction time: 62.590599 [2020.04.24-03.22.23:468][738]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.22.23:468][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.24:880][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.22.30:799][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.22.31:019][191]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.22.31:019][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.22.31:104][196]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.04.24-03.22.32:013][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.22.32:013][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.22.32:013][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.22.32:013][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.22.32:100][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.22.32:815][299]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.32:815][299]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.32:815][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.32:815][299]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.32:815][299]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.32:815][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.32:816][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.22.32:864][302]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.32:864][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.32:864][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.32:864][302]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.32:864][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.22.32:864][302]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.32:864][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.32:864][302]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.32:864][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.32:864][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.32:864][302]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.22.32:864][302]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.32:864][302]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.33:763][356]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.946787 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.22.37:330][570]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.22.39:964][728]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.39:964][728]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.40:063][734]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.22.40:064][734]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.22.40:064][734]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.22.40:066][734]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: On [2020.04.24-03.22.41:230][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.203766 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.22.41:868][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.857326865196228, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.22.41:868][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.22.41:884][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015198272652924, xOffset=0, yOffset=0) [2020.04.24-03.22.41:901][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0303026344627142, xOffset=0, yOffset=0) [2020.04.24-03.22.41:918][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04573190584778786, xOffset=0, yOffset=0) [2020.04.24-03.22.41:934][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06078336387872696, xOffset=0, yOffset=0) [2020.04.24-03.22.41:951][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075914092361927, xOffset=0, yOffset=0) [2020.04.24-03.22.41:968][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0909649133682251, xOffset=0, yOffset=0) [2020.04.24-03.22.41:984][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060148179531097, xOffset=0, yOffset=0) [2020.04.24-03.22.42:002][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12149054557085, xOffset=0, yOffset=0) [2020.04.24-03.22.42:017][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365417242050171, xOffset=0, yOffset=0) [2020.04.24-03.22.42:034][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515930891036987, xOffset=0, yOffset=0) [2020.04.24-03.22.42:049][853]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: Off [2020.04.24-03.22.42:051][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667728126049042, xOffset=0, yOffset=0) [2020.04.24-03.22.42:067][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818236261606216, xOffset=0, yOffset=0) [2020.04.24-03.22.42:084][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968735307455063, xOffset=0, yOffset=0) [2020.04.24-03.22.42:101][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120627164840698, xOffset=0, yOffset=0) [2020.04.24-03.22.42:117][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271413505077362, xOffset=0, yOffset=0) [2020.04.24-03.22.42:133][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422523498535156, xOffset=0, yOffset=0) [2020.04.24-03.22.42:151][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573037147521973, xOffset=0, yOffset=0) [2020.04.24-03.22.42:166][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2723948061466217, xOffset=0, yOffset=0) [2020.04.24-03.22.42:185][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881224453449249, xOffset=0, yOffset=0) [2020.04.24-03.22.42:201][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031755387783051, xOffset=0, yOffset=0) [2020.04.24-03.22.42:217][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182268142700195, xOffset=0, yOffset=0) [2020.04.24-03.22.42:234][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332780003547668, xOffset=0, yOffset=0) [2020.04.24-03.22.42:251][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348452091217041, xOffset=0, yOffset=0) [2020.04.24-03.22.42:267][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3635045289993286, xOffset=0, yOffset=0) [2020.04.24-03.22.42:283][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786494433879852, xOffset=0, yOffset=0) [2020.04.24-03.22.42:300][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937598168849945, xOffset=0, yOffset=0) [2020.04.24-03.22.42:317][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409136176109314, xOffset=0, yOffset=0) [2020.04.24-03.22.42:334][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4241890013217926, xOffset=0, yOffset=0) [2020.04.24-03.22.42:351][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4393598139286041, xOffset=0, yOffset=0) [2020.04.24-03.22.42:367][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4544468224048615, xOffset=0, yOffset=0) [2020.04.24-03.22.42:384][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695006310939789, xOffset=0, yOffset=0) [2020.04.24-03.22.42:401][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48473697900772, xOffset=0, yOffset=0) [2020.04.24-03.22.42:417][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997907876968384, xOffset=0, yOffset=0) [2020.04.24-03.22.42:434][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51498806476593, xOffset=0, yOffset=0) [2020.04.24-03.22.42:451][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302470922470093, xOffset=0, yOffset=0) [2020.04.24-03.22.42:467][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5455973744392395, xOffset=0, yOffset=0) [2020.04.24-03.22.42:484][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5606521964073181, xOffset=0, yOffset=0) [2020.04.24-03.22.42:501][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5757616758346558, xOffset=0, yOffset=0) [2020.04.24-03.22.42:517][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5908167362213135, xOffset=0, yOffset=0) [2020.04.24-03.22.42:534][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6058714389801025, xOffset=0, yOffset=0) [2020.04.24-03.22.42:550][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6212049126625061, xOffset=0, yOffset=0) [2020.04.24-03.22.42:567][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6363305449485779, xOffset=0, yOffset=0) [2020.04.24-03.22.42:584][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515719890594482, xOffset=0, yOffset=0) [2020.04.24-03.22.42:601][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666579842567444, xOffset=0, yOffset=0) [2020.04.24-03.22.42:617][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68171352148056, xOffset=0, yOffset=0) [2020.04.24-03.22.42:633][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969525218009949, xOffset=0, yOffset=0) [2020.04.24-03.22.42:650][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71200954914093, xOffset=0, yOffset=0) [2020.04.24-03.22.42:667][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270652055740356, xOffset=0, yOffset=0) [2020.04.24-03.22.42:683][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7422256469726563, xOffset=0, yOffset=0) [2020.04.24-03.22.42:700][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7574114799499512, xOffset=0, yOffset=0) [2020.04.24-03.22.42:717][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.772615373134613, xOffset=0, yOffset=0) [2020.04.24-03.22.42:734][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7878450155258179, xOffset=0, yOffset=0) [2020.04.24-03.22.42:751][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8029022216796875, xOffset=0, yOffset=0) [2020.04.24-03.22.42:767][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8180451393127441, xOffset=0, yOffset=0) [2020.04.24-03.22.42:783][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8331373333930969, xOffset=0, yOffset=0) [2020.04.24-03.22.42:801][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8484464883804321, xOffset=0, yOffset=0) [2020.04.24-03.22.42:817][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.86360228061676, xOffset=0, yOffset=0) [2020.04.24-03.22.42:834][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8787453770637512, xOffset=0, yOffset=0) [2020.04.24-03.22.42:851][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8941335678100586, xOffset=0, yOffset=0) [2020.04.24-03.22.42:864][902]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.22.42:864][902]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.22.42:864][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:865][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:867][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.22.42:881][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:898][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:914][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:931][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:948][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:964][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:981][909]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.22.42:981][909]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.22.42:983][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.42:999][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:014][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:031][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:048][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:065][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:081][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:098][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:115][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:131][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:148][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:165][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:181][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:198][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:214][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:231][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:248][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:264][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:281][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.22.43:344][931]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255226BC340] Result: '1' k_EResultOK (success) [2020.04.24-03.22.43:344][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255226BC340]' succeeded in 0.361747 seconds [2020.04.24-03.22.43:348][931]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.43:348][931]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.22.43:368][933]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2557F73ECB0] Result: '1' k_EResultOK (success) [2020.04.24-03.22.43:387][934]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404286 seconds [2020.04.24-03.22.48:546][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.219213 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.22.48:580][245]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.22.50:381][353]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.22.50:381][353]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.22.50:381][353]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.22.50:464][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.22.50:464][358]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.22.50:464][358]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.22.50:464][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Scalars [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Textures [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.22.50:464][358]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Vectors [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Scalars [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Textures [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Vectors [2020.04.24-03.22.50:465][358]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.22.50:467][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-03.22.50:480][359]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.22.50:480][359]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.22.50:481][359]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.50:481][359]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.50:481][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:481][359]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.50:481][359]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.50:481][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:497][360]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.50:497][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.50:497][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:497][360]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.50:497][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.22.50:497][360]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.50:497][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.50:497][360]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.50:497][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.50:497][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:498][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.50:498][360]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:498][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.50:498][360]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:498][360]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.22.50:579][365]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.22.50:579][365]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.04.24-03.22.50:714][373]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.22.50:749][375]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:749][375]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:749][375]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:749][375]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.50:749][375]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.22.50:749][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.50:749][375]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.24-03.22.50:749][375]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:749][375]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.22.50:900][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:914][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.50:914][385]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:914][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.04.24-03.22.50:914][385]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:914][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.04.24-03.22.50:914][385]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.50:962][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DB17D20] Result: '1' k_EResultOK (success) [2020.04.24-03.22.50:969][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DB17D20]' succeeded in 0.382939 seconds [2020.04.24-03.22.51:003][391]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554DB17D20] Result: '1' k_EResultOK (success) [2020.04.24-03.22.51:022][392]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439221 seconds [2020.04.24-03.22.51:213][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.310432 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.22.51:213][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.699535 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.22.52:018][451]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-03.22.52:018][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:018][451]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-03.22.52:018][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:020][451]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.52:020][451]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.52:020][451]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.22.52:020][451]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.22.52:020][451]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.52:020][451]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-03.22.52:020][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:020][451]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.22.52:020][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.52:020][451]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.22.52:020][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.52:213][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.24-03.22.52:215][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.52:215][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.22.52:215][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.52:215][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.22.52:215][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.22.52:215][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.52:215][463]Interaction: Interaction time: 9.174312 [2020.04.24-03.22.52:215][463]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.24-03.22.52:215][463]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.22.52:215][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.22.52:797][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-03.22.52:797][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:864][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-03.22.52:864][502]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:864][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-03.22.52:864][502]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:898][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-03.22.52:898][504]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.52:898][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-03.22.52:898][504]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-03.22.53:364][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:380][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-03.22.53:380][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:385][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.22.53:413][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.04.24-03.22.53:413][535]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-03.22.53:430][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:914][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.24-03.22.53:914][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:914][565]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.04.24-03.22.53:914][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:931][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.24-03.22.53:931][566]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:931][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.24-03.22.53:931][566]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.53:997][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.04.24-03.22.53:998][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:197][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:197][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:197][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:197][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:198][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:198][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:198][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:198][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.24-03.22.54:398][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.22.54:462][598]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 43.878441 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.22.54:462][598]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 43.945221 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.22.57:430][776]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.23.00:331][950]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.00:331][950]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.00:630][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.23.00:630][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.23.00:631][968]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.23.00:631][968]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-03.23.00:631][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.272236 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.23.00:635][968]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: On [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.00:648][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.00:696][972]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.23.00:748][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.00:748][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.00:748][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.00:748][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:032][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.01:032][992]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:032][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.01:032][992]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:230][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.077095 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.23.01:366][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.24-03.23.01:546][ 23]GameFlow: OnRep_BegunPlayFenceGuid 05702882-08D7-E7FE-CC06-066A2982E736 [2020.04.24-03.23.01:546][ 23]GameFlow: BegunPlayFenceGuid 05702882-08D7-E7FE-CC06-066A2982E736 [2020.04.24-03.23.01:546][ 23]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000033 seconds [2020.04.24-03.23.01:546][ 23]GameFlow: ACollectable::BeginPlay [2020.04.24-03.23.01:546][ 23]GameFlow: BegunPlayFenceGuid 05702882-08D7-E7FE-CC06-066A2982E736 [2020.04.24-03.23.01:548][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.01:548][ 23]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.01:548][ 23]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.01:548][ 23]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.01:548][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.01:548][ 23]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.01:549][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.01:549][ 23]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.01:549][ 23]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.24-03.23.01:549][ 23]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.01:549][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.23.01:598][ 26]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:948][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.01:948][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:948][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.01:948][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:948][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.04.24-03.23.01:948][ 47]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.01:968][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.02:197][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.24-03.23.02:197][ 62]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.02:197][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.02:197][ 62]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.02:198][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.02:198][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.02:198][ 62]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.02:198][ 62]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.02:198][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.02:198][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.02:198][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.02:198][ 62]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.02:198][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.02:198][ 62]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.02:198][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.02:312][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.02:312][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.02:314][ 69]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.02:314][ 69]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.02:314][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.02:314][ 69]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.02:314][ 69]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.02:314][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.02:314][ 69]Interaction: Interaction time: 80.000000 [2020.04.24-03.23.02:314][ 69]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.02:314][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.02:413][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.02:413][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.23.02:632][ 88]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: Off [2020.04.24-03.23.03:548][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:548][143]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.03:548][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.03:548][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:548][143]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.03:548][143]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.03:548][143]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.03:548][143]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.03:548][143]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.03:548][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.03:548][143]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.24-03.23.03:548][143]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.03:548][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:881][163]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:881][163]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:946][167]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.23.03:946][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.03:946][167]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.23.03:946][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.03:948][167]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:948][167]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:948][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.03:948][167]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.03:948][167]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.03:948][167]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.23.03:948][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.03:948][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.03:948][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.03:948][167]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.23.03:948][167]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.23.03:948][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.03:948][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:113][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.23.04:113][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.04:113][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.23.04:113][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.04:114][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:114][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:114][177]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.04:114][177]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.04:114][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:114][177]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.23.04:114][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.04:114][177]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.04:114][177]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:114][177]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.04:114][177]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:248][185]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:248][185]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.04:248][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:248][185]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:248][185]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.04:248][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:248][185]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.23.04:248][185]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.04.24-03.23.04:248][185]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.23.04:248][185]Interaction: Interaction time: 2.700000 [2020.04.24-03.23.04:248][185]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.23.04:248][185]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.04:248][185]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.04:248][185]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.04:248][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:280][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:280][187]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.04:280][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:280][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:280][187]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.04:280][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:280][187]Interaction: Interaction time: 0.000000 [2020.04.24-03.23.04:280][187]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.24-03.23.04:280][187]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.04:280][187]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.04:280][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.04:380][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:380][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.04:481][199]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.23.04:764][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.04:779][217]GameFlow: OnDropped 277.859680 [2020.04.24-03.23.04:779][217]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.24-03.23.04:779][217]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.24-03.23.05:264][246]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.05:281][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.05:281][247]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.05:281][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.05:281][247]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.05:281][247]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.05:281][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.05:314][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.05:314][249]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.05:314][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.05:314][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.05:314][249]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.05:314][249]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.05:314][249]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.05:314][249]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.05:314][249]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.05:314][249]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.05:314][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.05:314][249]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.23.05:314][249]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.05:314][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.05:900][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.414888471364975, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.23.05:900][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.23.05:917][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01506281830370426, xOffset=0, yOffset=0) [2020.04.24-03.23.05:933][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03012481704354286, xOffset=0, yOffset=0) [2020.04.24-03.23.05:950][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045186910778284, xOffset=0, yOffset=0) [2020.04.24-03.23.05:967][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06024827063083649, xOffset=0, yOffset=0) [2020.04.24-03.23.05:984][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07561154663562775, xOffset=0, yOffset=0) [2020.04.24-03.23.06:000][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09067299962043762, xOffset=0, yOffset=0) [2020.04.24-03.23.06:017][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057338193058968, xOffset=0, yOffset=0) [2020.04.24-03.23.06:033][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1208306401968, xOffset=0, yOffset=0) [2020.04.24-03.23.06:050][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1358905434608459, xOffset=0, yOffset=0) [2020.04.24-03.23.06:066][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1510563641786575, xOffset=0, yOffset=0) [2020.04.24-03.23.06:083][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1661739945411682, xOffset=0, yOffset=0) [2020.04.24-03.23.06:100][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815712600946426, xOffset=0, yOffset=0) [2020.04.24-03.23.06:116][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.196631982922554, xOffset=0, yOffset=0) [2020.04.24-03.23.06:134][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2116941660642624, xOffset=0, yOffset=0) [2020.04.24-03.23.06:150][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2270355224609375, xOffset=0, yOffset=0) [2020.04.24-03.23.06:167][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2420982420444489, xOffset=0, yOffset=0) [2020.04.24-03.23.06:183][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.257217139005661, xOffset=0, yOffset=0) [2020.04.24-03.23.06:200][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2722790539264679, xOffset=0, yOffset=0) [2020.04.24-03.23.06:216][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874529659748077, xOffset=0, yOffset=0) [2020.04.24-03.23.06:233][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3028742372989655, xOffset=0, yOffset=0) [2020.04.24-03.23.06:250][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31807205080986, xOffset=0, yOffset=0) [2020.04.24-03.23.06:266][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3331348598003387, xOffset=0, yOffset=0) [2020.04.24-03.23.06:283][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481976687908173, xOffset=0, yOffset=0) [2020.04.24-03.23.06:300][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3634502291679382, xOffset=0, yOffset=0) [2020.04.24-03.23.06:317][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785121440887451, xOffset=0, yOffset=0) [2020.04.24-03.23.06:333][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3935734033584595, xOffset=0, yOffset=0) [2020.04.24-03.23.06:350][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088304936885834, xOffset=0, yOffset=0) [2020.04.24-03.23.06:366][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42402559518814, xOffset=0, yOffset=0) [2020.04.24-03.23.06:383][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4390889704227448, xOffset=0, yOffset=0) [2020.04.24-03.23.06:400][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4542412459850311, xOffset=0, yOffset=0) [2020.04.24-03.23.06:416][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4693045318126678, xOffset=0, yOffset=0) [2020.04.24-03.23.06:433][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4844717085361481, xOffset=0, yOffset=0) [2020.04.24-03.23.06:446][317]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.23.06:446][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.23.06:450][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.23.06:547][323]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.23.06:547][323]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.23.06:697][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.06:890][344]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535A7FD00] Result: '1' k_EResultOK (success) [2020.04.24-03.23.06:890][344]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535A7FD00]' succeeded in 0.341020 seconds [2020.04.24-03.23.06:918][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535A7FD00] Result: '1' k_EResultOK (success) [2020.04.24-03.23.06:931][346]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.06:938][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388556 seconds [2020.04.24-03.23.06:948][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.06:948][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.06:948][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.06:948][347]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.23.06:948][347]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.23.06:948][347]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.06:948][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.06:948][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.06:981][349]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.06:981][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.06:981][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.06:982][349]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.06:982][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.06:982][349]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.06:982][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.06:982][349]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.06:982][349]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.06:982][349]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.06:982][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.06:982][349]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.23.06:982][349]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.06:982][349]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.07:112][357]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.07:113][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.07:145][359]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.07:145][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.07:147][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.07:147][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.07:147][359]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.07:147][359]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.07:147][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.07:147][359]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.07:147][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.07:147][359]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.07:147][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.07:147][359]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.07:147][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.07:212][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.268884 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.07:264][366]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.23.07:279][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.23.07:281][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.07:281][367]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.07:281][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.07:281][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.07:281][367]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.07:281][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.07:281][367]Interaction: Interaction time: 16.000000 [2020.04.24-03.23.07:281][367]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.07:281][367]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.07:281][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.08:298][428]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.23.08:298][428]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.23.08:298][428]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.23.09:031][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.09:047][473]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.09:147][479]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:147][479]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.09:147][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:147][479]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:147][479]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.09:147][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:180][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:180][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.09:180][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:180][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:180][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.09:180][481]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.09:180][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.09:180][481]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.09:180][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.09:180][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:180][481]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.09:181][481]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.09:181][481]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:279][487]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.09:279][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.09:312][489]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.09:312][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.09:314][489]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:314][489]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:314][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.09:314][489]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.09:314][489]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:314][489]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.09:314][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.09:314][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.09:314][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:314][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.09:314][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:414][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:414][495]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.09:414][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:414][495]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.09:414][495]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.09:414][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:414][495]Interaction: Interaction time: 14.144306 [2020.04.24-03.23.09:414][495]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.09:414][495]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.09:414][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.09:481][499]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.23.09:482][499]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.23.09:482][499]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.23.10:013][531]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.10:013][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:014][531]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:014][531]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:014][531]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.10:014][531]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.10:014][531]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:014][531]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.10:014][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:014][531]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.10:014][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:014][531]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.23.10:014][531]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.10:014][531]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.10:014][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:015][531]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.10:030][532]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.10:030][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.23.10:031][532]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.10:031][532]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.23.10:155][539]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:155][539]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.10:155][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:155][539]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:155][539]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.10:155][539]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.10:156][539]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.10:156][539]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.10:156][539]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.10:156][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:156][539]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.23.10:156][539]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:156][539]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:187][541]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.10:187][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:253][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.23.10:255][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:255][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.10:255][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:255][545]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:255][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.10:255][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:255][545]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.23.10:255][545]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.23.10:255][545]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.23.10:255][545]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.10:255][545]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.23.10:255][545]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.23.10:255][545]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.23.10:255][545]Interaction: Interaction time: 1.500000 [2020.04.24-03.23.10:255][545]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.23.10:255][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.10:255][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:255][545]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.23.10:712][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.235458 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.23.10:846][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.23.10:846][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:846][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.23.10:846][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:848][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:848][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:848][581]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.10:848][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.10:848][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.10:848][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.23.10:848][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.10:848][581]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.10:848][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.10:848][581]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.10:848][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:013][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.23.11:013][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:013][591]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.11:013][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:013][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:013][591]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.11:013][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:014][591]Interaction: Interaction time: 14.678899 [2020.04.24-03.23.11:014][591]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.11:014][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:748][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.11:749][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.23.11:764][636]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.11:814][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.11:814][639]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.11:814][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.11:814][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:814][639]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.23.11:814][639]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.23.11:814][639]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.11:816][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.23.11:863][642]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.23.11:863][642]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.23.11:864][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.24-03.23.11:864][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.11:864][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.11:864][642]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.11:864][642]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.04.24-03.23.11:864][642]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.24-03.23.11:864][642]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.23.11:864][642]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.23.11:865][642]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:865][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.11:865][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:865][642]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:865][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.11:865][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:865][642]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:865][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.11:865][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:865][642]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:865][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.11:865][642]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.11:865][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.11:865][642]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.11:865][642]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.11:865][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.11:865][642]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.11:865][642]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.11:865][642]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:867][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.24-03.23.11:946][647]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.11:946][647]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.12:695][692]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-03.23.12:695][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.12:695][692]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-03.23.12:695][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.12:697][692]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.12:697][692]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.12:697][692]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.12:697][692]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.12:697][692]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.12:697][692]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-03.23.12:697][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.12:697][692]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.12:697][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.12:697][692]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.12:697][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.12:929][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.12:930][706]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.12:930][706]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.12:930][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.12:930][706]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.12:930][706]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.12:930][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.12:930][706]Interaction: Interaction time: 77.211914 [2020.04.24-03.23.12:930][706]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.12:930][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.15:928][886]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.23.16:630][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.16:630][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.16:630][928]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.16:630][928]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.24-03.23.16:630][928]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.24-03.23.16:630][928]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.23.17:930][ 6]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.17:930][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.17:930][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.17:930][ 6]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.17:930][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.17:930][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.17:930][ 6]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.17:930][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.17:931][ 6]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.17:931][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.17:931][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-03.23.17:931][ 6]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.17:931][ 6]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:066][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.23.18:099][ 16]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:497][ 40]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.18:497][ 40]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.18:497][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.18:497][ 40]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.18:497][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.18:497][ 40]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.18:497][ 40]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.18:497][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.18:514][ 41]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.18:514][ 41]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.18:514][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.18:514][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.18:514][ 41]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:514][ 41]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.18:514][ 41]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:514][ 41]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.18:597][ 46]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.23.18:597][ 46]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.252221 [2020.04.24-03.23.18:602][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.23.18:606][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.18:699][ 52]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.507670 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.18:886][ 64]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EC056910] Result: '1' k_EResultOK (success) [2020.04.24-03.23.18:886][ 64]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EC056910]' succeeded in 0.283990 seconds [2020.04.24-03.23.18:919][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EC056910] Result: '1' k_EResultOK (success) [2020.04.24-03.23.18:938][ 67]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338322 seconds [2020.04.24-03.23.18:962][ 68]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-03.23.18:964][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.18:964][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:964][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.18:964][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.18:964][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.04.24-03.23.18:964][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.19:129][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.23.19:129][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.19:162][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.23.19:162][ 80]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.19:164][ 80]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.19:164][ 80]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.19:164][ 80]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.19:164][ 80]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.19:164][ 80]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.19:164][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.23.19:164][ 80]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.19:164][ 80]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.19:164][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.19:164][ 80]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.19:164][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.19:230][ 84]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.19:230][ 84]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.19:230][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.19:230][ 84]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.19:230][ 84]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.19:230][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.19:230][ 84]Interaction: Interaction time: 0.000000 [2020.04.24-03.23.19:230][ 84]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapTrapKiller Chuckles. [2020.04.24-03.23.19:231][ 84]AnimLeader: BP_BearTrap_001_C_0 Requested to Play: BearTrapTrapKiller Chuckles. [2020.04.24-03.23.19:231][ 84]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.19:231][ 84]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.19:231][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.19:462][ 98]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.670036 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.21:696][232]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.008523 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.21:746][235]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.008523 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.22:030][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.22:030][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:030][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.22:030][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:030][252]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.22:030][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:214][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_1] [2020.04.24-03.23.22:214][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:214][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.22:214][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:265][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-03.23.22:265][266]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:284][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.22:447][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.23.22:447][277]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:712][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033400 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.22:731][294]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.22:734][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.22:931][306]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.22:947][307]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.22:947][307]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.22:947][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.22:947][307]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.22:947][307]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.22:947][307]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.22:980][309]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.22:980][309]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.22:980][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.22:980][309]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.22:980][309]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.22:980][309]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.22:980][309]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.22:980][309]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.22:980][309]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.22:980][309]Interaction: Verbose: [TrapKiller][BP_BearTrap_001_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.22:980][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.22:980][309]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [TrapKiller][BP_BearTrap_001_C_0] [2020.04.24-03.23.22:980][309]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.22:980][309]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.23:447][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-03.23.23:447][337]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:447][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-03.23.23:447][337]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:463][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.23.23:463][338]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:463][338]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:463][338]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:467][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.23:480][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:480][339]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:480][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:480][339]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:480][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.23:481][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.23:481][339]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.23:481][339]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.23:481][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.23:481][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:481][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:481][339]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.23:481][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.23:481][339]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.23:481][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.23:497][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:497][340]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:497][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:497][340]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:497][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:497][340]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:514][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:514][341]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:514][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:514][341]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:514][341]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:514][341]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:529][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:529][342]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:529][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:529][342]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:529][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:529][342]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:546][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:546][343]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:546][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:546][343]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:546][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:546][343]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:563][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:563][344]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:563][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:563][344]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:563][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:563][344]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:578][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:578][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:579][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:579][345]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:579][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:579][345]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:579][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.23:579][345]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.23:579][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.23:579][345]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.23:579][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.23:579][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.23:579][345]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.23:579][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.23:580][345]Interaction: Interaction time: 0.000000 [2020.04.24-03.23.23:580][345]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.04.24-03.23.23:580][345]AnimLeader: BP_BearTrap_001_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.04.24-03.23.23:580][345]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.23:580][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.23:679][351]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.23:680][351]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.774820 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.23:712][353]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-03.23.24:612][407]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.04.24-03.23.24:612][407]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.24:612][407]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.04.24-03.23.24:612][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.24:614][407]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.24:614][407]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.24:614][407]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.24:614][407]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.24:614][407]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.24:614][407]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.04.24-03.23.24:614][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.24:614][407]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.24:614][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:614][407]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.24:614][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:713][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-03.23.24:714][413]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.24:714][413]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.24:714][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:714][413]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.24:714][413]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.24:714][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:714][413]Interaction: Interaction time: 2.000000 [2020.04.24-03.23.24:714][413]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.23.24:714][413]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.24:714][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:831][420]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.24:847][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.24:847][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.24:847][421]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.24:847][421]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.24:847][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:847][421]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.24:847][421]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.24:847][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:863][422]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.24:863][422]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.24:863][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:863][422]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.24:863][422]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.24:863][422]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.24:863][422]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.24:863][422]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.24:863][422]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.24:863][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.24:863][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.24:863][422]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.24:863][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.24:863][422]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.24:863][422]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.24:912][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.23.24:915][425]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:915][425]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:915][425]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:915][425]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:915][425]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:915][425]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:915][425]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.24:916][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.23.24:946][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.23.24:951][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.24:982][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.23.25:080][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.25:080][435]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.25:080][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:080][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.25:080][435]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.25:080][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:080][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.25:080][435]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.25:080][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:080][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.25:080][435]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.25:080][435]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.25:080][435]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.25:080][435]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.25:080][435]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.25:080][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:081][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.24-03.23.25:081][435]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.25:081][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.25:362][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.25:363][452]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.25:363][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.25:363][452]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.25:364][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.25:364][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.25:364][452]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.25:364][452]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.25:364][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.25:364][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.25:364][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.25:364][452]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.25:364][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:364][452]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.25:364][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:445][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.25:445][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.25:446][457]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.25:446][457]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.25:446][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:446][457]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.25:446][457]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.25:446][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:446][457]Interaction: Interaction time: 1.800000 [2020.04.24-03.23.25:446][457]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.25:446][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.25:545][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.23.25:748][475]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.23.26:464][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.26:713][533]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.26:715][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-03.23.26:779][537]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.23.26:780][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.23.26:781][537]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.26:781][537]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.26:781][537]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.26:781][537]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.26:781][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.26:781][537]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.26:781][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.26:781][537]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.26:781][537]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.26:781][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.26:812][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.24-03.23.26:814][539]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.26:814][539]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.26:814][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.26:814][539]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.26:814][539]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.26:814][539]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.26:814][539]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.26:814][539]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.26:814][539]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.26:814][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.26:814][539]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.04.24-03.23.26:814][539]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.26:814][539]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.26:815][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.24-03.23.27:346][571]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.23.27:346][571]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.27:346][571]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.27:346][571]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.27:349][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.23.27:363][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.27:363][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.27:363][572]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:363][572]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.27:363][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.27:363][572]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:363][572]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.27:363][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.27:380][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:380][573]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.27:380][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.27:380][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:380][573]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.27:380][573]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.27:380][573]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.27:380][573]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.27:380][573]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.27:380][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.27:380][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.27:380][573]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.27:380][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.27:380][573]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.27:380][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:382][573]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.23.27:479][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.23.27:483][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.23.27:484][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.27:547][583]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.23.27:547][583]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.23.27:547][583]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.23.27:549][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.23.27:996][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.27:997][610]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.27:997][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.27:997][610]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.27:997][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:997][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:997][610]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.27:997][610]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.27:997][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.27:997][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.27:997][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.27:997][610]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.27:997][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.27:997][610]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.27:997][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.28:079][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.28:079][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.28:081][615]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.28:081][615]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.28:081][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.28:081][615]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.28:081][615]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.28:081][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.28:081][615]Interaction: Interaction time: 1.800000 [2020.04.24-03.23.28:081][615]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.28:081][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.28:179][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.23.28:545][643]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.23.29:431][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.23.29:431][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.29:431][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.23.29:431][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.29:431][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.23.29:431][696]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.29:980][729]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.23.29:980][729]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.29:980][729]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.29:980][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.29:983][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.23.29:997][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.29:997][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.29:997][730]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.29:997][730]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.29:997][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.29:998][730]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.29:998][730]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.29:998][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:013][731]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [BeyondPlusUltra] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-03.23.30:014][731]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:015][731]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.30:015][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:015][731]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:015][731]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.30:015][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.30:015][731]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.30:015][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.30:015][731]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.30:015][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:015][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.30:015][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:015][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.30:015][731]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:015][731]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:015][731]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.30:015][731]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.30:112][737]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.23.30:116][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.23.30:117][737]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.23.30:117][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.30:117][737]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:117][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.30:117][737]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:117][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Enabled [2020.04.24-03.23.30:119][737]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:119][737]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:119][737]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.30:119][737]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.30:119][737]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:119][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.30:119][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:119][737]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.30:119][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:119][737]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.30:119][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:121][737]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-03.23.30:122][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.EscapeChargeable Enabled?: Disabled [2020.04.24-03.23.30:123][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.30:148][739]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 -  G3 ] at Time=95.914 [2020.04.24-03.23.30:213][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.30:213][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:215][743]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:215][743]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.30:215][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:215][743]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.30:215][743]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.30:215][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:215][743]Interaction: Interaction time: 0.000000 [2020.04.24-03.23.30:215][743]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-03.23.30:215][743]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.30:215][743]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.30:215][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.30:800][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.04.24-03.23.30:964][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.30:964][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:964][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.30:964][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:981][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.30:981][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.30:981][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.30:981][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:012][791]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.23.31:012][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.23.31:062][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:062][794]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:063][794]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:063][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:080][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:080][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:080][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:080][795]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:096][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:096][796]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:096][796]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:096][796]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:113][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:113][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:113][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:113][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:163][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:163][800]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:163][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:163][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:180][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:180][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:180][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:180][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:197][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:197][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:197][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:197][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:213][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:213][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:213][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:213][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:230][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:230][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:231][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:231][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:248][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:248][805]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:249][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:249][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:264][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:264][806]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:264][806]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:264][806]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:281][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:281][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:281][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:281][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:297][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:297][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:297][808]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:297][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:314][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:314][809]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:314][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:314][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:331][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:331][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:331][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:331][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:348][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:348][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:348][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:348][811]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:364][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:364][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:364][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:364][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:381][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:381][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.31:997][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.31:997][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:013][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:013][851]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:013][851]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:013][851]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:029][852]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.23.32:029][852]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.23.32:031][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:031][852]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:031][852]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:031][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:047][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:047][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:047][853]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:047][853]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:063][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:063][854]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:063][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:063][854]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:080][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:080][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:080][855]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.32:080][855]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.32:099][856]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.23.32:114][857]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-03.23.33:214][923]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.33:230][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.33:230][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.23.33:230][924]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:230][924]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.33:230][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:230][924]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:230][924]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.33:230][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:246][925]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:246][925]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.33:246][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:246][925]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:246][925]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.33:246][925]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.33:246][925]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.33:246][925]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.33:246][925]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.33:246][925]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.33:246][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:246][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.33:246][925]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:246][925]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.33:246][925]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:246][925]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:246][925]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 -  G3 ] at Time=96.013 [2020.04.24-03.23.33:266][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.33:282][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.33:282][927]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:330][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.33:330][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:364][932]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.33:364][932]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.33:381][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.33:381][933]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:579][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.33:580][945]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:580][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.33:580][945]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:581][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:581][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:581][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.33:581][945]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.33:581][945]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:581][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.33:581][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:581][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.33:581][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:581][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.33:581][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:662][950]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.23.33:662][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:662][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.33:662][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:662][950]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.23.33:662][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:663][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:663][950]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.33:663][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:663][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.33:663][950]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.33:663][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:663][950]Interaction: Interaction time: 11.851851 [2020.04.24-03.23.33:663][950]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.33:663][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:664][950]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.33:664][950]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.33:664][950]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.33:664][950]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.33:664][950]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.33:664][950]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.23.33:664][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.33:664][950]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.33:664][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:664][950]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.23.33:664][950]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.33:664][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.33:762][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.23.33:962][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.920362 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.34:195][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.23.34:197][982]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:197][982]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.34:197][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:197][982]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:197][982]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.34:197][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:197][982]Interaction: Interaction time: 1.153846 [2020.04.24-03.23.34:198][982]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.23.34:198][982]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.34:198][982]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.34:198][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:447][997]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.23.34:828][ 20]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.34:828][ 20]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.34:828][ 20]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.34:828][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.34:830][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:830][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:830][ 20]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.34:830][ 20]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.34:830][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:830][ 20]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.34:830][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.34:830][ 20]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.34:830][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:830][ 20]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.34:830][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:995][ 30]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.23.34:995][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.23.34:997][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:997][ 30]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.34:997][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:997][ 30]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.34:997][ 30]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.34:997][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.34:997][ 30]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.34:997][ 30]Interaction: Interaction time: 1.000000 [2020.04.24-03.23.34:997][ 30]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-03.23.34:997][ 30]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-03.23.34:998][ 30]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.34:998][ 30]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.35:030][ 32]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.35:030][ 32]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.35:030][ 32]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.35:030][ 32]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookIn. [2020.04.24-03.23.35:030][ 32]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.23.35:030][ 32]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.23.35:030][ 32]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.23.35:096][ 36]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:096][ 36]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:365][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.23.35:431][ 56]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.35:431][ 56]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:431][ 56]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.35:431][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.35:446][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:447][ 57]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:447][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:447][ 57]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:447][ 57]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:447][ 57]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:464][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:464][ 58]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:464][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:464][ 58]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:464][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:464][ 58]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:479][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:480][ 59]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:480][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:480][ 59]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:480][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:480][ 59]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:496][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:496][ 60]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:496][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:496][ 60]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:496][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:496][ 60]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:513][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:513][ 61]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:513][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:513][ 61]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:513][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:513][ 61]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:529][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:529][ 62]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:530][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:530][ 62]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:530][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:530][ 62]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:546][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:546][ 63]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:546][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:546][ 63]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:546][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:546][ 63]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:562][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:562][ 64]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:562][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:562][ 64]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:562][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:562][ 64]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:579][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:579][ 65]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:579][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:579][ 65]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:579][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:579][ 65]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:596][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:596][ 66]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:596][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:596][ 66]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:596][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:596][ 66]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:613][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:613][ 67]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:613][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:613][ 67]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:613][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:613][ 67]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:629][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:629][ 68]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:629][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:629][ 68]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:629][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:629][ 68]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:645][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:646][ 69]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:646][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:646][ 69]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:646][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:646][ 69]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:662][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:662][ 70]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:662][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:662][ 70]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:662][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:662][ 70]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:679][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:679][ 71]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:679][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:679][ 71]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:679][ 71]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:679][ 71]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:696][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:696][ 72]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:696][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:696][ 72]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:696][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:696][ 72]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:713][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:713][ 73]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:713][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:713][ 73]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:713][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:713][ 73]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:729][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:729][ 74]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:729][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:729][ 74]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:729][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:729][ 74]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:746][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:746][ 75]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:746][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:746][ 75]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:746][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:746][ 75]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:762][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:763][ 76]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:763][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:763][ 76]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:763][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:763][ 76]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:779][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:779][ 77]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:780][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:780][ 77]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:780][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:780][ 77]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:796][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:796][ 78]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:796][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:796][ 78]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:796][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:796][ 78]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:812][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:812][ 79]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:812][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:812][ 79]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:812][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:812][ 79]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:830][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:830][ 80]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:830][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:830][ 80]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:830][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:830][ 80]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:846][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:846][ 81]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:846][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:846][ 81]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:846][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:846][ 81]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:863][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:863][ 82]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:863][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:863][ 82]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:863][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:863][ 82]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:879][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:879][ 83]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:879][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:879][ 83]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:879][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:879][ 83]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:895][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:895][ 84]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:895][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:895][ 84]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:895][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:896][ 84]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:912][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:912][ 85]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:912][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:912][ 85]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:912][ 85]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:912][ 85]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:930][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:930][ 86]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:930][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:930][ 86]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:930][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:930][ 86]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:946][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:946][ 87]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:946][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:946][ 87]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:946][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:946][ 87]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:962][ 88]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.23.35:962][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.23.35:962][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:962][ 88]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:962][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:963][ 88]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:963][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:963][ 88]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:963][ 88]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:963][ 88]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.35:963][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.35:963][ 88]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:963][ 88]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.35:964][ 88]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.35:964][ 88]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.35:964][ 88]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.35:964][ 88]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.35:964][ 88]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.35:964][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.35:964][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:964][ 88]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:964][ 88]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.35:966][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.23.35:979][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:979][ 89]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:979][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:980][ 89]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:980][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:980][ 89]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:997][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:997][ 90]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:997][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.35:997][ 90]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.35:997][ 90]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.35:997][ 90]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:000][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.23.36:014][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:014][ 91]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:014][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:014][ 91]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:014][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:014][ 91]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:030][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:030][ 92]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:030][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:030][ 92]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:030][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:030][ 92]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:047][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:047][ 93]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:047][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:047][ 93]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:047][ 93]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:047][ 93]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:064][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:064][ 94]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:064][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:064][ 94]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:064][ 94]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:064][ 94]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:080][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:080][ 95]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:080][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:080][ 95]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:080][ 95]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:080][ 95]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:096][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:096][ 96]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:096][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:096][ 96]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:096][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:096][ 96]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:113][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:113][ 97]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:113][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:113][ 97]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:113][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:113][ 97]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:130][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:130][ 98]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:130][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:130][ 98]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:130][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:130][ 98]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:146][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:146][ 99]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:146][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:146][ 99]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:146][ 99]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:146][ 99]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:162][100]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:162][100]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:162][100]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:162][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:162][100]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.23.36:163][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:163][100]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:163][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:163][100]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:163][100]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:163][100]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:163][100]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.36:163][100]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.36:163][100]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.36:163][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:164][100]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:164][100]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:164][100]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.36:164][100]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.36:164][100]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:164][100]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:164][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:164][100]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.36:164][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:164][100]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.36:164][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:180][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:180][101]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:180][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:180][101]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:180][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:180][101]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:197][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:197][102]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:197][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:197][102]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:197][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:197][102]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:197][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:198][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.36:198][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:198][102]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.36:198][102]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.23.36:198][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.23.36:198][102]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.23.36:198][102]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookOut. [2020.04.24-03.23.36:198][102]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.23.36:198][102]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.23.36:198][102]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.23.36:198][102]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:198][102]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.23.36:198][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.36:198][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:213][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:213][103]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:213][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:213][103]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:213][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:213][103]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:229][104]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.153317 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.23.36:231][104]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.36:231][104]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.36:231][104]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.23.36:231][104]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.24-03.23.36:231][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:231][104]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:231][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.36:231][104]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:231][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:231][104]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:232][104]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:232][104]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.36:232][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:232][104]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.36:232][104]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.36:232][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:232][104]Interaction: Interaction time: 0.000000 [2020.04.24-03.23.36:232][104]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.23.36:232][104]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.36:233][104]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.36:233][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.36:395][114]GameFlow: Collected received : BP_BearTrap_001_C_1. [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:395][114]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:396][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:396][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:396][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:396][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:396][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.36:396][114]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.36:396][114]GameFlow: AddToInventory received : BP_BearTrap_001_C_1. [2020.04.24-03.23.36:797][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.37:031][152]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:031][152]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.37:031][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.37:031][152]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:031][152]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.37:031][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.37:063][154]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:063][154]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.37:063][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.37:063][154]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:063][154]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.37:063][154]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.37:063][154]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.37:063][154]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.37:063][154]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.37:063][154]Interaction: Verbose: [CollectItem][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.37:063][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.37:063][154]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_BearTrap_001_C_1] [2020.04.24-03.23.37:064][154]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.37:064][154]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:595][186]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.23.37:595][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.24-03.23.37:597][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:597][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.37:597][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.37:597][186]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.37:597][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:597][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.37:597][186]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.37:597][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.37:597][186]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.37:597][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.37:597][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.37:597][186]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.37:597][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.24-03.23.37:597][186]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.37:597][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:598][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.24-03.23.37:763][196]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.37:763][196]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:662][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.23.38:662][250]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:662][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.23.38:662][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:662][250]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.23.38:663][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:663][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:663][250]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.38:663][250]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.38:663][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:663][250]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.23.38:663][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:663][250]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.38:663][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:663][250]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.38:663][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:796][258]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:796][258]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:829][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.23.38:830][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:830][260]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.38:830][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:830][260]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:830][260]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.38:830][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:830][260]Interaction: Interaction time: 12.800000 [2020.04.24-03.23.38:830][260]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.38:830][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:862][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.23.38:862][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:862][262]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.23.38:863][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:863][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:863][262]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.38:863][262]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.38:863][262]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.38:863][262]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.23.38:863][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:863][262]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.38:864][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:864][262]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.23.38:864][262]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.23.38:864][262]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.38:864][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:879][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.38:879][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.38:879][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:879][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.38:879][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.38:879][263]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.38:880][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.38:880][263]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.38:880][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.38:880][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.38:880][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.38:880][263]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:880][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.38:880][263]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:880][263]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.38:880][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.38:880][263]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:965][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.23.38:980][269]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.38:980][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:996][270]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.23.38:996][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:997][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.38:997][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.38:999][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.38:999][270]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.39:014][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.39:014][271]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.39:015][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.39:015][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.39:230][284]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.39:230][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.39:230][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.39:230][284]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.39:230][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.39:230][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.39:230][284]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.23.39:230][284]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-03.23.39:230][284]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.23.39:231][284]Interaction: Interaction time: 2.700000 [2020.04.24-03.23.39:231][284]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.23.39:231][284]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.23.39:231][284]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.39:231][284]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.39:231][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.39:246][285]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.39:246][285]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.39:464][298]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.23.39:513][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.39:513][301]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.39:646][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.39:646][309]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.39:814][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.39:814][319]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.40:512][361]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:514][361]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:530][362]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:547][363]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:564][364]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:580][365]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:597][366]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:613][367]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:630][368]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:647][369]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:663][370]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:680][371]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:697][372]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:713][373]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:730][374]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:747][375]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:764][376]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:780][377]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:796][378]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:813][379]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:830][380]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:847][381]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:864][382]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:880][383]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:897][384]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:913][385]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:930][386]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:947][387]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:963][388]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:980][389]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.40:997][390]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:014][391]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:031][392]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:047][393]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:064][394]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:081][395]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:097][396]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:113][397]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:130][398]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:146][399]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:163][400]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:180][401]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:197][402]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:214][403]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:230][404]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:247][405]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:264][406]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:281][407]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:297][408]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:314][409]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:330][410]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:347][411]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:363][412]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:380][413]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:397][414]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:413][415]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:430][416]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:447][417]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:464][418]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:490][419]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:506][420]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:523][421]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:539][422]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:556][423]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:572][424]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:589][425]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:605][426]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:622][427]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:638][428]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:654][429]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:670][430]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:671][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.41:687][431]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:703][432]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:719][433]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:735][434]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:752][435]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:768][436]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:784][437]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:800][438]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:816][439]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:832][440]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:848][441]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:865][442]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:880][443]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:897][444]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:913][445]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:930][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.41:930][446]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.41:930][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.41:930][446]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.23.41:930][446]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.23.41:930][446]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.41:930][446]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.41:930][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.41:931][446]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:947][447]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:963][448]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.41:980][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.41:980][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.41:980][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.41:980][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.41:980][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.41:980][449]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.41:980][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.41:980][449]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.41:980][449]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.41:981][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.41:981][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.41:981][449]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.23.41:981][449]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.41:981][449]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.41:981][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.04.24-03.23.41:981][449]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.41:981][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.23.41:981][449]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.41:984][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.41:996][450]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.41:996][450]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.41:996][450]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.23.41:997][450]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.41:997][450]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.41:997][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.23.41:997][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.41:997][450]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.41:997][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.41:997][450]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.41:997][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.41:998][450]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-03.23.42:014][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:030][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:048][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:064][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:079][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.23.42:079][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:080][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.42:080][455]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.42:080][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.42:080][455]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.42:080][455]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.42:080][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.42:080][455]Interaction: Interaction time: 16.000000 [2020.04.24-03.23.42:080][455]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.23.42:080][455]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.42:080][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.42:081][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:097][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:114][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-03.23.42:114][457]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:114][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_1] [2020.04.24-03.23.42:114][457]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:114][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:131][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:147][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:163][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:178][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.23.42:179][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.24-03.23.42:179][461]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:181][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:197][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:214][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:231][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:248][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:264][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:281][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:297][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:314][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:330][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:348][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:364][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:381][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:397][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:414][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:430][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:448][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:463][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:481][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:497][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:514][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:530][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:547][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:564][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:581][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:597][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:614][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:631][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:648][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:664][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:681][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:697][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:714][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:730][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:747][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:764][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:781][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:797][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:812][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:812][499]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:814][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:814][499]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:814][499]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:814][499]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:814][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:830][500]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:830][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:830][500]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:830][500]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:830][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:847][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:847][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:847][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:847][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:847][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:863][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:863][502]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:863][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:863][502]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:864][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:880][503]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:882][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:882][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:882][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:882][503]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:882][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:897][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:897][504]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:897][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:897][504]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:897][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:912][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:913][505]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:914][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:914][505]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:914][505]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:914][505]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:915][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:930][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.42:930][506]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.42:930][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:947][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:964][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:980][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.42:997][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:012][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.43:012][511]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.43:012][511]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.43:012][511]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.43:014][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:030][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:047][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:064][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:080][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:097][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:114][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:131][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:147][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:164][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:181][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:198][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:214][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:231][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:248][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:263][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:280][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:297][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:314][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:330][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:347][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:364][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:380][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:397][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:414][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:430][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:448][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:464][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:481][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:497][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:514][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:530][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:547][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:564][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:580][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:597][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:614][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:630][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:647][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:663][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:681][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:697][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:714][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:730][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:748][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:764][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:781][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:797][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:814][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:814][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.43:829][560]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-03.23.43:830][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:848][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:864][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:880][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:897][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:914][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:931][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:948][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:964][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:981][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.43:997][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:014][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:030][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:048][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:064][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:064][574]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.44:081][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:098][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:114][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:130][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:147][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:164][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:181][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:197][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:214][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:230][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:247][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:263][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:281][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:297][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:314][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:330][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:347][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:363][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:380][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:397][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:414][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:431][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:448][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:464][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:480][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:498][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:514][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:530][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:548][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:563][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:563][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:563][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:563][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:563][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:563][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:563][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:580][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:580][605]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:580][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:581][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:581][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:597][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:597][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:597][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:597][606]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:597][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:612][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:612][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:612][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:612][607]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:614][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:614][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:614][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:614][607]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:614][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:631][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:631][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:631][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:631][608]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:631][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:647][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:647][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:647][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:647][609]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:647][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:664][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:664][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:664][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:664][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:664][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.44:664][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.44:664][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:681][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:697][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:714][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:730][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:748][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:764][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:781][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:797][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:814][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:830][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:847][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:863][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:881][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:897][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:914][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:930][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:947][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:964][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:981][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.44:997][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:015][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:031][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:048][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:063][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:081][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:097][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:114][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:130][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:148][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:164][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:181][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:197][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:214][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:230][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:247][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:263][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:281][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:297][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:314][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:330][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:348][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:364][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:381][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:397][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:414][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:430][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:445][657]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.23.45:445][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.45:445][657]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.23.45:445][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.45:447][657]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.45:447][657]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.45:447][657]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.45:447][657]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.45:447][657]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.45:447][657]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.23.45:447][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.45:447][657]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.45:447][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.45:447][657]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.45:447][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.45:448][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:464][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:480][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:497][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:513][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:530][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:548][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:564][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:578][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.45:578][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.23.45:580][665]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.45:580][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.45:580][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.45:580][665]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.23.45:580][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.45:580][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.45:580][665]Interaction: Interaction time: 80.000000 [2020.04.24-03.23.45:580][665]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.45:580][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.45:580][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:580][665]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.45:596][666]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.23.45:597][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:614][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:630][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:648][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:664][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:681][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:697][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:714][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:730][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:748][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:763][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:781][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:797][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:814][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:830][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:830][680]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.45:847][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:864][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:880][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:897][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:914][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:931][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:947][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:963][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:980][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.45:996][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:014][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:030][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:047][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:064][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:080][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:097][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:114][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:131][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:147][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:164][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:181][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:197][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:214][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:230][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:247][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:263][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:280][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:297][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:314][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:330][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:330][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:330][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:330][710]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:330][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:330][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:331][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:345][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:345][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:345][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:345][711]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:347][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:347][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:347][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:347][711]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:347][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:363][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:363][712]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:364][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:364][712]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:364][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:379][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:379][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:379][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:379][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:381][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:381][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:381][713]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:381][713]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:381][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:397][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:397][714]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:397][714]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:397][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:397][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:414][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:414][715]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:414][715]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:414][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:414][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:430][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:431][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:431][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:431][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:431][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:445][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.711351 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.23.46:446][717]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.46:446][717]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:448][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:464][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:480][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:497][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:514][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:530][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:547][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:563][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:581][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:597][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:614][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-03.23.46:614][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:614][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:630][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:648][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:664][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:681][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:697][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.23.46:697][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:697][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.23.46:697][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:697][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:714][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.24-03.23.46:714][733]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:714][733]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.24-03.23.46:714][733]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.46:714][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:731][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:747][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:763][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:781][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:797][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:814][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:830][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:847][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:864][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:880][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:897][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:914][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:930][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:947][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:964][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:981][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.46:997][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:014][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:030][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:048][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:063][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:080][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:097][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:114][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:130][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:147][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:164][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:181][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:197][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:214][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:231][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:248][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:264][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.24-03.23.47:279][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:281][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.24-03.23.47:281][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:281][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:298][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:314][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:330][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:330][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.47:346][771]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.23.47:347][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.24-03.23.47:347][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:347][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:363][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.24-03.23.47:363][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:364][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.04.24-03.23.47:364][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:364][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.23.47:364][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:364][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.23.47:364][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:364][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:381][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:397][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:413][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:430][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:447][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:464][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:482][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:497][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:514][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:531][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:548][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:564][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:581][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:581][785]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.47:597][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:614][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:630][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:647][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:663][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:680][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:697][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:715][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:731][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:748][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:764][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:782][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:798][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:815][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:832][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:848][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.24-03.23.47:848][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:848][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.04.24-03.23.47:848][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:848][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:864][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.23.47:864][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:864][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.24-03.23.47:864][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:864][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:881][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:897][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:915][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:931][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:948][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.04.24-03.23.47:948][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.47:948][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:964][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:981][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.47:997][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:015][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:031][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:048][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:065][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:079][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:079][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:080][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:080][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:080][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:080][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:081][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:081][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:081][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:081][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:082][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:098][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:098][816]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:098][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:098][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:098][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:113][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:113][817]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:113][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:113][817]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:115][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:115][817]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:115][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:115][817]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:115][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:132][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:132][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:132][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:132][818]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:132][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:148][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:148][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:148][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:148][819]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:148][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:165][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:165][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:165][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:165][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:165][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:180][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.48:180][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:182][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:198][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:215][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:231][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:248][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:264][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:282][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:298][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:314][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:330][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:347][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:364][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:381][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:397][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:414][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:431][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:447][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:463][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:480][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:497][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:515][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:531][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:547][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:564][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:581][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:599][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:616][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.48:632][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.48:632][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:649][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:665][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:682][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:698][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:715][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:732][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:748][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:764][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:782][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:797][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:815][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:831][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:848][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:865][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:882][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:906][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:922][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:938][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:955][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:971][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.48:987][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.49:003][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.49:020][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.49:036][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.49:052][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.49:068][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.23.49:083][875]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.49:083][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:083][875]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.23.49:084][875]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.49:084][875]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.49:084][875]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.49:084][875]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.49:084][875]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.49:084][875]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.49:084][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:085][875]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.49:085][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:085][875]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.23.49:085][875]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.23.49:085][875]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.49:085][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:085][875]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:085][875]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.49:100][876]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.49:100][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.49:100][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:100][876]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.49:100][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.23.49:100][876]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.49:100][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.49:100][876]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.49:100][876]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.49:100][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:100][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.23.49:100][876]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:100][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.23.49:100][876]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:101][876]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.49:101][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.49:101][876]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:101][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.49:101][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:101][876]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:117][877]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:133][878]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:150][879]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:157][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.23.49:162][880]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.23.49:162][880]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.23.49:166][880]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:182][881]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:199][882]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:213][883]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.49:213][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:215][883]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:231][884]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:247][885]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:264][886]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:280][887]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:297][888]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:312][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.23.49:313][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.49:314][889]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.49:314][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:314][889]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.49:314][889]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.49:314][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:314][889]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.23.49:314][889]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.23.49:314][889]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.23.49:314][889]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.23.49:314][889]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.23.49:314][889]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.23.49:314][889]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.23.49:314][889]Interaction: Interaction time: 1.500000 [2020.04.24-03.23.49:314][889]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.23.49:314][889]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.49:314][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.49:314][889]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:315][889]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.23.49:330][890]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:347][891]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:363][892]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:380][893]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:396][894]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:413][895]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:430][896]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:446][897]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:463][898]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:480][899]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:497][900]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:514][901]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:530][902]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:547][903]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:564][904]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:581][905]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:597][906]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:615][907]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:631][908]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:647][909]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:664][910]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:681][911]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:698][912]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:714][913]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:731][914]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:747][915]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:764][916]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:781][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.49:781][917]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:781][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.49:781][917]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:782][917]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:797][918]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:815][919]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:832][920]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:848][921]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:865][922]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:881][923]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:898][924]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:914][925]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:931][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.49:931][926]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.49:931][926]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:948][927]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:965][928]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:981][929]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.49:997][930]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:014][931]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:030][932]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:046][933]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:046][933]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:047][933]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:063][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:063][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:063][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:063][934]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:063][934]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:080][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:080][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:080][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:080][935]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:081][935]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:097][936]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:114][937]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:130][938]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:147][939]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:163][940]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:180][941]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:196][942]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:213][943]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:230][944]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:246][945]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:263][946]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:281][947]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:296][948]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:314][949]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:330][950]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:347][951]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:364][952]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:381][953]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:397][954]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:414][955]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:430][956]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:447][957]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:464][958]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:479][959]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:497][960]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:513][961]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:530][962]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:547][963]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:563][964]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:580][965]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:597][966]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:613][967]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:631][968]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:647][969]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:664][970]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:681][971]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:697][972]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:714][973]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:730][974]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:747][975]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:763][976]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:780][977]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:796][978]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:797][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.50:813][979]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:813][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.50:815][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.23.50:830][980]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:846][981]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:863][982]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:880][983]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:896][984]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.50:896][984]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.50:896][984]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.50:896][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.50:896][984]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.23.50:897][984]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.23.50:897][984]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.23.50:897][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:897][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:897][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:897][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:897][984]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:899][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.23.50:913][985]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.50:913][985]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.23.50:913][985]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.23.50:929][986]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.23.50:929][986]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.23.50:929][986]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.23.50:929][986]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.23.50:930][986]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.23.50:930][986]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.23.50:930][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:930][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:930][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:930][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:930][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:930][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:931][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:931][986]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.23.50:932][986]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookCamperOut. [2020.04.24-03.23.50:932][986]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut. [2020.04.24-03.23.50:932][986]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.23.50:932][986]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.23.50:932][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.50:933][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.50:933][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.50:933][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.50:933][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.50:933][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.50:933][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.50:933][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.50:933][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.50:933][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.50:933][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.50:933][986]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.50:933][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.50:933][986]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.50:933][986]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.50:933][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.50:933][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.23.50:933][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:933][986]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.23.50:933][986]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.50:933][986]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.51:012][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.23.51:016][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.23.51:179][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:330][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:546][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.23.51:546][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:546][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.23.51:546][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:546][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.23.51:546][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:547][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:547][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:547][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:547][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:547][ 23]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:547][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.23.51:662][ 30]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.51:935][ 47]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.23.51:945][ 47]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...75CE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.23.51:945][ 47]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.23.52:629][ 88]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015025 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.23.52:630][ 88]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.23.52:632][ 88]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:633][ 88]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:633][ 88]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:633][ 88]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:633][ 88]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:633][ 88]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:633][ 88]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.23.52:634][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.23.52:663][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.23.52:700][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.23.52:797][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.52:797][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.52:797][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.52:797][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.52:797][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.52:797][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.23.52:797][ 98]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.52:797][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.52:828][100]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.23.52:929][106]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.52:929][106]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.54:120][178]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.23.54:129][178]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...75CE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.23.54:129][178]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.23.54:595][206]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.23.54:595][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.54:595][206]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.23.54:595][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.54:597][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.54:597][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.54:597][206]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.54:597][206]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.54:597][206]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.54:597][206]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.23.54:597][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.54:597][206]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.54:597][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.54:597][206]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.54:597][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.54:696][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.23.54:697][212]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.54:697][212]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.54:697][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.54:697][212]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.54:698][212]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.54:698][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.54:698][212]Interaction: Interaction time: 2.000000 [2020.04.24-03.23.54:698][212]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.23.54:698][212]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.54:698][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.54:929][226]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016826, Lifetime Duration: 4.000000 [2020.04.24-03.23.54:930][226]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016826, Lifetime Duration: 4.000000 [2020.04.24-03.23.54:963][228]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.23.55:162][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.23.55:162][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.55:162][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.23.55:162][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.55:164][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.55:164][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.55:164][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.23.55:164][240]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.55:164][240]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.55:164][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.23.55:164][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.55:164][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.23.55:164][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.55:164][240]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.23.55:164][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.55:329][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.23.55:330][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.55:330][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.23.55:330][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.55:330][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.23.55:330][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.23.55:330][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.55:330][250]Interaction: Interaction time: 78.053978 [2020.04.24-03.23.55:330][250]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.23.55:330][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.55:662][270]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.23.55:662][270]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.23.55:662][270]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.23.55:662][270]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookIdle. [2020.04.24-03.23.55:662][270]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle. [2020.04.24-03.23.55:662][270]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.23.55:667][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.23.56:446][317]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.23.56:697][332]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.23.56:699][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.23.56:762][336]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.23.56:762][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.23.56:763][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.23.56:763][336]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.23.56:763][336]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.23.56:763][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.56:795][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.23.56:796][338]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.56:796][338]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.23.56:796][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.56:796][338]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.56:796][338]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.23.56:796][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.56:796][338]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.56:796][338]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.23.56:796][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.56:796][338]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.56:796][338]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.23.56:796][338]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.56:797][338]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.23.56:797][338]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.23.56:797][338]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.23.56:797][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.23.56:797][338]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.23.56:797][338]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.23.56:797][338]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.23.56:799][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.24.02:944][707]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_3] [2020.04.24-03.24.02:945][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.02:945][707]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_3] [2020.04.24-03.24.02:945][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.02:946][707]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.02:946][707]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.02:946][707]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.02:946][707]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.02:947][707]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.02:947][707]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_3] [2020.04.24-03.24.02:947][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.02:947][707]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.02:947][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.02:947][707]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.24.02:947][707]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.02:947][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.03:445][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.24.03:447][737]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.03:447][737]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.03:447][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.03:447][737]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.03:447][737]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.03:447][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.03:447][737]Interaction: Interaction time: 1.153846 [2020.04.24-03.24.03:447][737]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.24.03:447][737]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.24.03:447][737]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.03:447][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.03:696][752]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.24.04:615][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.24.04:680][811]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.04:680][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.24.04:680][811]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.24.04:680][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.24.04:680][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.04:680][811]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.24.04:680][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.04:680][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.04:680][811]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.04:680][811]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.24.04:680][811]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.04:680][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.05:212][843]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.24.05:212][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.24.05:213][843]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.05:213][843]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.05:213][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.05:213][843]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.05:213][843]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.05:213][843]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.05:213][843]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.05:213][843]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.05:213][843]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.05:213][843]Interaction: Verbose: [SetTrap][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.05:213][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.05:213][843]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_3] [2020.04.24-03.24.05:213][843]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.05:213][843]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.05:215][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.24.08:777][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.24.08:778][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.08:778][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.24.08:778][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.08:780][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.08:780][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.08:780][ 57]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.08:780][ 57]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.08:780][ 57]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.08:780][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.24.08:780][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.08:780][ 57]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.08:780][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.08:780][ 57]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.24.08:780][ 57]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.08:780][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.09:312][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.24.09:313][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.09:313][ 89]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.09:313][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.09:313][ 89]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.09:313][ 89]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.09:313][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.09:314][ 89]Interaction: Interaction time: 1.153846 [2020.04.24-03.24.09:314][ 89]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.24.09:314][ 89]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.24.09:314][ 89]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.09:314][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.09:531][102]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.24.10:499][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.24.10:548][163]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.24.10:548][163]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.24.10:548][163]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.24.10:548][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.10:548][163]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.24.10:582][165]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.10:582][165]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.10:582][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.10:582][165]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.10:582][165]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.24.10:582][165]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.10:582][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.11:128][198]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.24.11:128][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.24.11:130][198]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.11:130][198]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.11:130][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.11:130][198]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.11:130][198]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.11:130][198]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.11:130][198]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.11:130][198]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.11:130][198]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.11:130][198]Interaction: Verbose: [SetTrap][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.11:130][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.11:130][198]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BP_BearTrap_001_C_1] [2020.04.24-03.24.11:130][198]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.11:130][198]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.11:133][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.24.12:995][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.24.12:995][310]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.12:995][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.12:995][310]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.12:996][310]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.12:996][310]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.12:996][310]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.24.12:996][310]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.12:996][310]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.12:996][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.12:996][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.12:996][310]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.12:996][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.12:996][310]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.12:996][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:095][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.13:095][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.13:096][316]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:096][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.13:096][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:097][316]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:097][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.13:097][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:097][316]Interaction: Interaction time: 1.500000 [2020.04.24-03.24.13:097][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.13:097][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:195][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-03.24.13:228][324]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.13:228][324]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.13:228][324]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookAttemptEscape. [2020.04.24-03.24.13:228][324]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.24.13:228][324]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.24.13:228][324]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-03.24.13:228][324]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.24.13:313][329]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.24.13:313][329]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.24.13:313][329]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:313][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.13:313][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:313][329]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:313][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.13:313][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:330][330]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:330][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.13:330][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:330][330]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:330][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.24.13:330][330]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.13:330][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.13:330][330]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.13:330][330]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.13:330][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.13:330][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.13:330][330]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.13:330][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.13:330][330]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.13:330][330]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.13:398][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-03.24.13:428][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-03.24.13:431][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-03.24.13:461][338]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.13:461][338]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.13:461][338]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookIdle. [2020.04.24-03.24.13:461][338]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle. [2020.04.24-03.24.13:461][338]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.24.13:467][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.24.17:163][560]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.17:163][560]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.17:163][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.17:163][560]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.17:163][560]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.17:163][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.17:196][562]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.17:196][562]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.17:196][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.17:196][562]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.17:196][562]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.17:196][562]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.17:197][562]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.17:197][562]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.17:197][562]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.17:197][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.17:197][562]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.24.17:197][562]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.17:197][562]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.17:961][608]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.389866 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.24.18:232][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.24.18:528][642]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-03.24.18:529][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.18:529][642]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.18:529][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.18:529][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.18:529][642]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.18:529][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.18:532][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.24.18:563][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.18:563][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.18:563][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.18:563][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.18:563][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.18:563][644]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.18:563][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.18:563][644]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.18:564][644]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.18:564][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.18:564][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.24-03.24.18:564][644]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.18:564][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.19:461][698]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.569675 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.19:494][700]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-03.24.20:512][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.20:512][761]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.20:512][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.20:513][761]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.20:513][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:514][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:514][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.24.20:514][761]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.20:514][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:514][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.20:514][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.20:514][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.20:514][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:514][761]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.20:514][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:611][767]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.20:611][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.20:613][767]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:613][767]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.20:613][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:613][767]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:613][767]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.20:613][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:613][767]Interaction: Interaction time: 1.500000 [2020.04.24-03.24.20:613][767]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.20:613][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:711][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-03.24.20:729][774]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.20:729][774]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.20:729][774]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookAttemptEscape. [2020.04.24-03.24.20:729][774]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.24.20:729][774]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.24-03.24.20:729][774]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.24-03.24.20:729][774]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.24.20:762][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.24.20:762][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.24.20:762][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:762][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.20:762][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:762][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:762][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.20:762][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:779][777]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:779][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.20:779][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:779][777]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:779][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.24.20:779][777]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.20:779][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.20:779][777]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.20:779][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.20:779][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.20:779][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.20:779][777]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.20:779][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.20:779][777]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.20:779][777]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.20:832][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-03.24.20:878][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.04.24-03.24.20:882][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.04.24-03.24.20:912][785]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.20:912][785]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.20:912][785]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookIdle. [2020.04.24-03.24.20:912][785]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle. [2020.04.24-03.24.20:912][785]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.24.20:917][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.24.20:977][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 21.837069 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.24.20:978][789]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 21.870459 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.21:579][825]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.21:579][825]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.21:845][841]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.24.21:845][841]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.21:845][841]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.24.21:846][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.24.21:850][841]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-03.24.21:850][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.24.22:445][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068419 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.24.23:480][939]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.667821 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.23:847][961]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-03.24.25:111][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.611304 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.24.25:112][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.25:112][ 37]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-03.24.25:114][ 37]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.25:114][ 37]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.25:744][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.243937 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.25:745][ 75]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-03.24.26:378][113]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.24-03.24.26:378][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.26:378][113]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.24-03.24.26:378][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.26:380][113]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.26:380][113]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.26:380][113]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.26:380][113]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.26:380][113]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.26:380][113]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.24-03.24.26:380][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.26:380][113]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.26:380][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.26:380][113]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.26:380][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.26:478][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.24.26:480][119]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.26:480][119]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.26:480][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.26:480][119]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.26:480][119]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.26:480][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.26:480][119]Interaction: Interaction time: 2.000000 [2020.04.24-03.24.26:480][119]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.24.26:480][119]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.26:480][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.27:941][206]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:198][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.28:198][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:198][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.28:198][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:215][223]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.24.28:480][239]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.24.28:482][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.24.28:545][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.24.28:546][243]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.24.28:546][243]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.24.28:546][243]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.24.28:546][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:578][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.24.28:579][245]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:579][245]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.28:579][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:579][245]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:579][245]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.28:579][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:579][245]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:579][245]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.28:579][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:579][245]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:579][245]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.28:579][245]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.28:579][245]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.28:579][245]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.28:579][245]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.28:579][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:579][245]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.24-03.24.28:579][245]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:579][245]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:581][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.24.28:645][249]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.04.24-03.24.28:645][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:645][249]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.24-03.24.28:645][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:646][249]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.28:646][249]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.28:646][249]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.28:646][249]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.28:646][249]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.28:646][249]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-03.24.28:646][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:646][249]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.28:646][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:646][249]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.24-03.24.28:646][249]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.28:646][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:711][253]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.28:711][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:711][253]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.28:711][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:713][253]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:713][253]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:713][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.28:713][253]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.28:713][253]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:713][253]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.28:713][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:713][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.28:713][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:713][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.28:713][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:811][259]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.24.28:811][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-03.24.28:813][259]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.28:813][259]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.28:813][259]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:813][259]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.28:813][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:813][259]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.28:813][259]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.28:813][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:813][259]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.24.28:813][259]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.24.28:814][259]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.28:814][259]Interaction: Interaction time: 1.000000 [2020.04.24-03.24.28:814][259]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.24-03.24.28:814][259]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.24-03.24.28:814][259]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.28:814][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:844][261]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.28:844][261]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.28:844][261]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.28:844][261]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: UnhookIn. [2020.04.24-03.24.28:844][261]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.24.28:844][261]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.24.28:844][261]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.24.28:980][269]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.28:980][269]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.28:980][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:980][269]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.28:980][269]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.28:980][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.28:980][269]Interaction: Interaction time: 1.050000 [2020.04.24-03.24.28:980][269]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Male. [2020.04.24-03.24.28:980][269]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.24.28:980][269]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.28:980][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.29:280][287]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-03.24.29:816][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-03.24.29:929][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.24.29:929][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.24.29:930][326]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.29:930][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.24.29:930][326]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.24.29:930][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.24.29:930][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.29:930][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.29:930][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.29:931][326]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.29:931][326]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.24.29:931][326]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.24.29:931][326]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: UnhookOut. [2020.04.24-03.24.29:931][326]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.24.29:931][326]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.24.29:931][326]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.24.29:931][326]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.29:931][326]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.24-03.24.29:931][326]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.29:931][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.29:934][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.24.29:979][329]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.276581 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.24.29:979][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.29:979][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.29:979][329]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.24.29:980][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.24.30:013][331]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.30:013][331]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.30:013][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.30:013][331]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.30:013][331]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.30:013][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.30:096][336]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.30:096][336]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.30:096][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.30:096][336]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.30:096][336]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.30:096][336]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.30:096][336]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.30:096][336]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.30:096][336]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.24.30:096][336]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.30:096][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.30:096][336]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.24-03.24.30:096][336]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.30:096][336]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.30:898][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.24.31:028][392]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.24.31:028][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.24.31:246][405]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.24.31:246][405]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.24.31:246][405]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-03.24.31:394][414]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.24.31:395][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.04.24-03.24.31:396][414]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.31:396][414]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.31:396][414]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.31:396][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.31:396][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.31:396][414]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.31:396][414]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.31:396][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.31:396][414]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.31:396][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.31:396][414]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.31:396][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_9] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.31:396][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.31:396][414]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.31:396][414]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.31:396][414]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.31:396][414]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.31:397][414]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.24.31:399][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.04.24-03.24.31:399][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 139 [2020.04.24-03.24.31:400][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.24.32:028][452]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.24.32:028][452]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.24.32:028][452]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.24.32:028][452]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.24.32:099][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.24.32:427][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.04.24-03.24.32:427][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.32:427][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.04.24-03.24.32:427][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.32:429][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.32:429][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.32:429][476]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.32:429][476]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.32:430][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.32:430][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.04.24-03.24.32:430][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.32:430][476]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.32:430][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.32:430][476]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-03.24.32:430][476]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.32:430][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.32:729][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.32:729][494]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.32:729][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.32:729][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.32:729][494]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.32:729][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.32:729][494]Interaction: Interaction time: 0.963303 [2020.04.24-03.24.32:729][494]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-03.24.32:729][494]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.24.32:730][494]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.32:730][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:013][511]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-03.24.33:262][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-03.24.33:262][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:262][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-03.24.33:262][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:262][526]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.24.33:262][526]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.33:262][526]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.33:263][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:263][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:263][526]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.33:263][526]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.33:263][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:263][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-03.24.33:263][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:263][526]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.33:263][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:263][526]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.33:263][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:313][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.33:313][529]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:313][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.33:313][529]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:361][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.24.33:363][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:363][532]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.33:363][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:363][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:363][532]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.33:363][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:363][532]Interaction: Interaction time: 10.666667 [2020.04.24-03.24.33:363][532]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.33:363][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:404][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.33:404][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:404][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.33:404][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:682][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.24.33:698][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:698][551]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.33:698][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:698][551]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:698][551]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.33:698][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:730][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:730][553]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.33:730][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:730][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.33:730][553]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.33:730][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.33:730][553]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.33:730][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.33:730][553]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.33:730][553]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.33:730][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.33:730][553]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.04.24-03.24.33:730][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.33:730][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.34:494][599]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-03.24.34:494][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.34:494][599]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-03.24.34:494][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.34:495][599]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.34:495][599]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.34:495][599]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.34:495][599]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.34:495][599]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.34:495][599]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-03.24.34:495][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.34:495][599]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.34:495][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.34:495][599]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.34:496][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.34:627][607]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.24.34:628][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.24.34:629][607]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.34:629][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.34:629][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.34:629][607]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.24.34:629][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.34:629][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.34:629][607]Interaction: Interaction time: 80.000000 [2020.04.24-03.24.34:629][607]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.34:629][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.37:594][785]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.04.24-03.24.37:594][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.37:628][787]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.04.24-03.24.37:628][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.37:630][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.37:630][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.37:630][787]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.37:630][787]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.37:630][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.37:630][787]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.04.24-03.24.37:630][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.37:630][787]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.37:630][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.37:630][787]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.04.24-03.24.37:630][787]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.37:630][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.37:929][805]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.37:929][805]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.37:929][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.37:929][805]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.37:929][805]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.37:929][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.37:929][805]Interaction: Interaction time: 0.913043 [2020.04.24-03.24.37:929][805]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.04.24-03.24.37:929][805]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.24.37:930][805]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.37:930][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.38:194][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.011709 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.24.38:214][822]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-03.24.38:831][859]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.24.38:896][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.38:896][863]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.38:896][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.38:896][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.38:896][863]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.38:896][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.38:896][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.38:896][863]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.38:896][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.38:896][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.38:896][863]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.38:896][863]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.38:896][863]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.38:896][863]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.38:896][863]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.38:896][863]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.38:896][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.38:896][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.04.24-03.24.38:897][863]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.38:897][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.40:230][943]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.40:230][943]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.40:230][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.40:230][943]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.40:230][943]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.40:230][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.40:233][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.24.40:263][945]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.40:263][945]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.40:264][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.40:264][945]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.40:264][945]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.40:264][945]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.40:264][945]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.40:264][945]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.40:264][945]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.40:264][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.40:264][945]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.24-03.24.40:264][945]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:264][945]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.40:295][947]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.24.40:296][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.40:296][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.40:301][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.24.40:332][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.40:332][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:332][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.40:332][949]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:663][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.40:663][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:663][969]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.40:663][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:931][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:931][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:931][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:931][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:931][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.40:932][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.40:979][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.41:228][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.848263 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.44:081][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:081][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:082][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:229][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:229][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:229][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:229][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:397][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:397][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:397][193]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:397][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:413][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:413][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:413][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:413][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:414][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:414][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:414][194]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.44:414][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.44:715][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.44:944][226]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.24.46:263][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.46:264][305]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.46:950][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.24.47:044][352]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-03.24.47:344][370]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.24.47:344][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:344][370]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.24.47:345][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:345][370]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.24.47:345][370]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.47:345][370]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.47:346][370]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.47:346][370]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.47:346][370]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.47:346][370]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.47:346][370]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.47:346][370]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.24.47:346][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:346][370]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.47:346][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.47:346][370]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.47:346][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.47:347][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.47:347][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:347][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.47:347][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:424][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.47:424][374]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:424][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.47:424][374]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:454][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.24.47:456][376]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.47:456][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.47:456][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.47:456][376]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.47:456][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.47:456][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.47:456][376]Interaction: Interaction time: 5.916259 [2020.04.24-03.24.47:456][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.47:456][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.47:456][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.47:456][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:456][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.47:456][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.47:712][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.205433 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.24.48:977][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439174 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.24.50:994][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.337393 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.52:963][707]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.52:963][707]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:094][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-03.24.53:094][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.53:094][715]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.24.53:095][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.24.53:095][715]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.53:095][715]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.24-03.24.53:095][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-03.24.53:095][715]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.53:095][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.043500 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.24.53:096][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:096][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:096][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.53:096][715]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.53:096][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:096][715]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-03.24.53:096][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.53:096][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.53:096][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:096][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.53:096][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:096][715]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:097][715]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:098][715]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-03.24.53:112][716]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:112][716]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:129][717]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:129][717]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:145][718]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:145][718]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:162][719]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-03.24.53:163][719]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:163][719]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:180][720]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:180][720]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:196][721]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:196][721]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:213][722]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:213][722]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:230][723]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:230][723]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:247][724]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:247][724]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:264][725]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:264][725]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:280][726]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.24.53:280][726]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.24.53:297][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:297][727]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-03.24.53:297][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:297][727]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.53:297][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:297][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:297][727]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.53:297][727]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.53:297][727]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.53:297][727]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.53:297][727]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.53:297][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:297][727]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.24-03.24.53:297][727]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.53:297][727]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:362][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.037142 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.24.53:362][731]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.24.53:365][731]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:365][731]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:365][731]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:365][731]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:365][731]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:365][731]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:365][731]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.24.53:367][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.24.53:396][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.24.53:433][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.24.53:495][739]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:495][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.53:495][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:495][739]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:495][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.53:495][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:495][739]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:495][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.53:496][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:496][739]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:496][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.53:496][739]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.53:496][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.53:496][739]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.53:496][739]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.53:496][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.53:496][739]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.24-03.24.53:496][739]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.53:496][739]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.53:527][741]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.24.53:529][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.53:529][741]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.53:596][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.24.53:596][745]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.53:596][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.24.53:596][745]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.24.54:347][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.55:028][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.24.55:028][831]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.55:028][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.24.55:028][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.55:029][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.55:029][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.55:029][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.55:029][831]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.55:029][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.55:029][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.24.55:029][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.55:029][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.55:029][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.55:029][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.55:029][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.55:096][835]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-03.24.55:194][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.24.55:195][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.55:195][841]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.55:195][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.55:195][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.55:195][841]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.55:195][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.55:195][841]Interaction: Interaction time: 16.000000 [2020.04.24-03.24.55:195][841]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.55:195][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:113][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.24.56:195][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.24.56:195][901]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:195][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-03.24.56:195][901]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:195][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-03.24.56:195][901]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:215][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.24.56:330][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:330][909]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:344][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.24.56:344][910]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:345][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.24.56:345][910]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:346][910]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.56:346][910]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.56:346][910]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.24.56:346][910]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.56:346][910]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.56:346][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.24.56:346][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:346][910]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.56:346][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:346][910]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.56:346][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:347][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:363][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:379][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:379][912]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.24.56:395][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:412][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:427][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.24.56:427][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:429][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:445][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:462][917]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.56:462][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.56:462][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:462][917]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.24.56:462][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.56:462][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:462][917]Interaction: Interaction time: 80.000000 [2020.04.24-03.24.56:462][917]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.56:462][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:462][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:479][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:495][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:513][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.24.56:562][923]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.24.56:562][923]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.04.24-03.24.56:562][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.24.56:562][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.24.56:661][929]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.24.56:661][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:662][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:662][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:663][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.56:663][929]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.56:663][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:663][929]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.24.56:663][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:663][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.56:663][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:663][929]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.24.56:663][929]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.24.56:663][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.56:663][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:829][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:829][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.56:829][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:829][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:829][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.56:829][939]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.56:829][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.56:829][939]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.56:829][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.56:829][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:829][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.24-03.24.56:829][939]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:829][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:832][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.24.56:861][941]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.24.56:861][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.56:905][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE15C50] Result: '1' k_EResultOK (success) [2020.04.24-03.24.56:905][944]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE15C50]' succeeded in 0.341623 seconds [2020.04.24-03.24.56:933][946]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE15C50] Result: '1' k_EResultOK (success) [2020.04.24-03.24.56:953][947]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388786 seconds [2020.04.24-03.24.56:996][949]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:996][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.24.56:996][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:996][949]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.56:996][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.24.56:996][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.56:996][949]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.24.56:996][949]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-03.24.56:996][949]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.24.56:996][949]Interaction: Interaction time: 2.700000 [2020.04.24-03.24.56:996][949]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.24.56:996][949]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.24.56:996][949]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.24.56:996][949]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.24.56:996][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.57:162][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.57:162][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.57:229][963]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.24.59:429][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.24.59:680][110]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.24.59:695][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:695][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.24.59:695][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.59:695][111]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.24.59:696][111]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.24.59:696][111]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:696][111]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.24.59:696][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.59:745][114]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:746][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.24.59:746][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.59:746][114]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:746][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.24.59:746][114]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.59:746][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.24.59:746][114]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.59:746][114]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.24.59:746][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.24.59:746][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.59:746][114]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.24.59:746][114]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.59:746][114]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:911][124]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.24.59:911][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.59:927][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.24.59:927][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.59:928][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:929][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:929][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.24.59:929][125]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.24.59:929][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.24.59:929][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.24.59:929][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.24.59:929][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.24.59:929][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.24.59:929][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.24.59:929][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.00:111][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.25.00:112][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.00:112][136]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.00:112][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.00:112][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.00:112][136]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.00:112][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.00:112][136]Interaction: Interaction time: 16.000000 [2020.04.24-03.25.00:112][136]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.25.00:112][136]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.00:112][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.01:846][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.01:862][241]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.25.01:915][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.02:080][254]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.02:644][288]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.02:644][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.02:644][288]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.02:644][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.02:645][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.02:645][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.02:645][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.02:645][288]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.02:645][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.02:645][288]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.02:645][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.02:645][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.02:645][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.02:646][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.02:646][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.02:743][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.02:745][294]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.02:745][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.02:745][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.02:745][294]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.02:745][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.02:745][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.02:745][294]Interaction: Interaction time: 82.016335 [2020.04.24-03.25.02:745][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.02:745][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.02:879][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.25.02:879][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.02:879][302]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.25.02:879][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.03:063][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.25.03:063][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.03:063][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.25.03:063][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.03:429][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.25.03:429][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.03:429][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.25.03:429][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.03:613][346]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.03:629][347]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.25.03:879][362]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.04:377][392]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.25.04:377][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.04:379][392]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:379][392]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:379][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.04:379][392]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.04:379][392]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:379][392]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.25.04:379][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.04:379][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.04:379][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:379][392]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.25.04:379][392]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.25.04:379][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.04:379][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:379][392]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.04:395][393]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.25.04:395][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.25.04:412][394]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.04:412][394]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.25.04:545][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:546][402]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.04:546][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:546][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:546][402]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.04:546][402]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.04:546][402]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.04:546][402]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.04:546][402]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.04:546][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:546][402]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.24-03.25.04:546][402]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.04:546][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:577][404]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.25.04:578][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.04:644][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Enabled [2020.04.24-03.25.04:646][408]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:646][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.04:646][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:646][408]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.04:646][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.04:646][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:646][408]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.25.04:646][408]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.25.04:646][408]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.25.04:646][408]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.25.04:646][408]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.25.04:646][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.25.04:646][408]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.25.04:646][408]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.25.04:646][408]Interaction: Interaction time: 1.500000 [2020.04.24-03.25.04:646][408]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.25.04:646][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.04:646][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.04:647][408]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.25.06:128][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.06:146][498]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.06:147][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Disabled [2020.04.24-03.25.06:212][502]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.06:212][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.25.06:212][502]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.25.06:212][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.25.06:212][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.06:212][502]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.25.06:212][502]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.25.06:212][502]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.25.06:213][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.06:213][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.06:213][502]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.06:213][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.06:213][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.06:215][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.25.06:244][504]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.25.06:244][504]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.25.06:244][504]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.25.06:244][504]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.25.06:245][504]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.25.06:245][504]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.25.06:246][504]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.25.06:246][504]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookCamperOut. [2020.04.24-03.25.06:246][504]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut. [2020.04.24-03.25.06:246][504]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.25.06:246][504]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.25.06:246][504]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.06:246][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.06:246][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.06:246][504]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.06:246][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.06:246][504]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.06:246][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.06:246][504]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.06:247][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.06:247][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.06:247][504]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.25.06:247][504]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.06:247][504]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.06:344][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Enabled [2020.04.24-03.25.06:348][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.HookChargeable Enabled?: Disabled [2020.04.24-03.25.06:412][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.06:412][514]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.10:244][743]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016407, Lifetime Duration: 4.000000 [2020.04.24-03.25.10:244][743]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016407, Lifetime Duration: 4.000000 [2020.04.24-03.25.10:294][746]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.25.10:962][786]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.25.10:962][786]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.25.10:962][786]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.25.10:962][786]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookIdle. [2020.04.24-03.25.10:962][786]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle. [2020.04.24-03.25.10:962][786]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.25.11:693][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_1] [2020.04.24-03.25.11:694][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.11:694][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_1] [2020.04.24-03.25.11:694][830]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.11:695][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.11:695][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.11:695][830]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.11:695][830]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.11:695][830]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.11:695][830]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_1] [2020.04.24-03.25.11:695][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.11:695][830]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.11:695][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.11:695][830]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.11:695][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.11:762][834]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.11:762][834]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.11:762][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.11:762][834]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.11:762][834]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.11:762][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.11:762][834]Interaction: Interaction time: 0.000000 [2020.04.24-03.25.11:762][834]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.25.11:762][834]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.25.11:762][834]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.11:762][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.11:893][842]GameFlow: Collected received : BearTrap_C_1. [2020.04.24-03.25.11:894][842]GameFlow: AddToInventory received : BearTrap_C_1. [2020.04.24-03.25.12:312][867]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.12:579][883]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.12:595][884]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.12:595][884]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.12:595][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.12:595][884]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.12:595][884]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.12:595][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.12:629][886]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.12:629][886]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.12:629][886]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.12:629][886]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.12:629][886]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.12:629][886]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.12:629][886]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.12:629][886]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.12:629][886]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.25.12:629][886]Interaction: Verbose: [CollectItem][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.12:629][886]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.12:629][886]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_1] [2020.04.24-03.25.12:629][886]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.12:629][886]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.17:028][150]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.17:028][150]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.17:028][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.17:028][150]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.17:028][150]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.17:028][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.17:048][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4834946691989899, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.25.17:049][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.25.17:062][152]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.17:062][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.17:062][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.17:062][152]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.17:062][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.17:062][152]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.17:062][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.17:062][152]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.17:062][152]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.17:062][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.17:062][152]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.17:062][152]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.17:062][152]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.17:066][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01494545396417379, xOffset=0, yOffset=0) [2020.04.24-03.25.17:078][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_0] [2020.04.24-03.25.17:078][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.17:078][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.24-03.25.17:078][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.17:081][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0298001803457737, xOffset=0, yOffset=0) [2020.04.24-03.25.17:098][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04511645436286926, xOffset=0, yOffset=0) [2020.04.24-03.25.17:115][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06040281802415848, xOffset=0, yOffset=0) [2020.04.24-03.25.17:132][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07567918300628662, xOffset=0, yOffset=0) [2020.04.24-03.25.17:149][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09083954989910126, xOffset=0, yOffset=0) [2020.04.24-03.25.17:165][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10584782063961, xOffset=0, yOffset=0) [2020.04.24-03.25.17:182][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12099627405405, xOffset=0, yOffset=0) [2020.04.24-03.25.17:199][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1362109035253525, xOffset=0, yOffset=0) [2020.04.24-03.25.17:214][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1510736346244812, xOffset=0, yOffset=0) [2020.04.24-03.25.17:232][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1662600934505463, xOffset=0, yOffset=0) [2020.04.24-03.25.17:248][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1813494563102722, xOffset=0, yOffset=0) [2020.04.24-03.25.17:265][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969607323408127, xOffset=0, yOffset=0) [2020.04.24-03.25.17:281][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2118279188871384, xOffset=0, yOffset=0) [2020.04.24-03.25.17:298][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2266940027475357, xOffset=0, yOffset=0) [2020.04.24-03.25.17:315][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424721866846085, xOffset=0, yOffset=0) [2020.04.24-03.25.17:331][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2573405504226685, xOffset=0, yOffset=0) [2020.04.24-03.25.17:348][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2723175585269928, xOffset=0, yOffset=0) [2020.04.24-03.25.17:364][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2874720096588135, xOffset=0, yOffset=0) [2020.04.24-03.25.17:381][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3027291893959045, xOffset=0, yOffset=0) [2020.04.24-03.25.17:398][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31766265630722, xOffset=0, yOffset=0) [2020.04.24-03.25.17:415][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33275157213211, xOffset=0, yOffset=0) [2020.04.24-03.25.17:431][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482330143451691, xOffset=0, yOffset=0) [2020.04.24-03.25.17:448][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3631614744663239, xOffset=0, yOffset=0) [2020.04.24-03.25.17:465][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788942098617554, xOffset=0, yOffset=0) [2020.04.24-03.25.17:481][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3937723934650421, xOffset=0, yOffset=0) [2020.04.24-03.25.17:498][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088355600833893, xOffset=0, yOffset=0) [2020.04.24-03.25.17:515][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247151017189026, xOffset=0, yOffset=0) [2020.04.24-03.25.17:532][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43959629535675, xOffset=0, yOffset=0) [2020.04.24-03.25.17:549][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454475462436676, xOffset=0, yOffset=0) [2020.04.24-03.25.17:565][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4696560204029083, xOffset=0, yOffset=0) [2020.04.24-03.25.17:582][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845359325408936, xOffset=0, yOffset=0) [2020.04.24-03.25.17:598][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4996776580810547, xOffset=0, yOffset=0) [2020.04.24-03.25.17:616][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157168507575989, xOffset=0, yOffset=0) [2020.04.24-03.25.17:632][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5306000113487244, xOffset=0, yOffset=0) [2020.04.24-03.25.17:644][187]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.25.17:645][187]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.25.17:645][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:645][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:649][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.25.17:662][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:678][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:695][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:712][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:728][192]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.25.17:728][192]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.25.17:728][192]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.461685 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.17:730][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:747][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:763][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:779][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:796][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:813][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:829][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:846][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:862][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:878][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:895][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:913][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:929][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:945][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:963][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:978][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.17:996][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.18:012][209]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.25.18:012][209]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.25.18:012][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.18:012][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.18:012][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.18:012][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.18:012][209]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.18:012][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.18:012][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.18:028][210]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.18:028][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.18:028][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.18:028][210]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.18:028][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.25.18:028][210]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.18:028][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.18:028][210]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.18:028][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.18:028][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.18:028][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.25.18:028][210]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:028][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.25.18:028][210]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:028][210]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.18:092][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE13850] Result: '1' k_EResultOK (success) [2020.04.24-03.25.18:092][214]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE13850]' succeeded in 0.362722 seconds [2020.04.24-03.25.18:098][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.25.18:127][216]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.25.18:127][216]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.431943 [2020.04.24-03.25.18:136][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.18:423][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE13850] Result: '1' k_EResultOK (success) [2020.04.24-03.25.18:443][235]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.712338 seconds [2020.04.24-03.25.18:445][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.25.18:445][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:445][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-03.25.18:445][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:445][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-03.25.18:446][235]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:462][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.18:462][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:462][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.18:462][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:462][236]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-03.25.18:462][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:563][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.18:563][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:563][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.18:563][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:563][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-03.25.18:563][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:733][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE13850] Result: '1' k_EResultOK (success) [2020.04.24-03.25.18:733][253]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE13850]' succeeded in 0.602387 seconds [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:863][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:864][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:864][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:864][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:864][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.24-03.25.18:864][260]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.18:978][267]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.093756 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.19:051][272]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F4798F50] Result: '1' k_EResultOK (success) [2020.04.24-03.25.19:051][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId:  G3  [0x254F4798F50]' succeeded in 0.606510 seconds [2020.04.24-03.25.19:062][272]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.24-03.25.19:062][272]LogRanks: URankManager::Async_GetPlayerPips [2020.04.24-03.25.19:062][272]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.25.19:176][279]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.25.19:176][279]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=54 Killer=52 [2020.04.24-03.25.19:177][279]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.24-03.25.19:177][279]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=52 [2020.04.24-03.25.19:177][279]GameFlow: Reading Profile Stat DBD_KillerSkulls: 52 [2020.04.24-03.25.19:177][279]GameFlow: Reading Profile Stat DBD_CamperSkulls: 54 [2020.04.24-03.25.19:177][279]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.24-03.25.19:177][279]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-03.25.19:177][279]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.24-03.25.19:545][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DB10850] Result: '1' k_EResultOK (success) [2020.04.24-03.25.19:545][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DB10850]' succeeded in 0.366861 seconds [2020.04.24-03.25.19:578][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554DB10850] Result: '1' k_EResultOK (success) [2020.04.24-03.25.19:594][304]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.409403 seconds [2020.04.24-03.25.20:111][335]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.25.20:127][336]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-03.25.20:744][373]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 14.324154 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.20:977][387]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 14.290762 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.22:177][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.24-03.25.22:177][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:177][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.24-03.25.22:177][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:180][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.22:180][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.22:180][459]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.22:180][459]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.22:180][459]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.22:180][459]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.24-03.25.22:180][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:180][459]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.22:180][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:180][459]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.22:180][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:277][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.25.22:280][465]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.22:280][465]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.22:280][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:280][465]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.22:280][465]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.22:280][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:280][465]Interaction: Interaction time: 2.000000 [2020.04.24-03.25.22:280][465]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.25.22:280][465]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.22:280][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-03.25.22:362][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-03.25.22:363][470]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:380][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.25.22:380][471]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:380][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.22:380][471]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:383][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.22:396][472]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.22:396][472]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.22:396][472]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.25.22:396][472]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.22:396][472]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.22:396][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.22:396][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:396][472]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.22:396][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:397][472]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.22:397][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:478][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.22:478][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.22:478][477]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.25.22:478][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.25.22:478][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:480][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:494][478]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.22:494][478]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.22:494][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:494][478]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.22:494][478]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.22:494][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:494][478]Interaction: Interaction time: 0.500000 [2020.04.24-03.25.22:494][478]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Male. [2020.04.24-03.25.22:494][478]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.25.22:494][478]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.22:494][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.22:495][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:512][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:529][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:545][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:561][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:577][483]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.25.22:580][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:597][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:614][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:631][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:647][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:663][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:680][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:696][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:712][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:730][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:746][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:763][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:780][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:796][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:813][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:829][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:846][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:863][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:879][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.22:895][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.25.23:011][509]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.25.23:011][509]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.25.23:011][509]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:011][509]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.23:011][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.23:012][509]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:012][509]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.23:012][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.23:028][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:028][510]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.23:028][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.23:028][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:028][510]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.25.23:028][510]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.23:028][510]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.23:028][510]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.23:029][510]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.25.23:029][510]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.23:029][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.23:029][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.23:029][510]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.23:029][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.23:029][510]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.23:029][510]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:110][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.23:112][515]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:112][515]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.23:117][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.23:977][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.769645 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.23:978][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500861 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.24:030][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.24:278][585]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.24:280][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.25.24:344][589]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.25.24:344][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.25.24:346][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.24:346][589]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.25.24:346][589]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.25.24:346][589]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.25.24:346][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.24:346][589]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.24:346][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.24:346][589]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.24:346][589]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.24:346][589]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.24:377][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.273996 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.24:377][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.24:378][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.25.24:380][591]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.24:380][591]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.24:380][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.24:380][591]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.24:380][591]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.24:380][591]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.24:380][591]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.24:380][591]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.24:380][591]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.24:380][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.24:380][591]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.24-03.25.24:380][591]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.24:380][591]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.24:382][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.25.24:411][593]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.25.26:052][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.28:144][817]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.047039 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.28:210][821]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-03.25.30:998][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.25.31:597][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.04.24-03.25.32:027][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.25.32:027][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.25.32:027][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.25.32:027][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.25.32:027][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.25.32:027][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.25.32:097][ 54]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.25.33:110][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.25.33:110][115]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.25.33:110][115]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.25.39:064][472]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.25.39:064][472]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.25.39:064][472]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-03.25.39:546][501]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.25.41:544][620]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [BeyondPlusUltra] - Interactable: [GeneratorStandard_C_1] - Interactor: [Interactor2] - InteractionDefinition: [GeneratorRepair2]- InterruptionDef: [GeneratorRepairInterruption2] - IsInterruptor: [Yes] - OtherParty: [Arthewen] [2020.04.24-03.25.41:545][620]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.41:545][620]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.41:545][620]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.41:545][620]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [BeyondPlusUltra] - Interactable: [GeneratorStandard_C_1] - Interactor: [Interactor2] - InteractionDefinition: [GeneratorRepair2]- InterruptionDef: [GeneratorRepairInterruption2] - IsInterruptor: [Yes] - OtherParty: [Arthewen] [2020.04.24-03.25.41:545][620]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.25.41:545][620]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.25.41:545][620]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: GenericInterruption_In Chuckles. [2020.04.24-03.25.41:710][630]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Arthewen] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-03.25.41:713][630]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.41:713][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.41:713][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.41:713][630]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.41:713][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.41:713][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.41:713][630]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.41:713][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.41:713][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.41:713][630]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.41:713][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.41:713][630]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.41:713][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.41:713][630]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.41:713][630]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.41:713][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.41:713][630]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.24-03.25.41:713][630]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.41:713][630]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.41:715][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.25.41:779][634]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.41:779][634]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.41:779][634]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.25.41:779][634]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.25.41:779][634]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.42:443][674]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.080055 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.25.42:476][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.324179 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.42:917][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.42:978][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.42:978][706]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.42:979][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.42:979][706]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.42:979][706]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.42:979][706]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.42:979][706]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.25.42:980][706]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.42:980][706]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.42:980][706]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.42:980][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.42:980][706]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.42:980][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.42:980][706]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.42:980][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-03.25.43:046][710]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:078][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.43:078][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:078][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.43:078][712]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.43:078][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:078][712]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.43:079][712]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.43:079][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:079][712]Interaction: Interaction time: 0.000000 [2020.04.24-03.25.43:079][712]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.04.24-03.25.43:079][712]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.25.43:079][712]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.43:079][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:080][712]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhide [2020.04.24-03.25.43:177][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.43:178][718]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.25.43:543][740]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.43:544][740]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:544][740]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.43:544][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:545][740]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.43:545][740]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.43:545][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.43:545][740]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.43:545][740]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.43:545][740]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.43:545][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:545][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.43:545][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:545][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.43:545][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:644][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.43:644][746]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-03.25.43:644][746]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.43:645][746]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.43:645][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:645][746]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.43:645][746]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.43:645][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:645][746]Interaction: Interaction time: 47.817417 [2020.04.24-03.25.43:645][746]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.43:645][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-03.25.43:745][752]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:145][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.45:145][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.45:380][850]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.45:580][862]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.45:594][863]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.25.45:594][863]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.25.45:594][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.45:594][863]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.45:594][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.45:594][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.45:594][863]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.45:594][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.45:611][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.45:612][864]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.45:612][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.45:612][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.45:612][864]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.25.45:612][864]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.45:612][864]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.45:612][864]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.45:612][864]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.25.45:612][864]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.45:612][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.45:612][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.45:612][864]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:612][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.45:612][864]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:612][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.45:643][866]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.25.45:644][866]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.25.45:644][866]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.24-03.25.45:644][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.25.45:647][866]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: On [2020.04.24-03.25.45:648][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.25.45:715][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.04.24-03.25.45:978][886]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.45:979][886]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.25.46:280][904]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.25.46:280][904]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.25.46:280][904]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-03.25.46:662][927]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.25.46:662][927]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.25.46:662][927]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-03.25.46:662][927]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.25.46:827][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.46:827][937]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.46:827][937]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.46:827][937]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:028][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:443][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.535912 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.25.47:478][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:478][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:478][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:478][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:630][985]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: Off [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:878][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.47:994][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.48:476][ 36]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.25.48:612][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.48:612][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.48:612][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.48:612][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.48:928][ 63]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.48:928][ 63]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.49:028][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.49:028][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.49:028][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.49:028][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.25.49:078][ 72]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.49:828][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.49:828][117]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.50:227][141]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.25.50:227][141]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: BP_CamperMale01_C_1 [2020.04.24-03.25.50:227][141]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.25.50:227][141]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-03.25.50:228][141]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.577756 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.25.50:232][141]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: On [2020.04.24-03.25.50:260][143]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-03.25.51:560][221]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.25.51:560][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.51:560][221]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.25.51:560][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.51:562][221]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.51:562][221]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.51:562][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.51:562][221]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.51:562][221]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.51:562][221]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.25.51:562][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.51:562][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.51:562][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.51:562][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.51:562][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.51:626][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.25.51:628][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.51:628][225]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.51:628][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.51:628][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.51:628][225]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.51:628][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.51:628][225]Interaction: Interaction time: 16.000000 [2020.04.24-03.25.51:628][225]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.51:628][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.52:230][261]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: Off [2020.04.24-03.25.53:230][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.25.53:245][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.53:245][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:245][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.53:245][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:245][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-03.25.53:245][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:266][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.25.53:413][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.24-03.25.53:413][332]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:413][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.53:413][332]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:414][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.53:414][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.53:414][332]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.25.53:414][332]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.53:414][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.53:414][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.53:414][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:414][332]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.53:415][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.53:415][332]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.53:415][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.53:464][335]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.53:464][335]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.53:496][337]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.25.53:496][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:498][337]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.25.53:529][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.53:529][339]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.53:529][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.53:529][339]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.25.53:529][339]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.53:529][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.53:529][339]Interaction: Interaction time: 72.736710 [2020.04.24-03.25.53:529][339]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.53:529][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.53:627][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.53:993][367]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.25.53:993][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:994][367]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.53:995][367]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.53:995][367]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.53:995][367]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.53:995][367]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.53:995][367]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.25.53:995][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.53:995][367]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.53:995][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.53:995][367]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.25.53:995][367]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.25.53:995][367]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.53:995][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.54:194][379]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.54:194][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.54:194][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.54:194][379]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.54:194][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.54:194][379]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.54:194][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.54:194][379]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.54:194][379]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.54:194][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.54:194][379]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.25.54:194][379]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.54:194][379]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.54:197][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.25.54:226][381]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.25.54:226][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.54:337][387]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.54:337][387]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.54:337][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.54:337][387]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.54:337][387]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.54:337][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.54:337][387]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.25.54:337][387]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.04.24-03.25.54:337][387]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.25.54:337][387]Interaction: Interaction time: 2.700000 [2020.04.24-03.25.54:337][387]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.25.54:337][387]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.25.54:337][387]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.25.54:337][387]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.54:337][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.54:565][401]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.25.55:227][441]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.55:227][441]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.56:778][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.57:012][548]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.25.57:028][549]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.57:028][549]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.57:028][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:028][549]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.25.57:028][549]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.25.57:028][549]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.57:028][549]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.57:028][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:061][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.57:061][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.57:061][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:061][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.57:061][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.57:061][551]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.57:061][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.57:061][551]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.57:061][551]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.25.57:061][551]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.57:061][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:061][551]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.25.57:061][551]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.57:061][551]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.25.57:226][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.178887 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.25.57:360][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.25.57:360][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.57:360][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.25.57:360][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.57:361][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.57:361][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.57:361][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.57:361][569]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.57:361][569]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.57:361][569]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.25.57:361][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.57:361][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.57:361][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:361][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.57:361][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:560][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.25.57:561][581]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.57:561][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.57:561][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:561][581]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.25.57:561][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.57:561][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:561][581]Interaction: Interaction time: 16.000000 [2020.04.24-03.25.57:561][581]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.25.57:561][581]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.57:561][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.57:764][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.25.58:493][637]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.123823 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.58:595][643]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.58:595][643]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.25.58:595][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.58:595][643]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.58:595][643]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.25.58:595][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.58:628][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.58:628][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.25.58:628][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.58:628][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.58:628][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.25.58:628][645]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.58:628][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.25.58:628][645]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.58:628][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.25.58:628][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.58:628][645]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.58:628][645]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.58:628][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.59:077][672]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.59:077][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.59:077][672]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.59:077][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.59:078][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.59:078][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.59:078][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.25.59:078][672]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.25.59:078][672]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.59:078][672]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.25.59:078][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.25.59:078][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.25.59:078][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.59:078][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.25.59:078][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.59:226][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.25.59:228][681]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.59:228][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.25.59:228][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.59:228][681]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.25.59:228][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.25.59:228][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.59:228][681]Interaction: Interaction time: 41.688190 [2020.04.24-03.25.59:228][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.25.59:228][681]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.25.59:311][686]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.25.59:327][687]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.25.59:545][700]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.00:743][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.26.01:062][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.26.01:077][792]AnimLeader: BP_CamperMale01_C_1 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.26.01:311][806]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.02:262][863]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.26.02:262][863]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.26.02:262][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.02:262][863]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.02:262][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:262][863]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.02:262][863]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.02:262][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:278][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.02:278][864]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.02:278][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:278][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.02:278][864]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.26.02:278][864]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:278][864]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.02:278][864]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:278][864]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.02:278][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:278][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.26.02:278][864]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:278][864]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.26.02:278][864]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:278][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.02:280][864]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:280][864]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.02:280][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:280][864]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:280][864]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.02:280][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:348][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.26.02:377][870]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.26.02:377][870]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.108515 [2020.04.24-03.26.02:386][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.02:513][878]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:513][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.02:513][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:513][878]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:513][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.02:513][878]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:513][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.02:513][878]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:513][878]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.02:513][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:513][878]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.26.02:513][878]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:513][878]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:694][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.26.02:694][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:694][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-03.26.02:694][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:694][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-03.26.02:694][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:710][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.02:710][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:710][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.02:710][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:712][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.02:712][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.02:712][890]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.02:712][890]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:712][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.02:712][890]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.02:712][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:712][890]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.02:712][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:712][890]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.26.02:712][890]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.26.02:712][890]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.02:712][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:741][892]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DB10FD0] Result: '1' k_EResultOK (success) [2020.04.24-03.26.02:741][892]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DB10FD0]' succeeded in 0.362633 seconds [2020.04.24-03.26.02:743][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.26.02:743][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:743][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.26.02:743][892]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:745][892]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:745][892]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:745][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.02:745][892]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:745][892]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.26.02:745][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:745][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.02:745][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:745][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.02:745][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:745][892]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:745][892]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:760][893]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:760][893]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:766][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554DB13400] Result: '1' k_EResultOK (success) [2020.04.24-03.26.02:766][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.02:780][894]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:780][894]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:784][895]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.403791 seconds [2020.04.24-03.26.02:796][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:796][895]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:812][896]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:812][896]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:829][897]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:829][897]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:846][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:846][898]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:862][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.26.02:862][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:862][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.04.24-03.26.02:862][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:862][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.04.24-03.26.02:862][899]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:862][899]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:863][899]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:879][900]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:879][900]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:895][901]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.26.02:895][901]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.26.02:911][902]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:911][902]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-03.26.02:911][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:911][902]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.02:911][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:911][902]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:911][902]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.02:911][902]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:911][902]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.02:911][902]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.02:911][902]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.02:912][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:912][902]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.24-03.26.02:912][902]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.02:912][902]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.02:977][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.24-03.26.02:978][906]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.02:978][906]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.02:978][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:978][906]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.02:978][906]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.02:978][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:978][906]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.26.02:978][906]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.26.02:978][906]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.26.02:978][906]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.26.02:978][906]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.26.02:978][906]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.26.02:978][906]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.26.02:978][906]Interaction: Interaction time: 1.500000 [2020.04.24-03.26.02:979][906]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.26.02:979][906]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.02:979][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.02:979][906]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.26.03:210][920]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.714606 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.26.04:462][995]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.26.04:478][996]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.04:480][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.24-03.26.04:545][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.26.04:545][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.04:545][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.04:545][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.04:545][ 0]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.26.04:545][ 0]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.26.04:545][ 0]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.26.04:553][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.26.04:579][ 2]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.26.04:579][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.24-03.26.04:580][ 2]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.04:580][ 2]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.04:581][ 2]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.04:581][ 2]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.04.24-03.26.04:581][ 2]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.24-03.26.04:581][ 2]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.26.04:581][ 2]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.26.04:582][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.04:582][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.04:582][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.04:582][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.04:582][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.04:583][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.04:583][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.04:583][ 2]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.04:583][ 2]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.04:586][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.24-03.26.04:844][ 18]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.04:844][ 18]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.06:678][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.06:678][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.06:678][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.06:678][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.06:679][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.06:679][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.06:679][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.06:679][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.26.07:044][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.09:328][287]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:328][287]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:328][287]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:328][287]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.04.24-03.26.09:328][287]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.24-03.26.09:328][287]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.26.09:361][289]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:361][289]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:361][289]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReactionIn. [2020.04.24-03.26.09:361][289]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn. [2020.04.24-03.26.09:361][289]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-03.26.09:460][295]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.09:460][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.09:460][295]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.09:460][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.09:461][295]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.09:462][295]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.09:462][295]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.09:462][295]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.09:462][295]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.09:462][295]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.09:462][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.09:462][295]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.09:462][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.09:462][295]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.09:462][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.09:628][305]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.09:628][305]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.09:628][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.09:628][305]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.09:628][305]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.09:628][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.09:628][305]Interaction: Interaction time: 0.000000 [2020.04.24-03.26.09:628][305]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.26.09:628][305]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.09:628][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.09:994][326]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:994][326]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.09:994][326]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReaction. [2020.04.24-03.26.09:994][326]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction. [2020.04.24-03.26.09:994][326]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-03.26.09:994][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.26.09:996][326]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.26.10:495][356]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.10:495][356]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.10:495][356]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReactionOut. [2020.04.24-03.26.10:495][356]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut. [2020.04.24-03.26.10:495][356]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-03.26.10:495][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.26.10:496][356]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.26.10:959][384]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.26.10:961][384]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.10:961][384]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.10:961][384]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookReactionIn. [2020.04.24-03.26.10:961][384]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn. [2020.04.24-03.26.10:961][384]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-03.26.11:594][422]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.11:594][422]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.11:594][422]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookReaction. [2020.04.24-03.26.11:595][422]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction. [2020.04.24-03.26.11:595][422]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-03.26.11:761][432]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.11:761][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.11:761][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.11:761][432]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.11:761][432]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.11:762][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.11:763][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.26.11:795][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.11:795][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.11:795][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.11:795][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.11:795][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.11:795][434]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.11:795][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.11:795][434]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.11:795][434]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.11:795][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.11:795][434]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.26.11:795][434]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.11:796][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.11:861][438]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.11:861][438]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.11:861][438]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookStruggle. [2020.04.24-03.26.11:861][438]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle. [2020.04.24-03.26.11:861][438]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-03.26.11:861][438]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.26.11:862][438]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.26.11:894][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-03.26.11:894][440]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.11:894][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-03.26.11:894][440]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.11:895][440]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-03.26.11:895][440]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.11:916][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.12:061][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-03.26.12:061][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:061][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-03.26.12:061][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:061][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-03.26.12:061][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:085][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.12:095][452]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.12:095][452]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.12:095][452]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookReactionOut. [2020.04.24-03.26.12:095][452]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut. [2020.04.24-03.26.12:095][452]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-03.26.12:112][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.24-03.26.12:112][453]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:112][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.04.24-03.26.12:112][453]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:112][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.04.24-03.26.12:112][453]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:494][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.018695 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.26.12:528][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.24-03.26.12:528][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:528][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.04.24-03.26.12:528][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:528][478]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.04.24-03.26.12:528][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:925][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.12:926][502]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:926][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.12:926][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:928][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.12:928][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.12:928][502]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.12:928][502]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.12:928][502]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.12:928][502]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.12:928][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.12:928][502]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.12:928][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.12:928][502]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.12:928][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.13:087][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.13:087][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.13:087][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.13:087][511]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.13:087][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.13:087][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.13:087][511]Interaction: Interaction time: 0.000000 [2020.04.24-03.26.13:087][511]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.26.13:087][511]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.13:087][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:364][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:384][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.13:414][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:462][534]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.13:462][534]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.13:462][534]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: HookStruggle. [2020.04.24-03.26.13:462][534]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle. [2020.04.24-03.26.13:462][534]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-03.26.13:462][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.26.13:463][534]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.26.13:777][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.26.13:777][553]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:777][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:777][553]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:778][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.13:778][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.13:778][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.26.13:778][553]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.13:778][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.13:778][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:778][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:778][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.13:780][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.13:780][553]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.13:780][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.13:835][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:835][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.13:835][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.13:835][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.14:029][568]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.14:030][568]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.14:030][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:030][568]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.14:030][568]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.14:030][568]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.14:030][568]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.14:030][568]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.14:030][568]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.26.14:030][568]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.14:030][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:030][568]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.14:030][568]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.14:030][568]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.14:059][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.14:060][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.14:061][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.14:061][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.14:061][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:061][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.14:061][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.14:061][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:061][570]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.26.14:062][570]Interaction: Interaction time: 0.800000 [2020.04.24-03.26.14:062][570]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.24-03.26.14:062][570]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.24-03.26.14:062][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.14:062][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:159][576]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.26.14:160][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-03.26.14:193][578]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.14:194][578]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.14:194][578]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.14:194][578]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.04.24-03.26.14:194][578]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.26.14:194][578]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.26.14:194][578]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.26.14:262][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.26.14:262][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.14:327][586]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.14:327][586]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.14:961][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.26.14:961][624]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.14:961][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.14:961][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:963][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-03.26.14:977][625]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.26.14:977][625]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.26.14:977][625]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.14:977][625]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.14:977][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.14:977][625]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.26.14:977][625]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.26.14:977][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-03.26.14:977][625]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-03.26.14:977][625]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.04.24-03.26.14:977][625]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.26.14:977][625]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.26.14:977][625]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.26.14:977][625]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.14:978][625]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.24-03.26.14:978][625]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.14:978][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.15:059][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.26.15:059][630]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.26.15:059][630]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.04.24-03.26.15:060][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.26.15:065][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.26.15:126][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.461883 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.26.15:128][634]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.15:128][634]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.15:128][634]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.26.15:128][634]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.26.15:384][650]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25535D23580] Result: '1' k_EResultOK (success) [2020.04.24-03.26.15:384][650]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25535D23580]' succeeded in 0.324261 seconds [2020.04.24-03.26.15:414][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25535D23580] Result: '1' k_EResultOK (success) [2020.04.24-03.26.15:434][653]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372385 seconds [2020.04.24-03.26.15:927][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.15:929][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.15:944][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.15:961][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.15:978][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.15:994][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:011][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:028][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:045][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:061][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:078][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:095][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:111][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:128][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:144][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:162][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:178][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:194][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:211][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:228][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:244][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:261][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:278][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:295][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:311][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:328][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:344][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.26.16:411][711]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.16:411][711]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.16:411][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.16:411][711]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.26.16:411][711]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.16:411][711]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.26.16:411][711]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.16:411][711]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.16:411][711]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.16:411][711]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.16:411][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.16:411][711]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.26.16:411][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.16:411][711]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.16:411][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.16:411][711]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.16:411][711]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.16:428][712]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.26.16:428][712]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.16:493][716]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.26.16:493][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.24-03.26.16:497][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.24-03.26.16:661][726]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.16:661][726]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.16:694][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.16:694][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.16:694][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.16:694][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.17:028][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.17:760][792]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.18:013][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:359][828]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.26.18:359][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:359][828]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.26.18:359][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:362][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.18:362][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.18:362][828]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.18:362][828]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.18:362][828]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.18:362][828]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.26.18:362][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.18:362][828]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.18:362][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.18:362][828]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.18:362][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.18:492][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.26.18:494][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.18:494][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.18:495][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.18:495][836]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.18:495][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.18:495][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.18:495][836]Interaction: Interaction time: 2.000000 [2020.04.24-03.26.18:495][836]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.26.18:495][836]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.18:495][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.20:109][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.404007 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.26.20:143][935]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.26.20:227][940]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.26.20:462][954]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.20:514][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.26.20:576][961]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.26.20:576][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.26.20:578][961]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.20:578][961]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.26.20:578][961]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.20:578][961]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.20:578][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.20:579][961]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.20:579][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.20:579][961]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.20:579][961]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.20:579][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.20:609][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.26.20:611][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.20:612][963]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.20:612][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.20:612][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.20:612][963]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.20:612][963]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.20:612][963]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.20:612][963]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.20:612][963]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.20:612][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.20:612][963]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.26.20:612][963]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:612][963]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.20:613][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.20:895][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.21:579][ 21]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.22:210][ 59]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.018691 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.24-03.26.23:894][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.23:916][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.04.24-03.26.24:312][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:344][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.04.24-03.26.24:344][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.04.24-03.26.24:345][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:365][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.04.24-03.26.24:794][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.25:009][227]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.25:009][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.25:011][227]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.25:011][227]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.25:011][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.25:011][227]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.25:011][227]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.25:011][227]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.25:011][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.25:011][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.25:011][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:011][227]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.25:011][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:211][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.25:211][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.25:211][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:211][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.25:211][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.25:211][239]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.25:211][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.25:211][239]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.25:211][239]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.26.25:212][239]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.25:212][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:212][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.25:212][239]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.25:212][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.25:244][241]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.25:244][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.25:443][253]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.26.25:443][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Enabled [2020.04.24-03.26.25:445][253]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.25:445][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.25:445][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:445][253]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.25:445][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.25:445][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:445][253]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.26.25:445][253]Interaction: Interaction time: 1.000000 [2020.04.24-03.26.25:445][253]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.24-03.26.25:445][253]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female. [2020.04.24-03.26.25:445][253]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.25:445][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.25:478][255]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.25:478][255]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.25:478][255]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.25:478][255]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: UnhookIn. [2020.04.24-03.26.25:478][255]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.26.25:478][255]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.26.25:478][255]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.26.25:612][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.25:612][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.26:446][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Disabled [2020.04.24-03.26.26:710][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.26.26:710][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.26.26:712][329]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.26:713][329]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.26.26:713][329]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.26:713][329]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.26:713][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.26:713][329]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.26:713][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.26:713][329]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.26.26:713][329]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.26.26:713][329]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.24-03.26.26:713][329]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.24-03.26.26:713][329]AnimLeader: BP_SmallMeatLocker_Chuckles_C_10 Requested to Play: UnhookOut. [2020.04.24-03.26.26:713][329]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.26.26:713][329]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.26.26:713][329]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.26.26:713][329]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.26:713][329]AnimLeader: BP_CamperMale01_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.24-03.26.26:713][329]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.26:713][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.26:715][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.26.26:776][333]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.621053 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.26.26:777][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.26:777][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.26:778][333]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.26.26:778][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_10][CLIENT SLAVE] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.26:797][334]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.26.26:880][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.26:944][343]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.27:976][405]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.26.27:976][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Enabled [2020.04.24-03.26.27:979][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.27:979][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.27:979][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.27:979][405]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.26.27:979][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.27:979][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.27:979][405]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.27:979][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.27:979][405]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.27:979][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_10] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.27:979][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.27:979][405]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.26.27:979][405]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.27:979][405]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.27:979][405]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.27:982][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_10.UnhookChargeable Enabled?: Disabled [2020.04.24-03.26.28:145][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.28:145][415]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.26.28:447][433]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.28:965][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.29:026][468]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.26.29:026][468]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.29:027][468]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.29:027][468]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.29:028][468]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.29:028][468]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.29:028][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.26.29:028][468]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.29:028][468]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.29:028][468]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.29:028][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.29:028][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.29:028][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.29:028][468]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.29:028][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.29:114][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.29:114][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.29:114][473]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.26.29:116][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.29:116][473]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.29:116][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.29:116][473]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.29:116][473]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.29:116][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.29:116][473]Interaction: Interaction time: 12.800000 [2020.04.24-03.26.29:116][473]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.29:116][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.29:213][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.26.29:281][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.29:281][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.29:492][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.011909 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.26.29:777][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.26.29:777][513]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.30:093][532]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.26.31:098][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.04.24-03.26.32:026][648]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.26.32:026][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.26.32:027][648]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.26.32:027][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.26.32:097][652]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.26.33:731][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6728790998458862, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.26.33:731][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.26.33:747][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01374424714595079, xOffset=0, yOffset=0) [2020.04.24-03.26.33:764][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02748849615454674, xOffset=0, yOffset=0) [2020.04.24-03.26.33:780][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04123274609446526, xOffset=0, yOffset=0) [2020.04.24-03.26.33:797][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05497616156935692, xOffset=0, yOffset=0) [2020.04.24-03.26.33:814][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06916116178035736, xOffset=0, yOffset=0) [2020.04.24-03.26.33:831][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08327307552099228, xOffset=0, yOffset=0) [2020.04.24-03.26.33:847][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0970194935798645, xOffset=0, yOffset=0) [2020.04.24-03.26.33:864][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1107650771737099, xOffset=0, yOffset=0) [2020.04.24-03.26.33:880][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1245611608028412, xOffset=0, yOffset=0) [2020.04.24-03.26.33:897][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1384805738925934, xOffset=0, yOffset=0) [2020.04.24-03.26.33:913][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.152226984500885, xOffset=0, yOffset=0) [2020.04.24-03.26.33:930][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1661931574344635, xOffset=0, yOffset=0) [2020.04.24-03.26.33:947][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1801533997058868, xOffset=0, yOffset=0) [2020.04.24-03.26.33:964][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1939018964767456, xOffset=0, yOffset=0) [2020.04.24-03.26.33:980][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2082835584878922, xOffset=0, yOffset=0) [2020.04.24-03.26.33:997][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2220325618982315, xOffset=0, yOffset=0) [2020.04.24-03.26.34:014][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23578205704689, xOffset=0, yOffset=0) [2020.04.24-03.26.34:030][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2495303899049759, xOffset=0, yOffset=0) [2020.04.24-03.26.34:047][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2637934684753418, xOffset=0, yOffset=0) [2020.04.24-03.26.34:064][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2775435447692871, xOffset=0, yOffset=0) [2020.04.24-03.26.34:080][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29160138964653, xOffset=0, yOffset=0) [2020.04.24-03.26.34:097][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3053518831729889, xOffset=0, yOffset=0) [2020.04.24-03.26.34:114][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3191090524196625, xOffset=0, yOffset=0) [2020.04.24-03.26.34:130][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3329160511493683, xOffset=0, yOffset=0) [2020.04.24-03.26.34:147][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3466671407222748, xOffset=0, yOffset=0) [2020.04.24-03.26.34:159][776]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.04.24-03.26.34:159][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.34:159][776]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.04.24-03.26.34:159][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.34:160][776]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.34:161][776]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.34:161][776]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.34:161][776]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.34:161][776]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.34:161][776]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.04.24-03.26.34:161][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.34:161][776]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.34:161][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.34:161][776]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.24-03.26.34:161][776]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.34:161][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.34:164][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36075422167778, xOffset=0, yOffset=0) [2020.04.24-03.26.34:180][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3748704791069031, xOffset=0, yOffset=0) [2020.04.24-03.26.34:197][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.388623058795929, xOffset=0, yOffset=0) [2020.04.24-03.26.34:214][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4023762941360474, xOffset=0, yOffset=0) [2020.04.24-03.26.34:230][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4162511229515076, xOffset=0, yOffset=0) [2020.04.24-03.26.34:247][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43000727891922, xOffset=0, yOffset=0) [2020.04.24-03.26.34:264][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4440823495388031, xOffset=0, yOffset=0) [2020.04.24-03.26.34:280][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4579180181026459, xOffset=0, yOffset=0) [2020.04.24-03.26.34:297][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4718315303325653, xOffset=0, yOffset=0) [2020.04.24-03.26.34:313][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4858011901378632, xOffset=0, yOffset=0) [2020.04.24-03.26.34:331][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4995572566986084, xOffset=0, yOffset=0) [2020.04.24-03.26.34:347][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51334935426712, xOffset=0, yOffset=0) [2020.04.24-03.26.34:364][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5274569392204285, xOffset=0, yOffset=0) [2020.04.24-03.26.34:380][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5412145256996155, xOffset=0, yOffset=0) [2020.04.24-03.26.34:397][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5551678538322449, xOffset=0, yOffset=0) [2020.04.24-03.26.34:414][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5691385269165039, xOffset=0, yOffset=0) [2020.04.24-03.26.34:430][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5828981399536133, xOffset=0, yOffset=0) [2020.04.24-03.26.34:447][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5968323945999146, xOffset=0, yOffset=0) [2020.04.24-03.26.34:464][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6105912327766418, xOffset=0, yOffset=0) [2020.04.24-03.26.34:480][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6244714856147766, xOffset=0, yOffset=0) [2020.04.24-03.26.34:497][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.638311505317688, xOffset=0, yOffset=0) [2020.04.24-03.26.34:513][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6523070931434631, xOffset=0, yOffset=0) [2020.04.24-03.26.34:531][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6668381094932556, xOffset=0, yOffset=0) [2020.04.24-03.26.34:547][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6805992126464844, xOffset=0, yOffset=0) [2020.04.24-03.26.34:564][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6944112777709961, xOffset=0, yOffset=0) [2020.04.24-03.26.34:580][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7081707119941711, xOffset=0, yOffset=0) [2020.04.24-03.26.34:597][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.721930205821991, xOffset=0, yOffset=0) [2020.04.24-03.26.34:614][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7358186841011047, xOffset=0, yOffset=0) [2020.04.24-03.26.34:626][804]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.26.34:626][804]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.26.34:626][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:627][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:630][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.26.34:644][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:660][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:677][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:694][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:711][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:728][810]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.26.34:728][810]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.26.34:729][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:744][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:761][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:778][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:795][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:811][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:827][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:844][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:860][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:877][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:894][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:910][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:927][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:944][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:960][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:978][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.34:995][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.35:011][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.35:028][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.35:032][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522106A00] Result: '1' k_EResultOK (success) [2020.04.24-03.26.35:032][829]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522106A00]' succeeded in 0.300165 seconds [2020.04.24-03.26.35:044][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.26.35:064][831]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2552210D4E0] Result: '1' k_EResultOK (success) [2020.04.24-03.26.35:084][832]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.355196 seconds [2020.04.24-03.26.35:094][832]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.35:094][832]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.35:094][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:094][832]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.35:094][832]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.35:094][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:094][832]Interaction: Interaction time: 1.050000 [2020.04.24-03.26.35:094][832]AnimLeader: BP_CamperMale01_C_1 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.24-03.26.35:094][832]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.26.35:094][832]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.35:094][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:377][849]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.24-03.26.35:594][862]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.35:594][862]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.35:594][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:594][862]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.35:594][862]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.35:594][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:594][862]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.35:594][862]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.35:594][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:594][862]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.35:594][862]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.35:594][862]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.35:594][862]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.35:594][862]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.35:594][862]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.26.35:594][862]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.35:594][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.35:594][862]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.04.24-03.26.35:594][862]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.35:594][862]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.37:377][969]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.26.37:377][969]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.26.37:377][969]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-03.26.37:377][969]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.26.39:442][ 93]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.39:442][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.39:442][ 93]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.39:442][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.39:442][ 93]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.26.39:444][ 93]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.39:444][ 93]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.39:444][ 93]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.39:444][ 93]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.39:444][ 93]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.39:444][ 93]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.39:444][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.39:444][ 93]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.39:444][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.39:444][ 93]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.39:444][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.39:610][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.26.39:610][103]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.39:610][103]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.39:610][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.39:610][103]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.39:610][103]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.39:610][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.39:610][103]Interaction: Interaction time: 12.800000 [2020.04.24-03.26.39:610][103]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.39:610][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.39:611][103]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.39:611][103]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.40:176][137]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-03.26.40:176][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.40:176][137]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-03.26.40:176][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.40:178][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.40:178][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.40:178][137]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.40:178][137]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.40:178][137]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.40:178][137]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-03.26.40:178][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.40:178][137]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.40:178][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.40:178][137]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.40:178][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.40:275][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-03.26.40:277][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.40:277][143]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.40:277][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.40:277][143]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.40:277][143]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.40:277][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.40:277][143]Interaction: Interaction time: 2.000000 [2020.04.24-03.26.40:277][143]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.26.40:277][143]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.40:277][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.40:713][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.752941370010376, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.26.40:713][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.26.40:729][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01379550062119961, xOffset=0, yOffset=0) [2020.04.24-03.26.40:747][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02759066596627235, xOffset=0, yOffset=0) [2020.04.24-03.26.40:763][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04171266779303551, xOffset=0, yOffset=0) [2020.04.24-03.26.40:779][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05550924688577652, xOffset=0, yOffset=0) [2020.04.24-03.26.40:797][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06932241469621658, xOffset=0, yOffset=0) [2020.04.24-03.26.40:813][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08317641913890839, xOffset=0, yOffset=0) [2020.04.24-03.26.40:829][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09708492457866669, xOffset=0, yOffset=0) [2020.04.24-03.26.40:846][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1108825877308846, xOffset=0, yOffset=0) [2020.04.24-03.26.40:862][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1248229220509529, xOffset=0, yOffset=0) [2020.04.24-03.26.40:880][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.138828918337822, xOffset=0, yOffset=0) [2020.04.24-03.26.40:896][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1526264250278473, xOffset=0, yOffset=0) [2020.04.24-03.26.40:913][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664508432149887, xOffset=0, yOffset=0) [2020.04.24-03.26.40:929][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804070025682449, xOffset=0, yOffset=0) [2020.04.24-03.26.40:947][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1943636685609818, xOffset=0, yOffset=0) [2020.04.24-03.26.40:963][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2081619203090668, xOffset=0, yOffset=0) [2020.04.24-03.26.40:980][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.222104087471962, xOffset=0, yOffset=0) [2020.04.24-03.26.40:996][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2359238415956497, xOffset=0, yOffset=0) [2020.04.24-03.26.41:013][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2498731762170792, xOffset=0, yOffset=0) [2020.04.24-03.26.41:029][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2636976838111877, xOffset=0, yOffset=0) [2020.04.24-03.26.41:047][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.277638852596283, xOffset=0, yOffset=0) [2020.04.24-03.26.41:063][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.291439026594162, xOffset=0, yOffset=0) [2020.04.24-03.26.41:080][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30582845211029, xOffset=0, yOffset=0) [2020.04.24-03.26.41:097][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3197559416294098, xOffset=0, yOffset=0) [2020.04.24-03.26.41:113][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335577845573425, xOffset=0, yOffset=0) [2020.04.24-03.26.41:130][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3473587930202484, xOffset=0, yOffset=0) [2020.04.24-03.26.41:146][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36115887761116, xOffset=0, yOffset=0) [2020.04.24-03.26.41:163][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3749592006206512, xOffset=0, yOffset=0) [2020.04.24-03.26.41:179][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3887588679790497, xOffset=0, yOffset=0) [2020.04.24-03.26.41:197][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4027809500694275, xOffset=0, yOffset=0) [2020.04.24-03.26.41:213][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41658079624176, xOffset=0, yOffset=0) [2020.04.24-03.26.41:230][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4308023750782013, xOffset=0, yOffset=0) [2020.04.24-03.26.41:247][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4446032047271729, xOffset=0, yOffset=0) [2020.04.24-03.26.41:264][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4584027826786041, xOffset=0, yOffset=0) [2020.04.24-03.26.41:281][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47314703464508, xOffset=0, yOffset=0) [2020.04.24-03.26.41:298][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4869468808174133, xOffset=0, yOffset=0) [2020.04.24-03.26.41:314][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50074690580368, xOffset=0, yOffset=0) [2020.04.24-03.26.41:331][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5145438313484192, xOffset=0, yOffset=0) [2020.04.24-03.26.41:347][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5283375978469849, xOffset=0, yOffset=0) [2020.04.24-03.26.41:364][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.542130172252655, xOffset=0, yOffset=0) [2020.04.24-03.26.41:380][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5559208393096924, xOffset=0, yOffset=0) [2020.04.24-03.26.41:397][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5697100758552551, xOffset=0, yOffset=0) [2020.04.24-03.26.41:414][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5834988355636597, xOffset=0, yOffset=0) [2020.04.24-03.26.41:429][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5972870588302612, xOffset=0, yOffset=0) [2020.04.24-03.26.41:448][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61131465435028, xOffset=0, yOffset=0) [2020.04.24-03.26.41:464][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6251032948493958, xOffset=0, yOffset=0) [2020.04.24-03.26.41:480][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.638906717300415, xOffset=0, yOffset=0) [2020.04.24-03.26.41:497][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6526937484741211, xOffset=0, yOffset=0) [2020.04.24-03.26.41:513][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6664822697639465, xOffset=0, yOffset=0) [2020.04.24-03.26.41:529][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68041968345642, xOffset=0, yOffset=0) [2020.04.24-03.26.41:547][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6947251558303833, xOffset=0, yOffset=0) [2020.04.24-03.26.41:563][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7085133790969849, xOffset=0, yOffset=0) [2020.04.24-03.26.41:579][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7223015427589417, xOffset=0, yOffset=0) [2020.04.24-03.26.41:596][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.73608922958374, xOffset=0, yOffset=0) [2020.04.24-03.26.41:612][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7498759031295776, xOffset=0, yOffset=0) [2020.04.24-03.26.41:630][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7637802362442017, xOffset=0, yOffset=0) [2020.04.24-03.26.41:647][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7777393460273743, xOffset=0, yOffset=0) [2020.04.24-03.26.41:663][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.791647195816, xOffset=0, yOffset=0) [2020.04.24-03.26.41:679][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8054468035697937, xOffset=0, yOffset=0) [2020.04.24-03.26.41:692][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.26.41:692][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.26.41:697][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.26.41:777][233]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.26.41:777][233]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.26.41:777][233]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Brick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.26.42:009][247]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016276 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.26.42:009][247]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.26.42:010][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.26.42:010][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.26.42:010][247]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.42:011][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.42:011][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:011][247]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.42:011][247]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.42:011][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:012][247]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:012][247]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:012][247]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:012][247]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:012][247]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:012][247]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:012][247]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.42:013][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.26.42:027][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.42:027][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.42:027][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:027][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.42:027][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.26.42:027][248]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.42:027][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.42:027][248]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.42:027][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.42:027][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:027][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.42:027][248]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.42:027][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.42:027][248]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.42:027][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.42:027][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.26.42:042][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.26.42:044][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.26.42:044][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.42:078][251]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEEBB470] Result: '1' k_EResultOK (success) [2020.04.24-03.26.42:079][251]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEEBB470]' succeeded in 0.301902 seconds [2020.04.24-03.26.42:079][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.26.42:115][254]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEEBB470] Result: '1' k_EResultOK (success) [2020.04.24-03.26.42:134][255]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.356324 seconds [2020.04.24-03.26.42:142][255]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.26.42:277][263]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.42:279][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-03.26.42:310][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:310][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:343][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.26.42:343][267]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:343][267]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.26.42:343][267]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.42:343][267]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.42:344][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:344][267]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.42:344][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:344][267]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:344][267]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.42:344][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:376][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.24-03.26.42:377][269]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:377][269]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.42:377][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:377][269]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:377][269]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.42:377][269]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.42:377][269]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.42:377][269]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.42:377][269]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.42:377][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.42:377][269]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.24-03.26.42:377][269]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.42:377][269]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.42:379][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.24-03.26.42:976][305]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.26.42:976][305]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.005217 [2020.04.24-03.26.43:298][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554DB1F070] Result: '1' k_EResultOK (success) [2020.04.24-03.26.43:298][325]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554DB1F070]' succeeded in 0.321071 seconds [2020.04.24-03.26.43:332][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2554DB1F070] Result: '1' k_EResultOK (success) [2020.04.24-03.26.43:351][328]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.372778 seconds [2020.04.24-03.26.43:709][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:709][349]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:709][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:709][349]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:727][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:727][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:727][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:727][350]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:776][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:776][353]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:776][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:776][353]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:778][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:778][353]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:779][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.26.43:779][353]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_10] [2020.04.24-03.26.43:893][360]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:908][361]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_1] [2020.04.24-03.26.43:909][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:909][361]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_1] [2020.04.24-03.26.43:909][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:910][361]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.43:910][361]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.43:910][361]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.43:910][361]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.43:910][361]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.43:910][361]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_1] [2020.04.24-03.26.43:910][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.43:910][361]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.43:910][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.43:910][361]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.26.43:910][361]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.43:910][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.44:086][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:086][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:086][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:086][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:086][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:086][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.26.44:087][371]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.44:410][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.26.44:412][391]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.44:412][391]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.44:412][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.44:412][391]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.44:412][391]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.44:412][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.44:412][391]Interaction: Interaction time: 1.153846 [2020.04.24-03.26.44:412][391]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.26.44:412][391]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.26.44:413][391]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.44:413][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.44:661][406]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.26.45:578][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.26.45:644][465]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.26.45:644][465]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.45:644][465]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.45:644][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.45:644][465]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.26.45:677][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.45:677][467]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.45:677][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.45:677][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.45:677][467]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.26.45:677][467]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.45:677][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.46:209][499]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.26.46:209][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.26.46:211][499]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.46:211][499]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.46:211][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.46:211][499]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.46:211][499]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.46:211][499]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.46:211][499]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.46:211][499]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.46:211][499]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.26.46:211][499]Interaction: Verbose: [SetTrap][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.46:211][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.46:211][499]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_1] [2020.04.24-03.26.46:211][499]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.46:211][499]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.46:213][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.26.48:044][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.26.48:044][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.26.48:044][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-03.26.48:044][609]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.26.48:127][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.26.48:127][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:147][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.26.48:359][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.26.48:359][628]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:359][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.26.48:359][628]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:360][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.48:360][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.48:360][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.26.48:360][628]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.48:361][628]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.48:361][628]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.26.48:361][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:361][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.48:361][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:361][628]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.24-03.26.48:361][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.48:361][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:444][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.26.48:444][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:659][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_1] [2020.04.24-03.26.48:659][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:660][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_1] [2020.04.24-03.26.48:660][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:661][646]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.48:662][646]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.48:662][646]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.48:662][646]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.48:662][646]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.48:662][646]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.04.24-03.26.48:662][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.48:662][646]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.48:662][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:662][646]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.48:662][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:711][649]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.48:711][649]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.48:711][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:711][649]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.48:711][649]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.48:711][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:711][649]Interaction: Interaction time: 1.700000 [2020.04.24-03.26.48:711][649]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: WindowVault Chuckles. [2020.04.24-03.26.48:711][649]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.26.48:711][649]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.48:711][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:777][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.48:777][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.48:777][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:777][653]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.26.48:777][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.48:777][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:777][653]Interaction: Interaction time: 16.666666 [2020.04.24-03.26.48:777][653]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.24-03.26.48:777][653]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.48:777][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.48:778][653]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.26.48:859][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.26.50:210][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.26.50:410][751]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.50:460][754]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.50:460][754]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.50:460][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.50:460][754]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.50:460][754]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.50:460][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.50:460][754]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.50:460][754]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.50:460][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.50:460][754]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.50:460][754]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.50:460][754]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.50:460][754]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.50:460][754]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.50:460][754]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.26.50:460][754]Interaction: Verbose: [SlasherVault2][WindowStandard_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.50:460][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.50:460][754]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_1] [2020.04.24-03.26.50:461][754]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.50:461][754]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.52:393][870]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017111 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.26.52:393][870]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.26.52:396][870]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:396][870]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:396][870]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:396][870]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:396][870]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:396][870]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:396][870]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.26.52:397][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.26.52:426][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.26.52:462][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.26.52:494][876]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.52:494][876]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.52:494][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.52:494][876]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.52:494][876]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.52:494][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.52:527][878]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.52:527][878]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.52:527][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.52:527][878]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.52:527][878]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.52:527][878]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.52:527][878]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.52:527][878]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.52:527][878]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.52:527][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.52:527][878]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.26.52:527][878]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.52:527][878]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.26.52:559][880]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.26.52:660][886]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.52:660][886]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.26.55:759][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.26.55:759][ 72]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.55:759][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.26.55:759][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.55:761][ 72]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.55:761][ 72]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.55:761][ 72]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.26.55:761][ 72]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.55:762][ 72]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.55:762][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.26.55:762][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.55:762][ 72]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.26.55:762][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.55:762][ 72]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.26.55:762][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.55:892][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.26.55:894][ 80]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.55:894][ 80]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.26.55:894][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.55:894][ 80]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.55:894][ 80]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.26.55:894][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.55:894][ 80]Interaction: Interaction time: 2.000000 [2020.04.24-03.26.55:894][ 80]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.26.55:894][ 80]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.26.55:894][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.57:627][184]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.26.57:683][188]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.26.57:692][188]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...75CE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.26.57:692][188]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.26.57:878][199]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.26.57:896][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.26.57:960][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.26.57:960][204]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.26.57:960][204]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.26.57:960][204]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.26.57:960][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.58:008][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.24-03.26.58:011][207]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.58:011][207]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.26.58:011][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.58:011][207]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.58:011][207]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.26.58:011][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.58:011][207]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.58:011][207]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.26.58:011][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.58:011][207]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.58:011][207]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.26.58:011][207]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.58:011][207]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.26.58:011][207]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.26.58:011][207]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.26.58:011][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.26.58:011][207]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.24-03.26.58:011][207]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.26.58:011][207]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.26.58:012][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.24-03.27.00:209][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.470815 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.04:242][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.469115 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.27.05:543][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.27.05:543][659]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.05:543][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.05:543][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.05:545][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.27.05:559][660]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-03.27.05:560][660]Interaction: Exiting Interaction because interactor is no longer useable. [2020.04.24-03.27.05:560][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.05:560][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.05:560][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.05:560][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.05:560][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.05:560][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.05:576][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.05:576][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.05:576][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.05:576][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.05:576][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.27.05:576][661]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.05:576][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.05:576][661]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.05:576][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.05:576][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.05:576][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.27.05:576][661]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.05:576][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.27.05:576][661]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.05:576][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.05:675][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.27.05:678][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.27.06:144][695]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.27.06:144][695]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.07:261][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-03.27.07:261][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.07:282][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.08:059][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.24-03.27.08:059][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:626][964]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.27.10:626][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:626][964]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.27.10:626][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:627][964]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.10:627][964]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.10:627][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.10:627][964]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.10:627][964]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.10:627][964]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.27.10:627][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:627][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.10:627][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.10:627][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.10:627][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.10:792][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.27.10:794][974]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.10:794][974]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.10:794][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.10:794][974]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.10:794][974]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.10:794][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.10:795][974]Interaction: Interaction time: 67.254868 [2020.04.24-03.27.10:795][974]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.10:795][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.10:975][985]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.27.10:975][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:975][985]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.27.10:975][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:976][985]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.10:977][985]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.10:977][985]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.10:977][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.10:977][985]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.10:977][985]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.27.10:977][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.10:977][985]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.10:977][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.10:977][985]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.10:977][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.11:126][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.11:126][994]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.11:126][994]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.11:126][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.11:126][994]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.11:126][994]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.11:126][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.11:126][994]Interaction: Interaction time: 74.367203 [2020.04.24-03.27.11:127][994]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.11:127][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.11:693][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.702917 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.13:991][166]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BearTrap_C_4] [2020.04.24-03.27.13:991][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.13:992][166]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BearTrap_C_4] [2020.04.24-03.27.13:992][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.13:993][166]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.13:993][166]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.13:994][166]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.13:994][166]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.13:994][166]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.13:994][166]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BearTrap_C_4] [2020.04.24-03.27.13:994][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.13:994][166]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.13:994][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.13:994][166]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.13:994][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:060][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:060][170]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.14:060][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:060][170]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:060][170]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.14:060][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:060][170]Interaction: Interaction time: 0.000000 [2020.04.24-03.27.14:060][170]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapPickup Chuckles. [2020.04.24-03.27.14:060][170]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.27.14:060][170]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.14:060][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:225][180]GameFlow: Collected received : BearTrap_C_4. [2020.04.24-03.27.14:226][180]GameFlow: AddToInventory received : BearTrap_C_4. [2020.04.24-03.27.14:226][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.839828 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.27.14:595][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.14:861][218]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.14:894][220]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:894][220]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.14:894][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:894][220]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:894][220]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.14:894][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:927][222]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:927][222]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.14:927][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:927][222]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:927][222]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.14:927][222]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.14:927][222]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.14:927][222]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.14:927][222]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.27.14:927][222]Interaction: Verbose: [CollectItem][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.14:928][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.14:928][222]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BearTrap_C_4] [2020.04.24-03.27.14:928][222]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.14:928][222]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.14:958][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.203707 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.27.18:645][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:645][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.18:645][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:645][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.27.18:646][445]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:109][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.19:110][473]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:110][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.19:110][473]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:110][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-03.27.19:110][473]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:130][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.19:310][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.19:310][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:310][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.19:310][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:310][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.04.24-03.27.19:310][485]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.24-03.27.19:379][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.21:841][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.21:841][637]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.21:841][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.21:841][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.21:843][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.21:843][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.21:843][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.21:843][637]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.21:843][637]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.21:843][637]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.21:843][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.21:843][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.21:844][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.21:844][637]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.21:844][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.22:008][647]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.27.22:010][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.22:010][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.22:010][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.22:010][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.22:010][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.22:010][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.22:010][647]Interaction: Interaction time: 55.172920 [2020.04.24-03.27.22:010][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.22:010][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.23:793][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.27.23:793][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.23:793][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.27.23:793][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.23:793][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.27.23:793][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.23:943][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.27.23:943][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.23:943][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.27.23:943][763]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.24:376][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.24:376][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.24:613][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.24:859][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.24-03.27.24:859][818]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.24:859][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.24:859][818]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.24:860][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.24:860][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.24:860][818]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.27.24:860][818]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.24:860][818]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.24:860][818]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.24:860][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.24:860][818]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.24:860][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.24:860][818]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.24:860][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.24:942][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.24:942][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.25:059][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.25:059][830]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.25:059][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.25:059][830]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.25:059][830]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.25:059][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.25:060][830]Interaction: Interaction time: 3.500000 [2020.04.24-03.27.25:060][830]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm AnimTag_Male. [2020.04.24-03.27.25:060][830]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.25:060][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.25:142][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.04.24-03.27.28:293][ 24]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.28:560][ 40]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.28:659][ 46]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Charge Complete Received] [2020.04.24-03.27.28:659][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.28:659][ 46]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.28:659][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.28:662][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.04.24-03.27.28:676][ 47]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.27.28:676][ 47]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.27.28:676][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.28:676][ 47]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.28:676][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.28:676][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.28:676][ 47]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Male. [2020.04.24-03.27.28:676][ 47]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.28:676][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.28:859][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.28:859][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: [Disarm Trap][BearTrap_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.28:859][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.28:859][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.28:859][ 58]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.28:859][ 58]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.28:859][ 58]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.28:859][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.28:958][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Enabled [2020.04.24-03.27.28:962][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.DisarmChargeable Enabled?: Disabled [2020.04.24-03.27.29:660][106]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.29:660][106]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.29:843][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.27.29:843][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.29:843][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.27.29:843][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.30:193][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.27.30:193][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.30:193][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.27.30:193][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.30:193][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.27.30:193][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.31:195][198]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.27.31:895][240]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 88 [2020.04.24-03.27.32:025][248]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.27.32:025][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.27.32:025][248]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.27.32:025][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.27.32:227][260]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.27.32:227][260]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.32:246][261]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.32:444][273]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.24-03.27.32:444][273]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.33:025][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.27.33:025][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.27.33:043][309]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.27.33:043][309]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-03.27.33:043][309]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.27.33:095][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.27.33:227][320]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.27.33:760][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.33:760][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.33:760][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.27.33:760][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.33:760][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.33:760][352]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.33:960][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.27.33:960][364]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.33:960][364]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.27.33:960][364]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:160][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.27.34:160][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:493][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.27.34:493][396]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:493][396]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:493][396]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:510][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:510][397]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:510][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:510][397]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:510][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.34:510][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.34:510][397]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.27.34:510][397]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.34:510][397]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.34:510][397]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:510][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:510][397]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.34:510][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.34:510][397]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.34:510][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.34:527][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:527][398]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:527][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:527][398]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:527][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:527][398]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:542][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:542][399]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:543][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:543][399]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:543][399]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:543][399]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:559][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:559][400]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:559][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:559][400]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:559][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:559][400]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:576][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:576][401]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:576][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:576][401]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:576][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:576][401]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:591][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:592][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:593][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:593][402]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:593][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:593][402]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:593][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.34:593][402]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.34:593][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.34:593][402]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.34:593][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.34:593][402]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.34:593][402]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.34:593][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.34:594][402]Interaction: Interaction time: 0.000000 [2020.04.24-03.27.34:594][402]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.04.24-03.27.34:594][402]AnimLeader: BearTrap_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Male. [2020.04.24-03.27.34:594][402]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.34:594][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.34:692][408]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.27.34:693][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.27.34:697][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.27.35:843][477]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.35:859][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.27.35:859][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.27.35:859][478]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.35:859][478]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.35:859][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.35:859][478]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.35:859][478]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.35:859][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.35:875][479]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-03.27.35:876][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.35:876][479]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.35:876][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.35:876][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.35:876][479]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.27.35:876][479]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.35:876][479]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.35:876][479]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.35:876][479]Interaction: Verbose: [TrapCamper][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.35:876][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.35:876][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.35:876][479]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.35:876][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.35:876][479]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.35:877][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.35:963][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.36:193][498]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.27.36:193][498]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-03.27.36:193][498]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.27.36:659][526]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.27.36:709][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:709][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:709][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:709][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:709][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:709][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:726][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:743][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:758][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:758][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:758][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:758][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:759][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:759][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:759][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.36:759][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:760][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.36:760][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.36:760][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.36:760][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.37:227][560]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.37:227][560]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.37:342][567]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.27.37:347][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.27.37:347][567]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.27.37:347][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.37:347][567]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.37:347][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.37:347][567]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.37:348][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.37:348][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.37:348][567]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.27.37:348][567]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.37:348][567]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.37:348][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.37:348][567]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.37:348][567]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.37:348][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.37:348][567]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.37:348][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.37:350][567]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-03.27.37:425][572]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.37:425][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.37:425][572]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.37:425][572]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.37:425][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.37:425][572]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.37:425][572]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.37:425][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.37:426][572]Interaction: Interaction time: 0.000000 [2020.04.24-03.27.37:426][572]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-03.27.37:426][572]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.27.37:426][572]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.37:426][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.38:176][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:176][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:176][617]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:176][617]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:193][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:193][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:193][618]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:193][618]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:210][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:210][619]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:210][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:210][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:293][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:293][624]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:293][624]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:293][624]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:309][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:310][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:310][625]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:310][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:326][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:326][626]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:326][626]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:326][626]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:342][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:342][627]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:343][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:343][627]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:394][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:394][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:394][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:394][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:409][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:409][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:409][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:409][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:426][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:426][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:426][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:426][632]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:443][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:443][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:443][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:443][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:458][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.409085 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.27.38:460][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:460][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:460][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:460][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:476][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:476][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:476][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:476][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:493][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:493][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:493][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:493][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:510][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:510][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:510][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:510][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:526][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:526][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:526][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:526][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:542][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:542][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:543][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:543][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:559][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:559][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:559][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:559][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:576][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:576][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:576][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:576][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:592][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:593][642]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:593][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:593][642]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.38:609][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.38:609][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:225][680]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:225][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:243][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:243][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:243][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:243][681]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:259][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:259][682]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:259][682]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:259][682]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:276][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:276][683]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:276][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:276][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:293][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:293][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:293][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:293][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:309][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:309][685]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:309][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.39:309][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:327][686]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-03.27.39:542][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-03.27.39:745][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.27.39:843][717]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.27.39:843][717]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.39:843][717]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.39:843][717]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Scalars [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Textures [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Vectors [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Scalars [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Textures [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Vectors [2020.04.24-03.27.39:843][717]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.27.39:876][719]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:876][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.39:876][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:876][719]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:876][719]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.39:876][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:910][721]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:910][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.39:910][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:910][721]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:910][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.39:910][721]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.39:910][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.39:910][721]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.39:910][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.39:910][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:910][721]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.24-03.27.39:910][721]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:910][721]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:911][721]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:911][721]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.27.39:911][721]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.39:911][721]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.39:911][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:911][721]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.39:911][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:911][721]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:911][721]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.39:911][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:943][723]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:943][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.39:943][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:943][723]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:943][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.39:943][723]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.39:943][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.39:943][723]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.39:943][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.39:943][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:944][723]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.24-03.27.39:944][723]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.39:944][723]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.39:976][725]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.39:976][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.27.39:976][725]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.39:976][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.39:976][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:976][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.39:976][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.39:976][725]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.39:976][725]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.39:976][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:143][735]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.40:143][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.40:143][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:143][735]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.40:143][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.40:143][735]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.40:143][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.40:143][735]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.40:143][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.40:143][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:143][735]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.24-03.27.40:144][735]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:144][735]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.40:442][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.551306 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.40:443][753]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-03.27.40:445][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.40:459][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.27.40:459][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.27.40:459][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.40:459][754]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.40:459][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:459][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.40:459][754]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.40:459][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:475][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.249866 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.27.40:475][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.468513 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.27.40:476][755]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.40:476][755]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.40:476][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:476][755]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.40:476][755]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.27.40:476][755]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.40:476][755]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.40:476][755]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.40:476][755]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.27.40:476][755]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.40:476][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:476][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.40:476][755]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:476][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.40:476][755]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:476][755]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.40:496][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.40:511][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.40:511][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:561][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.40:561][760]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:577][761]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.40:577][761]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.40:610][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.40:611][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:642][765]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_1] [2020.04.24-03.27.40:642][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:642][765]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_1] [2020.04.24-03.27.40:642][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:644][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.40:644][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.40:644][765]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.40:644][765]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.40:644][765]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.40:644][765]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_1] [2020.04.24-03.27.40:644][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.40:644][765]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.40:644][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.40:644][765]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.27.40:644][765]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.40:644][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.41:141][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.27.41:143][795]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.41:143][795]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.41:143][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.41:143][795]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.41:143][795]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.41:143][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.41:143][795]Interaction: Interaction time: 1.153846 [2020.04.24-03.27.41:143][795]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.27.41:143][795]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.27.41:143][795]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.41:143][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.41:393][810]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.27.42:312][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.27.42:376][869]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.42:376][869]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.27.42:376][869]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.42:376][869]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.42:376][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.42:376][869]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.42:376][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.42:376][869]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.42:376][869]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.27.42:376][869]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.42:376][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.42:942][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.27.42:942][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.27.42:943][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.42:943][903]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.42:943][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.42:943][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.42:943][903]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.42:943][903]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.42:943][903]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.42:943][903]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.42:943][903]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.27.42:943][903]Interaction: Verbose: [ResetTrap1][BearTrap_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.42:943][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.42:943][903]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_1] [2020.04.24-03.27.42:943][903]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.42:943][903]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.42:946][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.27.43:708][949]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 28.848507 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.43:708][949]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 17.963480 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.27.43:741][951]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 28.881905 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.27.44:174][977]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.27.44:174][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:175][977]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.27.44:175][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:176][977]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.44:177][977]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.44:177][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.44:177][977]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.44:177][977]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.44:177][977]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.27.44:177][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:177][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.44:177][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.44:177][977]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.27.44:177][977]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.27.44:177][977]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.44:177][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.44:192][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:192][978]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:293][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:293][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:309][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:309][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:310][985]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:310][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:325][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:325][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:327][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:327][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:342][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:342][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:344][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:344][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:509][997]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.44:509][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.44:509][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.44:509][997]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.44:509][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.44:510][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.44:510][997]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.27.44:510][997]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-03.27.44:510][997]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.27.44:510][997]Interaction: Interaction time: 2.700000 [2020.04.24-03.27.44:510][997]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.27.44:510][997]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.44:510][997]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.27.44:510][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.44:510][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.44:525][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.44:526][998]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.44:760][ 12]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.27.44:793][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:793][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.44:926][ 22]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.44:926][ 22]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.45:094][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.45:094][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.45:608][ 63]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:610][ 63]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:626][ 64]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:643][ 65]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:659][ 66]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:676][ 67]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:693][ 68]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:710][ 69]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:726][ 70]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:744][ 71]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:760][ 72]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:776][ 73]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:793][ 74]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:810][ 75]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:826][ 76]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:843][ 77]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:859][ 78]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:876][ 79]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:893][ 80]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:910][ 81]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:926][ 82]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:944][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:960][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:976][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.45:993][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:010][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:026][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:043][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:060][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:076][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:093][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:110][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:126][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:143][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:160][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:177][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:194][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:211][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:228][100]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:245][101]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:261][102]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:279][103]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:295][104]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:311][105]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:327][106]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:344][107]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:361][108]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:377][109]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:393][110]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:410][111]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:426][112]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:443][113]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:460][114]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:476][115]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:493][116]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:510][117]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:527][118]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:543][119]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:560][120]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:577][121]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:593][122]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:610][123]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:627][124]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:643][125]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:660][126]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:677][127]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:694][128]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:710][129]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:726][130]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:743][131]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:760][132]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:776][133]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:793][134]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:810][135]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:826][136]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:843][137]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:860][138]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:877][139]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:893][140]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:910][141]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:927][142]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:943][143]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:960][144]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:960][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.46:976][145]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.46:993][146]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:010][147]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:026][148]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:043][149]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:060][150]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:077][151]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:093][152]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:110][153]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:126][154]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:143][155]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:160][156]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:176][157]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:193][158]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:210][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.47:210][159]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.47:210][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:210][159]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.27.47:210][159]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.27.47:210][159]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.47:210][159]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.47:210][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:210][159]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:226][160]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.47:243][161]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.47:244][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.47:244][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:244][161]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.47:244][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.47:244][161]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.47:244][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.47:244][161]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.47:244][161]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.27.47:244][161]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.47:244][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:244][161]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.27.47:244][161]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.47:244][161]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.47:245][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.47:245][161]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.47:245][161]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.27.47:245][161]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.47:248][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.27.47:260][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.47:260][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.47:260][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.27.47:260][162]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.47:260][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.47:260][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.27.47:260][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.47:260][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.47:260][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:260][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.47:260][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:261][162]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.04.24-03.27.47:278][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:293][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:311][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:327][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:341][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.27.47:341][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.47:343][167]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.47:343][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.47:343][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:343][167]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.47:343][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.47:343][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:343][167]Interaction: Interaction time: 16.000000 [2020.04.24-03.27.47:343][167]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.47:343][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.47:343][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.47:344][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:360][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:377][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:394][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:411][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:427][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:441][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.27.47:444][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:460][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:477][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:493][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:511][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:527][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:544][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:561][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:577][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:594][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:610][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:627][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:643][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:660][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:677][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:694][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:711][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:727][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:743][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:760][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:777][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:794][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:810][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:827][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:844][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:860][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:877][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:894][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:911][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:927][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:944][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:960][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:977][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.47:993][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_1] [2020.04.24-03.27.47:993][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.47:993][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:010][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:027][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:043][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:060][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:077][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:077][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:077][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:077][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:077][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:077][211]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:077][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:092][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:092][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:092][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:092][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:094][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:094][212]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:094][212]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:094][212]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:094][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:110][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:110][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:110][213]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:110][213]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:110][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:127][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:127][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:127][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:127][214]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:127][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:143][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:143][215]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:143][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:144][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:144][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:158][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:158][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:159][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:159][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:161][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:161][216]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:161][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:161][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:161][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:177][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:177][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:177][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:177][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:177][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:192][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.48:192][218]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:194][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:210][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:227][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_1] [2020.04.24-03.27.48:227][220]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:227][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_1] [2020.04.24-03.27.48:227][220]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:227][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:243][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:260][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:277][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:295][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:310][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:327][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:344][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:360][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:377][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:394][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:410][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:427][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:444][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:461][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:477][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:494][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:510][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:527][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:543][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:560][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_1] [2020.04.24-03.27.48:560][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:560][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_1] [2020.04.24-03.27.48:560][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:560][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_1] [2020.04.24-03.27.48:560][240]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.48:560][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:577][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:593][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:610][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:627][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:643][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:660][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:676][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:694][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:710][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:725][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.407481 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.27.48:727][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:744][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:761][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:776][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:793][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:810][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:827][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:844][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:860][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:877][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:894][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:910][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:927][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:944][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:961][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:978][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.48:994][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:010][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:027][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:044][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:060][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:076][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:094][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:094][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.49:109][273]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.49:110][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:127][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:143][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:160][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:177][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:194][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:210][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:227][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:243][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:247][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.27.49:258][282]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.27.49:258][282]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.27.49:261][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:277][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:294][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:311][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:327][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:344][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:344][287]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.49:361][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:377][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:394][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:411][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:428][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:444][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:461][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:478][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:494][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:511][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:528][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:544][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:561][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:577][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:594][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:610][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:627][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:644][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:660][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:677][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:694][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:711][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:727][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:744][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:761][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:777][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:795][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:811][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:827][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:827][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:827][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:827][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:827][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:827][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:828][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:844][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:844][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:844][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:844][317]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:844][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:859][318]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:861][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:861][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:861][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:861][318]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:862][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:877][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:877][319]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:877][319]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:877][319]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:877][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:892][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:892][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:892][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:892][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:895][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:895][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:895][320]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:895][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:895][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:910][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:910][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:911][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:911][321]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:911][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:925][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:925][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:925][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:926][322]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:928][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:928][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:928][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:928][322]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:928][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:944][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.49:944][323]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.49:944][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:961][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:976][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.49:994][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:010][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:027][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:043][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:060][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:076][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:094][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:110][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:127][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:144][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:161][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:177][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:194][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:210][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:227][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:243][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:260][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:276][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:294][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:311][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:327][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:344][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:361][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:377][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:394][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:410][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:427][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:444][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:460][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:477][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:495][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:511][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:528][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:545][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:562][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:578][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:595][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:612][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:628][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:645][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:661][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:678][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:696][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:711][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:728][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:744][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:762][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:778][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:796][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:811][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:828][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:844][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:844][377]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.50:859][378]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.50:861][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:877][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:900][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:916][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:934][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:950][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:966][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:982][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.50:999][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:015][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:033][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:048][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:064][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:080][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:098][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:098][392]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.51:113][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:130][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:147][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:164][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:179][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:196][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:212][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:229][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:245][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:262][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:278][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:295][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:311][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:327][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:344][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:361][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:378][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:395][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:411][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:428][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:444][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:461][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:477][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:494][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:511][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:527][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:543][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:560][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:577][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:577][421]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:577][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:592][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:594][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:594][422]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:594][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:594][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:594][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:609][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:609][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:609][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:609][423]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:610][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:627][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:627][424]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:627][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:627][424]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:627][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:643][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:643][425]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:643][425]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:643][425]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:643][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:658][426]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:660][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:660][426]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:660][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:660][426]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:660][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:676][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:676][427]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:676][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:676][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:676][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:691][428]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.27.51:691][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:691][428]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.27.51:691][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:692][428]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.51:692][428]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.51:693][428]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.51:693][428]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.51:693][428]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.51:693][428]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.27.51:693][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:693][428]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.51:693][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.51:693][428]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.51:693][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.51:694][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:694][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:694][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:694][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:694][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:710][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.51:710][429]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.51:710][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:727][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:743][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:760][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:777][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:791][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.27.51:792][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.27.51:793][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.51:793][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.51:793][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.51:793][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.27.51:793][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.51:793][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.51:793][434]Interaction: Interaction time: 80.000000 [2020.04.24-03.27.51:793][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.51:793][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.51:794][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:810][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:827][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:843][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:860][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:876][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:893][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:910][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:927][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:944][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:961][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:977][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.51:995][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:010][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:027][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:027][448]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:027][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:027][448]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:027][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:044][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:045][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:045][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:045][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:045][449]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:045][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:045][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:061][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:061][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:061][450]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:061][450]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:061][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:077][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:077][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:077][451]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:077][451]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:077][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:092][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:092][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:093][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:093][452]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:094][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:094][452]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:094][452]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:095][452]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:095][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:111][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:111][453]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:111][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:111][453]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:111][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:127][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:127][454]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:127][454]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:127][454]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:127][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:143][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:143][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:143][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:143][455]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:143][455]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.52:143][455]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.52:143][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:160][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:177][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:194][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:210][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:228][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:244][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:260][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:277][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:295][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:311][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:328][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:345][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:361][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:377][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:395][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:411][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:428][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:444][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:462][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:477][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:494][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:511][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:527][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:545][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:561][480]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.27.52:561][480]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-03.27.52:561][480]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.27.52:561][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:561][480]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.27.52:561][480]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-03.27.52:561][480]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.27.52:577][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:594][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:611][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:611][483]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.52:626][484]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-03.27.52:627][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:643][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:660][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:676][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:693][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:709][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:726][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:743][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:761][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:777][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:793][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:810][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:827][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:843][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:860][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:860][498]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.52:876][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:894][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:910][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:927][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:944][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:961][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:977][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.52:994][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:010][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:027][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:044][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:060][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:076][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:094][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:110][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:127][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:143][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:160][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:177][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:193][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:210][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:227][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:244][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:261][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:277][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:296][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:311][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:327][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:344][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:359][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:362][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:362][528]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:362][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:362][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:362][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:377][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:377][529]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:377][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:377][529]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:378][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:392][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:394][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:394][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:394][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:394][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:395][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:411][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:411][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:411][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:411][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:411][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:427][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:427][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:427][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:427][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:427][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:444][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:444][533]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:444][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:444][533]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:444][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:459][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.53:459][534]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.53:461][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:478][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:494][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:511][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:528][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:545][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:561][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:578][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:594][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:610][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:626][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:643][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:660][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:676][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:694][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:710][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:727][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:744][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:761][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:777][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:794][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:810][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:827][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:843][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:861][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:876][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:893][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:909][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:926][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:943][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:961][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:977][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.53:994][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:010][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:027][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:044][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:061][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:077][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:094][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:110][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:127][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:143][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:160][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:176][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:193][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:210][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:227][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:244][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:260][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:276][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:294][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:310][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:327][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:343][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:360][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:376][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:377][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.54:393][590]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.54:394][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:409][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:426][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:443][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:460][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:476][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:494][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:510][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:526][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:543][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:560][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:576][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:594][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:610][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:626][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:627][604]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.54:643][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:660][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:677][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:693][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:710][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:726][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:743][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:760][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:776][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:794][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:810][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:827][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:843][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:860][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:876][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:894][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:910][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:927][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:944][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:960][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:976][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.54:993][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:010][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:027][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:043][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:060][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:076][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:093][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:110][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:125][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:125][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:125][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:125][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:126][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:126][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:126][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:126][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:126][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:126][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:128][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:128][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:128][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:128][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:128][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:143][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:143][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:143][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:143][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:144][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:158][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:158][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:159][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:159][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:159][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:159][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:159][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:159][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:161][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:161][636]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:161][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:161][636]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:161][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:177][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:177][637]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:177][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:177][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:177][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:192][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:194][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:194][638]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:194][638]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:194][638]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:194][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:210][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:210][639]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:210][639]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:210][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:211][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:224][640]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.976782 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.27.55:227][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:227][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:227][640]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:227][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:227][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:243][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.55:243][641]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:243][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:260][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:277][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:294][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:310][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:327][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:344][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:361][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:377][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:394][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:410][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:427][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:444][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:460][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:476][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:494][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:510][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:527][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:543][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:560][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:576][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:594][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:610][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:627][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:643][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:660][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:676][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:694][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:710][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:727][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:744][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:760][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:776][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:793][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:810][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:827][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:843][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.55:858][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:860][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.55:860][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:860][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.55:860][678]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.55:861][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:877][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:894][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:910][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:927][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:943][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:958][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.419326 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.55:961][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:976][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.55:994][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:010][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:027][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:043][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:060][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:076][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:094][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:110][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:127][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:127][694]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.56:143][695]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.56:144][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:161][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:177][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:194][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:210][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:227][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:243][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:260][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:277][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:294][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:310][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:327][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:344][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.27.56:358][708]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.56:358][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:359][708]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.27.56:360][708]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.56:360][708]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.56:360][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.56:360][708]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.56:361][708]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.56:361][708]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.56:361][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:361][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.56:361][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:361][708]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft. [2020.04.24-03.27.56:361][708]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.24-03.27.56:361][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.56:361][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:361][708]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:361][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.56:376][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.56:376][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.56:376][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:376][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.56:376][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.27.56:376][709]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.56:376][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.56:376][709]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.56:376][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.56:376][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:376][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.27.56:376][709]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:376][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.27.56:376][709]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:376][709]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.56:377][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.56:377][709]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:377][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.56:377][709]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:378][709]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:394][710]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:410][711]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:428][712]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:444][713]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:459][714]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.27.56:459][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:459][714]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.27.56:459][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:460][714]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.56:460][714]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.56:461][714]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.56:461][714]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.56:461][714]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.56:461][714]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.27.56:461][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:461][714]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.56:461][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:461][714]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.56:461][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:462][714]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:477][715]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:493][716]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.56:493][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:495][716]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:512][717]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:528][718]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:544][719]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:561][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.56:561][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:561][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.56:561][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.56:561][720]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:578][721]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:592][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.27.56:593][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.56:593][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.56:593][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:593][722]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.27.56:593][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.56:593][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:594][722]Interaction: Interaction time: 74.671410 [2020.04.24-03.27.56:594][722]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.56:594][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:594][722]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:610][723]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:627][724]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:644][725]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:658][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.24-03.27.56:660][726]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.56:660][726]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.27.56:660][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:660][726]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.56:660][726]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.27.56:660][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:660][726]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.27.56:660][726]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.27.56:660][726]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.27.56:660][726]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.27.56:660][726]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.27.56:660][726]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.27.56:660][726]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.27.56:660][726]Interaction: Interaction time: 1.500000 [2020.04.24-03.27.56:660][726]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.27.56:660][726]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.27.56:660][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.56:661][726]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:661][726]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.27.56:677][727]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:694][728]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:710][729]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:727][730]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:743][731]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:759][732]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:776][733]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:793][734]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:810][735]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:827][736]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:843][737]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:860][738]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:876][739]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:893][740]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:909][741]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:926][742]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:943][743]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:960][744]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:976][745]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.56:994][746]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:010][747]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:027][748]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:043][749]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:060][750]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:076][751]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:093][752]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:110][753]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:126][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.57:126][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:126][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.57:126][754]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:126][754]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:143][755]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:160][756]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:176][757]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:193][758]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:209][759]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:227][760]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:243][761]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:259][762]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:275][763]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.57:275][763]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:276][763]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:293][764]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:310][765]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:326][766]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:343][767]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:360][768]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:376][769]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:393][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.57:393][770]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:394][770]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:410][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.57:410][771]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:410][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.57:410][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:410][771]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:426][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.57:426][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:426][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.57:426][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.57:427][772]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:443][773]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:460][774]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:476][775]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:493][776]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:509][777]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:526][778]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:542][779]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:559][780]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:576][781]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:593][782]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:610][783]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:626][784]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:643][785]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:660][786]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:676][787]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:693][788]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:710][789]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:726][790]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:743][791]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:760][792]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:776][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:793][794]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:810][795]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:826][796]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:843][797]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:859][798]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:876][799]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:893][800]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:910][801]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:926][802]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:944][803]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:960][804]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:977][805]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.57:994][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:011][807]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:028][808]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:044][809]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:060][810]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:076][811]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:094][812]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:110][813]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:127][814]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:144][815]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:144][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.27.58:160][816]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:161][816]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.27.58:162][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.24-03.27.58:177][817]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:193][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:210][819]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:226][820]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:243][821]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.27.58:243][821]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.27.58:243][821]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.27.58:243][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.58:243][821]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.27.58:243][821]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.27.58:243][821]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.27.58:243][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:243][821]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:243][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:243][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:244][821]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:245][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.27.58:259][822]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.58:259][822]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.27.58:259][822]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.27.58:275][823]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.27.58:275][823]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.24-03.27.58:276][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.24-03.27.58:277][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.27.58:277][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:277][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:278][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:278][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:278][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:278][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:278][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:278][823]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:278][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.27.58:278][823]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.04.24-03.27.58:278][823]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut. [2020.04.24-03.27.58:278][823]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.27.58:278][823]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.27.58:279][823]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.58:279][823]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.27.58:279][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.58:279][823]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.58:279][823]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.27.58:279][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.58:279][823]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.58:279][823]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.27.58:279][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.58:279][823]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.58:279][823]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.27.58:279][823]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.58:279][823]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.27.58:279][823]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.58:279][823]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.27.58:279][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.58:279][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.27.58:279][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:279][823]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.27.58:279][823]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.58:279][823]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.58:281][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.24-03.27.59:292][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.27.59:292][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.59:292][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.27.59:292][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.59:292][884]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.27.59:292][884]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.59:974][925]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BearTrap_C_3] [2020.04.24-03.27.59:974][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.59:974][925]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BearTrap_C_3] [2020.04.24-03.27.59:974][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.59:976][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.59:976][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.59:976][925]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.27.59:976][925]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.27.59:976][925]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.27.59:976][925]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BearTrap_C_3] [2020.04.24-03.27.59:976][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.27.59:976][925]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.27.59:976][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.27.59:976][925]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.27.59:976][925]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.27.59:976][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:274][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.28.00:275][943]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.00:275][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.28.00:275][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.00:276][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:276][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:276][943]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.00:276][943]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.00:276][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:276][943]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.28.00:276][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.00:276][943]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.00:276][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:276][943]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.00:276][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:474][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.28.00:474][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.28.00:476][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:476][955]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.00:476][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:476][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:476][955]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.00:476][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:476][955]Interaction: Interaction time: 3.500000 [2020.04.24-03.28.00:476][955]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: BearTrapDisarm AnimTag_Female. [2020.04.24-03.28.00:476][955]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.00:476][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:476][955]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:476][955]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.00:476][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:476][955]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.00:476][955]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.00:476][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:476][955]Interaction: Interaction time: 1.153846 [2020.04.24-03.28.00:476][955]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.28.00:476][955]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.00:476][955]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.00:476][955]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.00:710][969]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.28.01:644][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.28.01:709][ 29]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.01:709][ 29]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.28.01:709][ 29]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.28.01:709][ 29]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.28.01:709][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.01:710][ 29]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.01:710][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.01:710][ 29]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.01:710][ 29]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.28.01:710][ 29]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.01:710][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.01:974][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.470777 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.02:241][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.28.02:241][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.28.02:243][ 61]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.02:243][ 61]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.02:243][ 61]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: [ResetTrap1][BearTrap_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.02:243][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.02:243][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BearTrap_C_3] [2020.04.24-03.28.02:243][ 61]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:243][ 61]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.02:245][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.28.02:308][ 65]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.28.02:843][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.02:843][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:843][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.02:843][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:843][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.02:843][ 97]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:860][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.02:860][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:860][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.02:860][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:860][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.02:860][ 98]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:966][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.02:966][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:966][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.02:966][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:966][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.02:966][104]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.02:983][105]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:048][109]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:048][109]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:048][109]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:048][109]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.04.24-03.28.03:048][109]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle. [2020.04.24-03.28.03:048][109]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.24-03.28.03:049][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.03:049][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:049][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.03:049][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:049][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.03:049][109]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:068][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.03:082][111]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:082][111]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:082][111]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionIn. [2020.04.24-03.28.03:082][111]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn. [2020.04.24-03.28.03:082][111]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.24-03.28.03:098][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.24-03.28.03:098][112]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:098][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.03:098][112]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:104][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.03:117][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.03:117][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.03:117][113]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.28.03:117][113]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.03:117][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.03:117][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.03:117][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:117][113]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.03:117][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.03:117][113]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.03:117][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.03:118][113]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:118][113]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.04.24-03.28.03:134][114]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:134][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:148][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.03:149][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:149][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.03:149][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:149][115]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.03:149][115]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:150][115]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:150][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:166][116]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:166][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:182][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.03:182][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:182][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.03:182][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:182][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.03:182][117]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:182][117]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:182][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.03:198][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:199][118]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:199][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:213][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.03:213][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:214][119]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.03:214][119]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.03:214][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.03:214][119]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.03:214][119]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.03:214][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.03:214][119]Interaction: Interaction time: 0.000000 [2020.04.24-03.28.03:214][119]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.03:214][119]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.28.03:214][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.03:214][119]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.03:214][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.03:215][119]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:215][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:231][120]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:231][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:247][121]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:247][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:263][122]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:263][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:278][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:278][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.03:280][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:280][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:295][124]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:295][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:296][124]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.28.03:312][125]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:312][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:328][126]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:328][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:328][126]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.28.03:344][127]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:344][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:360][128]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:360][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:376][129]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:376][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:393][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:410][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:426][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:443][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:459][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:476][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:491][136]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:491][136]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.03:493][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:509][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:526][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:543][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:559][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:576][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:593][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:610][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:626][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:643][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:658][146]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:658][146]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.03:659][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:676][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:693][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:709][149]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:709][149]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.03:709][149]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReaction. [2020.04.24-03.28.03:709][149]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction. [2020.04.24-03.28.03:709][149]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.24-03.28.03:709][149]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.28.03:710][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:710][149]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.28.03:726][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:726][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.28.03:743][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:759][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:776][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:793][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:809][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:826][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:843][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:858][158]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.03:858][158]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.03:860][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:876][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:893][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:910][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:926][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:943][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:959][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:977][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.03:977][165]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.28.03:978][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.28.03:993][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:010][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:026][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:043][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:058][170]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.04:058][170]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.04:060][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:076][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:092][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:110][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:126][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:143][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.04:143][175]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.28.04:143][175]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.28.04:143][175]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.28.04:143][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.04:143][175]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.04:143][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.04:143][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.04:143][175]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: BearTrapDisarm_Out None AnimTag_Female. [2020.04.24-03.28.04:143][175]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.04:143][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.04:143][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:160][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:176][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:193][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:208][179]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.04:208][179]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.04:208][179]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionOut. [2020.04.24-03.28.04:208][179]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut. [2020.04.24-03.28.04:208][179]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.24-03.28.04:208][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.28.04:209][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:209][179]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.28.04:226][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:242][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.04:242][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.04:244][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:259][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:277][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:293][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:310][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:326][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:341][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Enabled [2020.04.24-03.28.04:343][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.04:343][187]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.04:343][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.04:343][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.04:343][187]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.04:343][187]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.04:343][187]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.04:343][187]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.04:343][187]Interaction: Verbose: [Disarm Trap][BP_BearTrap_001_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.04:343][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.04:343][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Disarm Trap][BP_BearTrap_001_C_1] [2020.04.24-03.28.04:343][187]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.04:343][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.04:344][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:345][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.DisarmChargeable Enabled?: Disabled [2020.04.24-03.28.04:359][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:376][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:393][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:409][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:426][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:443][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:459][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:476][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:492][196]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.04:492][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.04:493][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:510][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:526][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:543][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:559][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:577][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:594][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:610][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:626][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:643][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:660][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:676][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:693][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:708][209]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.04:708][209]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.04:710][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:726][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:743][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:759][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:776][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:793][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:810][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:826][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:843][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:859][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:876][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:892][220]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.04:892][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.04:893][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:910][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:926][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:943][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:960][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:976][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.04:993][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:010][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:026][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:043][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:059][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:076][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:093][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:110][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:125][234]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.05:125][234]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.05:127][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:143][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:159][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:177][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:194][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:211][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:227][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:244][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:260][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:277][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:294][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:311][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:326][246]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.05:326][246]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.05:327][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:345][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:361][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:377][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:394][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:409][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:427][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:444][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:459][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:477][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:493][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:510][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:526][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:542][259]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.05:542][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.05:543][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:559][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:575][261]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.05:575][261]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.05:575][261]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookStruggle. [2020.04.24-03.28.05:575][261]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle. [2020.04.24-03.28.05:575][261]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.24-03.28.05:575][261]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.28.05:576][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:576][261]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.28.05:593][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:610][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:626][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:643][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:659][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:676][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:693][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:710][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:726][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:742][271]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.05:742][271]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.05:743][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:760][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:776][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:793][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:810][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:826][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:843][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:859][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:876][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:893][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:909][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:926][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:942][283]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.05:942][283]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.05:943][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:959][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:976][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.05:993][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:009][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:026][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:043][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:059][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:076][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:093][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:110][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:126][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:143][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:158][296]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.06:158][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.06:160][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:176][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:193][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:209][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:226][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:250][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:266][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:282][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:299][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:315][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:331][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:348][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:362][308]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.06:362][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.06:364][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:380][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:396][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:412][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:429][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:445][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:461][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:477][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:493][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:510][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:526][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:543][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:559][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:575][321]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.06:575][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.06:576][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:593][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:609][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:626][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:643][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:659][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:677][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:693][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:709][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:726][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:743][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:760][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:776][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:791][334]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.06:792][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.06:793][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:809][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:826][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:843][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:859][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:876][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:893][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:909][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:926][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:943][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:959][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:976][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.06:993][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:008][347]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.07:008][347]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.07:010][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:026][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:043][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:059][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:076][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:093][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:109][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:126][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:142][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:159][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:176][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:193][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:208][359]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.07:208][359]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.07:210][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:226][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:243][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:260][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:276][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:293][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:310][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:326][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:343][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:360][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:375][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:393][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:409][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:424][372]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.07:424][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.07:426][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:443][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:459][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:476][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:493][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:509][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:527][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:543][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:559][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:576][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:593][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:610][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:626][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:642][385]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.07:642][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.07:643][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:659][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:676][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:693][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:710][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:726][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:743][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:759][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:776][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:793][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:809][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:826][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:843][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:858][398]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.07:858][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.07:860][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:876][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:893][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:909][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:926][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:943][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:959][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:976][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.07:993][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:009][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:026][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:043][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:060][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:076][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:092][412]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.08:092][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.08:093][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:109][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:126][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:143][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:160][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:176][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:192][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:209][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:226][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:242][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:259][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:276][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:292][424]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.08:292][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.08:293][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:309][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:326][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:343][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:359][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:376][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:394][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:409][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:426][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:442][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:459][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:476][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:493][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:508][437]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.08:508][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.08:509][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:526][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:543][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:559][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:576][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:593][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:610][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:626][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:643][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:659][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:676][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:693][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:710][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:724][450]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.28.08:724][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.08:724][450]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.28.08:724][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.08:726][450]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.08:726][450]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.08:726][450]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.08:726][450]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.08:726][450]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.08:726][450]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.28.08:726][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.08:726][450]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.08:726][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.08:726][450]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.28.08:726][450]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.08:726][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.08:727][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:741][451]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.08:741][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.08:743][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:759][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:776][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:793][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:809][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:826][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:843][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:859][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:876][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:893][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:909][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:926][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:943][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:958][464]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.08:958][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.08:960][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:976][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.08:993][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:009][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:026][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:043][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:060][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:076][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:093][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:109][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:126][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:143][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:160][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:175][477]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.09:175][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.09:176][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:193][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:209][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:225][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.28.09:226][480]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.09:226][480]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.09:226][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.09:226][480]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.09:226][480]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.09:226][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.09:226][480]Interaction: Interaction time: 1.153846 [2020.04.24-03.28.09:227][480]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.28.09:227][480]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.09:227][480]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.09:227][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.09:227][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:243][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:259][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:275][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:292][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:309][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:326][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:342][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:359][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:374][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.09:375][489]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.09:376][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:393][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:409][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:426][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:443][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:459][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:460][494]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.28.09:476][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:493][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:509][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:525][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:542][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:559][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:576][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:592][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:608][503]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.09:608][503]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.09:609][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:625][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:643][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:659][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:676][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:693][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:709][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:726][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:743][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:760][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:776][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:793][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:808][515]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.09:808][515]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.09:809][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:825][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:843][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:860][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:876][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:893][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:909][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:926][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:943][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:959][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:976][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.09:993][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:009][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:025][528]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.10:025][528]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.10:026][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:043][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:059][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:075][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:093][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:109][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:126][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:142][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:159][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:176][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:192][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:209][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:226][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:242][541]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.10:242][541]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.10:243][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:259][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:276][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:293][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:309][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:326][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:343][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:360][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:376][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:393][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:395][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.28.10:410][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:426][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:443][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:459][554]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.10:459][554]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.10:460][554]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.10:460][554]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.28.10:460][554]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.28.10:460][554]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.28.10:460][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.10:460][554]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.10:460][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.10:460][554]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.10:460][554]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.28.10:460][554]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.10:460][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.10:461][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:477][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:494][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:510][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:527][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:543][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:561][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:577][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:594][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:610][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:626][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:644][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:660][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:675][567]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.10:675][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.10:677][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:693][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:709][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:726][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:742][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:759][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:775][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:792][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:809][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:826][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:843][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:859][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:875][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:892][580]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.10:892][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.10:893][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:909][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:926][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:943][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:959][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:976][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:991][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.28.10:991][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.28.10:993][586]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.10:993][586]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.10:993][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.10:993][586]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.10:993][586]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.10:993][586]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.10:993][586]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.10:993][586]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.10:993][586]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.10:993][586]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.10:993][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.10:993][586]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.28.10:993][586]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.10:993][586]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.10:994][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.10:995][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.28.11:009][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:026][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:042][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:059][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:076][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:093][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:108][593]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.11:108][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.11:110][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:126][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:143][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:159][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:176][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:193][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:209][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:226][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:243][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:259][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:276][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:293][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:309][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:324][606]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.11:325][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.11:326][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:342][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:360][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:376][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:392][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:410][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:426][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:444][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:460][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:476][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:494][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:510][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:526][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:541][619]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.11:541][619]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.11:542][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:559][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:576][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:592][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:609][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:626][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:643][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:660][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:676][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:694][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:710][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:727][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:743][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:758][632]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.11:759][632]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.11:760][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:776][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:794][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:810][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:826][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:843][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:860][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:876][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:893][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:909][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:926][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:943][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:960][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:975][645]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.11:975][645]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.11:976][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.11:993][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:009][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:026][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:043][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:059][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:076][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:093][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:109][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:126][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:142][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:159][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:176][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:192][658]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.12:192][658]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.12:193][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:209][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:226][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:243][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:260][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:276][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:294][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:310][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:326][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:343][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:360][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:376][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:393][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:408][671]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.12:408][671]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.12:410][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:426][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:443][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:460][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:475][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:492][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:509][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:526][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:542][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:559][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:576][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:593][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:608][683]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.12:608][683]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.12:610][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:626][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:643][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:659][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:676][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:693][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:709][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:726][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:742][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:759][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:776][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:793][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:809][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:825][696]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.12:825][696]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.12:826][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:842][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:860][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:876][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:893][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:910][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:926][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:943][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:959][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:976][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.12:993][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:009][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:026][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:041][709]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.13:041][709]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.13:043][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:059][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:076][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:093][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:109][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:126][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:143][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:160][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:176][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:193][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:210][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:226][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:241][721]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.13:242][721]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.13:243][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:259][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:276][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:293][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:309][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:326][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:343][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:360][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:376][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:393][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:409][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:426][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:444][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:459][734]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.13:459][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.13:460][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:477][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:493][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:509][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:526][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:543][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:559][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:576][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:592][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:609][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:626][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:642][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:659][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:676][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:691][748]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.13:691][748]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.13:693][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:709][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:726][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:743][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:759][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:776][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:794][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:809][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:826][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:843][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:859][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:876][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:893][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:908][761]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.13:908][761]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.13:909][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:926][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:943][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:959][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:976][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.13:993][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:010][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:026][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:043][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:060][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:076][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:094][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:110][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:126][774]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.14:126][774]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.14:127][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:143][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:160][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:176][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:193][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:209][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:226][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:243][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:259][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:276][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:294][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:310][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:326][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:342][787]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.14:342][787]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.14:343][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:359][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:376][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:393][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:409][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:426][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:443][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:459][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:476][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:493][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:510][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:526][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:542][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:559][800]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.14:559][800]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.14:560][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:576][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:593][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:609][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:626][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:643][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:660][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:676][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:693][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:710][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:726][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:743][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:759][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:776][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:791][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.14:791][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.14:793][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:809][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:826][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:842][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:859][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:876][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:892][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:910][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:926][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:942][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:959][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:976][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.14:993][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:009][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:025][828]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.15:025][828]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.15:026][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:042][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:060][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:076][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:093][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:109][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:127][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:143][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:159][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:176][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:193][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:209][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:226][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:241][841]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.15:241][841]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.15:243][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:259][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:276][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:293][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:309][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:326][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:344][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:360][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:376][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:394][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:409][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:427][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:443][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:458][854]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.15:458][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.15:460][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:476][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:493][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:509][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:526][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:542][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:560][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:577][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:593][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:609][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:626][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:643][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:658][866]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.15:658][866]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.15:660][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:677][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:693][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:709][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:726][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:743][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:759][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:776][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:793][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:809][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:826][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:843][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:858][878]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.04.24-03.28.15:858][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.15:858][878]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.24-03.28.15:858][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.15:859][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.15:859][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.15:859][878]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.15:859][878]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.15:859][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.15:859][878]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.24-03.28.15:859][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.15:860][878]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.15:860][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.15:860][878]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.24-03.28.15:860][878]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.15:860][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.15:860][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:876][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:892][880]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.15:892][880]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.15:893][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:909][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:926][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:944][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:960][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:976][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.15:994][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:009][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:026][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:044][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:060][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:076][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:093][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:108][893]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.16:108][893]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.16:109][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:126][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:143][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:159][896]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.16:159][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.16:159][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.16:159][896]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.16:159][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.16:159][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.16:159][896]Interaction: Interaction time: 1.050000 [2020.04.24-03.28.16:159][896]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.24-03.28.16:159][896]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.16:159][896]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.16:159][896]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.16:160][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:176][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:193][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:210][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:226][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:242][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:259][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:276][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:294][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:310][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:325][906]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.16:325][906]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.16:327][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:343][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:360][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:376][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:393][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:409][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:426][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:443][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:444][913]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.24-03.28.16:460][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:476][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:495][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:510][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:527][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:542][919]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.16:542][919]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.16:544][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:560][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:576][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:593][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:610][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:627][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:643][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:659][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:676][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:693][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:709][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:726][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:743][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:758][932]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.16:758][932]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.16:760][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:775][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:793][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:809][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:826][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:842][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:859][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:876][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:893][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:909][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:926][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:942][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:959][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:974][945]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.16:974][945]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.16:976][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.16:993][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:009][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:026][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:043][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:059][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:076][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:092][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:109][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:126][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:143][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:159][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:176][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:193][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:193][958]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.28.17:208][959]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.17:208][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.17:210][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:226][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.17:226][960]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.17:226][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.17:226][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.17:226][960]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.17:226][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.17:226][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.17:226][960]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.17:226][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.17:226][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.17:226][960]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.17:226][960]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.17:226][960]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.17:226][960]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.17:227][960]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.17:227][960]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.17:227][960]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.17:227][960]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.24-03.28.17:227][960]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.17:227][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.17:227][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:243][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:259][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:276][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:293][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:310][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:326][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:343][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:359][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:376][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:394][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:410][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:425][972]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.17:425][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.17:427][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:443][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:460][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:476][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:493][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:510][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:527][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:543][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:560][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:576][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:593][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:610][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:626][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:643][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:658][986]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.17:658][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.17:659][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:676][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:692][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:709][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:726][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:743][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:759][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:776][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:793][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:809][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:826][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:843][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:860][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:875][999]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.17:875][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.17:876][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:894][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:910][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:926][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:943][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:959][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:976][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.17:993][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:009][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:026][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:043][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:059][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:076][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:093][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:110][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:125][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.18:125][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.18:127][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:143][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:159][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:176][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:192][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:209][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:226][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:243][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:259][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:276][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:293][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:309][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:326][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:343][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:358][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.18:358][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.18:359][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:376][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:393][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:410][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:426][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:443][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:460][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:476][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:492][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:509][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:526][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:543][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:559][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:576][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:592][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:608][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.18:608][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.18:609][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:626][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:642][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:659][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:676][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:693][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:710][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:726][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:743][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:759][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:776][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:792][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:809][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:824][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.18:824][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.18:826][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:843][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:859][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:876][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:892][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:909][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:926][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:942][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:959][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:976][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.18:993][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:010][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:025][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:041][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.19:041][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.19:043][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:059][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:076][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:093][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:109][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:126][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:143][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:159][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:176][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:193][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:209][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:226][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:242][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.19:242][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.19:243][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:259][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:276][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:293][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:309][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:326][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:343][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:359][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:376][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:393][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:409][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:426][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:443][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:459][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:476][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:491][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.19:492][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.19:493][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:510][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:526][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:543][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:560][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:576][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:592][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:609][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:626][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:643][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:659][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:676][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:693][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:708][109]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.19:708][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.19:710][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:726][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:742][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:759][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:776][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:793][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:810][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:826][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:843][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:859][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:876][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:892][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:909][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:926][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:941][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.19:941][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.19:942][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:959][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:976][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.19:993][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:010][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:026][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:043][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:043][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.28.20:043][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.28.20:043][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.28.20:059][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:076][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:093][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:109][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:125][134]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.20:125][134]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.20:126][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:143][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:159][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:175][137]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.20:175][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.20:175][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.20:175][137]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.20:175][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.20:175][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.20:176][137]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.20:176][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.20:176][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.20:176][137]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.20:176][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.20:176][137]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.20:176][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.20:176][137]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.20:176][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.20:176][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.20:176][137]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.24-03.28.20:176][137]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.20:176][137]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.20:176][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:178][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.28.20:192][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:192][138]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.28.20:209][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:226][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:244][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:260][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:277][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:293][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:310][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:326][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:343][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:359][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:376][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:391][150]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.20:391][150]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.20:392][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:409][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:426][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:443][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:459][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:476][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:493][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:509][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:526][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:543][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:559][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:576][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:593][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:608][163]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.20:608][163]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.20:609][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:626][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:643][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:659][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:676][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:693][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:711][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:727][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:743][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:760][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:776][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:793][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:809][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:826][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:842][177]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.20:842][177]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.20:843][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:859][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:876][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:892][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:910][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:926][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:941][183]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.572927 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.28.20:943][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:959][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:976][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.20:993][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:010][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:026][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:041][189]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.21:041][189]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.21:043][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:059][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:076][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:093][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:109][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:126][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:143][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:159][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:176][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:192][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:209][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:226][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:243][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:259][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:275][203]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.21:275][203]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.21:276][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:294][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:310][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:327][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:344][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:360][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:377][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:393][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:410][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:426][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:443][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:459][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:476][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:492][216]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.21:492][216]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.21:493][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:510][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:526][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:543][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:559][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:576][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:592][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:609][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:626][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:643][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:659][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:676][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:693][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:708][229]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.21:708][229]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.21:710][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:726][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:742][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:759][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:776][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:792][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:809][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:826][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:843][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:859][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:876][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:893][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:909][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:924][242]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.21:925][242]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.21:926][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:943][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:959][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:976][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.21:993][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:009][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:026][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:043][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:059][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:076][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:093][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:109][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:126][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:143][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:158][256]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.22:158][256]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.22:159][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:176][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:193][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:209][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:226][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:243][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:259][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:275][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:293][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:310][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:327][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:352][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:368][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:383][269]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.22:383][269]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.22:385][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:401][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:418][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:434][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:449][273]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.28.22:449][273]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.22:449][273]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.28.22:449][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.22:451][273]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.22:451][273]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.22:451][273]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.22:451][273]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.22:451][273]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.22:451][273]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.28.22:451][273]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.22:451][273]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.22:451][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.22:451][273]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.22:451][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.22:451][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:467][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:483][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:500][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:517][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:532][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:546][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.28.22:548][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.22:548][279]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.22:548][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.22:548][279]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.22:548][279]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.22:548][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.22:548][279]Interaction: Interaction time: 2.000000 [2020.04.24-03.28.22:548][279]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: DamageGenerator Chuckles. [2020.04.24-03.28.22:549][279]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.22:549][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.22:549][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:564][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:580][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:595][282]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.22:595][282]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.22:597][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:613][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:629][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:645][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:662][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:678][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:694][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:710][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:726][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:742][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:760][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:776][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:791][294]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.22:791][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.22:793][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:809][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:825][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:843][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:859][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:876][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:893][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:909][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:926][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:942][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:959][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:976][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.22:993][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:008][307]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.23:008][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.23:009][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:026][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:042][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:059][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:076][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:092][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:109][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:126][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:143][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:159][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:176][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:192][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:209][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:224][320]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.23:224][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.23:226][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:242][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:259][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:275][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:292][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:309][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:326][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:342][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:359][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:376][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:392][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:409][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:426][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:442][333]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.23:442][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.23:443][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:459][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:475][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:493][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:509][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:526][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:542][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:559][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:576][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:593][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:609][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:626][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:643][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:659][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:674][347]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.23:674][347]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.23:676][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:692][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:709][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:726][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:742][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:759][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:775][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:792][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:809][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:825][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:844][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:858][358]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.23:858][358]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.23:860][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:875][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:893][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:909][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:925][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:943][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:959][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:976][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.23:992][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:009][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:026][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:042][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:058][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:074][371]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.24:074][371]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.24:076][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:092][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:109][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:126][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:142][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:159][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:176][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:193][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:209][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:226][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:242][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:259][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:275][383]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.24:275][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.24:276][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:292][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:293][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.28.24:309][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:326][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:343][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:359][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:375][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:392][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:409][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:425][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:442][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:459][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:476][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:493][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:508][397]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.24:508][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.24:510][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:525][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:542][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:542][399]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.28.24:544][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.28.24:559][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:576][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:593][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:608][403]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.28.24:608][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.24-03.28.24:610][403]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.28.24:610][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.28.24:610][403]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.28.24:610][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.24:610][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:626][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:640][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.24-03.28.24:642][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.24:642][405]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.24:642][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.24:642][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.24:642][405]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.24:642][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.24:642][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.24:642][405]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.24:642][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.24:642][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.24:642][405]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.24:642][405]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.24:642][405]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.24:642][405]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.24:642][405]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.24:642][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.24:642][405]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.24-03.28.24:642][405]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.24:642][405]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.24:643][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:644][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.24-03.28.24:659][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:675][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:692][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:709][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:724][410]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.24:724][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.24:726][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:743][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:759][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:776][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:793][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:809][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:826][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:843][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:859][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:876][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:892][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:909][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:926][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:941][423]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.24:941][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.24:942][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:959][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:976][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.24:992][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:009][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:025][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:043][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:059][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:076][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:093][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:109][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:126][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:143][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:158][436]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.25:158][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.25:160][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:176][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:192][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:209][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:225][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:242][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:259][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:275][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:292][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:309][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:326][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:343][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:359][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:376][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:392][450]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.25:392][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.25:393][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:409][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:426][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:442][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:459][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:476][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:493][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:509][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:526][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:542][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:559][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:576][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:591][462]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.25:591][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.25:593][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:609][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:626][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:643][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:659][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:676][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:692][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:709][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:725][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:742][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:759][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:776][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:793][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:808][475]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.25:808][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.25:809][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:826][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:842][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:859][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:876][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:893][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:910][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:926][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:944][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:961][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:977][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.25:993][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:010][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:027][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:044][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:058][490]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.26:058][490]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.26:060][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:077][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:095][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:111][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:127][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:145][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:161][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:177][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:193][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:209][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:226][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:243][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:259][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:275][503]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.26:275][503]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.26:276][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:292][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:309][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:326][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:343][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:359][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:376][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:393][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:409][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:426][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:442][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:459][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:475][515]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.26:475][515]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.26:476][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:493][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:510][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:526][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:543][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:559][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:576][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:593][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:609][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:626][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:643][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:660][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:676][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:693][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:708][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-03.28.26:708][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.26:708][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-03.28.26:708][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.26:709][529]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.26:709][529]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.26:710][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.26:710][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.26:710][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.26:710][529]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.26:710][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.26:710][529]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-03.28.26:710][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.26:710][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.26:710][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.26:710][529]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.24-03.28.26:710][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.26:710][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.26:711][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:726][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:743][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:760][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:777][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:793][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:810][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:826][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:843][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:859][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:876][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:892][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:908][541]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.26:908][541]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.26:909][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:926][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:942][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:959][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:976][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.26:991][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.122040 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.26:993][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:009][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:026][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:043][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:059][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:076][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:093][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:107][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.28.27:109][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.27:109][553]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.27:109][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.27:109][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.27:109][553]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.27:109][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.27:109][553]Interaction: Interaction time: 15.909091 [2020.04.24-03.28.27:109][553]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.24-03.28.27:109][553]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.27:110][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.27:110][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:110][553]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.24-03.28.27:126][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:141][555]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.27:141][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.27:143][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:159][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:176][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:192][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:209][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:226][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:243][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:259][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:276][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:294][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:310][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:325][566]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.27:325][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.27:327][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:343][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:359][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:375][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:392][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:409][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:426][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:443][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:459][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:476][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:493][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:510][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:526][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:542][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:558][580]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.27:558][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.27:559][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:577][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:594][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:611][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:627][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:644][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:660][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:677][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:694][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:710][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:726][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:744][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:760][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:775][593]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.27:775][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.27:776][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:793][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:809][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:826][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:842][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:859][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:876][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:894][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:910][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:926][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:943][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:959][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:976][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.27:991][606]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.27:991][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.27:993][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:009][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:026][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:042][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:059][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:075][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:093][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:109][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:127][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:143][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:159][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:176][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:193][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:207][619]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.28:207][619]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.28:209][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:226][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:242][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:259][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:276][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:292][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:309][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:326][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:343][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:360][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:376][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:393][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:409][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:426][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:441][633]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.28:441][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.28:443][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:459][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:475][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:492][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:509][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:526][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:542][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:559][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:575][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:593][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:609][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:626][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:643][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:658][646]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.28:658][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.28:659][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:676][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:693][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:709][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:726][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:743][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:759][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:776][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:792][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:809][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:825][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:842][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:859][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:876][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:893][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:909][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.28:909][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.28:911][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:926][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:943][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:960][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:976][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.28:993][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:009][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:025][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:043][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:059][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:076][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:094][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:108][673]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.29:109][673]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.29:110][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:126][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:143][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:159][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:176][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:193][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:209][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:226][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:242][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:260][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:276][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:292][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:309][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:324][686]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.29:324][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.29:326][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:342][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:359][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:375][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:393][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:409][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:426][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:443][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:459][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:476][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:493][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:510][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:526][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:542][699]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.29:542][699]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.29:543][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:559][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:575][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:592][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:609][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:626][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:643][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:659][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:675][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:692][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:709][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:726][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:742][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:758][712]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.29:758][712]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.29:759][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:776][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:793][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:810][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:826][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:842][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:859][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:875][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:893][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:909][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:926][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:942][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:959][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:976][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.29:991][726]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.29:991][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.29:993][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:009][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:025][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:042][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:059][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:075][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:093][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:109][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:126][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:143][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:160][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:176][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:192][738]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.30:192][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.30:193][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:209][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:226][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:242][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:259][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:275][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:291][744]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.28.30:291][744]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.30:291][744]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.28.30:291][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.30:292][744]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.30:292][744]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.30:292][744]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.30:292][744]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.30:292][744]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.30:292][744]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.28.30:292][744]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.30:292][744]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.30:292][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.30:292][744]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.30:292][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.30:293][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:309][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:325][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:343][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:359][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:376][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:393][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:409][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:425][752]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.30:425][752]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.30:426][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:442][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:457][754]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.28.30:457][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.28.30:459][754]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.30:459][754]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.30:459][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.30:459][754]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.30:459][754]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.30:459][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.30:459][754]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-03.28.30:460][754]Interaction: Interaction time: 0.000000 [2020.04.24-03.28.30:460][754]AnimLeader: BP_CamperMale01_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-03.28.30:460][754]AnimLeader: BP_BearTrap_001_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-03.28.30:460][754]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.30:460][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.30:460][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:462][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.28.30:476][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:492][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:509][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:526][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:543][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:560][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:576][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:593][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:609][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:625][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:641][765]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.30:641][765]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.30:642][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:659][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:676][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:693][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:710][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:726][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:743][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:759][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:776][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:792][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:808][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:825][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:842][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:859][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:875][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:892][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:909][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:926][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:942][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:959][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:974][785]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.30:974][785]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.30:976][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.30:993][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:009][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:026][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:043][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:059][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:075][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:092][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:109][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:124][794]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.31:124][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.31:126][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:143][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:159][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:176][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:192][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:209][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:226][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:242][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:259][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:274][803]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.31:274][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.31:276][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:293][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:294][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.04.24-03.28.31:309][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:326][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:342][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:359][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:376][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:392][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:409][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:425][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:441][813]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.31:441][813]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.31:442][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:459][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:475][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:494][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:510][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:527][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:544][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:560][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:576][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:593][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:608][823]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.31:608][823]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.31:610][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:625][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:642][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:659][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:675][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:693][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:693][828]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.28.31:709][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:725][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:742][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:759][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:775][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:791][834]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.31:791][834]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.31:792][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.31:792][834]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.31:792][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.31:792][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.31:792][834]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.31:792][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.31:792][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.31:792][834]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.31:792][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.31:792][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.31:792][834]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.31:792][834]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.31:792][834]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.31:792][834]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.31:792][834]Interaction: Verbose: [TrapCamper][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.31:792][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.31:792][834]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [TrapCamper][BP_BearTrap_001_C_1] [2020.04.24-03.28.31:792][834]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.31:792][834]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.31:793][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:809][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:826][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:843][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:860][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:876][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:892][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:909][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:925][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:941][843]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.31:941][843]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.31:942][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:959][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:976][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.31:993][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:009][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:024][848]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.28.32:024][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.28.32:024][848]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.28.32:024][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.28.32:026][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:042][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:059][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:076][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:092][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:094][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.28.32:107][853]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.32:108][853]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.32:109][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:126][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:143][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:159][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:175][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:192][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:209][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:225][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:241][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.32:241][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.32:242][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:259][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:275][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:293][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:309][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:326][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:343][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:359][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:376][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:392][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:409][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:424][872]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.32:424][872]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.32:425][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:442][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:458][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:475][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:492][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:508][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:525][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:542][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:559][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:576][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:591][882]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.32:591][882]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.32:593][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:609][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:626][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:643][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:659][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:676][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:693][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:709][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:726][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.32:726][890]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.32:726][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:741][891]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.32:741][891]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.32:743][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:757][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.32:757][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.32:757][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.32:757][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.32:759][892]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.32:759][892]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.32:759][892]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.32:759][892]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.32:759][892]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.32:759][892]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.32:759][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.32:759][892]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.32:759][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.32:759][892]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.32:759][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.32:759][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:775][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:792][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:809][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:825][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:843][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:859][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:875][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:891][900]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.28.32:891][900]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.28.32:893][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:894][900]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: On [2020.04.24-03.28.32:909][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:926][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:942][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:958][904]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.32:958][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.32:959][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:975][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.32:993][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:009][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:026][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:042][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:059][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:075][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:092][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:109][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:126][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:143][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:158][916]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.33:158][916]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.33:160][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:176][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:193][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:209][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:226][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:242][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:259][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:275][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:290][924]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.33:290][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.33:290][924]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.33:290][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:292][924]Interaction: Interaction time: 1.800000 [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.33:292][924]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.33:292][924]Interaction: Verbose: [EscapeTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:292][924]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [EscapeTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.33:292][924]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.33:292][924]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:292][924]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.33:292][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.33:292][924]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:292][924]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.33:292][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:293][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:309][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:326][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:341][927]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.33:341][927]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.33:343][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:359][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:375][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:392][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:409][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:426][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:443][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:459][934]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:459][934]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.33:459][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:459][934]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.33:459][934]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.33:459][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:459][934]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-03.28.33:459][934]Interaction: Interaction time: 0.000000 [2020.04.24-03.28.33:459][934]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-03.28.33:459][934]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.28.33:459][934]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.33:459][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.33:460][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:476][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:493][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:508][937]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.33:508][937]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.33:510][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:526][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:543][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:559][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:576][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:593][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:609][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:626][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:642][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:659][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:675][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:692][948]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.33:692][948]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.33:693][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:709][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:726][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:742][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:759][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:776][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:793][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:809][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:826][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:842][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:858][958]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.33:858][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.33:859][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:875][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:892][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:909][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:926][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:942][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:959][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:976][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.33:994][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:010][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:025][968]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.34:025][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.34:027][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:044][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:060][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:077][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:094][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:110][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:126][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:143][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:160][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:176][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:191][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.916781 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.28.34:193][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:209][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:224][980]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.34:224][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.34:226][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:242][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:259][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:276][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:292][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:309][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:326][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:342][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:359][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:376][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:391][990]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.34:391][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.34:393][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:409][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:426][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:442][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:459][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:476][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:493][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:509][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:526][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:543][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:559][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:574][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.34:574][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.34:576][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:593][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:609][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:626][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:642][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:659][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:676][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:693][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:709][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:726][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:742][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:759][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:774][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.34:774][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.34:776][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:793][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:809][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:826][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:842][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:859][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:876][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:892][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:893][ 20]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: Off [2020.04.24-03.28.34:908][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:924][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.34:924][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.34:926][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:942][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:959][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:975][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.34:992][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:009][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:025][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:043][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:059][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:077][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:094][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:110][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:125][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.35:126][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.35:127][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:143][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:160][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:176][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:193][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:209][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:226][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:242][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:259][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:276][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:292][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:309][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:324][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.35:324][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.35:326][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:343][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:360][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:376][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:393][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:409][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:426][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:442][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:459][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:475][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:493][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:508][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.35:508][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.35:509][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:526][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:543][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:560][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:576][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:592][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:609][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:626][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:642][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:659][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:676][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:694][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:709][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.35:709][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.35:710][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:727][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:743][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:759][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:776][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:792][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:809][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:825][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:842][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:859][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:875][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:891][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.35:891][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.35:893][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:909][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:926][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:942][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:959][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:975][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.35:993][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:009][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:026][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:042][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:059][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:074][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.36:074][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.36:076][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:092][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:108][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:125][ 94]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.36:125][ 94]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.36:125][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:143][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:159][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:176][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:192][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:209][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:226][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:242][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:259][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:274][103]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.36:274][103]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.36:276][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:293][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:309][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:326][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:342][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:359][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:376][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:392][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:409][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:425][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.36:425][112]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.36:425][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.36:425][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.36:425][112]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.36:425][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.36:425][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.36:425][112]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.36:425][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.36:425][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.36:425][112]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.36:425][112]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.36:425][112]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.36:425][112]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.36:425][112]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.28.36:425][112]Interaction: Verbose: [SlashedOutOfTrap][BP_BearTrap_001_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.36:425][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.36:425][112]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [SlashedOutOfTrap][BP_BearTrap_001_C_1] [2020.04.24-03.28.36:425][112]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.36:425][112]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.36:426][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:442][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:457][114]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.36:457][114]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.36:459][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:475][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:493][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:510][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:526][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:542][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:559][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:576][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:593][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:609][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:626][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:642][125]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.36:642][125]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.36:643][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:659][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:676][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:692][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:709][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:726][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:742][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:759][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:775][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:792][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:809][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:825][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:841][137]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.36:841][137]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.36:842][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:859][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:876][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:893][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:909][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:926][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:942][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:959][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:975][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.36:992][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:009][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:025][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:041][149]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.37:041][149]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.37:043][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:059][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:075][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:092][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:109][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:125][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:144][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:160][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:176][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:193][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:209][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:226][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:241][161]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.37:241][161]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.37:243][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:259][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:275][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:292][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:309][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:325][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:342][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:359][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:376][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:392][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:409][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:426][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:441][173]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.37:441][173]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.37:443][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:459][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:475][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:492][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:509][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:525][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:542][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:559][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:575][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:592][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:609][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:624][184]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.37:624][184]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.37:625][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:642][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:659][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:676][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:692][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:709][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:726][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:743][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:759][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:775][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:792][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:809][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:824][196]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.37:824][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.37:826][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:842][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:859][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:875][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:892][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:909][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:925][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:942][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:959][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:976][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.37:993][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:009][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:025][208]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.38:025][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.38:026][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:042][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:059][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:076][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:093][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:110][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:126][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:143][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:160][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:176][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:193][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:208][219]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.38:208][219]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.38:210][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:226][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:242][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:259][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:276][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:293][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:309][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:325][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:342][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:359][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:375][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:391][230]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.38:391][230]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.38:393][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:409][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:426][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:442][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:459][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:475][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:492][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:509][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:525][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:542][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:559][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:576][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:591][242]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.38:591][242]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.38:592][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:609][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:625][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:642][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:659][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:676][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:693][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:710][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:726][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:743][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:759][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:776][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:791][254]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.38:791][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.38:793][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:809][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:826][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:842][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:858][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:875][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:892][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:909][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:925][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:942][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:957][264]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.38:958][264]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.38:959][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:975][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.38:992][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:009][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:026][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:043][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:059][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:076][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:092][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:109][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:125][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:141][275]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.39:141][275]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.39:142][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:159][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:175][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:192][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:209][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:225][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:242][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:258][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:275][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:293][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:309][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:326][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:341][287]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.39:341][287]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.39:343][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:359][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:375][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:392][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:408][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:425][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:442][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:459][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:475][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:492][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:492][296]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.28.39:492][296]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.28.39:492][296]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.28.39:509][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:525][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:541][299]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.39:541][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.39:542][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:559][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:576][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:592][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:609][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:625][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:642][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:658][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:676][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:692][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:709][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:726][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:741][311]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.39:741][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.39:742][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:759][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:776][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:792][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:809][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:826][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:843][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:859][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:876][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:893][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:909][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:925][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:941][323]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.39:941][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.39:943][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:943][323]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.28.39:959][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:976][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.39:992][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:009][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:026][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:043][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:059][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:076][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:092][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:109][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:124][334]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.40:124][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.40:126][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:143][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:159][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:176][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:192][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:209][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:226][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:242][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:259][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:275][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:292][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:309][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:325][346]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.40:325][346]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.40:326][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:343][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:359][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:376][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:392][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:409][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:425][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:442][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:459][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:475][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:493][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:510][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:525][358]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.40:525][358]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.40:527][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:543][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:559][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:576][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:592][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:609][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:626][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:642][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:659][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:676][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:692][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:709][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:724][370]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.40:724][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.40:725][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:742][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:759][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:775][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:793][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:810][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:826][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:842][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:859][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:876][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:892][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:909][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:924][382]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.40:924][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.40:926][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:942][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:959][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:976][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.40:992][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:009][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:025][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:042][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:059][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:075][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.41:075][391]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.41:075][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.41:075][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.41:075][391]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.41:075][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.41:075][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:077][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.28.41:092][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:108][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.28.41:109][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.41:109][393]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.41:109][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.41:109][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.41:109][393]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.41:109][393]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.41:109][393]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.41:109][393]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.41:109][393]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.41:109][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.41:109][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.24-03.28.41:109][393]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.41:109][393]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.41:110][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:111][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.28.41:124][394]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.41:124][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.41:126][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:143][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:160][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:176][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:193][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:209][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:226][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:243][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:259][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:276][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:292][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:309][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:324][406]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.41:324][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.41:326][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:342][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:359][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:375][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:392][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:410][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:426][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:443][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:459][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:476][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:493][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:510][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:525][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.41:525][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.41:526][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:543][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:559][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:575][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:592][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:609][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:625][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:643][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:659][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:676][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:692][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:708][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.41:708][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.41:709][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:725][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:742][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:759][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:776][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:793][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:811][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:826][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:843][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:860][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:877][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:893][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:908][441]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.41:909][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.41:910][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:926][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:943][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:959][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:974][445]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.24-03.28.41:976][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.41:993][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:009][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:026][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:042][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:059][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:076][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:092][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:107][453]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.42:107][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.42:109][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:125][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:143][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:159][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:176][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:192][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:209][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:226][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:242][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:259][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:276][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:293][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:308][465]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.42:308][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.42:310][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:326][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:342][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:359][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:375][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:392][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:409][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:425][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:442][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:459][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:476][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:492][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:507][477]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.42:507][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.42:509][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:525][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:542][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:559][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:576][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:592][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:609][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:625][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:642][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:658][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:675][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:692][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:708][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.42:708][489]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.42:709][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:725][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:742][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:759][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:775][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:792][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:809][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:825][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:842][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:859][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:876][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:892][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:908][501]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.42:908][501]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.42:909][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:925][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:942][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:958][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:976][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.42:992][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:009][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:026][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:043][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:059][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:076][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:092][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:108][513]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.43:108][513]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.43:110][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:125][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:142][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:159][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:175][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:192][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:209][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:225][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:242][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:258][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:276][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:293][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.43:293][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.43:294][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:311][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:327][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:344][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:360][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:377][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:394][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:410][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:427][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:444][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:460][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:477][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:491][536]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.43:492][536]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.43:493][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:510][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:526][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:542][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:558][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:575][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:592][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:609][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:625][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:642][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:659][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:676][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:691][548]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.43:691][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.43:692][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:709][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:726][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:743][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:759][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:776][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:794][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:809][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:826][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:843][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:859][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:874][559]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.43:874][559]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.43:876][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:893][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:910][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:926][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:943][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:959][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:959][564]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.24-03.28.43:976][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.43:992][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:009][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:025][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:043][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:059][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:074][571]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.44:074][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.44:076][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:092][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:109][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:126][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:143][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:160][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:177][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:193][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:209][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:226][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:243][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:259][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:275][583]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.44:275][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.44:276][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:293][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:309][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:310][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.28.44:310][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.28.44:310][585]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.28.44:326][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:343][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:359][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:376][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:392][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:409][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:426][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:442][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:459][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:474][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.44:474][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.44:476][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:493][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:509][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:526][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:543][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:559][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:576][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:592][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:609][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:626][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:642][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:659][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:674][607]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.44:674][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.44:676][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:692][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:709][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:725][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:742][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:759][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:777][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:793][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:809][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:826][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:842][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:859][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:874][619]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.44:874][619]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.44:876][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:893][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:909][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:926][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:942][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:959][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:976][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.44:992][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:009][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:026][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:042][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:057][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.45:057][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.45:059][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:075][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:093][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:110][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:126][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:144][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:160][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:177][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:193][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:209][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:225][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:242][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:259][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:274][643]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.45:274][643]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.45:276][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:292][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:309][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:326][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:343][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:359][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:376][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:392][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:409][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:426][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:443][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:459][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:475][655]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.45:475][655]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.45:476][655]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.45:476][655]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.45:477][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:493][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:493][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.28.45:493][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.28.45:493][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.28.45:493][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.24-03.28.45:509][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:526][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:543][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:559][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:574][661]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.28.45:574][661]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.45:574][661]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.28.45:575][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.28.45:577][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:578][661]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-03.28.45:579][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.28.45:592][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:609][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:624][664]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.45:624][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.45:626][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:643][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:659][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:676][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:693][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:707][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.600998 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.45:710][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:726][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:743][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:759][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:776][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:792][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:809][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:824][676]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.45:824][676]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.45:826][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:843][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:859][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:876][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:892][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:909][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:926][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:942][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:959][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:976][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.45:993][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:009][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:025][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:041][689]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.46:041][689]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.46:043][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:059][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:076][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:092][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:109][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:126][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:143][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:159][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:176][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:192][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:209][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:224][700]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.46:225][700]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.46:227][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:242][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:259][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:274][703]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.46:276][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:293][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:309][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:325][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:342][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:359][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:376][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:392][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:408][711]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.46:408][711]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.46:410][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:426][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:443][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:459][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:476][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:495][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:511][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:527][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:543][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:559][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:576][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:592][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:608][723]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.46:608][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.46:609][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:625][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:642][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:659][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:676][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:692][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:709][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:726][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:743][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:759][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:776][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:793][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:808][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.28.46:808][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.28.46:810][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:827][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:842][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:859][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:876][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:892][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:909][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:926][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:942][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:959][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:975][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.46:990][746]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.46:990][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:990][746]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.28.46:990][746]Interaction: Client_SendCancelInteraction_Implementation [2020.04.24-03.28.46:992][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.46:992][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.46:992][746]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.46:992][746]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.46:992][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.46:992][746]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.46:992][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:992][746]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.46:992][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.46:992][746]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.46:992][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.46:993][746]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.28.46:994][746]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:008][747]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:008][747]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:009][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.47:009][747]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.47:009][747]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:009][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.47:009][747]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.28.47:009][747]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.47:009][747]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.47:009][747]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.47:009][747]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.47:009][747]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.47:009][747]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:009][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.47:009][747]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:009][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.47:009][747]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:009][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.47:010][747]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:029][748]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:046][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.28.47:046][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:046][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.28.47:046][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:046][749]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:062][750]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:079][751]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:095][752]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:113][753]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:129][754]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:144][755]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.47:144][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:146][755]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:162][756]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:179][757]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:194][758]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:194][758]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:195][758]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:195][758]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:212][759]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:212][759]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:228][760]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:228][760]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:245][761]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:245][761]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:261][762]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:261][762]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:278][763]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:278][763]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:294][764]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:294][764]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:311][765]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:311][765]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:325][766]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.24-03.28.47:325][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-03.28.47:326][766]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.47:326][766]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.47:327][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.47:327][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.47:327][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:327][766]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.47:327][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.47:327][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:327][766]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.47:327][766]Interaction: Interaction time: 0.869565 [2020.04.24-03.28.47:327][766]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.04.24-03.28.47:327][766]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Male. [2020.04.24-03.28.47:327][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.47:327][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:328][766]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:328][766]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:343][767]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:344][767]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:358][768]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.28.47:358][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:358][768]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.28.47:358][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:359][768]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.47:359][768]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.47:359][768]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.47:359][768]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.04.24-03.28.47:359][768]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.28.47:359][768]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.24-03.28.47:359][768]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.28.47:360][768]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.47:360][768]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.47:360][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.47:360][768]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.47:360][768]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.47:360][768]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.28.47:360][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.47:360][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.47:360][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:360][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.47:360][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:361][768]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:361][768]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:376][769]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:376][769]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:393][770]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:393][770]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:408][771]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:408][771]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:409][771]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:409][771]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:426][772]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:426][772]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:443][773]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:443][773]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:458][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.28.47:459][774]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.47:459][774]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.47:459][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:459][774]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.28.47:459][774]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.47:459][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:459][774]Interaction: Interaction time: 16.000000 [2020.04.24-03.28.47:459][774]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.47:459][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.47:460][774]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:460][774]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:476][775]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:476][775]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:494][776]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:494][776]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:511][777]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:511][777]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:527][778]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:527][778]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:544][779]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:544][779]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:560][780]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:560][780]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:575][781]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:575][781]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:577][781]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:577][781]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:578][781]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-03.28.47:593][782]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:593][782]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:610][783]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:610][783]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:626][784]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:626][784]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:642][785]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:642][785]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:659][786]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:659][786]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:676][787]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:676][787]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:693][788]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:693][788]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:709][789]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:709][789]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:725][790]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:725][790]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:742][791]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:742][791]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:759][792]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:759][792]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:774][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:774][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:775][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:775][793]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:792][794]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:792][794]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:809][795]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:809][795]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:825][796]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:826][796]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:842][797]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:842][797]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:859][798]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:859][798]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:876][799]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:876][799]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:892][800]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:893][800]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:909][801]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:909][801]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:925][802]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:925][802]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:942][803]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:942][803]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:958][804]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:958][804]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:975][805]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:975][805]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:991][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:991][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:992][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.47:992][806]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:008][807]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:008][807]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:025][808]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:025][808]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:042][809]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:042][809]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:059][810]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:059][810]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:075][811]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:075][811]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:093][812]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:093][812]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:109][813]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:109][813]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:126][814]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:126][814]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:142][815]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:142][815]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:159][816]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:159][816]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:175][817]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:175][817]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:190][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:190][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:192][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:192][818]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:208][819]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:208][819]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:225][820]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:225][820]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:227][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-03.28.48:242][821]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:242][821]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:258][822]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:258][822]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:275][823]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:275][823]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:292][824]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:292][824]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:309][825]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:309][825]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:325][826]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:325][826]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:342][827]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:342][827]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:359][828]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:359][828]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:375][829]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:375][829]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:391][830]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.28.48:392][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:392][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:393][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.48:393][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.28.48:393][830]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.28.48:393][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.28.48:393][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.48:393][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.48:393][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.48:393][830]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.48:393][830]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.28.48:394][830]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.28.48:394][830]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.04.24-03.28.48:394][830]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.28.48:394][830]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.24-03.28.48:394][830]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.28.48:394][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.48:394][830]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.24-03.28.48:394][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.48:394][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.48:394][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:394][830]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:409][831]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:409][831]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:426][832]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:426][832]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:442][833]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:442][833]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:457][834]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.592651 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.28.48:458][834]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.48:458][834]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.48:458][834]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.28.48:458][834]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.48:459][834]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:459][834]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:476][835]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:476][835]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:492][836]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:492][836]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:509][837]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:509][837]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:525][838]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:525][838]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:542][839]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:542][839]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:559][840]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:559][840]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:576][841]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:576][841]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:591][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:591][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:592][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:592][842]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:609][843]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:609][843]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:625][844]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:625][844]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:642][845]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:642][845]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:659][846]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:659][846]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:675][847]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:675][847]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:693][848]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:693][848]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:709][849]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:709][849]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:726][850]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:726][850]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:742][851]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:742][851]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:758][852]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:758][852]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:775][853]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:775][853]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:790][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:790][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:792][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:792][854]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:808][855]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:808][855]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:825][856]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:826][856]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:842][857]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:842][857]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:858][858]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.48:858][858]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.48:859][858]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:859][858]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:875][859]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:875][859]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:892][860]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:892][860]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:909][861]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:909][861]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:925][862]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:925][862]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:942][863]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:942][863]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:959][864]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:959][864]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:975][865]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:975][865]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:992][866]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.48:992][866]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:008][867]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:008][867]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:025][868]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:025][868]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:042][869]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:042][869]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:059][870]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:059][870]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:075][871]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:075][871]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:093][872]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:109][873]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:126][874]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:142][875]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:159][876]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:176][877]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:192][878]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.28.49:375][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:375][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:375][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:375][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:375][889]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:375][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:691][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:691][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:691][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:691][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:691][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:691][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:692][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:692][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:692][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:692][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:692][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:692][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:709][909]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:725][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:725][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:725][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:726][910]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.49:742][911]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:758][912]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.49:758][912]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.49:824][916]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.28.49:824][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.24-03.28.49:825][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.49:825][916]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.49:826][916]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.49:826][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.49:826][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.49:826][916]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.49:826][916]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.49:826][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.49:826][916]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.49:826][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.49:826][916]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.49:826][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.49:826][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.49:826][916]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.49:826][916]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Brick][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.49:826][916]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.49:826][916]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.49:828][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.24-03.28.49:829][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.49:928][922]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.28.49:929][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.28.49:929][922]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.49:929][922]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-03.28.49:930][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.980175 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.28.49:934][922]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: On [2020.04.24-03.28.49:995][926]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-03.28.49:995][926]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.24-03.28.50:425][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.28.50:425][952]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:425][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.28.50:425][952]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:457][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.28.50:457][954]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:457][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.28.50:457][954]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:458][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_001_C_1] [2020.04.24-03.28.50:458][954]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:458][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.24-03.28.50:458][954]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:543][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:543][959]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:544][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:544][959]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:558][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:558][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:558][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:558][960]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:560][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:560][960]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:560][960]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:560][960]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.50:808][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:830][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.24-03.28.50:844][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:275][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.28.51:275][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:275][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.28.51:275][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:275][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.28.51:275][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:425][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.28.51:425][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:425][ 12]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.28.51:425][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:541][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:542][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:542][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:542][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:542][ 19]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:542][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:558][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:558][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:558][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:558][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:558][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:558][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:559][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:559][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:559][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:559][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:559][ 20]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:559][ 20]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:659][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.28.51:659][ 26]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:764][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:764][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:764][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:764][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:764][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:764][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:781][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:781][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:781][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:781][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:781][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:781][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:782][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:782][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:782][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:782][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:782][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:782][ 33]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:797][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.51:797][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:797][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.51:797][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:797][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.51:797][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.51:930][ 42]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Brick]: Off [2020.04.24-03.28.52:009][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.28.52:009][ 47]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:225][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.28.52:225][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:225][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.28.52:225][ 60]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:343][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:343][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:343][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:343][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:343][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:343][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:359][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:359][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:359][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:359][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:359][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:359][ 68]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:360][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:360][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:360][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:360][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:360][ 68]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:360][ 68]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:375][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:375][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:375][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:375][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:375][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:375][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:376][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:376][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:376][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:376][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:376][ 69]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:376][ 69]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:392][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:392][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:392][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:392][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:392][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:392][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.28.52:393][ 70]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:559][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.28.52:559][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:559][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.28.52:559][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:560][ 80]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.28.52:560][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.28.52:826][ 96]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:843][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.52:843][ 97]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:843][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.28.52:843][ 97]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:846][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.52:862][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.52:862][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.52:862][ 98]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.28.52:862][ 98]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.52:862][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.52:862][ 98]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.28.52:862][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:862][ 98]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.52:862][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.52:862][ 98]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.52:862][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.52:864][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:880][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:899][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:915][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:931][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:946][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:961][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.28.52:961][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.52:962][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.52:962][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.52:962][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.52:962][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.52:962][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.52:962][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.52:963][104]Interaction: Interaction time: 0.500000 [2020.04.24-03.28.52:963][104]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.04.24-03.28.52:963][104]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.52:963][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.52:963][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.52:964][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:979][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.52:996][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:011][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:028][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:044][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:060][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.28.53:063][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:077][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:094][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:111][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:127][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:144][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:160][116]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:160][116]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:160][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:175][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:193][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:209][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:225][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.28.53:257][122]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.28.53:257][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.53:257][122]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.28.53:257][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.53:259][122]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:259][122]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:259][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.53:259][122]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.53:259][122]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:259][122]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.28.53:259][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.53:259][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.53:259][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:259][122]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.28.53:259][122]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.28.53:259][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.53:259][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:475][135]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.28.53:475][135]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.28.53:475][135]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:475][135]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.53:475][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:475][135]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:475][135]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.53:475][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:492][136]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:492][136]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.53:492][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:493][136]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:493][136]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.28.53:493][136]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.53:493][136]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.53:493][136]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.53:493][136]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.53:493][136]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.53:493][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:493][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.28.53:493][136]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.53:493][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.28.53:493][136]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.53:493][136]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:559][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:559][140]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.28.53:591][142]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.28.53:594][142]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:594][142]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.53:594][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:594][142]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:594][142]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.53:594][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:594][142]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.28.53:594][142]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.24-03.28.53:594][142]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.28.53:594][142]Interaction: Interaction time: 2.700000 [2020.04.24-03.28.53:594][142]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.28.53:594][142]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.28.53:594][142]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.53:594][142]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.53:594][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.53:598][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.53:758][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:758][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.53:826][156]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.28.55:097][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.56:042][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.28.56:292][304]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.28.56:325][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:325][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.56:325][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.56:325][306]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.28.56:325][306]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.28.56:326][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:326][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.56:326][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.56:326][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:326][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.56:326][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.56:326][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:326][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.56:326][306]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.56:326][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.56:326][306]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.56:326][306]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.56:326][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.56:326][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.56:326][306]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.24-03.28.56:326][306]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.56:326][306]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:940][343]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.56:940][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.56:940][343]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.56:940][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.56:942][343]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:942][343]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:942][343]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.28.56:942][343]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.56:942][343]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.56:942][343]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.56:942][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.56:942][343]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.28.56:942][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.56:942][343]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.04.24-03.28.56:942][343]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-03.28.56:942][343]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.28.56:942][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.57:213][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.28.57:407][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.24-03.28.57:409][371]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.57:409][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.28.57:409][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.57:409][371]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.57:409][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.28.57:409][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.57:409][371]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.28.57:409][371]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.28.57:409][371]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.28.57:409][371]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.28.57:409][371]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.28.57:409][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.28.57:409][371]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.28.57:409][371]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.28.57:409][371]Interaction: Interaction time: 1.500000 [2020.04.24-03.28.57:409][371]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.28.57:409][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.28.57:409][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.57:409][371]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.28.57:974][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.013380 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.28.57:978][405]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-03.28.58:892][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.28.58:909][461]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.28.58:909][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.24-03.28.58:975][465]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.28.58:975][465]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.28.58:975][465]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.28.58:975][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.58:975][465]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.28.58:975][465]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.28.58:975][465]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.28.59:007][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.24-03.28.59:008][467]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.59:008][467]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.59:009][467]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.59:009][467]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.04.24-03.28.59:009][467]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut. [2020.04.24-03.28.59:009][467]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.28.59:009][467]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.28.59:009][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.59:009][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.28.59:009][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.59:009][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.59:009][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.28.59:009][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.59:009][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.59:009][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.28.59:009][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.59:009][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.59:009][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.28.59:009][467]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.59:009][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.28.59:009][467]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.28.59:009][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.28.59:009][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.28.59:009][467]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.24-03.28.59:009][467]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.28.59:009][467]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.28.59:011][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.24-03.28.59:041][469]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.59:041][469]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.59:041][469]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.28.59:041][469]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookSacrificeIn. [2020.04.24-03.28.59:041][469]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn. [2020.04.24-03.28.59:041][469]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.24-03.28.59:041][469]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.28.59:141][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.28.59:141][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.00:277][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.24-03.29.00:609][563]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.00:609][563]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.00:609][563]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.00:609][563]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.00:609][563]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.00:609][563]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.00:840][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.00:840][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.00:840][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.00:840][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.00:840][577]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.00:840][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:025][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.01:025][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:025][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.01:025][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:025][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.01:025][588]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:224][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.29.01:224][600]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:224][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.01:224][600]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:225][600]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.01:225][600]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.01:225][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.01:225][600]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.01:225][600]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.01:225][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.01:225][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:226][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.01:226][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:226][600]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.01:226][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:307][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_4] [2020.04.24-03.29.01:307][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:307][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.01:307][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:307][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SearchPlayer][ClosetStandard_C_4] [2020.04.24-03.29.01:307][605]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:308][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.01:309][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.01:309][605]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.01:309][605]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.01:309][605]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.24-03.29.01:309][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:309][605]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.01:309][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:309][605]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher001_AnimMappings.Slasher001_AnimMappings'. [2020.04.24-03.29.01:309][605]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher001_AnimMappings.Slasher001_AnimMappings'. [2020.04.24-03.29.01:309][605]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: LockerSearchFull_In None Chuckles. [2020.04.24-03.29.01:309][605]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.01:309][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:309][605]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.29.01:309][605]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.29.01:324][606]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.29.01:324][606]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.29.01:342][607]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.01:342][607]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.01:342][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:342][607]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.01:342][607]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.01:342][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:342][607]Interaction: Interaction time: 0.000000 [2020.04.24-03.29.01:342][607]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.01:342][607]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.01:342][607]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.01:342][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.01:343][607]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:343][607]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.29.01:343][607]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.29.01:343][607]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideSwing [2020.04.24-03.29.01:358][608]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.24-03.29.01:358][608]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.24-03.29.01:375][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.01:375][609]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.24-03.29.01:375][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:375][609]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.01:375][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:375][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher001_AnimMappings.Slasher001_AnimMappings'. [2020.04.24-03.29.01:375][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.01:375][609]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.01:375][609]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.01:375][609]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.01:375][609]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.01:375][609]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.01:375][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.01:375][609]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_4] [2020.04.24-03.29.01:375][609]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:375][609]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.01:473][615]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.01:742][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:742][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:743][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:743][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:758][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:758][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:758][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:758][632]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:775][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:775][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:775][633]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:775][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:792][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:792][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:792][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:792][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:808][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:808][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:808][635]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.01:808][635]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.01:975][645]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.01:991][646]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.24-03.29.01:998][646]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Camper.StunSlasher.WithAbility.HeadOn [2020.04.24-03.29.02:053][647]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-03.29.02:053][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:053][647]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-03.29.02:053][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:055][647]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.02:056][647]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.02:056][647]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.02:056][647]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.02:056][647]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.02:056][647]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-03.29.02:056][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:056][647]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.02:056][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:056][647]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.02:056][647]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:056][647]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.29.02:076][648]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.02:076][648]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.02:076][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.02:076][648]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.02:076][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:076][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.02:076][648]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.02:076][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:094][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.02:094][649]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.02:094][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:094][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.02:094][649]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.02:094][649]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.02:094][649]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.02:094][649]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.02:094][649]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.02:094][649]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_4] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.02:094][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:094][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.02:094][649]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:094][649]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.02:094][649]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:095][649]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.02:110][650]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.02:110][650]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.02:110][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:111][650]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.02:111][650]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.02:111][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:111][650]Interaction: Interaction time: 3.000000 [2020.04.24-03.29.02:111][650]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankStun Chuckles. [2020.04.24-03.29.02:111][650]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.02:111][650]AnimLeader: Warning: Play Montage was requested but not found: PlankStun Chuckles [2020.04.24-03.29.02:111][650]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.02:111][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.02:175][654]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.02:181][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.02:460][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.04.24-03.29.02:460][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:460][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.04.24-03.29.02:460][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:460][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.04.24-03.29.02:460][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.02:461][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:809][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.29.02:809][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:809][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.29.02:809][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:809][692]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.29.02:809][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:875][696]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.29.02:875][696]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.29.02:875][696]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookSacrificeOut. [2020.04.24-03.29.02:875][696]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut. [2020.04.24-03.29.02:875][696]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.24-03.29.02:975][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.02:975][702]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:975][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.02:975][702]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.02:975][702]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.02:975][702]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.03:125][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.29.03:125][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.03:125][711]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.29.03:125][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.03:275][720]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.29.03:275][720]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.03:407][728]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.03:483][732]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_3] [2020.04.24-03.29.03:483][732]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:142][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.29.04:142][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:142][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_3] [2020.04.24-03.29.04:142][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:357][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.29.04:357][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:357][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_3] [2020.04.24-03.29.04:357][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:357][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_3] [2020.04.24-03.29.04:357][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:825][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.29.04:825][813]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:825][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.29.04:825][813]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:825][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.29.04:825][813]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.04:859][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.05:109][830]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.29.05:125][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.05:125][831]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.05:125][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.05:125][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.05:125][831]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.05:125][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.05:125][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.05:125][831]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.05:125][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.05:125][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.05:125][831]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.05:125][831]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.05:125][831]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.05:125][831]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.05:126][831]Interaction: Verbose: [ClosetStun][SlasherInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.05:126][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.05:126][831]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [ClosetStun][SlasherInteractable_C_0] [2020.04.24-03.29.05:126][831]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.05:126][831]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.05:523][855]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.24-03.29.05:725][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_0] [2020.04.24-03.29.05:725][867]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.05:725][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_0] [2020.04.24-03.29.05:725][867]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.05:725][867]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_0] [2020.04.24-03.29.05:725][867]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.09:223][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.071906 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.09:591][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.29.09:591][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.09:591][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.29.09:591][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.09:593][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.09:593][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.09:593][ 99]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.09:593][ 99]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.09:593][ 99]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.09:593][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.29.09:593][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.09:593][ 99]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.09:593][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.09:593][ 99]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.29.09:593][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapSet_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.09:593][ 99]AnimLeader: Warning: Play Montage was requested but not found: BearTrapSet_In Chuckles [2020.04.24-03.29.09:593][ 99]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.09:593][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:075][128]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.10:075][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:091][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.29.10:093][129]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.10:093][129]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.10:093][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:093][129]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.10:093][129]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.10:093][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:093][129]Interaction: Interaction time: 1.153846 [2020.04.24-03.29.10:093][129]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.29.10:093][129]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapSet_Middle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.10:093][129]AnimLeader: Warning: Play Montage was requested but not found: BearTrapSet_Middle Chuckles [2020.04.24-03.29.10:093][129]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.10:093][129]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.10:093][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:094][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetExitSwing][ClosetStandard_C_4] [2020.04.24-03.29.10:094][129]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:094][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.10:094][129]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:096][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.10:109][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.10:109][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.10:109][130]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.10:109][130]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.10:109][130]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.10:109][130]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.10:109][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:109][130]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.10:109][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:109][130]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.10:109][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:110][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:126][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:142][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:159][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:175][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:191][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.10:191][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:191][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.10:192][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:209][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:223][137]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.10:223][137]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.10:225][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:241][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:259][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:275][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:292][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:308][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:325][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:342][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:342][144]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.29.10:358][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:375][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:391][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:408][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:425][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:440][150]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.10:440][150]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.10:441][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:458][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-03.29.10:458][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:458][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.24-03.29.10:458][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:458][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:475][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:491][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:508][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:525][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:541][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:559][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:576][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:593][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:609][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:625][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:643][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:659][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:675][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:691][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.10:691][165]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.10:691][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:691][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.10:691][165]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.10:691][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:691][165]Interaction: Interaction time: 0.700000 [2020.04.24-03.29.10:692][165]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.10:692][165]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.10:692][165]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.10:692][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.10:692][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:708][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:725][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:742][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:758][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:775][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:791][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:808][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:825][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:841][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.10:958][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.10:958][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:958][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.10:958][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.10:958][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-03.29.10:958][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:091][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.04.24-03.29.11:091][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:091][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.24-03.29.11:091][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:091][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.11:091][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:259][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.29.11:325][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:325][203]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.29.11:325][203]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.29.11:325][203]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.29.11:325][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:325][203]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.11:325][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:325][203]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:325][203]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.29.11:325][203]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapSet_Out' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.11:325][203]AnimLeader: Warning: Play Montage was requested but not found: BearTrapSet_Out Chuckles [2020.04.24-03.29.11:325][203]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.11:325][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:391][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.11:408][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.11:408][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.11:408][208]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.11:408][208]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.11:408][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:408][208]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.11:408][208]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.11:408][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:425][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.11:425][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.11:425][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:425][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.11:425][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.11:425][209]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.11:425][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.11:425][209]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.11:425][209]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.11:425][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.11:425][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:425][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.11:425][209]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:425][209]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.11:425][209]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:425][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.11:524][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.11:524][215]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.11:524][215]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.04.24-03.29.11:525][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.11:527][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:527][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:527][215]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:527][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:532][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.11:557][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:557][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:557][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:557][217]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:560][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:560][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:560][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:560][217]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:562][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.11:624][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:624][221]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:624][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:624][221]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:625][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:625][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:625][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:625][221]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:629][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.11:691][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:691][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:691][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:691][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:692][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:692][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:692][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:692][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:695][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.11:743][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-03.29.11:743][228]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:757][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-03.29.11:757][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:757][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:757][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:757][229]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:757][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:762][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.11:794][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.29.11:825][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.04.24-03.29.11:825][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:825][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.24-03.29.11:825][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:857][235]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.29.11:857][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.29.11:859][235]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:859][235]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.11:859][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:859][235]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:859][235]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.11:859][235]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.11:859][235]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.11:859][235]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.11:859][235]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.11:859][235]Interaction: Verbose: [ResetTrap1][BP_BearTrap_001_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.11:859][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:859][235]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [ResetTrap1][BP_BearTrap_001_C_1] [2020.04.24-03.29.11:859][235]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:859][235]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:861][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_BearTrap_001_C_1.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.29.11:868][236]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255226BD000] Result: '1' k_EResultOK (success) [2020.04.24-03.29.11:868][236]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255226BD000]' succeeded in 0.342275 seconds [2020.04.24-03.29.11:892][237]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.29.11:892][237]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.29.11:892][237]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.29.11:892][237]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Scalars [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Textures [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Vectors [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Scalars [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Textures [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Vectors [2020.04.24-03.29.11:892][237]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.24-03.29.11:896][238]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255226BD000] Result: '1' k_EResultOK (success) [2020.04.24-03.29.11:908][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.24-03.29.11:908][238]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:914][239]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387717 seconds [2020.04.24-03.29.11:925][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:925][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.11:925][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:925][239]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:925][239]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.11:925][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:959][241]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:959][241]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.11:959][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:959][241]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.11:959][241]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.11:959][241]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.11:959][241]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.11:959][241]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.11:959][241]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.11:959][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.11:959][241]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.24-03.29.11:959][241]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.11:959][241]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.12:724][287]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.29.13:190][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.378947 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.29.13:191][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.29.13:191][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.24-03.29.13:191][315]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.29.13:192][315]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.29.13:192][315]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.29.13:192][315]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.24-03.29.13:194][315]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:194][315]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:194][315]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:194][315]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:194][315]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:194][315]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:194][315]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.29.13:208][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.13:208][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:227][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.13:356][325]GameFlow: OnDropped 646.431763 [2020.04.24-03.29.13:356][325]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.24-03.29.13:359][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.13:359][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.13:359][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.13:359][325]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.29.13:374][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.24-03.29.13:374][326]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:374][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.13:374][326]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:375][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:375][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:375][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.13:375][326]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.13:375][326]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:375][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.13:375][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:375][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.13:375][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:375][326]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.13:375][326]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.13:375][326]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:463][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.13:463][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:463][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:465][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:481][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:497][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:514][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:531][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:547][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:564][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:579][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:596][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:613][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:629][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:646][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:661][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:678][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:695][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:711][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:727][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:743][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:760][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:775][350]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:775][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.13:775][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:775][350]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:775][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.13:775][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:775][350]Interaction: Interaction time: 12.727272 [2020.04.24-03.29.13:775][350]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.13:775][350]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.13:775][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:776][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:776][350]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.24-03.29.13:791][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.13:791][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.13:791][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:791][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.13:791][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:791][351]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:791][351]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.13:791][351]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:792][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.13:808][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:808][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.13:808][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:808][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:808][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.13:808][352]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.13:808][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.13:808][352]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.13:808][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.13:808][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.13:808][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.13:808][352]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:808][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.13:808][352]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.13:808][352]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.13:857][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.24-03.29.13:893][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.24-03.29.13:895][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.14:108][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.14:108][370]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.14:741][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-03.29.14:742][408]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.14:941][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.24-03.29.14:942][420]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.17:858][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-03.29.17:858][595]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.17:878][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.29.17:925][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-03.29.17:926][599]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.17:926][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-03.29.17:926][599]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.17:943][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-03.29.17:943][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.17:943][600]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-03.29.17:943][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-03.29.18:442][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:458][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-03.29.18:458][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:462][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-03.29.18:509][634]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:740][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.24-03.29.18:740][648]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:740][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.18:740][648]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:742][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.18:742][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.18:742][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.18:742][648]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.18:742][648]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.18:742][648]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.18:742][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:742][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.18:742][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.18:742][648]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.18:742][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.18:796][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.29.18:806][652]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...75CE] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.29.18:807][652]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.29.18:840][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.18:840][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.18:925][659]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.18:925][659]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.18:925][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.18:925][659]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.18:925][659]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.18:925][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.18:925][659]Interaction: Interaction time: 0.600000 [2020.04.24-03.29.18:925][659]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.18:925][659]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.18:925][659]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.18:925][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.18:957][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.18:958][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.18:958][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.18:959][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.18:976][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.18:992][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:010][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:026][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:042][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:059][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:076][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:092][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:109][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:126][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:140][672]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.19:140][672]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.19:143][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:158][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:175][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:191][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:208][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:225][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:242][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:258][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:275][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:291][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:308][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:325][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:325][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.19:342][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:358][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:375][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:391][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:408][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:424][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:443][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:458][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:475][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:492][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:508][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:525][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:541][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.19:541][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.19:541][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.19:541][696]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.19:541][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.19:541][696]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.19:541][696]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.19:541][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.19:542][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.19:558][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.19:558][697]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.19:558][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.19:558][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.19:558][697]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.19:558][697]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.19:558][697]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.19:558][697]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.19:558][697]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.19:559][697]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.19:559][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.19:559][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.19:559][697]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:559][697]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.19:559][697]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:559][697]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.19:645][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.19:725][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.19:725][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:725][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.19:725][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:725][707]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.19:725][707]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:772][710]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.29.19:772][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:772][710]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.29.19:772][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:775][710]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.19:775][710]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.19:775][710]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.19:775][710]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.19:775][710]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.19:775][710]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.29.19:775][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:775][710]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.19:775][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.19:775][710]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.19:775][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.19:874][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.19:874][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:874][716]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.04.24-03.29.19:874][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:908][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.24-03.29.19:908][718]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:908][718]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.04.24-03.29.19:908][718]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.19:991][723]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.04.24-03.29.19:991][723]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:008][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.20:008][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.20:008][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:008][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.20:008][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.20:008][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:008][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.20:008][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.20:008][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:008][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.20:008][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.20:008][724]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.20:008][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.20:008][724]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.20:008][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.20:008][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:008][724]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.29.20:008][724]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:008][724]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.20:042][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.20:042][726]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:042][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.20:042][726]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:042][726]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.20:042][726]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:058][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.20:058][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:058][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.20:058][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:058][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.20:058][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:081][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.20:081][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:081][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.20:081][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:081][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.20:081][728]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.20:082][728]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.20:082][728]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.20:082][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:082][728]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.20:082][728]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.20:082][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:082][728]Interaction: Interaction time: 2.600000 [2020.04.24-03.29.20:082][728]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.29.20:082][728]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.20:082][728]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Chuckles [2020.04.24-03.29.20:082][728]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.20:082][728]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.20:082][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.20:157][733]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.29.20:172][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.29.20:174][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C20D] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-03.29.20:174][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.24-03.29.20:741][768]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.404133 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.29.22:425][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.22:676][884]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.22:676][884]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.22:676][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.22:676][884]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.22:676][884]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.22:676][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.22:708][886]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.22:708][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.22:709][886]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.22:709][886]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.22:709][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.22:709][886]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.22:709][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.22:709][886]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.22:709][886]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.22:709][886]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.22:709][886]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.22:709][886]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.04.24-03.29.22:709][886]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.22:709][886]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.24-03.29.23:141][912]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:162][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.04.24-03.29.23:475][932]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.28:090][209]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.29.28:090][209]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.28:090][209]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.29.28:090][209]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.28:090][209]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.24-03.29.28:092][209]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.28:092][209]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.28:092][209]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.28:092][209]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.28:092][209]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.28:092][209]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.29.28:092][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.28:092][209]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.28:092][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.28:092][209]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.28:092][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.28:190][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.29.28:191][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.28:191][215]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.28:191][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.28:191][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.28:191][215]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.28:191][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.28:191][215]Interaction: Interaction time: 0.640000 [2020.04.24-03.29.28:191][215]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.28:191][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.28:357][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.28:357][225]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.28:823][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.227584 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.29.28:823][253]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.29.28:826][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.29.28:856][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.29.28:890][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.29.28:893][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.29.29:857][315]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.29:857][315]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.29:857][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.29:857][315]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.29:857][315]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.29:857][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.29:860][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.29.29:892][317]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.29:892][317]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.29:892][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.29:892][317]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.29:892][317]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.29:892][317]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.29:892][317]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.29:892][317]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.29:892][317]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.29:892][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.29:892][317]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.24-03.29.29:892][317]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.29:892][317]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.29.29:923][319]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.29.30:193][335]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.30:193][335]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.30:775][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.30:775][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.30:775][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_2] [2020.04.24-03.29.30:775][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.30:775][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.30:775][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.30:924][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.04.24-03.29.30:924][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.30:924][379]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Untrap][BearTrap_C_2] [2020.04.24-03.29.30:925][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:159][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [Disarm Trap][BearTrap_C_2] [2020.04.24-03.29.31:159][393]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.29.31:175][394]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:395][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.29.31:474][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.24-03.29.31:474][412]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:474][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:474][412]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:492][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:492][413]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:492][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:492][413]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:492][413]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.31:492][413]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.31:492][413]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.31:492][413]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.31:492][413]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.31:492][413]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:492][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:492][413]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.31:492][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.31:492][413]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.31:492][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.31:493][413]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:508][414]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:508][414]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:508][414]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:508][414]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:508][414]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:508][414]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:510][414]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:525][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:525][415]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:525][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:525][415]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:525][415]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:525][415]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:526][415]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:541][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:541][416]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:541][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:541][416]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:541][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:541][416]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:543][416]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:557][417]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:557][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.31:557][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:558][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:558][417]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:558][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:558][417]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:558][417]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:558][417]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:560][417]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:560][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:574][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:574][418]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:574][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:574][418]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:574][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:575][418]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:576][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:576][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:590][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:590][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:591][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:591][419]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:591][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:591][419]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:591][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.31:591][419]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:592][419]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.31:592][419]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.31:592][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.31:592][419]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.31:592][419]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.31:592][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.31:592][419]Interaction: Interaction time: 0.000000 [2020.04.24-03.29.31:592][419]AnimLeader: BP_CamperMale01_C_0 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.31:592][419]AnimLeader: BearTrap_C_2 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.31:592][419]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.31:592][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.31:593][419]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:593][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:610][420]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:610][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:623][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.31:624][421]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:624][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.31:624][421]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:624][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.31:624][421]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:626][421]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:626][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:643][422]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:643][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:658][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:676][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:690][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.211317 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.31:691][425]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.24-03.29.31:694][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:708][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:726][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.31:741][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:742][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:757][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:757][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.31:758][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.31:758][429]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:758][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.31:758][429]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:758][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.31:758][429]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.31:759][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:776][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:792][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:794][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.04.24-03.29.31:808][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:825][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:842][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:859][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:875][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:892][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:908][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:926][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:940][440]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.04.24-03.29.31:940][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.04.24-03.29.31:942][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:959][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:976][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.31:992][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:008][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:023][445]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.29.32:023][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.29.32:023][445]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.29.32:023][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.29.32:025][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:041][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.32:041][446]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:041][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.32:041][446]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:041][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.32:041][446]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:042][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:058][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:075][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:092][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:107][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:125][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:141][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:158][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:175][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:192][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:208][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:225][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:241][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:258][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:275][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:292][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:309][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:326][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:341][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:359][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.32:490][473]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [BeyondPlusUltra] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.24-03.29.32:491][473]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.32:491][473]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.32:589][479]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_0 [2020.04.24-03.29.32:595][479]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.32:595][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.32:595][479]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:595][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.32:595][479]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:595][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.32:595][479]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:597][479]Interaction: Verbose: [Null][Null] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.24-03.29.32:597][479]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.32:597][479]Interaction: Verbose: [Null][Null] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.24-03.29.32:597][479]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.32:597][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:597][479]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.32:597][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:597][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:597][479]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.32:597][479]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.32:597][479]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.32:597][479]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.32:597][479]Interaction: Verbose: [TrapCamper][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.32:597][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:597][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.32:597][479]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:597][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.32:597][479]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:598][479]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:599][479]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: On [2020.04.24-03.29.32:607][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:607][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:608][480]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.32:608][480]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.32:608][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:608][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.32:608][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:608][480]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.32:608][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:608][480]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.32:608][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:690][485]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.32:690][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.32:691][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:691][485]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.32:691][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:691][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.32:691][485]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.32:691][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:691][485]Interaction: Interaction time: 0.000000 [2020.04.24-03.29.32:691][485]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.24-03.29.32:691][485]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.32:691][485]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.32:691][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.32:941][500]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_Hit2CrawlFt [2020.04.24-03.29.33:023][505]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.29.33:023][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-03.29.33:060][507]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:094][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.29.33:108][510]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-03.29.33:108][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:225][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.29.33:225][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.29.33:259][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:441][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:441][530]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:441][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:441][530]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:458][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:458][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:458][531]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:458][531]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:474][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:475][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:475][532]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:475][532]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:559][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:559][537]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:560][537]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:560][537]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:576][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:576][538]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:576][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:576][538]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:592][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:592][539]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:592][539]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:592][539]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:609][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:609][540]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:609][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:609][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:659][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:659][543]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:659][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:659][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:675][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:675][544]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:675][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:675][544]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:691][545]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:691][545]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:691][545]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:691][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:707][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:707][546]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:707][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:708][546]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:725][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:725][547]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:725][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:725][547]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:741][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:741][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:742][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:742][548]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:758][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:758][549]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:758][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:758][549]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:774][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:774][550]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:774][550]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:774][550]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:791][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:791][551]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:791][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:791][551]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:808][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:808][552]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:808][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:808][552]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:824][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:825][553]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:825][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:825][553]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:841][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:841][554]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:841][554]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:841][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:857][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:857][555]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:857][555]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:857][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.33:874][556]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.33:874][556]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:492][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:492][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:508][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:508][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:508][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:508][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:525][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:525][595]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:525][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:525][595]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:541][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:541][596]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:541][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:541][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:558][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:558][597]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:559][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:559][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:574][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:574][598]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:574][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.34:574][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.34:576][598]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 -  G3 ]: Off [2020.04.24-03.29.35:708][666]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.35:724][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.35:724][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.35:724][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.35:724][667]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.35:724][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.35:724][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.35:724][667]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.35:724][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.35:741][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.35:741][668]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.35:741][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.35:741][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.35:741][668]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.35:741][668]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.35:741][668]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.35:741][668]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.35:741][668]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.35:741][668]Interaction: Verbose: [SlashedOutOfTrap][BearTrap_C_2] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.35:741][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.35:741][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.35:741][668]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:741][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.35:741][668]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:741][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.35:761][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.35:776][670]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.35:776][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:791][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.35:791][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:791][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.35:791][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:791][671]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.35:791][671]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:823][673]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.35:823][673]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.35:858][675]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.35:858][675]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.35:874][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.35:874][676]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.36:174][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.36:174][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.36:174][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.36:174][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.36:174][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.36:174][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:806][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.29.37:806][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:806][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.29.37:806][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:807][792]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.37:807][792]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.37:807][792]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.37:807][792]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.37:807][792]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.37:807][792]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.29.37:807][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:807][792]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.37:807][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.37:807][792]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.29.37:807][792]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.37:807][792]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Chuckles [2020.04.24-03.29.37:807][792]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.29.37:807][792]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.37:807][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.37:824][793]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:824][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.29.37:890][797]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:908][798]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.29.37:908][798]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:925][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:925][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:940][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:940][800]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:941][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:941][800]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:958][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:958][801]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:959][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:959][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:974][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-03.29.37:974][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:974][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:974][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:975][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.37:975][802]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.37:991][803]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.38:141][812]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.38:141][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.38:141][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.38:141][812]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.38:141][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.38:141][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.38:141][812]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.29.38:141][812]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.04.24-03.29.38:141][812]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.29.38:142][812]Interaction: Interaction time: 2.700000 [2020.04.24-03.29.38:142][812]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.29.38:142][812]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.38:142][812]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Chuckles AnimTag_Carry [2020.04.24-03.29.38:142][812]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.29.38:142][812]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.38:142][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.38:142][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.38:157][813]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.38:157][813]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.38:391][827]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.29.38:424][829]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.38:424][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.38:558][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.38:558][837]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.38:725][847]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.38:725][847]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.39:993][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7708966732025146, hitAreaLength=0.06999999284744263, bonusAreaLength=0.07000000029802322, isHexed=false, xOffset=0, yOffset=0) [2020.04.24-03.29.39:993][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:0 _controlMode:0 [2020.04.24-03.29.40:009][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504854671657085, xOffset=0, yOffset=0) [2020.04.24-03.29.40:026][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030096635222435, xOffset=0, yOffset=0) [2020.04.24-03.29.40:043][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04514436423778534, xOffset=0, yOffset=0) [2020.04.24-03.29.40:059][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06029081717133522, xOffset=0, yOffset=0) [2020.04.24-03.29.40:076][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07555654644966125, xOffset=0, yOffset=0) [2020.04.24-03.29.40:093][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09061990678310394, xOffset=0, yOffset=0) [2020.04.24-03.29.40:109][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057521775364876, xOffset=0, yOffset=0) [2020.04.24-03.29.40:126][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12090890109539, xOffset=0, yOffset=0) [2020.04.24-03.29.40:143][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1361109912395477, xOffset=0, yOffset=0) [2020.04.24-03.29.40:160][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15147116780281, xOffset=0, yOffset=0) [2020.04.24-03.29.40:177][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667806208133698, xOffset=0, yOffset=0) [2020.04.24-03.29.40:193][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18183134496212, xOffset=0, yOffset=0) [2020.04.24-03.29.40:209][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968827992677689, xOffset=0, yOffset=0) [2020.04.24-03.29.40:226][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2119340747594833, xOffset=0, yOffset=0) [2020.04.24-03.29.40:243][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2269846200942993, xOffset=0, yOffset=0) [2020.04.24-03.29.40:260][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424518913030624, xOffset=0, yOffset=0) [2020.04.24-03.29.40:276][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575029730796814, xOffset=0, yOffset=0) [2020.04.24-03.29.40:293][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728460729122162, xOffset=0, yOffset=0) [2020.04.24-03.29.40:310][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28789734840393, xOffset=0, yOffset=0) [2020.04.24-03.29.40:326][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029481768608093, xOffset=0, yOffset=0) [2020.04.24-03.29.40:343][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3179976344108582, xOffset=0, yOffset=0) [2020.04.24-03.29.40:359][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3330467343330383, xOffset=0, yOffset=0) [2020.04.24-03.29.40:376][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3480985462665558, xOffset=0, yOffset=0) [2020.04.24-03.29.40:393][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3633367419242859, xOffset=0, yOffset=0) [2020.04.24-03.29.40:409][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.378781646490097, xOffset=0, yOffset=0) [2020.04.24-03.29.40:427][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39383128285408, xOffset=0, yOffset=0) [2020.04.24-03.29.40:443][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4088808298110962, xOffset=0, yOffset=0) [2020.04.24-03.29.40:460][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244356453418732, xOffset=0, yOffset=0) [2020.04.24-03.29.40:476][952]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4394867420196533, xOffset=0, yOffset=0) [2020.04.24-03.29.40:493][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545416533946991, xOffset=0, yOffset=0) [2020.04.24-03.29.40:509][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4695931077003479, xOffset=0, yOffset=0) [2020.04.24-03.29.40:526][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847192764282227, xOffset=0, yOffset=0) [2020.04.24-03.29.40:544][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997703731060028, xOffset=0, yOffset=0) [2020.04.24-03.29.40:559][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.514824390411377, xOffset=0, yOffset=0) [2020.04.24-03.29.40:576][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5298749208450317, xOffset=0, yOffset=0) [2020.04.24-03.29.40:591][959]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.40:593][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5453507304191589, xOffset=0, yOffset=0) [2020.04.24-03.29.40:610][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.560552716255188, xOffset=0, yOffset=0) [2020.04.24-03.29.40:626][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5756055116653442, xOffset=0, yOffset=0) [2020.04.24-03.29.40:643][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5906577706336975, xOffset=0, yOffset=0) [2020.04.24-03.29.40:661][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6064105033874512, xOffset=0, yOffset=0) [2020.04.24-03.29.40:677][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6214641332626343, xOffset=0, yOffset=0) [2020.04.24-03.29.40:693][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6365163326263428, xOffset=0, yOffset=0) [2020.04.24-03.29.40:709][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6515658497810364, xOffset=0, yOffset=0) [2020.04.24-03.29.40:727][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6666226387023926, xOffset=0, yOffset=0) [2020.04.24-03.29.40:743][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68167245388031, xOffset=0, yOffset=0) [2020.04.24-03.29.40:760][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6969736218452454, xOffset=0, yOffset=0) [2020.04.24-03.29.40:777][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.712024450302124, xOffset=0, yOffset=0) [2020.04.24-03.29.40:793][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7270742654800415, xOffset=0, yOffset=0) [2020.04.24-03.29.40:810][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7425341606140137, xOffset=0, yOffset=0) [2020.04.24-03.29.40:827][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7575851678848267, xOffset=0, yOffset=0) [2020.04.24-03.29.40:842][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.40:842][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.40:842][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.40:842][974]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.29.40:842][974]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.29.40:842][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.40:842][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.40:842][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.40:842][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.40:842][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.40:842][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.40:842][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.40:842][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.40:842][974]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.40:842][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.40:842][974]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.40:842][974]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.40:842][974]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.40:842][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.40:842][974]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.24-03.29.40:842][974]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.40:842][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.40:844][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7727211713790894, xOffset=0, yOffset=0) [2020.04.24-03.29.40:860][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7880678772926331, xOffset=0, yOffset=0) [2020.04.24-03.29.40:877][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8031183481216431, xOffset=0, yOffset=0) [2020.04.24-03.29.40:894][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8181673288345337, xOffset=0, yOffset=0) [2020.04.24-03.29.40:910][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8332167863845825, xOffset=0, yOffset=0) [2020.04.24-03.29.40:928][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.40:930][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.29.41:007][984]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.41:007][984]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.04.24-03.29.41:072][988]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.24-03.29.41:072][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:073][988]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.24-03.29.41:073][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:074][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.41:074][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.41:075][988]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.41:075][988]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.41:075][988]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.41:075][988]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.24-03.29.41:075][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:075][988]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.41:075][988]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.41:075][988]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.41:075][988]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.41:075][988]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.29.41:091][989]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.29.41:108][990]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.29.41:125][991]Interaction: TryInteractionType exits because player has an interacting player [2020.04.24-03.29.41:142][992]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.41:142][992]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.41:142][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.41:142][992]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.41:142][992]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.41:142][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.41:143][992]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.24-03.29.41:143][992]Interaction: Interaction time: 1.000000 [2020.04.24-03.29.41:143][992]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorStunDrop_Middle Chuckles AnimTag_Carry. [2020.04.24-03.29.41:143][992]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.41:143][992]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Middle Chuckles AnimTag_Carry [2020.04.24-03.29.41:143][992]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorStunDrop_Middle Chuckles AnimTag_Carry AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.41:143][992]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_IN):Length(1.000000) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.24-03.29.41:143][992]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.41:143][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.41:194][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.41:195][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:195][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.41:195][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:244][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.29.41:245][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:245][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.41:245][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:245][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.29.41:245][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.41:290][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198285024788 [2020.04.24-03.29.41:290][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254EEE14C00] Result: '1' k_EResultOK (success) [2020.04.24-03.29.41:290][ 1]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254EEE14C00]' succeeded in 0.281664 seconds [2020.04.24-03.29.41:290][ 1]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198285024788, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.29.41:290][ 1]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ttv/saucemonster, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.29.41:315][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x254EEE14C00] Result: '1' k_EResultOK (success) [2020.04.24-03.29.41:331][ 4]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.322822 seconds [2020.04.24-03.29.42:140][ 52]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.24-03.29.42:144][ 52]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.42:144][ 52]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.42:144][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.42:144][ 52]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.42:144][ 52]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorStunDrop_Out Chuckles AnimTag_Carry. [2020.04.24-03.29.42:144][ 52]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.42:144][ 52]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Chuckles AnimTag_Carry [2020.04.24-03.29.42:144][ 52]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.24-03.29.42:144][ 52]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Chuckles AnimTag_Carry AnimTag_Injured AnimTag_Male [2020.04.24-03.29.42:145][ 52]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_Out):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.24-03.29.42:145][ 52]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.42:145][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.42:145][ 52]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.29.42:145][ 52]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale01_C_0. [2020.04.24-03.29.42:145][ 52]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.04.24-03.29.42:145][ 52]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.04.24-03.29.42:158][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.42:158][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.42:162][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.42:357][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.42:357][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:357][ 65]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.29.42:357][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:374][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.29.42:374][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:374][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.29.42:374][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:374][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-03.29.42:374][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:390][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-03.29.42:390][ 67]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:511][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.42:575][ 78]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.04.24-03.29.42:575][ 78]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:623][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.42:624][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.43:275][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.43:275][120]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.43:276][120]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.43:276][120]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.43:278][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.43:292][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.43:292][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.43:292][121]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.43:292][121]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.43:292][121]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.43:292][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.43:292][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.43:292][121]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.43:292][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.43:292][121]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.43:292][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.43:293][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:293][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:309][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:309][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:327][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:327][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:342][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:342][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:359][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:359][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:376][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:376][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:389][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.43:389][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.43:392][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:392][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:408][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:408][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:425][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:425][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:441][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:441][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:459][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:459][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:475][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:475][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:492][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:492][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:508][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.04.24-03.29.43:508][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:525][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:540][136]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.43:540][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.43:540][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.43:540][136]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.43:540][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.43:540][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.43:540][136]Interaction: Interaction time: 0.600000 [2020.04.24-03.29.43:540][136]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.43:540][136]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.43:541][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.43:541][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.43:542][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:559][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:576][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:592][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:609][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:626][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:643][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:659][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:676][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:839][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:841][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:858][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:875][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:891][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:908][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:925][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:941][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:941][160]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.43:957][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:974][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.43:990][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:007][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:024][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:041][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:058][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:074][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:091][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:111][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:126][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:141][172]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.44:141][172]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.44:141][172]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.44:141][172]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.44:141][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.44:141][172]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.44:141][172]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.44:142][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.44:142][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.04.24-03.29.44:158][173]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.44:158][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.44:158][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.44:158][173]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.44:158][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.44:158][173]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.44:158][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.44:158][173]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.44:158][173]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.44:158][173]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.44:158][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.44:158][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.44:158][173]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:158][173]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.44:158][173]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:158][173]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.44:263][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.44:591][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_4] [2020.04.24-03.29.44:591][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:591][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_4] [2020.04.24-03.29.44:591][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:591][199]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_4] [2020.04.24-03.29.44:591][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:641][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.44:641][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:641][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.04.24-03.29.44:641][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:641][202]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Disarm Trap][BearTrap_C_2] [2020.04.24-03.29.44:641][202]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:658][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.44:658][203]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:658][203]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.24-03.29.44:658][203]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:674][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.04.24-03.29.44:674][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:775][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [UntrapOrbit][BearTrap_C_2] [2020.04.24-03.29.44:775][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.44:775][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [Untrap][BearTrap_C_2] [2020.04.24-03.29.44:775][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.45:174][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [TrapCamper][BearTrap_C_2] [2020.04.24-03.29.45:174][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.45:174][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [EscapeTrap][BearTrap_C_2] [2020.04.24-03.29.45:174][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.45:174][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [SlashedOutOfTrap][BearTrap_C_2] [2020.04.24-03.29.45:174][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.46:158][293]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.46:159][293]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.46:159][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.46:159][293]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.46:159][293]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.46:159][293]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.46:159][293]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.46:159][293]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.46:159][293]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.46:159][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.46:159][293]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.24-03.29.46:159][293]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.46:159][293]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.46:924][339]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.29.46:924][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.46:924][339]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.29.46:924][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.46:925][339]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.46:925][339]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.46:925][339]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.46:925][339]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.46:925][339]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.46:925][339]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.29.46:925][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.46:925][339]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.46:925][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.46:925][339]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.46:925][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.47:155][353]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 0.000318, Lifetime Duration: 5.000000 [2020.04.24-03.29.47:191][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.47:191][355]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.47:191][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.47:191][355]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.47:191][355]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.47:191][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.47:192][355]Interaction: Interaction time: 2.600000 [2020.04.24-03.29.47:192][355]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: PlankDestroy Chuckles. [2020.04.24-03.29.47:192][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.29.47:192][355]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Chuckles [2020.04.24-03.29.47:192][355]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.47:192][355]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.47:192][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.48:091][409]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.29.48:175][414]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.24-03.29.48:459][431]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.29.49:526][495]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.29.49:791][511]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.49:791][511]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.49:791][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.49:791][511]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.49:792][511]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.49:792][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.49:826][513]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.49:826][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.49:826][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.49:826][513]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.49:826][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.29.49:826][513]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.49:826][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.49:826][513]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.49:826][513]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.49:826][513]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.49:826][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.49:826][513]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.04.24-03.29.49:826][513]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.49:826][513]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.29.51:381][606]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.29.51:429][609]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.29.51:494][613]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.24-03.29.51:494][613]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.24-03.29.51:494][613]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.29.52:461][672]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198036435927 [2020.04.24-03.29.52:473][672]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198036435927, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.29.52:473][672]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Charokk, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.29.52:658][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-03.29.52:658][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.52:678][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.24-03.29.52:741][688]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.04.24-03.29.52:741][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.53:091][709]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.29.53:141][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.24-03.29.53:292][721]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.29.53:324][723]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_01_C_0 [2020.04.24-03.29.53:739][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.24-03.29.53:739][748]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.53:740][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-03.29.53:740][748]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.53:741][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.53:741][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.53:741][748]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [==> Interaction Enter] [2020.04.24-03.29.53:741][748]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.53:741][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.53:741][748]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-03.29.53:741][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.53:741][748]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.53:741][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.53:741][748]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HatchEscape_In AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.53:741][748]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.53:741][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.53:840][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-03.29.53:840][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.53:907][758]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.24-03.29.53:974][762]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.53:974][762]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.53:974][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.53:974][762]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.53:974][762]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.53:974][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.53:974][762]Interaction: Interaction time: 0.767000 [2020.04.24-03.29.53:974][762]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HatchEscape_Middle AnimTag_Injured AnimTag_Male. [2020.04.24-03.29.53:974][762]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.24-03.29.53:974][762]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.53:974][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.54:225][777]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.04.24-03.29.54:393][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:393][787]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:407][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:407][788]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:409][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:409][788]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:424][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:424][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:425][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:425][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:441][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:441][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:757][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.54:757][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.24-03.29.54:757][809]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:758][809]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.29.54:758][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.54:758][809]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:758][809]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.29.54:758][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.54:774][810]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:774][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.29.54:774][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.54:774][810]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:774][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [<== Interaction Exit] [2020.04.24-03.29.54:774][810]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.54:774][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.24-03.29.54:774][810]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.54:774][810]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:774][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.29.54:774][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.54:774][810]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Called] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [EndInteraction Local] - [OpenHatch][BP_Hatch01_C_0] [2020.04.24-03.29.54:774][810]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:775][810]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:778][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.54:778][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.54:790][811]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:790][811]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:791][811]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:791][811]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:793][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 -  G3 ][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.04.24-03.29.54:793][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.54:873][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.54:873][816]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.04.24-03.29.54:873][816]GameFlow: Writing Profile Stat DBD_EscapeThroughHatch: 1 [2020.04.24-03.29.54:877][816]Interaction: Interactable Destroyed: BP_Item_Camper_DullKey_C_0 [2020.04.24-03.29.54:883][816]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.24-03.29.54:955][816]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 7998C20201001001 [2020.04.24-03.29.54:955][816]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HeadOn 2 Perk2: Self_Care 2 Perk3: DecisiveStrike 2 Perk4: SelfSufficient 2 Offering: _EMPTY_ [2020.04.24-03.29.54:957][816]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.29.54:957][816]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 150.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1124.368896 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 315.276764 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 539.928650 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 135.644180 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1847.040771 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 1971.282715 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 225.383514 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 683.084229 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDGameEvent_CoopAction Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 51.186249 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.542465 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.100199 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.616299 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.308935 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.536663 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 33.056072 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.519483 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.227255 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.215717 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 23.477066 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 479.131470 [2020.04.24-03.29.54:958][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 502.608490 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 190.992798 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 321.881561 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 320.535217 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1048.452637 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 175.296799 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 225.381500 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_UnhideNearSlasher Bloodpoints Value: 50.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.DisableBearTrap Bloodpoints Value: 300.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 658.528748 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAbility.HeadOn Bloodpoints Value: 500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeCarry Bloodpoints Value: 500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAbility Bloodpoints Value: 500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.UnlockHatch Bloodpoints Value: 2000.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeThroughHatch Bloodpoints Value: 2500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionEscape Bloodpoints Value: 1500.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveInjured Bloodpoints Value: 5000.000000 [2020.04.24-03.29.54:959][816]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.24-03.29.54:959][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.29.54:959][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 27113.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:959][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 27113.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:959][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.54:959][816]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 27113 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 27113.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 27113.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 27113.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.24-03.29.54:960][816]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=55 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.54:960][816]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.54:960][816]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.54:960][816]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:960][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:961][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:961][816]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.54:961][816]GameFlow: Writing Profile Stat DBD_CamperMaxScoreByCategory: 1 [2020.04.24-03.29.54:961][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:961][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:961][816]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.24-03.29.54:961][816]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 27113 FearTokens: 10 [2020.04.24-03.29.54:961][816]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.04.24-03.29.54:961][816]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.04.24-03.29.54:961][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.29.54:961][816]LogQuestEvent: player did finish playing [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_2, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperFemale09_Character_C_0 - Kitten, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.54:967][816]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 -  G3 , Originating Player: BP_CamperMale01_C_0 -  G3 , Custom Param: 0.000000, Originating Effect: HeadOn, Is Lifetime Initialized: True, Remaining Lifetime: 26.294558, Lifetime Duration: 40.000000 [2020.04.24-03.29.54:970][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.54:970][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.54:985][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.54:985][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:001][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:001][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:017][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:017][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:034][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:034][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:051][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:051][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:067][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:068][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:083][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:083][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:100][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:100][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:116][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:116][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:132][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:132][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:149][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:149][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:165][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:165][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:181][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:181][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:198][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:198][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:214][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:214][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:231][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:231][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:247][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:247][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:265][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:265][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:280][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:280][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:289][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x254F41A8C20] Result: '1' k_EResultOK (success) [2020.04.24-03.29.55:289][836]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x254F41A8C20]' succeeded in 0.414090 seconds [2020.04.24-03.29.55:296][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:296][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:312][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:312][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:329][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:329][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:339][839]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.29.55:345][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:345][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:356][840]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.24-03.29.55:357][840]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.29.55:361][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:361][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:377][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:377][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:394][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:394][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:410][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:410][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:426][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:426][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:443][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:443][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:459][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:459][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:476][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:476][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:492][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:492][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:510][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:510][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:525][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:525][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:543][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:543][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:561][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:561][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:577][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:577][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:593][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:593][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:600][855]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528ADFCD0] Result: '1' k_EResultOK (success) [2020.04.24-03.29.55:600][855]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528ADFCD0]' succeeded in 0.639238 seconds [2020.04.24-03.29.55:609][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:610][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:625][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:625][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:642][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:643][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:659][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:659][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:676][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:676][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:692][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:692][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:709][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:709][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:726][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:726][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:743][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:743][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:760][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:760][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:776][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:776][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:872][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.29.55:872][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Enabled [2020.04.24-03.29.55:872][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Enabled [2020.04.24-03.29.55:872][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Enabled [2020.04.24-03.29.55:873][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Enabled [2020.04.24-03.29.55:873][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.29.55:874][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Enabled [2020.04.24-03.29.55:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.04.24-03.29.55:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.29.55:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.04.24-03.29.55:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.04.24-03.29.55:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.29.55:875][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.04.24-03.29.55:876][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-03.29.55:876][866]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-03.29.55:876][866]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-03.29.55:876][866]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_2 [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Disabled [2020.04.24-03.29.55:876][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.29.55:877][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Disabled [2020.04.24-03.29.55:877][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.29.55:877][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.29.55:877][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.29.55:877][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000052 seconds [2020.04.24-03.29.55:878][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000025 seconds [2020.04.24-03.29.55:878][866]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.29.55:878][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.55:879][866]GameFlow: Spawn Item: Item_Camper_DullKey [2020.04.24-03.29.55:879][866]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.Ak_Audio_Key' which is static to it. Aborting. [2020.04.24-03.29.55:879][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.Chargeable Enabled?: Enabled [2020.04.24-03.29.55:879][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_1.Chargeable Enabled?: Disabled [2020.04.24-03.29.55:880][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000052 seconds [2020.04.24-03.29.55:880][866]GameFlow: ACollectable::BeginPlay [2020.04.24-03.29.55:880][866]GameFlow: BegunPlayFenceGuid EBAF66A8-41CB-4F1B-2447-27B576B7F669 [2020.04.24-03.29.55:880][866]GameFlow: OnCreationFence EBAF66A8-41CB-4F1B-2447-27B576B7F669 [2020.04.24-03.29.55:880][866]GameFlow: Waiting for fence EBAF66A8-41CB-4F1B-2447-27B576B7F669 [2020.04.24-03.29.55:880][866]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: EBAF66A841CB4F1B244727B576B7F669 [2020.04.24-03.29.55:880][866]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-03.29.55:880][866]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.29.55:880][866]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.29.55:881][866]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.29.55:881][866]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.29.55:881][866]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.29.55:944][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.29.55:944][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.29.55:944][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.29.55:944][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.29.55:944][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.29.55:944][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.29.55:945][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.29.55:946][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.04.24-03.29.55:946][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.29.55:946][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.04.24-03.29.55:946][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.04.24-03.29.55:946][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.29.55:946][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:946][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.04.24-03.29.55:947][866]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.29.55:947][866]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.29.55:947][866]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.29.55:947][866]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.29.55:947][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.29.55:948][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.29.55:948][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.29.55:948][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.29.55:948][866]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.29.55:948][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-03.29.55:949][866]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000028 seconds [2020.04.24-03.29.55:949][866]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.29.55:949][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.29.55:950][866]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Head005 [2020.04.24-03.29.55:950][866]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.29.55:950][866]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.29.55:950][866]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.SkeletalMeshActor_11.SkeletalMeshComponent0' [2020.04.24-03.29.55:950][866]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.29.55:950][866]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.29.55:950][866]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.29.55:953][866]LogSM: [BP_CamperMale01_C_2][SERVER SLAVE] [2020.04.24-03.29.55:953][866]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.04.24-03.29.55:955][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:955][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:956][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2554E699910] Result: '1' k_EResultOK (success) [2020.04.24-03.29.55:956][867]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2554E699910]' succeeded in 0.994950 seconds [2020.04.24-03.29.55:961][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:961][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.55:997][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.55:997][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:014][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:014][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:030][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:030][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:047][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:047][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:064][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:064][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:080][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:080][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:098][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:098][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:114][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:114][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:131][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:131][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:148][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:148][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:165][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:165][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:180][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:180][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:197][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:197][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:214][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:214][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:231][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:231][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:248][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255224B0F40] Result: '1' k_EResultOK (success) [2020.04.24-03.29.56:248][883]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255224B0F40]' succeeded in 1.283545 seconds [2020.04.24-03.29.56:248][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:248][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:264][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:264][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:281][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:281][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:297][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:297][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:314][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:314][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:330][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:330][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:347][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:347][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:363][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:363][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:380][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:380][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:396][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:396][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:413][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:413][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:429][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:429][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:446][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:446][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:462][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:462][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:478][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:478][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:495][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:495][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:512][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:512][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:527][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:528][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:545][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:545][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:560][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:560][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:577][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:577][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:593][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:593][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:606][905]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528AD9190] Result: '1' k_EResultOK (success) [2020.04.24-03.29.56:606][905]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528AD9190]' succeeded in 1.645587 seconds [2020.04.24-03.29.56:610][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:610][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:626][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:626][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:643][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:643][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:660][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:660][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:677][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:677][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:693][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:693][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:709][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:709][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:727][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:727][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:743][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:743][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:759][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:759][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:777][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:777][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:792][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:792][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:809][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:809][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:825][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:825][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:843][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:843][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:859][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:859][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:876][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:876][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:892][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:892][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:896][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x2553512ADE0] Result: '1' k_EResultOK (success) [2020.04.24-03.29.56:896][923]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x2553512ADE0]' succeeded in 1.933984 seconds [2020.04.24-03.29.56:910][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:910][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:925][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:925][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:929][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x2553512ADE0] Result: '1' k_EResultOK (success) [2020.04.24-03.29.56:943][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:943][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:949][926]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.979203 seconds [2020.04.24-03.29.56:959][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:959][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:976][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:976][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.56:993][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.56:993][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:009][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:009][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:026][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:026][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:043][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:043][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:058][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:058][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:076][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:076][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:092][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:092][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:109][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:109][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:126][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:126][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:143][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:143][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:159][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:159][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:176][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:176][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:193][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:193][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:209][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:209][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:226][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:226][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:243][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:243][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:245][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25528AD90A0] Result: '1' k_EResultOK (success) [2020.04.24-03.29.57:245][944]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25528AD90A0]' succeeded in 1.888125 seconds [2020.04.24-03.29.57:259][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:259][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:275][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:275][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:292][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:292][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:309][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:309][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:325][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:325][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:343][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:343][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:360][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:360][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:377][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:377][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:394][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:394][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:409][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:409][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:426][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:426][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:443][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:443][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:459][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:459][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:476][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:476][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:492][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:492][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:510][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:510][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:526][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:526][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:543][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:543][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:559][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:559][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:577][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:577][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:593][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:593][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:609][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:609][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:626][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:626][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:642][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:642][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:658][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:658][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:675][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:675][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:692][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:692][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:709][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:709][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:726][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:726][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:743][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:743][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:759][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:759][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:776][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:776][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:792][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:792][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:809][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:809][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:826][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:826][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:842][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:842][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:859][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:859][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:875][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:876][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:892][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:892][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:909][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:909][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:926][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:926][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:942][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:942][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:959][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:959][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:976][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:976][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.57:992][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.57:992][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:009][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:010][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:026][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:026][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:043][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:043][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:059][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:059][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:076][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:076][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:092][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:093][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:109][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:109][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:126][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:126][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:143][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:143][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:160][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:160][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:173][999]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-03.29.58:173][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.58:173][999]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-03.29.58:173][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.58:174][999]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.58:174][999]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.58:174][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.29.58:174][999]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.29.58:174][999]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.58:174][999]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-03.29.58:174][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.29.58:174][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.29.58:174][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.58:174][999]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.29.58:174][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.58:177][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:177][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:193][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:193][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:210][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:210][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:226][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:226][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:243][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:243][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:260][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:260][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:276][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:276][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:293][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:293][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:309][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:309][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:327][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:327][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:343][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:343][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:359][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:359][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:376][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:376][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:392][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:392][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:409][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:409][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:413][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198071876782 [2020.04.24-03.29.58:422][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198071876782, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.29.58:425][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:425][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:439][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.29.58:441][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.58:441][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.29.58:441][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.58:441][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.29.58:441][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.29.58:441][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.58:441][ 15]Interaction: Interaction time: 69.952461 [2020.04.24-03.29.58:441][ 15]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.29.58:441][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.29.58:443][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:443][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:459][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:459][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:476][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:476][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:492][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:492][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:509][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:509][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:525][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:525][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:542][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:542][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:559][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:559][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:577][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:577][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:592][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:593][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:609][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:609][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:626][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:626][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:642][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:642][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:659][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:659][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:677][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:677][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:692][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:693][ 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[2020.04.24-03.29.58:776][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:776][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:792][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:792][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:809][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:809][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:826][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:826][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:842][ 39]LogContextSystem: ContextGroup request context end: Group: 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request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:925][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:925][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:942][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:942][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:958][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:958][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:975][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.58:975][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.58:993][ 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[2020.04.24-03.29.59:059][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:076][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:076][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:092][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:093][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:109][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:109][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:125][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:125][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:142][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:142][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:159][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:159][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:175][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:175][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:192][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:192][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:209][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:209][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:226][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:226][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:242][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:242][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:259][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:259][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:275][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:275][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:292][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:292][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:309][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:309][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:326][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:326][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:343][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:343][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:359][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:359][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:376][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:376][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:392][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:392][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:409][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:409][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:426][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:426][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:442][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:442][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:459][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:459][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:476][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:476][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:492][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:492][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:509][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:509][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:525][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:525][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:542][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:542][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:559][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:559][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:575][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:575][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:592][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:592][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:609][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:609][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:626][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:626][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:642][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:643][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:658][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:658][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:676][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:676][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:692][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:692][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:709][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:709][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:725][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:725][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:742][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:742][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:759][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:759][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:776][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:776][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:792][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:792][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:809][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:809][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:825][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:825][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:842][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:842][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:858][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:858][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:875][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:875][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:892][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.29.59:892][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.29.59:892][102]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.24-03.29.59:892][102]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:893][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-03.29.59:894][102]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:894][102]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:894][102]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:894][102]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:896][102]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:896][102]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:896][102]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:896][102]GameFlow: InGameContextComponent::Leave [2020.04.24-03.29.59:897][102]LogAsyncLoad: Unloading library Game [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:897][102]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:899][102]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:899][102]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:899][102]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:899][102]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:899][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:923][102]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.29.59:923][102]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.29.59:923][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.29.59:923][102]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.29.59:924][102]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.29.59:924][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.30.00:290][102]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:290][102]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:290][102]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.30.00:290][102]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.30.00:290][102]LogArchives: Error: Update node progress QuestEvent:QuestEvent.StunKillerWithHeadOn Repetition:1 [2020.04.24-03.30.00:291][102]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-03.30.00:291][102]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.30.00:291][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.30.00:291][102]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.30.00:291][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.30.00:291][102]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:293][102]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:293][102]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:295][102]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:295][102]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:295][102]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:295][102]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:295][102]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.00:307][103]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-03.30.00:307][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.00:307][103]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-03.30.00:307][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.00:308][103]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:308][103]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:308][103]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.00:308][103]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.00:308][103]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:308][103]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-03.30.00:308][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.00:308][103]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.00:309][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:309][103]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.00:309][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:311][103]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.00:311][103]GameFlow: TallyContextComponent::Enter [2020.04.24-03.30.00:324][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2250 [2020.04.24-03.30.00:379][103]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.30.00:379][103]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.30.00:380][103]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22566&schemaVersion=0] [2020.04.24-03.30.00:381][103]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-03.30.00:381][103]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.24-03.30.00:381][103]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.24-03.30.00:381][103]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.24-03.30.00:381][103]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "598", matchId: "01EA4B6D-08D7-E7FE-560C-D8A81DB6C259", isFirstMatch: "False", consecutiveMatch: "9", playerType: "survivor" [2020.04.24-03.30.00:381][103]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-03.30.00:399][103]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.30.00:399][103]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.30.00:400][103]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.30.00:400][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-03.30.00:420][104]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.00:421][104]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:421][104]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.00:421][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:421][104]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:421][104]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.00:421][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:421][104]Interaction: Interaction time: 75.640213 [2020.04.24-03.30.00:421][104]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.00:421][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:423][104]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.30.00:423][104]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.30.00:424][104]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.30.00:496][104]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-03.30.00:864][104]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph 'V' (0xe056) in ".instance2675.instance2631.instance2284.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.24-03.30.00:868][105]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.30.00:868][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.24-03.30.00:868][105]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.24-03.30.00:868][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.30.00:869][105]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.30.00:869][105]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.30.00:869][105]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.30.00:869][105]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.30.00:869][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22566&schemaVersion=0] [2020.04.24-03.30.00:869][105]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.30.00:918][105]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.30.00:918][105]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.30.00:918][105]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.30.00:919][105]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.04.24-03.30.00:919][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.00:919][105]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.04.24-03.30.00:919][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.00:921][105]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:921][105]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:921][105]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.00:921][105]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.00:921][105]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.00:921][105]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.24-03.30.00:921][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.00:921][105]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.00:921][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:921][105]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.00:921][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.00:934][106]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.24-03.30.00:934][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2843 - reached levels:1 - xp bonuses:2 [2020.04.24-03.30.00:939][106]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.00:939][106]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.00:939][106]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.01:045][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.01:045][112]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.01:045][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:045][112]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.01:045][112]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.01:045][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:045][112]Interaction: Interaction time: 0.000000 [2020.04.24-03.30.01:046][112]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SlasherCloseHatch Chuckles. [2020.04.24-03.30.01:046][112]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SlasherCloseHatch' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.01:046][112]AnimLeader: Warning: Play Montage was requested but not found: SlasherCloseHatch Chuckles [2020.04.24-03.30.01:046][112]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Chuckles. [2020.04.24-03.30.01:046][112]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.30.01:046][112]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.01:046][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:259][125]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.30.01:259][125]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-03.30.01:259][125]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.30.01:395][133]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.30.01:395][133]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-03.30.01:480][138]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.30.01:480][138]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:576][143]AnimLeader: BP_CamperMale01_C_1 Requested to Play: EntityGeneratorBlock None AnimTag_Injured AnimTag_Male. [2020.04.24-03.30.01:576][143]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Female. [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:576][143]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.24-03.30.01:580][143]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.30.01:614][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperFemale09_Character_C_0 - Kitten, Custom Param: 0.000000, Originating Effect: Hope, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.04.24-03.30.01:639][147]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.30.01:714][151]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.01:714][151]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.01:714][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:714][151]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.01:715][151]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.01:715][151]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.01:715][151]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.01:715][151]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.01:715][151]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.01:715][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:715][151]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.24-03.30.01:715][151]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.01:715][151]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.01:717][151]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.30.01:784][155]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.01:784][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.01:785][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:785][155]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.01:785][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.01:785][155]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.01:785][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.01:785][155]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.01:785][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.01:785][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.01:785][155]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.24-03.30.01:785][155]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.01:785][155]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.01:786][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.30.02:489][198]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.202073 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.02:493][198]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.30.02:557][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.24-03.30.02:557][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.24-03.30.02:557][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.24-03.30.02:557][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.24-03.30.02:557][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.24-03.30.02:559][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.30.02:561][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.24-03.30.02:561][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.24-03.30.02:561][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.24-03.30.02:561][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.24-03.30.02:561][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.24-03.30.02:706][211]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.192122 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.30.02:758][214]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.30.02:774][215]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.02:774][215]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.02:774][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.02:774][215]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.02:774][215]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.02:774][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.02:807][217]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.02:807][217]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.02:807][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.02:807][217]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.02:808][217]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.02:808][217]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.02:808][217]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.02:808][217]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.02:808][217]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.30.02:808][217]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.02:808][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.02:808][217]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.04.24-03.30.02:808][217]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.02:808][217]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.02:943][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-03.30.03:126][236]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.30.03:126][236]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.04.24-03.30.03:142][237]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:143][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.30.03:144][237]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:144][237]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:144][237]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:146][237]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:146][237]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:146][237]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:146][237]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:146][237]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:148][237]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:148][237]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.30.03:148][237]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:148][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-03.30.03:148][237]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:148][237]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:148][237]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:148][237]GameFlow: TallyContextComponent::Leave [2020.04.24-03.30.03:148][237]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.30.03:148][237]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.30.03:150][237]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:150][237]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:150][237]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:150][237]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:150][237]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.30.03:150][237]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.30.03:150][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.30.03:151][237]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.30.03:151][237]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.30.03:151][237]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.30.03:151][237]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.30.03:693][270]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:693][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.24-03.30.03:695][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.30.03:716][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.30.03:716][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.30.03:721][270]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:721][270]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:721][270]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:722][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.24-03.30.03:722][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.24-03.30.03:722][270]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.30.03:722][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.24-03.30.03:723][270]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:723][270]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:723][270]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:723][270]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:723][270]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:728][270]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.30.03:829][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.24-03.30.03:833][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.24-03.30.03:834][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.30.04:744][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.24-03.30.05:455][363]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.335637 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.30.05:489][365]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.335637 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.08:691][557]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.04.24-03.30.08:991][575]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.30.10:707][678]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_01_C_0 [2020.04.24-03.30.10:874][688]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.04.24-03.30.12:789][803]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.30.12:789][803]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.12:789][803]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.30.12:789][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.12:791][803]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.12:791][803]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.12:791][803]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.12:791][803]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.12:791][803]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.12:791][803]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.30.12:791][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.12:791][803]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.12:791][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.12:791][803]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.12:791][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.12:940][812]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.12:940][812]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.12:940][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.12:940][812]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.12:940][812]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.12:940][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.12:940][812]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-03.30.12:941][812]Interaction: Interaction time: 0.000000 [2020.04.24-03.30.12:941][812]AnimLeader: BP_CamperMale01_C_1 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-03.30.12:941][812]AnimLeader: BearTrap_C_3 Requested to Play: BearTrapTrapSurvivor AnimTag_Injured AnimTag_Male. [2020.04.24-03.30.12:941][812]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.12:941][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.13:873][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetTrap][BearTrap_C_4] [2020.04.24-03.30.13:873][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.13:873][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetTrap][BearTrap_C_4] [2020.04.24-03.30.13:873][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.13:874][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.13:874][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.13:874][868]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.13:874][868]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.13:874][868]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.13:874][868]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetTrap][BearTrap_C_4] [2020.04.24-03.30.13:874][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.13:874][868]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.13:874][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.13:874][868]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_In Chuckles. [2020.04.24-03.30.13:874][868]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapSet_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.13:874][868]AnimLeader: Warning: Play Montage was requested but not found: BearTrapSet_In Chuckles [2020.04.24-03.30.13:874][868]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.13:874][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:190][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.30.14:405][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.30.14:407][900]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.14:407][900]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.14:407][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:407][900]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.14:407][900]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.14:407][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:407][900]Interaction: Interaction time: 1.153846 [2020.04.24-03.30.14:407][900]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Middle Chuckles. [2020.04.24-03.30.14:407][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapSet_Middle' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.14:407][900]AnimLeader: Warning: Play Montage was requested but not found: BearTrapSet_Middle Chuckles [2020.04.24-03.30.14:407][900]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.30.14:408][900]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.14:408][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:441][902]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.30.14:574][910]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.14:574][910]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.14:574][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:574][910]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.14:574][910]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.14:574][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:574][910]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.14:574][910]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.14:574][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:574][910]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.14:574][910]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.14:574][910]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.14:574][910]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.14:574][910]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.14:574][910]Interaction: Verbose: [TrapCamper][BearTrap_C_3] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.14:574][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.14:574][910]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [TrapCamper][BearTrap_C_3] [2020.04.24-03.30.14:574][910]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.14:574][910]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.14:641][914]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_SetBearTrap_ACTION [2020.04.24-03.30.15:339][956]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.30.15:339][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.15:339][956]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.30.15:339][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.15:340][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:340][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:340][956]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.15:340][956]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.15:340][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:340][956]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.30.15:340][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.15:340][956]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.15:340][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:340][956]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.15:340][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:572][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.04.24-03.30.15:574][970]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:574][970]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.15:574][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:574][970]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:574][970]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.15:574][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:574][970]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingHelpedFromTrap] [2020.04.24-03.30.15:574][970]Interaction: Interaction time: 1.500000 [2020.04.24-03.30.15:574][970]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: BearTrapOpen AnimTag_Female. [2020.04.24-03.30.15:574][970]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.30.15:574][970]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.15:574][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:575][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.30.15:640][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:640][974]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.30.15:640][974]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.30.15:640][974]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.30.15:640][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:640][974]LogDBDGeneral: [BearTrap] SetTrap OnInteractionCompletionChanged : trap dropped and set [2020.04.24-03.30.15:640][974]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.15:640][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:640][974]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.15:640][974]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: BearTrapSet_Out Chuckles. [2020.04.24-03.30.15:640][974]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapSet_Out' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.15:640][974]AnimLeader: Warning: Play Montage was requested but not found: BearTrapSet_Out Chuckles [2020.04.24-03.30.15:640][974]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.15:640][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.15:706][978]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.15:706][978]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.16:206][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_PlaceTrap Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.30.16:206][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Enabled [2020.04.24-03.30.16:208][ 8]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.16:208][ 8]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.16:208][ 8]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: [SetTrap][BearTrap_C_4] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.16:208][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.16:208][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [SetTrap][BearTrap_C_4] [2020.04.24-03.30.16:208][ 8]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.16:208][ 8]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.16:210][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_4.SetTrapChargeable Enabled?: Disabled [2020.04.24-03.30.17:075][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.04.24-03.30.17:173][ 66]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.30.17:173][ 66]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.30.17:173][ 66]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.30.17:173][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.17:207][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Enabled [2020.04.24-03.30.17:208][ 68]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.17:208][ 68]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.17:208][ 68]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.17:208][ 68]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.17:208][ 68]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.17:209][ 68]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.30.17:209][ 68]Interaction: Verbose: [UntrapOrbit][BearTrap_C_3] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.17:209][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.17:209][ 68]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.30.17:209][ 68]AnimLeader: BP_CamperMale01_C_1 Requested to Play: BearTrapEscape None AnimTag_Injured AnimTag_Male. [2020.04.24-03.30.17:209][ 68]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'BearTrapEscape' not in DataTable '/Game/Blueprints/GameplayElements/Item/BearTrap/BearTrapAnimMappings.BearTrapAnimMappings'. [2020.04.24-03.30.17:209][ 68]AnimLeader: Warning: Play Montage was requested but not found: BearTrapEscape None AnimTag_Injured AnimTag_Male [2020.04.24-03.30.17:209][ 68]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.04.24-03.30.17:209][ 68]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [UntrapOrbit][BearTrap_C_3] [2020.04.24-03.30.17:209][ 68]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.17:209][ 68]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.17:211][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BearTrap_C_3.UntrapChargeable Enabled?: Disabled [2020.04.24-03.30.17:473][ 84]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.17:473][ 84]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.24:156][485]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.30.25:689][577]Interaction: Player [BP_CamperMale01_C_1] is in chase. [2020.04.24-03.30.27:324][675]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.27:324][675]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.27:488][685]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.30.27:489][685]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.30.27:489][685]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.04.24-03.30.27:490][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.869890 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.30.27:490][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.27:490][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.30.27:490][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.30.27:490][685]Interaction: Player [BP_CamperMale01_C_1] is not in chase anymore. [2020.04.24-03.30.27:494][685]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: On [2020.04.24-03.30.27:495][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.30.27:495][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.30.27:561][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197989918581 [2020.04.24-03.30.27:572][690]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197989918581, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.30.27:988][715]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.440921 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.29:455][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.143785 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.30.29:492][805]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_1 - Arthewen]: Off [2020.04.24-03.30.30:724][879]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.30:724][879]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.30:856][887]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.30:856][887]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.30:972][894]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.30.30:972][894]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.30:972][894]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.24-03.30.30:973][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.24-03.30.30:976][894]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: On [2020.04.24-03.30.30:977][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.24-03.30.31:426][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.24-03.30.32:005][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.30.32:005][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.30.32:958][ 12]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: Off [2020.04.24-03.30.33:005][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.30.33:005][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.30.33:026][ 16]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.30.34:038][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.30.34:038][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.34:039][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.30.34:039][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.34:040][ 77]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.34:040][ 77]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.34:040][ 77]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.34:040][ 77]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.34:040][ 77]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.34:040][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.30.34:040][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.34:040][ 77]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.34:040][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.34:040][ 77]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.34:040][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.34:106][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.30.34:107][ 81]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.34:107][ 81]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.34:108][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.34:108][ 81]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.34:108][ 81]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.34:108][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.34:108][ 81]Interaction: Interaction time: 16.000000 [2020.04.24-03.30.34:108][ 81]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.34:108][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.34:208][ 87]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.34:208][ 87]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.35:473][162]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.35:473][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.35:473][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.35:473][162]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.35:473][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.35:473][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.35:473][162]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.35:473][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.35:473][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.35:473][162]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.35:473][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.35:473][162]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.35:473][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.35:473][162]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.35:473][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.35:473][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.35:473][162]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.30.35:473][162]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.35:473][162]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.30.35:475][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.30.38:455][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972362884 [2020.04.24-03.30.38:455][341]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972362884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.30.39:639][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.526120 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.39:642][412]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.30.40:139][442]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.24-03.30.42:924][606]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.42:924][606]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.43:521][642]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.30.43:526][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.30.43:526][642]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.43:526][642]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.24-03.30.43:526][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.372258 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.43:531][642]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: On [2020.04.24-03.30.43:557][644]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.24-03.30.43:989][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.500859 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.30.45:508][761]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Kitten]: Off [2020.04.24-03.30.45:855][782]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.30.45:855][782]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.45:855][782]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.30.45:855][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.45:856][782]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.45:856][782]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.45:856][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.45:856][782]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.45:856][782]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.45:856][782]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.30.45:856][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.45:856][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.45:856][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.45:856][782]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.45:856][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.45:955][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.30.45:956][788]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.45:956][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.45:956][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.45:956][788]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.45:956][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.45:956][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.45:956][788]Interaction: Interaction time: 16.000000 [2020.04.24-03.30.45:956][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.45:956][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.46:540][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.30.46:645][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972362884 [2020.04.24-03.30.46:655][830]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972362884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.30.46:724][834]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.46:724][834]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.46:773][837]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.30.46:988][850]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.30.46:988][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.46:990][850]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.46:990][850]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.46:990][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.46:990][850]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.46:990][850]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.46:990][850]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.30.46:990][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.46:990][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.46:990][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.46:990][850]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.30.46:990][850]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.46:990][850]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Chuckles [2020.04.24-03.30.46:990][850]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Female. [2020.04.24-03.30.46:990][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.46:991][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.47:123][858]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:123][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.47:123][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.47:123][858]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:123][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.47:123][858]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.47:123][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.47:123][858]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.47:123][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.47:123][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.47:123][858]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.24-03.30.47:123][858]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.47:123][858]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:126][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.30.47:155][860]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.30.47:155][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.47:323][870]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:323][870]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.47:323][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.47:323][870]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:323][870]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.47:323][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.47:323][870]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.30.47:323][870]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.04.24-03.30.47:324][870]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.30.47:324][870]Interaction: Interaction time: 2.700000 [2020.04.24-03.30.47:324][870]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.30.47:324][870]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.47:324][870]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Chuckles AnimTag_Carry [2020.04.24-03.30.47:324][870]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.30.47:324][870]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.30.47:324][870]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.47:324][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.47:457][878]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:457][878]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.47:557][884]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.30.49:767][ 15]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.30.50:010][ 30]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.30.50:025][ 31]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:025][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.50:025][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:026][ 31]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.30.50:026][ 31]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.30.50:026][ 31]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:026][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.50:026][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:057][ 33]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.04.24-03.30.50:057][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:057][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.50:057][ 33]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.50:057][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:057][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.24-03.30.50:057][ 33]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.50:057][ 33]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:222][ 43]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.30.50:222][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.50:255][ 45]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.30.50:255][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.50:256][ 45]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:256][ 45]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:256][ 45]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.50:256][ 45]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.50:256][ 45]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:256][ 45]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.30.50:256][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.50:256][ 45]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.50:256][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:256][ 45]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.50:256][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:388][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.24-03.30.50:390][ 53]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:390][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.50:390][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:390][ 53]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.50:390][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.50:390][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.50:390][ 53]Interaction: Interaction time: 16.000000 [2020.04.24-03.30.50:390][ 53]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.24-03.30.50:390][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.50:390][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.52:125][157]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.30.52:140][158]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.30.52:375][172]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.30.53:238][224]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.30.53:238][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.53:240][224]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:240][224]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:240][224]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.30.53:240][224]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.53:240][224]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:240][224]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.30.53:240][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.53:240][224]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.30.53:240][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:240][224]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry. [2020.04.24-03.30.53:240][224]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.53:240][224]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Chuckles AnimTag_Carry [2020.04.24-03.30.53:240][224]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.30.53:240][224]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.30.53:240][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:241][224]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.30.53:256][225]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.30.53:256][225]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.24-03.30.53:257][225]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.30.53:257][225]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.24-03.30.53:373][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:373][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.53:373][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:373][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:373][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.53:373][232]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.53:373][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.53:373][232]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.53:373][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.53:373][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:373][232]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.24-03.30.53:373][232]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.53:373][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:405][234]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.30.53:405][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.53:505][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.24-03.30.53:506][240]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:507][240]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.30.53:507][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:507][240]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.53:507][240]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.30.53:507][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:507][240]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Female. [2020.04.24-03.30.53:507][240]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.24-03.30.53:507][240]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.30.53:507][240]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.30.53:507][240]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.30.53:507][240]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.30.53:507][240]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.30.53:507][240]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.24-03.30.53:507][240]Interaction: Interaction time: 1.500000 [2020.04.24-03.30.53:507][240]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.30.53:507][240]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.30.53:507][240]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.30.53:507][240]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.30.53:507][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.53:508][240]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.30.54:990][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.30.55:007][330]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.30.55:008][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.24-03.30.55:073][334]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.30.55:073][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.30.55:073][334]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.30.55:073][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.55:073][334]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.30.55:074][334]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.30.55:074][334]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.30.55:075][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.24-03.30.55:105][336]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.30.55:106][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.24-03.30.55:106][336]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.55:107][336]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.55:107][336]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.55:107][336]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.04.24-03.30.55:107][336]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.24-03.30.55:107][336]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.30.55:107][336]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.24-03.30.55:108][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.55:108][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.30.55:108][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.55:108][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.55:108][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.30.55:108][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.55:108][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.55:108][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.30.55:108][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.55:108][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.55:108][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.30.55:108][336]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.55:108][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.30.55:108][336]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.30.55:108][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.30.55:108][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.30.55:108][336]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.30.55:108][336]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.30.55:108][336]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.30.55:110][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.24-03.30.55:206][342]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.55:206][342]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.30.59:805][618]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.59:805][618]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.59:805][618]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.59:805][618]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.04.24-03.30.59:805][618]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.24-03.30.59:805][618]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.24-03.30.59:839][620]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.59:839][620]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.30.59:839][620]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReactionIn. [2020.04.24-03.30.59:839][620]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn. [2020.04.24-03.30.59:839][620]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.24-03.31.00:038][632]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.00:038][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.00:038][632]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.00:038][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.00:039][632]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.00:039][632]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.00:039][632]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.31.00:039][632]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.00:039][632]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.00:039][632]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.00:039][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.00:039][632]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.31.00:039][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:039][632]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.31.00:039][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:206][642]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.00:206][642]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.31.00:206][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:206][642]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.00:206][642]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.31.00:206][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:206][642]Interaction: Interaction time: 0.000000 [2020.04.24-03.31.00:206][642]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.24-03.31.00:207][642]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.31.00:207][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:472][658]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.31.00:472][658]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.00:472][658]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.31.00:472][658]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.00:473][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.00:473][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.00:473][658]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReaction. [2020.04.24-03.31.00:473][658]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction. [2020.04.24-03.31.00:473][658]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.24-03.31.00:473][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.31.00:473][658]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.00:473][658]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.00:473][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.31.00:473][658]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.00:473][658]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.00:473][658]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.31.00:473][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.00:473][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.31.00:473][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:473][658]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.31.00:473][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:474][658]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.31.00:638][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.31.00:640][668]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.00:640][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.31.00:640][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:640][668]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.00:640][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.31.00:640][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:640][668]Interaction: Interaction time: 15.315524 [2020.04.24-03.31.00:640][668]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.31.00:640][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.00:972][688]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.00:972][688]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.00:972][688]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookReactionOut. [2020.04.24-03.31.00:972][688]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut. [2020.04.24-03.31.00:973][688]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.24-03.31.00:973][688]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.31.00:974][688]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.31.02:355][771]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.02:355][771]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.02:355][771]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookStruggle. [2020.04.24-03.31.02:355][771]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle. [2020.04.24-03.31.02:355][771]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.24-03.31.02:355][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.24-03.31.02:356][771]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.24-03.31.04:688][911]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.31.04:688][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.04:690][911]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.04:690][911]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.04:690][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.31.04:690][911]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.04:690][911]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.04:690][911]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.31.04:690][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.04:690][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.31.04:690][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.04:690][911]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup_In Chuckles. [2020.04.24-03.31.04:690][911]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.31.04:690][911]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Chuckles [2020.04.24-03.31.04:690][911]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup_In Chuckles AnimTag_Male. [2020.04.24-03.31.04:690][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.31.04:690][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.04:789][917]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.04:789][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.31.04:789][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.04:789][917]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.04:789][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.31.04:789][917]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.04:789][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.31.04:789][917]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.04:789][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.31.04:789][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.04:789][917]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Arthewen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.24-03.31.04:789][917]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.04:789][917]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.04:792][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.31.04:821][919]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.31.04:821][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.04:989][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.04:990][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.31.04:990][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.04:990][929]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.04:990][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.31.04:990][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.04:990][929]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [BP_Slasher_Character_01_C_0] [2020.04.24-03.31.04:990][929]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_1. [2020.04.24-03.31.04:990][929]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.24-03.31.04:990][929]Interaction: Interaction time: 2.700000 [2020.04.24-03.31.04:990][929]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry. [2020.04.24-03.31.04:990][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.31.04:990][929]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Chuckles AnimTag_Carry [2020.04.24-03.31.04:990][929]AnimLeader: BP_CamperMale01_C_1 Requested to Play: SurvivorPickup Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.31.04:990][929]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to True [2020.04.24-03.31.04:990][929]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.31.04:990][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.05:123][937]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.05:123][937]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.05:224][943]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_PickUP [2020.04.24-03.31.07:439][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.31.07:690][ 91]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.07:690][ 91]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.31.07:690][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.07:690][ 91]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.24-03.31.07:690][ 91]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.31.07:690][ 91]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.07:690][ 91]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.31.07:690][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.07:723][ 93]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.07:723][ 93]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.07:723][ 93]AuthoritativeMovement: BP_Slasher_Character_01_C_0 AuthoritativeMovement set to False [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.31.07:723][ 93]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.07:723][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.24-03.31.07:723][ 93]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.07:723][ 93]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:390][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:390][193]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.31.09:390][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:390][193]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:390][193]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.31.09:390][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:422][195]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.09:422][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.09:424][195]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:424][195]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.31.09:424][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:424][195]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:424][195]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.31.09:424][195]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.09:424][195]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.31.09:424][195]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.09:424][195]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.24-03.31.09:424][195]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.31.09:424][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:424][195]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.09:424][195]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.09:424][195]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:455][197]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.09:455][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.09:456][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:456][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:456][197]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.31.09:456][197]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.09:457][197]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:457][197]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.09:457][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.09:457][197]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.31.09:457][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:457][197]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.31.09:457][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:556][203]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:556][203]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.31.09:556][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:556][203]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:556][203]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.31.09:556][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:556][203]Interaction: Interaction time: 0.000000 [2020.04.24-03.31.09:556][203]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.31.09:556][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:589][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:589][205]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.31.09:589][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:589][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:590][205]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.31.09:590][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:590][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:590][205]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.31.09:590][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:590][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:590][205]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.31.09:590][205]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.09:590][205]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.31.09:590][205]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.09:590][205]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.31.09:590][205]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.09:590][205]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.24-03.31.09:590][205]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.09:590][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.09:623][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.09:623][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.09:623][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.09:623][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.09:623][207]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookSacrificeIn. [2020.04.24-03.31.09:623][207]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn. [2020.04.24-03.31.09:623][207]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.24-03.31.09:623][207]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.31.10:321][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.31.10:322][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.10:322][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.31.10:322][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.10:323][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.10:323][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.10:323][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.24-03.31.10:323][249]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.10:323][249]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.10:323][249]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.31.10:323][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.10:323][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.24-03.31.10:323][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.10:324][249]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight. [2020.04.24-03.31.10:324][249]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.31.10:324][249]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight [2020.04.24-03.31.10:324][249]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSetup Chuckles AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.24-03.31.10:324][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.24-03.31.10:324][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.10:621][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.31.10:623][267]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.10:623][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.24-03.31.10:623][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.10:623][267]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.10:623][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.24-03.31.10:623][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.10:623][267]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamper Chuckles AnimTag_Carry AnimTag_Male. [2020.04.24-03.31.10:623][267]Interaction: [BP_CamperMale01_C_1] SetGuidingPlayer [Null] [2020.04.24-03.31.10:623][267]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.24-03.31.10:623][267]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.04.24-03.31.10:623][267]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.31.10:623][267]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.24-03.31.10:623][267]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.31.10:623][267]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.31.10:623][267]Interaction: Interaction time: 1.500000 [2020.04.24-03.31.10:623][267]AnimLeader: BP_Slasher_Character_01_C_0 Requested to Play: HookCamper Chuckles AnimTag_Carry. [2020.04.24-03.31.10:623][267]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.04.24-03.31.10:623][267]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Chuckles AnimTag_Carry [2020.04.24-03.31.10:623][267]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.24-03.31.10:624][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.10:624][267]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Hook_IN [2020.04.24-03.31.11:655][329]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.31.12:115][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.24-03.31.12:132][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.31.12:147][358]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.24-03.31.12:196][361]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.24-03.31.12:196][361]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.24-03.31.12:196][361]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.24-03.31.12:196][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.12:196][361]LogAkAudio: Warning: [BP_Slasher_Character_01_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.24-03.31.12:196][361]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.31.12:196][361]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.04.24-03.31.12:229][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.04.24-03.31.12:230][363]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.12:230][363]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.12:230][363]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.12:231][363]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookCamperOut. [2020.04.24-03.31.12:231][363]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut. [2020.04.24-03.31.12:231][363]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.24-03.31.12:231][363]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.24-03.31.12:231][363]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function ServerMoveNoBase will not be processed. [2020.04.24-03.31.12:231][363]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.12:231][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.24-03.31.12:231][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.12:231][363]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.12:231][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.24-03.31.12:231][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.12:231][363]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.12:231][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.24-03.31.12:231][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.12:231][363]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.12:231][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.24-03.31.12:231][363]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.12:231][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.24-03.31.12:231][363]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.24-03.31.12:231][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] - [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.24-03.31.12:231][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.24-03.31.12:231][363]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_9] [2020.04.24-03.31.12:231][363]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.12:231][363]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.12:233][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.04.24-03.31.12:261][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.12:261][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.12:261][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.12:261][365]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookSacrificeIn. [2020.04.24-03.31.12:261][365]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn. [2020.04.24-03.31.12:261][365]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.24-03.31.12:262][365]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.31.12:359][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.12:359][371]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.13:182][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.04.24-03.31.13:425][434]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.13:425][434]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.13:425][434]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookSacrificeOut. [2020.04.24-03.31.13:425][434]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut. [2020.04.24-03.31.13:425][434]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.24-03.31.14:273][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.14:273][485]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.16:138][597]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.16:138][597]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.16:138][597]AnimLeader: BP_SmallMeatLocker_Chuckles_C_9 Requested to Play: HookSacrificeOut. [2020.04.24-03.31.16:138][597]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut. [2020.04.24-03.31.16:139][597]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.24-03.31.17:606][685]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.17:606][685]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.18:172][719]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.18:172][719]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.18:910][764]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197989918581 [2020.04.24-03.31.18:921][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197989918581, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.31.20:374][851]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.20:374][851]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.20:556][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.20:556][862]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.22:590][984]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.22:590][984]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.22:756][994]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.22:756][994]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.23:754][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.846683 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.23:755][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.23:755][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.24-03.31.23:755][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.24-03.31.23:756][ 54]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.23:756][ 54]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.23:756][ 54]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.23:756][ 54]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:759][ 54]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.23:760][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.24-03.31.23:888][ 62]GameFlow: OnDropped 776.842590 [2020.04.24-03.31.23:888][ 62]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.31.23:939][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.31.23:940][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.24-03.31.23:940][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.31.23:940][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.24-03.31.23:940][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.24-03.31.23:940][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.31.23:947][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.24-03.31.23:948][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.04.24-03.31.23:948][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.31.23:948][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.04.24-03.31.23:949][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.04.24-03.31.23:949][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.31.23:949][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:949][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.04.24-03.31.23:950][ 62]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.23:950][ 62]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.23:950][ 62]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.23:950][ 62]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.24-03.31.23:950][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.31.23:957][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.24-03.31.23:957][ 62]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.23:957][ 62]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.23:957][ 62]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.23:957][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000063 seconds [2020.04.24-03.31.23:958][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000025 seconds [2020.04.24-03.31.23:958][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_09 took 0.000022 seconds [2020.04.24-03.31.23:959][ 62]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.31.23:959][ 62]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.23:959][ 62]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.31.23:959][ 62]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.31.23:959][ 62]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.31.23:960][ 62]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.31.23:960][ 62]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.31.23:962][ 62]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.31.23:971][ 62]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.23:971][ 62]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.23:971][ 62]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.24-03.31.23:971][ 62]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.24-03.31.23:971][ 62]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.31.23:972][ 62]LogSM: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] [2020.04.24-03.31.24:689][106]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.24:689][106]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.24:723][108]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.24:723][108]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.26:454][212]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.459375 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.26:454][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.26:455][212]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: BP_CamperMale01_C_1 [2020.04.24-03.31.26:455][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.04.24-03.31.26:456][212]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.26:456][212]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.26:456][212]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.26:456][212]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.24-03.31.26:458][212]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:458][212]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:458][212]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:458][212]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:458][212]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:458][212]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:459][212]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.24-03.31.26:459][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.04.24-03.31.26:560][218]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.04.24-03.31.26:561][218]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:561][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.24-03.31.26:562][218]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:562][218]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:562][218]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:562][218]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:562][218]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:565][218]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:588][218]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:588][218]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:589][218]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:589][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:623][218]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.26:623][218]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.26:623][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.26:623][218]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.26:623][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.31.26:996][218]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.26:996][218]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.26:996][218]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.26:996][218]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.31.26:996][218]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.31.26:996][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.31.26:996][218]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.31.26:996][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.31.26:997][218]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.26:998][218]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.26:998][218]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.27:002][218]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.27:002][218]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.27:002][218]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.27:002][218]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.27:002][218]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.27:012][219]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.31.27:062][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.04.24-03.31.27:062][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Enabled [2020.04.24-03.31.27:062][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Enabled [2020.04.24-03.31.27:062][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Enabled [2020.04.24-03.31.27:063][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Enabled [2020.04.24-03.31.27:063][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Enabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.04.24-03.31.27:064][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.04.24-03.31.27:065][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.27:065][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.31.27:065][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.04.24-03.31.27:066][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.24-03.31.27:066][219]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_3 [2020.04.24-03.31.27:066][219]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.04.24-03.31.27:066][219]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.04.24-03.31.27:066][219]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_3 [2020.04.24-03.31.27:066][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.04.24-03.31.27:066][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Disabled [2020.04.24-03.31.27:066][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Disabled [2020.04.24-03.31.27:066][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Disabled [2020.04.24-03.31.27:066][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.24-03.31.27:067][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Disabled [2020.04.24-03.31.27:067][219]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.27:067][219]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.27:067][219]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.27:067][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000069 seconds [2020.04.24-03.31.27:068][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_01 took 0.000027 seconds [2020.04.24-03.31.27:068][219]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.04.24-03.31.27:069][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.27:069][219]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Head04_01 [2020.04.24-03.31.27:069][219]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.24-03.31.27:069][219]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Torso05 [2020.04.24-03.31.27:069][219]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso05 [2020.04.24-03.31.27:069][219]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Legs009 [2020.04.24-03.31.27:070][219]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.24-03.31.27:071][219]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.24-03.31.27:071][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.27:071][219]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.27:071][219]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_01_C_0 Target: [2020.04.24-03.31.27:072][219]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.24-03.31.27:072][219]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.04.24-03.31.27:074][219]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.27:074][219]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.27:074][219]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.04.24-03.31.27:074][219]Interaction: [BP_CamperMale01_C_1] SetGuidedAction [VE_None] [2020.04.24-03.31.27:074][219]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.31.27:074][219]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.27:074][219]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.27:074][219]LogSM: [BP_CamperMale01_C_3][SERVER SLAVE] [2020.04.24-03.31.27:077][219]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.27:078][219]GameFlow: TallyContextComponent::Enter [2020.04.24-03.31.27:134][219]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.31.27:134][219]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.31.27:134][219]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.31.27:135][219]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.31.27:135][219]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.31.27:135][219]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.31.27:135][219]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.31.27:135][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.24-03.31.27:160][220]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.31.27:259][224]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.24-03.31.27:260][224]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.31.27:345][229]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.31.27:363][230]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.31.27:363][230]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-03.31.27:363][230]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.31.27:484][237]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.31.27:484][237]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-03.31.27:618][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.24-03.31.27:666][247]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.27:666][247]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.27:666][247]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.27:688][249]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.31.27:717][250]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.24-03.31.29:643][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.24-03.31.30:021][389]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.31.30:021][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-03.31.30:854][439]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.31.31:475][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.24-03.31.32:020][507]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.31.32:020][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.31.32:064][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.24-03.31.32:374][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.04.24-03.31.33:022][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.31.33:022][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.24-03.31.33:022][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.24-03.31.33:022][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.24-03.31.33:075][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.24-03.31.33:382][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.24-03.31.36:640][784]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.24-03.31.36:640][784]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.31.36:770][792]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.31.36:770][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.31.40:071][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042144964 [2020.04.24-03.31.40:071][990]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042144964, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.31.40:071][990]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Chip Dip Triple Flips are Hip, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.31.43:914][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.24-03.31.43:914][220]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.24-03.31.44:139][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-03.31.44:140][234]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.31.44:515][256]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085926283 [2020.04.24-03.31.44:521][256]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085926283, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...6AEA] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.31.52:287][718]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.04.24-03.31.52:287][718]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.04.24-03.31.52:287][718]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.52:287][718]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-03.31.52:287][718]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.52:287][718]Interaction: ------------------------ [2020.04.24-03.31.52:287][718]Interaction: - Interactions in Zone - [2020.04.24-03.31.52:287][718]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]InteractionHandler: Verbose: [BP_Slasher_Character_01_C_0 - BeyondPlusUltra][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-03.31.52:288][718]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.52:288][718]Interaction: ------------------------ [2020.04.24-03.31.52:288][718]Interaction: - Interactions in Zone - [2020.04.24-03.31.52:288][718]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.04.24-03.31.52:288][718]Interaction: ---------------------------- [2020.04.24-03.31.52:288][718]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Originating Player: BP_Slasher_Character_01_C_0 - BeyondPlusUltra, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.52:288][718]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.31.52:288][718]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_01_C_0 [2020.04.24-03.31.52:288][718]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_01_C_0 [2020.04.24-03.31.52:288][718]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.52:288][718]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.52:288][718]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.52:288][718]LogSM: [BP_Slasher_Character_01_C_0][CLIENT SLAVE] [2020.04.24-03.31.52:289][718]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.31.54:318][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.24-03.31.54:318][840]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.24-03.31.54:440][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.24-03.31.54:822][870]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.24-03.31.54:822][870]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.24-03.31.54:822][870]InteractionHandler: Verbose: (Line: [136] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.54:822][870]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.24-03.31.54:822][870]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.54:822][870]Interaction: ------------------------ [2020.04.24-03.31.54:822][870]Interaction: - Interactions in Zone - [2020.04.24-03.31.54:822][870]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Kitten][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.24-03.31.54:822][870]InteractionHandler: Verbose: (Line: [154] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.24-03.31.54:822][870]Interaction: ------------------------ [2020.04.24-03.31.54:822][870]Interaction: - Interactions in Zone - [2020.04.24-03.31.54:822][870]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:822][870]Interaction: ---------------------------- [2020.04.24-03.31.54:822][870]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:823][870]Interaction: ---------------------------- [2020.04.24-03.31.54:823][870]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:823][870]Interaction: ---------------------------- [2020.04.24-03.31.54:823][870]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:823][870]Interaction: ---------------------------- [2020.04.24-03.31.54:823][870]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.24-03.31.54:823][870]Interaction: ---------------------------- [2020.04.24-03.31.54:823][870]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.54:823][870]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.54:823][870]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.54:823][870]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.54:823][870]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.54:823][870]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Kitten, Originating Player: BP_CamperFemale09_Character_C_0 - Kitten, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 6.867281, Lifetime Duration: 120.000000 [2020.04.24-03.31.54:823][870]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.31.54:823][870]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.31.54:823][870]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.24-03.31.54:823][870]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.24-03.31.54:824][870]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.24-03.31.55:791][928]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.24-03.31.55:807][929]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:807][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.24-03.31.55:808][929]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:808][929]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:808][929]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:808][929]GameFlow: TallyContextComponent::Leave [2020.04.24-03.31.55:808][929]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.31.55:809][929]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.31.55:809][929]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.24-03.31.55:809][929]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.31.55:809][929]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: 0: 3db76...38105 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: 2: be005...03918 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: 3: 068da...14346 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: 4: fc6e6...08374 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:18:24.828Z : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4bb73453-5c84-447f-aa3a-6bcaf6b401c8 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: HostPublicIp=54.205.206.55 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: EncryptionKey=92EzPsDnYrwNEj5O6KoPMSVoozbEjevhKMhwWY6IVGc= : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCAB7F08D7E7FE2686285018F6146A|54.205.206.55|7778 : OnlineService [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.31.55:809][929]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.31.55:809][929]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25533053340] [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.31.55:810][929]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.205.206.55:7778 SessionId: 00CCA...6146A [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.31.55:810][929]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:18:24.828Z : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4bb73453-5c84-447f-aa3a-6bcaf6b401c8 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: HostPublicIp=54.205.206.55 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: EncryptionKey=92EzPsDnYrwNEj5O6KoPMSVoozbEjevhKMhwWY6IVGc= : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCAB7F08D7E7FE2686285018F6146A|54.205.206.55|7778 : OnlineService [2020.04.24-03.31.55:811][929]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.31.55:811][929]LogOnline: Destroying session GameSession [2020.04.24-03.31.55:811][929]LogDBDEasyAntiCheat: DestroySession [2020.04.24-03.31.55:811][929]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.24-03.31.55:811][929]LogOnline: Destroying session GameSession [2020.04.24-03.31.55:811][929]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.24-03.31.55:811][929]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.24-03.31.55:811][929]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.55:812][929]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:812][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:812][929]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.55:815][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.55:815][929]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.31.55:815][929]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.31.55:826][930]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.31.56:137][949]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4bb73453-5c84-447f-aa3a-6bcaf6b401c8] [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: 0: 3db76...38105 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: 1: cec69...73177 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: 2: be005...03918 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: 3: 068da...14346 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: 4: fc6e6...08374 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-24T03:18:24.828Z : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4bb73453-5c84-447f-aa3a-6bcaf6b401c8 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: HostPublicIp=54.205.206.55 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: EncryptionKey=92EzPsDnYrwNEj5O6KoPMSVoozbEjevhKMhwWY6IVGc= : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCAB7F08D7E7FE2686285018F6146A|54.205.206.55|7778 : OnlineService [2020.04.24-03.31.56:137][949]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.24-03.31.56:137][949]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.24-03.31.56:159][951]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.343375 seconds [2020.04.24-03.31.56:170][951]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.24-03.31.56:171][951]LogDBDEasyAntiCheat: slave disconnected [2020.04.24-03.31.56:171][951]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.24-03.31.56:176][952]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002085 seconds [2020.04.24-03.31.56:357][962]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.56:358][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.24-03.31.56:362][962]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.56:362][962]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.56:362][962]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.56:362][962]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.31.56:362][962]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.24-03.31.56:362][962]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.205.206.55:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435473?CharacterLevel=50?PrestigeLevel=2?Power=Item_Camper_DullKey?Offering=_EMPTY_?KillerPips=52?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HeadOn;Self_Care;DecisiveStrike;SelfSufficient?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;DF_Torso04_BloodLetting;D_Legs01_P01?PlatformAccountId=76561198006573177?MirrorsId=cec69f00-079e-11e7-a358-d70fb0c33422?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.24-03.31.56:362][962]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.24-03.31.56:362][962]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.24-03.31.56:362][962]LogAsyncLoad: Start loading library async: Menu [2020.04.24-03.31.56:362][962]LogAsyncLoad: 215 assets in Menu [2020.04.24-03.31.56:363][962]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.31.56:363][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.24-03.31.56:363][962]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.56:363][962]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.24-03.31.56:364][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.31.56:364][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.24-03.31.56:364][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:365][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.31.56:365][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.24-03.31.56:365][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:367][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.31.56:367][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.24-03.31.56:367][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:369][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.31.56:369][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.24-03.31.56:369][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:369][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.31.56:369][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.24-03.31.56:369][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:370][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.31.56:370][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.24-03.31.56:370][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:372][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.31.56:372][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.24-03.31.56:372][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:374][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.31.56:374][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.24-03.31.56:374][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:375][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.31.56:375][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.24-03.31.56:375][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:376][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.31.56:376][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.24-03.31.56:376][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:376][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.31.56:377][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.24-03.31.56:377][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:378][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.31.56:378][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.24-03.31.56:378][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:379][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.31.56:379][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.24-03.31.56:379][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:380][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.31.56:380][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.24-03.31.56:380][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:381][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.31.56:381][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.24-03.31.56:381][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:382][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.31.56:382][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.24-03.31.56:382][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:383][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.31.56:383][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.24-03.31.56:383][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:383][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.31.56:383][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.24-03.31.56:383][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:384][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.31.56:384][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.24-03.31.56:384][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:385][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.31.56:385][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.24-03.31.56:385][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:388][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.31.56:388][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.24-03.31.56:388][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:388][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.31.56:388][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.24-03.31.56:388][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:390][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.31.56:390][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.24-03.31.56:390][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:392][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.31.56:392][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.24-03.31.56:392][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:392][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.31.56:392][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.24-03.31.56:392][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:393][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.31.56:393][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.24-03.31.56:393][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:394][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.31.56:394][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.24-03.31.56:394][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:395][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.31.56:395][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.24-03.31.56:395][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:396][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.31.56:396][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.24-03.31.56:396][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:400][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.31.56:400][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.24-03.31.56:400][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:401][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.31.56:401][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.24-03.31.56:401][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:402][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.31.56:403][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.24-03.31.56:403][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:404][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.31.56:404][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.24-03.31.56:404][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:405][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.31.56:405][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.24-03.31.56:405][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:406][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.31.56:407][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.24-03.31.56:407][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:407][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.31.56:407][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.24-03.31.56:407][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:408][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.31.56:408][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.24-03.31.56:408][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:410][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.31.56:410][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.24-03.31.56:410][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:411][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.31.56:411][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.24-03.31.56:411][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:412][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.31.56:412][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.24-03.31.56:412][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:413][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.31.56:413][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.24-03.31.56:413][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:413][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.31.56:413][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.24-03.31.56:413][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:476][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.31.56:476][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.24-03.31.56:476][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:478][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.31.56:478][962]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.24-03.31.56:478][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:615][962]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.56:615][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.24-03.31.56:615][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.24-03.31.56:619][962]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.24-03.31.56:619][962]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.24-03.31.56:619][962]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.31.56:621][962]LogStreaming: Flushing async loaders took 3ms. [2020.04.24-03.31.56:750][963]r.CullAll = "1" [2020.04.24-03.31.56:765][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.24-03.31.56:765][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.24-03.31.56:765][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.24-03.31.57:084][983]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-03.31.57:374][ 0]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.31.57:374][ 0]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.31.57:374][ 0]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.57:374][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.24-03.31.57:375][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.24-03.31.57:460][ 1]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.24-03.31.57:465][ 1]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.24-03.31.57:465][ 1]LogNet: World NetDriver shutdown SteamNetDriver_11 [GameNetDriver] [2020.04.24-03.31.57:465][ 1]LogNet: DestroyNamedNetDriver SteamNetDriver_11 [GameNetDriver] [2020.04.24-03.31.57:467][ 1]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.205.206.55:7778, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x254F439CDC0], Channels: 131, Time: 2020.04.24-03.31.57 [2020.04.24-03.31.57:467][ 1]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.205.206.55:7778, Name: SteamNetConnection_11, Driver: GameNetDriver SteamNetDriver_11, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM: G3  [0x2554DB1E890] [2020.04.24-03.31.57:468][ 1]LogExit: GameNetDriver SteamNetDriver_11 shut down [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_2, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_1 - Arthewen, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_2 [2020.04.24-03.31.57:471][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:471][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:471][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_3 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.04.24-03.31.57:471][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_3 [2020.04.24-03.31.57:471][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:471][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:471][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:471][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperMale01_C_1 - Arthewen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.57:472][ 1]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.24-03.31.57:472][ 1]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.24-03.31.57:650][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 6.99ms [2020.04.24-03.31.57:716][ 1]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.24-03.31.57:716][ 1]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.24-03.31.57:716][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.24-03.31.57:716][ 1]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.31.57:716][ 1]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.31.57:716][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.24-03.31.57:716][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.57:879][ 1]LogStreaming: Flushing async loaders took 163ms. [2020.04.24-03.31.57:880][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.24-03.31.57:880][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.57:881][ 1]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.31.57:881][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.24-03.31.57:881][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.57:882][ 1]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-03.31.57:882][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.24-03.31.57:882][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:004][ 1]LogStreaming: Flushing async loaders took 122ms. [2020.04.24-03.31.58:005][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.24-03.31.58:005][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:127][ 1]LogStreaming: Flushing async loaders took 123ms. [2020.04.24-03.31.58:129][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.24-03.31.58:129][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:140][ 1]LogStreaming: Flushing async loaders took 12ms. [2020.04.24-03.31.58:141][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.24-03.31.58:141][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:146][ 1]LogStreaming: Flushing async loaders took 5ms. [2020.04.24-03.31.58:146][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.24-03.31.58:146][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:280][ 1]LogStreaming: Flushing async loaders took 134ms. [2020.04.24-03.31.58:283][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.24-03.31.58:283][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:284][ 1]LogStreaming: Flushing async loaders took 1ms. [2020.04.24-03.31.58:284][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.24-03.31.58:284][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:297][ 1]LogStreaming: Flushing async loaders took 13ms. [2020.04.24-03.31.58:297][ 1]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.24-03.31.58:297][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:298][ 1]LogStreaming: Flushing async loaders took 0ms. [2020.04.24-03.31.58:300][ 1]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.23-22.31.58 [2020.04.24-03.31.58:300][ 1]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.24-03.31.58:300][ 1]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.24-03.31.58:300][ 1]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.31.58:300][ 1]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.31.58:300][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.31.58:300][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.31.58:300][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.31.58:300][ 1]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2557F732BF0] [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.31.58:301][ 1]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.31.58:301][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.31.58:301][ 1]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.31.58:313][ 1]LogWorld: Bringing up level for play took: 0.013333 [2020.04.24-03.31.58:313][ 1]GameFlow: [Login Attempted] Options: "?Name= G3 " Response: "" [2020.04.24-03.31.58:313][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.31.58:313][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.31.58:313][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x2548F426940] [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.31.58:313][ 1]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.31.58:314][ 1]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.31.58:314][ 1]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.31.58:314][ 1]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.24-03.31.58:318][ 1]GameFlow: FCharacterStateData::SetPips() with value=52 [2020.04.24-03.31.58:318][ 1]GameFlow: FCharacterStateData::SetPips() with value=55 [2020.04.24-03.31.58:367][ 1]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.31.58:367][ 1]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.31.58:367][ 1]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.31.58:368][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.24-03.31.58:368][ 1]LogCustomization: ------ [2020.04.24-03.31.58:368][ 1]LogCustomization: --> D_Head02 [2020.04.24-03.31.58:368][ 1]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.31.58:368][ 1]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.31.58:368][ 1]LogCustomization: ------ [2020.04.24-03.31.58:368][ 1]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-03.31.58:368][ 1]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.24-03.31.58:368][ 1]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.24-03.31.58:382][ 1]LogStreaming: Flushing async loaders. [2020.04.24-03.31.58:558][ 1]LogStreaming: Flushing async loaders took 176ms. [2020.04.24-03.31.58:586][ 1]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.24-03.31.58:633][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000048 seconds [2020.04.24-03.31.58:633][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-03.31.58:633][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.24-03.31.58:633][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.24-03.31.58:634][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000021 seconds [2020.04.24-03.31.58:634][ 1]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.24-03.31.58:634][ 1]LogLoad: Took 1.169832 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.24-03.31.58:634][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.31.58:635][ 1]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.24-03.31.58:635][ 1]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.24-03.31.58:635][ 1]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.58:635][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.24-03.31.58:636][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.24-03.31.58:734][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.58:734][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.24-03.31.58:735][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.24-03.31.58:738][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.24-03.31.58:738][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.24-03.31.58:739][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.24-03.31.58:739][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.24-03.31.58:942][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.24-03.31.58:942][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.31.58:942][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.31.58:942][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.24-03.31.58:943][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.24-03.31.59:041][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.31.59:041][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.31.59:041][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.24-03.31.59:042][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.24-03.31.59:055][ 3]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.59:055][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.24-03.31.59:056][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.24-03.31.59:353][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.24-03.31.59:458][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.24-03.31.59:458][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.24-03.31.59:458][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.24-03.31.59:464][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.24-03.31.59:470][ 4]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.24-03.31.59:507][ 6]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.59:507][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.24-03.31.59:507][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.24-03.31.59:662][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.24-03.31.59:663][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.24-03.31.59:663][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.24-03.31.59:711][ 10]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.31.59:809][ 12]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.59:809][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.24-03.31.59:810][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.24-03.31.59:958][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.24-03.31.59:959][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.24-03.31.59:959][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.24-03.31.59:969][ 13]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.31.59:969][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.24-03.31.59:970][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.24-03.32.00:115][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.24-03.32.01:191][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.24-03.32.01:191][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.24-03.32.01:191][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.24-03.32.01:191][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.24-03.32.01:192][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.24-03.32.01:192][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.24-03.32.01:192][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.24-03.32.01:192][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.24-03.32.01:193][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.24-03.32.01:193][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.24-03.32.01:193][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.24-03.32.01:193][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.24-03.32.01:193][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.24-03.32.01:210][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.24-03.32.01:216][ 14]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.24-03.32.01:562][ 26]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.01:562][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.24-03.32.01:563][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.24-03.32.01:725][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-03.32.01:725][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.24-03.32.01:725][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.24-03.32.01:735][ 27]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.01:735][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.24-03.32.01:736][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.24-03.32.01:890][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.24-03.32.01:891][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.24-03.32.01:891][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.24-03.32.01:903][ 28]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.01:903][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.24-03.32.01:904][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.24-03.32.02:062][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.24-03.32.02:062][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.24-03.32.02:063][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.24-03.32.02:092][ 30]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.02:093][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.24-03.32.02:094][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.24-03.32.02:254][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.24-03.32.02:254][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.24-03.32.02:255][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.24-03.32.02:266][ 31]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.02:266][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.24-03.32.02:267][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.24-03.32.02:428][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.24-03.32.02:428][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.24-03.32.02:428][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.24-03.32.02:438][ 32]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.02:438][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.24-03.32.02:439][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.24-03.32.02:611][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.24-03.32.02:611][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.24-03.32.02:612][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.24-03.32.02:619][ 33]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.02:620][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.24-03.32.02:621][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.24-03.32.02:795][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.24-03.32.02:795][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.24-03.32.02:795][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.24-03.32.02:805][ 34]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.02:805][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.24-03.32.02:806][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.24-03.32.02:983][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.24-03.32.02:983][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.24-03.32.02:983][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.24-03.32.03:020][ 36]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.32.03:020][ 36]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.662' TotalLoadTime='6.662' TimeStamp='2020-04-24T03:32:03.555Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.32.03:020][ 36]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.32.03:020][ 36]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.662' TimeStamp='2020-04-24T03:32:03.555Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.32.03:020][ 36]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.32.03:020][ 36]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.662' TimeStamp='2020-04-24T03:32:03.555Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.32.03:021][ 36]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.24-03.32.03:021][ 36]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.662' TimeStamp='2020-04-24T03:32:03.555Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01EA4B6D08D7E7FE560CD8A81DB6C259' LobbyId='014C217308D7E7FE26A9758A18F99C26' [2020.04.24-03.32.03:021][ 36]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-03.32.03:021][ 36]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.32.03:040][ 37]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.24-03.32.03:040][ 37]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.24-03.32.03:040][ 37]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.24-03.32.04:024][ 80]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.32.04:024][ 80]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.24-03.32.04:024][ 80]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.24-03.32.04:024][ 80]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.24-03.32.04:024][ 80]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.24-03.32.04:024][ 80]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:024][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.24-03.32.04:025][ 80]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:025][ 80]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:025][ 80]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:025][ 80]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.24-03.32.04:025][ 80]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.24-03.32.04:025][ 80]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:025][ 80]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.24-03.32.04:025][ 80]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:025][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.32.04:460][ 80]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:460][ 80]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:460][ 80]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:460][ 80]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.32.04:460][ 80]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.32.04:460][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.32.04:461][ 80]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:461][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.32.04:506][ 80]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:506][ 80]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:507][ 80]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:508][ 80]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.04:508][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.32.04:508][ 80]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.04:508][ 80]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.04:508][ 80]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:530][ 80]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.04:530][ 80]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.32.04:530][ 80]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.32.04:530][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.32.04:534][ 80]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.32.04:534][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.32.04:534][ 80]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:534][ 80]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:583][ 80]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.32.04:583][ 80]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.32.04:583][ 80]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.32.04:583][ 80]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:583][ 80]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.04:583][ 80]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.24-03.32.04:598][ 81]r.CullAll = "0" [2020.04.24-03.32.04:719][ 82]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.32.04:721][ 82]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-03.32.04:721][ 82]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.04:721][ 82]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.32.04:721][ 82]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.32.04:721][ 82]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.32.04:721][ 82]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.32.04:721][ 82]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25522463490] [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...C20D] [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.32.04:721][ 82]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=56278578 : OnlineService [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=152914522 : OnlineService [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1846405986 : OnlineService [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-86775957 : OnlineService [2020.04.24-03.32.04:722][ 82]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198006573177:7777|109775240983069197 : OnlineService [2020.04.24-03.32.04:722][ 82]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.32.04:722][ 82]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.32.04:722][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.24-03.32.04:722][ 82]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.32.04:722][ 82]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.32.04:722][ 82]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MenuSilhouette) is flushing async loading [2020.04.24-03.32.04:722][ 82]LogStreaming: Display: Flushing async loaders. [2020.04.24-03.32.04:724][ 82]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Feng/Models/Legs/FM_Legs01_REF.FM_Legs01_REF; this export was not properly precached. [2020.04.24-03.32.04:725][ 82]LogStreaming: Flushing async loaders took 2ms. [2020.04.24-03.32.04:730][ 82]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.32.04:731][ 82]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.32.04:733][ 82]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.32.04:734][ 82]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.32.04:735][ 82]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.24-03.32.04:735][ 82]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.32.04:740][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:743][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:743][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:743][ 82]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.32.04:743][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:744][ 82]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.32.04:747][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:747][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:751][ 82]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.32.04:752][ 82]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.32.04:752][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:752][ 82]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.32.04:754][ 82]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:773][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.32.04:773][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.32.04:773][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.32.04:776][ 83]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-03.32.04:776][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.24-03.32.04:856][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.24-03.32.04:856][ 83]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.04.24-03.32.04:856][ 83]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.32.04:856][ 83]LogCustomization: ------ [2020.04.24-03.32.04:856][ 83]LogCustomization: --> D_Head02 [2020.04.24-03.32.04:856][ 83]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.32.04:856][ 83]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.32.04:856][ 83]LogCustomization: ------ [2020.04.24-03.32.04:856][ 83]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.32.04:866][ 83]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.32.04:866][ 83]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.32.04:871][ 83]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.32.04:871][ 83]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.32.04:872][ 83]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.32.04:888][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.32.04:888][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.32.04:888][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.32.04:909][ 83]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.24-03.32.04:909][ 83]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.24-03.32.04:919][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.24-03.32.04:919][ 83]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.04.24-03.32.04:919][ 83]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.32.04:919][ 83]LogCustomization: ------ [2020.04.24-03.32.04:919][ 83]LogCustomization: --> MT_Head005 [2020.04.24-03.32.04:919][ 83]LogCustomization: --> MT_Torso005 [2020.04.24-03.32.04:919][ 83]LogCustomization: --> MT_Legs05 [2020.04.24-03.32.04:919][ 83]LogCustomization: ------ [2020.04.24-03.32.04:920][ 83]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.24-03.32.04:933][ 83]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.24-03.32.04:933][ 83]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso005 [2020.04.24-03.32.04:937][ 83]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_3.SkeletalMeshComponent0' [2020.04.24-03.32.04:937][ 83]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso005 [2020.04.24-03.32.04:937][ 83]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.24-03.32.04:940][ 83]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.24-03.32.04:946][ 83]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.32.04:946][ 83]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.32.04:946][ 83]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.04:946][ 83]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.32.04:946][ 83]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.32.04:968][ 84]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.32.04:969][ 84]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.32.04:969][ 84]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.32.05:248][ 97]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.32.05:248][ 97]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.32.05:274][ 98]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.32.05:275][ 98]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.32.05:275][ 98]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.32.05:275][ 98]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.06:871][173]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.24-03.32.06:871][173]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.24-03.32.06:880][174]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-03.32.06:880][174]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-03.32.06:880][174]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.24-03.32.06:880][174]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.06:880][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.24-03.32.06:886][174]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.06:886][174]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.06:886][174]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.06:888][174]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-03.32.06:888][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.24-03.32.07:387][202]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.24-03.32.07:668][217]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.24-03.32.07:668][217]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.07:668][217]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.32.07:668][217]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.07:669][217]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.24-03.32.07:669][217]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.32.08:439][262]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-03.32.08:455][263]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.08:455][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.24-03.32.08:455][263]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.08:455][263]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.08:455][263]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.32.08:456][263]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-03.32.08:456][263]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.24-03.32.08:456][263]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.32.08:456][263]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.08:456][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.24-03.32.08:456][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.24-03.32.08:456][263]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.08:456][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-03.32.08:456][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.24-03.32.08:456][263]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.08:457][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.24-03.32.08:457][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.24-03.32.08:571][270]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/035abe32-091d-4a5a-91f2-149efad3e76b] [2020.04.24-03.32.08:572][270]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyPlatformSessionOrNotify] [MirrorsSocialPresence::DestroyPlatformSessionOrNotify] Begin destroy party platform session [2020.04.24-03.32.08:583][270]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...C20D]' succeeded in 0.000136 seconds [2020.04.24-03.32.08:583][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.24-03.32.08:583][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.08:583][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.32.08:583][270]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.08:583][270]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.24-03.32.08:584][270]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.32.08:600][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.015009 seconds [2020.04.24-03.32.08:604][272]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.24-03.32.08:604][272]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.24-03.32.08:604][272]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.24-03.32.08:604][272]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnDestroyPlatformSessionComplete] [MirrorsocialPresence::OnDestroyPlatformSessionComplete] Destroy party platform session completed. Success:true [2020.04.24-03.32.08:604][272]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.24-03.32.08:604][272]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.04.24-03.32.08:604][272]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.24-03.32.08:604][272]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.32.08:604][272]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.24-03.32.08:604][272]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.24-03.32.08:604][272]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.32.08:604][272]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.24-03.32.08:605][272]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.24-03.32.08:606][272]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.32.08:606][272]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.24-03.32.08:613][272]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.08:613][272]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.08:613][272]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.24-03.32.08:613][272]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.24-03.32.08:614][272]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.24-03.32.08:614][272]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-03.32.08:616][272]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.32.08:616][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.32.08:616][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.32.08:616][272]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.32.08:616][272]LogCustomization: ------ [2020.04.24-03.32.08:616][272]LogCustomization: --> D_Head02 [2020.04.24-03.32.08:616][272]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.32.08:616][272]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.32.08:616][272]LogCustomization: ------ [2020.04.24-03.32.08:616][272]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.32.08:616][272]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.32.08:616][272]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.32.08:616][272]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.32.08:616][272]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.32.08:616][272]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.32.08:646][274]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.24-03.32.08:736][280]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-03.32.08:736][280]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.24-03.32.08:736][280]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.24-03.32.08:736][280]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.24-03.32.08:737][280]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.24-03.32.08:737][280]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-03.32.08:853][287]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.24-03.32.08:854][287]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.24-03.32.08:880][289]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.32.08:890][289]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:890][289]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:890][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:890][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.24-03.32.08:891][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.24-03.32.08:892][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.24-03.32.08:893][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.24-03.32.08:894][289]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.24-03.32.08:895][289]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.08:895][289]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.24-03.32.08:993][296]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-03.32.09:077][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.32.09:077][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240983268838 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.221789 seconds [2020.04.24-03.32.09:088][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-03.32.09:088][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: OwningPlayerName: ??? G3 ??? [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: OwningPlayerId:  G3  [0x25535D2B7A0] [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198006573177:7777 Type: Lobby session SessionId: Lobby[0x18...CDE6] [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: Settings: [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1770800100 : OnlineService [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1360872669 : OnlineService [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1424134396 : OnlineService [2020.04.24-03.32.09:089][301]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-273917646 : OnlineService [2020.04.24-03.32.09:089][301]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.24-03.32.09:089][301]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/9673bc1c-511d-44dd-ab1d-6f04efac5932] [2020.04.24-03.32.09:204][308]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/9673bc1c-511d-44dd-ab1d-6f04efac5932] [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 9673bc1c-511d-44dd-ab1d-6f04efac5932 [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 9673bc1c-511d-44dd-ab1d-6f04efac5932 [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: cec69f00-079e-11e7-a358-d70fb0c33422 [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.04.24-03.32.09:204][308]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-283530-live [2020.04.24-03.32.09:204][308]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player:  G3 , ID( 155979 ) setting playerRole : VE_Camper [2020.04.24-03.32.09:204][308]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.04.24-03.32.09:204][308]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.24-03.32.09:204][308]GameFlow: Verbose: [PartyContextComponent::OnPartyCreated] Party created. success=true [2020.04.24-03.32.09:205][308]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.09:205][308]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.24-03.32.09:205][308]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [035abe32-091d-4a5a-91f2-149efad3e76b] doesn't match with the current party id [9673bc1c-511d-44dd-ab1d-6f04efac5932]. [2020.04.24-03.32.09:207][308]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.24-03.32.09:207][308]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.24-03.32.09:207][308]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.09:207][308]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.24-03.32.09:207][308]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.09:207][308]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.24-03.32.09:208][308]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.32.09:210][308]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.32.09:210][308]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.32.09:210][308]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.09:210][308]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.24-03.32.09:210][308]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.32.09:210][308]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.24-03.32.09:210][308]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/9673bc1c-511d-44dd-ab1d-6f04efac5932] [2020.04.24-03.32.09:253][311]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.32.09:337][316]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/cec69f00-079e-11e7-a358-d70fb0c33422/state] [2020.04.24-03.32.09:337][316]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.24-03.32.09:396][320]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.24-03.32.09:396][320]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.24-03.32.09:396][320]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.24-03.32.09:396][320]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.09:397][320]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.24-03.32.09:397][320]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.09:397][320]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.24-03.32.09:398][320]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.32.09:404][320]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.24-03.32.09:404][320]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [cec69f00-079e-11e7-a358-d70fb0c33422] [2020.04.24-03.32.09:404][320]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.24-03.32.09:404][320]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.09:429][322]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.24-03.32.09:487][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-03.32.09:554][329]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/9673bc1c-511d-44dd-ab1d-6f04efac5932] [2020.04.24-03.32.09:554][329]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.24-03.32.09:587][331]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.24-03.32.09:622][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.24-03.32.09:623][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.24-03.32.09:623][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.09:623][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.24-03.32.09:623][333]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.09:623][333]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.24-03.32.09:623][333]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.32.09:714][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.32.09:722][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...CDF0] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-03.32.09:722][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.24-03.32.09:756][341]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.24-03.32.10:158][366]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.24-03.32.10:445][383]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.24-03.32.10:695][398]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.24-03.32.10:713][399]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.04.24-03.32.10:727][399]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.24-03.32.10:743][400]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.24-03.32.11:054][419]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.24-03.32.11:054][419]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.24-03.32.11:054][419]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.24-03.32.11:081][421]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Effects/Mesh/Killer18/SM_SK_Aura_02.SM_SK_Aura_02; this export was not properly precached. [2020.04.24-03.32.11:084][421]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire; this export was not properly precached. [2020.04.24-03.32.11:084][421]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleRequired_11; this export was not properly precached. [2020.04.24-03.32.11:084][421]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_7; this export was not properly precached. [2020.04.24-03.32.11:084][421]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_15; this export was not properly precached. [2020.04.24-03.32.11:085][421]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_9; this export was not properly precached. [2020.04.24-03.32.11:085][421]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_16; this export was not properly precached. [2020.04.24-03.32.11:085][421]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawnPerUnit /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawnPerUnit_3; this export was not properly precached. [2020.04.24-03.32.11:085][421]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_10; this export was not properly precached. [2020.04.24-03.32.11:087][421]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_2; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_12; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_12; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAcceleration_3; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleAttractorPoint /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleAttractorPoint_4; this export was not properly precached. [2020.04.24-03.32.11:088][421]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityInheritParent /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityInheritParent_3; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSpawn_13; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleSpriteEmitter_3.ParticleLODLevel_0; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityCone /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleVelocityCone_1; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScaleBySpeed /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleSizeScaleBySpeed_0; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleColorOverLife_16; this export was not properly precached. [2020.04.24-03.32.11:089][421]LogLinker: Warning: Hitch on async loading of ParticleModuleCameraOffset /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Fire.P_SK_Demon_Fire:ParticleModuleCameraOffset_4; this export was not properly precached. [2020.04.24-03.32.11:139][424]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.04.24-03.32.11:140][424]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.04.24-03.32.11:140][424]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.24-03.32.11:140][424]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/9673bc1c-511d-44dd-ab1d-6f04efac5932] [2020.04.24-03.32.11:140][424]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.24-03.32.11:221][429]LogAsyncLoad: Done loading library async: Menu in 248.7 sec [2020.04.24-03.32.11:236][430]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/9673bc1c-511d-44dd-ab1d-6f04efac5932] [2020.04.24-03.32.11:236][430]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyPlatformSessionOrNotify] [MirrorsSocialPresence::DestroyPlatformSessionOrNotify] Begin destroy party platform session [2020.04.24-03.32.11:240][431]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...CDE6]' succeeded in 0.000182 seconds [2020.04.24-03.32.11:255][432]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.016913 seconds [2020.04.24-03.32.11:270][432]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.24-03.32.11:270][432]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.24-03.32.11:270][432]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.24-03.32.11:270][432]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnDestroyPlatformSessionComplete] [MirrorsocialPresence::OnDestroyPlatformSessionComplete] Destroy party platform session completed. Success:true [2020.04.24-03.32.11:270][432]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.24-03.32.11:270][432]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.04.24-03.32.11:270][432]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.24-03.32.11:270][432]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.24-03.32.11:270][432]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.24-03.32.11:271][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.11:272][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.11:272][432]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.32.11:272][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.32.11:272][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.24-03.32.11:272][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.32.11:272][432]LogCustomization: ------ [2020.04.24-03.32.11:272][432]LogCustomization: --> D_Head02 [2020.04.24-03.32.11:272][432]LogCustomization: --> DF_Torso04_BloodLetting [2020.04.24-03.32.11:272][432]LogCustomization: --> D_Legs01_P01 [2020.04.24-03.32.11:272][432]LogCustomization: ------ [2020.04.24-03.32.11:272][432]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.04.24-03.32.11:272][432]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.32.11:272][432]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.32.11:272][432]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.32.11:272][432]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.32.11:272][432]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.32.11:274][432]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:274][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.32.11:275][432]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:275][432]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:275][432]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:275][432]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:277][432]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.11:283][432]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.24-03.32.11:283][432]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:283][432]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.32.11:283][432]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:283][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:290][432]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.11:291][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.32.11:291][432]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.11:291][432]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.11:291][432]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.11:291][432]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.32.11:291][432]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:291][432]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:291][432]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:291][432]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:291][432]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:291][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.24-03.32.11:297][432]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:297][432]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.24-03.32.11:297][432]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.32.11:297][432]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.32.11:297][432]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.24-03.32.11:297][432]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.24-03.32.11:297][432]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.32.11:297][432]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.32.11:297][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.32.11:297][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.32.11:297][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.32.11:297][432]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.32.11:298][432]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.32.11:298][432]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-03.32.11:298][432]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.24-03.32.11:299][432]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.32.11:366][432]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.32.11:366][432]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.32.11:366][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.24-03.32.11:366][432]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:366][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.32.11:806][432]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198006573177 [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.32.11:806][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:806][432]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.11:836][433]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.24-03.32.11:837][433]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [9673bc1c-511d-44dd-ab1d-6f04efac5932] doesn't match with the current party id []. [2020.04.24-03.32.11:837][433]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-03.32.11:837][433]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.32.11:838][433]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.32.11:838][433]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.32.11:838][433]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.04.24-03.32.12:020][444]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.24-03.32.12:020][444]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.24-03.32.12:178][452]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.04.24-03.32.12:180][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000065 seconds [2020.04.24-03.32.12:180][452]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.04.24-03.32.12:181][452]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.32.12:181][452]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.32.12:181][452]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.32.12:181][452]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.32.12:181][452]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.32.12:182][452]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.04.24-03.32.12:182][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000026 seconds [2020.04.24-03.32.12:182][452]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.04.24-03.32.12:182][452]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.04.24-03.32.12:182][452]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.04.24-03.32.12:182][452]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.04.24-03.32.12:182][452]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.24-03.32.12:182][452]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.24-03.32.12:183][452]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.04.24-03.32.12:184][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000042 seconds [2020.04.24-03.32.12:184][452]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.24-03.32.12:185][452]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.24-03.32.12:185][452]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.04.24-03.32.12:253][452]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.04.24-03.32.12:254][452]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.24-03.32.12:254][452]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.24-03.32.12:254][452]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.04.24-03.32.12:255][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000065 seconds [2020.04.24-03.32.12:256][452]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.04.24-03.32.12:256][452]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.04.24-03.32.12:256][452]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.04.24-03.32.12:256][452]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.04.24-03.32.12:256][452]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.04.24-03.32.12:256][452]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.04.24-03.32.12:256][452]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.04.24-03.32.12:261][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000030 seconds [2020.04.24-03.32.12:306][452]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-03.32.12:322][452]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-03.32.12:322][452]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-03.32.12:550][452]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-03.32.12:550][452]GameFlow: (BP_Menu_Slasher18_C_0) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-03.32.12:657][452]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-03.32.12:657][452]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.32.12:657][452]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.32.12:657][452]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-03.32.12:657][452]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.32.12:657][452]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.24-03.32.13:240][488]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.04.24-03.32.13:256][489]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:256][489]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:256][489]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:256][489]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:256][489]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:256][489]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:256][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.24-03.32.13:788][521]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:788][521]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:788][521]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.13:788][521]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.24-03.32.14:905][588]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.14:905][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.04.24-03.32.14:906][588]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.14:906][588]GameFlow: ArchiveIntroContextComponent::Enter [2020.04.24-03.32.14:906][588]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.32.14:906][588]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.32.14:906][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.04.24-03.32.14:906][588]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.14:906][588]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.15:020][595]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.32.15:145][603]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046820572 [2020.04.24-03.32.15:154][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046820572, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-03.32.15:154][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: BattlePuppy_JIM, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.24-03.32.16:905][708]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]GameFlow: ArchiveIntroContextComponent::Leave [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.24-03.32.16:905][708]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.32.16:905][708]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:905][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.24-03.32.16:919][708]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.16:919][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.32.16:919][708]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.16:919][708]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.16:919][708]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:919][708]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.24-03.32.16:919][708]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.24-03.32.16:928][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-03.32.16:930][708]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.32.16:936][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-03.32.16:943][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-03.32.16:947][708]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.24-03.32.16:947][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.24-03.32.16:964][708]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.16:964][708]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.32.16:964][708]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:964][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:965][708]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:966][708]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:966][708]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:966][708]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:966][708]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.32.16:966][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.24-03.32.16:966][708]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.32.16:966][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.32.16:966][708]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:966][708]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.16:966][708]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.16:966][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.32.17:419][708]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:419][708]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:419][708]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.32.17:419][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.32.17:420][708]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:420][708]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:421][708]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:421][708]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:421][708]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.17:449][709]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveQuests/Tome02.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.24-03.32.17:472][709]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.24-03.32.17:472][709]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.24-03.32.17:473][709]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.24-03.32.17:474][709]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.24-03.32.17:474][709]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.24-03.32.17:474][709]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.24-03.32.19:675][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.198975 [2020.04.24-03.32.19:705][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.4375 [2020.04.24-03.32.19:738][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.657775 [2020.04.24-03.32.19:771][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.8277749999999999 [2020.04.24-03.32.19:805][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.9375 [2020.04.24-03.32.19:838][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=0.9936 [2020.04.24-03.32.19:872][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_17, progress=1 [2020.04.24-03.32.19:872][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_L4_17 [2020.04.24-03.32.19:872][823]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/activeNode] [2020.04.24-03.32.20:020][832]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/activeNode] [2020.04.24-03.32.20:020][832]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.32.20:071][832]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.32.20:071][832]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.32.20:072][832]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22567&schemaVersion=0] [2020.04.24-03.32.20:072][832]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 60000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.32.20:073][832]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.32.20:170][836]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.32.20:203][838]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.24-03.32.20:204][838]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.24-03.32.20:204][838]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.32.20:270][842]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22567&schemaVersion=0] [2020.04.24-03.32.20:270][842]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.32.20:353][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.24-03.32.20:353][847]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.24-03.32.29:154][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.24-03.32.29:154][375]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.24-03.32.29:154][375]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.24-03.32.29:171][376]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:171][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.29:174][376]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:174][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:175][376]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.29:175][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.32.29:176][376]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.29:176][376]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.29:176][376]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.32.29:176][376]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.32.29:176][376]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:176][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.32.29:641][376]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:641][376]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:641][376]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.32.29:641][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.32.29:641][376]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:642][376]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.32.29:654][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.24-03.32.30:373][420]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:373][420]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:373][420]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:373][420]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:373][420]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:373][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.24-03.32.30:378][420]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:401][420]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.04.24-03.32.30:403][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-03.32.30:403][420]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.04.24-03.32.30:413][420]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.32.30:413][420]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.32.30:418][420]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.32.30:418][420]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.32.30:419][420]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.32.30:420][420]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.04.24-03.32.30:420][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.24-03.32.30:421][420]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.24-03.32.30:421][420]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.24-03.32.30:421][420]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.04.24-03.32.30:421][420]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.04.24-03.32.30:421][420]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.04.24-03.32.30:421][420]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.04.24-03.32.30:421][420]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.04.24-03.32.30:422][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.24-03.32.30:422][420]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head02 [2020.04.24-03.32.30:512][420]GameFlow: (CustomizedAudio) - Update Sound with item J_Head02 [2020.04.24-03.32.30:512][420]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso003 [2020.04.24-03.32.30:566][420]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso003 [2020.04.24-03.32.30:566][420]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs01_CV04 [2020.04.24-03.32.30:585][420]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs01_CV04 [2020.04.24-03.32.30:585][420]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.04.24-03.32.30:586][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.24-03.32.30:586][420]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_01 [2020.04.24-03.32.30:612][420]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_01 [2020.04.24-03.32.30:612][420]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.24-03.32.30:612][420]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.24-03.32.30:612][420]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.24-03.32.30:612][420]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.24-03.32.30:613][420]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.04.24-03.32.30:617][420]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000048 seconds [2020.04.24-03.32.30:624][420]GameFlow: (BP_Menu_Slasher18_C_1) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-03.32.30:627][420]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-03.32.30:627][420]GameFlow: (BP_Menu_Slasher18_C_1) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-03.32.30:644][420]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-03.32.30:644][420]GameFlow: (BP_Menu_Slasher18_C_1) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-03.32.30:655][420]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-03.32.30:655][420]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.32.30:656][420]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.24-03.32.30:656][420]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.32.30:656][420]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.32.30:656][420]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.32.30:656][420]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.32.30:656][420]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.32.30:656][420]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.32.30:656][420]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.32.30:656][420]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-03.32.30:657][420]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.32.30:724][420]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.32.30:724][420]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.32.30:724][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.24-03.32.30:724][420]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.32.30:747][421]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.32.30:870][429]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.32.30:890][430]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-03.32.32:105][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.24-03.32.33:054][560]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.32.33:054][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.24-03.32.33:087][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.32.33:087][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.24-03.32.33:087][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.24-03.32.44:604][250]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.24-03.32.44:604][250]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Brick, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.04.24-03.32.44:999][274]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.32.45:004][274]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.32.45:004][274]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.24-03.32.49:382][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197991403918 [2020.04.24-03.32.49:387][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197991403918, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.32.49:387][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Brick, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.04.24-03.33.14:058][ 17]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.24-03.33.14:059][ 17]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.24-03.33.14:059][ 17]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.24-03.33.14:071][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.33.14:071][ 18]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:071][ 18]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:071][ 18]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:071][ 18]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:071][ 18]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:071][ 18]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:071][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:072][ 18]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:073][ 18]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:073][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.24-03.33.14:073][ 18]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:073][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.33.14:565][ 18]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.33.14:566][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:566][ 18]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:596][ 20]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:596][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.33.14:646][ 20]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:646][ 20]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:646][ 20]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:667][ 20]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.33.14:667][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.33.14:670][ 20]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:670][ 20]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:724][ 20]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.33.14:724][ 20]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.33.14:724][ 20]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.33.14:724][ 20]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:724][ 20]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.14:724][ 20]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.24-03.33.14:753][ 21]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.24-03.33.14:754][ 21]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.24-03.33.14:754][ 21]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:754][ 21]GameFlow: Warning: Entering Main Menu [2020.04.24-03.33.14:754][ 21]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.33.14:754][ 21]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.33.14:754][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.33.14:754][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.33.14:754][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.33.14:754][ 21]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.33.14:754][ 21]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.33.14:754][ 21]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.24-03.33.14:754][ 21]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.24-03.33.14:758][ 21]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.24-03.33.14:766][ 21]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.33.14:766][ 21]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.24-03.33.14:766][ 21]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.33.14:766][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.24-03.33.14:766][ 21]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.33.14:766][ 21]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.33.14:766][ 21]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.33.14:766][ 21]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.24-03.33.14:767][ 21]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.24-03.33.14:767][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.24-03.33.14:794][ 22]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.24-03.33.15:563][ 68]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.24-03.33.15:579][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.24-03.33.15:579][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.24-03.33.15:579][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.24-03.33.15:581][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435473. [2020.04.24-03.33.15:585][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000037 seconds [2020.04.24-03.33.15:585][ 69]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.04.24-03.33.15:586][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.24-03.33.15:586][ 69]LogCustomization: ------ [2020.04.24-03.33.15:586][ 69]LogCustomization: --> SwedenKiller_Head01_P01 [2020.04.24-03.33.15:586][ 69]LogCustomization: --> SwedenKiller_Body01_P01 [2020.04.24-03.33.15:586][ 69]LogCustomization: --> SwedenKiller_W01_P01 [2020.04.24-03.33.15:586][ 69]LogCustomization: ------ [2020.04.24-03.33.15:586][ 69]GameFlow: (BP_Menu_Slasher18_C_2) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-03.33.15:587][ 69]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-03.33.15:587][ 69]GameFlow: (BP_Menu_Slasher18_C_2) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-03.33.15:589][ 69]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-03.33.15:589][ 69]GameFlow: (BP_Menu_Slasher18_C_2) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-03.33.15:589][ 69]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-03.33.17:337][175]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.24-03.33.17:353][176]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:353][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:355][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.33.17:402][176]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:402][176]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:402][176]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:588][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435473 (playerChanged=true), bloodpoints:217357, #nodesDataArray:33, #pathsDataArray:41, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.24-03.33.17:590][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.24-03.33.17:591][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.24-03.33.17:591][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.33.17:591][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.33.17:595][176]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:595][176]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:616][176]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:616][176]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.33.17:616][176]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.24-03.33.17:617][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:41, animate:true [2020.04.24-03.33.18:013][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007199822 ) [2020.04.24-03.33.18:013][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000007199822 [2020.04.24-03.33.20:080][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007199822 seconds [2020.04.24-03.33.23:379][369]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.23:380][369]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.33.23:380][369]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.33.23:380][369]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.24-03.33.23:402][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:305, completeWeb:false, teleport:true ) [2020.04.24-03.33.23:402][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:209) [2020.04.24-03.33.23:514][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.23:552][379]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.23:723][390]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25522287C00] Result: '1' k_EResultOK (success) [2020.04.24-03.33.23:723][390]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25522287C00]' succeeded in 0.342443 seconds [2020.04.24-03.33.23:905][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.24-03.33.23:986][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198035598174 [2020.04.24-03.33.23:986][405]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198035598174, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.33.23:986][405]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: XFactor, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.33.24:027][408]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25522433970] Result: '1' k_EResultOK (success) [2020.04.24-03.33.24:047][409]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.632910 seconds [2020.04.24-03.33.24:537][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.25:671][506]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.25:672][506]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.33.25:672][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:304, completeWeb:false, teleport:false ) [2020.04.24-03.33.25:672][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:310) [2020.04.24-03.33.25:803][514]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.25:954][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.26:006][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.24-03.33.26:938][582]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.26:938][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:204, completeWeb:false, teleport:false ) [2020.04.24-03.33.26:939][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:309) [2020.04.24-03.33.27:052][589]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.27:238][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.27:239][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.04.24-03.33.28:204][658]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.28:205][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:205, completeWeb:false, teleport:false ) [2020.04.24-03.33.28:205][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:104) [2020.04.24-03.33.28:302][664]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.28:371][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.28:505][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.04.24-03.33.29:304][724]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.29:305][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:103, completeWeb:false, teleport:false ) [2020.04.24-03.33.29:306][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:206, completeWeb:false, teleport:false ) [2020.04.24-03.33.29:306][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:307, completeWeb:false, teleport:false ) [2020.04.24-03.33.29:306][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:208) [2020.04.24-03.33.29:485][735]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.29:587][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.29:638][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.04.24-03.33.29:638][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.24-03.33.29:638][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.24-03.33.30:637][804]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.30:637][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:301, completeWeb:false, teleport:true ) [2020.04.24-03.33.30:638][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:308) [2020.04.24-03.33.30:735][810]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.31:021][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.31:171][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.04.24-03.33.32:305][904]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.32:305][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:303, completeWeb:false, teleport:true ) [2020.04.24-03.33.32:305][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:201) [2020.04.24-03.33.32:435][912]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.32:604][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.32:838][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.24-03.33.33:504][976]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.33:505][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:203, completeWeb:false, teleport:false ) [2020.04.24-03.33.33:505][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:102) [2020.04.24-03.33.33:602][982]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.33:804][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.33:838][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.04.24-03.33.34:837][ 56]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.34:838][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:210, completeWeb:true, teleport:true ) [2020.04.24-03.33.34:838][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:105) [2020.04.24-03.33.34:935][ 62]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.35:288][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.35:871][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.04.24-03.33.35:943][118]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71328] [2020.04.24-03.33.35:943][118]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.33.35:944][118]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22568&schemaVersion=0] [2020.04.24-03.33.35:946][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435473 (playerChanged=false), bloodpoints:179357, #nodesDataArray:32, #pathsDataArray:47, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.24-03.33.35:946][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.24-03.33.35:948][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000699586235 ) [2020.04.24-03.33.35:948][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000699586235 [2020.04.24-03.33.36:185][134]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22568&schemaVersion=0] [2020.04.24-03.33.36:185][134]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.33.37:487][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000699586235 seconds [2020.04.24-03.33.37:487][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.04.24-03.33.37:803][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.37:904][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.24-03.33.37:904][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:47, animate:true [2020.04.24-03.33.38:239][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000686640851 ) [2020.04.24-03.33.38:239][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000686640851 [2020.04.24-03.33.38:239][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.24-03.33.38:723][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.39:520][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000686640851 seconds [2020.04.24-03.33.48:670][834]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.48:671][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:104) [2020.04.24-03.33.48:802][842]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.48:870][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.49:837][904]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.49:838][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:205) [2020.04.24-03.33.49:968][912]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.49:987][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.50:870][966]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.50:871][966]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.33.50:871][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:302, completeWeb:false, teleport:false ) [2020.04.24-03.33.50:871][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:305) [2020.04.24-03.33.50:968][972]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.51:203][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.04.24-03.33.51:237][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.53:071][ 98]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.53:072][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:202, completeWeb:false, teleport:false ) [2020.04.24-03.33.53:073][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:106) [2020.04.24-03.33.53:169][104]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.53:320][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.53:404][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.24-03.33.54:470][182]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.54:470][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:303, completeWeb:false, teleport:false ) [2020.04.24-03.33.54:471][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:101) [2020.04.24-03.33.54:568][188]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.54:637][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.54:771][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.24-03.33.55:570][248]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.55:571][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:304, completeWeb:false, teleport:false ) [2020.04.24-03.33.55:572][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:210) [2020.04.24-03.33.55:668][254]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.55:787][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.55:904][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.24-03.33.56:637][312]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.56:637][312]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.33.56:638][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:308, completeWeb:false, teleport:false ) [2020.04.24-03.33.56:638][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:310) [2020.04.24-03.33.56:752][319]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.56:955][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.56:972][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.24-03.33.57:703][376]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.57:704][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:208, completeWeb:false, teleport:false ) [2020.04.24-03.33.57:705][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:211) [2020.04.24-03.33.57:801][382]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.57:938][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.58:005][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.04.24-03.33.58:670][434]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.58:671][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:207, completeWeb:false, teleport:false ) [2020.04.24-03.33.58:672][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:311) [2020.04.24-03.33.58:785][441]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.59:004][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.33.59:005][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.04.24-03.33.59:970][512]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.33.59:970][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:307, completeWeb:false, teleport:false ) [2020.04.24-03.33.59:970][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:102) [2020.04.24-03.34.00:068][518]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.00:238][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.00:271][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.24-03.34.01:037][576]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.01:038][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:206, completeWeb:false, teleport:false ) [2020.04.24-03.34.01:038][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:204) [2020.04.24-03.34.01:218][587]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.01:370][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.24-03.34.01:404][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.02:711][676]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.02:711][676]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.34.02:712][676]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.34.02:712][676]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.24-03.34.02:712][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:306, completeWeb:false, teleport:false ) [2020.04.24-03.34.02:712][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:105) [2020.04.24-03.34.03:008][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x255363CEB90] Result: '1' k_EResultOK (success) [2020.04.24-03.34.03:008][695]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x255363CEB90]' succeeded in 0.294561 seconds [2020.04.24-03.34.03:037][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.24-03.34.03:041][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x255363CEB90] Result: '1' k_EResultOK (success) [2020.04.24-03.34.03:053][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.03:061][698]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340541 seconds [2020.04.24-03.34.03:135][702]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.04:053][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.05:437][840]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.05:438][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:301, completeWeb:false, teleport:true ) [2020.04.24-03.34.05:438][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:103) [2020.04.24-03.34.05:551][847]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.05:670][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.05:938][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.04.24-03.34.06:770][920]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.06:771][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:212, completeWeb:true, teleport:false ) [2020.04.24-03.34.06:772][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:209) [2020.04.24-03.34.06:868][926]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.07:104][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.07:804][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.04.24-03.34.07:863][982]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71348] [2020.04.24-03.34.07:863][982]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.34.07:864][982]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22569&schemaVersion=0] [2020.04.24-03.34.07:865][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435473 (playerChanged=false), bloodpoints:124357, #nodesDataArray:32, #pathsDataArray:42, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.24-03.34.07:866][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.24-03.34.07:868][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000730506145 ) [2020.04.24-03.34.07:868][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000730506145 [2020.04.24-03.34.08:085][997]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22569&schemaVersion=0] [2020.04.24-03.34.08:085][997]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.34.09:420][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000730506145 seconds [2020.04.24-03.34.09:420][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.04.24-03.34.09:653][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.09:770][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.24-03.34.09:770][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:42, animate:true [2020.04.24-03.34.10:110][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007192837 ) [2020.04.24-03.34.10:110][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000007192837 [2020.04.24-03.34.10:110][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.24-03.34.10:369][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.11:386][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007192837 seconds [2020.04.24-03.34.18:137][565]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.18:138][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:105) [2020.04.24-03.34.18:235][571]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.18:287][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.19:136][625]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.19:137][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:208) [2020.04.24-03.34.19:251][632]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.19:336][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.20:304][695]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.20:304][695]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.34.20:305][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:310, completeWeb:false, teleport:false ) [2020.04.24-03.34.20:305][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:309) [2020.04.24-03.34.20:435][703]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.20:638][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.04.24-03.34.20:655][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.21:853][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.04.24-03.34.21:853][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.04.24-03.34.22:937][853]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.22:937][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:209, completeWeb:false, teleport:false ) [2020.04.24-03.34.22:938][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:103) [2020.04.24-03.34.23:034][859]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.23:103][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.23:270][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.04.24-03.34.23:976][915]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.23:977][915]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.34.23:977][915]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.24-03.34.23:977][915]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.24-03.34.23:977][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:302, completeWeb:false, teleport:true ) [2020.04.24-03.34.23:977][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:204) [2020.04.24-03.34.24:101][922]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.24:192][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.24:340][937]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User:  G3  [0x25534406CA0] Result: '1' k_EResultOK (success) [2020.04.24-03.34.24:340][937]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User:  G3  [0x25534406CA0]' succeeded in 0.363142 seconds [2020.04.24-03.34.24:372][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User:  G3  [0x25534406CA0] Result: '1' k_EResultOK (success) [2020.04.24-03.34.24:394][940]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.381602 seconds [2020.04.24-03.34.24:504][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.04.24-03.34.25:019][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.26:004][ 36]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.26:004][ 36]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.34.26:004][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:301, completeWeb:false, teleport:false ) [2020.04.24-03.34.26:004][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:305) [2020.04.24-03.34.26:101][ 42]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.26:202][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.26:305][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.04.24-03.34.27:336][116]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.27:336][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:201, completeWeb:false, teleport:false ) [2020.04.24-03.34.27:337][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:104) [2020.04.24-03.34.27:569][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.27:670][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.04.24-03.34.28:437][182]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.28:438][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:101, completeWeb:false, teleport:false ) [2020.04.24-03.34.28:439][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:211, completeWeb:false, teleport:false ) [2020.04.24-03.34.28:439][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:202, completeWeb:false, teleport:false ) [2020.04.24-03.34.28:439][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:311, completeWeb:false, teleport:false ) [2020.04.24-03.34.28:439][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:207) [2020.04.24-03.34.28:551][189]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.28:568][190]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.28:636][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.28:771][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.04.24-03.34.28:771][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.04.24-03.34.28:771][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.24-03.34.28:772][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.04.24-03.34.29:569][250]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.29:570][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:308, completeWeb:false, teleport:true ) [2020.04.24-03.34.29:570][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:307) [2020.04.24-03.34.29:718][259]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.29:937][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.30:071][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.24-03.34.31:203][348]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.31:204][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:306, completeWeb:false, teleport:true ) [2020.04.24-03.34.31:204][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:106) [2020.04.24-03.34.31:301][354]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.31:488][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.31:736][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.24-03.34.32:170][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.32:703][438]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.32:704][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:206, completeWeb:false, teleport:false ) [2020.04.24-03.34.32:705][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:102) [2020.04.24-03.34.32:800][444]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.32:985][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.33:036][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.24-03.34.34:036][518]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.34:037][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:304, completeWeb:false, teleport:true ) [2020.04.24-03.34.34:037][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:203) [2020.04.24-03.34.34:168][526]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.34:319][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.34:537][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.24-03.34.35:503][606]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.35:503][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:210) [2020.04.24-03.34.35:563][606]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71368] [2020.04.24-03.34.35:563][606]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.34.35:564][606]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22570&schemaVersion=0] [2020.04.24-03.34.35:566][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435473 (playerChanged=false), bloodpoints:75357, #nodesDataArray:33, #pathsDataArray:45, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.24-03.34.35:567][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.24-03.34.35:569][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000680983067 ) [2020.04.24-03.34.35:569][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000680983067 [2020.04.24-03.34.35:667][613]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.35:751][618]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22570&schemaVersion=0] [2020.04.24-03.34.35:751][618]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.34.35:902][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.37:118][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000680983067 seconds [2020.04.24-03.34.37:118][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.04.24-03.34.37:669][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.37:769][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.24-03.34.37:769][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:45, animate:true [2020.04.24-03.34.38:106][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000567827374 ) [2020.04.24-03.34.38:107][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000567827374 [2020.04.24-03.34.38:107][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.24-03.34.39:385][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000567827374 seconds [2020.04.24-03.34.43:805][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028230296 [2020.04.24-03.34.43:817][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028230296, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.24-03.34.43:817][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Grenth Taurus, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.24-03.34.45:036][140]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.45:037][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:106) [2020.04.24-03.34.45:120][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.45:134][146]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.46:003][198]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.46:003][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:210) [2020.04.24-03.34.46:134][206]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.46:202][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.47:103][264]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.47:103][264]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.34.47:103][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:302, completeWeb:false, teleport:false ) [2020.04.24-03.34.47:103][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:310) [2020.04.24-03.34.47:436][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.04.24-03.34.47:503][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.47:734][302]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.49:903][432]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.49:904][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:202, completeWeb:false, teleport:false ) [2020.04.24-03.34.49:904][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:102) [2020.04.24-03.34.50:034][440]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.50:086][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.50:236][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.24-03.34.50:970][496]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.50:970][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:201, completeWeb:false, teleport:false ) [2020.04.24-03.34.50:971][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:204) [2020.04.24-03.34.51:150][507]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.51:220][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.51:304][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.04.24-03.34.52:203][570]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.52:203][570]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.34.52:203][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:311, completeWeb:false, teleport:false ) [2020.04.24-03.34.52:204][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:304) [2020.04.24-03.34.52:301][576]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.52:486][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.52:527][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198028230296 [2020.04.24-03.34.52:535][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198028230296, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.34.52:535][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Grenth Taurus, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.34.52:537][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.04.24-03.34.53:470][646]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.53:471][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:211, completeWeb:false, teleport:false ) [2020.04.24-03.34.53:472][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:105) [2020.04.24-03.34.53:584][653]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.53:720][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.53:771][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:211 [2020.04.24-03.34.54:570][712]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.54:570][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:101, completeWeb:false, teleport:false ) [2020.04.24-03.34.54:571][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:207) [2020.04.24-03.34.54:700][720]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.54:736][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.54:870][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.04.24-03.34.55:536][770]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.55:537][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:212, completeWeb:false, teleport:false ) [2020.04.24-03.34.55:537][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:312, completeWeb:false, teleport:false ) [2020.04.24-03.34.55:538][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:301, completeWeb:false, teleport:false ) [2020.04.24-03.34.55:538][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:308) [2020.04.24-03.34.55:633][776]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.55:870][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.04.24-03.34.55:871][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.04.24-03.34.55:871][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.04.24-03.34.55:903][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.57:002][858]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.57:003][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:306, completeWeb:false, teleport:true ) [2020.04.24-03.34.57:003][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:203) [2020.04.24-03.34.57:117][865]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.57:269][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.57:503][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.24-03.34.58:336][938]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.58:337][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:206, completeWeb:false, teleport:false ) [2020.04.24-03.34.58:337][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:103) [2020.04.24-03.34.58:553][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.58:567][952]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.58:637][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.24-03.34.59:402][ 2]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.59:403][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:307, completeWeb:false, teleport:true ) [2020.04.24-03.34.59:403][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:104) [2020.04.24-03.34.59:534][ 10]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.34.59:718][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.34.59:903][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.24-03.35.00:903][ 92]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.00:903][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:305, completeWeb:true, teleport:true ) [2020.04.24-03.35.00:904][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:208) [2020.04.24-03.35.01:068][102]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.01:485][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.01:936][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.24-03.35.01:998][154]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71392] [2020.04.24-03.35.01:998][154]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.35.01:999][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22571&schemaVersion=0] [2020.04.24-03.35.02:001][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435473 (playerChanged=false), bloodpoints:25357, #nodesDataArray:33, #pathsDataArray:40, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.24-03.35.02:001][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.24-03.35.02:003][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000629108399 ) [2020.04.24-03.35.02:003][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000629108399 [2020.04.24-03.35.02:236][170]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22571&schemaVersion=0] [2020.04.24-03.35.02:236][170]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.35.03:551][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000629108399 seconds [2020.04.24-03.35.03:552][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:3, #levelUpDetailsDataArray:0 [2020.04.24-03.35.03:668][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.03:886][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.04:002][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.24-03.35.04:002][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:40, animate:true [2020.04.24-03.35.04:303][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000727106817 ) [2020.04.24-03.35.04:303][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000727106817 [2020.04.24-03.35.04:303][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.24-03.35.05:602][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000727106817 seconds [2020.04.24-03.35.12:236][740]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.12:236][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:106) [2020.04.24-03.35.12:334][746]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.12:470][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.13:503][816]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.13:503][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:210) [2020.04.24-03.35.13:703][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.13:734][830]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.14:436][872]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.14:436][872]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.24-03.35.14:436][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:309, completeWeb:false, teleport:false ) [2020.04.24-03.35.14:437][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:311) [2020.04.24-03.35.14:550][879]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.14:718][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.14:769][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.04.24-03.35.15:870][958]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.15:870][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:310, completeWeb:false, teleport:true ) [2020.04.24-03.35.15:871][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:209) [2020.04.24-03.35.16:000][966]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.16:019][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.16:401][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.04.24-03.35.20:069][210]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.20:069][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:303, completeWeb:false, teleport:true ) [2020.04.24-03.35.20:070][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:102) [2020.04.24-03.35.20:184][217]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.20:219][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.20:541][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067464541 [2020.04.24-03.35.20:550][239]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067464541, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.35.20:550][239]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Cactipus, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.24-03.35.20:602][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.24-03.35.21:469][294]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.21:470][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435473, id:202, completeWeb:false, teleport:false ) [2020.04.24-03.35.21:470][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435473, id:203) [2020.04.24-03.35.21:584][301]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.24-03.35.21:768][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.21:802][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.24-03.35.23:516][417]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967744879 [2020.04.24-03.35.23:517][417]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967744879, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.24-03.35.24:685][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.24:685][487]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.24-03.35.24:685][487]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.24-03.35.24:702][488]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:702][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:710][488]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:710][488]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:711][488]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:711][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.24-03.35.24:762][488]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:762][488]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:763][488]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:784][488]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.35.24:784][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.24-03.35.24:789][488]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:789][488]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:836][488]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71476] [2020.04.24-03.35.24:836][488]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.35.24:837][488]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22572&schemaVersion=0] [2020.04.24-03.35.24:838][488]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:838][488]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.24:838][488]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.24-03.35.25:134][505]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22572&schemaVersion=0] [2020.04.24-03.35.25:134][505]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.24-03.35.25:737][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014162423 [2020.04.24-03.35.25:751][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014162423, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.24-03.35.26:185][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.26:185][568]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.24-03.35.26:185][568]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.04.24-03.35.26:185][568]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.24-03.35.26:201][569]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:201][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:210][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.24-03.35.26:214][569]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:214][569]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.35.26:214][569]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435473 [2020.04.24-03.35.26:214][569]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.24-03.35.26:215][569]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.24-03.35.26:215][569]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.24-03.35.26:215][569]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.24-03.35.26:215][569]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.24-03.35.26:215][569]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.24-03.35.26:215][569]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.24-03.35.26:215][569]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.24-03.35.26:215][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-03.35.26:215][569]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.24-03.35.26:216][569]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.35.26:283][569]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.35.26:283][569]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.35.26:284][569]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:284][569]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.24-03.35.26:284][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.24-03.35.26:285][569]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.26:285][569]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.35.26:285][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.24-03.35.26:285][569]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.35.26:285][569]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.35.26:285][569]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.24-03.35.26:285][569]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.24-03.35.26:325][570]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.24-03.35.26:325][570]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.35.26:325][570]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.24-03.35.26:325][570]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435473] and selected character id [-1] [2020.04.24-03.35.26:434][577]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.24-03.35.26:821][600]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.26:822][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.24-03.35.27:305][600]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:305][600]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:305][600]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.24-03.35.27:305][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:306][600]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:307][600]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:307][600]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.27:350][601]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.04.24-03.35.27:351][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-03.35.27:351][601]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item D_Head02 [2020.04.24-03.35.27:362][601]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.04.24-03.35.27:362][601]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Torso04_BloodLetting [2020.04.24-03.35.27:367][601]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_BloodLetting [2020.04.24-03.35.27:367][601]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item D_Legs01_P01 [2020.04.24-03.35.27:368][601]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01_P01 [2020.04.24-03.35.27:369][601]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.0 [2020.04.24-03.35.27:376][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000051 seconds [2020.04.24-03.35.27:377][601]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.24-03.35.27:377][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.24-03.35.27:377][601]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01 [2020.04.24-03.35.27:378][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01 [2020.04.24-03.35.27:378][601]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.24-03.35.27:379][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.24-03.35.27:379][601]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.24-03.35.27:380][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000046 seconds [2020.04.24-03.35.27:381][601]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.04.24-03.35.27:381][601]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.04.24-03.35.27:381][601]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.04.24-03.35.27:433][601]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.04.24-03.35.27:433][601]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.04.24-03.35.27:465][601]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.04.24-03.35.27:466][601]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.04.24-03.35.27:466][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000038 seconds [2020.04.24-03.35.27:466][601]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head003_01 [2020.04.24-03.35.27:575][601]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head003_01 [2020.04.24-03.35.27:576][601]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso01_CV06 [2020.04.24-03.35.27:593][601]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso01_CV06 [2020.04.24-03.35.27:593][601]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.04.24-03.35.27:683][601]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.04.24-03.35.27:684][601]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.04.24-03.35.27:688][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000033 seconds [2020.04.24-03.35.27:688][601]GameFlow: (BP_Menu_Slasher18_C_3) - UpdateCustomization with item SwedenKiller_Head01_P01 [2020.04.24-03.35.27:689][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Head01_P01 [2020.04.24-03.35.27:689][601]GameFlow: (BP_Menu_Slasher18_C_3) - UpdateCustomization with item SwedenKiller_Body01_P01 [2020.04.24-03.35.27:691][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_Body01_P01 [2020.04.24-03.35.27:691][601]GameFlow: (BP_Menu_Slasher18_C_3) - UpdateCustomization with item SwedenKiller_W01_P01 [2020.04.24-03.35.27:692][601]GameFlow: (CustomizedAudio) - Update Sound with item SwedenKiller_W01_P01 [2020.04.24-03.35.27:692][601]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.35.27:692][601]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.24-03.35.27:693][601]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.24-03.35.27:693][601]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.24-03.35.27:693][601]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.24-03.35.28:323][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.28:339][639]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.24-03.35.28:346][640]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.28:346][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.24-03.35.28:346][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-03.35.28:346][640]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.28:346][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.24-03.35.28:346][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.24-03.35.28:346][640]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.28:347][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.24-03.35.28:355][640]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.28:356][640]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.28:356][640]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.28:359][640]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.24-03.35.28:359][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.24-03.35.29:435][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.24-03.35.29:435][706]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-03.35.29:452][707]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.29:452][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.24-03.35.29:453][707]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.29:453][707]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.29:453][707]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.24-03.35.29:514][707]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [71456] [2020.04.24-03.35.29:514][707]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/7998C20201001001.profjce [2020.04.24-03.35.29:515][707]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=22573&schemaVersion=0] [2020.04.24-03.35.29:524][707]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.04.24-03.35.29:524][707]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.04.24-03.35.29:531][707]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.04.24-03.35.29:557][707]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.04.24-03.35.29:560][707]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.04.24-03.35.29:585][707]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.24-03.35.29:585][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.24-03.35.29:585][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-03.35.29:585][707]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.24-03.35.29:585][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.24-03.35.29:585][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.24-03.35.29:586][708]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.35.29:586][708]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.24-03.35.29:586][708]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.24-03.35.29:586][708]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.24-03.35.29:586][708]LogEngine: All Windows Closed [2020.04.24-03.35.29:586][708]LogWindows: FPlatformMisc::RequestExit(0) [2020.04.24-03.35.34:389][709]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.24-03.35.34:399][709]LogUObjectHash: Compacting FUObjectHashTables data took 6.55ms [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.04.24-03.35.34:449][709]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.24-03.35.34:449][709]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.04.24-03.35.34:449][709]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.04.24-03.35.34:449][709]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:449][709]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:449][709]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:449][709]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:449][709]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.24-03.35.34:449][709]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:449][709]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.04.24-03.35.34:450][709]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.04.24-03.35.34:450][709]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.04.24-03.35.34:450][709]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.04.24-03.35.34:450][709]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:450][709]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:450][709]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:450][709]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.24-03.35.34:450][709]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.24-03.35.34:451][709]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:451][709]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:451][709]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.24-03.35.34:451][709]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.24-03.35.34:451][709]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:451][709]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.24-03.35.34:451][709]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:451][709]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.04.24-03.35.34:451][709]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.04.24-03.35.34:451][709]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.04.24-03.35.34:451][709]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.04.24-03.35.34:451][709]LogDBDEasyAntiCheat: DestroySession [2020.04.24-03.35.34:451][709]LogDBDEasyAntiCheat: client destroyed [2020.04.24-03.35.34:451][709]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.04.24-03.35.35:280][709]LogExit: Preparing to exit. [2020.04.24-03.35.35:280][709]LogMoviePlayer: Shutting down movie player [2020.04.24-03.35.35:297][709]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.04.24-03.35.35:297][709]LogUObjectBase: Warning: NULL object [2020.04.24-03.35.35:383][709]LogUObjectBase: Warning: NULL object [2020.04.24-03.35.35:384][709]LogUObjectBase: Warning: NULL object [2020.04.24-03.35.35:384][709]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.04.24-03.35.35:450][709]LogExit: Game engine shut down [2020.04.24-03.35.35:725][709]LogExit: Object subsystem successfully closed. [2020.04.24-03.35.36:003][709]LogD3D11RHI: Shutdown [2020.04.24-03.35.36:003][709]LogD3D11RHI: CleanupD3DDevice [2020.04.24-03.35.36:003][709]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.24-03.35.36:003][709]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.24-03.35.36:003][709]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.24-03.35.36:003][709]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.24-03.35.36:003][709]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.04.24-03.35.36:003][709]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.04.24-03.35.36:022][709]LogD3D11RHI: ~FD3D11DynamicRHI [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module Analytics (238) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module AIModule (236) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module NavigationSystem (235) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (232) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (230) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (228) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module CharacterAI (226) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module SessionServices (224) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module LevelSequence (222) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (220) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module MovieScene (218) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (216) [2020.04.24-03.35.36:028][709]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (214) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (212) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (210) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module EditableMesh (208) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (206) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module AudioCapture (204) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module AndroidPermission (202) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module MediaCompositing (200) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module LinearTimecode (198) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module ImgMedia (196) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (194) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module GeometryCache (192) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module AppleVision (190) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module VariantManagerContent (188) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module CommandletPlugin (186) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (184) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (182) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module PlatformCrypto (180) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module AppleImageUtils (178) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module BackChannel (176) [2020.04.24-03.35.36:031][709]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (174) [2020.04.24-03.35.36:032][709]LogDMM: DMM Module shutdown [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (168) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module LoginFlow (166) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (164) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Rejoin (162) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Hotfix (160) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Lobby (158) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Party (156) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Qos (154) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheOni (152) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheTrapper (150) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheNightmare (148) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheHag (146) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheGunslinger (144) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheDemogorgon (142) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TheClown (140) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module QueryService (138) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module DBDInteraction (136) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module DBDCompetence (134) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Archives (132) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module DeadByDaylight (130) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (128) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module PhysXVehicles (126) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (124) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module ActorSequence (122) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module UdpMessaging (120) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module TcpMessaging (118) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module FacialAnimation (116) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module SignificanceManager (114) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module AnimationSharing (112) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (110) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module AISupportModule (108) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module Paper2D (106) [2020.04.24-03.35.36:032][709]LogModuleManager: Shutting down and abandoning module AkAudio (104) [2020.04.24-03.35.36:086][709]LogInit: Audiokinetic Audio Device terminated. [2020.04.24-03.35.36:086][709]LogModuleManager: Shutting down and abandoning module MirrorsModels (102) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module ApexDestruction (100) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module VersionNumber (98) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module BeUtil (96) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module BeData (94) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.04.24-03.35.36:087][709]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.04.24-03.35.36:087][709]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.04.24-03.35.36:087][709]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.24-03.35.36:087][709]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.04.24-03.35.36:087][709]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.24-03.35.36:087][709]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.04.24-03.35.36:087][709]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.04.24-03.35.36:087][709]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module Core (62) [2020.04.24-03.35.36:088][709]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.04.24-03.35.36:089][709]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.04.24-03.35.36:089][709]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.04.24-03.35.36:089][709]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.04.24-03.35.36:089][709]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.04.24-03.35.36:089][709]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.04.24-03.35.36:089][709]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.04.24-03.35.36:418][709]LogModuleManager: Shutting down and abandoning module Media (45) [2020.04.24-03.35.36:424][709]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.04.24-03.35.36:424][709]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.04.24-03.35.36:424][709]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.04.24-03.35.36:424][709]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.04.24-03.35.36:440][709]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.24-03.35.36:440][709]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.04.24-03.35.36:885][709]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.04.24-03.35.36:885][709]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.04.24-03.35.36:886][709]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.04.24-03.35.36:886][709]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.04.24-03.35.36:886][709]LogOnline: Mirrors: Mirrors Shutdown! [2020.04.24-03.35.36:886][709]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.04.24-03.35.36:886][709]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.04.24-03.35.36:909][709]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.04.24-03.35.36:917][709]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.04.24-03.35.36:917][709]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.04.24-03.35.36:917][709]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.04.24-03.35.36:917][709]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.04.24-03.35.36:995][709]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.04.24-03.35.37:007][709]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.04.24-03.35.37:021][709]LogExit: Exiting. [2020.04.24-03.35.37:106][709]Log file closed, 04/23/20 22:35:37